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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.177 by root, Mon Apr 24 11:45:17 2006 UTC vs.
Revision 1.223 by elmex, Wed May 17 14:55:15 2006 UTC

37use CFClient; 37use CFClient;
38use CFClient::UI; 38use CFClient::UI;
39use CFClient::MapWidget; 39use CFClient::MapWidget;
40 40
41$Event::DIED = sub { 41$Event::DIED = sub {
42 # TODO: display dialog box or so
42 CFClient::error $_[1]; 43 CFClient::error $_[1];
43}; 44};
45
46#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
44 47
45our $VERSION = '0.1'; 48our $VERSION = '0.1';
46 49
47my $MAX_FPS = 60; 50my $MAX_FPS = 60;
48my $MIN_FPS = 5; # unused as of yet 51my $MIN_FPS = 5; # unused as of yet
57our $NOW; 60our $NOW;
58 61
59our $CFG; 62our $CFG;
60our $CONN; 63our $CONN;
61our $FAST; # fast, low-quality mode, possibly useful for software-rendering 64our $FAST; # fast, low-quality mode, possibly useful for software-rendering
65
66our $WANT_REFRESH;
67our $CAN_REFRESH;
62 68
63our @SDL_MODES; 69our @SDL_MODES;
64our $WIDTH; 70our $WIDTH;
65our $HEIGHT; 71our $HEIGHT;
66our $FULLSCREEN; 72our $FULLSCREEN;
68 74
69our $FONT_PROP; 75our $FONT_PROP;
70our $FONT_FIXED; 76our $FONT_FIXED;
71 77
72our $MAP; 78our $MAP;
79our $MAPMAP;
73our $MAPWIDGET; 80our $MAPWIDGET;
74our $BUTTONBAR; 81our $BUTTONBAR;
75our $LOGVIEW; 82our $LOGVIEW;
76our $CONSOLE; 83our $CONSOLE;
77our $METASERVER; 84our $METASERVER;
85our $LOGIN_BUTTON;
78 86
79our $FLOORBOX; 87our $FLOORBOX;
80our $GAUGES; 88our $GAUGES;
81our $STATWIDS; 89our $STATWIDS;
82 90
86our $SDL_MIXER; 94our $SDL_MIXER;
87our @SOUNDS; # event => file mapping 95our @SOUNDS; # event => file mapping
88our %AUDIO_CHUNKS; # audio files 96our %AUDIO_CHUNKS; # audio files
89 97
90our $ALT_ENTER_MESSAGE; 98our $ALT_ENTER_MESSAGE;
91our $STATUS_LINE; 99our $STATUSBOX;
92our $DEBUG_STATUS; 100our $DEBUG_STATUS;
93 101
102our $INVWIN;
103our $INV;
104our $INVR;
105our $INVR_LBL;
106our $OPENCONT;
107
94sub status { 108sub status {
95 $STATUS_LINE->set_text ($_[0]); 109 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
96 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
97} 110}
98 111
99sub debug { 112sub debug {
100 $DEBUG_STATUS->set_text ($_[0]); 113 $DEBUG_STATUS->set_text ($_[0]);
101 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 114 my ($w, $h) = $DEBUG_STATUS->size_request;
115 $DEBUG_STATUS->move ($WIDTH - $w, 0);
102} 116}
103 117
104sub start_game { 118sub start_game {
105 status "logging in..."; 119 status "logging in...";
106 120
107 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 121 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
108 122
109 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 123 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
110
111 $MAP = new CFClient::Map $mapsize, $mapsize; 124 $MAP = new CFClient::Map $mapsize, $mapsize;
112 125
113 my ($host, $port) = split /:/, $CFG->{host}; 126 my ($host, $port) = split /:/, $CFG->{host};
114 127
115 $CONN = new conn 128 $CONN = eval {
129 new conn
116 host => $host, 130 host => $host,
117 port => $port || 13327, 131 port => $port || 13327,
118 user => $CFG->{user}, 132 user => $CFG->{user},
119 pass => $CFG->{password}, 133 pass => $CFG->{password},
120 mapw => $mapsize, 134 mapw => $mapsize,
121 maph => $mapsize, 135 maph => $mapsize,
136 ;
122 ; 137 };
123 138
139 if ($CONN) {
140 $LOGIN_BUTTON->set_text ("Logout");
141
124 status "login successful"; 142 status "login successful";
125 143
126 CFClient::lowdelay fileno $CONN->{fh}; 144 CFClient::lowdelay fileno $CONN->{fh};
145 } else {
146 status "unable to connect";
147 stop_game();
148 }
127} 149}
128 150
129sub stop_game { 151sub stop_game {
152 return unless $CONN;
153
154 status "connection closed";
155 $LOGIN_BUTTON->set_text ("Login");
156 $CONN->destroy;
157 $CONN = 0; # false, does not autovivify
158
159 undef $MAPCACHE;
130 undef $CONN; 160 undef $MAP;
131} 161}
132 162
133sub client_setup { 163sub client_setup {
134 my $dialog = new CFClient::UI::FancyFrame 164 my $dialog = new CFClient::UI::FancyFrame
135 title => "Client Setup", 165 title => "Client Setup",
137 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 167 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
138 168
139 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 169 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
140 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 170 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
141 171
142 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 172 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
143 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); 173 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
144 174
145 $mode_slider->connect (changed => sub { 175 $mode_slider->connect (changed => sub {
146 my ($self, $value) = @_; 176 my ($self, $value) = @_;
147 177
172 } 202 }
173 ); 203 );
174 204
175 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale"); 205 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
176 $table->add (1, $row++, new CFClient::UI::Slider 206 $table->add (1, $row++, new CFClient::UI::Slider
177 range => [$CFG->{map_scale}, 0.25, 2, 0.05], 207 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
178 tooltip => "Enlarge or shrink the displayed map", 208 tooltip => "Enlarge or shrink the displayed map",
179 connect_changed => sub { 209 connect_changed => sub {
180 my ($self, $value) = @_; 210 my ($self, $value) = @_;
181 $CFG->{map_scale} = 0.05 * int $value / 0.05; 211 $CFG->{map_scale} = $value;
182 } 212 }
183 ); 213 );
184 214
185 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 215 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
186 $table->add (1, $row++, new CFClient::UI::CheckBox 216 $table->add (1, $row++, new CFClient::UI::CheckBox
213 } 243 }
214 ); 244 );
215 245
216 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 246 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
217 $table->add (1, $row++, new CFClient::UI::Slider 247 $table->add (1, $row++, new CFClient::UI::Slider
218 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1], 248 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
219 tooltip => "The font size used by most GUI elements", 249 tooltip => "The font size used by most GUI elements",
220 connect_changed => sub { 250 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
221 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
222# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
223 }
224 ); 251 );
225 252
226 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
227 $table->add (1, $row++, new CFClient::UI::Slider 254 $table->add (1, $row++, new CFClient::UI::Slider
228 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1], 255 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
229 tooltip => "The font size used by the server log window only", 256 tooltip => "The font size used by the server log window only",
230 connect_changed => sub { 257 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
231 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
232 }
233 ); 258 );
234 259
235 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 260 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
236 261
237 $table->add (1, $row++, new CFClient::UI::Slider 262 $table->add (1, $row++, new CFClient::UI::Slider
238 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1], 263 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
239 tooltip => "The font size used by the statistics window only", 264 tooltip => "The font size used by the statistics window only",
240 connect_changed => sub { 265 connect_changed => sub {
241 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 266 $CFG->{stat_fontsize} = $_[1];
242 &set_stats_window_fontsize; 267 &set_stats_window_fontsize;
243 } 268 }
244 ); 269 );
245 270
246 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size"); 271 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
247 $table->add (1, $row++, new CFClient::UI::Slider 272 $table->add (1, $row++, new CFClient::UI::Slider
248 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], 273 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
249 tooltip => "Adjust the size of the stats gauges at the bottom right", 274 tooltip => "Adjust the size of the stats gauges at the bottom right",
250 connect_changed => sub { 275 connect_changed => sub {
251 $CFG->{gauge_size} = $_[1]; 276 $CFG->{gauge_size} = $_[1];
252 my $h = int $HEIGHT * $CFG->{gauge_size}; 277 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
253 $GAUGES->{win}->set_size ($WIDTH, $h);
254 $GAUGES->{win}->move (0, $HEIGHT - $h);
255 } 278 }
256 ); 279 );
257 280
258 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 281 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
259 $table->add (1, $row++, new CFClient::UI::Slider 282 $table->add (1, $row++, new CFClient::UI::Slider
260 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1], 283 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
261 tooltip => "Adjusts the fontsize of the gauges at the bottom right", 284 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
262 connect_changed => sub { 285 connect_changed => sub {
263 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 286 $CFG->{gauge_fontsize} = $_[1];
264 &set_gauge_window_fontsize; 287 &set_gauge_window_fontsize;
265 } 288 }
266 ); 289 );
267 290
268 $table->add (1, $row++, new CFClient::UI::Button 291 $table->add (1, $row++, new CFClient::UI::Button
311 audio_shutdown (); 334 audio_shutdown ();
312 audio_init (); 335 audio_init ();
313 } 336 }
314 ); 337 );
315 338
339 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
340 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
341 text => $CFG->{say_command},
342 tooltip => "This is the command that will be used if you write a line in the message window entry. "
343 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
344 ."But you could also set it to 'tell <playername>' to only chat with that user.",
345 connect_changed => sub {
346 my ($self, $value) = @_;
347 $CFG->{say_command} = $value;
348 }
349 );
350
316 $dialog 351 $dialog
317} 352}
318 353
319sub set_stats_window_fontsize { 354sub set_stats_window_fontsize {
320 for (values %{$STATWIDS}) { 355 for (values %{$STATWIDS}) {
330# local $GAUGES->{win}{parent};#d# 365# local $GAUGES->{win}{parent};#d#
331# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D; 366# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
332} 367}
333 368
334sub make_gauge_window { 369sub make_gauge_window {
335 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 370 my $gh = int $HEIGHT * $CFG->{gauge_size};
336# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
337 371
338 my $win = new CFClient::UI::Frame ( 372 my $win = new CFClient::UI::Frame (
339 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh 373 req_y => -1,
374 user_w => $WIDTH,
375 user_h => $gh,
340 ); 376 );
377
341 $win->add (my $hbox = new CFClient::UI::HBox 378 $win->add (my $hbox = new CFClient::UI::HBox
342 children => [ 379 children => [
343 (new CFClient::UI::HBox expand => 1), 380 (new CFClient::UI::HBox expand => 1),
344 ($FLOORBOX = new CFClient::UI::VBox), 381 (new CFClient::UI::VBox children => [
382 (new CFClient::UI::Empty expand => 1),
383 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
384 ]),
345 (my $vbox = new CFClient::UI::VBox), 385 (my $vbox = new CFClient::UI::VBox),
346 ], 386 ],
347 ); 387 );
348 388
349 $vbox->add (new CFClient::UI::HBox 389 $vbox->add (new CFClient::UI::HBox
353 (my $hb = new CFClient::UI::HBox), 393 (my $hb = new CFClient::UI::HBox),
354 ], 394 ],
355 ); 395 );
356 396
357 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', 397 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
358 tooltip => "Health points - depletes when you get wounded, refills when you heal or idle"); 398 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
359 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', 399 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
360 tooltip => "Spell points - deplete when you cast wizard spells, refills when you idle"); 400 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
361 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', 401 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
362 tooltip => "Grace points - deplete when you cast priest spells, refills when you pray"); 402 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
363 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', 403 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
364 tooltip => "Food - depletes with time, faster when you heal or build mana, refills when you eat healthy food"); 404 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
365 405
366 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 406 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
367 tooltip => "Experience points and level - increases when you kill monsters or successfully use skills"); 407 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
368 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 408 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
369 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)"); 409 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
370 410
371 $GAUGES = { 411 $GAUGES = {
372 exp => $exp, win => $win, range => $rng, 412 exp => $exp, win => $win, range => $rng,
377 417
378 $win 418 $win
379} 419}
380 420
381sub make_stats_window { 421sub make_stats_window {
382 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 422 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
383 423
384 $tgw->add (my $vb = new CFClient::UI::VBox); 424 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
385 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 425 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
386 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 426 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
387 427
388 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 428 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
389 429
390 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 430 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
391 431
392 my $black = [0, 0, 0]; 432 my $black = [0, 0, 0];
393 433
394 $tbl->add (0, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 434 for (
395 $tbl->add (0, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 435 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
396 $tbl->add (0, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 436 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
397 $tbl->add (0, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 437 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
398 $tbl->add (0, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 438 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
399 $tbl->add (0, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 439 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
400 $tbl->add (0, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 440 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
441 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
401 442
402 $tbl->add (1, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Str"); 443 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
403 $tbl->add (1, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Dex"); 444 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
404 $tbl->add (1, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Con"); 445 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
405 $tbl->add (1, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Int"); 446 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
406 $tbl->add (1, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Wis"); 447 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
407 $tbl->add (1, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Pow"); 448 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
408 $tbl->add (1, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Cha"); 449 ) {
450 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
409 451
410 $tbl->add (2, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 452 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
411 $tbl->add (2, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 453 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
412 $tbl->add (2, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 454 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
413 $tbl->add (2, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 455 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
414 $tbl->add (2, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, template => "10.54"); 456 }
415 $tbl->add (2, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, template => "9");
416
417 $tbl->add (3, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Wc");
418 $tbl->add (3, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Ac");
419 $tbl->add (3, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Dam");
420 $tbl->add (3, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Arm");
421 $tbl->add (3, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Sp");
422 $tbl->add (3, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "WSp");
423 457
424 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 458 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
425 459
426 my $row = 0; 460 my $row = 0;
427 my $col = 0; 461 my $col = 0;
428 462
429 my %resist_names = ( 463 my %resist_names = (
430 slow => "Slow", 464 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
431 holyw => "Holy Word", 465 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
432 conf => "Confusion", 466 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
433 fire => "Fire", 467 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
434 depl => "Depletion", 468 depl => "Depletion (some monsters and other effects can cause stats depletion)",
435 magic => "Magic", 469 magic => "Magic (resistance to magic spells like magic missile or similar)",
436 drain => "Draining", 470 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
437 acid => "Acid", 471 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
438 pois => "Poison", 472 pois => "Poison (resistance to getting poisoned)",
439 para => "Paralysation", 473 para => "Paralysation (this resistance affects the chance you get paralysed)",
440 deat => "Death", 474 deat => "Death (resistance against death spells)",
441 phys => "Physical", 475 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
442 blind => "Blind", 476 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
443 fear => "Fear", 477 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
444 tund => "Turn undead", 478 tund => "Turn undead",
445 elec => "Electricity", 479 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
446 cold => "Cold", 480 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
447 ghit => "Ghost hit", 481 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
448 ); 482 );
449 for (qw/slow holyw conf fire depl magic 483 for (qw/slow holyw conf fire depl magic
450 drain acid pois para deat phys 484 drain acid pois para deat phys
451 blind fear tund elec cold ghit/) 485 blind fear tund elec cold ghit/)
452 { 486 {
453 $tbl2->add ($col, $row, 487 $tbl2->add ($col, $row,
454 $STATWIDS->{"res_$_"} = 488 $STATWIDS->{"res_$_"} =
455 new CFClient::UI::Label 489 new CFClient::UI::Label
490 font => $FONT_FIXED,
456 template => "-100%", 491 template => "-100%",
457 align => +1, 492 align => +1,
458 valign => 0, 493 valign => 0,
494 can_events => 1,
495 can_hover => 1,
459 tooltip => $resist_names{$_} 496 tooltip => $resist_names{$_},
460 ); 497 );
461 $tbl2->add ($col + 1, $row, new CFClient::UI::Image 498 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
499 font => $FONT_FIXED,
462 can_hover => 1, 500 can_hover => 1,
463 can_events => 1, 501 can_events => 1,
464 image => "ui/resist/resist_$_.png", 502 image => "ui/resist/resist_$_.png",
465 tooltip => $resist_names{$_} 503 tooltip => $resist_names{$_},
466 ); 504 );
467 505
468 $row++; 506 $row++;
469 if ($row % 6 == 0) { 507 if ($row % 6 == 0) {
470 $col += 2; 508 $col += 2;
549 587
550} 588}
551 589
552sub metaserver_dialog { 590sub metaserver_dialog {
553 my $dialog = new CFClient::UI::FancyFrame 591 my $dialog = new CFClient::UI::FancyFrame
554 title => "Metaserver", 592 title => "Server List",
555 child => (my $vbox = new CFClient::UI::VBox); 593 child => (my $vbox = new CFClient::UI::VBox);
556 594
557 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 595 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
558 596
559 $dialog 597 $dialog
560} 598}
599
600my $METASERVER_ATIME;
561 601
562sub update_metaserver { 602sub update_metaserver {
563 my ($HOST) = @_; 603 my ($HOST) = @_;
564 604
565 status "fetching metaserver list..."; 605 return if $METASERVER_ATIME > time;
606 $METASERVER_ATIME = time + 60;
607
608 my $table = $METASERVER->{table};
609 $table->clear;
610 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
566 611
567 my $buf; 612 my $buf;
568 613
569 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 614 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
615
616 unless ($fh) {
617 $label->set_text ("unable to contact metaserver: $!");
618 return;
619 }
570 620
571 Event->io (fd => $fh, poll => 'r', cb => sub { 621 Event->io (fd => $fh, poll => 'r', cb => sub {
572 my $res = sysread $fh, $buf, 8192, length $buf; 622 my $res = sysread $fh, $buf, 8192, length $buf;
573 623
574 if (!defined $res) { 624 if (!defined $res) {
575 $_[0]->w->cancel; 625 $_[0]->w->cancel;
576 status "metaserver: $!"; 626 $label->set_text ("error while retrieving server list: $!");
577 } elsif ($res == 0) { 627 } elsif ($res == 0) {
578 $_[0]->w->cancel; 628 $_[0]->w->cancel;
579 status "server list retrieved"; 629 status "server list retrieved";
580 630
581 my $table = $METASERVER->{table}; 631 utf8::decode $buf if utf8::valid $buf;
582 632
583 $table->clear; 633 $table->clear;
584 634
585 my @col = qw(Use #Users Host Uptime Version Description); 635 my @col = qw(Use #Users Host Uptime Version Description);
586 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 636 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
610 $m = [$users, $host, $uptime, $version, $desc]; 660 $m = [$users, $host, $uptime, $version, $desc];
611 661
612 $y++; 662 $y++;
613 663
614 $table->add (0, $y, new CFClient::UI::VBox children => [ 664 $table->add (0, $y, new CFClient::UI::VBox children => [
615 (new CFClient::UI::Button text => " ", connect_activate => sub { 665 (new CFClient::UI::Button text => "Use", connect_activate => sub {
616 $HOST->set_text ($CFG->{host} = $host); 666 $HOST->set_text ($CFG->{host} = $host);
617 }), 667 }),
618 (new CFClient::UI::Empty expand => 1), 668 (new CFClient::UI::Empty expand => 1),
619 ]); 669 ]);
620 670
649 699
650 $METASERVER = metaserver_dialog; 700 $METASERVER = metaserver_dialog;
651 701
652 $vbox->add (new CFClient::UI::Flopper 702 $vbox->add (new CFClient::UI::Flopper
653 expand => 1, 703 expand => 1,
654 text => "Metaserver", 704 text => "Server List",
655 other => $METASERVER, 705 other => $METASERVER,
656 tooltip => "Show a list of avaible crossfire servers", 706 tooltip => "Show a list of available crossfire servers",
657 connect_open => sub { 707 connect_open => sub {
658 update_metaserver $HOST; 708 update_metaserver $HOST;
659 } 709 }
660 ); 710 );
661 } 711 }
679 my ($self, $value) = @_; 729 my ($self, $value) = @_;
680 $CFG->{password} = $value; 730 $CFG->{password} = $value;
681 } 731 }
682 ); 732 );
683 733
684 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
685 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
686 text => $CFG->{say_command},
687 tooltip => "This is the command that will be used if you write a line in the message window entry. "
688 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
689 ."But you could also set it to 'tell <playername>' to only chat with that user.",
690 connect_changed => sub {
691 my ($self, $value) = @_;
692 $CFG->{say_command} = $value;
693 }
694 );
695
696 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 734 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
697 $table->add (1, 7, new CFClient::UI::Slider 735 $table->add (1, 7, new CFClient::UI::Slider
698 req_w => 100, 736 req_w => 100,
699 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 737 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
700 tooltip => "This is the size of the portion of the map update the server sends you. " 738 tooltip => "This is the size of the portion of the map update the server sends you. "
701 ."If you set this to a high value you will be able to see further for example.", 739 ."If you set this to a high value you will be able to see further for example.",
702 connect_changed => sub { 740 connect_changed => sub {
703 my ($self, $value) = @_; 741 my ($self, $value) = @_;
704 742
705 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 743 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
706 }, 744 },
707 ); 745 );
708 746
709 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 747 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
748 expand => 1,
749 align => 0,
750 text => "Login",
751 connect_activate => sub {
752 $CONN ? stop_game
710 start_game; 753 : start_game;
754 },
711 }); 755 );
712 756
713 $dialog 757 $dialog
714} 758}
715 759
716sub message_window { 760sub message_window {
717 my $window = new CFClient::UI::FancyFrame 761 my $window = new CFClient::UI::FancyFrame
718 title => "Messages", 762 title => "Messages",
719 border_bg => [1, 1, 1, 0.5], 763 border_bg => [1, 1, 1, 1],
720 bg => [0.3, 0.3, 0.3, 0.8], 764 bg => [0, 0, 0, 0.5],
721 user_w => int $::WIDTH / 3, 765 user_w => int $::WIDTH / 3,
722 user_h => int $::HEIGHT / 5, 766 user_h => int $::HEIGHT / 5,
723 child => (my $vbox = new CFClient::UI::VBox); 767 child => (my $vbox = new CFClient::UI::VBox);
724 768
725 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 769 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
765 }; 809 };
766 810
767 $window 811 $window
768} 812}
769 813
814sub make_inventory_window {
815 my $invwin = new CFClient::UI::FancyFrame
816 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
817
818 $invwin->add (my $hb = new CFClient::UI::HBox);
819
820 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
821 $vb1->add (my $lbl = new CFClient::UI::Label);
822 $lbl->set_text ("Player");
823 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
824
825 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
826 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
827 $INVR_LBL->set_text ("Floor");
828 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
829
830 $invwin
831}
832
770sub sdl_init { 833sub sdl_init {
771 CFClient::SDL_Init 834 CFClient::SDL_Init
772 and die "SDL::Init failed!\n"; 835 and die "SDL::Init failed!\n";
773} 836}
774 837
775sub video_init { 838sub video_init {
776 sdl_init; 839 sdl_init;
777 840
841 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
842
778 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 843 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
779 $FULLSCREEN = $CFG->{fullscreen}; 844 $FULLSCREEN = $CFG->{fullscreen};
780 $FAST = $CFG->{fast}; 845 $FAST = $CFG->{fast};
781 846
782 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 847 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
783 or die "SDL_SetVideoMode failed!\n"; 848 or die "SDL_SetVideoMode failed!\n";
784 849
785 $SDL_ACTIVE = 1; 850 $SDL_ACTIVE = 1;
786
787 $LAST_REFRESH = time - 0.01; 851 $LAST_REFRESH = time - 0.01;
788 852
789 CFClient::gl_init; 853 CFClient::gl_init;
790 854
791 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 855 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
792 856
857 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
858
793 ############################################################################# 859 #############################################################################
794 860
861 unless ($DEBUG_STATUS) {
862 # create the widgets
863
795 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 864 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
796 $DEBUG_STATUS->show; 865 $DEBUG_STATUS->show;
797 866
798 $STATUS_LINE = new CFClient::UI::Label 867 $STATUSBOX = new CFClient::UI::Statusbox;
799 padding => 0, 868 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
800 y => $HEIGHT - $FONTSIZE * 1.8;
801 $STATUS_LINE->show;
802 869
803 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 870 (new CFClient::UI::Frame
804 padding => 0, 871 bg => [0, 0, 0, 0.4],
805 fontsize => 0.8, 872 req_y => -1,
806 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 873 child => $STATUSBOX,
807 $ALT_ENTER_MESSAGE->show; 874 )->show;
808 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
809 875
810 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 876 CFClient::UI::FancyFrame->new (
811 $MAPWIDGET->focus_in; 877 border_bg => [1, 1, 1, 192/255],
878 bg => [1, 1, 1, 0],
879 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
880 )->show;
881
882 $MAPWIDGET = new CFClient::MapWidget;
812 $MAPWIDGET->connect (activate_console => sub { 883 $MAPWIDGET->connect (activate_console => sub {
813 my ($mapwidget, $preset) = @_; 884 my ($mapwidget, $preset) = @_;
814 885
815 if ($CONSOLE) { 886 if ($CONSOLE) {
816 $CONSOLE->{input}->{auto_activated} = 1; 887 $CONSOLE->{input}->{auto_activated} = 1;
817 $CONSOLE->{input}->focus_in; 888 $CONSOLE->{input}->focus_in;
818 889
819 if ($preset && $CONSOLE->{input}->get_text eq '') { 890 if ($preset && $CONSOLE->{input}->get_text eq '') {
820 $CONSOLE->{input}->set_text ($preset); 891 $CONSOLE->{input}->set_text ($preset);
892 }
821 } 893 }
822 } 894 });
823 }); 895 $MAPWIDGET->show;
896 $MAPWIDGET->focus_in;
824 897
825 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 898 $BUTTONBAR = new CFClient::UI::HBox;
826 899
827 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 900 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
828 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 901 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
829 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 902 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
830 903
831 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 904 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
905
832 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 906 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
907 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
833 908
834 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 909 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
835 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 910 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
836 status "Configuration Saved"; 911 status "Configuration Saved";
837 }); 912 });
838 913
914 $BUTTONBAR->show;
915
916 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
917
918 # delay till geometry is constant
919 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
839 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 920 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
921 my $widget = $GAUGES->{win};
922 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
923 });
924 force_refresh ();
925 }
840} 926}
841 927
842sub video_shutdown { 928sub video_shutdown {
843 $CFClient::UI::ROOT->{children} = [];
844 undef $CFClient::UI::GRAB;
845 undef $CFClient::UI::HOVER;
846 undef $SDL_ACTIVE; 929 undef $SDL_ACTIVE;
847} 930}
848 931
849my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 932my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
850my $bgmusic;#TODO#hack#d# 933my $bgmusic;#TODO#hack#d#
934
935sub audio_channel_finished {
936 my ($channel) = @_;
937
938 warn "channel $channel finished\n";#d#
939}
851 940
852sub audio_music_finished { 941sub audio_music_finished {
853 return unless $CFG->{bgm_enable}; 942 return unless $CFG->{bgm_enable};
854 943
855 # TODO: hack, do play loop and mood music 944 # TODO: hack, do play loop and mood music
859 push @bgmusic, shift @bgmusic; 948 push @bgmusic, shift @bgmusic;
860} 949}
861 950
862sub audio_init { 951sub audio_init {
863 if ($CFG->{audio_enable}) { 952 if ($CFG->{audio_enable}) {
864 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 953 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
865 $SDL_MIXER = !CFClient::Mix_OpenAudio; 954 $SDL_MIXER = !CFClient::Mix_OpenAudio;
866 CFClient::Mix_AllocateChannels 8; 955 CFClient::Mix_AllocateChannels 8;
867 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 956 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
868 957
869 audio_music_finished; 958 audio_music_finished;
896} 985}
897 986
898my %animate_object; 987my %animate_object;
899my $animate_timer; 988my $animate_timer;
900 989
901my $want_refresh;
902my $can_refresh;
903
904my $fps = 9; 990my $fps = 9;
905 991
906sub force_refresh { 992sub force_refresh {
907 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 993 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
908 debug sprintf "%3.2f", $fps; 994 debug sprintf "%3.2f", $fps;
909 995
910 $want_refresh = 0;
911 $can_refresh = 0;
912
913 $CFClient::UI::ROOT->draw; 996 $CFClient::UI::ROOT->draw;
914
915 CFClient::SDL_GL_SwapBuffers; 997 CFClient::SDL_GL_SwapBuffers;
916 998
999 $WANT_REFRESH = 0;
1000 $CAN_REFRESH = 0;
917 $LAST_REFRESH = $NOW; 1001 $LAST_REFRESH = $NOW;
918} 1002}
919 1003
920my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1004my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
921 $NOW = time; 1005 $NOW = time;
923 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 1007 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
924 for CFClient::SDL_PollEvent; 1008 for CFClient::SDL_PollEvent;
925 1009
926 if (%animate_object) { 1010 if (%animate_object) {
927 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1011 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
928 $want_refresh++; 1012 $WANT_REFRESH++;
929 } 1013 }
930 1014
931 if ($want_refresh) { 1015 if ($WANT_REFRESH) {
932 force_refresh; 1016 force_refresh;
933 } else { 1017 } else {
934 $can_refresh = 1; 1018 $CAN_REFRESH = 1;
935 } 1019 }
936}); 1020});
937
938sub refresh {
939 $want_refresh++;
940}
941 1021
942sub animation_start { 1022sub animation_start {
943 my ($widget) = @_; 1023 my ($widget) = @_;
944 $animate_object{$widget} = $widget; 1024 $animate_object{$widget} = $widget;
945} 1025}
1024# at worst. 1104# at worst.
1025sub conn::flood_fill { 1105sub conn::flood_fill {
1026 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1106 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
1027 1107
1028 # the server does not allow map paths > 6 1108 # the server does not allow map paths > 6
1029 return if 6 <= length $path; 1109 return if 7 <= length $path;
1030 1110
1031 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1111 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1032 1112
1033 for ( 1113 for (
1034 [1, 0, -1], 1114 [1, 0, -1],
1077 1157
1078 $self->flush_map; 1158 $self->flush_map;
1079 1159
1080 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1160 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1081 1161
1082 my $mapmapw = 250; 1162 my $mapmapw = $MAPMAP->{w};
1083 my $mapmaph = 250; 1163 my $mapmaph = $MAPMAP->{h};
1084 1164
1085 $self->{neigh_rect} = [ 1165 $self->{neigh_rect} = [
1086 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1166 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1087 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1167 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1088 ]; 1168 ];
1257 [0.55, 0.41, 0.13], 1337 [0.55, 0.41, 0.13],
1258 [0.99, 0.77, 0.26], 1338 [0.99, 0.77, 0.26],
1259 [0.74, 0.65, 0.41], 1339 [0.74, 0.65, 0.41],
1260 ); 1340 );
1261 1341
1342 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1343
1344 $text = CFClient::UI::Label::escape $text;
1345 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1346 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1347
1262 $LOGVIEW->add_paragraph ($color[$color], $text); 1348 $LOGVIEW->add_paragraph ($color[$color],
1349 join "\n", map "$time $_", split /\n/, $text);
1350
1351 $STATUSBOX->add ($text,
1352 group => $text,
1353 fg => $color[$color],
1354 timeout => 60,
1355 tooltip_font => $::FONT_FIXED,
1356 );
1357}
1358
1359sub conn::drawextinfo {
1360 my ($self, $color, $type, $subtype, $message) = @_;
1361
1362 $self->drawinfo ($color, $message);
1263} 1363}
1264 1364
1265sub conn::spell_add { 1365sub conn::spell_add {
1266 my ($self, $spell) = @_; 1366 my ($self, $spell) = @_;
1267 1367
1276} 1376}
1277 1377
1278sub conn::addme_success { 1378sub conn::addme_success {
1279 my ($self) = @_; 1379 my ($self) = @_;
1280 1380
1381 $MAPWIDGET->clr_commands;
1382
1281 for my $skill (values %{$self->{skill_info}}) { 1383 for my $skill (values %{$self->{skill_info}}) {
1282 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'"); 1384 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'");
1283 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'"); 1385 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'");
1284 } 1386 }
1387
1388 $MAPWIDGET->add_command ("petmode defend", "Tell pets to stay close to you and defend you");
1389 $MAPWIDGET->add_command ("petmode arena", "Same as petmode sad, but also attack other players");
1390 $MAPWIDGET->add_command ("petmode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1391 $MAPWIDGET->add_command ("killpets", "Kill your pets");
1392 $MAPWIDGET->add_command ("chat", "chat TEXT\nChat with all other players");
1393 $MAPWIDGET->add_command ("shout", "shout TEXT\nShout loudly, used for emergencies");
1394 $MAPWIDGET->add_command ("tell", "tell USERNAME TEXT\nPrivately tell a specific player");
1395
1396 # TODO: add documentation on these
1397 for (qw(
1398 afk
1399 apply
1400 body
1401 bowmode
1402 brace
1403 build
1404 disarm
1405 dm
1406 dmhide
1407 drop
1408 dropall
1409 examine
1410 get
1411 gsay
1412 help
1413 hiscore
1414 inventory
1415 invoke
1416 killpets
1417 listen
1418 logs
1419 mapinfo
1420 maps
1421 mark
1422 motd
1423 output-count
1424 output-sync
1425 party
1426 peaceful
1427 petmode
1428 pickup
1429 players
1430 prepare
1431 quests
1432 rename
1433 resistances
1434 rotateshoottype
1435 save
1436 say
1437 search
1438 search-items
1439 showpets
1440 skills
1441 sound
1442 take
1443 throw
1444 time
1445 title
1446 usekeys
1447 version
1448 weather
1449 whereabouts
1450 whereami
1451 who
1452 wimpy
1453 )) {
1454 $MAPWIDGET->add_command ($_, "$_: no help available (yet)");
1455 }
1456
1457 #TODO: add " and ' "aliases" etc.
1458}
1459
1460sub conn::eof {
1461 $MAPWIDGET->clr_commands;
1462
1463 stop_game;
1285} 1464}
1286 1465
1287sub update_floorbox { 1466sub update_floorbox {
1288 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub { 1467 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1468 return unless $CONN;
1469
1289 $FLOORBOX->clear; 1470 $FLOORBOX->clear;
1290 $FLOORBOX->add (new CFClient::UI::Empty expand => 1); 1471 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1291 1472
1292 my @items = values %{ $CONN->{container}{0} }; 1473 my $count = 4;
1293 1474 for (@{ $CONN->{container}{0} }) {
1294 # we basically have to use the same sorting as everybody else 1475 if (--$count) {
1295 @items = sort { $a->{type} <=> $b->{type} } @items; 1476 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1296 1477 } else {
1297 for my $item (reverse @items) { 1478 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1298 my $desc = $item->{nrof} < 2
1299 ? $item->{name}
1300 : "$item->{nrof} $item->{name_pl}";
1301 # todo: animation widget, face widget, weight(?) etc.
1302 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1303 tooltip => (CFClient::UI::Label->escape ($desc)
1304 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1305 can_hover => 1,
1306 can_events => 1,
1307 connect_button_down => sub {
1308 my ($self, $ev, $x, $y) = @_;
1309
1310 # todo: maybe put examine on 1? but should just be a tooltip :(
1311 if ($ev->{button} == 1) {
1312 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1313 } elsif ($ev->{button} == 2) {
1314 $CONN->send ("apply $item->{tag}");
1315 } elsif ($ev->{button} == 3) {
1316 # examine, lock, mark, maybe other things
1317 warn "MENU not implemented yet\n";
1318 }
1319
1320 1
1321 }, 1479 last;
1322 );
1323
1324 $hbox->add (new CFClient::UI::Face
1325 can_events => 0,
1326 face => $item->{face},
1327 anim => $item->{anim},
1328 animspeed => $item->{animspeed},
1329 );
1330 1480 }
1331 $hbox->add (new CFClient::UI::Label
1332 can_events => 0,
1333 text => $desc,
1334 );
1335 } 1481 }
1336 }); 1482 });
1337 refresh; 1483
1484 $WANT_REFRESH++;
1338} 1485}
1339 1486
1340sub conn::container_add { 1487sub conn::container_add {
1341 my ($self, $id, $items) = @_; 1488 my ($self, $tag, $items) = @_;
1342 1489
1343 update_floorbox if $id == 0; 1490 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1491
1492 if ($tag == 0) {
1493 update_floorbox;
1494 $OPENCONT = 0;
1495 $INVR_LBL->set_text ("Floor");
1496 $INVR->set_items ($self->{container}{0});
1497 } elsif ($tag == $self->{player}{tag}) {
1498 $INVR_LBL->set_text ("Player");
1499 $INV->set_items ($self->{container}{$self->{player}{tag}})
1500 } else {
1501 $OPENCONT = $tag;
1502 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1503 $INVR->set_items ($self->{container}{$tag});
1504 }
1505
1344 # $self-<{player}{tag} => player inv 1506 # $self-<{player}{tag} => player inv
1345 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}}; 1507 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1346} 1508}
1347 1509
1348sub conn::container_clear { 1510sub conn::container_clear {
1349 my ($self, $id) = @_; 1511 my ($self, $tag) = @_;
1350 1512
1351 update_floorbox if $id == 0; 1513 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1514
1515 if ($tag == 0) {
1516 update_floorbox;
1517 $OPENCONT = 0;
1518 $INVR_LBL->set_text ("Floor");
1519 $INVR->set_items ($self->{container}{0});
1520 } elsif ($tag == $self->{player}{tag}) {
1521 $INVR_LBL->set_text ("Player");
1522 $INV->set_items ($self->{container}{$tag})
1523 } else {
1524 $OPENCONT = $tag;
1525 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1526 $INVR->set_items ($self->{container}{$tag});
1527 }
1528
1352# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0}; 1529# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1353} 1530}
1354 1531
1355sub conn::item_delete { 1532sub conn::item_delete {
1356 my ($self, @items) = @_; 1533 my ($self, @items) = @_;
1357 1534
1358 for (@items) { 1535 for (@items) {
1359 update_floorbox if $_->{container} == 0; 1536 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1537
1538 if ($_->{container} == 0) {
1539 update_floorbox;
1540 $OPENCONT = 0;
1541 $INVR_LBL->set_text ("Floor");
1542 $INVR->set_items ($self->{container}{0});
1543 } elsif ($_->{container} == $self->{player}{tag}) {
1544 $INVR_LBL->set_text ("Player");
1545 $INV->set_items ($self->{container}{$self->{player}{tag}})
1546 } else {
1547 $OPENCONT = $_->{container};
1548 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1549 $INVR->set_items ($self->{container}{$_->{container}});
1550 }
1360 } 1551 }
1361} 1552}
1362 1553
1363sub conn::item_update { 1554sub conn::item_update {
1364 my ($self, $item) = @_; 1555 my ($self, $item) = @_;
1365 1556
1366 update_floorbox if $item->{container} == 0; 1557 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1558
1559 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1560 $OPENCONT = 0;
1561 $INVR_LBL->set_text ("Floor");
1562 $INVR->set_items ($self->{container}{0});
1563
1564 $item->{widget}->update_item
1565 if $item->{widget};
1566 } else {
1567 if ($item->{container} == 0) {
1568 update_floorbox;
1569 $OPENCONT = 0;
1570 $INVR_LBL->set_text ("Floor");
1571 $INVR->set_items ($self->{container}{0});
1572 } elsif ($item->{container} == $self->{player}{tag}) {
1573 $INV->set_items ($self->{container}{$item->{container}})
1574 }
1575 }
1367} 1576}
1368 1577
1369%SDL_CB = ( 1578%SDL_CB = (
1370 CFClient::SDL_QUIT => sub { 1579 CFClient::SDL_QUIT => sub {
1371 Event::unloop -1; 1580 Event::unloop -1;
1372 }, 1581 },
1373 CFClient::SDL_VIDEORESIZE => sub { 1582 CFClient::SDL_VIDEORESIZE => sub {
1374 }, 1583 },
1375 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1584 CFClient::SDL_VIDEOEXPOSE => sub {
1585 $WANT_REFRESH++;
1586 },
1376 CFClient::SDL_ACTIVEEVENT => sub { 1587 CFClient::SDL_ACTIVEEVENT => sub {
1377# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1588# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1378 }, 1589 },
1379 CFClient::SDL_KEYDOWN => sub { 1590 CFClient::SDL_KEYDOWN => sub {
1380 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1591 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1384 video_init; 1595 video_init;
1385 } else { 1596 } else {
1386 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1597 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1387 } 1598 }
1388 }, 1599 },
1389 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1600 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1390 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1601 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1391 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1602 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1392 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1603 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1393 CFClient::SDL_USEREVENT => \&audio_music_finished, 1604 CFClient::SDL_USEREVENT => sub {
1605 if ($_[0]{code} == 1) {
1606 audio_channel_finished $_[0]{data1};
1607 } elsif ($_[0]{code} == 0) {
1608 audio_music_finished;
1609 }
1610 },
1394); 1611);
1395 1612
1396############################################################################# 1613#############################################################################
1397 1614
1398$SIG{INT} = $SIG{TERM} = sub { exit }; 1615$SIG{INT} = $SIG{TERM} = sub { exit };
1399 1616
1400$TILECACHE = CFClient::db_table "tilecache";
1401$FACEMAP = CFClient::db_table "facemap";
1402
1403CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1404
1405my %DEF_CFG = (
1406 sdl_mode => 0,
1407 width => 640,
1408 height => 480,
1409 fullscreen => 0,
1410 fast => 0,
1411 map_scale => 0.5,
1412 fow_enable => 1,
1413 fow_intensity => 0.45,
1414 fow_smooth => 0,
1415 gui_fontsize => 1,
1416 log_fontsize => 1,
1417 gauge_fontsize => 1,
1418 gauge_size => 0.35,
1419 stat_fontsize => 1,
1420 mapsize => 100,
1421 host => "crossfire.schmorp.de",
1422 say_command => 'say',
1423 audio_enable => 1,
1424 bgm_enable => 1,
1425 bgm_volume => 0.25,
1426);
1427
1428while (my ($k, $v) = each %DEF_CFG) {
1429 $CFG->{$k} = $v unless exists $CFG->{$k};
1430}
1431
1432sdl_init;
1433
1434@SDL_MODES = reverse
1435 grep $_->[0] >= 640 && $_->[1] >= 480,
1436 CFClient::SDL_ListModes;
1437
1438@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1439
1440$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1441
1442{ 1617{
1618 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1619
1620 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1621
1622 $TILECACHE = CFClient::db_table "tilecache";
1623 $FACEMAP = CFClient::db_table "facemap";
1624
1625 my %DEF_CFG = (
1626 sdl_mode => 0,
1627 width => 640,
1628 height => 480,
1629 fullscreen => 0,
1630 fast => 0,
1631 map_scale => 0.5,
1632 fow_enable => 1,
1633 fow_intensity => 0.45,
1634 fow_smooth => 0,
1635 gui_fontsize => 1,
1636 log_fontsize => 1,
1637 gauge_fontsize=> 1,
1638 gauge_size => 0.35,
1639 stat_fontsize => 1,
1640 mapsize => 100,
1641 host => "crossfire.schmorp.de",
1642 say_command => 'say',
1643 audio_enable => 1,
1644 bgm_enable => 1,
1645 bgm_volume => 0.25,
1646 );
1647
1648 while (my ($k, $v) = each %DEF_CFG) {
1649 $CFG->{$k} = $v unless exists $CFG->{$k};
1650 }
1651
1652 sdl_init;
1653
1654 @SDL_MODES = reverse
1655 grep $_->[0] >= 640 && $_->[1] >= 480,
1656 CFClient::SDL_ListModes;
1657
1658 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1659
1660 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1661
1662 {
1443 my @fonts = map CFClient::find_rcfile "fonts/$_", qw( 1663 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1444 DejaVuSans.ttf 1664 DejaVuSans.ttf
1445 DejaVuSansMono.ttf 1665 DejaVuSansMono.ttf
1446 DejaVuSans-Bold.ttf 1666 DejaVuSans-Bold.ttf
1447 DejaVuSansMono-Bold.ttf 1667 DejaVuSansMono-Bold.ttf
1448 DejaVuSans-Oblique.ttf 1668 DejaVuSans-Oblique.ttf
1449 DejaVuSansMono-Oblique.ttf 1669 DejaVuSansMono-Oblique.ttf
1450 DejaVuSans-BoldOblique.ttf 1670 DejaVuSans-BoldOblique.ttf
1451 DejaVuSansMono-BoldOblique.ttf 1671 DejaVuSansMono-BoldOblique.ttf
1452 ); 1672 );
1453 1673
1454 CFClient::add_font $_ for @fonts; 1674 CFClient::add_font $_ for @fonts;
1455 1675
1676 CFClient::pango_init;
1677
1456 $FONT_PROP = new_from_file CFClient::Font $fonts[0]; 1678 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1457 $FONT_FIXED = new_from_file CFClient::Font $fonts[1]; 1679 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1458 1680
1459 $FONT_PROP->make_default; 1681 $FONT_PROP->make_default;
1460} 1682 }
1461 1683
1684# compare mono (ft) vs. rgba (cairo)
1685# ft - 1.8s, cairo 3s, even in alpha-only mode
1686# for my $rgba (0..1) {
1687# my $t1 = Time::HiRes::time;
1688# for (1..1000) {
1689# my $layout = CFClient::Layout->new ($rgba);
1690# $layout->set_text ("hallo" x 100);
1691# $layout->render;
1692# }
1693# my $t2 = Time::HiRes::time;
1694# warn $t2-$t1;
1695# }
1696
1462video_init; 1697 video_init;
1463audio_init; 1698 audio_init;
1699}
1464 1700
1465Event::loop; 1701Event::loop;
1466 1702
1467END { CFClient::SDL_Quit } 1703END { CFClient::SDL_Quit }
1468 1704
1705=head1 pclient - Crossfire+ and Crossfire game client
1469 1706
1707Pclient is a Crossfire+ and Crossfire game client.
1708
1709=head2 Features
1710
1711=over 4
1712
1713=item Fullscreen Map
1714
1715PClient can uses a fullscreen map, which greatly enhances how much of the
1716game world you can see.
1717
1718=item Persistent Map Cache (Crossfire+ only)
1719
1720PClient can persistently cache all map data it received from the
1721server. This not only allows it to display an overview map, but also
1722ensures that once-explored areas will be available the next time you want
1723to explore more.
1724
1725=item Hardware acceleration
1726
1727Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1728acceleration. Most modern graphics cards have difficulties with 2D
1729acceleration, while 3D graphics is accelerated well.
1730
1731=item No arbitrary limits
1732
1733Unlike other Crossfire clients, pclient does not suffer from arbitrary
1734limits (like a fixed amount of face numbers). There are still limits, but
1735they are not arbitrarily low :)
1736
1737=back
1738
1739=head1 USAGE
1740
1741=head2 The Map
1742
1743The map is always displayed in the background, behind all other windows and UI elements.
1744
1745#TODO# middle-click scrolls
1746#
1747# keys:
1748#
1749# a apply
1750# keypad moves, kp_5 applies ranged attack to self
1751
1752Starting to type enters the I<completion mode>. In that mode, you can type
1753abbreviations or commands and have them executed as soon as they match a
1754valid command. This is best explained by a few examples:
1755
1756Typing B<climb> will display a list of commands with I<climb> in their
1757name, such as I<ready_skill climbing> and I<use_skill climbing>.
1758
1759You can abbreviate commands by typing only the first character of every
1760word. For example, typing I<iwor> will likely select I<invoke word of
1761recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1762will likely select I<ready_skill climbing> and I<usl> will give you
1763I<use_skill levitation>.
1764
1765=head2 The map overview
1766
1767#TODO#
1768
1769=head2 The Status area in the lower right corner
1770
1771#TODO#
1772
1773=head2 The I<Statistics>/I>Stats> window
1774
1775#TODO#
1776
1777=head1 FAQ
1778
1779=over 4
1780
1781=item The client is very sluggish and slow, what can I do about this?
1782
1783Most likely, you don't have accelerated OpenGL support. Try to find a
1784newer driver, or a driver from your hardware vendor, that features OpenGL
1785support.
1786
1787If this is not an option, the following Setup options reduce the load and
1788will likely make the client playable with sofwtare rendering (it will
1789still be slow, though):
1790
1791=over 4
1792
1793=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1794
1795=item Enable B<Fast & Ugly> mode
1796
1797=item Disable B<Fog of War>
1798
1799=item Increase B<Map Scale>
1800
1801=back
1802
1803=back
1804
1805=head1 AUTHOR
1806
1807Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1808
1809
1810

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