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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.139 by root, Wed Apr 19 00:47:35 2006 UTC vs.
Revision 1.224 by root, Wed May 17 15:18:57 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
7BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23}
24
25# need to do it again because that pile of garbage called PAR nukes it before main
26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
7use Event; 31use Event;
8
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13
14use SDL::Mixer;
15use SDL::Sound;
16use SDL::Music;
17
18use SDL::OpenGL;
19 32
20use Crossfire; 33use Crossfire;
21use Crossfire::Protocol; 34use Crossfire::Protocol;
22 35
23use Compress::LZF; 36use Compress::LZF;
24 37
25use CFClient; 38use CFClient;
26use CFClient::UI; 39use CFClient::UI;
40use CFClient::MapWidget;
41
42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
27 48
28our $VERSION = '0.1'; 49our $VERSION = '0.1';
29 50
30my $MAX_FPS = 60; 51my $MAX_FPS = 60;
31my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
40our $NOW; 61our $NOW;
41 62
42our $CFG; 63our $CFG;
43our $CONN; 64our $CONN;
44our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
45 69
46our @SDL_MODES; 70our @SDL_MODES;
47our $WIDTH; 71our $WIDTH;
48our $HEIGHT; 72our $HEIGHT;
49our $FULLSCREEN; 73our $FULLSCREEN;
50our $FONTSIZE; 74our $FONTSIZE;
51 75
76our $FONT_PROP;
77our $FONT_FIXED;
78
52our $MAP; 79our $MAP;
80our $MAPMAP;
53our $MAPWIDGET; 81our $MAPWIDGET;
54our $BUTTONBAR; 82our $BUTTONBAR;
55our $LOGVIEW; 83our $LOGVIEW;
56our $CONSOLE; 84our $CONSOLE;
57our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
58 87
88our $FLOORBOX;
59our $GAUGES; 89our $GAUGES;
90our $STATWIDS;
60 91
61our $SDL_ACTIVE; 92our $SDL_ACTIVE;
62our $SDL_EV;
63our %SDL_CB; 93our %SDL_CB;
64 94
65our $SDL_MIXER; 95our $SDL_MIXER;
66our @SOUNDS; # event => file mapping 96our @SOUNDS; # event => file mapping
67our %AUDIO_CHUNKS; # audio files 97our %AUDIO_CHUNKS; # audio files
68 98
69our $ALT_ENTER_MESSAGE; 99our $ALT_ENTER_MESSAGE;
70our $STATUS_LINE; 100our $STATUSBOX;
71our $DEBUG_STATUS; 101our $DEBUG_STATUS;
72 102
103our $INVWIN;
104our $INV;
105our $INVR;
106our $INVR_LBL;
107our $OPENCONT;
108
73sub status { 109sub status {
74 $STATUS_LINE->set_text ($_[0]); 110 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
75 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
76} 111}
77 112
78sub debug { 113sub debug {
79 $DEBUG_STATUS->set_text ($_[0]); 114 $DEBUG_STATUS->set_text ($_[0]);
80 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 115 my ($w, $h) = $DEBUG_STATUS->size_request;
116 $DEBUG_STATUS->move ($WIDTH - $w, 0);
81} 117}
82 118
83sub start_game { 119sub start_game {
84 status "logging in..."; 120 status "logging in...";
85 121
86 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 122 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
87 123
88 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 124 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
89
90 $MAP = new CFClient::Map $mapsize, $mapsize; 125 $MAP = new CFClient::Map $mapsize, $mapsize;
91 126
92 my ($host, $port) = split /:/, $CFG->{host}; 127 my ($host, $port) = split /:/, $CFG->{host};
93 128
94 $CONN = new conn 129 $CONN = eval {
130 new conn
95 host => $host, 131 host => $host,
96 port => $port || 13327, 132 port => $port || 13327,
97 user => $CFG->{user}, 133 user => $CFG->{user},
98 pass => $CFG->{password}, 134 pass => $CFG->{password},
99 mapw => $mapsize, 135 mapw => $mapsize,
100 maph => $mapsize, 136 maph => $mapsize,
137 ;
101 ; 138 };
102 139
140 if ($CONN) {
141 $LOGIN_BUTTON->set_text ("Logout");
142
103 status "login successful"; 143 status "login successful";
104 144
105 CFClient::lowdelay fileno $CONN->{fh}; 145 CFClient::lowdelay fileno $CONN->{fh};
146 } else {
147 status "unable to connect";
148 stop_game();
149 }
106} 150}
107 151
108sub stop_game { 152sub stop_game {
153 return unless $CONN;
154
155 status "connection closed";
156 $LOGIN_BUTTON->set_text ("Login");
157 $CONN->destroy;
158 $CONN = 0; # false, does not autovivify
159
160 undef $MAPCACHE;
109 undef $CONN; 161 undef $MAP;
110} 162}
111 163
112sub client_setup { 164sub client_setup {
113 my $dialog = new CFClient::UI::FancyFrame 165 my $dialog = new CFClient::UI::FancyFrame
166 title => "Client Setup",
114 child => (my $vbox = new CFClient::UI::VBox); 167 child => (my $vbox = new CFClient::UI::VBox);
115 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
116 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 168 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
117 169
118 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 170 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
119 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 171 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
120 172
121 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 173 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
122 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 174 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
123 175
124 $mode_slider->connect (changed => sub { 176 $mode_slider->connect (changed => sub {
125 my ($self, $value) = @_; 177 my ($self, $value) = @_;
126 178
127 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 179 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
128 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 180 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
129 }); 181 });
130 $mode_slider->emit (changed => $mode_slider->{range}[0]); 182 $mode_slider->emit (changed => $mode_slider->{range}[0]);
131 183
184 my $row = 1;
185
132 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 186 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
133 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 187 $table->add (1, $row++, new CFClient::UI::CheckBox
188 state => $CFG->{fullscreen},
189 tooltip => "Bring the client into fullscreen mode",
190 connect_changed => sub {
134 my ($self, $value) = @_; 191 my ($self, $value) = @_;
135 $CFG->{fullscreen} = $value; 192 $CFG->{fullscreen} = $value;
193 }
136 }); 194 );
137 195
138 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly"); 196 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
139 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 197 $table->add (1, $row++, new CFClient::UI::CheckBox
198 state => $CFG->{fast},
199 tooltip => "Lower the visual quality considerably to speed up rendering.",
200 connect_changed => sub {
140 my ($self, $value) = @_; 201 my ($self, $value) = @_;
141 $CFG->{fast} = $value; 202 $CFG->{fast} = $value;
203 }
142 }); 204 );
143 205
144 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War"); 206 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
145 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 207 $table->add (1, $row++, new CFClient::UI::Slider
208 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
209 tooltip => "Enlarge or shrink the displayed map",
210 connect_changed => sub {
146 my ($self, $value) = @_; 211 my ($self, $value) = @_;
212 $CFG->{map_scale} = $value;
213 }
214 );
215
216 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
217 $table->add (1, $row++, new CFClient::UI::CheckBox
218 state => $CFG->{fow_enable},
219 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
220 connect_changed => sub {
221 my ($self, $value) = @_;
147 $CFG->{fow_enable} = $value; 222 $CFG->{fow_enable} = $value;
223 }
148 }); 224 );
149 225
150 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity"); 226 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
151 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 227 $table->add (1, $row++, new CFClient::UI::Slider
228 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
229 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
230 connect_changed => sub {
152 my ($self, $value) = @_; 231 my ($self, $value) = @_;
153 $CFG->{fow_intensity} = $value; 232 $CFG->{fow_intensity} = $value;
233 }
154 }); 234 );
155 235
156 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth"); 236 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
157 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 237 $table->add (1, $row++, new CFClient::UI::CheckBox
238 state => $CFG->{fow_smooth},
239 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
240 connect_changed => sub {
158 my ($self, $value) = @_; 241 my ($self, $value) = @_;
159 $CFG->{fow_smooth} = $value; 242 $CFG->{fow_smooth} = $value;
160 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 243 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
244 }
245 );
246
247 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
248 $table->add (1, $row++, new CFClient::UI::Slider
249 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
250 tooltip => "The font size used by most GUI elements",
251 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
252 );
253
254 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
255 $table->add (1, $row++, new CFClient::UI::Slider
256 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
257 tooltip => "The font size used by the server log window only",
258 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
259 );
260
261 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
262
263 $table->add (1, $row++, new CFClient::UI::Slider
264 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
265 tooltip => "The font size used by the statistics window only",
266 connect_changed => sub {
267 $CFG->{stat_fontsize} = $_[1];
268 &set_stats_window_fontsize;
269 }
270 );
271
272 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
273 $table->add (1, $row++, new CFClient::UI::Slider
274 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
275 tooltip => "Adjust the size of the stats gauges at the bottom right",
276 connect_changed => sub {
277 $CFG->{gauge_size} = $_[1];
278 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
279 }
280 );
281
282 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
283 $table->add (1, $row++, new CFClient::UI::Slider
284 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
285 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
286 connect_changed => sub {
287 $CFG->{gauge_fontsize} = $_[1];
288 &set_gauge_window_fontsize;
289 }
290 );
291
292 $table->add (1, $row++, new CFClient::UI::Button
293 expand => 1, align => 0, text => "Apply",
294 tooltip => "Apply the video settings",
295 connect_activate => sub {
296 video_shutdown ();
297 video_init ();
298 }
299 );
300
301 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
302 $table->add (1, $row++, new CFClient::UI::CheckBox
303 state => $CFG->{audio_enable},
304 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
305 connect_changed => sub {
306 $CFG->{audio_enable} = $_[1];
307 }
308 );
309# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
310# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
311# $CFG->{effects_volume} = $_[1];
161 }); 312# });
162
163 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Log Fontsize"); 313 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
164 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub { 314 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
315 $hbox->add (new CFClient::UI::CheckBox
316 expand => 1, state => $CFG->{bgm_enable},
317 tooltip => "Enable background music playing",
318 connect_changed => sub {
319 $CFG->{bgm_enable} = $_[1];
320 }
321 );
322 $hbox->add (new CFClient::UI::Slider
323 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
324 tooltip => "The volume of the background music",
325 connect_changed => sub {
326 $CFG->{bgm_volume} = $_[1];
327 CFClient::MixMusic::volume $_[1] * 128;
328 }
329 );
330
331 $table->add (1, $row++, new CFClient::UI::Button
332 expand => 1, align => 0, text => "Apply",
333 tooltip => "Apply the audio settings",
334 connect_activate => sub {
335 audio_shutdown ();
336 audio_init ();
337 }
338 );
339
340 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
341 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
342 text => $CFG->{say_command},
343 tooltip => "This is the command that will be used if you write a line in the message window entry. "
344 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
345 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
346 connect_changed => sub {
165 my ($self, $value) = @_; 347 my ($self, $value) = @_;
166 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value); 348 $CFG->{say_command} = $value;
349 }
167 }); 350 );
168
169 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
170 video_shutdown ();
171 video_init ();
172 });
173
174 $table->add (0, 8, new CFClient::UI::Label align => 1, text => "Sound");
175 $table->add (1, 8, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub {
176 my ($self, $value) = @_;
177 $CFG->{audio_enable} = $value;
178 });
179 $table->add (0, 9, new CFClient::UI::Label align => 1, text => "Bg. Music");
180 $table->add (1, 9, new CFClient::UI::CheckBox state => $CFG->{bgm_enable}, connect_changed => sub {
181 my ($self, $value) = @_;
182 $CFG->{bgm_enable} = $value;
183 });
184 $table->add (1, 10, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
185 audio_shutdown ();
186 audio_init ();
187 });
188 351
189 $dialog 352 $dialog
353}
354
355sub set_stats_window_fontsize {
356 for (values %{$STATWIDS}) {
357 $_->set_fontsize ($::CFG->{stat_fontsize});
358 }
359}
360
361sub set_gauge_window_fontsize {
362 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
363 $_->set_fontsize ($::CFG->{gauge_fontsize});
364 }
365
366# local $GAUGES->{win}{parent};#d#
367# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
368}
369
370sub make_gauge_window {
371 my $gh = int $HEIGHT * $CFG->{gauge_size};
372
373 my $win = new CFClient::UI::Frame (
374 req_y => -1,
375 user_w => $WIDTH,
376 user_h => $gh,
377 );
378
379 $win->add (my $hbox = new CFClient::UI::HBox
380 children => [
381 (new CFClient::UI::HBox expand => 1),
382 (new CFClient::UI::VBox children => [
383 (new CFClient::UI::Empty expand => 1),
384 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
385 ]),
386 (my $vbox = new CFClient::UI::VBox),
387 ],
388 );
389
390 $vbox->add (new CFClient::UI::HBox
391 expand => 1,
392 children => [
393 (new CFClient::UI::Empty expand => 1),
394 (my $hb = new CFClient::UI::HBox),
395 ],
396 );
397
398 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
399 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
400 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
401 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
402 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
403 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
404 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
405 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
406
407 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
408 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
409 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
410 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
411
412 $GAUGES = {
413 exp => $exp, win => $win, range => $rng,
414 food => $fg, mana => $mg, hp => $hg, grace => $gg
415 };
416
417 &set_gauge_window_fontsize;
418
419 $win
420}
421
422sub make_stats_window {
423 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
424
425 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
426 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
427 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
428
429 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
430
431 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
432
433 my $black = [0, 0, 0];
434
435 for (
436 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
437 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
438 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
439 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
440 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
441 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
442 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
443
444 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
445 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
446 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
447 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
448 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
449 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
450 ) {
451 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
452
453 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
454 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
455 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
456 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
457 }
458
459 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
460
461 my $row = 0;
462 my $col = 0;
463
464 my %resist_names = (
465 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
466 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
467 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
468 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
469 depl => "Depletion (some monsters and other effects can cause stats depletion)",
470 magic => "Magic (resistance to magic spells like magic missile or similar)",
471 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
472 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
473 pois => "Poison (resistance to getting poisoned)",
474 para => "Paralysation (this resistance affects the chance you get paralysed)",
475 deat => "Death (resistance against death spells)",
476 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
477 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
478 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
479 tund => "Turn undead",
480 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
481 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
482 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
483 );
484 for (qw/slow holyw conf fire depl magic
485 drain acid pois para deat phys
486 blind fear tund elec cold ghit/)
487 {
488 $tbl2->add ($col, $row,
489 $STATWIDS->{"res_$_"} =
490 new CFClient::UI::Label
491 font => $FONT_FIXED,
492 template => "-100%",
493 align => +1,
494 valign => 0,
495 can_events => 1,
496 can_hover => 1,
497 tooltip => $resist_names{$_},
498 );
499 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
500 font => $FONT_FIXED,
501 can_hover => 1,
502 can_events => 1,
503 image => "ui/resist/resist_$_.png",
504 tooltip => $resist_names{$_},
505 );
506
507 $row++;
508 if ($row % 6 == 0) {
509 $col += 2;
510 $row = 0;
511 }
512 }
513
514 &set_stats_window_fontsize;
515 update_stats_window ({});
516
517 $tgw
518}
519
520sub formsep {
521 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
522}
523
524sub update_stats_window {
525 my ($stats) = @_;
526
527 # i love text protocols!!!
528 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
529 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
530 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
531 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
532 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
533 my $fo_m = 999;
534 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
535 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
536
537 $GAUGES->{hp} ->set_value ($hp, $hp_m);
538 $GAUGES->{mana} ->set_value ($sp, $sp_m);
539 $GAUGES->{food} ->set_value ($fo, $fo_m);
540 $GAUGES->{grace} ->set_value ($gr, $gr_m);
541 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
542 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
543 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
544 $rng =~ s/^Range: //; # thank you so much dear server
545 $GAUGES->{range} ->set_text ("Rng: " . $rng);
546 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
547 $title =~ s/^Player: //;
548 $STATWIDS->{title} ->set_text ("Title: " . $title);
549
550 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
551 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
552 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
553 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
554 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
555 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
556 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
557 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
558 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
559 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
560 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
561 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
562 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
563
564 my %tbl = (
565 phys => 100,
566 magic => 101,
567 fire => 102,
568 elec => 103,
569 cold => 104,
570 conf => 105,
571 acid => 106,
572 drain => 107,
573 ghit => 108,
574 pois => 109,
575 slow => 110,
576 para => 111,
577 tund => 112,
578 fear => 113,
579 depl => 113,
580 deat => 115,
581 holyw => 116,
582 blind => 117
583 );
584
585 for (keys %tbl) {
586 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
587 }
588
190} 589}
191 590
192sub metaserver_dialog { 591sub metaserver_dialog {
193 my $dialog = new CFClient::UI::FancyFrame 592 my $dialog = new CFClient::UI::FancyFrame
593 title => "Server List",
194 child => (my $vbox = new CFClient::UI::VBox); 594 child => (my $vbox = new CFClient::UI::VBox);
195 595
196 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 596 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
197 597
198 $dialog 598 $dialog
199} 599}
600
601my $METASERVER_ATIME;
200 602
201sub update_metaserver { 603sub update_metaserver {
202 my ($HOST) = @_; 604 my ($HOST) = @_;
203 605
204 status "fetching metaserver list..."; 606 return if $METASERVER_ATIME > time;
607 $METASERVER_ATIME = time + 60;
608
609 my $table = $METASERVER->{table};
610 $table->clear;
611 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
205 612
206 my $buf; 613 my $buf;
207 614
208 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 615 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
616
617 unless ($fh) {
618 $label->set_text ("unable to contact metaserver: $!");
619 return;
620 }
209 621
210 Event->io (fd => $fh, poll => 'r', cb => sub { 622 Event->io (fd => $fh, poll => 'r', cb => sub {
211 my $res = sysread $fh, $buf, 8192, length $buf; 623 my $res = sysread $fh, $buf, 8192, length $buf;
212 624
213 if (!defined $res) { 625 if (!defined $res) {
214 $_[0]->w->cancel; 626 $_[0]->w->cancel;
215 status "metaserver: $!"; 627 $label->set_text ("error while retrieving server list: $!");
216 } elsif ($res == 0) { 628 } elsif ($res == 0) {
217 $_[0]->w->cancel; 629 $_[0]->w->cancel;
218 status "server list retrieved"; 630 status "server list retrieved";
219 631
220 my $table = $METASERVER->{table}; 632 utf8::decode $buf if utf8::valid $buf;
221 633
222 $table->clear; 634 $table->clear;
223 635
224 my @col = qw(Use #Users Host Uptime Version Description); 636 my @col = qw(Use #Users Host Uptime Version Description);
225 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 637 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
249 $m = [$users, $host, $uptime, $version, $desc]; 661 $m = [$users, $host, $uptime, $version, $desc];
250 662
251 $y++; 663 $y++;
252 664
253 $table->add (0, $y, new CFClient::UI::VBox children => [ 665 $table->add (0, $y, new CFClient::UI::VBox children => [
254 (new CFClient::UI::Button text => " ", connect_activate => sub { 666 (new CFClient::UI::Button text => "Use", connect_activate => sub {
255 $HOST->set_text ($CFG->{host} = $host); 667 $HOST->set_text ($CFG->{host} = $host);
256 }), 668 }),
257 (new CFClient::UI::Empty expand => 1), 669 (new CFClient::UI::Empty expand => 1),
258 ]); 670 ]);
259 671
260 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => $FONTSIZE * 0.8) 672 $table->add ($_ + 1, $y, new CFClient::UI::Label
673 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
261 for 0 .. $#$m; 674 for 0 .. $#$m;
262 } 675 }
263 } 676 }
264 }); 677 });
265} 678}
266 679
267sub server_setup { 680sub server_setup {
268 my $dialog = new CFClient::UI::FancyFrame 681 my $dialog = new CFClient::UI::FancyFrame
682 title => "Server Setup",
269 child => (my $vbox = new CFClient::UI::VBox); 683 child => (my $vbox = new CFClient::UI::VBox);
270 684
271 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
272 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 685 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
273 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host:Port"); 686 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
274 687
275 { 688 {
276 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 689 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
277 690
278 $vbox->add (my $HOST = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 691 $vbox->add (
692 my $HOST = new CFClient::UI::Entry
693 expand => 1,
694 text => $CFG->{host},
695 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
696 connect_changed => sub {
697 my ($self, $value) = @_;
698 $CFG->{host} = $value;
699 }
700 );
701
702 $METASERVER = metaserver_dialog;
703
704 $vbox->add (new CFClient::UI::Flopper
705 expand => 1,
706 text => "Server List",
707 other => $METASERVER,
708 tooltip => "Show a list of available crossfire servers",
709 connect_open => sub {
710 update_metaserver $HOST;
711 }
712 );
713 }
714
715 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
716 $table->add (1, 4, new CFClient::UI::Entry
717 text => $CFG->{user},
718 tooltip => "The name of your character on the server",
719 connect_changed => sub {
279 my ($self, $value) = @_; 720 my ($self, $value) = @_;
280 $CFG->{host} = $value; 721 $CFG->{user} = $value;
281 }); 722 }
723 );
282 724
283 $METASERVER = metaserver_dialog;
284
285 $vbox->add (new CFClient::UI::Flopper text => "Metaserver", other => $METASERVER, connect_open => sub {
286 update_metaserver $HOST;
287 });
288 }
289
290 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); 725 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
291 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub { 726 $table->add (1, 5, new CFClient::UI::Entry
727 text => $CFG->{password},
728 hidden => 1,
729 tooltip => "The password for your character",
730 connect_changed => sub {
292 my ($self, $value) = @_; 731 my ($self, $value) = @_;
293 $CFG->{user} = $value;
294 });
295
296 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
297 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
298 my ($self, $value) = @_;
299 $CFG->{password} = $value; 732 $CFG->{password} = $value;
733 }
300 }); 734 );
301 735
302 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
303 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
304 my ($self, $value) = @_;
305 $CFG->{say_command} = $value;
306 });
307
308 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 736 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
309 $table->add (1, 7, new CFClient::UI::Slider 737 $table->add (1, 7, new CFClient::UI::Slider
310 req_w => 100, 738 req_w => 100,
311 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 739 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
740 tooltip => "This is the size of the portion of the map update the server sends you. "
741 ."If you set this to a high value you will be able to see further for example.",
312 connect_changed => sub { 742 connect_changed => sub {
313 my ($self, $value) = @_; 743 my ($self, $value) = @_;
314 744
315 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 745 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
316 }, 746 },
317 ); 747 );
318 748
319 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 749 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
750 expand => 1,
751 align => 0,
752 text => "Login",
753 connect_activate => sub {
754 $CONN ? stop_game
320 start_game; 755 : start_game;
756 },
321 }); 757 );
322 758
323 $dialog 759 $dialog
324} 760}
325 761
326sub message_window { 762sub message_window {
327 my $window = new CFClient::UI::FancyFrame 763 my $window = new CFClient::UI::FancyFrame
764 title => "Messages",
328 border_bg => [1, 1, 1, 0.5], 765 border_bg => [1, 1, 1, 1],
329 bg => [0.3, 0.3, 0.3, 0.8], 766 bg => [0, 0, 0, 0.5],
330 user_w => int $::WIDTH / 3, 767 user_w => int $::WIDTH / 3,
331 user_h => int $::HEIGHT / 5, 768 user_h => int $::HEIGHT / 5,
332 child => (my $vbox = new CFClient::UI::VBox); 769 child => (my $vbox = new CFClient::UI::VBox);
333 770
334 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 771 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
335 expand => 1, 772 expand => 1,
773 font => $FONT_FIXED,
336 fontsize => $::CFG->{log_fontsize}, 774 fontsize => $::CFG->{log_fontsize},
337 ); 775 );
338 776
339 $vbox->add (my $input = new CFClient::UI::Entry 777 $vbox->add (my $input = new CFClient::UI::Entry
340 connect_focus_in => sub { 778 connect_focus_in => sub {
373 }; 811 };
374 812
375 $window 813 $window
376} 814}
377 815
816sub make_inventory_window {
817 my $invwin = new CFClient::UI::FancyFrame
818 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
819
820 $invwin->add (my $hb = new CFClient::UI::HBox);
821
822 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
823 $vb1->add (my $lbl = new CFClient::UI::Label);
824 $lbl->set_text ("Player");
825 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
826
827 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
828 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
829 $INVR_LBL->set_text ("Floor");
830 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
831
832 $invwin
833}
834
378sub sdl_init { 835sub sdl_init {
379 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 836 CFClient::SDL_Init
380 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
381 and die "SDL::Init failed!\n"; 837 and die "SDL::Init failed!\n";
382} 838}
383 839
384sub video_init { 840sub video_init {
385 sdl_init; 841 sdl_init;
842
843 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
386 844
387 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 845 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
388 $FULLSCREEN = $CFG->{fullscreen}; 846 $FULLSCREEN = $CFG->{fullscreen};
389 $FAST = $CFG->{fast}; 847 $FAST = $CFG->{fast};
390 848
391 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 849 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
392 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
393 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
394 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
395
396 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
397 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
398 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
399 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
400
401 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
402 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
403 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
404
405 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
406 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
407 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
408 or die "SDL::SetVideoMode failed!\n"; 850 or die "SDL_SetVideoMode failed!\n";
409
410 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
411
412 $SDL_EV = new SDL::Event;
413 $SDL_EV->set_unicode (1);
414 851
415 $SDL_ACTIVE = 1; 852 $SDL_ACTIVE = 1;
416
417 $LAST_REFRESH = time - 0.01; 853 $LAST_REFRESH = time - 0.01;
418 854
419 CFClient::gl_init; 855 CFClient::gl_init;
420 856
421 $FONTSIZE = int $HEIGHT / 40; 857 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
858
859 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
422 860
423 ############################################################################# 861 #############################################################################
424 862
863 unless ($DEBUG_STATUS) {
864 # create the widgets
865
425 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 866 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
426 $CFClient::UI::ROOT->add ($DEBUG_STATUS); 867 $DEBUG_STATUS->show;
427 868
428 $STATUS_LINE = new CFClient::UI::Label 869 $STATUSBOX = new CFClient::UI::Statusbox;
429 padding => 0, 870 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
430 y => $HEIGHT * 44 / 45 - $FONTSIZE;
431 $CFClient::UI::ROOT->add ($STATUS_LINE);
432 871
433 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 872 (new CFClient::UI::Frame
434 padding => 0, 873 bg => [0, 0, 0, 0.4],
435 y => $HEIGHT * 44 / 45, 874 req_y => -1,
436 fontsize => $HEIGHT / 45, 875 child => $STATUSBOX,
437 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 876 )->show;
438 $CFClient::UI::ROOT->add ($ALT_ENTER_MESSAGE);
439 877
440 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::UI::MapWidget); 878 CFClient::UI::FancyFrame->new (
441 $MAPWIDGET->focus_in; 879 border_bg => [1, 1, 1, 192/255],
880 bg => [1, 1, 1, 0],
881 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
882 )->show;
883
884 $MAPWIDGET = new CFClient::MapWidget;
442 $MAPWIDGET->connect (activate_console => sub { 885 $MAPWIDGET->connect (activate_console => sub {
443 my ($mapwidget, $preset) = @_; 886 my ($mapwidget, $preset) = @_;
444 887
445 if ($CONSOLE) { 888 if ($CONSOLE) {
446 $CONSOLE->{input}->{auto_activated} = 1; 889 $CONSOLE->{input}->{auto_activated} = 1;
447 $CONSOLE->{input}->focus_in; 890 $CONSOLE->{input}->focus_in;
448 891
449 if ($preset && $CONSOLE->{input}->get_text eq '') { 892 if ($preset && $CONSOLE->{input}->get_text eq '') {
450 $CONSOLE->{input}->set_text ($preset); 893 $CONSOLE->{input}->set_text ($preset);
894 }
451 } 895 }
452 } 896 });
453 }); 897 $MAPWIDGET->show;
898 $MAPWIDGET->focus_in;
454 899
455 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 900 $BUTTONBAR = new CFClient::UI::HBox;
456 901
457 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 902 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
458 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 903 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
459 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 904 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
460 905
906 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
907
908 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
909 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
910
461 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 911 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
462 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 912 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
463 status "Configuration Saved"; 913 status "Configuration Saved";
464 }); 914 });
465 915
916 $BUTTONBAR->show;
917
918 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
919
920 # delay till geometry is constant
921 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
466 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 922 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
467 923 my $widget = $GAUGES->{win};
468 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0); 924 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
469 $tgw->add (my $hbox = new CFClient::UI::HBox ()); 925 });
470 926 force_refresh ();
471 $hbox->add (my $hg = new CFClient::UI::VGauge (gauge => 'hp')); 927 }
472 $hbox->add (my $mg = new CFClient::UI::VGauge (gauge => 'mana'));
473 $hbox->add (my $gg = new CFClient::UI::VGauge (gauge => 'grace'));
474 $hbox->add (my $fg = new CFClient::UI::VGauge (gauge => 'food'));
475
476 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
477 $CFClient::UI::ROOT->add ($tgw);
478} 928}
479 929
480sub video_shutdown { 930sub video_shutdown {
481 $CFClient::UI::ROOT->{children} = [];
482 undef $SDL_ACTIVE; 931 undef $SDL_ACTIVE;
483 undef $SDL_EV;
484} 932}
485 933
934my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
486my $bgmusic;#TODO#hack#d# 935my $bgmusic;#TODO#hack#d#
936
937sub audio_channel_finished {
938 my ($channel) = @_;
939
940 warn "channel $channel finished\n";#d#
941}
942
943sub audio_music_finished {
944 return unless $CFG->{bgm_enable};
945
946 # TODO: hack, do play loop and mood music
947 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
948 $bgmusic->play (0);
949
950 push @bgmusic, shift @bgmusic;
951}
487 952
488sub audio_init { 953sub audio_init {
489 if ($CFG->{audio_enable}) { 954 if ($CFG->{audio_enable}) {
490 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 955 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
491 $SDL_MIXER = new SDL::Mixer; 956 $SDL_MIXER = !CFClient::Mix_OpenAudio;
492 $SDL_MIXER->allocate_channels (8); 957 CFClient::Mix_AllocateChannels 8;
958 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
493 959
494 # TODO: hack, do play loop and mood music 960 audio_music_finished;
495 if ($CFG->{bgm_enable}) {
496 $bgmusic = new SDL::Music CFClient::find_rcfile "music/game3.ogg";
497 $SDL_MIXER->play_music ($bgmusic, -1);
498 }
499 961
500 while (<$fh>) { 962 while (<$fh>) {
501 next if /^\s*#/; 963 next if /^\s*#/;
502 next if /^\s*$/; 964 next if /^\s*$/;
503 965
504 my ($file, $volume, $event) = split /\s+/, $_, 3; 966 my ($file, $volume, $event) = split /\s+/, $_, 3;
505 967
506 push @SOUNDS, "$volume,$file"; 968 push @SOUNDS, "$volume,$file";
507 969
508 $AUDIO_CHUNKS{"$volume,$file"} ||= do { 970 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
509 my $chunk = new SDL::Sound CFClient::find_rcfile "sounds/$file"; 971 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
510 $chunk->volume ($volume * 128 / 100); 972 $chunk->volume ($volume * 128 / 100);
511 $chunk 973 $chunk
512 }; 974 };
513 } 975 }
514 } else { 976 } else {
516 } 978 }
517 } 979 }
518} 980}
519 981
520sub audio_shutdown { 982sub audio_shutdown {
983 CFClient::Mix_CloseAudio if $SDL_MIXER;
521 undef $SDL_MIXER; 984 undef $SDL_MIXER;
522 @SOUNDS = (); 985 @SOUNDS = ();
523 %AUDIO_CHUNKS = (); 986 %AUDIO_CHUNKS = ();
524} 987}
525 988
526my %animate_object; 989my %animate_object;
527my $animate_timer; 990my $animate_timer;
528 991
529my $want_refresh;
530my $can_refresh;
531
532my $fps = 9; 992my $fps = 9;
533 993
534sub force_refresh { 994sub force_refresh {
535 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 995 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
536 debug sprintf "%3.2f", $fps; 996 debug sprintf "%3.2f", $fps;
537 997
538 $want_refresh = 0;
539 $can_refresh = 0;
540
541 $CFClient::UI::ROOT->draw; 998 $CFClient::UI::ROOT->draw;
999 CFClient::SDL_GL_SwapBuffers;
542 1000
543 SDL::GLSwapBuffers; 1001 $WANT_REFRESH = 0;
544 1002 $CAN_REFRESH = 0;
545 $LAST_REFRESH = $NOW; 1003 $LAST_REFRESH = $NOW;
546} 1004}
547 1005
548my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1006my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
549 $NOW = time; 1007 $NOW = time;
550 1008
551 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 1009 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
552 while $SDL_EV->poll; 1010 for CFClient::SDL_PollEvent;
553 1011
554 if (%animate_object) { 1012 if (%animate_object) {
555 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1013 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
556 $want_refresh++; 1014 $WANT_REFRESH++;
557 } 1015 }
558 1016
559 if ($want_refresh) { 1017 if ($WANT_REFRESH) {
560 force_refresh; 1018 force_refresh;
561 } else { 1019 } else {
562 $can_refresh = 1; 1020 $CAN_REFRESH = 1;
563 } 1021 }
564}); 1022});
565
566sub refresh {
567 $want_refresh++;
568}
569 1023
570sub animation_start { 1024sub animation_start {
571 my ($widget) = @_; 1025 my ($widget) = @_;
572 $animate_object{$widget} = $widget; 1026 $animate_object{$widget} = $widget;
573} 1027}
580@conn::ISA = Crossfire::Protocol::; 1034@conn::ISA = Crossfire::Protocol::;
581 1035
582sub conn::stats_update { 1036sub conn::stats_update {
583 my ($self, $stats) = @_; 1037 my ($self, $stats) = @_;
584 1038
585 # i love text protocols!!! 1039 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
586 # FIXME: the stats are somehow weird 1040 my $diff = $exp - $self->{prev_exp};
587 my $hp = $stats->{1}; 1041 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
588 my $hp_m = $stats->{2}; 1042 if exists $self->{prev_exp} && $diff;
589 my $sp = $stats->{3}; 1043 $self->{prev_exp} = $exp;
590 my $sp_m = $stats->{4}; 1044 }
591 my $fo = $stats->{18};
592 my $fo_m = 1000;
593 my $gr = $stats->{23};
594 my $gr_m = $stats->{24};
595 1045
596 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n"; 1046 update_stats_window ($stats);
597 $GAUGES->{hp}->set_value ($hp, $hp_m);
598 $GAUGES->{mana}->set_value ($sp, $sp_m);
599 $GAUGES->{food}->set_value ($fo, $fo_m);
600 $GAUGES->{grace}->set_value ($gr, $gr_m);
601} 1047}
602 1048
603sub conn::user_send { 1049sub conn::user_send {
604 my ($self, $command) = @_; 1050 my ($self, $command) = @_;
605 1051
630 1076
631 my ($hash, $x, $y, $w, $h) = @$map_info; 1077 my ($hash, $x, $y, $w, $h) = @$map_info;
632 1078
633 my $data = $MAP->get_rect ($x, $y, $w, $h); 1079 my $data = $MAP->get_rect ($x, $y, $w, $h);
634 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1080 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
635
636 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1081 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
637
638} 1082}
639 1083
640sub conn::map_clear { 1084sub conn::map_clear {
641 my ($self) = @_; 1085 my ($self) = @_;
642 1086
643 $self->flush_map; 1087 $self->flush_map;
644 delete $self->{neigh}; 1088 delete $self->{neigh_map};
645 1089
646 $MAP->clear; 1090 $MAP->clear;
647} 1091}
648 1092
649 1093
650sub conn::load_map($$$) { 1094sub conn::load_map($$$) {
651 my ($self, $hash, $x, $y) = @_; 1095 my ($self, $hash, $x, $y) = @_;
652 1096
653 if (defined (my $data = $MAPCACHE->get ($hash))) { 1097 if (defined (my $data = $MAPCACHE->get ($hash))) {
654 $data = Compress::LZF::decompress $data; 1098 $data = Compress::LZF::decompress $data;
655 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1099 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
656 for my $id ($MAP->set_rect ($x, $y, $data)) { 1100 for my $id ($MAP->set_rect ($x, $y, $data)) {
657 my $data = $TILECACHE->get ($id) 1101 my $data = $TILECACHE->get ($id)
658 or next; 1102 or next;
659 1103
660 $self->set_texture ($id => $data); 1104 $self->set_texture ($id => $data);
661 } 1105 }
662 } 1106 }
663} 1107}
664 1108
1109# this method does a "flood fill" into every tile direction
1110# it assumes that tiles are arranged in a rectangular grid,
1111# i.e. a map is the same as the left of the right map etc.
1112# failure to comply are harmless and result in display errors
1113# at worst.
665sub conn::flood_fill { 1114sub conn::flood_fill {
666 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1115 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
667 1116
668 # the server does not allow map paths > 6 1117 # the server does not allow map paths > 6
669 return if 6 <= length $path; 1118 return if 7 <= length $path;
670 1119
671 for my $tile (1..4) { 1120 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
672 next if $self->{neigh}{$hash}[$tile]; 1121
1122 for (
1123 [1, 0, -1],
1124 [2, 1, 0],
1125 [3, 0, 1],
1126 [4, -1, 0],
1127 ) {
1128 my ($tile, $dx, $dy) = @$_;
1129
1130 my $gx = $gx + $dx;
1131 my $gy = $gy + $dy;
1132
673 next unless $flags & (1 << ($tile - 1)); 1133 next unless $flags & (1 << ($tile - 1));
1134 next if $self->{neigh_grid}{$gx, $gy}++;
674 1135
675 my $neigh = $self->{neigh}{$hash} ||= []; 1136 my $neigh = $self->{neigh_map}{$hash} ||= [];
676 1137 if (my $info = $neigh->[$tile]) {
677 $self->send_mapinfo ("spatial $path$tile", sub {
678 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1138 my ($flags, $x, $y, $w, $h, $hash) = @$info;
679 1139
680 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d#
681 return if $mode ne "spatial";
682
683 $x += $MAP->ox;
684 $y += $MAP->oy;
685
686 $self->load_map ($hash, $x, $y)
687 unless $self->{neigh}{$hash}[5]++;#d#
688
689 $neigh->[$tile] = [$x, $y, $w, $h];
690
691 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1) 1140 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
692 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1141 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1142
1143 } else {
1144 $self->send_mapinfo ("spatial $path$tile", sub {
1145 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1146
1147 return if $mode ne "spatial";
1148
1149 $x += $MAP->ox;
1150 $y += $MAP->oy;
1151
1152 $self->load_map ($hash, $x, $y)
1153 unless $self->{neigh_map}{$hash}[5]++;#d#
1154
1155 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1156
1157 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1158 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1159 });
693 }); 1160 }
694 } 1161 }
695} 1162}
696 1163
697sub conn::map_change { 1164sub conn::map_change {
698 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1165 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
699 1166
700 $self->flush_map; 1167 $self->flush_map;
701 1168
702 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1169 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
703 1170
704 my $mapmapw = 250; 1171 my $mapmapw = $MAPMAP->{w};
705 my $mapmaph = 250; 1172 my $mapmaph = $MAPMAP->{h};
1173
1174 $self->{neigh_rect} = [
1175 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1176 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1177 ];
706 1178
1179 delete $self->{neigh_grid};
707 $self->flood_fill ("", $hash, $flags, 1180 $self->flood_fill (0, 0, "", $hash, $flags);
708 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
709 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
710 1181
711 $x += $ox; 1182 $x += $ox;
712 $y += $oy; 1183 $y += $oy;
713 1184
714 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1185 $self->{map_info} = [$hash, $x, $y, $w, $h];
1186
1187 my $map = $self->{map_info}[0];
1188 $map =~ s/^.*?\/([^\/]+)$/\1/;
1189 $STATWIDS->{map}->set_text ("Map: " . $map);
715 1190
716 $self->load_map ($hash, $x, $y); 1191 $self->load_map ($hash, $x, $y);
717} 1192}
718 1193
719sub conn::face_find { 1194sub conn::face_find {
745 } 1220 }
746 1221
747gotid: 1222gotid:
748 $face->{id} = $id; 1223 $face->{id} = $id;
749 $MAP->set_face ($facenum => $id); 1224 $MAP->set_face ($facenum => $id);
1225 $self->{faceid}[$facenum] = $id;#d#
750 $TILECACHE->get ($id) 1226 $TILECACHE->get ($id)
751} 1227}
752 1228
753sub conn::face_update { 1229sub conn::face_update {
754 my ($self, $facenum, $face) = @_; 1230 my ($self, $facenum, $face) = @_;
762 my ($self, $id, $data) = @_; 1238 my ($self, $id, $data) = @_;
763 1239
764 $self->{texture}[$id] ||= do { 1240 $self->{texture}[$id] ||= do {
765 my $tex = 1241 my $tex =
766 new_from_image CFClient::Texture 1242 new_from_image CFClient::Texture
767 $data, minify => 1; 1243 $data, minify => 1, mipmap => 1;
768 1244
769 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1245 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
770 $MAPWIDGET->update; 1246 $MAPWIDGET->update;
771 1247
772 $tex 1248 $tex
780 or return; 1256 or return;
781 1257
782 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]} 1258 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
783 or return; 1259 or return;
784 1260
785 $SDL_MIXER->play_channel (-1, $chunk); 1261 $chunk->play;
786 warn "sound $x,$y,$soundnum,$type\n";#d# 1262# warn "sound $x,$y,$soundnum,$type\n";#d#
787} 1263}
1264
1265my $LAST_QUERY; # server is stupid, stupid, stupid
788 1266
789sub conn::query { 1267sub conn::query {
790 my ($self, $flags, $prompt) = @_; 1268 my ($self, $flags, $prompt) = @_;
791 1269
792 #TODO 1270 $prompt = $LAST_QUERY unless length $prompt;
793 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1271 $LAST_QUERY = $prompt;
1272
1273 my $dialog = new CFClient::UI::FancyFrame
1274 title => "Query",
1275 child => my $vbox = new CFClient::UI::VBox;
1276
1277 $vbox->add (new CFClient::UI::Label
1278 max_w => $::WIDTH * 0.4,
1279 text => $prompt);
1280
1281 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1282 $vbox->add (my $hbox = new CFClient::HBox);
1283 $hbox->add (new CFClient::Button
1284 text => "No",
1285 connect_activate => sub {
1286 $self->send ("reply n");
1287 $dialog->destroy;
1288 $MAPWIDGET->focus_in;
1289 }
1290 );
1291 $hbox->add (new CFClient::Button
1292 text => "Yes",
1293 connect_activate => sub {
1294 $self->send ("reply y");
1295 $dialog->destroy;
1296 $MAPWIDGET->focus_in;
1297 },
1298 );
1299
1300 $dialog->focus_in;
1301
1302 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1303 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1304 $vbox->add (my $entry = new CFClient::UI::Entry
1305 connect_changed => sub {
1306 $self->send ("reply $_[1]");
1307 $dialog->destroy;
1308 $MAPWIDGET->focus_in;
1309 },
1310 );
1311
1312 $entry->focus_in;
1313
1314 } else {
1315 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1316
1317 $vbox->add (my $entry = new CFClient::UI::Entry
1318 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1319 connect_activate => sub {
1320 $self->send ("reply $_[1]");
1321 $dialog->destroy;
1322 $MAPWIDGET->focus_in;
1323 },
1324 );
1325
1326 $entry->focus_in;
1327 }
1328
1329 $dialog->show;
794} 1330}
795 1331
796sub conn::drawinfo { 1332sub conn::drawinfo {
797 my ($self, $color, $text) = @_; 1333 my ($self, $color, $text) = @_;
798 1334
810 [0.55, 0.41, 0.13], 1346 [0.55, 0.41, 0.13],
811 [0.99, 0.77, 0.26], 1347 [0.99, 0.77, 0.26],
812 [0.74, 0.65, 0.41], 1348 [0.74, 0.65, 0.41],
813 ); 1349 );
814 1350
1351 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1352
1353 $text = CFClient::UI::Label::escape $text;
1354 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1355 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1356
815 $LOGVIEW->add_paragraph ($color[$color], $text); 1357 $LOGVIEW->add_paragraph ($color[$color],
1358 join "\n", map "$time $_", split /\n/, $text);
1359
1360 $STATUSBOX->add ($text,
1361 group => $text,
1362 fg => $color[$color],
1363 timeout => 60,
1364 tooltip_font => $::FONT_FIXED,
1365 );
1366}
1367
1368sub conn::drawextinfo {
1369 my ($self, $color, $type, $subtype, $message) = @_;
1370
1371 $self->drawinfo ($color, $message);
1372}
1373
1374sub conn::spell_add {
1375 my ($self, $spell) = @_;
1376
1377 # TODO
1378 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1379 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1380 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1381}
1382
1383sub conn::spell_delete {
1384 my ($self, $spell) = @_;
1385}
1386
1387sub conn::addme_success {
1388 my ($self) = @_;
1389
1390 $MAPWIDGET->clr_commands;
1391
1392 for my $skill (values %{$self->{skill_info}}) {
1393 $MAPWIDGET->add_command ("ready_skill $skill", CFClient::UI::Label::escape "Ready the skill '$skill'");
1394 $MAPWIDGET->add_command ("use_skill $skill", CFClient::UI::Label::escape "Immediately use the skill '$skill'");
1395 }
1396
1397 $MAPWIDGET->add_command ("petmode defend", "Tell pets to stay close to you and defend you");
1398 $MAPWIDGET->add_command ("petmode arena", "Same as petmode sad, but also attack other players");
1399 $MAPWIDGET->add_command ("petmode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1400 $MAPWIDGET->add_command ("killpets", "Kill your pets");
1401 $MAPWIDGET->add_command ("chat", "chat TEXT\nChat with all other players");
1402 $MAPWIDGET->add_command ("shout", "shout TEXT\nShout loudly, used for emergencies");
1403 $MAPWIDGET->add_command ("tell", "tell USERNAME TEXT\nPrivately tell a specific player");
1404
1405 my $parser = new Pod::POM;
1406 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1407
1408 for my $head2 ($pod->head2) {
1409 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1410 or next;
1411
1412 my $cmd = $1;
1413 my @args = split /\|/, $2;
1414 @args = (".*") unless @args;
1415
1416 my $text = CFClient::pod_to_pango $head2;
1417
1418 for my $arg (@args) {
1419 $arg = $arg eq ".*" ? "" : " $arg";
1420
1421 $MAPWIDGET->add_command ("$cmd$arg", $text);
1422 }
1423 }
1424}
1425
1426sub conn::eof {
1427 $MAPWIDGET->clr_commands;
1428
1429 stop_game;
1430}
1431
1432sub update_floorbox {
1433 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1434 return unless $CONN;
1435
1436 $FLOORBOX->clear;
1437 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1438
1439 my $count = 4;
1440 for (@{ $CONN->{container}{0} }) {
1441 if (--$count) {
1442 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1443 } else {
1444 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1445 last;
1446 }
1447 }
1448 });
1449
1450 $WANT_REFRESH++;
1451}
1452
1453sub conn::container_add {
1454 my ($self, $tag, $items) = @_;
1455
1456 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1457
1458 if ($tag == 0) {
1459 update_floorbox;
1460 $OPENCONT = 0;
1461 $INVR_LBL->set_text ("Floor");
1462 $INVR->set_items ($self->{container}{0});
1463 } elsif ($tag == $self->{player}{tag}) {
1464 $INVR_LBL->set_text ("Player");
1465 $INV->set_items ($self->{container}{$self->{player}{tag}})
1466 } else {
1467 $OPENCONT = $tag;
1468 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1469 $INVR->set_items ($self->{container}{$tag});
1470 }
1471
1472 # $self-<{player}{tag} => player inv
1473 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1474}
1475
1476sub conn::container_clear {
1477 my ($self, $tag) = @_;
1478
1479 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1480
1481 if ($tag == 0) {
1482 update_floorbox;
1483 $OPENCONT = 0;
1484 $INVR_LBL->set_text ("Floor");
1485 $INVR->set_items ($self->{container}{0});
1486 } elsif ($tag == $self->{player}{tag}) {
1487 $INVR_LBL->set_text ("Player");
1488 $INV->set_items ($self->{container}{$tag})
1489 } else {
1490 $OPENCONT = $tag;
1491 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1492 $INVR->set_items ($self->{container}{$tag});
1493 }
1494
1495# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1496}
1497
1498sub conn::item_delete {
1499 my ($self, @items) = @_;
1500
1501 for (@items) {
1502 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1503
1504 if ($_->{container} == 0) {
1505 update_floorbox;
1506 $OPENCONT = 0;
1507 $INVR_LBL->set_text ("Floor");
1508 $INVR->set_items ($self->{container}{0});
1509 } elsif ($_->{container} == $self->{player}{tag}) {
1510 $INVR_LBL->set_text ("Player");
1511 $INV->set_items ($self->{container}{$self->{player}{tag}})
1512 } else {
1513 $OPENCONT = $_->{container};
1514 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1515 $INVR->set_items ($self->{container}{$_->{container}});
1516 }
1517 }
1518}
1519
1520sub conn::item_update {
1521 my ($self, $item) = @_;
1522
1523 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1524
1525 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1526 $OPENCONT = 0;
1527 $INVR_LBL->set_text ("Floor");
1528 $INVR->set_items ($self->{container}{0});
1529
1530 $item->{widget}->update_item
1531 if $item->{widget};
1532 } else {
1533 if ($item->{container} == 0) {
1534 update_floorbox;
1535 $OPENCONT = 0;
1536 $INVR_LBL->set_text ("Floor");
1537 $INVR->set_items ($self->{container}{0});
1538 } elsif ($item->{container} == $self->{player}{tag}) {
1539 $INV->set_items ($self->{container}{$item->{container}})
1540 }
1541 }
816} 1542}
817 1543
818%SDL_CB = ( 1544%SDL_CB = (
819 SDL_QUIT() => sub { 1545 CFClient::SDL_QUIT => sub {
820 Event::unloop -1; 1546 Event::unloop -1;
821 }, 1547 },
822 SDL_VIDEORESIZE() => sub { 1548 CFClient::SDL_VIDEORESIZE => sub {
823 }, 1549 },
824 SDL_VIDEOEXPOSE() => sub { 1550 CFClient::SDL_VIDEOEXPOSE => sub {
825 refresh; 1551 $WANT_REFRESH++;
826 }, 1552 },
1553 CFClient::SDL_ACTIVEEVENT => sub {
1554# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1555 },
827 SDL_KEYDOWN() => sub { 1556 CFClient::SDL_KEYDOWN => sub {
828 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { 1557 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
829 # alt-enter 1558 # alt-enter
830 video_shutdown; 1559 video_shutdown;
831 $CFG->{fullscreen} = !$CFG->{fullscreen}; 1560 $CFG->{fullscreen} = !$CFG->{fullscreen};
832 video_init; 1561 video_init;
833 } else { 1562 } else {
834 CFClient::UI::feed_sdl_key_down_event ($SDL_EV); 1563 CFClient::UI::feed_sdl_key_down_event ($_[0]);
835 } 1564 }
836 }, 1565 },
837 SDL_KEYUP() => sub { 1566 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
838 CFClient::UI::feed_sdl_key_up_event ($SDL_EV); 1567 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
839 }, 1568 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
840 SDL_MOUSEMOTION() => sub { 1569 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
841 CFClient::UI::feed_sdl_motion_event ($SDL_EV); 1570 CFClient::SDL_USEREVENT => sub {
842 }, 1571 if ($_[0]{code} == 1) {
843 SDL_MOUSEBUTTONDOWN() => sub { 1572 audio_channel_finished $_[0]{data1};
844 CFClient::UI::feed_sdl_button_down_event ($SDL_EV); 1573 } elsif ($_[0]{code} == 0) {
845 }, 1574 audio_music_finished;
846 SDL_MOUSEBUTTONUP() => sub { 1575 }
847 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
848 },
849 SDL_ACTIVEEVENT() => sub {
850# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
851 }, 1576 },
852); 1577);
853 1578
854############################################################################# 1579#############################################################################
855 1580
856$SIG{INT} = $SIG{TERM} = sub { exit }; 1581$SIG{INT} = $SIG{TERM} = sub { exit };
857 1582
858$TILECACHE = CFClient::db_table "tilecache";
859$FACEMAP = CFClient::db_table "facemap";
860
861CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
862
863my %DEF_CFG = (
864 sdl_mode => 0,
865 width => 640,
866 height => 480,
867 fullscreen => 0,
868 fast => 0,
869 fow_enable => 1,
870 fow_intensity => 0.45,
871 fow_smooth => 0,
872 log_fontsize => 14,
873 mapsize => 100,
874 host => "crossfire.schmorp.de",
875 say_command => 'say',
876 audio_enable => 1,
877 bgm_enable => 1,
878);
879
880while (my ($k, $v) = each %DEF_CFG) {
881 $CFG->{$k} = $v unless exists $CFG->{$k};
882}
883
884sdl_init;
885
886@SDL_MODES = reverse
887 grep $_->[0] >= 640 && $_->[1] >= 480,
888 map [SDL::RectW ($_), SDL::RectH ($_)],
889 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
890
891@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
892
893$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
894
895{ 1583{
896 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1584 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
897 1585
1586 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1587
1588 $TILECACHE = CFClient::db_table "tilecache";
1589 $FACEMAP = CFClient::db_table "facemap";
1590
1591 my %DEF_CFG = (
1592 sdl_mode => 0,
1593 width => 640,
1594 height => 480,
1595 fullscreen => 0,
1596 fast => 0,
1597 map_scale => 0.5,
1598 fow_enable => 1,
1599 fow_intensity => 0.45,
1600 fow_smooth => 0,
1601 gui_fontsize => 1,
1602 log_fontsize => 1,
1603 gauge_fontsize=> 1,
1604 gauge_size => 0.35,
1605 stat_fontsize => 1,
1606 mapsize => 100,
1607 host => "crossfire.schmorp.de",
1608 say_command => 'say',
1609 audio_enable => 1,
1610 bgm_enable => 1,
1611 bgm_volume => 0.25,
1612 );
1613
1614 while (my ($k, $v) = each %DEF_CFG) {
1615 $CFG->{$k} = $v unless exists $CFG->{$k};
1616 }
1617
1618 sdl_init;
1619
1620 @SDL_MODES = reverse
1621 grep $_->[0] >= 640 && $_->[1] >= 480,
1622 CFClient::SDL_ListModes;
1623
1624 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1625
1626 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1627
1628 {
1629 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1630 DejaVuSans.ttf
1631 DejaVuSansMono.ttf
1632 DejaVuSans-Bold.ttf
1633 DejaVuSansMono-Bold.ttf
1634 DejaVuSans-Oblique.ttf
1635 DejaVuSansMono-Oblique.ttf
1636 DejaVuSans-BoldOblique.ttf
1637 DejaVuSansMono-BoldOblique.ttf
1638 );
1639
898 CFClient::add_font $_ for @fonts; 1640 CFClient::add_font $_ for @fonts;
899 CFClient::set_font $fonts[0]; 1641
900} 1642 CFClient::pango_init;
901 1643
1644 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1645 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1646
1647 $FONT_PROP->make_default;
1648 }
1649
1650# compare mono (ft) vs. rgba (cairo)
1651# ft - 1.8s, cairo 3s, even in alpha-only mode
1652# for my $rgba (0..1) {
1653# my $t1 = Time::HiRes::time;
1654# for (1..1000) {
1655# my $layout = CFClient::Layout->new ($rgba);
1656# $layout->set_text ("hallo" x 100);
1657# $layout->render;
1658# }
1659# my $t2 = Time::HiRes::time;
1660# warn $t2-$t1;
1661# }
1662
902video_init; 1663 video_init;
903audio_init; 1664 audio_init;
1665}
904 1666
905Event::loop; 1667Event::loop;
906 1668
907END { SDL::Quit } 1669END { CFClient::SDL_Quit }
908 1670
1671=head1 pclient - Crossfire+ and Crossfire game client
909 1672
1673Pclient is a Crossfire+ and Crossfire game client.
1674
1675=head2 Features
1676
1677=over 4
1678
1679=item Fullscreen Map
1680
1681PClient can uses a fullscreen map, which greatly enhances how much of the
1682game world you can see.
1683
1684=item Persistent Map Cache (Crossfire+ only)
1685
1686PClient can persistently cache all map data it received from the
1687server. This not only allows it to display an overview map, but also
1688ensures that once-explored areas will be available the next time you want
1689to explore more.
1690
1691=item Hardware acceleration
1692
1693Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1694acceleration. Most modern graphics cards have difficulties with 2D
1695acceleration, while 3D graphics is accelerated well.
1696
1697=item No arbitrary limits
1698
1699Unlike other Crossfire clients, pclient does not suffer from arbitrary
1700limits (like a fixed amount of face numbers). There are still limits, but
1701they are not arbitrarily low :)
1702
1703=back
1704
1705=head1 USAGE
1706
1707=head2 The Map
1708
1709The map is always displayed in the background, behind all other windows and UI elements.
1710
1711#TODO# middle-click scrolls
1712#
1713# keys:
1714#
1715# a apply
1716# keypad moves, kp_5 applies ranged attack to self
1717
1718Starting to type enters the I<completion mode>. In that mode, you can type
1719abbreviations or commands and have them executed as soon as they match a
1720valid command. This is best explained by a few examples:
1721
1722Typing B<climb> will display a list of commands with I<climb> in their
1723name, such as I<ready_skill climbing> and I<use_skill climbing>.
1724
1725You can abbreviate commands by typing only the first character of every
1726word. For example, typing I<iwor> will likely select I<invoke word of
1727recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1728will likely select I<ready_skill climbing> and I<usl> will give you
1729I<use_skill levitation>.
1730
1731=head2 The map overview
1732
1733#TODO#
1734
1735=head2 The Status area in the lower right corner
1736
1737#TODO#
1738
1739=head2 The I<Statistics>/I>Stats> window
1740
1741#TODO#
1742
1743=head1 FAQ
1744
1745=over 4
1746
1747=item The client is very sluggish and slow, what can I do about this?
1748
1749Most likely, you don't have accelerated OpenGL support. Try to find a
1750newer driver, or a driver from your hardware vendor, that features OpenGL
1751support.
1752
1753If this is not an option, the following Setup options reduce the load and
1754will likely make the client playable with sofwtare rendering (it will
1755still be slow, though):
1756
1757=over 4
1758
1759=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1760
1761=item Enable B<Fast & Ugly> mode
1762
1763=item Disable B<Fog of War>
1764
1765=item Increase B<Map Scale>
1766
1767=back
1768
1769=back
1770
1771=head1 AUTHOR
1772
1773Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1774
1775
1776

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