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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.141 by root, Wed Apr 19 06:21:07 2006 UTC vs.
Revision 1.213 by root, Sun May 14 20:51:20 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13
14use SDL::Mixer;
15use SDL::Sound;
16use SDL::Music;
17
18use SDL::OpenGL;
19 31
20use Crossfire; 32use Crossfire;
21use Crossfire::Protocol; 33use Crossfire::Protocol;
22 34
23use Compress::LZF; 35use Compress::LZF;
24 36
25use CFClient; 37use CFClient;
26use CFClient::UI; 38use CFClient::UI;
27use CFClient::MapWidget; 39use CFClient::MapWidget;
28 40
41$Event::DIED = sub {
42 # TODO: display dialog box or so
43 CFClient::error $_[1];
44};
45
46#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
47
29our $VERSION = '0.1'; 48our $VERSION = '0.1';
30 49
31my $MAX_FPS = 60; 50my $MAX_FPS = 60;
32my $MIN_FPS = 5; # unused as of yet 51my $MIN_FPS = 5; # unused as of yet
33 52
41our $NOW; 60our $NOW;
42 61
43our $CFG; 62our $CFG;
44our $CONN; 63our $CONN;
45our $FAST; # fast, low-quality mode, possibly useful for software-rendering 64our $FAST; # fast, low-quality mode, possibly useful for software-rendering
65
66our $WANT_REFRESH;
67our $CAN_REFRESH;
46 68
47our @SDL_MODES; 69our @SDL_MODES;
48our $WIDTH; 70our $WIDTH;
49our $HEIGHT; 71our $HEIGHT;
50our $FULLSCREEN; 72our $FULLSCREEN;
51our $FONTSIZE; 73our $FONTSIZE;
52 74
75our $FONT_PROP;
76our $FONT_FIXED;
77
53our $MAP; 78our $MAP;
79our $MAPMAP;
54our $MAPWIDGET; 80our $MAPWIDGET;
55our $BUTTONBAR; 81our $BUTTONBAR;
56our $LOGVIEW; 82our $LOGVIEW;
57our $CONSOLE; 83our $CONSOLE;
58our $METASERVER; 84our $METASERVER;
85our $LOGIN_BUTTON;
59 86
87our $FLOORBOX;
60our $GAUGES; 88our $GAUGES;
89our $STATWIDS;
61 90
62our $SDL_ACTIVE; 91our $SDL_ACTIVE;
63our $SDL_EV;
64our %SDL_CB; 92our %SDL_CB;
65 93
66our $SDL_MIXER; 94our $SDL_MIXER;
67our @SOUNDS; # event => file mapping 95our @SOUNDS; # event => file mapping
68our %AUDIO_CHUNKS; # audio files 96our %AUDIO_CHUNKS; # audio files
69 97
70our $ALT_ENTER_MESSAGE; 98our $ALT_ENTER_MESSAGE;
71our $STATUS_LINE; 99our $STATUSBOX;
72our $DEBUG_STATUS; 100our $DEBUG_STATUS;
73 101
102our $INVWIN;
103our $INV;
104
74sub status { 105sub status {
75 $STATUS_LINE->set_text ($_[0]); 106 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, color => [1, 1, 0, 1]);
76 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 107 $CFClient::UI::ROOT->on_post_alloc (status_line_positioner => sub {
108 my $widget = $STATUSBOX->{parent};
109 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
110 });
77} 111}
78 112
79sub debug { 113sub debug {
80 $DEBUG_STATUS->set_text ($_[0]); 114 $DEBUG_STATUS->set_text ($_[0]);
81 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 115 my ($w, $h) = $DEBUG_STATUS->size_request;
116 $DEBUG_STATUS->move ($WIDTH - $w, 0);
82} 117}
83 118
84sub start_game { 119sub start_game {
85 status "logging in..."; 120 status "logging in...";
86 121
87 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 122 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
88 123
89 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 124 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
90
91 $MAP = new CFClient::Map $mapsize, $mapsize; 125 $MAP = new CFClient::Map $mapsize, $mapsize;
92 126
93 my ($host, $port) = split /:/, $CFG->{host}; 127 my ($host, $port) = split /:/, $CFG->{host};
94 128
95 $CONN = new conn 129 $CONN = eval {
130 new conn
96 host => $host, 131 host => $host,
97 port => $port || 13327, 132 port => $port || 13327,
98 user => $CFG->{user}, 133 user => $CFG->{user},
99 pass => $CFG->{password}, 134 pass => $CFG->{password},
100 mapw => $mapsize, 135 mapw => $mapsize,
101 maph => $mapsize, 136 maph => $mapsize,
137 ;
102 ; 138 };
103 139
140 if ($CONN) {
141 $LOGIN_BUTTON->set_text ("Logout");
142
104 status "login successful"; 143 status "login successful";
105 144
106 CFClient::lowdelay fileno $CONN->{fh}; 145 CFClient::lowdelay fileno $CONN->{fh};
146 } else {
147 status "unable to connect";
148 stop_game();
149 }
107} 150}
108 151
109sub stop_game { 152sub stop_game {
153 return unless $CONN;
154
155 status "connection closed";
156 $LOGIN_BUTTON->set_text ("Login");
157 $CONN->destroy;
158 $CONN = 0; # false, does not autovivify
159
160 undef $MAPCACHE;
110 undef $CONN; 161 undef $MAP;
111} 162}
112 163
113sub client_setup { 164sub client_setup {
114 my $dialog = new CFClient::UI::FancyFrame 165 my $dialog = new CFClient::UI::FancyFrame
166 title => "Client Setup",
115 child => (my $vbox = new CFClient::UI::VBox); 167 child => (my $vbox = new CFClient::UI::VBox);
116 $vbox->add (new CFClient::UI::Label valign => 0, align => 0, text => "Client Setup");
117 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 168 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
118 169
119 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 170 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
120 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 171 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
121 172
122 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 173 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
123 $hbox->add (my $mode_label = new CFClient::UI::Label valign => 0, height => 0.8); 174 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
124 175
125 $mode_slider->connect (changed => sub { 176 $mode_slider->connect (changed => sub {
126 my ($self, $value) = @_; 177 my ($self, $value) = @_;
127 178
128 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 179 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
129 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 180 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
130 }); 181 });
131 $mode_slider->emit (changed => $mode_slider->{range}[0]); 182 $mode_slider->emit (changed => $mode_slider->{range}[0]);
132 183
184 my $row = 1;
185
133 $table->add (0, 1, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 186 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
134 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 187 $table->add (1, $row++, new CFClient::UI::CheckBox
188 state => $CFG->{fullscreen},
189 tooltip => "Bring the client into fullscreen mode",
190 connect_changed => sub {
135 my ($self, $value) = @_; 191 my ($self, $value) = @_;
136 $CFG->{fullscreen} = $value; 192 $CFG->{fullscreen} = $value;
193 }
137 }); 194 );
138 195
139 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 196 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
140 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 197 $table->add (1, $row++, new CFClient::UI::CheckBox
198 state => $CFG->{fast},
199 tooltip => "Lower the visual quality considerably to speed up rendering.",
200 connect_changed => sub {
141 my ($self, $value) = @_; 201 my ($self, $value) = @_;
142 $CFG->{fast} = $value; 202 $CFG->{fast} = $value;
203 }
143 }); 204 );
144 205
206 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
207 $table->add (1, $row++, new CFClient::UI::Slider
208 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
209 tooltip => "Enlarge or shrink the displayed map",
210 connect_changed => sub {
211 my ($self, $value) = @_;
212 $CFG->{map_scale} = 0.05 * int $value / 0.05;
213 }
214 );
215
145 $table->add (0, 3, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 216 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
146 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 217 $table->add (1, $row++, new CFClient::UI::CheckBox
218 state => $CFG->{fow_enable},
219 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
220 connect_changed => sub {
147 my ($self, $value) = @_; 221 my ($self, $value) = @_;
148 $CFG->{fow_enable} = $value; 222 $CFG->{fow_enable} = $value;
223 }
149 }); 224 );
150 225
151 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 226 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
152 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 227 $table->add (1, $row++, new CFClient::UI::Slider
228 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
229 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
230 connect_changed => sub {
153 my ($self, $value) = @_; 231 my ($self, $value) = @_;
154 $CFG->{fow_intensity} = $value; 232 $CFG->{fow_intensity} = $value;
233 }
155 }); 234 );
156 235
157 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 236 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
158 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 237 $table->add (1, $row++, new CFClient::UI::CheckBox
238 state => $CFG->{fow_smooth},
239 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
240 connect_changed => sub {
159 my ($self, $value) = @_; 241 my ($self, $value) = @_;
160 $CFG->{fow_smooth} = $value; 242 $CFG->{fow_smooth} = $value;
161 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 243 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
244 }
162 }); 245 );
163 246
164 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 247 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
165 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 248 $table->add (1, $row++, new CFClient::UI::Slider
249 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
250 tooltip => "The font size used by most GUI elements",
251 connect_changed => sub {
166 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 252 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
167# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 253# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
254 }
168 }); 255 );
169 256
170 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 257 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
171 $table->add (1, 7, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 258 $table->add (1, $row++, new CFClient::UI::Slider
259 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
260 tooltip => "The font size used by the server log window only",
261 connect_changed => sub {
172 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 262 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
263 }
173 }); 264 );
174 265
175 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 266 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
267
268 $table->add (1, $row++, new CFClient::UI::Slider
269 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
270 tooltip => "The font size used by the statistics window only",
271 connect_changed => sub {
272 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
273 &set_stats_window_fontsize;
274 }
275 );
276
277 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
278 $table->add (1, $row++, new CFClient::UI::Slider
279 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
280 tooltip => "Adjust the size of the stats gauges at the bottom right",
281 connect_changed => sub {
282 $CFG->{gauge_size} = $_[1];
283 my $h = int $HEIGHT * $CFG->{gauge_size};
284 $GAUGES->{win}->set_size ($WIDTH, $h);
285 $GAUGES->{win}->move (0, $HEIGHT - $h);
286 }
287 );
288
289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
290 $table->add (1, $row++, new CFClient::UI::Slider
291 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
292 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
293 connect_changed => sub {
294 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
295 &set_gauge_window_fontsize;
296 }
297 );
298
299 $table->add (1, $row++, new CFClient::UI::Button
300 expand => 1, align => 0, text => "Apply",
301 tooltip => "Apply the video settings",
302 connect_activate => sub {
176 video_shutdown (); 303 video_shutdown ();
177 video_init (); 304 video_init ();
305 }
178 }); 306 );
179 307
180 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 308 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
181 $table->add (1, 9, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 309 $table->add (1, $row++, new CFClient::UI::CheckBox
310 state => $CFG->{audio_enable},
311 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
312 connect_changed => sub {
182 $CFG->{audio_enable} = $_[1]; 313 $CFG->{audio_enable} = $_[1];
314 }
183 }); 315 );
184# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 316# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
185# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 317# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
186# $CFG->{effects_volume} = $_[1]; 318# $CFG->{effects_volume} = $_[1];
187# }); 319# });
188 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 320 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
189 $table->add (1, 10, my $hbox = new CFClient::UI::HBox); 321 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
190 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 322 $hbox->add (new CFClient::UI::CheckBox
323 expand => 1, state => $CFG->{bgm_enable},
324 tooltip => "Enable background music playing",
325 connect_changed => sub {
191 $CFG->{bgm_enable} = $_[1]; 326 $CFG->{bgm_enable} = $_[1];
327 }
192 }); 328 );
193 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 128, 1], connect_changed => sub { 329 $hbox->add (new CFClient::UI::Slider
330 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
331 tooltip => "The volume of the background music",
332 connect_changed => sub {
194 $CFG->{bgm_volume} = $_[1]; 333 $CFG->{bgm_volume} = $_[1];
195 $SDL_MIXER->music_volume ($_[1]); 334 CFClient::MixMusic::volume $_[1] * 128;
335 }
196 }); 336 );
197 337
198 $table->add (1, 11, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 338 $table->add (1, $row++, new CFClient::UI::Button
339 expand => 1, align => 0, text => "Apply",
340 tooltip => "Apply the audio settings",
341 connect_activate => sub {
199 audio_shutdown (); 342 audio_shutdown ();
200 audio_init (); 343 audio_init ();
344 }
201 }); 345 );
346
347 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
348 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
349 text => $CFG->{say_command},
350 tooltip => "This is the command that will be used if you write a line in the message window entry. "
351 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
352 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
353 connect_changed => sub {
354 my ($self, $value) = @_;
355 $CFG->{say_command} = $value;
356 }
357 );
202 358
203 $dialog 359 $dialog
360}
361
362sub set_stats_window_fontsize {
363 for (values %{$STATWIDS}) {
364 $_->set_fontsize ($::CFG->{stat_fontsize});
365 }
366}
367
368sub set_gauge_window_fontsize {
369 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
370 $_->set_fontsize ($::CFG->{gauge_fontsize});
371 }
372
373# local $GAUGES->{win}{parent};#d#
374# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
375}
376
377sub make_gauge_window {
378 my $gh = int ($HEIGHT * $CFG->{gauge_size});
379# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
380
381 my $win = new CFClient::UI::Frame (
382 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
383 );
384 $win->add (my $hbox = new CFClient::UI::HBox
385 children => [
386 (new CFClient::UI::HBox expand => 1),
387 (new CFClient::UI::VBox children => [
388 (new CFClient::UI::Empty expand => 1),
389 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
390 ]),
391 (my $vbox = new CFClient::UI::VBox),
392 ],
393 );
394
395 $vbox->add (new CFClient::UI::HBox
396 expand => 1,
397 children => [
398 (new CFClient::UI::Empty expand => 1),
399 (my $hb = new CFClient::UI::HBox),
400 ],
401 );
402
403 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
404 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
405 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
406 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
407 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
408 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
409 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
410 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
411
412 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
413 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
414 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
415 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
416
417 $GAUGES = {
418 exp => $exp, win => $win, range => $rng,
419 food => $fg, mana => $mg, hp => $hg, grace => $gg
420 };
421
422 &set_gauge_window_fontsize;
423
424 $win
425}
426
427sub make_stats_window {
428 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
429
430 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
431 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
432 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
433
434 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
435
436 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
437
438 my $black = [0, 0, 0];
439
440 for (
441 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
442 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
443 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
444 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
445 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
446 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
447 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
448
449 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
450 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
451 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
452 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
453 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
454 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
455 ) {
456 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
457
458 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
459 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
460 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
461 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
462 }
463
464 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
465
466 my $row = 0;
467 my $col = 0;
468
469 my %resist_names = (
470 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
471 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
472 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
473 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
474 depl => "Depletion (some monsters and other effects can cause stats depletion)",
475 magic => "Magic (resistance to magic spells like magic missile or similar)",
476 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
477 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
478 pois => "Poison (resistance to getting poisoned)",
479 para => "Paralysation (this resistance affects the chance you get paralysed)",
480 deat => "Death (resistance against death spells)",
481 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
482 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
483 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
484 tund => "Turn undead",
485 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
486 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
487 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
488 );
489 for (qw/slow holyw conf fire depl magic
490 drain acid pois para deat phys
491 blind fear tund elec cold ghit/)
492 {
493 $tbl2->add ($col, $row,
494 $STATWIDS->{"res_$_"} =
495 new CFClient::UI::Label
496 font => $FONT_FIXED,
497 template => "-100%",
498 align => +1,
499 valign => 0,
500 can_events => 1,
501 can_hover => 1,
502 tooltip => $resist_names{$_},
503 );
504 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
505 font => $FONT_FIXED,
506 can_hover => 1,
507 can_events => 1,
508 image => "ui/resist/resist_$_.png",
509 tooltip => $resist_names{$_},
510 );
511
512 $row++;
513 if ($row % 6 == 0) {
514 $col += 2;
515 $row = 0;
516 }
517 }
518
519 &set_stats_window_fontsize;
520 update_stats_window ({});
521
522 $tgw
523}
524
525sub formsep {
526 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
527}
528
529sub update_stats_window {
530 my ($stats) = @_;
531
532 # i love text protocols!!!
533 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
534 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
535 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
536 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
537 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
538 my $fo_m = 999;
539 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
540 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
541
542 $GAUGES->{hp} ->set_value ($hp, $hp_m);
543 $GAUGES->{mana} ->set_value ($sp, $sp_m);
544 $GAUGES->{food} ->set_value ($fo, $fo_m);
545 $GAUGES->{grace} ->set_value ($gr, $gr_m);
546 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
547 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
548 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
549 $rng =~ s/^Range: //; # thank you so much dear server
550 $GAUGES->{range} ->set_text ("Rng: " . $rng);
551 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
552 $title =~ s/^Player: //;
553 $STATWIDS->{title} ->set_text ("Title: " . $title);
554
555 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
556 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
557 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
558 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
559 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
560 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
561 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
562 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
563 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
564 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
565 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
566 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
567 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
568
569 my %tbl = (
570 phys => 100,
571 magic => 101,
572 fire => 102,
573 elec => 103,
574 cold => 104,
575 conf => 105,
576 acid => 106,
577 drain => 107,
578 ghit => 108,
579 pois => 109,
580 slow => 110,
581 para => 111,
582 tund => 112,
583 fear => 113,
584 depl => 113,
585 deat => 115,
586 holyw => 116,
587 blind => 117
588 );
589
590 for (keys %tbl) {
591 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
592 }
593
204} 594}
205 595
206sub metaserver_dialog { 596sub metaserver_dialog {
207 my $dialog = new CFClient::UI::FancyFrame 597 my $dialog = new CFClient::UI::FancyFrame
598 title => "Server List",
208 child => (my $vbox = new CFClient::UI::VBox); 599 child => (my $vbox = new CFClient::UI::VBox);
209 600
210 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 601 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
211 602
212 $dialog 603 $dialog
213} 604}
605
606my $METASERVER_ATIME;
214 607
215sub update_metaserver { 608sub update_metaserver {
216 my ($HOST) = @_; 609 my ($HOST) = @_;
217 610
218 status "fetching metaserver list..."; 611 return if $METASERVER_ATIME > time;
612 $METASERVER_ATIME = time + 60;
613
614 my $table = $METASERVER->{table};
615 $table->clear;
616 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
219 617
220 my $buf; 618 my $buf;
221 619
222 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 620 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
621
622 unless ($fh) {
623 $label->set_text ("unable to contact metaserver: $!");
624 return;
625 }
223 626
224 Event->io (fd => $fh, poll => 'r', cb => sub { 627 Event->io (fd => $fh, poll => 'r', cb => sub {
225 my $res = sysread $fh, $buf, 8192, length $buf; 628 my $res = sysread $fh, $buf, 8192, length $buf;
226 629
227 if (!defined $res) { 630 if (!defined $res) {
228 $_[0]->w->cancel; 631 $_[0]->w->cancel;
229 status "metaserver: $!"; 632 $label->set_text ("error while retrieving server list: $!");
230 } elsif ($res == 0) { 633 } elsif ($res == 0) {
231 $_[0]->w->cancel; 634 $_[0]->w->cancel;
232 status "server list retrieved"; 635 status "server list retrieved";
233 636
234 my $table = $METASERVER->{table}; 637 utf8::decode $buf if utf8::valid $buf;
235 638
236 $table->clear; 639 $table->clear;
237 640
238 my @col = qw(Use #Users Host Uptime Version Description); 641 my @col = qw(Use #Users Host Uptime Version Description);
239 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 642 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
263 $m = [$users, $host, $uptime, $version, $desc]; 666 $m = [$users, $host, $uptime, $version, $desc];
264 667
265 $y++; 668 $y++;
266 669
267 $table->add (0, $y, new CFClient::UI::VBox children => [ 670 $table->add (0, $y, new CFClient::UI::VBox children => [
268 (new CFClient::UI::Button text => " ", connect_activate => sub { 671 (new CFClient::UI::Button text => "Use", connect_activate => sub {
269 $HOST->set_text ($CFG->{host} = $host); 672 $HOST->set_text ($CFG->{host} = $host);
270 }), 673 }),
271 (new CFClient::UI::Empty expand => 1), 674 (new CFClient::UI::Empty expand => 1),
272 ]); 675 ]);
273 676
278 }); 681 });
279} 682}
280 683
281sub server_setup { 684sub server_setup {
282 my $dialog = new CFClient::UI::FancyFrame 685 my $dialog = new CFClient::UI::FancyFrame
686 title => "Server Setup",
283 child => (my $vbox = new CFClient::UI::VBox); 687 child => (my $vbox = new CFClient::UI::VBox);
284 688
285 $vbox->add (new CFClient::UI::Label valign => 0, align => 0, text => "Server Setup");
286 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 689 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
287 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 690 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
288 691
289 { 692 {
290 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 693 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
291 694
292 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 695 $vbox->add (
696 my $HOST = new CFClient::UI::Entry
697 expand => 1,
698 text => $CFG->{host},
699 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
700 connect_changed => sub {
701 my ($self, $value) = @_;
702 $CFG->{host} = $value;
703 }
704 );
705
706 $METASERVER = metaserver_dialog;
707
708 $vbox->add (new CFClient::UI::Flopper
709 expand => 1,
710 text => "Server List",
711 other => $METASERVER,
712 tooltip => "Show a list of available crossfire servers",
713 connect_open => sub {
714 update_metaserver $HOST;
715 }
716 );
717 }
718
719 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
720 $table->add (1, 4, new CFClient::UI::Entry
721 text => $CFG->{user},
722 tooltip => "The name of your character on the server",
723 connect_changed => sub {
293 my ($self, $value) = @_; 724 my ($self, $value) = @_;
294 $CFG->{host} = $value;
295 });
296
297 $METASERVER = metaserver_dialog;
298
299 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
300 update_metaserver $HOST;
301 });
302 }
303
304 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
305 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
306 my ($self, $value) = @_;
307 $CFG->{user} = $value; 725 $CFG->{user} = $value;
726 }
308 }); 727 );
309 728
310 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 729 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
311 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 730 $table->add (1, 5, new CFClient::UI::Entry
731 text => $CFG->{password},
732 hidden => 1,
733 tooltip => "The password for your character",
734 connect_changed => sub {
312 my ($self, $value) = @_; 735 my ($self, $value) = @_;
313 $CFG->{password} = $value; 736 $CFG->{password} = $value;
737 }
314 }); 738 );
315
316 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
317 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
318 my ($self, $value) = @_;
319 $CFG->{say_command} = $value;
320 });
321 739
322 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 740 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
323 $table->add (1, 7, new CFClient::UI::Slider 741 $table->add (1, 7, new CFClient::UI::Slider
324 req_w => 100, 742 req_w => 100,
325 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 743 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
744 tooltip => "This is the size of the portion of the map update the server sends you. "
745 ."If you set this to a high value you will be able to see further for example.",
326 connect_changed => sub { 746 connect_changed => sub {
327 my ($self, $value) = @_; 747 my ($self, $value) = @_;
328 748
329 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 749 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
330 }, 750 },
331 ); 751 );
332 752
333 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 753 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
754 expand => 1,
755 align => 0,
756 text => "Login",
757 connect_activate => sub {
758 $CONN ? stop_game
334 start_game; 759 : start_game;
760 },
335 }); 761 );
336 762
337 $dialog 763 $dialog
338} 764}
339 765
340sub message_window { 766sub message_window {
341 my $window = new CFClient::UI::FancyFrame 767 my $window = new CFClient::UI::FancyFrame
768 title => "Messages",
342 border_bg => [1, 1, 1, 0.5], 769 border_bg => [1, 1, 1, 1],
343 bg => [0.3, 0.3, 0.3, 0.8], 770 bg => [0, 0, 0, 0.5],
344 user_w => int $::WIDTH / 3, 771 user_w => int $::WIDTH / 3,
345 user_h => int $::HEIGHT / 5, 772 user_h => int $::HEIGHT / 5,
346 child => (my $vbox = new CFClient::UI::VBox); 773 child => (my $vbox = new CFClient::UI::VBox);
347 774
348 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 775 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
349 expand => 1, 776 expand => 1,
777 font => $FONT_FIXED,
350 fontsize => $::CFG->{log_fontsize}, 778 fontsize => $::CFG->{log_fontsize},
351 ); 779 );
352 780
353 $vbox->add (my $input = new CFClient::UI::Entry 781 $vbox->add (my $input = new CFClient::UI::Entry
354 connect_focus_in => sub { 782 connect_focus_in => sub {
387 }; 815 };
388 816
389 $window 817 $window
390} 818}
391 819
820sub make_inventory_window {
821 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
822 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
823 $invwin
824}
825
392sub sdl_init { 826sub sdl_init {
393 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 827 CFClient::SDL_Init
394 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
395 and die "SDL::Init failed!\n"; 828 and die "SDL::Init failed!\n";
396} 829}
397 830
398sub video_init { 831sub video_init {
399 sdl_init; 832 sdl_init;
833
834 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
400 835
401 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 836 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
402 $FULLSCREEN = $CFG->{fullscreen}; 837 $FULLSCREEN = $CFG->{fullscreen};
403 $FAST = $CFG->{fast}; 838 $FAST = $CFG->{fast};
404 839
405 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 840 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
406 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
407 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
408 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
409
410 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
411 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
412 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
413 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
414
415 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
416 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
417 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
418
419 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
420 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
421 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
422 or die "SDL::SetVideoMode failed!\n"; 841 or die "SDL_SetVideoMode failed!\n";
423
424 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
425
426 $SDL_EV = new SDL::Event;
427 $SDL_EV->set_unicode (1);
428 842
429 $SDL_ACTIVE = 1; 843 $SDL_ACTIVE = 1;
430
431 $LAST_REFRESH = time - 0.01; 844 $LAST_REFRESH = time - 0.01;
432 845
433 CFClient::gl_init; 846 CFClient::gl_init;
434 847
435 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 848 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
436 849
850 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
851
437 ############################################################################# 852 #############################################################################
438 853
854 unless ($DEBUG_STATUS) {
855 # create the widgets
856
439 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 857 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100;
440 $DEBUG_STATUS->show; 858 $DEBUG_STATUS->show;
441 859
442 $STATUS_LINE = new CFClient::UI::Label 860 $STATUSBOX = new CFClient::UI::Statusbox;
443 padding => 0, 861 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, size => 0.8, color => [1, 1, 1, 0.8]);
444 y => $HEIGHT - $FONTSIZE * 1.8;
445 $STATUS_LINE->show;
446 862
447 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 863 (new CFClient::UI::Frame
448 padding => 0, 864 bg => [0, 0, 0, 0.4],
449 fontsize => 0.8, 865 child => $STATUSBOX,
450 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 866 )->show;
451 $ALT_ENTER_MESSAGE->show;
452 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
453 867
454 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 868 CFClient::UI::FancyFrame->new (
455 $MAPWIDGET->focus_in; 869 border_bg => [1, 1, 1, 192/255],
870 bg => [1, 1, 1, 0],
871 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
872 )->show;
873
874 $MAPWIDGET = new CFClient::MapWidget;
456 $MAPWIDGET->connect (activate_console => sub { 875 $MAPWIDGET->connect (activate_console => sub {
457 my ($mapwidget, $preset) = @_; 876 my ($mapwidget, $preset) = @_;
458 877
459 if ($CONSOLE) { 878 if ($CONSOLE) {
460 $CONSOLE->{input}->{auto_activated} = 1; 879 $CONSOLE->{input}->{auto_activated} = 1;
461 $CONSOLE->{input}->focus_in; 880 $CONSOLE->{input}->focus_in;
462 881
463 if ($preset && $CONSOLE->{input}->get_text eq '') { 882 if ($preset && $CONSOLE->{input}->get_text eq '') {
464 $CONSOLE->{input}->set_text ($preset); 883 $CONSOLE->{input}->set_text ($preset);
884 }
465 } 885 }
466 } 886 });
467 }); 887 $MAPWIDGET->show;
888 $MAPWIDGET->focus_in;
468 889
469 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 890 $BUTTONBAR = new CFClient::UI::HBox;
470 891
471 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 892 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
472 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 893 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
473 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 894 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
474 895
896 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
897
898 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
899 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
900
475 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 901 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
476 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 902 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
477 status "Configuration Saved"; 903 status "Configuration Saved";
478 }); 904 });
479 905
906 $BUTTONBAR->show;
907
908 # delay till geometry is constant
909 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
480 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 910 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
481 911 });
482 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0); 912 force_refresh ();
483 $tgw->add (my $hbox = new CFClient::UI::HBox ()); 913 }
484
485 $hbox->add (my $hg = new CFClient::UI::VGauge (gauge => 'hp'));
486 $hbox->add (my $mg = new CFClient::UI::VGauge (gauge => 'mana'));
487 $hbox->add (my $gg = new CFClient::UI::VGauge (gauge => 'grace'));
488 $hbox->add (my $fg = new CFClient::UI::VGauge (gauge => 'food'));
489
490 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
491 $CFClient::UI::ROOT->add ($tgw);
492} 914}
493 915
494sub video_shutdown { 916sub video_shutdown {
495 $CFClient::UI::ROOT->{children} = [];
496 undef $SDL_ACTIVE; 917 undef $SDL_ACTIVE;
497 undef $SDL_EV;
498} 918}
499 919
920my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
500my $bgmusic;#TODO#hack#d# 921my $bgmusic;#TODO#hack#d#
922
923sub audio_channel_finished {
924 my ($channel) = @_;
925
926 warn "channel $channel finished\n";#d#
927}
928
929sub audio_music_finished {
930 return unless $CFG->{bgm_enable};
931
932 # TODO: hack, do play loop and mood music
933 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
934 $bgmusic->play (0);
935
936 push @bgmusic, shift @bgmusic;
937}
501 938
502sub audio_init { 939sub audio_init {
503 if ($CFG->{audio_enable}) { 940 if ($CFG->{audio_enable}) {
504 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 941 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
505 $SDL_MIXER = new SDL::Mixer; 942 $SDL_MIXER = !CFClient::Mix_OpenAudio;
506 $SDL_MIXER->allocate_channels (8); 943 CFClient::Mix_AllocateChannels 8;
944 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
507 945
508 # TODO: hack, do play loop and mood music 946 audio_music_finished;
509 if ($CFG->{bgm_enable}) {
510 $bgmusic = new SDL::Music CFClient::find_rcfile "music/game3.ogg";
511 $SDL_MIXER->play_music ($bgmusic, -1);
512 $SDL_MIXER->music_volume ($CFG->{bgm_volume});
513 }
514 947
515 while (<$fh>) { 948 while (<$fh>) {
516 next if /^\s*#/; 949 next if /^\s*#/;
517 next if /^\s*$/; 950 next if /^\s*$/;
518 951
519 my ($file, $volume, $event) = split /\s+/, $_, 3; 952 my ($file, $volume, $event) = split /\s+/, $_, 3;
520 953
521 push @SOUNDS, "$volume,$file"; 954 push @SOUNDS, "$volume,$file";
522 955
523 $AUDIO_CHUNKS{"$volume,$file"} ||= do { 956 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
524 my $chunk = new SDL::Sound CFClient::find_rcfile "sounds/$file"; 957 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
525 $chunk->volume ($volume * 128 / 100); 958 $chunk->volume ($volume * 128 / 100);
526 $chunk 959 $chunk
527 }; 960 };
528 } 961 }
529 } else { 962 } else {
531 } 964 }
532 } 965 }
533} 966}
534 967
535sub audio_shutdown { 968sub audio_shutdown {
969 CFClient::Mix_CloseAudio if $SDL_MIXER;
536 undef $SDL_MIXER; 970 undef $SDL_MIXER;
537 @SOUNDS = (); 971 @SOUNDS = ();
538 %AUDIO_CHUNKS = (); 972 %AUDIO_CHUNKS = ();
539} 973}
540 974
541my %animate_object; 975my %animate_object;
542my $animate_timer; 976my $animate_timer;
543 977
544my $want_refresh;
545my $can_refresh;
546
547my $fps = 9; 978my $fps = 9;
548 979
549sub force_refresh { 980sub force_refresh {
550 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 981 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05;
551 debug sprintf "%3.2f", $fps; 982 debug sprintf "%3.2f", $fps;
552 983
553 $want_refresh = 0;
554 $can_refresh = 0;
555
556 $CFClient::UI::ROOT->draw; 984 $CFClient::UI::ROOT->draw;
985 CFClient::SDL_GL_SwapBuffers;
557 986
558 SDL::GLSwapBuffers; 987 $WANT_REFRESH = 0;
559 988 $CAN_REFRESH = 0;
560 $LAST_REFRESH = $NOW; 989 $LAST_REFRESH = $NOW;
561} 990}
562 991
563my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 992my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
564 $NOW = time; 993 $NOW = time;
565 994
566 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 995 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
567 while $SDL_EV->poll; 996 for CFClient::SDL_PollEvent;
568 997
569 if (%animate_object) { 998 if (%animate_object) {
570 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 999 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
571 $want_refresh++; 1000 $WANT_REFRESH++;
572 } 1001 }
573 1002
574 if ($want_refresh) { 1003 if ($WANT_REFRESH) {
575 force_refresh; 1004 force_refresh;
576 } else { 1005 } else {
577 $can_refresh = 1; 1006 $CAN_REFRESH = 1;
578 } 1007 }
579}); 1008});
580
581sub refresh {
582 $want_refresh++;
583}
584 1009
585sub animation_start { 1010sub animation_start {
586 my ($widget) = @_; 1011 my ($widget) = @_;
587 $animate_object{$widget} = $widget; 1012 $animate_object{$widget} = $widget;
588} 1013}
595@conn::ISA = Crossfire::Protocol::; 1020@conn::ISA = Crossfire::Protocol::;
596 1021
597sub conn::stats_update { 1022sub conn::stats_update {
598 my ($self, $stats) = @_; 1023 my ($self, $stats) = @_;
599 1024
600 # i love text protocols!!! 1025 update_stats_window ($stats);
601 # FIXME: the stats are somehow weird
602 my $hp = $stats->{1};
603 my $hp_m = $stats->{2};
604 my $sp = $stats->{3};
605 my $sp_m = $stats->{4};
606 my $fo = $stats->{18};
607 my $fo_m = 1000;
608 my $gr = $stats->{23};
609 my $gr_m = $stats->{24};
610
611 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n";
612 $GAUGES->{hp}->set_value ($hp, $hp_m);
613 $GAUGES->{mana}->set_value ($sp, $sp_m);
614 $GAUGES->{food}->set_value ($fo, $fo_m);
615 $GAUGES->{grace}->set_value ($gr, $gr_m);
616} 1026}
617 1027
618sub conn::user_send { 1028sub conn::user_send {
619 my ($self, $command) = @_; 1029 my ($self, $command) = @_;
620 1030
645 1055
646 my ($hash, $x, $y, $w, $h) = @$map_info; 1056 my ($hash, $x, $y, $w, $h) = @$map_info;
647 1057
648 my $data = $MAP->get_rect ($x, $y, $w, $h); 1058 my $data = $MAP->get_rect ($x, $y, $w, $h);
649 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1059 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
650
651 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1060 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
652
653} 1061}
654 1062
655sub conn::map_clear { 1063sub conn::map_clear {
656 my ($self) = @_; 1064 my ($self) = @_;
657 1065
658 $self->flush_map; 1066 $self->flush_map;
659 delete $self->{neigh}; 1067 delete $self->{neigh_map};
660 1068
661 $MAP->clear; 1069 $MAP->clear;
662} 1070}
663 1071
664 1072
665sub conn::load_map($$$) { 1073sub conn::load_map($$$) {
666 my ($self, $hash, $x, $y) = @_; 1074 my ($self, $hash, $x, $y) = @_;
667 1075
668 if (defined (my $data = $MAPCACHE->get ($hash))) { 1076 if (defined (my $data = $MAPCACHE->get ($hash))) {
669 $data = Compress::LZF::decompress $data; 1077 $data = Compress::LZF::decompress $data;
670 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1078 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
671 for my $id ($MAP->set_rect ($x, $y, $data)) { 1079 for my $id ($MAP->set_rect ($x, $y, $data)) {
672 my $data = $TILECACHE->get ($id) 1080 my $data = $TILECACHE->get ($id)
673 or next; 1081 or next;
674 1082
675 $self->set_texture ($id => $data); 1083 $self->set_texture ($id => $data);
676 } 1084 }
677 } 1085 }
678} 1086}
679 1087
1088# this method does a "flood fill" into every tile direction
1089# it assumes that tiles are arranged in a rectangular grid,
1090# i.e. a map is the same as the left of the right map etc.
1091# failure to comply are harmless and result in display errors
1092# at worst.
680sub conn::flood_fill { 1093sub conn::flood_fill {
681 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1094 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
682 1095
683 # the server does not allow map paths > 6 1096 # the server does not allow map paths > 6
684 return if 6 <= length $path; 1097 return if 7 <= length $path;
685 1098
686 for my $tile (1..4) { 1099 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
687 next if $self->{neigh}{$hash}[$tile]; 1100
1101 for (
1102 [1, 0, -1],
1103 [2, 1, 0],
1104 [3, 0, 1],
1105 [4, -1, 0],
1106 ) {
1107 my ($tile, $dx, $dy) = @$_;
1108
1109 my $gx = $gx + $dx;
1110 my $gy = $gy + $dy;
1111
688 next unless $flags & (1 << ($tile - 1)); 1112 next unless $flags & (1 << ($tile - 1));
1113 next if $self->{neigh_grid}{$gx, $gy}++;
689 1114
690 my $neigh = $self->{neigh}{$hash} ||= []; 1115 my $neigh = $self->{neigh_map}{$hash} ||= [];
691 1116 if (my $info = $neigh->[$tile]) {
692 $self->send_mapinfo ("spatial $path$tile", sub {
693 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1117 my ($flags, $x, $y, $w, $h, $hash) = @$info;
694 1118
695 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d#
696 return if $mode ne "spatial";
697
698 $x += $MAP->ox;
699 $y += $MAP->oy;
700
701 $self->load_map ($hash, $x, $y)
702 unless $self->{neigh}{$hash}[5]++;#d#
703
704 $neigh->[$tile] = [$x, $y, $w, $h];
705
706 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1) 1119 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
707 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1120 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1121
1122 } else {
1123 $self->send_mapinfo ("spatial $path$tile", sub {
1124 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1125
1126 return if $mode ne "spatial";
1127
1128 $x += $MAP->ox;
1129 $y += $MAP->oy;
1130
1131 $self->load_map ($hash, $x, $y)
1132 unless $self->{neigh_map}{$hash}[5]++;#d#
1133
1134 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1135
1136 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1137 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1138 });
708 }); 1139 }
709 } 1140 }
710} 1141}
711 1142
712sub conn::map_change { 1143sub conn::map_change {
713 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1144 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
714 1145
715 $self->flush_map; 1146 $self->flush_map;
716 1147
717 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1148 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
718 1149
719 my $mapmapw = 250; 1150 my $mapmapw = $MAPMAP->{w};
720 my $mapmaph = 250; 1151 my $mapmaph = $MAPMAP->{h};
1152
1153 $self->{neigh_rect} = [
1154 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1155 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1156 ];
721 1157
1158 delete $self->{neigh_grid};
722 $self->flood_fill ("", $hash, $flags, 1159 $self->flood_fill (0, 0, "", $hash, $flags);
723 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
724 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
725 1160
726 $x += $ox; 1161 $x += $ox;
727 $y += $oy; 1162 $y += $oy;
728 1163
729 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1164 $self->{map_info} = [$hash, $x, $y, $w, $h];
1165
1166 my $map = $self->{map_info}[0];
1167 $map =~ s/^.*?\/([^\/]+)$/\1/;
1168 $STATWIDS->{map}->set_text ("Map: " . $map);
730 1169
731 $self->load_map ($hash, $x, $y); 1170 $self->load_map ($hash, $x, $y);
732} 1171}
733 1172
734sub conn::face_find { 1173sub conn::face_find {
760 } 1199 }
761 1200
762gotid: 1201gotid:
763 $face->{id} = $id; 1202 $face->{id} = $id;
764 $MAP->set_face ($facenum => $id); 1203 $MAP->set_face ($facenum => $id);
1204 $self->{faceid}[$facenum] = $id;#d#
765 $TILECACHE->get ($id) 1205 $TILECACHE->get ($id)
766} 1206}
767 1207
768sub conn::face_update { 1208sub conn::face_update {
769 my ($self, $facenum, $face) = @_; 1209 my ($self, $facenum, $face) = @_;
777 my ($self, $id, $data) = @_; 1217 my ($self, $id, $data) = @_;
778 1218
779 $self->{texture}[$id] ||= do { 1219 $self->{texture}[$id] ||= do {
780 my $tex = 1220 my $tex =
781 new_from_image CFClient::Texture 1221 new_from_image CFClient::Texture
782 $data, minify => 1; 1222 $data, minify => 1, mipmap => 1;
783 1223
784 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1224 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
785 $MAPWIDGET->update; 1225 $MAPWIDGET->update;
786 1226
787 $tex 1227 $tex
795 or return; 1235 or return;
796 1236
797 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]} 1237 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
798 or return; 1238 or return;
799 1239
800 $SDL_MIXER->play_channel (-1, $chunk); 1240 $chunk->play;
801 warn "sound $x,$y,$soundnum,$type\n";#d# 1241# warn "sound $x,$y,$soundnum,$type\n";#d#
802} 1242}
1243
1244my $LAST_QUERY; # server is stupid, stupid, stupid
803 1245
804sub conn::query { 1246sub conn::query {
805 my ($self, $flags, $prompt) = @_; 1247 my ($self, $flags, $prompt) = @_;
806 1248
807 #TODO 1249 $prompt = $LAST_QUERY unless length $prompt;
808 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1250 $LAST_QUERY = $prompt;
1251
1252 my $dialog = new CFClient::UI::FancyFrame
1253 title => "Query",
1254 child => my $vbox = new CFClient::UI::VBox;
1255
1256 $vbox->add (new CFClient::UI::Label
1257 max_w => $::WIDTH * 0.4,
1258 text => $prompt);
1259
1260 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1261 $vbox->add (my $hbox = new CFClient::HBox);
1262 $hbox->add (new CFClient::Button
1263 text => "No",
1264 connect_activate => sub {
1265 $self->send ("reply n");
1266 $dialog->destroy;
1267 $MAPWIDGET->focus_in;
1268 }
1269 );
1270 $hbox->add (new CFClient::Button
1271 text => "Yes",
1272 connect_activate => sub {
1273 $self->send ("reply y");
1274 $dialog->destroy;
1275 $MAPWIDGET->focus_in;
1276 },
1277 );
1278
1279 $dialog->focus_in;
1280
1281 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1282 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1283 $vbox->add (my $entry = new CFClient::UI::Entry
1284 connect_changed => sub {
1285 $self->send ("reply $_[1]");
1286 $dialog->destroy;
1287 $MAPWIDGET->focus_in;
1288 },
1289 );
1290
1291 $entry->focus_in;
1292
1293 } else {
1294 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1295
1296 $vbox->add (my $entry = new CFClient::UI::Entry
1297 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1298 connect_activate => sub {
1299 $self->send ("reply $_[1]");
1300 $dialog->destroy;
1301 $MAPWIDGET->focus_in;
1302 },
1303 );
1304
1305 $entry->focus_in;
1306 }
1307
1308 $dialog->show;
809} 1309}
810 1310
811sub conn::drawinfo { 1311sub conn::drawinfo {
812 my ($self, $color, $text) = @_; 1312 my ($self, $color, $text) = @_;
813 1313
825 [0.55, 0.41, 0.13], 1325 [0.55, 0.41, 0.13],
826 [0.99, 0.77, 0.26], 1326 [0.99, 0.77, 0.26],
827 [0.74, 0.65, 0.41], 1327 [0.74, 0.65, 0.41],
828 ); 1328 );
829 1329
1330 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1331
1332 $text =~ s/&/&amp;/g; $text =~ s/</&lt;/g;
1333 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1334 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1335
830 $LOGVIEW->add_paragraph ($color[$color], $text); 1336 $LOGVIEW->add_paragraph ($color[$color],
1337 join "\n", map "$time $_", split /\n/, $text);
1338
1339 $STATUSBOX->add ($text,
1340 group => $text,
1341 color => $color[$color],
1342 timeout => 60,
1343 tooltip_font => $::FONT_FIXED,
1344 );
1345}
1346
1347sub conn::drawextinfo {
1348 my ($self, $color, $type, $subtype, $message) = @_;
1349
1350 $self->drawinfo ($color, $message);
1351}
1352
1353sub conn::spell_add {
1354 my ($self, $spell) = @_;
1355
1356 # TODO
1357 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1358 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1359 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1360}
1361
1362sub conn::spell_delete {
1363 my ($self, $spell) = @_;
1364}
1365
1366sub conn::addme_success {
1367 my ($self) = @_;
1368
1369 for my $skill (values %{$self->{skill_info}}) {
1370 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1371 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1372 }
1373
1374 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1375 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1376 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1377 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1378}
1379
1380sub conn::eof {
1381 stop_game;
1382}
1383
1384sub update_floorbox {
1385 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1386 return unless $CONN;
1387
1388 $FLOORBOX->clear;
1389 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1390
1391 my $count = 4;
1392 for (@{ $CONN->{container}{0} }) {
1393 if (--$count) {
1394 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1395 } else {
1396 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1397 last;
1398 }
1399 }
1400 });
1401
1402 $WANT_REFRESH++;
1403}
1404
1405sub conn::container_add {
1406 my ($self, $tag, $items) = @_;
1407
1408 update_floorbox if $tag == 0;
1409
1410 $INV->set_items ($self->{container}{$self->{player}{tag}})
1411 if $tag == $self->{player}{tag};
1412
1413 # $self-<{player}{tag} => player inv
1414 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1415}
1416
1417sub conn::container_clear {
1418 my ($self, $tag) = @_;
1419
1420 update_floorbox if $tag == 0;
1421
1422 $INV->set_items ($self->{container}{$tag})
1423 if $tag == $self->{player}{tag};
1424
1425# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1426}
1427
1428sub conn::item_delete {
1429 my ($self, @items) = @_;
1430
1431 for (@items) {
1432 update_floorbox if $_->{container} == 0;
1433
1434 $INV->set_items ($self->{container}{$_->{container}})
1435 if $_->{container} == $self->{player}{tag};
1436 }
1437}
1438
1439sub conn::item_update {
1440 my ($self, $item) = @_;
1441
1442 update_floorbox if $item->{container} == 0;
1443
1444 $INV->set_items ($self->{container}{$item->{container}})
1445 if $item->{container} == $self->{player}{tag};
831} 1446}
832 1447
833%SDL_CB = ( 1448%SDL_CB = (
834 SDL_QUIT() => sub { 1449 CFClient::SDL_QUIT => sub {
835 Event::unloop -1; 1450 Event::unloop -1;
836 }, 1451 },
837 SDL_VIDEORESIZE() => sub { 1452 CFClient::SDL_VIDEORESIZE => sub {
838 }, 1453 },
839 SDL_VIDEOEXPOSE() => sub { 1454 CFClient::SDL_VIDEOEXPOSE => sub {
840 refresh; 1455 $WANT_REFRESH++;
841 }, 1456 },
1457 CFClient::SDL_ACTIVEEVENT => sub {
1458# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1459 },
842 SDL_KEYDOWN() => sub { 1460 CFClient::SDL_KEYDOWN => sub {
843 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { 1461 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
844 # alt-enter 1462 # alt-enter
845 video_shutdown; 1463 video_shutdown;
846 $CFG->{fullscreen} = !$CFG->{fullscreen}; 1464 $CFG->{fullscreen} = !$CFG->{fullscreen};
847 video_init; 1465 video_init;
848 } else { 1466 } else {
849 CFClient::UI::feed_sdl_key_down_event ($SDL_EV); 1467 CFClient::UI::feed_sdl_key_down_event ($_[0]);
850 } 1468 }
851 }, 1469 },
852 SDL_KEYUP() => sub { 1470 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
853 CFClient::UI::feed_sdl_key_up_event ($SDL_EV); 1471 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
854 }, 1472 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
855 SDL_MOUSEMOTION() => sub { 1473 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
856 CFClient::UI::feed_sdl_motion_event ($SDL_EV); 1474 CFClient::SDL_USEREVENT => sub {
857 }, 1475 if ($_[0]{code} == 1) {
858 SDL_MOUSEBUTTONDOWN() => sub { 1476 audio_channel_finished $_[0]{data1};
859 CFClient::UI::feed_sdl_button_down_event ($SDL_EV); 1477 } elsif ($_[0]{code} == 0) {
860 }, 1478 audio_music_finished;
861 SDL_MOUSEBUTTONUP() => sub { 1479 }
862 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
863 },
864 SDL_ACTIVEEVENT() => sub {
865# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
866 }, 1480 },
867); 1481);
868 1482
869############################################################################# 1483#############################################################################
870 1484
871$SIG{INT} = $SIG{TERM} = sub { exit }; 1485$SIG{INT} = $SIG{TERM} = sub { exit };
872 1486
873$TILECACHE = CFClient::db_table "tilecache";
874$FACEMAP = CFClient::db_table "facemap";
875
876CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
877
878my %DEF_CFG = (
879 sdl_mode => 0,
880 width => 640,
881 height => 480,
882 fullscreen => 0,
883 fast => 0,
884 fow_enable => 1,
885 fow_intensity => 0.45,
886 fow_smooth => 0,
887 gui_fontsize => 1,
888 log_fontsize => 14,
889 mapsize => 100,
890 host => "crossfire.schmorp.de",
891 say_command => 'say',
892 audio_enable => 1,
893 bgm_enable => 1,
894 bgm_volume => 64,
895);
896
897while (my ($k, $v) = each %DEF_CFG) {
898 $CFG->{$k} = $v unless exists $CFG->{$k};
899}
900
901sdl_init;
902
903@SDL_MODES = reverse
904 grep $_->[0] >= 640 && $_->[1] >= 480,
905 map [SDL::RectW ($_), SDL::RectH ($_)],
906 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
907
908@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
909
910$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
911
912{ 1487{
913 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1488 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
914 1489
1490 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1491
1492 $TILECACHE = CFClient::db_table "tilecache";
1493 $FACEMAP = CFClient::db_table "facemap";
1494
1495 my %DEF_CFG = (
1496 sdl_mode => 0,
1497 width => 640,
1498 height => 480,
1499 fullscreen => 0,
1500 fast => 0,
1501 map_scale => 0.5,
1502 fow_enable => 1,
1503 fow_intensity => 0.45,
1504 fow_smooth => 0,
1505 gui_fontsize => 1,
1506 log_fontsize => 1,
1507 gauge_fontsize=> 1,
1508 gauge_size => 0.35,
1509 stat_fontsize => 1,
1510 mapsize => 100,
1511 host => "crossfire.schmorp.de",
1512 say_command => 'say',
1513 audio_enable => 1,
1514 bgm_enable => 1,
1515 bgm_volume => 0.25,
1516 );
1517
1518 while (my ($k, $v) = each %DEF_CFG) {
1519 $CFG->{$k} = $v unless exists $CFG->{$k};
1520 }
1521
1522 sdl_init;
1523
1524 @SDL_MODES = reverse
1525 grep $_->[0] >= 640 && $_->[1] >= 480,
1526 CFClient::SDL_ListModes;
1527
1528 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1529
1530 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1531
1532 {
1533 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1534 DejaVuSans.ttf
1535 DejaVuSansMono.ttf
1536 DejaVuSans-Bold.ttf
1537 DejaVuSansMono-Bold.ttf
1538 DejaVuSans-Oblique.ttf
1539 DejaVuSansMono-Oblique.ttf
1540 DejaVuSans-BoldOblique.ttf
1541 DejaVuSansMono-BoldOblique.ttf
1542 );
1543
915 CFClient::add_font $_ for @fonts; 1544 CFClient::add_font $_ for @fonts;
916 CFClient::set_font $fonts[0]; 1545
917} 1546 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1547 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
918 1548
1549 $FONT_PROP->make_default;
1550 }
1551
919video_init; 1552 video_init;
920audio_init; 1553 audio_init;
1554}
921 1555
922Event::loop; 1556Event::loop;
923 1557
924END { SDL::Quit } 1558END { CFClient::SDL_Quit }
925 1559
1560=head1 pclient - Crossfire+ and Crossfire game client
926 1561
1562Pclient is a Crossfire+ and Crossfire game client.
1563
1564=head2 Features
1565
1566=over 4
1567
1568=item Fullscreen Map
1569
1570PClient can uses a fullscreen map, which greatly enhances how much of the
1571game world you can see.
1572
1573=item Persistent Map Cache (Crossfire+ only)
1574
1575PClient can persistently cache all map data it received from the
1576server. This not only allows it to display an overview map, but also
1577ensures that once-explored areas will be available the next time you want
1578to explore more.
1579
1580=item Hardware acceleration
1581
1582Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1583acceleration. Most modern graphics cards have difficulties with 2D
1584acceleration, while 3D graphics is accelerated well.
1585
1586=item No arbitrary limits
1587
1588Unlike other Crossfire clients, pclient does not suffer from arbitrary
1589limits (like a fixed amount of face numbers). There are still limits, but
1590they are not arbitrarily low :)
1591
1592=back
1593
1594=head1 USAGE
1595
1596=head2 The Map
1597
1598The map is always displayed in the background, behind all other windows and UI elements.
1599
1600#TODO# middle-click scrolls
1601#
1602# keys:
1603#
1604# a apply
1605# keypad moves, kp_5 applies ranged attack to self
1606
1607Starting to type enters the I<completion mode>. In that mode, you can type
1608abbreviations or commands and have them executed as soon as they match a
1609valid command. This is best explained by a few examples:
1610
1611Typing B<climb> will display a list of commands with I<climb> in their
1612name, such as I<ready_skill climbing> and I<use_skill climbing>.
1613
1614You can abbreviate commands by typing only the first character of every
1615word. For example, typing I<iwor> will likely select I<invoke word of
1616recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1617will likely select I<ready_skill climbing> and I<usl> will give you
1618I<use_skill levitation>.
1619
1620=head2 The map overview
1621
1622#TODO#
1623
1624=head2 The Status area in the lower right corner
1625
1626#TODO#
1627
1628=head2 The I<Statistics>/I>Stats> window
1629
1630#TODO#
1631
1632=head1 FAQ
1633
1634=over 4
1635
1636=item The client is very sluggish and slow, what can I do about this?
1637
1638Most likely, you don't have accelerated OpenGL support. Try to find a
1639newer driver, or a driver from your hardware vendor, that features OpenGL
1640support.
1641
1642If this is not an option, the following Setup options reduce the load and
1643will likely make the client playable with sofwtare rendering (it will
1644still be slow, though):
1645
1646=over 4
1647
1648=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1649
1650=item Enable B<Fast & Ugly> mode
1651
1652=item Disable B<Fog of War>
1653
1654=item Increase B<Map Scale>
1655
1656=back
1657
1658=back
1659
1660=head1 AUTHOR
1661
1662Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1663
1664
1665

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