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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.172 by root, Mon Apr 24 03:43:52 2006 UTC vs.
Revision 1.224 by root, Wed May 17 15:18:57 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
7BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23}
24
25# need to do it again because that pile of garbage called PAR nukes it before main
26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
7use Event; 31use Event;
8 32
9use Crossfire; 33use Crossfire;
10use Crossfire::Protocol; 34use Crossfire::Protocol;
11 35
13 37
14use CFClient; 38use CFClient;
15use CFClient::UI; 39use CFClient::UI;
16use CFClient::MapWidget; 40use CFClient::MapWidget;
17 41
42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
48
18our $VERSION = '0.1'; 49our $VERSION = '0.1';
19 50
20my $MAX_FPS = 60; 51my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
22 53
30our $NOW; 61our $NOW;
31 62
32our $CFG; 63our $CFG;
33our $CONN; 64our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
35 69
36our @SDL_MODES; 70our @SDL_MODES;
37our $WIDTH; 71our $WIDTH;
38our $HEIGHT; 72our $HEIGHT;
39our $FULLSCREEN; 73our $FULLSCREEN;
41 75
42our $FONT_PROP; 76our $FONT_PROP;
43our $FONT_FIXED; 77our $FONT_FIXED;
44 78
45our $MAP; 79our $MAP;
80our $MAPMAP;
46our $MAPWIDGET; 81our $MAPWIDGET;
47our $BUTTONBAR; 82our $BUTTONBAR;
48our $LOGVIEW; 83our $LOGVIEW;
49our $CONSOLE; 84our $CONSOLE;
50our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
51 87
88our $FLOORBOX;
52our $GAUGES; 89our $GAUGES;
53our $STATWIDS; 90our $STATWIDS;
54 91
55our $SDL_ACTIVE; 92our $SDL_ACTIVE;
56our %SDL_CB; 93our %SDL_CB;
58our $SDL_MIXER; 95our $SDL_MIXER;
59our @SOUNDS; # event => file mapping 96our @SOUNDS; # event => file mapping
60our %AUDIO_CHUNKS; # audio files 97our %AUDIO_CHUNKS; # audio files
61 98
62our $ALT_ENTER_MESSAGE; 99our $ALT_ENTER_MESSAGE;
63our $STATUS_LINE; 100our $STATUSBOX;
64our $DEBUG_STATUS; 101our $DEBUG_STATUS;
65 102
103our $INVWIN;
104our $INV;
105our $INVR;
106our $INVR_LBL;
107our $OPENCONT;
108
66sub status { 109sub status {
67 $STATUS_LINE->set_text ($_[0]); 110 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
68 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
69} 111}
70 112
71sub debug { 113sub debug {
72 $DEBUG_STATUS->set_text ($_[0]); 114 $DEBUG_STATUS->set_text ($_[0]);
73 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 115 my ($w, $h) = $DEBUG_STATUS->size_request;
116 $DEBUG_STATUS->move ($WIDTH - $w, 0);
74} 117}
75 118
76sub start_game { 119sub start_game {
77 status "logging in..."; 120 status "logging in...";
78 121
79 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 122 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
80 123
81 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 124 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
82
83 $MAP = new CFClient::Map $mapsize, $mapsize; 125 $MAP = new CFClient::Map $mapsize, $mapsize;
84 126
85 my ($host, $port) = split /:/, $CFG->{host}; 127 my ($host, $port) = split /:/, $CFG->{host};
86 128
87 $CONN = new conn 129 $CONN = eval {
130 new conn
88 host => $host, 131 host => $host,
89 port => $port || 13327, 132 port => $port || 13327,
90 user => $CFG->{user}, 133 user => $CFG->{user},
91 pass => $CFG->{password}, 134 pass => $CFG->{password},
92 mapw => $mapsize, 135 mapw => $mapsize,
93 maph => $mapsize, 136 maph => $mapsize,
137 ;
94 ; 138 };
95 139
140 if ($CONN) {
141 $LOGIN_BUTTON->set_text ("Logout");
142
96 status "login successful"; 143 status "login successful";
97 144
98 CFClient::lowdelay fileno $CONN->{fh}; 145 CFClient::lowdelay fileno $CONN->{fh};
146 } else {
147 status "unable to connect";
148 stop_game();
149 }
99} 150}
100 151
101sub stop_game { 152sub stop_game {
153 return unless $CONN;
154
155 status "connection closed";
156 $LOGIN_BUTTON->set_text ("Login");
157 $CONN->destroy;
158 $CONN = 0; # false, does not autovivify
159
160 undef $MAPCACHE;
102 undef $CONN; 161 undef $MAP;
103} 162}
104 163
105sub client_setup { 164sub client_setup {
106 my $dialog = new CFClient::UI::FancyFrame 165 my $dialog = new CFClient::UI::FancyFrame
107 title => "Client Setup", 166 title => "Client Setup",
109 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 168 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
110 169
111 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 170 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
112 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 171 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
113 172
114 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 173 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
115 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); 174 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
116 175
117 $mode_slider->connect (changed => sub { 176 $mode_slider->connect (changed => sub {
118 my ($self, $value) = @_; 177 my ($self, $value) = @_;
119 178
144 } 203 }
145 ); 204 );
146 205
147 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale"); 206 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
148 $table->add (1, $row++, new CFClient::UI::Slider 207 $table->add (1, $row++, new CFClient::UI::Slider
149 range => [$CFG->{map_scale}, 0.25, 2, 0.05], 208 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
150 tooltip => "Enlarge or shrink the displayed map", 209 tooltip => "Enlarge or shrink the displayed map",
151 connect_changed => sub { 210 connect_changed => sub {
152 my ($self, $value) = @_; 211 my ($self, $value) = @_;
153 $CFG->{map_scale} = 0.05 * int $value / 0.05; 212 $CFG->{map_scale} = $value;
154 } 213 }
155 ); 214 );
156 215
157 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 216 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
158 $table->add (1, $row++, new CFClient::UI::CheckBox 217 $table->add (1, $row++, new CFClient::UI::CheckBox
185 } 244 }
186 ); 245 );
187 246
188 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 247 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
189 $table->add (1, $row++, new CFClient::UI::Slider 248 $table->add (1, $row++, new CFClient::UI::Slider
190 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1], 249 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
191 tooltip => "The font size used by most GUI elements", 250 tooltip => "The font size used by most GUI elements",
192 connect_changed => sub { 251 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
193 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
194# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
195 }
196 ); 252 );
197 253
198 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 254 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
199 $table->add (1, $row++, new CFClient::UI::Slider 255 $table->add (1, $row++, new CFClient::UI::Slider
200 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1], 256 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
201 tooltip => "The font size used by the server log window only", 257 tooltip => "The font size used by the server log window only",
202 connect_changed => sub { 258 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
203 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
204 }
205 ); 259 );
206 260
207 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 261 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
208 262
209 $table->add (1, $row++, new CFClient::UI::Slider 263 $table->add (1, $row++, new CFClient::UI::Slider
210 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1], 264 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
211 tooltip => "The font size used by the statistics window only", 265 tooltip => "The font size used by the statistics window only",
212 connect_changed => sub { 266 connect_changed => sub {
213 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 267 $CFG->{stat_fontsize} = $_[1];
214 &set_stats_window_fontsize; 268 &set_stats_window_fontsize;
215 } 269 }
216 ); 270 );
217 271
218 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size"); 272 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
219 $table->add (1, $row++, new CFClient::UI::Slider 273 $table->add (1, $row++, new CFClient::UI::Slider
220 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], 274 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
221 tooltip => "Adjust the size of the stats gauges at the bottom right", 275 tooltip => "Adjust the size of the stats gauges at the bottom right",
222 connect_changed => sub { 276 connect_changed => sub {
223 $CFG->{gauge_size} = $_[1]; 277 $CFG->{gauge_size} = $_[1];
224 my $h = int $HEIGHT * $CFG->{gauge_size}; 278 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
225 $GAUGES->{win}->set_size ($WIDTH, $h);
226 $GAUGES->{win}->move (0, $HEIGHT - $h);
227 } 279 }
228 ); 280 );
229 281
230 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 282 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
231 $table->add (1, $row++, new CFClient::UI::Slider 283 $table->add (1, $row++, new CFClient::UI::Slider
232 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1], 284 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
233 tooltip => "Adjusts the fontsize of the gauges at the bottom right", 285 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
234 connect_changed => sub { 286 connect_changed => sub {
235 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 287 $CFG->{gauge_fontsize} = $_[1];
236 &set_gauge_window_fontsize; 288 &set_gauge_window_fontsize;
237 } 289 }
238 ); 290 );
239 291
240 $table->add (1, $row++, new CFClient::UI::Button 292 $table->add (1, $row++, new CFClient::UI::Button
283 audio_shutdown (); 335 audio_shutdown ();
284 audio_init (); 336 audio_init ();
285 } 337 }
286 ); 338 );
287 339
340 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
341 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
342 text => $CFG->{say_command},
343 tooltip => "This is the command that will be used if you write a line in the message window entry. "
344 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
345 ."But you could also set it to 'tell <playername>' to only chat with that user.",
346 connect_changed => sub {
347 my ($self, $value) = @_;
348 $CFG->{say_command} = $value;
349 }
350 );
351
288 $dialog 352 $dialog
289} 353}
290 354
291sub set_stats_window_fontsize { 355sub set_stats_window_fontsize {
292 for (values %{$STATWIDS}) { 356 for (values %{$STATWIDS}) {
302# local $GAUGES->{win}{parent};#d# 366# local $GAUGES->{win}{parent};#d#
303# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D; 367# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
304} 368}
305 369
306sub make_gauge_window { 370sub make_gauge_window {
307 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 371 my $gh = int $HEIGHT * $CFG->{gauge_size};
308# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
309 372
310 my $win = new CFClient::UI::Frame ( 373 my $win = new CFClient::UI::Frame (
311 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh 374 req_y => -1,
375 user_w => $WIDTH,
376 user_h => $gh,
312 ); 377 );
378
313 $win->add (my $vb = new CFClient::UI::VBox); 379 $win->add (my $hbox = new CFClient::UI::HBox
314 380 children => [
315 $vb->add (my $hb1 = new CFClient::UI::HBox expand => 1); 381 (new CFClient::UI::HBox expand => 1),
382 (new CFClient::UI::VBox children => [
383 (new CFClient::UI::Empty expand => 1),
384 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
385 ]),
386 (my $vbox = new CFClient::UI::VBox),
387 ],
388 );
316 389
390 $vbox->add (new CFClient::UI::HBox
391 expand => 1,
392 children => [
317 $hb1->add (new CFClient::UI::Empty expand => 1); 393 (new CFClient::UI::Empty expand => 1),
318 $hb1->add (my $hb = new CFClient::UI::HBox); 394 (my $hb = new CFClient::UI::HBox),
395 ],
396 );
397
319 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', 398 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
320 tooltip => "Health points - depletes when you get wounded, refills when you heal or idle"); 399 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
321 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', 400 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
322 tooltip => "Spell points - deplete when you cast wizard spells, refills when you idle"); 401 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
323 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', 402 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
324 tooltip => "Grace points - deplete when you cast priest spells, refills when you pray"); 403 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
325 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', 404 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
326 tooltip => "Food - depletes with time, faster when you heal or build mana, refills when you eat healthy food"); 405 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
327 406
328 $vb->add (my $hb2 = new CFClient::UI::HBox);
329
330 $hb2->add (new CFClient::UI::Empty expand => 1);
331 $hb2->add (my $vb2 = new CFClient::UI::VBox);
332 $vb2->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 407 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
333 tooltip => "Experience points and level - increases when you kill monsters or successfully use skills"); 408 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
334 $vb2->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 409 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
335 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)"); 410 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
336 411
337 $GAUGES = { 412 $GAUGES = {
338 exp => $exp, win => $win, range => $rng, 413 exp => $exp, win => $win, range => $rng,
339 food => $fg, mana => $mg, hp => $hg, grace => $gg 414 food => $fg, mana => $mg, hp => $hg, grace => $gg
343 418
344 $win 419 $win
345} 420}
346 421
347sub make_stats_window { 422sub make_stats_window {
348 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 423 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
349 424
350 $tgw->add (my $vb = new CFClient::UI::VBox); 425 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
351 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 426 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
352 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 427 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
353 428
354 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 429 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
355 430
356 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 431 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
357 432
358 $tbl->add (0, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 433 my $black = [0, 0, 0];
359 $tbl->add (0, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
360 $tbl->add (0, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
361 $tbl->add (0, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
362 $tbl->add (0, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
363 $tbl->add (0, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
364 $tbl->add (0, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
365 434
366 $tbl->add (1, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Str"); 435 for (
367 $tbl->add (1, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Dex"); 436 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
368 $tbl->add (1, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Con"); 437 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
369 $tbl->add (1, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Int"); 438 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
370 $tbl->add (1, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Wis"); 439 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
371 $tbl->add (1, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Pow"); 440 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
372 $tbl->add (1, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Cha"); 441 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
442 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
373 443
374 $tbl->add (2, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 444 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
375 $tbl->add (2, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 445 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
376 $tbl->add (2, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 446 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
377 $tbl->add (2, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 447 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
378 $tbl->add (2, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, template => "10.54"); 448 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
379 $tbl->add (2, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, template => "9"); 449 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
450 ) {
451 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
380 452
381 $tbl->add (3, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Wc"); 453 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
382 $tbl->add (3, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Ac"); 454 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
383 $tbl->add (3, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Dam"); 455 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
384 $tbl->add (3, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Arm"); 456 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
385 $tbl->add (3, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Sp"); 457 }
386 $tbl->add (3, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "WSp");
387 458
388 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 459 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
389 460
390 my $row = 0; 461 my $row = 0;
391 my $col = 0; 462 my $col = 0;
392 463
393 my %resist_names = ( 464 my %resist_names = (
394 slow => "Slow", 465 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
395 holyw => "Holy Word", 466 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
396 conf => "Confusion", 467 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
397 fire => "Fire", 468 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
398 depl => "Depletion", 469 depl => "Depletion (some monsters and other effects can cause stats depletion)",
399 magic => "Magic", 470 magic => "Magic (resistance to magic spells like magic missile or similar)",
400 drain => "Draining", 471 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
401 acid => "Acid", 472 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
402 pois => "Poison", 473 pois => "Poison (resistance to getting poisoned)",
403 para => "Paralysation", 474 para => "Paralysation (this resistance affects the chance you get paralysed)",
404 deat => "Death", 475 deat => "Death (resistance against death spells)",
405 phys => "Physical", 476 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
406 blind => "Blind", 477 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
407 fear => "Fear", 478 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
408 tund => "Turn undead", 479 tund => "Turn undead",
409 elec => "Electricity", 480 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
410 cold => "Cold", 481 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
411 ghit => "Ghost hit", 482 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
412 ); 483 );
413 for (qw/slow holyw conf fire depl magic 484 for (qw/slow holyw conf fire depl magic
414 drain acid pois para deat phys 485 drain acid pois para deat phys
415 blind fear tund elec cold ghit/) 486 blind fear tund elec cold ghit/)
416 { 487 {
417 $tbl2->add ($col, $row, 488 $tbl2->add ($col, $row,
418 $STATWIDS->{"res_$_"} = 489 $STATWIDS->{"res_$_"} =
419 new CFClient::UI::Label 490 new CFClient::UI::Label
491 font => $FONT_FIXED,
420 template => "-100%", 492 template => "-100%",
421 align => +1, 493 align => +1,
422 valign => 0, 494 valign => 0,
495 can_events => 1,
496 can_hover => 1,
423 tooltip => $resist_names{$_} 497 tooltip => $resist_names{$_},
424 ); 498 );
425 $tbl2->add ($col + 1, $row, new CFClient::UI::Image 499 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
500 font => $FONT_FIXED,
426 can_hover => 1, 501 can_hover => 1,
427 can_events => 1, 502 can_events => 1,
428 image => "ui/resist/resist_$_.png", 503 image => "ui/resist/resist_$_.png",
429 tooltip => $resist_names{$_} 504 tooltip => $resist_names{$_},
430 ); 505 );
431 506
432 $row++; 507 $row++;
433 if ($row % 6 == 0) { 508 if ($row % 6 == 0) {
434 $col += 2; 509 $col += 2;
513 588
514} 589}
515 590
516sub metaserver_dialog { 591sub metaserver_dialog {
517 my $dialog = new CFClient::UI::FancyFrame 592 my $dialog = new CFClient::UI::FancyFrame
518 title => "Metaserver", 593 title => "Server List",
519 child => (my $vbox = new CFClient::UI::VBox); 594 child => (my $vbox = new CFClient::UI::VBox);
520 595
521 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 596 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
522 597
523 $dialog 598 $dialog
524} 599}
600
601my $METASERVER_ATIME;
525 602
526sub update_metaserver { 603sub update_metaserver {
527 my ($HOST) = @_; 604 my ($HOST) = @_;
528 605
529 status "fetching metaserver list..."; 606 return if $METASERVER_ATIME > time;
607 $METASERVER_ATIME = time + 60;
608
609 my $table = $METASERVER->{table};
610 $table->clear;
611 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
530 612
531 my $buf; 613 my $buf;
532 614
533 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 615 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
616
617 unless ($fh) {
618 $label->set_text ("unable to contact metaserver: $!");
619 return;
620 }
534 621
535 Event->io (fd => $fh, poll => 'r', cb => sub { 622 Event->io (fd => $fh, poll => 'r', cb => sub {
536 my $res = sysread $fh, $buf, 8192, length $buf; 623 my $res = sysread $fh, $buf, 8192, length $buf;
537 624
538 if (!defined $res) { 625 if (!defined $res) {
539 $_[0]->w->cancel; 626 $_[0]->w->cancel;
540 status "metaserver: $!"; 627 $label->set_text ("error while retrieving server list: $!");
541 } elsif ($res == 0) { 628 } elsif ($res == 0) {
542 $_[0]->w->cancel; 629 $_[0]->w->cancel;
543 status "server list retrieved"; 630 status "server list retrieved";
544 631
545 my $table = $METASERVER->{table}; 632 utf8::decode $buf if utf8::valid $buf;
546 633
547 $table->clear; 634 $table->clear;
548 635
549 my @col = qw(Use #Users Host Uptime Version Description); 636 my @col = qw(Use #Users Host Uptime Version Description);
550 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 637 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
574 $m = [$users, $host, $uptime, $version, $desc]; 661 $m = [$users, $host, $uptime, $version, $desc];
575 662
576 $y++; 663 $y++;
577 664
578 $table->add (0, $y, new CFClient::UI::VBox children => [ 665 $table->add (0, $y, new CFClient::UI::VBox children => [
579 (new CFClient::UI::Button text => " ", connect_activate => sub { 666 (new CFClient::UI::Button text => "Use", connect_activate => sub {
580 $HOST->set_text ($CFG->{host} = $host); 667 $HOST->set_text ($CFG->{host} = $host);
581 }), 668 }),
582 (new CFClient::UI::Empty expand => 1), 669 (new CFClient::UI::Empty expand => 1),
583 ]); 670 ]);
584 671
585 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8) 672 $table->add ($_ + 1, $y, new CFClient::UI::Label
673 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
586 for 0 .. $#$m; 674 for 0 .. $#$m;
587 } 675 }
588 } 676 }
589 }); 677 });
590} 678}
613 701
614 $METASERVER = metaserver_dialog; 702 $METASERVER = metaserver_dialog;
615 703
616 $vbox->add (new CFClient::UI::Flopper 704 $vbox->add (new CFClient::UI::Flopper
617 expand => 1, 705 expand => 1,
618 text => "Metaserver", 706 text => "Server List",
619 other => $METASERVER, 707 other => $METASERVER,
620 tooltip => "Show a list of avaible crossfire servers", 708 tooltip => "Show a list of available crossfire servers",
621 connect_open => sub { 709 connect_open => sub {
622 update_metaserver $HOST; 710 update_metaserver $HOST;
623 } 711 }
624 ); 712 );
625 } 713 }
643 my ($self, $value) = @_; 731 my ($self, $value) = @_;
644 $CFG->{password} = $value; 732 $CFG->{password} = $value;
645 } 733 }
646 ); 734 );
647 735
648 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
649 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
650 text => $CFG->{say_command},
651 tooltip => "This is the command that will be used if you write a line in the message window entry. "
652 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
653 ."But you could also set it to 'tell <playername>' to only chat with that user.",
654 connect_changed => sub {
655 my ($self, $value) = @_;
656 $CFG->{say_command} = $value;
657 }
658 );
659
660 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 736 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
661 $table->add (1, 7, new CFClient::UI::Slider 737 $table->add (1, 7, new CFClient::UI::Slider
662 req_w => 100, 738 req_w => 100,
663 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 739 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
664 tooltip => "This is the size of the portion of the map update the server sends you. " 740 tooltip => "This is the size of the portion of the map update the server sends you. "
665 ."If you set this to a high value you will be able to see further for example.", 741 ."If you set this to a high value you will be able to see further for example.",
666 connect_changed => sub { 742 connect_changed => sub {
667 my ($self, $value) = @_; 743 my ($self, $value) = @_;
668 744
669 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 745 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
670 }, 746 },
671 ); 747 );
672 748
673 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 749 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
750 expand => 1,
751 align => 0,
752 text => "Login",
753 connect_activate => sub {
754 $CONN ? stop_game
674 start_game; 755 : start_game;
756 },
675 }); 757 );
676 758
677 $dialog 759 $dialog
678} 760}
679 761
680sub message_window { 762sub message_window {
681 my $window = new CFClient::UI::FancyFrame 763 my $window = new CFClient::UI::FancyFrame
682 title => "Messages", 764 title => "Messages",
683 border_bg => [1, 1, 1, 0.5], 765 border_bg => [1, 1, 1, 1],
684 bg => [0.3, 0.3, 0.3, 0.8], 766 bg => [0, 0, 0, 0.5],
685 user_w => int $::WIDTH / 3, 767 user_w => int $::WIDTH / 3,
686 user_h => int $::HEIGHT / 5, 768 user_h => int $::HEIGHT / 5,
687 child => (my $vbox = new CFClient::UI::VBox); 769 child => (my $vbox = new CFClient::UI::VBox);
688 770
689 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 771 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
729 }; 811 };
730 812
731 $window 813 $window
732} 814}
733 815
816sub make_inventory_window {
817 my $invwin = new CFClient::UI::FancyFrame
818 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
819
820 $invwin->add (my $hb = new CFClient::UI::HBox);
821
822 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
823 $vb1->add (my $lbl = new CFClient::UI::Label);
824 $lbl->set_text ("Player");
825 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
826
827 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
828 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
829 $INVR_LBL->set_text ("Floor");
830 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
831
832 $invwin
833}
834
734sub sdl_init { 835sub sdl_init {
735 CFClient::SDL_Init 836 CFClient::SDL_Init
736 and die "SDL::Init failed!\n"; 837 and die "SDL::Init failed!\n";
737} 838}
738 839
739sub video_init { 840sub video_init {
740 sdl_init; 841 sdl_init;
741 842
843 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
844
742 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 845 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
743 $FULLSCREEN = $CFG->{fullscreen}; 846 $FULLSCREEN = $CFG->{fullscreen};
744 $FAST = $CFG->{fast}; 847 $FAST = $CFG->{fast};
745 848
746 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 849 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
747 or die "SDL_SetVideoMode failed!\n"; 850 or die "SDL_SetVideoMode failed!\n";
748 851
749 $SDL_ACTIVE = 1; 852 $SDL_ACTIVE = 1;
750
751 $LAST_REFRESH = time - 0.01; 853 $LAST_REFRESH = time - 0.01;
752 854
753 CFClient::gl_init; 855 CFClient::gl_init;
754 856
755 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 857 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
756 858
859 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
860
757 ############################################################################# 861 #############################################################################
758 862
863 unless ($DEBUG_STATUS) {
864 # create the widgets
865
759 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 866 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
760 $DEBUG_STATUS->show; 867 $DEBUG_STATUS->show;
761 868
762 $STATUS_LINE = new CFClient::UI::Label 869 $STATUSBOX = new CFClient::UI::Statusbox;
763 padding => 0, 870 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
764 y => $HEIGHT - $FONTSIZE * 1.8;
765 $STATUS_LINE->show;
766 871
767 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 872 (new CFClient::UI::Frame
768 padding => 0, 873 bg => [0, 0, 0, 0.4],
769 fontsize => 0.8, 874 req_y => -1,
770 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 875 child => $STATUSBOX,
771 $ALT_ENTER_MESSAGE->show; 876 )->show;
772 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
773 877
774 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 878 CFClient::UI::FancyFrame->new (
775 $MAPWIDGET->focus_in; 879 border_bg => [1, 1, 1, 192/255],
880 bg => [1, 1, 1, 0],
881 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
882 )->show;
883
884 $MAPWIDGET = new CFClient::MapWidget;
776 $MAPWIDGET->connect (activate_console => sub { 885 $MAPWIDGET->connect (activate_console => sub {
777 my ($mapwidget, $preset) = @_; 886 my ($mapwidget, $preset) = @_;
778 887
779 if ($CONSOLE) { 888 if ($CONSOLE) {
780 $CONSOLE->{input}->{auto_activated} = 1; 889 $CONSOLE->{input}->{auto_activated} = 1;
781 $CONSOLE->{input}->focus_in; 890 $CONSOLE->{input}->focus_in;
782 891
783 if ($preset && $CONSOLE->{input}->get_text eq '') { 892 if ($preset && $CONSOLE->{input}->get_text eq '') {
784 $CONSOLE->{input}->set_text ($preset); 893 $CONSOLE->{input}->set_text ($preset);
894 }
785 } 895 }
786 } 896 });
787 }); 897 $MAPWIDGET->show;
898 $MAPWIDGET->focus_in;
788 899
789 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 900 $BUTTONBAR = new CFClient::UI::HBox;
790 901
791 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 902 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
792 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 903 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
793 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 904 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
794 905
795 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 906 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
907
796 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 908 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
909 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
797 910
798 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 911 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
799 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 912 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
800 status "Configuration Saved"; 913 status "Configuration Saved";
801 }); 914 });
802 915
916 $BUTTONBAR->show;
917
918 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
919
920 # delay till geometry is constant
921 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
803 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 922 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
923 my $widget = $GAUGES->{win};
924 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
925 });
926 force_refresh ();
927 }
804} 928}
805 929
806sub video_shutdown { 930sub video_shutdown {
807 $CFClient::UI::ROOT->{children} = [];
808 undef $SDL_ACTIVE; 931 undef $SDL_ACTIVE;
809} 932}
810 933
811my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 934my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
812my $bgmusic;#TODO#hack#d# 935my $bgmusic;#TODO#hack#d#
936
937sub audio_channel_finished {
938 my ($channel) = @_;
939
940 warn "channel $channel finished\n";#d#
941}
813 942
814sub audio_music_finished { 943sub audio_music_finished {
815 return unless $CFG->{bgm_enable}; 944 return unless $CFG->{bgm_enable};
816 945
817 # TODO: hack, do play loop and mood music 946 # TODO: hack, do play loop and mood music
821 push @bgmusic, shift @bgmusic; 950 push @bgmusic, shift @bgmusic;
822} 951}
823 952
824sub audio_init { 953sub audio_init {
825 if ($CFG->{audio_enable}) { 954 if ($CFG->{audio_enable}) {
826 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 955 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
827 $SDL_MIXER = !CFClient::Mix_OpenAudio; 956 $SDL_MIXER = !CFClient::Mix_OpenAudio;
828 CFClient::Mix_AllocateChannels 8; 957 CFClient::Mix_AllocateChannels 8;
829 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 958 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
830 959
831 audio_music_finished; 960 audio_music_finished;
858} 987}
859 988
860my %animate_object; 989my %animate_object;
861my $animate_timer; 990my $animate_timer;
862 991
863my $want_refresh;
864my $can_refresh;
865
866my $fps = 9; 992my $fps = 9;
867 993
868sub force_refresh { 994sub force_refresh {
869 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 995 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
870 debug sprintf "%3.2f", $fps; 996 debug sprintf "%3.2f", $fps;
871 997
872 $want_refresh = 0;
873 $can_refresh = 0;
874
875 $CFClient::UI::ROOT->draw; 998 $CFClient::UI::ROOT->draw;
876
877 CFClient::SDL_GL_SwapBuffers; 999 CFClient::SDL_GL_SwapBuffers;
878 1000
1001 $WANT_REFRESH = 0;
1002 $CAN_REFRESH = 0;
879 $LAST_REFRESH = $NOW; 1003 $LAST_REFRESH = $NOW;
880} 1004}
881 1005
882my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1006my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
883 $NOW = time; 1007 $NOW = time;
885 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 1009 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
886 for CFClient::SDL_PollEvent; 1010 for CFClient::SDL_PollEvent;
887 1011
888 if (%animate_object) { 1012 if (%animate_object) {
889 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1013 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
890 $want_refresh++; 1014 $WANT_REFRESH++;
891 } 1015 }
892 1016
893 if ($want_refresh) { 1017 if ($WANT_REFRESH) {
894 force_refresh; 1018 force_refresh;
895 } else { 1019 } else {
896 $can_refresh = 1; 1020 $CAN_REFRESH = 1;
897 } 1021 }
898}); 1022});
899
900sub refresh {
901 $want_refresh++;
902}
903 1023
904sub animation_start { 1024sub animation_start {
905 my ($widget) = @_; 1025 my ($widget) = @_;
906 $animate_object{$widget} = $widget; 1026 $animate_object{$widget} = $widget;
907} 1027}
913 1033
914@conn::ISA = Crossfire::Protocol::; 1034@conn::ISA = Crossfire::Protocol::;
915 1035
916sub conn::stats_update { 1036sub conn::stats_update {
917 my ($self, $stats) = @_; 1037 my ($self, $stats) = @_;
1038
1039 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1040 my $diff = $exp - $self->{prev_exp};
1041 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1042 if exists $self->{prev_exp} && $diff;
1043 $self->{prev_exp} = $exp;
1044 }
918 1045
919 update_stats_window ($stats); 1046 update_stats_window ($stats);
920} 1047}
921 1048
922sub conn::user_send { 1049sub conn::user_send {
986# at worst. 1113# at worst.
987sub conn::flood_fill { 1114sub conn::flood_fill {
988 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1115 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
989 1116
990 # the server does not allow map paths > 6 1117 # the server does not allow map paths > 6
991 return if 6 <= length $path; 1118 return if 7 <= length $path;
992 1119
993 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1120 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
994 1121
995 for ( 1122 for (
996 [1, 0, -1], 1123 [1, 0, -1],
1039 1166
1040 $self->flush_map; 1167 $self->flush_map;
1041 1168
1042 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1169 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1043 1170
1044 my $mapmapw = 250; 1171 my $mapmapw = $MAPMAP->{w};
1045 my $mapmaph = 250; 1172 my $mapmaph = $MAPMAP->{h};
1046 1173
1047 $self->{neigh_rect} = [ 1174 $self->{neigh_rect} = [
1048 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1175 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1049 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1176 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1050 ]; 1177 ];
1093 } 1220 }
1094 1221
1095gotid: 1222gotid:
1096 $face->{id} = $id; 1223 $face->{id} = $id;
1097 $MAP->set_face ($facenum => $id); 1224 $MAP->set_face ($facenum => $id);
1225 $self->{faceid}[$facenum] = $id;#d#
1098 $TILECACHE->get ($id) 1226 $TILECACHE->get ($id)
1099} 1227}
1100 1228
1101sub conn::face_update { 1229sub conn::face_update {
1102 my ($self, $facenum, $face) = @_; 1230 my ($self, $facenum, $face) = @_;
1110 my ($self, $id, $data) = @_; 1238 my ($self, $id, $data) = @_;
1111 1239
1112 $self->{texture}[$id] ||= do { 1240 $self->{texture}[$id] ||= do {
1113 my $tex = 1241 my $tex =
1114 new_from_image CFClient::Texture 1242 new_from_image CFClient::Texture
1115 $data, minify => 1; 1243 $data, minify => 1, mipmap => 1;
1116 1244
1117 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1245 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1118 $MAPWIDGET->update; 1246 $MAPWIDGET->update;
1119 1247
1120 $tex 1248 $tex
1218 [0.55, 0.41, 0.13], 1346 [0.55, 0.41, 0.13],
1219 [0.99, 0.77, 0.26], 1347 [0.99, 0.77, 0.26],
1220 [0.74, 0.65, 0.41], 1348 [0.74, 0.65, 0.41],
1221 ); 1349 );
1222 1350
1351 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1352
1353 $text = CFClient::UI::Label::escape $text;
1354 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1355 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1356
1223 $LOGVIEW->add_paragraph ($color[$color], $text); 1357 $LOGVIEW->add_paragraph ($color[$color],
1358 join "\n", map "$time $_", split /\n/, $text);
1359
1360 $STATUSBOX->add ($text,
1361 group => $text,
1362 fg => $color[$color],
1363 timeout => 60,
1364 tooltip_font => $::FONT_FIXED,
1365 );
1366}
1367
1368sub conn::drawextinfo {
1369 my ($self, $color, $type, $subtype, $message) = @_;
1370
1371 $self->drawinfo ($color, $message);
1224} 1372}
1225 1373
1226sub conn::spell_add { 1374sub conn::spell_add {
1227 my ($self, $spell) = @_; 1375 my ($self, $spell) = @_;
1228 1376
1229 # TODO 1377 # TODO
1230 # create a widget dynamically, using spell face (CF::Protocol downloads them) 1378 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1231 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}); 1379 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1232 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}); 1380 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1233} 1381}
1234 1382
1235sub conn::spell_delete { 1383sub conn::spell_delete {
1236 my ($self, $spell) = @_; 1384 my ($self, $spell) = @_;
1237} 1385}
1238 1386
1239sub conn::addme_success { 1387sub conn::addme_success {
1240 my ($self) = @_; 1388 my ($self) = @_;
1241 1389
1390 $MAPWIDGET->clr_commands;
1391
1242 for my $skill (values %{$self->{skill_info}}) { 1392 for my $skill (values %{$self->{skill_info}}) {
1243 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'"); 1393 $MAPWIDGET->add_command ("ready_skill $skill", CFClient::UI::Label::escape "Ready the skill '$skill'");
1244 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'"); 1394 $MAPWIDGET->add_command ("use_skill $skill", CFClient::UI::Label::escape "Immediately use the skill '$skill'");
1395 }
1396
1397 $MAPWIDGET->add_command ("petmode defend", "Tell pets to stay close to you and defend you");
1398 $MAPWIDGET->add_command ("petmode arena", "Same as petmode sad, but also attack other players");
1399 $MAPWIDGET->add_command ("petmode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1400 $MAPWIDGET->add_command ("killpets", "Kill your pets");
1401 $MAPWIDGET->add_command ("chat", "chat TEXT\nChat with all other players");
1402 $MAPWIDGET->add_command ("shout", "shout TEXT\nShout loudly, used for emergencies");
1403 $MAPWIDGET->add_command ("tell", "tell USERNAME TEXT\nPrivately tell a specific player");
1404
1405 my $parser = new Pod::POM;
1406 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1407
1408 for my $head2 ($pod->head2) {
1409 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1410 or next;
1411
1412 my $cmd = $1;
1413 my @args = split /\|/, $2;
1414 @args = (".*") unless @args;
1415
1416 my $text = CFClient::pod_to_pango $head2;
1417
1418 for my $arg (@args) {
1419 $arg = $arg eq ".*" ? "" : " $arg";
1420
1421 $MAPWIDGET->add_command ("$cmd$arg", $text);
1422 }
1423 }
1424}
1425
1426sub conn::eof {
1427 $MAPWIDGET->clr_commands;
1428
1429 stop_game;
1430}
1431
1432sub update_floorbox {
1433 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1434 return unless $CONN;
1435
1436 $FLOORBOX->clear;
1437 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1438
1439 my $count = 4;
1440 for (@{ $CONN->{container}{0} }) {
1441 if (--$count) {
1442 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1443 } else {
1444 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1445 last;
1446 }
1447 }
1448 });
1245 } 1449
1450 $WANT_REFRESH++;
1246} 1451}
1247 1452
1248sub conn::container_add { 1453sub conn::container_add {
1249 my ($self, $id, $items) = @_; 1454 my ($self, $tag, $items) = @_;
1250 1455
1251 # 0 floor 1456 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1457
1458 if ($tag == 0) {
1459 update_floorbox;
1460 $OPENCONT = 0;
1461 $INVR_LBL->set_text ("Floor");
1462 $INVR->set_items ($self->{container}{0});
1463 } elsif ($tag == $self->{player}{tag}) {
1464 $INVR_LBL->set_text ("Player");
1465 $INV->set_items ($self->{container}{$self->{player}{tag}})
1466 } else {
1467 $OPENCONT = $tag;
1468 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1469 $INVR->set_items ($self->{container}{$tag});
1470 }
1471
1252 # $self-<{player}{tag} => player inv 1472 # $self-<{player}{tag} => player inv
1253 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}}; 1473 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1254} 1474}
1255 1475
1256sub conn::container_clear { 1476sub conn::container_clear {
1257 my ($self, $id) = @_; 1477 my ($self, $tag) = @_;
1478
1479 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1480
1481 if ($tag == 0) {
1482 update_floorbox;
1483 $OPENCONT = 0;
1484 $INVR_LBL->set_text ("Floor");
1485 $INVR->set_items ($self->{container}{0});
1486 } elsif ($tag == $self->{player}{tag}) {
1487 $INVR_LBL->set_text ("Player");
1488 $INV->set_items ($self->{container}{$tag})
1489 } else {
1490 $OPENCONT = $tag;
1491 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1492 $INVR->set_items ($self->{container}{$tag});
1493 }
1494
1258# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0}; 1495# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1496}
1497
1498sub conn::item_delete {
1499 my ($self, @items) = @_;
1500
1501 for (@items) {
1502 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1503
1504 if ($_->{container} == 0) {
1505 update_floorbox;
1506 $OPENCONT = 0;
1507 $INVR_LBL->set_text ("Floor");
1508 $INVR->set_items ($self->{container}{0});
1509 } elsif ($_->{container} == $self->{player}{tag}) {
1510 $INVR_LBL->set_text ("Player");
1511 $INV->set_items ($self->{container}{$self->{player}{tag}})
1512 } else {
1513 $OPENCONT = $_->{container};
1514 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1515 $INVR->set_items ($self->{container}{$_->{container}});
1516 }
1517 }
1518}
1519
1520sub conn::item_update {
1521 my ($self, $item) = @_;
1522
1523 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1524
1525 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1526 $OPENCONT = 0;
1527 $INVR_LBL->set_text ("Floor");
1528 $INVR->set_items ($self->{container}{0});
1529
1530 $item->{widget}->update_item
1531 if $item->{widget};
1532 } else {
1533 if ($item->{container} == 0) {
1534 update_floorbox;
1535 $OPENCONT = 0;
1536 $INVR_LBL->set_text ("Floor");
1537 $INVR->set_items ($self->{container}{0});
1538 } elsif ($item->{container} == $self->{player}{tag}) {
1539 $INV->set_items ($self->{container}{$item->{container}})
1540 }
1541 }
1259} 1542}
1260 1543
1261%SDL_CB = ( 1544%SDL_CB = (
1262 CFClient::SDL_QUIT => sub { 1545 CFClient::SDL_QUIT => sub {
1263 Event::unloop -1; 1546 Event::unloop -1;
1264 }, 1547 },
1265 CFClient::SDL_VIDEORESIZE => sub { 1548 CFClient::SDL_VIDEORESIZE => sub {
1266 }, 1549 },
1267 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1550 CFClient::SDL_VIDEOEXPOSE => sub {
1551 $WANT_REFRESH++;
1552 },
1268 CFClient::SDL_ACTIVEEVENT => sub { 1553 CFClient::SDL_ACTIVEEVENT => sub {
1269# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1554# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1270 }, 1555 },
1271 CFClient::SDL_KEYDOWN => sub { 1556 CFClient::SDL_KEYDOWN => sub {
1272 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1557 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1276 video_init; 1561 video_init;
1277 } else { 1562 } else {
1278 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1563 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1279 } 1564 }
1280 }, 1565 },
1281 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1566 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1282 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1567 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1283 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1568 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1284 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1569 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1285 CFClient::SDL_USEREVENT => \&audio_music_finished, 1570 CFClient::SDL_USEREVENT => sub {
1571 if ($_[0]{code} == 1) {
1572 audio_channel_finished $_[0]{data1};
1573 } elsif ($_[0]{code} == 0) {
1574 audio_music_finished;
1575 }
1576 },
1286); 1577);
1287 1578
1288############################################################################# 1579#############################################################################
1289 1580
1290$SIG{INT} = $SIG{TERM} = sub { exit }; 1581$SIG{INT} = $SIG{TERM} = sub { exit };
1291 1582
1292$TILECACHE = CFClient::db_table "tilecache";
1293$FACEMAP = CFClient::db_table "facemap";
1294
1295CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1296
1297my %DEF_CFG = (
1298 sdl_mode => 0,
1299 width => 640,
1300 height => 480,
1301 fullscreen => 0,
1302 fast => 0,
1303 map_scale => 0.5,
1304 fow_enable => 1,
1305 fow_intensity => 0.45,
1306 fow_smooth => 0,
1307 gui_fontsize => 1,
1308 log_fontsize => 1,
1309 gauge_fontsize => 1,
1310 gauge_size => 0.35,
1311 stat_fontsize => 1,
1312 mapsize => 100,
1313 host => "crossfire.schmorp.de",
1314 say_command => 'say',
1315 audio_enable => 1,
1316 bgm_enable => 1,
1317 bgm_volume => 0.25,
1318);
1319
1320while (my ($k, $v) = each %DEF_CFG) {
1321 $CFG->{$k} = $v unless exists $CFG->{$k};
1322}
1323
1324sdl_init;
1325
1326@SDL_MODES = reverse
1327 grep $_->[0] >= 640 && $_->[1] >= 480,
1328 CFClient::SDL_ListModes;
1329
1330@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1331
1332$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1333
1334{ 1583{
1584 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1585
1586 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1587
1588 $TILECACHE = CFClient::db_table "tilecache";
1589 $FACEMAP = CFClient::db_table "facemap";
1590
1591 my %DEF_CFG = (
1592 sdl_mode => 0,
1593 width => 640,
1594 height => 480,
1595 fullscreen => 0,
1596 fast => 0,
1597 map_scale => 0.5,
1598 fow_enable => 1,
1599 fow_intensity => 0.45,
1600 fow_smooth => 0,
1601 gui_fontsize => 1,
1602 log_fontsize => 1,
1603 gauge_fontsize=> 1,
1604 gauge_size => 0.35,
1605 stat_fontsize => 1,
1606 mapsize => 100,
1607 host => "crossfire.schmorp.de",
1608 say_command => 'say',
1609 audio_enable => 1,
1610 bgm_enable => 1,
1611 bgm_volume => 0.25,
1612 );
1613
1614 while (my ($k, $v) = each %DEF_CFG) {
1615 $CFG->{$k} = $v unless exists $CFG->{$k};
1616 }
1617
1618 sdl_init;
1619
1620 @SDL_MODES = reverse
1621 grep $_->[0] >= 640 && $_->[1] >= 480,
1622 CFClient::SDL_ListModes;
1623
1624 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1625
1626 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1627
1628 {
1335 my @fonts = map CFClient::find_rcfile "fonts/$_", qw( 1629 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1336 DejaVuSans.ttf 1630 DejaVuSans.ttf
1337 DejaVuSansMono.ttf 1631 DejaVuSansMono.ttf
1338 DejaVuSans-Bold.ttf 1632 DejaVuSans-Bold.ttf
1339 DejaVuSansMono-Bold.ttf 1633 DejaVuSansMono-Bold.ttf
1340 DejaVuSans-Oblique.ttf 1634 DejaVuSans-Oblique.ttf
1341 DejaVuSansMono-Oblique.ttf 1635 DejaVuSansMono-Oblique.ttf
1342 DejaVuSans-BoldOblique.ttf 1636 DejaVuSans-BoldOblique.ttf
1343 DejaVuSansMono-BoldOblique.ttf 1637 DejaVuSansMono-BoldOblique.ttf
1344 ); 1638 );
1345 1639
1346 CFClient::add_font $_ for @fonts; 1640 CFClient::add_font $_ for @fonts;
1347 1641
1642 CFClient::pango_init;
1643
1348 $FONT_PROP = new_from_file CFClient::Font $fonts[0]; 1644 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1349 $FONT_FIXED = new_from_file CFClient::Font $fonts[1]; 1645 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1350 1646
1351 $FONT_PROP->make_default; 1647 $FONT_PROP->make_default;
1352} 1648 }
1353 1649
1650# compare mono (ft) vs. rgba (cairo)
1651# ft - 1.8s, cairo 3s, even in alpha-only mode
1652# for my $rgba (0..1) {
1653# my $t1 = Time::HiRes::time;
1654# for (1..1000) {
1655# my $layout = CFClient::Layout->new ($rgba);
1656# $layout->set_text ("hallo" x 100);
1657# $layout->render;
1658# }
1659# my $t2 = Time::HiRes::time;
1660# warn $t2-$t1;
1661# }
1662
1354video_init; 1663 video_init;
1355audio_init; 1664 audio_init;
1665}
1356 1666
1357Event::loop; 1667Event::loop;
1358 1668
1359END { CFClient::SDL_Quit } 1669END { CFClient::SDL_Quit }
1360 1670
1671=head1 pclient - Crossfire+ and Crossfire game client
1361 1672
1673Pclient is a Crossfire+ and Crossfire game client.
1674
1675=head2 Features
1676
1677=over 4
1678
1679=item Fullscreen Map
1680
1681PClient can uses a fullscreen map, which greatly enhances how much of the
1682game world you can see.
1683
1684=item Persistent Map Cache (Crossfire+ only)
1685
1686PClient can persistently cache all map data it received from the
1687server. This not only allows it to display an overview map, but also
1688ensures that once-explored areas will be available the next time you want
1689to explore more.
1690
1691=item Hardware acceleration
1692
1693Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1694acceleration. Most modern graphics cards have difficulties with 2D
1695acceleration, while 3D graphics is accelerated well.
1696
1697=item No arbitrary limits
1698
1699Unlike other Crossfire clients, pclient does not suffer from arbitrary
1700limits (like a fixed amount of face numbers). There are still limits, but
1701they are not arbitrarily low :)
1702
1703=back
1704
1705=head1 USAGE
1706
1707=head2 The Map
1708
1709The map is always displayed in the background, behind all other windows and UI elements.
1710
1711#TODO# middle-click scrolls
1712#
1713# keys:
1714#
1715# a apply
1716# keypad moves, kp_5 applies ranged attack to self
1717
1718Starting to type enters the I<completion mode>. In that mode, you can type
1719abbreviations or commands and have them executed as soon as they match a
1720valid command. This is best explained by a few examples:
1721
1722Typing B<climb> will display a list of commands with I<climb> in their
1723name, such as I<ready_skill climbing> and I<use_skill climbing>.
1724
1725You can abbreviate commands by typing only the first character of every
1726word. For example, typing I<iwor> will likely select I<invoke word of
1727recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1728will likely select I<ready_skill climbing> and I<usl> will give you
1729I<use_skill levitation>.
1730
1731=head2 The map overview
1732
1733#TODO#
1734
1735=head2 The Status area in the lower right corner
1736
1737#TODO#
1738
1739=head2 The I<Statistics>/I>Stats> window
1740
1741#TODO#
1742
1743=head1 FAQ
1744
1745=over 4
1746
1747=item The client is very sluggish and slow, what can I do about this?
1748
1749Most likely, you don't have accelerated OpenGL support. Try to find a
1750newer driver, or a driver from your hardware vendor, that features OpenGL
1751support.
1752
1753If this is not an option, the following Setup options reduce the load and
1754will likely make the client playable with sofwtare rendering (it will
1755still be slow, though):
1756
1757=over 4
1758
1759=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1760
1761=item Enable B<Fast & Ugly> mode
1762
1763=item Disable B<Fog of War>
1764
1765=item Increase B<Map Scale>
1766
1767=back
1768
1769=back
1770
1771=head1 AUTHOR
1772
1773Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1774
1775
1776

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