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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.167 by root, Sun Apr 23 05:33:24 2006 UTC vs.
Revision 1.222 by elmex, Wed May 17 10:33:03 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
5 28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8 31
9use Crossfire; 32use Crossfire;
13 36
14use CFClient; 37use CFClient;
15use CFClient::UI; 38use CFClient::UI;
16use CFClient::MapWidget; 39use CFClient::MapWidget;
17 40
41$Event::DIED = sub {
42 # TODO: display dialog box or so
43 CFClient::error $_[1];
44};
45
46#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
47
18our $VERSION = '0.1'; 48our $VERSION = '0.1';
19 49
20my $MAX_FPS = 60; 50my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 51my $MIN_FPS = 5; # unused as of yet
22 52
30our $NOW; 60our $NOW;
31 61
32our $CFG; 62our $CFG;
33our $CONN; 63our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 64our $FAST; # fast, low-quality mode, possibly useful for software-rendering
65
66our $WANT_REFRESH;
67our $CAN_REFRESH;
35 68
36our @SDL_MODES; 69our @SDL_MODES;
37our $WIDTH; 70our $WIDTH;
38our $HEIGHT; 71our $HEIGHT;
39our $FULLSCREEN; 72our $FULLSCREEN;
40our $FONTSIZE; 73our $FONTSIZE;
41 74
75our $FONT_PROP;
76our $FONT_FIXED;
77
42our $MAP; 78our $MAP;
79our $MAPMAP;
43our $MAPWIDGET; 80our $MAPWIDGET;
44our $BUTTONBAR; 81our $BUTTONBAR;
45our $LOGVIEW; 82our $LOGVIEW;
46our $CONSOLE; 83our $CONSOLE;
47our $METASERVER; 84our $METASERVER;
85our $LOGIN_BUTTON;
48 86
87our $FLOORBOX;
49our $GAUGES; 88our $GAUGES;
50our $STATWIDS; 89our $STATWIDS;
51 90
52our $SDL_ACTIVE; 91our $SDL_ACTIVE;
53our %SDL_CB; 92our %SDL_CB;
55our $SDL_MIXER; 94our $SDL_MIXER;
56our @SOUNDS; # event => file mapping 95our @SOUNDS; # event => file mapping
57our %AUDIO_CHUNKS; # audio files 96our %AUDIO_CHUNKS; # audio files
58 97
59our $ALT_ENTER_MESSAGE; 98our $ALT_ENTER_MESSAGE;
60our $STATUS_LINE; 99our $STATUSBOX;
61our $DEBUG_STATUS; 100our $DEBUG_STATUS;
62 101
102our $INVWIN;
103our $INV;
104our $INVR;
105our $OPENCONT;
106
63sub status { 107sub status {
64 $STATUS_LINE->set_text ($_[0]); 108 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
65 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
66} 109}
67 110
68sub debug { 111sub debug {
69 $DEBUG_STATUS->set_text ($_[0]); 112 $DEBUG_STATUS->set_text ($_[0]);
70 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 113 my ($w, $h) = $DEBUG_STATUS->size_request;
114 $DEBUG_STATUS->move ($WIDTH - $w, 0);
71} 115}
72 116
73sub start_game { 117sub start_game {
74 status "logging in..."; 118 status "logging in...";
75 119
76 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 120 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
77 121
78 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 122 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
79
80 $MAP = new CFClient::Map $mapsize, $mapsize; 123 $MAP = new CFClient::Map $mapsize, $mapsize;
81 124
82 my ($host, $port) = split /:/, $CFG->{host}; 125 my ($host, $port) = split /:/, $CFG->{host};
83 126
84 $CONN = new conn 127 $CONN = eval {
128 new conn
85 host => $host, 129 host => $host,
86 port => $port || 13327, 130 port => $port || 13327,
87 user => $CFG->{user}, 131 user => $CFG->{user},
88 pass => $CFG->{password}, 132 pass => $CFG->{password},
89 mapw => $mapsize, 133 mapw => $mapsize,
90 maph => $mapsize, 134 maph => $mapsize,
135 ;
91 ; 136 };
92 137
138 if ($CONN) {
139 $LOGIN_BUTTON->set_text ("Logout");
140
93 status "login successful"; 141 status "login successful";
94 142
95 CFClient::lowdelay fileno $CONN->{fh}; 143 CFClient::lowdelay fileno $CONN->{fh};
144 } else {
145 status "unable to connect";
146 stop_game();
147 }
96} 148}
97 149
98sub stop_game { 150sub stop_game {
151 return unless $CONN;
152
153 status "connection closed";
154 $LOGIN_BUTTON->set_text ("Login");
155 $CONN->destroy;
156 $CONN = 0; # false, does not autovivify
157
158 undef $MAPCACHE;
99 undef $CONN; 159 undef $MAP;
100} 160}
101 161
102sub client_setup { 162sub client_setup {
103 my $dialog = new CFClient::UI::FancyFrame 163 my $dialog = new CFClient::UI::FancyFrame
104 title => "Client Setup", 164 title => "Client Setup",
106 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 166 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
107 167
108 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 168 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
109 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 169 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
110 170
111 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 171 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
112 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); 172 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
113 173
114 $mode_slider->connect (changed => sub { 174 $mode_slider->connect (changed => sub {
115 my ($self, $value) = @_; 175 my ($self, $value) = @_;
116 176
136 state => $CFG->{fast}, 196 state => $CFG->{fast},
137 tooltip => "Lower the visual quality considerably to speed up rendering.", 197 tooltip => "Lower the visual quality considerably to speed up rendering.",
138 connect_changed => sub { 198 connect_changed => sub {
139 my ($self, $value) = @_; 199 my ($self, $value) = @_;
140 $CFG->{fast} = $value; 200 $CFG->{fast} = $value;
201 }
202 );
203
204 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
205 $table->add (1, $row++, new CFClient::UI::Slider
206 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
207 tooltip => "Enlarge or shrink the displayed map",
208 connect_changed => sub {
209 my ($self, $value) = @_;
210 $CFG->{map_scale} = $value;
141 } 211 }
142 ); 212 );
143 213
144 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 214 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
145 $table->add (1, $row++, new CFClient::UI::CheckBox 215 $table->add (1, $row++, new CFClient::UI::CheckBox
172 } 242 }
173 ); 243 );
174 244
175 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 245 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
176 $table->add (1, $row++, new CFClient::UI::Slider 246 $table->add (1, $row++, new CFClient::UI::Slider
177 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1], 247 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
178 tooltip => "The font size used by most GUI elements", 248 tooltip => "The font size used by most GUI elements",
179 connect_changed => sub { 249 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
180 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
181# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
182 }
183 ); 250 );
184 251
185 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 252 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
186 $table->add (1, $row++, new CFClient::UI::Slider 253 $table->add (1, $row++, new CFClient::UI::Slider
187 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1], 254 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
188 tooltip => "The font size used by the server log window only", 255 tooltip => "The font size used by the server log window only",
189 connect_changed => sub { 256 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
190 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
191 }
192 ); 257 );
193 258
194 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 259 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
195 260
196 $table->add (1, $row++, new CFClient::UI::Slider 261 $table->add (1, $row++, new CFClient::UI::Slider
197 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1], 262 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
198 tooltip => "The font size used by the statistics window only", 263 tooltip => "The font size used by the statistics window only",
199 connect_changed => sub { 264 connect_changed => sub {
200 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 265 $CFG->{stat_fontsize} = $_[1];
201 &set_stats_window_fontsize; 266 &set_stats_window_fontsize;
202 } 267 }
203 ); 268 );
204 269
205 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size"); 270 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
206 $table->add (1, $row++, new CFClient::UI::Slider 271 $table->add (1, $row++, new CFClient::UI::Slider
207 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], 272 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
208 tooltip => "Adjust the size of the stats gauges at the bottom right", 273 tooltip => "Adjust the size of the stats gauges at the bottom right",
209 connect_changed => sub { 274 connect_changed => sub {
210 $CFG->{gauge_size} = $_[1]; 275 $CFG->{gauge_size} = $_[1];
211 my $h = int $HEIGHT * $CFG->{gauge_size}; 276 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
212 $GAUGES->{win}->set_size ($WIDTH, $h);
213 $GAUGES->{win}->move (0, $HEIGHT - $h);
214 } 277 }
215 ); 278 );
216 279
217 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 280 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
218 $table->add (1, $row++, new CFClient::UI::Slider 281 $table->add (1, $row++, new CFClient::UI::Slider
219 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1], 282 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
220 tooltip => "Adjusts the fontsize of the gauges at the bottom right", 283 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
221 connect_changed => sub { 284 connect_changed => sub {
222 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 285 $CFG->{gauge_fontsize} = $_[1];
223 &set_gauge_window_fontsize; 286 &set_gauge_window_fontsize;
224 #$GAUGES->{win}->check_size;
225 #$GAUGES->{win}->update;
226 } 287 }
227 ); 288 );
228 289
229 $table->add (1, $row++, new CFClient::UI::Button 290 $table->add (1, $row++, new CFClient::UI::Button
230 expand => 1, align => 0, text => "Apply", 291 expand => 1, align => 0, text => "Apply",
231 tooltip => "Apply the video settings (unless they are auto-apply)", 292 tooltip => "Apply the video settings",
232 connect_activate => sub { 293 connect_activate => sub {
233 video_shutdown (); 294 video_shutdown ();
234 video_init (); 295 video_init ();
235 } 296 }
236 ); 297 );
265 } 326 }
266 ); 327 );
267 328
268 $table->add (1, $row++, new CFClient::UI::Button 329 $table->add (1, $row++, new CFClient::UI::Button
269 expand => 1, align => 0, text => "Apply", 330 expand => 1, align => 0, text => "Apply",
270 tooltip => "Apply the audio settings that are not auto-apply", 331 tooltip => "Apply the audio settings",
271 connect_activate => sub { 332 connect_activate => sub {
272 audio_shutdown (); 333 audio_shutdown ();
273 audio_init (); 334 audio_init ();
274 } 335 }
275 ); 336 );
276 337
338 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
339 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
340 text => $CFG->{say_command},
341 tooltip => "This is the command that will be used if you write a line in the message window entry. "
342 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
343 ."But you could also set it to 'tell <playername>' to only chat with that user.",
344 connect_changed => sub {
345 my ($self, $value) = @_;
346 $CFG->{say_command} = $value;
347 }
348 );
349
277 $dialog 350 $dialog
278} 351}
279 352
280sub set_stats_window_fontsize { 353sub set_stats_window_fontsize {
281 for (values %{$STATWIDS}) { 354 for (values %{$STATWIDS}) {
285 358
286sub set_gauge_window_fontsize { 359sub set_gauge_window_fontsize {
287 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) { 360 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
288 $_->set_fontsize ($::CFG->{gauge_fontsize}); 361 $_->set_fontsize ($::CFG->{gauge_fontsize});
289 } 362 }
363
364# local $GAUGES->{win}{parent};#d#
365# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
290} 366}
291 367
292sub make_gauge_window { 368sub make_gauge_window {
293 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 369 my $gh = int $HEIGHT * $CFG->{gauge_size};
294# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
295 370
296 my $win = new CFClient::UI::Frame ( 371 my $win = new CFClient::UI::Frame (
297 y => $HEIGHT - $gh, x => 0, req_w => $WIDTH, req_h => $gh 372 req_y => -1,
373 user_w => $WIDTH,
374 user_h => $gh,
298 ); 375 );
376
299 $win->add (my $vb = new CFClient::UI::VBox); 377 $win->add (my $hbox = new CFClient::UI::HBox
300 378 children => [
301 $vb->add (my $hbg = new CFClient::UI::HBox expand => 1); 379 (new CFClient::UI::HBox expand => 1),
380 (new CFClient::UI::VBox children => [
381 (new CFClient::UI::Empty expand => 1),
382 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
383 ]),
384 (my $vbox = new CFClient::UI::VBox),
385 ],
386 );
302 387
303 388 $vbox->add (new CFClient::UI::HBox
389 expand => 1,
390 children => [
304 $hbg->add (new CFClient::UI::Empty expand => 1); 391 (new CFClient::UI::Empty expand => 1),
305 $hbg->add (my $hb = new CFClient::UI::HBox); 392 (my $hb = new CFClient::UI::HBox),
393 ],
394 );
395
306 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', tooltip => "Health points"); 396 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
397 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
307 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', tooltip => "Spellpoints"); 398 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
399 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
308 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', tooltip => "Grace"); 400 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
401 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
309 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', tooltip => "Food"); 402 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
403 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
310 404
311 $vb->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, text => "XP: 0 LVL: 0"); 405 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
406 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
312 $vb->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, text => "Rng:"); 407 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
408 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
313 409
314 $GAUGES = { 410 $GAUGES = {
315 exp => $exp, win => $win, range => $rng, 411 exp => $exp, win => $win, range => $rng,
316 food => $fg, mana => $mg, hp => $hg, grace => $gg 412 food => $fg, mana => $mg, hp => $hg, grace => $gg
317 }; 413 };
414
415 &set_gauge_window_fontsize;
416
318 $win 417 $win
319} 418}
320 419
321sub make_stats_window { 420sub make_stats_window {
322 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 421 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
323 422
324 $tgw->add (my $vb = new CFClient::UI::VBox); 423 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
325 $vb->add (my $uhb = new CFClient::UI::HBox);
326 $uhb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 424 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
327 $uhb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 425 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
328 426
329 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 427 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
330 428
331 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 429 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
332 430
333 $tbl->add (0, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Str"); 431 my $black = [0, 0, 0];
334 $tbl->add (0, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dex");
335 $tbl->add (0, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Con");
336 $tbl->add (0, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Int");
337 $tbl->add (0, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wis");
338 $tbl->add (0, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Pow");
339 $tbl->add (0, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Cha");
340 432
341 $tbl->add (1, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 433 for (
342 $tbl->add (1, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 434 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
343 $tbl->add (1, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 435 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
344 $tbl->add (1, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 436 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
345 $tbl->add (1, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 437 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
346 $tbl->add (1, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 438 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
347 $tbl->add (1, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 439 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
440 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
348 441
349 $tbl->add (2, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wc"); 442 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
350 $tbl->add (2, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ac"); 443 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
351 $tbl->add (2, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dam"); 444 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
352 $tbl->add (2, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Arm"); 445 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
353 $tbl->add (2, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Sp"); 446 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
354 $tbl->add (2, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "WSp"); 447 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
448 ) {
449 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
355 450
356 $tbl->add (3, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 451 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
357 $tbl->add (3, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 452 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
358 $tbl->add (3, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 453 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
359 $tbl->add (3, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 454 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
360 $tbl->add (3, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 455 }
361 $tbl->add (3, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, text => "");
362 456
363 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 457 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
364 458
365 my $row = 0; 459 my $row = 0;
366 my $col = 0; 460 my $col = 0;
367 461
368 my %resist_names = ( 462 my %resist_names = (
369 slow => "Slow", 463 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
370 holyw => "Holy Word", 464 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
371 conf => "Confusion", 465 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
372 fire => "Fire", 466 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
373 depl => "Depletion", 467 depl => "Depletion (some monsters and other effects can cause stats depletion)",
374 magic => "Magic", 468 magic => "Magic (resistance to magic spells like magic missile or similar)",
375 drain => "Draining", 469 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
376 acid => "Acid", 470 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
377 pois => "Poison", 471 pois => "Poison (resistance to getting poisoned)",
378 para => "Paralysation", 472 para => "Paralysation (this resistance affects the chance you get paralysed)",
379 deat => "Death", 473 deat => "Death (resistance against death spells)",
380 phys => "Physical", 474 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
381 blind => "Blind", 475 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
382 fear => "Fear", 476 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
383 tund => "Turn undead", 477 tund => "Turn undead",
384 elec => "Electricity", 478 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
385 cold => "Cold", 479 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
386 ghit => "Ghost hit", 480 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
387 ); 481 );
388 for (qw/slow holyw conf fire depl magic 482 for (qw/slow holyw conf fire depl magic
389 drain acid pois para deat phys 483 drain acid pois para deat phys
390 blind fear tund elec cold ghit/) 484 blind fear tund elec cold ghit/)
391 { 485 {
392 $tbl2->add ($col, $row, 486 $tbl2->add ($col, $row,
393 $STATWIDS->{"res_$_"} = 487 $STATWIDS->{"res_$_"} =
394 new CFClient::UI::Label text => "0", align => +1, valign => 0 488 new CFClient::UI::Label
489 font => $FONT_FIXED,
490 template => "-100%",
491 align => +1,
492 valign => 0,
493 can_events => 1,
494 can_hover => 1,
495 tooltip => $resist_names{$_},
395 ); 496 );
396 $tbl2->add ($col + 1, $row, new CFClient::UI::Image can_hover => 1, can_events => 1, image => "ui/resist/resist_$_.png", tooltip => $resist_names{$_}); 497 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
498 font => $FONT_FIXED,
499 can_hover => 1,
500 can_events => 1,
501 image => "ui/resist/resist_$_.png",
502 tooltip => $resist_names{$_},
503 );
397 504
398 $row++; 505 $row++;
399 if ($row % 6 == 0) { 506 if ($row % 6 == 0) {
400 $col += 2; 507 $col += 2;
401 $row = 0; 508 $row = 0;
406 update_stats_window ({}); 513 update_stats_window ({});
407 514
408 $tgw 515 $tgw
409} 516}
410 517
518sub formsep {
519 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
520}
521
411sub update_stats_window { 522sub update_stats_window {
412 my ($stats) = @_; 523 my ($stats) = @_;
413 524
414 # i love text protocols!!! 525 # i love text protocols!!!
415 my $hp = $stats->{1} * 1; 526 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
416 my $hp_m = $stats->{2} * 1; 527 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
417 my $sp = $stats->{3} * 1; 528 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
418 my $sp_m = $stats->{4} * 1; 529 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
419 my $fo = $stats->{18} * 1; 530 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
420 my $fo_m = 999; 531 my $fo_m = 999;
421 my $gr = $stats->{23} * 1; 532 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
422 my $gr_m = $stats->{24} * 1; 533 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
423 534
424 $GAUGES->{hp} ->set_value ($hp, $hp_m); 535 $GAUGES->{hp} ->set_value ($hp, $hp_m);
425 $GAUGES->{mana} ->set_value ($sp, $sp_m); 536 $GAUGES->{mana} ->set_value ($sp, $sp_m);
426 $GAUGES->{food} ->set_value ($fo, $fo_m); 537 $GAUGES->{food} ->set_value ($fo, $fo_m);
427 $GAUGES->{grace} ->set_value ($gr, $gr_m); 538 $GAUGES->{grace} ->set_value ($gr, $gr_m);
428 $GAUGES->{exp} ->set_text ("XP: " . ($stats->{11} || $stats->{28}) * 1 539 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
429 ." LVL: " . $stats->{12} * 1); 540 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
430 my $rng = $stats->{20}; 541 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
431 $rng =~ s/^Range: //; # thank you so much dear server 542 $rng =~ s/^Range: //; # thank you so much dear server
432 $GAUGES->{range} ->set_text ("Rng: " . $rng); 543 $GAUGES->{range} ->set_text ("Rng: " . $rng);
433 my $title = $stats->{21}; 544 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
434 $title =~ s/^Player: //; 545 $title =~ s/^Player: //;
435 $STATWIDS->{title} ->set_text ("Title: " . $title); 546 $STATWIDS->{title} ->set_text ("Title: " . $title);
436 547
437 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5}); 548 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
438 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8}); 549 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
439 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9}); 550 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
440 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6}); 551 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
441 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7}); 552 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
442 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22}); 553 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
443 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10}); 554 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
444 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13}); 555 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
445 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14}); 556 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
446 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15}); 557 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
447 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16}); 558 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
448 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{17}); 559 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
449 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{19}); 560 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
450 561
451 my %tbl = ( 562 my %tbl = (
452 phys => 100, 563 phys => 100,
453 magic => 101, 564 magic => 101,
454 fire => 102, 565 fire => 102,
475 586
476} 587}
477 588
478sub metaserver_dialog { 589sub metaserver_dialog {
479 my $dialog = new CFClient::UI::FancyFrame 590 my $dialog = new CFClient::UI::FancyFrame
480 title => "Metaserver", 591 title => "Server List",
481 child => (my $vbox = new CFClient::UI::VBox); 592 child => (my $vbox = new CFClient::UI::VBox);
482 593
483 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 594 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
484 595
485 $dialog 596 $dialog
486} 597}
598
599my $METASERVER_ATIME;
487 600
488sub update_metaserver { 601sub update_metaserver {
489 my ($HOST) = @_; 602 my ($HOST) = @_;
490 603
491 status "fetching metaserver list..."; 604 return if $METASERVER_ATIME > time;
605 $METASERVER_ATIME = time + 60;
606
607 my $table = $METASERVER->{table};
608 $table->clear;
609 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
492 610
493 my $buf; 611 my $buf;
494 612
495 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 613 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
614
615 unless ($fh) {
616 $label->set_text ("unable to contact metaserver: $!");
617 return;
618 }
496 619
497 Event->io (fd => $fh, poll => 'r', cb => sub { 620 Event->io (fd => $fh, poll => 'r', cb => sub {
498 my $res = sysread $fh, $buf, 8192, length $buf; 621 my $res = sysread $fh, $buf, 8192, length $buf;
499 622
500 if (!defined $res) { 623 if (!defined $res) {
501 $_[0]->w->cancel; 624 $_[0]->w->cancel;
502 status "metaserver: $!"; 625 $label->set_text ("error while retrieving server list: $!");
503 } elsif ($res == 0) { 626 } elsif ($res == 0) {
504 $_[0]->w->cancel; 627 $_[0]->w->cancel;
505 status "server list retrieved"; 628 status "server list retrieved";
506 629
507 my $table = $METASERVER->{table}; 630 utf8::decode $buf if utf8::valid $buf;
508 631
509 $table->clear; 632 $table->clear;
510 633
511 my @col = qw(Use #Users Host Uptime Version Description); 634 my @col = qw(Use #Users Host Uptime Version Description);
512 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 635 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
536 $m = [$users, $host, $uptime, $version, $desc]; 659 $m = [$users, $host, $uptime, $version, $desc];
537 660
538 $y++; 661 $y++;
539 662
540 $table->add (0, $y, new CFClient::UI::VBox children => [ 663 $table->add (0, $y, new CFClient::UI::VBox children => [
541 (new CFClient::UI::Button text => " ", connect_activate => sub { 664 (new CFClient::UI::Button text => "Use", connect_activate => sub {
542 $HOST->set_text ($CFG->{host} = $host); 665 $HOST->set_text ($CFG->{host} = $host);
543 }), 666 }),
544 (new CFClient::UI::Empty expand => 1), 667 (new CFClient::UI::Empty expand => 1),
545 ]); 668 ]);
546 669
575 698
576 $METASERVER = metaserver_dialog; 699 $METASERVER = metaserver_dialog;
577 700
578 $vbox->add (new CFClient::UI::Flopper 701 $vbox->add (new CFClient::UI::Flopper
579 expand => 1, 702 expand => 1,
580 text => "Metaserver", 703 text => "Server List",
581 other => $METASERVER, 704 other => $METASERVER,
582 tooltip => "Show a list of avaible crossfire servers", 705 tooltip => "Show a list of available crossfire servers",
583 connect_open => sub { 706 connect_open => sub {
584 update_metaserver $HOST; 707 update_metaserver $HOST;
585 } 708 }
586 ); 709 );
587 } 710 }
605 my ($self, $value) = @_; 728 my ($self, $value) = @_;
606 $CFG->{password} = $value; 729 $CFG->{password} = $value;
607 } 730 }
608 ); 731 );
609 732
610 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
611 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
612 text => $CFG->{say_command},
613 tooltip => "This is the command that will be used if you write a line in the message window entry. "
614 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
615 ."But you could also set it to 'tell <playername>' to only chat with that user.",
616 connect_changed => sub {
617 my ($self, $value) = @_;
618 $CFG->{say_command} = $value;
619 }
620 );
621
622 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 733 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
623 $table->add (1, 7, new CFClient::UI::Slider 734 $table->add (1, 7, new CFClient::UI::Slider
624 req_w => 100, 735 req_w => 100,
625 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 736 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
626 tooltip => "This is the size of the portion of the map update the server sends you. " 737 tooltip => "This is the size of the portion of the map update the server sends you. "
627 ."If you set this to a high value you will be able to see further for example.", 738 ."If you set this to a high value you will be able to see further for example.",
628 connect_changed => sub { 739 connect_changed => sub {
629 my ($self, $value) = @_; 740 my ($self, $value) = @_;
630 741
631 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 742 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
632 }, 743 },
633 ); 744 );
634 745
635 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 746 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
747 expand => 1,
748 align => 0,
749 text => "Login",
750 connect_activate => sub {
751 $CONN ? stop_game
636 start_game; 752 : start_game;
753 },
637 }); 754 );
638 755
639 $dialog 756 $dialog
640} 757}
641 758
642sub message_window { 759sub message_window {
643 my $window = new CFClient::UI::FancyFrame 760 my $window = new CFClient::UI::FancyFrame
644 title => "Messages", 761 title => "Messages",
645 border_bg => [1, 1, 1, 0.5], 762 border_bg => [1, 1, 1, 1],
646 bg => [0.3, 0.3, 0.3, 0.8], 763 bg => [0, 0, 0, 0.5],
647 user_w => int $::WIDTH / 3, 764 user_w => int $::WIDTH / 3,
648 user_h => int $::HEIGHT / 5, 765 user_h => int $::HEIGHT / 5,
649 child => (my $vbox = new CFClient::UI::VBox); 766 child => (my $vbox = new CFClient::UI::VBox);
650 767
651 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 768 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
652 expand => 1, 769 expand => 1,
770 font => $FONT_FIXED,
653 fontsize => $::CFG->{log_fontsize}, 771 fontsize => $::CFG->{log_fontsize},
654 ); 772 );
655 773
656 $vbox->add (my $input = new CFClient::UI::Entry 774 $vbox->add (my $input = new CFClient::UI::Entry
657 connect_focus_in => sub { 775 connect_focus_in => sub {
690 }; 808 };
691 809
692 $window 810 $window
693} 811}
694 812
813sub make_inventory_window {
814 my $invwin = new CFClient::UI::FancyFrame
815 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
816
817 $invwin->add (my $hb = new CFClient::UI::HBox);
818 $hb->add ($INV = new CFClient::UI::Inventory expand => 1);
819 $hb->add ($INVR = new CFClient::UI::Inventory expand => 1);
820
821 $invwin
822}
823
695sub sdl_init { 824sub sdl_init {
696 CFClient::SDL_Init 825 CFClient::SDL_Init
697 and die "SDL::Init failed!\n"; 826 and die "SDL::Init failed!\n";
698} 827}
699 828
700sub video_init { 829sub video_init {
701 sdl_init; 830 sdl_init;
702 831
832 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
833
703 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 834 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
704 $FULLSCREEN = $CFG->{fullscreen}; 835 $FULLSCREEN = $CFG->{fullscreen};
705 $FAST = $CFG->{fast}; 836 $FAST = $CFG->{fast};
706 837
707 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 838 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
708 or die "SDL_SetVideoMode failed!\n"; 839 or die "SDL_SetVideoMode failed!\n";
709 840
710 $SDL_ACTIVE = 1; 841 $SDL_ACTIVE = 1;
711
712 $LAST_REFRESH = time - 0.01; 842 $LAST_REFRESH = time - 0.01;
713 843
714 CFClient::gl_init; 844 CFClient::gl_init;
715 845
716 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 846 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
717 847
848 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
849
718 ############################################################################# 850 #############################################################################
719 851
852 unless ($DEBUG_STATUS) {
853 # create the widgets
854
720 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 855 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
721 $DEBUG_STATUS->show; 856 $DEBUG_STATUS->show;
722 857
723 $STATUS_LINE = new CFClient::UI::Label 858 $STATUSBOX = new CFClient::UI::Statusbox;
724 padding => 0, 859 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
725 y => $HEIGHT - $FONTSIZE * 1.8;
726 $STATUS_LINE->show;
727 860
728 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 861 (new CFClient::UI::Frame
729 padding => 0, 862 bg => [0, 0, 0, 0.4],
730 fontsize => 0.8, 863 req_y => -1,
731 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 864 child => $STATUSBOX,
732 $ALT_ENTER_MESSAGE->show; 865 )->show;
733 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
734 866
735 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 867 CFClient::UI::FancyFrame->new (
736 $MAPWIDGET->focus_in; 868 border_bg => [1, 1, 1, 192/255],
869 bg => [1, 1, 1, 0],
870 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
871 )->show;
872
873 $MAPWIDGET = new CFClient::MapWidget;
737 $MAPWIDGET->connect (activate_console => sub { 874 $MAPWIDGET->connect (activate_console => sub {
738 my ($mapwidget, $preset) = @_; 875 my ($mapwidget, $preset) = @_;
739 876
740 if ($CONSOLE) { 877 if ($CONSOLE) {
741 $CONSOLE->{input}->{auto_activated} = 1; 878 $CONSOLE->{input}->{auto_activated} = 1;
742 $CONSOLE->{input}->focus_in; 879 $CONSOLE->{input}->focus_in;
743 880
744 if ($preset && $CONSOLE->{input}->get_text eq '') { 881 if ($preset && $CONSOLE->{input}->get_text eq '') {
745 $CONSOLE->{input}->set_text ($preset); 882 $CONSOLE->{input}->set_text ($preset);
883 }
746 } 884 }
747 } 885 });
748 }); 886 $MAPWIDGET->show;
887 $MAPWIDGET->focus_in;
749 888
750 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 889 $BUTTONBAR = new CFClient::UI::HBox;
751 890
752 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 891 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
753 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 892 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
754 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 893 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
755 894
756 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 895 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
896
757 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 897 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
898 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
758 899
759 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 900 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
760 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 901 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
761 status "Configuration Saved"; 902 status "Configuration Saved";
762 }); 903 });
763 904
905 $BUTTONBAR->show;
906
907 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
908
909 # delay till geometry is constant
910 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
764 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 911 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
912 my $widget = $GAUGES->{win};
913 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
914 });
915 force_refresh ();
916 }
765} 917}
766 918
767sub video_shutdown { 919sub video_shutdown {
768 $CFClient::UI::ROOT->{children} = [];
769 undef $SDL_ACTIVE; 920 undef $SDL_ACTIVE;
770} 921}
771 922
772my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 923my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
773my $bgmusic;#TODO#hack#d# 924my $bgmusic;#TODO#hack#d#
925
926sub audio_channel_finished {
927 my ($channel) = @_;
928
929 warn "channel $channel finished\n";#d#
930}
774 931
775sub audio_music_finished { 932sub audio_music_finished {
776 return unless $CFG->{bgm_enable}; 933 return unless $CFG->{bgm_enable};
777 934
778 # TODO: hack, do play loop and mood music 935 # TODO: hack, do play loop and mood music
782 push @bgmusic, shift @bgmusic; 939 push @bgmusic, shift @bgmusic;
783} 940}
784 941
785sub audio_init { 942sub audio_init {
786 if ($CFG->{audio_enable}) { 943 if ($CFG->{audio_enable}) {
787 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 944 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
788 $SDL_MIXER = !CFClient::Mix_OpenAudio; 945 $SDL_MIXER = !CFClient::Mix_OpenAudio;
789 CFClient::Mix_AllocateChannels 8; 946 CFClient::Mix_AllocateChannels 8;
790 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 947 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
791 948
792 audio_music_finished; 949 audio_music_finished;
819} 976}
820 977
821my %animate_object; 978my %animate_object;
822my $animate_timer; 979my $animate_timer;
823 980
824my $want_refresh;
825my $can_refresh;
826
827my $fps = 9; 981my $fps = 9;
828 982
829sub force_refresh { 983sub force_refresh {
830 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 984 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
831 debug sprintf "%3.2f", $fps; 985 debug sprintf "%3.2f", $fps;
832 986
833 $want_refresh = 0;
834 $can_refresh = 0;
835
836 $CFClient::UI::ROOT->draw; 987 $CFClient::UI::ROOT->draw;
837
838 CFClient::SDL_GL_SwapBuffers; 988 CFClient::SDL_GL_SwapBuffers;
839 989
990 $WANT_REFRESH = 0;
991 $CAN_REFRESH = 0;
840 $LAST_REFRESH = $NOW; 992 $LAST_REFRESH = $NOW;
841} 993}
842 994
843my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 995my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
844 $NOW = time; 996 $NOW = time;
846 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 998 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
847 for CFClient::SDL_PollEvent; 999 for CFClient::SDL_PollEvent;
848 1000
849 if (%animate_object) { 1001 if (%animate_object) {
850 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1002 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
851 $want_refresh++; 1003 $WANT_REFRESH++;
852 } 1004 }
853 1005
854 if ($want_refresh) { 1006 if ($WANT_REFRESH) {
855 force_refresh; 1007 force_refresh;
856 } else { 1008 } else {
857 $can_refresh = 1; 1009 $CAN_REFRESH = 1;
858 } 1010 }
859}); 1011});
860
861sub refresh {
862 $want_refresh++;
863}
864 1012
865sub animation_start { 1013sub animation_start {
866 my ($widget) = @_; 1014 my ($widget) = @_;
867 $animate_object{$widget} = $widget; 1015 $animate_object{$widget} = $widget;
868} 1016}
947# at worst. 1095# at worst.
948sub conn::flood_fill { 1096sub conn::flood_fill {
949 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1097 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
950 1098
951 # the server does not allow map paths > 6 1099 # the server does not allow map paths > 6
952 return if 6 <= length $path; 1100 return if 7 <= length $path;
953 1101
954 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1102 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
955 1103
956 for ( 1104 for (
957 [1, 0, -1], 1105 [1, 0, -1],
1000 1148
1001 $self->flush_map; 1149 $self->flush_map;
1002 1150
1003 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1151 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1004 1152
1005 my $mapmapw = 250; 1153 my $mapmapw = $MAPMAP->{w};
1006 my $mapmaph = 250; 1154 my $mapmaph = $MAPMAP->{h};
1007 1155
1008 $self->{neigh_rect} = [ 1156 $self->{neigh_rect} = [
1009 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1157 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1010 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1158 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1011 ]; 1159 ];
1054 } 1202 }
1055 1203
1056gotid: 1204gotid:
1057 $face->{id} = $id; 1205 $face->{id} = $id;
1058 $MAP->set_face ($facenum => $id); 1206 $MAP->set_face ($facenum => $id);
1207 $self->{faceid}[$facenum] = $id;#d#
1059 $TILECACHE->get ($id) 1208 $TILECACHE->get ($id)
1060} 1209}
1061 1210
1062sub conn::face_update { 1211sub conn::face_update {
1063 my ($self, $facenum, $face) = @_; 1212 my ($self, $facenum, $face) = @_;
1071 my ($self, $id, $data) = @_; 1220 my ($self, $id, $data) = @_;
1072 1221
1073 $self->{texture}[$id] ||= do { 1222 $self->{texture}[$id] ||= do {
1074 my $tex = 1223 my $tex =
1075 new_from_image CFClient::Texture 1224 new_from_image CFClient::Texture
1076 $data, minify => 1; 1225 $data, minify => 1, mipmap => 1;
1077 1226
1078 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1227 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1079 $MAPWIDGET->update; 1228 $MAPWIDGET->update;
1080 1229
1081 $tex 1230 $tex
1093 1242
1094 $chunk->play; 1243 $chunk->play;
1095# warn "sound $x,$y,$soundnum,$type\n";#d# 1244# warn "sound $x,$y,$soundnum,$type\n";#d#
1096} 1245}
1097 1246
1247my $LAST_QUERY; # server is stupid, stupid, stupid
1248
1098sub conn::query { 1249sub conn::query {
1099 my ($self, $flags, $prompt) = @_; 1250 my ($self, $flags, $prompt) = @_;
1100 1251
1101 #TODO, display dialog with relevant information 1252 $prompt = $LAST_QUERY unless length $prompt;
1102 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1253 $LAST_QUERY = $prompt;
1254
1255 my $dialog = new CFClient::UI::FancyFrame
1256 title => "Query",
1257 child => my $vbox = new CFClient::UI::VBox;
1258
1259 $vbox->add (new CFClient::UI::Label
1260 max_w => $::WIDTH * 0.4,
1261 text => $prompt);
1262
1263 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1264 $vbox->add (my $hbox = new CFClient::HBox);
1265 $hbox->add (new CFClient::Button
1266 text => "No",
1267 connect_activate => sub {
1268 $self->send ("reply n");
1269 $dialog->destroy;
1270 $MAPWIDGET->focus_in;
1271 }
1272 );
1273 $hbox->add (new CFClient::Button
1274 text => "Yes",
1275 connect_activate => sub {
1276 $self->send ("reply y");
1277 $dialog->destroy;
1278 $MAPWIDGET->focus_in;
1279 },
1280 );
1281
1282 $dialog->focus_in;
1283
1284 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1285 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1286 $vbox->add (my $entry = new CFClient::UI::Entry
1287 connect_changed => sub {
1288 $self->send ("reply $_[1]");
1289 $dialog->destroy;
1290 $MAPWIDGET->focus_in;
1291 },
1292 );
1293
1294 $entry->focus_in;
1295
1296 } else {
1297 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1298
1299 $vbox->add (my $entry = new CFClient::UI::Entry
1300 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1301 connect_activate => sub {
1302 $self->send ("reply $_[1]");
1303 $dialog->destroy;
1304 $MAPWIDGET->focus_in;
1305 },
1306 );
1307
1308 $entry->focus_in;
1309 }
1310
1311 $dialog->show;
1103} 1312}
1104 1313
1105sub conn::drawinfo { 1314sub conn::drawinfo {
1106 my ($self, $color, $text) = @_; 1315 my ($self, $color, $text) = @_;
1107 1316
1119 [0.55, 0.41, 0.13], 1328 [0.55, 0.41, 0.13],
1120 [0.99, 0.77, 0.26], 1329 [0.99, 0.77, 0.26],
1121 [0.74, 0.65, 0.41], 1330 [0.74, 0.65, 0.41],
1122 ); 1331 );
1123 1332
1333 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1334
1335 $text = CFClient::UI::Label::escape $text;
1336 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1337 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1338
1124 $LOGVIEW->add_paragraph ($color[$color], $text); 1339 $LOGVIEW->add_paragraph ($color[$color],
1340 join "\n", map "$time $_", split /\n/, $text);
1341
1342 $STATUSBOX->add ($text,
1343 group => $text,
1344 fg => $color[$color],
1345 timeout => 60,
1346 tooltip_font => $::FONT_FIXED,
1347 );
1348}
1349
1350sub conn::drawextinfo {
1351 my ($self, $color, $type, $subtype, $message) = @_;
1352
1353 $self->drawinfo ($color, $message);
1125} 1354}
1126 1355
1127sub conn::spell_add { 1356sub conn::spell_add {
1128 my ($self, $spell) = @_; 1357 my ($self, $spell) = @_;
1129 1358
1359 # TODO
1360 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1130 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1361 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
1131 });
1132 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1362 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
1133 });
1134} 1363}
1135 1364
1136sub conn::spell_delete { 1365sub conn::spell_delete {
1137 my ($self, $spell) = @_; 1366 my ($self, $spell) = @_;
1138} 1367}
1139 1368
1140sub conn::addme_success { 1369sub conn::addme_success {
1141 my ($self) = @_; 1370 my ($self) = @_;
1142 1371
1372 $MAPWIDGET->clr_commands;
1373
1143 for my $skill (values %{$self->{skill_info}}) { 1374 for my $skill (values %{$self->{skill_info}}) {
1144 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1375 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1376 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1377 }
1378
1379 $MAPWIDGET->add_command ("petmode defend", "Tell pets to stay close to you and defend you");
1380 $MAPWIDGET->add_command ("petmode arena", "Same as petmode sad, but also attack other players");
1381 $MAPWIDGET->add_command ("petmode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1382 $MAPWIDGET->add_command ("killpets", "Kill your pets");
1383 $MAPWIDGET->add_command ("chat", "chat TEXT\nChat with all other players");
1384 $MAPWIDGET->add_command ("shout", "shout TEXT\nShout loudly, used for emergencies");
1385 $MAPWIDGET->add_command ("tell", "tell USERNAME TEXT\nPrivately tell a specific player");
1386
1387 # TODO: add documentation on these
1388 for (qw(
1389 afk
1390 apply
1391 body
1392 bowmode
1393 brace
1394 build
1395 disarm
1396 dm
1397 dmhide
1398 drop
1399 dropall
1400 examine
1401 get
1402 gsay
1403 help
1404 hiscore
1405 inventory
1406 invoke
1407 killpets
1408 listen
1409 logs
1410 mapinfo
1411 maps
1412 mark
1413 motd
1414 output-count
1415 output-sync
1416 party
1417 peaceful
1418 petmode
1419 pickup
1420 players
1421 prepare
1422 quests
1423 rename
1424 resistances
1425 rotateshoottype
1426 save
1427 say
1428 search
1429 search-items
1430 showpets
1431 skills
1432 sound
1433 take
1434 throw
1435 time
1436 title
1437 usekeys
1438 version
1439 weather
1440 whereabouts
1441 whereami
1442 who
1443 wimpy
1444 )) {
1445 $MAPWIDGET->add_command ($_, "$_: no help available (yet)");
1446 }
1447
1448 #TODO: add " and ' "aliases" etc.
1449}
1450
1451sub conn::eof {
1452 $MAPWIDGET->clr_commands;
1453
1454 stop_game;
1455}
1456
1457sub update_floorbox {
1458 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1459 return unless $CONN;
1460
1461 $FLOORBOX->clear;
1462 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1463
1464 my $count = 4;
1465 for (@{ $CONN->{container}{0} }) {
1466 if (--$count) {
1467 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1468 } else {
1469 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1470 last;
1471 }
1145 }); 1472 }
1146 $MAPWIDGET->add_command ("use_skill $skill", "", sub { 1473 });
1474
1475 $WANT_REFRESH++;
1476}
1477
1478sub conn::container_add {
1479 my ($self, $tag, $items) = @_;
1480
1481 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1482
1483 if ($tag == 0) {
1484 update_floorbox;
1485 $OPENCONT = 0;
1486 $INVR->set_items ($self->{container}{0});
1487 } elsif ($tag == $self->{player}{tag}) {
1488 $INV->set_items ($self->{container}{$self->{player}{tag}})
1489 } else {
1490 $OPENCONT = $tag;
1491 $INVR->set_items ($self->{container}{$tag});
1492 }
1493
1494 # $self-<{player}{tag} => player inv
1495 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1496}
1497
1498sub conn::container_clear {
1499 my ($self, $tag) = @_;
1500
1501 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1502
1503 if ($tag == 0) {
1504 update_floorbox;
1505 $OPENCONT = 0;
1506 $INVR->set_items ($self->{container}{0});
1507 } elsif ($tag == $self->{player}{tag}) {
1508 $INV->set_items ($self->{container}{$tag})
1509 } else {
1510 $OPENCONT = $tag;
1511 $INVR->set_items ($self->{container}{$tag});
1512 }
1513
1514# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1515}
1516
1517sub conn::item_delete {
1518 my ($self, @items) = @_;
1519
1520 for (@items) {
1521 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1522
1523 if ($_->{container} == 0) {
1524 update_floorbox;
1525 $OPENCONT = 0;
1526 $INVR->set_items ($self->{container}{0});
1527 } elsif ($_->{container} == $self->{player}{tag}) {
1528 $INV->set_items ($self->{container}{$self->{player}{tag}})
1529 } else {
1530 $OPENCONT = $_->{container};
1531 $INVR->set_items ($self->{container}{$_->{container}});
1147 }); 1532 }
1533 }
1534}
1535
1536sub conn::item_update {
1537 my ($self, $item) = @_;
1538
1539 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1540
1541 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1542 $OPENCONT = 0;
1543 $INVR->set_items ($self->{container}{0});
1544 } else {
1545 if ($item->{container} == 0) {
1546 update_floorbox;
1547 $OPENCONT = 0;
1548 $INVR->set_items ($self->{container}{0});
1549 } elsif ($item->{container} == $self->{player}{tag}) {
1550 $INV->set_items ($self->{container}{$item->{container}})
1551 }
1148 } 1552 }
1149} 1553}
1150 1554
1151%SDL_CB = ( 1555%SDL_CB = (
1152 CFClient::SDL_QUIT => sub { 1556 CFClient::SDL_QUIT => sub {
1153 Event::unloop -1; 1557 Event::unloop -1;
1154 }, 1558 },
1155 CFClient::SDL_VIDEORESIZE => sub { 1559 CFClient::SDL_VIDEORESIZE => sub {
1156 }, 1560 },
1157 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1561 CFClient::SDL_VIDEOEXPOSE => sub {
1562 $WANT_REFRESH++;
1563 },
1158 CFClient::SDL_ACTIVEEVENT => sub { 1564 CFClient::SDL_ACTIVEEVENT => sub {
1159# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1565# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1160 }, 1566 },
1161 CFClient::SDL_KEYDOWN => sub { 1567 CFClient::SDL_KEYDOWN => sub {
1162 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1568 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1166 video_init; 1572 video_init;
1167 } else { 1573 } else {
1168 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1574 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1169 } 1575 }
1170 }, 1576 },
1171 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1577 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1172 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1578 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1173 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1579 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1174 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1580 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1175 CFClient::SDL_USEREVENT => \&audio_music_finished, 1581 CFClient::SDL_USEREVENT => sub {
1582 if ($_[0]{code} == 1) {
1583 audio_channel_finished $_[0]{data1};
1584 } elsif ($_[0]{code} == 0) {
1585 audio_music_finished;
1586 }
1587 },
1176); 1588);
1177 1589
1178############################################################################# 1590#############################################################################
1179 1591
1180$SIG{INT} = $SIG{TERM} = sub { exit }; 1592$SIG{INT} = $SIG{TERM} = sub { exit };
1181 1593
1182$TILECACHE = CFClient::db_table "tilecache";
1183$FACEMAP = CFClient::db_table "facemap";
1184
1185CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1186
1187my %DEF_CFG = (
1188 sdl_mode => 0,
1189 width => 640,
1190 height => 480,
1191 fullscreen => 0,
1192 fast => 0,
1193 fow_enable => 1,
1194 fow_intensity => 0.45,
1195 fow_smooth => 0,
1196 gui_fontsize => 1,
1197 log_fontsize => 1,
1198 gauge_fontsize => 1,
1199 gauge_size => 0.35,
1200 stat_fontsize => 1,
1201 mapsize => 100,
1202 host => "crossfire.schmorp.de",
1203 say_command => 'say',
1204 audio_enable => 1,
1205 bgm_enable => 1,
1206 bgm_volume => 0.25,
1207);
1208
1209while (my ($k, $v) = each %DEF_CFG) {
1210 $CFG->{$k} = $v unless exists $CFG->{$k};
1211}
1212
1213sdl_init;
1214
1215@SDL_MODES = reverse
1216 grep $_->[0] >= 640 && $_->[1] >= 480,
1217 CFClient::SDL_ListModes;
1218
1219@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1220
1221$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1222
1223{ 1594{
1224 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1595 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1225 1596
1597 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1598
1599 $TILECACHE = CFClient::db_table "tilecache";
1600 $FACEMAP = CFClient::db_table "facemap";
1601
1602 my %DEF_CFG = (
1603 sdl_mode => 0,
1604 width => 640,
1605 height => 480,
1606 fullscreen => 0,
1607 fast => 0,
1608 map_scale => 0.5,
1609 fow_enable => 1,
1610 fow_intensity => 0.45,
1611 fow_smooth => 0,
1612 gui_fontsize => 1,
1613 log_fontsize => 1,
1614 gauge_fontsize=> 1,
1615 gauge_size => 0.35,
1616 stat_fontsize => 1,
1617 mapsize => 100,
1618 host => "crossfire.schmorp.de",
1619 say_command => 'say',
1620 audio_enable => 1,
1621 bgm_enable => 1,
1622 bgm_volume => 0.25,
1623 );
1624
1625 while (my ($k, $v) = each %DEF_CFG) {
1626 $CFG->{$k} = $v unless exists $CFG->{$k};
1627 }
1628
1629 sdl_init;
1630
1631 @SDL_MODES = reverse
1632 grep $_->[0] >= 640 && $_->[1] >= 480,
1633 CFClient::SDL_ListModes;
1634
1635 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1636
1637 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1638
1639 {
1640 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1641 DejaVuSans.ttf
1642 DejaVuSansMono.ttf
1643 DejaVuSans-Bold.ttf
1644 DejaVuSansMono-Bold.ttf
1645 DejaVuSans-Oblique.ttf
1646 DejaVuSansMono-Oblique.ttf
1647 DejaVuSans-BoldOblique.ttf
1648 DejaVuSansMono-BoldOblique.ttf
1649 );
1650
1226 CFClient::add_font $_ for @fonts; 1651 CFClient::add_font $_ for @fonts;
1227 CFClient::set_font $fonts[0]; 1652
1228} 1653 CFClient::pango_init;
1229 1654
1655 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1656 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1657
1658 $FONT_PROP->make_default;
1659 }
1660
1661# compare mono (ft) vs. rgba (cairo)
1662# ft - 1.8s, cairo 3s, even in alpha-only mode
1663# for my $rgba (0..1) {
1664# my $t1 = Time::HiRes::time;
1665# for (1..1000) {
1666# my $layout = CFClient::Layout->new ($rgba);
1667# $layout->set_text ("hallo" x 100);
1668# $layout->render;
1669# }
1670# my $t2 = Time::HiRes::time;
1671# warn $t2-$t1;
1672# }
1673
1230video_init; 1674 video_init;
1231audio_init; 1675 audio_init;
1676}
1232 1677
1233Event::loop; 1678Event::loop;
1234 1679
1235END { CFClient::SDL_Quit } 1680END { CFClient::SDL_Quit }
1236 1681
1682=head1 pclient - Crossfire+ and Crossfire game client
1237 1683
1684Pclient is a Crossfire+ and Crossfire game client.
1685
1686=head2 Features
1687
1688=over 4
1689
1690=item Fullscreen Map
1691
1692PClient can uses a fullscreen map, which greatly enhances how much of the
1693game world you can see.
1694
1695=item Persistent Map Cache (Crossfire+ only)
1696
1697PClient can persistently cache all map data it received from the
1698server. This not only allows it to display an overview map, but also
1699ensures that once-explored areas will be available the next time you want
1700to explore more.
1701
1702=item Hardware acceleration
1703
1704Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1705acceleration. Most modern graphics cards have difficulties with 2D
1706acceleration, while 3D graphics is accelerated well.
1707
1708=item No arbitrary limits
1709
1710Unlike other Crossfire clients, pclient does not suffer from arbitrary
1711limits (like a fixed amount of face numbers). There are still limits, but
1712they are not arbitrarily low :)
1713
1714=back
1715
1716=head1 USAGE
1717
1718=head2 The Map
1719
1720The map is always displayed in the background, behind all other windows and UI elements.
1721
1722#TODO# middle-click scrolls
1723#
1724# keys:
1725#
1726# a apply
1727# keypad moves, kp_5 applies ranged attack to self
1728
1729Starting to type enters the I<completion mode>. In that mode, you can type
1730abbreviations or commands and have them executed as soon as they match a
1731valid command. This is best explained by a few examples:
1732
1733Typing B<climb> will display a list of commands with I<climb> in their
1734name, such as I<ready_skill climbing> and I<use_skill climbing>.
1735
1736You can abbreviate commands by typing only the first character of every
1737word. For example, typing I<iwor> will likely select I<invoke word of
1738recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1739will likely select I<ready_skill climbing> and I<usl> will give you
1740I<use_skill levitation>.
1741
1742=head2 The map overview
1743
1744#TODO#
1745
1746=head2 The Status area in the lower right corner
1747
1748#TODO#
1749
1750=head2 The I<Statistics>/I>Stats> window
1751
1752#TODO#
1753
1754=head1 FAQ
1755
1756=over 4
1757
1758=item The client is very sluggish and slow, what can I do about this?
1759
1760Most likely, you don't have accelerated OpenGL support. Try to find a
1761newer driver, or a driver from your hardware vendor, that features OpenGL
1762support.
1763
1764If this is not an option, the following Setup options reduce the load and
1765will likely make the client playable with sofwtare rendering (it will
1766still be slow, though):
1767
1768=over 4
1769
1770=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1771
1772=item Enable B<Fast & Ugly> mode
1773
1774=item Disable B<Fog of War>
1775
1776=item Increase B<Map Scale>
1777
1778=back
1779
1780=back
1781
1782=head1 AUTHOR
1783
1784Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1785
1786
1787

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