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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.155 by root, Thu Apr 20 21:28:51 2006 UTC vs.
Revision 1.213 by root, Sun May 14 20:51:20 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
17 40
41$Event::DIED = sub {
42 # TODO: display dialog box or so
43 CFClient::error $_[1];
44};
45
46#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
47
18our $VERSION = '0.1'; 48our $VERSION = '0.1';
19 49
20my $MAX_FPS = 60; 50my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 51my $MIN_FPS = 5; # unused as of yet
22 52
30our $NOW; 60our $NOW;
31 61
32our $CFG; 62our $CFG;
33our $CONN; 63our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 64our $FAST; # fast, low-quality mode, possibly useful for software-rendering
65
66our $WANT_REFRESH;
67our $CAN_REFRESH;
35 68
36our @SDL_MODES; 69our @SDL_MODES;
37our $WIDTH; 70our $WIDTH;
38our $HEIGHT; 71our $HEIGHT;
39our $FULLSCREEN; 72our $FULLSCREEN;
40our $FONTSIZE; 73our $FONTSIZE;
41 74
75our $FONT_PROP;
76our $FONT_FIXED;
77
42our $MAP; 78our $MAP;
79our $MAPMAP;
43our $MAPWIDGET; 80our $MAPWIDGET;
44our $BUTTONBAR; 81our $BUTTONBAR;
45our $LOGVIEW; 82our $LOGVIEW;
46our $CONSOLE; 83our $CONSOLE;
47our $METASERVER; 84our $METASERVER;
85our $LOGIN_BUTTON;
48 86
87our $FLOORBOX;
49our $GAUGES; 88our $GAUGES;
50our $STATWIDS; 89our $STATWIDS;
51 90
52our $SDL_ACTIVE; 91our $SDL_ACTIVE;
53our %SDL_CB; 92our %SDL_CB;
55our $SDL_MIXER; 94our $SDL_MIXER;
56our @SOUNDS; # event => file mapping 95our @SOUNDS; # event => file mapping
57our %AUDIO_CHUNKS; # audio files 96our %AUDIO_CHUNKS; # audio files
58 97
59our $ALT_ENTER_MESSAGE; 98our $ALT_ENTER_MESSAGE;
60our $STATUS_LINE; 99our $STATUSBOX;
61our $DEBUG_STATUS; 100our $DEBUG_STATUS;
62 101
102our $INVWIN;
103our $INV;
104
63sub status { 105sub status {
64 $STATUS_LINE->set_text ($_[0]); 106 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, color => [1, 1, 0, 1]);
65 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 107 $CFClient::UI::ROOT->on_post_alloc (status_line_positioner => sub {
108 my $widget = $STATUSBOX->{parent};
109 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
110 });
66} 111}
67 112
68sub debug { 113sub debug {
69 $DEBUG_STATUS->set_text ($_[0]); 114 $DEBUG_STATUS->set_text ($_[0]);
70 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 115 my ($w, $h) = $DEBUG_STATUS->size_request;
116 $DEBUG_STATUS->move ($WIDTH - $w, 0);
71} 117}
72 118
73sub start_game { 119sub start_game {
74 status "logging in..."; 120 status "logging in...";
75 121
76 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 122 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
77 123
78 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 124 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
79
80 $MAP = new CFClient::Map $mapsize, $mapsize; 125 $MAP = new CFClient::Map $mapsize, $mapsize;
81 126
82 my ($host, $port) = split /:/, $CFG->{host}; 127 my ($host, $port) = split /:/, $CFG->{host};
83 128
84 $CONN = new conn 129 $CONN = eval {
130 new conn
85 host => $host, 131 host => $host,
86 port => $port || 13327, 132 port => $port || 13327,
87 user => $CFG->{user}, 133 user => $CFG->{user},
88 pass => $CFG->{password}, 134 pass => $CFG->{password},
89 mapw => $mapsize, 135 mapw => $mapsize,
90 maph => $mapsize, 136 maph => $mapsize,
137 ;
91 ; 138 };
92 139
140 if ($CONN) {
141 $LOGIN_BUTTON->set_text ("Logout");
142
93 status "login successful"; 143 status "login successful";
94 144
95 CFClient::lowdelay fileno $CONN->{fh}; 145 CFClient::lowdelay fileno $CONN->{fh};
146 } else {
147 status "unable to connect";
148 stop_game();
149 }
96} 150}
97 151
98sub stop_game { 152sub stop_game {
153 return unless $CONN;
154
155 status "connection closed";
156 $LOGIN_BUTTON->set_text ("Login");
157 $CONN->destroy;
158 $CONN = 0; # false, does not autovivify
159
160 undef $MAPCACHE;
99 undef $CONN; 161 undef $MAP;
100} 162}
101 163
102sub client_setup { 164sub client_setup {
103 my $dialog = new CFClient::UI::FancyFrame 165 my $dialog = new CFClient::UI::FancyFrame
104 title => "Client Setup", 166 title => "Client Setup",
117 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 179 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
118 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 180 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
119 }); 181 });
120 $mode_slider->emit (changed => $mode_slider->{range}[0]); 182 $mode_slider->emit (changed => $mode_slider->{range}[0]);
121 183
184 my $row = 1;
185
122 $table->add (0, 1, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 186 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
123 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 187 $table->add (1, $row++, new CFClient::UI::CheckBox
188 state => $CFG->{fullscreen},
189 tooltip => "Bring the client into fullscreen mode",
190 connect_changed => sub {
124 my ($self, $value) = @_; 191 my ($self, $value) = @_;
125 $CFG->{fullscreen} = $value; 192 $CFG->{fullscreen} = $value;
193 }
126 }); 194 );
127 195
128 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 196 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
129 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 197 $table->add (1, $row++, new CFClient::UI::CheckBox
198 state => $CFG->{fast},
199 tooltip => "Lower the visual quality considerably to speed up rendering.",
200 connect_changed => sub {
130 my ($self, $value) = @_; 201 my ($self, $value) = @_;
131 $CFG->{fast} = $value; 202 $CFG->{fast} = $value;
203 }
132 }); 204 );
133 205
206 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
207 $table->add (1, $row++, new CFClient::UI::Slider
208 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
209 tooltip => "Enlarge or shrink the displayed map",
210 connect_changed => sub {
211 my ($self, $value) = @_;
212 $CFG->{map_scale} = 0.05 * int $value / 0.05;
213 }
214 );
215
134 $table->add (0, 3, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 216 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
135 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 217 $table->add (1, $row++, new CFClient::UI::CheckBox
218 state => $CFG->{fow_enable},
219 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
220 connect_changed => sub {
136 my ($self, $value) = @_; 221 my ($self, $value) = @_;
137 $CFG->{fow_enable} = $value; 222 $CFG->{fow_enable} = $value;
223 }
138 }); 224 );
139 225
140 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 226 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
141 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 227 $table->add (1, $row++, new CFClient::UI::Slider
228 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
229 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
230 connect_changed => sub {
142 my ($self, $value) = @_; 231 my ($self, $value) = @_;
143 $CFG->{fow_intensity} = $value; 232 $CFG->{fow_intensity} = $value;
233 }
144 }); 234 );
145 235
146 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 236 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
147 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 237 $table->add (1, $row++, new CFClient::UI::CheckBox
238 state => $CFG->{fow_smooth},
239 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
240 connect_changed => sub {
148 my ($self, $value) = @_; 241 my ($self, $value) = @_;
149 $CFG->{fow_smooth} = $value; 242 $CFG->{fow_smooth} = $value;
150 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 243 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
244 }
151 }); 245 );
152 246
153 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 247 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
154 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 248 $table->add (1, $row++, new CFClient::UI::Slider
249 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
250 tooltip => "The font size used by most GUI elements",
251 connect_changed => sub {
155 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 252 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
156# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 253# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
254 }
157 }); 255 );
158 256
159 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 257 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
160 $table->add (1, 7, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 258 $table->add (1, $row++, new CFClient::UI::Slider
259 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
260 tooltip => "The font size used by the server log window only",
261 connect_changed => sub {
161 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 262 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
263 }
162 }); 264 );
163 265
164 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 266 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
267
268 $table->add (1, $row++, new CFClient::UI::Slider
269 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
270 tooltip => "The font size used by the statistics window only",
271 connect_changed => sub {
272 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
273 &set_stats_window_fontsize;
274 }
275 );
276
277 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
278 $table->add (1, $row++, new CFClient::UI::Slider
279 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
280 tooltip => "Adjust the size of the stats gauges at the bottom right",
281 connect_changed => sub {
282 $CFG->{gauge_size} = $_[1];
283 my $h = int $HEIGHT * $CFG->{gauge_size};
284 $GAUGES->{win}->set_size ($WIDTH, $h);
285 $GAUGES->{win}->move (0, $HEIGHT - $h);
286 }
287 );
288
289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
290 $table->add (1, $row++, new CFClient::UI::Slider
291 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
292 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
293 connect_changed => sub {
294 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
295 &set_gauge_window_fontsize;
296 }
297 );
298
299 $table->add (1, $row++, new CFClient::UI::Button
300 expand => 1, align => 0, text => "Apply",
301 tooltip => "Apply the video settings",
302 connect_activate => sub {
165 video_shutdown (); 303 video_shutdown ();
166 video_init (); 304 video_init ();
305 }
167 }); 306 );
168 307
169 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 308 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
170 $table->add (1, 9, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 309 $table->add (1, $row++, new CFClient::UI::CheckBox
310 state => $CFG->{audio_enable},
311 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
312 connect_changed => sub {
171 $CFG->{audio_enable} = $_[1]; 313 $CFG->{audio_enable} = $_[1];
314 }
172 }); 315 );
173# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 316# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
174# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 317# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
175# $CFG->{effects_volume} = $_[1]; 318# $CFG->{effects_volume} = $_[1];
176# }); 319# });
177 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 320 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
178 $table->add (1, 10, my $hbox = new CFClient::UI::HBox); 321 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
179 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 322 $hbox->add (new CFClient::UI::CheckBox
323 expand => 1, state => $CFG->{bgm_enable},
324 tooltip => "Enable background music playing",
325 connect_changed => sub {
180 $CFG->{bgm_enable} = $_[1]; 326 $CFG->{bgm_enable} = $_[1];
327 }
181 }); 328 );
182 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], connect_changed => sub { 329 $hbox->add (new CFClient::UI::Slider
330 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
331 tooltip => "The volume of the background music",
332 connect_changed => sub {
183 $CFG->{bgm_volume} = $_[1]; 333 $CFG->{bgm_volume} = $_[1];
184 CFClient::MixMusic::volume $_[1] * 128; 334 CFClient::MixMusic::volume $_[1] * 128;
335 }
185 }); 336 );
186 337
187 $table->add (1, 11, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 338 $table->add (1, $row++, new CFClient::UI::Button
339 expand => 1, align => 0, text => "Apply",
340 tooltip => "Apply the audio settings",
341 connect_activate => sub {
188 audio_shutdown (); 342 audio_shutdown ();
189 audio_init (); 343 audio_init ();
344 }
190 }); 345 );
346
347 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
348 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
349 text => $CFG->{say_command},
350 tooltip => "This is the command that will be used if you write a line in the message window entry. "
351 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
352 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
353 connect_changed => sub {
354 my ($self, $value) = @_;
355 $CFG->{say_command} = $value;
356 }
357 );
191 358
192 $dialog 359 $dialog
193} 360}
194 361
362sub set_stats_window_fontsize {
363 for (values %{$STATWIDS}) {
364 $_->set_fontsize ($::CFG->{stat_fontsize});
365 }
366}
367
368sub set_gauge_window_fontsize {
369 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
370 $_->set_fontsize ($::CFG->{gauge_fontsize});
371 }
372
373# local $GAUGES->{win}{parent};#d#
374# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
375}
376
377sub make_gauge_window {
378 my $gh = int ($HEIGHT * $CFG->{gauge_size});
379# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
380
381 my $win = new CFClient::UI::Frame (
382 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
383 );
384 $win->add (my $hbox = new CFClient::UI::HBox
385 children => [
386 (new CFClient::UI::HBox expand => 1),
387 (new CFClient::UI::VBox children => [
388 (new CFClient::UI::Empty expand => 1),
389 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
390 ]),
391 (my $vbox = new CFClient::UI::VBox),
392 ],
393 );
394
395 $vbox->add (new CFClient::UI::HBox
396 expand => 1,
397 children => [
398 (new CFClient::UI::Empty expand => 1),
399 (my $hb = new CFClient::UI::HBox),
400 ],
401 );
402
403 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
404 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
405 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
406 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
407 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
408 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
409 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
410 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
411
412 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
413 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
414 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
415 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
416
417 $GAUGES = {
418 exp => $exp, win => $win, range => $rng,
419 food => $fg, mana => $mg, hp => $hg, grace => $gg
420 };
421
422 &set_gauge_window_fontsize;
423
424 $win
425}
426
195sub make_stats_window { 427sub make_stats_window {
196 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/3, y => 0, title => "Stats"); 428 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
197 429
198 $tgw->add (my $vb = new CFClient::UI::VBox); 430 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
199 431 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
200 $vb->add ($STATWIDS->{stat} = new CFClient::UI::Label valign => 0, align => -1); 432 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
201 433
202 $vb->add (my $hb2 = new CFClient::UI::HBox expand => 1); 434 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
203 435
204 $hb2->add (my $hg = new CFClient::UI::Gauge type => 'hp', expand => 1); 436 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
437
438 my $black = [0, 0, 0];
439
440 for (
441 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
442 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
443 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
444 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
445 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
446 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
447 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
448
449 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
450 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
451 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
452 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
453 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
454 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
455 ) {
456 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
457
458 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
459 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
460 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
461 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
462 }
463
205 $hb2->add (my $mg = new CFClient::UI::Gauge type => 'mana', expand => 1); 464 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
206 $hb2->add (my $gg = new CFClient::UI::Gauge type => 'grace', expand => 1); 465
207 $hb2->add (my $fg = new CFClient::UI::Gauge type => 'food', expand => 1); 466 my $row = 0;
208 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg }; 467 my $col = 0;
468
469 my %resist_names = (
470 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
471 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
472 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
473 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
474 depl => "Depletion (some monsters and other effects can cause stats depletion)",
475 magic => "Magic (resistance to magic spells like magic missile or similar)",
476 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
477 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
478 pois => "Poison (resistance to getting poisoned)",
479 para => "Paralysation (this resistance affects the chance you get paralysed)",
480 deat => "Death (resistance against death spells)",
481 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
482 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
483 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
484 tund => "Turn undead",
485 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
486 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
487 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
488 );
489 for (qw/slow holyw conf fire depl magic
490 drain acid pois para deat phys
491 blind fear tund elec cold ghit/)
492 {
493 $tbl2->add ($col, $row,
494 $STATWIDS->{"res_$_"} =
495 new CFClient::UI::Label
496 font => $FONT_FIXED,
497 template => "-100%",
498 align => +1,
499 valign => 0,
500 can_events => 1,
501 can_hover => 1,
502 tooltip => $resist_names{$_},
503 );
504 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
505 font => $FONT_FIXED,
506 can_hover => 1,
507 can_events => 1,
508 image => "ui/resist/resist_$_.png",
509 tooltip => $resist_names{$_},
510 );
511
512 $row++;
513 if ($row % 6 == 0) {
514 $col += 2;
515 $row = 0;
516 }
517 }
518
519 &set_stats_window_fontsize;
520 update_stats_window ({});
209 521
210 $tgw 522 $tgw
523}
524
525sub formsep {
526 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
211} 527}
212 528
213sub update_stats_window { 529sub update_stats_window {
214 my ($stats) = @_; 530 my ($stats) = @_;
215 531
216 $STATWIDS->{stat}->set_text ( 532 # i love text protocols!!!
217 "Title: $stats->{21}\nExp.: " . ($stats->{11} || $stats->{28}) 533 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
218 . " Level: $stats->{12}\n" 534 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
219 . (sprintf "S%d D%d Co%d I%d W%d P%d Ch%2d, Wc%d Ac%d\n", 535 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
220 @$stats{5,8,9,6,7,22,10, 13, 14}) 536 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
221 . (sprintf "Dam %d Arm %d Speed %.2f/%.2f", 537 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
222 @$stats{15,16,17,19}) 538 my $fo_m = 999;
539 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
540 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
541
542 $GAUGES->{hp} ->set_value ($hp, $hp_m);
543 $GAUGES->{mana} ->set_value ($sp, $sp_m);
544 $GAUGES->{food} ->set_value ($fo, $fo_m);
545 $GAUGES->{grace} ->set_value ($gr, $gr_m);
546 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
547 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
548 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
549 $rng =~ s/^Range: //; # thank you so much dear server
550 $GAUGES->{range} ->set_text ("Rng: " . $rng);
551 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
552 $title =~ s/^Player: //;
553 $STATWIDS->{title} ->set_text ("Title: " . $title);
554
555 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
556 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
557 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
558 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
559 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
560 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
561 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
562 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
563 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
564 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
565 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
566 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
567 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
568
569 my %tbl = (
570 phys => 100,
571 magic => 101,
572 fire => 102,
573 elec => 103,
574 cold => 104,
575 conf => 105,
576 acid => 106,
577 drain => 107,
578 ghit => 108,
579 pois => 109,
580 slow => 110,
581 para => 111,
582 tund => 112,
583 fear => 113,
584 depl => 113,
585 deat => 115,
586 holyw => 116,
587 blind => 117
223 ); 588 );
589
590 for (keys %tbl) {
591 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
592 }
593
224} 594}
225 595
226sub metaserver_dialog { 596sub metaserver_dialog {
227 my $dialog = new CFClient::UI::FancyFrame 597 my $dialog = new CFClient::UI::FancyFrame
228 title => "Metaserver", 598 title => "Server List",
229 child => (my $vbox = new CFClient::UI::VBox); 599 child => (my $vbox = new CFClient::UI::VBox);
230 600
231 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 601 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
232 602
233 $dialog 603 $dialog
234} 604}
605
606my $METASERVER_ATIME;
235 607
236sub update_metaserver { 608sub update_metaserver {
237 my ($HOST) = @_; 609 my ($HOST) = @_;
238 610
239 status "fetching metaserver list..."; 611 return if $METASERVER_ATIME > time;
612 $METASERVER_ATIME = time + 60;
613
614 my $table = $METASERVER->{table};
615 $table->clear;
616 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
240 617
241 my $buf; 618 my $buf;
242 619
243 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 620 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
621
622 unless ($fh) {
623 $label->set_text ("unable to contact metaserver: $!");
624 return;
625 }
244 626
245 Event->io (fd => $fh, poll => 'r', cb => sub { 627 Event->io (fd => $fh, poll => 'r', cb => sub {
246 my $res = sysread $fh, $buf, 8192, length $buf; 628 my $res = sysread $fh, $buf, 8192, length $buf;
247 629
248 if (!defined $res) { 630 if (!defined $res) {
249 $_[0]->w->cancel; 631 $_[0]->w->cancel;
250 status "metaserver: $!"; 632 $label->set_text ("error while retrieving server list: $!");
251 } elsif ($res == 0) { 633 } elsif ($res == 0) {
252 $_[0]->w->cancel; 634 $_[0]->w->cancel;
253 status "server list retrieved"; 635 status "server list retrieved";
254 636
255 my $table = $METASERVER->{table}; 637 utf8::decode $buf if utf8::valid $buf;
256 638
257 $table->clear; 639 $table->clear;
258 640
259 my @col = qw(Use #Users Host Uptime Version Description); 641 my @col = qw(Use #Users Host Uptime Version Description);
260 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 642 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
284 $m = [$users, $host, $uptime, $version, $desc]; 666 $m = [$users, $host, $uptime, $version, $desc];
285 667
286 $y++; 668 $y++;
287 669
288 $table->add (0, $y, new CFClient::UI::VBox children => [ 670 $table->add (0, $y, new CFClient::UI::VBox children => [
289 (new CFClient::UI::Button text => " ", connect_activate => sub { 671 (new CFClient::UI::Button text => "Use", connect_activate => sub {
290 $HOST->set_text ($CFG->{host} = $host); 672 $HOST->set_text ($CFG->{host} = $host);
291 }), 673 }),
292 (new CFClient::UI::Empty expand => 1), 674 (new CFClient::UI::Empty expand => 1),
293 ]); 675 ]);
294 676
308 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 690 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
309 691
310 { 692 {
311 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 693 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
312 694
313 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 695 $vbox->add (
696 my $HOST = new CFClient::UI::Entry
697 expand => 1,
698 text => $CFG->{host},
699 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
700 connect_changed => sub {
701 my ($self, $value) = @_;
702 $CFG->{host} = $value;
703 }
704 );
705
706 $METASERVER = metaserver_dialog;
707
708 $vbox->add (new CFClient::UI::Flopper
709 expand => 1,
710 text => "Server List",
711 other => $METASERVER,
712 tooltip => "Show a list of available crossfire servers",
713 connect_open => sub {
714 update_metaserver $HOST;
715 }
716 );
717 }
718
719 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
720 $table->add (1, 4, new CFClient::UI::Entry
721 text => $CFG->{user},
722 tooltip => "The name of your character on the server",
723 connect_changed => sub {
314 my ($self, $value) = @_; 724 my ($self, $value) = @_;
315 $CFG->{host} = $value;
316 });
317
318 $METASERVER = metaserver_dialog;
319
320 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
321 update_metaserver $HOST;
322 });
323 }
324
325 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
326 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
327 my ($self, $value) = @_;
328 $CFG->{user} = $value; 725 $CFG->{user} = $value;
726 }
329 }); 727 );
330 728
331 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 729 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
332 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 730 $table->add (1, 5, new CFClient::UI::Entry
731 text => $CFG->{password},
732 hidden => 1,
733 tooltip => "The password for your character",
734 connect_changed => sub {
333 my ($self, $value) = @_; 735 my ($self, $value) = @_;
334 $CFG->{password} = $value; 736 $CFG->{password} = $value;
737 }
335 }); 738 );
336
337 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
338 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
339 my ($self, $value) = @_;
340 $CFG->{say_command} = $value;
341 });
342 739
343 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 740 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
344 $table->add (1, 7, new CFClient::UI::Slider 741 $table->add (1, 7, new CFClient::UI::Slider
345 req_w => 100, 742 req_w => 100,
346 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 743 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
744 tooltip => "This is the size of the portion of the map update the server sends you. "
745 ."If you set this to a high value you will be able to see further for example.",
347 connect_changed => sub { 746 connect_changed => sub {
348 my ($self, $value) = @_; 747 my ($self, $value) = @_;
349 748
350 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 749 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
351 }, 750 },
352 ); 751 );
353 752
354 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 753 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
754 expand => 1,
755 align => 0,
756 text => "Login",
757 connect_activate => sub {
758 $CONN ? stop_game
355 start_game; 759 : start_game;
760 },
356 }); 761 );
357 762
358 $dialog 763 $dialog
359} 764}
360 765
361sub message_window { 766sub message_window {
362 my $window = new CFClient::UI::FancyFrame 767 my $window = new CFClient::UI::FancyFrame
363 title => "Messages", 768 title => "Messages",
364 border_bg => [1, 1, 1, 0.5], 769 border_bg => [1, 1, 1, 1],
365 bg => [0.3, 0.3, 0.3, 0.8], 770 bg => [0, 0, 0, 0.5],
366 user_w => int $::WIDTH / 3, 771 user_w => int $::WIDTH / 3,
367 user_h => int $::HEIGHT / 5, 772 user_h => int $::HEIGHT / 5,
368 child => (my $vbox = new CFClient::UI::VBox); 773 child => (my $vbox = new CFClient::UI::VBox);
369 774
370 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 775 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
371 expand => 1, 776 expand => 1,
777 font => $FONT_FIXED,
372 fontsize => $::CFG->{log_fontsize}, 778 fontsize => $::CFG->{log_fontsize},
373 ); 779 );
374 780
375 $vbox->add (my $input = new CFClient::UI::Entry 781 $vbox->add (my $input = new CFClient::UI::Entry
376 connect_focus_in => sub { 782 connect_focus_in => sub {
409 }; 815 };
410 816
411 $window 817 $window
412} 818}
413 819
820sub make_inventory_window {
821 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
822 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
823 $invwin
824}
825
414sub sdl_init { 826sub sdl_init {
415 CFClient::SDL_Init 827 CFClient::SDL_Init
416 and die "SDL::Init failed!\n"; 828 and die "SDL::Init failed!\n";
417} 829}
418 830
419sub video_init { 831sub video_init {
420 sdl_init; 832 sdl_init;
421 833
834 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
835
422 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 836 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
423 $FULLSCREEN = $CFG->{fullscreen}; 837 $FULLSCREEN = $CFG->{fullscreen};
424 $FAST = $CFG->{fast}; 838 $FAST = $CFG->{fast};
425 839
426 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 840 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
427 or die "SDL_SetVideoMode failed!\n"; 841 or die "SDL_SetVideoMode failed!\n";
428 842
429 $SDL_ACTIVE = 1; 843 $SDL_ACTIVE = 1;
430
431 $LAST_REFRESH = time - 0.01; 844 $LAST_REFRESH = time - 0.01;
432 845
433 CFClient::gl_init; 846 CFClient::gl_init;
434 847
435 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 848 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
436 849
850 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
851
437 ############################################################################# 852 #############################################################################
438 853
854 unless ($DEBUG_STATUS) {
855 # create the widgets
856
439 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 857 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100;
440 $DEBUG_STATUS->show; 858 $DEBUG_STATUS->show;
441 859
442 $STATUS_LINE = new CFClient::UI::Label 860 $STATUSBOX = new CFClient::UI::Statusbox;
443 padding => 0, 861 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, size => 0.8, color => [1, 1, 1, 0.8]);
444 y => $HEIGHT - $FONTSIZE * 1.8;
445 $STATUS_LINE->show;
446 862
447 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 863 (new CFClient::UI::Frame
448 padding => 0, 864 bg => [0, 0, 0, 0.4],
449 fontsize => 0.8, 865 child => $STATUSBOX,
450 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 866 )->show;
451 $ALT_ENTER_MESSAGE->show;
452 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
453 867
454 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 868 CFClient::UI::FancyFrame->new (
455 $MAPWIDGET->focus_in; 869 border_bg => [1, 1, 1, 192/255],
870 bg => [1, 1, 1, 0],
871 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
872 )->show;
873
874 $MAPWIDGET = new CFClient::MapWidget;
456 $MAPWIDGET->connect (activate_console => sub { 875 $MAPWIDGET->connect (activate_console => sub {
457 my ($mapwidget, $preset) = @_; 876 my ($mapwidget, $preset) = @_;
458 877
459 if ($CONSOLE) { 878 if ($CONSOLE) {
460 $CONSOLE->{input}->{auto_activated} = 1; 879 $CONSOLE->{input}->{auto_activated} = 1;
461 $CONSOLE->{input}->focus_in; 880 $CONSOLE->{input}->focus_in;
462 881
463 if ($preset && $CONSOLE->{input}->get_text eq '') { 882 if ($preset && $CONSOLE->{input}->get_text eq '') {
464 $CONSOLE->{input}->set_text ($preset); 883 $CONSOLE->{input}->set_text ($preset);
884 }
465 } 885 }
466 } 886 });
467 }); 887 $MAPWIDGET->show;
888 $MAPWIDGET->focus_in;
468 889
469 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 890 $BUTTONBAR = new CFClient::UI::HBox;
470 891
471 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 892 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
472 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 893 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
473 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 894 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
474 895
896 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
897
898 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
899 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
900
475 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 901 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
476 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 902 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
477 status "Configuration Saved"; 903 status "Configuration Saved";
478 }); 904 });
479 905
906 $BUTTONBAR->show;
907
908 # delay till geometry is constant
909 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
480 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 910 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
481 911 });
482 912 force_refresh ();
483 $CFClient::UI::ROOT->add (make_stats_window); 913 }
484} 914}
485 915
486sub video_shutdown { 916sub video_shutdown {
487 $CFClient::UI::ROOT->{children} = [];
488 undef $SDL_ACTIVE; 917 undef $SDL_ACTIVE;
489} 918}
490 919
491my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 920my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
492my $bgmusic;#TODO#hack#d# 921my $bgmusic;#TODO#hack#d#
922
923sub audio_channel_finished {
924 my ($channel) = @_;
925
926 warn "channel $channel finished\n";#d#
927}
493 928
494sub audio_music_finished { 929sub audio_music_finished {
495 return unless $CFG->{bgm_enable}; 930 return unless $CFG->{bgm_enable};
496 931
497 # TODO: hack, do play loop and mood music 932 # TODO: hack, do play loop and mood music
501 push @bgmusic, shift @bgmusic; 936 push @bgmusic, shift @bgmusic;
502} 937}
503 938
504sub audio_init { 939sub audio_init {
505 if ($CFG->{audio_enable}) { 940 if ($CFG->{audio_enable}) {
506 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 941 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
507 $SDL_MIXER = !CFClient::Mix_OpenAudio; 942 $SDL_MIXER = !CFClient::Mix_OpenAudio;
508 CFClient::Mix_AllocateChannels 8; 943 CFClient::Mix_AllocateChannels 8;
509 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 944 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
510 945
511 audio_music_finished; 946 audio_music_finished;
538} 973}
539 974
540my %animate_object; 975my %animate_object;
541my $animate_timer; 976my $animate_timer;
542 977
543my $want_refresh;
544my $can_refresh;
545
546my $fps = 9; 978my $fps = 9;
547 979
548sub force_refresh { 980sub force_refresh {
549 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 981 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05;
550 debug sprintf "%3.2f", $fps; 982 debug sprintf "%3.2f", $fps;
551 983
552 $want_refresh = 0;
553 $can_refresh = 0;
554
555 $CFClient::UI::ROOT->draw; 984 $CFClient::UI::ROOT->draw;
556
557 CFClient::SDL_GL_SwapBuffers; 985 CFClient::SDL_GL_SwapBuffers;
558 986
987 $WANT_REFRESH = 0;
988 $CAN_REFRESH = 0;
559 $LAST_REFRESH = $NOW; 989 $LAST_REFRESH = $NOW;
560} 990}
561 991
562my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 992my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
563 $NOW = time; 993 $NOW = time;
565 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 995 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
566 for CFClient::SDL_PollEvent; 996 for CFClient::SDL_PollEvent;
567 997
568 if (%animate_object) { 998 if (%animate_object) {
569 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 999 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
570 $want_refresh++; 1000 $WANT_REFRESH++;
571 } 1001 }
572 1002
573 if ($want_refresh) { 1003 if ($WANT_REFRESH) {
574 force_refresh; 1004 force_refresh;
575 } else { 1005 } else {
576 $can_refresh = 1; 1006 $CAN_REFRESH = 1;
577 } 1007 }
578}); 1008});
579
580sub refresh {
581 $want_refresh++;
582}
583 1009
584sub animation_start { 1010sub animation_start {
585 my ($widget) = @_; 1011 my ($widget) = @_;
586 $animate_object{$widget} = $widget; 1012 $animate_object{$widget} = $widget;
587} 1013}
593 1019
594@conn::ISA = Crossfire::Protocol::; 1020@conn::ISA = Crossfire::Protocol::;
595 1021
596sub conn::stats_update { 1022sub conn::stats_update {
597 my ($self, $stats) = @_; 1023 my ($self, $stats) = @_;
598
599 # i love text protocols!!!
600 # FIXME: the stats are somehow weird
601 my $hp = $stats->{1};
602 my $hp_m = $stats->{2};
603 my $sp = $stats->{3};
604 my $sp_m = $stats->{4};
605 my $fo = $stats->{18};
606 my $fo_m = 999;
607 my $gr = $stats->{23};
608 my $gr_m = $stats->{24};
609
610 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n";
611 $GAUGES->{hp} ->set_value ($hp, $hp_m);
612 $GAUGES->{mana} ->set_value ($sp, $sp_m);
613 $GAUGES->{food} ->set_value ($fo, $fo_m);
614 $GAUGES->{grace}->set_value ($gr, $gr_m);
615 1024
616 update_stats_window ($stats); 1025 update_stats_window ($stats);
617} 1026}
618 1027
619sub conn::user_send { 1028sub conn::user_send {
683# at worst. 1092# at worst.
684sub conn::flood_fill { 1093sub conn::flood_fill {
685 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1094 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
686 1095
687 # the server does not allow map paths > 6 1096 # the server does not allow map paths > 6
688 return if 6 <= length $path; 1097 return if 7 <= length $path;
689 1098
690 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1099 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
691 1100
692 for ( 1101 for (
693 [1, 0, -1], 1102 [1, 0, -1],
736 1145
737 $self->flush_map; 1146 $self->flush_map;
738 1147
739 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1148 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
740 1149
741 my $mapmapw = 250; 1150 my $mapmapw = $MAPMAP->{w};
742 my $mapmaph = 250; 1151 my $mapmaph = $MAPMAP->{h};
743 1152
744 $self->{neigh_rect} = [ 1153 $self->{neigh_rect} = [
745 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1154 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
746 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1155 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
747 ]; 1156 ];
751 1160
752 $x += $ox; 1161 $x += $ox;
753 $y += $oy; 1162 $y += $oy;
754 1163
755 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1164 $self->{map_info} = [$hash, $x, $y, $w, $h];
1165
1166 my $map = $self->{map_info}[0];
1167 $map =~ s/^.*?\/([^\/]+)$/\1/;
1168 $STATWIDS->{map}->set_text ("Map: " . $map);
756 1169
757 $self->load_map ($hash, $x, $y); 1170 $self->load_map ($hash, $x, $y);
758} 1171}
759 1172
760sub conn::face_find { 1173sub conn::face_find {
786 } 1199 }
787 1200
788gotid: 1201gotid:
789 $face->{id} = $id; 1202 $face->{id} = $id;
790 $MAP->set_face ($facenum => $id); 1203 $MAP->set_face ($facenum => $id);
1204 $self->{faceid}[$facenum] = $id;#d#
791 $TILECACHE->get ($id) 1205 $TILECACHE->get ($id)
792} 1206}
793 1207
794sub conn::face_update { 1208sub conn::face_update {
795 my ($self, $facenum, $face) = @_; 1209 my ($self, $facenum, $face) = @_;
803 my ($self, $id, $data) = @_; 1217 my ($self, $id, $data) = @_;
804 1218
805 $self->{texture}[$id] ||= do { 1219 $self->{texture}[$id] ||= do {
806 my $tex = 1220 my $tex =
807 new_from_image CFClient::Texture 1221 new_from_image CFClient::Texture
808 $data, minify => 1; 1222 $data, minify => 1, mipmap => 1;
809 1223
810 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1224 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
811 $MAPWIDGET->update; 1225 $MAPWIDGET->update;
812 1226
813 $tex 1227 $tex
825 1239
826 $chunk->play; 1240 $chunk->play;
827# warn "sound $x,$y,$soundnum,$type\n";#d# 1241# warn "sound $x,$y,$soundnum,$type\n";#d#
828} 1242}
829 1243
1244my $LAST_QUERY; # server is stupid, stupid, stupid
1245
830sub conn::query { 1246sub conn::query {
831 my ($self, $flags, $prompt) = @_; 1247 my ($self, $flags, $prompt) = @_;
832 1248
833 #TODO, display dialog with relevant information 1249 $prompt = $LAST_QUERY unless length $prompt;
834 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1250 $LAST_QUERY = $prompt;
1251
1252 my $dialog = new CFClient::UI::FancyFrame
1253 title => "Query",
1254 child => my $vbox = new CFClient::UI::VBox;
1255
1256 $vbox->add (new CFClient::UI::Label
1257 max_w => $::WIDTH * 0.4,
1258 text => $prompt);
1259
1260 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1261 $vbox->add (my $hbox = new CFClient::HBox);
1262 $hbox->add (new CFClient::Button
1263 text => "No",
1264 connect_activate => sub {
1265 $self->send ("reply n");
1266 $dialog->destroy;
1267 $MAPWIDGET->focus_in;
1268 }
1269 );
1270 $hbox->add (new CFClient::Button
1271 text => "Yes",
1272 connect_activate => sub {
1273 $self->send ("reply y");
1274 $dialog->destroy;
1275 $MAPWIDGET->focus_in;
1276 },
1277 );
1278
1279 $dialog->focus_in;
1280
1281 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1282 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1283 $vbox->add (my $entry = new CFClient::UI::Entry
1284 connect_changed => sub {
1285 $self->send ("reply $_[1]");
1286 $dialog->destroy;
1287 $MAPWIDGET->focus_in;
1288 },
1289 );
1290
1291 $entry->focus_in;
1292
1293 } else {
1294 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1295
1296 $vbox->add (my $entry = new CFClient::UI::Entry
1297 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1298 connect_activate => sub {
1299 $self->send ("reply $_[1]");
1300 $dialog->destroy;
1301 $MAPWIDGET->focus_in;
1302 },
1303 );
1304
1305 $entry->focus_in;
1306 }
1307
1308 $dialog->show;
835} 1309}
836 1310
837sub conn::drawinfo { 1311sub conn::drawinfo {
838 my ($self, $color, $text) = @_; 1312 my ($self, $color, $text) = @_;
839 1313
851 [0.55, 0.41, 0.13], 1325 [0.55, 0.41, 0.13],
852 [0.99, 0.77, 0.26], 1326 [0.99, 0.77, 0.26],
853 [0.74, 0.65, 0.41], 1327 [0.74, 0.65, 0.41],
854 ); 1328 );
855 1329
1330 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1331
1332 $text =~ s/&/&amp;/g; $text =~ s/</&lt;/g;
1333 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1334 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1335
856 $LOGVIEW->add_paragraph ($color[$color], $text); 1336 $LOGVIEW->add_paragraph ($color[$color],
1337 join "\n", map "$time $_", split /\n/, $text);
1338
1339 $STATUSBOX->add ($text,
1340 group => $text,
1341 color => $color[$color],
1342 timeout => 60,
1343 tooltip_font => $::FONT_FIXED,
1344 );
1345}
1346
1347sub conn::drawextinfo {
1348 my ($self, $color, $type, $subtype, $message) = @_;
1349
1350 $self->drawinfo ($color, $message);
857} 1351}
858 1352
859sub conn::spell_add { 1353sub conn::spell_add {
860 my ($self, $spell) = @_; 1354 my ($self, $spell) = @_;
861 1355
1356 # TODO
1357 # create a widget dynamically, using spell face (CF::Protocol downloads them)
862 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1358 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
863 });
864 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1359 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
865 });
866} 1360}
867 1361
868sub conn::spell_delete { 1362sub conn::spell_delete {
869 my ($self, $spell) = @_; 1363 my ($self, $spell) = @_;
870} 1364}
871 1365
872sub conn::addme_success { 1366sub conn::addme_success {
873 my ($self) = @_; 1367 my ($self) = @_;
874 1368
875 for my $skill (values %{$self->{skill_info}}) { 1369 for my $skill (values %{$self->{skill_info}}) {
876 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1370 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1371 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1372 }
1373
1374 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1375 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1376 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1377 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1378}
1379
1380sub conn::eof {
1381 stop_game;
1382}
1383
1384sub update_floorbox {
1385 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1386 return unless $CONN;
1387
1388 $FLOORBOX->clear;
1389 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1390
1391 my $count = 4;
1392 for (@{ $CONN->{container}{0} }) {
1393 if (--$count) {
1394 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1395 } else {
1396 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1397 last;
1398 }
877 }); 1399 }
878 $MAPWIDGET->add_command ("use_skill $skill", "", sub {
879 }); 1400 });
880 } 1401
1402 $WANT_REFRESH++;
1403}
1404
1405sub conn::container_add {
1406 my ($self, $tag, $items) = @_;
1407
1408 update_floorbox if $tag == 0;
1409
1410 $INV->set_items ($self->{container}{$self->{player}{tag}})
1411 if $tag == $self->{player}{tag};
1412
1413 # $self-<{player}{tag} => player inv
1414 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1415}
1416
1417sub conn::container_clear {
1418 my ($self, $tag) = @_;
1419
1420 update_floorbox if $tag == 0;
1421
1422 $INV->set_items ($self->{container}{$tag})
1423 if $tag == $self->{player}{tag};
1424
1425# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1426}
1427
1428sub conn::item_delete {
1429 my ($self, @items) = @_;
1430
1431 for (@items) {
1432 update_floorbox if $_->{container} == 0;
1433
1434 $INV->set_items ($self->{container}{$_->{container}})
1435 if $_->{container} == $self->{player}{tag};
1436 }
1437}
1438
1439sub conn::item_update {
1440 my ($self, $item) = @_;
1441
1442 update_floorbox if $item->{container} == 0;
1443
1444 $INV->set_items ($self->{container}{$item->{container}})
1445 if $item->{container} == $self->{player}{tag};
881} 1446}
882 1447
883%SDL_CB = ( 1448%SDL_CB = (
884 CFClient::SDL_QUIT => sub { 1449 CFClient::SDL_QUIT => sub {
885 Event::unloop -1; 1450 Event::unloop -1;
886 }, 1451 },
887 CFClient::SDL_VIDEORESIZE => sub { 1452 CFClient::SDL_VIDEORESIZE => sub {
888 }, 1453 },
889 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1454 CFClient::SDL_VIDEOEXPOSE => sub {
1455 $WANT_REFRESH++;
1456 },
890 CFClient::SDL_ACTIVEEVENT => sub { 1457 CFClient::SDL_ACTIVEEVENT => sub {
891# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1458# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
892 }, 1459 },
893 CFClient::SDL_KEYDOWN => sub { 1460 CFClient::SDL_KEYDOWN => sub {
894 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1461 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
898 video_init; 1465 video_init;
899 } else { 1466 } else {
900 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1467 CFClient::UI::feed_sdl_key_down_event ($_[0]);
901 } 1468 }
902 }, 1469 },
903 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1470 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
904 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1471 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
905 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1472 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
906 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1473 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
907 CFClient::SDL_USEREVENT => \&audio_music_finished, 1474 CFClient::SDL_USEREVENT => sub {
1475 if ($_[0]{code} == 1) {
1476 audio_channel_finished $_[0]{data1};
1477 } elsif ($_[0]{code} == 0) {
1478 audio_music_finished;
1479 }
1480 },
908); 1481);
909 1482
910############################################################################# 1483#############################################################################
911 1484
912$SIG{INT} = $SIG{TERM} = sub { exit }; 1485$SIG{INT} = $SIG{TERM} = sub { exit };
913 1486
914$TILECACHE = CFClient::db_table "tilecache";
915$FACEMAP = CFClient::db_table "facemap";
916
917CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
918
919my %DEF_CFG = (
920 sdl_mode => 0,
921 width => 640,
922 height => 480,
923 fullscreen => 0,
924 fast => 0,
925 fow_enable => 1,
926 fow_intensity => 0.45,
927 fow_smooth => 0,
928 gui_fontsize => 1,
929 log_fontsize => 14,
930 mapsize => 100,
931 host => "crossfire.schmorp.de",
932 say_command => 'say',
933 audio_enable => 1,
934 bgm_enable => 1,
935 bgm_volume => 0.25,
936);
937
938while (my ($k, $v) = each %DEF_CFG) {
939 $CFG->{$k} = $v unless exists $CFG->{$k};
940}
941
942sdl_init;
943
944@SDL_MODES = reverse
945 grep $_->[0] >= 640 && $_->[1] >= 480,
946 CFClient::SDL_ListModes;
947
948@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
949
950$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
951
952{ 1487{
953 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1488 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
954 1489
1490 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1491
1492 $TILECACHE = CFClient::db_table "tilecache";
1493 $FACEMAP = CFClient::db_table "facemap";
1494
1495 my %DEF_CFG = (
1496 sdl_mode => 0,
1497 width => 640,
1498 height => 480,
1499 fullscreen => 0,
1500 fast => 0,
1501 map_scale => 0.5,
1502 fow_enable => 1,
1503 fow_intensity => 0.45,
1504 fow_smooth => 0,
1505 gui_fontsize => 1,
1506 log_fontsize => 1,
1507 gauge_fontsize=> 1,
1508 gauge_size => 0.35,
1509 stat_fontsize => 1,
1510 mapsize => 100,
1511 host => "crossfire.schmorp.de",
1512 say_command => 'say',
1513 audio_enable => 1,
1514 bgm_enable => 1,
1515 bgm_volume => 0.25,
1516 );
1517
1518 while (my ($k, $v) = each %DEF_CFG) {
1519 $CFG->{$k} = $v unless exists $CFG->{$k};
1520 }
1521
1522 sdl_init;
1523
1524 @SDL_MODES = reverse
1525 grep $_->[0] >= 640 && $_->[1] >= 480,
1526 CFClient::SDL_ListModes;
1527
1528 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1529
1530 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1531
1532 {
1533 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1534 DejaVuSans.ttf
1535 DejaVuSansMono.ttf
1536 DejaVuSans-Bold.ttf
1537 DejaVuSansMono-Bold.ttf
1538 DejaVuSans-Oblique.ttf
1539 DejaVuSansMono-Oblique.ttf
1540 DejaVuSans-BoldOblique.ttf
1541 DejaVuSansMono-BoldOblique.ttf
1542 );
1543
955 CFClient::add_font $_ for @fonts; 1544 CFClient::add_font $_ for @fonts;
956 CFClient::set_font $fonts[0]; 1545
957} 1546 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1547 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
958 1548
1549 $FONT_PROP->make_default;
1550 }
1551
959video_init; 1552 video_init;
960audio_init; 1553 audio_init;
1554}
961 1555
962Event::loop; 1556Event::loop;
963 1557
964END { CFClient::SDL_Quit } 1558END { CFClient::SDL_Quit }
965 1559
1560=head1 pclient - Crossfire+ and Crossfire game client
966 1561
1562Pclient is a Crossfire+ and Crossfire game client.
1563
1564=head2 Features
1565
1566=over 4
1567
1568=item Fullscreen Map
1569
1570PClient can uses a fullscreen map, which greatly enhances how much of the
1571game world you can see.
1572
1573=item Persistent Map Cache (Crossfire+ only)
1574
1575PClient can persistently cache all map data it received from the
1576server. This not only allows it to display an overview map, but also
1577ensures that once-explored areas will be available the next time you want
1578to explore more.
1579
1580=item Hardware acceleration
1581
1582Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1583acceleration. Most modern graphics cards have difficulties with 2D
1584acceleration, while 3D graphics is accelerated well.
1585
1586=item No arbitrary limits
1587
1588Unlike other Crossfire clients, pclient does not suffer from arbitrary
1589limits (like a fixed amount of face numbers). There are still limits, but
1590they are not arbitrarily low :)
1591
1592=back
1593
1594=head1 USAGE
1595
1596=head2 The Map
1597
1598The map is always displayed in the background, behind all other windows and UI elements.
1599
1600#TODO# middle-click scrolls
1601#
1602# keys:
1603#
1604# a apply
1605# keypad moves, kp_5 applies ranged attack to self
1606
1607Starting to type enters the I<completion mode>. In that mode, you can type
1608abbreviations or commands and have them executed as soon as they match a
1609valid command. This is best explained by a few examples:
1610
1611Typing B<climb> will display a list of commands with I<climb> in their
1612name, such as I<ready_skill climbing> and I<use_skill climbing>.
1613
1614You can abbreviate commands by typing only the first character of every
1615word. For example, typing I<iwor> will likely select I<invoke word of
1616recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1617will likely select I<ready_skill climbing> and I<usl> will give you
1618I<use_skill levitation>.
1619
1620=head2 The map overview
1621
1622#TODO#
1623
1624=head2 The Status area in the lower right corner
1625
1626#TODO#
1627
1628=head2 The I<Statistics>/I>Stats> window
1629
1630#TODO#
1631
1632=head1 FAQ
1633
1634=over 4
1635
1636=item The client is very sluggish and slow, what can I do about this?
1637
1638Most likely, you don't have accelerated OpenGL support. Try to find a
1639newer driver, or a driver from your hardware vendor, that features OpenGL
1640support.
1641
1642If this is not an option, the following Setup options reduce the load and
1643will likely make the client playable with sofwtare rendering (it will
1644still be slow, though):
1645
1646=over 4
1647
1648=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1649
1650=item Enable B<Fast & Ugly> mode
1651
1652=item Disable B<Fog of War>
1653
1654=item Increase B<Map Scale>
1655
1656=back
1657
1658=back
1659
1660=head1 AUTHOR
1661
1662Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1663
1664
1665

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