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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.147 by root, Wed Apr 19 21:38:05 2006 UTC vs.
Revision 1.223 by elmex, Wed May 17 14:55:15 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6BEGIN {
7 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9
10 while (my ($filename, $zip) = each %PAR::LibCache) {
11 for ($zip->memberNames) {
12 next unless /^\/root\/(.*)/;
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1";
15 }
16 }
17
18 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 }
24}
25
26# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP};
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
7use Event; 30use Event;
8
9use SDL::OpenGL;
10 31
11use Crossfire; 32use Crossfire;
12use Crossfire::Protocol; 33use Crossfire::Protocol;
13 34
14use Compress::LZF; 35use Compress::LZF;
15 36
16use CFClient; 37use CFClient;
17use CFClient::UI; 38use CFClient::UI;
18use CFClient::MapWidget; 39use CFClient::MapWidget;
19 40
41$Event::DIED = sub {
42 # TODO: display dialog box or so
43 CFClient::error $_[1];
44};
45
46#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
47
20our $VERSION = '0.1'; 48our $VERSION = '0.1';
21 49
22my $MAX_FPS = 60; 50my $MAX_FPS = 60;
23my $MIN_FPS = 5; # unused as of yet 51my $MIN_FPS = 5; # unused as of yet
24 52
32our $NOW; 60our $NOW;
33 61
34our $CFG; 62our $CFG;
35our $CONN; 63our $CONN;
36our $FAST; # fast, low-quality mode, possibly useful for software-rendering 64our $FAST; # fast, low-quality mode, possibly useful for software-rendering
65
66our $WANT_REFRESH;
67our $CAN_REFRESH;
37 68
38our @SDL_MODES; 69our @SDL_MODES;
39our $WIDTH; 70our $WIDTH;
40our $HEIGHT; 71our $HEIGHT;
41our $FULLSCREEN; 72our $FULLSCREEN;
42our $FONTSIZE; 73our $FONTSIZE;
43 74
75our $FONT_PROP;
76our $FONT_FIXED;
77
44our $MAP; 78our $MAP;
79our $MAPMAP;
45our $MAPWIDGET; 80our $MAPWIDGET;
46our $BUTTONBAR; 81our $BUTTONBAR;
47our $LOGVIEW; 82our $LOGVIEW;
48our $CONSOLE; 83our $CONSOLE;
49our $METASERVER; 84our $METASERVER;
85our $LOGIN_BUTTON;
50 86
87our $FLOORBOX;
51our $GAUGES; 88our $GAUGES;
89our $STATWIDS;
52 90
53our $SDL_ACTIVE; 91our $SDL_ACTIVE;
54our %SDL_CB; 92our %SDL_CB;
55 93
56our $SDL_MIXER; 94our $SDL_MIXER;
57our @SOUNDS; # event => file mapping 95our @SOUNDS; # event => file mapping
58our %AUDIO_CHUNKS; # audio files 96our %AUDIO_CHUNKS; # audio files
59 97
60our $ALT_ENTER_MESSAGE; 98our $ALT_ENTER_MESSAGE;
61our $STATUS_LINE; 99our $STATUSBOX;
62our $DEBUG_STATUS; 100our $DEBUG_STATUS;
63 101
102our $INVWIN;
103our $INV;
104our $INVR;
105our $INVR_LBL;
106our $OPENCONT;
107
64sub status { 108sub status {
65 $STATUS_LINE->set_text ($_[0]); 109 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
66 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
67} 110}
68 111
69sub debug { 112sub debug {
70 $DEBUG_STATUS->set_text ($_[0]); 113 $DEBUG_STATUS->set_text ($_[0]);
71 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 114 my ($w, $h) = $DEBUG_STATUS->size_request;
115 $DEBUG_STATUS->move ($WIDTH - $w, 0);
72} 116}
73 117
74sub start_game { 118sub start_game {
75 status "logging in..."; 119 status "logging in...";
76 120
77 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 121 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
78 122
79 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 123 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
80
81 $MAP = new CFClient::Map $mapsize, $mapsize; 124 $MAP = new CFClient::Map $mapsize, $mapsize;
82 125
83 my ($host, $port) = split /:/, $CFG->{host}; 126 my ($host, $port) = split /:/, $CFG->{host};
84 127
85 $CONN = new conn 128 $CONN = eval {
129 new conn
86 host => $host, 130 host => $host,
87 port => $port || 13327, 131 port => $port || 13327,
88 user => $CFG->{user}, 132 user => $CFG->{user},
89 pass => $CFG->{password}, 133 pass => $CFG->{password},
90 mapw => $mapsize, 134 mapw => $mapsize,
91 maph => $mapsize, 135 maph => $mapsize,
136 ;
92 ; 137 };
93 138
139 if ($CONN) {
140 $LOGIN_BUTTON->set_text ("Logout");
141
94 status "login successful"; 142 status "login successful";
95 143
96 CFClient::lowdelay fileno $CONN->{fh}; 144 CFClient::lowdelay fileno $CONN->{fh};
145 } else {
146 status "unable to connect";
147 stop_game();
148 }
97} 149}
98 150
99sub stop_game { 151sub stop_game {
152 return unless $CONN;
153
154 status "connection closed";
155 $LOGIN_BUTTON->set_text ("Login");
156 $CONN->destroy;
157 $CONN = 0; # false, does not autovivify
158
159 undef $MAPCACHE;
100 undef $CONN; 160 undef $MAP;
101} 161}
102 162
103sub client_setup { 163sub client_setup {
104 my $dialog = new CFClient::UI::FancyFrame 164 my $dialog = new CFClient::UI::FancyFrame
165 title => "Client Setup",
105 child => (my $vbox = new CFClient::UI::VBox); 166 child => (my $vbox = new CFClient::UI::VBox);
106 $vbox->add (new CFClient::UI::Label valign => 0, align => 0, text => "Client Setup");
107 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 167 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
108 168
109 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 169 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
110 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 170 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
111 171
112 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 172 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
113 $hbox->add (my $mode_label = new CFClient::UI::Label valign => 0, height => 0.8); 173 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
114 174
115 $mode_slider->connect (changed => sub { 175 $mode_slider->connect (changed => sub {
116 my ($self, $value) = @_; 176 my ($self, $value) = @_;
117 177
118 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 178 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
119 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 179 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
120 }); 180 });
121 $mode_slider->emit (changed => $mode_slider->{range}[0]); 181 $mode_slider->emit (changed => $mode_slider->{range}[0]);
122 182
183 my $row = 1;
184
123 $table->add (0, 1, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 185 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
124 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 186 $table->add (1, $row++, new CFClient::UI::CheckBox
187 state => $CFG->{fullscreen},
188 tooltip => "Bring the client into fullscreen mode",
189 connect_changed => sub {
125 my ($self, $value) = @_; 190 my ($self, $value) = @_;
126 $CFG->{fullscreen} = $value; 191 $CFG->{fullscreen} = $value;
192 }
127 }); 193 );
128 194
129 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 195 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
130 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 196 $table->add (1, $row++, new CFClient::UI::CheckBox
197 state => $CFG->{fast},
198 tooltip => "Lower the visual quality considerably to speed up rendering.",
199 connect_changed => sub {
131 my ($self, $value) = @_; 200 my ($self, $value) = @_;
132 $CFG->{fast} = $value; 201 $CFG->{fast} = $value;
202 }
133 }); 203 );
134 204
205 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
206 $table->add (1, $row++, new CFClient::UI::Slider
207 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
208 tooltip => "Enlarge or shrink the displayed map",
209 connect_changed => sub {
210 my ($self, $value) = @_;
211 $CFG->{map_scale} = $value;
212 }
213 );
214
135 $table->add (0, 3, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 215 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
136 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 216 $table->add (1, $row++, new CFClient::UI::CheckBox
217 state => $CFG->{fow_enable},
218 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
219 connect_changed => sub {
137 my ($self, $value) = @_; 220 my ($self, $value) = @_;
138 $CFG->{fow_enable} = $value; 221 $CFG->{fow_enable} = $value;
222 }
139 }); 223 );
140 224
141 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 225 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
142 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 226 $table->add (1, $row++, new CFClient::UI::Slider
227 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
228 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
229 connect_changed => sub {
143 my ($self, $value) = @_; 230 my ($self, $value) = @_;
144 $CFG->{fow_intensity} = $value; 231 $CFG->{fow_intensity} = $value;
232 }
145 }); 233 );
146 234
147 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 235 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
148 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 236 $table->add (1, $row++, new CFClient::UI::CheckBox
237 state => $CFG->{fow_smooth},
238 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
239 connect_changed => sub {
149 my ($self, $value) = @_; 240 my ($self, $value) = @_;
150 $CFG->{fow_smooth} = $value; 241 $CFG->{fow_smooth} = $value;
151 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 242 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
243 }
152 }); 244 );
153 245
154 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 246 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
155 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 247 $table->add (1, $row++, new CFClient::UI::Slider
156 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 248 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
157# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 249 tooltip => "The font size used by most GUI elements",
250 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
158 }); 251 );
159 252
160 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
161 $table->add (1, 7, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 254 $table->add (1, $row++, new CFClient::UI::Slider
162 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 255 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
256 tooltip => "The font size used by the server log window only",
257 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
163 }); 258 );
164 259
165 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 260 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
261
262 $table->add (1, $row++, new CFClient::UI::Slider
263 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
264 tooltip => "The font size used by the statistics window only",
265 connect_changed => sub {
266 $CFG->{stat_fontsize} = $_[1];
267 &set_stats_window_fontsize;
268 }
269 );
270
271 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
272 $table->add (1, $row++, new CFClient::UI::Slider
273 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
274 tooltip => "Adjust the size of the stats gauges at the bottom right",
275 connect_changed => sub {
276 $CFG->{gauge_size} = $_[1];
277 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
278 }
279 );
280
281 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
282 $table->add (1, $row++, new CFClient::UI::Slider
283 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
284 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
285 connect_changed => sub {
286 $CFG->{gauge_fontsize} = $_[1];
287 &set_gauge_window_fontsize;
288 }
289 );
290
291 $table->add (1, $row++, new CFClient::UI::Button
292 expand => 1, align => 0, text => "Apply",
293 tooltip => "Apply the video settings",
294 connect_activate => sub {
166 video_shutdown (); 295 video_shutdown ();
167 video_init (); 296 video_init ();
297 }
168 }); 298 );
169 299
170 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 300 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
171 $table->add (1, 9, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 301 $table->add (1, $row++, new CFClient::UI::CheckBox
302 state => $CFG->{audio_enable},
303 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
304 connect_changed => sub {
172 $CFG->{audio_enable} = $_[1]; 305 $CFG->{audio_enable} = $_[1];
306 }
173 }); 307 );
174# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 308# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
175# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 309# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
176# $CFG->{effects_volume} = $_[1]; 310# $CFG->{effects_volume} = $_[1];
177# }); 311# });
178 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 312 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
179 $table->add (1, 10, my $hbox = new CFClient::UI::HBox); 313 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
180 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 314 $hbox->add (new CFClient::UI::CheckBox
315 expand => 1, state => $CFG->{bgm_enable},
316 tooltip => "Enable background music playing",
317 connect_changed => sub {
181 $CFG->{bgm_enable} = $_[1]; 318 $CFG->{bgm_enable} = $_[1];
319 }
182 }); 320 );
183 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], connect_changed => sub { 321 $hbox->add (new CFClient::UI::Slider
322 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
323 tooltip => "The volume of the background music",
324 connect_changed => sub {
184 $CFG->{bgm_volume} = $_[1]; 325 $CFG->{bgm_volume} = $_[1];
185 CFClient::Mix_VolumeMusic ($_[1]); 326 CFClient::MixMusic::volume $_[1] * 128;
327 }
186 }); 328 );
187 329
188 $table->add (1, 11, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 330 $table->add (1, $row++, new CFClient::UI::Button
331 expand => 1, align => 0, text => "Apply",
332 tooltip => "Apply the audio settings",
333 connect_activate => sub {
189 audio_shutdown (); 334 audio_shutdown ();
190 audio_init (); 335 audio_init ();
336 }
191 }); 337 );
338
339 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
340 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
341 text => $CFG->{say_command},
342 tooltip => "This is the command that will be used if you write a line in the message window entry. "
343 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
344 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
345 connect_changed => sub {
346 my ($self, $value) = @_;
347 $CFG->{say_command} = $value;
348 }
349 );
192 350
193 $dialog 351 $dialog
352}
353
354sub set_stats_window_fontsize {
355 for (values %{$STATWIDS}) {
356 $_->set_fontsize ($::CFG->{stat_fontsize});
357 }
358}
359
360sub set_gauge_window_fontsize {
361 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
362 $_->set_fontsize ($::CFG->{gauge_fontsize});
363 }
364
365# local $GAUGES->{win}{parent};#d#
366# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
367}
368
369sub make_gauge_window {
370 my $gh = int $HEIGHT * $CFG->{gauge_size};
371
372 my $win = new CFClient::UI::Frame (
373 req_y => -1,
374 user_w => $WIDTH,
375 user_h => $gh,
376 );
377
378 $win->add (my $hbox = new CFClient::UI::HBox
379 children => [
380 (new CFClient::UI::HBox expand => 1),
381 (new CFClient::UI::VBox children => [
382 (new CFClient::UI::Empty expand => 1),
383 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
384 ]),
385 (my $vbox = new CFClient::UI::VBox),
386 ],
387 );
388
389 $vbox->add (new CFClient::UI::HBox
390 expand => 1,
391 children => [
392 (new CFClient::UI::Empty expand => 1),
393 (my $hb = new CFClient::UI::HBox),
394 ],
395 );
396
397 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
398 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
399 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
400 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
401 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
402 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
403 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
404 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
405
406 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
407 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
408 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
409 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
410
411 $GAUGES = {
412 exp => $exp, win => $win, range => $rng,
413 food => $fg, mana => $mg, hp => $hg, grace => $gg
414 };
415
416 &set_gauge_window_fontsize;
417
418 $win
419}
420
421sub make_stats_window {
422 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
423
424 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
425 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
426 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
427
428 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
429
430 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
431
432 my $black = [0, 0, 0];
433
434 for (
435 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
436 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
437 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
438 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
439 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
440 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
441 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
442
443 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
444 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
445 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
446 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
447 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
448 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
449 ) {
450 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
451
452 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
453 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
454 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
455 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
456 }
457
458 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
459
460 my $row = 0;
461 my $col = 0;
462
463 my %resist_names = (
464 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
465 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
466 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
467 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
468 depl => "Depletion (some monsters and other effects can cause stats depletion)",
469 magic => "Magic (resistance to magic spells like magic missile or similar)",
470 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
471 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
472 pois => "Poison (resistance to getting poisoned)",
473 para => "Paralysation (this resistance affects the chance you get paralysed)",
474 deat => "Death (resistance against death spells)",
475 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
476 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
477 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
478 tund => "Turn undead",
479 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
480 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
481 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
482 );
483 for (qw/slow holyw conf fire depl magic
484 drain acid pois para deat phys
485 blind fear tund elec cold ghit/)
486 {
487 $tbl2->add ($col, $row,
488 $STATWIDS->{"res_$_"} =
489 new CFClient::UI::Label
490 font => $FONT_FIXED,
491 template => "-100%",
492 align => +1,
493 valign => 0,
494 can_events => 1,
495 can_hover => 1,
496 tooltip => $resist_names{$_},
497 );
498 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
499 font => $FONT_FIXED,
500 can_hover => 1,
501 can_events => 1,
502 image => "ui/resist/resist_$_.png",
503 tooltip => $resist_names{$_},
504 );
505
506 $row++;
507 if ($row % 6 == 0) {
508 $col += 2;
509 $row = 0;
510 }
511 }
512
513 &set_stats_window_fontsize;
514 update_stats_window ({});
515
516 $tgw
517}
518
519sub formsep {
520 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
521}
522
523sub update_stats_window {
524 my ($stats) = @_;
525
526 # i love text protocols!!!
527 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
528 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
529 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
530 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
531 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
532 my $fo_m = 999;
533 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
534 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
535
536 $GAUGES->{hp} ->set_value ($hp, $hp_m);
537 $GAUGES->{mana} ->set_value ($sp, $sp_m);
538 $GAUGES->{food} ->set_value ($fo, $fo_m);
539 $GAUGES->{grace} ->set_value ($gr, $gr_m);
540 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
541 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
542 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
543 $rng =~ s/^Range: //; # thank you so much dear server
544 $GAUGES->{range} ->set_text ("Rng: " . $rng);
545 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
546 $title =~ s/^Player: //;
547 $STATWIDS->{title} ->set_text ("Title: " . $title);
548
549 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
550 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
551 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
552 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
553 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
554 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
555 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
556 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
557 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
558 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
559 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
560 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
561 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
562
563 my %tbl = (
564 phys => 100,
565 magic => 101,
566 fire => 102,
567 elec => 103,
568 cold => 104,
569 conf => 105,
570 acid => 106,
571 drain => 107,
572 ghit => 108,
573 pois => 109,
574 slow => 110,
575 para => 111,
576 tund => 112,
577 fear => 113,
578 depl => 113,
579 deat => 115,
580 holyw => 116,
581 blind => 117
582 );
583
584 for (keys %tbl) {
585 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
586 }
587
194} 588}
195 589
196sub metaserver_dialog { 590sub metaserver_dialog {
197 my $dialog = new CFClient::UI::FancyFrame 591 my $dialog = new CFClient::UI::FancyFrame
592 title => "Server List",
198 child => (my $vbox = new CFClient::UI::VBox); 593 child => (my $vbox = new CFClient::UI::VBox);
199 594
200 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 595 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
201 596
202 $dialog 597 $dialog
203} 598}
599
600my $METASERVER_ATIME;
204 601
205sub update_metaserver { 602sub update_metaserver {
206 my ($HOST) = @_; 603 my ($HOST) = @_;
207 604
208 status "fetching metaserver list..."; 605 return if $METASERVER_ATIME > time;
606 $METASERVER_ATIME = time + 60;
607
608 my $table = $METASERVER->{table};
609 $table->clear;
610 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
209 611
210 my $buf; 612 my $buf;
211 613
212 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 614 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
615
616 unless ($fh) {
617 $label->set_text ("unable to contact metaserver: $!");
618 return;
619 }
213 620
214 Event->io (fd => $fh, poll => 'r', cb => sub { 621 Event->io (fd => $fh, poll => 'r', cb => sub {
215 my $res = sysread $fh, $buf, 8192, length $buf; 622 my $res = sysread $fh, $buf, 8192, length $buf;
216 623
217 if (!defined $res) { 624 if (!defined $res) {
218 $_[0]->w->cancel; 625 $_[0]->w->cancel;
219 status "metaserver: $!"; 626 $label->set_text ("error while retrieving server list: $!");
220 } elsif ($res == 0) { 627 } elsif ($res == 0) {
221 $_[0]->w->cancel; 628 $_[0]->w->cancel;
222 status "server list retrieved"; 629 status "server list retrieved";
223 630
224 my $table = $METASERVER->{table}; 631 utf8::decode $buf if utf8::valid $buf;
225 632
226 $table->clear; 633 $table->clear;
227 634
228 my @col = qw(Use #Users Host Uptime Version Description); 635 my @col = qw(Use #Users Host Uptime Version Description);
229 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 636 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
253 $m = [$users, $host, $uptime, $version, $desc]; 660 $m = [$users, $host, $uptime, $version, $desc];
254 661
255 $y++; 662 $y++;
256 663
257 $table->add (0, $y, new CFClient::UI::VBox children => [ 664 $table->add (0, $y, new CFClient::UI::VBox children => [
258 (new CFClient::UI::Button text => " ", connect_activate => sub { 665 (new CFClient::UI::Button text => "Use", connect_activate => sub {
259 $HOST->set_text ($CFG->{host} = $host); 666 $HOST->set_text ($CFG->{host} = $host);
260 }), 667 }),
261 (new CFClient::UI::Empty expand => 1), 668 (new CFClient::UI::Empty expand => 1),
262 ]); 669 ]);
263 670
268 }); 675 });
269} 676}
270 677
271sub server_setup { 678sub server_setup {
272 my $dialog = new CFClient::UI::FancyFrame 679 my $dialog = new CFClient::UI::FancyFrame
680 title => "Server Setup",
273 child => (my $vbox = new CFClient::UI::VBox); 681 child => (my $vbox = new CFClient::UI::VBox);
274 682
275 $vbox->add (new CFClient::UI::Label valign => 0, align => 0, text => "Server Setup");
276 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 683 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
277 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 684 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
278 685
279 { 686 {
280 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 687 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
281 688
282 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 689 $vbox->add (
690 my $HOST = new CFClient::UI::Entry
691 expand => 1,
692 text => $CFG->{host},
693 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
694 connect_changed => sub {
695 my ($self, $value) = @_;
696 $CFG->{host} = $value;
697 }
698 );
699
700 $METASERVER = metaserver_dialog;
701
702 $vbox->add (new CFClient::UI::Flopper
703 expand => 1,
704 text => "Server List",
705 other => $METASERVER,
706 tooltip => "Show a list of available crossfire servers",
707 connect_open => sub {
708 update_metaserver $HOST;
709 }
710 );
711 }
712
713 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
714 $table->add (1, 4, new CFClient::UI::Entry
715 text => $CFG->{user},
716 tooltip => "The name of your character on the server",
717 connect_changed => sub {
283 my ($self, $value) = @_; 718 my ($self, $value) = @_;
284 $CFG->{host} = $value;
285 });
286
287 $METASERVER = metaserver_dialog;
288
289 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
290 update_metaserver $HOST;
291 });
292 }
293
294 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
295 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
296 my ($self, $value) = @_;
297 $CFG->{user} = $value; 719 $CFG->{user} = $value;
720 }
298 }); 721 );
299 722
300 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 723 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
301 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 724 $table->add (1, 5, new CFClient::UI::Entry
725 text => $CFG->{password},
726 hidden => 1,
727 tooltip => "The password for your character",
728 connect_changed => sub {
302 my ($self, $value) = @_; 729 my ($self, $value) = @_;
303 $CFG->{password} = $value; 730 $CFG->{password} = $value;
731 }
304 }); 732 );
305
306 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
307 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
308 my ($self, $value) = @_;
309 $CFG->{say_command} = $value;
310 });
311 733
312 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 734 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
313 $table->add (1, 7, new CFClient::UI::Slider 735 $table->add (1, 7, new CFClient::UI::Slider
314 req_w => 100, 736 req_w => 100,
315 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 737 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
738 tooltip => "This is the size of the portion of the map update the server sends you. "
739 ."If you set this to a high value you will be able to see further for example.",
316 connect_changed => sub { 740 connect_changed => sub {
317 my ($self, $value) = @_; 741 my ($self, $value) = @_;
318 742
319 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 743 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
320 }, 744 },
321 ); 745 );
322 746
323 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 747 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
748 expand => 1,
749 align => 0,
750 text => "Login",
751 connect_activate => sub {
752 $CONN ? stop_game
324 start_game; 753 : start_game;
754 },
325 }); 755 );
326 756
327 $dialog 757 $dialog
328} 758}
329 759
330sub message_window { 760sub message_window {
331 my $window = new CFClient::UI::FancyFrame 761 my $window = new CFClient::UI::FancyFrame
762 title => "Messages",
332 border_bg => [1, 1, 1, 0.5], 763 border_bg => [1, 1, 1, 1],
333 bg => [0.3, 0.3, 0.3, 0.8], 764 bg => [0, 0, 0, 0.5],
334 user_w => int $::WIDTH / 3, 765 user_w => int $::WIDTH / 3,
335 user_h => int $::HEIGHT / 5, 766 user_h => int $::HEIGHT / 5,
336 child => (my $vbox = new CFClient::UI::VBox); 767 child => (my $vbox = new CFClient::UI::VBox);
337 768
338 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 769 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
339 expand => 1, 770 expand => 1,
771 font => $FONT_FIXED,
340 fontsize => $::CFG->{log_fontsize}, 772 fontsize => $::CFG->{log_fontsize},
341 ); 773 );
342 774
343 $vbox->add (my $input = new CFClient::UI::Entry 775 $vbox->add (my $input = new CFClient::UI::Entry
344 connect_focus_in => sub { 776 connect_focus_in => sub {
377 }; 809 };
378 810
379 $window 811 $window
380} 812}
381 813
814sub make_inventory_window {
815 my $invwin = new CFClient::UI::FancyFrame
816 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
817
818 $invwin->add (my $hb = new CFClient::UI::HBox);
819
820 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
821 $vb1->add (my $lbl = new CFClient::UI::Label);
822 $lbl->set_text ("Player");
823 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
824
825 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
826 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
827 $INVR_LBL->set_text ("Floor");
828 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
829
830 $invwin
831}
832
382sub sdl_init { 833sub sdl_init {
383 CFClient::SDL_Init 834 CFClient::SDL_Init
384 and die "SDL::Init failed!\n"; 835 and die "SDL::Init failed!\n";
385} 836}
386 837
387sub video_init { 838sub video_init {
388 sdl_init; 839 sdl_init;
389 840
841 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
842
390 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 843 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
391 $FULLSCREEN = $CFG->{fullscreen}; 844 $FULLSCREEN = $CFG->{fullscreen};
392 $FAST = $CFG->{fast}; 845 $FAST = $CFG->{fast};
393 846
394 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 847 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
395 or die "SDL_SetVideoMode failed!\n"; 848 or die "SDL_SetVideoMode failed!\n";
396 849
397 $SDL_ACTIVE = 1; 850 $SDL_ACTIVE = 1;
398
399 $LAST_REFRESH = time - 0.01; 851 $LAST_REFRESH = time - 0.01;
400 852
401 CFClient::gl_init; 853 CFClient::gl_init;
402 854
403 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 855 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
404 856
857 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
858
405 ############################################################################# 859 #############################################################################
406 860
861 unless ($DEBUG_STATUS) {
862 # create the widgets
863
407 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 864 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
408 $DEBUG_STATUS->show; 865 $DEBUG_STATUS->show;
409 866
410 $STATUS_LINE = new CFClient::UI::Label 867 $STATUSBOX = new CFClient::UI::Statusbox;
411 padding => 0, 868 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
412 y => $HEIGHT - $FONTSIZE * 1.8;
413 $STATUS_LINE->show;
414 869
415 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 870 (new CFClient::UI::Frame
416 padding => 0, 871 bg => [0, 0, 0, 0.4],
417 fontsize => 0.8, 872 req_y => -1,
418 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 873 child => $STATUSBOX,
419 $ALT_ENTER_MESSAGE->show; 874 )->show;
420 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
421 875
422 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 876 CFClient::UI::FancyFrame->new (
423 $MAPWIDGET->focus_in; 877 border_bg => [1, 1, 1, 192/255],
878 bg => [1, 1, 1, 0],
879 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
880 )->show;
881
882 $MAPWIDGET = new CFClient::MapWidget;
424 $MAPWIDGET->connect (activate_console => sub { 883 $MAPWIDGET->connect (activate_console => sub {
425 my ($mapwidget, $preset) = @_; 884 my ($mapwidget, $preset) = @_;
426 885
427 if ($CONSOLE) { 886 if ($CONSOLE) {
428 $CONSOLE->{input}->{auto_activated} = 1; 887 $CONSOLE->{input}->{auto_activated} = 1;
429 $CONSOLE->{input}->focus_in; 888 $CONSOLE->{input}->focus_in;
430 889
431 if ($preset && $CONSOLE->{input}->get_text eq '') { 890 if ($preset && $CONSOLE->{input}->get_text eq '') {
432 $CONSOLE->{input}->set_text ($preset); 891 $CONSOLE->{input}->set_text ($preset);
892 }
433 } 893 }
434 } 894 });
435 }); 895 $MAPWIDGET->show;
896 $MAPWIDGET->focus_in;
436 897
437 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 898 $BUTTONBAR = new CFClient::UI::HBox;
438 899
439 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 900 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
440 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 901 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
441 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 902 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
442 903
904 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
905
906 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
907 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
908
443 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 909 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
444 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 910 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
445 status "Configuration Saved"; 911 status "Configuration Saved";
446 }); 912 });
447 913
914 $BUTTONBAR->show;
915
916 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
917
918 # delay till geometry is constant
919 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
448 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 920 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
449 921 my $widget = $GAUGES->{win};
450 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0); 922 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
451 $tgw->add (my $hbox = new CFClient::UI::HBox ()); 923 });
452 924 force_refresh ();
453 $hbox->add (my $hg = new CFClient::UI::VGauge (gauge => 'hp')); 925 }
454 $hbox->add (my $mg = new CFClient::UI::VGauge (gauge => 'mana'));
455 $hbox->add (my $gg = new CFClient::UI::VGauge (gauge => 'grace'));
456 $hbox->add (my $fg = new CFClient::UI::VGauge (gauge => 'food'));
457
458 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
459 $CFClient::UI::ROOT->add ($tgw);
460} 926}
461 927
462sub video_shutdown { 928sub video_shutdown {
463 $CFClient::UI::ROOT->{children} = [];
464 undef $SDL_ACTIVE; 929 undef $SDL_ACTIVE;
465} 930}
466 931
932my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
467my $bgmusic;#TODO#hack#d# 933my $bgmusic;#TODO#hack#d#
934
935sub audio_channel_finished {
936 my ($channel) = @_;
937
938 warn "channel $channel finished\n";#d#
939}
940
941sub audio_music_finished {
942 return unless $CFG->{bgm_enable};
943
944 # TODO: hack, do play loop and mood music
945 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
946 $bgmusic->play (0);
947
948 push @bgmusic, shift @bgmusic;
949}
468 950
469sub audio_init { 951sub audio_init {
470 if ($CFG->{audio_enable}) { 952 if ($CFG->{audio_enable}) {
471 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 953 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
472
473 $SDL_MIXER = !CFClient::Mix_OpenAudio; 954 $SDL_MIXER = !CFClient::Mix_OpenAudio;
474 CFClient::Mix_AllocateChannels 8; 955 CFClient::Mix_AllocateChannels 8;
475 CFClient::MixMusic::volume $CFG->{bgm_volume}; 956 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
476 957
477 # TODO: hack, do play loop and mood music 958 audio_music_finished;
478 if ($CFG->{bgm_enable}) {
479 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/game3.ogg";
480 $bgmusic->play;
481 }
482 959
483 while (<$fh>) { 960 while (<$fh>) {
484 next if /^\s*#/; 961 next if /^\s*#/;
485 next if /^\s*$/; 962 next if /^\s*$/;
486 963
508} 985}
509 986
510my %animate_object; 987my %animate_object;
511my $animate_timer; 988my $animate_timer;
512 989
513my $want_refresh;
514my $can_refresh;
515
516my $fps = 9; 990my $fps = 9;
517 991
518sub force_refresh { 992sub force_refresh {
519 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 993 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
520 debug sprintf "%3.2f", $fps; 994 debug sprintf "%3.2f", $fps;
521 995
522 $want_refresh = 0;
523 $can_refresh = 0;
524
525 $CFClient::UI::ROOT->draw; 996 $CFClient::UI::ROOT->draw;
997 CFClient::SDL_GL_SwapBuffers;
526 998
527 SDL::GLSwapBuffers; 999 $WANT_REFRESH = 0;
528 1000 $CAN_REFRESH = 0;
529 $LAST_REFRESH = $NOW; 1001 $LAST_REFRESH = $NOW;
530} 1002}
531 1003
532my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1004my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
533 $NOW = time; 1005 $NOW = time;
535 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 1007 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
536 for CFClient::SDL_PollEvent; 1008 for CFClient::SDL_PollEvent;
537 1009
538 if (%animate_object) { 1010 if (%animate_object) {
539 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1011 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
540 $want_refresh++; 1012 $WANT_REFRESH++;
541 } 1013 }
542 1014
543 if ($want_refresh) { 1015 if ($WANT_REFRESH) {
544 force_refresh; 1016 force_refresh;
545 } else { 1017 } else {
546 $can_refresh = 1; 1018 $CAN_REFRESH = 1;
547 } 1019 }
548}); 1020});
549
550sub refresh {
551 $want_refresh++;
552}
553 1021
554sub animation_start { 1022sub animation_start {
555 my ($widget) = @_; 1023 my ($widget) = @_;
556 $animate_object{$widget} = $widget; 1024 $animate_object{$widget} = $widget;
557} 1025}
564@conn::ISA = Crossfire::Protocol::; 1032@conn::ISA = Crossfire::Protocol::;
565 1033
566sub conn::stats_update { 1034sub conn::stats_update {
567 my ($self, $stats) = @_; 1035 my ($self, $stats) = @_;
568 1036
569 # i love text protocols!!! 1037 update_stats_window ($stats);
570 # FIXME: the stats are somehow weird
571 my $hp = $stats->{1};
572 my $hp_m = $stats->{2};
573 my $sp = $stats->{3};
574 my $sp_m = $stats->{4};
575 my $fo = $stats->{18};
576 my $fo_m = 1000;
577 my $gr = $stats->{23};
578 my $gr_m = $stats->{24};
579
580 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n";
581 $GAUGES->{hp}->set_value ($hp, $hp_m);
582 $GAUGES->{mana}->set_value ($sp, $sp_m);
583 $GAUGES->{food}->set_value ($fo, $fo_m);
584 $GAUGES->{grace}->set_value ($gr, $gr_m);
585} 1038}
586 1039
587sub conn::user_send { 1040sub conn::user_send {
588 my ($self, $command) = @_; 1041 my ($self, $command) = @_;
589 1042
614 1067
615 my ($hash, $x, $y, $w, $h) = @$map_info; 1068 my ($hash, $x, $y, $w, $h) = @$map_info;
616 1069
617 my $data = $MAP->get_rect ($x, $y, $w, $h); 1070 my $data = $MAP->get_rect ($x, $y, $w, $h);
618 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1071 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
619
620 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1072 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
621
622} 1073}
623 1074
624sub conn::map_clear { 1075sub conn::map_clear {
625 my ($self) = @_; 1076 my ($self) = @_;
626 1077
627 $self->flush_map; 1078 $self->flush_map;
628 delete $self->{neigh}; 1079 delete $self->{neigh_map};
629 1080
630 $MAP->clear; 1081 $MAP->clear;
631} 1082}
632 1083
633 1084
634sub conn::load_map($$$) { 1085sub conn::load_map($$$) {
635 my ($self, $hash, $x, $y) = @_; 1086 my ($self, $hash, $x, $y) = @_;
636 1087
637 if (defined (my $data = $MAPCACHE->get ($hash))) { 1088 if (defined (my $data = $MAPCACHE->get ($hash))) {
638 $data = Compress::LZF::decompress $data; 1089 $data = Compress::LZF::decompress $data;
639 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1090 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
640 for my $id ($MAP->set_rect ($x, $y, $data)) { 1091 for my $id ($MAP->set_rect ($x, $y, $data)) {
641 my $data = $TILECACHE->get ($id) 1092 my $data = $TILECACHE->get ($id)
642 or next; 1093 or next;
643 1094
644 $self->set_texture ($id => $data); 1095 $self->set_texture ($id => $data);
645 } 1096 }
646 } 1097 }
647} 1098}
648 1099
1100# this method does a "flood fill" into every tile direction
1101# it assumes that tiles are arranged in a rectangular grid,
1102# i.e. a map is the same as the left of the right map etc.
1103# failure to comply are harmless and result in display errors
1104# at worst.
649sub conn::flood_fill { 1105sub conn::flood_fill {
650 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1106 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
651 1107
652 # the server does not allow map paths > 6 1108 # the server does not allow map paths > 6
653 return if 6 <= length $path; 1109 return if 7 <= length $path;
654 1110
655 for my $tile (1..4) { 1111 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
656 next if $self->{neigh}{$hash}[$tile]; 1112
1113 for (
1114 [1, 0, -1],
1115 [2, 1, 0],
1116 [3, 0, 1],
1117 [4, -1, 0],
1118 ) {
1119 my ($tile, $dx, $dy) = @$_;
1120
1121 my $gx = $gx + $dx;
1122 my $gy = $gy + $dy;
1123
657 next unless $flags & (1 << ($tile - 1)); 1124 next unless $flags & (1 << ($tile - 1));
1125 next if $self->{neigh_grid}{$gx, $gy}++;
658 1126
659 my $neigh = $self->{neigh}{$hash} ||= []; 1127 my $neigh = $self->{neigh_map}{$hash} ||= [];
660 1128 if (my $info = $neigh->[$tile]) {
661 $self->send_mapinfo ("spatial $path$tile", sub {
662 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1129 my ($flags, $x, $y, $w, $h, $hash) = @$info;
663 1130
664 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d#
665 return if $mode ne "spatial";
666
667 $x += $MAP->ox;
668 $y += $MAP->oy;
669
670 $self->load_map ($hash, $x, $y)
671 unless $self->{neigh}{$hash}[5]++;#d#
672
673 $neigh->[$tile] = [$x, $y, $w, $h];
674
675 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1) 1131 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
676 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1132 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1133
1134 } else {
1135 $self->send_mapinfo ("spatial $path$tile", sub {
1136 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1137
1138 return if $mode ne "spatial";
1139
1140 $x += $MAP->ox;
1141 $y += $MAP->oy;
1142
1143 $self->load_map ($hash, $x, $y)
1144 unless $self->{neigh_map}{$hash}[5]++;#d#
1145
1146 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1147
1148 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1149 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1150 });
677 }); 1151 }
678 } 1152 }
679} 1153}
680 1154
681sub conn::map_change { 1155sub conn::map_change {
682 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1156 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
683 1157
684 $self->flush_map; 1158 $self->flush_map;
685 1159
686 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1160 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
687 1161
688 my $mapmapw = 250; 1162 my $mapmapw = $MAPMAP->{w};
689 my $mapmaph = 250; 1163 my $mapmaph = $MAPMAP->{h};
1164
1165 $self->{neigh_rect} = [
1166 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1167 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1168 ];
690 1169
1170 delete $self->{neigh_grid};
691 $self->flood_fill ("", $hash, $flags, 1171 $self->flood_fill (0, 0, "", $hash, $flags);
692 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
693 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
694 1172
695 $x += $ox; 1173 $x += $ox;
696 $y += $oy; 1174 $y += $oy;
697 1175
698 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1176 $self->{map_info} = [$hash, $x, $y, $w, $h];
1177
1178 my $map = $self->{map_info}[0];
1179 $map =~ s/^.*?\/([^\/]+)$/\1/;
1180 $STATWIDS->{map}->set_text ("Map: " . $map);
699 1181
700 $self->load_map ($hash, $x, $y); 1182 $self->load_map ($hash, $x, $y);
701} 1183}
702 1184
703sub conn::face_find { 1185sub conn::face_find {
729 } 1211 }
730 1212
731gotid: 1213gotid:
732 $face->{id} = $id; 1214 $face->{id} = $id;
733 $MAP->set_face ($facenum => $id); 1215 $MAP->set_face ($facenum => $id);
1216 $self->{faceid}[$facenum] = $id;#d#
734 $TILECACHE->get ($id) 1217 $TILECACHE->get ($id)
735} 1218}
736 1219
737sub conn::face_update { 1220sub conn::face_update {
738 my ($self, $facenum, $face) = @_; 1221 my ($self, $facenum, $face) = @_;
746 my ($self, $id, $data) = @_; 1229 my ($self, $id, $data) = @_;
747 1230
748 $self->{texture}[$id] ||= do { 1231 $self->{texture}[$id] ||= do {
749 my $tex = 1232 my $tex =
750 new_from_image CFClient::Texture 1233 new_from_image CFClient::Texture
751 $data, minify => 1; 1234 $data, minify => 1, mipmap => 1;
752 1235
753 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1236 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
754 $MAPWIDGET->update; 1237 $MAPWIDGET->update;
755 1238
756 $tex 1239 $tex
768 1251
769 $chunk->play; 1252 $chunk->play;
770# warn "sound $x,$y,$soundnum,$type\n";#d# 1253# warn "sound $x,$y,$soundnum,$type\n";#d#
771} 1254}
772 1255
1256my $LAST_QUERY; # server is stupid, stupid, stupid
1257
773sub conn::query { 1258sub conn::query {
774 my ($self, $flags, $prompt) = @_; 1259 my ($self, $flags, $prompt) = @_;
775 1260
776 #TODO, display dialog with relevant information 1261 $prompt = $LAST_QUERY unless length $prompt;
777 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1262 $LAST_QUERY = $prompt;
1263
1264 my $dialog = new CFClient::UI::FancyFrame
1265 title => "Query",
1266 child => my $vbox = new CFClient::UI::VBox;
1267
1268 $vbox->add (new CFClient::UI::Label
1269 max_w => $::WIDTH * 0.4,
1270 text => $prompt);
1271
1272 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1273 $vbox->add (my $hbox = new CFClient::HBox);
1274 $hbox->add (new CFClient::Button
1275 text => "No",
1276 connect_activate => sub {
1277 $self->send ("reply n");
1278 $dialog->destroy;
1279 $MAPWIDGET->focus_in;
1280 }
1281 );
1282 $hbox->add (new CFClient::Button
1283 text => "Yes",
1284 connect_activate => sub {
1285 $self->send ("reply y");
1286 $dialog->destroy;
1287 $MAPWIDGET->focus_in;
1288 },
1289 );
1290
1291 $dialog->focus_in;
1292
1293 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1294 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1295 $vbox->add (my $entry = new CFClient::UI::Entry
1296 connect_changed => sub {
1297 $self->send ("reply $_[1]");
1298 $dialog->destroy;
1299 $MAPWIDGET->focus_in;
1300 },
1301 );
1302
1303 $entry->focus_in;
1304
1305 } else {
1306 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1307
1308 $vbox->add (my $entry = new CFClient::UI::Entry
1309 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1310 connect_activate => sub {
1311 $self->send ("reply $_[1]");
1312 $dialog->destroy;
1313 $MAPWIDGET->focus_in;
1314 },
1315 );
1316
1317 $entry->focus_in;
1318 }
1319
1320 $dialog->show;
778} 1321}
779 1322
780sub conn::drawinfo { 1323sub conn::drawinfo {
781 my ($self, $color, $text) = @_; 1324 my ($self, $color, $text) = @_;
782 1325
794 [0.55, 0.41, 0.13], 1337 [0.55, 0.41, 0.13],
795 [0.99, 0.77, 0.26], 1338 [0.99, 0.77, 0.26],
796 [0.74, 0.65, 0.41], 1339 [0.74, 0.65, 0.41],
797 ); 1340 );
798 1341
1342 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1343
1344 $text = CFClient::UI::Label::escape $text;
1345 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1346 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1347
799 $LOGVIEW->add_paragraph ($color[$color], $text); 1348 $LOGVIEW->add_paragraph ($color[$color],
1349 join "\n", map "$time $_", split /\n/, $text);
1350
1351 $STATUSBOX->add ($text,
1352 group => $text,
1353 fg => $color[$color],
1354 timeout => 60,
1355 tooltip_font => $::FONT_FIXED,
1356 );
1357}
1358
1359sub conn::drawextinfo {
1360 my ($self, $color, $type, $subtype, $message) = @_;
1361
1362 $self->drawinfo ($color, $message);
800} 1363}
801 1364
802sub conn::spell_add { 1365sub conn::spell_add {
803 my ($self, $spell) = @_; 1366 my ($self, $spell) = @_;
804 1367
1368 # TODO
1369 # create a widget dynamically, using spell face (CF::Protocol downloads them)
805 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1370 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message});
806 });
807 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1371 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message});
808 });
809} 1372}
810 1373
811sub conn::spell_delete { 1374sub conn::spell_delete {
812 my ($self, $spell) = @_; 1375 my ($self, $spell) = @_;
813} 1376}
814 1377
815sub conn::addme_success { 1378sub conn::addme_success {
816 my ($self) = @_; 1379 my ($self) = @_;
817 1380
1381 $MAPWIDGET->clr_commands;
1382
818 for my $skill (values %{$self->{skill_info}}) { 1383 for my $skill (values %{$self->{skill_info}}) {
819 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1384 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1385 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1386 }
1387
1388 $MAPWIDGET->add_command ("petmode defend", "Tell pets to stay close to you and defend you");
1389 $MAPWIDGET->add_command ("petmode arena", "Same as petmode sad, but also attack other players");
1390 $MAPWIDGET->add_command ("petmode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1391 $MAPWIDGET->add_command ("killpets", "Kill your pets");
1392 $MAPWIDGET->add_command ("chat", "chat TEXT\nChat with all other players");
1393 $MAPWIDGET->add_command ("shout", "shout TEXT\nShout loudly, used for emergencies");
1394 $MAPWIDGET->add_command ("tell", "tell USERNAME TEXT\nPrivately tell a specific player");
1395
1396 # TODO: add documentation on these
1397 for (qw(
1398 afk
1399 apply
1400 body
1401 bowmode
1402 brace
1403 build
1404 disarm
1405 dm
1406 dmhide
1407 drop
1408 dropall
1409 examine
1410 get
1411 gsay
1412 help
1413 hiscore
1414 inventory
1415 invoke
1416 killpets
1417 listen
1418 logs
1419 mapinfo
1420 maps
1421 mark
1422 motd
1423 output-count
1424 output-sync
1425 party
1426 peaceful
1427 petmode
1428 pickup
1429 players
1430 prepare
1431 quests
1432 rename
1433 resistances
1434 rotateshoottype
1435 save
1436 say
1437 search
1438 search-items
1439 showpets
1440 skills
1441 sound
1442 take
1443 throw
1444 time
1445 title
1446 usekeys
1447 version
1448 weather
1449 whereabouts
1450 whereami
1451 who
1452 wimpy
1453 )) {
1454 $MAPWIDGET->add_command ($_, "$_: no help available (yet)");
1455 }
1456
1457 #TODO: add " and ' "aliases" etc.
1458}
1459
1460sub conn::eof {
1461 $MAPWIDGET->clr_commands;
1462
1463 stop_game;
1464}
1465
1466sub update_floorbox {
1467 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1468 return unless $CONN;
1469
1470 $FLOORBOX->clear;
1471 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1472
1473 my $count = 4;
1474 for (@{ $CONN->{container}{0} }) {
1475 if (--$count) {
1476 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1477 } else {
1478 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1479 last;
1480 }
820 }); 1481 }
821 $MAPWIDGET->add_command ("use_skill $skill", "", sub { 1482 });
1483
1484 $WANT_REFRESH++;
1485}
1486
1487sub conn::container_add {
1488 my ($self, $tag, $items) = @_;
1489
1490 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1491
1492 if ($tag == 0) {
1493 update_floorbox;
1494 $OPENCONT = 0;
1495 $INVR_LBL->set_text ("Floor");
1496 $INVR->set_items ($self->{container}{0});
1497 } elsif ($tag == $self->{player}{tag}) {
1498 $INVR_LBL->set_text ("Player");
1499 $INV->set_items ($self->{container}{$self->{player}{tag}})
1500 } else {
1501 $OPENCONT = $tag;
1502 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1503 $INVR->set_items ($self->{container}{$tag});
1504 }
1505
1506 # $self-<{player}{tag} => player inv
1507 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1508}
1509
1510sub conn::container_clear {
1511 my ($self, $tag) = @_;
1512
1513 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1514
1515 if ($tag == 0) {
1516 update_floorbox;
1517 $OPENCONT = 0;
1518 $INVR_LBL->set_text ("Floor");
1519 $INVR->set_items ($self->{container}{0});
1520 } elsif ($tag == $self->{player}{tag}) {
1521 $INVR_LBL->set_text ("Player");
1522 $INV->set_items ($self->{container}{$tag})
1523 } else {
1524 $OPENCONT = $tag;
1525 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1526 $INVR->set_items ($self->{container}{$tag});
1527 }
1528
1529# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1530}
1531
1532sub conn::item_delete {
1533 my ($self, @items) = @_;
1534
1535 for (@items) {
1536 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1537
1538 if ($_->{container} == 0) {
1539 update_floorbox;
1540 $OPENCONT = 0;
1541 $INVR_LBL->set_text ("Floor");
1542 $INVR->set_items ($self->{container}{0});
1543 } elsif ($_->{container} == $self->{player}{tag}) {
1544 $INVR_LBL->set_text ("Player");
1545 $INV->set_items ($self->{container}{$self->{player}{tag}})
1546 } else {
1547 $OPENCONT = $_->{container};
1548 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1549 $INVR->set_items ($self->{container}{$_->{container}});
822 }); 1550 }
1551 }
1552}
1553
1554sub conn::item_update {
1555 my ($self, $item) = @_;
1556
1557 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1558
1559 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1560 $OPENCONT = 0;
1561 $INVR_LBL->set_text ("Floor");
1562 $INVR->set_items ($self->{container}{0});
1563
1564 $item->{widget}->update_item
1565 if $item->{widget};
1566 } else {
1567 if ($item->{container} == 0) {
1568 update_floorbox;
1569 $OPENCONT = 0;
1570 $INVR_LBL->set_text ("Floor");
1571 $INVR->set_items ($self->{container}{0});
1572 } elsif ($item->{container} == $self->{player}{tag}) {
1573 $INV->set_items ($self->{container}{$item->{container}})
1574 }
823 } 1575 }
824} 1576}
825 1577
826%SDL_CB = ( 1578%SDL_CB = (
827 CFClient::SDL_QUIT => sub { 1579 CFClient::SDL_QUIT => sub {
828 Event::unloop -1; 1580 Event::unloop -1;
829 }, 1581 },
830 CFClient::SDL_VIDEORESIZE => sub { 1582 CFClient::SDL_VIDEORESIZE => sub {
831 }, 1583 },
832 CFClient::SDL_VIDEOEXPOSE => sub { 1584 CFClient::SDL_VIDEOEXPOSE => sub {
833 refresh; 1585 $WANT_REFRESH++;
1586 },
1587 CFClient::SDL_ACTIVEEVENT => sub {
1588# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
834 }, 1589 },
835 CFClient::SDL_KEYDOWN => sub { 1590 CFClient::SDL_KEYDOWN => sub {
836 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1591 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
837 # alt-enter 1592 # alt-enter
838 video_shutdown; 1593 video_shutdown;
840 video_init; 1595 video_init;
841 } else { 1596 } else {
842 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1597 CFClient::UI::feed_sdl_key_down_event ($_[0]);
843 } 1598 }
844 }, 1599 },
845 CFClient::SDL_KEYUP => sub { 1600 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
846 CFClient::UI::feed_sdl_key_up_event ($_[0]); 1601 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
847 }, 1602 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
848 CFClient::SDL_MOUSEMOTION => sub { 1603 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
849 CFClient::UI::feed_sdl_motion_event ($_[0]);
850 },
851 CFClient::SDL_MOUSEBUTTONDOWN => sub {
852 CFClient::UI::feed_sdl_button_down_event ($_[0]);
853 },
854 CFClient::SDL_MOUSEBUTTONUP => sub {
855 CFClient::UI::feed_sdl_button_up_event ($_[0]);
856 },
857 CFClient::SDL_ACTIVEEVENT => sub { 1604 CFClient::SDL_USEREVENT => sub {
858# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1605 if ($_[0]{code} == 1) {
1606 audio_channel_finished $_[0]{data1};
1607 } elsif ($_[0]{code} == 0) {
1608 audio_music_finished;
1609 }
859 }, 1610 },
860); 1611);
861 1612
862############################################################################# 1613#############################################################################
863 1614
864$SIG{INT} = $SIG{TERM} = sub { exit }; 1615$SIG{INT} = $SIG{TERM} = sub { exit };
865 1616
866$TILECACHE = CFClient::db_table "tilecache";
867$FACEMAP = CFClient::db_table "facemap";
868
869CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
870
871my %DEF_CFG = (
872 sdl_mode => 0,
873 width => 640,
874 height => 480,
875 fullscreen => 0,
876 fast => 0,
877 fow_enable => 1,
878 fow_intensity => 0.45,
879 fow_smooth => 0,
880 gui_fontsize => 1,
881 log_fontsize => 14,
882 mapsize => 100,
883 host => "crossfire.schmorp.de",
884 say_command => 'say',
885 audio_enable => 1,
886 bgm_enable => 1,
887 bgm_volume => 64,
888);
889
890while (my ($k, $v) = each %DEF_CFG) {
891 $CFG->{$k} = $v unless exists $CFG->{$k};
892}
893
894sdl_init;
895
896@SDL_MODES = reverse
897 grep $_->[0] >= 640 && $_->[1] >= 480,
898 CFClient::SDL_ListModes;
899
900@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
901
902$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
903
904{ 1617{
905 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1618 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
906 1619
1620 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1621
1622 $TILECACHE = CFClient::db_table "tilecache";
1623 $FACEMAP = CFClient::db_table "facemap";
1624
1625 my %DEF_CFG = (
1626 sdl_mode => 0,
1627 width => 640,
1628 height => 480,
1629 fullscreen => 0,
1630 fast => 0,
1631 map_scale => 0.5,
1632 fow_enable => 1,
1633 fow_intensity => 0.45,
1634 fow_smooth => 0,
1635 gui_fontsize => 1,
1636 log_fontsize => 1,
1637 gauge_fontsize=> 1,
1638 gauge_size => 0.35,
1639 stat_fontsize => 1,
1640 mapsize => 100,
1641 host => "crossfire.schmorp.de",
1642 say_command => 'say',
1643 audio_enable => 1,
1644 bgm_enable => 1,
1645 bgm_volume => 0.25,
1646 );
1647
1648 while (my ($k, $v) = each %DEF_CFG) {
1649 $CFG->{$k} = $v unless exists $CFG->{$k};
1650 }
1651
1652 sdl_init;
1653
1654 @SDL_MODES = reverse
1655 grep $_->[0] >= 640 && $_->[1] >= 480,
1656 CFClient::SDL_ListModes;
1657
1658 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1659
1660 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1661
1662 {
1663 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1664 DejaVuSans.ttf
1665 DejaVuSansMono.ttf
1666 DejaVuSans-Bold.ttf
1667 DejaVuSansMono-Bold.ttf
1668 DejaVuSans-Oblique.ttf
1669 DejaVuSansMono-Oblique.ttf
1670 DejaVuSans-BoldOblique.ttf
1671 DejaVuSansMono-BoldOblique.ttf
1672 );
1673
907 CFClient::add_font $_ for @fonts; 1674 CFClient::add_font $_ for @fonts;
908 CFClient::set_font $fonts[0]; 1675
909} 1676 CFClient::pango_init;
910 1677
1678 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1679 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1680
1681 $FONT_PROP->make_default;
1682 }
1683
1684# compare mono (ft) vs. rgba (cairo)
1685# ft - 1.8s, cairo 3s, even in alpha-only mode
1686# for my $rgba (0..1) {
1687# my $t1 = Time::HiRes::time;
1688# for (1..1000) {
1689# my $layout = CFClient::Layout->new ($rgba);
1690# $layout->set_text ("hallo" x 100);
1691# $layout->render;
1692# }
1693# my $t2 = Time::HiRes::time;
1694# warn $t2-$t1;
1695# }
1696
911video_init; 1697 video_init;
912audio_init; 1698 audio_init;
1699}
913 1700
914Event::loop; 1701Event::loop;
915 1702
916END { SDL::Quit } 1703END { CFClient::SDL_Quit }
917 1704
1705=head1 pclient - Crossfire+ and Crossfire game client
918 1706
1707Pclient is a Crossfire+ and Crossfire game client.
1708
1709=head2 Features
1710
1711=over 4
1712
1713=item Fullscreen Map
1714
1715PClient can uses a fullscreen map, which greatly enhances how much of the
1716game world you can see.
1717
1718=item Persistent Map Cache (Crossfire+ only)
1719
1720PClient can persistently cache all map data it received from the
1721server. This not only allows it to display an overview map, but also
1722ensures that once-explored areas will be available the next time you want
1723to explore more.
1724
1725=item Hardware acceleration
1726
1727Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1728acceleration. Most modern graphics cards have difficulties with 2D
1729acceleration, while 3D graphics is accelerated well.
1730
1731=item No arbitrary limits
1732
1733Unlike other Crossfire clients, pclient does not suffer from arbitrary
1734limits (like a fixed amount of face numbers). There are still limits, but
1735they are not arbitrarily low :)
1736
1737=back
1738
1739=head1 USAGE
1740
1741=head2 The Map
1742
1743The map is always displayed in the background, behind all other windows and UI elements.
1744
1745#TODO# middle-click scrolls
1746#
1747# keys:
1748#
1749# a apply
1750# keypad moves, kp_5 applies ranged attack to self
1751
1752Starting to type enters the I<completion mode>. In that mode, you can type
1753abbreviations or commands and have them executed as soon as they match a
1754valid command. This is best explained by a few examples:
1755
1756Typing B<climb> will display a list of commands with I<climb> in their
1757name, such as I<ready_skill climbing> and I<use_skill climbing>.
1758
1759You can abbreviate commands by typing only the first character of every
1760word. For example, typing I<iwor> will likely select I<invoke word of
1761recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1762will likely select I<ready_skill climbing> and I<usl> will give you
1763I<use_skill levitation>.
1764
1765=head2 The map overview
1766
1767#TODO#
1768
1769=head2 The Status area in the lower right corner
1770
1771#TODO#
1772
1773=head2 The I<Statistics>/I>Stats> window
1774
1775#TODO#
1776
1777=head1 FAQ
1778
1779=over 4
1780
1781=item The client is very sluggish and slow, what can I do about this?
1782
1783Most likely, you don't have accelerated OpenGL support. Try to find a
1784newer driver, or a driver from your hardware vendor, that features OpenGL
1785support.
1786
1787If this is not an option, the following Setup options reduce the load and
1788will likely make the client playable with sofwtare rendering (it will
1789still be slow, though):
1790
1791=over 4
1792
1793=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1794
1795=item Enable B<Fast & Ugly> mode
1796
1797=item Disable B<Fog of War>
1798
1799=item Increase B<Map Scale>
1800
1801=back
1802
1803=back
1804
1805=head1 AUTHOR
1806
1807Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1808
1809
1810

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