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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.135 by root, Tue Apr 18 06:26:55 2006 UTC vs.
Revision 1.215 by root, Mon May 15 00:15:08 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13
14use SDL::Mixer;
15use SDL::Sound;
16use SDL::Music;
17
18use SDL::OpenGL;
19
20use Crossfire; 32use Crossfire;
21use Crossfire::Protocol; 33use Crossfire::Protocol;
22 34
23use Compress::LZF; 35use Compress::LZF;
24 36
25use CFClient; 37use CFClient;
26use CFClient::UI; 38use CFClient::UI;
39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 # TODO: display dialog box or so
43 CFClient::error $_[1];
44};
45
46#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
27 47
28our $VERSION = '0.1'; 48our $VERSION = '0.1';
29 49
30my $MAX_FPS = 60; 50my $MAX_FPS = 60;
31my $MIN_FPS = 5; # unused as of yet 51my $MIN_FPS = 5; # unused as of yet
40our $NOW; 60our $NOW;
41 61
42our $CFG; 62our $CFG;
43our $CONN; 63our $CONN;
44our $FAST; # fast, low-quality mode, possibly useful for software-rendering 64our $FAST; # fast, low-quality mode, possibly useful for software-rendering
65
66our $WANT_REFRESH;
67our $CAN_REFRESH;
45 68
46our @SDL_MODES; 69our @SDL_MODES;
47our $WIDTH; 70our $WIDTH;
48our $HEIGHT; 71our $HEIGHT;
49our $FULLSCREEN; 72our $FULLSCREEN;
50our $FONTSIZE; 73our $FONTSIZE;
51 74
75our $FONT_PROP;
76our $FONT_FIXED;
77
52our $MAP; 78our $MAP;
79our $MAPMAP;
53our $MAPWIDGET; 80our $MAPWIDGET;
54our $BUTTONBAR; 81our $BUTTONBAR;
55our $LOGVIEW; 82our $LOGVIEW;
56our $CONSOLE; 83our $CONSOLE;
57our $METASERVER; 84our $METASERVER;
85our $LOGIN_BUTTON;
58 86
87our $FLOORBOX;
59our $GAUGES; 88our $GAUGES;
89our $STATWIDS;
60 90
61our $SDL_ACTIVE; 91our $SDL_ACTIVE;
62our $SDL_EV;
63our %SDL_CB; 92our %SDL_CB;
64 93
65our $SDL_MIXER; 94our $SDL_MIXER;
66our @SOUNDS; # event => file mapping 95our @SOUNDS; # event => file mapping
67our %AUDIO_CHUNKS; # audio files 96our %AUDIO_CHUNKS; # audio files
68 97
69our $ALT_ENTER_MESSAGE; 98our $ALT_ENTER_MESSAGE;
70our $STATUS_LINE; 99our $STATUSBOX;
71our $DEBUG_STATUS; 100our $DEBUG_STATUS;
72 101
102our $INVWIN;
103our $INV;
104
73sub status { 105sub status {
74 $STATUS_LINE->set_text ($_[0]); 106 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
75 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
76} 107}
77 108
78sub debug { 109sub debug {
79 $DEBUG_STATUS->set_text ($_[0]); 110 $DEBUG_STATUS->set_text ($_[0]);
80 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 111 my ($w, $h) = $DEBUG_STATUS->size_request;
112 $DEBUG_STATUS->move ($WIDTH - $w, 0);
81} 113}
82 114
83sub start_game { 115sub start_game {
84 status "logging in..."; 116 status "logging in...";
85 117
86 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 118 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
87 119
88 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 120 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
89
90 $MAP = new CFClient::Map $mapsize, $mapsize; 121 $MAP = new CFClient::Map $mapsize, $mapsize;
91 122
92 my ($host, $port) = split /:/, $CFG->{host}; 123 my ($host, $port) = split /:/, $CFG->{host};
93 124
94 $CONN = new conn 125 $CONN = eval {
126 new conn
95 host => $host, 127 host => $host,
96 port => $port || 13327, 128 port => $port || 13327,
97 user => $CFG->{user}, 129 user => $CFG->{user},
98 pass => $CFG->{password}, 130 pass => $CFG->{password},
99 mapw => $mapsize, 131 mapw => $mapsize,
100 maph => $mapsize, 132 maph => $mapsize,
133 ;
101 ; 134 };
102 135
136 if ($CONN) {
137 $LOGIN_BUTTON->set_text ("Logout");
138
103 status "login successful"; 139 status "login successful";
104 140
105 CFClient::lowdelay fileno $CONN->{fh}; 141 CFClient::lowdelay fileno $CONN->{fh};
142 } else {
143 status "unable to connect";
144 stop_game();
145 }
106} 146}
107 147
108sub stop_game { 148sub stop_game {
149 return unless $CONN;
150
151 status "connection closed";
152 $LOGIN_BUTTON->set_text ("Login");
153 $CONN->destroy;
154 $CONN = 0; # false, does not autovivify
155
156 undef $MAPCACHE;
109 undef $CONN; 157 undef $MAP;
110} 158}
111 159
112sub client_setup { 160sub client_setup {
113 my $dialog = new CFClient::UI::FancyFrame 161 my $dialog = new CFClient::UI::FancyFrame
162 title => "Client Setup",
114 child => (my $vbox = new CFClient::UI::VBox); 163 child => (my $vbox = new CFClient::UI::VBox);
115 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
116 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 164 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
117 165
118 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 166 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
119 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 167 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
120 168
121 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 169 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
122 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 170 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
123 171
124 $mode_slider->connect (changed => sub { 172 $mode_slider->connect (changed => sub {
125 my ($self, $value) = @_; 173 my ($self, $value) = @_;
126 174
127 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 175 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
128 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 176 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
129 }); 177 });
130 $mode_slider->emit (changed => $mode_slider->{range}[0]); 178 $mode_slider->emit (changed => $mode_slider->{range}[0]);
131 179
180 my $row = 1;
181
132 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 182 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
133 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 183 $table->add (1, $row++, new CFClient::UI::CheckBox
184 state => $CFG->{fullscreen},
185 tooltip => "Bring the client into fullscreen mode",
186 connect_changed => sub {
134 my ($self, $value) = @_; 187 my ($self, $value) = @_;
135 $CFG->{fullscreen} = $value; 188 $CFG->{fullscreen} = $value;
189 }
136 }); 190 );
137 191
138 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly"); 192 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
139 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 193 $table->add (1, $row++, new CFClient::UI::CheckBox
194 state => $CFG->{fast},
195 tooltip => "Lower the visual quality considerably to speed up rendering.",
196 connect_changed => sub {
140 my ($self, $value) = @_; 197 my ($self, $value) = @_;
141 $CFG->{fast} = $value; 198 $CFG->{fast} = $value;
199 }
142 }); 200 );
143 201
144 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War"); 202 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
145 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 203 $table->add (1, $row++, new CFClient::UI::Slider
204 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
205 tooltip => "Enlarge or shrink the displayed map",
206 connect_changed => sub {
146 my ($self, $value) = @_; 207 my ($self, $value) = @_;
208 $CFG->{map_scale} = 0.05 * int $value / 0.05;
209 }
210 );
211
212 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
213 $table->add (1, $row++, new CFClient::UI::CheckBox
214 state => $CFG->{fow_enable},
215 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
216 connect_changed => sub {
217 my ($self, $value) = @_;
147 $CFG->{fow_enable} = $value; 218 $CFG->{fow_enable} = $value;
219 }
148 }); 220 );
149 221
150 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity"); 222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
151 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 223 $table->add (1, $row++, new CFClient::UI::Slider
224 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
225 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
226 connect_changed => sub {
152 my ($self, $value) = @_; 227 my ($self, $value) = @_;
153 $CFG->{fow_intensity} = $value; 228 $CFG->{fow_intensity} = $value;
229 }
154 }); 230 );
155 231
156 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth"); 232 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
157 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 233 $table->add (1, $row++, new CFClient::UI::CheckBox
234 state => $CFG->{fow_smooth},
235 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
236 connect_changed => sub {
158 my ($self, $value) = @_; 237 my ($self, $value) = @_;
159 $CFG->{fow_smooth} = $value; 238 $CFG->{fow_smooth} = $value;
160 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 239 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
240 }
241 );
242
243 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
244 $table->add (1, $row++, new CFClient::UI::Slider
245 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
246 tooltip => "The font size used by most GUI elements",
247 connect_changed => sub {
248 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
249# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
250 }
251 );
252
253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
254 $table->add (1, $row++, new CFClient::UI::Slider
255 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
256 tooltip => "The font size used by the server log window only",
257 connect_changed => sub {
258 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
259 }
260 );
261
262 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
263
264 $table->add (1, $row++, new CFClient::UI::Slider
265 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
266 tooltip => "The font size used by the statistics window only",
267 connect_changed => sub {
268 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
269 &set_stats_window_fontsize;
270 }
271 );
272
273 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
274 $table->add (1, $row++, new CFClient::UI::Slider
275 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
276 tooltip => "Adjust the size of the stats gauges at the bottom right",
277 connect_changed => sub {
278 $CFG->{gauge_size} = $_[1];
279 my $h = int $HEIGHT * $CFG->{gauge_size};
280 $GAUGES->{win}->set_size ($WIDTH, $h);
281 $GAUGES->{win}->move (0, $HEIGHT - $h);
282 }
283 );
284
285 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
286 $table->add (1, $row++, new CFClient::UI::Slider
287 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
288 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
289 connect_changed => sub {
290 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
291 &set_gauge_window_fontsize;
292 }
293 );
294
295 $table->add (1, $row++, new CFClient::UI::Button
296 expand => 1, align => 0, text => "Apply",
297 tooltip => "Apply the video settings",
298 connect_activate => sub {
299 video_shutdown ();
300 video_init ();
301 }
302 );
303
304 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
305 $table->add (1, $row++, new CFClient::UI::CheckBox
306 state => $CFG->{audio_enable},
307 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
308 connect_changed => sub {
309 $CFG->{audio_enable} = $_[1];
310 }
311 );
312# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
313# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
314# $CFG->{effects_volume} = $_[1];
161 }); 315# });
162
163 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Log Fontsize"); 316 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
164 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub { 317 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
318 $hbox->add (new CFClient::UI::CheckBox
319 expand => 1, state => $CFG->{bgm_enable},
320 tooltip => "Enable background music playing",
321 connect_changed => sub {
322 $CFG->{bgm_enable} = $_[1];
323 }
324 );
325 $hbox->add (new CFClient::UI::Slider
326 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
327 tooltip => "The volume of the background music",
328 connect_changed => sub {
329 $CFG->{bgm_volume} = $_[1];
330 CFClient::MixMusic::volume $_[1] * 128;
331 }
332 );
333
334 $table->add (1, $row++, new CFClient::UI::Button
335 expand => 1, align => 0, text => "Apply",
336 tooltip => "Apply the audio settings",
337 connect_activate => sub {
338 audio_shutdown ();
339 audio_init ();
340 }
341 );
342
343 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
344 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
345 text => $CFG->{say_command},
346 tooltip => "This is the command that will be used if you write a line in the message window entry. "
347 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
348 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
349 connect_changed => sub {
165 my ($self, $value) = @_; 350 my ($self, $value) = @_;
166 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value); 351 $CFG->{say_command} = $value;
352 }
167 }); 353 );
168
169 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
170 video_shutdown ();
171 video_init ();
172 });
173 354
174 $dialog 355 $dialog
356}
357
358sub set_stats_window_fontsize {
359 for (values %{$STATWIDS}) {
360 $_->set_fontsize ($::CFG->{stat_fontsize});
361 }
362}
363
364sub set_gauge_window_fontsize {
365 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
366 $_->set_fontsize ($::CFG->{gauge_fontsize});
367 }
368
369# local $GAUGES->{win}{parent};#d#
370# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
371}
372
373sub make_gauge_window {
374 my $gh = int $HEIGHT * $CFG->{gauge_size};
375
376 my $win = new CFClient::UI::Frame (
377 req_y => -1,
378 user_w => $WIDTH,
379 user_h => $gh,
380 );
381
382 $win->add (my $hbox = new CFClient::UI::HBox
383 children => [
384 (new CFClient::UI::HBox expand => 1),
385 (new CFClient::UI::VBox children => [
386 (new CFClient::UI::Empty expand => 1),
387 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
388 ]),
389 (my $vbox = new CFClient::UI::VBox),
390 ],
391 );
392
393 $vbox->add (new CFClient::UI::HBox
394 expand => 1,
395 children => [
396 (new CFClient::UI::Empty expand => 1),
397 (my $hb = new CFClient::UI::HBox),
398 ],
399 );
400
401 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
402 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
403 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
404 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
405 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
406 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
407 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
408 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
409
410 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
411 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
412 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
413 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
414
415 $GAUGES = {
416 exp => $exp, win => $win, range => $rng,
417 food => $fg, mana => $mg, hp => $hg, grace => $gg
418 };
419
420 &set_gauge_window_fontsize;
421
422 $win
423}
424
425sub make_stats_window {
426 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
427
428 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
429 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
430 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
431
432 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
433
434 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
435
436 my $black = [0, 0, 0];
437
438 for (
439 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
440 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
441 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
442 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
443 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
444 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
445 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
446
447 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
448 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
449 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
450 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
451 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
452 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
453 ) {
454 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
455
456 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
457 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
458 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
459 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
460 }
461
462 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
463
464 my $row = 0;
465 my $col = 0;
466
467 my %resist_names = (
468 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
469 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
470 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
471 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
472 depl => "Depletion (some monsters and other effects can cause stats depletion)",
473 magic => "Magic (resistance to magic spells like magic missile or similar)",
474 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
475 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
476 pois => "Poison (resistance to getting poisoned)",
477 para => "Paralysation (this resistance affects the chance you get paralysed)",
478 deat => "Death (resistance against death spells)",
479 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
480 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
481 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
482 tund => "Turn undead",
483 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
484 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
485 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
486 );
487 for (qw/slow holyw conf fire depl magic
488 drain acid pois para deat phys
489 blind fear tund elec cold ghit/)
490 {
491 $tbl2->add ($col, $row,
492 $STATWIDS->{"res_$_"} =
493 new CFClient::UI::Label
494 font => $FONT_FIXED,
495 template => "-100%",
496 align => +1,
497 valign => 0,
498 can_events => 1,
499 can_hover => 1,
500 tooltip => $resist_names{$_},
501 );
502 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
503 font => $FONT_FIXED,
504 can_hover => 1,
505 can_events => 1,
506 image => "ui/resist/resist_$_.png",
507 tooltip => $resist_names{$_},
508 );
509
510 $row++;
511 if ($row % 6 == 0) {
512 $col += 2;
513 $row = 0;
514 }
515 }
516
517 &set_stats_window_fontsize;
518 update_stats_window ({});
519
520 $tgw
521}
522
523sub formsep {
524 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
525}
526
527sub update_stats_window {
528 my ($stats) = @_;
529
530 # i love text protocols!!!
531 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
532 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
533 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
534 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
535 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
536 my $fo_m = 999;
537 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
538 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
539
540 $GAUGES->{hp} ->set_value ($hp, $hp_m);
541 $GAUGES->{mana} ->set_value ($sp, $sp_m);
542 $GAUGES->{food} ->set_value ($fo, $fo_m);
543 $GAUGES->{grace} ->set_value ($gr, $gr_m);
544 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
545 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
546 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
547 $rng =~ s/^Range: //; # thank you so much dear server
548 $GAUGES->{range} ->set_text ("Rng: " . $rng);
549 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
550 $title =~ s/^Player: //;
551 $STATWIDS->{title} ->set_text ("Title: " . $title);
552
553 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
554 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
555 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
556 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
557 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
558 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
559 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
560 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
561 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
562 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
563 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
564 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
565 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
566
567 my %tbl = (
568 phys => 100,
569 magic => 101,
570 fire => 102,
571 elec => 103,
572 cold => 104,
573 conf => 105,
574 acid => 106,
575 drain => 107,
576 ghit => 108,
577 pois => 109,
578 slow => 110,
579 para => 111,
580 tund => 112,
581 fear => 113,
582 depl => 113,
583 deat => 115,
584 holyw => 116,
585 blind => 117
586 );
587
588 for (keys %tbl) {
589 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
590 }
591
175} 592}
176 593
177sub metaserver_dialog { 594sub metaserver_dialog {
178 my $dialog = new CFClient::UI::FancyFrame 595 my $dialog = new CFClient::UI::FancyFrame
596 title => "Server List",
179 child => (my $vbox = new CFClient::UI::VBox); 597 child => (my $vbox = new CFClient::UI::VBox);
180 598
181 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 599 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
182 600
183 $dialog 601 $dialog
184} 602}
603
604my $METASERVER_ATIME;
185 605
186sub update_metaserver { 606sub update_metaserver {
187 my ($HOST) = @_; 607 my ($HOST) = @_;
188 608
189 status "fetching metaserver list..."; 609 return if $METASERVER_ATIME > time;
610 $METASERVER_ATIME = time + 60;
611
612 my $table = $METASERVER->{table};
613 $table->clear;
614 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
190 615
191 my $buf; 616 my $buf;
192 617
193 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 618 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
619
620 unless ($fh) {
621 $label->set_text ("unable to contact metaserver: $!");
622 return;
623 }
194 624
195 Event->io (fd => $fh, poll => 'r', cb => sub { 625 Event->io (fd => $fh, poll => 'r', cb => sub {
196 my $res = sysread $fh, $buf, 8192, length $buf; 626 my $res = sysread $fh, $buf, 8192, length $buf;
197 627
198 if (!defined $res) { 628 if (!defined $res) {
199 $_[0]->w->cancel; 629 $_[0]->w->cancel;
200 status "metaserver: $!"; 630 $label->set_text ("error while retrieving server list: $!");
201 } elsif ($res == 0) { 631 } elsif ($res == 0) {
202 $_[0]->w->cancel; 632 $_[0]->w->cancel;
203 status "server list retrieved"; 633 status "server list retrieved";
204 634
205 my $table = $METASERVER->{table}; 635 utf8::decode $buf if utf8::valid $buf;
206 636
207 $table->clear; 637 $table->clear;
208 638
209 my @col = qw(Use #Users Host Uptime Version Description); 639 my @col = qw(Use #Users Host Uptime Version Description);
210 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 640 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
234 $m = [$users, $host, $uptime, $version, $desc]; 664 $m = [$users, $host, $uptime, $version, $desc];
235 665
236 $y++; 666 $y++;
237 667
238 $table->add (0, $y, new CFClient::UI::VBox children => [ 668 $table->add (0, $y, new CFClient::UI::VBox children => [
239 (new CFClient::UI::Button text => " ", connect_activate => sub { 669 (new CFClient::UI::Button text => "Use", connect_activate => sub {
240 $HOST->set_text ($CFG->{host} = $host); 670 $HOST->set_text ($CFG->{host} = $host);
241 }), 671 }),
242 (new CFClient::UI::Empty expand => 1), 672 (new CFClient::UI::Empty expand => 1),
243 ]); 673 ]);
244 674
245 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => $FONTSIZE * 0.8) 675 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
246 for 0 .. $#$m; 676 for 0 .. $#$m;
247 } 677 }
248 } 678 }
249 }); 679 });
250} 680}
251 681
252sub server_setup { 682sub server_setup {
253 my $dialog = new CFClient::UI::FancyFrame 683 my $dialog = new CFClient::UI::FancyFrame
684 title => "Server Setup",
254 child => (my $vbox = new CFClient::UI::VBox); 685 child => (my $vbox = new CFClient::UI::VBox);
255 686
256 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
257 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 687 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
258 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host:Port"); 688 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
259 689
260 { 690 {
261 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 691 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
262 692
263 $vbox->add (my $HOST = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 693 $vbox->add (
694 my $HOST = new CFClient::UI::Entry
695 expand => 1,
696 text => $CFG->{host},
697 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
698 connect_changed => sub {
699 my ($self, $value) = @_;
700 $CFG->{host} = $value;
701 }
702 );
703
704 $METASERVER = metaserver_dialog;
705
706 $vbox->add (new CFClient::UI::Flopper
707 expand => 1,
708 text => "Server List",
709 other => $METASERVER,
710 tooltip => "Show a list of available crossfire servers",
711 connect_open => sub {
712 update_metaserver $HOST;
713 }
714 );
715 }
716
717 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
718 $table->add (1, 4, new CFClient::UI::Entry
719 text => $CFG->{user},
720 tooltip => "The name of your character on the server",
721 connect_changed => sub {
264 my ($self, $value) = @_; 722 my ($self, $value) = @_;
265 $CFG->{host} = $value; 723 $CFG->{user} = $value;
266 }); 724 }
725 );
267 726
268 $METASERVER = metaserver_dialog;
269
270 $vbox->add (new CFClient::UI::Flopper text => "Metaserver", other => $METASERVER, connect_open => sub {
271 update_metaserver $HOST;
272 });
273 }
274
275 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); 727 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
276 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub { 728 $table->add (1, 5, new CFClient::UI::Entry
729 text => $CFG->{password},
730 hidden => 1,
731 tooltip => "The password for your character",
732 connect_changed => sub {
277 my ($self, $value) = @_; 733 my ($self, $value) = @_;
278 $CFG->{user} = $value;
279 });
280
281 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
282 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
283 my ($self, $value) = @_;
284 $CFG->{password} = $value; 734 $CFG->{password} = $value;
735 }
285 }); 736 );
286 737
287 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
288 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
289 my ($self, $value) = @_;
290 $CFG->{say_command} = $value;
291 });
292
293 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 738 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
294 $table->add (1, 7, new CFClient::UI::Slider 739 $table->add (1, 7, new CFClient::UI::Slider
295 req_w => 100, 740 req_w => 100,
296 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 741 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
742 tooltip => "This is the size of the portion of the map update the server sends you. "
743 ."If you set this to a high value you will be able to see further for example.",
297 connect_changed => sub { 744 connect_changed => sub {
298 my ($self, $value) = @_; 745 my ($self, $value) = @_;
299 746
300 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 747 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
301 }, 748 },
302 ); 749 );
303 750
304 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 751 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
752 expand => 1,
753 align => 0,
754 text => "Login",
755 connect_activate => sub {
756 $CONN ? stop_game
305 start_game; 757 : start_game;
758 },
306 }); 759 );
307 760
308 $dialog 761 $dialog
309} 762}
310 763
311sub message_window { 764sub message_window {
312 my $window = new CFClient::UI::FancyFrame 765 my $window = new CFClient::UI::FancyFrame
766 title => "Messages",
313 border_bg => [1, 1, 1, 0.5], 767 border_bg => [1, 1, 1, 1],
314 bg => [0.3, 0.3, 0.3, 0.8], 768 bg => [0, 0, 0, 0.5],
315 user_w => int $::WIDTH / 3, 769 user_w => int $::WIDTH / 3,
316 user_h => int $::HEIGHT / 5, 770 user_h => int $::HEIGHT / 5,
317 child => (my $vbox = new CFClient::UI::VBox); 771 child => (my $vbox = new CFClient::UI::VBox);
318 772
319 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 773 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
320 expand => 1, 774 expand => 1,
775 font => $FONT_FIXED,
321 fontsize => $::CFG->{log_fontsize}, 776 fontsize => $::CFG->{log_fontsize},
322 ); 777 );
323 778
324 $vbox->add (my $input = new CFClient::UI::Entry 779 $vbox->add (my $input = new CFClient::UI::Entry
325 connect_focus_in => sub { 780 connect_focus_in => sub {
358 }; 813 };
359 814
360 $window 815 $window
361} 816}
362 817
818sub make_inventory_window {
819 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
820 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
821 $invwin
822}
823
363sub sdl_init { 824sub sdl_init {
364 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 825 CFClient::SDL_Init
365 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
366 and die "SDL::Init failed!\n"; 826 and die "SDL::Init failed!\n";
367} 827}
368 828
369sub video_init { 829sub video_init {
370 sdl_init; 830 sdl_init;
831
832 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
371 833
372 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 834 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
373 $FULLSCREEN = $CFG->{fullscreen}; 835 $FULLSCREEN = $CFG->{fullscreen};
374 $FAST = $CFG->{fast}; 836 $FAST = $CFG->{fast};
375 837
376 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 838 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
377 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
378 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
379 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
380
381 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
382 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
383 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
384 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
385
386 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
387 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
388 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
389
390 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
391 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
392 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
393 or die "SDL::SetVideoMode failed!\n"; 839 or die "SDL_SetVideoMode failed!\n";
394
395 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
396
397 $SDL_EV = new SDL::Event;
398 $SDL_EV->set_unicode (1);
399 840
400 $SDL_ACTIVE = 1; 841 $SDL_ACTIVE = 1;
401
402 $LAST_REFRESH = time - 0.01; 842 $LAST_REFRESH = time - 0.01;
403 843
404 CFClient::gl_init; 844 CFClient::gl_init;
405 845
406 $FONTSIZE = int $HEIGHT / 40; 846 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
847
848 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
407 849
408 ############################################################################# 850 #############################################################################
409 851
852 unless ($DEBUG_STATUS) {
853 # create the widgets
854
410 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 855 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
411 $CFClient::UI::ROOT->add ($DEBUG_STATUS); 856 $DEBUG_STATUS->show;
412 857
413 $STATUS_LINE = new CFClient::UI::Label 858 $STATUSBOX = new CFClient::UI::Statusbox;
414 padding => 0, 859 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
415 y => $HEIGHT * 44 / 45 - $FONTSIZE;
416 $CFClient::UI::ROOT->add ($STATUS_LINE);
417 860
418 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 861 (new CFClient::UI::Frame
419 padding => 0, 862 bg => [0, 0, 0, 0.4],
420 y => $HEIGHT * 44 / 45, 863 req_y => -1,
421 fontsize => $HEIGHT / 45, 864 child => $STATUSBOX,
422 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 865 )->show;
423 $CFClient::UI::ROOT->add ($ALT_ENTER_MESSAGE);
424 866
425 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::UI::MapWidget); 867 CFClient::UI::FancyFrame->new (
426 $MAPWIDGET->focus_in; 868 border_bg => [1, 1, 1, 192/255],
869 bg => [1, 1, 1, 0],
870 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
871 )->show;
872
873 $MAPWIDGET = new CFClient::MapWidget;
427 $MAPWIDGET->connect (activate_console => sub { 874 $MAPWIDGET->connect (activate_console => sub {
428 my ($mapwidget, $preset) = @_; 875 my ($mapwidget, $preset) = @_;
429 876
430 if ($CONSOLE) { 877 if ($CONSOLE) {
431 $CONSOLE->{input}->{auto_activated} = 1; 878 $CONSOLE->{input}->{auto_activated} = 1;
432 $CONSOLE->{input}->focus_in; 879 $CONSOLE->{input}->focus_in;
433 880
434 if ($preset && $CONSOLE->{input}->get_text eq '') { 881 if ($preset && $CONSOLE->{input}->get_text eq '') {
435 $CONSOLE->{input}->set_text ($preset); 882 $CONSOLE->{input}->set_text ($preset);
883 }
436 } 884 }
437 } 885 });
438 }); 886 $MAPWIDGET->show;
887 $MAPWIDGET->focus_in;
439 888
440 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 889 $BUTTONBAR = new CFClient::UI::HBox;
441 890
442 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 891 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
443 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 892 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
444 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 893 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
445 894
895 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
896
897 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
898 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
899
446 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 900 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
447 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 901 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
448 status "Configuration Saved"; 902 status "Configuration Saved";
449 }); 903 });
450 904
905 $BUTTONBAR->show;
906
907 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
908
909 # delay till geometry is constant
910 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
451 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 911 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
452 912 my $widget = $GAUGES->{win};
453 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0); 913 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
454 $tgw->add (my $hbox = new CFClient::UI::HBox ()); 914 });
455 915 force_refresh ();
456 $hbox->add (my $hg = new CFClient::UI::VGauge (gauge => 'hp')); 916 }
457 $hbox->add (my $mg = new CFClient::UI::VGauge (gauge => 'mana'));
458 $hbox->add (my $gg = new CFClient::UI::VGauge (gauge => 'grace'));
459 $hbox->add (my $fg = new CFClient::UI::VGauge (gauge => 'food'));
460
461 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
462 $CFClient::UI::ROOT->add ($tgw);
463} 917}
464 918
465sub video_shutdown { 919sub video_shutdown {
466 $CFClient::UI::ROOT->{children} = [];
467 undef $SDL_ACTIVE; 920 undef $SDL_ACTIVE;
468 undef $SDL_EV;
469} 921}
470 922
923my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
471my $bgmusic;#TODO#hack#d# 924my $bgmusic;#TODO#hack#d#
472 925
926sub audio_channel_finished {
927 my ($channel) = @_;
928
929 warn "channel $channel finished\n";#d#
930}
931
932sub audio_music_finished {
933 return unless $CFG->{bgm_enable};
934
935 # TODO: hack, do play loop and mood music
936 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
937 $bgmusic->play (0);
938
939 push @bgmusic, shift @bgmusic;
940}
941
473sub audio_init { 942sub audio_init {
474 if ($CFG->{sound} || 1) { 943 if ($CFG->{audio_enable}) {
475 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 944 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
476 $SDL_MIXER = new SDL::Mixer; 945 $SDL_MIXER = !CFClient::Mix_OpenAudio;
477 $SDL_MIXER->allocate_channels (8); 946 CFClient::Mix_AllocateChannels 8;
947 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
478 948
479 $bgmusic = new SDL::Music CFClient::find_rcfile "music/game3.ogg"; 949 audio_music_finished;
480 $SDL_MIXER->play_music ($bgmusic, 0);
481 950
482 while (<$fh>) { 951 while (<$fh>) {
483 next if /^\s*#/; 952 next if /^\s*#/;
484 next if /^\s*$/; 953 next if /^\s*$/;
485 954
486 my ($file, $volume, $event) = split /\s+/, $_, 3; 955 my ($file, $volume, $event) = split /\s+/, $_, 3;
487 956
488 push @SOUNDS, "$volume,$file"; 957 push @SOUNDS, "$volume,$file";
489 958
490 $AUDIO_CHUNKS{"$volume,$file"} ||= do { 959 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
491 my $chunk = new SDL::Sound CFClient::find_rcfile "sounds/$file"; 960 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
492 $chunk->volume ($volume * 128 / 100); 961 $chunk->volume ($volume * 128 / 100);
493 $chunk 962 $chunk
494 }; 963 };
495 } 964 }
496 } else { 965 } else {
498 } 967 }
499 } 968 }
500} 969}
501 970
502sub audio_shutdown { 971sub audio_shutdown {
972 CFClient::Mix_CloseAudio if $SDL_MIXER;
503 undef $SDL_MIXER; 973 undef $SDL_MIXER;
504 @SOUNDS = (); 974 @SOUNDS = ();
505 %AUDIO_CHUNKS = (); 975 %AUDIO_CHUNKS = ();
506} 976}
507 977
508my %animate_object; 978my %animate_object;
509my $animate_timer; 979my $animate_timer;
510 980
511my $want_refresh;
512my $can_refresh;
513
514my $fps = 9; 981my $fps = 9;
515 982
516sub force_refresh { 983sub force_refresh {
517 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 984 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
518 debug sprintf "%3.2f", $fps; 985 debug sprintf "%3.2f", $fps;
519 986
520 $want_refresh = 0;
521 $can_refresh = 0;
522
523 $CFClient::UI::ROOT->draw; 987 $CFClient::UI::ROOT->draw;
988 CFClient::SDL_GL_SwapBuffers;
524 989
525 SDL::GLSwapBuffers; 990 $WANT_REFRESH = 0;
526 991 $CAN_REFRESH = 0;
527 $LAST_REFRESH = $NOW; 992 $LAST_REFRESH = $NOW;
528} 993}
529 994
530my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 995my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
531 $NOW = time; 996 $NOW = time;
532 997
533 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 998 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
534 while $SDL_EV->poll; 999 for CFClient::SDL_PollEvent;
535 1000
536 if (%animate_object) { 1001 if (%animate_object) {
537 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1002 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
538 $want_refresh++; 1003 $WANT_REFRESH++;
539 } 1004 }
540 1005
541 if ($want_refresh) { 1006 if ($WANT_REFRESH) {
542 force_refresh; 1007 force_refresh;
543 } else { 1008 } else {
544 $can_refresh = 1; 1009 $CAN_REFRESH = 1;
545 } 1010 }
546}); 1011});
547
548sub refresh {
549 $want_refresh++;
550}
551 1012
552sub animation_start { 1013sub animation_start {
553 my ($widget) = @_; 1014 my ($widget) = @_;
554 $animate_object{$widget} = $widget; 1015 $animate_object{$widget} = $widget;
555} 1016}
562@conn::ISA = Crossfire::Protocol::; 1023@conn::ISA = Crossfire::Protocol::;
563 1024
564sub conn::stats_update { 1025sub conn::stats_update {
565 my ($self, $stats) = @_; 1026 my ($self, $stats) = @_;
566 1027
567 # i love text protocols!!! 1028 update_stats_window ($stats);
568 # FIXME: the stats are somehow weird
569 my $hp = $stats->{1};
570 my $hp_m = $stats->{2};
571 my $sp = $stats->{3};
572 my $sp_m = $stats->{4};
573 my $fo = $stats->{18};
574 my $fo_m = 1000;
575 my $gr = $stats->{23};
576 my $gr_m = $stats->{24};
577
578 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n";
579 $GAUGES->{hp}->set_value ($hp, $hp_m);
580 $GAUGES->{mana}->set_value ($sp, $sp_m);
581 $GAUGES->{food}->set_value ($fo, $fo_m);
582 $GAUGES->{grace}->set_value ($gr, $gr_m);
583} 1029}
584 1030
585sub conn::user_send { 1031sub conn::user_send {
586 my ($self, $command) = @_; 1032 my ($self, $command) = @_;
587 1033
612 1058
613 my ($hash, $x, $y, $w, $h) = @$map_info; 1059 my ($hash, $x, $y, $w, $h) = @$map_info;
614 1060
615 my $data = $MAP->get_rect ($x, $y, $w, $h); 1061 my $data = $MAP->get_rect ($x, $y, $w, $h);
616 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1062 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
617
618 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1063 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
619
620} 1064}
621 1065
622sub conn::map_clear { 1066sub conn::map_clear {
623 my ($self) = @_; 1067 my ($self) = @_;
624 1068
625 $self->flush_map; 1069 $self->flush_map;
626 delete $self->{neigh}; 1070 delete $self->{neigh_map};
627 1071
628 $MAP->clear; 1072 $MAP->clear;
629} 1073}
630 1074
631 1075
632sub conn::load_map($$$) { 1076sub conn::load_map($$$) {
633 my ($self, $hash, $x, $y) = @_; 1077 my ($self, $hash, $x, $y) = @_;
634 1078
635 if (defined (my $data = $MAPCACHE->get ($hash))) { 1079 if (defined (my $data = $MAPCACHE->get ($hash))) {
636 $data = Compress::LZF::decompress $data; 1080 $data = Compress::LZF::decompress $data;
637 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1081 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
638 for my $id ($MAP->set_rect ($x, $y, $data)) { 1082 for my $id ($MAP->set_rect ($x, $y, $data)) {
639 my $data = $TILECACHE->get ($id) 1083 my $data = $TILECACHE->get ($id)
640 or next; 1084 or next;
641 1085
642 $self->set_texture ($id => $data); 1086 $self->set_texture ($id => $data);
643 } 1087 }
644 } 1088 }
645} 1089}
646 1090
1091# this method does a "flood fill" into every tile direction
1092# it assumes that tiles are arranged in a rectangular grid,
1093# i.e. a map is the same as the left of the right map etc.
1094# failure to comply are harmless and result in display errors
1095# at worst.
647sub conn::flood_fill { 1096sub conn::flood_fill {
648 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1097 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
649 1098
650 # the server does not allow map paths > 6 1099 # the server does not allow map paths > 6
651 return if 6 <= length $path; 1100 return if 7 <= length $path;
652 1101
653 for my $tile (1..4) { 1102 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
654 next if $self->{neigh}{$hash}[$tile]; 1103
1104 for (
1105 [1, 0, -1],
1106 [2, 1, 0],
1107 [3, 0, 1],
1108 [4, -1, 0],
1109 ) {
1110 my ($tile, $dx, $dy) = @$_;
1111
1112 my $gx = $gx + $dx;
1113 my $gy = $gy + $dy;
1114
655 next unless $flags & (1 << ($tile - 1)); 1115 next unless $flags & (1 << ($tile - 1));
1116 next if $self->{neigh_grid}{$gx, $gy}++;
656 1117
657 my $neigh = $self->{neigh}{$hash} ||= []; 1118 my $neigh = $self->{neigh_map}{$hash} ||= [];
658 1119 if (my $info = $neigh->[$tile]) {
659 $self->send_mapinfo ("spatial $path$tile", sub {
660 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1120 my ($flags, $x, $y, $w, $h, $hash) = @$info;
661 1121
662 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d#
663 return if $mode ne "spatial";
664
665 $x += $MAP->ox;
666 $y += $MAP->oy;
667
668 $self->load_map ($hash, $x, $y)
669 unless $self->{neigh}{$hash}[5]++;#d#
670
671 $neigh->[$tile] = [$x, $y, $w, $h];
672
673 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1) 1122 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
674 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1123 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1124
1125 } else {
1126 $self->send_mapinfo ("spatial $path$tile", sub {
1127 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1128
1129 return if $mode ne "spatial";
1130
1131 $x += $MAP->ox;
1132 $y += $MAP->oy;
1133
1134 $self->load_map ($hash, $x, $y)
1135 unless $self->{neigh_map}{$hash}[5]++;#d#
1136
1137 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1138
1139 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1140 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1141 });
675 }); 1142 }
676 } 1143 }
677} 1144}
678 1145
679sub conn::map_change { 1146sub conn::map_change {
680 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1147 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
681 1148
682 $self->flush_map; 1149 $self->flush_map;
683 1150
684 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1151 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
685 1152
686 my $mapmapw = 250; 1153 my $mapmapw = $MAPMAP->{w};
687 my $mapmaph = 250; 1154 my $mapmaph = $MAPMAP->{h};
1155
1156 $self->{neigh_rect} = [
1157 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1158 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1159 ];
688 1160
1161 delete $self->{neigh_grid};
689 $self->flood_fill ("", $hash, $flags, 1162 $self->flood_fill (0, 0, "", $hash, $flags);
690 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
691 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
692 1163
693 $x += $ox; 1164 $x += $ox;
694 $y += $oy; 1165 $y += $oy;
695 1166
696 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1167 $self->{map_info} = [$hash, $x, $y, $w, $h];
1168
1169 my $map = $self->{map_info}[0];
1170 $map =~ s/^.*?\/([^\/]+)$/\1/;
1171 $STATWIDS->{map}->set_text ("Map: " . $map);
697 1172
698 $self->load_map ($hash, $x, $y); 1173 $self->load_map ($hash, $x, $y);
699} 1174}
700 1175
701sub conn::face_find { 1176sub conn::face_find {
727 } 1202 }
728 1203
729gotid: 1204gotid:
730 $face->{id} = $id; 1205 $face->{id} = $id;
731 $MAP->set_face ($facenum => $id); 1206 $MAP->set_face ($facenum => $id);
1207 $self->{faceid}[$facenum] = $id;#d#
732 $TILECACHE->get ($id) 1208 $TILECACHE->get ($id)
733} 1209}
734 1210
735sub conn::face_update { 1211sub conn::face_update {
736 my ($self, $facenum, $face) = @_; 1212 my ($self, $facenum, $face) = @_;
744 my ($self, $id, $data) = @_; 1220 my ($self, $id, $data) = @_;
745 1221
746 $self->{texture}[$id] ||= do { 1222 $self->{texture}[$id] ||= do {
747 my $tex = 1223 my $tex =
748 new_from_image CFClient::Texture 1224 new_from_image CFClient::Texture
749 $data, minify => 1; 1225 $data, minify => 1, mipmap => 1;
750 1226
751 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1227 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
752 $MAPWIDGET->update; 1228 $MAPWIDGET->update;
753 1229
754 $tex 1230 $tex
756} 1232}
757 1233
758sub conn::sound_play { 1234sub conn::sound_play {
759 my ($self, $x, $y, $soundnum, $type) = @_; 1235 my ($self, $x, $y, $soundnum, $type) = @_;
760 1236
1237 $SDL_MIXER
1238 or return;
1239
761 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]} 1240 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
762 or return; 1241 or return;
763 1242
764 $SDL_MIXER->play_channel (-1, $chunk); 1243 $chunk->play;
765 warn "sound $x,$y,$soundnum,$type\n";#d# 1244# warn "sound $x,$y,$soundnum,$type\n";#d#
766} 1245}
1246
1247my $LAST_QUERY; # server is stupid, stupid, stupid
767 1248
768sub conn::query { 1249sub conn::query {
769 my ($self, $flags, $prompt) = @_; 1250 my ($self, $flags, $prompt) = @_;
770 1251
771 #TODO 1252 $prompt = $LAST_QUERY unless length $prompt;
772 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1253 $LAST_QUERY = $prompt;
1254
1255 my $dialog = new CFClient::UI::FancyFrame
1256 title => "Query",
1257 child => my $vbox = new CFClient::UI::VBox;
1258
1259 $vbox->add (new CFClient::UI::Label
1260 max_w => $::WIDTH * 0.4,
1261 text => $prompt);
1262
1263 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1264 $vbox->add (my $hbox = new CFClient::HBox);
1265 $hbox->add (new CFClient::Button
1266 text => "No",
1267 connect_activate => sub {
1268 $self->send ("reply n");
1269 $dialog->destroy;
1270 $MAPWIDGET->focus_in;
1271 }
1272 );
1273 $hbox->add (new CFClient::Button
1274 text => "Yes",
1275 connect_activate => sub {
1276 $self->send ("reply y");
1277 $dialog->destroy;
1278 $MAPWIDGET->focus_in;
1279 },
1280 );
1281
1282 $dialog->focus_in;
1283
1284 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1285 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1286 $vbox->add (my $entry = new CFClient::UI::Entry
1287 connect_changed => sub {
1288 $self->send ("reply $_[1]");
1289 $dialog->destroy;
1290 $MAPWIDGET->focus_in;
1291 },
1292 );
1293
1294 $entry->focus_in;
1295
1296 } else {
1297 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1298
1299 $vbox->add (my $entry = new CFClient::UI::Entry
1300 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1301 connect_activate => sub {
1302 $self->send ("reply $_[1]");
1303 $dialog->destroy;
1304 $MAPWIDGET->focus_in;
1305 },
1306 );
1307
1308 $entry->focus_in;
1309 }
1310
1311 $dialog->show;
773} 1312}
774 1313
775sub conn::drawinfo { 1314sub conn::drawinfo {
776 my ($self, $color, $text) = @_; 1315 my ($self, $color, $text) = @_;
777 1316
789 [0.55, 0.41, 0.13], 1328 [0.55, 0.41, 0.13],
790 [0.99, 0.77, 0.26], 1329 [0.99, 0.77, 0.26],
791 [0.74, 0.65, 0.41], 1330 [0.74, 0.65, 0.41],
792 ); 1331 );
793 1332
1333 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1334
1335 $text =~ s/&/&amp;/g; $text =~ s/</&lt;/g;
1336 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1337 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1338
794 $LOGVIEW->add_paragraph ($color[$color], $text); 1339 $LOGVIEW->add_paragraph ($color[$color],
1340 join "\n", map "$time $_", split /\n/, $text);
1341
1342 $STATUSBOX->add ($text,
1343 group => $text,
1344 fg => $color[$color],
1345 timeout => 60,
1346 tooltip_font => $::FONT_FIXED,
1347 );
1348}
1349
1350sub conn::drawextinfo {
1351 my ($self, $color, $type, $subtype, $message) = @_;
1352
1353 $self->drawinfo ($color, $message);
1354}
1355
1356sub conn::spell_add {
1357 my ($self, $spell) = @_;
1358
1359 # TODO
1360 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1361 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1362 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1363}
1364
1365sub conn::spell_delete {
1366 my ($self, $spell) = @_;
1367}
1368
1369sub conn::addme_success {
1370 my ($self) = @_;
1371
1372 for my $skill (values %{$self->{skill_info}}) {
1373 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1374 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1375 }
1376
1377 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1378 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1379 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1380 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1381}
1382
1383sub conn::eof {
1384 stop_game;
1385}
1386
1387sub update_floorbox {
1388 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1389 return unless $CONN;
1390
1391 $FLOORBOX->clear;
1392 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1393
1394 my $count = 4;
1395 for (@{ $CONN->{container}{0} }) {
1396 if (--$count) {
1397 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1398 } else {
1399 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1400 last;
1401 }
1402 }
1403 });
1404
1405 $WANT_REFRESH++;
1406}
1407
1408sub conn::container_add {
1409 my ($self, $tag, $items) = @_;
1410
1411 update_floorbox if $tag == 0;
1412
1413 $INV->set_items ($self->{container}{$self->{player}{tag}})
1414 if $tag == $self->{player}{tag};
1415
1416 # $self-<{player}{tag} => player inv
1417 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1418}
1419
1420sub conn::container_clear {
1421 my ($self, $tag) = @_;
1422
1423 update_floorbox if $tag == 0;
1424
1425 $INV->set_items ($self->{container}{$tag})
1426 if $tag == $self->{player}{tag};
1427
1428# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1429}
1430
1431sub conn::item_delete {
1432 my ($self, @items) = @_;
1433
1434 for (@items) {
1435 update_floorbox if $_->{container} == 0;
1436
1437 $INV->set_items ($self->{container}{$_->{container}})
1438 if $_->{container} == $self->{player}{tag};
1439 }
1440}
1441
1442sub conn::item_update {
1443 my ($self, $item) = @_;
1444
1445 update_floorbox if $item->{container} == 0;
1446
1447 $INV->set_items ($self->{container}{$item->{container}})
1448 if $item->{container} == $self->{player}{tag};
795} 1449}
796 1450
797%SDL_CB = ( 1451%SDL_CB = (
798 SDL_QUIT() => sub { 1452 CFClient::SDL_QUIT => sub {
799 Event::unloop -1; 1453 Event::unloop -1;
800 }, 1454 },
801 SDL_VIDEORESIZE() => sub { 1455 CFClient::SDL_VIDEORESIZE => sub {
802 }, 1456 },
803 SDL_VIDEOEXPOSE() => sub { 1457 CFClient::SDL_VIDEOEXPOSE => sub {
804 refresh; 1458 $WANT_REFRESH++;
805 }, 1459 },
1460 CFClient::SDL_ACTIVEEVENT => sub {
1461# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1462 },
806 SDL_KEYDOWN() => sub { 1463 CFClient::SDL_KEYDOWN => sub {
807 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { 1464 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
808 # alt-enter 1465 # alt-enter
809 video_shutdown; 1466 video_shutdown;
810 $CFG->{fullscreen} = !$CFG->{fullscreen}; 1467 $CFG->{fullscreen} = !$CFG->{fullscreen};
811 video_init; 1468 video_init;
812 } else { 1469 } else {
813 CFClient::UI::feed_sdl_key_down_event ($SDL_EV); 1470 CFClient::UI::feed_sdl_key_down_event ($_[0]);
814 } 1471 }
815 }, 1472 },
816 SDL_KEYUP() => sub { 1473 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
817 CFClient::UI::feed_sdl_key_up_event ($SDL_EV); 1474 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
818 }, 1475 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
819 SDL_MOUSEMOTION() => sub { 1476 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
820 CFClient::UI::feed_sdl_motion_event ($SDL_EV); 1477 CFClient::SDL_USEREVENT => sub {
821 }, 1478 if ($_[0]{code} == 1) {
822 SDL_MOUSEBUTTONDOWN() => sub { 1479 audio_channel_finished $_[0]{data1};
823 CFClient::UI::feed_sdl_button_down_event ($SDL_EV); 1480 } elsif ($_[0]{code} == 0) {
824 }, 1481 audio_music_finished;
825 SDL_MOUSEBUTTONUP() => sub { 1482 }
826 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
827 },
828 SDL_ACTIVEEVENT() => sub {
829# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
830 }, 1483 },
831); 1484);
832 1485
833############################################################################# 1486#############################################################################
834 1487
835$SIG{INT} = $SIG{TERM} = sub { exit }; 1488$SIG{INT} = $SIG{TERM} = sub { exit };
836 1489
837$TILECACHE = CFClient::db_table "tilecache";
838$FACEMAP = CFClient::db_table "facemap";
839
840CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
841
842my %DEF_CFG = (
843 sdl_mode => 0,
844 width => 640,
845 height => 480,
846 fullscreen => 0,
847 fast => 0,
848 fow_enable => 1,
849 fow_intensity => 0.45,
850 fow_smooth => 0,
851 log_fontsize => 14,
852 mapsize => 100,
853 host => "crossfire.schmorp.de",
854 say_command => 'say',
855);
856
857while (my ($k, $v) = each %DEF_CFG) {
858 $CFG->{$k} = $v unless exists $CFG->{$k};
859}
860
861sdl_init;
862
863@SDL_MODES = reverse
864 grep $_->[0] >= 640 && $_->[1] >= 480,
865 map [SDL::RectW ($_), SDL::RectH ($_)],
866 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
867
868@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
869
870$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
871
872{ 1490{
873 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1491 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
874 1492
1493 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1494
1495 $TILECACHE = CFClient::db_table "tilecache";
1496 $FACEMAP = CFClient::db_table "facemap";
1497
1498 my %DEF_CFG = (
1499 sdl_mode => 0,
1500 width => 640,
1501 height => 480,
1502 fullscreen => 0,
1503 fast => 0,
1504 map_scale => 0.5,
1505 fow_enable => 1,
1506 fow_intensity => 0.45,
1507 fow_smooth => 0,
1508 gui_fontsize => 1,
1509 log_fontsize => 1,
1510 gauge_fontsize=> 1,
1511 gauge_size => 0.35,
1512 stat_fontsize => 1,
1513 mapsize => 100,
1514 host => "crossfire.schmorp.de",
1515 say_command => 'say',
1516 audio_enable => 1,
1517 bgm_enable => 1,
1518 bgm_volume => 0.25,
1519 );
1520
1521 while (my ($k, $v) = each %DEF_CFG) {
1522 $CFG->{$k} = $v unless exists $CFG->{$k};
1523 }
1524
1525 sdl_init;
1526
1527 @SDL_MODES = reverse
1528 grep $_->[0] >= 640 && $_->[1] >= 480,
1529 CFClient::SDL_ListModes;
1530
1531 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1532
1533 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1534
1535 {
1536 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1537 DejaVuSans.ttf
1538 DejaVuSansMono.ttf
1539 DejaVuSans-Bold.ttf
1540 DejaVuSansMono-Bold.ttf
1541 DejaVuSans-Oblique.ttf
1542 DejaVuSansMono-Oblique.ttf
1543 DejaVuSans-BoldOblique.ttf
1544 DejaVuSansMono-BoldOblique.ttf
1545 );
1546
875 CFClient::add_font $_ for @fonts; 1547 CFClient::add_font $_ for @fonts;
876 CFClient::set_font $fonts[0]; 1548
877} 1549 CFClient::pango_init;
878 1550
1551 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1552 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1553
1554 $FONT_PROP->make_default;
1555 }
1556
879video_init; 1557 video_init;
880audio_init; 1558 audio_init;
1559}
881 1560
882Event::loop; 1561Event::loop;
883 1562
884END { SDL::Quit } 1563END { CFClient::SDL_Quit }
885 1564
1565=head1 pclient - Crossfire+ and Crossfire game client
886 1566
1567Pclient is a Crossfire+ and Crossfire game client.
1568
1569=head2 Features
1570
1571=over 4
1572
1573=item Fullscreen Map
1574
1575PClient can uses a fullscreen map, which greatly enhances how much of the
1576game world you can see.
1577
1578=item Persistent Map Cache (Crossfire+ only)
1579
1580PClient can persistently cache all map data it received from the
1581server. This not only allows it to display an overview map, but also
1582ensures that once-explored areas will be available the next time you want
1583to explore more.
1584
1585=item Hardware acceleration
1586
1587Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1588acceleration. Most modern graphics cards have difficulties with 2D
1589acceleration, while 3D graphics is accelerated well.
1590
1591=item No arbitrary limits
1592
1593Unlike other Crossfire clients, pclient does not suffer from arbitrary
1594limits (like a fixed amount of face numbers). There are still limits, but
1595they are not arbitrarily low :)
1596
1597=back
1598
1599=head1 USAGE
1600
1601=head2 The Map
1602
1603The map is always displayed in the background, behind all other windows and UI elements.
1604
1605#TODO# middle-click scrolls
1606#
1607# keys:
1608#
1609# a apply
1610# keypad moves, kp_5 applies ranged attack to self
1611
1612Starting to type enters the I<completion mode>. In that mode, you can type
1613abbreviations or commands and have them executed as soon as they match a
1614valid command. This is best explained by a few examples:
1615
1616Typing B<climb> will display a list of commands with I<climb> in their
1617name, such as I<ready_skill climbing> and I<use_skill climbing>.
1618
1619You can abbreviate commands by typing only the first character of every
1620word. For example, typing I<iwor> will likely select I<invoke word of
1621recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1622will likely select I<ready_skill climbing> and I<usl> will give you
1623I<use_skill levitation>.
1624
1625=head2 The map overview
1626
1627#TODO#
1628
1629=head2 The Status area in the lower right corner
1630
1631#TODO#
1632
1633=head2 The I<Statistics>/I>Stats> window
1634
1635#TODO#
1636
1637=head1 FAQ
1638
1639=over 4
1640
1641=item The client is very sluggish and slow, what can I do about this?
1642
1643Most likely, you don't have accelerated OpenGL support. Try to find a
1644newer driver, or a driver from your hardware vendor, that features OpenGL
1645support.
1646
1647If this is not an option, the following Setup options reduce the load and
1648will likely make the client playable with sofwtare rendering (it will
1649still be slow, though):
1650
1651=over 4
1652
1653=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1654
1655=item Enable B<Fast & Ugly> mode
1656
1657=item Disable B<Fog of War>
1658
1659=item Increase B<Map Scale>
1660
1661=back
1662
1663=back
1664
1665=head1 AUTHOR
1666
1667Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1668
1669
1670

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