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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.137 by elmex, Tue Apr 18 21:31:48 2006 UTC vs.
Revision 1.216 by root, Mon May 15 17:45:31 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13
14use SDL::Mixer;
15use SDL::Sound;
16use SDL::Music;
17
18use SDL::OpenGL;
19
20use Crossfire; 32use Crossfire;
21use Crossfire::Protocol; 33use Crossfire::Protocol;
22 34
23use Compress::LZF; 35use Compress::LZF;
24 36
25use CFClient; 37use CFClient;
26use CFClient::UI; 38use CFClient::UI;
39use CFClient::MapWidget;
40
41$Event::DIED = sub {
42 # TODO: display dialog box or so
43 CFClient::error $_[1];
44};
45
46#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
27 47
28our $VERSION = '0.1'; 48our $VERSION = '0.1';
29 49
30my $MAX_FPS = 60; 50my $MAX_FPS = 60;
31my $MIN_FPS = 5; # unused as of yet 51my $MIN_FPS = 5; # unused as of yet
40our $NOW; 60our $NOW;
41 61
42our $CFG; 62our $CFG;
43our $CONN; 63our $CONN;
44our $FAST; # fast, low-quality mode, possibly useful for software-rendering 64our $FAST; # fast, low-quality mode, possibly useful for software-rendering
65
66our $WANT_REFRESH;
67our $CAN_REFRESH;
45 68
46our @SDL_MODES; 69our @SDL_MODES;
47our $WIDTH; 70our $WIDTH;
48our $HEIGHT; 71our $HEIGHT;
49our $FULLSCREEN; 72our $FULLSCREEN;
50our $FONTSIZE; 73our $FONTSIZE;
51 74
75our $FONT_PROP;
76our $FONT_FIXED;
77
52our $MAP; 78our $MAP;
79our $MAPMAP;
53our $MAPWIDGET; 80our $MAPWIDGET;
54our $BUTTONBAR; 81our $BUTTONBAR;
55our $LOGVIEW; 82our $LOGVIEW;
56our $CONSOLE; 83our $CONSOLE;
57our $METASERVER; 84our $METASERVER;
85our $LOGIN_BUTTON;
58 86
87our $FLOORBOX;
59our $GAUGES; 88our $GAUGES;
89our $STATWIDS;
60 90
61our $SDL_ACTIVE; 91our $SDL_ACTIVE;
62our $SDL_EV;
63our %SDL_CB; 92our %SDL_CB;
64 93
65our $SDL_MIXER; 94our $SDL_MIXER;
66our @SOUNDS; # event => file mapping 95our @SOUNDS; # event => file mapping
67our %AUDIO_CHUNKS; # audio files 96our %AUDIO_CHUNKS; # audio files
68 97
69our $ALT_ENTER_MESSAGE; 98our $ALT_ENTER_MESSAGE;
70our $STATUS_LINE; 99our $STATUSBOX;
71our $DEBUG_STATUS; 100our $DEBUG_STATUS;
72 101
102our $INVWIN;
103our $INV;
104
73sub status { 105sub status {
74 $STATUS_LINE->set_text ($_[0]); 106 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
75 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
76} 107}
77 108
78sub debug { 109sub debug {
79 $DEBUG_STATUS->set_text ($_[0]); 110 $DEBUG_STATUS->set_text ($_[0]);
80 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 111 my ($w, $h) = $DEBUG_STATUS->size_request;
112 $DEBUG_STATUS->move ($WIDTH - $w, 0);
81} 113}
82 114
83sub start_game { 115sub start_game {
84 status "logging in..."; 116 status "logging in...";
85 117
86 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 118 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
87 119
88 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 120 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
89
90 $MAP = new CFClient::Map $mapsize, $mapsize; 121 $MAP = new CFClient::Map $mapsize, $mapsize;
91 122
92 my ($host, $port) = split /:/, $CFG->{host}; 123 my ($host, $port) = split /:/, $CFG->{host};
93 124
94 $CONN = new conn 125 $CONN = eval {
126 new conn
95 host => $host, 127 host => $host,
96 port => $port || 13327, 128 port => $port || 13327,
97 user => $CFG->{user}, 129 user => $CFG->{user},
98 pass => $CFG->{password}, 130 pass => $CFG->{password},
99 mapw => $mapsize, 131 mapw => $mapsize,
100 maph => $mapsize, 132 maph => $mapsize,
133 ;
101 ; 134 };
102 135
136 if ($CONN) {
137 $LOGIN_BUTTON->set_text ("Logout");
138
103 status "login successful"; 139 status "login successful";
104 140
105 CFClient::lowdelay fileno $CONN->{fh}; 141 CFClient::lowdelay fileno $CONN->{fh};
142 } else {
143 status "unable to connect";
144 stop_game();
145 }
106} 146}
107 147
108sub stop_game { 148sub stop_game {
149 return unless $CONN;
150
151 status "connection closed";
152 $LOGIN_BUTTON->set_text ("Login");
153 $CONN->destroy;
154 $CONN = 0; # false, does not autovivify
155
156 undef $MAPCACHE;
109 undef $CONN; 157 undef $MAP;
110} 158}
111 159
112sub client_setup { 160sub client_setup {
113 my $dialog = new CFClient::UI::FancyFrame 161 my $dialog = new CFClient::UI::FancyFrame
162 title => "Client Setup",
114 child => (my $vbox = new CFClient::UI::VBox); 163 child => (my $vbox = new CFClient::UI::VBox);
115 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
116 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 164 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
117 165
118 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 166 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
119 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 167 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
120 168
121 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 169 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
122 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 170 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
123 171
124 $mode_slider->connect (changed => sub { 172 $mode_slider->connect (changed => sub {
125 my ($self, $value) = @_; 173 my ($self, $value) = @_;
126 174
127 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 175 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
128 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 176 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
129 }); 177 });
130 $mode_slider->emit (changed => $mode_slider->{range}[0]); 178 $mode_slider->emit (changed => $mode_slider->{range}[0]);
131 179
180 my $row = 1;
181
132 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 182 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
133 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 183 $table->add (1, $row++, new CFClient::UI::CheckBox
184 state => $CFG->{fullscreen},
185 tooltip => "Bring the client into fullscreen mode",
186 connect_changed => sub {
134 my ($self, $value) = @_; 187 my ($self, $value) = @_;
135 $CFG->{fullscreen} = $value; 188 $CFG->{fullscreen} = $value;
189 }
136 }); 190 );
137 191
138 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly"); 192 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
139 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 193 $table->add (1, $row++, new CFClient::UI::CheckBox
194 state => $CFG->{fast},
195 tooltip => "Lower the visual quality considerably to speed up rendering.",
196 connect_changed => sub {
140 my ($self, $value) = @_; 197 my ($self, $value) = @_;
141 $CFG->{fast} = $value; 198 $CFG->{fast} = $value;
199 }
142 }); 200 );
143 201
144 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War"); 202 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
145 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 203 $table->add (1, $row++, new CFClient::UI::Slider
204 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
205 tooltip => "Enlarge or shrink the displayed map",
206 connect_changed => sub {
146 my ($self, $value) = @_; 207 my ($self, $value) = @_;
208 $CFG->{map_scale} = $value;
209 }
210 );
211
212 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
213 $table->add (1, $row++, new CFClient::UI::CheckBox
214 state => $CFG->{fow_enable},
215 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
216 connect_changed => sub {
217 my ($self, $value) = @_;
147 $CFG->{fow_enable} = $value; 218 $CFG->{fow_enable} = $value;
219 }
148 }); 220 );
149 221
150 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity"); 222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
151 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 223 $table->add (1, $row++, new CFClient::UI::Slider
224 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
225 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
226 connect_changed => sub {
152 my ($self, $value) = @_; 227 my ($self, $value) = @_;
153 $CFG->{fow_intensity} = $value; 228 $CFG->{fow_intensity} = $value;
229 }
154 }); 230 );
155 231
156 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth"); 232 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
157 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 233 $table->add (1, $row++, new CFClient::UI::CheckBox
234 state => $CFG->{fow_smooth},
235 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
236 connect_changed => sub {
158 my ($self, $value) = @_; 237 my ($self, $value) = @_;
159 $CFG->{fow_smooth} = $value; 238 $CFG->{fow_smooth} = $value;
160 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 239 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
240 }
241 );
242
243 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
244 $table->add (1, $row++, new CFClient::UI::Slider
245 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
246 tooltip => "The font size used by most GUI elements",
247 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
248 );
249
250 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
251 $table->add (1, $row++, new CFClient::UI::Slider
252 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
253 tooltip => "The font size used by the server log window only",
254 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
255 );
256
257 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
258
259 $table->add (1, $row++, new CFClient::UI::Slider
260 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
261 tooltip => "The font size used by the statistics window only",
262 connect_changed => sub {
263 $CFG->{stat_fontsize} = $_[1];
264 &set_stats_window_fontsize;
265 }
266 );
267
268 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
269 $table->add (1, $row++, new CFClient::UI::Slider
270 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
271 tooltip => "Adjust the size of the stats gauges at the bottom right",
272 connect_changed => sub {
273 $CFG->{gauge_size} = $_[1];
274 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
275 }
276 );
277
278 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
279 $table->add (1, $row++, new CFClient::UI::Slider
280 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
281 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
282 connect_changed => sub {
283 $CFG->{gauge_fontsize} = $_[1];
284 &set_gauge_window_fontsize;
285 }
286 );
287
288 $table->add (1, $row++, new CFClient::UI::Button
289 expand => 1, align => 0, text => "Apply",
290 tooltip => "Apply the video settings",
291 connect_activate => sub {
292 video_shutdown ();
293 video_init ();
294 }
295 );
296
297 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
298 $table->add (1, $row++, new CFClient::UI::CheckBox
299 state => $CFG->{audio_enable},
300 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
301 connect_changed => sub {
302 $CFG->{audio_enable} = $_[1];
303 }
304 );
305# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
306# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
307# $CFG->{effects_volume} = $_[1];
161 }); 308# });
162
163 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Log Fontsize"); 309 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
164 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub { 310 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
311 $hbox->add (new CFClient::UI::CheckBox
312 expand => 1, state => $CFG->{bgm_enable},
313 tooltip => "Enable background music playing",
314 connect_changed => sub {
315 $CFG->{bgm_enable} = $_[1];
316 }
317 );
318 $hbox->add (new CFClient::UI::Slider
319 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
320 tooltip => "The volume of the background music",
321 connect_changed => sub {
322 $CFG->{bgm_volume} = $_[1];
323 CFClient::MixMusic::volume $_[1] * 128;
324 }
325 );
326
327 $table->add (1, $row++, new CFClient::UI::Button
328 expand => 1, align => 0, text => "Apply",
329 tooltip => "Apply the audio settings",
330 connect_activate => sub {
331 audio_shutdown ();
332 audio_init ();
333 }
334 );
335
336 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
337 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
338 text => $CFG->{say_command},
339 tooltip => "This is the command that will be used if you write a line in the message window entry. "
340 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
341 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
342 connect_changed => sub {
165 my ($self, $value) = @_; 343 my ($self, $value) = @_;
166 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value); 344 $CFG->{say_command} = $value;
345 }
167 }); 346 );
168
169 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
170 video_shutdown ();
171 video_init ();
172 });
173
174 $table->add (0, 8, new CFClient::UI::Label align => 1, text => "Sound");
175 $table->add (1, 8, new CFClient::UI::CheckBox state => $CFG->{sound}, connect_changed => sub {
176 my ($self, $value) = @_;
177 $CFG->{sound} = $value;
178 });
179 $table->add (0, 9, new CFClient::UI::Label align => 1, text => "Bg. Music");
180 $table->add (1, 9, new CFClient::UI::CheckBox state => $CFG->{bg_music_enable}, connect_changed => sub {
181 my ($self, $value) = @_;
182 $CFG->{bg_music_enable} = $value;
183 });
184 $table->add (1, 10, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
185 audio_shutdown ();
186 audio_init ();
187 });
188 347
189 $dialog 348 $dialog
349}
350
351sub set_stats_window_fontsize {
352 for (values %{$STATWIDS}) {
353 $_->set_fontsize ($::CFG->{stat_fontsize});
354 }
355}
356
357sub set_gauge_window_fontsize {
358 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
359 $_->set_fontsize ($::CFG->{gauge_fontsize});
360 }
361
362# local $GAUGES->{win}{parent};#d#
363# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
364}
365
366sub make_gauge_window {
367 my $gh = int $HEIGHT * $CFG->{gauge_size};
368
369 my $win = new CFClient::UI::Frame (
370 req_y => -1,
371 user_w => $WIDTH,
372 user_h => $gh,
373 );
374
375 $win->add (my $hbox = new CFClient::UI::HBox
376 children => [
377 (new CFClient::UI::HBox expand => 1),
378 (new CFClient::UI::VBox children => [
379 (new CFClient::UI::Empty expand => 1),
380 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
381 ]),
382 (my $vbox = new CFClient::UI::VBox),
383 ],
384 );
385
386 $vbox->add (new CFClient::UI::HBox
387 expand => 1,
388 children => [
389 (new CFClient::UI::Empty expand => 1),
390 (my $hb = new CFClient::UI::HBox),
391 ],
392 );
393
394 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
395 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
396 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
397 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
398 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
399 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
400 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
401 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
402
403 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
404 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
405 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
406 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
407
408 $GAUGES = {
409 exp => $exp, win => $win, range => $rng,
410 food => $fg, mana => $mg, hp => $hg, grace => $gg
411 };
412
413 &set_gauge_window_fontsize;
414
415 $win
416}
417
418sub make_stats_window {
419 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
420
421 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
422 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
423 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
424
425 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
426
427 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
428
429 my $black = [0, 0, 0];
430
431 for (
432 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
433 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
434 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
435 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
436 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
437 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
438 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
439
440 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
441 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
442 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
443 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
444 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
445 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
446 ) {
447 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
448
449 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
450 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
451 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
452 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
453 }
454
455 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
456
457 my $row = 0;
458 my $col = 0;
459
460 my %resist_names = (
461 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
462 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
463 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
464 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
465 depl => "Depletion (some monsters and other effects can cause stats depletion)",
466 magic => "Magic (resistance to magic spells like magic missile or similar)",
467 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
468 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
469 pois => "Poison (resistance to getting poisoned)",
470 para => "Paralysation (this resistance affects the chance you get paralysed)",
471 deat => "Death (resistance against death spells)",
472 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
473 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
474 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
475 tund => "Turn undead",
476 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
477 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
478 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
479 );
480 for (qw/slow holyw conf fire depl magic
481 drain acid pois para deat phys
482 blind fear tund elec cold ghit/)
483 {
484 $tbl2->add ($col, $row,
485 $STATWIDS->{"res_$_"} =
486 new CFClient::UI::Label
487 font => $FONT_FIXED,
488 template => "-100%",
489 align => +1,
490 valign => 0,
491 can_events => 1,
492 can_hover => 1,
493 tooltip => $resist_names{$_},
494 );
495 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
496 font => $FONT_FIXED,
497 can_hover => 1,
498 can_events => 1,
499 image => "ui/resist/resist_$_.png",
500 tooltip => $resist_names{$_},
501 );
502
503 $row++;
504 if ($row % 6 == 0) {
505 $col += 2;
506 $row = 0;
507 }
508 }
509
510 &set_stats_window_fontsize;
511 update_stats_window ({});
512
513 $tgw
514}
515
516sub formsep {
517 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
518}
519
520sub update_stats_window {
521 my ($stats) = @_;
522
523 # i love text protocols!!!
524 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
525 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
526 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
527 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
528 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
529 my $fo_m = 999;
530 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
531 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
532
533 $GAUGES->{hp} ->set_value ($hp, $hp_m);
534 $GAUGES->{mana} ->set_value ($sp, $sp_m);
535 $GAUGES->{food} ->set_value ($fo, $fo_m);
536 $GAUGES->{grace} ->set_value ($gr, $gr_m);
537 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
538 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
539 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
540 $rng =~ s/^Range: //; # thank you so much dear server
541 $GAUGES->{range} ->set_text ("Rng: " . $rng);
542 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
543 $title =~ s/^Player: //;
544 $STATWIDS->{title} ->set_text ("Title: " . $title);
545
546 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
547 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
548 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
549 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
550 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
551 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
552 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
553 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
554 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
555 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
556 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
557 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
558 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
559
560 my %tbl = (
561 phys => 100,
562 magic => 101,
563 fire => 102,
564 elec => 103,
565 cold => 104,
566 conf => 105,
567 acid => 106,
568 drain => 107,
569 ghit => 108,
570 pois => 109,
571 slow => 110,
572 para => 111,
573 tund => 112,
574 fear => 113,
575 depl => 113,
576 deat => 115,
577 holyw => 116,
578 blind => 117
579 );
580
581 for (keys %tbl) {
582 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
583 }
584
190} 585}
191 586
192sub metaserver_dialog { 587sub metaserver_dialog {
193 my $dialog = new CFClient::UI::FancyFrame 588 my $dialog = new CFClient::UI::FancyFrame
589 title => "Server List",
194 child => (my $vbox = new CFClient::UI::VBox); 590 child => (my $vbox = new CFClient::UI::VBox);
195 591
196 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 592 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
197 593
198 $dialog 594 $dialog
199} 595}
596
597my $METASERVER_ATIME;
200 598
201sub update_metaserver { 599sub update_metaserver {
202 my ($HOST) = @_; 600 my ($HOST) = @_;
203 601
204 status "fetching metaserver list..."; 602 return if $METASERVER_ATIME > time;
603 $METASERVER_ATIME = time + 60;
604
605 my $table = $METASERVER->{table};
606 $table->clear;
607 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
205 608
206 my $buf; 609 my $buf;
207 610
208 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 611 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
612
613 unless ($fh) {
614 $label->set_text ("unable to contact metaserver: $!");
615 return;
616 }
209 617
210 Event->io (fd => $fh, poll => 'r', cb => sub { 618 Event->io (fd => $fh, poll => 'r', cb => sub {
211 my $res = sysread $fh, $buf, 8192, length $buf; 619 my $res = sysread $fh, $buf, 8192, length $buf;
212 620
213 if (!defined $res) { 621 if (!defined $res) {
214 $_[0]->w->cancel; 622 $_[0]->w->cancel;
215 status "metaserver: $!"; 623 $label->set_text ("error while retrieving server list: $!");
216 } elsif ($res == 0) { 624 } elsif ($res == 0) {
217 $_[0]->w->cancel; 625 $_[0]->w->cancel;
218 status "server list retrieved"; 626 status "server list retrieved";
219 627
220 my $table = $METASERVER->{table}; 628 utf8::decode $buf if utf8::valid $buf;
221 629
222 $table->clear; 630 $table->clear;
223 631
224 my @col = qw(Use #Users Host Uptime Version Description); 632 my @col = qw(Use #Users Host Uptime Version Description);
225 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 633 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
249 $m = [$users, $host, $uptime, $version, $desc]; 657 $m = [$users, $host, $uptime, $version, $desc];
250 658
251 $y++; 659 $y++;
252 660
253 $table->add (0, $y, new CFClient::UI::VBox children => [ 661 $table->add (0, $y, new CFClient::UI::VBox children => [
254 (new CFClient::UI::Button text => " ", connect_activate => sub { 662 (new CFClient::UI::Button text => "Use", connect_activate => sub {
255 $HOST->set_text ($CFG->{host} = $host); 663 $HOST->set_text ($CFG->{host} = $host);
256 }), 664 }),
257 (new CFClient::UI::Empty expand => 1), 665 (new CFClient::UI::Empty expand => 1),
258 ]); 666 ]);
259 667
260 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => $FONTSIZE * 0.8) 668 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8)
261 for 0 .. $#$m; 669 for 0 .. $#$m;
262 } 670 }
263 } 671 }
264 }); 672 });
265} 673}
266 674
267sub server_setup { 675sub server_setup {
268 my $dialog = new CFClient::UI::FancyFrame 676 my $dialog = new CFClient::UI::FancyFrame
677 title => "Server Setup",
269 child => (my $vbox = new CFClient::UI::VBox); 678 child => (my $vbox = new CFClient::UI::VBox);
270 679
271 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
272 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 680 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
273 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host:Port"); 681 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
274 682
275 { 683 {
276 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 684 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
277 685
278 $vbox->add (my $HOST = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 686 $vbox->add (
687 my $HOST = new CFClient::UI::Entry
688 expand => 1,
689 text => $CFG->{host},
690 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
691 connect_changed => sub {
692 my ($self, $value) = @_;
693 $CFG->{host} = $value;
694 }
695 );
696
697 $METASERVER = metaserver_dialog;
698
699 $vbox->add (new CFClient::UI::Flopper
700 expand => 1,
701 text => "Server List",
702 other => $METASERVER,
703 tooltip => "Show a list of available crossfire servers",
704 connect_open => sub {
705 update_metaserver $HOST;
706 }
707 );
708 }
709
710 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
711 $table->add (1, 4, new CFClient::UI::Entry
712 text => $CFG->{user},
713 tooltip => "The name of your character on the server",
714 connect_changed => sub {
279 my ($self, $value) = @_; 715 my ($self, $value) = @_;
280 $CFG->{host} = $value; 716 $CFG->{user} = $value;
281 }); 717 }
718 );
282 719
283 $METASERVER = metaserver_dialog;
284
285 $vbox->add (new CFClient::UI::Flopper text => "Metaserver", other => $METASERVER, connect_open => sub {
286 update_metaserver $HOST;
287 });
288 }
289
290 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); 720 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
291 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub { 721 $table->add (1, 5, new CFClient::UI::Entry
722 text => $CFG->{password},
723 hidden => 1,
724 tooltip => "The password for your character",
725 connect_changed => sub {
292 my ($self, $value) = @_; 726 my ($self, $value) = @_;
293 $CFG->{user} = $value;
294 });
295
296 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
297 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
298 my ($self, $value) = @_;
299 $CFG->{password} = $value; 727 $CFG->{password} = $value;
728 }
300 }); 729 );
301 730
302 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
303 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
304 my ($self, $value) = @_;
305 $CFG->{say_command} = $value;
306 });
307
308 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 731 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
309 $table->add (1, 7, new CFClient::UI::Slider 732 $table->add (1, 7, new CFClient::UI::Slider
310 req_w => 100, 733 req_w => 100,
311 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 734 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
735 tooltip => "This is the size of the portion of the map update the server sends you. "
736 ."If you set this to a high value you will be able to see further for example.",
312 connect_changed => sub { 737 connect_changed => sub {
313 my ($self, $value) = @_; 738 my ($self, $value) = @_;
314 739
315 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 740 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
316 }, 741 },
317 ); 742 );
318 743
319 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 744 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
745 expand => 1,
746 align => 0,
747 text => "Login",
748 connect_activate => sub {
749 $CONN ? stop_game
320 start_game; 750 : start_game;
751 },
321 }); 752 );
322 753
323 $dialog 754 $dialog
324} 755}
325 756
326sub message_window { 757sub message_window {
327 my $window = new CFClient::UI::FancyFrame 758 my $window = new CFClient::UI::FancyFrame
759 title => "Messages",
328 border_bg => [1, 1, 1, 0.5], 760 border_bg => [1, 1, 1, 1],
329 bg => [0.3, 0.3, 0.3, 0.8], 761 bg => [0, 0, 0, 0.5],
330 user_w => int $::WIDTH / 3, 762 user_w => int $::WIDTH / 3,
331 user_h => int $::HEIGHT / 5, 763 user_h => int $::HEIGHT / 5,
332 child => (my $vbox = new CFClient::UI::VBox); 764 child => (my $vbox = new CFClient::UI::VBox);
333 765
334 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 766 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
335 expand => 1, 767 expand => 1,
768 font => $FONT_FIXED,
336 fontsize => $::CFG->{log_fontsize}, 769 fontsize => $::CFG->{log_fontsize},
337 ); 770 );
338 771
339 $vbox->add (my $input = new CFClient::UI::Entry 772 $vbox->add (my $input = new CFClient::UI::Entry
340 connect_focus_in => sub { 773 connect_focus_in => sub {
373 }; 806 };
374 807
375 $window 808 $window
376} 809}
377 810
811sub make_inventory_window {
812 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
813 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
814 $invwin
815}
816
378sub sdl_init { 817sub sdl_init {
379 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 818 CFClient::SDL_Init
380 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
381 and die "SDL::Init failed!\n"; 819 and die "SDL::Init failed!\n";
382} 820}
383 821
384sub video_init { 822sub video_init {
385 sdl_init; 823 sdl_init;
824
825 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
386 826
387 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 827 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
388 $FULLSCREEN = $CFG->{fullscreen}; 828 $FULLSCREEN = $CFG->{fullscreen};
389 $FAST = $CFG->{fast}; 829 $FAST = $CFG->{fast};
390 830
391 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 831 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
392 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
393 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
394 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
395
396 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
397 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
398 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
399 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
400
401 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
402 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
403 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
404
405 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
406 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
407 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
408 or die "SDL::SetVideoMode failed!\n"; 832 or die "SDL_SetVideoMode failed!\n";
409
410 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
411
412 $SDL_EV = new SDL::Event;
413 $SDL_EV->set_unicode (1);
414 833
415 $SDL_ACTIVE = 1; 834 $SDL_ACTIVE = 1;
416
417 $LAST_REFRESH = time - 0.01; 835 $LAST_REFRESH = time - 0.01;
418 836
419 CFClient::gl_init; 837 CFClient::gl_init;
420 838
421 $FONTSIZE = int $HEIGHT / 40; 839 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
840
841 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
422 842
423 ############################################################################# 843 #############################################################################
424 844
845 unless ($DEBUG_STATUS) {
846 # create the widgets
847
425 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 848 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
426 $CFClient::UI::ROOT->add ($DEBUG_STATUS); 849 $DEBUG_STATUS->show;
427 850
428 $STATUS_LINE = new CFClient::UI::Label 851 $STATUSBOX = new CFClient::UI::Statusbox;
429 padding => 0, 852 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
430 y => $HEIGHT * 44 / 45 - $FONTSIZE;
431 $CFClient::UI::ROOT->add ($STATUS_LINE);
432 853
433 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 854 (new CFClient::UI::Frame
434 padding => 0, 855 bg => [0, 0, 0, 0.4],
435 y => $HEIGHT * 44 / 45, 856 req_y => -1,
436 fontsize => $HEIGHT / 45, 857 child => $STATUSBOX,
437 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 858 )->show;
438 $CFClient::UI::ROOT->add ($ALT_ENTER_MESSAGE);
439 859
440 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::UI::MapWidget); 860 CFClient::UI::FancyFrame->new (
441 $MAPWIDGET->focus_in; 861 border_bg => [1, 1, 1, 192/255],
862 bg => [1, 1, 1, 0],
863 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
864 )->show;
865
866 $MAPWIDGET = new CFClient::MapWidget;
442 $MAPWIDGET->connect (activate_console => sub { 867 $MAPWIDGET->connect (activate_console => sub {
443 my ($mapwidget, $preset) = @_; 868 my ($mapwidget, $preset) = @_;
444 869
445 if ($CONSOLE) { 870 if ($CONSOLE) {
446 $CONSOLE->{input}->{auto_activated} = 1; 871 $CONSOLE->{input}->{auto_activated} = 1;
447 $CONSOLE->{input}->focus_in; 872 $CONSOLE->{input}->focus_in;
448 873
449 if ($preset && $CONSOLE->{input}->get_text eq '') { 874 if ($preset && $CONSOLE->{input}->get_text eq '') {
450 $CONSOLE->{input}->set_text ($preset); 875 $CONSOLE->{input}->set_text ($preset);
876 }
451 } 877 }
452 } 878 });
453 }); 879 $MAPWIDGET->show;
880 $MAPWIDGET->focus_in;
454 881
455 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 882 $BUTTONBAR = new CFClient::UI::HBox;
456 883
457 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 884 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
458 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 885 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
459 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 886 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
460 887
888 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
889
890 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
891 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
892
461 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 893 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
462 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 894 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
463 status "Configuration Saved"; 895 status "Configuration Saved";
464 }); 896 });
465 897
898 $BUTTONBAR->show;
899
900 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
901
902 # delay till geometry is constant
903 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
466 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 904 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
467 905 my $widget = $GAUGES->{win};
468 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0); 906 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
469 $tgw->add (my $hbox = new CFClient::UI::HBox ()); 907 });
470 908 force_refresh ();
471 $hbox->add (my $hg = new CFClient::UI::VGauge (gauge => 'hp')); 909 }
472 $hbox->add (my $mg = new CFClient::UI::VGauge (gauge => 'mana'));
473 $hbox->add (my $gg = new CFClient::UI::VGauge (gauge => 'grace'));
474 $hbox->add (my $fg = new CFClient::UI::VGauge (gauge => 'food'));
475
476 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
477 $CFClient::UI::ROOT->add ($tgw);
478} 910}
479 911
480sub video_shutdown { 912sub video_shutdown {
481 $CFClient::UI::ROOT->{children} = [];
482 undef $SDL_ACTIVE; 913 undef $SDL_ACTIVE;
483 undef $SDL_EV;
484} 914}
485 915
916my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
486my $bgmusic;#TODO#hack#d# 917my $bgmusic;#TODO#hack#d#
487 918
919sub audio_channel_finished {
920 my ($channel) = @_;
921
922 warn "channel $channel finished\n";#d#
923}
924
925sub audio_music_finished {
926 return unless $CFG->{bgm_enable};
927
928 # TODO: hack, do play loop and mood music
929 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
930 $bgmusic->play (0);
931
932 push @bgmusic, shift @bgmusic;
933}
934
488sub audio_init { 935sub audio_init {
489 if ($CFG->{sound} || 1) { 936 if ($CFG->{audio_enable}) {
490 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 937 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
491 $SDL_MIXER = new SDL::Mixer; 938 $SDL_MIXER = !CFClient::Mix_OpenAudio;
492 $SDL_MIXER->allocate_channels (8); 939 CFClient::Mix_AllocateChannels 8;
940 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
493 941
494 if ($CFG->{bg_music_enable}) { 942 audio_music_finished;
495 $bgmusic = new SDL::Music CFClient::find_rcfile "music/game3.ogg";
496 $SDL_MIXER->play_music ($bgmusic, -1);
497 }
498 943
499 while (<$fh>) { 944 while (<$fh>) {
500 next if /^\s*#/; 945 next if /^\s*#/;
501 next if /^\s*$/; 946 next if /^\s*$/;
502 947
503 my ($file, $volume, $event) = split /\s+/, $_, 3; 948 my ($file, $volume, $event) = split /\s+/, $_, 3;
504 949
505 push @SOUNDS, "$volume,$file"; 950 push @SOUNDS, "$volume,$file";
506 951
507 $AUDIO_CHUNKS{"$volume,$file"} ||= do { 952 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
508 my $chunk = new SDL::Sound CFClient::find_rcfile "sounds/$file"; 953 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
509 $chunk->volume ($volume * 128 / 100); 954 $chunk->volume ($volume * 128 / 100);
510 $chunk 955 $chunk
511 }; 956 };
512 } 957 }
513 } else { 958 } else {
515 } 960 }
516 } 961 }
517} 962}
518 963
519sub audio_shutdown { 964sub audio_shutdown {
965 CFClient::Mix_CloseAudio if $SDL_MIXER;
520 undef $SDL_MIXER; 966 undef $SDL_MIXER;
521 @SOUNDS = (); 967 @SOUNDS = ();
522 %AUDIO_CHUNKS = (); 968 %AUDIO_CHUNKS = ();
523} 969}
524 970
525my %animate_object; 971my %animate_object;
526my $animate_timer; 972my $animate_timer;
527 973
528my $want_refresh;
529my $can_refresh;
530
531my $fps = 9; 974my $fps = 9;
532 975
533sub force_refresh { 976sub force_refresh {
534 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 977 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
535 debug sprintf "%3.2f", $fps; 978 debug sprintf "%3.2f", $fps;
536 979
537 $want_refresh = 0;
538 $can_refresh = 0;
539
540 $CFClient::UI::ROOT->draw; 980 $CFClient::UI::ROOT->draw;
981 CFClient::SDL_GL_SwapBuffers;
541 982
542 SDL::GLSwapBuffers; 983 $WANT_REFRESH = 0;
543 984 $CAN_REFRESH = 0;
544 $LAST_REFRESH = $NOW; 985 $LAST_REFRESH = $NOW;
545} 986}
546 987
547my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 988my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
548 $NOW = time; 989 $NOW = time;
549 990
550 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 991 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
551 while $SDL_EV->poll; 992 for CFClient::SDL_PollEvent;
552 993
553 if (%animate_object) { 994 if (%animate_object) {
554 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 995 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
555 $want_refresh++; 996 $WANT_REFRESH++;
556 } 997 }
557 998
558 if ($want_refresh) { 999 if ($WANT_REFRESH) {
559 force_refresh; 1000 force_refresh;
560 } else { 1001 } else {
561 $can_refresh = 1; 1002 $CAN_REFRESH = 1;
562 } 1003 }
563}); 1004});
564
565sub refresh {
566 $want_refresh++;
567}
568 1005
569sub animation_start { 1006sub animation_start {
570 my ($widget) = @_; 1007 my ($widget) = @_;
571 $animate_object{$widget} = $widget; 1008 $animate_object{$widget} = $widget;
572} 1009}
579@conn::ISA = Crossfire::Protocol::; 1016@conn::ISA = Crossfire::Protocol::;
580 1017
581sub conn::stats_update { 1018sub conn::stats_update {
582 my ($self, $stats) = @_; 1019 my ($self, $stats) = @_;
583 1020
584 # i love text protocols!!! 1021 update_stats_window ($stats);
585 # FIXME: the stats are somehow weird
586 my $hp = $stats->{1};
587 my $hp_m = $stats->{2};
588 my $sp = $stats->{3};
589 my $sp_m = $stats->{4};
590 my $fo = $stats->{18};
591 my $fo_m = 1000;
592 my $gr = $stats->{23};
593 my $gr_m = $stats->{24};
594
595 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n";
596 $GAUGES->{hp}->set_value ($hp, $hp_m);
597 $GAUGES->{mana}->set_value ($sp, $sp_m);
598 $GAUGES->{food}->set_value ($fo, $fo_m);
599 $GAUGES->{grace}->set_value ($gr, $gr_m);
600} 1022}
601 1023
602sub conn::user_send { 1024sub conn::user_send {
603 my ($self, $command) = @_; 1025 my ($self, $command) = @_;
604 1026
629 1051
630 my ($hash, $x, $y, $w, $h) = @$map_info; 1052 my ($hash, $x, $y, $w, $h) = @$map_info;
631 1053
632 my $data = $MAP->get_rect ($x, $y, $w, $h); 1054 my $data = $MAP->get_rect ($x, $y, $w, $h);
633 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1055 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
634
635 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1056 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
636
637} 1057}
638 1058
639sub conn::map_clear { 1059sub conn::map_clear {
640 my ($self) = @_; 1060 my ($self) = @_;
641 1061
642 $self->flush_map; 1062 $self->flush_map;
643 delete $self->{neigh}; 1063 delete $self->{neigh_map};
644 1064
645 $MAP->clear; 1065 $MAP->clear;
646} 1066}
647 1067
648 1068
649sub conn::load_map($$$) { 1069sub conn::load_map($$$) {
650 my ($self, $hash, $x, $y) = @_; 1070 my ($self, $hash, $x, $y) = @_;
651 1071
652 if (defined (my $data = $MAPCACHE->get ($hash))) { 1072 if (defined (my $data = $MAPCACHE->get ($hash))) {
653 $data = Compress::LZF::decompress $data; 1073 $data = Compress::LZF::decompress $data;
654 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1074 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
655 for my $id ($MAP->set_rect ($x, $y, $data)) { 1075 for my $id ($MAP->set_rect ($x, $y, $data)) {
656 my $data = $TILECACHE->get ($id) 1076 my $data = $TILECACHE->get ($id)
657 or next; 1077 or next;
658 1078
659 $self->set_texture ($id => $data); 1079 $self->set_texture ($id => $data);
660 } 1080 }
661 } 1081 }
662} 1082}
663 1083
1084# this method does a "flood fill" into every tile direction
1085# it assumes that tiles are arranged in a rectangular grid,
1086# i.e. a map is the same as the left of the right map etc.
1087# failure to comply are harmless and result in display errors
1088# at worst.
664sub conn::flood_fill { 1089sub conn::flood_fill {
665 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1090 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
666 1091
667 # the server does not allow map paths > 6 1092 # the server does not allow map paths > 6
668 return if 6 <= length $path; 1093 return if 7 <= length $path;
669 1094
670 for my $tile (1..4) { 1095 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
671 next if $self->{neigh}{$hash}[$tile]; 1096
1097 for (
1098 [1, 0, -1],
1099 [2, 1, 0],
1100 [3, 0, 1],
1101 [4, -1, 0],
1102 ) {
1103 my ($tile, $dx, $dy) = @$_;
1104
1105 my $gx = $gx + $dx;
1106 my $gy = $gy + $dy;
1107
672 next unless $flags & (1 << ($tile - 1)); 1108 next unless $flags & (1 << ($tile - 1));
1109 next if $self->{neigh_grid}{$gx, $gy}++;
673 1110
674 my $neigh = $self->{neigh}{$hash} ||= []; 1111 my $neigh = $self->{neigh_map}{$hash} ||= [];
675 1112 if (my $info = $neigh->[$tile]) {
676 $self->send_mapinfo ("spatial $path$tile", sub {
677 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1113 my ($flags, $x, $y, $w, $h, $hash) = @$info;
678 1114
679 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d#
680 return if $mode ne "spatial";
681
682 $x += $MAP->ox;
683 $y += $MAP->oy;
684
685 $self->load_map ($hash, $x, $y)
686 unless $self->{neigh}{$hash}[5]++;#d#
687
688 $neigh->[$tile] = [$x, $y, $w, $h];
689
690 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1) 1115 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
691 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1116 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1117
1118 } else {
1119 $self->send_mapinfo ("spatial $path$tile", sub {
1120 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1121
1122 return if $mode ne "spatial";
1123
1124 $x += $MAP->ox;
1125 $y += $MAP->oy;
1126
1127 $self->load_map ($hash, $x, $y)
1128 unless $self->{neigh_map}{$hash}[5]++;#d#
1129
1130 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1131
1132 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1133 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1134 });
692 }); 1135 }
693 } 1136 }
694} 1137}
695 1138
696sub conn::map_change { 1139sub conn::map_change {
697 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1140 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
698 1141
699 $self->flush_map; 1142 $self->flush_map;
700 1143
701 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1144 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
702 1145
703 my $mapmapw = 250; 1146 my $mapmapw = $MAPMAP->{w};
704 my $mapmaph = 250; 1147 my $mapmaph = $MAPMAP->{h};
1148
1149 $self->{neigh_rect} = [
1150 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1151 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1152 ];
705 1153
1154 delete $self->{neigh_grid};
706 $self->flood_fill ("", $hash, $flags, 1155 $self->flood_fill (0, 0, "", $hash, $flags);
707 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
708 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
709 1156
710 $x += $ox; 1157 $x += $ox;
711 $y += $oy; 1158 $y += $oy;
712 1159
713 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1160 $self->{map_info} = [$hash, $x, $y, $w, $h];
1161
1162 my $map = $self->{map_info}[0];
1163 $map =~ s/^.*?\/([^\/]+)$/\1/;
1164 $STATWIDS->{map}->set_text ("Map: " . $map);
714 1165
715 $self->load_map ($hash, $x, $y); 1166 $self->load_map ($hash, $x, $y);
716} 1167}
717 1168
718sub conn::face_find { 1169sub conn::face_find {
744 } 1195 }
745 1196
746gotid: 1197gotid:
747 $face->{id} = $id; 1198 $face->{id} = $id;
748 $MAP->set_face ($facenum => $id); 1199 $MAP->set_face ($facenum => $id);
1200 $self->{faceid}[$facenum] = $id;#d#
749 $TILECACHE->get ($id) 1201 $TILECACHE->get ($id)
750} 1202}
751 1203
752sub conn::face_update { 1204sub conn::face_update {
753 my ($self, $facenum, $face) = @_; 1205 my ($self, $facenum, $face) = @_;
761 my ($self, $id, $data) = @_; 1213 my ($self, $id, $data) = @_;
762 1214
763 $self->{texture}[$id] ||= do { 1215 $self->{texture}[$id] ||= do {
764 my $tex = 1216 my $tex =
765 new_from_image CFClient::Texture 1217 new_from_image CFClient::Texture
766 $data, minify => 1; 1218 $data, minify => 1, mipmap => 1;
767 1219
768 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1220 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
769 $MAPWIDGET->update; 1221 $MAPWIDGET->update;
770 1222
771 $tex 1223 $tex
773} 1225}
774 1226
775sub conn::sound_play { 1227sub conn::sound_play {
776 my ($self, $x, $y, $soundnum, $type) = @_; 1228 my ($self, $x, $y, $soundnum, $type) = @_;
777 1229
1230 $SDL_MIXER
1231 or return;
1232
778 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]} 1233 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
779 or return; 1234 or return;
780 1235
781 $SDL_MIXER->play_channel (-1, $chunk); 1236 $chunk->play;
782 warn "sound $x,$y,$soundnum,$type\n";#d# 1237# warn "sound $x,$y,$soundnum,$type\n";#d#
783} 1238}
1239
1240my $LAST_QUERY; # server is stupid, stupid, stupid
784 1241
785sub conn::query { 1242sub conn::query {
786 my ($self, $flags, $prompt) = @_; 1243 my ($self, $flags, $prompt) = @_;
787 1244
788 #TODO 1245 $prompt = $LAST_QUERY unless length $prompt;
789 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1246 $LAST_QUERY = $prompt;
1247
1248 my $dialog = new CFClient::UI::FancyFrame
1249 title => "Query",
1250 child => my $vbox = new CFClient::UI::VBox;
1251
1252 $vbox->add (new CFClient::UI::Label
1253 max_w => $::WIDTH * 0.4,
1254 text => $prompt);
1255
1256 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1257 $vbox->add (my $hbox = new CFClient::HBox);
1258 $hbox->add (new CFClient::Button
1259 text => "No",
1260 connect_activate => sub {
1261 $self->send ("reply n");
1262 $dialog->destroy;
1263 $MAPWIDGET->focus_in;
1264 }
1265 );
1266 $hbox->add (new CFClient::Button
1267 text => "Yes",
1268 connect_activate => sub {
1269 $self->send ("reply y");
1270 $dialog->destroy;
1271 $MAPWIDGET->focus_in;
1272 },
1273 );
1274
1275 $dialog->focus_in;
1276
1277 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1278 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1279 $vbox->add (my $entry = new CFClient::UI::Entry
1280 connect_changed => sub {
1281 $self->send ("reply $_[1]");
1282 $dialog->destroy;
1283 $MAPWIDGET->focus_in;
1284 },
1285 );
1286
1287 $entry->focus_in;
1288
1289 } else {
1290 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1291
1292 $vbox->add (my $entry = new CFClient::UI::Entry
1293 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1294 connect_activate => sub {
1295 $self->send ("reply $_[1]");
1296 $dialog->destroy;
1297 $MAPWIDGET->focus_in;
1298 },
1299 );
1300
1301 $entry->focus_in;
1302 }
1303
1304 $dialog->show;
790} 1305}
791 1306
792sub conn::drawinfo { 1307sub conn::drawinfo {
793 my ($self, $color, $text) = @_; 1308 my ($self, $color, $text) = @_;
794 1309
806 [0.55, 0.41, 0.13], 1321 [0.55, 0.41, 0.13],
807 [0.99, 0.77, 0.26], 1322 [0.99, 0.77, 0.26],
808 [0.74, 0.65, 0.41], 1323 [0.74, 0.65, 0.41],
809 ); 1324 );
810 1325
1326 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1327
1328 $text =~ s/&/&amp;/g; $text =~ s/</&lt;/g;
1329 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1330 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1331
811 $LOGVIEW->add_paragraph ($color[$color], $text); 1332 $LOGVIEW->add_paragraph ($color[$color],
1333 join "\n", map "$time $_", split /\n/, $text);
1334
1335 $STATUSBOX->add ($text,
1336 group => $text,
1337 fg => $color[$color],
1338 timeout => 60,
1339 tooltip_font => $::FONT_FIXED,
1340 );
1341}
1342
1343sub conn::drawextinfo {
1344 my ($self, $color, $type, $subtype, $message) = @_;
1345
1346 $self->drawinfo ($color, $message);
1347}
1348
1349sub conn::spell_add {
1350 my ($self, $spell) = @_;
1351
1352 # TODO
1353 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1354 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1355 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1356}
1357
1358sub conn::spell_delete {
1359 my ($self, $spell) = @_;
1360}
1361
1362sub conn::addme_success {
1363 my ($self) = @_;
1364
1365 for my $skill (values %{$self->{skill_info}}) {
1366 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1367 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1368 }
1369
1370 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1371 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1372 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1373 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1374}
1375
1376sub conn::eof {
1377 stop_game;
1378}
1379
1380sub update_floorbox {
1381 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1382 return unless $CONN;
1383
1384 $FLOORBOX->clear;
1385 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1386
1387 my $count = 4;
1388 for (@{ $CONN->{container}{0} }) {
1389 if (--$count) {
1390 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1391 } else {
1392 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1393 last;
1394 }
1395 }
1396 });
1397
1398 $WANT_REFRESH++;
1399}
1400
1401sub conn::container_add {
1402 my ($self, $tag, $items) = @_;
1403
1404 update_floorbox if $tag == 0;
1405
1406 $INV->set_items ($self->{container}{$self->{player}{tag}})
1407 if $tag == $self->{player}{tag};
1408
1409 # $self-<{player}{tag} => player inv
1410 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1411}
1412
1413sub conn::container_clear {
1414 my ($self, $tag) = @_;
1415
1416 update_floorbox if $tag == 0;
1417
1418 $INV->set_items ($self->{container}{$tag})
1419 if $tag == $self->{player}{tag};
1420
1421# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1422}
1423
1424sub conn::item_delete {
1425 my ($self, @items) = @_;
1426
1427 for (@items) {
1428 update_floorbox if $_->{container} == 0;
1429
1430 $INV->set_items ($self->{container}{$_->{container}})
1431 if $_->{container} == $self->{player}{tag};
1432 }
1433}
1434
1435sub conn::item_update {
1436 my ($self, $item) = @_;
1437
1438 update_floorbox if $item->{container} == 0;
1439
1440 $INV->set_items ($self->{container}{$item->{container}})
1441 if $item->{container} == $self->{player}{tag};
812} 1442}
813 1443
814%SDL_CB = ( 1444%SDL_CB = (
815 SDL_QUIT() => sub { 1445 CFClient::SDL_QUIT => sub {
816 Event::unloop -1; 1446 Event::unloop -1;
817 }, 1447 },
818 SDL_VIDEORESIZE() => sub { 1448 CFClient::SDL_VIDEORESIZE => sub {
819 }, 1449 },
820 SDL_VIDEOEXPOSE() => sub { 1450 CFClient::SDL_VIDEOEXPOSE => sub {
821 refresh; 1451 $WANT_REFRESH++;
822 }, 1452 },
1453 CFClient::SDL_ACTIVEEVENT => sub {
1454# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1455 },
823 SDL_KEYDOWN() => sub { 1456 CFClient::SDL_KEYDOWN => sub {
824 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { 1457 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
825 # alt-enter 1458 # alt-enter
826 video_shutdown; 1459 video_shutdown;
827 $CFG->{fullscreen} = !$CFG->{fullscreen}; 1460 $CFG->{fullscreen} = !$CFG->{fullscreen};
828 video_init; 1461 video_init;
829 } else { 1462 } else {
830 CFClient::UI::feed_sdl_key_down_event ($SDL_EV); 1463 CFClient::UI::feed_sdl_key_down_event ($_[0]);
831 } 1464 }
832 }, 1465 },
833 SDL_KEYUP() => sub { 1466 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
834 CFClient::UI::feed_sdl_key_up_event ($SDL_EV); 1467 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
835 }, 1468 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
836 SDL_MOUSEMOTION() => sub { 1469 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
837 CFClient::UI::feed_sdl_motion_event ($SDL_EV); 1470 CFClient::SDL_USEREVENT => sub {
838 }, 1471 if ($_[0]{code} == 1) {
839 SDL_MOUSEBUTTONDOWN() => sub { 1472 audio_channel_finished $_[0]{data1};
840 CFClient::UI::feed_sdl_button_down_event ($SDL_EV); 1473 } elsif ($_[0]{code} == 0) {
841 }, 1474 audio_music_finished;
842 SDL_MOUSEBUTTONUP() => sub { 1475 }
843 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
844 },
845 SDL_ACTIVEEVENT() => sub {
846# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
847 }, 1476 },
848); 1477);
849 1478
850############################################################################# 1479#############################################################################
851 1480
852$SIG{INT} = $SIG{TERM} = sub { exit }; 1481$SIG{INT} = $SIG{TERM} = sub { exit };
853 1482
854$TILECACHE = CFClient::db_table "tilecache";
855$FACEMAP = CFClient::db_table "facemap";
856
857CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
858
859my %DEF_CFG = (
860 sdl_mode => 0,
861 width => 640,
862 height => 480,
863 fullscreen => 0,
864 fast => 0,
865 fow_enable => 1,
866 fow_intensity => 0.45,
867 fow_smooth => 0,
868 log_fontsize => 14,
869 mapsize => 100,
870 host => "crossfire.schmorp.de",
871 say_command => 'say',
872);
873
874while (my ($k, $v) = each %DEF_CFG) {
875 $CFG->{$k} = $v unless exists $CFG->{$k};
876}
877
878sdl_init;
879
880@SDL_MODES = reverse
881 grep $_->[0] >= 640 && $_->[1] >= 480,
882 map [SDL::RectW ($_), SDL::RectH ($_)],
883 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
884
885@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
886
887$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
888
889{ 1483{
890 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1484 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
891 1485
1486 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1487
1488 $TILECACHE = CFClient::db_table "tilecache";
1489 $FACEMAP = CFClient::db_table "facemap";
1490
1491 my %DEF_CFG = (
1492 sdl_mode => 0,
1493 width => 640,
1494 height => 480,
1495 fullscreen => 0,
1496 fast => 0,
1497 map_scale => 0.5,
1498 fow_enable => 1,
1499 fow_intensity => 0.45,
1500 fow_smooth => 0,
1501 gui_fontsize => 1,
1502 log_fontsize => 1,
1503 gauge_fontsize=> 1,
1504 gauge_size => 0.35,
1505 stat_fontsize => 1,
1506 mapsize => 100,
1507 host => "crossfire.schmorp.de",
1508 say_command => 'say',
1509 audio_enable => 1,
1510 bgm_enable => 1,
1511 bgm_volume => 0.25,
1512 );
1513
1514 while (my ($k, $v) = each %DEF_CFG) {
1515 $CFG->{$k} = $v unless exists $CFG->{$k};
1516 }
1517
1518 sdl_init;
1519
1520 @SDL_MODES = reverse
1521 grep $_->[0] >= 640 && $_->[1] >= 480,
1522 CFClient::SDL_ListModes;
1523
1524 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1525
1526 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1527
1528 {
1529 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1530 DejaVuSans.ttf
1531 DejaVuSansMono.ttf
1532 DejaVuSans-Bold.ttf
1533 DejaVuSansMono-Bold.ttf
1534 DejaVuSans-Oblique.ttf
1535 DejaVuSansMono-Oblique.ttf
1536 DejaVuSans-BoldOblique.ttf
1537 DejaVuSansMono-BoldOblique.ttf
1538 );
1539
892 CFClient::add_font $_ for @fonts; 1540 CFClient::add_font $_ for @fonts;
893 CFClient::set_font $fonts[0]; 1541
894} 1542 CFClient::pango_init;
895 1543
1544 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1545 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1546
1547 $FONT_PROP->make_default;
1548 }
1549
896video_init; 1550 video_init;
897audio_init; 1551 audio_init;
1552}
898 1553
899Event::loop; 1554Event::loop;
900 1555
901END { SDL::Quit } 1556END { CFClient::SDL_Quit }
902 1557
1558=head1 pclient - Crossfire+ and Crossfire game client
903 1559
1560Pclient is a Crossfire+ and Crossfire game client.
1561
1562=head2 Features
1563
1564=over 4
1565
1566=item Fullscreen Map
1567
1568PClient can uses a fullscreen map, which greatly enhances how much of the
1569game world you can see.
1570
1571=item Persistent Map Cache (Crossfire+ only)
1572
1573PClient can persistently cache all map data it received from the
1574server. This not only allows it to display an overview map, but also
1575ensures that once-explored areas will be available the next time you want
1576to explore more.
1577
1578=item Hardware acceleration
1579
1580Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1581acceleration. Most modern graphics cards have difficulties with 2D
1582acceleration, while 3D graphics is accelerated well.
1583
1584=item No arbitrary limits
1585
1586Unlike other Crossfire clients, pclient does not suffer from arbitrary
1587limits (like a fixed amount of face numbers). There are still limits, but
1588they are not arbitrarily low :)
1589
1590=back
1591
1592=head1 USAGE
1593
1594=head2 The Map
1595
1596The map is always displayed in the background, behind all other windows and UI elements.
1597
1598#TODO# middle-click scrolls
1599#
1600# keys:
1601#
1602# a apply
1603# keypad moves, kp_5 applies ranged attack to self
1604
1605Starting to type enters the I<completion mode>. In that mode, you can type
1606abbreviations or commands and have them executed as soon as they match a
1607valid command. This is best explained by a few examples:
1608
1609Typing B<climb> will display a list of commands with I<climb> in their
1610name, such as I<ready_skill climbing> and I<use_skill climbing>.
1611
1612You can abbreviate commands by typing only the first character of every
1613word. For example, typing I<iwor> will likely select I<invoke word of
1614recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1615will likely select I<ready_skill climbing> and I<usl> will give you
1616I<use_skill levitation>.
1617
1618=head2 The map overview
1619
1620#TODO#
1621
1622=head2 The Status area in the lower right corner
1623
1624#TODO#
1625
1626=head2 The I<Statistics>/I>Stats> window
1627
1628#TODO#
1629
1630=head1 FAQ
1631
1632=over 4
1633
1634=item The client is very sluggish and slow, what can I do about this?
1635
1636Most likely, you don't have accelerated OpenGL support. Try to find a
1637newer driver, or a driver from your hardware vendor, that features OpenGL
1638support.
1639
1640If this is not an option, the following Setup options reduce the load and
1641will likely make the client playable with sofwtare rendering (it will
1642still be slow, though):
1643
1644=over 4
1645
1646=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1647
1648=item Enable B<Fast & Ugly> mode
1649
1650=item Disable B<Fog of War>
1651
1652=item Increase B<Map Scale>
1653
1654=back
1655
1656=back
1657
1658=head1 AUTHOR
1659
1660Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1661
1662
1663

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