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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.137 by elmex, Tue Apr 18 21:31:48 2006 UTC vs.
Revision 1.215 by root, Mon May 15 00:15:08 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13
14use SDL::Mixer;
15use SDL::Sound;
16use SDL::Music;
17
18use SDL::OpenGL;
19
20use Crossfire; 32use Crossfire;
21use Crossfire::Protocol; 33use Crossfire::Protocol;
22 34
23use Compress::LZF; 35use Compress::LZF;
24 36
25use CFClient; 37use CFClient;
26use CFClient::UI; 38use CFClient::UI;
39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 # TODO: display dialog box or so
43 CFClient::error $_[1];
44};
45
46#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
27 47
28our $VERSION = '0.1'; 48our $VERSION = '0.1';
29 49
30my $MAX_FPS = 60; 50my $MAX_FPS = 60;
31my $MIN_FPS = 5; # unused as of yet 51my $MIN_FPS = 5; # unused as of yet
40our $NOW; 60our $NOW;
41 61
42our $CFG; 62our $CFG;
43our $CONN; 63our $CONN;
44our $FAST; # fast, low-quality mode, possibly useful for software-rendering 64our $FAST; # fast, low-quality mode, possibly useful for software-rendering
65
66our $WANT_REFRESH;
67our $CAN_REFRESH;
45 68
46our @SDL_MODES; 69our @SDL_MODES;
47our $WIDTH; 70our $WIDTH;
48our $HEIGHT; 71our $HEIGHT;
49our $FULLSCREEN; 72our $FULLSCREEN;
50our $FONTSIZE; 73our $FONTSIZE;
51 74
75our $FONT_PROP;
76our $FONT_FIXED;
77
52our $MAP; 78our $MAP;
79our $MAPMAP;
53our $MAPWIDGET; 80our $MAPWIDGET;
54our $BUTTONBAR; 81our $BUTTONBAR;
55our $LOGVIEW; 82our $LOGVIEW;
56our $CONSOLE; 83our $CONSOLE;
57our $METASERVER; 84our $METASERVER;
85our $LOGIN_BUTTON;
58 86
87our $FLOORBOX;
59our $GAUGES; 88our $GAUGES;
89our $STATWIDS;
60 90
61our $SDL_ACTIVE; 91our $SDL_ACTIVE;
62our $SDL_EV;
63our %SDL_CB; 92our %SDL_CB;
64 93
65our $SDL_MIXER; 94our $SDL_MIXER;
66our @SOUNDS; # event => file mapping 95our @SOUNDS; # event => file mapping
67our %AUDIO_CHUNKS; # audio files 96our %AUDIO_CHUNKS; # audio files
68 97
69our $ALT_ENTER_MESSAGE; 98our $ALT_ENTER_MESSAGE;
70our $STATUS_LINE; 99our $STATUSBOX;
71our $DEBUG_STATUS; 100our $DEBUG_STATUS;
72 101
102our $INVWIN;
103our $INV;
104
73sub status { 105sub status {
74 $STATUS_LINE->set_text ($_[0]); 106 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
75 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
76} 107}
77 108
78sub debug { 109sub debug {
79 $DEBUG_STATUS->set_text ($_[0]); 110 $DEBUG_STATUS->set_text ($_[0]);
80 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 111 my ($w, $h) = $DEBUG_STATUS->size_request;
112 $DEBUG_STATUS->move ($WIDTH - $w, 0);
81} 113}
82 114
83sub start_game { 115sub start_game {
84 status "logging in..."; 116 status "logging in...";
85 117
86 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 118 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
87 119
88 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 120 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
89
90 $MAP = new CFClient::Map $mapsize, $mapsize; 121 $MAP = new CFClient::Map $mapsize, $mapsize;
91 122
92 my ($host, $port) = split /:/, $CFG->{host}; 123 my ($host, $port) = split /:/, $CFG->{host};
93 124
94 $CONN = new conn 125 $CONN = eval {
126 new conn
95 host => $host, 127 host => $host,
96 port => $port || 13327, 128 port => $port || 13327,
97 user => $CFG->{user}, 129 user => $CFG->{user},
98 pass => $CFG->{password}, 130 pass => $CFG->{password},
99 mapw => $mapsize, 131 mapw => $mapsize,
100 maph => $mapsize, 132 maph => $mapsize,
133 ;
101 ; 134 };
102 135
136 if ($CONN) {
137 $LOGIN_BUTTON->set_text ("Logout");
138
103 status "login successful"; 139 status "login successful";
104 140
105 CFClient::lowdelay fileno $CONN->{fh}; 141 CFClient::lowdelay fileno $CONN->{fh};
142 } else {
143 status "unable to connect";
144 stop_game();
145 }
106} 146}
107 147
108sub stop_game { 148sub stop_game {
149 return unless $CONN;
150
151 status "connection closed";
152 $LOGIN_BUTTON->set_text ("Login");
153 $CONN->destroy;
154 $CONN = 0; # false, does not autovivify
155
156 undef $MAPCACHE;
109 undef $CONN; 157 undef $MAP;
110} 158}
111 159
112sub client_setup { 160sub client_setup {
113 my $dialog = new CFClient::UI::FancyFrame 161 my $dialog = new CFClient::UI::FancyFrame
162 title => "Client Setup",
114 child => (my $vbox = new CFClient::UI::VBox); 163 child => (my $vbox = new CFClient::UI::VBox);
115 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
116 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 164 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
117 165
118 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 166 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
119 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 167 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
120 168
121 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 169 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
122 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 170 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
123 171
124 $mode_slider->connect (changed => sub { 172 $mode_slider->connect (changed => sub {
125 my ($self, $value) = @_; 173 my ($self, $value) = @_;
126 174
127 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 175 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
128 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 176 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
129 }); 177 });
130 $mode_slider->emit (changed => $mode_slider->{range}[0]); 178 $mode_slider->emit (changed => $mode_slider->{range}[0]);
131 179
180 my $row = 1;
181
132 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 182 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
133 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 183 $table->add (1, $row++, new CFClient::UI::CheckBox
184 state => $CFG->{fullscreen},
185 tooltip => "Bring the client into fullscreen mode",
186 connect_changed => sub {
134 my ($self, $value) = @_; 187 my ($self, $value) = @_;
135 $CFG->{fullscreen} = $value; 188 $CFG->{fullscreen} = $value;
189 }
136 }); 190 );
137 191
138 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly"); 192 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
139 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 193 $table->add (1, $row++, new CFClient::UI::CheckBox
194 state => $CFG->{fast},
195 tooltip => "Lower the visual quality considerably to speed up rendering.",
196 connect_changed => sub {
140 my ($self, $value) = @_; 197 my ($self, $value) = @_;
141 $CFG->{fast} = $value; 198 $CFG->{fast} = $value;
199 }
142 }); 200 );
143 201
144 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War"); 202 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
145 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 203 $table->add (1, $row++, new CFClient::UI::Slider
204 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
205 tooltip => "Enlarge or shrink the displayed map",
206 connect_changed => sub {
146 my ($self, $value) = @_; 207 my ($self, $value) = @_;
208 $CFG->{map_scale} = 0.05 * int $value / 0.05;
209 }
210 );
211
212 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
213 $table->add (1, $row++, new CFClient::UI::CheckBox
214 state => $CFG->{fow_enable},
215 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
216 connect_changed => sub {
217 my ($self, $value) = @_;
147 $CFG->{fow_enable} = $value; 218 $CFG->{fow_enable} = $value;
219 }
148 }); 220 );
149 221
150 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity"); 222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
151 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 223 $table->add (1, $row++, new CFClient::UI::Slider
224 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
225 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
226 connect_changed => sub {
152 my ($self, $value) = @_; 227 my ($self, $value) = @_;
153 $CFG->{fow_intensity} = $value; 228 $CFG->{fow_intensity} = $value;
229 }
154 }); 230 );
155 231
156 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth"); 232 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
157 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 233 $table->add (1, $row++, new CFClient::UI::CheckBox
234 state => $CFG->{fow_smooth},
235 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
236 connect_changed => sub {
158 my ($self, $value) = @_; 237 my ($self, $value) = @_;
159 $CFG->{fow_smooth} = $value; 238 $CFG->{fow_smooth} = $value;
160 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 239 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
240 }
241 );
242
243 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
244 $table->add (1, $row++, new CFClient::UI::Slider
245 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
246 tooltip => "The font size used by most GUI elements",
247 connect_changed => sub {
248 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
249# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
250 }
251 );
252
253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
254 $table->add (1, $row++, new CFClient::UI::Slider
255 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
256 tooltip => "The font size used by the server log window only",
257 connect_changed => sub {
258 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
259 }
260 );
261
262 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
263
264 $table->add (1, $row++, new CFClient::UI::Slider
265 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
266 tooltip => "The font size used by the statistics window only",
267 connect_changed => sub {
268 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
269 &set_stats_window_fontsize;
270 }
271 );
272
273 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
274 $table->add (1, $row++, new CFClient::UI::Slider
275 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
276 tooltip => "Adjust the size of the stats gauges at the bottom right",
277 connect_changed => sub {
278 $CFG->{gauge_size} = $_[1];
279 my $h = int $HEIGHT * $CFG->{gauge_size};
280 $GAUGES->{win}->set_size ($WIDTH, $h);
281 $GAUGES->{win}->move (0, $HEIGHT - $h);
282 }
283 );
284
285 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
286 $table->add (1, $row++, new CFClient::UI::Slider
287 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
288 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
289 connect_changed => sub {
290 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
291 &set_gauge_window_fontsize;
292 }
293 );
294
295 $table->add (1, $row++, new CFClient::UI::Button
296 expand => 1, align => 0, text => "Apply",
297 tooltip => "Apply the video settings",
298 connect_activate => sub {
299 video_shutdown ();
300 video_init ();
301 }
302 );
303
304 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
305 $table->add (1, $row++, new CFClient::UI::CheckBox
306 state => $CFG->{audio_enable},
307 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
308 connect_changed => sub {
309 $CFG->{audio_enable} = $_[1];
310 }
311 );
312# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
313# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
314# $CFG->{effects_volume} = $_[1];
161 }); 315# });
162
163 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Log Fontsize"); 316 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
164 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub { 317 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
318 $hbox->add (new CFClient::UI::CheckBox
319 expand => 1, state => $CFG->{bgm_enable},
320 tooltip => "Enable background music playing",
321 connect_changed => sub {
322 $CFG->{bgm_enable} = $_[1];
323 }
324 );
325 $hbox->add (new CFClient::UI::Slider
326 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
327 tooltip => "The volume of the background music",
328 connect_changed => sub {
329 $CFG->{bgm_volume} = $_[1];
330 CFClient::MixMusic::volume $_[1] * 128;
331 }
332 );
333
334 $table->add (1, $row++, new CFClient::UI::Button
335 expand => 1, align => 0, text => "Apply",
336 tooltip => "Apply the audio settings",
337 connect_activate => sub {
338 audio_shutdown ();
339 audio_init ();
340 }
341 );
342
343 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
344 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
345 text => $CFG->{say_command},
346 tooltip => "This is the command that will be used if you write a line in the message window entry. "
347 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
348 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
349 connect_changed => sub {
165 my ($self, $value) = @_; 350 my ($self, $value) = @_;
166 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value); 351 $CFG->{say_command} = $value;
352 }
167 }); 353 );
168
169 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
170 video_shutdown ();
171 video_init ();
172 });
173
174 $table->add (0, 8, new CFClient::UI::Label align => 1, text => "Sound");
175 $table->add (1, 8, new CFClient::UI::CheckBox state => $CFG->{sound}, connect_changed => sub {
176 my ($self, $value) = @_;
177 $CFG->{sound} = $value;
178 });
179 $table->add (0, 9, new CFClient::UI::Label align => 1, text => "Bg. Music");
180 $table->add (1, 9, new CFClient::UI::CheckBox state => $CFG->{bg_music_enable}, connect_changed => sub {
181 my ($self, $value) = @_;
182 $CFG->{bg_music_enable} = $value;
183 });
184 $table->add (1, 10, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
185 audio_shutdown ();
186 audio_init ();
187 });
188 354
189 $dialog 355 $dialog
356}
357
358sub set_stats_window_fontsize {
359 for (values %{$STATWIDS}) {
360 $_->set_fontsize ($::CFG->{stat_fontsize});
361 }
362}
363
364sub set_gauge_window_fontsize {
365 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
366 $_->set_fontsize ($::CFG->{gauge_fontsize});
367 }
368
369# local $GAUGES->{win}{parent};#d#
370# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
371}
372
373sub make_gauge_window {
374 my $gh = int $HEIGHT * $CFG->{gauge_size};
375
376 my $win = new CFClient::UI::Frame (
377 req_y => -1,
378 user_w => $WIDTH,
379 user_h => $gh,
380 );
381
382 $win->add (my $hbox = new CFClient::UI::HBox
383 children => [
384 (new CFClient::UI::HBox expand => 1),
385 (new CFClient::UI::VBox children => [
386 (new CFClient::UI::Empty expand => 1),
387 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
388 ]),
389 (my $vbox = new CFClient::UI::VBox),
390 ],
391 );
392
393 $vbox->add (new CFClient::UI::HBox
394 expand => 1,
395 children => [
396 (new CFClient::UI::Empty expand => 1),
397 (my $hb = new CFClient::UI::HBox),
398 ],
399 );
400
401 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
402 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
403 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
404 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
405 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
406 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
407 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
408 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
409
410 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
411 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
412 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
413 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
414
415 $GAUGES = {
416 exp => $exp, win => $win, range => $rng,
417 food => $fg, mana => $mg, hp => $hg, grace => $gg
418 };
419
420 &set_gauge_window_fontsize;
421
422 $win
423}
424
425sub make_stats_window {
426 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
427
428 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
429 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
430 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
431
432 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
433
434 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
435
436 my $black = [0, 0, 0];
437
438 for (
439 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
440 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
441 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
442 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
443 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
444 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
445 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
446
447 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
448 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
449 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
450 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
451 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
452 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
453 ) {
454 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
455
456 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
457 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
458 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
459 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
460 }
461
462 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
463
464 my $row = 0;
465 my $col = 0;
466
467 my %resist_names = (
468 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
469 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
470 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
471 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
472 depl => "Depletion (some monsters and other effects can cause stats depletion)",
473 magic => "Magic (resistance to magic spells like magic missile or similar)",
474 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
475 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
476 pois => "Poison (resistance to getting poisoned)",
477 para => "Paralysation (this resistance affects the chance you get paralysed)",
478 deat => "Death (resistance against death spells)",
479 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
480 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
481 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
482 tund => "Turn undead",
483 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
484 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
485 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
486 );
487 for (qw/slow holyw conf fire depl magic
488 drain acid pois para deat phys
489 blind fear tund elec cold ghit/)
490 {
491 $tbl2->add ($col, $row,
492 $STATWIDS->{"res_$_"} =
493 new CFClient::UI::Label
494 font => $FONT_FIXED,
495 template => "-100%",
496 align => +1,
497 valign => 0,
498 can_events => 1,
499 can_hover => 1,
500 tooltip => $resist_names{$_},
501 );
502 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
503 font => $FONT_FIXED,
504 can_hover => 1,
505 can_events => 1,
506 image => "ui/resist/resist_$_.png",
507 tooltip => $resist_names{$_},
508 );
509
510 $row++;
511 if ($row % 6 == 0) {
512 $col += 2;
513 $row = 0;
514 }
515 }
516
517 &set_stats_window_fontsize;
518 update_stats_window ({});
519
520 $tgw
521}
522
523sub formsep {
524 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
525}
526
527sub update_stats_window {
528 my ($stats) = @_;
529
530 # i love text protocols!!!
531 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
532 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
533 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
534 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
535 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
536 my $fo_m = 999;
537 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
538 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
539
540 $GAUGES->{hp} ->set_value ($hp, $hp_m);
541 $GAUGES->{mana} ->set_value ($sp, $sp_m);
542 $GAUGES->{food} ->set_value ($fo, $fo_m);
543 $GAUGES->{grace} ->set_value ($gr, $gr_m);
544 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
545 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
546 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
547 $rng =~ s/^Range: //; # thank you so much dear server
548 $GAUGES->{range} ->set_text ("Rng: " . $rng);
549 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
550 $title =~ s/^Player: //;
551 $STATWIDS->{title} ->set_text ("Title: " . $title);
552
553 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
554 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
555 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
556 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
557 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
558 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
559 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
560 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
561 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
562 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
563 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
564 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
565 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
566
567 my %tbl = (
568 phys => 100,
569 magic => 101,
570 fire => 102,
571 elec => 103,
572 cold => 104,
573 conf => 105,
574 acid => 106,
575 drain => 107,
576 ghit => 108,
577 pois => 109,
578 slow => 110,
579 para => 111,
580 tund => 112,
581 fear => 113,
582 depl => 113,
583 deat => 115,
584 holyw => 116,
585 blind => 117
586 );
587
588 for (keys %tbl) {
589 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
590 }
591
190} 592}
191 593
192sub metaserver_dialog { 594sub metaserver_dialog {
193 my $dialog = new CFClient::UI::FancyFrame 595 my $dialog = new CFClient::UI::FancyFrame
596 title => "Server List",
194 child => (my $vbox = new CFClient::UI::VBox); 597 child => (my $vbox = new CFClient::UI::VBox);
195 598
196 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 599 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
197 600
198 $dialog 601 $dialog
199} 602}
603
604my $METASERVER_ATIME;
200 605
201sub update_metaserver { 606sub update_metaserver {
202 my ($HOST) = @_; 607 my ($HOST) = @_;
203 608
204 status "fetching metaserver list..."; 609 return if $METASERVER_ATIME > time;
610 $METASERVER_ATIME = time + 60;
611
612 my $table = $METASERVER->{table};
613 $table->clear;
614 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
205 615
206 my $buf; 616 my $buf;
207 617
208 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 618 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
619
620 unless ($fh) {
621 $label->set_text ("unable to contact metaserver: $!");
622 return;
623 }
209 624
210 Event->io (fd => $fh, poll => 'r', cb => sub { 625 Event->io (fd => $fh, poll => 'r', cb => sub {
211 my $res = sysread $fh, $buf, 8192, length $buf; 626 my $res = sysread $fh, $buf, 8192, length $buf;
212 627
213 if (!defined $res) { 628 if (!defined $res) {
214 $_[0]->w->cancel; 629 $_[0]->w->cancel;
215 status "metaserver: $!"; 630 $label->set_text ("error while retrieving server list: $!");
216 } elsif ($res == 0) { 631 } elsif ($res == 0) {
217 $_[0]->w->cancel; 632 $_[0]->w->cancel;
218 status "server list retrieved"; 633 status "server list retrieved";
219 634
220 my $table = $METASERVER->{table}; 635 utf8::decode $buf if utf8::valid $buf;
221 636
222 $table->clear; 637 $table->clear;
223 638
224 my @col = qw(Use #Users Host Uptime Version Description); 639 my @col = qw(Use #Users Host Uptime Version Description);
225 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 640 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
249 $m = [$users, $host, $uptime, $version, $desc]; 664 $m = [$users, $host, $uptime, $version, $desc];
250 665
251 $y++; 666 $y++;
252 667
253 $table->add (0, $y, new CFClient::UI::VBox children => [ 668 $table->add (0, $y, new CFClient::UI::VBox children => [
254 (new CFClient::UI::Button text => " ", connect_activate => sub { 669 (new CFClient::UI::Button text => "Use", connect_activate => sub {
255 $HOST->set_text ($CFG->{host} = $host); 670 $HOST->set_text ($CFG->{host} = $host);
256 }), 671 }),
257 (new CFClient::UI::Empty expand => 1), 672 (new CFClient::UI::Empty expand => 1),
258 ]); 673 ]);
259 674
260 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => $FONTSIZE * 0.8) 675 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
261 for 0 .. $#$m; 676 for 0 .. $#$m;
262 } 677 }
263 } 678 }
264 }); 679 });
265} 680}
266 681
267sub server_setup { 682sub server_setup {
268 my $dialog = new CFClient::UI::FancyFrame 683 my $dialog = new CFClient::UI::FancyFrame
684 title => "Server Setup",
269 child => (my $vbox = new CFClient::UI::VBox); 685 child => (my $vbox = new CFClient::UI::VBox);
270 686
271 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
272 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 687 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
273 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host:Port"); 688 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
274 689
275 { 690 {
276 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 691 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
277 692
278 $vbox->add (my $HOST = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 693 $vbox->add (
694 my $HOST = new CFClient::UI::Entry
695 expand => 1,
696 text => $CFG->{host},
697 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
698 connect_changed => sub {
699 my ($self, $value) = @_;
700 $CFG->{host} = $value;
701 }
702 );
703
704 $METASERVER = metaserver_dialog;
705
706 $vbox->add (new CFClient::UI::Flopper
707 expand => 1,
708 text => "Server List",
709 other => $METASERVER,
710 tooltip => "Show a list of available crossfire servers",
711 connect_open => sub {
712 update_metaserver $HOST;
713 }
714 );
715 }
716
717 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
718 $table->add (1, 4, new CFClient::UI::Entry
719 text => $CFG->{user},
720 tooltip => "The name of your character on the server",
721 connect_changed => sub {
279 my ($self, $value) = @_; 722 my ($self, $value) = @_;
280 $CFG->{host} = $value; 723 $CFG->{user} = $value;
281 }); 724 }
725 );
282 726
283 $METASERVER = metaserver_dialog;
284
285 $vbox->add (new CFClient::UI::Flopper text => "Metaserver", other => $METASERVER, connect_open => sub {
286 update_metaserver $HOST;
287 });
288 }
289
290 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); 727 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
291 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub { 728 $table->add (1, 5, new CFClient::UI::Entry
729 text => $CFG->{password},
730 hidden => 1,
731 tooltip => "The password for your character",
732 connect_changed => sub {
292 my ($self, $value) = @_; 733 my ($self, $value) = @_;
293 $CFG->{user} = $value;
294 });
295
296 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
297 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
298 my ($self, $value) = @_;
299 $CFG->{password} = $value; 734 $CFG->{password} = $value;
735 }
300 }); 736 );
301 737
302 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
303 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
304 my ($self, $value) = @_;
305 $CFG->{say_command} = $value;
306 });
307
308 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 738 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
309 $table->add (1, 7, new CFClient::UI::Slider 739 $table->add (1, 7, new CFClient::UI::Slider
310 req_w => 100, 740 req_w => 100,
311 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 741 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
742 tooltip => "This is the size of the portion of the map update the server sends you. "
743 ."If you set this to a high value you will be able to see further for example.",
312 connect_changed => sub { 744 connect_changed => sub {
313 my ($self, $value) = @_; 745 my ($self, $value) = @_;
314 746
315 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 747 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
316 }, 748 },
317 ); 749 );
318 750
319 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 751 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
752 expand => 1,
753 align => 0,
754 text => "Login",
755 connect_activate => sub {
756 $CONN ? stop_game
320 start_game; 757 : start_game;
758 },
321 }); 759 );
322 760
323 $dialog 761 $dialog
324} 762}
325 763
326sub message_window { 764sub message_window {
327 my $window = new CFClient::UI::FancyFrame 765 my $window = new CFClient::UI::FancyFrame
766 title => "Messages",
328 border_bg => [1, 1, 1, 0.5], 767 border_bg => [1, 1, 1, 1],
329 bg => [0.3, 0.3, 0.3, 0.8], 768 bg => [0, 0, 0, 0.5],
330 user_w => int $::WIDTH / 3, 769 user_w => int $::WIDTH / 3,
331 user_h => int $::HEIGHT / 5, 770 user_h => int $::HEIGHT / 5,
332 child => (my $vbox = new CFClient::UI::VBox); 771 child => (my $vbox = new CFClient::UI::VBox);
333 772
334 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 773 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
335 expand => 1, 774 expand => 1,
775 font => $FONT_FIXED,
336 fontsize => $::CFG->{log_fontsize}, 776 fontsize => $::CFG->{log_fontsize},
337 ); 777 );
338 778
339 $vbox->add (my $input = new CFClient::UI::Entry 779 $vbox->add (my $input = new CFClient::UI::Entry
340 connect_focus_in => sub { 780 connect_focus_in => sub {
373 }; 813 };
374 814
375 $window 815 $window
376} 816}
377 817
818sub make_inventory_window {
819 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
820 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
821 $invwin
822}
823
378sub sdl_init { 824sub sdl_init {
379 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 825 CFClient::SDL_Init
380 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
381 and die "SDL::Init failed!\n"; 826 and die "SDL::Init failed!\n";
382} 827}
383 828
384sub video_init { 829sub video_init {
385 sdl_init; 830 sdl_init;
831
832 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
386 833
387 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 834 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
388 $FULLSCREEN = $CFG->{fullscreen}; 835 $FULLSCREEN = $CFG->{fullscreen};
389 $FAST = $CFG->{fast}; 836 $FAST = $CFG->{fast};
390 837
391 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 838 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
392 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
393 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
394 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
395
396 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
397 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
398 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
399 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
400
401 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
402 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
403 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
404
405 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
406 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
407 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
408 or die "SDL::SetVideoMode failed!\n"; 839 or die "SDL_SetVideoMode failed!\n";
409
410 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
411
412 $SDL_EV = new SDL::Event;
413 $SDL_EV->set_unicode (1);
414 840
415 $SDL_ACTIVE = 1; 841 $SDL_ACTIVE = 1;
416
417 $LAST_REFRESH = time - 0.01; 842 $LAST_REFRESH = time - 0.01;
418 843
419 CFClient::gl_init; 844 CFClient::gl_init;
420 845
421 $FONTSIZE = int $HEIGHT / 40; 846 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
847
848 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
422 849
423 ############################################################################# 850 #############################################################################
424 851
852 unless ($DEBUG_STATUS) {
853 # create the widgets
854
425 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 855 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
426 $CFClient::UI::ROOT->add ($DEBUG_STATUS); 856 $DEBUG_STATUS->show;
427 857
428 $STATUS_LINE = new CFClient::UI::Label 858 $STATUSBOX = new CFClient::UI::Statusbox;
429 padding => 0, 859 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
430 y => $HEIGHT * 44 / 45 - $FONTSIZE;
431 $CFClient::UI::ROOT->add ($STATUS_LINE);
432 860
433 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 861 (new CFClient::UI::Frame
434 padding => 0, 862 bg => [0, 0, 0, 0.4],
435 y => $HEIGHT * 44 / 45, 863 req_y => -1,
436 fontsize => $HEIGHT / 45, 864 child => $STATUSBOX,
437 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 865 )->show;
438 $CFClient::UI::ROOT->add ($ALT_ENTER_MESSAGE);
439 866
440 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::UI::MapWidget); 867 CFClient::UI::FancyFrame->new (
441 $MAPWIDGET->focus_in; 868 border_bg => [1, 1, 1, 192/255],
869 bg => [1, 1, 1, 0],
870 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
871 )->show;
872
873 $MAPWIDGET = new CFClient::MapWidget;
442 $MAPWIDGET->connect (activate_console => sub { 874 $MAPWIDGET->connect (activate_console => sub {
443 my ($mapwidget, $preset) = @_; 875 my ($mapwidget, $preset) = @_;
444 876
445 if ($CONSOLE) { 877 if ($CONSOLE) {
446 $CONSOLE->{input}->{auto_activated} = 1; 878 $CONSOLE->{input}->{auto_activated} = 1;
447 $CONSOLE->{input}->focus_in; 879 $CONSOLE->{input}->focus_in;
448 880
449 if ($preset && $CONSOLE->{input}->get_text eq '') { 881 if ($preset && $CONSOLE->{input}->get_text eq '') {
450 $CONSOLE->{input}->set_text ($preset); 882 $CONSOLE->{input}->set_text ($preset);
883 }
451 } 884 }
452 } 885 });
453 }); 886 $MAPWIDGET->show;
887 $MAPWIDGET->focus_in;
454 888
455 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 889 $BUTTONBAR = new CFClient::UI::HBox;
456 890
457 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 891 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
458 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 892 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
459 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 893 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
460 894
895 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
896
897 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
898 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
899
461 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 900 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
462 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 901 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
463 status "Configuration Saved"; 902 status "Configuration Saved";
464 }); 903 });
465 904
905 $BUTTONBAR->show;
906
907 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
908
909 # delay till geometry is constant
910 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
466 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 911 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
467 912 my $widget = $GAUGES->{win};
468 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0); 913 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
469 $tgw->add (my $hbox = new CFClient::UI::HBox ()); 914 });
470 915 force_refresh ();
471 $hbox->add (my $hg = new CFClient::UI::VGauge (gauge => 'hp')); 916 }
472 $hbox->add (my $mg = new CFClient::UI::VGauge (gauge => 'mana'));
473 $hbox->add (my $gg = new CFClient::UI::VGauge (gauge => 'grace'));
474 $hbox->add (my $fg = new CFClient::UI::VGauge (gauge => 'food'));
475
476 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
477 $CFClient::UI::ROOT->add ($tgw);
478} 917}
479 918
480sub video_shutdown { 919sub video_shutdown {
481 $CFClient::UI::ROOT->{children} = [];
482 undef $SDL_ACTIVE; 920 undef $SDL_ACTIVE;
483 undef $SDL_EV;
484} 921}
485 922
923my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
486my $bgmusic;#TODO#hack#d# 924my $bgmusic;#TODO#hack#d#
487 925
926sub audio_channel_finished {
927 my ($channel) = @_;
928
929 warn "channel $channel finished\n";#d#
930}
931
932sub audio_music_finished {
933 return unless $CFG->{bgm_enable};
934
935 # TODO: hack, do play loop and mood music
936 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
937 $bgmusic->play (0);
938
939 push @bgmusic, shift @bgmusic;
940}
941
488sub audio_init { 942sub audio_init {
489 if ($CFG->{sound} || 1) { 943 if ($CFG->{audio_enable}) {
490 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 944 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
491 $SDL_MIXER = new SDL::Mixer; 945 $SDL_MIXER = !CFClient::Mix_OpenAudio;
492 $SDL_MIXER->allocate_channels (8); 946 CFClient::Mix_AllocateChannels 8;
947 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
493 948
494 if ($CFG->{bg_music_enable}) { 949 audio_music_finished;
495 $bgmusic = new SDL::Music CFClient::find_rcfile "music/game3.ogg";
496 $SDL_MIXER->play_music ($bgmusic, -1);
497 }
498 950
499 while (<$fh>) { 951 while (<$fh>) {
500 next if /^\s*#/; 952 next if /^\s*#/;
501 next if /^\s*$/; 953 next if /^\s*$/;
502 954
503 my ($file, $volume, $event) = split /\s+/, $_, 3; 955 my ($file, $volume, $event) = split /\s+/, $_, 3;
504 956
505 push @SOUNDS, "$volume,$file"; 957 push @SOUNDS, "$volume,$file";
506 958
507 $AUDIO_CHUNKS{"$volume,$file"} ||= do { 959 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
508 my $chunk = new SDL::Sound CFClient::find_rcfile "sounds/$file"; 960 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
509 $chunk->volume ($volume * 128 / 100); 961 $chunk->volume ($volume * 128 / 100);
510 $chunk 962 $chunk
511 }; 963 };
512 } 964 }
513 } else { 965 } else {
515 } 967 }
516 } 968 }
517} 969}
518 970
519sub audio_shutdown { 971sub audio_shutdown {
972 CFClient::Mix_CloseAudio if $SDL_MIXER;
520 undef $SDL_MIXER; 973 undef $SDL_MIXER;
521 @SOUNDS = (); 974 @SOUNDS = ();
522 %AUDIO_CHUNKS = (); 975 %AUDIO_CHUNKS = ();
523} 976}
524 977
525my %animate_object; 978my %animate_object;
526my $animate_timer; 979my $animate_timer;
527 980
528my $want_refresh;
529my $can_refresh;
530
531my $fps = 9; 981my $fps = 9;
532 982
533sub force_refresh { 983sub force_refresh {
534 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 984 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
535 debug sprintf "%3.2f", $fps; 985 debug sprintf "%3.2f", $fps;
536 986
537 $want_refresh = 0;
538 $can_refresh = 0;
539
540 $CFClient::UI::ROOT->draw; 987 $CFClient::UI::ROOT->draw;
988 CFClient::SDL_GL_SwapBuffers;
541 989
542 SDL::GLSwapBuffers; 990 $WANT_REFRESH = 0;
543 991 $CAN_REFRESH = 0;
544 $LAST_REFRESH = $NOW; 992 $LAST_REFRESH = $NOW;
545} 993}
546 994
547my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 995my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
548 $NOW = time; 996 $NOW = time;
549 997
550 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 998 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
551 while $SDL_EV->poll; 999 for CFClient::SDL_PollEvent;
552 1000
553 if (%animate_object) { 1001 if (%animate_object) {
554 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1002 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
555 $want_refresh++; 1003 $WANT_REFRESH++;
556 } 1004 }
557 1005
558 if ($want_refresh) { 1006 if ($WANT_REFRESH) {
559 force_refresh; 1007 force_refresh;
560 } else { 1008 } else {
561 $can_refresh = 1; 1009 $CAN_REFRESH = 1;
562 } 1010 }
563}); 1011});
564
565sub refresh {
566 $want_refresh++;
567}
568 1012
569sub animation_start { 1013sub animation_start {
570 my ($widget) = @_; 1014 my ($widget) = @_;
571 $animate_object{$widget} = $widget; 1015 $animate_object{$widget} = $widget;
572} 1016}
579@conn::ISA = Crossfire::Protocol::; 1023@conn::ISA = Crossfire::Protocol::;
580 1024
581sub conn::stats_update { 1025sub conn::stats_update {
582 my ($self, $stats) = @_; 1026 my ($self, $stats) = @_;
583 1027
584 # i love text protocols!!! 1028 update_stats_window ($stats);
585 # FIXME: the stats are somehow weird
586 my $hp = $stats->{1};
587 my $hp_m = $stats->{2};
588 my $sp = $stats->{3};
589 my $sp_m = $stats->{4};
590 my $fo = $stats->{18};
591 my $fo_m = 1000;
592 my $gr = $stats->{23};
593 my $gr_m = $stats->{24};
594
595 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n";
596 $GAUGES->{hp}->set_value ($hp, $hp_m);
597 $GAUGES->{mana}->set_value ($sp, $sp_m);
598 $GAUGES->{food}->set_value ($fo, $fo_m);
599 $GAUGES->{grace}->set_value ($gr, $gr_m);
600} 1029}
601 1030
602sub conn::user_send { 1031sub conn::user_send {
603 my ($self, $command) = @_; 1032 my ($self, $command) = @_;
604 1033
629 1058
630 my ($hash, $x, $y, $w, $h) = @$map_info; 1059 my ($hash, $x, $y, $w, $h) = @$map_info;
631 1060
632 my $data = $MAP->get_rect ($x, $y, $w, $h); 1061 my $data = $MAP->get_rect ($x, $y, $w, $h);
633 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1062 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
634
635 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1063 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
636
637} 1064}
638 1065
639sub conn::map_clear { 1066sub conn::map_clear {
640 my ($self) = @_; 1067 my ($self) = @_;
641 1068
642 $self->flush_map; 1069 $self->flush_map;
643 delete $self->{neigh}; 1070 delete $self->{neigh_map};
644 1071
645 $MAP->clear; 1072 $MAP->clear;
646} 1073}
647 1074
648 1075
649sub conn::load_map($$$) { 1076sub conn::load_map($$$) {
650 my ($self, $hash, $x, $y) = @_; 1077 my ($self, $hash, $x, $y) = @_;
651 1078
652 if (defined (my $data = $MAPCACHE->get ($hash))) { 1079 if (defined (my $data = $MAPCACHE->get ($hash))) {
653 $data = Compress::LZF::decompress $data; 1080 $data = Compress::LZF::decompress $data;
654 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1081 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
655 for my $id ($MAP->set_rect ($x, $y, $data)) { 1082 for my $id ($MAP->set_rect ($x, $y, $data)) {
656 my $data = $TILECACHE->get ($id) 1083 my $data = $TILECACHE->get ($id)
657 or next; 1084 or next;
658 1085
659 $self->set_texture ($id => $data); 1086 $self->set_texture ($id => $data);
660 } 1087 }
661 } 1088 }
662} 1089}
663 1090
1091# this method does a "flood fill" into every tile direction
1092# it assumes that tiles are arranged in a rectangular grid,
1093# i.e. a map is the same as the left of the right map etc.
1094# failure to comply are harmless and result in display errors
1095# at worst.
664sub conn::flood_fill { 1096sub conn::flood_fill {
665 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1097 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
666 1098
667 # the server does not allow map paths > 6 1099 # the server does not allow map paths > 6
668 return if 6 <= length $path; 1100 return if 7 <= length $path;
669 1101
670 for my $tile (1..4) { 1102 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
671 next if $self->{neigh}{$hash}[$tile]; 1103
1104 for (
1105 [1, 0, -1],
1106 [2, 1, 0],
1107 [3, 0, 1],
1108 [4, -1, 0],
1109 ) {
1110 my ($tile, $dx, $dy) = @$_;
1111
1112 my $gx = $gx + $dx;
1113 my $gy = $gy + $dy;
1114
672 next unless $flags & (1 << ($tile - 1)); 1115 next unless $flags & (1 << ($tile - 1));
1116 next if $self->{neigh_grid}{$gx, $gy}++;
673 1117
674 my $neigh = $self->{neigh}{$hash} ||= []; 1118 my $neigh = $self->{neigh_map}{$hash} ||= [];
675 1119 if (my $info = $neigh->[$tile]) {
676 $self->send_mapinfo ("spatial $path$tile", sub {
677 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1120 my ($flags, $x, $y, $w, $h, $hash) = @$info;
678 1121
679 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d#
680 return if $mode ne "spatial";
681
682 $x += $MAP->ox;
683 $y += $MAP->oy;
684
685 $self->load_map ($hash, $x, $y)
686 unless $self->{neigh}{$hash}[5]++;#d#
687
688 $neigh->[$tile] = [$x, $y, $w, $h];
689
690 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1) 1122 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
691 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1123 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1124
1125 } else {
1126 $self->send_mapinfo ("spatial $path$tile", sub {
1127 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1128
1129 return if $mode ne "spatial";
1130
1131 $x += $MAP->ox;
1132 $y += $MAP->oy;
1133
1134 $self->load_map ($hash, $x, $y)
1135 unless $self->{neigh_map}{$hash}[5]++;#d#
1136
1137 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1138
1139 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1140 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1141 });
692 }); 1142 }
693 } 1143 }
694} 1144}
695 1145
696sub conn::map_change { 1146sub conn::map_change {
697 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1147 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
698 1148
699 $self->flush_map; 1149 $self->flush_map;
700 1150
701 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1151 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
702 1152
703 my $mapmapw = 250; 1153 my $mapmapw = $MAPMAP->{w};
704 my $mapmaph = 250; 1154 my $mapmaph = $MAPMAP->{h};
1155
1156 $self->{neigh_rect} = [
1157 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1158 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1159 ];
705 1160
1161 delete $self->{neigh_grid};
706 $self->flood_fill ("", $hash, $flags, 1162 $self->flood_fill (0, 0, "", $hash, $flags);
707 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
708 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
709 1163
710 $x += $ox; 1164 $x += $ox;
711 $y += $oy; 1165 $y += $oy;
712 1166
713 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1167 $self->{map_info} = [$hash, $x, $y, $w, $h];
1168
1169 my $map = $self->{map_info}[0];
1170 $map =~ s/^.*?\/([^\/]+)$/\1/;
1171 $STATWIDS->{map}->set_text ("Map: " . $map);
714 1172
715 $self->load_map ($hash, $x, $y); 1173 $self->load_map ($hash, $x, $y);
716} 1174}
717 1175
718sub conn::face_find { 1176sub conn::face_find {
744 } 1202 }
745 1203
746gotid: 1204gotid:
747 $face->{id} = $id; 1205 $face->{id} = $id;
748 $MAP->set_face ($facenum => $id); 1206 $MAP->set_face ($facenum => $id);
1207 $self->{faceid}[$facenum] = $id;#d#
749 $TILECACHE->get ($id) 1208 $TILECACHE->get ($id)
750} 1209}
751 1210
752sub conn::face_update { 1211sub conn::face_update {
753 my ($self, $facenum, $face) = @_; 1212 my ($self, $facenum, $face) = @_;
761 my ($self, $id, $data) = @_; 1220 my ($self, $id, $data) = @_;
762 1221
763 $self->{texture}[$id] ||= do { 1222 $self->{texture}[$id] ||= do {
764 my $tex = 1223 my $tex =
765 new_from_image CFClient::Texture 1224 new_from_image CFClient::Texture
766 $data, minify => 1; 1225 $data, minify => 1, mipmap => 1;
767 1226
768 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1227 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
769 $MAPWIDGET->update; 1228 $MAPWIDGET->update;
770 1229
771 $tex 1230 $tex
773} 1232}
774 1233
775sub conn::sound_play { 1234sub conn::sound_play {
776 my ($self, $x, $y, $soundnum, $type) = @_; 1235 my ($self, $x, $y, $soundnum, $type) = @_;
777 1236
1237 $SDL_MIXER
1238 or return;
1239
778 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]} 1240 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
779 or return; 1241 or return;
780 1242
781 $SDL_MIXER->play_channel (-1, $chunk); 1243 $chunk->play;
782 warn "sound $x,$y,$soundnum,$type\n";#d# 1244# warn "sound $x,$y,$soundnum,$type\n";#d#
783} 1245}
1246
1247my $LAST_QUERY; # server is stupid, stupid, stupid
784 1248
785sub conn::query { 1249sub conn::query {
786 my ($self, $flags, $prompt) = @_; 1250 my ($self, $flags, $prompt) = @_;
787 1251
788 #TODO 1252 $prompt = $LAST_QUERY unless length $prompt;
789 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1253 $LAST_QUERY = $prompt;
1254
1255 my $dialog = new CFClient::UI::FancyFrame
1256 title => "Query",
1257 child => my $vbox = new CFClient::UI::VBox;
1258
1259 $vbox->add (new CFClient::UI::Label
1260 max_w => $::WIDTH * 0.4,
1261 text => $prompt);
1262
1263 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1264 $vbox->add (my $hbox = new CFClient::HBox);
1265 $hbox->add (new CFClient::Button
1266 text => "No",
1267 connect_activate => sub {
1268 $self->send ("reply n");
1269 $dialog->destroy;
1270 $MAPWIDGET->focus_in;
1271 }
1272 );
1273 $hbox->add (new CFClient::Button
1274 text => "Yes",
1275 connect_activate => sub {
1276 $self->send ("reply y");
1277 $dialog->destroy;
1278 $MAPWIDGET->focus_in;
1279 },
1280 );
1281
1282 $dialog->focus_in;
1283
1284 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1285 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1286 $vbox->add (my $entry = new CFClient::UI::Entry
1287 connect_changed => sub {
1288 $self->send ("reply $_[1]");
1289 $dialog->destroy;
1290 $MAPWIDGET->focus_in;
1291 },
1292 );
1293
1294 $entry->focus_in;
1295
1296 } else {
1297 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1298
1299 $vbox->add (my $entry = new CFClient::UI::Entry
1300 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1301 connect_activate => sub {
1302 $self->send ("reply $_[1]");
1303 $dialog->destroy;
1304 $MAPWIDGET->focus_in;
1305 },
1306 );
1307
1308 $entry->focus_in;
1309 }
1310
1311 $dialog->show;
790} 1312}
791 1313
792sub conn::drawinfo { 1314sub conn::drawinfo {
793 my ($self, $color, $text) = @_; 1315 my ($self, $color, $text) = @_;
794 1316
806 [0.55, 0.41, 0.13], 1328 [0.55, 0.41, 0.13],
807 [0.99, 0.77, 0.26], 1329 [0.99, 0.77, 0.26],
808 [0.74, 0.65, 0.41], 1330 [0.74, 0.65, 0.41],
809 ); 1331 );
810 1332
1333 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1334
1335 $text =~ s/&/&amp;/g; $text =~ s/</&lt;/g;
1336 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1337 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1338
811 $LOGVIEW->add_paragraph ($color[$color], $text); 1339 $LOGVIEW->add_paragraph ($color[$color],
1340 join "\n", map "$time $_", split /\n/, $text);
1341
1342 $STATUSBOX->add ($text,
1343 group => $text,
1344 fg => $color[$color],
1345 timeout => 60,
1346 tooltip_font => $::FONT_FIXED,
1347 );
1348}
1349
1350sub conn::drawextinfo {
1351 my ($self, $color, $type, $subtype, $message) = @_;
1352
1353 $self->drawinfo ($color, $message);
1354}
1355
1356sub conn::spell_add {
1357 my ($self, $spell) = @_;
1358
1359 # TODO
1360 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1361 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1362 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1363}
1364
1365sub conn::spell_delete {
1366 my ($self, $spell) = @_;
1367}
1368
1369sub conn::addme_success {
1370 my ($self) = @_;
1371
1372 for my $skill (values %{$self->{skill_info}}) {
1373 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1374 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1375 }
1376
1377 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1378 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1379 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1380 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1381}
1382
1383sub conn::eof {
1384 stop_game;
1385}
1386
1387sub update_floorbox {
1388 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1389 return unless $CONN;
1390
1391 $FLOORBOX->clear;
1392 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1393
1394 my $count = 4;
1395 for (@{ $CONN->{container}{0} }) {
1396 if (--$count) {
1397 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1398 } else {
1399 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1400 last;
1401 }
1402 }
1403 });
1404
1405 $WANT_REFRESH++;
1406}
1407
1408sub conn::container_add {
1409 my ($self, $tag, $items) = @_;
1410
1411 update_floorbox if $tag == 0;
1412
1413 $INV->set_items ($self->{container}{$self->{player}{tag}})
1414 if $tag == $self->{player}{tag};
1415
1416 # $self-<{player}{tag} => player inv
1417 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1418}
1419
1420sub conn::container_clear {
1421 my ($self, $tag) = @_;
1422
1423 update_floorbox if $tag == 0;
1424
1425 $INV->set_items ($self->{container}{$tag})
1426 if $tag == $self->{player}{tag};
1427
1428# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1429}
1430
1431sub conn::item_delete {
1432 my ($self, @items) = @_;
1433
1434 for (@items) {
1435 update_floorbox if $_->{container} == 0;
1436
1437 $INV->set_items ($self->{container}{$_->{container}})
1438 if $_->{container} == $self->{player}{tag};
1439 }
1440}
1441
1442sub conn::item_update {
1443 my ($self, $item) = @_;
1444
1445 update_floorbox if $item->{container} == 0;
1446
1447 $INV->set_items ($self->{container}{$item->{container}})
1448 if $item->{container} == $self->{player}{tag};
812} 1449}
813 1450
814%SDL_CB = ( 1451%SDL_CB = (
815 SDL_QUIT() => sub { 1452 CFClient::SDL_QUIT => sub {
816 Event::unloop -1; 1453 Event::unloop -1;
817 }, 1454 },
818 SDL_VIDEORESIZE() => sub { 1455 CFClient::SDL_VIDEORESIZE => sub {
819 }, 1456 },
820 SDL_VIDEOEXPOSE() => sub { 1457 CFClient::SDL_VIDEOEXPOSE => sub {
821 refresh; 1458 $WANT_REFRESH++;
822 }, 1459 },
1460 CFClient::SDL_ACTIVEEVENT => sub {
1461# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1462 },
823 SDL_KEYDOWN() => sub { 1463 CFClient::SDL_KEYDOWN => sub {
824 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { 1464 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
825 # alt-enter 1465 # alt-enter
826 video_shutdown; 1466 video_shutdown;
827 $CFG->{fullscreen} = !$CFG->{fullscreen}; 1467 $CFG->{fullscreen} = !$CFG->{fullscreen};
828 video_init; 1468 video_init;
829 } else { 1469 } else {
830 CFClient::UI::feed_sdl_key_down_event ($SDL_EV); 1470 CFClient::UI::feed_sdl_key_down_event ($_[0]);
831 } 1471 }
832 }, 1472 },
833 SDL_KEYUP() => sub { 1473 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
834 CFClient::UI::feed_sdl_key_up_event ($SDL_EV); 1474 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
835 }, 1475 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
836 SDL_MOUSEMOTION() => sub { 1476 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
837 CFClient::UI::feed_sdl_motion_event ($SDL_EV); 1477 CFClient::SDL_USEREVENT => sub {
838 }, 1478 if ($_[0]{code} == 1) {
839 SDL_MOUSEBUTTONDOWN() => sub { 1479 audio_channel_finished $_[0]{data1};
840 CFClient::UI::feed_sdl_button_down_event ($SDL_EV); 1480 } elsif ($_[0]{code} == 0) {
841 }, 1481 audio_music_finished;
842 SDL_MOUSEBUTTONUP() => sub { 1482 }
843 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
844 },
845 SDL_ACTIVEEVENT() => sub {
846# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
847 }, 1483 },
848); 1484);
849 1485
850############################################################################# 1486#############################################################################
851 1487
852$SIG{INT} = $SIG{TERM} = sub { exit }; 1488$SIG{INT} = $SIG{TERM} = sub { exit };
853 1489
854$TILECACHE = CFClient::db_table "tilecache";
855$FACEMAP = CFClient::db_table "facemap";
856
857CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
858
859my %DEF_CFG = (
860 sdl_mode => 0,
861 width => 640,
862 height => 480,
863 fullscreen => 0,
864 fast => 0,
865 fow_enable => 1,
866 fow_intensity => 0.45,
867 fow_smooth => 0,
868 log_fontsize => 14,
869 mapsize => 100,
870 host => "crossfire.schmorp.de",
871 say_command => 'say',
872);
873
874while (my ($k, $v) = each %DEF_CFG) {
875 $CFG->{$k} = $v unless exists $CFG->{$k};
876}
877
878sdl_init;
879
880@SDL_MODES = reverse
881 grep $_->[0] >= 640 && $_->[1] >= 480,
882 map [SDL::RectW ($_), SDL::RectH ($_)],
883 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
884
885@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
886
887$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
888
889{ 1490{
890 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1491 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
891 1492
1493 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1494
1495 $TILECACHE = CFClient::db_table "tilecache";
1496 $FACEMAP = CFClient::db_table "facemap";
1497
1498 my %DEF_CFG = (
1499 sdl_mode => 0,
1500 width => 640,
1501 height => 480,
1502 fullscreen => 0,
1503 fast => 0,
1504 map_scale => 0.5,
1505 fow_enable => 1,
1506 fow_intensity => 0.45,
1507 fow_smooth => 0,
1508 gui_fontsize => 1,
1509 log_fontsize => 1,
1510 gauge_fontsize=> 1,
1511 gauge_size => 0.35,
1512 stat_fontsize => 1,
1513 mapsize => 100,
1514 host => "crossfire.schmorp.de",
1515 say_command => 'say',
1516 audio_enable => 1,
1517 bgm_enable => 1,
1518 bgm_volume => 0.25,
1519 );
1520
1521 while (my ($k, $v) = each %DEF_CFG) {
1522 $CFG->{$k} = $v unless exists $CFG->{$k};
1523 }
1524
1525 sdl_init;
1526
1527 @SDL_MODES = reverse
1528 grep $_->[0] >= 640 && $_->[1] >= 480,
1529 CFClient::SDL_ListModes;
1530
1531 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1532
1533 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1534
1535 {
1536 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1537 DejaVuSans.ttf
1538 DejaVuSansMono.ttf
1539 DejaVuSans-Bold.ttf
1540 DejaVuSansMono-Bold.ttf
1541 DejaVuSans-Oblique.ttf
1542 DejaVuSansMono-Oblique.ttf
1543 DejaVuSans-BoldOblique.ttf
1544 DejaVuSansMono-BoldOblique.ttf
1545 );
1546
892 CFClient::add_font $_ for @fonts; 1547 CFClient::add_font $_ for @fonts;
893 CFClient::set_font $fonts[0]; 1548
894} 1549 CFClient::pango_init;
895 1550
1551 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1552 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1553
1554 $FONT_PROP->make_default;
1555 }
1556
896video_init; 1557 video_init;
897audio_init; 1558 audio_init;
1559}
898 1560
899Event::loop; 1561Event::loop;
900 1562
901END { SDL::Quit } 1563END { CFClient::SDL_Quit }
902 1564
1565=head1 pclient - Crossfire+ and Crossfire game client
903 1566
1567Pclient is a Crossfire+ and Crossfire game client.
1568
1569=head2 Features
1570
1571=over 4
1572
1573=item Fullscreen Map
1574
1575PClient can uses a fullscreen map, which greatly enhances how much of the
1576game world you can see.
1577
1578=item Persistent Map Cache (Crossfire+ only)
1579
1580PClient can persistently cache all map data it received from the
1581server. This not only allows it to display an overview map, but also
1582ensures that once-explored areas will be available the next time you want
1583to explore more.
1584
1585=item Hardware acceleration
1586
1587Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1588acceleration. Most modern graphics cards have difficulties with 2D
1589acceleration, while 3D graphics is accelerated well.
1590
1591=item No arbitrary limits
1592
1593Unlike other Crossfire clients, pclient does not suffer from arbitrary
1594limits (like a fixed amount of face numbers). There are still limits, but
1595they are not arbitrarily low :)
1596
1597=back
1598
1599=head1 USAGE
1600
1601=head2 The Map
1602
1603The map is always displayed in the background, behind all other windows and UI elements.
1604
1605#TODO# middle-click scrolls
1606#
1607# keys:
1608#
1609# a apply
1610# keypad moves, kp_5 applies ranged attack to self
1611
1612Starting to type enters the I<completion mode>. In that mode, you can type
1613abbreviations or commands and have them executed as soon as they match a
1614valid command. This is best explained by a few examples:
1615
1616Typing B<climb> will display a list of commands with I<climb> in their
1617name, such as I<ready_skill climbing> and I<use_skill climbing>.
1618
1619You can abbreviate commands by typing only the first character of every
1620word. For example, typing I<iwor> will likely select I<invoke word of
1621recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1622will likely select I<ready_skill climbing> and I<usl> will give you
1623I<use_skill levitation>.
1624
1625=head2 The map overview
1626
1627#TODO#
1628
1629=head2 The Status area in the lower right corner
1630
1631#TODO#
1632
1633=head2 The I<Statistics>/I>Stats> window
1634
1635#TODO#
1636
1637=head1 FAQ
1638
1639=over 4
1640
1641=item The client is very sluggish and slow, what can I do about this?
1642
1643Most likely, you don't have accelerated OpenGL support. Try to find a
1644newer driver, or a driver from your hardware vendor, that features OpenGL
1645support.
1646
1647If this is not an option, the following Setup options reduce the load and
1648will likely make the client playable with sofwtare rendering (it will
1649still be slow, though):
1650
1651=over 4
1652
1653=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1654
1655=item Enable B<Fast & Ugly> mode
1656
1657=item Disable B<Fog of War>
1658
1659=item Increase B<Map Scale>
1660
1661=back
1662
1663=back
1664
1665=head1 AUTHOR
1666
1667Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1668
1669
1670

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