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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.159 by elmex, Sat Apr 22 22:13:16 2006 UTC vs.
Revision 1.213 by root, Sun May 14 20:51:20 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
17 40
41$Event::DIED = sub {
42 # TODO: display dialog box or so
43 CFClient::error $_[1];
44};
45
46#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
47
18our $VERSION = '0.1'; 48our $VERSION = '0.1';
19 49
20my $MAX_FPS = 60; 50my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 51my $MIN_FPS = 5; # unused as of yet
22 52
30our $NOW; 60our $NOW;
31 61
32our $CFG; 62our $CFG;
33our $CONN; 63our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 64our $FAST; # fast, low-quality mode, possibly useful for software-rendering
65
66our $WANT_REFRESH;
67our $CAN_REFRESH;
35 68
36our @SDL_MODES; 69our @SDL_MODES;
37our $WIDTH; 70our $WIDTH;
38our $HEIGHT; 71our $HEIGHT;
39our $FULLSCREEN; 72our $FULLSCREEN;
40our $FONTSIZE; 73our $FONTSIZE;
41 74
75our $FONT_PROP;
76our $FONT_FIXED;
77
42our $MAP; 78our $MAP;
79our $MAPMAP;
43our $MAPWIDGET; 80our $MAPWIDGET;
44our $BUTTONBAR; 81our $BUTTONBAR;
45our $LOGVIEW; 82our $LOGVIEW;
46our $CONSOLE; 83our $CONSOLE;
47our $METASERVER; 84our $METASERVER;
85our $LOGIN_BUTTON;
48 86
87our $FLOORBOX;
49our $GAUGES; 88our $GAUGES;
50our $STATWIDS; 89our $STATWIDS;
51 90
52our $SDL_ACTIVE; 91our $SDL_ACTIVE;
53our %SDL_CB; 92our %SDL_CB;
55our $SDL_MIXER; 94our $SDL_MIXER;
56our @SOUNDS; # event => file mapping 95our @SOUNDS; # event => file mapping
57our %AUDIO_CHUNKS; # audio files 96our %AUDIO_CHUNKS; # audio files
58 97
59our $ALT_ENTER_MESSAGE; 98our $ALT_ENTER_MESSAGE;
60our $STATUS_LINE; 99our $STATUSBOX;
61our $DEBUG_STATUS; 100our $DEBUG_STATUS;
62 101
102our $INVWIN;
103our $INV;
104
63sub status { 105sub status {
64 $STATUS_LINE->set_text ($_[0]); 106 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, color => [1, 1, 0, 1]);
65 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); 107 $CFClient::UI::ROOT->on_post_alloc (status_line_positioner => sub {
108 my $widget = $STATUSBOX->{parent};
109 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
110 });
66} 111}
67 112
68sub debug { 113sub debug {
69 $DEBUG_STATUS->set_text ($_[0]); 114 $DEBUG_STATUS->set_text ($_[0]);
70 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 115 my ($w, $h) = $DEBUG_STATUS->size_request;
116 $DEBUG_STATUS->move ($WIDTH - $w, 0);
71} 117}
72 118
73sub start_game { 119sub start_game {
74 status "logging in..."; 120 status "logging in...";
75 121
76 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 122 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
77 123
78 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 124 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
79
80 $MAP = new CFClient::Map $mapsize, $mapsize; 125 $MAP = new CFClient::Map $mapsize, $mapsize;
81 126
82 my ($host, $port) = split /:/, $CFG->{host}; 127 my ($host, $port) = split /:/, $CFG->{host};
83 128
84 $CONN = new conn 129 $CONN = eval {
130 new conn
85 host => $host, 131 host => $host,
86 port => $port || 13327, 132 port => $port || 13327,
87 user => $CFG->{user}, 133 user => $CFG->{user},
88 pass => $CFG->{password}, 134 pass => $CFG->{password},
89 mapw => $mapsize, 135 mapw => $mapsize,
90 maph => $mapsize, 136 maph => $mapsize,
137 ;
91 ; 138 };
92 139
140 if ($CONN) {
141 $LOGIN_BUTTON->set_text ("Logout");
142
93 status "login successful"; 143 status "login successful";
94 144
95 CFClient::lowdelay fileno $CONN->{fh}; 145 CFClient::lowdelay fileno $CONN->{fh};
146 } else {
147 status "unable to connect";
148 stop_game();
149 }
96} 150}
97 151
98sub stop_game { 152sub stop_game {
153 return unless $CONN;
154
155 status "connection closed";
156 $LOGIN_BUTTON->set_text ("Login");
157 $CONN->destroy;
158 $CONN = 0; # false, does not autovivify
159
160 undef $MAPCACHE;
99 undef $CONN; 161 undef $MAP;
100} 162}
101 163
102sub client_setup { 164sub client_setup {
103 my $dialog = new CFClient::UI::FancyFrame 165 my $dialog = new CFClient::UI::FancyFrame
104 title => "Client Setup", 166 title => "Client Setup",
120 $mode_slider->emit (changed => $mode_slider->{range}[0]); 182 $mode_slider->emit (changed => $mode_slider->{range}[0]);
121 183
122 my $row = 1; 184 my $row = 1;
123 185
124 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 186 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
125 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 187 $table->add (1, $row++, new CFClient::UI::CheckBox
188 state => $CFG->{fullscreen},
189 tooltip => "Bring the client into fullscreen mode",
190 connect_changed => sub {
126 my ($self, $value) = @_; 191 my ($self, $value) = @_;
127 $CFG->{fullscreen} = $value; 192 $CFG->{fullscreen} = $value;
193 }
128 }); 194 );
129 195
130 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 196 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
131 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 197 $table->add (1, $row++, new CFClient::UI::CheckBox
198 state => $CFG->{fast},
199 tooltip => "Lower the visual quality considerably to speed up rendering.",
200 connect_changed => sub {
132 my ($self, $value) = @_; 201 my ($self, $value) = @_;
133 $CFG->{fast} = $value; 202 $CFG->{fast} = $value;
203 }
134 }); 204 );
205
206 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
207 $table->add (1, $row++, new CFClient::UI::Slider
208 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
209 tooltip => "Enlarge or shrink the displayed map",
210 connect_changed => sub {
211 my ($self, $value) = @_;
212 $CFG->{map_scale} = 0.05 * int $value / 0.05;
213 }
214 );
135 215
136 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 216 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
137 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 217 $table->add (1, $row++, new CFClient::UI::CheckBox
218 state => $CFG->{fow_enable},
219 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
220 connect_changed => sub {
138 my ($self, $value) = @_; 221 my ($self, $value) = @_;
139 $CFG->{fow_enable} = $value; 222 $CFG->{fow_enable} = $value;
223 }
140 }); 224 );
141 225
142 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 226 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
143 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 227 $table->add (1, $row++, new CFClient::UI::Slider
228 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
229 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
230 connect_changed => sub {
144 my ($self, $value) = @_; 231 my ($self, $value) = @_;
145 $CFG->{fow_intensity} = $value; 232 $CFG->{fow_intensity} = $value;
233 }
146 }); 234 );
147 235
148 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 236 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
149 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 237 $table->add (1, $row++, new CFClient::UI::CheckBox
238 state => $CFG->{fow_smooth},
239 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
240 connect_changed => sub {
150 my ($self, $value) = @_; 241 my ($self, $value) = @_;
151 $CFG->{fow_smooth} = $value; 242 $CFG->{fow_smooth} = $value;
152 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 243 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
244 }
153 }); 245 );
154 246
155 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 247 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
156 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 248 $table->add (1, $row++, new CFClient::UI::Slider
249 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
250 tooltip => "The font size used by most GUI elements",
251 connect_changed => sub {
157 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 252 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
158# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 253# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
254 }
159 }); 255 );
160 256
161 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 257 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
162 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 258 $table->add (1, $row++, new CFClient::UI::Slider
259 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
260 tooltip => "The font size used by the server log window only",
261 connect_changed => sub {
163 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 262 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
263 }
164 }); 264 );
165 265
166 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 266 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
167 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{stat_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 267
268 $table->add (1, $row++, new CFClient::UI::Slider
269 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
270 tooltip => "The font size used by the statistics window only",
271 connect_changed => sub {
168 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 272 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
169 &set_stats_window_fontsize; 273 &set_stats_window_fontsize;
274 }
170 }); 275 );
171 276
172 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge width"); 277 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
173 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_w_size}, 0.1, 0.5, 0.02], connect_changed => sub { 278 $table->add (1, $row++, new CFClient::UI::Slider
174 $CFG->{gauge_w_size} = $_[1]; 279 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
175 my $h = int ($HEIGHT * $CFG->{gauge_size}); 280 tooltip => "Adjust the size of the stats gauges at the bottom right",
176 my $w = int ($WIDTH * $CFG->{gauge_w_size}); 281 connect_changed => sub {
177 $GAUGES->{win}->set_size ($w, $h);
178 $GAUGES->{win}->{y} = $HEIGHT - $h;
179 $GAUGES->{win}->{x} = $WIDTH - $w;
180 $GAUGES->{win}->update;
181 });
182
183 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge height");
184 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], connect_changed => sub {
185 $CFG->{gauge_size} = $_[1]; 282 $CFG->{gauge_size} = $_[1];
186 my $h = int ($HEIGHT * $CFG->{gauge_size}); 283 my $h = int $HEIGHT * $CFG->{gauge_size};
187 my $w = int ($WIDTH * $CFG->{gauge_w_size});
188 $GAUGES->{win}->set_size ($w, $h); 284 $GAUGES->{win}->set_size ($WIDTH, $h);
189 $GAUGES->{win}->{y} = $HEIGHT - $h; 285 $GAUGES->{win}->move (0, $HEIGHT - $h);
190 $GAUGES->{win}->{x} = $WIDTH - $w; 286 }
191 $GAUGES->{win}->update;
192 }); 287 );
193
194 288
195 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
196 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 290 $table->add (1, $row++, new CFClient::UI::Slider
291 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
292 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
293 connect_changed => sub {
197 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 294 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
198 &set_gauge_window_fontsize; 295 &set_gauge_window_fontsize;
199 $GAUGES->{win}->check_size; 296 }
200 $GAUGES->{win}->update;
201 }); 297 );
202 298
203 299 $table->add (1, $row++, new CFClient::UI::Button
204 300 expand => 1, align => 0, text => "Apply",
205 $table->add (1, $row++, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 301 tooltip => "Apply the video settings",
302 connect_activate => sub {
206 video_shutdown (); 303 video_shutdown ();
207 video_init (); 304 video_init ();
305 }
208 }); 306 );
209 307
210 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 308 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
211 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 309 $table->add (1, $row++, new CFClient::UI::CheckBox
310 state => $CFG->{audio_enable},
311 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
312 connect_changed => sub {
212 $CFG->{audio_enable} = $_[1]; 313 $CFG->{audio_enable} = $_[1];
314 }
213 }); 315 );
214# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 316# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
215# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 317# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
216# $CFG->{effects_volume} = $_[1]; 318# $CFG->{effects_volume} = $_[1];
217# }); 319# });
218 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 320 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
219 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox); 321 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
220 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 322 $hbox->add (new CFClient::UI::CheckBox
323 expand => 1, state => $CFG->{bgm_enable},
324 tooltip => "Enable background music playing",
325 connect_changed => sub {
221 $CFG->{bgm_enable} = $_[1]; 326 $CFG->{bgm_enable} = $_[1];
327 }
222 }); 328 );
223 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], connect_changed => sub { 329 $hbox->add (new CFClient::UI::Slider
330 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
331 tooltip => "The volume of the background music",
332 connect_changed => sub {
224 $CFG->{bgm_volume} = $_[1]; 333 $CFG->{bgm_volume} = $_[1];
225 CFClient::MixMusic::volume $_[1] * 128; 334 CFClient::MixMusic::volume $_[1] * 128;
335 }
226 }); 336 );
227 337
228 $table->add (1, $row++, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 338 $table->add (1, $row++, new CFClient::UI::Button
339 expand => 1, align => 0, text => "Apply",
340 tooltip => "Apply the audio settings",
341 connect_activate => sub {
229 audio_shutdown (); 342 audio_shutdown ();
230 audio_init (); 343 audio_init ();
344 }
231 }); 345 );
346
347 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
348 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
349 text => $CFG->{say_command},
350 tooltip => "This is the command that will be used if you write a line in the message window entry. "
351 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
352 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
353 connect_changed => sub {
354 my ($self, $value) = @_;
355 $CFG->{say_command} = $value;
356 }
357 );
232 358
233 $dialog 359 $dialog
234} 360}
235 361
236sub set_stats_window_fontsize { 362sub set_stats_window_fontsize {
241 367
242sub set_gauge_window_fontsize { 368sub set_gauge_window_fontsize {
243 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) { 369 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
244 $_->set_fontsize ($::CFG->{gauge_fontsize}); 370 $_->set_fontsize ($::CFG->{gauge_fontsize});
245 } 371 }
372
373# local $GAUGES->{win}{parent};#d#
374# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
246} 375}
247 376
248sub make_gauge_window { 377sub make_gauge_window {
249 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 378 my $gh = int ($HEIGHT * $CFG->{gauge_size});
250 my $gw = int ($WIDTH * $CFG->{gauge_w_size}); 379# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
251 380
252 my $win = new CFClient::UI::Frame ( 381 my $win = new CFClient::UI::Frame (
253 y => $HEIGHT - $gh, x => $WIDTH - $gw, req_w => $gw, req_h => $gh 382 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh
254 ); 383 );
255 $win->add (my $vb = new CFClient::UI::VBox); 384 $win->add (my $hbox = new CFClient::UI::HBox
256 385 children => [
257 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 386 (new CFClient::UI::HBox expand => 1),
387 (new CFClient::UI::VBox children => [
388 (new CFClient::UI::Empty expand => 1),
389 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
390 ]),
391 (my $vbox = new CFClient::UI::VBox),
392 ],
393 );
394
395 $vbox->add (new CFClient::UI::HBox
396 expand => 1,
397 children => [
398 (new CFClient::UI::Empty expand => 1),
399 (my $hb = new CFClient::UI::HBox),
400 ],
401 );
402
258 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', expand => 1); 403 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
404 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
259 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', expand => 1); 405 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
406 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
260 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', expand => 1); 407 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
408 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
261 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', expand => 1); 409 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
410 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
411
262 $vb->add (my $exp = new CFClient::UI::Label valign => 0, align => -1, text => "XP:"); 412 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
263 $vb->add (my $lvl = new CFClient::UI::Label valign => 0, align => -1, text => "Lvl:"); 413 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
264 $vb->add (my $rng = new CFClient::UI::Label valign => 0, align => -1, text => "Rng:"); 414 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
265 415 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
266 416
267 $GAUGES = { 417 $GAUGES = {
268 exp => $exp, lvl => $lvl, win => $win, range => $rng, 418 exp => $exp, win => $win, range => $rng,
269 food => $fg, mana => $mg, hp => $hg, grace => $gg 419 food => $fg, mana => $mg, hp => $hg, grace => $gg
270 }; 420 };
421
422 &set_gauge_window_fontsize;
423
271 $win 424 $win
272} 425}
273 426
274sub make_stats_window { 427sub make_stats_window {
275 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 428 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
276 429
277 $tgw->add (my $vb = new CFClient::UI::VBox); 430 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
278 $vb->add (my $uhb = new CFClient::UI::HBox);
279 $uhb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 431 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
280 $uhb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 432 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
281 433
282 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 434 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
283 435
284 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 436 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
285 437
286 $tbl->add (0, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "S"); 438 my $black = [0, 0, 0];
287 $tbl->add (0, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "D");
288 $tbl->add (0, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Co");
289 $tbl->add (0, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "I");
290 $tbl->add (0, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "W");
291 $tbl->add (0, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "P");
292 $tbl->add (0, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ch");
293 439
294 $tbl->add (1, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 440 for (
295 $tbl->add (1, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 441 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
296 $tbl->add (1, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 442 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
297 $tbl->add (1, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 443 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
298 $tbl->add (1, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 444 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
299 $tbl->add (1, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 445 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
300 $tbl->add (1, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 446 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
447 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
301 448
302 $tbl->add (2, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wc"); 449 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
303 $tbl->add (2, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ac"); 450 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
304 $tbl->add (2, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dam"); 451 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
305 $tbl->add (2, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Arm"); 452 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
306 $tbl->add (2, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Sp"); 453 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
307 $tbl->add (2, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "WSp"); 454 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
455 ) {
456 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
308 457
309 $tbl->add (3, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 458 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
310 $tbl->add (3, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 459 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
311 $tbl->add (3, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 460 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
312 $tbl->add (3, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 461 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
313 $tbl->add (3, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => -1, text => ""); 462 }
314 $tbl->add (3, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => -1, text => "");
315 463
316 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 464 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
317 465
318 my $row = 0; 466 my $row = 0;
319 my $col = 0; 467 my $col = 0;
320 468
469 my %resist_names = (
470 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
471 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
472 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
473 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
474 depl => "Depletion (some monsters and other effects can cause stats depletion)",
475 magic => "Magic (resistance to magic spells like magic missile or similar)",
476 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
477 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
478 pois => "Poison (resistance to getting poisoned)",
479 para => "Paralysation (this resistance affects the chance you get paralysed)",
480 deat => "Death (resistance against death spells)",
481 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
482 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
483 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
484 tund => "Turn undead",
485 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
486 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
487 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
488 );
321 for (qw/slow holyw conf fire depl magic 489 for (qw/slow holyw conf fire depl magic
322 drain acid pois para deat phys 490 drain acid pois para deat phys
323 blind fear tund elec cold ghit/) 491 blind fear tund elec cold ghit/)
324 { 492 {
325 $tbl2->add ($col, $row, new CFClient::UI::Image image => "ui/resist/resist_$_.png");
326 $tbl2->add ($col + 1, $row, 493 $tbl2->add ($col, $row,
327 $STATWIDS->{"res_$_"} = 494 $STATWIDS->{"res_$_"} =
328 new CFClient::UI::Label text => "0", align => -1, valign => 0 495 new CFClient::UI::Label
496 font => $FONT_FIXED,
497 template => "-100%",
498 align => +1,
499 valign => 0,
500 can_events => 1,
501 can_hover => 1,
502 tooltip => $resist_names{$_},
503 );
504 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
505 font => $FONT_FIXED,
506 can_hover => 1,
507 can_events => 1,
508 image => "ui/resist/resist_$_.png",
509 tooltip => $resist_names{$_},
329 ); 510 );
330 511
331 $row++; 512 $row++;
332 if ($row % 6 == 0) { 513 if ($row % 6 == 0) {
333 $col += 2; 514 $col += 2;
339 update_stats_window ({}); 520 update_stats_window ({});
340 521
341 $tgw 522 $tgw
342} 523}
343 524
525sub formsep {
526 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
527}
528
344sub update_stats_window { 529sub update_stats_window {
345 my ($stats) = @_; 530 my ($stats) = @_;
346 531
347 # i love text protocols!!! 532 # i love text protocols!!!
348 my $hp = $stats->{1} * 1; 533 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
349 my $hp_m = $stats->{2} * 1; 534 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
350 my $sp = $stats->{3} * 1; 535 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
351 my $sp_m = $stats->{4} * 1; 536 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
352 my $fo = $stats->{18} * 1; 537 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
353 my $fo_m = 999; 538 my $fo_m = 999;
354 my $gr = $stats->{23} * 1; 539 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
355 my $gr_m = $stats->{24} * 1; 540 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
356 541
357 $GAUGES->{hp} ->set_value ($hp, $hp_m); 542 $GAUGES->{hp} ->set_value ($hp, $hp_m);
358 $GAUGES->{mana} ->set_value ($sp, $sp_m); 543 $GAUGES->{mana} ->set_value ($sp, $sp_m);
359 $GAUGES->{food} ->set_value ($fo, $fo_m); 544 $GAUGES->{food} ->set_value ($fo, $fo_m);
360 $GAUGES->{grace} ->set_value ($gr, $gr_m); 545 $GAUGES->{grace} ->set_value ($gr, $gr_m);
361 $GAUGES->{exp} ->set_text ("XP: " . ($stats->{11} || $stats->{28})); 546 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
362 my $rng = $stats->{20}; 547 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
548 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
363 $rng =~ s/^Range: //; # thank you so much dear server 549 $rng =~ s/^Range: //; # thank you so much dear server
364 $GAUGES->{range} ->set_text ("Rng: " . $rng); 550 $GAUGES->{range} ->set_text ("Rng: " . $rng);
365 $GAUGES->{lvl} ->set_text ("LVL: " . $stats->{12}); 551 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
552 $title =~ s/^Player: //;
366 $STATWIDS->{title} ->set_text ("Title: " . $stats->{21}); 553 $STATWIDS->{title} ->set_text ("Title: " . $title);
367 554
368 if (0) { # this code can vanish, just wanted to preserver it for a checkin
369 $STATWIDS->{st_str} ->set_text (sprintf "S%d", $stats->{5});
370 $STATWIDS->{st_dex} ->set_text (sprintf "D%d", $stats->{8});
371 $STATWIDS->{st_con} ->set_text (sprintf "Co%d", $stats->{9});
372 $STATWIDS->{st_int} ->set_text (sprintf "I%d", $stats->{6});
373 $STATWIDS->{st_wis} ->set_text (sprintf "W%d", $stats->{7});
374 $STATWIDS->{st_pow} ->set_text (sprintf "P%d", $stats->{22});
375 $STATWIDS->{st_cha} ->set_text (sprintf "Ch%d", $stats->{10});
376 $STATWIDS->{st_wc} ->set_text (sprintf "Wc%d", $stats->{13});
377 $STATWIDS->{st_ac} ->set_text (sprintf "Ac%d", $stats->{14});
378 $STATWIDS->{st_dam} ->set_text (sprintf "Dam%d", $stats->{15});
379 $STATWIDS->{st_arm} ->set_text (sprintf "Arm%d", $stats->{16});
380 $STATWIDS->{st_spd} ->set_text (sprintf "Sp%.1f", $stats->{17});
381 $STATWIDS->{st_wspd}->set_text (sprintf "WSp%.1f", $stats->{19});
382 } else {
383 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5}); 555 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
384 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8}); 556 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
385 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9}); 557 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
386 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6}); 558 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
387 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7}); 559 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
388 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22}); 560 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
389 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10}); 561 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
390 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13}); 562 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
391 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14}); 563 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
392 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15}); 564 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
393 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16}); 565 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
394 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{17}); 566 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
395 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{19}); 567 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
396 }
397 568
398 my %tbl = ( 569 my %tbl = (
399 phys => 100, 570 phys => 100,
400 magic => 101, 571 magic => 101,
401 fire => 102, 572 fire => 102,
408 pois => 109, 579 pois => 109,
409 slow => 110, 580 slow => 110,
410 para => 111, 581 para => 111,
411 tund => 112, 582 tund => 112,
412 fear => 113, 583 fear => 113,
584 depl => 113,
413 deat => 115, 585 deat => 115,
414 holyw => 116, 586 holyw => 116,
415 blind => 117 587 blind => 117
416 ); 588 );
417 589
421 593
422} 594}
423 595
424sub metaserver_dialog { 596sub metaserver_dialog {
425 my $dialog = new CFClient::UI::FancyFrame 597 my $dialog = new CFClient::UI::FancyFrame
426 title => "Metaserver", 598 title => "Server List",
427 child => (my $vbox = new CFClient::UI::VBox); 599 child => (my $vbox = new CFClient::UI::VBox);
428 600
429 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 601 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
430 602
431 $dialog 603 $dialog
432} 604}
605
606my $METASERVER_ATIME;
433 607
434sub update_metaserver { 608sub update_metaserver {
435 my ($HOST) = @_; 609 my ($HOST) = @_;
436 610
437 status "fetching metaserver list..."; 611 return if $METASERVER_ATIME > time;
612 $METASERVER_ATIME = time + 60;
613
614 my $table = $METASERVER->{table};
615 $table->clear;
616 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
438 617
439 my $buf; 618 my $buf;
440 619
441 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 620 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
621
622 unless ($fh) {
623 $label->set_text ("unable to contact metaserver: $!");
624 return;
625 }
442 626
443 Event->io (fd => $fh, poll => 'r', cb => sub { 627 Event->io (fd => $fh, poll => 'r', cb => sub {
444 my $res = sysread $fh, $buf, 8192, length $buf; 628 my $res = sysread $fh, $buf, 8192, length $buf;
445 629
446 if (!defined $res) { 630 if (!defined $res) {
447 $_[0]->w->cancel; 631 $_[0]->w->cancel;
448 status "metaserver: $!"; 632 $label->set_text ("error while retrieving server list: $!");
449 } elsif ($res == 0) { 633 } elsif ($res == 0) {
450 $_[0]->w->cancel; 634 $_[0]->w->cancel;
451 status "server list retrieved"; 635 status "server list retrieved";
452 636
453 my $table = $METASERVER->{table}; 637 utf8::decode $buf if utf8::valid $buf;
454 638
455 $table->clear; 639 $table->clear;
456 640
457 my @col = qw(Use #Users Host Uptime Version Description); 641 my @col = qw(Use #Users Host Uptime Version Description);
458 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 642 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
482 $m = [$users, $host, $uptime, $version, $desc]; 666 $m = [$users, $host, $uptime, $version, $desc];
483 667
484 $y++; 668 $y++;
485 669
486 $table->add (0, $y, new CFClient::UI::VBox children => [ 670 $table->add (0, $y, new CFClient::UI::VBox children => [
487 (new CFClient::UI::Button text => " ", connect_activate => sub { 671 (new CFClient::UI::Button text => "Use", connect_activate => sub {
488 $HOST->set_text ($CFG->{host} = $host); 672 $HOST->set_text ($CFG->{host} = $host);
489 }), 673 }),
490 (new CFClient::UI::Empty expand => 1), 674 (new CFClient::UI::Empty expand => 1),
491 ]); 675 ]);
492 676
506 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 690 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
507 691
508 { 692 {
509 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 693 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
510 694
511 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 695 $vbox->add (
696 my $HOST = new CFClient::UI::Entry
697 expand => 1,
698 text => $CFG->{host},
699 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
700 connect_changed => sub {
701 my ($self, $value) = @_;
702 $CFG->{host} = $value;
703 }
704 );
705
706 $METASERVER = metaserver_dialog;
707
708 $vbox->add (new CFClient::UI::Flopper
709 expand => 1,
710 text => "Server List",
711 other => $METASERVER,
712 tooltip => "Show a list of available crossfire servers",
713 connect_open => sub {
714 update_metaserver $HOST;
715 }
716 );
717 }
718
719 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
720 $table->add (1, 4, new CFClient::UI::Entry
721 text => $CFG->{user},
722 tooltip => "The name of your character on the server",
723 connect_changed => sub {
512 my ($self, $value) = @_; 724 my ($self, $value) = @_;
513 $CFG->{host} = $value;
514 });
515
516 $METASERVER = metaserver_dialog;
517
518 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
519 update_metaserver $HOST;
520 });
521 }
522
523 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
524 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
525 my ($self, $value) = @_;
526 $CFG->{user} = $value; 725 $CFG->{user} = $value;
726 }
527 }); 727 );
528 728
529 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 729 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
530 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 730 $table->add (1, 5, new CFClient::UI::Entry
731 text => $CFG->{password},
732 hidden => 1,
733 tooltip => "The password for your character",
734 connect_changed => sub {
531 my ($self, $value) = @_; 735 my ($self, $value) = @_;
532 $CFG->{password} = $value; 736 $CFG->{password} = $value;
737 }
533 }); 738 );
534
535 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
536 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
537 my ($self, $value) = @_;
538 $CFG->{say_command} = $value;
539 });
540 739
541 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 740 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
542 $table->add (1, 7, new CFClient::UI::Slider 741 $table->add (1, 7, new CFClient::UI::Slider
543 req_w => 100, 742 req_w => 100,
544 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 743 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
744 tooltip => "This is the size of the portion of the map update the server sends you. "
745 ."If you set this to a high value you will be able to see further for example.",
545 connect_changed => sub { 746 connect_changed => sub {
546 my ($self, $value) = @_; 747 my ($self, $value) = @_;
547 748
548 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 749 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
549 }, 750 },
550 ); 751 );
551 752
552 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 753 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
754 expand => 1,
755 align => 0,
756 text => "Login",
757 connect_activate => sub {
758 $CONN ? stop_game
553 start_game; 759 : start_game;
760 },
554 }); 761 );
555 762
556 $dialog 763 $dialog
557} 764}
558 765
559sub message_window { 766sub message_window {
560 my $window = new CFClient::UI::FancyFrame 767 my $window = new CFClient::UI::FancyFrame
561 title => "Messages", 768 title => "Messages",
562 border_bg => [1, 1, 1, 0.5], 769 border_bg => [1, 1, 1, 1],
563 bg => [0.3, 0.3, 0.3, 0.8], 770 bg => [0, 0, 0, 0.5],
564 user_w => int $::WIDTH / 3, 771 user_w => int $::WIDTH / 3,
565 user_h => int $::HEIGHT / 5, 772 user_h => int $::HEIGHT / 5,
566 child => (my $vbox = new CFClient::UI::VBox); 773 child => (my $vbox = new CFClient::UI::VBox);
567 774
568 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 775 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
569 expand => 1, 776 expand => 1,
777 font => $FONT_FIXED,
570 fontsize => $::CFG->{log_fontsize}, 778 fontsize => $::CFG->{log_fontsize},
571 ); 779 );
572 780
573 $vbox->add (my $input = new CFClient::UI::Entry 781 $vbox->add (my $input = new CFClient::UI::Entry
574 connect_focus_in => sub { 782 connect_focus_in => sub {
607 }; 815 };
608 816
609 $window 817 $window
610} 818}
611 819
820sub make_inventory_window {
821 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
822 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
823 $invwin
824}
825
612sub sdl_init { 826sub sdl_init {
613 CFClient::SDL_Init 827 CFClient::SDL_Init
614 and die "SDL::Init failed!\n"; 828 and die "SDL::Init failed!\n";
615} 829}
616 830
617sub video_init { 831sub video_init {
618 sdl_init; 832 sdl_init;
619 833
834 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
835
620 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 836 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
621 $FULLSCREEN = $CFG->{fullscreen}; 837 $FULLSCREEN = $CFG->{fullscreen};
622 $FAST = $CFG->{fast}; 838 $FAST = $CFG->{fast};
623 839
624 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 840 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
625 or die "SDL_SetVideoMode failed!\n"; 841 or die "SDL_SetVideoMode failed!\n";
626 842
627 $SDL_ACTIVE = 1; 843 $SDL_ACTIVE = 1;
628
629 $LAST_REFRESH = time - 0.01; 844 $LAST_REFRESH = time - 0.01;
630 845
631 CFClient::gl_init; 846 CFClient::gl_init;
632 847
633 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 848 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
634 849
850 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
851
635 ############################################################################# 852 #############################################################################
636 853
854 unless ($DEBUG_STATUS) {
855 # create the widgets
856
637 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 857 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100;
638 $DEBUG_STATUS->show; 858 $DEBUG_STATUS->show;
639 859
640 $STATUS_LINE = new CFClient::UI::Label 860 $STATUSBOX = new CFClient::UI::Statusbox;
641 padding => 0, 861 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, size => 0.8, color => [1, 1, 1, 0.8]);
642 y => $HEIGHT - $FONTSIZE * 1.8;
643 $STATUS_LINE->show;
644 862
645 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 863 (new CFClient::UI::Frame
646 padding => 0, 864 bg => [0, 0, 0, 0.4],
647 fontsize => 0.8, 865 child => $STATUSBOX,
648 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 866 )->show;
649 $ALT_ENTER_MESSAGE->show;
650 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
651 867
652 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 868 CFClient::UI::FancyFrame->new (
653 $MAPWIDGET->focus_in; 869 border_bg => [1, 1, 1, 192/255],
870 bg => [1, 1, 1, 0],
871 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
872 )->show;
873
874 $MAPWIDGET = new CFClient::MapWidget;
654 $MAPWIDGET->connect (activate_console => sub { 875 $MAPWIDGET->connect (activate_console => sub {
655 my ($mapwidget, $preset) = @_; 876 my ($mapwidget, $preset) = @_;
656 877
657 if ($CONSOLE) { 878 if ($CONSOLE) {
658 $CONSOLE->{input}->{auto_activated} = 1; 879 $CONSOLE->{input}->{auto_activated} = 1;
659 $CONSOLE->{input}->focus_in; 880 $CONSOLE->{input}->focus_in;
660 881
661 if ($preset && $CONSOLE->{input}->get_text eq '') { 882 if ($preset && $CONSOLE->{input}->get_text eq '') {
662 $CONSOLE->{input}->set_text ($preset); 883 $CONSOLE->{input}->set_text ($preset);
884 }
663 } 885 }
664 } 886 });
665 }); 887 $MAPWIDGET->show;
888 $MAPWIDGET->focus_in;
666 889
667 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 890 $BUTTONBAR = new CFClient::UI::HBox;
668 891
669 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 892 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
670 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 893 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
671 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 894 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
672 895
673 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
674 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
675 status "Configuration Saved";
676 });
677
678 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 896 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
897
679 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 898 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
899 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
680 900
901 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
902 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
903 status "Configuration Saved";
904 });
905
906 $BUTTONBAR->show;
907
908 # delay till geometry is constant
909 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
681 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 910 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
682 911 });
683 912 force_refresh ();
913 }
684} 914}
685 915
686sub video_shutdown { 916sub video_shutdown {
687 $CFClient::UI::ROOT->{children} = [];
688 undef $SDL_ACTIVE; 917 undef $SDL_ACTIVE;
689} 918}
690 919
691my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 920my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
692my $bgmusic;#TODO#hack#d# 921my $bgmusic;#TODO#hack#d#
922
923sub audio_channel_finished {
924 my ($channel) = @_;
925
926 warn "channel $channel finished\n";#d#
927}
693 928
694sub audio_music_finished { 929sub audio_music_finished {
695 return unless $CFG->{bgm_enable}; 930 return unless $CFG->{bgm_enable};
696 931
697 # TODO: hack, do play loop and mood music 932 # TODO: hack, do play loop and mood music
701 push @bgmusic, shift @bgmusic; 936 push @bgmusic, shift @bgmusic;
702} 937}
703 938
704sub audio_init { 939sub audio_init {
705 if ($CFG->{audio_enable}) { 940 if ($CFG->{audio_enable}) {
706 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 941 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
707 $SDL_MIXER = !CFClient::Mix_OpenAudio; 942 $SDL_MIXER = !CFClient::Mix_OpenAudio;
708 CFClient::Mix_AllocateChannels 8; 943 CFClient::Mix_AllocateChannels 8;
709 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 944 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
710 945
711 audio_music_finished; 946 audio_music_finished;
738} 973}
739 974
740my %animate_object; 975my %animate_object;
741my $animate_timer; 976my $animate_timer;
742 977
743my $want_refresh;
744my $can_refresh;
745
746my $fps = 9; 978my $fps = 9;
747 979
748sub force_refresh { 980sub force_refresh {
749 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 981 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05;
750 debug sprintf "%3.2f", $fps; 982 debug sprintf "%3.2f", $fps;
751 983
752 $want_refresh = 0;
753 $can_refresh = 0;
754
755 $CFClient::UI::ROOT->draw; 984 $CFClient::UI::ROOT->draw;
756
757 CFClient::SDL_GL_SwapBuffers; 985 CFClient::SDL_GL_SwapBuffers;
758 986
987 $WANT_REFRESH = 0;
988 $CAN_REFRESH = 0;
759 $LAST_REFRESH = $NOW; 989 $LAST_REFRESH = $NOW;
760} 990}
761 991
762my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 992my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
763 $NOW = time; 993 $NOW = time;
765 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 995 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
766 for CFClient::SDL_PollEvent; 996 for CFClient::SDL_PollEvent;
767 997
768 if (%animate_object) { 998 if (%animate_object) {
769 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 999 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
770 $want_refresh++; 1000 $WANT_REFRESH++;
771 } 1001 }
772 1002
773 if ($want_refresh) { 1003 if ($WANT_REFRESH) {
774 force_refresh; 1004 force_refresh;
775 } else { 1005 } else {
776 $can_refresh = 1; 1006 $CAN_REFRESH = 1;
777 } 1007 }
778}); 1008});
779
780sub refresh {
781 $want_refresh++;
782}
783 1009
784sub animation_start { 1010sub animation_start {
785 my ($widget) = @_; 1011 my ($widget) = @_;
786 $animate_object{$widget} = $widget; 1012 $animate_object{$widget} = $widget;
787} 1013}
866# at worst. 1092# at worst.
867sub conn::flood_fill { 1093sub conn::flood_fill {
868 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1094 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
869 1095
870 # the server does not allow map paths > 6 1096 # the server does not allow map paths > 6
871 return if 6 <= length $path; 1097 return if 7 <= length $path;
872 1098
873 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1099 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
874 1100
875 for ( 1101 for (
876 [1, 0, -1], 1102 [1, 0, -1],
919 1145
920 $self->flush_map; 1146 $self->flush_map;
921 1147
922 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1148 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
923 1149
924 my $mapmapw = 250; 1150 my $mapmapw = $MAPMAP->{w};
925 my $mapmaph = 250; 1151 my $mapmaph = $MAPMAP->{h};
926 1152
927 $self->{neigh_rect} = [ 1153 $self->{neigh_rect} = [
928 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1154 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
929 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1155 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
930 ]; 1156 ];
973 } 1199 }
974 1200
975gotid: 1201gotid:
976 $face->{id} = $id; 1202 $face->{id} = $id;
977 $MAP->set_face ($facenum => $id); 1203 $MAP->set_face ($facenum => $id);
1204 $self->{faceid}[$facenum] = $id;#d#
978 $TILECACHE->get ($id) 1205 $TILECACHE->get ($id)
979} 1206}
980 1207
981sub conn::face_update { 1208sub conn::face_update {
982 my ($self, $facenum, $face) = @_; 1209 my ($self, $facenum, $face) = @_;
990 my ($self, $id, $data) = @_; 1217 my ($self, $id, $data) = @_;
991 1218
992 $self->{texture}[$id] ||= do { 1219 $self->{texture}[$id] ||= do {
993 my $tex = 1220 my $tex =
994 new_from_image CFClient::Texture 1221 new_from_image CFClient::Texture
995 $data, minify => 1; 1222 $data, minify => 1, mipmap => 1;
996 1223
997 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1224 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
998 $MAPWIDGET->update; 1225 $MAPWIDGET->update;
999 1226
1000 $tex 1227 $tex
1012 1239
1013 $chunk->play; 1240 $chunk->play;
1014# warn "sound $x,$y,$soundnum,$type\n";#d# 1241# warn "sound $x,$y,$soundnum,$type\n";#d#
1015} 1242}
1016 1243
1244my $LAST_QUERY; # server is stupid, stupid, stupid
1245
1017sub conn::query { 1246sub conn::query {
1018 my ($self, $flags, $prompt) = @_; 1247 my ($self, $flags, $prompt) = @_;
1019 1248
1020 #TODO, display dialog with relevant information 1249 $prompt = $LAST_QUERY unless length $prompt;
1021 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1250 $LAST_QUERY = $prompt;
1251
1252 my $dialog = new CFClient::UI::FancyFrame
1253 title => "Query",
1254 child => my $vbox = new CFClient::UI::VBox;
1255
1256 $vbox->add (new CFClient::UI::Label
1257 max_w => $::WIDTH * 0.4,
1258 text => $prompt);
1259
1260 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1261 $vbox->add (my $hbox = new CFClient::HBox);
1262 $hbox->add (new CFClient::Button
1263 text => "No",
1264 connect_activate => sub {
1265 $self->send ("reply n");
1266 $dialog->destroy;
1267 $MAPWIDGET->focus_in;
1268 }
1269 );
1270 $hbox->add (new CFClient::Button
1271 text => "Yes",
1272 connect_activate => sub {
1273 $self->send ("reply y");
1274 $dialog->destroy;
1275 $MAPWIDGET->focus_in;
1276 },
1277 );
1278
1279 $dialog->focus_in;
1280
1281 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1282 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1283 $vbox->add (my $entry = new CFClient::UI::Entry
1284 connect_changed => sub {
1285 $self->send ("reply $_[1]");
1286 $dialog->destroy;
1287 $MAPWIDGET->focus_in;
1288 },
1289 );
1290
1291 $entry->focus_in;
1292
1293 } else {
1294 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1295
1296 $vbox->add (my $entry = new CFClient::UI::Entry
1297 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1298 connect_activate => sub {
1299 $self->send ("reply $_[1]");
1300 $dialog->destroy;
1301 $MAPWIDGET->focus_in;
1302 },
1303 );
1304
1305 $entry->focus_in;
1306 }
1307
1308 $dialog->show;
1022} 1309}
1023 1310
1024sub conn::drawinfo { 1311sub conn::drawinfo {
1025 my ($self, $color, $text) = @_; 1312 my ($self, $color, $text) = @_;
1026 1313
1038 [0.55, 0.41, 0.13], 1325 [0.55, 0.41, 0.13],
1039 [0.99, 0.77, 0.26], 1326 [0.99, 0.77, 0.26],
1040 [0.74, 0.65, 0.41], 1327 [0.74, 0.65, 0.41],
1041 ); 1328 );
1042 1329
1330 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1331
1332 $text =~ s/&/&amp;/g; $text =~ s/</&lt;/g;
1333 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1334 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1335
1043 $LOGVIEW->add_paragraph ($color[$color], $text); 1336 $LOGVIEW->add_paragraph ($color[$color],
1337 join "\n", map "$time $_", split /\n/, $text);
1338
1339 $STATUSBOX->add ($text,
1340 group => $text,
1341 color => $color[$color],
1342 timeout => 60,
1343 tooltip_font => $::FONT_FIXED,
1344 );
1345}
1346
1347sub conn::drawextinfo {
1348 my ($self, $color, $type, $subtype, $message) = @_;
1349
1350 $self->drawinfo ($color, $message);
1044} 1351}
1045 1352
1046sub conn::spell_add { 1353sub conn::spell_add {
1047 my ($self, $spell) = @_; 1354 my ($self, $spell) = @_;
1048 1355
1356 # TODO
1357 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1049 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1358 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1050 });
1051 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1359 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1052 });
1053} 1360}
1054 1361
1055sub conn::spell_delete { 1362sub conn::spell_delete {
1056 my ($self, $spell) = @_; 1363 my ($self, $spell) = @_;
1057} 1364}
1058 1365
1059sub conn::addme_success { 1366sub conn::addme_success {
1060 my ($self) = @_; 1367 my ($self) = @_;
1061 1368
1062 for my $skill (values %{$self->{skill_info}}) { 1369 for my $skill (values %{$self->{skill_info}}) {
1063 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1370 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1371 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1372 }
1373
1374 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1375 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1376 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1377 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1378}
1379
1380sub conn::eof {
1381 stop_game;
1382}
1383
1384sub update_floorbox {
1385 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1386 return unless $CONN;
1387
1388 $FLOORBOX->clear;
1389 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1390
1391 my $count = 4;
1392 for (@{ $CONN->{container}{0} }) {
1393 if (--$count) {
1394 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1395 } else {
1396 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1397 last;
1398 }
1064 }); 1399 }
1065 $MAPWIDGET->add_command ("use_skill $skill", "", sub {
1066 }); 1400 });
1067 } 1401
1402 $WANT_REFRESH++;
1403}
1404
1405sub conn::container_add {
1406 my ($self, $tag, $items) = @_;
1407
1408 update_floorbox if $tag == 0;
1409
1410 $INV->set_items ($self->{container}{$self->{player}{tag}})
1411 if $tag == $self->{player}{tag};
1412
1413 # $self-<{player}{tag} => player inv
1414 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1415}
1416
1417sub conn::container_clear {
1418 my ($self, $tag) = @_;
1419
1420 update_floorbox if $tag == 0;
1421
1422 $INV->set_items ($self->{container}{$tag})
1423 if $tag == $self->{player}{tag};
1424
1425# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1426}
1427
1428sub conn::item_delete {
1429 my ($self, @items) = @_;
1430
1431 for (@items) {
1432 update_floorbox if $_->{container} == 0;
1433
1434 $INV->set_items ($self->{container}{$_->{container}})
1435 if $_->{container} == $self->{player}{tag};
1436 }
1437}
1438
1439sub conn::item_update {
1440 my ($self, $item) = @_;
1441
1442 update_floorbox if $item->{container} == 0;
1443
1444 $INV->set_items ($self->{container}{$item->{container}})
1445 if $item->{container} == $self->{player}{tag};
1068} 1446}
1069 1447
1070%SDL_CB = ( 1448%SDL_CB = (
1071 CFClient::SDL_QUIT => sub { 1449 CFClient::SDL_QUIT => sub {
1072 Event::unloop -1; 1450 Event::unloop -1;
1073 }, 1451 },
1074 CFClient::SDL_VIDEORESIZE => sub { 1452 CFClient::SDL_VIDEORESIZE => sub {
1075 }, 1453 },
1076 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1454 CFClient::SDL_VIDEOEXPOSE => sub {
1455 $WANT_REFRESH++;
1456 },
1077 CFClient::SDL_ACTIVEEVENT => sub { 1457 CFClient::SDL_ACTIVEEVENT => sub {
1078# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1458# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1079 }, 1459 },
1080 CFClient::SDL_KEYDOWN => sub { 1460 CFClient::SDL_KEYDOWN => sub {
1081 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1461 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1085 video_init; 1465 video_init;
1086 } else { 1466 } else {
1087 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1467 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1088 } 1468 }
1089 }, 1469 },
1090 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1470 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1091 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1471 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1092 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1472 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1093 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1473 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1094 CFClient::SDL_USEREVENT => \&audio_music_finished, 1474 CFClient::SDL_USEREVENT => sub {
1475 if ($_[0]{code} == 1) {
1476 audio_channel_finished $_[0]{data1};
1477 } elsif ($_[0]{code} == 0) {
1478 audio_music_finished;
1479 }
1480 },
1095); 1481);
1096 1482
1097############################################################################# 1483#############################################################################
1098 1484
1099$SIG{INT} = $SIG{TERM} = sub { exit }; 1485$SIG{INT} = $SIG{TERM} = sub { exit };
1100 1486
1101$TILECACHE = CFClient::db_table "tilecache";
1102$FACEMAP = CFClient::db_table "facemap";
1103
1104CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1105
1106my %DEF_CFG = (
1107 sdl_mode => 0,
1108 width => 640,
1109 height => 480,
1110 fullscreen => 0,
1111 fast => 0,
1112 fow_enable => 1,
1113 fow_intensity => 0.45,
1114 fow_smooth => 0,
1115 gui_fontsize => 1,
1116 log_fontsize => 1,
1117 gauge_fontsize => 1,
1118 gauge_size => 0.35,
1119 gauge_w_size => 0.14,
1120 stat_fontsize => 1,
1121 mapsize => 100,
1122 host => "crossfire.schmorp.de",
1123 say_command => 'say',
1124 audio_enable => 1,
1125 bgm_enable => 1,
1126 bgm_volume => 0.25,
1127);
1128
1129while (my ($k, $v) = each %DEF_CFG) {
1130 $CFG->{$k} = $v unless exists $CFG->{$k};
1131}
1132
1133sdl_init;
1134
1135@SDL_MODES = reverse
1136 grep $_->[0] >= 640 && $_->[1] >= 480,
1137 CFClient::SDL_ListModes;
1138
1139@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1140
1141$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1142
1143{ 1487{
1144 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1488 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1145 1489
1490 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1491
1492 $TILECACHE = CFClient::db_table "tilecache";
1493 $FACEMAP = CFClient::db_table "facemap";
1494
1495 my %DEF_CFG = (
1496 sdl_mode => 0,
1497 width => 640,
1498 height => 480,
1499 fullscreen => 0,
1500 fast => 0,
1501 map_scale => 0.5,
1502 fow_enable => 1,
1503 fow_intensity => 0.45,
1504 fow_smooth => 0,
1505 gui_fontsize => 1,
1506 log_fontsize => 1,
1507 gauge_fontsize=> 1,
1508 gauge_size => 0.35,
1509 stat_fontsize => 1,
1510 mapsize => 100,
1511 host => "crossfire.schmorp.de",
1512 say_command => 'say',
1513 audio_enable => 1,
1514 bgm_enable => 1,
1515 bgm_volume => 0.25,
1516 );
1517
1518 while (my ($k, $v) = each %DEF_CFG) {
1519 $CFG->{$k} = $v unless exists $CFG->{$k};
1520 }
1521
1522 sdl_init;
1523
1524 @SDL_MODES = reverse
1525 grep $_->[0] >= 640 && $_->[1] >= 480,
1526 CFClient::SDL_ListModes;
1527
1528 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1529
1530 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1531
1532 {
1533 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1534 DejaVuSans.ttf
1535 DejaVuSansMono.ttf
1536 DejaVuSans-Bold.ttf
1537 DejaVuSansMono-Bold.ttf
1538 DejaVuSans-Oblique.ttf
1539 DejaVuSansMono-Oblique.ttf
1540 DejaVuSans-BoldOblique.ttf
1541 DejaVuSansMono-BoldOblique.ttf
1542 );
1543
1146 CFClient::add_font $_ for @fonts; 1544 CFClient::add_font $_ for @fonts;
1147 CFClient::set_font $fonts[0]; 1545
1148} 1546 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1547 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1149 1548
1549 $FONT_PROP->make_default;
1550 }
1551
1150video_init; 1552 video_init;
1151audio_init; 1553 audio_init;
1554}
1152 1555
1153Event::loop; 1556Event::loop;
1154 1557
1155END { CFClient::SDL_Quit } 1558END { CFClient::SDL_Quit }
1156 1559
1560=head1 pclient - Crossfire+ and Crossfire game client
1157 1561
1562Pclient is a Crossfire+ and Crossfire game client.
1563
1564=head2 Features
1565
1566=over 4
1567
1568=item Fullscreen Map
1569
1570PClient can uses a fullscreen map, which greatly enhances how much of the
1571game world you can see.
1572
1573=item Persistent Map Cache (Crossfire+ only)
1574
1575PClient can persistently cache all map data it received from the
1576server. This not only allows it to display an overview map, but also
1577ensures that once-explored areas will be available the next time you want
1578to explore more.
1579
1580=item Hardware acceleration
1581
1582Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1583acceleration. Most modern graphics cards have difficulties with 2D
1584acceleration, while 3D graphics is accelerated well.
1585
1586=item No arbitrary limits
1587
1588Unlike other Crossfire clients, pclient does not suffer from arbitrary
1589limits (like a fixed amount of face numbers). There are still limits, but
1590they are not arbitrarily low :)
1591
1592=back
1593
1594=head1 USAGE
1595
1596=head2 The Map
1597
1598The map is always displayed in the background, behind all other windows and UI elements.
1599
1600#TODO# middle-click scrolls
1601#
1602# keys:
1603#
1604# a apply
1605# keypad moves, kp_5 applies ranged attack to self
1606
1607Starting to type enters the I<completion mode>. In that mode, you can type
1608abbreviations or commands and have them executed as soon as they match a
1609valid command. This is best explained by a few examples:
1610
1611Typing B<climb> will display a list of commands with I<climb> in their
1612name, such as I<ready_skill climbing> and I<use_skill climbing>.
1613
1614You can abbreviate commands by typing only the first character of every
1615word. For example, typing I<iwor> will likely select I<invoke word of
1616recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1617will likely select I<ready_skill climbing> and I<usl> will give you
1618I<use_skill levitation>.
1619
1620=head2 The map overview
1621
1622#TODO#
1623
1624=head2 The Status area in the lower right corner
1625
1626#TODO#
1627
1628=head2 The I<Statistics>/I>Stats> window
1629
1630#TODO#
1631
1632=head1 FAQ
1633
1634=over 4
1635
1636=item The client is very sluggish and slow, what can I do about this?
1637
1638Most likely, you don't have accelerated OpenGL support. Try to find a
1639newer driver, or a driver from your hardware vendor, that features OpenGL
1640support.
1641
1642If this is not an option, the following Setup options reduce the load and
1643will likely make the client playable with sofwtare rendering (it will
1644still be slow, though):
1645
1646=over 4
1647
1648=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1649
1650=item Enable B<Fast & Ugly> mode
1651
1652=item Disable B<Fog of War>
1653
1654=item Increase B<Map Scale>
1655
1656=back
1657
1658=back
1659
1660=head1 AUTHOR
1661
1662Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1663
1664
1665

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