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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.172 by root, Mon Apr 24 03:43:52 2006 UTC vs.
Revision 1.216 by root, Mon May 15 17:45:31 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
17 40
41$Event::DIED = sub {
42 # TODO: display dialog box or so
43 CFClient::error $_[1];
44};
45
46#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
47
18our $VERSION = '0.1'; 48our $VERSION = '0.1';
19 49
20my $MAX_FPS = 60; 50my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 51my $MIN_FPS = 5; # unused as of yet
22 52
30our $NOW; 60our $NOW;
31 61
32our $CFG; 62our $CFG;
33our $CONN; 63our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 64our $FAST; # fast, low-quality mode, possibly useful for software-rendering
65
66our $WANT_REFRESH;
67our $CAN_REFRESH;
35 68
36our @SDL_MODES; 69our @SDL_MODES;
37our $WIDTH; 70our $WIDTH;
38our $HEIGHT; 71our $HEIGHT;
39our $FULLSCREEN; 72our $FULLSCREEN;
41 74
42our $FONT_PROP; 75our $FONT_PROP;
43our $FONT_FIXED; 76our $FONT_FIXED;
44 77
45our $MAP; 78our $MAP;
79our $MAPMAP;
46our $MAPWIDGET; 80our $MAPWIDGET;
47our $BUTTONBAR; 81our $BUTTONBAR;
48our $LOGVIEW; 82our $LOGVIEW;
49our $CONSOLE; 83our $CONSOLE;
50our $METASERVER; 84our $METASERVER;
85our $LOGIN_BUTTON;
51 86
87our $FLOORBOX;
52our $GAUGES; 88our $GAUGES;
53our $STATWIDS; 89our $STATWIDS;
54 90
55our $SDL_ACTIVE; 91our $SDL_ACTIVE;
56our %SDL_CB; 92our %SDL_CB;
58our $SDL_MIXER; 94our $SDL_MIXER;
59our @SOUNDS; # event => file mapping 95our @SOUNDS; # event => file mapping
60our %AUDIO_CHUNKS; # audio files 96our %AUDIO_CHUNKS; # audio files
61 97
62our $ALT_ENTER_MESSAGE; 98our $ALT_ENTER_MESSAGE;
63our $STATUS_LINE; 99our $STATUSBOX;
64our $DEBUG_STATUS; 100our $DEBUG_STATUS;
65 101
102our $INVWIN;
103our $INV;
104
66sub status { 105sub status {
67 $STATUS_LINE->set_text ($_[0]); 106 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
68 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
69} 107}
70 108
71sub debug { 109sub debug {
72 $DEBUG_STATUS->set_text ($_[0]); 110 $DEBUG_STATUS->set_text ($_[0]);
73 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 111 my ($w, $h) = $DEBUG_STATUS->size_request;
112 $DEBUG_STATUS->move ($WIDTH - $w, 0);
74} 113}
75 114
76sub start_game { 115sub start_game {
77 status "logging in..."; 116 status "logging in...";
78 117
79 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 118 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
80 119
81 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 120 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
82
83 $MAP = new CFClient::Map $mapsize, $mapsize; 121 $MAP = new CFClient::Map $mapsize, $mapsize;
84 122
85 my ($host, $port) = split /:/, $CFG->{host}; 123 my ($host, $port) = split /:/, $CFG->{host};
86 124
87 $CONN = new conn 125 $CONN = eval {
126 new conn
88 host => $host, 127 host => $host,
89 port => $port || 13327, 128 port => $port || 13327,
90 user => $CFG->{user}, 129 user => $CFG->{user},
91 pass => $CFG->{password}, 130 pass => $CFG->{password},
92 mapw => $mapsize, 131 mapw => $mapsize,
93 maph => $mapsize, 132 maph => $mapsize,
133 ;
94 ; 134 };
95 135
136 if ($CONN) {
137 $LOGIN_BUTTON->set_text ("Logout");
138
96 status "login successful"; 139 status "login successful";
97 140
98 CFClient::lowdelay fileno $CONN->{fh}; 141 CFClient::lowdelay fileno $CONN->{fh};
142 } else {
143 status "unable to connect";
144 stop_game();
145 }
99} 146}
100 147
101sub stop_game { 148sub stop_game {
149 return unless $CONN;
150
151 status "connection closed";
152 $LOGIN_BUTTON->set_text ("Login");
153 $CONN->destroy;
154 $CONN = 0; # false, does not autovivify
155
156 undef $MAPCACHE;
102 undef $CONN; 157 undef $MAP;
103} 158}
104 159
105sub client_setup { 160sub client_setup {
106 my $dialog = new CFClient::UI::FancyFrame 161 my $dialog = new CFClient::UI::FancyFrame
107 title => "Client Setup", 162 title => "Client Setup",
109 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 164 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
110 165
111 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 166 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
112 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 167 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
113 168
114 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 169 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
115 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); 170 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
116 171
117 $mode_slider->connect (changed => sub { 172 $mode_slider->connect (changed => sub {
118 my ($self, $value) = @_; 173 my ($self, $value) = @_;
119 174
144 } 199 }
145 ); 200 );
146 201
147 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale"); 202 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
148 $table->add (1, $row++, new CFClient::UI::Slider 203 $table->add (1, $row++, new CFClient::UI::Slider
149 range => [$CFG->{map_scale}, 0.25, 2, 0.05], 204 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
150 tooltip => "Enlarge or shrink the displayed map", 205 tooltip => "Enlarge or shrink the displayed map",
151 connect_changed => sub { 206 connect_changed => sub {
152 my ($self, $value) = @_; 207 my ($self, $value) = @_;
153 $CFG->{map_scale} = 0.05 * int $value / 0.05; 208 $CFG->{map_scale} = $value;
154 } 209 }
155 ); 210 );
156 211
157 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 212 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
158 $table->add (1, $row++, new CFClient::UI::CheckBox 213 $table->add (1, $row++, new CFClient::UI::CheckBox
185 } 240 }
186 ); 241 );
187 242
188 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 243 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
189 $table->add (1, $row++, new CFClient::UI::Slider 244 $table->add (1, $row++, new CFClient::UI::Slider
190 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1], 245 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
191 tooltip => "The font size used by most GUI elements", 246 tooltip => "The font size used by most GUI elements",
192 connect_changed => sub { 247 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
193 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
194# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
195 }
196 ); 248 );
197 249
198 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 250 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
199 $table->add (1, $row++, new CFClient::UI::Slider 251 $table->add (1, $row++, new CFClient::UI::Slider
200 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1], 252 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
201 tooltip => "The font size used by the server log window only", 253 tooltip => "The font size used by the server log window only",
202 connect_changed => sub { 254 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
203 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
204 }
205 ); 255 );
206 256
207 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 257 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
208 258
209 $table->add (1, $row++, new CFClient::UI::Slider 259 $table->add (1, $row++, new CFClient::UI::Slider
210 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1], 260 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
211 tooltip => "The font size used by the statistics window only", 261 tooltip => "The font size used by the statistics window only",
212 connect_changed => sub { 262 connect_changed => sub {
213 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 263 $CFG->{stat_fontsize} = $_[1];
214 &set_stats_window_fontsize; 264 &set_stats_window_fontsize;
215 } 265 }
216 ); 266 );
217 267
218 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size"); 268 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
219 $table->add (1, $row++, new CFClient::UI::Slider 269 $table->add (1, $row++, new CFClient::UI::Slider
220 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], 270 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
221 tooltip => "Adjust the size of the stats gauges at the bottom right", 271 tooltip => "Adjust the size of the stats gauges at the bottom right",
222 connect_changed => sub { 272 connect_changed => sub {
223 $CFG->{gauge_size} = $_[1]; 273 $CFG->{gauge_size} = $_[1];
224 my $h = int $HEIGHT * $CFG->{gauge_size}; 274 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
225 $GAUGES->{win}->set_size ($WIDTH, $h);
226 $GAUGES->{win}->move (0, $HEIGHT - $h);
227 } 275 }
228 ); 276 );
229 277
230 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 278 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
231 $table->add (1, $row++, new CFClient::UI::Slider 279 $table->add (1, $row++, new CFClient::UI::Slider
232 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1], 280 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
233 tooltip => "Adjusts the fontsize of the gauges at the bottom right", 281 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
234 connect_changed => sub { 282 connect_changed => sub {
235 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 283 $CFG->{gauge_fontsize} = $_[1];
236 &set_gauge_window_fontsize; 284 &set_gauge_window_fontsize;
237 } 285 }
238 ); 286 );
239 287
240 $table->add (1, $row++, new CFClient::UI::Button 288 $table->add (1, $row++, new CFClient::UI::Button
283 audio_shutdown (); 331 audio_shutdown ();
284 audio_init (); 332 audio_init ();
285 } 333 }
286 ); 334 );
287 335
336 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
337 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
338 text => $CFG->{say_command},
339 tooltip => "This is the command that will be used if you write a line in the message window entry. "
340 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
341 ."But you could also set it to 'tell <playername>' to only chat with that user.",
342 connect_changed => sub {
343 my ($self, $value) = @_;
344 $CFG->{say_command} = $value;
345 }
346 );
347
288 $dialog 348 $dialog
289} 349}
290 350
291sub set_stats_window_fontsize { 351sub set_stats_window_fontsize {
292 for (values %{$STATWIDS}) { 352 for (values %{$STATWIDS}) {
302# local $GAUGES->{win}{parent};#d# 362# local $GAUGES->{win}{parent};#d#
303# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D; 363# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
304} 364}
305 365
306sub make_gauge_window { 366sub make_gauge_window {
307 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 367 my $gh = int $HEIGHT * $CFG->{gauge_size};
308# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
309 368
310 my $win = new CFClient::UI::Frame ( 369 my $win = new CFClient::UI::Frame (
311 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh 370 req_y => -1,
371 user_w => $WIDTH,
372 user_h => $gh,
312 ); 373 );
374
313 $win->add (my $vb = new CFClient::UI::VBox); 375 $win->add (my $hbox = new CFClient::UI::HBox
314 376 children => [
315 $vb->add (my $hb1 = new CFClient::UI::HBox expand => 1); 377 (new CFClient::UI::HBox expand => 1),
378 (new CFClient::UI::VBox children => [
379 (new CFClient::UI::Empty expand => 1),
380 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
381 ]),
382 (my $vbox = new CFClient::UI::VBox),
383 ],
384 );
316 385
386 $vbox->add (new CFClient::UI::HBox
387 expand => 1,
388 children => [
317 $hb1->add (new CFClient::UI::Empty expand => 1); 389 (new CFClient::UI::Empty expand => 1),
318 $hb1->add (my $hb = new CFClient::UI::HBox); 390 (my $hb = new CFClient::UI::HBox),
391 ],
392 );
393
319 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', 394 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
320 tooltip => "Health points - depletes when you get wounded, refills when you heal or idle"); 395 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
321 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', 396 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
322 tooltip => "Spell points - deplete when you cast wizard spells, refills when you idle"); 397 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
323 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', 398 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
324 tooltip => "Grace points - deplete when you cast priest spells, refills when you pray"); 399 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
325 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', 400 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
326 tooltip => "Food - depletes with time, faster when you heal or build mana, refills when you eat healthy food"); 401 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
327 402
328 $vb->add (my $hb2 = new CFClient::UI::HBox);
329
330 $hb2->add (new CFClient::UI::Empty expand => 1);
331 $hb2->add (my $vb2 = new CFClient::UI::VBox);
332 $vb2->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 403 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
333 tooltip => "Experience points and level - increases when you kill monsters or successfully use skills"); 404 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
334 $vb2->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 405 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
335 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)"); 406 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
336 407
337 $GAUGES = { 408 $GAUGES = {
338 exp => $exp, win => $win, range => $rng, 409 exp => $exp, win => $win, range => $rng,
339 food => $fg, mana => $mg, hp => $hg, grace => $gg 410 food => $fg, mana => $mg, hp => $hg, grace => $gg
343 414
344 $win 415 $win
345} 416}
346 417
347sub make_stats_window { 418sub make_stats_window {
348 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 419 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
349 420
350 $tgw->add (my $vb = new CFClient::UI::VBox); 421 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
351 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 422 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
352 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 423 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
353 424
354 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 425 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
355 426
356 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 427 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
357 428
358 $tbl->add (0, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 429 my $black = [0, 0, 0];
359 $tbl->add (0, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
360 $tbl->add (0, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
361 $tbl->add (0, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
362 $tbl->add (0, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
363 $tbl->add (0, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
364 $tbl->add (0, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
365 430
366 $tbl->add (1, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Str"); 431 for (
367 $tbl->add (1, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Dex"); 432 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
368 $tbl->add (1, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Con"); 433 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
369 $tbl->add (1, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Int"); 434 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
370 $tbl->add (1, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Wis"); 435 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
371 $tbl->add (1, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Pow"); 436 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
372 $tbl->add (1, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Cha"); 437 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
438 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
373 439
374 $tbl->add (2, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 440 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
375 $tbl->add (2, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 441 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
376 $tbl->add (2, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 442 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
377 $tbl->add (2, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 443 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
378 $tbl->add (2, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, template => "10.54"); 444 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
379 $tbl->add (2, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, template => "9"); 445 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
446 ) {
447 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
380 448
381 $tbl->add (3, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Wc"); 449 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
382 $tbl->add (3, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Ac"); 450 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
383 $tbl->add (3, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Dam"); 451 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
384 $tbl->add (3, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Arm"); 452 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
385 $tbl->add (3, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Sp"); 453 }
386 $tbl->add (3, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "WSp");
387 454
388 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 455 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
389 456
390 my $row = 0; 457 my $row = 0;
391 my $col = 0; 458 my $col = 0;
392 459
393 my %resist_names = ( 460 my %resist_names = (
394 slow => "Slow", 461 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
395 holyw => "Holy Word", 462 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
396 conf => "Confusion", 463 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
397 fire => "Fire", 464 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
398 depl => "Depletion", 465 depl => "Depletion (some monsters and other effects can cause stats depletion)",
399 magic => "Magic", 466 magic => "Magic (resistance to magic spells like magic missile or similar)",
400 drain => "Draining", 467 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
401 acid => "Acid", 468 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
402 pois => "Poison", 469 pois => "Poison (resistance to getting poisoned)",
403 para => "Paralysation", 470 para => "Paralysation (this resistance affects the chance you get paralysed)",
404 deat => "Death", 471 deat => "Death (resistance against death spells)",
405 phys => "Physical", 472 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
406 blind => "Blind", 473 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
407 fear => "Fear", 474 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
408 tund => "Turn undead", 475 tund => "Turn undead",
409 elec => "Electricity", 476 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
410 cold => "Cold", 477 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
411 ghit => "Ghost hit", 478 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
412 ); 479 );
413 for (qw/slow holyw conf fire depl magic 480 for (qw/slow holyw conf fire depl magic
414 drain acid pois para deat phys 481 drain acid pois para deat phys
415 blind fear tund elec cold ghit/) 482 blind fear tund elec cold ghit/)
416 { 483 {
417 $tbl2->add ($col, $row, 484 $tbl2->add ($col, $row,
418 $STATWIDS->{"res_$_"} = 485 $STATWIDS->{"res_$_"} =
419 new CFClient::UI::Label 486 new CFClient::UI::Label
487 font => $FONT_FIXED,
420 template => "-100%", 488 template => "-100%",
421 align => +1, 489 align => +1,
422 valign => 0, 490 valign => 0,
491 can_events => 1,
492 can_hover => 1,
423 tooltip => $resist_names{$_} 493 tooltip => $resist_names{$_},
424 ); 494 );
425 $tbl2->add ($col + 1, $row, new CFClient::UI::Image 495 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
496 font => $FONT_FIXED,
426 can_hover => 1, 497 can_hover => 1,
427 can_events => 1, 498 can_events => 1,
428 image => "ui/resist/resist_$_.png", 499 image => "ui/resist/resist_$_.png",
429 tooltip => $resist_names{$_} 500 tooltip => $resist_names{$_},
430 ); 501 );
431 502
432 $row++; 503 $row++;
433 if ($row % 6 == 0) { 504 if ($row % 6 == 0) {
434 $col += 2; 505 $col += 2;
513 584
514} 585}
515 586
516sub metaserver_dialog { 587sub metaserver_dialog {
517 my $dialog = new CFClient::UI::FancyFrame 588 my $dialog = new CFClient::UI::FancyFrame
518 title => "Metaserver", 589 title => "Server List",
519 child => (my $vbox = new CFClient::UI::VBox); 590 child => (my $vbox = new CFClient::UI::VBox);
520 591
521 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 592 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
522 593
523 $dialog 594 $dialog
524} 595}
596
597my $METASERVER_ATIME;
525 598
526sub update_metaserver { 599sub update_metaserver {
527 my ($HOST) = @_; 600 my ($HOST) = @_;
528 601
529 status "fetching metaserver list..."; 602 return if $METASERVER_ATIME > time;
603 $METASERVER_ATIME = time + 60;
604
605 my $table = $METASERVER->{table};
606 $table->clear;
607 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
530 608
531 my $buf; 609 my $buf;
532 610
533 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 611 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
612
613 unless ($fh) {
614 $label->set_text ("unable to contact metaserver: $!");
615 return;
616 }
534 617
535 Event->io (fd => $fh, poll => 'r', cb => sub { 618 Event->io (fd => $fh, poll => 'r', cb => sub {
536 my $res = sysread $fh, $buf, 8192, length $buf; 619 my $res = sysread $fh, $buf, 8192, length $buf;
537 620
538 if (!defined $res) { 621 if (!defined $res) {
539 $_[0]->w->cancel; 622 $_[0]->w->cancel;
540 status "metaserver: $!"; 623 $label->set_text ("error while retrieving server list: $!");
541 } elsif ($res == 0) { 624 } elsif ($res == 0) {
542 $_[0]->w->cancel; 625 $_[0]->w->cancel;
543 status "server list retrieved"; 626 status "server list retrieved";
544 627
545 my $table = $METASERVER->{table}; 628 utf8::decode $buf if utf8::valid $buf;
546 629
547 $table->clear; 630 $table->clear;
548 631
549 my @col = qw(Use #Users Host Uptime Version Description); 632 my @col = qw(Use #Users Host Uptime Version Description);
550 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 633 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
574 $m = [$users, $host, $uptime, $version, $desc]; 657 $m = [$users, $host, $uptime, $version, $desc];
575 658
576 $y++; 659 $y++;
577 660
578 $table->add (0, $y, new CFClient::UI::VBox children => [ 661 $table->add (0, $y, new CFClient::UI::VBox children => [
579 (new CFClient::UI::Button text => " ", connect_activate => sub { 662 (new CFClient::UI::Button text => "Use", connect_activate => sub {
580 $HOST->set_text ($CFG->{host} = $host); 663 $HOST->set_text ($CFG->{host} = $host);
581 }), 664 }),
582 (new CFClient::UI::Empty expand => 1), 665 (new CFClient::UI::Empty expand => 1),
583 ]); 666 ]);
584 667
613 696
614 $METASERVER = metaserver_dialog; 697 $METASERVER = metaserver_dialog;
615 698
616 $vbox->add (new CFClient::UI::Flopper 699 $vbox->add (new CFClient::UI::Flopper
617 expand => 1, 700 expand => 1,
618 text => "Metaserver", 701 text => "Server List",
619 other => $METASERVER, 702 other => $METASERVER,
620 tooltip => "Show a list of avaible crossfire servers", 703 tooltip => "Show a list of available crossfire servers",
621 connect_open => sub { 704 connect_open => sub {
622 update_metaserver $HOST; 705 update_metaserver $HOST;
623 } 706 }
624 ); 707 );
625 } 708 }
643 my ($self, $value) = @_; 726 my ($self, $value) = @_;
644 $CFG->{password} = $value; 727 $CFG->{password} = $value;
645 } 728 }
646 ); 729 );
647 730
648 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
649 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
650 text => $CFG->{say_command},
651 tooltip => "This is the command that will be used if you write a line in the message window entry. "
652 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
653 ."But you could also set it to 'tell <playername>' to only chat with that user.",
654 connect_changed => sub {
655 my ($self, $value) = @_;
656 $CFG->{say_command} = $value;
657 }
658 );
659
660 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 731 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
661 $table->add (1, 7, new CFClient::UI::Slider 732 $table->add (1, 7, new CFClient::UI::Slider
662 req_w => 100, 733 req_w => 100,
663 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 734 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
664 tooltip => "This is the size of the portion of the map update the server sends you. " 735 tooltip => "This is the size of the portion of the map update the server sends you. "
665 ."If you set this to a high value you will be able to see further for example.", 736 ."If you set this to a high value you will be able to see further for example.",
666 connect_changed => sub { 737 connect_changed => sub {
667 my ($self, $value) = @_; 738 my ($self, $value) = @_;
668 739
669 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 740 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
670 }, 741 },
671 ); 742 );
672 743
673 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 744 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
745 expand => 1,
746 align => 0,
747 text => "Login",
748 connect_activate => sub {
749 $CONN ? stop_game
674 start_game; 750 : start_game;
751 },
675 }); 752 );
676 753
677 $dialog 754 $dialog
678} 755}
679 756
680sub message_window { 757sub message_window {
681 my $window = new CFClient::UI::FancyFrame 758 my $window = new CFClient::UI::FancyFrame
682 title => "Messages", 759 title => "Messages",
683 border_bg => [1, 1, 1, 0.5], 760 border_bg => [1, 1, 1, 1],
684 bg => [0.3, 0.3, 0.3, 0.8], 761 bg => [0, 0, 0, 0.5],
685 user_w => int $::WIDTH / 3, 762 user_w => int $::WIDTH / 3,
686 user_h => int $::HEIGHT / 5, 763 user_h => int $::HEIGHT / 5,
687 child => (my $vbox = new CFClient::UI::VBox); 764 child => (my $vbox = new CFClient::UI::VBox);
688 765
689 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 766 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
729 }; 806 };
730 807
731 $window 808 $window
732} 809}
733 810
811sub make_inventory_window {
812 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
813 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
814 $invwin
815}
816
734sub sdl_init { 817sub sdl_init {
735 CFClient::SDL_Init 818 CFClient::SDL_Init
736 and die "SDL::Init failed!\n"; 819 and die "SDL::Init failed!\n";
737} 820}
738 821
739sub video_init { 822sub video_init {
740 sdl_init; 823 sdl_init;
741 824
825 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
826
742 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 827 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
743 $FULLSCREEN = $CFG->{fullscreen}; 828 $FULLSCREEN = $CFG->{fullscreen};
744 $FAST = $CFG->{fast}; 829 $FAST = $CFG->{fast};
745 830
746 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 831 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
747 or die "SDL_SetVideoMode failed!\n"; 832 or die "SDL_SetVideoMode failed!\n";
748 833
749 $SDL_ACTIVE = 1; 834 $SDL_ACTIVE = 1;
750
751 $LAST_REFRESH = time - 0.01; 835 $LAST_REFRESH = time - 0.01;
752 836
753 CFClient::gl_init; 837 CFClient::gl_init;
754 838
755 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 839 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
756 840
841 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
842
757 ############################################################################# 843 #############################################################################
758 844
845 unless ($DEBUG_STATUS) {
846 # create the widgets
847
759 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 848 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
760 $DEBUG_STATUS->show; 849 $DEBUG_STATUS->show;
761 850
762 $STATUS_LINE = new CFClient::UI::Label 851 $STATUSBOX = new CFClient::UI::Statusbox;
763 padding => 0, 852 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
764 y => $HEIGHT - $FONTSIZE * 1.8;
765 $STATUS_LINE->show;
766 853
767 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 854 (new CFClient::UI::Frame
768 padding => 0, 855 bg => [0, 0, 0, 0.4],
769 fontsize => 0.8, 856 req_y => -1,
770 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 857 child => $STATUSBOX,
771 $ALT_ENTER_MESSAGE->show; 858 )->show;
772 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
773 859
774 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 860 CFClient::UI::FancyFrame->new (
775 $MAPWIDGET->focus_in; 861 border_bg => [1, 1, 1, 192/255],
862 bg => [1, 1, 1, 0],
863 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
864 )->show;
865
866 $MAPWIDGET = new CFClient::MapWidget;
776 $MAPWIDGET->connect (activate_console => sub { 867 $MAPWIDGET->connect (activate_console => sub {
777 my ($mapwidget, $preset) = @_; 868 my ($mapwidget, $preset) = @_;
778 869
779 if ($CONSOLE) { 870 if ($CONSOLE) {
780 $CONSOLE->{input}->{auto_activated} = 1; 871 $CONSOLE->{input}->{auto_activated} = 1;
781 $CONSOLE->{input}->focus_in; 872 $CONSOLE->{input}->focus_in;
782 873
783 if ($preset && $CONSOLE->{input}->get_text eq '') { 874 if ($preset && $CONSOLE->{input}->get_text eq '') {
784 $CONSOLE->{input}->set_text ($preset); 875 $CONSOLE->{input}->set_text ($preset);
876 }
785 } 877 }
786 } 878 });
787 }); 879 $MAPWIDGET->show;
880 $MAPWIDGET->focus_in;
788 881
789 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 882 $BUTTONBAR = new CFClient::UI::HBox;
790 883
791 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 884 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
792 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 885 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
793 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 886 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
794 887
795 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 888 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
889
796 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 890 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
891 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
797 892
798 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 893 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
799 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 894 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
800 status "Configuration Saved"; 895 status "Configuration Saved";
801 }); 896 });
802 897
898 $BUTTONBAR->show;
899
900 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
901
902 # delay till geometry is constant
903 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
803 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 904 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
905 my $widget = $GAUGES->{win};
906 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
907 });
908 force_refresh ();
909 }
804} 910}
805 911
806sub video_shutdown { 912sub video_shutdown {
807 $CFClient::UI::ROOT->{children} = [];
808 undef $SDL_ACTIVE; 913 undef $SDL_ACTIVE;
809} 914}
810 915
811my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 916my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
812my $bgmusic;#TODO#hack#d# 917my $bgmusic;#TODO#hack#d#
918
919sub audio_channel_finished {
920 my ($channel) = @_;
921
922 warn "channel $channel finished\n";#d#
923}
813 924
814sub audio_music_finished { 925sub audio_music_finished {
815 return unless $CFG->{bgm_enable}; 926 return unless $CFG->{bgm_enable};
816 927
817 # TODO: hack, do play loop and mood music 928 # TODO: hack, do play loop and mood music
821 push @bgmusic, shift @bgmusic; 932 push @bgmusic, shift @bgmusic;
822} 933}
823 934
824sub audio_init { 935sub audio_init {
825 if ($CFG->{audio_enable}) { 936 if ($CFG->{audio_enable}) {
826 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 937 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
827 $SDL_MIXER = !CFClient::Mix_OpenAudio; 938 $SDL_MIXER = !CFClient::Mix_OpenAudio;
828 CFClient::Mix_AllocateChannels 8; 939 CFClient::Mix_AllocateChannels 8;
829 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 940 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
830 941
831 audio_music_finished; 942 audio_music_finished;
858} 969}
859 970
860my %animate_object; 971my %animate_object;
861my $animate_timer; 972my $animate_timer;
862 973
863my $want_refresh;
864my $can_refresh;
865
866my $fps = 9; 974my $fps = 9;
867 975
868sub force_refresh { 976sub force_refresh {
869 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 977 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
870 debug sprintf "%3.2f", $fps; 978 debug sprintf "%3.2f", $fps;
871 979
872 $want_refresh = 0;
873 $can_refresh = 0;
874
875 $CFClient::UI::ROOT->draw; 980 $CFClient::UI::ROOT->draw;
876
877 CFClient::SDL_GL_SwapBuffers; 981 CFClient::SDL_GL_SwapBuffers;
878 982
983 $WANT_REFRESH = 0;
984 $CAN_REFRESH = 0;
879 $LAST_REFRESH = $NOW; 985 $LAST_REFRESH = $NOW;
880} 986}
881 987
882my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 988my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
883 $NOW = time; 989 $NOW = time;
885 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 991 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
886 for CFClient::SDL_PollEvent; 992 for CFClient::SDL_PollEvent;
887 993
888 if (%animate_object) { 994 if (%animate_object) {
889 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 995 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
890 $want_refresh++; 996 $WANT_REFRESH++;
891 } 997 }
892 998
893 if ($want_refresh) { 999 if ($WANT_REFRESH) {
894 force_refresh; 1000 force_refresh;
895 } else { 1001 } else {
896 $can_refresh = 1; 1002 $CAN_REFRESH = 1;
897 } 1003 }
898}); 1004});
899
900sub refresh {
901 $want_refresh++;
902}
903 1005
904sub animation_start { 1006sub animation_start {
905 my ($widget) = @_; 1007 my ($widget) = @_;
906 $animate_object{$widget} = $widget; 1008 $animate_object{$widget} = $widget;
907} 1009}
986# at worst. 1088# at worst.
987sub conn::flood_fill { 1089sub conn::flood_fill {
988 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1090 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
989 1091
990 # the server does not allow map paths > 6 1092 # the server does not allow map paths > 6
991 return if 6 <= length $path; 1093 return if 7 <= length $path;
992 1094
993 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1095 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
994 1096
995 for ( 1097 for (
996 [1, 0, -1], 1098 [1, 0, -1],
1039 1141
1040 $self->flush_map; 1142 $self->flush_map;
1041 1143
1042 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1144 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1043 1145
1044 my $mapmapw = 250; 1146 my $mapmapw = $MAPMAP->{w};
1045 my $mapmaph = 250; 1147 my $mapmaph = $MAPMAP->{h};
1046 1148
1047 $self->{neigh_rect} = [ 1149 $self->{neigh_rect} = [
1048 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1150 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1049 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1151 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1050 ]; 1152 ];
1093 } 1195 }
1094 1196
1095gotid: 1197gotid:
1096 $face->{id} = $id; 1198 $face->{id} = $id;
1097 $MAP->set_face ($facenum => $id); 1199 $MAP->set_face ($facenum => $id);
1200 $self->{faceid}[$facenum] = $id;#d#
1098 $TILECACHE->get ($id) 1201 $TILECACHE->get ($id)
1099} 1202}
1100 1203
1101sub conn::face_update { 1204sub conn::face_update {
1102 my ($self, $facenum, $face) = @_; 1205 my ($self, $facenum, $face) = @_;
1110 my ($self, $id, $data) = @_; 1213 my ($self, $id, $data) = @_;
1111 1214
1112 $self->{texture}[$id] ||= do { 1215 $self->{texture}[$id] ||= do {
1113 my $tex = 1216 my $tex =
1114 new_from_image CFClient::Texture 1217 new_from_image CFClient::Texture
1115 $data, minify => 1; 1218 $data, minify => 1, mipmap => 1;
1116 1219
1117 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1220 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1118 $MAPWIDGET->update; 1221 $MAPWIDGET->update;
1119 1222
1120 $tex 1223 $tex
1218 [0.55, 0.41, 0.13], 1321 [0.55, 0.41, 0.13],
1219 [0.99, 0.77, 0.26], 1322 [0.99, 0.77, 0.26],
1220 [0.74, 0.65, 0.41], 1323 [0.74, 0.65, 0.41],
1221 ); 1324 );
1222 1325
1326 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1327
1328 $text =~ s/&/&amp;/g; $text =~ s/</&lt;/g;
1329 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1330 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1331
1223 $LOGVIEW->add_paragraph ($color[$color], $text); 1332 $LOGVIEW->add_paragraph ($color[$color],
1333 join "\n", map "$time $_", split /\n/, $text);
1334
1335 $STATUSBOX->add ($text,
1336 group => $text,
1337 fg => $color[$color],
1338 timeout => 60,
1339 tooltip_font => $::FONT_FIXED,
1340 );
1341}
1342
1343sub conn::drawextinfo {
1344 my ($self, $color, $type, $subtype, $message) = @_;
1345
1346 $self->drawinfo ($color, $message);
1224} 1347}
1225 1348
1226sub conn::spell_add { 1349sub conn::spell_add {
1227 my ($self, $spell) = @_; 1350 my ($self, $spell) = @_;
1228 1351
1241 1364
1242 for my $skill (values %{$self->{skill_info}}) { 1365 for my $skill (values %{$self->{skill_info}}) {
1243 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'"); 1366 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1244 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'"); 1367 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1245 } 1368 }
1369
1370 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1371 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1372 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1373 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1374}
1375
1376sub conn::eof {
1377 stop_game;
1378}
1379
1380sub update_floorbox {
1381 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1382 return unless $CONN;
1383
1384 $FLOORBOX->clear;
1385 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1386
1387 my $count = 4;
1388 for (@{ $CONN->{container}{0} }) {
1389 if (--$count) {
1390 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1391 } else {
1392 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1393 last;
1394 }
1395 }
1396 });
1397
1398 $WANT_REFRESH++;
1246} 1399}
1247 1400
1248sub conn::container_add { 1401sub conn::container_add {
1249 my ($self, $id, $items) = @_; 1402 my ($self, $tag, $items) = @_;
1250 1403
1251 # 0 floor 1404 update_floorbox if $tag == 0;
1405
1406 $INV->set_items ($self->{container}{$self->{player}{tag}})
1407 if $tag == $self->{player}{tag};
1408
1252 # $self-<{player}{tag} => player inv 1409 # $self-<{player}{tag} => player inv
1253 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}}; 1410 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1254} 1411}
1255 1412
1256sub conn::container_clear { 1413sub conn::container_clear {
1257 my ($self, $id) = @_; 1414 my ($self, $tag) = @_;
1415
1416 update_floorbox if $tag == 0;
1417
1418 $INV->set_items ($self->{container}{$tag})
1419 if $tag == $self->{player}{tag};
1420
1258# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0}; 1421# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1422}
1423
1424sub conn::item_delete {
1425 my ($self, @items) = @_;
1426
1427 for (@items) {
1428 update_floorbox if $_->{container} == 0;
1429
1430 $INV->set_items ($self->{container}{$_->{container}})
1431 if $_->{container} == $self->{player}{tag};
1432 }
1433}
1434
1435sub conn::item_update {
1436 my ($self, $item) = @_;
1437
1438 update_floorbox if $item->{container} == 0;
1439
1440 $INV->set_items ($self->{container}{$item->{container}})
1441 if $item->{container} == $self->{player}{tag};
1259} 1442}
1260 1443
1261%SDL_CB = ( 1444%SDL_CB = (
1262 CFClient::SDL_QUIT => sub { 1445 CFClient::SDL_QUIT => sub {
1263 Event::unloop -1; 1446 Event::unloop -1;
1264 }, 1447 },
1265 CFClient::SDL_VIDEORESIZE => sub { 1448 CFClient::SDL_VIDEORESIZE => sub {
1266 }, 1449 },
1267 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1450 CFClient::SDL_VIDEOEXPOSE => sub {
1451 $WANT_REFRESH++;
1452 },
1268 CFClient::SDL_ACTIVEEVENT => sub { 1453 CFClient::SDL_ACTIVEEVENT => sub {
1269# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1454# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1270 }, 1455 },
1271 CFClient::SDL_KEYDOWN => sub { 1456 CFClient::SDL_KEYDOWN => sub {
1272 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1457 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1276 video_init; 1461 video_init;
1277 } else { 1462 } else {
1278 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1463 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1279 } 1464 }
1280 }, 1465 },
1281 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1466 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1282 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1467 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1283 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1468 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1284 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1469 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1285 CFClient::SDL_USEREVENT => \&audio_music_finished, 1470 CFClient::SDL_USEREVENT => sub {
1471 if ($_[0]{code} == 1) {
1472 audio_channel_finished $_[0]{data1};
1473 } elsif ($_[0]{code} == 0) {
1474 audio_music_finished;
1475 }
1476 },
1286); 1477);
1287 1478
1288############################################################################# 1479#############################################################################
1289 1480
1290$SIG{INT} = $SIG{TERM} = sub { exit }; 1481$SIG{INT} = $SIG{TERM} = sub { exit };
1291 1482
1292$TILECACHE = CFClient::db_table "tilecache";
1293$FACEMAP = CFClient::db_table "facemap";
1294
1295CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1296
1297my %DEF_CFG = (
1298 sdl_mode => 0,
1299 width => 640,
1300 height => 480,
1301 fullscreen => 0,
1302 fast => 0,
1303 map_scale => 0.5,
1304 fow_enable => 1,
1305 fow_intensity => 0.45,
1306 fow_smooth => 0,
1307 gui_fontsize => 1,
1308 log_fontsize => 1,
1309 gauge_fontsize => 1,
1310 gauge_size => 0.35,
1311 stat_fontsize => 1,
1312 mapsize => 100,
1313 host => "crossfire.schmorp.de",
1314 say_command => 'say',
1315 audio_enable => 1,
1316 bgm_enable => 1,
1317 bgm_volume => 0.25,
1318);
1319
1320while (my ($k, $v) = each %DEF_CFG) {
1321 $CFG->{$k} = $v unless exists $CFG->{$k};
1322}
1323
1324sdl_init;
1325
1326@SDL_MODES = reverse
1327 grep $_->[0] >= 640 && $_->[1] >= 480,
1328 CFClient::SDL_ListModes;
1329
1330@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1331
1332$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1333
1334{ 1483{
1484 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1485
1486 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1487
1488 $TILECACHE = CFClient::db_table "tilecache";
1489 $FACEMAP = CFClient::db_table "facemap";
1490
1491 my %DEF_CFG = (
1492 sdl_mode => 0,
1493 width => 640,
1494 height => 480,
1495 fullscreen => 0,
1496 fast => 0,
1497 map_scale => 0.5,
1498 fow_enable => 1,
1499 fow_intensity => 0.45,
1500 fow_smooth => 0,
1501 gui_fontsize => 1,
1502 log_fontsize => 1,
1503 gauge_fontsize=> 1,
1504 gauge_size => 0.35,
1505 stat_fontsize => 1,
1506 mapsize => 100,
1507 host => "crossfire.schmorp.de",
1508 say_command => 'say',
1509 audio_enable => 1,
1510 bgm_enable => 1,
1511 bgm_volume => 0.25,
1512 );
1513
1514 while (my ($k, $v) = each %DEF_CFG) {
1515 $CFG->{$k} = $v unless exists $CFG->{$k};
1516 }
1517
1518 sdl_init;
1519
1520 @SDL_MODES = reverse
1521 grep $_->[0] >= 640 && $_->[1] >= 480,
1522 CFClient::SDL_ListModes;
1523
1524 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1525
1526 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1527
1528 {
1335 my @fonts = map CFClient::find_rcfile "fonts/$_", qw( 1529 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1336 DejaVuSans.ttf 1530 DejaVuSans.ttf
1337 DejaVuSansMono.ttf 1531 DejaVuSansMono.ttf
1338 DejaVuSans-Bold.ttf 1532 DejaVuSans-Bold.ttf
1339 DejaVuSansMono-Bold.ttf 1533 DejaVuSansMono-Bold.ttf
1340 DejaVuSans-Oblique.ttf 1534 DejaVuSans-Oblique.ttf
1341 DejaVuSansMono-Oblique.ttf 1535 DejaVuSansMono-Oblique.ttf
1342 DejaVuSans-BoldOblique.ttf 1536 DejaVuSans-BoldOblique.ttf
1343 DejaVuSansMono-BoldOblique.ttf 1537 DejaVuSansMono-BoldOblique.ttf
1344 ); 1538 );
1345 1539
1346 CFClient::add_font $_ for @fonts; 1540 CFClient::add_font $_ for @fonts;
1347 1541
1542 CFClient::pango_init;
1543
1348 $FONT_PROP = new_from_file CFClient::Font $fonts[0]; 1544 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1349 $FONT_FIXED = new_from_file CFClient::Font $fonts[1]; 1545 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1350 1546
1351 $FONT_PROP->make_default; 1547 $FONT_PROP->make_default;
1352} 1548 }
1353 1549
1354video_init; 1550 video_init;
1355audio_init; 1551 audio_init;
1552}
1356 1553
1357Event::loop; 1554Event::loop;
1358 1555
1359END { CFClient::SDL_Quit } 1556END { CFClient::SDL_Quit }
1360 1557
1558=head1 pclient - Crossfire+ and Crossfire game client
1361 1559
1560Pclient is a Crossfire+ and Crossfire game client.
1561
1562=head2 Features
1563
1564=over 4
1565
1566=item Fullscreen Map
1567
1568PClient can uses a fullscreen map, which greatly enhances how much of the
1569game world you can see.
1570
1571=item Persistent Map Cache (Crossfire+ only)
1572
1573PClient can persistently cache all map data it received from the
1574server. This not only allows it to display an overview map, but also
1575ensures that once-explored areas will be available the next time you want
1576to explore more.
1577
1578=item Hardware acceleration
1579
1580Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1581acceleration. Most modern graphics cards have difficulties with 2D
1582acceleration, while 3D graphics is accelerated well.
1583
1584=item No arbitrary limits
1585
1586Unlike other Crossfire clients, pclient does not suffer from arbitrary
1587limits (like a fixed amount of face numbers). There are still limits, but
1588they are not arbitrarily low :)
1589
1590=back
1591
1592=head1 USAGE
1593
1594=head2 The Map
1595
1596The map is always displayed in the background, behind all other windows and UI elements.
1597
1598#TODO# middle-click scrolls
1599#
1600# keys:
1601#
1602# a apply
1603# keypad moves, kp_5 applies ranged attack to self
1604
1605Starting to type enters the I<completion mode>. In that mode, you can type
1606abbreviations or commands and have them executed as soon as they match a
1607valid command. This is best explained by a few examples:
1608
1609Typing B<climb> will display a list of commands with I<climb> in their
1610name, such as I<ready_skill climbing> and I<use_skill climbing>.
1611
1612You can abbreviate commands by typing only the first character of every
1613word. For example, typing I<iwor> will likely select I<invoke word of
1614recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1615will likely select I<ready_skill climbing> and I<usl> will give you
1616I<use_skill levitation>.
1617
1618=head2 The map overview
1619
1620#TODO#
1621
1622=head2 The Status area in the lower right corner
1623
1624#TODO#
1625
1626=head2 The I<Statistics>/I>Stats> window
1627
1628#TODO#
1629
1630=head1 FAQ
1631
1632=over 4
1633
1634=item The client is very sluggish and slow, what can I do about this?
1635
1636Most likely, you don't have accelerated OpenGL support. Try to find a
1637newer driver, or a driver from your hardware vendor, that features OpenGL
1638support.
1639
1640If this is not an option, the following Setup options reduce the load and
1641will likely make the client playable with sofwtare rendering (it will
1642still be slow, though):
1643
1644=over 4
1645
1646=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1647
1648=item Enable B<Fast & Ugly> mode
1649
1650=item Disable B<Fog of War>
1651
1652=item Increase B<Map Scale>
1653
1654=back
1655
1656=back
1657
1658=head1 AUTHOR
1659
1660Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1661
1662
1663

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