--- deliantra/Deliantra-Client/bin/pclient 2006/04/25 12:10:58 1.186 +++ deliantra/Deliantra-Client/bin/pclient 2006/05/17 10:33:03 1.222 @@ -39,6 +39,7 @@ use CFClient::MapWidget; $Event::DIED = sub { + # TODO: display dialog box or so CFClient::error $_[1]; }; @@ -62,6 +63,9 @@ our $CONN; our $FAST; # fast, low-quality mode, possibly useful for software-rendering +our $WANT_REFRESH; +our $CAN_REFRESH; + our @SDL_MODES; our $WIDTH; our $HEIGHT; @@ -72,11 +76,13 @@ our $FONT_FIXED; our $MAP; +our $MAPMAP; our $MAPWIDGET; our $BUTTONBAR; our $LOGVIEW; our $CONSOLE; our $METASERVER; +our $LOGIN_BUTTON; our $FLOORBOX; our $GAUGES; @@ -90,17 +96,22 @@ our %AUDIO_CHUNKS; # audio files our $ALT_ENTER_MESSAGE; -our $STATUS_LINE; +our $STATUSBOX; our $DEBUG_STATUS; +our $INVWIN; +our $INV; +our $INVR; +our $OPENCONT; + sub status { - $STATUS_LINE->set_text ($_[0]); - $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h}); + $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]); } sub debug { $DEBUG_STATUS->set_text ($_[0]); - $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); + my ($w, $h) = $DEBUG_STATUS->size_request; + $DEBUG_STATUS->move ($WIDTH - $w, 0); } sub start_game { @@ -109,27 +120,43 @@ my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; - $MAP = new CFClient::Map $mapsize, $mapsize; my ($host, $port) = split /:/, $CFG->{host}; - $CONN = new conn - host => $host, - port => $port || 13327, - user => $CFG->{user}, - pass => $CFG->{password}, - mapw => $mapsize, - maph => $mapsize, - ; + $CONN = eval { + new conn + host => $host, + port => $port || 13327, + user => $CFG->{user}, + pass => $CFG->{password}, + mapw => $mapsize, + maph => $mapsize, + ; + }; - status "login successful"; + if ($CONN) { + $LOGIN_BUTTON->set_text ("Logout"); - CFClient::lowdelay fileno $CONN->{fh}; + status "login successful"; + + CFClient::lowdelay fileno $CONN->{fh}; + } else { + status "unable to connect"; + stop_game(); + } } sub stop_game { - undef $CONN; + return unless $CONN; + + status "connection closed"; + $LOGIN_BUTTON->set_text ("Login"); + $CONN->destroy; + $CONN = 0; # false, does not autovivify + + undef $MAPCACHE; + undef $MAP; } sub client_setup { @@ -141,7 +168,7 @@ $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); $table->add (1, 0, my $hbox = new CFClient::UI::HBox); - $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); + $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]); $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); $mode_slider->connect (changed => sub { @@ -176,11 +203,11 @@ $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale"); $table->add (1, $row++, new CFClient::UI::Slider - range => [$CFG->{map_scale}, 0.25, 2, 0.05], + range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05], tooltip => "Enlarge or shrink the displayed map", connect_changed => sub { my ($self, $value) = @_; - $CFG->{map_scale} = 0.05 * int $value / 0.05; + $CFG->{map_scale} = $value; } ); @@ -217,30 +244,25 @@ $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); $table->add (1, $row++, new CFClient::UI::Slider - range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1], + range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1], tooltip => "The font size used by most GUI elements", - connect_changed => sub { - $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; -# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; - } + connect_changed => sub { $CFG->{gui_fontsize} = $_[1] }, ); $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); $table->add (1, $row++, new CFClient::UI::Slider - range => [$CFG->{log_fontsize}, 0.5, 2, 0.1], + range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1], tooltip => "The font size used by the server log window only", - connect_changed => sub { - $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); - } + connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) }, ); $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); $table->add (1, $row++, new CFClient::UI::Slider - range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1], + range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1], tooltip => "The font size used by the statistics window only", connect_changed => sub { - $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; + $CFG->{stat_fontsize} = $_[1]; &set_stats_window_fontsize; } ); @@ -251,18 +273,16 @@ tooltip => "Adjust the size of the stats gauges at the bottom right", connect_changed => sub { $CFG->{gauge_size} = $_[1]; - my $h = int $HEIGHT * $CFG->{gauge_size}; - $GAUGES->{win}->set_size ($WIDTH, $h); - $GAUGES->{win}->move (0, $HEIGHT - $h); + $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size}); } ); $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); $table->add (1, $row++, new CFClient::UI::Slider - range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1], + range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1], tooltip => "Adjusts the fontsize of the gauges at the bottom right", connect_changed => sub { - $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; + $CFG->{gauge_fontsize} = $_[1]; &set_gauge_window_fontsize; } ); @@ -315,6 +335,18 @@ } ); + $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd"); + $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry + text => $CFG->{say_command}, + tooltip => "This is the command that will be used if you write a line in the message window entry. " + ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. " + ."But you could also set it to 'tell <playername>' to only chat with that user.", + connect_changed => sub { + my ($self, $value) = @_; + $CFG->{say_command} = $value; + } + ); + $dialog } @@ -334,16 +366,21 @@ } sub make_gauge_window { - my $gh = int ($HEIGHT * $CFG->{gauge_size}); -# my $gw = int ($WIDTH * $CFG->{gauge_w_size}); + my $gh = int $HEIGHT * $CFG->{gauge_size}; my $win = new CFClient::UI::Frame ( - y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh + req_y => -1, + user_w => $WIDTH, + user_h => $gh, ); + $win->add (my $hbox = new CFClient::UI::HBox children => [ (new CFClient::UI::HBox expand => 1), - ($FLOORBOX = new CFClient::UI::VBox), + (new CFClient::UI::VBox children => [ + (new CFClient::UI::Empty expand => 1), + (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)), + ]), (my $vbox = new CFClient::UI::VBox), ], ); @@ -423,23 +460,23 @@ my $col = 0; my %resist_names = ( - slow => "Slow", - holyw => "Holy Word", - conf => "Confusion", - fire => "Fire", + slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)", + holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)", + conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)", + fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)", depl => "Depletion (some monsters and other effects can cause stats depletion)", - magic => "Magic", + magic => "Magic (resistance to magic spells like magic missile or similar)", drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)", - acid => "Acid", - pois => "Poison", - para => "Paralysation", + acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)", + pois => "Poison (resistance to getting poisoned)", + para => "Paralysation (this resistance affects the chance you get paralysed)", deat => "Death (resistance against death spells)", - phys => "Physical", - blind => "Blind", - fear => "Fear", + phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)", + blind => "Blind (blind resistance affects the chance of a successful blinding attack)", + fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)", tund => "Turn undead", - elec => "Electricity", - cold => "Cold", + elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)", + cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)", ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)", ); for (qw/slow holyw conf fire depl magic @@ -551,7 +588,7 @@ sub metaserver_dialog { my $dialog = new CFClient::UI::FancyFrame - title => "Metaserver", + title => "Server List", child => (my $vbox = new CFClient::UI::VBox); $vbox->add ($dialog->{table} = new CFClient::UI::Table); @@ -663,9 +700,9 @@ $vbox->add (new CFClient::UI::Flopper expand => 1, - text => "Metaserver", + text => "Server List", other => $METASERVER, - tooltip => "Show a list of avaible crossfire servers", + tooltip => "Show a list of available crossfire servers", connect_open => sub { update_metaserver $HOST; } @@ -693,22 +730,10 @@ } ); - $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd"); - $table->add (1, 6, my $saycmd = new CFClient::UI::Entry - text => $CFG->{say_command}, - tooltip => "This is the command that will be used if you write a line in the message window entry. " - ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. " - ."But you could also set it to 'tell <playername>' to only chat with that user.", - connect_changed => sub { - my ($self, $value) = @_; - $CFG->{say_command} = $value; - } - ); - $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); $table->add (1, 7, new CFClient::UI::Slider req_w => 100, - range => [$CFG->{mapsize}, 10, 100 + 1, 1], + range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1], tooltip => "This is the size of the portion of the map update the server sends you. " ."If you set this to a high value you will be able to see further for example.", connect_changed => sub { @@ -718,9 +743,15 @@ }, ); - $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { - start_game; - }); + $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button + expand => 1, + align => 0, + text => "Login", + connect_activate => sub { + $CONN ? stop_game + : start_game; + }, + ); $dialog } @@ -779,6 +810,17 @@ $window } +sub make_inventory_window { + my $invwin = new CFClient::UI::FancyFrame + user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory"; + + $invwin->add (my $hb = new CFClient::UI::HBox); + $hb->add ($INV = new CFClient::UI::Inventory expand => 1); + $hb->add ($INVR = new CFClient::UI::Inventory expand => 1); + + $invwin +} + sub sdl_init { CFClient::SDL_Init and die "SDL::Init failed!\n"; @@ -787,6 +829,8 @@ sub video_init { sdl_init; + $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES; + ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; $FULLSCREEN = $CFG->{fullscreen}; $FAST = $CFG->{fast}; @@ -795,72 +839,96 @@ or die "SDL_SetVideoMode failed!\n"; $SDL_ACTIVE = 1; - $LAST_REFRESH = time - 0.01; CFClient::gl_init; $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; + $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d# + ############################################################################# - $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; - $DEBUG_STATUS->show; - - $STATUS_LINE = new CFClient::UI::Label - padding => 0, - y => $HEIGHT - $FONTSIZE * 1.8; - $STATUS_LINE->show; - - $ALT_ENTER_MESSAGE = new CFClient::UI::Label - padding => 0, - fontsize => 0.8, - markup => "Use Alt-Enter to toggle fullscreen mode"; - $ALT_ENTER_MESSAGE->show; - $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h}); - - $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); - $MAPWIDGET->focus_in; - $MAPWIDGET->connect (activate_console => sub { - my ($mapwidget, $preset) = @_; - - if ($CONSOLE) { - $CONSOLE->{input}->{auto_activated} = 1; - $CONSOLE->{input}->focus_in; + unless ($DEBUG_STATUS) { + # create the widgets - if ($preset && $CONSOLE->{input}->get_text eq '') { - $CONSOLE->{input}->set_text ($preset); + $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1; + $DEBUG_STATUS->show; + + $STATUSBOX = new CFClient::UI::Statusbox; + $STATUSBOX->add ("Use Alt-Enter to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]); + + (new CFClient::UI::Frame + bg => [0, 0, 0, 0.4], + req_y => -1, + child => $STATUSBOX, + )->show; + + CFClient::UI::FancyFrame->new ( + border_bg => [1, 1, 1, 192/255], + bg => [1, 1, 1, 0], + child => ($MAPMAP = new CFClient::MapWidget::MapMap), + )->show; + + $MAPWIDGET = new CFClient::MapWidget; + $MAPWIDGET->connect (activate_console => sub { + my ($mapwidget, $preset) = @_; + + if ($CONSOLE) { + $CONSOLE->{input}->{auto_activated} = 1; + $CONSOLE->{input}->focus_in; + + if ($preset && $CONSOLE->{input}->get_text eq '') { + $CONSOLE->{input}->set_text ($preset); + } } - } - }); + }); + $MAPWIDGET->show; + $MAPWIDGET->focus_in; - $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); + $BUTTONBAR = new CFClient::UI::HBox; - $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); - $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); - $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); - - $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D - $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); - - $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { - CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; - status "Configuration Saved"; - }); + $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); + $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); + $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); + + make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D + + $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); + $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window); + + $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { + CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; + status "Configuration Saved"; + }); - $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup + $BUTTONBAR->show; + + $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); + + # delay till geometry is constant + $CFClient::UI::ROOT->on_post_alloc (startup => sub { + $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup + my $widget = $GAUGES->{win}; + $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel + }); + force_refresh (); + } } sub video_shutdown { - $CFClient::UI::ROOT->{children} = []; - undef $CFClient::UI::GRAB; - undef $CFClient::UI::HOVER; undef $SDL_ACTIVE; } my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# my $bgmusic;#TODO#hack#d# +sub audio_channel_finished { + my ($channel) = @_; + + warn "channel $channel finished\n";#d# +} + sub audio_music_finished { return unless $CFG->{bgm_enable}; @@ -873,7 +941,7 @@ sub audio_init { if ($CFG->{audio_enable}) { - if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { + if (open my $fh, "<", CFClient::find_rcfile "sounds/config") { $SDL_MIXER = !CFClient::Mix_OpenAudio; CFClient::Mix_AllocateChannels 8; CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; @@ -910,22 +978,17 @@ my %animate_object; my $animate_timer; -my $want_refresh; -my $can_refresh; - my $fps = 9; sub force_refresh { - $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; + $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; debug sprintf "%3.2f", $fps; - $want_refresh = 0; - $can_refresh = 0; - $CFClient::UI::ROOT->draw; - CFClient::SDL_GL_SwapBuffers; + $WANT_REFRESH = 0; + $CAN_REFRESH = 0; $LAST_REFRESH = $NOW; } @@ -937,20 +1000,16 @@ if (%animate_object) { $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; - $want_refresh++; + $WANT_REFRESH++; } - if ($want_refresh) { + if ($WANT_REFRESH) { force_refresh; } else { - $can_refresh = 1; + $CAN_REFRESH = 1; } }); -sub refresh { - $want_refresh++; -} - sub animation_start { my ($widget) = @_; $animate_object{$widget} = $widget; @@ -1038,7 +1097,7 @@ my ($self, $gx, $gy, $path, $hash, $flags) = @_; # the server does not allow map paths > 6 - return if 6 <= length $path; + return if 7 <= length $path; my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; @@ -1091,8 +1150,8 @@ my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); - my $mapmapw = 250; - my $mapmaph = 250; + my $mapmapw = $MAPMAP->{w}; + my $mapmaph = $MAPMAP->{h}; $self->{neigh_rect} = [ $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, @@ -1271,7 +1330,27 @@ [0.74, 0.65, 0.41], ); - $LOGVIEW->add_paragraph ($color[$color], $text); + my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0]; + + $text = CFClient::UI::Label::escape $text; + $text =~ s/\[b\](.*?)\[\/b\]/\1<\/b>/g; + $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/\2<\/span>/g; + + $LOGVIEW->add_paragraph ($color[$color], + join "\n", map "$time $_", split /\n/, $text); + + $STATUSBOX->add ($text, + group => $text, + fg => $color[$color], + timeout => 60, + tooltip_font => $::FONT_FIXED, + ); +} + +sub conn::drawextinfo { + my ($self, $color, $type, $subtype, $message) = @_; + + $self->drawinfo ($color, $message); } sub conn::spell_add { @@ -1290,77 +1369,148 @@ sub conn::addme_success { my ($self) = @_; + $MAPWIDGET->clr_commands; + for my $skill (values %{$self->{skill_info}}) { $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'"); $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'"); } + + $MAPWIDGET->add_command ("petmode defend", "Tell pets to stay close to you and defend you"); + $MAPWIDGET->add_command ("petmode arena", "Same as petmode sad, but also attack other players"); + $MAPWIDGET->add_command ("petmode sad", "Search & Destroy - tell pets to roam about and attack enemies"); + $MAPWIDGET->add_command ("killpets", "Kill your pets"); + $MAPWIDGET->add_command ("chat", "chat TEXT\nChat with all other players"); + $MAPWIDGET->add_command ("shout", "shout TEXT\nShout loudly, used for emergencies"); + $MAPWIDGET->add_command ("tell", "tell USERNAME TEXT\nPrivately tell a specific player"); + + # TODO: add documentation on these + for (qw( + afk + apply + body + bowmode + brace + build + disarm + dm + dmhide + drop + dropall + examine + get + gsay + help + hiscore + inventory + invoke + killpets + listen + logs + mapinfo + maps + mark + motd + output-count + output-sync + party + peaceful + petmode + pickup + players + prepare + quests + rename + resistances + rotateshoottype + save + say + search + search-items + showpets + skills + sound + take + throw + time + title + usekeys + version + weather + whereabouts + whereami + who + wimpy + )) { + $MAPWIDGET->add_command ($_, "$_: no help available (yet)"); + } + + #TODO: add " and ' "aliases" etc. +} + +sub conn::eof { + $MAPWIDGET->clr_commands; + + stop_game; } sub update_floorbox { $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub { + return unless $CONN; + $FLOORBOX->clear; $FLOORBOX->add (new CFClient::UI::Empty expand => 1); - my @items = values %{ $CONN->{container}{0} }; - - # we basically have to use the same sorting as everybody else - @items = sort { $a->{type} <=> $b->{type} } @items; - - for my $item (reverse @items) { - my $desc = $item->{nrof} < 2 - ? $item->{name} - : "$item->{nrof} $item->{name_pl}"; - # todo: animation widget, face widget, weight(?) etc. - $FLOORBOX->add (my $hbox = new CFClient::UI::HBox - tooltip => (CFClient::UI::Label->escape ($desc) - . "\nleftclick - pick up\nmiddle click - apply\nrightclick - menu"), - can_hover => 1, - can_events => 1, - connect_button_down => sub { - my ($self, $ev, $x, $y) = @_; - - # todo: maybe put examine on 1? but should just be a tooltip :( - if ($ev->{button} == 1) { - $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0"); - } elsif ($ev->{button} == 2) { - $CONN->send ("apply $item->{tag}"); - } elsif ($ev->{button} == 3) { - # examine, lock, mark, maybe other things - warn "MENU not implemented yet\n"; - } - - 1 - }, - ); - - $hbox->add (new CFClient::UI::Face - can_events => 0, - face => $item->{face}, - anim => $item->{anim}, - animspeed => $item->{animspeed}, - ); - - $hbox->add (new CFClient::UI::Label - can_events => 0, - text => $desc, - ); + my $count = 4; + for (@{ $CONN->{container}{0} }) { + if (--$count) { + $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_); + } else { + $FLOORBOX->add (new CFClient::UI::Label text => "More..."); + last; + } } }); - refresh; + + $WANT_REFRESH++; } sub conn::container_add { - my ($self, $id, $items) = @_; + my ($self, $tag, $items) = @_; + + #d# print "container_add: container $tag ($self->{player}{tag})\n"; + + if ($tag == 0) { + update_floorbox; + $OPENCONT = 0; + $INVR->set_items ($self->{container}{0}); + } elsif ($tag == $self->{player}{tag}) { + $INV->set_items ($self->{container}{$self->{player}{tag}}) + } else { + $OPENCONT = $tag; + $INVR->set_items ($self->{container}{$tag}); + } - update_floorbox if $id == 0; # $self-<{player}{tag} => player inv #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}}; } sub conn::container_clear { - my ($self, $id) = @_; + my ($self, $tag) = @_; + + #d# print "container_clear: container $tag ($self->{player}{tag})\n"; + + if ($tag == 0) { + update_floorbox; + $OPENCONT = 0; + $INVR->set_items ($self->{container}{0}); + } elsif ($tag == $self->{player}{tag}) { + $INV->set_items ($self->{container}{$tag}) + } else { + $OPENCONT = $tag; + $INVR->set_items ($self->{container}{$tag}); + } - update_floorbox if $id == 0; # use PApp::Util; warn PApp::Util::dumpval $self->{container}{0}; } @@ -1368,14 +1518,38 @@ my ($self, @items) = @_; for (@items) { - update_floorbox if $_->{container} == 0; + #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n"; + + if ($_->{container} == 0) { + update_floorbox; + $OPENCONT = 0; + $INVR->set_items ($self->{container}{0}); + } elsif ($_->{container} == $self->{player}{tag}) { + $INV->set_items ($self->{container}{$self->{player}{tag}}) + } else { + $OPENCONT = $_->{container}; + $INVR->set_items ($self->{container}{$_->{container}}); + } } } sub conn::item_update { my ($self, $item) = @_; - update_floorbox if $item->{container} == 0; + #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n"; + + if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) { + $OPENCONT = 0; + $INVR->set_items ($self->{container}{0}); + } else { + if ($item->{container} == 0) { + update_floorbox; + $OPENCONT = 0; + $INVR->set_items ($self->{container}{0}); + } elsif ($item->{container} == $self->{player}{tag}) { + $INV->set_items ($self->{container}{$item->{container}}) + } + } } %SDL_CB = ( @@ -1384,7 +1558,9 @@ }, CFClient::SDL_VIDEORESIZE => sub { }, - CFClient::SDL_VIDEOEXPOSE => \&refresh, + CFClient::SDL_VIDEOEXPOSE => sub { + $WANT_REFRESH++; + }, CFClient::SDL_ACTIVEEVENT => sub { # printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# }, @@ -1398,81 +1574,106 @@ CFClient::UI::feed_sdl_key_down_event ($_[0]); } }, - CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, - CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, + CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, + CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, - CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, - CFClient::SDL_USEREVENT => \&audio_music_finished, + CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, + CFClient::SDL_USEREVENT => sub { + if ($_[0]{code} == 1) { + audio_channel_finished $_[0]{data1}; + } elsif ($_[0]{code} == 0) { + audio_music_finished; + } + }, ); ############################################################################# $SIG{INT} = $SIG{TERM} = sub { exit }; -$TILECACHE = CFClient::db_table "tilecache"; -$FACEMAP = CFClient::db_table "facemap"; +{ + local $SIG{__DIE__} = sub { CFClient::fatal $_[0] }; -CFClient::read_cfg "$Crossfire::VARDIR/pclientrc"; + CFClient::read_cfg "$Crossfire::VARDIR/pclientrc"; -my %DEF_CFG = ( - sdl_mode => 0, - width => 640, - height => 480, - fullscreen => 0, - fast => 0, - map_scale => 0.5, - fow_enable => 1, - fow_intensity => 0.45, - fow_smooth => 0, - gui_fontsize => 1, - log_fontsize => 1, - gauge_fontsize => 1, - gauge_size => 0.35, - stat_fontsize => 1, - mapsize => 100, - host => "crossfire.schmorp.de", - say_command => 'say', - audio_enable => 1, - bgm_enable => 1, - bgm_volume => 0.25, -); + $TILECACHE = CFClient::db_table "tilecache"; + $FACEMAP = CFClient::db_table "facemap"; -while (my ($k, $v) = each %DEF_CFG) { - $CFG->{$k} = $v unless exists $CFG->{$k}; -} + my %DEF_CFG = ( + sdl_mode => 0, + width => 640, + height => 480, + fullscreen => 0, + fast => 0, + map_scale => 0.5, + fow_enable => 1, + fow_intensity => 0.45, + fow_smooth => 0, + gui_fontsize => 1, + log_fontsize => 1, + gauge_fontsize=> 1, + gauge_size => 0.35, + stat_fontsize => 1, + mapsize => 100, + host => "crossfire.schmorp.de", + say_command => 'say', + audio_enable => 1, + bgm_enable => 1, + bgm_volume => 0.25, + ); -sdl_init; + while (my ($k, $v) = each %DEF_CFG) { + $CFG->{$k} = $v unless exists $CFG->{$k}; + } -@SDL_MODES = reverse - grep $_->[0] >= 640 && $_->[1] >= 480, - CFClient::SDL_ListModes; + sdl_init; -@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; + @SDL_MODES = reverse + grep $_->[0] >= 640 && $_->[1] >= 480, + CFClient::SDL_ListModes; -$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; + @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; -{ - my @fonts = map CFClient::find_rcfile "fonts/$_", qw( - DejaVuSans.ttf - DejaVuSansMono.ttf - DejaVuSans-Bold.ttf - DejaVuSansMono-Bold.ttf - DejaVuSans-Oblique.ttf - DejaVuSansMono-Oblique.ttf - DejaVuSans-BoldOblique.ttf - DejaVuSansMono-BoldOblique.ttf - ); + $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; - CFClient::add_font $_ for @fonts; - - $FONT_PROP = new_from_file CFClient::Font $fonts[0]; - $FONT_FIXED = new_from_file CFClient::Font $fonts[1]; + { + my @fonts = map CFClient::find_rcfile "fonts/$_", qw( + DejaVuSans.ttf + DejaVuSansMono.ttf + DejaVuSans-Bold.ttf + DejaVuSansMono-Bold.ttf + DejaVuSans-Oblique.ttf + DejaVuSansMono-Oblique.ttf + DejaVuSans-BoldOblique.ttf + DejaVuSansMono-BoldOblique.ttf + ); - $FONT_PROP->make_default; -} + CFClient::add_font $_ for @fonts; + + CFClient::pango_init; -video_init; -audio_init; + $FONT_PROP = new_from_file CFClient::Font $fonts[0]; + $FONT_FIXED = new_from_file CFClient::Font $fonts[1]; + + $FONT_PROP->make_default; + } + +# compare mono (ft) vs. rgba (cairo) +# ft - 1.8s, cairo 3s, even in alpha-only mode +# for my $rgba (0..1) { +# my $t1 = Time::HiRes::time; +# for (1..1000) { +# my $layout = CFClient::Layout->new ($rgba); +# $layout->set_text ("hallo" x 100); +# $layout->render; +# } +# my $t2 = Time::HiRes::time; +# warn $t2-$t1; +# } + + video_init; + audio_init; +} Event::loop;