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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.104 by root, Fri Apr 14 14:55:28 2006 UTC vs.
Revision 1.215 by root, Mon May 15 00:15:08 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13use SDL::OpenGL;
14
15use Crossfire; 32use Crossfire;
16use Crossfire::Protocol; 33use Crossfire::Protocol;
17 34
35use Compress::LZF;
36
18use CFClient; 37use CFClient;
19use CFClient::UI; 38use CFClient::UI;
39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 # TODO: display dialog box or so
43 CFClient::error $_[1];
44};
45
46#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
20 47
21our $VERSION = '0.1'; 48our $VERSION = '0.1';
22 49
23my $MAX_FPS = 60; 50my $MAX_FPS = 60;
24my $MIN_FPS = 5; # unused as of yet 51my $MIN_FPS = 5; # unused as of yet
25 52
53our $META_SERVER = "crossfire.real-time.com:13326";
54
55our $FACEMAP;
56our $TILECACHE;
26our $FACECACHE; 57our $MAPCACHE;
27 58
28our $LAST_REFRESH; 59our $LAST_REFRESH;
29our $NOW; 60our $NOW;
30 61
31our $CFG; 62our $CFG;
32our $CONN; 63our $CONN;
33our $FAST; # fast, low-quality mode, possibly useful for software-rendering 64our $FAST; # fast, low-quality mode, possibly useful for software-rendering
65
66our $WANT_REFRESH;
67our $CAN_REFRESH;
34 68
35our @SDL_MODES; 69our @SDL_MODES;
36our $WIDTH; 70our $WIDTH;
37our $HEIGHT; 71our $HEIGHT;
38our $FULLSCREEN; 72our $FULLSCREEN;
39our $FONTSIZE; 73our $FONTSIZE;
40 74
75our $FONT_PROP;
76our $FONT_FIXED;
77
41our $MAP; 78our $MAP;
79our $MAPMAP;
42our $MAPWIDGET; 80our $MAPWIDGET;
43
44our $SDL_ACTIVE;
45our $SDL_EV;
46our %SDL_CB;
47
48our $ALT_ENTER_MESSAGE;
49our $STATUS_LINE;
50our $DEBUG_STATUS;
51our $BUTTONBAR; 81our $BUTTONBAR;
52our $LOGVIEW; 82our $LOGVIEW;
53our $CONSOLE; 83our $CONSOLE;
84our $METASERVER;
85our $LOGIN_BUTTON;
86
87our $FLOORBOX;
88our $GAUGES;
89our $STATWIDS;
90
91our $SDL_ACTIVE;
92our %SDL_CB;
93
94our $SDL_MIXER;
95our @SOUNDS; # event => file mapping
96our %AUDIO_CHUNKS; # audio files
97
98our $ALT_ENTER_MESSAGE;
99our $STATUSBOX;
100our $DEBUG_STATUS;
101
102our $INVWIN;
103our $INV;
54 104
55sub status { 105sub status {
56 $STATUS_LINE->set_text ($_[0]); 106 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
57 my ($w, $h) = $STATUS_LINE->size_request;
58 $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h);
59} 107}
60 108
61sub debug { 109sub debug {
62 $DEBUG_STATUS->set_text ($_[0]); 110 $DEBUG_STATUS->set_text ($_[0]);
63 my ($w, $h) = $DEBUG_STATUS->size_request; 111 my ($w, $h) = $DEBUG_STATUS->size_request;
64 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h); 112 $DEBUG_STATUS->move ($WIDTH - $w, 0);
65} 113}
66 114
67sub start_game { 115sub start_game {
68 status "logging in..."; 116 status "logging in...";
69 117
70 my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 118 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
71 119
120 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
72 $MAP = new CFClient::Map $mapsize, $mapsize; 121 $MAP = new CFClient::Map $mapsize, $mapsize;
122
123 my ($host, $port) = split /:/, $CFG->{host};
73 124
74 $CONN = new conn 125 $CONN = eval {
126 new conn
75 host => $CFG->{host}, 127 host => $host,
76 port => $CFG->{port}, 128 port => $port || 13327,
77 user => $CFG->{user}, 129 user => $CFG->{user},
78 pass => $CFG->{password}, 130 pass => $CFG->{password},
79 mapw => $mapsize, 131 mapw => $mapsize,
80 maph => $mapsize, 132 maph => $mapsize,
133 ;
81 ; 134 };
82 135
136 if ($CONN) {
137 $LOGIN_BUTTON->set_text ("Logout");
138
83 status "login successful"; 139 status "login successful";
84 140
85 CFClient::lowdelay fileno $CONN->{fh}; 141 CFClient::lowdelay fileno $CONN->{fh};
142 } else {
143 status "unable to connect";
144 stop_game();
145 }
86} 146}
87 147
88sub stop_game { 148sub stop_game {
149 return unless $CONN;
150
151 status "connection closed";
152 $LOGIN_BUTTON->set_text ("Login");
153 $CONN->destroy;
154 $CONN = 0; # false, does not autovivify
155
156 undef $MAPCACHE;
89 undef $CONN; 157 undef $MAP;
90} 158}
91 159
92sub config_dialog { 160sub client_setup {
93 my $dialog = new CFClient::UI::FancyFrame 161 my $dialog = new CFClient::UI::FancyFrame
162 title => "Client Setup",
94 child => (my $vbox = new CFClient::UI::VBox); 163 child => (my $vbox = new CFClient::UI::VBox);
95 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
96 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 164 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
97 165
98 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 166 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
99 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 167 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
100 168
101 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 169 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
102 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 170 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
103 171
104 $mode_slider->connect (changed => sub { 172 $mode_slider->connect (changed => sub {
105 my ($self, $value) = @_; 173 my ($self, $value) = @_;
106 174
107 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 175 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
108 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 176 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
109 }); 177 });
110 $mode_slider->emit (changed => $mode_slider->{range}[0]); 178 $mode_slider->emit (changed => $mode_slider->{range}[0]);
111 179
180 my $row = 1;
181
112 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 182 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
113 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 183 $table->add (1, $row++, new CFClient::UI::CheckBox
184 state => $CFG->{fullscreen},
185 tooltip => "Bring the client into fullscreen mode",
186 connect_changed => sub {
114 my ($self, $value) = @_; 187 my ($self, $value) = @_;
115 $CFG->{fullscreen} = $value; 188 $CFG->{fullscreen} = $value;
189 }
190 );
191
192 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
193 $table->add (1, $row++, new CFClient::UI::CheckBox
194 state => $CFG->{fast},
195 tooltip => "Lower the visual quality considerably to speed up rendering.",
196 connect_changed => sub {
197 my ($self, $value) = @_;
198 $CFG->{fast} = $value;
199 }
200 );
201
202 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
203 $table->add (1, $row++, new CFClient::UI::Slider
204 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
205 tooltip => "Enlarge or shrink the displayed map",
206 connect_changed => sub {
207 my ($self, $value) = @_;
208 $CFG->{map_scale} = 0.05 * int $value / 0.05;
209 }
210 );
211
212 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
213 $table->add (1, $row++, new CFClient::UI::CheckBox
214 state => $CFG->{fow_enable},
215 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
216 connect_changed => sub {
217 my ($self, $value) = @_;
218 $CFG->{fow_enable} = $value;
219 }
220 );
221
222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
223 $table->add (1, $row++, new CFClient::UI::Slider
224 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
225 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
226 connect_changed => sub {
227 my ($self, $value) = @_;
228 $CFG->{fow_intensity} = $value;
229 }
230 );
231
232 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
233 $table->add (1, $row++, new CFClient::UI::CheckBox
234 state => $CFG->{fow_smooth},
235 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
236 connect_changed => sub {
237 my ($self, $value) = @_;
238 $CFG->{fow_smooth} = $value;
239 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
240 }
241 );
242
243 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
244 $table->add (1, $row++, new CFClient::UI::Slider
245 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
246 tooltip => "The font size used by most GUI elements",
247 connect_changed => sub {
248 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
249# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
250 }
251 );
252
253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
254 $table->add (1, $row++, new CFClient::UI::Slider
255 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
256 tooltip => "The font size used by the server log window only",
257 connect_changed => sub {
258 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
259 }
260 );
261
262 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
263
264 $table->add (1, $row++, new CFClient::UI::Slider
265 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
266 tooltip => "The font size used by the statistics window only",
267 connect_changed => sub {
268 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
269 &set_stats_window_fontsize;
270 }
271 );
272
273 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
274 $table->add (1, $row++, new CFClient::UI::Slider
275 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
276 tooltip => "Adjust the size of the stats gauges at the bottom right",
277 connect_changed => sub {
278 $CFG->{gauge_size} = $_[1];
279 my $h = int $HEIGHT * $CFG->{gauge_size};
280 $GAUGES->{win}->set_size ($WIDTH, $h);
281 $GAUGES->{win}->move (0, $HEIGHT - $h);
282 }
283 );
284
285 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
286 $table->add (1, $row++, new CFClient::UI::Slider
287 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
288 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
289 connect_changed => sub {
290 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
291 &set_gauge_window_fontsize;
292 }
293 );
294
295 $table->add (1, $row++, new CFClient::UI::Button
296 expand => 1, align => 0, text => "Apply",
297 tooltip => "Apply the video settings",
298 connect_activate => sub {
299 video_shutdown ();
300 video_init ();
301 }
302 );
303
304 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
305 $table->add (1, $row++, new CFClient::UI::CheckBox
306 state => $CFG->{audio_enable},
307 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
308 connect_changed => sub {
309 $CFG->{audio_enable} = $_[1];
310 }
311 );
312# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
313# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
314# $CFG->{effects_volume} = $_[1];
315# });
316 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
317 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
318 $hbox->add (new CFClient::UI::CheckBox
319 expand => 1, state => $CFG->{bgm_enable},
320 tooltip => "Enable background music playing",
321 connect_changed => sub {
322 $CFG->{bgm_enable} = $_[1];
323 }
324 );
325 $hbox->add (new CFClient::UI::Slider
326 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
327 tooltip => "The volume of the background music",
328 connect_changed => sub {
329 $CFG->{bgm_volume} = $_[1];
330 CFClient::MixMusic::volume $_[1] * 128;
331 }
332 );
333
334 $table->add (1, $row++, new CFClient::UI::Button
335 expand => 1, align => 0, text => "Apply",
336 tooltip => "Apply the audio settings",
337 connect_activate => sub {
338 audio_shutdown ();
339 audio_init ();
340 }
341 );
342
343 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
344 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
345 text => $CFG->{say_command},
346 tooltip => "This is the command that will be used if you write a line in the message window entry. "
347 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
348 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
349 connect_changed => sub {
350 my ($self, $value) = @_;
351 $CFG->{say_command} = $value;
352 }
353 );
354
355 $dialog
356}
357
358sub set_stats_window_fontsize {
359 for (values %{$STATWIDS}) {
360 $_->set_fontsize ($::CFG->{stat_fontsize});
361 }
362}
363
364sub set_gauge_window_fontsize {
365 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
366 $_->set_fontsize ($::CFG->{gauge_fontsize});
367 }
368
369# local $GAUGES->{win}{parent};#d#
370# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
371}
372
373sub make_gauge_window {
374 my $gh = int $HEIGHT * $CFG->{gauge_size};
375
376 my $win = new CFClient::UI::Frame (
377 req_y => -1,
378 user_w => $WIDTH,
379 user_h => $gh,
380 );
381
382 $win->add (my $hbox = new CFClient::UI::HBox
383 children => [
384 (new CFClient::UI::HBox expand => 1),
385 (new CFClient::UI::VBox children => [
386 (new CFClient::UI::Empty expand => 1),
387 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
388 ]),
389 (my $vbox = new CFClient::UI::VBox),
390 ],
391 );
392
393 $vbox->add (new CFClient::UI::HBox
394 expand => 1,
395 children => [
396 (new CFClient::UI::Empty expand => 1),
397 (my $hb = new CFClient::UI::HBox),
398 ],
399 );
400
401 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
402 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
403 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
404 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
405 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
406 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
407 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
408 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
409
410 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
411 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
412 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
413 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
414
415 $GAUGES = {
416 exp => $exp, win => $win, range => $rng,
417 food => $fg, mana => $mg, hp => $hg, grace => $gg
418 };
419
420 &set_gauge_window_fontsize;
421
422 $win
423}
424
425sub make_stats_window {
426 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
427
428 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
429 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
430 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
431
432 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
433
434 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
435
436 my $black = [0, 0, 0];
437
438 for (
439 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
440 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
441 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
442 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
443 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
444 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
445 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
446
447 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
448 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
449 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
450 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
451 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
452 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
453 ) {
454 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
455
456 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
457 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
458 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
459 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
460 }
461
462 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
463
464 my $row = 0;
465 my $col = 0;
466
467 my %resist_names = (
468 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
469 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
470 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
471 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
472 depl => "Depletion (some monsters and other effects can cause stats depletion)",
473 magic => "Magic (resistance to magic spells like magic missile or similar)",
474 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
475 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
476 pois => "Poison (resistance to getting poisoned)",
477 para => "Paralysation (this resistance affects the chance you get paralysed)",
478 deat => "Death (resistance against death spells)",
479 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
480 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
481 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
482 tund => "Turn undead",
483 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
484 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
485 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
486 );
487 for (qw/slow holyw conf fire depl magic
488 drain acid pois para deat phys
489 blind fear tund elec cold ghit/)
490 {
491 $tbl2->add ($col, $row,
492 $STATWIDS->{"res_$_"} =
493 new CFClient::UI::Label
494 font => $FONT_FIXED,
495 template => "-100%",
496 align => +1,
497 valign => 0,
498 can_events => 1,
499 can_hover => 1,
500 tooltip => $resist_names{$_},
501 );
502 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
503 font => $FONT_FIXED,
504 can_hover => 1,
505 can_events => 1,
506 image => "ui/resist/resist_$_.png",
507 tooltip => $resist_names{$_},
508 );
509
510 $row++;
511 if ($row % 6 == 0) {
512 $col += 2;
513 $row = 0;
514 }
515 }
516
517 &set_stats_window_fontsize;
518 update_stats_window ({});
519
520 $tgw
521}
522
523sub formsep {
524 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
525}
526
527sub update_stats_window {
528 my ($stats) = @_;
529
530 # i love text protocols!!!
531 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
532 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
533 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
534 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
535 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
536 my $fo_m = 999;
537 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
538 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
539
540 $GAUGES->{hp} ->set_value ($hp, $hp_m);
541 $GAUGES->{mana} ->set_value ($sp, $sp_m);
542 $GAUGES->{food} ->set_value ($fo, $fo_m);
543 $GAUGES->{grace} ->set_value ($gr, $gr_m);
544 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
545 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
546 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
547 $rng =~ s/^Range: //; # thank you so much dear server
548 $GAUGES->{range} ->set_text ("Rng: " . $rng);
549 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
550 $title =~ s/^Player: //;
551 $STATWIDS->{title} ->set_text ("Title: " . $title);
552
553 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
554 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
555 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
556 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
557 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
558 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
559 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
560 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
561 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
562 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
563 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
564 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
565 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
566
567 my %tbl = (
568 phys => 100,
569 magic => 101,
570 fire => 102,
571 elec => 103,
572 cold => 104,
573 conf => 105,
574 acid => 106,
575 drain => 107,
576 ghit => 108,
577 pois => 109,
578 slow => 110,
579 para => 111,
580 tund => 112,
581 fear => 113,
582 depl => 113,
583 deat => 115,
584 holyw => 116,
585 blind => 117
586 );
587
588 for (keys %tbl) {
589 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
590 }
591
592}
593
594sub metaserver_dialog {
595 my $dialog = new CFClient::UI::FancyFrame
596 title => "Server List",
597 child => (my $vbox = new CFClient::UI::VBox);
598
599 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
600
601 $dialog
602}
603
604my $METASERVER_ATIME;
605
606sub update_metaserver {
607 my ($HOST) = @_;
608
609 return if $METASERVER_ATIME > time;
610 $METASERVER_ATIME = time + 60;
611
612 my $table = $METASERVER->{table};
613 $table->clear;
614 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
615
616 my $buf;
617
618 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
619
620 unless ($fh) {
621 $label->set_text ("unable to contact metaserver: $!");
622 return;
623 }
624
625 Event->io (fd => $fh, poll => 'r', cb => sub {
626 my $res = sysread $fh, $buf, 8192, length $buf;
627
628 if (!defined $res) {
629 $_[0]->w->cancel;
630 $label->set_text ("error while retrieving server list: $!");
631 } elsif ($res == 0) {
632 $_[0]->w->cancel;
633 status "server list retrieved";
634
635 utf8::decode $buf if utf8::valid $buf;
636
637 $table->clear;
638
639 my @col = qw(Use #Users Host Uptime Version Description);
640 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
641 for 0 .. $#col;
642
643 my @align = qw(1 0 1 1 -1);
644
645 my $y = 0;
646 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
647 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
648
649 for ($desc) {
650 s/<br>/\n/gi;
651 s/<li>/\n· /gi;
652 s/<.*?>//sgi;
653 s/&/&amp;/g;
654 s/</&lt;/g;
655 s/>/&gt;/g;
656 }
657
658 $uptime = sprintf "%dd %02d:%02d:%02d",
659 (int $m->[8] / 86400),
660 (int $m->[8] / 3600) % 24,
661 (int $m->[8] / 60) % 60,
662 $m->[8] % 60;
663
664 $m = [$users, $host, $uptime, $version, $desc];
665
666 $y++;
667
668 $table->add (0, $y, new CFClient::UI::VBox children => [
669 (new CFClient::UI::Button text => "Use", connect_activate => sub {
670 $HOST->set_text ($CFG->{host} = $host);
671 }),
672 (new CFClient::UI::Empty expand => 1),
673 ]);
674
675 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
676 for 0 .. $#$m;
677 }
678 }
116 }); 679 });
680}
117 681
118 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast &amp; Ugly"); 682sub server_setup {
119 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 683 my $dialog = new CFClient::UI::FancyFrame
120 my ($self, $value) = @_; 684 title => "Server Setup",
121 $CFG->{fast} = $value; 685 child => (my $vbox = new CFClient::UI::VBox);
122 });
123
124 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War");
125 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub {
126 my ($self, $value) = @_;
127 $CFG->{fow_enable} = $value;
128 });
129
130 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity");
131 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub {
132 my ($self, $value) = @_;
133 $CFG->{fow_intensity} = $value;
134 });
135
136 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth");
137 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub {
138 my ($self, $value) = @_;
139 $CFG->{fow_smooth} = $value;
140 });
141
142 $table->add (1, 6, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
143 destroy_screen ();
144 init_screen ();
145 });
146 686
147 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
148 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 687 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
149 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host"); 688 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
150 $table->add (1, 2, my $host = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 689
690 {
691 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
692
693 $vbox->add (
694 my $HOST = new CFClient::UI::Entry
695 expand => 1,
696 text => $CFG->{host},
697 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
698 connect_changed => sub {
699 my ($self, $value) = @_;
700 $CFG->{host} = $value;
701 }
702 );
703
704 $METASERVER = metaserver_dialog;
705
706 $vbox->add (new CFClient::UI::Flopper
707 expand => 1,
708 text => "Server List",
709 other => $METASERVER,
710 tooltip => "Show a list of available crossfire servers",
711 connect_open => sub {
712 update_metaserver $HOST;
713 }
714 );
715 }
716
717 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
718 $table->add (1, 4, new CFClient::UI::Entry
719 text => $CFG->{user},
720 tooltip => "The name of your character on the server",
721 connect_changed => sub {
151 my ($self, $value) = @_; 722 my ($self, $value) = @_;
152 $CFG->{host} = $value; 723 $CFG->{user} = $value;
724 }
153 }); 725 );
154 726
155 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Port"); 727 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
156 $table->add (1, 3, my $port = new CFClient::UI::Entry text => $CFG->{port}, connect_changed => sub { 728 $table->add (1, 5, new CFClient::UI::Entry
729 text => $CFG->{password},
730 hidden => 1,
731 tooltip => "The password for your character",
732 connect_changed => sub {
157 my ($self, $value) = @_; 733 my ($self, $value) = @_;
158 $CFG->{port} = $value;
159 });
160
161 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username");
162 $table->add (1, 4, my $user = new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
163 my ($self, $value) = @_;
164 $CFG->{user} = $value;
165 });
166
167 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
168 $table->add (1, 5, my $pass = new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
169 my ($self, $value) = @_;
170 $CFG->{password} = $value; 734 $CFG->{password} = $value;
735 }
171 }); 736 );
172 737
173 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
174 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
175 my ($self, $value) = @_;
176 $CFG->{say_command} = $value;
177 });
178
179 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 738 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
180 $table->add (1, 7, new CFClient::UI::Slider 739 $table->add (1, 7, new CFClient::UI::Slider
181 req_w => 100, 740 req_w => 100,
182 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 741 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
742 tooltip => "This is the size of the portion of the map update the server sends you. "
743 ."If you set this to a high value you will be able to see further for example.",
183 connect_changed => sub { 744 connect_changed => sub {
184 my ($self, $value) = @_; 745 my ($self, $value) = @_;
185 746
186 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 747 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
187 }, 748 },
188 ); 749 );
189 750
190 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 751 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
752 expand => 1,
753 align => 0,
754 text => "Login",
755 connect_activate => sub {
756 $CONN ? stop_game
191 start_game; 757 : start_game;
758 },
192 }); 759 );
193
194 $vbox->add (my $hbox = new CFClient::UI::HBox);
195
196 $hbox->add (new CFClient::UI::Button expand => 1, align => 0, text => "Save", connect_activate => sub {
197 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
198 status "Configuration Saved";
199 });
200 760
201 $dialog 761 $dialog
202} 762}
203 763
204sub console_window { 764sub message_window {
205 my $window = new CFClient::UI::FancyFrame 765 my $window = new CFClient::UI::FancyFrame
766 title => "Messages",
206 border_bg => [1, 1, 1, 0.5], 767 border_bg => [1, 1, 1, 1],
207 bg => [0.3, 0.3, 0.3, 0.8], 768 bg => [0, 0, 0, 0.5],
769 user_w => int $::WIDTH / 3,
770 user_h => int $::HEIGHT / 5,
208 child => (my $vbox = new CFClient::UI::VBox); 771 child => (my $vbox = new CFClient::UI::VBox);
209 772
210 $vbox->add ($LOGVIEW = new CFClient::UI::TextView expand => 1); 773 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
774 expand => 1,
775 font => $FONT_FIXED,
776 fontsize => $::CFG->{log_fontsize},
777 );
778
211 $vbox->add (my $input = new CFClient::UI::LineEntry); 779 $vbox->add (my $input = new CFClient::UI::Entry
780 connect_focus_in => sub {
781 my ($input, $prev_focus) = @_;
782
783 delete $input->{refocus_map};
784
785 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
786 $input->{refocus_map} = 1;
787 }
788 delete $input->{auto_activated};
789 },
212 $input->connect (activate => sub { 790 connect_activate => sub {
213 my ($input, $text) = @_; 791 my ($input, $text) = @_;
214 $input->set_text (''); 792 $input->set_text ('');
215 793
216 if ($text =~ /^\/(.*)/) { 794 if ($text =~ /^\/(.*)/) {
217 $::CONN->user_send ("command $1"); 795 $::CONN->user_send ($1);
218 } else { 796 } else {
219 my $say_cmd = $::CFG->{say_command} || 'say'; 797 my $say_cmd = $::CFG->{say_command} || 'say';
220 $::CONN->user_send ("command $say_cmd $text"); 798 $::CONN->user_send ("$say_cmd $text");
221 } 799 }
800 if ($input->{refocus_map}) {
801 delete $input->{refocus_map};
802 $MAPWIDGET->focus_in
222 1 803 }
223 }); 804 },
224 $input->connect (escape => sub { 805 connect_escape => sub {
225 $MAPWIDGET->focus_in 806 $MAPWIDGET->focus_in
226 }); 807 },
227 $input->focus_in; 808 );
228 809
229 $CONSOLE = { 810 $CONSOLE = {
230 window => $window, 811 window => $window,
231 input => $input 812 input => $input
232 }; 813 };
233 814
234 $window 815 $window
235} 816}
236 817
818sub make_inventory_window {
819 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
820 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
821 $invwin
822}
823
237sub sdl_init { 824sub sdl_init {
238 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO 825 CFClient::SDL_Init
239 and die "SDL::Init failed!\n"; 826 and die "SDL::Init failed!\n";
240} 827}
241 828
242sub init_screen { 829sub video_init {
243 sdl_init; 830 sdl_init;
831
832 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
244 833
245 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 834 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
246 $FULLSCREEN = $CFG->{fullscreen}; 835 $FULLSCREEN = $CFG->{fullscreen};
247 $FAST = $CFG->{fast}; 836 $FAST = $CFG->{fast};
248 837
249 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 838 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
250 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
251 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
252 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 0;
253
254 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
255 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
256 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
257 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
258
259 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
260 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
261 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
262
263 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
264 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
265 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
266 or die "SDL::SetVideoMode failed!\n"; 839 or die "SDL_SetVideoMode failed!\n";
267
268 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
269
270 $SDL_EV = new SDL::Event;
271 $SDL_EV->set_unicode (1);
272 840
273 $SDL_ACTIVE = 1; 841 $SDL_ACTIVE = 1;
274
275 $LAST_REFRESH = time - 0.01; 842 $LAST_REFRESH = time - 0.01;
276 843
277 CFClient::gl_init; 844 CFClient::gl_init;
278 845
279 $FONTSIZE = int $HEIGHT / 40; 846 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
847
848 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
280 849
281 ############################################################################# 850 #############################################################################
282 851
852 unless ($DEBUG_STATUS) {
853 # create the widgets
854
283 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 855 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
284 $CFClient::UI::TOPLEVEL->add ($DEBUG_STATUS); 856 $DEBUG_STATUS->show;
285 857
286 $STATUS_LINE = new CFClient::UI::Label 858 $STATUSBOX = new CFClient::UI::Statusbox;
287 padding => 0, 859 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
288 y => $HEIGHT * 44 / 45 - $FONTSIZE;
289 $CFClient::UI::TOPLEVEL->add ($STATUS_LINE);
290 860
291 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 861 (new CFClient::UI::Frame
292 padding => 0, 862 bg => [0, 0, 0, 0.4],
293 y => $HEIGHT * 44 / 45, 863 req_y => -1,
294 height => $HEIGHT / 45, 864 child => $STATUSBOX,
295 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 865 )->show;
296 $CFClient::UI::TOPLEVEL->add ($ALT_ENTER_MESSAGE);
297 866
298 $CFClient::UI::TOPLEVEL->add ($MAPWIDGET = new CFClient::UI::MapWidget); 867 CFClient::UI::FancyFrame->new (
299 $MAPWIDGET->focus_in; 868 border_bg => [1, 1, 1, 192/255],
869 bg => [1, 1, 1, 0],
870 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
871 )->show;
872
873 $MAPWIDGET = new CFClient::MapWidget;
300 $MAPWIDGET->connect (activate_console => sub { 874 $MAPWIDGET->connect (activate_console => sub {
301 my ($mapwidget, $preset) = @_; 875 my ($mapwidget, $preset) = @_;
302 876
303 if ($CONSOLE) { 877 if ($CONSOLE) {
878 $CONSOLE->{input}->{auto_activated} = 1;
304 $CONSOLE->{input}->focus_in; 879 $CONSOLE->{input}->focus_in;
305 880
306 if ($preset && $CONSOLE->{input}->get_text eq '') { 881 if ($preset && $CONSOLE->{input}->get_text eq '') {
307 $CONSOLE->{input}->set_text ($preset); 882 $CONSOLE->{input}->set_text ($preset);
883 }
308 } 884 }
309 } 885 });
886 $MAPWIDGET->show;
887 $MAPWIDGET->focus_in;
888
889 $BUTTONBAR = new CFClient::UI::HBox;
890
891 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
892 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
893 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
894
895 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
896
897 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
898 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
899
900 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
901 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
902 status "Configuration Saved";
310 }); 903 });
311 904
312 $CFClient::UI::TOPLEVEL->add ($BUTTONBAR = new CFClient::UI::HBox); 905 $BUTTONBAR->show;
313 906
314 $BUTTONBAR->add (my $setup = new CFClient::UI::Flopper x => 0, y => 0, text => "Setup", other => config_dialog, state => 1); 907 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
315 $BUTTONBAR->add (my $setup = new CFClient::UI::Flopper x => 0, y => 0, text => "Console", other => console_window);
316}
317 908
318sub destroy_screen { 909 # delay till geometry is constant
319 $CFClient::UI::TOPLEVEL->{children} = []; 910 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
911 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
912 my $widget = $GAUGES->{win};
913 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
914 });
915 force_refresh ();
916 }
917}
918
919sub video_shutdown {
320 undef $SDL_ACTIVE; 920 undef $SDL_ACTIVE;
921}
922
923my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
924my $bgmusic;#TODO#hack#d#
925
926sub audio_channel_finished {
927 my ($channel) = @_;
928
929 warn "channel $channel finished\n";#d#
930}
931
932sub audio_music_finished {
933 return unless $CFG->{bgm_enable};
934
935 # TODO: hack, do play loop and mood music
936 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
937 $bgmusic->play (0);
938
939 push @bgmusic, shift @bgmusic;
940}
941
942sub audio_init {
943 if ($CFG->{audio_enable}) {
944 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
945 $SDL_MIXER = !CFClient::Mix_OpenAudio;
946 CFClient::Mix_AllocateChannels 8;
947 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
948
949 audio_music_finished;
950
951 while (<$fh>) {
952 next if /^\s*#/;
953 next if /^\s*$/;
954
955 my ($file, $volume, $event) = split /\s+/, $_, 3;
956
957 push @SOUNDS, "$volume,$file";
958
959 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
960 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
961 $chunk->volume ($volume * 128 / 100);
962 $chunk
963 };
964 }
965 } else {
966 status "unable to open sound config: $!";
967 }
968 }
969}
970
971sub audio_shutdown {
972 CFClient::Mix_CloseAudio if $SDL_MIXER;
321 undef $SDL_EV; 973 undef $SDL_MIXER;
322 SDL::Quit; 974 @SOUNDS = ();
975 %AUDIO_CHUNKS = ();
323} 976}
324 977
325my %animate_object; 978my %animate_object;
326my $animate_timer; 979my $animate_timer;
327 980
328my $want_refresh;
329my $can_refresh;
330
331my $fps = 9; 981my $fps = 9;
332 982
333sub force_refresh { 983sub force_refresh {
334 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 984 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
335 debug sprintf "%3.2f", $fps; 985 debug sprintf "%3.2f", $fps;
336 986
337 $want_refresh = 0;
338 $can_refresh = 0;
339
340 glViewport 0, 0, $WIDTH, $HEIGHT;
341 glClearColor +($CFG->{fow_intensity}) x 3, 1;
342 glClear GL_COLOR_BUFFER_BIT;
343
344 glMatrixMode GL_PROJECTION;
345 glLoadIdentity;
346 glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000;
347 glMatrixMode GL_MODELVIEW;
348 glLoadIdentity;
349
350 $CFClient::UI::TOPLEVEL->draw; 987 $CFClient::UI::ROOT->draw;
988 CFClient::SDL_GL_SwapBuffers;
351 989
352 SDL::GLSwapBuffers; 990 $WANT_REFRESH = 0;
353 991 $CAN_REFRESH = 0;
354 $LAST_REFRESH = $NOW; 992 $LAST_REFRESH = $NOW;
355} 993}
356 994
357my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 995my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
358 $NOW = time; 996 $NOW = time;
359 997
360 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 998 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
361 while $SDL_EV->poll; 999 for CFClient::SDL_PollEvent;
362 1000
363 if (%animate_object) { 1001 if (%animate_object) {
364 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1002 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
365 $want_refresh++; 1003 $WANT_REFRESH++;
366 } 1004 }
367 1005
368 if ($want_refresh) { 1006 if ($WANT_REFRESH) {
369 force_refresh; 1007 force_refresh;
370 } else { 1008 } else {
371 $can_refresh = 1; 1009 $CAN_REFRESH = 1;
372 } 1010 }
373}); 1011});
374
375sub refresh {
376 $want_refresh++;
377}
378 1012
379sub animation_start { 1013sub animation_start {
380 my ($widget) = @_; 1014 my ($widget) = @_;
381 $animate_object{$widget} = $widget; 1015 $animate_object{$widget} = $widget;
382} 1016}
386 delete $animate_object{$widget}; 1020 delete $animate_object{$widget};
387} 1021}
388 1022
389@conn::ISA = Crossfire::Protocol::; 1023@conn::ISA = Crossfire::Protocol::;
390 1024
1025sub conn::stats_update {
1026 my ($self, $stats) = @_;
1027
1028 update_stats_window ($stats);
1029}
1030
391sub conn::user_send { 1031sub conn::user_send {
392 my ($self, $command) = @_; 1032 my ($self, $command) = @_;
393 1033
394 $self->send ($command); 1034 $self->send_command ($command);
395 status $command; 1035 status $command;
1036}
1037
1038sub conn::map_scroll {
1039 my ($self, $dx, $dy) = @_;
1040
1041 $MAP->scroll ($dx, $dy);
396} 1042}
397 1043
398sub conn::feed_map1a { 1044sub conn::feed_map1a {
399 my ($self, $data) = @_; 1045 my ($self, $data) = @_;
400 1046
401# $self->Crossfire::Protocol::feed_map1a ($data); 1047# $self->Crossfire::Protocol::feed_map1a ($data);
402 1048
403 $MAP->scroll (delete $self->{delayed_scroll_x}, delete $self->{delayed_scroll_y});
404 $MAP->map1a_update ($data); 1049 $MAP->map1a_update ($data);
405 $MAPWIDGET->update; 1050 $MAPWIDGET->update;
406} 1051}
407 1052
408#sub conn::map_update { 1053sub conn::flush_map {
409# my ($self, $dirty) = @_; 1054 my ($self) = @_;
410# 1055
411# $MAPWIDGET->update; 1056 my $map_info = delete $self->{map_info}
412#} 1057 or return;
1058
1059 my ($hash, $x, $y, $w, $h) = @$map_info;
1060
1061 my $data = $MAP->get_rect ($x, $y, $w, $h);
1062 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
1063 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
1064}
413 1065
414sub conn::map_clear { 1066sub conn::map_clear {
415 my ($self) = @_; 1067 my ($self) = @_;
416 1068
1069 $self->flush_map;
1070 delete $self->{neigh_map};
1071
417 $MAP->clear; 1072 $MAP->clear;
1073}
418 1074
419# refresh; 1075
1076sub conn::load_map($$$) {
1077 my ($self, $hash, $x, $y) = @_;
1078
1079 if (defined (my $data = $MAPCACHE->get ($hash))) {
1080 $data = Compress::LZF::decompress $data;
1081 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
1082 for my $id ($MAP->set_rect ($x, $y, $data)) {
1083 my $data = $TILECACHE->get ($id)
1084 or next;
1085
1086 $self->set_texture ($id => $data);
1087 }
1088 }
1089}
1090
1091# this method does a "flood fill" into every tile direction
1092# it assumes that tiles are arranged in a rectangular grid,
1093# i.e. a map is the same as the left of the right map etc.
1094# failure to comply are harmless and result in display errors
1095# at worst.
1096sub conn::flood_fill {
1097 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
1098
1099 # the server does not allow map paths > 6
1100 return if 7 <= length $path;
1101
1102 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1103
1104 for (
1105 [1, 0, -1],
1106 [2, 1, 0],
1107 [3, 0, 1],
1108 [4, -1, 0],
1109 ) {
1110 my ($tile, $dx, $dy) = @$_;
1111
1112 my $gx = $gx + $dx;
1113 my $gy = $gy + $dy;
1114
1115 next unless $flags & (1 << ($tile - 1));
1116 next if $self->{neigh_grid}{$gx, $gy}++;
1117
1118 my $neigh = $self->{neigh_map}{$hash} ||= [];
1119 if (my $info = $neigh->[$tile]) {
1120 my ($flags, $x, $y, $w, $h, $hash) = @$info;
1121
1122 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1123 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1124
1125 } else {
1126 $self->send_mapinfo ("spatial $path$tile", sub {
1127 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1128
1129 return if $mode ne "spatial";
1130
1131 $x += $MAP->ox;
1132 $y += $MAP->oy;
1133
1134 $self->load_map ($hash, $x, $y)
1135 unless $self->{neigh_map}{$hash}[5]++;#d#
1136
1137 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1138
1139 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1140 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1141 });
1142 }
1143 }
1144}
1145
1146sub conn::map_change {
1147 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
1148
1149 $self->flush_map;
1150
1151 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1152
1153 my $mapmapw = $MAPMAP->{w};
1154 my $mapmaph = $MAPMAP->{h};
1155
1156 $self->{neigh_rect} = [
1157 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1158 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1159 ];
1160
1161 delete $self->{neigh_grid};
1162 $self->flood_fill (0, 0, "", $hash, $flags);
1163
1164 $x += $ox;
1165 $y += $oy;
1166
1167 $self->{map_info} = [$hash, $x, $y, $w, $h];
1168
1169 my $map = $self->{map_info}[0];
1170 $map =~ s/^.*?\/([^\/]+)$/\1/;
1171 $STATWIDS->{map}->set_text ("Map: " . $map);
1172
1173 $self->load_map ($hash, $x, $y);
420} 1174}
421 1175
422sub conn::face_find { 1176sub conn::face_find {
423 my ($self, $face) = @_; 1177 my ($self, $facenum, $face) = @_;
424 1178
425 $FACECACHE->{"$face->{chksum},$face->{name}"} 1179 my $hash = "$face->{chksum},$face->{name}";
1180
1181 my $id = $FACEMAP->get ($hash);
1182
1183 unless ($id) {
1184 # create new id for face
1185 # i love transactions
1186 for (1..100) {
1187 my $txn = $CFClient::DB_ENV->txn_begin;
1188 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1189 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1190 $id++;
1191 if ($FACEMAP->put (id => $id) == 0
1192 && $FACEMAP->put ($hash => $id) == 0) {
1193 $txn->txn_commit;
1194
1195 goto gotid;
1196 }
1197 }
1198 $txn->abort;
1199 }
1200
1201 CFClient::fatal "maximum number of transaction retries reached - database problems?";
1202 }
1203
1204gotid:
1205 $face->{id} = $id;
1206 $MAP->set_face ($facenum => $id);
1207 $self->{faceid}[$facenum] = $id;#d#
1208 $TILECACHE->get ($id)
426} 1209}
427 1210
428sub conn::face_update { 1211sub conn::face_update {
429 my ($self, $facenum, $face) = @_; 1212 my ($self, $facenum, $face) = @_;
430 1213
431 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image}; 1214 $TILECACHE->put ($face->{id} => $face->{image}); #TODO: try to avoid duplicate writes
432 1215
433 my $tex = $face->{texture} = new_from_image CFClient::Texture delete $face->{image}; 1216 $self->set_texture ($face->{id} => delete $face->{image});
1217}
434 1218
1219sub conn::set_texture {
1220 my ($self, $id, $data) = @_;
1221
1222 $self->{texture}[$id] ||= do {
1223 my $tex =
1224 new_from_image CFClient::Texture
1225 $data, minify => 1, mipmap => 1;
1226
435 $MAP->set_texture ($facenum, @$tex{qw(name w h s t)}); 1227 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
436 $MAPWIDGET->update; 1228 $MAPWIDGET->update;
1229
1230 $tex
1231 };
437} 1232}
1233
1234sub conn::sound_play {
1235 my ($self, $x, $y, $soundnum, $type) = @_;
1236
1237 $SDL_MIXER
1238 or return;
1239
1240 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1241 or return;
1242
1243 $chunk->play;
1244# warn "sound $x,$y,$soundnum,$type\n";#d#
1245}
1246
1247my $LAST_QUERY; # server is stupid, stupid, stupid
438 1248
439sub conn::query { 1249sub conn::query {
440 my ($self, $flags, $prompt) = @_; 1250 my ($self, $flags, $prompt) = @_;
441 1251
442 #TODO 1252 $prompt = $LAST_QUERY unless length $prompt;
443 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1253 $LAST_QUERY = $prompt;
1254
1255 my $dialog = new CFClient::UI::FancyFrame
1256 title => "Query",
1257 child => my $vbox = new CFClient::UI::VBox;
1258
1259 $vbox->add (new CFClient::UI::Label
1260 max_w => $::WIDTH * 0.4,
1261 text => $prompt);
1262
1263 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1264 $vbox->add (my $hbox = new CFClient::HBox);
1265 $hbox->add (new CFClient::Button
1266 text => "No",
1267 connect_activate => sub {
1268 $self->send ("reply n");
1269 $dialog->destroy;
1270 $MAPWIDGET->focus_in;
1271 }
1272 );
1273 $hbox->add (new CFClient::Button
1274 text => "Yes",
1275 connect_activate => sub {
1276 $self->send ("reply y");
1277 $dialog->destroy;
1278 $MAPWIDGET->focus_in;
1279 },
1280 );
1281
1282 $dialog->focus_in;
1283
1284 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1285 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1286 $vbox->add (my $entry = new CFClient::UI::Entry
1287 connect_changed => sub {
1288 $self->send ("reply $_[1]");
1289 $dialog->destroy;
1290 $MAPWIDGET->focus_in;
1291 },
1292 );
1293
1294 $entry->focus_in;
1295
1296 } else {
1297 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1298
1299 $vbox->add (my $entry = new CFClient::UI::Entry
1300 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1301 connect_activate => sub {
1302 $self->send ("reply $_[1]");
1303 $dialog->destroy;
1304 $MAPWIDGET->focus_in;
1305 },
1306 );
1307
1308 $entry->focus_in;
1309 }
1310
1311 $dialog->show;
444} 1312}
445 1313
446sub conn::drawinfo { 1314sub conn::drawinfo {
447 my ($self, $color, $text) = @_; 1315 my ($self, $color, $text) = @_;
448 1316
449 my @color = ( 1317 my @color = (
450 [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00], 1318 [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
451 [1.00, 1.00, 1.00], 1319 [1.00, 1.00, 1.00],
452 [0.00, 0.00, 0.55], 1320 [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55]
453 [1.00, 0.00, 0.00], 1321 [1.00, 0.00, 0.00],
454 [1.00, 0.54, 0.00], 1322 [1.00, 0.54, 0.00],
455 [0.11, 0.56, 1.00], 1323 [0.11, 0.56, 1.00],
456 [0.93, 0.46, 0.00], 1324 [0.93, 0.46, 0.00],
457 [0.18, 0.54, 0.34], 1325 [0.18, 0.54, 0.34],
460 [0.55, 0.41, 0.13], 1328 [0.55, 0.41, 0.13],
461 [0.99, 0.77, 0.26], 1329 [0.99, 0.77, 0.26],
462 [0.74, 0.65, 0.41], 1330 [0.74, 0.65, 0.41],
463 ); 1331 );
464 1332
1333 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1334
1335 $text =~ s/&/&amp;/g; $text =~ s/</&lt;/g;
1336 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1337 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1338
465 $LOGVIEW->add_paragraph ($color[$color], $text); 1339 $LOGVIEW->add_paragraph ($color[$color],
1340 join "\n", map "$time $_", split /\n/, $text);
1341
1342 $STATUSBOX->add ($text,
1343 group => $text,
1344 fg => $color[$color],
1345 timeout => 60,
1346 tooltip_font => $::FONT_FIXED,
1347 );
1348}
1349
1350sub conn::drawextinfo {
1351 my ($self, $color, $type, $subtype, $message) = @_;
1352
1353 $self->drawinfo ($color, $message);
1354}
1355
1356sub conn::spell_add {
1357 my ($self, $spell) = @_;
1358
1359 # TODO
1360 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1361 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1362 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1363}
1364
1365sub conn::spell_delete {
1366 my ($self, $spell) = @_;
1367}
1368
1369sub conn::addme_success {
1370 my ($self) = @_;
1371
1372 for my $skill (values %{$self->{skill_info}}) {
1373 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1374 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1375 }
1376
1377 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1378 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1379 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1380 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1381}
1382
1383sub conn::eof {
1384 stop_game;
1385}
1386
1387sub update_floorbox {
1388 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1389 return unless $CONN;
1390
1391 $FLOORBOX->clear;
1392 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1393
1394 my $count = 4;
1395 for (@{ $CONN->{container}{0} }) {
1396 if (--$count) {
1397 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1398 } else {
1399 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1400 last;
1401 }
1402 }
1403 });
1404
1405 $WANT_REFRESH++;
1406}
1407
1408sub conn::container_add {
1409 my ($self, $tag, $items) = @_;
1410
1411 update_floorbox if $tag == 0;
1412
1413 $INV->set_items ($self->{container}{$self->{player}{tag}})
1414 if $tag == $self->{player}{tag};
1415
1416 # $self-<{player}{tag} => player inv
1417 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1418}
1419
1420sub conn::container_clear {
1421 my ($self, $tag) = @_;
1422
1423 update_floorbox if $tag == 0;
1424
1425 $INV->set_items ($self->{container}{$tag})
1426 if $tag == $self->{player}{tag};
1427
1428# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1429}
1430
1431sub conn::item_delete {
1432 my ($self, @items) = @_;
1433
1434 for (@items) {
1435 update_floorbox if $_->{container} == 0;
1436
1437 $INV->set_items ($self->{container}{$_->{container}})
1438 if $_->{container} == $self->{player}{tag};
1439 }
1440}
1441
1442sub conn::item_update {
1443 my ($self, $item) = @_;
1444
1445 update_floorbox if $item->{container} == 0;
1446
1447 $INV->set_items ($self->{container}{$item->{container}})
1448 if $item->{container} == $self->{player}{tag};
466} 1449}
467 1450
468%SDL_CB = ( 1451%SDL_CB = (
469 SDL_QUIT() => sub { 1452 CFClient::SDL_QUIT => sub {
470 Event::unloop -1; 1453 Event::unloop -1;
471 }, 1454 },
472 SDL_VIDEORESIZE() => sub { 1455 CFClient::SDL_VIDEORESIZE => sub {
473 }, 1456 },
474 SDL_VIDEOEXPOSE() => sub { 1457 CFClient::SDL_VIDEOEXPOSE => sub {
475 refresh; 1458 $WANT_REFRESH++;
476 }, 1459 },
477 SDL_KEYDOWN() => sub {
478 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
479 # alt-enter
480 destroy_screen;
481 $CFG->{fullscreen} = !$CFG->{fullscreen};
482 init_screen;
483 } else {
484 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
485 }
486 },
487 SDL_KEYUP() => sub {
488 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
489 },
490 SDL_MOUSEMOTION() => sub {
491 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
492 },
493 SDL_MOUSEBUTTONDOWN() => sub {
494 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
495 },
496 SDL_MOUSEBUTTONUP() => sub {
497 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
498 },
499 SDL_ACTIVEEVENT() => sub { 1460 CFClient::SDL_ACTIVEEVENT => sub {
500# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1461# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
501 }, 1462 },
1463 CFClient::SDL_KEYDOWN => sub {
1464 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1465 # alt-enter
1466 video_shutdown;
1467 $CFG->{fullscreen} = !$CFG->{fullscreen};
1468 video_init;
1469 } else {
1470 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1471 }
1472 },
1473 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1474 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1475 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1476 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1477 CFClient::SDL_USEREVENT => sub {
1478 if ($_[0]{code} == 1) {
1479 audio_channel_finished $_[0]{data1};
1480 } elsif ($_[0]{code} == 0) {
1481 audio_music_finished;
1482 }
1483 },
502); 1484);
503 1485
504############################################################################# 1486#############################################################################
505 1487
506CFClient::read_cfg "$Crossfire::VARDIR/pclientrc"; 1488$SIG{INT} = $SIG{TERM} = sub { exit };
507
508my %DEF_CFG = (
509 width => 640,
510 height => 480,
511 fast => 0,
512 fow_enable => 1,
513 fow_intensity => 0.45,
514 fow_smooth => 0,
515 fullscreen => 0,
516 sdl_mode => 0,
517 mapsize => 100,
518 host => "crossfire.schmorp.de",
519 port => 13327,
520 say_command => 'say',
521);
522
523while (my ($k, $v) = each %DEF_CFG) {
524 $CFG->{$k} = $v unless exists $CFG->{$k};
525}
526
527sdl_init;
528
529@SDL_MODES = reverse
530 grep $_->[0] >= 640 && $_->[1] >= 480,
531 map [SDL::RectW ($_), SDL::RectH ($_)],
532 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
533
534@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
535
536$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
537
538init_screen;
539 1489
540{ 1490{
541 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1491 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
542 1492
1493 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1494
1495 $TILECACHE = CFClient::db_table "tilecache";
1496 $FACEMAP = CFClient::db_table "facemap";
1497
1498 my %DEF_CFG = (
1499 sdl_mode => 0,
1500 width => 640,
1501 height => 480,
1502 fullscreen => 0,
1503 fast => 0,
1504 map_scale => 0.5,
1505 fow_enable => 1,
1506 fow_intensity => 0.45,
1507 fow_smooth => 0,
1508 gui_fontsize => 1,
1509 log_fontsize => 1,
1510 gauge_fontsize=> 1,
1511 gauge_size => 0.35,
1512 stat_fontsize => 1,
1513 mapsize => 100,
1514 host => "crossfire.schmorp.de",
1515 say_command => 'say',
1516 audio_enable => 1,
1517 bgm_enable => 1,
1518 bgm_volume => 0.25,
1519 );
1520
1521 while (my ($k, $v) = each %DEF_CFG) {
1522 $CFG->{$k} = $v unless exists $CFG->{$k};
1523 }
1524
1525 sdl_init;
1526
1527 @SDL_MODES = reverse
1528 grep $_->[0] >= 640 && $_->[1] >= 480,
1529 CFClient::SDL_ListModes;
1530
1531 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1532
1533 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1534
1535 {
1536 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1537 DejaVuSans.ttf
1538 DejaVuSansMono.ttf
1539 DejaVuSans-Bold.ttf
1540 DejaVuSansMono-Bold.ttf
1541 DejaVuSans-Oblique.ttf
1542 DejaVuSansMono-Oblique.ttf
1543 DejaVuSans-BoldOblique.ttf
1544 DejaVuSansMono-BoldOblique.ttf
1545 );
1546
543 CFClient::add_font $_ for @fonts; 1547 CFClient::add_font $_ for @fonts;
544 CFClient::set_font $fonts[0]; 1548
545} 1549 CFClient::pango_init;
546 1550
547$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; 1551 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1552 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1553
1554 $FONT_PROP->make_default;
1555 }
1556
1557 video_init;
1558 audio_init;
1559}
548 1560
549Event::loop; 1561Event::loop;
550 1562
551Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces"; 1563END { CFClient::SDL_Quit }
552 1564
1565=head1 pclient - Crossfire+ and Crossfire game client
1566
1567Pclient is a Crossfire+ and Crossfire game client.
1568
1569=head2 Features
1570
1571=over 4
1572
1573=item Fullscreen Map
1574
1575PClient can uses a fullscreen map, which greatly enhances how much of the
1576game world you can see.
1577
1578=item Persistent Map Cache (Crossfire+ only)
1579
1580PClient can persistently cache all map data it received from the
1581server. This not only allows it to display an overview map, but also
1582ensures that once-explored areas will be available the next time you want
1583to explore more.
1584
1585=item Hardware acceleration
1586
1587Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1588acceleration. Most modern graphics cards have difficulties with 2D
1589acceleration, while 3D graphics is accelerated well.
1590
1591=item No arbitrary limits
1592
1593Unlike other Crossfire clients, pclient does not suffer from arbitrary
1594limits (like a fixed amount of face numbers). There are still limits, but
1595they are not arbitrarily low :)
1596
1597=back
1598
1599=head1 USAGE
1600
1601=head2 The Map
1602
1603The map is always displayed in the background, behind all other windows and UI elements.
1604
1605#TODO# middle-click scrolls
1606#
1607# keys:
1608#
1609# a apply
1610# keypad moves, kp_5 applies ranged attack to self
1611
1612Starting to type enters the I<completion mode>. In that mode, you can type
1613abbreviations or commands and have them executed as soon as they match a
1614valid command. This is best explained by a few examples:
1615
1616Typing B<climb> will display a list of commands with I<climb> in their
1617name, such as I<ready_skill climbing> and I<use_skill climbing>.
1618
1619You can abbreviate commands by typing only the first character of every
1620word. For example, typing I<iwor> will likely select I<invoke word of
1621recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1622will likely select I<ready_skill climbing> and I<usl> will give you
1623I<use_skill levitation>.
1624
1625=head2 The map overview
1626
1627#TODO#
1628
1629=head2 The Status area in the lower right corner
1630
1631#TODO#
1632
1633=head2 The I<Statistics>/I>Stats> window
1634
1635#TODO#
1636
1637=head1 FAQ
1638
1639=over 4
1640
1641=item The client is very sluggish and slow, what can I do about this?
1642
1643Most likely, you don't have accelerated OpenGL support. Try to find a
1644newer driver, or a driver from your hardware vendor, that features OpenGL
1645support.
1646
1647If this is not an option, the following Setup options reduce the load and
1648will likely make the client playable with sofwtare rendering (it will
1649still be slow, though):
1650
1651=over 4
1652
1653=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1654
1655=item Enable B<Fast & Ugly> mode
1656
1657=item Disable B<Fog of War>
1658
1659=item Increase B<Map Scale>
1660
1661=back
1662
1663=back
1664
1665=head1 AUTHOR
1666
1667Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1668
1669
1670

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