ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/bin/pclient
(Generate patch)

Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.163 by root, Sun Apr 23 00:57:40 2006 UTC vs.
Revision 1.217 by elmex, Mon May 15 18:23:33 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
17 40
41$Event::DIED = sub {
42 # TODO: display dialog box or so
43 CFClient::error $_[1];
44};
45
46#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
47
18our $VERSION = '0.1'; 48our $VERSION = '0.1';
19 49
20my $MAX_FPS = 60; 50my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 51my $MIN_FPS = 5; # unused as of yet
22 52
30our $NOW; 60our $NOW;
31 61
32our $CFG; 62our $CFG;
33our $CONN; 63our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 64our $FAST; # fast, low-quality mode, possibly useful for software-rendering
65
66our $WANT_REFRESH;
67our $CAN_REFRESH;
35 68
36our @SDL_MODES; 69our @SDL_MODES;
37our $WIDTH; 70our $WIDTH;
38our $HEIGHT; 71our $HEIGHT;
39our $FULLSCREEN; 72our $FULLSCREEN;
40our $FONTSIZE; 73our $FONTSIZE;
41 74
75our $FONT_PROP;
76our $FONT_FIXED;
77
42our $MAP; 78our $MAP;
79our $MAPMAP;
43our $MAPWIDGET; 80our $MAPWIDGET;
44our $BUTTONBAR; 81our $BUTTONBAR;
45our $LOGVIEW; 82our $LOGVIEW;
46our $CONSOLE; 83our $CONSOLE;
47our $METASERVER; 84our $METASERVER;
85our $LOGIN_BUTTON;
48 86
87our $FLOORBOX;
49our $GAUGES; 88our $GAUGES;
50our $STATWIDS; 89our $STATWIDS;
51 90
52our $SDL_ACTIVE; 91our $SDL_ACTIVE;
53our %SDL_CB; 92our %SDL_CB;
55our $SDL_MIXER; 94our $SDL_MIXER;
56our @SOUNDS; # event => file mapping 95our @SOUNDS; # event => file mapping
57our %AUDIO_CHUNKS; # audio files 96our %AUDIO_CHUNKS; # audio files
58 97
59our $ALT_ENTER_MESSAGE; 98our $ALT_ENTER_MESSAGE;
60our $STATUS_LINE; 99our $STATUSBOX;
61our $DEBUG_STATUS; 100our $DEBUG_STATUS;
62 101
102our $INVWIN;
103our $INV;
104our $INVR;
105our $OPENCONT;
106
63sub status { 107sub status {
64 $STATUS_LINE->set_text ($_[0]); 108 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
65 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
66} 109}
67 110
68sub debug { 111sub debug {
69 $DEBUG_STATUS->set_text ($_[0]); 112 $DEBUG_STATUS->set_text ($_[0]);
70 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 113 my ($w, $h) = $DEBUG_STATUS->size_request;
114 $DEBUG_STATUS->move ($WIDTH - $w, 0);
71} 115}
72 116
73sub start_game { 117sub start_game {
74 status "logging in..."; 118 status "logging in...";
75 119
76 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 120 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
77 121
78 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 122 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
79
80 $MAP = new CFClient::Map $mapsize, $mapsize; 123 $MAP = new CFClient::Map $mapsize, $mapsize;
81 124
82 my ($host, $port) = split /:/, $CFG->{host}; 125 my ($host, $port) = split /:/, $CFG->{host};
83 126
84 $CONN = new conn 127 $CONN = eval {
128 new conn
85 host => $host, 129 host => $host,
86 port => $port || 13327, 130 port => $port || 13327,
87 user => $CFG->{user}, 131 user => $CFG->{user},
88 pass => $CFG->{password}, 132 pass => $CFG->{password},
89 mapw => $mapsize, 133 mapw => $mapsize,
90 maph => $mapsize, 134 maph => $mapsize,
135 ;
91 ; 136 };
92 137
138 if ($CONN) {
139 $LOGIN_BUTTON->set_text ("Logout");
140
93 status "login successful"; 141 status "login successful";
94 142
95 CFClient::lowdelay fileno $CONN->{fh}; 143 CFClient::lowdelay fileno $CONN->{fh};
144 } else {
145 status "unable to connect";
146 stop_game();
147 }
96} 148}
97 149
98sub stop_game { 150sub stop_game {
151 return unless $CONN;
152
153 status "connection closed";
154 $LOGIN_BUTTON->set_text ("Login");
155 $CONN->destroy;
156 $CONN = 0; # false, does not autovivify
157
158 undef $MAPCACHE;
99 undef $CONN; 159 undef $MAP;
100} 160}
101 161
102sub client_setup { 162sub client_setup {
103 my $dialog = new CFClient::UI::FancyFrame 163 my $dialog = new CFClient::UI::FancyFrame
104 title => "Client Setup", 164 title => "Client Setup",
106 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 166 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
107 167
108 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 168 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
109 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 169 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
110 170
111 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 171 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
112 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); 172 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
113 173
114 $mode_slider->connect (changed => sub { 174 $mode_slider->connect (changed => sub {
115 my ($self, $value) = @_; 175 my ($self, $value) = @_;
116 176
120 $mode_slider->emit (changed => $mode_slider->{range}[0]); 180 $mode_slider->emit (changed => $mode_slider->{range}[0]);
121 181
122 my $row = 1; 182 my $row = 1;
123 183
124 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 184 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
125 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 185 $table->add (1, $row++, new CFClient::UI::CheckBox
186 state => $CFG->{fullscreen},
187 tooltip => "Bring the client into fullscreen mode",
188 connect_changed => sub {
126 my ($self, $value) = @_; 189 my ($self, $value) = @_;
127 $CFG->{fullscreen} = $value; 190 $CFG->{fullscreen} = $value;
191 }
128 }); 192 );
129 193
130 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 194 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
131 $table->add (1, $row++, new CFClient::UI::CheckBox 195 $table->add (1, $row++, new CFClient::UI::CheckBox
132 state => $CFG->{fast}, 196 state => $CFG->{fast},
133 tooltip => "Lower the visual quality considerably to speed up rendering.", 197 tooltip => "Lower the visual quality considerably to speed up rendering.",
134 connect_changed => sub { 198 connect_changed => sub {
135 my ($self, $value) = @_; 199 my ($self, $value) = @_;
136 $CFG->{fast} = $value; 200 $CFG->{fast} = $value;
201 }
202 );
203
204 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
205 $table->add (1, $row++, new CFClient::UI::Slider
206 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
207 tooltip => "Enlarge or shrink the displayed map",
208 connect_changed => sub {
209 my ($self, $value) = @_;
210 $CFG->{map_scale} = $value;
137 } 211 }
138 ); 212 );
139 213
140 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 214 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
141 $table->add (1, $row++, new CFClient::UI::CheckBox 215 $table->add (1, $row++, new CFClient::UI::CheckBox
168 } 242 }
169 ); 243 );
170 244
171 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 245 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
172 $table->add (1, $row++, new CFClient::UI::Slider 246 $table->add (1, $row++, new CFClient::UI::Slider
173 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1], 247 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
174 tooltip => "The font size used by most GUI elements", 248 tooltip => "The font size used by most GUI elements",
175 connect_changed => sub { 249 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
176 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
177# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
178 }
179 ); 250 );
180 251
181 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 252 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
182 $table->add (1, $row++, new CFClient::UI::Slider 253 $table->add (1, $row++, new CFClient::UI::Slider
183 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1], 254 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
184 tooltip => "The font size used by the server log window only", 255 tooltip => "The font size used by the server log window only",
185 connect_changed => sub { 256 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
186 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
187 }
188 ); 257 );
189 258
190 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 259 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
191 260
192 $table->add (1, $row++, new CFClient::UI::Slider 261 $table->add (1, $row++, new CFClient::UI::Slider
193 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1], 262 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
194 tooltip => "The font size used by the statistics window only", 263 tooltip => "The font size used by the statistics window only",
195 connect_changed => sub { 264 connect_changed => sub {
196 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 265 $CFG->{stat_fontsize} = $_[1];
197 &set_stats_window_fontsize; 266 &set_stats_window_fontsize;
198 } 267 }
199 ); 268 );
200
201 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gaugesize");
202 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], connect_changed => sub {
203 $CFG->{gauge_size} = $_[1];
204 my $h = int ($HEIGHT * $CFG->{gauge_size});
205 $GAUGES->{win}->set_size ($WIDTH, $h);
206 $GAUGES->{win}->{y} = $HEIGHT - $h;
207 $GAUGES->{win}->{x} = 0;
208 $GAUGES->{win}->update;
209 });
210 269
211 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size"); 270 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
212 $table->add (1, $row++, new CFClient::UI::Slider 271 $table->add (1, $row++, new CFClient::UI::Slider
213 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], 272 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
214 tooltip => "Adjust the size of the stats gauges at the bottom right", 273 tooltip => "Adjust the size of the stats gauges at the bottom right",
215 connect_changed => sub { 274 connect_changed => sub {
216 $CFG->{gauge_size} = $_[1]; 275 $CFG->{gauge_size} = $_[1];
217 my $h = int ($HEIGHT * $CFG->{gauge_size}); 276 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
218 $GAUGES->{win}->set_size ($WIDTH, $h);
219 $GAUGES->{win}->{y} = $HEIGHT - $h;
220 $GAUGES->{win}->{x} = 0;
221 $GAUGES->{win}->update;
222 } 277 }
223 ); 278 );
224 279
225 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 280 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
226 $table->add (1, $row++, new CFClient::UI::Slider 281 $table->add (1, $row++, new CFClient::UI::Slider
227 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1], 282 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
283 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
228 connect_changed => sub { 284 connect_changed => sub {
229 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 285 $CFG->{gauge_fontsize} = $_[1];
230 &set_gauge_window_fontsize; 286 &set_gauge_window_fontsize;
231 $GAUGES->{win}->check_size;
232 $GAUGES->{win}->update;
233 } 287 }
234 ); 288 );
235 289
236 $table->add (1, $row++, new CFClient::UI::Button 290 $table->add (1, $row++, new CFClient::UI::Button
237 expand => 1, align => 0, text => "Apply", 291 expand => 1, align => 0, text => "Apply",
238 tooltip => "Apply the video settings (unless they are auto-apply)", 292 tooltip => "Apply the video settings",
239 connect_activate => sub { 293 connect_activate => sub {
240 video_shutdown (); 294 video_shutdown ();
241 video_init (); 295 video_init ();
242 } 296 }
243 ); 297 );
272 } 326 }
273 ); 327 );
274 328
275 $table->add (1, $row++, new CFClient::UI::Button 329 $table->add (1, $row++, new CFClient::UI::Button
276 expand => 1, align => 0, text => "Apply", 330 expand => 1, align => 0, text => "Apply",
277 tooltip => "Apply the audio settings that are not auto-apply", 331 tooltip => "Apply the audio settings",
278 connect_activate => sub { 332 connect_activate => sub {
279 audio_shutdown (); 333 audio_shutdown ();
280 audio_init (); 334 audio_init ();
281 } 335 }
282 ); 336 );
283 337
338 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
339 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
340 text => $CFG->{say_command},
341 tooltip => "This is the command that will be used if you write a line in the message window entry. "
342 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
343 ."But you could also set it to 'tell <playername>' to only chat with that user.",
344 connect_changed => sub {
345 my ($self, $value) = @_;
346 $CFG->{say_command} = $value;
347 }
348 );
349
284 $dialog 350 $dialog
285} 351}
286 352
287sub set_stats_window_fontsize { 353sub set_stats_window_fontsize {
288 for (values %{$STATWIDS}) { 354 for (values %{$STATWIDS}) {
292 358
293sub set_gauge_window_fontsize { 359sub set_gauge_window_fontsize {
294 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) { 360 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
295 $_->set_fontsize ($::CFG->{gauge_fontsize}); 361 $_->set_fontsize ($::CFG->{gauge_fontsize});
296 } 362 }
363
364# local $GAUGES->{win}{parent};#d#
365# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
297} 366}
298 367
299sub make_gauge_window { 368sub make_gauge_window {
300 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 369 my $gh = int $HEIGHT * $CFG->{gauge_size};
301# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
302 370
303 my $win = new CFClient::UI::Frame ( 371 my $win = new CFClient::UI::Frame (
304 y => $HEIGHT - $gh, x => 0, req_w => $WIDTH, req_h => $gh 372 req_y => -1,
373 user_w => $WIDTH,
374 user_h => $gh,
305 ); 375 );
376
306 $win->add (my $vb = new CFClient::UI::VBox); 377 $win->add (my $hbox = new CFClient::UI::HBox
307 378 children => [
308 $vb->add (my $hbg = new CFClient::UI::HBox expand => 1); 379 (new CFClient::UI::HBox expand => 1),
380 (new CFClient::UI::VBox children => [
381 (new CFClient::UI::Empty expand => 1),
382 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
383 ]),
384 (my $vbox = new CFClient::UI::VBox),
385 ],
386 );
309 387
310 388 $vbox->add (new CFClient::UI::HBox
389 expand => 1,
390 children => [
311 $hbg->add (new CFClient::UI::Empty expand => 1); 391 (new CFClient::UI::Empty expand => 1),
312 $hbg->add (my $hb = new CFClient::UI::HBox); 392 (my $hb = new CFClient::UI::HBox),
393 ],
394 );
395
313 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp'); 396 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
397 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
314 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana'); 398 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
399 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
315 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace'); 400 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
401 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
316 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food'); 402 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
403 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
317 404
318 $vb->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, text => "XP:"); 405 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
319# $vb->add (my $lvl = new CFClient::UI::Label valign => 0, align => 1, text => "Lvl:"); 406 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
320 $vb->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, text => "Rng:"); 407 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
321 408 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
322 409
323 $GAUGES = { 410 $GAUGES = {
324 exp => $exp,# lvl => $lvl,
325 win => $win, range => $rng, 411 exp => $exp, win => $win, range => $rng,
326 food => $fg, mana => $mg, hp => $hg, grace => $gg 412 food => $fg, mana => $mg, hp => $hg, grace => $gg
327 }; 413 };
414
415 &set_gauge_window_fontsize;
416
328 $win 417 $win
329} 418}
330 419
331sub make_stats_window { 420sub make_stats_window {
332 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 421 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
333 422
334 $tgw->add (my $vb = new CFClient::UI::VBox); 423 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
335 $vb->add (my $uhb = new CFClient::UI::HBox);
336 $uhb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 424 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
337 $uhb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 425 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
338 426
339 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 427 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
340 428
341 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 429 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
342 430
343 $tbl->add (0, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Str"); 431 my $black = [0, 0, 0];
344 $tbl->add (0, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dex");
345 $tbl->add (0, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Con");
346 $tbl->add (0, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Int");
347 $tbl->add (0, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wis");
348 $tbl->add (0, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Pow");
349 $tbl->add (0, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Cha");
350 432
351 $tbl->add (1, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 433 for (
352 $tbl->add (1, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 434 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
353 $tbl->add (1, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 435 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
354 $tbl->add (1, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 436 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
355 $tbl->add (1, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 437 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
356 $tbl->add (1, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 438 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
357 $tbl->add (1, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 439 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
440 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
358 441
359 $tbl->add (2, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wc"); 442 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
360 $tbl->add (2, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ac"); 443 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
361 $tbl->add (2, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dam"); 444 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
362 $tbl->add (2, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Arm"); 445 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
363 $tbl->add (2, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Sp"); 446 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
364 $tbl->add (2, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "WSp"); 447 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
448 ) {
449 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
365 450
366 $tbl->add (3, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 451 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
367 $tbl->add (3, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 452 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
368 $tbl->add (3, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 453 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
369 $tbl->add (3, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 454 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
370 $tbl->add (3, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 455 }
371 $tbl->add (3, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, text => "");
372 456
373 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 457 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
374 458
375 my $row = 0; 459 my $row = 0;
376 my $col = 0; 460 my $col = 0;
377 461
462 my %resist_names = (
463 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
464 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
465 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
466 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
467 depl => "Depletion (some monsters and other effects can cause stats depletion)",
468 magic => "Magic (resistance to magic spells like magic missile or similar)",
469 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
470 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
471 pois => "Poison (resistance to getting poisoned)",
472 para => "Paralysation (this resistance affects the chance you get paralysed)",
473 deat => "Death (resistance against death spells)",
474 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
475 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
476 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
477 tund => "Turn undead",
478 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
479 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
480 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
481 );
378 for (qw/slow holyw conf fire depl magic 482 for (qw/slow holyw conf fire depl magic
379 drain acid pois para deat phys 483 drain acid pois para deat phys
380 blind fear tund elec cold ghit/) 484 blind fear tund elec cold ghit/)
381 { 485 {
382 $tbl2->add ($col , $row, 486 $tbl2->add ($col, $row,
383 $STATWIDS->{"res_$_"} = 487 $STATWIDS->{"res_$_"} =
384 new CFClient::UI::Label text => "0", align => +1, valign => 0 488 new CFClient::UI::Label
489 font => $FONT_FIXED,
490 template => "-100%",
491 align => +1,
492 valign => 0,
493 can_events => 1,
494 can_hover => 1,
495 tooltip => $resist_names{$_},
385 ); 496 );
386 $tbl2->add ($col + 1, $row, new CFClient::UI::Image image => "ui/resist/resist_$_.png"); 497 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
498 font => $FONT_FIXED,
499 can_hover => 1,
500 can_events => 1,
501 image => "ui/resist/resist_$_.png",
502 tooltip => $resist_names{$_},
503 );
387 504
388 $row++; 505 $row++;
389 if ($row % 6 == 0) { 506 if ($row % 6 == 0) {
390 $col += 2; 507 $col += 2;
391 $row = 0; 508 $row = 0;
396 update_stats_window ({}); 513 update_stats_window ({});
397 514
398 $tgw 515 $tgw
399} 516}
400 517
518sub formsep {
519 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
520}
521
401sub update_stats_window { 522sub update_stats_window {
402 my ($stats) = @_; 523 my ($stats) = @_;
403 524
404 # i love text protocols!!! 525 # i love text protocols!!!
405 my $hp = $stats->{1} * 1; 526 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
406 my $hp_m = $stats->{2} * 1; 527 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
407 my $sp = $stats->{3} * 1; 528 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
408 my $sp_m = $stats->{4} * 1; 529 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
409 my $fo = $stats->{18} * 1; 530 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
410 my $fo_m = 999; 531 my $fo_m = 999;
411 my $gr = $stats->{23} * 1; 532 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
412 my $gr_m = $stats->{24} * 1; 533 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
413 534
414 $GAUGES->{hp} ->set_value ($hp, $hp_m); 535 $GAUGES->{hp} ->set_value ($hp, $hp_m);
415 $GAUGES->{mana} ->set_value ($sp, $sp_m); 536 $GAUGES->{mana} ->set_value ($sp, $sp_m);
416 $GAUGES->{food} ->set_value ($fo, $fo_m); 537 $GAUGES->{food} ->set_value ($fo, $fo_m);
417 $GAUGES->{grace} ->set_value ($gr, $gr_m); 538 $GAUGES->{grace} ->set_value ($gr, $gr_m);
418 $GAUGES->{exp} ->set_text ("XP: " . ($stats->{11} || $stats->{28}) * 1 539 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
419 ." LVL: " . $stats->{12} * 1); 540 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
420 my $rng = $stats->{20}; 541 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
421 $rng =~ s/^Range: //; # thank you so much dear server 542 $rng =~ s/^Range: //; # thank you so much dear server
422 $GAUGES->{range} ->set_text ("Rng: " . $rng); 543 $GAUGES->{range} ->set_text ("Rng: " . $rng);
423# $GAUGES->{lvl} ->set_text ("LVL: " . $stats->{12}); 544 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
545 $title =~ s/^Player: //;
424 $STATWIDS->{title} ->set_text ("Title: " . $stats->{21}); 546 $STATWIDS->{title} ->set_text ("Title: " . $title);
425 547
426 if (0) { # this code can vanish, just wanted to preserver it for a checkin
427 $STATWIDS->{st_str} ->set_text (sprintf "S%d", $stats->{5});
428 $STATWIDS->{st_dex} ->set_text (sprintf "D%d", $stats->{8});
429 $STATWIDS->{st_con} ->set_text (sprintf "Co%d", $stats->{9});
430 $STATWIDS->{st_int} ->set_text (sprintf "I%d", $stats->{6});
431 $STATWIDS->{st_wis} ->set_text (sprintf "W%d", $stats->{7});
432 $STATWIDS->{st_pow} ->set_text (sprintf "P%d", $stats->{22});
433 $STATWIDS->{st_cha} ->set_text (sprintf "Ch%d", $stats->{10});
434 $STATWIDS->{st_wc} ->set_text (sprintf "Wc%d", $stats->{13});
435 $STATWIDS->{st_ac} ->set_text (sprintf "Ac%d", $stats->{14});
436 $STATWIDS->{st_dam} ->set_text (sprintf "Dam%d", $stats->{15});
437 $STATWIDS->{st_arm} ->set_text (sprintf "Arm%d", $stats->{16});
438 $STATWIDS->{st_spd} ->set_text (sprintf "Sp%.1f", $stats->{17});
439 $STATWIDS->{st_wspd}->set_text (sprintf "WSp%.1f", $stats->{19});
440 } else {
441 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5}); 548 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
442 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8}); 549 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
443 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9}); 550 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
444 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6}); 551 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
445 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7}); 552 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
446 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22}); 553 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
447 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10}); 554 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
448 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13}); 555 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
449 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14}); 556 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
450 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15}); 557 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
451 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16}); 558 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
452 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{17}); 559 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
453 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{19}); 560 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
454 }
455 561
456 my %tbl = ( 562 my %tbl = (
457 phys => 100, 563 phys => 100,
458 magic => 101, 564 magic => 101,
459 fire => 102, 565 fire => 102,
466 pois => 109, 572 pois => 109,
467 slow => 110, 573 slow => 110,
468 para => 111, 574 para => 111,
469 tund => 112, 575 tund => 112,
470 fear => 113, 576 fear => 113,
577 depl => 113,
471 deat => 115, 578 deat => 115,
472 holyw => 116, 579 holyw => 116,
473 blind => 117 580 blind => 117
474 ); 581 );
475 582
479 586
480} 587}
481 588
482sub metaserver_dialog { 589sub metaserver_dialog {
483 my $dialog = new CFClient::UI::FancyFrame 590 my $dialog = new CFClient::UI::FancyFrame
484 title => "Metaserver", 591 title => "Server List",
485 child => (my $vbox = new CFClient::UI::VBox); 592 child => (my $vbox = new CFClient::UI::VBox);
486 593
487 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 594 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
488 595
489 $dialog 596 $dialog
490} 597}
598
599my $METASERVER_ATIME;
491 600
492sub update_metaserver { 601sub update_metaserver {
493 my ($HOST) = @_; 602 my ($HOST) = @_;
494 603
495 status "fetching metaserver list..."; 604 return if $METASERVER_ATIME > time;
605 $METASERVER_ATIME = time + 60;
606
607 my $table = $METASERVER->{table};
608 $table->clear;
609 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
496 610
497 my $buf; 611 my $buf;
498 612
499 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 613 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
614
615 unless ($fh) {
616 $label->set_text ("unable to contact metaserver: $!");
617 return;
618 }
500 619
501 Event->io (fd => $fh, poll => 'r', cb => sub { 620 Event->io (fd => $fh, poll => 'r', cb => sub {
502 my $res = sysread $fh, $buf, 8192, length $buf; 621 my $res = sysread $fh, $buf, 8192, length $buf;
503 622
504 if (!defined $res) { 623 if (!defined $res) {
505 $_[0]->w->cancel; 624 $_[0]->w->cancel;
506 status "metaserver: $!"; 625 $label->set_text ("error while retrieving server list: $!");
507 } elsif ($res == 0) { 626 } elsif ($res == 0) {
508 $_[0]->w->cancel; 627 $_[0]->w->cancel;
509 status "server list retrieved"; 628 status "server list retrieved";
510 629
511 my $table = $METASERVER->{table}; 630 utf8::decode $buf if utf8::valid $buf;
512 631
513 $table->clear; 632 $table->clear;
514 633
515 my @col = qw(Use #Users Host Uptime Version Description); 634 my @col = qw(Use #Users Host Uptime Version Description);
516 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 635 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
540 $m = [$users, $host, $uptime, $version, $desc]; 659 $m = [$users, $host, $uptime, $version, $desc];
541 660
542 $y++; 661 $y++;
543 662
544 $table->add (0, $y, new CFClient::UI::VBox children => [ 663 $table->add (0, $y, new CFClient::UI::VBox children => [
545 (new CFClient::UI::Button text => " ", connect_activate => sub { 664 (new CFClient::UI::Button text => "Use", connect_activate => sub {
546 $HOST->set_text ($CFG->{host} = $host); 665 $HOST->set_text ($CFG->{host} = $host);
547 }), 666 }),
548 (new CFClient::UI::Empty expand => 1), 667 (new CFClient::UI::Empty expand => 1),
549 ]); 668 ]);
550 669
564 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 683 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
565 684
566 { 685 {
567 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 686 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
568 687
569 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 688 $vbox->add (
689 my $HOST = new CFClient::UI::Entry
690 expand => 1,
691 text => $CFG->{host},
692 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
693 connect_changed => sub {
694 my ($self, $value) = @_;
695 $CFG->{host} = $value;
696 }
697 );
698
699 $METASERVER = metaserver_dialog;
700
701 $vbox->add (new CFClient::UI::Flopper
702 expand => 1,
703 text => "Server List",
704 other => $METASERVER,
705 tooltip => "Show a list of available crossfire servers",
706 connect_open => sub {
707 update_metaserver $HOST;
708 }
709 );
710 }
711
712 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
713 $table->add (1, 4, new CFClient::UI::Entry
714 text => $CFG->{user},
715 tooltip => "The name of your character on the server",
716 connect_changed => sub {
570 my ($self, $value) = @_; 717 my ($self, $value) = @_;
571 $CFG->{host} = $value;
572 });
573
574 $METASERVER = metaserver_dialog;
575
576 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
577 update_metaserver $HOST;
578 });
579 }
580
581 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
582 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
583 my ($self, $value) = @_;
584 $CFG->{user} = $value; 718 $CFG->{user} = $value;
719 }
585 }); 720 );
586 721
587 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 722 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
588 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 723 $table->add (1, 5, new CFClient::UI::Entry
724 text => $CFG->{password},
725 hidden => 1,
726 tooltip => "The password for your character",
727 connect_changed => sub {
589 my ($self, $value) = @_; 728 my ($self, $value) = @_;
590 $CFG->{password} = $value; 729 $CFG->{password} = $value;
730 }
591 }); 731 );
592
593 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
594 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
595 my ($self, $value) = @_;
596 $CFG->{say_command} = $value;
597 });
598 732
599 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 733 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
600 $table->add (1, 7, new CFClient::UI::Slider 734 $table->add (1, 7, new CFClient::UI::Slider
601 req_w => 100, 735 req_w => 100,
602 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 736 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
737 tooltip => "This is the size of the portion of the map update the server sends you. "
738 ."If you set this to a high value you will be able to see further for example.",
603 connect_changed => sub { 739 connect_changed => sub {
604 my ($self, $value) = @_; 740 my ($self, $value) = @_;
605 741
606 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 742 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
607 }, 743 },
608 ); 744 );
609 745
610 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 746 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
747 expand => 1,
748 align => 0,
749 text => "Login",
750 connect_activate => sub {
751 $CONN ? stop_game
611 start_game; 752 : start_game;
753 },
612 }); 754 );
613 755
614 $dialog 756 $dialog
615} 757}
616 758
617sub message_window { 759sub message_window {
618 my $window = new CFClient::UI::FancyFrame 760 my $window = new CFClient::UI::FancyFrame
619 title => "Messages", 761 title => "Messages",
620 border_bg => [1, 1, 1, 0.5], 762 border_bg => [1, 1, 1, 1],
621 bg => [0.3, 0.3, 0.3, 0.8], 763 bg => [0, 0, 0, 0.5],
622 user_w => int $::WIDTH / 3, 764 user_w => int $::WIDTH / 3,
623 user_h => int $::HEIGHT / 5, 765 user_h => int $::HEIGHT / 5,
624 child => (my $vbox = new CFClient::UI::VBox); 766 child => (my $vbox = new CFClient::UI::VBox);
625 767
626 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 768 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
627 expand => 1, 769 expand => 1,
770 font => $FONT_FIXED,
628 fontsize => $::CFG->{log_fontsize}, 771 fontsize => $::CFG->{log_fontsize},
629 ); 772 );
630 773
631 $vbox->add (my $input = new CFClient::UI::Entry 774 $vbox->add (my $input = new CFClient::UI::Entry
632 connect_focus_in => sub { 775 connect_focus_in => sub {
665 }; 808 };
666 809
667 $window 810 $window
668} 811}
669 812
813sub make_inventory_window {
814 my $invwin = new CFClient::UI::FancyFrame
815 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
816
817 $invwin->add (my $hb = new CFClient::UI::HBox);
818 $hb->add ($INV = new CFClient::UI::Inventory expand => 1);
819 $hb->add ($INVR = new CFClient::UI::Inventory expand => 1);
820
821 $invwin
822}
823
670sub sdl_init { 824sub sdl_init {
671 CFClient::SDL_Init 825 CFClient::SDL_Init
672 and die "SDL::Init failed!\n"; 826 and die "SDL::Init failed!\n";
673} 827}
674 828
675sub video_init { 829sub video_init {
676 sdl_init; 830 sdl_init;
677 831
832 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
833
678 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 834 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
679 $FULLSCREEN = $CFG->{fullscreen}; 835 $FULLSCREEN = $CFG->{fullscreen};
680 $FAST = $CFG->{fast}; 836 $FAST = $CFG->{fast};
681 837
682 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 838 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
683 or die "SDL_SetVideoMode failed!\n"; 839 or die "SDL_SetVideoMode failed!\n";
684 840
685 $SDL_ACTIVE = 1; 841 $SDL_ACTIVE = 1;
686
687 $LAST_REFRESH = time - 0.01; 842 $LAST_REFRESH = time - 0.01;
688 843
689 CFClient::gl_init; 844 CFClient::gl_init;
690 845
691 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 846 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
692 847
848 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
849
693 ############################################################################# 850 #############################################################################
694 851
852 unless ($DEBUG_STATUS) {
853 # create the widgets
854
695 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 855 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
696 $DEBUG_STATUS->show; 856 $DEBUG_STATUS->show;
697 857
698 $STATUS_LINE = new CFClient::UI::Label 858 $STATUSBOX = new CFClient::UI::Statusbox;
699 padding => 0, 859 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
700 y => $HEIGHT - $FONTSIZE * 1.8;
701 $STATUS_LINE->show;
702 860
703 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 861 (new CFClient::UI::Frame
704 padding => 0, 862 bg => [0, 0, 0, 0.4],
705 fontsize => 0.8, 863 req_y => -1,
706 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 864 child => $STATUSBOX,
707 $ALT_ENTER_MESSAGE->show; 865 )->show;
708 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
709 866
710 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 867 CFClient::UI::FancyFrame->new (
711 $MAPWIDGET->focus_in; 868 border_bg => [1, 1, 1, 192/255],
869 bg => [1, 1, 1, 0],
870 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
871 )->show;
872
873 $MAPWIDGET = new CFClient::MapWidget;
712 $MAPWIDGET->connect (activate_console => sub { 874 $MAPWIDGET->connect (activate_console => sub {
713 my ($mapwidget, $preset) = @_; 875 my ($mapwidget, $preset) = @_;
714 876
715 if ($CONSOLE) { 877 if ($CONSOLE) {
716 $CONSOLE->{input}->{auto_activated} = 1; 878 $CONSOLE->{input}->{auto_activated} = 1;
717 $CONSOLE->{input}->focus_in; 879 $CONSOLE->{input}->focus_in;
718 880
719 if ($preset && $CONSOLE->{input}->get_text eq '') { 881 if ($preset && $CONSOLE->{input}->get_text eq '') {
720 $CONSOLE->{input}->set_text ($preset); 882 $CONSOLE->{input}->set_text ($preset);
883 }
721 } 884 }
722 } 885 });
723 }); 886 $MAPWIDGET->show;
887 $MAPWIDGET->focus_in;
724 888
725 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 889 $BUTTONBAR = new CFClient::UI::HBox;
726 890
727 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 891 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
728 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 892 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
729 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 893 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
730 894
731 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
732 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
733 status "Configuration Saved";
734 });
735
736 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 895 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
896
737 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 897 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
898 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
738 899
900 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
901 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
902 status "Configuration Saved";
903 });
904
905 $BUTTONBAR->show;
906
907 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
908
909 # delay till geometry is constant
910 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
739 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 911 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
740 912 my $widget = $GAUGES->{win};
741 913 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
914 });
915 force_refresh ();
916 }
742} 917}
743 918
744sub video_shutdown { 919sub video_shutdown {
745 $CFClient::UI::ROOT->{children} = [];
746 undef $SDL_ACTIVE; 920 undef $SDL_ACTIVE;
747} 921}
748 922
749my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 923my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
750my $bgmusic;#TODO#hack#d# 924my $bgmusic;#TODO#hack#d#
925
926sub audio_channel_finished {
927 my ($channel) = @_;
928
929 warn "channel $channel finished\n";#d#
930}
751 931
752sub audio_music_finished { 932sub audio_music_finished {
753 return unless $CFG->{bgm_enable}; 933 return unless $CFG->{bgm_enable};
754 934
755 # TODO: hack, do play loop and mood music 935 # TODO: hack, do play loop and mood music
759 push @bgmusic, shift @bgmusic; 939 push @bgmusic, shift @bgmusic;
760} 940}
761 941
762sub audio_init { 942sub audio_init {
763 if ($CFG->{audio_enable}) { 943 if ($CFG->{audio_enable}) {
764 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 944 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
765 $SDL_MIXER = !CFClient::Mix_OpenAudio; 945 $SDL_MIXER = !CFClient::Mix_OpenAudio;
766 CFClient::Mix_AllocateChannels 8; 946 CFClient::Mix_AllocateChannels 8;
767 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 947 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
768 948
769 audio_music_finished; 949 audio_music_finished;
796} 976}
797 977
798my %animate_object; 978my %animate_object;
799my $animate_timer; 979my $animate_timer;
800 980
801my $want_refresh;
802my $can_refresh;
803
804my $fps = 9; 981my $fps = 9;
805 982
806sub force_refresh { 983sub force_refresh {
807 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 984 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
808 debug sprintf "%3.2f", $fps; 985 debug sprintf "%3.2f", $fps;
809 986
810 $want_refresh = 0;
811 $can_refresh = 0;
812
813 $CFClient::UI::ROOT->draw; 987 $CFClient::UI::ROOT->draw;
814
815 CFClient::SDL_GL_SwapBuffers; 988 CFClient::SDL_GL_SwapBuffers;
816 989
990 $WANT_REFRESH = 0;
991 $CAN_REFRESH = 0;
817 $LAST_REFRESH = $NOW; 992 $LAST_REFRESH = $NOW;
818} 993}
819 994
820my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 995my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
821 $NOW = time; 996 $NOW = time;
823 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 998 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
824 for CFClient::SDL_PollEvent; 999 for CFClient::SDL_PollEvent;
825 1000
826 if (%animate_object) { 1001 if (%animate_object) {
827 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1002 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
828 $want_refresh++; 1003 $WANT_REFRESH++;
829 } 1004 }
830 1005
831 if ($want_refresh) { 1006 if ($WANT_REFRESH) {
832 force_refresh; 1007 force_refresh;
833 } else { 1008 } else {
834 $can_refresh = 1; 1009 $CAN_REFRESH = 1;
835 } 1010 }
836}); 1011});
837
838sub refresh {
839 $want_refresh++;
840}
841 1012
842sub animation_start { 1013sub animation_start {
843 my ($widget) = @_; 1014 my ($widget) = @_;
844 $animate_object{$widget} = $widget; 1015 $animate_object{$widget} = $widget;
845} 1016}
924# at worst. 1095# at worst.
925sub conn::flood_fill { 1096sub conn::flood_fill {
926 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1097 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
927 1098
928 # the server does not allow map paths > 6 1099 # the server does not allow map paths > 6
929 return if 6 <= length $path; 1100 return if 7 <= length $path;
930 1101
931 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1102 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
932 1103
933 for ( 1104 for (
934 [1, 0, -1], 1105 [1, 0, -1],
977 1148
978 $self->flush_map; 1149 $self->flush_map;
979 1150
980 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1151 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
981 1152
982 my $mapmapw = 250; 1153 my $mapmapw = $MAPMAP->{w};
983 my $mapmaph = 250; 1154 my $mapmaph = $MAPMAP->{h};
984 1155
985 $self->{neigh_rect} = [ 1156 $self->{neigh_rect} = [
986 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1157 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
987 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1158 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
988 ]; 1159 ];
1031 } 1202 }
1032 1203
1033gotid: 1204gotid:
1034 $face->{id} = $id; 1205 $face->{id} = $id;
1035 $MAP->set_face ($facenum => $id); 1206 $MAP->set_face ($facenum => $id);
1207 $self->{faceid}[$facenum] = $id;#d#
1036 $TILECACHE->get ($id) 1208 $TILECACHE->get ($id)
1037} 1209}
1038 1210
1039sub conn::face_update { 1211sub conn::face_update {
1040 my ($self, $facenum, $face) = @_; 1212 my ($self, $facenum, $face) = @_;
1048 my ($self, $id, $data) = @_; 1220 my ($self, $id, $data) = @_;
1049 1221
1050 $self->{texture}[$id] ||= do { 1222 $self->{texture}[$id] ||= do {
1051 my $tex = 1223 my $tex =
1052 new_from_image CFClient::Texture 1224 new_from_image CFClient::Texture
1053 $data, minify => 1; 1225 $data, minify => 1, mipmap => 1;
1054 1226
1055 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1227 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1056 $MAPWIDGET->update; 1228 $MAPWIDGET->update;
1057 1229
1058 $tex 1230 $tex
1070 1242
1071 $chunk->play; 1243 $chunk->play;
1072# warn "sound $x,$y,$soundnum,$type\n";#d# 1244# warn "sound $x,$y,$soundnum,$type\n";#d#
1073} 1245}
1074 1246
1247my $LAST_QUERY; # server is stupid, stupid, stupid
1248
1075sub conn::query { 1249sub conn::query {
1076 my ($self, $flags, $prompt) = @_; 1250 my ($self, $flags, $prompt) = @_;
1077 1251
1078 #TODO, display dialog with relevant information 1252 $prompt = $LAST_QUERY unless length $prompt;
1079 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1253 $LAST_QUERY = $prompt;
1254
1255 my $dialog = new CFClient::UI::FancyFrame
1256 title => "Query",
1257 child => my $vbox = new CFClient::UI::VBox;
1258
1259 $vbox->add (new CFClient::UI::Label
1260 max_w => $::WIDTH * 0.4,
1261 text => $prompt);
1262
1263 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1264 $vbox->add (my $hbox = new CFClient::HBox);
1265 $hbox->add (new CFClient::Button
1266 text => "No",
1267 connect_activate => sub {
1268 $self->send ("reply n");
1269 $dialog->destroy;
1270 $MAPWIDGET->focus_in;
1271 }
1272 );
1273 $hbox->add (new CFClient::Button
1274 text => "Yes",
1275 connect_activate => sub {
1276 $self->send ("reply y");
1277 $dialog->destroy;
1278 $MAPWIDGET->focus_in;
1279 },
1280 );
1281
1282 $dialog->focus_in;
1283
1284 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1285 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1286 $vbox->add (my $entry = new CFClient::UI::Entry
1287 connect_changed => sub {
1288 $self->send ("reply $_[1]");
1289 $dialog->destroy;
1290 $MAPWIDGET->focus_in;
1291 },
1292 );
1293
1294 $entry->focus_in;
1295
1296 } else {
1297 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1298
1299 $vbox->add (my $entry = new CFClient::UI::Entry
1300 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1301 connect_activate => sub {
1302 $self->send ("reply $_[1]");
1303 $dialog->destroy;
1304 $MAPWIDGET->focus_in;
1305 },
1306 );
1307
1308 $entry->focus_in;
1309 }
1310
1311 $dialog->show;
1080} 1312}
1081 1313
1082sub conn::drawinfo { 1314sub conn::drawinfo {
1083 my ($self, $color, $text) = @_; 1315 my ($self, $color, $text) = @_;
1084 1316
1096 [0.55, 0.41, 0.13], 1328 [0.55, 0.41, 0.13],
1097 [0.99, 0.77, 0.26], 1329 [0.99, 0.77, 0.26],
1098 [0.74, 0.65, 0.41], 1330 [0.74, 0.65, 0.41],
1099 ); 1331 );
1100 1332
1333 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1334
1335 $text =~ s/&/&amp;/g; $text =~ s/</&lt;/g;
1336 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1337 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1338
1101 $LOGVIEW->add_paragraph ($color[$color], $text); 1339 $LOGVIEW->add_paragraph ($color[$color],
1340 join "\n", map "$time $_", split /\n/, $text);
1341
1342 $STATUSBOX->add ($text,
1343 group => $text,
1344 fg => $color[$color],
1345 timeout => 60,
1346 tooltip_font => $::FONT_FIXED,
1347 );
1348}
1349
1350sub conn::drawextinfo {
1351 my ($self, $color, $type, $subtype, $message) = @_;
1352
1353 $self->drawinfo ($color, $message);
1102} 1354}
1103 1355
1104sub conn::spell_add { 1356sub conn::spell_add {
1105 my ($self, $spell) = @_; 1357 my ($self, $spell) = @_;
1106 1358
1359 # TODO
1360 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1107 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1361 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1108 });
1109 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1362 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1110 });
1111} 1363}
1112 1364
1113sub conn::spell_delete { 1365sub conn::spell_delete {
1114 my ($self, $spell) = @_; 1366 my ($self, $spell) = @_;
1115} 1367}
1116 1368
1117sub conn::addme_success { 1369sub conn::addme_success {
1118 my ($self) = @_; 1370 my ($self) = @_;
1119 1371
1120 for my $skill (values %{$self->{skill_info}}) { 1372 for my $skill (values %{$self->{skill_info}}) {
1121 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1373 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1374 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1375 }
1376
1377 $MAPWIDGET->add_command ("pet\\_mode defend", "Tell pets to stay close to you and defend you");
1378 $MAPWIDGET->add_command ("pet\\_mode arena", "Same as petmode attack, but also attack other players");
1379 $MAPWIDGET->add_command ("pet\\_mode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1380 $MAPWIDGET->add_command ("kill\\_pets", "kill your pets");
1381}
1382
1383sub conn::eof {
1384 stop_game;
1385}
1386
1387sub update_floorbox {
1388 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1389 return unless $CONN;
1390
1391 $FLOORBOX->clear;
1392 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1393
1394 my $count = 4;
1395 for (@{ $CONN->{container}{0} }) {
1396 if (--$count) {
1397 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1398 } else {
1399 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1400 last;
1401 }
1122 }); 1402 }
1123 $MAPWIDGET->add_command ("use_skill $skill", "", sub { 1403 });
1404
1405 $WANT_REFRESH++;
1406}
1407
1408sub conn::container_add {
1409 my ($self, $tag, $items) = @_;
1410
1411 print "container_add on conainer $tag (player: $self->{player}{tag})\n";
1412
1413 if ($tag == 0) {
1414 update_floorbox;
1415 $INVR->set_items ($self->{container}{0});
1416 $OPENCONT = 0;
1417 } elsif ($tag == $self->{player}{tag}) {
1418 $INV->set_items ($self->{container}{$self->{player}{tag}})
1419 } else {
1420 $OPENCONT = $tag;
1421 $INVR->set_items ($self->{container}{$tag});
1422 }
1423
1424 # $self-<{player}{tag} => player inv
1425 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1426}
1427
1428sub conn::container_clear {
1429 my ($self, $tag) = @_;
1430
1431 print "container_clear on conainer $tag (player: $self->{player}{tag})\n";
1432
1433 if ($tag == 0) {
1434 update_floorbox;
1435 $INVR->set_items ($self->{container}{0});
1436 $OPENCONT = 0;
1437 } elsif ($tag == $self->{player}{tag}) {
1438 $INV->set_items ($self->{container}{$tag})
1439 } else {
1440 $INVR->set_items ($self->{container}{$tag});
1441 $OPENCONT = $tag;
1442 }
1443
1444# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1445}
1446
1447sub conn::item_delete {
1448 my ($self, @items) = @_;
1449
1450 for (@items) {
1451 print "item_delete on container $_->{container} (player: $self->{player}{tag})\n";
1452 if ($_->{container} == 0) {
1453 update_floorbox;
1454 $INVR->set_items ($self->{container}{0});
1455 } elsif ($_->{container} == $self->{player}{tag}) {
1456 $INV->set_items ($self->{container}{$self->{player}{tag}})
1457 } else {
1458 $INVR->set_items ($self->{container}{0});
1124 }); 1459 }
1460 }
1461}
1462
1463sub conn::item_update {
1464 my ($self, $item) = @_;
1465
1466 print "item_update: container: $item->{container} (player: $self->{player}{tag})\n";
1467
1468 if ($item->{container} == 0) {
1469 update_floorbox;
1470 $INVR->set_items ($self->{container}{0});
1471 } elsif ($item->{container} == $self->{player}{tag}) {
1472 $INV->set_items ($self->{container}{$item->{container}})
1125 } 1473 }
1126} 1474}
1127 1475
1128%SDL_CB = ( 1476%SDL_CB = (
1129 CFClient::SDL_QUIT => sub { 1477 CFClient::SDL_QUIT => sub {
1130 Event::unloop -1; 1478 Event::unloop -1;
1131 }, 1479 },
1132 CFClient::SDL_VIDEORESIZE => sub { 1480 CFClient::SDL_VIDEORESIZE => sub {
1133 }, 1481 },
1134 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1482 CFClient::SDL_VIDEOEXPOSE => sub {
1483 $WANT_REFRESH++;
1484 },
1135 CFClient::SDL_ACTIVEEVENT => sub { 1485 CFClient::SDL_ACTIVEEVENT => sub {
1136# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1486# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1137 }, 1487 },
1138 CFClient::SDL_KEYDOWN => sub { 1488 CFClient::SDL_KEYDOWN => sub {
1139 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1489 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1143 video_init; 1493 video_init;
1144 } else { 1494 } else {
1145 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1495 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1146 } 1496 }
1147 }, 1497 },
1148 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1498 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1149 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1499 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1150 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1500 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1151 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1501 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1152 CFClient::SDL_USEREVENT => \&audio_music_finished, 1502 CFClient::SDL_USEREVENT => sub {
1503 if ($_[0]{code} == 1) {
1504 audio_channel_finished $_[0]{data1};
1505 } elsif ($_[0]{code} == 0) {
1506 audio_music_finished;
1507 }
1508 },
1153); 1509);
1154 1510
1155############################################################################# 1511#############################################################################
1156 1512
1157$SIG{INT} = $SIG{TERM} = sub { exit }; 1513$SIG{INT} = $SIG{TERM} = sub { exit };
1158 1514
1159$TILECACHE = CFClient::db_table "tilecache";
1160$FACEMAP = CFClient::db_table "facemap";
1161
1162CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1163
1164my %DEF_CFG = (
1165 sdl_mode => 0,
1166 width => 640,
1167 height => 480,
1168 fullscreen => 0,
1169 fast => 0,
1170 fow_enable => 1,
1171 fow_intensity => 0.45,
1172 fow_smooth => 0,
1173 gui_fontsize => 1,
1174 log_fontsize => 1,
1175 gauge_fontsize => 1,
1176 gauge_size => 0.35,
1177 stat_fontsize => 1,
1178 mapsize => 100,
1179 host => "crossfire.schmorp.de",
1180 say_command => 'say',
1181 audio_enable => 1,
1182 bgm_enable => 1,
1183 bgm_volume => 0.25,
1184);
1185
1186while (my ($k, $v) = each %DEF_CFG) {
1187 $CFG->{$k} = $v unless exists $CFG->{$k};
1188}
1189
1190sdl_init;
1191
1192@SDL_MODES = reverse
1193 grep $_->[0] >= 640 && $_->[1] >= 480,
1194 CFClient::SDL_ListModes;
1195
1196@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1197
1198$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1199
1200{ 1515{
1201 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1516 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1202 1517
1518 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1519
1520 $TILECACHE = CFClient::db_table "tilecache";
1521 $FACEMAP = CFClient::db_table "facemap";
1522
1523 my %DEF_CFG = (
1524 sdl_mode => 0,
1525 width => 640,
1526 height => 480,
1527 fullscreen => 0,
1528 fast => 0,
1529 map_scale => 0.5,
1530 fow_enable => 1,
1531 fow_intensity => 0.45,
1532 fow_smooth => 0,
1533 gui_fontsize => 1,
1534 log_fontsize => 1,
1535 gauge_fontsize=> 1,
1536 gauge_size => 0.35,
1537 stat_fontsize => 1,
1538 mapsize => 100,
1539 host => "crossfire.schmorp.de",
1540 say_command => 'say',
1541 audio_enable => 1,
1542 bgm_enable => 1,
1543 bgm_volume => 0.25,
1544 );
1545
1546 while (my ($k, $v) = each %DEF_CFG) {
1547 $CFG->{$k} = $v unless exists $CFG->{$k};
1548 }
1549
1550 sdl_init;
1551
1552 @SDL_MODES = reverse
1553 grep $_->[0] >= 640 && $_->[1] >= 480,
1554 CFClient::SDL_ListModes;
1555
1556 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1557
1558 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1559
1560 {
1561 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1562 DejaVuSans.ttf
1563 DejaVuSansMono.ttf
1564 DejaVuSans-Bold.ttf
1565 DejaVuSansMono-Bold.ttf
1566 DejaVuSans-Oblique.ttf
1567 DejaVuSansMono-Oblique.ttf
1568 DejaVuSans-BoldOblique.ttf
1569 DejaVuSansMono-BoldOblique.ttf
1570 );
1571
1203 CFClient::add_font $_ for @fonts; 1572 CFClient::add_font $_ for @fonts;
1204 CFClient::set_font $fonts[0]; 1573
1205} 1574 CFClient::pango_init;
1206 1575
1576 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1577 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1578
1579 $FONT_PROP->make_default;
1580 }
1581
1207video_init; 1582 video_init;
1208audio_init; 1583 audio_init;
1584}
1209 1585
1210Event::loop; 1586Event::loop;
1211 1587
1212END { CFClient::SDL_Quit } 1588END { CFClient::SDL_Quit }
1213 1589
1590=head1 pclient - Crossfire+ and Crossfire game client
1214 1591
1592Pclient is a Crossfire+ and Crossfire game client.
1593
1594=head2 Features
1595
1596=over 4
1597
1598=item Fullscreen Map
1599
1600PClient can uses a fullscreen map, which greatly enhances how much of the
1601game world you can see.
1602
1603=item Persistent Map Cache (Crossfire+ only)
1604
1605PClient can persistently cache all map data it received from the
1606server. This not only allows it to display an overview map, but also
1607ensures that once-explored areas will be available the next time you want
1608to explore more.
1609
1610=item Hardware acceleration
1611
1612Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1613acceleration. Most modern graphics cards have difficulties with 2D
1614acceleration, while 3D graphics is accelerated well.
1615
1616=item No arbitrary limits
1617
1618Unlike other Crossfire clients, pclient does not suffer from arbitrary
1619limits (like a fixed amount of face numbers). There are still limits, but
1620they are not arbitrarily low :)
1621
1622=back
1623
1624=head1 USAGE
1625
1626=head2 The Map
1627
1628The map is always displayed in the background, behind all other windows and UI elements.
1629
1630#TODO# middle-click scrolls
1631#
1632# keys:
1633#
1634# a apply
1635# keypad moves, kp_5 applies ranged attack to self
1636
1637Starting to type enters the I<completion mode>. In that mode, you can type
1638abbreviations or commands and have them executed as soon as they match a
1639valid command. This is best explained by a few examples:
1640
1641Typing B<climb> will display a list of commands with I<climb> in their
1642name, such as I<ready_skill climbing> and I<use_skill climbing>.
1643
1644You can abbreviate commands by typing only the first character of every
1645word. For example, typing I<iwor> will likely select I<invoke word of
1646recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1647will likely select I<ready_skill climbing> and I<usl> will give you
1648I<use_skill levitation>.
1649
1650=head2 The map overview
1651
1652#TODO#
1653
1654=head2 The Status area in the lower right corner
1655
1656#TODO#
1657
1658=head2 The I<Statistics>/I>Stats> window
1659
1660#TODO#
1661
1662=head1 FAQ
1663
1664=over 4
1665
1666=item The client is very sluggish and slow, what can I do about this?
1667
1668Most likely, you don't have accelerated OpenGL support. Try to find a
1669newer driver, or a driver from your hardware vendor, that features OpenGL
1670support.
1671
1672If this is not an option, the following Setup options reduce the load and
1673will likely make the client playable with sofwtare rendering (it will
1674still be slow, though):
1675
1676=over 4
1677
1678=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1679
1680=item Enable B<Fast & Ugly> mode
1681
1682=item Disable B<Fog of War>
1683
1684=item Increase B<Map Scale>
1685
1686=back
1687
1688=back
1689
1690=head1 AUTHOR
1691
1692Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1693
1694
1695

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines