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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.162 by elmex, Sun Apr 23 00:50:51 2006 UTC vs.
Revision 1.215 by root, Mon May 15 00:15:08 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
17 40
41$Event::DIED = sub {
42 # TODO: display dialog box or so
43 CFClient::error $_[1];
44};
45
46#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
47
18our $VERSION = '0.1'; 48our $VERSION = '0.1';
19 49
20my $MAX_FPS = 60; 50my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 51my $MIN_FPS = 5; # unused as of yet
22 52
30our $NOW; 60our $NOW;
31 61
32our $CFG; 62our $CFG;
33our $CONN; 63our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 64our $FAST; # fast, low-quality mode, possibly useful for software-rendering
65
66our $WANT_REFRESH;
67our $CAN_REFRESH;
35 68
36our @SDL_MODES; 69our @SDL_MODES;
37our $WIDTH; 70our $WIDTH;
38our $HEIGHT; 71our $HEIGHT;
39our $FULLSCREEN; 72our $FULLSCREEN;
40our $FONTSIZE; 73our $FONTSIZE;
41 74
75our $FONT_PROP;
76our $FONT_FIXED;
77
42our $MAP; 78our $MAP;
79our $MAPMAP;
43our $MAPWIDGET; 80our $MAPWIDGET;
44our $BUTTONBAR; 81our $BUTTONBAR;
45our $LOGVIEW; 82our $LOGVIEW;
46our $CONSOLE; 83our $CONSOLE;
47our $METASERVER; 84our $METASERVER;
85our $LOGIN_BUTTON;
48 86
87our $FLOORBOX;
49our $GAUGES; 88our $GAUGES;
50our $STATWIDS; 89our $STATWIDS;
51 90
52our $SDL_ACTIVE; 91our $SDL_ACTIVE;
53our %SDL_CB; 92our %SDL_CB;
55our $SDL_MIXER; 94our $SDL_MIXER;
56our @SOUNDS; # event => file mapping 95our @SOUNDS; # event => file mapping
57our %AUDIO_CHUNKS; # audio files 96our %AUDIO_CHUNKS; # audio files
58 97
59our $ALT_ENTER_MESSAGE; 98our $ALT_ENTER_MESSAGE;
60our $STATUS_LINE; 99our $STATUSBOX;
61our $DEBUG_STATUS; 100our $DEBUG_STATUS;
62 101
102our $INVWIN;
103our $INV;
104
63sub status { 105sub status {
64 $STATUS_LINE->set_text ($_[0]); 106 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
65 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
66} 107}
67 108
68sub debug { 109sub debug {
69 $DEBUG_STATUS->set_text ($_[0]); 110 $DEBUG_STATUS->set_text ($_[0]);
70 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 111 my ($w, $h) = $DEBUG_STATUS->size_request;
112 $DEBUG_STATUS->move ($WIDTH - $w, 0);
71} 113}
72 114
73sub start_game { 115sub start_game {
74 status "logging in..."; 116 status "logging in...";
75 117
76 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 118 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
77 119
78 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 120 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
79
80 $MAP = new CFClient::Map $mapsize, $mapsize; 121 $MAP = new CFClient::Map $mapsize, $mapsize;
81 122
82 my ($host, $port) = split /:/, $CFG->{host}; 123 my ($host, $port) = split /:/, $CFG->{host};
83 124
84 $CONN = new conn 125 $CONN = eval {
126 new conn
85 host => $host, 127 host => $host,
86 port => $port || 13327, 128 port => $port || 13327,
87 user => $CFG->{user}, 129 user => $CFG->{user},
88 pass => $CFG->{password}, 130 pass => $CFG->{password},
89 mapw => $mapsize, 131 mapw => $mapsize,
90 maph => $mapsize, 132 maph => $mapsize,
133 ;
91 ; 134 };
92 135
136 if ($CONN) {
137 $LOGIN_BUTTON->set_text ("Logout");
138
93 status "login successful"; 139 status "login successful";
94 140
95 CFClient::lowdelay fileno $CONN->{fh}; 141 CFClient::lowdelay fileno $CONN->{fh};
142 } else {
143 status "unable to connect";
144 stop_game();
145 }
96} 146}
97 147
98sub stop_game { 148sub stop_game {
149 return unless $CONN;
150
151 status "connection closed";
152 $LOGIN_BUTTON->set_text ("Login");
153 $CONN->destroy;
154 $CONN = 0; # false, does not autovivify
155
156 undef $MAPCACHE;
99 undef $CONN; 157 undef $MAP;
100} 158}
101 159
102sub client_setup { 160sub client_setup {
103 my $dialog = new CFClient::UI::FancyFrame 161 my $dialog = new CFClient::UI::FancyFrame
104 title => "Client Setup", 162 title => "Client Setup",
120 $mode_slider->emit (changed => $mode_slider->{range}[0]); 178 $mode_slider->emit (changed => $mode_slider->{range}[0]);
121 179
122 my $row = 1; 180 my $row = 1;
123 181
124 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 182 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
125 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 183 $table->add (1, $row++, new CFClient::UI::CheckBox
184 state => $CFG->{fullscreen},
185 tooltip => "Bring the client into fullscreen mode",
186 connect_changed => sub {
126 my ($self, $value) = @_; 187 my ($self, $value) = @_;
127 $CFG->{fullscreen} = $value; 188 $CFG->{fullscreen} = $value;
189 }
128 }); 190 );
129 191
130 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 192 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
131 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 193 $table->add (1, $row++, new CFClient::UI::CheckBox
194 state => $CFG->{fast},
195 tooltip => "Lower the visual quality considerably to speed up rendering.",
196 connect_changed => sub {
132 my ($self, $value) = @_; 197 my ($self, $value) = @_;
133 $CFG->{fast} = $value; 198 $CFG->{fast} = $value;
199 }
134 }); 200 );
201
202 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
203 $table->add (1, $row++, new CFClient::UI::Slider
204 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
205 tooltip => "Enlarge or shrink the displayed map",
206 connect_changed => sub {
207 my ($self, $value) = @_;
208 $CFG->{map_scale} = 0.05 * int $value / 0.05;
209 }
210 );
135 211
136 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 212 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
137 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 213 $table->add (1, $row++, new CFClient::UI::CheckBox
214 state => $CFG->{fow_enable},
215 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
216 connect_changed => sub {
138 my ($self, $value) = @_; 217 my ($self, $value) = @_;
139 $CFG->{fow_enable} = $value; 218 $CFG->{fow_enable} = $value;
219 }
140 }); 220 );
141 221
142 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
143 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 223 $table->add (1, $row++, new CFClient::UI::Slider
224 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
225 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
226 connect_changed => sub {
144 my ($self, $value) = @_; 227 my ($self, $value) = @_;
145 $CFG->{fow_intensity} = $value; 228 $CFG->{fow_intensity} = $value;
229 }
146 }); 230 );
147 231
148 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 232 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
149 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 233 $table->add (1, $row++, new CFClient::UI::CheckBox
234 state => $CFG->{fow_smooth},
235 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
236 connect_changed => sub {
150 my ($self, $value) = @_; 237 my ($self, $value) = @_;
151 $CFG->{fow_smooth} = $value; 238 $CFG->{fow_smooth} = $value;
152 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 239 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
240 }
153 }); 241 );
154 242
155 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 243 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
156 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 244 $table->add (1, $row++, new CFClient::UI::Slider
245 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
246 tooltip => "The font size used by most GUI elements",
247 connect_changed => sub {
157 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 248 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
158# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 249# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
250 }
159 }); 251 );
160 252
161 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
162 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 254 $table->add (1, $row++, new CFClient::UI::Slider
255 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
256 tooltip => "The font size used by the server log window only",
257 connect_changed => sub {
163 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 258 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
259 }
164 }); 260 );
165 261
166 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 262 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
167 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{stat_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 263
264 $table->add (1, $row++, new CFClient::UI::Slider
265 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
266 tooltip => "The font size used by the statistics window only",
267 connect_changed => sub {
168 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 268 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
169 &set_stats_window_fontsize; 269 &set_stats_window_fontsize;
270 }
170 }); 271 );
171 272
172 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gaugesize"); 273 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
173 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], connect_changed => sub { 274 $table->add (1, $row++, new CFClient::UI::Slider
275 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
276 tooltip => "Adjust the size of the stats gauges at the bottom right",
277 connect_changed => sub {
174 $CFG->{gauge_size} = $_[1]; 278 $CFG->{gauge_size} = $_[1];
175 my $h = int ($HEIGHT * $CFG->{gauge_size}); 279 my $h = int $HEIGHT * $CFG->{gauge_size};
176 $GAUGES->{win}->set_size ($WIDTH, $h); 280 $GAUGES->{win}->set_size ($WIDTH, $h);
177 $GAUGES->{win}->{y} = $HEIGHT - $h; 281 $GAUGES->{win}->move (0, $HEIGHT - $h);
178 $GAUGES->{win}->{x} = 0; 282 }
179 $GAUGES->{win}->update;
180 }); 283 );
181
182 284
183 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 285 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
184 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 286 $table->add (1, $row++, new CFClient::UI::Slider
287 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
288 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
289 connect_changed => sub {
185 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 290 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
186 &set_gauge_window_fontsize; 291 &set_gauge_window_fontsize;
187 $GAUGES->{win}->check_size; 292 }
188 $GAUGES->{win}->update;
189 }); 293 );
190 294
191 295 $table->add (1, $row++, new CFClient::UI::Button
192 296 expand => 1, align => 0, text => "Apply",
193 $table->add (1, $row++, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 297 tooltip => "Apply the video settings",
298 connect_activate => sub {
194 video_shutdown (); 299 video_shutdown ();
195 video_init (); 300 video_init ();
301 }
196 }); 302 );
197 303
198 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 304 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
199 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 305 $table->add (1, $row++, new CFClient::UI::CheckBox
306 state => $CFG->{audio_enable},
307 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
308 connect_changed => sub {
200 $CFG->{audio_enable} = $_[1]; 309 $CFG->{audio_enable} = $_[1];
310 }
201 }); 311 );
202# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 312# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
203# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 313# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
204# $CFG->{effects_volume} = $_[1]; 314# $CFG->{effects_volume} = $_[1];
205# }); 315# });
206 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 316 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
207 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox); 317 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
208 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 318 $hbox->add (new CFClient::UI::CheckBox
319 expand => 1, state => $CFG->{bgm_enable},
320 tooltip => "Enable background music playing",
321 connect_changed => sub {
209 $CFG->{bgm_enable} = $_[1]; 322 $CFG->{bgm_enable} = $_[1];
323 }
210 }); 324 );
211 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], connect_changed => sub { 325 $hbox->add (new CFClient::UI::Slider
326 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
327 tooltip => "The volume of the background music",
328 connect_changed => sub {
212 $CFG->{bgm_volume} = $_[1]; 329 $CFG->{bgm_volume} = $_[1];
213 CFClient::MixMusic::volume $_[1] * 128; 330 CFClient::MixMusic::volume $_[1] * 128;
331 }
214 }); 332 );
215 333
216 $table->add (1, $row++, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 334 $table->add (1, $row++, new CFClient::UI::Button
335 expand => 1, align => 0, text => "Apply",
336 tooltip => "Apply the audio settings",
337 connect_activate => sub {
217 audio_shutdown (); 338 audio_shutdown ();
218 audio_init (); 339 audio_init ();
340 }
219 }); 341 );
342
343 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
344 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
345 text => $CFG->{say_command},
346 tooltip => "This is the command that will be used if you write a line in the message window entry. "
347 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
348 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
349 connect_changed => sub {
350 my ($self, $value) = @_;
351 $CFG->{say_command} = $value;
352 }
353 );
220 354
221 $dialog 355 $dialog
222} 356}
223 357
224sub set_stats_window_fontsize { 358sub set_stats_window_fontsize {
229 363
230sub set_gauge_window_fontsize { 364sub set_gauge_window_fontsize {
231 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) { 365 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
232 $_->set_fontsize ($::CFG->{gauge_fontsize}); 366 $_->set_fontsize ($::CFG->{gauge_fontsize});
233 } 367 }
368
369# local $GAUGES->{win}{parent};#d#
370# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
234} 371}
235 372
236sub make_gauge_window { 373sub make_gauge_window {
237 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 374 my $gh = int $HEIGHT * $CFG->{gauge_size};
238# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
239 375
240 my $win = new CFClient::UI::Frame ( 376 my $win = new CFClient::UI::Frame (
241 y => $HEIGHT - $gh, x => 0, req_w => $WIDTH, req_h => $gh 377 req_y => -1,
378 user_w => $WIDTH,
379 user_h => $gh,
242 ); 380 );
381
243 $win->add (my $vb = new CFClient::UI::VBox); 382 $win->add (my $hbox = new CFClient::UI::HBox
244 383 children => [
245 $vb->add (my $hbg = new CFClient::UI::HBox expand => 1); 384 (new CFClient::UI::HBox expand => 1),
385 (new CFClient::UI::VBox children => [
386 (new CFClient::UI::Empty expand => 1),
387 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
388 ]),
389 (my $vbox = new CFClient::UI::VBox),
390 ],
391 );
246 392
247 393 $vbox->add (new CFClient::UI::HBox
394 expand => 1,
395 children => [
248 $hbg->add (new CFClient::UI::Empty expand => 1); 396 (new CFClient::UI::Empty expand => 1),
249 $hbg->add (my $hb = new CFClient::UI::HBox); 397 (my $hb = new CFClient::UI::HBox),
398 ],
399 );
400
250 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp'); 401 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
402 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
251 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana'); 403 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
404 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
252 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace'); 405 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
406 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
253 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food'); 407 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
408 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
254 409
255 $vb->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, text => "XP:"); 410 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
256# $vb->add (my $lvl = new CFClient::UI::Label valign => 0, align => 1, text => "Lvl:"); 411 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
257 $vb->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, text => "Rng:"); 412 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
258 413 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
259 414
260 $GAUGES = { 415 $GAUGES = {
261 exp => $exp,# lvl => $lvl,
262 win => $win, range => $rng, 416 exp => $exp, win => $win, range => $rng,
263 food => $fg, mana => $mg, hp => $hg, grace => $gg 417 food => $fg, mana => $mg, hp => $hg, grace => $gg
264 }; 418 };
419
420 &set_gauge_window_fontsize;
421
265 $win 422 $win
266} 423}
267 424
268sub make_stats_window { 425sub make_stats_window {
269 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 426 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
270 427
271 $tgw->add (my $vb = new CFClient::UI::VBox); 428 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
272 $vb->add (my $uhb = new CFClient::UI::HBox);
273 $uhb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 429 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
274 $uhb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 430 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
275 431
276 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 432 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
277 433
278 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 434 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
279 435
280 $tbl->add (0, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Str"); 436 my $black = [0, 0, 0];
281 $tbl->add (0, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dex");
282 $tbl->add (0, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Con");
283 $tbl->add (0, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Int");
284 $tbl->add (0, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wis");
285 $tbl->add (0, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Pow");
286 $tbl->add (0, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Cha");
287 437
288 $tbl->add (1, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 438 for (
289 $tbl->add (1, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 439 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
290 $tbl->add (1, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 440 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
291 $tbl->add (1, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 441 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
292 $tbl->add (1, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 442 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
293 $tbl->add (1, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 443 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
294 $tbl->add (1, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 444 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
445 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
295 446
296 $tbl->add (2, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wc"); 447 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
297 $tbl->add (2, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ac"); 448 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
298 $tbl->add (2, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dam"); 449 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
299 $tbl->add (2, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Arm"); 450 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
300 $tbl->add (2, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Sp"); 451 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
301 $tbl->add (2, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "WSp"); 452 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
453 ) {
454 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
302 455
303 $tbl->add (3, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 456 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
304 $tbl->add (3, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 457 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
305 $tbl->add (3, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 458 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
306 $tbl->add (3, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 459 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
307 $tbl->add (3, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 460 }
308 $tbl->add (3, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, text => "");
309 461
310 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 462 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
311 463
312 my $row = 0; 464 my $row = 0;
313 my $col = 0; 465 my $col = 0;
314 466
467 my %resist_names = (
468 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
469 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
470 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
471 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
472 depl => "Depletion (some monsters and other effects can cause stats depletion)",
473 magic => "Magic (resistance to magic spells like magic missile or similar)",
474 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
475 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
476 pois => "Poison (resistance to getting poisoned)",
477 para => "Paralysation (this resistance affects the chance you get paralysed)",
478 deat => "Death (resistance against death spells)",
479 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
480 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
481 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
482 tund => "Turn undead",
483 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
484 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
485 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
486 );
315 for (qw/slow holyw conf fire depl magic 487 for (qw/slow holyw conf fire depl magic
316 drain acid pois para deat phys 488 drain acid pois para deat phys
317 blind fear tund elec cold ghit/) 489 blind fear tund elec cold ghit/)
318 { 490 {
319 $tbl2->add ($col , $row, 491 $tbl2->add ($col, $row,
320 $STATWIDS->{"res_$_"} = 492 $STATWIDS->{"res_$_"} =
321 new CFClient::UI::Label text => "0", align => +1, valign => 0 493 new CFClient::UI::Label
494 font => $FONT_FIXED,
495 template => "-100%",
496 align => +1,
497 valign => 0,
498 can_events => 1,
499 can_hover => 1,
500 tooltip => $resist_names{$_},
322 ); 501 );
323 $tbl2->add ($col + 1, $row, new CFClient::UI::Image image => "ui/resist/resist_$_.png"); 502 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
503 font => $FONT_FIXED,
504 can_hover => 1,
505 can_events => 1,
506 image => "ui/resist/resist_$_.png",
507 tooltip => $resist_names{$_},
508 );
324 509
325 $row++; 510 $row++;
326 if ($row % 6 == 0) { 511 if ($row % 6 == 0) {
327 $col += 2; 512 $col += 2;
328 $row = 0; 513 $row = 0;
333 update_stats_window ({}); 518 update_stats_window ({});
334 519
335 $tgw 520 $tgw
336} 521}
337 522
523sub formsep {
524 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
525}
526
338sub update_stats_window { 527sub update_stats_window {
339 my ($stats) = @_; 528 my ($stats) = @_;
340 529
341 # i love text protocols!!! 530 # i love text protocols!!!
342 my $hp = $stats->{1} * 1; 531 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
343 my $hp_m = $stats->{2} * 1; 532 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
344 my $sp = $stats->{3} * 1; 533 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
345 my $sp_m = $stats->{4} * 1; 534 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
346 my $fo = $stats->{18} * 1; 535 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
347 my $fo_m = 999; 536 my $fo_m = 999;
348 my $gr = $stats->{23} * 1; 537 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
349 my $gr_m = $stats->{24} * 1; 538 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
350 539
351 $GAUGES->{hp} ->set_value ($hp, $hp_m); 540 $GAUGES->{hp} ->set_value ($hp, $hp_m);
352 $GAUGES->{mana} ->set_value ($sp, $sp_m); 541 $GAUGES->{mana} ->set_value ($sp, $sp_m);
353 $GAUGES->{food} ->set_value ($fo, $fo_m); 542 $GAUGES->{food} ->set_value ($fo, $fo_m);
354 $GAUGES->{grace} ->set_value ($gr, $gr_m); 543 $GAUGES->{grace} ->set_value ($gr, $gr_m);
355 $GAUGES->{exp} ->set_text ("XP: " . ($stats->{11} || $stats->{28}) * 1 544 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
356 ." LVL: " . $stats->{12} * 1); 545 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
357 my $rng = $stats->{20}; 546 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
358 $rng =~ s/^Range: //; # thank you so much dear server 547 $rng =~ s/^Range: //; # thank you so much dear server
359 $GAUGES->{range} ->set_text ("Rng: " . $rng); 548 $GAUGES->{range} ->set_text ("Rng: " . $rng);
360# $GAUGES->{lvl} ->set_text ("LVL: " . $stats->{12}); 549 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
550 $title =~ s/^Player: //;
361 $STATWIDS->{title} ->set_text ("Title: " . $stats->{21}); 551 $STATWIDS->{title} ->set_text ("Title: " . $title);
362 552
363 if (0) { # this code can vanish, just wanted to preserver it for a checkin
364 $STATWIDS->{st_str} ->set_text (sprintf "S%d", $stats->{5});
365 $STATWIDS->{st_dex} ->set_text (sprintf "D%d", $stats->{8});
366 $STATWIDS->{st_con} ->set_text (sprintf "Co%d", $stats->{9});
367 $STATWIDS->{st_int} ->set_text (sprintf "I%d", $stats->{6});
368 $STATWIDS->{st_wis} ->set_text (sprintf "W%d", $stats->{7});
369 $STATWIDS->{st_pow} ->set_text (sprintf "P%d", $stats->{22});
370 $STATWIDS->{st_cha} ->set_text (sprintf "Ch%d", $stats->{10});
371 $STATWIDS->{st_wc} ->set_text (sprintf "Wc%d", $stats->{13});
372 $STATWIDS->{st_ac} ->set_text (sprintf "Ac%d", $stats->{14});
373 $STATWIDS->{st_dam} ->set_text (sprintf "Dam%d", $stats->{15});
374 $STATWIDS->{st_arm} ->set_text (sprintf "Arm%d", $stats->{16});
375 $STATWIDS->{st_spd} ->set_text (sprintf "Sp%.1f", $stats->{17});
376 $STATWIDS->{st_wspd}->set_text (sprintf "WSp%.1f", $stats->{19});
377 } else {
378 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5}); 553 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
379 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8}); 554 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
380 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9}); 555 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
381 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6}); 556 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
382 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7}); 557 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
383 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22}); 558 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
384 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10}); 559 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
385 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13}); 560 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
386 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14}); 561 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
387 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15}); 562 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
388 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16}); 563 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
389 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{17}); 564 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
390 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{19}); 565 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
391 }
392 566
393 my %tbl = ( 567 my %tbl = (
394 phys => 100, 568 phys => 100,
395 magic => 101, 569 magic => 101,
396 fire => 102, 570 fire => 102,
403 pois => 109, 577 pois => 109,
404 slow => 110, 578 slow => 110,
405 para => 111, 579 para => 111,
406 tund => 112, 580 tund => 112,
407 fear => 113, 581 fear => 113,
582 depl => 113,
408 deat => 115, 583 deat => 115,
409 holyw => 116, 584 holyw => 116,
410 blind => 117 585 blind => 117
411 ); 586 );
412 587
416 591
417} 592}
418 593
419sub metaserver_dialog { 594sub metaserver_dialog {
420 my $dialog = new CFClient::UI::FancyFrame 595 my $dialog = new CFClient::UI::FancyFrame
421 title => "Metaserver", 596 title => "Server List",
422 child => (my $vbox = new CFClient::UI::VBox); 597 child => (my $vbox = new CFClient::UI::VBox);
423 598
424 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 599 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
425 600
426 $dialog 601 $dialog
427} 602}
603
604my $METASERVER_ATIME;
428 605
429sub update_metaserver { 606sub update_metaserver {
430 my ($HOST) = @_; 607 my ($HOST) = @_;
431 608
432 status "fetching metaserver list..."; 609 return if $METASERVER_ATIME > time;
610 $METASERVER_ATIME = time + 60;
611
612 my $table = $METASERVER->{table};
613 $table->clear;
614 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
433 615
434 my $buf; 616 my $buf;
435 617
436 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 618 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
619
620 unless ($fh) {
621 $label->set_text ("unable to contact metaserver: $!");
622 return;
623 }
437 624
438 Event->io (fd => $fh, poll => 'r', cb => sub { 625 Event->io (fd => $fh, poll => 'r', cb => sub {
439 my $res = sysread $fh, $buf, 8192, length $buf; 626 my $res = sysread $fh, $buf, 8192, length $buf;
440 627
441 if (!defined $res) { 628 if (!defined $res) {
442 $_[0]->w->cancel; 629 $_[0]->w->cancel;
443 status "metaserver: $!"; 630 $label->set_text ("error while retrieving server list: $!");
444 } elsif ($res == 0) { 631 } elsif ($res == 0) {
445 $_[0]->w->cancel; 632 $_[0]->w->cancel;
446 status "server list retrieved"; 633 status "server list retrieved";
447 634
448 my $table = $METASERVER->{table}; 635 utf8::decode $buf if utf8::valid $buf;
449 636
450 $table->clear; 637 $table->clear;
451 638
452 my @col = qw(Use #Users Host Uptime Version Description); 639 my @col = qw(Use #Users Host Uptime Version Description);
453 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 640 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
477 $m = [$users, $host, $uptime, $version, $desc]; 664 $m = [$users, $host, $uptime, $version, $desc];
478 665
479 $y++; 666 $y++;
480 667
481 $table->add (0, $y, new CFClient::UI::VBox children => [ 668 $table->add (0, $y, new CFClient::UI::VBox children => [
482 (new CFClient::UI::Button text => " ", connect_activate => sub { 669 (new CFClient::UI::Button text => "Use", connect_activate => sub {
483 $HOST->set_text ($CFG->{host} = $host); 670 $HOST->set_text ($CFG->{host} = $host);
484 }), 671 }),
485 (new CFClient::UI::Empty expand => 1), 672 (new CFClient::UI::Empty expand => 1),
486 ]); 673 ]);
487 674
501 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 688 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
502 689
503 { 690 {
504 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 691 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
505 692
506 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 693 $vbox->add (
694 my $HOST = new CFClient::UI::Entry
695 expand => 1,
696 text => $CFG->{host},
697 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
698 connect_changed => sub {
699 my ($self, $value) = @_;
700 $CFG->{host} = $value;
701 }
702 );
703
704 $METASERVER = metaserver_dialog;
705
706 $vbox->add (new CFClient::UI::Flopper
707 expand => 1,
708 text => "Server List",
709 other => $METASERVER,
710 tooltip => "Show a list of available crossfire servers",
711 connect_open => sub {
712 update_metaserver $HOST;
713 }
714 );
715 }
716
717 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
718 $table->add (1, 4, new CFClient::UI::Entry
719 text => $CFG->{user},
720 tooltip => "The name of your character on the server",
721 connect_changed => sub {
507 my ($self, $value) = @_; 722 my ($self, $value) = @_;
508 $CFG->{host} = $value;
509 });
510
511 $METASERVER = metaserver_dialog;
512
513 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
514 update_metaserver $HOST;
515 });
516 }
517
518 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
519 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
520 my ($self, $value) = @_;
521 $CFG->{user} = $value; 723 $CFG->{user} = $value;
724 }
522 }); 725 );
523 726
524 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 727 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
525 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 728 $table->add (1, 5, new CFClient::UI::Entry
729 text => $CFG->{password},
730 hidden => 1,
731 tooltip => "The password for your character",
732 connect_changed => sub {
526 my ($self, $value) = @_; 733 my ($self, $value) = @_;
527 $CFG->{password} = $value; 734 $CFG->{password} = $value;
735 }
528 }); 736 );
529
530 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
531 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
532 my ($self, $value) = @_;
533 $CFG->{say_command} = $value;
534 });
535 737
536 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 738 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
537 $table->add (1, 7, new CFClient::UI::Slider 739 $table->add (1, 7, new CFClient::UI::Slider
538 req_w => 100, 740 req_w => 100,
539 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 741 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
742 tooltip => "This is the size of the portion of the map update the server sends you. "
743 ."If you set this to a high value you will be able to see further for example.",
540 connect_changed => sub { 744 connect_changed => sub {
541 my ($self, $value) = @_; 745 my ($self, $value) = @_;
542 746
543 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 747 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
544 }, 748 },
545 ); 749 );
546 750
547 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 751 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
752 expand => 1,
753 align => 0,
754 text => "Login",
755 connect_activate => sub {
756 $CONN ? stop_game
548 start_game; 757 : start_game;
758 },
549 }); 759 );
550 760
551 $dialog 761 $dialog
552} 762}
553 763
554sub message_window { 764sub message_window {
555 my $window = new CFClient::UI::FancyFrame 765 my $window = new CFClient::UI::FancyFrame
556 title => "Messages", 766 title => "Messages",
557 border_bg => [1, 1, 1, 0.5], 767 border_bg => [1, 1, 1, 1],
558 bg => [0.3, 0.3, 0.3, 0.8], 768 bg => [0, 0, 0, 0.5],
559 user_w => int $::WIDTH / 3, 769 user_w => int $::WIDTH / 3,
560 user_h => int $::HEIGHT / 5, 770 user_h => int $::HEIGHT / 5,
561 child => (my $vbox = new CFClient::UI::VBox); 771 child => (my $vbox = new CFClient::UI::VBox);
562 772
563 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 773 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
564 expand => 1, 774 expand => 1,
775 font => $FONT_FIXED,
565 fontsize => $::CFG->{log_fontsize}, 776 fontsize => $::CFG->{log_fontsize},
566 ); 777 );
567 778
568 $vbox->add (my $input = new CFClient::UI::Entry 779 $vbox->add (my $input = new CFClient::UI::Entry
569 connect_focus_in => sub { 780 connect_focus_in => sub {
602 }; 813 };
603 814
604 $window 815 $window
605} 816}
606 817
818sub make_inventory_window {
819 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
820 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
821 $invwin
822}
823
607sub sdl_init { 824sub sdl_init {
608 CFClient::SDL_Init 825 CFClient::SDL_Init
609 and die "SDL::Init failed!\n"; 826 and die "SDL::Init failed!\n";
610} 827}
611 828
612sub video_init { 829sub video_init {
613 sdl_init; 830 sdl_init;
614 831
832 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
833
615 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 834 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
616 $FULLSCREEN = $CFG->{fullscreen}; 835 $FULLSCREEN = $CFG->{fullscreen};
617 $FAST = $CFG->{fast}; 836 $FAST = $CFG->{fast};
618 837
619 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 838 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
620 or die "SDL_SetVideoMode failed!\n"; 839 or die "SDL_SetVideoMode failed!\n";
621 840
622 $SDL_ACTIVE = 1; 841 $SDL_ACTIVE = 1;
623
624 $LAST_REFRESH = time - 0.01; 842 $LAST_REFRESH = time - 0.01;
625 843
626 CFClient::gl_init; 844 CFClient::gl_init;
627 845
628 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 846 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
629 847
848 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
849
630 ############################################################################# 850 #############################################################################
631 851
852 unless ($DEBUG_STATUS) {
853 # create the widgets
854
632 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 855 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
633 $DEBUG_STATUS->show; 856 $DEBUG_STATUS->show;
634 857
635 $STATUS_LINE = new CFClient::UI::Label 858 $STATUSBOX = new CFClient::UI::Statusbox;
636 padding => 0, 859 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
637 y => $HEIGHT - $FONTSIZE * 1.8;
638 $STATUS_LINE->show;
639 860
640 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 861 (new CFClient::UI::Frame
641 padding => 0, 862 bg => [0, 0, 0, 0.4],
642 fontsize => 0.8, 863 req_y => -1,
643 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 864 child => $STATUSBOX,
644 $ALT_ENTER_MESSAGE->show; 865 )->show;
645 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
646 866
647 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 867 CFClient::UI::FancyFrame->new (
648 $MAPWIDGET->focus_in; 868 border_bg => [1, 1, 1, 192/255],
869 bg => [1, 1, 1, 0],
870 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
871 )->show;
872
873 $MAPWIDGET = new CFClient::MapWidget;
649 $MAPWIDGET->connect (activate_console => sub { 874 $MAPWIDGET->connect (activate_console => sub {
650 my ($mapwidget, $preset) = @_; 875 my ($mapwidget, $preset) = @_;
651 876
652 if ($CONSOLE) { 877 if ($CONSOLE) {
653 $CONSOLE->{input}->{auto_activated} = 1; 878 $CONSOLE->{input}->{auto_activated} = 1;
654 $CONSOLE->{input}->focus_in; 879 $CONSOLE->{input}->focus_in;
655 880
656 if ($preset && $CONSOLE->{input}->get_text eq '') { 881 if ($preset && $CONSOLE->{input}->get_text eq '') {
657 $CONSOLE->{input}->set_text ($preset); 882 $CONSOLE->{input}->set_text ($preset);
883 }
658 } 884 }
659 } 885 });
660 }); 886 $MAPWIDGET->show;
887 $MAPWIDGET->focus_in;
661 888
662 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 889 $BUTTONBAR = new CFClient::UI::HBox;
663 890
664 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 891 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
665 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 892 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
666 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 893 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
667 894
668 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
669 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
670 status "Configuration Saved";
671 });
672
673 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 895 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
896
674 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 897 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
898 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
675 899
900 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
901 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
902 status "Configuration Saved";
903 });
904
905 $BUTTONBAR->show;
906
907 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
908
909 # delay till geometry is constant
910 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
676 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 911 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
677 912 my $widget = $GAUGES->{win};
678 913 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
914 });
915 force_refresh ();
916 }
679} 917}
680 918
681sub video_shutdown { 919sub video_shutdown {
682 $CFClient::UI::ROOT->{children} = [];
683 undef $SDL_ACTIVE; 920 undef $SDL_ACTIVE;
684} 921}
685 922
686my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 923my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
687my $bgmusic;#TODO#hack#d# 924my $bgmusic;#TODO#hack#d#
925
926sub audio_channel_finished {
927 my ($channel) = @_;
928
929 warn "channel $channel finished\n";#d#
930}
688 931
689sub audio_music_finished { 932sub audio_music_finished {
690 return unless $CFG->{bgm_enable}; 933 return unless $CFG->{bgm_enable};
691 934
692 # TODO: hack, do play loop and mood music 935 # TODO: hack, do play loop and mood music
696 push @bgmusic, shift @bgmusic; 939 push @bgmusic, shift @bgmusic;
697} 940}
698 941
699sub audio_init { 942sub audio_init {
700 if ($CFG->{audio_enable}) { 943 if ($CFG->{audio_enable}) {
701 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 944 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
702 $SDL_MIXER = !CFClient::Mix_OpenAudio; 945 $SDL_MIXER = !CFClient::Mix_OpenAudio;
703 CFClient::Mix_AllocateChannels 8; 946 CFClient::Mix_AllocateChannels 8;
704 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 947 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
705 948
706 audio_music_finished; 949 audio_music_finished;
733} 976}
734 977
735my %animate_object; 978my %animate_object;
736my $animate_timer; 979my $animate_timer;
737 980
738my $want_refresh;
739my $can_refresh;
740
741my $fps = 9; 981my $fps = 9;
742 982
743sub force_refresh { 983sub force_refresh {
744 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 984 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
745 debug sprintf "%3.2f", $fps; 985 debug sprintf "%3.2f", $fps;
746 986
747 $want_refresh = 0;
748 $can_refresh = 0;
749
750 $CFClient::UI::ROOT->draw; 987 $CFClient::UI::ROOT->draw;
751
752 CFClient::SDL_GL_SwapBuffers; 988 CFClient::SDL_GL_SwapBuffers;
753 989
990 $WANT_REFRESH = 0;
991 $CAN_REFRESH = 0;
754 $LAST_REFRESH = $NOW; 992 $LAST_REFRESH = $NOW;
755} 993}
756 994
757my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 995my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
758 $NOW = time; 996 $NOW = time;
760 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 998 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
761 for CFClient::SDL_PollEvent; 999 for CFClient::SDL_PollEvent;
762 1000
763 if (%animate_object) { 1001 if (%animate_object) {
764 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1002 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
765 $want_refresh++; 1003 $WANT_REFRESH++;
766 } 1004 }
767 1005
768 if ($want_refresh) { 1006 if ($WANT_REFRESH) {
769 force_refresh; 1007 force_refresh;
770 } else { 1008 } else {
771 $can_refresh = 1; 1009 $CAN_REFRESH = 1;
772 } 1010 }
773}); 1011});
774
775sub refresh {
776 $want_refresh++;
777}
778 1012
779sub animation_start { 1013sub animation_start {
780 my ($widget) = @_; 1014 my ($widget) = @_;
781 $animate_object{$widget} = $widget; 1015 $animate_object{$widget} = $widget;
782} 1016}
861# at worst. 1095# at worst.
862sub conn::flood_fill { 1096sub conn::flood_fill {
863 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1097 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
864 1098
865 # the server does not allow map paths > 6 1099 # the server does not allow map paths > 6
866 return if 6 <= length $path; 1100 return if 7 <= length $path;
867 1101
868 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1102 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
869 1103
870 for ( 1104 for (
871 [1, 0, -1], 1105 [1, 0, -1],
914 1148
915 $self->flush_map; 1149 $self->flush_map;
916 1150
917 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1151 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
918 1152
919 my $mapmapw = 250; 1153 my $mapmapw = $MAPMAP->{w};
920 my $mapmaph = 250; 1154 my $mapmaph = $MAPMAP->{h};
921 1155
922 $self->{neigh_rect} = [ 1156 $self->{neigh_rect} = [
923 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1157 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
924 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1158 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
925 ]; 1159 ];
968 } 1202 }
969 1203
970gotid: 1204gotid:
971 $face->{id} = $id; 1205 $face->{id} = $id;
972 $MAP->set_face ($facenum => $id); 1206 $MAP->set_face ($facenum => $id);
1207 $self->{faceid}[$facenum] = $id;#d#
973 $TILECACHE->get ($id) 1208 $TILECACHE->get ($id)
974} 1209}
975 1210
976sub conn::face_update { 1211sub conn::face_update {
977 my ($self, $facenum, $face) = @_; 1212 my ($self, $facenum, $face) = @_;
985 my ($self, $id, $data) = @_; 1220 my ($self, $id, $data) = @_;
986 1221
987 $self->{texture}[$id] ||= do { 1222 $self->{texture}[$id] ||= do {
988 my $tex = 1223 my $tex =
989 new_from_image CFClient::Texture 1224 new_from_image CFClient::Texture
990 $data, minify => 1; 1225 $data, minify => 1, mipmap => 1;
991 1226
992 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1227 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
993 $MAPWIDGET->update; 1228 $MAPWIDGET->update;
994 1229
995 $tex 1230 $tex
1007 1242
1008 $chunk->play; 1243 $chunk->play;
1009# warn "sound $x,$y,$soundnum,$type\n";#d# 1244# warn "sound $x,$y,$soundnum,$type\n";#d#
1010} 1245}
1011 1246
1247my $LAST_QUERY; # server is stupid, stupid, stupid
1248
1012sub conn::query { 1249sub conn::query {
1013 my ($self, $flags, $prompt) = @_; 1250 my ($self, $flags, $prompt) = @_;
1014 1251
1015 #TODO, display dialog with relevant information 1252 $prompt = $LAST_QUERY unless length $prompt;
1016 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1253 $LAST_QUERY = $prompt;
1254
1255 my $dialog = new CFClient::UI::FancyFrame
1256 title => "Query",
1257 child => my $vbox = new CFClient::UI::VBox;
1258
1259 $vbox->add (new CFClient::UI::Label
1260 max_w => $::WIDTH * 0.4,
1261 text => $prompt);
1262
1263 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1264 $vbox->add (my $hbox = new CFClient::HBox);
1265 $hbox->add (new CFClient::Button
1266 text => "No",
1267 connect_activate => sub {
1268 $self->send ("reply n");
1269 $dialog->destroy;
1270 $MAPWIDGET->focus_in;
1271 }
1272 );
1273 $hbox->add (new CFClient::Button
1274 text => "Yes",
1275 connect_activate => sub {
1276 $self->send ("reply y");
1277 $dialog->destroy;
1278 $MAPWIDGET->focus_in;
1279 },
1280 );
1281
1282 $dialog->focus_in;
1283
1284 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1285 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1286 $vbox->add (my $entry = new CFClient::UI::Entry
1287 connect_changed => sub {
1288 $self->send ("reply $_[1]");
1289 $dialog->destroy;
1290 $MAPWIDGET->focus_in;
1291 },
1292 );
1293
1294 $entry->focus_in;
1295
1296 } else {
1297 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1298
1299 $vbox->add (my $entry = new CFClient::UI::Entry
1300 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1301 connect_activate => sub {
1302 $self->send ("reply $_[1]");
1303 $dialog->destroy;
1304 $MAPWIDGET->focus_in;
1305 },
1306 );
1307
1308 $entry->focus_in;
1309 }
1310
1311 $dialog->show;
1017} 1312}
1018 1313
1019sub conn::drawinfo { 1314sub conn::drawinfo {
1020 my ($self, $color, $text) = @_; 1315 my ($self, $color, $text) = @_;
1021 1316
1033 [0.55, 0.41, 0.13], 1328 [0.55, 0.41, 0.13],
1034 [0.99, 0.77, 0.26], 1329 [0.99, 0.77, 0.26],
1035 [0.74, 0.65, 0.41], 1330 [0.74, 0.65, 0.41],
1036 ); 1331 );
1037 1332
1333 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1334
1335 $text =~ s/&/&amp;/g; $text =~ s/</&lt;/g;
1336 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1337 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1338
1038 $LOGVIEW->add_paragraph ($color[$color], $text); 1339 $LOGVIEW->add_paragraph ($color[$color],
1340 join "\n", map "$time $_", split /\n/, $text);
1341
1342 $STATUSBOX->add ($text,
1343 group => $text,
1344 fg => $color[$color],
1345 timeout => 60,
1346 tooltip_font => $::FONT_FIXED,
1347 );
1348}
1349
1350sub conn::drawextinfo {
1351 my ($self, $color, $type, $subtype, $message) = @_;
1352
1353 $self->drawinfo ($color, $message);
1039} 1354}
1040 1355
1041sub conn::spell_add { 1356sub conn::spell_add {
1042 my ($self, $spell) = @_; 1357 my ($self, $spell) = @_;
1043 1358
1359 # TODO
1360 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1044 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1361 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1045 });
1046 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1362 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1047 });
1048} 1363}
1049 1364
1050sub conn::spell_delete { 1365sub conn::spell_delete {
1051 my ($self, $spell) = @_; 1366 my ($self, $spell) = @_;
1052} 1367}
1053 1368
1054sub conn::addme_success { 1369sub conn::addme_success {
1055 my ($self) = @_; 1370 my ($self) = @_;
1056 1371
1057 for my $skill (values %{$self->{skill_info}}) { 1372 for my $skill (values %{$self->{skill_info}}) {
1058 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1373 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1374 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1375 }
1376
1377 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1378 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1379 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1380 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1381}
1382
1383sub conn::eof {
1384 stop_game;
1385}
1386
1387sub update_floorbox {
1388 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1389 return unless $CONN;
1390
1391 $FLOORBOX->clear;
1392 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1393
1394 my $count = 4;
1395 for (@{ $CONN->{container}{0} }) {
1396 if (--$count) {
1397 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1398 } else {
1399 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1400 last;
1401 }
1059 }); 1402 }
1060 $MAPWIDGET->add_command ("use_skill $skill", "", sub {
1061 }); 1403 });
1062 } 1404
1405 $WANT_REFRESH++;
1406}
1407
1408sub conn::container_add {
1409 my ($self, $tag, $items) = @_;
1410
1411 update_floorbox if $tag == 0;
1412
1413 $INV->set_items ($self->{container}{$self->{player}{tag}})
1414 if $tag == $self->{player}{tag};
1415
1416 # $self-<{player}{tag} => player inv
1417 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1418}
1419
1420sub conn::container_clear {
1421 my ($self, $tag) = @_;
1422
1423 update_floorbox if $tag == 0;
1424
1425 $INV->set_items ($self->{container}{$tag})
1426 if $tag == $self->{player}{tag};
1427
1428# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1429}
1430
1431sub conn::item_delete {
1432 my ($self, @items) = @_;
1433
1434 for (@items) {
1435 update_floorbox if $_->{container} == 0;
1436
1437 $INV->set_items ($self->{container}{$_->{container}})
1438 if $_->{container} == $self->{player}{tag};
1439 }
1440}
1441
1442sub conn::item_update {
1443 my ($self, $item) = @_;
1444
1445 update_floorbox if $item->{container} == 0;
1446
1447 $INV->set_items ($self->{container}{$item->{container}})
1448 if $item->{container} == $self->{player}{tag};
1063} 1449}
1064 1450
1065%SDL_CB = ( 1451%SDL_CB = (
1066 CFClient::SDL_QUIT => sub { 1452 CFClient::SDL_QUIT => sub {
1067 Event::unloop -1; 1453 Event::unloop -1;
1068 }, 1454 },
1069 CFClient::SDL_VIDEORESIZE => sub { 1455 CFClient::SDL_VIDEORESIZE => sub {
1070 }, 1456 },
1071 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1457 CFClient::SDL_VIDEOEXPOSE => sub {
1458 $WANT_REFRESH++;
1459 },
1072 CFClient::SDL_ACTIVEEVENT => sub { 1460 CFClient::SDL_ACTIVEEVENT => sub {
1073# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1461# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1074 }, 1462 },
1075 CFClient::SDL_KEYDOWN => sub { 1463 CFClient::SDL_KEYDOWN => sub {
1076 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1464 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1080 video_init; 1468 video_init;
1081 } else { 1469 } else {
1082 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1470 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1083 } 1471 }
1084 }, 1472 },
1085 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1473 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1086 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1474 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1087 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1475 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1088 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1476 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1089 CFClient::SDL_USEREVENT => \&audio_music_finished, 1477 CFClient::SDL_USEREVENT => sub {
1478 if ($_[0]{code} == 1) {
1479 audio_channel_finished $_[0]{data1};
1480 } elsif ($_[0]{code} == 0) {
1481 audio_music_finished;
1482 }
1483 },
1090); 1484);
1091 1485
1092############################################################################# 1486#############################################################################
1093 1487
1094$SIG{INT} = $SIG{TERM} = sub { exit }; 1488$SIG{INT} = $SIG{TERM} = sub { exit };
1095 1489
1096$TILECACHE = CFClient::db_table "tilecache";
1097$FACEMAP = CFClient::db_table "facemap";
1098
1099CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1100
1101my %DEF_CFG = (
1102 sdl_mode => 0,
1103 width => 640,
1104 height => 480,
1105 fullscreen => 0,
1106 fast => 0,
1107 fow_enable => 1,
1108 fow_intensity => 0.45,
1109 fow_smooth => 0,
1110 gui_fontsize => 1,
1111 log_fontsize => 1,
1112 gauge_fontsize => 1,
1113 gauge_size => 0.35,
1114 stat_fontsize => 1,
1115 mapsize => 100,
1116 host => "crossfire.schmorp.de",
1117 say_command => 'say',
1118 audio_enable => 1,
1119 bgm_enable => 1,
1120 bgm_volume => 0.25,
1121);
1122
1123while (my ($k, $v) = each %DEF_CFG) {
1124 $CFG->{$k} = $v unless exists $CFG->{$k};
1125}
1126
1127sdl_init;
1128
1129@SDL_MODES = reverse
1130 grep $_->[0] >= 640 && $_->[1] >= 480,
1131 CFClient::SDL_ListModes;
1132
1133@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1134
1135$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1136
1137{ 1490{
1138 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1491 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1139 1492
1493 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1494
1495 $TILECACHE = CFClient::db_table "tilecache";
1496 $FACEMAP = CFClient::db_table "facemap";
1497
1498 my %DEF_CFG = (
1499 sdl_mode => 0,
1500 width => 640,
1501 height => 480,
1502 fullscreen => 0,
1503 fast => 0,
1504 map_scale => 0.5,
1505 fow_enable => 1,
1506 fow_intensity => 0.45,
1507 fow_smooth => 0,
1508 gui_fontsize => 1,
1509 log_fontsize => 1,
1510 gauge_fontsize=> 1,
1511 gauge_size => 0.35,
1512 stat_fontsize => 1,
1513 mapsize => 100,
1514 host => "crossfire.schmorp.de",
1515 say_command => 'say',
1516 audio_enable => 1,
1517 bgm_enable => 1,
1518 bgm_volume => 0.25,
1519 );
1520
1521 while (my ($k, $v) = each %DEF_CFG) {
1522 $CFG->{$k} = $v unless exists $CFG->{$k};
1523 }
1524
1525 sdl_init;
1526
1527 @SDL_MODES = reverse
1528 grep $_->[0] >= 640 && $_->[1] >= 480,
1529 CFClient::SDL_ListModes;
1530
1531 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1532
1533 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1534
1535 {
1536 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1537 DejaVuSans.ttf
1538 DejaVuSansMono.ttf
1539 DejaVuSans-Bold.ttf
1540 DejaVuSansMono-Bold.ttf
1541 DejaVuSans-Oblique.ttf
1542 DejaVuSansMono-Oblique.ttf
1543 DejaVuSans-BoldOblique.ttf
1544 DejaVuSansMono-BoldOblique.ttf
1545 );
1546
1140 CFClient::add_font $_ for @fonts; 1547 CFClient::add_font $_ for @fonts;
1141 CFClient::set_font $fonts[0]; 1548
1142} 1549 CFClient::pango_init;
1143 1550
1551 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1552 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1553
1554 $FONT_PROP->make_default;
1555 }
1556
1144video_init; 1557 video_init;
1145audio_init; 1558 audio_init;
1559}
1146 1560
1147Event::loop; 1561Event::loop;
1148 1562
1149END { CFClient::SDL_Quit } 1563END { CFClient::SDL_Quit }
1150 1564
1565=head1 pclient - Crossfire+ and Crossfire game client
1151 1566
1567Pclient is a Crossfire+ and Crossfire game client.
1568
1569=head2 Features
1570
1571=over 4
1572
1573=item Fullscreen Map
1574
1575PClient can uses a fullscreen map, which greatly enhances how much of the
1576game world you can see.
1577
1578=item Persistent Map Cache (Crossfire+ only)
1579
1580PClient can persistently cache all map data it received from the
1581server. This not only allows it to display an overview map, but also
1582ensures that once-explored areas will be available the next time you want
1583to explore more.
1584
1585=item Hardware acceleration
1586
1587Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1588acceleration. Most modern graphics cards have difficulties with 2D
1589acceleration, while 3D graphics is accelerated well.
1590
1591=item No arbitrary limits
1592
1593Unlike other Crossfire clients, pclient does not suffer from arbitrary
1594limits (like a fixed amount of face numbers). There are still limits, but
1595they are not arbitrarily low :)
1596
1597=back
1598
1599=head1 USAGE
1600
1601=head2 The Map
1602
1603The map is always displayed in the background, behind all other windows and UI elements.
1604
1605#TODO# middle-click scrolls
1606#
1607# keys:
1608#
1609# a apply
1610# keypad moves, kp_5 applies ranged attack to self
1611
1612Starting to type enters the I<completion mode>. In that mode, you can type
1613abbreviations or commands and have them executed as soon as they match a
1614valid command. This is best explained by a few examples:
1615
1616Typing B<climb> will display a list of commands with I<climb> in their
1617name, such as I<ready_skill climbing> and I<use_skill climbing>.
1618
1619You can abbreviate commands by typing only the first character of every
1620word. For example, typing I<iwor> will likely select I<invoke word of
1621recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1622will likely select I<ready_skill climbing> and I<usl> will give you
1623I<use_skill levitation>.
1624
1625=head2 The map overview
1626
1627#TODO#
1628
1629=head2 The Status area in the lower right corner
1630
1631#TODO#
1632
1633=head2 The I<Statistics>/I>Stats> window
1634
1635#TODO#
1636
1637=head1 FAQ
1638
1639=over 4
1640
1641=item The client is very sluggish and slow, what can I do about this?
1642
1643Most likely, you don't have accelerated OpenGL support. Try to find a
1644newer driver, or a driver from your hardware vendor, that features OpenGL
1645support.
1646
1647If this is not an option, the following Setup options reduce the load and
1648will likely make the client playable with sofwtare rendering (it will
1649still be slow, though):
1650
1651=over 4
1652
1653=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1654
1655=item Enable B<Fast & Ugly> mode
1656
1657=item Disable B<Fog of War>
1658
1659=item Increase B<Map Scale>
1660
1661=back
1662
1663=back
1664
1665=head1 AUTHOR
1666
1667Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1668
1669
1670

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