ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/bin/pclient
(Generate patch)

Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.174 by root, Mon Apr 24 06:40:30 2006 UTC vs.
Revision 1.216 by root, Mon May 15 17:45:31 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
17 40
41$Event::DIED = sub {
42 # TODO: display dialog box or so
43 CFClient::error $_[1];
44};
45
46#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
47
18our $VERSION = '0.1'; 48our $VERSION = '0.1';
19 49
20my $MAX_FPS = 60; 50my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 51my $MIN_FPS = 5; # unused as of yet
22 52
30our $NOW; 60our $NOW;
31 61
32our $CFG; 62our $CFG;
33our $CONN; 63our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 64our $FAST; # fast, low-quality mode, possibly useful for software-rendering
65
66our $WANT_REFRESH;
67our $CAN_REFRESH;
35 68
36our @SDL_MODES; 69our @SDL_MODES;
37our $WIDTH; 70our $WIDTH;
38our $HEIGHT; 71our $HEIGHT;
39our $FULLSCREEN; 72our $FULLSCREEN;
41 74
42our $FONT_PROP; 75our $FONT_PROP;
43our $FONT_FIXED; 76our $FONT_FIXED;
44 77
45our $MAP; 78our $MAP;
79our $MAPMAP;
46our $MAPWIDGET; 80our $MAPWIDGET;
47our $BUTTONBAR; 81our $BUTTONBAR;
48our $LOGVIEW; 82our $LOGVIEW;
49our $CONSOLE; 83our $CONSOLE;
50our $METASERVER; 84our $METASERVER;
85our $LOGIN_BUTTON;
51 86
52our $FLOORBOX; 87our $FLOORBOX;
53our $GAUGES; 88our $GAUGES;
54our $STATWIDS; 89our $STATWIDS;
55 90
59our $SDL_MIXER; 94our $SDL_MIXER;
60our @SOUNDS; # event => file mapping 95our @SOUNDS; # event => file mapping
61our %AUDIO_CHUNKS; # audio files 96our %AUDIO_CHUNKS; # audio files
62 97
63our $ALT_ENTER_MESSAGE; 98our $ALT_ENTER_MESSAGE;
64our $STATUS_LINE; 99our $STATUSBOX;
65our $DEBUG_STATUS; 100our $DEBUG_STATUS;
66 101
102our $INVWIN;
103our $INV;
104
67sub status { 105sub status {
68 $STATUS_LINE->set_text ($_[0]); 106 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
69 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
70} 107}
71 108
72sub debug { 109sub debug {
73 $DEBUG_STATUS->set_text ($_[0]); 110 $DEBUG_STATUS->set_text ($_[0]);
74 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 111 my ($w, $h) = $DEBUG_STATUS->size_request;
112 $DEBUG_STATUS->move ($WIDTH - $w, 0);
75} 113}
76 114
77sub start_game { 115sub start_game {
78 status "logging in..."; 116 status "logging in...";
79 117
80 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 118 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
81 119
82 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 120 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
83
84 $MAP = new CFClient::Map $mapsize, $mapsize; 121 $MAP = new CFClient::Map $mapsize, $mapsize;
85 122
86 my ($host, $port) = split /:/, $CFG->{host}; 123 my ($host, $port) = split /:/, $CFG->{host};
87 124
88 $CONN = new conn 125 $CONN = eval {
126 new conn
89 host => $host, 127 host => $host,
90 port => $port || 13327, 128 port => $port || 13327,
91 user => $CFG->{user}, 129 user => $CFG->{user},
92 pass => $CFG->{password}, 130 pass => $CFG->{password},
93 mapw => $mapsize, 131 mapw => $mapsize,
94 maph => $mapsize, 132 maph => $mapsize,
133 ;
95 ; 134 };
96 135
136 if ($CONN) {
137 $LOGIN_BUTTON->set_text ("Logout");
138
97 status "login successful"; 139 status "login successful";
98 140
99 CFClient::lowdelay fileno $CONN->{fh}; 141 CFClient::lowdelay fileno $CONN->{fh};
142 } else {
143 status "unable to connect";
144 stop_game();
145 }
100} 146}
101 147
102sub stop_game { 148sub stop_game {
149 return unless $CONN;
150
151 status "connection closed";
152 $LOGIN_BUTTON->set_text ("Login");
153 $CONN->destroy;
154 $CONN = 0; # false, does not autovivify
155
156 undef $MAPCACHE;
103 undef $CONN; 157 undef $MAP;
104} 158}
105 159
106sub client_setup { 160sub client_setup {
107 my $dialog = new CFClient::UI::FancyFrame 161 my $dialog = new CFClient::UI::FancyFrame
108 title => "Client Setup", 162 title => "Client Setup",
110 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 164 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
111 165
112 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 166 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
113 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 167 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
114 168
115 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 169 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
116 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); 170 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
117 171
118 $mode_slider->connect (changed => sub { 172 $mode_slider->connect (changed => sub {
119 my ($self, $value) = @_; 173 my ($self, $value) = @_;
120 174
145 } 199 }
146 ); 200 );
147 201
148 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale"); 202 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
149 $table->add (1, $row++, new CFClient::UI::Slider 203 $table->add (1, $row++, new CFClient::UI::Slider
150 range => [$CFG->{map_scale}, 0.25, 2, 0.05], 204 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
151 tooltip => "Enlarge or shrink the displayed map", 205 tooltip => "Enlarge or shrink the displayed map",
152 connect_changed => sub { 206 connect_changed => sub {
153 my ($self, $value) = @_; 207 my ($self, $value) = @_;
154 $CFG->{map_scale} = 0.05 * int $value / 0.05; 208 $CFG->{map_scale} = $value;
155 } 209 }
156 ); 210 );
157 211
158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 212 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
159 $table->add (1, $row++, new CFClient::UI::CheckBox 213 $table->add (1, $row++, new CFClient::UI::CheckBox
186 } 240 }
187 ); 241 );
188 242
189 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 243 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
190 $table->add (1, $row++, new CFClient::UI::Slider 244 $table->add (1, $row++, new CFClient::UI::Slider
191 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1], 245 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
192 tooltip => "The font size used by most GUI elements", 246 tooltip => "The font size used by most GUI elements",
193 connect_changed => sub { 247 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
194 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
195# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
196 }
197 ); 248 );
198 249
199 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 250 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
200 $table->add (1, $row++, new CFClient::UI::Slider 251 $table->add (1, $row++, new CFClient::UI::Slider
201 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1], 252 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
202 tooltip => "The font size used by the server log window only", 253 tooltip => "The font size used by the server log window only",
203 connect_changed => sub { 254 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
204 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
205 }
206 ); 255 );
207 256
208 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 257 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
209 258
210 $table->add (1, $row++, new CFClient::UI::Slider 259 $table->add (1, $row++, new CFClient::UI::Slider
211 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1], 260 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
212 tooltip => "The font size used by the statistics window only", 261 tooltip => "The font size used by the statistics window only",
213 connect_changed => sub { 262 connect_changed => sub {
214 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 263 $CFG->{stat_fontsize} = $_[1];
215 &set_stats_window_fontsize; 264 &set_stats_window_fontsize;
216 } 265 }
217 ); 266 );
218 267
219 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size"); 268 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
220 $table->add (1, $row++, new CFClient::UI::Slider 269 $table->add (1, $row++, new CFClient::UI::Slider
221 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], 270 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
222 tooltip => "Adjust the size of the stats gauges at the bottom right", 271 tooltip => "Adjust the size of the stats gauges at the bottom right",
223 connect_changed => sub { 272 connect_changed => sub {
224 $CFG->{gauge_size} = $_[1]; 273 $CFG->{gauge_size} = $_[1];
225 my $h = int $HEIGHT * $CFG->{gauge_size}; 274 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
226 $GAUGES->{win}->set_size ($WIDTH, $h);
227 $GAUGES->{win}->move (0, $HEIGHT - $h);
228 } 275 }
229 ); 276 );
230 277
231 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 278 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
232 $table->add (1, $row++, new CFClient::UI::Slider 279 $table->add (1, $row++, new CFClient::UI::Slider
233 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1], 280 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
234 tooltip => "Adjusts the fontsize of the gauges at the bottom right", 281 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
235 connect_changed => sub { 282 connect_changed => sub {
236 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 283 $CFG->{gauge_fontsize} = $_[1];
237 &set_gauge_window_fontsize; 284 &set_gauge_window_fontsize;
238 } 285 }
239 ); 286 );
240 287
241 $table->add (1, $row++, new CFClient::UI::Button 288 $table->add (1, $row++, new CFClient::UI::Button
284 audio_shutdown (); 331 audio_shutdown ();
285 audio_init (); 332 audio_init ();
286 } 333 }
287 ); 334 );
288 335
336 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
337 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
338 text => $CFG->{say_command},
339 tooltip => "This is the command that will be used if you write a line in the message window entry. "
340 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
341 ."But you could also set it to 'tell <playername>' to only chat with that user.",
342 connect_changed => sub {
343 my ($self, $value) = @_;
344 $CFG->{say_command} = $value;
345 }
346 );
347
289 $dialog 348 $dialog
290} 349}
291 350
292sub set_stats_window_fontsize { 351sub set_stats_window_fontsize {
293 for (values %{$STATWIDS}) { 352 for (values %{$STATWIDS}) {
303# local $GAUGES->{win}{parent};#d# 362# local $GAUGES->{win}{parent};#d#
304# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D; 363# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
305} 364}
306 365
307sub make_gauge_window { 366sub make_gauge_window {
308 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 367 my $gh = int $HEIGHT * $CFG->{gauge_size};
309# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
310 368
311 my $win = new CFClient::UI::Frame ( 369 my $win = new CFClient::UI::Frame (
312 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh 370 req_y => -1,
371 user_w => $WIDTH,
372 user_h => $gh,
313 ); 373 );
374
314 $win->add (my $hbox = new CFClient::UI::HBox 375 $win->add (my $hbox = new CFClient::UI::HBox
315 children => [ 376 children => [
316 (new CFClient::UI::HBox expand => 1), 377 (new CFClient::UI::HBox expand => 1),
317 ($FLOORBOX = new CFClient::UI::VBox), 378 (new CFClient::UI::VBox children => [
379 (new CFClient::UI::Empty expand => 1),
380 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
381 ]),
318 (my $vbox = new CFClient::UI::VBox), 382 (my $vbox = new CFClient::UI::VBox),
319 ], 383 ],
320 ); 384 );
321 385
322 $vbox->add (new CFClient::UI::HBox 386 $vbox->add (new CFClient::UI::HBox
326 (my $hb = new CFClient::UI::HBox), 390 (my $hb = new CFClient::UI::HBox),
327 ], 391 ],
328 ); 392 );
329 393
330 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', 394 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
331 tooltip => "Health points - depletes when you get wounded, refills when you heal or idle"); 395 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
332 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', 396 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
333 tooltip => "Spell points - deplete when you cast wizard spells, refills when you idle"); 397 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
334 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', 398 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
335 tooltip => "Grace points - deplete when you cast priest spells, refills when you pray"); 399 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
336 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', 400 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
337 tooltip => "Food - depletes with time, faster when you heal or build mana, refills when you eat healthy food"); 401 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
338 402
339 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 403 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
340 tooltip => "Experience points and level - increases when you kill monsters or successfully use skills"); 404 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
341 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 405 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
342 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)"); 406 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
343 407
344 $GAUGES = { 408 $GAUGES = {
345 exp => $exp, win => $win, range => $rng, 409 exp => $exp, win => $win, range => $rng,
350 414
351 $win 415 $win
352} 416}
353 417
354sub make_stats_window { 418sub make_stats_window {
355 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 419 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
356 420
357 $tgw->add (my $vb = new CFClient::UI::VBox); 421 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
358 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 422 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
359 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 423 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
360 424
361 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 425 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
362 426
363 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 427 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
364 428
365 my $black = [0, 0, 0]; 429 my $black = [0, 0, 0];
366 430
367 $tbl->add (0, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 431 for (
368 $tbl->add (0, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 432 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
369 $tbl->add (0, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 433 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
370 $tbl->add (0, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 434 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
371 $tbl->add (0, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 435 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
372 $tbl->add (0, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 436 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
373 $tbl->add (0, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 437 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
438 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
374 439
375 $tbl->add (1, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Str"); 440 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
376 $tbl->add (1, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Dex"); 441 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
377 $tbl->add (1, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Con"); 442 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
378 $tbl->add (1, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Int"); 443 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
379 $tbl->add (1, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Wis"); 444 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
380 $tbl->add (1, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Pow"); 445 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
381 $tbl->add (1, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Cha"); 446 ) {
447 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
382 448
383 $tbl->add (2, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 449 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
384 $tbl->add (2, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 450 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
385 $tbl->add (2, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 451 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
386 $tbl->add (2, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 452 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
387 $tbl->add (2, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, template => "10.54"); 453 }
388 $tbl->add (2, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, template => "9");
389
390 $tbl->add (3, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Wc");
391 $tbl->add (3, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Ac");
392 $tbl->add (3, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Dam");
393 $tbl->add (3, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Arm");
394 $tbl->add (3, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Sp");
395 $tbl->add (3, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "WSp");
396 454
397 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 455 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
398 456
399 my $row = 0; 457 my $row = 0;
400 my $col = 0; 458 my $col = 0;
401 459
402 my %resist_names = ( 460 my %resist_names = (
403 slow => "Slow", 461 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
404 holyw => "Holy Word", 462 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
405 conf => "Confusion", 463 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
406 fire => "Fire", 464 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
407 depl => "Depletion", 465 depl => "Depletion (some monsters and other effects can cause stats depletion)",
408 magic => "Magic", 466 magic => "Magic (resistance to magic spells like magic missile or similar)",
409 drain => "Draining", 467 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
410 acid => "Acid", 468 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
411 pois => "Poison", 469 pois => "Poison (resistance to getting poisoned)",
412 para => "Paralysation", 470 para => "Paralysation (this resistance affects the chance you get paralysed)",
413 deat => "Death", 471 deat => "Death (resistance against death spells)",
414 phys => "Physical", 472 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
415 blind => "Blind", 473 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
416 fear => "Fear", 474 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
417 tund => "Turn undead", 475 tund => "Turn undead",
418 elec => "Electricity", 476 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
419 cold => "Cold", 477 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
420 ghit => "Ghost hit", 478 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
421 ); 479 );
422 for (qw/slow holyw conf fire depl magic 480 for (qw/slow holyw conf fire depl magic
423 drain acid pois para deat phys 481 drain acid pois para deat phys
424 blind fear tund elec cold ghit/) 482 blind fear tund elec cold ghit/)
425 { 483 {
426 $tbl2->add ($col, $row, 484 $tbl2->add ($col, $row,
427 $STATWIDS->{"res_$_"} = 485 $STATWIDS->{"res_$_"} =
428 new CFClient::UI::Label 486 new CFClient::UI::Label
487 font => $FONT_FIXED,
429 template => "-100%", 488 template => "-100%",
430 align => +1, 489 align => +1,
431 valign => 0, 490 valign => 0,
491 can_events => 1,
492 can_hover => 1,
432 tooltip => $resist_names{$_} 493 tooltip => $resist_names{$_},
433 ); 494 );
434 $tbl2->add ($col + 1, $row, new CFClient::UI::Image 495 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
496 font => $FONT_FIXED,
435 can_hover => 1, 497 can_hover => 1,
436 can_events => 1, 498 can_events => 1,
437 image => "ui/resist/resist_$_.png", 499 image => "ui/resist/resist_$_.png",
438 tooltip => $resist_names{$_} 500 tooltip => $resist_names{$_},
439 ); 501 );
440 502
441 $row++; 503 $row++;
442 if ($row % 6 == 0) { 504 if ($row % 6 == 0) {
443 $col += 2; 505 $col += 2;
522 584
523} 585}
524 586
525sub metaserver_dialog { 587sub metaserver_dialog {
526 my $dialog = new CFClient::UI::FancyFrame 588 my $dialog = new CFClient::UI::FancyFrame
527 title => "Metaserver", 589 title => "Server List",
528 child => (my $vbox = new CFClient::UI::VBox); 590 child => (my $vbox = new CFClient::UI::VBox);
529 591
530 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 592 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
531 593
532 $dialog 594 $dialog
533} 595}
596
597my $METASERVER_ATIME;
534 598
535sub update_metaserver { 599sub update_metaserver {
536 my ($HOST) = @_; 600 my ($HOST) = @_;
537 601
538 status "fetching metaserver list..."; 602 return if $METASERVER_ATIME > time;
603 $METASERVER_ATIME = time + 60;
604
605 my $table = $METASERVER->{table};
606 $table->clear;
607 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
539 608
540 my $buf; 609 my $buf;
541 610
542 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 611 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
612
613 unless ($fh) {
614 $label->set_text ("unable to contact metaserver: $!");
615 return;
616 }
543 617
544 Event->io (fd => $fh, poll => 'r', cb => sub { 618 Event->io (fd => $fh, poll => 'r', cb => sub {
545 my $res = sysread $fh, $buf, 8192, length $buf; 619 my $res = sysread $fh, $buf, 8192, length $buf;
546 620
547 if (!defined $res) { 621 if (!defined $res) {
548 $_[0]->w->cancel; 622 $_[0]->w->cancel;
549 status "metaserver: $!"; 623 $label->set_text ("error while retrieving server list: $!");
550 } elsif ($res == 0) { 624 } elsif ($res == 0) {
551 $_[0]->w->cancel; 625 $_[0]->w->cancel;
552 status "server list retrieved"; 626 status "server list retrieved";
553 627
554 my $table = $METASERVER->{table}; 628 utf8::decode $buf if utf8::valid $buf;
555 629
556 $table->clear; 630 $table->clear;
557 631
558 my @col = qw(Use #Users Host Uptime Version Description); 632 my @col = qw(Use #Users Host Uptime Version Description);
559 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 633 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
583 $m = [$users, $host, $uptime, $version, $desc]; 657 $m = [$users, $host, $uptime, $version, $desc];
584 658
585 $y++; 659 $y++;
586 660
587 $table->add (0, $y, new CFClient::UI::VBox children => [ 661 $table->add (0, $y, new CFClient::UI::VBox children => [
588 (new CFClient::UI::Button text => " ", connect_activate => sub { 662 (new CFClient::UI::Button text => "Use", connect_activate => sub {
589 $HOST->set_text ($CFG->{host} = $host); 663 $HOST->set_text ($CFG->{host} = $host);
590 }), 664 }),
591 (new CFClient::UI::Empty expand => 1), 665 (new CFClient::UI::Empty expand => 1),
592 ]); 666 ]);
593 667
622 696
623 $METASERVER = metaserver_dialog; 697 $METASERVER = metaserver_dialog;
624 698
625 $vbox->add (new CFClient::UI::Flopper 699 $vbox->add (new CFClient::UI::Flopper
626 expand => 1, 700 expand => 1,
627 text => "Metaserver", 701 text => "Server List",
628 other => $METASERVER, 702 other => $METASERVER,
629 tooltip => "Show a list of avaible crossfire servers", 703 tooltip => "Show a list of available crossfire servers",
630 connect_open => sub { 704 connect_open => sub {
631 update_metaserver $HOST; 705 update_metaserver $HOST;
632 } 706 }
633 ); 707 );
634 } 708 }
652 my ($self, $value) = @_; 726 my ($self, $value) = @_;
653 $CFG->{password} = $value; 727 $CFG->{password} = $value;
654 } 728 }
655 ); 729 );
656 730
657 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
658 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
659 text => $CFG->{say_command},
660 tooltip => "This is the command that will be used if you write a line in the message window entry. "
661 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
662 ."But you could also set it to 'tell <playername>' to only chat with that user.",
663 connect_changed => sub {
664 my ($self, $value) = @_;
665 $CFG->{say_command} = $value;
666 }
667 );
668
669 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 731 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
670 $table->add (1, 7, new CFClient::UI::Slider 732 $table->add (1, 7, new CFClient::UI::Slider
671 req_w => 100, 733 req_w => 100,
672 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 734 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
673 tooltip => "This is the size of the portion of the map update the server sends you. " 735 tooltip => "This is the size of the portion of the map update the server sends you. "
674 ."If you set this to a high value you will be able to see further for example.", 736 ."If you set this to a high value you will be able to see further for example.",
675 connect_changed => sub { 737 connect_changed => sub {
676 my ($self, $value) = @_; 738 my ($self, $value) = @_;
677 739
678 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 740 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
679 }, 741 },
680 ); 742 );
681 743
682 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 744 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
745 expand => 1,
746 align => 0,
747 text => "Login",
748 connect_activate => sub {
749 $CONN ? stop_game
683 start_game; 750 : start_game;
751 },
684 }); 752 );
685 753
686 $dialog 754 $dialog
687} 755}
688 756
689sub message_window { 757sub message_window {
690 my $window = new CFClient::UI::FancyFrame 758 my $window = new CFClient::UI::FancyFrame
691 title => "Messages", 759 title => "Messages",
692 border_bg => [1, 1, 1, 0.5], 760 border_bg => [1, 1, 1, 1],
693 bg => [0.3, 0.3, 0.3, 0.8], 761 bg => [0, 0, 0, 0.5],
694 user_w => int $::WIDTH / 3, 762 user_w => int $::WIDTH / 3,
695 user_h => int $::HEIGHT / 5, 763 user_h => int $::HEIGHT / 5,
696 child => (my $vbox = new CFClient::UI::VBox); 764 child => (my $vbox = new CFClient::UI::VBox);
697 765
698 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 766 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
738 }; 806 };
739 807
740 $window 808 $window
741} 809}
742 810
811sub make_inventory_window {
812 my $invwin = new CFClient::UI::FancyFrame user_w => 300, user_h => 300, title => "Inventory";
813 $invwin->add ($INV = new CFClient::UI::Inventory expand => 1);
814 $invwin
815}
816
743sub sdl_init { 817sub sdl_init {
744 CFClient::SDL_Init 818 CFClient::SDL_Init
745 and die "SDL::Init failed!\n"; 819 and die "SDL::Init failed!\n";
746} 820}
747 821
748sub video_init { 822sub video_init {
749 sdl_init; 823 sdl_init;
750 824
825 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
826
751 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 827 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
752 $FULLSCREEN = $CFG->{fullscreen}; 828 $FULLSCREEN = $CFG->{fullscreen};
753 $FAST = $CFG->{fast}; 829 $FAST = $CFG->{fast};
754 830
755 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 831 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
756 or die "SDL_SetVideoMode failed!\n"; 832 or die "SDL_SetVideoMode failed!\n";
757 833
758 $SDL_ACTIVE = 1; 834 $SDL_ACTIVE = 1;
759
760 $LAST_REFRESH = time - 0.01; 835 $LAST_REFRESH = time - 0.01;
761 836
762 CFClient::gl_init; 837 CFClient::gl_init;
763 838
764 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 839 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
765 840
841 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
842
766 ############################################################################# 843 #############################################################################
767 844
845 unless ($DEBUG_STATUS) {
846 # create the widgets
847
768 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 848 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
769 $DEBUG_STATUS->show; 849 $DEBUG_STATUS->show;
770 850
771 $STATUS_LINE = new CFClient::UI::Label 851 $STATUSBOX = new CFClient::UI::Statusbox;
772 padding => 0, 852 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
773 y => $HEIGHT - $FONTSIZE * 1.8;
774 $STATUS_LINE->show;
775 853
776 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 854 (new CFClient::UI::Frame
777 padding => 0, 855 bg => [0, 0, 0, 0.4],
778 fontsize => 0.8, 856 req_y => -1,
779 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 857 child => $STATUSBOX,
780 $ALT_ENTER_MESSAGE->show; 858 )->show;
781 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
782 859
783 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 860 CFClient::UI::FancyFrame->new (
784 $MAPWIDGET->focus_in; 861 border_bg => [1, 1, 1, 192/255],
862 bg => [1, 1, 1, 0],
863 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
864 )->show;
865
866 $MAPWIDGET = new CFClient::MapWidget;
785 $MAPWIDGET->connect (activate_console => sub { 867 $MAPWIDGET->connect (activate_console => sub {
786 my ($mapwidget, $preset) = @_; 868 my ($mapwidget, $preset) = @_;
787 869
788 if ($CONSOLE) { 870 if ($CONSOLE) {
789 $CONSOLE->{input}->{auto_activated} = 1; 871 $CONSOLE->{input}->{auto_activated} = 1;
790 $CONSOLE->{input}->focus_in; 872 $CONSOLE->{input}->focus_in;
791 873
792 if ($preset && $CONSOLE->{input}->get_text eq '') { 874 if ($preset && $CONSOLE->{input}->get_text eq '') {
793 $CONSOLE->{input}->set_text ($preset); 875 $CONSOLE->{input}->set_text ($preset);
876 }
794 } 877 }
795 } 878 });
796 }); 879 $MAPWIDGET->show;
880 $MAPWIDGET->focus_in;
797 881
798 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 882 $BUTTONBAR = new CFClient::UI::HBox;
799 883
800 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 884 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
801 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 885 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
802 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 886 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
803 887
804 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 888 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
889
805 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 890 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
891 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
806 892
807 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 893 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
808 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 894 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
809 status "Configuration Saved"; 895 status "Configuration Saved";
810 }); 896 });
811 897
898 $BUTTONBAR->show;
899
900 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
901
902 # delay till geometry is constant
903 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
812 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 904 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
905 my $widget = $GAUGES->{win};
906 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
907 });
908 force_refresh ();
909 }
813} 910}
814 911
815sub video_shutdown { 912sub video_shutdown {
816 $CFClient::UI::ROOT->{children} = [];
817 undef $SDL_ACTIVE; 913 undef $SDL_ACTIVE;
818} 914}
819 915
820my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 916my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
821my $bgmusic;#TODO#hack#d# 917my $bgmusic;#TODO#hack#d#
918
919sub audio_channel_finished {
920 my ($channel) = @_;
921
922 warn "channel $channel finished\n";#d#
923}
822 924
823sub audio_music_finished { 925sub audio_music_finished {
824 return unless $CFG->{bgm_enable}; 926 return unless $CFG->{bgm_enable};
825 927
826 # TODO: hack, do play loop and mood music 928 # TODO: hack, do play loop and mood music
830 push @bgmusic, shift @bgmusic; 932 push @bgmusic, shift @bgmusic;
831} 933}
832 934
833sub audio_init { 935sub audio_init {
834 if ($CFG->{audio_enable}) { 936 if ($CFG->{audio_enable}) {
835 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 937 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
836 $SDL_MIXER = !CFClient::Mix_OpenAudio; 938 $SDL_MIXER = !CFClient::Mix_OpenAudio;
837 CFClient::Mix_AllocateChannels 8; 939 CFClient::Mix_AllocateChannels 8;
838 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 940 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
839 941
840 audio_music_finished; 942 audio_music_finished;
867} 969}
868 970
869my %animate_object; 971my %animate_object;
870my $animate_timer; 972my $animate_timer;
871 973
872my $want_refresh;
873my $can_refresh;
874
875my $fps = 9; 974my $fps = 9;
876 975
877sub force_refresh { 976sub force_refresh {
878 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 977 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
879 debug sprintf "%3.2f", $fps; 978 debug sprintf "%3.2f", $fps;
880 979
881 $want_refresh = 0;
882 $can_refresh = 0;
883
884 $CFClient::UI::ROOT->draw; 980 $CFClient::UI::ROOT->draw;
885
886 CFClient::SDL_GL_SwapBuffers; 981 CFClient::SDL_GL_SwapBuffers;
887 982
983 $WANT_REFRESH = 0;
984 $CAN_REFRESH = 0;
888 $LAST_REFRESH = $NOW; 985 $LAST_REFRESH = $NOW;
889} 986}
890 987
891my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 988my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
892 $NOW = time; 989 $NOW = time;
894 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 991 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
895 for CFClient::SDL_PollEvent; 992 for CFClient::SDL_PollEvent;
896 993
897 if (%animate_object) { 994 if (%animate_object) {
898 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 995 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
899 $want_refresh++; 996 $WANT_REFRESH++;
900 } 997 }
901 998
902 if ($want_refresh) { 999 if ($WANT_REFRESH) {
903 force_refresh; 1000 force_refresh;
904 } else { 1001 } else {
905 $can_refresh = 1; 1002 $CAN_REFRESH = 1;
906 } 1003 }
907}); 1004});
908
909sub refresh {
910 $want_refresh++;
911}
912 1005
913sub animation_start { 1006sub animation_start {
914 my ($widget) = @_; 1007 my ($widget) = @_;
915 $animate_object{$widget} = $widget; 1008 $animate_object{$widget} = $widget;
916} 1009}
995# at worst. 1088# at worst.
996sub conn::flood_fill { 1089sub conn::flood_fill {
997 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1090 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
998 1091
999 # the server does not allow map paths > 6 1092 # the server does not allow map paths > 6
1000 return if 6 <= length $path; 1093 return if 7 <= length $path;
1001 1094
1002 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1095 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1003 1096
1004 for ( 1097 for (
1005 [1, 0, -1], 1098 [1, 0, -1],
1048 1141
1049 $self->flush_map; 1142 $self->flush_map;
1050 1143
1051 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1144 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1052 1145
1053 my $mapmapw = 250; 1146 my $mapmapw = $MAPMAP->{w};
1054 my $mapmaph = 250; 1147 my $mapmaph = $MAPMAP->{h};
1055 1148
1056 $self->{neigh_rect} = [ 1149 $self->{neigh_rect} = [
1057 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1150 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1058 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1151 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1059 ]; 1152 ];
1228 [0.55, 0.41, 0.13], 1321 [0.55, 0.41, 0.13],
1229 [0.99, 0.77, 0.26], 1322 [0.99, 0.77, 0.26],
1230 [0.74, 0.65, 0.41], 1323 [0.74, 0.65, 0.41],
1231 ); 1324 );
1232 1325
1326 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1327
1328 $text =~ s/&/&amp;/g; $text =~ s/</&lt;/g;
1329 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1330 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1331
1233 $LOGVIEW->add_paragraph ($color[$color], $text); 1332 $LOGVIEW->add_paragraph ($color[$color],
1333 join "\n", map "$time $_", split /\n/, $text);
1334
1335 $STATUSBOX->add ($text,
1336 group => $text,
1337 fg => $color[$color],
1338 timeout => 60,
1339 tooltip_font => $::FONT_FIXED,
1340 );
1341}
1342
1343sub conn::drawextinfo {
1344 my ($self, $color, $type, $subtype, $message) = @_;
1345
1346 $self->drawinfo ($color, $message);
1234} 1347}
1235 1348
1236sub conn::spell_add { 1349sub conn::spell_add {
1237 my ($self, $spell) = @_; 1350 my ($self, $spell) = @_;
1238 1351
1251 1364
1252 for my $skill (values %{$self->{skill_info}}) { 1365 for my $skill (values %{$self->{skill_info}}) {
1253 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'"); 1366 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1254 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'"); 1367 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1255 } 1368 }
1369
1370 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1371 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1372 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1373 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1374}
1375
1376sub conn::eof {
1377 stop_game;
1256} 1378}
1257 1379
1258sub update_floorbox { 1380sub update_floorbox {
1259 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub { 1381 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1382 return unless $CONN;
1383
1260 $FLOORBOX->clear; 1384 $FLOORBOX->clear;
1261 $FLOORBOX->add (new CFClient::UI::Empty expand => 1); 1385 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1262 1386
1263 my @items = values %{ $CONN->{container}{0} }; 1387 my $count = 4;
1264 1388 for (@{ $CONN->{container}{0} }) {
1265 # we basically have to use the same sorting as everybody else 1389 if (--$count) {
1266 @items = sort { $a->{type} <=> $b->{type} } @items; 1390 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1267 1391 } else {
1268 for my $item (reverse @items) { 1392 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1269 my $desc = $item->{nrof} < 2
1270 ? $item->{name}
1271 : "$item->{nrof} $item->{name_pl}";
1272 # todo: animation widget, face widget, weight(?) etc.
1273 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1274 tooltip => (CFClient::UI::Label->escape ($desc)
1275 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1276 can_hover => 1,
1277 can_events => 1,
1278 connect_button_down => sub {
1279 my ($self, $ev, $x, $y) = @_;
1280
1281 # todo: maybe put examine on 1? but should just be a tooltip :(
1282 if ($ev->{button} == 1) {
1283 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1284 } elsif ($ev->{button} == 2) {
1285 $CONN->send ("apply $item->{tag}");
1286 } elsif ($ev->{button} == 3) {
1287 # examine, lock, mark, maybe other things
1288 warn "MENU not implemented yet\n";
1289 }
1290
1291 1
1292 }, 1393 last;
1293 );
1294
1295 $hbox->add (new CFClient::UI::Face
1296 face => $item->{face},
1297 anim => $item->{anim},
1298 animspeed => $item->{animspeed},
1299 );
1300 1394 }
1301 $hbox->add (new CFClient::UI::Label
1302 text => $desc,
1303 );
1304 } 1395 }
1305 }); 1396 });
1306 refresh; 1397
1398 $WANT_REFRESH++;
1307} 1399}
1308 1400
1309sub conn::container_add { 1401sub conn::container_add {
1310 my ($self, $id, $items) = @_; 1402 my ($self, $tag, $items) = @_;
1311 1403
1312 update_floorbox if $id == 0; 1404 update_floorbox if $tag == 0;
1405
1406 $INV->set_items ($self->{container}{$self->{player}{tag}})
1407 if $tag == $self->{player}{tag};
1408
1313 # $self-<{player}{tag} => player inv 1409 # $self-<{player}{tag} => player inv
1314 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}}; 1410 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1315} 1411}
1316 1412
1317sub conn::container_clear { 1413sub conn::container_clear {
1318 my ($self, $id) = @_; 1414 my ($self, $tag) = @_;
1319 1415
1320 update_floorbox if $id == 0; 1416 update_floorbox if $tag == 0;
1417
1418 $INV->set_items ($self->{container}{$tag})
1419 if $tag == $self->{player}{tag};
1420
1321# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0}; 1421# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1322} 1422}
1323 1423
1324sub conn::item_delete { 1424sub conn::item_delete {
1325 my ($self, @items) = @_; 1425 my ($self, @items) = @_;
1326 1426
1327 for (@items) { 1427 for (@items) {
1328 update_floorbox if $_->{container} == 0; 1428 update_floorbox if $_->{container} == 0;
1429
1430 $INV->set_items ($self->{container}{$_->{container}})
1431 if $_->{container} == $self->{player}{tag};
1329 } 1432 }
1330} 1433}
1331 1434
1332sub conn::item_update { 1435sub conn::item_update {
1333 my ($self, $item) = @_; 1436 my ($self, $item) = @_;
1334 1437
1335 update_floorbox if $item->{container} == 0; 1438 update_floorbox if $item->{container} == 0;
1439
1440 $INV->set_items ($self->{container}{$item->{container}})
1441 if $item->{container} == $self->{player}{tag};
1336} 1442}
1337 1443
1338%SDL_CB = ( 1444%SDL_CB = (
1339 CFClient::SDL_QUIT => sub { 1445 CFClient::SDL_QUIT => sub {
1340 Event::unloop -1; 1446 Event::unloop -1;
1341 }, 1447 },
1342 CFClient::SDL_VIDEORESIZE => sub { 1448 CFClient::SDL_VIDEORESIZE => sub {
1343 }, 1449 },
1344 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1450 CFClient::SDL_VIDEOEXPOSE => sub {
1451 $WANT_REFRESH++;
1452 },
1345 CFClient::SDL_ACTIVEEVENT => sub { 1453 CFClient::SDL_ACTIVEEVENT => sub {
1346# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1454# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1347 }, 1455 },
1348 CFClient::SDL_KEYDOWN => sub { 1456 CFClient::SDL_KEYDOWN => sub {
1349 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1457 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1353 video_init; 1461 video_init;
1354 } else { 1462 } else {
1355 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1463 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1356 } 1464 }
1357 }, 1465 },
1358 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1466 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1359 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1467 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1360 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1468 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1361 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1469 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1362 CFClient::SDL_USEREVENT => \&audio_music_finished, 1470 CFClient::SDL_USEREVENT => sub {
1471 if ($_[0]{code} == 1) {
1472 audio_channel_finished $_[0]{data1};
1473 } elsif ($_[0]{code} == 0) {
1474 audio_music_finished;
1475 }
1476 },
1363); 1477);
1364 1478
1365############################################################################# 1479#############################################################################
1366 1480
1367$SIG{INT} = $SIG{TERM} = sub { exit }; 1481$SIG{INT} = $SIG{TERM} = sub { exit };
1368 1482
1369$TILECACHE = CFClient::db_table "tilecache";
1370$FACEMAP = CFClient::db_table "facemap";
1371
1372CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1373
1374my %DEF_CFG = (
1375 sdl_mode => 0,
1376 width => 640,
1377 height => 480,
1378 fullscreen => 0,
1379 fast => 0,
1380 map_scale => 0.5,
1381 fow_enable => 1,
1382 fow_intensity => 0.45,
1383 fow_smooth => 0,
1384 gui_fontsize => 1,
1385 log_fontsize => 1,
1386 gauge_fontsize => 1,
1387 gauge_size => 0.35,
1388 stat_fontsize => 1,
1389 mapsize => 100,
1390 host => "crossfire.schmorp.de",
1391 say_command => 'say',
1392 audio_enable => 1,
1393 bgm_enable => 1,
1394 bgm_volume => 0.25,
1395);
1396
1397while (my ($k, $v) = each %DEF_CFG) {
1398 $CFG->{$k} = $v unless exists $CFG->{$k};
1399}
1400
1401sdl_init;
1402
1403@SDL_MODES = reverse
1404 grep $_->[0] >= 640 && $_->[1] >= 480,
1405 CFClient::SDL_ListModes;
1406
1407@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1408
1409$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1410
1411{ 1483{
1484 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1485
1486 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1487
1488 $TILECACHE = CFClient::db_table "tilecache";
1489 $FACEMAP = CFClient::db_table "facemap";
1490
1491 my %DEF_CFG = (
1492 sdl_mode => 0,
1493 width => 640,
1494 height => 480,
1495 fullscreen => 0,
1496 fast => 0,
1497 map_scale => 0.5,
1498 fow_enable => 1,
1499 fow_intensity => 0.45,
1500 fow_smooth => 0,
1501 gui_fontsize => 1,
1502 log_fontsize => 1,
1503 gauge_fontsize=> 1,
1504 gauge_size => 0.35,
1505 stat_fontsize => 1,
1506 mapsize => 100,
1507 host => "crossfire.schmorp.de",
1508 say_command => 'say',
1509 audio_enable => 1,
1510 bgm_enable => 1,
1511 bgm_volume => 0.25,
1512 );
1513
1514 while (my ($k, $v) = each %DEF_CFG) {
1515 $CFG->{$k} = $v unless exists $CFG->{$k};
1516 }
1517
1518 sdl_init;
1519
1520 @SDL_MODES = reverse
1521 grep $_->[0] >= 640 && $_->[1] >= 480,
1522 CFClient::SDL_ListModes;
1523
1524 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1525
1526 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1527
1528 {
1412 my @fonts = map CFClient::find_rcfile "fonts/$_", qw( 1529 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1413 DejaVuSans.ttf 1530 DejaVuSans.ttf
1414 DejaVuSansMono.ttf 1531 DejaVuSansMono.ttf
1415 DejaVuSans-Bold.ttf 1532 DejaVuSans-Bold.ttf
1416 DejaVuSansMono-Bold.ttf 1533 DejaVuSansMono-Bold.ttf
1417 DejaVuSans-Oblique.ttf 1534 DejaVuSans-Oblique.ttf
1418 DejaVuSansMono-Oblique.ttf 1535 DejaVuSansMono-Oblique.ttf
1419 DejaVuSans-BoldOblique.ttf 1536 DejaVuSans-BoldOblique.ttf
1420 DejaVuSansMono-BoldOblique.ttf 1537 DejaVuSansMono-BoldOblique.ttf
1421 ); 1538 );
1422 1539
1423 CFClient::add_font $_ for @fonts; 1540 CFClient::add_font $_ for @fonts;
1424 1541
1542 CFClient::pango_init;
1543
1425 $FONT_PROP = new_from_file CFClient::Font $fonts[0]; 1544 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1426 $FONT_FIXED = new_from_file CFClient::Font $fonts[1]; 1545 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1427 1546
1428 $FONT_PROP->make_default; 1547 $FONT_PROP->make_default;
1429} 1548 }
1430 1549
1431video_init; 1550 video_init;
1432audio_init; 1551 audio_init;
1552}
1433 1553
1434Event::loop; 1554Event::loop;
1435 1555
1436END { CFClient::SDL_Quit } 1556END { CFClient::SDL_Quit }
1437 1557
1558=head1 pclient - Crossfire+ and Crossfire game client
1438 1559
1560Pclient is a Crossfire+ and Crossfire game client.
1561
1562=head2 Features
1563
1564=over 4
1565
1566=item Fullscreen Map
1567
1568PClient can uses a fullscreen map, which greatly enhances how much of the
1569game world you can see.
1570
1571=item Persistent Map Cache (Crossfire+ only)
1572
1573PClient can persistently cache all map data it received from the
1574server. This not only allows it to display an overview map, but also
1575ensures that once-explored areas will be available the next time you want
1576to explore more.
1577
1578=item Hardware acceleration
1579
1580Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1581acceleration. Most modern graphics cards have difficulties with 2D
1582acceleration, while 3D graphics is accelerated well.
1583
1584=item No arbitrary limits
1585
1586Unlike other Crossfire clients, pclient does not suffer from arbitrary
1587limits (like a fixed amount of face numbers). There are still limits, but
1588they are not arbitrarily low :)
1589
1590=back
1591
1592=head1 USAGE
1593
1594=head2 The Map
1595
1596The map is always displayed in the background, behind all other windows and UI elements.
1597
1598#TODO# middle-click scrolls
1599#
1600# keys:
1601#
1602# a apply
1603# keypad moves, kp_5 applies ranged attack to self
1604
1605Starting to type enters the I<completion mode>. In that mode, you can type
1606abbreviations or commands and have them executed as soon as they match a
1607valid command. This is best explained by a few examples:
1608
1609Typing B<climb> will display a list of commands with I<climb> in their
1610name, such as I<ready_skill climbing> and I<use_skill climbing>.
1611
1612You can abbreviate commands by typing only the first character of every
1613word. For example, typing I<iwor> will likely select I<invoke word of
1614recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1615will likely select I<ready_skill climbing> and I<usl> will give you
1616I<use_skill levitation>.
1617
1618=head2 The map overview
1619
1620#TODO#
1621
1622=head2 The Status area in the lower right corner
1623
1624#TODO#
1625
1626=head2 The I<Statistics>/I>Stats> window
1627
1628#TODO#
1629
1630=head1 FAQ
1631
1632=over 4
1633
1634=item The client is very sluggish and slow, what can I do about this?
1635
1636Most likely, you don't have accelerated OpenGL support. Try to find a
1637newer driver, or a driver from your hardware vendor, that features OpenGL
1638support.
1639
1640If this is not an option, the following Setup options reduce the load and
1641will likely make the client playable with sofwtare rendering (it will
1642still be slow, though):
1643
1644=over 4
1645
1646=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1647
1648=item Enable B<Fast & Ugly> mode
1649
1650=item Disable B<Fog of War>
1651
1652=item Increase B<Map Scale>
1653
1654=back
1655
1656=back
1657
1658=head1 AUTHOR
1659
1660Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1661
1662
1663

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines