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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.74 by root, Tue Apr 11 20:44:49 2006 UTC vs.
Revision 1.215 by root, Mon May 15 00:15:08 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6use Glib; 6BEGIN {
7use Gtk2 -init; 7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
8 9
9use SDL; 10 while (my ($filename, $zip) = each %PAR::LibCache) {
10use SDL::App; 11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
29use Time::HiRes 'time';
11use SDL::Event; 30use Event;
12use SDL::Surface;
13use SDL::OpenGL;
14use SDL::OpenGL::Constants;
15 31
16use Crossfire; 32use Crossfire;
17use Crossfire::Protocol; 33use Crossfire::Protocol;
18 34
35use Compress::LZF;
36
19use CFClient; 37use CFClient;
20use CFClient::UI; 38use CFClient::UI;
39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 # TODO: display dialog box or so
43 CFClient::error $_[1];
44};
45
46#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
21 47
22our $VERSION = '0.1'; 48our $VERSION = '0.1';
23 49
24my $MAX_FPS = 30; 50my $MAX_FPS = 60;
25my $TICKS_PER_FRAME = int 1000 / $MAX_FPS - 1; # min ticks per frame 51my $MIN_FPS = 5; # unused as of yet
26 52
53our $META_SERVER = "crossfire.real-time.com:13326";
54
55our $FACEMAP;
56our $TILECACHE;
27our $FACECACHE; 57our $MAPCACHE;
58
59our $LAST_REFRESH;
60our $NOW;
28 61
29our $CFG; 62our $CFG;
30our $CONN; 63our $CONN;
64our $FAST; # fast, low-quality mode, possibly useful for software-rendering
31 65
66our $WANT_REFRESH;
67our $CAN_REFRESH;
68
69our @SDL_MODES;
32our $WIDTH; 70our $WIDTH;
33our $HEIGHT; 71our $HEIGHT;
34our $FULLSCREEN; 72our $FULLSCREEN;
73our $FONTSIZE;
35 74
36our $NOW; 75our $FONT_PROP;
76our $FONT_FIXED;
37 77
78our $MAP;
79our $MAPMAP;
38our $MAPWIDGET; 80our $MAPWIDGET;
39our $FONTSIZE; 81our $BUTTONBAR;
82our $LOGVIEW;
83our $CONSOLE;
84our $METASERVER;
85our $LOGIN_BUTTON;
40 86
87our $FLOORBOX;
88our $GAUGES;
89our $STATWIDS;
90
41our $SDL_TIMER; 91our $SDL_ACTIVE;
42our $SDL_APP;
43our $SDL_EV;
44our %SDL_CB; 92our %SDL_CB;
45 93
94our $SDL_MIXER;
95our @SOUNDS; # event => file mapping
96our %AUDIO_CHUNKS; # audio files
97
46our $ALT_ENTER_MESSAGE; 98our $ALT_ENTER_MESSAGE;
47our $STATUS_LINE; 99our $STATUSBOX;
48our $DEBUG_STATUS; 100our $DEBUG_STATUS;
49 101
50my $last_refresh; 102our $INVWIN;
51my %ANIMATE; 103our $INV;
52my $refresh_handler;
53 104
54our ($tw, $te); # Test widget #d# 105sub status {
55 106 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
56sub init_screen {
57 $SDL_APP = new SDL::App
58 -flags => SDL_ANYFORMAT | SDL_HWSURFACE,
59 -title => "Crossfire+ Client",
60 -width => $WIDTH,
61 -height => $HEIGHT,
62 -opengl => 1,
63 -red_size => 5,
64 -green_size => 5,
65 -blue_size => 5,
66 -alpha_size => 0,
67 -double_buffer => 1,
68 -fullscreen => $FULLSCREEN,
69 -resizeable => 0;
70
71 $SDL_EV = new SDL::Event;
72 $SDL_EV->set_unicode (1);
73
74 $SDL_TIMER = add Glib::Timeout 1000/50, sub {
75 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
76 while $SDL_EV->poll;
77
78 1
79 };
80
81 $last_refresh = SDL::GetTicks;
82
83 CFClient::gl_init;
84
85 $FONTSIZE = int $HEIGHT / 50;
86
87 #############################################################################
88
89 glClearColor 0.45, 0.45, 0.45, 1;
90
91 glEnable GL_TEXTURE_2D;
92 glEnable GL_COLOR_MATERIAL;
93 glShadeModel GL_FLAT;
94 glDisable GL_DEPTH_TEST;
95 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
96
97 #############################################################################
98
99 $DEBUG_STATUS = new CFClient::UI::Label;
100 $CFClient::UI::TOPLEVEL->add ($DEBUG_STATUS);
101
102 $STATUS_LINE = new CFClient::UI::Label
103 y => $HEIGHT * 59 / 60 - $FONTSIZE;
104 $CFClient::UI::TOPLEVEL->add ($STATUS_LINE);
105
106 $ALT_ENTER_MESSAGE = new CFClient::UI::Label
107 y => $HEIGHT * 59 / 60,
108 height => $HEIGHT / 60,
109 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode";
110 $CFClient::UI::TOPLEVEL->add ($ALT_ENTER_MESSAGE);
111
112 $MAPWIDGET = new CFClient::UI::MapWidget;
113 $CFClient::UI::TOPLEVEL->add ($MAPWIDGET);
114 $MAPWIDGET->focus_in;
115}
116
117sub destroy_screen {
118 remove Glib::Source $SDL_TIMER;
119 undef $SDL_APP;
120 undef $SDL_EV;
121 SDL::Quit;
122}
123
124sub config_dialog {
125 my $dialog = new CFClient::UI::FancyFrame x => 300, y => 100,
126 child => (my $vbox = new CFClient::UI::VBox);
127 $vbox->add (new CFClient::UI::Label align => 0, text => "Setup");
128 $vbox->add (my $table = new CFClient::UI::Table);
129
130 $table->add (0, 0, new CFClient::UI::Label text => "Video Mode");
131 $table->add (0, 1, new CFClient::UI::Label text => "Host");
132 $table->add (0, 2, new CFClient::UI::Label text => "Port");
133 $table->add (0, 3, new CFClient::UI::Label text => "Username");
134 $table->add (0, 4, new CFClient::UI::Label text => "Password", hidden => 1);
135 $table->add (0, 5, new CFClient::UI::Label text => "Server Map Size");
136
137 $CFClient::UI::TOPLEVEL->add ($dialog);
138}
139
140sub start_game {
141 $WIDTH = $CFG->{width};
142 $HEIGHT = $CFG->{height};
143 $FULLSCREEN = 0;
144
145 init_screen;
146
147 config_dialog;
148
149 my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
150
151 $CONN = new conn
152 host => $CFG->{host},
153 port => $CFG->{port},
154 user => $CFG->{user},
155 pass => $CFG->{password},
156 mapw => $mapsize,
157 maph => $mapsize,
158 ;
159
160 CFClient::lowdelay fileno $CONN->{fh};
161}
162
163sub stop_game {
164 remove Glib::Source $refresh_handler if $refresh_handler;
165 undef $refresh_handler;
166
167 undef $CONN;
168 destroy_screen;
169}
170
171sub force_refresh {
172 glViewport 0, 0, $WIDTH, $HEIGHT;
173
174 glMatrixMode GL_PROJECTION;
175 glLoadIdentity;
176 glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000;
177 glMatrixMode GL_MODELVIEW;
178 glLoadIdentity;
179
180 glClear GL_COLOR_BUFFER_BIT;
181
182 $CFClient::UI::TOPLEVEL->draw;
183
184 SDL::GLSwapBuffers;
185} 107}
186 108
187sub debug { 109sub debug {
188 $DEBUG_STATUS->set_text ($_[0]); 110 $DEBUG_STATUS->set_text ($_[0]);
189 $DEBUG_STATUS->size_allocate ($DEBUG_STATUS->size_request); 111 my ($w, $h) = $DEBUG_STATUS->size_request;
190 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0); 112 $DEBUG_STATUS->move ($WIDTH - $w, 0);
191} 113}
192 114
193my $FPS; 115sub start_game {
116 status "logging in...";
194 117
195sub refresh { 118 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
196 $refresh_handler ||= add Glib::Idle sub {
197 if ($SDL_APP) {
198 $NOW = SDL::GetTicks;
199 119
200 if ($NOW - $last_refresh < $TICKS_PER_FRAME) { 120 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
201 SDL::Delay $TICKS_PER_FRAME - ($NOW - $last_refresh); 121 $MAP = new CFClient::Map $mapsize, $mapsize;
202 $NOW = SDL::GetTicks; 122
123 my ($host, $port) = split /:/, $CFG->{host};
124
125 $CONN = eval {
126 new conn
127 host => $host,
128 port => $port || 13327,
129 user => $CFG->{user},
130 pass => $CFG->{password},
131 mapw => $mapsize,
132 maph => $mapsize,
133 ;
134 };
135
136 if ($CONN) {
137 $LOGIN_BUTTON->set_text ("Logout");
138
139 status "login successful";
140
141 CFClient::lowdelay fileno $CONN->{fh};
142 } else {
143 status "unable to connect";
144 stop_game();
145 }
146}
147
148sub stop_game {
149 return unless $CONN;
150
151 status "connection closed";
152 $LOGIN_BUTTON->set_text ("Login");
153 $CONN->destroy;
154 $CONN = 0; # false, does not autovivify
155
156 undef $MAPCACHE;
157 undef $MAP;
158}
159
160sub client_setup {
161 my $dialog = new CFClient::UI::FancyFrame
162 title => "Client Setup",
163 child => (my $vbox = new CFClient::UI::VBox);
164 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
165
166 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
167 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
168
169 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]);
170 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
171
172 $mode_slider->connect (changed => sub {
173 my ($self, $value) = @_;
174
175 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
176 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
177 });
178 $mode_slider->emit (changed => $mode_slider->{range}[0]);
179
180 my $row = 1;
181
182 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
183 $table->add (1, $row++, new CFClient::UI::CheckBox
184 state => $CFG->{fullscreen},
185 tooltip => "Bring the client into fullscreen mode",
186 connect_changed => sub {
187 my ($self, $value) = @_;
188 $CFG->{fullscreen} = $value;
189 }
190 );
191
192 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
193 $table->add (1, $row++, new CFClient::UI::CheckBox
194 state => $CFG->{fast},
195 tooltip => "Lower the visual quality considerably to speed up rendering.",
196 connect_changed => sub {
197 my ($self, $value) = @_;
198 $CFG->{fast} = $value;
199 }
200 );
201
202 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
203 $table->add (1, $row++, new CFClient::UI::Slider
204 range => [$CFG->{map_scale}, 0.25, 2, 0.05],
205 tooltip => "Enlarge or shrink the displayed map",
206 connect_changed => sub {
207 my ($self, $value) = @_;
208 $CFG->{map_scale} = 0.05 * int $value / 0.05;
209 }
210 );
211
212 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
213 $table->add (1, $row++, new CFClient::UI::CheckBox
214 state => $CFG->{fow_enable},
215 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
216 connect_changed => sub {
217 my ($self, $value) = @_;
218 $CFG->{fow_enable} = $value;
219 }
220 );
221
222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
223 $table->add (1, $row++, new CFClient::UI::Slider
224 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
225 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
226 connect_changed => sub {
227 my ($self, $value) = @_;
228 $CFG->{fow_intensity} = $value;
229 }
230 );
231
232 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
233 $table->add (1, $row++, new CFClient::UI::CheckBox
234 state => $CFG->{fow_smooth},
235 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
236 connect_changed => sub {
237 my ($self, $value) = @_;
238 $CFG->{fow_smooth} = $value;
239 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
240 }
241 );
242
243 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
244 $table->add (1, $row++, new CFClient::UI::Slider
245 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1],
246 tooltip => "The font size used by most GUI elements",
247 connect_changed => sub {
248 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
249# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
250 }
251 );
252
253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
254 $table->add (1, $row++, new CFClient::UI::Slider
255 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1],
256 tooltip => "The font size used by the server log window only",
257 connect_changed => sub {
258 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
259 }
260 );
261
262 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
263
264 $table->add (1, $row++, new CFClient::UI::Slider
265 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1],
266 tooltip => "The font size used by the statistics window only",
267 connect_changed => sub {
268 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10;
269 &set_stats_window_fontsize;
270 }
271 );
272
273 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
274 $table->add (1, $row++, new CFClient::UI::Slider
275 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
276 tooltip => "Adjust the size of the stats gauges at the bottom right",
277 connect_changed => sub {
278 $CFG->{gauge_size} = $_[1];
279 my $h = int $HEIGHT * $CFG->{gauge_size};
280 $GAUGES->{win}->set_size ($WIDTH, $h);
281 $GAUGES->{win}->move (0, $HEIGHT - $h);
282 }
283 );
284
285 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
286 $table->add (1, $row++, new CFClient::UI::Slider
287 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
288 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
289 connect_changed => sub {
290 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
291 &set_gauge_window_fontsize;
292 }
293 );
294
295 $table->add (1, $row++, new CFClient::UI::Button
296 expand => 1, align => 0, text => "Apply",
297 tooltip => "Apply the video settings",
298 connect_activate => sub {
299 video_shutdown ();
300 video_init ();
301 }
302 );
303
304 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
305 $table->add (1, $row++, new CFClient::UI::CheckBox
306 state => $CFG->{audio_enable},
307 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
308 connect_changed => sub {
309 $CFG->{audio_enable} = $_[1];
310 }
311 );
312# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
313# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
314# $CFG->{effects_volume} = $_[1];
315# });
316 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
317 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
318 $hbox->add (new CFClient::UI::CheckBox
319 expand => 1, state => $CFG->{bgm_enable},
320 tooltip => "Enable background music playing",
321 connect_changed => sub {
322 $CFG->{bgm_enable} = $_[1];
323 }
324 );
325 $hbox->add (new CFClient::UI::Slider
326 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
327 tooltip => "The volume of the background music",
328 connect_changed => sub {
329 $CFG->{bgm_volume} = $_[1];
330 CFClient::MixMusic::volume $_[1] * 128;
331 }
332 );
333
334 $table->add (1, $row++, new CFClient::UI::Button
335 expand => 1, align => 0, text => "Apply",
336 tooltip => "Apply the audio settings",
337 connect_activate => sub {
338 audio_shutdown ();
339 audio_init ();
340 }
341 );
342
343 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
344 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
345 text => $CFG->{say_command},
346 tooltip => "This is the command that will be used if you write a line in the message window entry. "
347 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
348 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
349 connect_changed => sub {
350 my ($self, $value) = @_;
351 $CFG->{say_command} = $value;
352 }
353 );
354
355 $dialog
356}
357
358sub set_stats_window_fontsize {
359 for (values %{$STATWIDS}) {
360 $_->set_fontsize ($::CFG->{stat_fontsize});
361 }
362}
363
364sub set_gauge_window_fontsize {
365 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
366 $_->set_fontsize ($::CFG->{gauge_fontsize});
367 }
368
369# local $GAUGES->{win}{parent};#d#
370# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
371}
372
373sub make_gauge_window {
374 my $gh = int $HEIGHT * $CFG->{gauge_size};
375
376 my $win = new CFClient::UI::Frame (
377 req_y => -1,
378 user_w => $WIDTH,
379 user_h => $gh,
380 );
381
382 $win->add (my $hbox = new CFClient::UI::HBox
383 children => [
384 (new CFClient::UI::HBox expand => 1),
385 (new CFClient::UI::VBox children => [
386 (new CFClient::UI::Empty expand => 1),
387 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
388 ]),
389 (my $vbox = new CFClient::UI::VBox),
390 ],
391 );
392
393 $vbox->add (new CFClient::UI::HBox
394 expand => 1,
395 children => [
396 (new CFClient::UI::Empty expand => 1),
397 (my $hb = new CFClient::UI::HBox),
398 ],
399 );
400
401 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
402 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
403 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
404 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
405 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
406 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
407 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
408 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
409
410 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
411 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
412 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
413 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
414
415 $GAUGES = {
416 exp => $exp, win => $win, range => $rng,
417 food => $fg, mana => $mg, hp => $hg, grace => $gg
418 };
419
420 &set_gauge_window_fontsize;
421
422 $win
423}
424
425sub make_stats_window {
426 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
427
428 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
429 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
430 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
431
432 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
433
434 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
435
436 my $black = [0, 0, 0];
437
438 for (
439 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
440 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
441 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
442 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
443 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
444 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
445 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
446
447 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
448 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
449 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
450 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
451 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
452 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
453 ) {
454 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
455
456 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
457 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
458 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
459 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
460 }
461
462 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
463
464 my $row = 0;
465 my $col = 0;
466
467 my %resist_names = (
468 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
469 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
470 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
471 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
472 depl => "Depletion (some monsters and other effects can cause stats depletion)",
473 magic => "Magic (resistance to magic spells like magic missile or similar)",
474 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
475 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
476 pois => "Poison (resistance to getting poisoned)",
477 para => "Paralysation (this resistance affects the chance you get paralysed)",
478 deat => "Death (resistance against death spells)",
479 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
480 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
481 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
482 tund => "Turn undead",
483 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
484 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
485 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
486 );
487 for (qw/slow holyw conf fire depl magic
488 drain acid pois para deat phys
489 blind fear tund elec cold ghit/)
490 {
491 $tbl2->add ($col, $row,
492 $STATWIDS->{"res_$_"} =
493 new CFClient::UI::Label
494 font => $FONT_FIXED,
495 template => "-100%",
496 align => +1,
497 valign => 0,
498 can_events => 1,
499 can_hover => 1,
500 tooltip => $resist_names{$_},
501 );
502 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
503 font => $FONT_FIXED,
504 can_hover => 1,
505 can_events => 1,
506 image => "ui/resist/resist_$_.png",
507 tooltip => $resist_names{$_},
508 );
509
510 $row++;
511 if ($row % 6 == 0) {
512 $col += 2;
513 $row = 0;
514 }
515 }
516
517 &set_stats_window_fontsize;
518 update_stats_window ({});
519
520 $tgw
521}
522
523sub formsep {
524 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
525}
526
527sub update_stats_window {
528 my ($stats) = @_;
529
530 # i love text protocols!!!
531 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
532 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
533 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
534 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
535 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
536 my $fo_m = 999;
537 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
538 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
539
540 $GAUGES->{hp} ->set_value ($hp, $hp_m);
541 $GAUGES->{mana} ->set_value ($sp, $sp_m);
542 $GAUGES->{food} ->set_value ($fo, $fo_m);
543 $GAUGES->{grace} ->set_value ($gr, $gr_m);
544 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
545 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
546 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
547 $rng =~ s/^Range: //; # thank you so much dear server
548 $GAUGES->{range} ->set_text ("Rng: " . $rng);
549 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
550 $title =~ s/^Player: //;
551 $STATWIDS->{title} ->set_text ("Title: " . $title);
552
553 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
554 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
555 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
556 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
557 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
558 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
559 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
560 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
561 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
562 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
563 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
564 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
565 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
566
567 my %tbl = (
568 phys => 100,
569 magic => 101,
570 fire => 102,
571 elec => 103,
572 cold => 104,
573 conf => 105,
574 acid => 106,
575 drain => 107,
576 ghit => 108,
577 pois => 109,
578 slow => 110,
579 para => 111,
580 tund => 112,
581 fear => 113,
582 depl => 113,
583 deat => 115,
584 holyw => 116,
585 blind => 117
586 );
587
588 for (keys %tbl) {
589 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
590 }
591
592}
593
594sub metaserver_dialog {
595 my $dialog = new CFClient::UI::FancyFrame
596 title => "Server List",
597 child => (my $vbox = new CFClient::UI::VBox);
598
599 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
600
601 $dialog
602}
603
604my $METASERVER_ATIME;
605
606sub update_metaserver {
607 my ($HOST) = @_;
608
609 return if $METASERVER_ATIME > time;
610 $METASERVER_ATIME = time + 60;
611
612 my $table = $METASERVER->{table};
613 $table->clear;
614 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
615
616 my $buf;
617
618 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
619
620 unless ($fh) {
621 $label->set_text ("unable to contact metaserver: $!");
622 return;
623 }
624
625 Event->io (fd => $fh, poll => 'r', cb => sub {
626 my $res = sysread $fh, $buf, 8192, length $buf;
627
628 if (!defined $res) {
629 $_[0]->w->cancel;
630 $label->set_text ("error while retrieving server list: $!");
631 } elsif ($res == 0) {
632 $_[0]->w->cancel;
633 status "server list retrieved";
634
635 utf8::decode $buf if utf8::valid $buf;
636
637 $table->clear;
638
639 my @col = qw(Use #Users Host Uptime Version Description);
640 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
641 for 0 .. $#col;
642
643 my @align = qw(1 0 1 1 -1);
644
645 my $y = 0;
646 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
647 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
648
649 for ($desc) {
650 s/<br>/\n/gi;
651 s/<li>/\n· /gi;
652 s/<.*?>//sgi;
653 s/&/&amp;/g;
654 s/</&lt;/g;
655 s/>/&gt;/g;
656 }
657
658 $uptime = sprintf "%dd %02d:%02d:%02d",
659 (int $m->[8] / 86400),
660 (int $m->[8] / 3600) % 24,
661 (int $m->[8] / 60) % 60,
662 $m->[8] % 60;
663
664 $m = [$users, $host, $uptime, $version, $desc];
665
666 $y++;
667
668 $table->add (0, $y, new CFClient::UI::VBox children => [
669 (new CFClient::UI::Button text => "Use", connect_activate => sub {
670 $HOST->set_text ($CFG->{host} = $host);
671 }),
672 (new CFClient::UI::Empty expand => 1),
673 ]);
674
675 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
676 for 0 .. $#$m;
203 } 677 }
678 }
679 });
680}
681
682sub server_setup {
683 my $dialog = new CFClient::UI::FancyFrame
684 title => "Server Setup",
685 child => (my $vbox = new CFClient::UI::VBox);
686
687 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
688 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
689
690 {
691 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
692
693 $vbox->add (
694 my $HOST = new CFClient::UI::Entry
695 expand => 1,
696 text => $CFG->{host},
697 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
698 connect_changed => sub {
699 my ($self, $value) = @_;
700 $CFG->{host} = $value;
204 701 }
205 my $interval = ($NOW - $last_refresh) * 0.001; 702 );
206 $last_refresh = $NOW;
207 703
208 if ($interval) { 704 $METASERVER = metaserver_dialog;
209 $FPS ||= 1 / $interval; 705
210 $FPS = $FPS * 0.96 + (1 / $interval) * 0.04; 706 $vbox->add (new CFClient::UI::Flopper
211 debug sprintf "%5.02f", $FPS; 707 expand => 1,
708 text => "Server List",
709 other => $METASERVER,
710 tooltip => "Show a list of available crossfire servers",
711 connect_open => sub {
712 update_metaserver $HOST;
212 } 713 }
714 );
715 }
213 716
214 force_refresh; 717 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
215 $_->animate ($interval) for grep $_, values %ANIMATE; 718 $table->add (1, 4, new CFClient::UI::Entry
719 text => $CFG->{user},
720 tooltip => "The name of your character on the server",
721 connect_changed => sub {
722 my ($self, $value) = @_;
723 $CFG->{user} = $value;
724 }
725 );
216 726
217 if (%ANIMATE) { 727 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
728 $table->add (1, 5, new CFClient::UI::Entry
729 text => $CFG->{password},
730 hidden => 1,
731 tooltip => "The password for your character",
732 connect_changed => sub {
733 my ($self, $value) = @_;
734 $CFG->{password} = $value;
735 }
736 );
737
738 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
739 $table->add (1, 7, new CFClient::UI::Slider
740 req_w => 100,
741 range => [$CFG->{mapsize}, 10, 100 + 1, 1],
742 tooltip => "This is the size of the portion of the map update the server sends you. "
743 ."If you set this to a high value you will be able to see further for example.",
744 connect_changed => sub {
745 my ($self, $value) = @_;
746
747 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
748 },
749 );
750
751 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
752 expand => 1,
753 align => 0,
754 text => "Login",
755 connect_activate => sub {
756 $CONN ? stop_game
757 : start_game;
758 },
759 );
760
761 $dialog
762}
763
764sub message_window {
765 my $window = new CFClient::UI::FancyFrame
766 title => "Messages",
767 border_bg => [1, 1, 1, 1],
768 bg => [0, 0, 0, 0.5],
769 user_w => int $::WIDTH / 3,
770 user_h => int $::HEIGHT / 5,
771 child => (my $vbox = new CFClient::UI::VBox);
772
773 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
774 expand => 1,
775 font => $FONT_FIXED,
776 fontsize => $::CFG->{log_fontsize},
777 );
778
779 $vbox->add (my $input = new CFClient::UI::Entry
780 connect_focus_in => sub {
781 my ($input, $prev_focus) = @_;
782
783 delete $input->{refocus_map};
784
785 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
786 $input->{refocus_map} = 1;
218 1 787 }
788 delete $input->{auto_activated};
789 },
790 connect_activate => sub {
791 my ($input, $text) = @_;
792 $input->set_text ('');
793
794 if ($text =~ /^\/(.*)/) {
795 $::CONN->user_send ($1);
219 } else { 796 } else {
220 undef $refresh_handler; 797 my $say_cmd = $::CFG->{say_command} || 'say';
798 $::CONN->user_send ("$say_cmd $text");
799 }
800 if ($input->{refocus_map}) {
801 delete $input->{refocus_map};
802 $MAPWIDGET->focus_in
803 }
804 },
805 connect_escape => sub {
806 $MAPWIDGET->focus_in
807 },
808 );
809
810 $CONSOLE = {
811 window => $window,
812 input => $input
813 };
814
815 $window
816}
817
818sub make_inventory_window {
819 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
820 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
821 $invwin
822}
823
824sub sdl_init {
825 CFClient::SDL_Init
826 and die "SDL::Init failed!\n";
827}
828
829sub video_init {
830 sdl_init;
831
832 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
833
834 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
835 $FULLSCREEN = $CFG->{fullscreen};
836 $FAST = $CFG->{fast};
837
838 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
839 or die "SDL_SetVideoMode failed!\n";
840
841 $SDL_ACTIVE = 1;
842 $LAST_REFRESH = time - 0.01;
843
844 CFClient::gl_init;
845
846 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
847
848 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
849
850 #############################################################################
851
852 unless ($DEBUG_STATUS) {
853 # create the widgets
854
855 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
856 $DEBUG_STATUS->show;
857
858 $STATUSBOX = new CFClient::UI::Statusbox;
859 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
860
861 (new CFClient::UI::Frame
862 bg => [0, 0, 0, 0.4],
863 req_y => -1,
864 child => $STATUSBOX,
865 )->show;
866
867 CFClient::UI::FancyFrame->new (
868 border_bg => [1, 1, 1, 192/255],
869 bg => [1, 1, 1, 0],
870 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
871 )->show;
872
873 $MAPWIDGET = new CFClient::MapWidget;
874 $MAPWIDGET->connect (activate_console => sub {
875 my ($mapwidget, $preset) = @_;
876
877 if ($CONSOLE) {
878 $CONSOLE->{input}->{auto_activated} = 1;
879 $CONSOLE->{input}->focus_in;
880
881 if ($preset && $CONSOLE->{input}->get_text eq '') {
882 $CONSOLE->{input}->set_text ($preset);
221 0 883 }
884 }
885 });
886 $MAPWIDGET->show;
887 $MAPWIDGET->focus_in;
888
889 $BUTTONBAR = new CFClient::UI::HBox;
890
891 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
892 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
893 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
894
895 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
896
897 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
898 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
899
900 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
901 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
902 status "Configuration Saved";
903 });
904
905 $BUTTONBAR->show;
906
907 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
908
909 # delay till geometry is constant
910 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
911 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
912 my $widget = $GAUGES->{win};
913 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
914 });
915 force_refresh ();
916 }
917}
918
919sub video_shutdown {
920 undef $SDL_ACTIVE;
921}
922
923my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
924my $bgmusic;#TODO#hack#d#
925
926sub audio_channel_finished {
927 my ($channel) = @_;
928
929 warn "channel $channel finished\n";#d#
930}
931
932sub audio_music_finished {
933 return unless $CFG->{bgm_enable};
934
935 # TODO: hack, do play loop and mood music
936 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
937 $bgmusic->play (0);
938
939 push @bgmusic, shift @bgmusic;
940}
941
942sub audio_init {
943 if ($CFG->{audio_enable}) {
944 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
945 $SDL_MIXER = !CFClient::Mix_OpenAudio;
946 CFClient::Mix_AllocateChannels 8;
947 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
948
949 audio_music_finished;
950
951 while (<$fh>) {
952 next if /^\s*#/;
953 next if /^\s*$/;
954
955 my ($file, $volume, $event) = split /\s+/, $_, 3;
956
957 push @SOUNDS, "$volume,$file";
958
959 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
960 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
961 $chunk->volume ($volume * 128 / 100);
962 $chunk
963 };
222 } 964 }
223 } else { 965 } else {
224 undef $refresh_handler; 966 status "unable to open sound config: $!";
225 0
226 } 967 }
227 }; 968 }
228} 969}
970
971sub audio_shutdown {
972 CFClient::Mix_CloseAudio if $SDL_MIXER;
973 undef $SDL_MIXER;
974 @SOUNDS = ();
975 %AUDIO_CHUNKS = ();
976}
977
978my %animate_object;
979my $animate_timer;
980
981my $fps = 9;
982
983sub force_refresh {
984 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
985 debug sprintf "%3.2f", $fps;
986
987 $CFClient::UI::ROOT->draw;
988 CFClient::SDL_GL_SwapBuffers;
989
990 $WANT_REFRESH = 0;
991 $CAN_REFRESH = 0;
992 $LAST_REFRESH = $NOW;
993}
994
995my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
996 $NOW = time;
997
998 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
999 for CFClient::SDL_PollEvent;
1000
1001 if (%animate_object) {
1002 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1003 $WANT_REFRESH++;
1004 }
1005
1006 if ($WANT_REFRESH) {
1007 force_refresh;
1008 } else {
1009 $CAN_REFRESH = 1;
1010 }
1011});
229 1012
230sub animation_start { 1013sub animation_start {
231 my ($widget) = @_; 1014 my ($widget) = @_;
232 $ANIMATE{$widget} = $widget; 1015 $animate_object{$widget} = $widget;
233 Scalar::Util::weaken $ANIMATE{$widget};
234
235 refresh;
236} 1016}
237 1017
238sub animation_stop { 1018sub animation_stop {
239 my ($widget) = @_; 1019 my ($widget) = @_;
240 delete $ANIMATE{$widget}; 1020 delete $animate_object{$widget};
1021}
1022
1023@conn::ISA = Crossfire::Protocol::;
1024
1025sub conn::stats_update {
1026 my ($self, $stats) = @_;
1027
1028 update_stats_window ($stats);
1029}
1030
1031sub conn::user_send {
1032 my ($self, $command) = @_;
1033
1034 $self->send_command ($command);
1035 status $command;
1036}
1037
1038sub conn::map_scroll {
1039 my ($self, $dx, $dy) = @_;
1040
1041 $MAP->scroll ($dx, $dy);
1042}
1043
1044sub conn::feed_map1a {
1045 my ($self, $data) = @_;
1046
1047# $self->Crossfire::Protocol::feed_map1a ($data);
1048
1049 $MAP->map1a_update ($data);
1050 $MAPWIDGET->update;
1051}
1052
1053sub conn::flush_map {
1054 my ($self) = @_;
1055
1056 my $map_info = delete $self->{map_info}
1057 or return;
1058
1059 my ($hash, $x, $y, $w, $h) = @$map_info;
1060
1061 my $data = $MAP->get_rect ($x, $y, $w, $h);
1062 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
1063 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
1064}
1065
1066sub conn::map_clear {
1067 my ($self) = @_;
1068
1069 $self->flush_map;
1070 delete $self->{neigh_map};
1071
1072 $MAP->clear;
1073}
1074
1075
1076sub conn::load_map($$$) {
1077 my ($self, $hash, $x, $y) = @_;
1078
1079 if (defined (my $data = $MAPCACHE->get ($hash))) {
1080 $data = Compress::LZF::decompress $data;
1081 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
1082 for my $id ($MAP->set_rect ($x, $y, $data)) {
1083 my $data = $TILECACHE->get ($id)
1084 or next;
1085
1086 $self->set_texture ($id => $data);
1087 }
1088 }
1089}
1090
1091# this method does a "flood fill" into every tile direction
1092# it assumes that tiles are arranged in a rectangular grid,
1093# i.e. a map is the same as the left of the right map etc.
1094# failure to comply are harmless and result in display errors
1095# at worst.
1096sub conn::flood_fill {
1097 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
1098
1099 # the server does not allow map paths > 6
1100 return if 7 <= length $path;
1101
1102 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1103
1104 for (
1105 [1, 0, -1],
1106 [2, 1, 0],
1107 [3, 0, 1],
1108 [4, -1, 0],
1109 ) {
1110 my ($tile, $dx, $dy) = @$_;
1111
1112 my $gx = $gx + $dx;
1113 my $gy = $gy + $dy;
1114
1115 next unless $flags & (1 << ($tile - 1));
1116 next if $self->{neigh_grid}{$gx, $gy}++;
1117
1118 my $neigh = $self->{neigh_map}{$hash} ||= [];
1119 if (my $info = $neigh->[$tile]) {
1120 my ($flags, $x, $y, $w, $h, $hash) = @$info;
1121
1122 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1123 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1124
1125 } else {
1126 $self->send_mapinfo ("spatial $path$tile", sub {
1127 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1128
1129 return if $mode ne "spatial";
1130
1131 $x += $MAP->ox;
1132 $y += $MAP->oy;
1133
1134 $self->load_map ($hash, $x, $y)
1135 unless $self->{neigh_map}{$hash}[5]++;#d#
1136
1137 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1138
1139 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1140 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1141 });
1142 }
1143 }
1144}
1145
1146sub conn::map_change {
1147 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
1148
1149 $self->flush_map;
1150
1151 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1152
1153 my $mapmapw = $MAPMAP->{w};
1154 my $mapmaph = $MAPMAP->{h};
1155
1156 $self->{neigh_rect} = [
1157 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1158 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1159 ];
1160
1161 delete $self->{neigh_grid};
1162 $self->flood_fill (0, 0, "", $hash, $flags);
1163
1164 $x += $ox;
1165 $y += $oy;
1166
1167 $self->{map_info} = [$hash, $x, $y, $w, $h];
1168
1169 my $map = $self->{map_info}[0];
1170 $map =~ s/^.*?\/([^\/]+)$/\1/;
1171 $STATWIDS->{map}->set_text ("Map: " . $map);
1172
1173 $self->load_map ($hash, $x, $y);
1174}
1175
1176sub conn::face_find {
1177 my ($self, $facenum, $face) = @_;
1178
1179 my $hash = "$face->{chksum},$face->{name}";
1180
1181 my $id = $FACEMAP->get ($hash);
1182
1183 unless ($id) {
1184 # create new id for face
1185 # i love transactions
1186 for (1..100) {
1187 my $txn = $CFClient::DB_ENV->txn_begin;
1188 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1189 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1190 $id++;
1191 if ($FACEMAP->put (id => $id) == 0
1192 && $FACEMAP->put ($hash => $id) == 0) {
1193 $txn->txn_commit;
1194
1195 goto gotid;
1196 }
1197 }
1198 $txn->abort;
1199 }
1200
1201 CFClient::fatal "maximum number of transaction retries reached - database problems?";
1202 }
1203
1204gotid:
1205 $face->{id} = $id;
1206 $MAP->set_face ($facenum => $id);
1207 $self->{faceid}[$facenum] = $id;#d#
1208 $TILECACHE->get ($id)
1209}
1210
1211sub conn::face_update {
1212 my ($self, $facenum, $face) = @_;
1213
1214 $TILECACHE->put ($face->{id} => $face->{image}); #TODO: try to avoid duplicate writes
1215
1216 $self->set_texture ($face->{id} => delete $face->{image});
1217}
1218
1219sub conn::set_texture {
1220 my ($self, $id, $data) = @_;
1221
1222 $self->{texture}[$id] ||= do {
1223 my $tex =
1224 new_from_image CFClient::Texture
1225 $data, minify => 1, mipmap => 1;
1226
1227 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1228 $MAPWIDGET->update;
1229
1230 $tex
1231 };
1232}
1233
1234sub conn::sound_play {
1235 my ($self, $x, $y, $soundnum, $type) = @_;
1236
1237 $SDL_MIXER
1238 or return;
1239
1240 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1241 or return;
1242
1243 $chunk->play;
1244# warn "sound $x,$y,$soundnum,$type\n";#d#
1245}
1246
1247my $LAST_QUERY; # server is stupid, stupid, stupid
1248
1249sub conn::query {
1250 my ($self, $flags, $prompt) = @_;
1251
1252 $prompt = $LAST_QUERY unless length $prompt;
1253 $LAST_QUERY = $prompt;
1254
1255 my $dialog = new CFClient::UI::FancyFrame
1256 title => "Query",
1257 child => my $vbox = new CFClient::UI::VBox;
1258
1259 $vbox->add (new CFClient::UI::Label
1260 max_w => $::WIDTH * 0.4,
1261 text => $prompt);
1262
1263 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1264 $vbox->add (my $hbox = new CFClient::HBox);
1265 $hbox->add (new CFClient::Button
1266 text => "No",
1267 connect_activate => sub {
1268 $self->send ("reply n");
1269 $dialog->destroy;
1270 $MAPWIDGET->focus_in;
1271 }
1272 );
1273 $hbox->add (new CFClient::Button
1274 text => "Yes",
1275 connect_activate => sub {
1276 $self->send ("reply y");
1277 $dialog->destroy;
1278 $MAPWIDGET->focus_in;
1279 },
1280 );
1281
1282 $dialog->focus_in;
1283
1284 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1285 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1286 $vbox->add (my $entry = new CFClient::UI::Entry
1287 connect_changed => sub {
1288 $self->send ("reply $_[1]");
1289 $dialog->destroy;
1290 $MAPWIDGET->focus_in;
1291 },
1292 );
1293
1294 $entry->focus_in;
1295
1296 } else {
1297 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1298
1299 $vbox->add (my $entry = new CFClient::UI::Entry
1300 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1301 connect_activate => sub {
1302 $self->send ("reply $_[1]");
1303 $dialog->destroy;
1304 $MAPWIDGET->focus_in;
1305 },
1306 );
1307
1308 $entry->focus_in;
1309 }
1310
1311 $dialog->show;
1312}
1313
1314sub conn::drawinfo {
1315 my ($self, $color, $text) = @_;
1316
1317 my @color = (
1318 [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
1319 [1.00, 1.00, 1.00],
1320 [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55]
1321 [1.00, 0.00, 0.00],
1322 [1.00, 0.54, 0.00],
1323 [0.11, 0.56, 1.00],
1324 [0.93, 0.46, 0.00],
1325 [0.18, 0.54, 0.34],
1326 [0.56, 0.73, 0.56],
1327 [0.80, 0.80, 0.80],
1328 [0.55, 0.41, 0.13],
1329 [0.99, 0.77, 0.26],
1330 [0.74, 0.65, 0.41],
1331 );
1332
1333 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1334
1335 $text =~ s/&/&amp;/g; $text =~ s/</&lt;/g;
1336 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1337 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1338
1339 $LOGVIEW->add_paragraph ($color[$color],
1340 join "\n", map "$time $_", split /\n/, $text);
1341
1342 $STATUSBOX->add ($text,
1343 group => $text,
1344 fg => $color[$color],
1345 timeout => 60,
1346 tooltip_font => $::FONT_FIXED,
1347 );
1348}
1349
1350sub conn::drawextinfo {
1351 my ($self, $color, $type, $subtype, $message) = @_;
1352
1353 $self->drawinfo ($color, $message);
1354}
1355
1356sub conn::spell_add {
1357 my ($self, $spell) = @_;
1358
1359 # TODO
1360 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1361 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1362 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1363}
1364
1365sub conn::spell_delete {
1366 my ($self, $spell) = @_;
1367}
1368
1369sub conn::addme_success {
1370 my ($self) = @_;
1371
1372 for my $skill (values %{$self->{skill_info}}) {
1373 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1374 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1375 }
1376
1377 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1378 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1379 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1380 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1381}
1382
1383sub conn::eof {
1384 stop_game;
1385}
1386
1387sub update_floorbox {
1388 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1389 return unless $CONN;
1390
1391 $FLOORBOX->clear;
1392 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1393
1394 my $count = 4;
1395 for (@{ $CONN->{container}{0} }) {
1396 if (--$count) {
1397 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1398 } else {
1399 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1400 last;
1401 }
1402 }
1403 });
1404
1405 $WANT_REFRESH++;
1406}
1407
1408sub conn::container_add {
1409 my ($self, $tag, $items) = @_;
1410
1411 update_floorbox if $tag == 0;
1412
1413 $INV->set_items ($self->{container}{$self->{player}{tag}})
1414 if $tag == $self->{player}{tag};
1415
1416 # $self-<{player}{tag} => player inv
1417 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1418}
1419
1420sub conn::container_clear {
1421 my ($self, $tag) = @_;
1422
1423 update_floorbox if $tag == 0;
1424
1425 $INV->set_items ($self->{container}{$tag})
1426 if $tag == $self->{player}{tag};
1427
1428# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1429}
1430
1431sub conn::item_delete {
1432 my ($self, @items) = @_;
1433
1434 for (@items) {
1435 update_floorbox if $_->{container} == 0;
1436
1437 $INV->set_items ($self->{container}{$_->{container}})
1438 if $_->{container} == $self->{player}{tag};
1439 }
1440}
1441
1442sub conn::item_update {
1443 my ($self, $item) = @_;
1444
1445 update_floorbox if $item->{container} == 0;
1446
1447 $INV->set_items ($self->{container}{$item->{container}})
1448 if $item->{container} == $self->{player}{tag};
241} 1449}
242 1450
243%SDL_CB = ( 1451%SDL_CB = (
244 SDL_QUIT() => sub { 1452 CFClient::SDL_QUIT => sub {
245 main_quit Gtk2; 1453 Event::unloop -1;
246 }, 1454 },
247 SDL_VIDEORESIZE() => sub { 1455 CFClient::SDL_VIDEORESIZE => sub {
248 }, 1456 },
249 SDL_VIDEOEXPOSE() => sub { 1457 CFClient::SDL_VIDEOEXPOSE => sub {
250 refresh; 1458 $WANT_REFRESH++;
251 }, 1459 },
252 SDL_KEYDOWN() => sub {
253 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
254 # alt-enter
255 $FULLSCREEN = !$FULLSCREEN;
256 init_screen;
257 } else {
258 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
259 }
260 },
261 SDL_KEYUP() => sub {
262 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
263 },
264 SDL_MOUSEMOTION() => sub {
265 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
266 },
267 SDL_MOUSEBUTTONDOWN() => sub {
268 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
269 },
270 SDL_MOUSEBUTTONUP() => sub {
271 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
272 },
273 SDL_ACTIVEEVENT() => sub { 1460 CFClient::SDL_ACTIVEEVENT => sub {
274# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1461# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
275 }, 1462 },
1463 CFClient::SDL_KEYDOWN => sub {
1464 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1465 # alt-enter
1466 video_shutdown;
1467 $CFG->{fullscreen} = !$CFG->{fullscreen};
1468 video_init;
1469 } else {
1470 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1471 }
1472 },
1473 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1474 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1475 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1476 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1477 CFClient::SDL_USEREVENT => sub {
1478 if ($_[0]{code} == 1) {
1479 audio_channel_finished $_[0]{data1};
1480 } elsif ($_[0]{code} == 0) {
1481 audio_music_finished;
1482 }
1483 },
276); 1484);
277 1485
278@conn::ISA = Crossfire::Protocol::;
279
280sub conn::map_update {
281 my ($self, $dirty) = @_;
282
283 $MAPWIDGET->update;
284}
285
286sub conn::map_scroll {
287 my ($self, $dx, $dy) = @_;
288
289# refresh;
290}
291
292sub conn::map_clear {
293 my ($self) = @_;
294
295# refresh;
296}
297
298sub conn::face_find {
299 my ($self, $face) = @_;
300
301 $FACECACHE->{"$face->{chksum},$face->{name}"}
302}
303
304sub conn::face_update {
305 my ($self, $face) = @_;
306
307 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image};
308
309 $face->{texture} = new_from_image CFClient::Texture delete $face->{image};
310}
311
312sub conn::query {
313 my ($self, $flags, $prompt) = @_;
314
315 warn "<<<<QUERY:$flags:$prompt>>>\n";#d#
316}
317
318sub gtk_add_cfg_field {
319 my ($tbl, $cfg, $klbl, $key, $value) = @_;
320 my $i = $cfg->{_i}++;
321 $tbl->attach_defaults (my $lbl = Gtk2::Label->new ($klbl), 0, 1, $i, $i + 1);
322 $tbl->attach_defaults (my $ent = Gtk2::Entry->new, 1, 2, $i, $i + 1);
323 if ($key eq 'password') {
324 $ent->set_invisible_char ("*");
325 $ent->set (visibility => 0)
326 }
327 $ent->set_text ($value);
328 $ent->signal_connect (changed => sub {
329 my ($ent) = @_;
330 $cfg->{$key} = $ent->get_text;
331 # TODO: Mapsize should be a slider in the game gui
332 if ($key eq 'mapsize' and $cfg->{$key} > 100) {
333 $cfg->{$key} = 100;
334 } elsif ($key eq 'mapsize' and $cfg->{$key} < 50) {
335 $cfg->{$key} = 50;
336 }
337 });
338}
339
340sub run_config_dialog {
341 my (%events) = @_;
342
343 my $w = Gtk2::Window->new;
344
345 my @cfg = (
346 [qw/Host host/],
347 [qw/Port port/],
348 [qw/Mapsize% mapsize/],
349 [qw/Username user/],
350 [qw/Password password/],
351 );
352
353 my $cfg = {};
354
355 my $a = SDL::ListModes (0, SDL_FULLSCREEN|SDL_HWSURFACE);
356 my @modes = map { [SDL::RectW ($_), SDL::RectH ($_)] } @$a;
357
358 $w->add (my $vb = Gtk2::VBox->new);
359 $vb->pack_start (my $t = Gtk2::Table->new (2, scalar @cfg), 0, 0, 0);
360 my $selmode = $::CFG->{width} . 'x' . $::CFG->{height};
361 $t->attach_defaults (Gtk2::Label->new ("Modes"), 0, 1, 0, 1);
362 $t->attach_defaults (my $cb = Gtk2::ComboBox->new_text, 1, 2, 0, 1);
363 my $i = 0;
364 my $act = 0;
365 for (map { "$_->[0]x$_->[1]" } reverse @modes) {
366 if ($_ eq $selmode) { $act = $i }
367 $cb->append_text ($_);
368 $i++;
369 }
370 $cb->set_active ($act);
371 $cb->signal_connect (changed => sub {
372 my ($cb) = @_;
373 my $txt = $cb->get_active_text;
374 if ($txt =~ m/(\d+)x(\d+)/) {
375 $::CFG->{width} = $1;
376 $::CFG->{height} = $2;
377 }
378 });
379
380 $cfg->{_i} = 1;
381 for (@cfg) {
382 gtk_add_cfg_field ($t, $cfg, $_->[0], $_->[1], $::CFG->{$_->[1]});
383 }
384
385 $vb->pack_start (my $hb = Gtk2::HBox->new, 0, 0, 0);
386 $hb->pack_start (my $cb = Gtk2::Button->new ("save"), 1, 1, 5);
387 $cb->signal_connect (clicked => sub {
388 for (keys %$cfg) {
389 $::CFG->{$_} = $cfg->{$_}
390 if $_ ne '_i';
391 }
392 CFClient::write_cfg "$CFrossfire::VARDIR/pclientrc";
393 });
394 $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5);
395 $cb->signal_connect (clicked => sub {
396 for (keys %$cfg) {
397 $::CFG->{$_} = $cfg->{$_}
398 if $_ ne '_i';
399 }
400 my $cb = $events{login} || sub {};
401 $cb->($::CFG->{user}, $::CFG->{password});
402 });
403 $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5);
404 $cb->signal_connect (clicked => sub {
405 my $cb = $events{logout} || sub {};
406 $cb->();
407 });
408 $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5);
409 $cb->signal_connect (clicked => sub { $w->destroy });
410
411 $w->show_all;
412
413 $w->signal_connect (destroy => sub { Gtk2->main_quit });
414}
415
416
417############################################################################# 1486#############################################################################
418 1487
419SDL::Init SDL_INIT_EVERYTHING; 1488$SIG{INT} = $SIG{TERM} = sub { exit };
420
421CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
422
423$CFG ||= {
424 width => 640,
425 height => 480,
426 mapsize => 100,
427 fullscreen => 0,
428 host => "crossfire.schmorp.de",
429 port => 13327,
430};
431 1489
432{ 1490{
433 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1491 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
434 1492
1493 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1494
1495 $TILECACHE = CFClient::db_table "tilecache";
1496 $FACEMAP = CFClient::db_table "facemap";
1497
1498 my %DEF_CFG = (
1499 sdl_mode => 0,
1500 width => 640,
1501 height => 480,
1502 fullscreen => 0,
1503 fast => 0,
1504 map_scale => 0.5,
1505 fow_enable => 1,
1506 fow_intensity => 0.45,
1507 fow_smooth => 0,
1508 gui_fontsize => 1,
1509 log_fontsize => 1,
1510 gauge_fontsize=> 1,
1511 gauge_size => 0.35,
1512 stat_fontsize => 1,
1513 mapsize => 100,
1514 host => "crossfire.schmorp.de",
1515 say_command => 'say',
1516 audio_enable => 1,
1517 bgm_enable => 1,
1518 bgm_volume => 0.25,
1519 );
1520
1521 while (my ($k, $v) = each %DEF_CFG) {
1522 $CFG->{$k} = $v unless exists $CFG->{$k};
1523 }
1524
1525 sdl_init;
1526
1527 @SDL_MODES = reverse
1528 grep $_->[0] >= 640 && $_->[1] >= 480,
1529 CFClient::SDL_ListModes;
1530
1531 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1532
1533 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1534
1535 {
1536 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1537 DejaVuSans.ttf
1538 DejaVuSansMono.ttf
1539 DejaVuSans-Bold.ttf
1540 DejaVuSansMono-Bold.ttf
1541 DejaVuSans-Oblique.ttf
1542 DejaVuSansMono-Oblique.ttf
1543 DejaVuSans-BoldOblique.ttf
1544 DejaVuSansMono-BoldOblique.ttf
1545 );
1546
435 CFClient::add_font $_ for @fonts; 1547 CFClient::add_font $_ for @fonts;
436 CFClient::set_font $fonts[0]; 1548
437} 1549 CFClient::pango_init;
438 1550
439$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; 1551 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1552 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
440 1553
441run_config_dialog 1554 $FONT_PROP->make_default;
442 login => sub { start_game }, 1555 }
443 logout => sub { stop_game };
444 1556
445main Gtk2; 1557 video_init;
1558 audio_init;
1559}
446 1560
447Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces"; 1561Event::loop;
1562
1563END { CFClient::SDL_Quit }
1564
1565=head1 pclient - Crossfire+ and Crossfire game client
1566
1567Pclient is a Crossfire+ and Crossfire game client.
1568
1569=head2 Features
1570
1571=over 4
1572
1573=item Fullscreen Map
1574
1575PClient can uses a fullscreen map, which greatly enhances how much of the
1576game world you can see.
1577
1578=item Persistent Map Cache (Crossfire+ only)
1579
1580PClient can persistently cache all map data it received from the
1581server. This not only allows it to display an overview map, but also
1582ensures that once-explored areas will be available the next time you want
1583to explore more.
1584
1585=item Hardware acceleration
1586
1587Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1588acceleration. Most modern graphics cards have difficulties with 2D
1589acceleration, while 3D graphics is accelerated well.
1590
1591=item No arbitrary limits
1592
1593Unlike other Crossfire clients, pclient does not suffer from arbitrary
1594limits (like a fixed amount of face numbers). There are still limits, but
1595they are not arbitrarily low :)
1596
1597=back
1598
1599=head1 USAGE
1600
1601=head2 The Map
1602
1603The map is always displayed in the background, behind all other windows and UI elements.
1604
1605#TODO# middle-click scrolls
1606#
1607# keys:
1608#
1609# a apply
1610# keypad moves, kp_5 applies ranged attack to self
1611
1612Starting to type enters the I<completion mode>. In that mode, you can type
1613abbreviations or commands and have them executed as soon as they match a
1614valid command. This is best explained by a few examples:
1615
1616Typing B<climb> will display a list of commands with I<climb> in their
1617name, such as I<ready_skill climbing> and I<use_skill climbing>.
1618
1619You can abbreviate commands by typing only the first character of every
1620word. For example, typing I<iwor> will likely select I<invoke word of
1621recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1622will likely select I<ready_skill climbing> and I<usl> will give you
1623I<use_skill levitation>.
1624
1625=head2 The map overview
1626
1627#TODO#
1628
1629=head2 The Status area in the lower right corner
1630
1631#TODO#
1632
1633=head2 The I<Statistics>/I>Stats> window
1634
1635#TODO#
1636
1637=head1 FAQ
1638
1639=over 4
1640
1641=item The client is very sluggish and slow, what can I do about this?
1642
1643Most likely, you don't have accelerated OpenGL support. Try to find a
1644newer driver, or a driver from your hardware vendor, that features OpenGL
1645support.
1646
1647If this is not an option, the following Setup options reduce the load and
1648will likely make the client playable with sofwtare rendering (it will
1649still be slow, though):
1650
1651=over 4
1652
1653=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1654
1655=item Enable B<Fast & Ugly> mode
1656
1657=item Disable B<Fog of War>
1658
1659=item Increase B<Map Scale>
1660
1661=back
1662
1663=back
1664
1665=head1 AUTHOR
1666
1667Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1668
1669
1670

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