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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.38 by root, Sun Apr 9 00:06:10 2006 UTC vs.
Revision 1.224 by root, Wed May 17 15:18:57 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6use Glib; 6# do things only needed for single-binary version (par)
7use Gtk2 -init; 7BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
8 10
9use SDL; 11 while (my ($filename, $zip) = each %PAR::LibCache) {
10use SDL::App; 12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23}
24
25# need to do it again because that pile of garbage called PAR nukes it before main
26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
29use Time::HiRes 'time';
30use Pod::POM;
11use SDL::Event; 31use Event;
12use SDL::Surface;
13use SDL::OpenGL;
14use SDL::OpenGL::Constants;
15 32
16use Crossfire; 33use Crossfire;
17use Crossfire::Client;
18use Crossfire::Protocol; 34use Crossfire::Protocol;
19 35
20use Crossfire::Client::Widget; 36use Compress::LZF;
21 37
22our $FACECACHE; 38use CFClient;
39use CFClient::UI;
40use CFClient::MapWidget;
41
42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
23 48
24our $VERSION = '0.1'; 49our $VERSION = '0.1';
25 50
26our %GL_EXT; 51my $MAX_FPS = 60;
52my $MIN_FPS = 5; # unused as of yet
53
54our $META_SERVER = "crossfire.real-time.com:13326";
55
56our $FACEMAP;
57our $TILECACHE;
58our $MAPCACHE;
59
60our $LAST_REFRESH;
61our $NOW;
27 62
28our $CFG; 63our $CFG;
29our $CONN; 64our $CONN;
65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
30 66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
69
70our @SDL_MODES;
31our $WIDTH; 71our $WIDTH;
32our $HEIGHT; 72our $HEIGHT;
33our $FULLSCREEN; 73our $FULLSCREEN;
34
35our $UIFONT; 74our $FONTSIZE;
36 75
76our $FONT_PROP;
77our $FONT_FIXED;
78
79our $MAP;
80our $MAPMAP;
81our $MAPWIDGET;
82our $BUTTONBAR;
83our $LOGVIEW;
84our $CONSOLE;
85our $METASERVER;
86our $LOGIN_BUTTON;
87
88our $FLOORBOX;
89our $GAUGES;
90our $STATWIDS;
91
37our $SDL_TIMER; 92our $SDL_ACTIVE;
38our $SDL_APP;
39our $SDL_EV = new SDL::Event;
40our %SDL_CB; 93our %SDL_CB;
41 94
42our @GL_INIT; # hooks called on every gl init 95our $SDL_MIXER;
96our @SOUNDS; # event => file mapping
97our %AUDIO_CHUNKS; # audio files
43 98
44our $ALT_ENTER_MESSAGE; 99our $ALT_ENTER_MESSAGE;
100our $STATUSBOX;
101our $DEBUG_STATUS;
45 102
46our $tw; # Test widget #d# 103our $INVWIN;
104our $INV;
105our $INVR;
106our $INVR_LBL;
107our $OPENCONT;
47 108
48sub init_screen { 109sub status {
49 $SDL_APP = new SDL::App 110 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
50 -flags => SDL_ANYFORMAT | SDL_HWSURFACE, 111}
51 -title => "Crossfire+ Client",
52 -width => $WIDTH,
53 -height => $HEIGHT,
54 -opengl => 1,
55 -red_size => 8,
56 -green_size => 8,
57 -blue_size => 8,
58 -double_buffer => 1,
59 -fullscreen => $FULLSCREEN,
60 -resizeable => 0;
61 112
62 %GL_EXT = map +($_ => 1), split /\s+/, Crossfire::Client::gl_extensions; 113sub debug {
63 114 $DEBUG_STATUS->set_text ($_[0]);
64 $GL_EXT{GL_ARB_texture_non_power_of_two} 115 my ($w, $h) = $DEBUG_STATUS->size_request;
65 or warn "WARNING: non-power-of-two opengl extension required"; 116 $DEBUG_STATUS->move ($WIDTH - $w, 0);
66
67 $ALT_ENTER_MESSAGE = new Crossfire::Client::Widget::Label 0, $HEIGHT - $HEIGHT / 40, 10, $UIFONT, "Alt-Enter toggles fullscreen mode";
68 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - ($ALT_ENTER_MESSAGE->size_request)[1]);
69 $ALT_ENTER_MESSAGE->activate;
70
71 # Test code #d#
72 my $frm = new Crossfire::Client::Widget::Frame;
73 $tw = new Crossfire::Client::Widget::Window;
74 $frm->add (new Crossfire::Client::Widget::Label 0, 0, 10, $UIFONT, "Foo in the garden!");
75 $tw->add ($frm);
76
77 $tw->move (0, $HEIGHT - 120);
78 $tw->activate;
79 # Test code end #d#
80
81 glClearColor 0, 0, 0, 0;
82
83 glEnable GL_TEXTURE_2D;
84 glEnable GL_COLOR_MATERIAL;
85 glShadeModel GL_FLAT;
86 glDisable GL_DEPTH_TEST;
87 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
88
89 $_->() for @GL_INIT;
90} 117}
91 118
92sub start_game { 119sub start_game {
93 $SDL_TIMER = add Glib::Timeout 1000/100, sub { 120 status "logging in...";
94 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
95 while $SDL_EV->poll;
96 121
122 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
123
124 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
125 $MAP = new CFClient::Map $mapsize, $mapsize;
126
127 my ($host, $port) = split /:/, $CFG->{host};
128
129 $CONN = eval {
130 new conn
131 host => $host,
132 port => $port || 13327,
133 user => $CFG->{user},
134 pass => $CFG->{password},
135 mapw => $mapsize,
136 maph => $mapsize,
97 1 137 ;
98 }; 138 };
99 139
100 $WIDTH = $CFG->{width}; 140 if ($CONN) {
101 $HEIGHT = $CFG->{height}; 141 $LOGIN_BUTTON->set_text ("Logout");
102 $FULLSCREEN = 0;
103 142
104 init_screen; 143 status "login successful";
105 144
106 $CONN = new conn 145 CFClient::lowdelay fileno $CONN->{fh};
107 host => $CFG->{host}, 146 } else {
108 port => $CFG->{port}, 147 status "unable to connect";
109 user => $CFG->{user}, 148 stop_game();
110 pass => $CFG->{password},
111 mapw => 50,
112 maph => 37,
113 ; 149 }
114} 150}
115 151
116sub stop_game { 152sub stop_game {
117 remove Glib::Source $SDL_TIMER; 153 return unless $CONN;
118 154
155 status "connection closed";
156 $LOGIN_BUTTON->set_text ("Login");
157 $CONN->destroy;
158 $CONN = 0; # false, does not autovivify
159
160 undef $MAPCACHE;
161 undef $MAP;
162}
163
164sub client_setup {
165 my $dialog = new CFClient::UI::FancyFrame
166 title => "Client Setup",
167 child => (my $vbox = new CFClient::UI::VBox);
168 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
169
170 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
171 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
172
173 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
174 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
175
176 $mode_slider->connect (changed => sub {
177 my ($self, $value) = @_;
178
179 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
180 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
181 });
182 $mode_slider->emit (changed => $mode_slider->{range}[0]);
183
184 my $row = 1;
185
186 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
187 $table->add (1, $row++, new CFClient::UI::CheckBox
188 state => $CFG->{fullscreen},
189 tooltip => "Bring the client into fullscreen mode",
190 connect_changed => sub {
191 my ($self, $value) = @_;
192 $CFG->{fullscreen} = $value;
193 }
194 );
195
196 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
197 $table->add (1, $row++, new CFClient::UI::CheckBox
198 state => $CFG->{fast},
199 tooltip => "Lower the visual quality considerably to speed up rendering.",
200 connect_changed => sub {
201 my ($self, $value) = @_;
202 $CFG->{fast} = $value;
203 }
204 );
205
206 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
207 $table->add (1, $row++, new CFClient::UI::Slider
208 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
209 tooltip => "Enlarge or shrink the displayed map",
210 connect_changed => sub {
211 my ($self, $value) = @_;
212 $CFG->{map_scale} = $value;
213 }
214 );
215
216 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
217 $table->add (1, $row++, new CFClient::UI::CheckBox
218 state => $CFG->{fow_enable},
219 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
220 connect_changed => sub {
221 my ($self, $value) = @_;
222 $CFG->{fow_enable} = $value;
223 }
224 );
225
226 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
227 $table->add (1, $row++, new CFClient::UI::Slider
228 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
229 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
230 connect_changed => sub {
231 my ($self, $value) = @_;
232 $CFG->{fow_intensity} = $value;
233 }
234 );
235
236 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
237 $table->add (1, $row++, new CFClient::UI::CheckBox
238 state => $CFG->{fow_smooth},
239 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
240 connect_changed => sub {
241 my ($self, $value) = @_;
242 $CFG->{fow_smooth} = $value;
243 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
244 }
245 );
246
247 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
248 $table->add (1, $row++, new CFClient::UI::Slider
249 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
250 tooltip => "The font size used by most GUI elements",
251 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
252 );
253
254 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
255 $table->add (1, $row++, new CFClient::UI::Slider
256 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
257 tooltip => "The font size used by the server log window only",
258 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
259 );
260
261 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
262
263 $table->add (1, $row++, new CFClient::UI::Slider
264 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
265 tooltip => "The font size used by the statistics window only",
266 connect_changed => sub {
267 $CFG->{stat_fontsize} = $_[1];
268 &set_stats_window_fontsize;
269 }
270 );
271
272 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
273 $table->add (1, $row++, new CFClient::UI::Slider
274 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
275 tooltip => "Adjust the size of the stats gauges at the bottom right",
276 connect_changed => sub {
277 $CFG->{gauge_size} = $_[1];
278 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
279 }
280 );
281
282 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
283 $table->add (1, $row++, new CFClient::UI::Slider
284 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
285 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
286 connect_changed => sub {
287 $CFG->{gauge_fontsize} = $_[1];
288 &set_gauge_window_fontsize;
289 }
290 );
291
292 $table->add (1, $row++, new CFClient::UI::Button
293 expand => 1, align => 0, text => "Apply",
294 tooltip => "Apply the video settings",
295 connect_activate => sub {
296 video_shutdown ();
297 video_init ();
298 }
299 );
300
301 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
302 $table->add (1, $row++, new CFClient::UI::CheckBox
303 state => $CFG->{audio_enable},
304 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
305 connect_changed => sub {
306 $CFG->{audio_enable} = $_[1];
307 }
308 );
309# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
310# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
311# $CFG->{effects_volume} = $_[1];
312# });
313 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
314 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
315 $hbox->add (new CFClient::UI::CheckBox
316 expand => 1, state => $CFG->{bgm_enable},
317 tooltip => "Enable background music playing",
318 connect_changed => sub {
319 $CFG->{bgm_enable} = $_[1];
320 }
321 );
322 $hbox->add (new CFClient::UI::Slider
323 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
324 tooltip => "The volume of the background music",
325 connect_changed => sub {
326 $CFG->{bgm_volume} = $_[1];
327 CFClient::MixMusic::volume $_[1] * 128;
328 }
329 );
330
331 $table->add (1, $row++, new CFClient::UI::Button
332 expand => 1, align => 0, text => "Apply",
333 tooltip => "Apply the audio settings",
334 connect_activate => sub {
335 audio_shutdown ();
336 audio_init ();
337 }
338 );
339
340 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
341 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
342 text => $CFG->{say_command},
343 tooltip => "This is the command that will be used if you write a line in the message window entry. "
344 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
345 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
346 connect_changed => sub {
347 my ($self, $value) = @_;
348 $CFG->{say_command} = $value;
349 }
350 );
351
352 $dialog
353}
354
355sub set_stats_window_fontsize {
356 for (values %{$STATWIDS}) {
357 $_->set_fontsize ($::CFG->{stat_fontsize});
358 }
359}
360
361sub set_gauge_window_fontsize {
362 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
363 $_->set_fontsize ($::CFG->{gauge_fontsize});
364 }
365
366# local $GAUGES->{win}{parent};#d#
367# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
368}
369
370sub make_gauge_window {
371 my $gh = int $HEIGHT * $CFG->{gauge_size};
372
373 my $win = new CFClient::UI::Frame (
374 req_y => -1,
375 user_w => $WIDTH,
376 user_h => $gh,
377 );
378
379 $win->add (my $hbox = new CFClient::UI::HBox
380 children => [
381 (new CFClient::UI::HBox expand => 1),
382 (new CFClient::UI::VBox children => [
383 (new CFClient::UI::Empty expand => 1),
384 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
385 ]),
386 (my $vbox = new CFClient::UI::VBox),
387 ],
388 );
389
390 $vbox->add (new CFClient::UI::HBox
391 expand => 1,
392 children => [
393 (new CFClient::UI::Empty expand => 1),
394 (my $hb = new CFClient::UI::HBox),
395 ],
396 );
397
398 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
399 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
400 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
401 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
402 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
403 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
404 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
405 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
406
407 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
408 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
409 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
410 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
411
412 $GAUGES = {
413 exp => $exp, win => $win, range => $rng,
414 food => $fg, mana => $mg, hp => $hg, grace => $gg
415 };
416
417 &set_gauge_window_fontsize;
418
419 $win
420}
421
422sub make_stats_window {
423 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
424
425 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
426 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
427 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
428
429 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
430
431 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
432
433 my $black = [0, 0, 0];
434
435 for (
436 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
437 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
438 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
439 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
440 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
441 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
442 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
443
444 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
445 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
446 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
447 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
448 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
449 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
450 ) {
451 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
452
453 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
454 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
455 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
456 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
457 }
458
459 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
460
461 my $row = 0;
462 my $col = 0;
463
464 my %resist_names = (
465 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
466 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
467 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
468 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
469 depl => "Depletion (some monsters and other effects can cause stats depletion)",
470 magic => "Magic (resistance to magic spells like magic missile or similar)",
471 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
472 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
473 pois => "Poison (resistance to getting poisoned)",
474 para => "Paralysation (this resistance affects the chance you get paralysed)",
475 deat => "Death (resistance against death spells)",
476 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
477 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
478 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
479 tund => "Turn undead",
480 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
481 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
482 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
483 );
484 for (qw/slow holyw conf fire depl magic
485 drain acid pois para deat phys
486 blind fear tund elec cold ghit/)
487 {
488 $tbl2->add ($col, $row,
489 $STATWIDS->{"res_$_"} =
490 new CFClient::UI::Label
491 font => $FONT_FIXED,
492 template => "-100%",
493 align => +1,
494 valign => 0,
495 can_events => 1,
496 can_hover => 1,
497 tooltip => $resist_names{$_},
498 );
499 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
500 font => $FONT_FIXED,
501 can_hover => 1,
502 can_events => 1,
503 image => "ui/resist/resist_$_.png",
504 tooltip => $resist_names{$_},
505 );
506
507 $row++;
508 if ($row % 6 == 0) {
509 $col += 2;
510 $row = 0;
511 }
512 }
513
514 &set_stats_window_fontsize;
515 update_stats_window ({});
516
517 $tgw
518}
519
520sub formsep {
521 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
522}
523
524sub update_stats_window {
525 my ($stats) = @_;
526
527 # i love text protocols!!!
528 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
529 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
530 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
531 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
532 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
533 my $fo_m = 999;
534 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
535 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
536
537 $GAUGES->{hp} ->set_value ($hp, $hp_m);
538 $GAUGES->{mana} ->set_value ($sp, $sp_m);
539 $GAUGES->{food} ->set_value ($fo, $fo_m);
540 $GAUGES->{grace} ->set_value ($gr, $gr_m);
541 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
542 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
543 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
544 $rng =~ s/^Range: //; # thank you so much dear server
545 $GAUGES->{range} ->set_text ("Rng: " . $rng);
546 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
547 $title =~ s/^Player: //;
548 $STATWIDS->{title} ->set_text ("Title: " . $title);
549
550 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
551 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
552 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
553 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
554 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
555 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
556 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
557 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
558 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
559 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
560 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
561 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
562 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
563
564 my %tbl = (
565 phys => 100,
566 magic => 101,
567 fire => 102,
568 elec => 103,
569 cold => 104,
570 conf => 105,
571 acid => 106,
572 drain => 107,
573 ghit => 108,
574 pois => 109,
575 slow => 110,
576 para => 111,
577 tund => 112,
578 fear => 113,
579 depl => 113,
580 deat => 115,
581 holyw => 116,
582 blind => 117
583 );
584
585 for (keys %tbl) {
586 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
587 }
588
589}
590
591sub metaserver_dialog {
592 my $dialog = new CFClient::UI::FancyFrame
593 title => "Server List",
594 child => (my $vbox = new CFClient::UI::VBox);
595
596 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
597
598 $dialog
599}
600
601my $METASERVER_ATIME;
602
603sub update_metaserver {
604 my ($HOST) = @_;
605
606 return if $METASERVER_ATIME > time;
607 $METASERVER_ATIME = time + 60;
608
609 my $table = $METASERVER->{table};
610 $table->clear;
611 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
612
613 my $buf;
614
615 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
616
617 unless ($fh) {
618 $label->set_text ("unable to contact metaserver: $!");
619 return;
620 }
621
622 Event->io (fd => $fh, poll => 'r', cb => sub {
623 my $res = sysread $fh, $buf, 8192, length $buf;
624
625 if (!defined $res) {
626 $_[0]->w->cancel;
627 $label->set_text ("error while retrieving server list: $!");
628 } elsif ($res == 0) {
629 $_[0]->w->cancel;
630 status "server list retrieved";
631
632 utf8::decode $buf if utf8::valid $buf;
633
634 $table->clear;
635
636 my @col = qw(Use #Users Host Uptime Version Description);
637 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
638 for 0 .. $#col;
639
640 my @align = qw(1 0 1 1 -1);
641
642 my $y = 0;
643 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
644 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
645
646 for ($desc) {
647 s/<br>/\n/gi;
648 s/<li>/\n· /gi;
649 s/<.*?>//sgi;
650 s/&/&amp;/g;
651 s/</&lt;/g;
652 s/>/&gt;/g;
653 }
654
655 $uptime = sprintf "%dd %02d:%02d:%02d",
656 (int $m->[8] / 86400),
657 (int $m->[8] / 3600) % 24,
658 (int $m->[8] / 60) % 60,
659 $m->[8] % 60;
660
661 $m = [$users, $host, $uptime, $version, $desc];
662
663 $y++;
664
665 $table->add (0, $y, new CFClient::UI::VBox children => [
666 (new CFClient::UI::Button text => "Use", connect_activate => sub {
667 $HOST->set_text ($CFG->{host} = $host);
668 }),
669 (new CFClient::UI::Empty expand => 1),
670 ]);
671
672 $table->add ($_ + 1, $y, new CFClient::UI::Label
673 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
674 for 0 .. $#$m;
675 }
676 }
677 });
678}
679
680sub server_setup {
681 my $dialog = new CFClient::UI::FancyFrame
682 title => "Server Setup",
683 child => (my $vbox = new CFClient::UI::VBox);
684
685 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
686 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
687
688 {
689 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
690
691 $vbox->add (
692 my $HOST = new CFClient::UI::Entry
693 expand => 1,
694 text => $CFG->{host},
695 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
696 connect_changed => sub {
697 my ($self, $value) = @_;
698 $CFG->{host} = $value;
699 }
700 );
701
702 $METASERVER = metaserver_dialog;
703
704 $vbox->add (new CFClient::UI::Flopper
705 expand => 1,
706 text => "Server List",
707 other => $METASERVER,
708 tooltip => "Show a list of available crossfire servers",
709 connect_open => sub {
710 update_metaserver $HOST;
711 }
712 );
713 }
714
715 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
716 $table->add (1, 4, new CFClient::UI::Entry
717 text => $CFG->{user},
718 tooltip => "The name of your character on the server",
719 connect_changed => sub {
720 my ($self, $value) = @_;
721 $CFG->{user} = $value;
722 }
723 );
724
725 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
726 $table->add (1, 5, new CFClient::UI::Entry
727 text => $CFG->{password},
728 hidden => 1,
729 tooltip => "The password for your character",
730 connect_changed => sub {
731 my ($self, $value) = @_;
732 $CFG->{password} = $value;
733 }
734 );
735
736 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
737 $table->add (1, 7, new CFClient::UI::Slider
738 req_w => 100,
739 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
740 tooltip => "This is the size of the portion of the map update the server sends you. "
741 ."If you set this to a high value you will be able to see further for example.",
742 connect_changed => sub {
743 my ($self, $value) = @_;
744
745 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
746 },
747 );
748
749 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
750 expand => 1,
751 align => 0,
752 text => "Login",
753 connect_activate => sub {
754 $CONN ? stop_game
755 : start_game;
756 },
757 );
758
759 $dialog
760}
761
762sub message_window {
763 my $window = new CFClient::UI::FancyFrame
764 title => "Messages",
765 border_bg => [1, 1, 1, 1],
766 bg => [0, 0, 0, 0.5],
767 user_w => int $::WIDTH / 3,
768 user_h => int $::HEIGHT / 5,
769 child => (my $vbox = new CFClient::UI::VBox);
770
771 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
772 expand => 1,
773 font => $FONT_FIXED,
774 fontsize => $::CFG->{log_fontsize},
775 );
776
777 $vbox->add (my $input = new CFClient::UI::Entry
778 connect_focus_in => sub {
779 my ($input, $prev_focus) = @_;
780
781 delete $input->{refocus_map};
782
783 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
784 $input->{refocus_map} = 1;
785 }
786 delete $input->{auto_activated};
787 },
788 connect_activate => sub {
789 my ($input, $text) = @_;
790 $input->set_text ('');
791
792 if ($text =~ /^\/(.*)/) {
793 $::CONN->user_send ($1);
794 } else {
795 my $say_cmd = $::CFG->{say_command} || 'say';
796 $::CONN->user_send ("$say_cmd $text");
797 }
798 if ($input->{refocus_map}) {
799 delete $input->{refocus_map};
800 $MAPWIDGET->focus_in
801 }
802 },
803 connect_escape => sub {
804 $MAPWIDGET->focus_in
805 },
806 );
807
808 $CONSOLE = {
809 window => $window,
810 input => $input
811 };
812
813 $window
814}
815
816sub make_inventory_window {
817 my $invwin = new CFClient::UI::FancyFrame
818 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
819
820 $invwin->add (my $hb = new CFClient::UI::HBox);
821
822 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
823 $vb1->add (my $lbl = new CFClient::UI::Label);
824 $lbl->set_text ("Player");
825 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
826
827 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
828 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
829 $INVR_LBL->set_text ("Floor");
830 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
831
832 $invwin
833}
834
835sub sdl_init {
836 CFClient::SDL_Init
837 and die "SDL::Init failed!\n";
838}
839
840sub video_init {
841 sdl_init;
842
843 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
844
845 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
846 $FULLSCREEN = $CFG->{fullscreen};
847 $FAST = $CFG->{fast};
848
849 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
850 or die "SDL_SetVideoMode failed!\n";
851
852 $SDL_ACTIVE = 1;
853 $LAST_REFRESH = time - 0.01;
854
855 CFClient::gl_init;
856
857 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
858
859 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
860
861 #############################################################################
862
863 unless ($DEBUG_STATUS) {
864 # create the widgets
865
866 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
867 $DEBUG_STATUS->show;
868
869 $STATUSBOX = new CFClient::UI::Statusbox;
870 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
871
872 (new CFClient::UI::Frame
873 bg => [0, 0, 0, 0.4],
874 req_y => -1,
875 child => $STATUSBOX,
876 )->show;
877
878 CFClient::UI::FancyFrame->new (
879 border_bg => [1, 1, 1, 192/255],
880 bg => [1, 1, 1, 0],
881 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
882 )->show;
883
884 $MAPWIDGET = new CFClient::MapWidget;
885 $MAPWIDGET->connect (activate_console => sub {
886 my ($mapwidget, $preset) = @_;
887
888 if ($CONSOLE) {
889 $CONSOLE->{input}->{auto_activated} = 1;
890 $CONSOLE->{input}->focus_in;
891
892 if ($preset && $CONSOLE->{input}->get_text eq '') {
893 $CONSOLE->{input}->set_text ($preset);
894 }
895 }
896 });
897 $MAPWIDGET->show;
898 $MAPWIDGET->focus_in;
899
900 $BUTTONBAR = new CFClient::UI::HBox;
901
902 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
903 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
904 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
905
906 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
907
908 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
909 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
910
911 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
912 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
913 status "Configuration Saved";
914 });
915
916 $BUTTONBAR->show;
917
918 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
919
920 # delay till geometry is constant
921 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
922 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
923 my $widget = $GAUGES->{win};
924 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
925 });
926 force_refresh ();
927 }
928}
929
930sub video_shutdown {
119 undef $SDL_APP; 931 undef $SDL_ACTIVE;
120 SDL::Quit;
121} 932}
122 933
934my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
935my $bgmusic;#TODO#hack#d#
936
937sub audio_channel_finished {
938 my ($channel) = @_;
939
940 warn "channel $channel finished\n";#d#
941}
942
943sub audio_music_finished {
944 return unless $CFG->{bgm_enable};
945
946 # TODO: hack, do play loop and mood music
947 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
948 $bgmusic->play (0);
949
950 push @bgmusic, shift @bgmusic;
951}
952
953sub audio_init {
954 if ($CFG->{audio_enable}) {
955 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
956 $SDL_MIXER = !CFClient::Mix_OpenAudio;
957 CFClient::Mix_AllocateChannels 8;
958 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
959
960 audio_music_finished;
961
962 while (<$fh>) {
963 next if /^\s*#/;
964 next if /^\s*$/;
965
966 my ($file, $volume, $event) = split /\s+/, $_, 3;
967
968 push @SOUNDS, "$volume,$file";
969
970 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
971 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
972 $chunk->volume ($volume * 128 / 100);
973 $chunk
974 };
975 }
976 } else {
977 status "unable to open sound config: $!";
978 }
979 }
980}
981
982sub audio_shutdown {
983 CFClient::Mix_CloseAudio if $SDL_MIXER;
984 undef $SDL_MIXER;
985 @SOUNDS = ();
986 %AUDIO_CHUNKS = ();
987}
988
989my %animate_object;
990my $animate_timer;
991
992my $fps = 9;
123 993
124sub force_refresh { 994sub force_refresh {
125 glViewport 0, 0, $WIDTH, $HEIGHT; 995 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
996 debug sprintf "%3.2f", $fps;
126 997
127 glMatrixMode GL_PROJECTION; 998 $CFClient::UI::ROOT->draw;
128 glLoadIdentity; 999 CFClient::SDL_GL_SwapBuffers;
129 glOrtho 0, $WIDTH, $HEIGHT, 0, -100 , 100;
130 glMatrixMode GL_MODELVIEW;
131 1000
132 glClear GL_COLOR_BUFFER_BIT; 1001 $WANT_REFRESH = 0;
133 1002 $CAN_REFRESH = 0;
134 $_->draw for @Crossfire::Client::Widget::ACTIVE_WIDGETS; 1003 $LAST_REFRESH = $NOW;
135
136 SDL::GLSwapBuffers;
137} 1004}
138 1005
139my $refresh_handler; 1006my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
1007 $NOW = time;
140 1008
141sub refresh { 1009 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
142 $refresh_handler ||= add Glib::Idle sub { 1010 for CFClient::SDL_PollEvent;
1011
1012 if (%animate_object) {
1013 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
1014 $WANT_REFRESH++;
1015 }
1016
1017 if ($WANT_REFRESH) {
143 force_refresh; 1018 force_refresh;
144 undef $refresh_handler; 1019 } else {
1020 $CAN_REFRESH = 1;
1021 }
1022});
1023
1024sub animation_start {
1025 my ($widget) = @_;
1026 $animate_object{$widget} = $widget;
1027}
1028
1029sub animation_stop {
1030 my ($widget) = @_;
1031 delete $animate_object{$widget};
1032}
1033
1034@conn::ISA = Crossfire::Protocol::;
1035
1036sub conn::stats_update {
1037 my ($self, $stats) = @_;
1038
1039 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1040 my $diff = $exp - $self->{prev_exp};
1041 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1042 if exists $self->{prev_exp} && $diff;
1043 $self->{prev_exp} = $exp;
1044 }
1045
1046 update_stats_window ($stats);
1047}
1048
1049sub conn::user_send {
1050 my ($self, $command) = @_;
1051
1052 $self->send_command ($command);
1053 status $command;
1054}
1055
1056sub conn::map_scroll {
1057 my ($self, $dx, $dy) = @_;
1058
1059 $MAP->scroll ($dx, $dy);
1060}
1061
1062sub conn::feed_map1a {
1063 my ($self, $data) = @_;
1064
1065# $self->Crossfire::Protocol::feed_map1a ($data);
1066
1067 $MAP->map1a_update ($data);
1068 $MAPWIDGET->update;
1069}
1070
1071sub conn::flush_map {
1072 my ($self) = @_;
1073
1074 my $map_info = delete $self->{map_info}
1075 or return;
1076
1077 my ($hash, $x, $y, $w, $h) = @$map_info;
1078
1079 my $data = $MAP->get_rect ($x, $y, $w, $h);
1080 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
1081 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
1082}
1083
1084sub conn::map_clear {
1085 my ($self) = @_;
1086
1087 $self->flush_map;
1088 delete $self->{neigh_map};
1089
1090 $MAP->clear;
1091}
1092
1093
1094sub conn::load_map($$$) {
1095 my ($self, $hash, $x, $y) = @_;
1096
1097 if (defined (my $data = $MAPCACHE->get ($hash))) {
1098 $data = Compress::LZF::decompress $data;
1099 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
1100 for my $id ($MAP->set_rect ($x, $y, $data)) {
1101 my $data = $TILECACHE->get ($id)
1102 or next;
1103
1104 $self->set_texture ($id => $data);
145 0 1105 }
1106 }
1107}
1108
1109# this method does a "flood fill" into every tile direction
1110# it assumes that tiles are arranged in a rectangular grid,
1111# i.e. a map is the same as the left of the right map etc.
1112# failure to comply are harmless and result in display errors
1113# at worst.
1114sub conn::flood_fill {
1115 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
1116
1117 # the server does not allow map paths > 6
1118 return if 7 <= length $path;
1119
1120 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1121
1122 for (
1123 [1, 0, -1],
1124 [2, 1, 0],
1125 [3, 0, 1],
1126 [4, -1, 0],
1127 ) {
1128 my ($tile, $dx, $dy) = @$_;
1129
1130 my $gx = $gx + $dx;
1131 my $gy = $gy + $dy;
1132
1133 next unless $flags & (1 << ($tile - 1));
1134 next if $self->{neigh_grid}{$gx, $gy}++;
1135
1136 my $neigh = $self->{neigh_map}{$hash} ||= [];
1137 if (my $info = $neigh->[$tile]) {
1138 my ($flags, $x, $y, $w, $h, $hash) = @$info;
1139
1140 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1141 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1142
1143 } else {
1144 $self->send_mapinfo ("spatial $path$tile", sub {
1145 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1146
1147 return if $mode ne "spatial";
1148
1149 $x += $MAP->ox;
1150 $y += $MAP->oy;
1151
1152 $self->load_map ($hash, $x, $y)
1153 unless $self->{neigh_map}{$hash}[5]++;#d#
1154
1155 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1156
1157 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1158 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1159 });
1160 }
1161 }
1162}
1163
1164sub conn::map_change {
1165 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
1166
1167 $self->flush_map;
1168
1169 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1170
1171 my $mapmapw = $MAPMAP->{w};
1172 my $mapmaph = $MAPMAP->{h};
1173
1174 $self->{neigh_rect} = [
1175 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1176 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1177 ];
1178
1179 delete $self->{neigh_grid};
1180 $self->flood_fill (0, 0, "", $hash, $flags);
1181
1182 $x += $ox;
1183 $y += $oy;
1184
1185 $self->{map_info} = [$hash, $x, $y, $w, $h];
1186
1187 my $map = $self->{map_info}[0];
1188 $map =~ s/^.*?\/([^\/]+)$/\1/;
1189 $STATWIDS->{map}->set_text ("Map: " . $map);
1190
1191 $self->load_map ($hash, $x, $y);
1192}
1193
1194sub conn::face_find {
1195 my ($self, $facenum, $face) = @_;
1196
1197 my $hash = "$face->{chksum},$face->{name}";
1198
1199 my $id = $FACEMAP->get ($hash);
1200
1201 unless ($id) {
1202 # create new id for face
1203 # i love transactions
1204 for (1..100) {
1205 my $txn = $CFClient::DB_ENV->txn_begin;
1206 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1207 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1208 $id++;
1209 if ($FACEMAP->put (id => $id) == 0
1210 && $FACEMAP->put ($hash => $id) == 0) {
1211 $txn->txn_commit;
1212
1213 goto gotid;
1214 }
1215 }
1216 $txn->abort;
1217 }
1218
1219 CFClient::fatal "maximum number of transaction retries reached - database problems?";
1220 }
1221
1222gotid:
1223 $face->{id} = $id;
1224 $MAP->set_face ($facenum => $id);
1225 $self->{faceid}[$facenum] = $id;#d#
1226 $TILECACHE->get ($id)
1227}
1228
1229sub conn::face_update {
1230 my ($self, $facenum, $face) = @_;
1231
1232 $TILECACHE->put ($face->{id} => $face->{image}); #TODO: try to avoid duplicate writes
1233
1234 $self->set_texture ($face->{id} => delete $face->{image});
1235}
1236
1237sub conn::set_texture {
1238 my ($self, $id, $data) = @_;
1239
1240 $self->{texture}[$id] ||= do {
1241 my $tex =
1242 new_from_image CFClient::Texture
1243 $data, minify => 1, mipmap => 1;
1244
1245 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1246 $MAPWIDGET->update;
1247
1248 $tex
146 }; 1249 };
147} 1250}
148 1251
1252sub conn::sound_play {
1253 my ($self, $x, $y, $soundnum, $type) = @_;
1254
1255 $SDL_MIXER
1256 or return;
1257
1258 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1259 or return;
1260
1261 $chunk->play;
1262# warn "sound $x,$y,$soundnum,$type\n";#d#
1263}
1264
1265my $LAST_QUERY; # server is stupid, stupid, stupid
1266
1267sub conn::query {
1268 my ($self, $flags, $prompt) = @_;
1269
1270 $prompt = $LAST_QUERY unless length $prompt;
1271 $LAST_QUERY = $prompt;
1272
1273 my $dialog = new CFClient::UI::FancyFrame
1274 title => "Query",
1275 child => my $vbox = new CFClient::UI::VBox;
1276
1277 $vbox->add (new CFClient::UI::Label
1278 max_w => $::WIDTH * 0.4,
1279 text => $prompt);
1280
1281 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1282 $vbox->add (my $hbox = new CFClient::HBox);
1283 $hbox->add (new CFClient::Button
1284 text => "No",
1285 connect_activate => sub {
1286 $self->send ("reply n");
1287 $dialog->destroy;
1288 $MAPWIDGET->focus_in;
1289 }
1290 );
1291 $hbox->add (new CFClient::Button
1292 text => "Yes",
1293 connect_activate => sub {
1294 $self->send ("reply y");
1295 $dialog->destroy;
1296 $MAPWIDGET->focus_in;
1297 },
1298 );
1299
1300 $dialog->focus_in;
1301
1302 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1303 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1304 $vbox->add (my $entry = new CFClient::UI::Entry
1305 connect_changed => sub {
1306 $self->send ("reply $_[1]");
1307 $dialog->destroy;
1308 $MAPWIDGET->focus_in;
1309 },
1310 );
1311
1312 $entry->focus_in;
1313
1314 } else {
1315 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1316
1317 $vbox->add (my $entry = new CFClient::UI::Entry
1318 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1319 connect_activate => sub {
1320 $self->send ("reply $_[1]");
1321 $dialog->destroy;
1322 $MAPWIDGET->focus_in;
1323 },
1324 );
1325
1326 $entry->focus_in;
1327 }
1328
1329 $dialog->show;
1330}
1331
1332sub conn::drawinfo {
1333 my ($self, $color, $text) = @_;
1334
1335 my @color = (
1336 [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
1337 [1.00, 1.00, 1.00],
1338 [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55]
1339 [1.00, 0.00, 0.00],
1340 [1.00, 0.54, 0.00],
1341 [0.11, 0.56, 1.00],
1342 [0.93, 0.46, 0.00],
1343 [0.18, 0.54, 0.34],
1344 [0.56, 0.73, 0.56],
1345 [0.80, 0.80, 0.80],
1346 [0.55, 0.41, 0.13],
1347 [0.99, 0.77, 0.26],
1348 [0.74, 0.65, 0.41],
1349 );
1350
1351 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1352
1353 $text = CFClient::UI::Label::escape $text;
1354 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1355 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1356
1357 $LOGVIEW->add_paragraph ($color[$color],
1358 join "\n", map "$time $_", split /\n/, $text);
1359
1360 $STATUSBOX->add ($text,
1361 group => $text,
1362 fg => $color[$color],
1363 timeout => 60,
1364 tooltip_font => $::FONT_FIXED,
1365 );
1366}
1367
1368sub conn::drawextinfo {
1369 my ($self, $color, $type, $subtype, $message) = @_;
1370
1371 $self->drawinfo ($color, $message);
1372}
1373
1374sub conn::spell_add {
1375 my ($self, $spell) = @_;
1376
1377 # TODO
1378 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1379 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1380 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1381}
1382
1383sub conn::spell_delete {
1384 my ($self, $spell) = @_;
1385}
1386
1387sub conn::addme_success {
1388 my ($self) = @_;
1389
1390 $MAPWIDGET->clr_commands;
1391
1392 for my $skill (values %{$self->{skill_info}}) {
1393 $MAPWIDGET->add_command ("ready_skill $skill", CFClient::UI::Label::escape "Ready the skill '$skill'");
1394 $MAPWIDGET->add_command ("use_skill $skill", CFClient::UI::Label::escape "Immediately use the skill '$skill'");
1395 }
1396
1397 $MAPWIDGET->add_command ("petmode defend", "Tell pets to stay close to you and defend you");
1398 $MAPWIDGET->add_command ("petmode arena", "Same as petmode sad, but also attack other players");
1399 $MAPWIDGET->add_command ("petmode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1400 $MAPWIDGET->add_command ("killpets", "Kill your pets");
1401 $MAPWIDGET->add_command ("chat", "chat TEXT\nChat with all other players");
1402 $MAPWIDGET->add_command ("shout", "shout TEXT\nShout loudly, used for emergencies");
1403 $MAPWIDGET->add_command ("tell", "tell USERNAME TEXT\nPrivately tell a specific player");
1404
1405 my $parser = new Pod::POM;
1406 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1407
1408 for my $head2 ($pod->head2) {
1409 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1410 or next;
1411
1412 my $cmd = $1;
1413 my @args = split /\|/, $2;
1414 @args = (".*") unless @args;
1415
1416 my $text = CFClient::pod_to_pango $head2;
1417
1418 for my $arg (@args) {
1419 $arg = $arg eq ".*" ? "" : " $arg";
1420
1421 $MAPWIDGET->add_command ("$cmd$arg", $text);
1422 }
1423 }
1424}
1425
1426sub conn::eof {
1427 $MAPWIDGET->clr_commands;
1428
1429 stop_game;
1430}
1431
1432sub update_floorbox {
1433 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1434 return unless $CONN;
1435
1436 $FLOORBOX->clear;
1437 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1438
1439 my $count = 4;
1440 for (@{ $CONN->{container}{0} }) {
1441 if (--$count) {
1442 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1443 } else {
1444 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1445 last;
1446 }
1447 }
1448 });
1449
1450 $WANT_REFRESH++;
1451}
1452
1453sub conn::container_add {
1454 my ($self, $tag, $items) = @_;
1455
1456 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1457
1458 if ($tag == 0) {
1459 update_floorbox;
1460 $OPENCONT = 0;
1461 $INVR_LBL->set_text ("Floor");
1462 $INVR->set_items ($self->{container}{0});
1463 } elsif ($tag == $self->{player}{tag}) {
1464 $INVR_LBL->set_text ("Player");
1465 $INV->set_items ($self->{container}{$self->{player}{tag}})
1466 } else {
1467 $OPENCONT = $tag;
1468 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1469 $INVR->set_items ($self->{container}{$tag});
1470 }
1471
1472 # $self-<{player}{tag} => player inv
1473 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1474}
1475
1476sub conn::container_clear {
1477 my ($self, $tag) = @_;
1478
1479 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1480
1481 if ($tag == 0) {
1482 update_floorbox;
1483 $OPENCONT = 0;
1484 $INVR_LBL->set_text ("Floor");
1485 $INVR->set_items ($self->{container}{0});
1486 } elsif ($tag == $self->{player}{tag}) {
1487 $INVR_LBL->set_text ("Player");
1488 $INV->set_items ($self->{container}{$tag})
1489 } else {
1490 $OPENCONT = $tag;
1491 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1492 $INVR->set_items ($self->{container}{$tag});
1493 }
1494
1495# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1496}
1497
1498sub conn::item_delete {
1499 my ($self, @items) = @_;
1500
1501 for (@items) {
1502 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1503
1504 if ($_->{container} == 0) {
1505 update_floorbox;
1506 $OPENCONT = 0;
1507 $INVR_LBL->set_text ("Floor");
1508 $INVR->set_items ($self->{container}{0});
1509 } elsif ($_->{container} == $self->{player}{tag}) {
1510 $INVR_LBL->set_text ("Player");
1511 $INV->set_items ($self->{container}{$self->{player}{tag}})
1512 } else {
1513 $OPENCONT = $_->{container};
1514 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1515 $INVR->set_items ($self->{container}{$_->{container}});
1516 }
1517 }
1518}
1519
1520sub conn::item_update {
1521 my ($self, $item) = @_;
1522
1523 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1524
1525 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1526 $OPENCONT = 0;
1527 $INVR_LBL->set_text ("Floor");
1528 $INVR->set_items ($self->{container}{0});
1529
1530 $item->{widget}->update_item
1531 if $item->{widget};
1532 } else {
1533 if ($item->{container} == 0) {
1534 update_floorbox;
1535 $OPENCONT = 0;
1536 $INVR_LBL->set_text ("Floor");
1537 $INVR->set_items ($self->{container}{0});
1538 } elsif ($item->{container} == $self->{player}{tag}) {
1539 $INV->set_items ($self->{container}{$item->{container}})
1540 }
1541 }
1542}
1543
149%SDL_CB = ( 1544%SDL_CB = (
150 SDL_QUIT() => sub { 1545 CFClient::SDL_QUIT => sub {
151 main_quit Gtk2; 1546 Event::unloop -1;
152 }, 1547 },
153 SDL_VIDEORESIZE() => sub { 1548 CFClient::SDL_VIDEORESIZE => sub {
154 }, 1549 },
155 SDL_VIDEOEXPOSE() => sub { 1550 CFClient::SDL_VIDEOEXPOSE => sub {
156 refresh; 1551 $WANT_REFRESH++;
157 }, 1552 },
1553 CFClient::SDL_ACTIVEEVENT => sub {
1554# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1555 },
158 SDL_KEYDOWN() => sub { 1556 CFClient::SDL_KEYDOWN => sub {
159 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { 1557 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
160 # alt-enter 1558 # alt-enter
161 $FULLSCREEN = !$FULLSCREEN; 1559 video_shutdown;
162 init_screen; 1560 $CFG->{fullscreen} = !$CFG->{fullscreen};
1561 video_init;
163 } else { 1562 } else {
164 Crossfire::Client::Widget::feed_sdl_key_down_event ($SDL_EV); 1563 CFClient::UI::feed_sdl_key_down_event ($_[0]);
165 } 1564 }
166 }, 1565 },
167 SDL_KEYUP() => sub { 1566 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
168 Crossfire::Client::Widget::feed_sdl_key_up_event ($SDL_EV); 1567 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
169 }, 1568 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
170 SDL_MOUSEMOTION() => sub { 1569 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
171 warn "sdl motion\n";#d# 1570 CFClient::SDL_USEREVENT => sub {
172 }, 1571 if ($_[0]{code} == 1) {
173 SDL_MOUSEBUTTONDOWN() => sub { 1572 audio_channel_finished $_[0]{data1};
174 Crossfire::Client::Widget::feed_sdl_button_down_event ($SDL_EV); 1573 } elsif ($_[0]{code} == 0) {
175 }, 1574 audio_music_finished;
176 SDL_MOUSEBUTTONUP() => sub { 1575 }
177 Crossfire::Client::Widget::feed_sdl_button_up_event ($SDL_EV);
178 },
179 SDL_ACTIVEEVENT() => sub {
180 warn "active\n";#d#
181 }, 1576 },
182); 1577);
183 1578
184@conn::ISA = Crossfire::Protocol::;
185
186sub conn::map_update {
187 my ($self, $dirty) = @_;
188
189 refresh;
190}
191
192sub conn::map_scroll {
193 my ($self, $dx, $dy) = @_;
194
195 refresh;
196}
197
198sub conn::map_clear {
199 my ($self) = @_;
200
201 refresh;
202}
203
204sub conn::face_find {
205 my ($self, $face) = @_;
206
207 $FACECACHE->{"$face->{chksum},$face->{name}"}
208}
209
210sub conn::face_update {
211 my ($self, $face) = @_;
212
213 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image};
214
215 $face->{texture} = new_from_image Crossfire::Client::Texture delete $face->{image};
216}
217
218sub conn::query {
219 my ($self, $flags, $prompt) = @_;
220
221 warn "<<<<QUERY:$flags:$prompt>>>\n";#d#
222}
223
224sub gtk_add_cfg_field {
225 my ($tbl, $cfg, $klbl, $key, $value) = @_;
226 my $i = $cfg->{_i}++;
227 $tbl->attach_defaults (my $lbl = Gtk2::Label->new ($klbl), 0, 1, $i, $i + 1);
228 $tbl->attach_defaults (my $ent = Gtk2::Entry->new, 1, 2, $i, $i + 1);
229 if ($key eq 'password') {
230 $ent->set_invisible_char ("*");
231 $ent->set (visibility => 0)
232 }
233 $ent->set_text ($value);
234 $ent->signal_connect (changed => sub {
235 my ($ent) = @_;
236 $cfg->{$key} = $ent->get_text;
237 });
238}
239
240sub run_config_dialog {
241 my (%events) = @_;
242
243 my $w = Gtk2::Window->new;
244
245 my @cfg = (
246 [qw/Host host/],
247 [qw/Port port/],
248 [qw/Username user/],
249 [qw/Password password/],
250 );
251
252 my $cfg = {};
253
254 my $a = SDL::ListModes (0, SDL_FULLSCREEN|SDL_HWSURFACE);
255 my @modes = map { [SDL::RectW ($_), SDL::RectH ($_)] } @$a;
256
257 $w->add (my $vb = Gtk2::VBox->new);
258 $vb->pack_start (my $t = Gtk2::Table->new (2, scalar @cfg), 0, 0, 0);
259 my $selmode = $::CFG->{width} . 'x' . $::CFG->{height};
260 $t->attach_defaults (Gtk2::Label->new ("Modes"), 0, 1, 0, 1);
261 $t->attach_defaults (my $cb = Gtk2::ComboBox->new_text, 1, 2, 0, 1);
262 my $i = 0;
263 my $act = 0;
264 for (map { "$_->[0]x$_->[1]" } reverse @modes) {
265 if ($_ eq $selmode) { $act = $i }
266 $cb->append_text ($_);
267 $i++;
268 }
269 $cb->set_active ($act);
270 $cb->signal_connect (changed => sub {
271 my ($cb) = @_;
272 my $txt = $cb->get_active_text;
273 if ($txt =~ m/(\d+)x(\d+)/) {
274 $::CFG->{width} = $1;
275 $::CFG->{height} = $2;
276 }
277 });
278
279 $cfg->{_i} = 1;
280 for (@cfg) {
281 gtk_add_cfg_field ($t, $cfg, $_->[0], $_->[1], $::CFG->{$_->[1]});
282 }
283
284 $vb->pack_start (my $hb = Gtk2::HBox->new, 0, 0, 0);
285 $hb->pack_start (my $cb = Gtk2::Button->new ("save"), 1, 1, 5);
286 $cb->signal_connect (clicked => sub {
287 for (keys %$cfg) {
288 $::CFG->{$_} = $cfg->{$_}
289 if $_ ne '_i';
290 }
291 Crossfire::Client::write_cfg "$Crossfire::VARDIR/pclientrc";
292 });
293 $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5);
294 $cb->signal_connect (clicked => sub {
295 for (keys %$cfg) {
296 $::CFG->{$_} = $cfg->{$_}
297 if $_ ne '_i';
298 }
299 my $cb = $events{login} || sub {};
300 $cb->($::CFG->{user}, $::CFG->{password});
301 });
302 $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5);
303 $cb->signal_connect (clicked => sub {
304 my $cb = $events{login} || sub {};
305 $cb->();
306 });
307 $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5);
308 $cb->signal_connect (clicked => sub { $w->destroy });
309
310 $w->show_all;
311
312 $w->signal_connect (destroy => sub { Gtk2->main_quit });
313}
314
315
316############################################################################# 1579#############################################################################
317 1580
318SDL::Init SDL_INIT_EVERYTHING; 1581$SIG{INT} = $SIG{TERM} = sub { exit };
319 1582
320my $mapwidget = Crossfire::Client::Widget::MapWidget->new; 1583{
1584 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
321 1585
322$mapwidget->activate;
323$mapwidget->focus_in;
324
325Crossfire::Client::read_cfg "$Crossfire::VARDIR/pclientrc"; 1586 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
326 1587
327$CFG ||= { 1588 $TILECACHE = CFClient::db_table "tilecache";
1589 $FACEMAP = CFClient::db_table "facemap";
1590
1591 my %DEF_CFG = (
1592 sdl_mode => 0,
328 width => 640, 1593 width => 640,
329 height => 480, 1594 height => 480,
330 fullscreen => 0, 1595 fullscreen => 0,
1596 fast => 0,
1597 map_scale => 0.5,
1598 fow_enable => 1,
1599 fow_intensity => 0.45,
1600 fow_smooth => 0,
1601 gui_fontsize => 1,
1602 log_fontsize => 1,
1603 gauge_fontsize=> 1,
1604 gauge_size => 0.35,
1605 stat_fontsize => 1,
1606 mapsize => 100,
331 host => "crossfire.schmorp.de", 1607 host => "crossfire.schmorp.de",
332 port => 13327, 1608 say_command => 'say',
333}; 1609 audio_enable => 1,
1610 bgm_enable => 1,
1611 bgm_volume => 0.25,
1612 );
334 1613
335$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; 1614 while (my ($k, $v) = each %DEF_CFG) {
1615 $CFG->{$k} = $v unless exists $CFG->{$k};
1616 }
336 1617
337run_config_dialog 1618 sdl_init;
338 login => sub { start_game },
339 logout => sub { stop_game };
340 1619
341main Gtk2; 1620 @SDL_MODES = reverse
1621 grep $_->[0] >= 640 && $_->[1] >= 480,
1622 CFClient::SDL_ListModes;
342 1623
343Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces"; 1624 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1625
1626 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1627
1628 {
1629 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1630 DejaVuSans.ttf
1631 DejaVuSansMono.ttf
1632 DejaVuSans-Bold.ttf
1633 DejaVuSansMono-Bold.ttf
1634 DejaVuSans-Oblique.ttf
1635 DejaVuSansMono-Oblique.ttf
1636 DejaVuSans-BoldOblique.ttf
1637 DejaVuSansMono-BoldOblique.ttf
1638 );
1639
1640 CFClient::add_font $_ for @fonts;
1641
1642 CFClient::pango_init;
1643
1644 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1645 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1646
1647 $FONT_PROP->make_default;
1648 }
1649
1650# compare mono (ft) vs. rgba (cairo)
1651# ft - 1.8s, cairo 3s, even in alpha-only mode
1652# for my $rgba (0..1) {
1653# my $t1 = Time::HiRes::time;
1654# for (1..1000) {
1655# my $layout = CFClient::Layout->new ($rgba);
1656# $layout->set_text ("hallo" x 100);
1657# $layout->render;
1658# }
1659# my $t2 = Time::HiRes::time;
1660# warn $t2-$t1;
1661# }
1662
1663 video_init;
1664 audio_init;
1665}
1666
1667Event::loop;
1668
1669END { CFClient::SDL_Quit }
1670
1671=head1 pclient - Crossfire+ and Crossfire game client
1672
1673Pclient is a Crossfire+ and Crossfire game client.
1674
1675=head2 Features
1676
1677=over 4
1678
1679=item Fullscreen Map
1680
1681PClient can uses a fullscreen map, which greatly enhances how much of the
1682game world you can see.
1683
1684=item Persistent Map Cache (Crossfire+ only)
1685
1686PClient can persistently cache all map data it received from the
1687server. This not only allows it to display an overview map, but also
1688ensures that once-explored areas will be available the next time you want
1689to explore more.
1690
1691=item Hardware acceleration
1692
1693Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1694acceleration. Most modern graphics cards have difficulties with 2D
1695acceleration, while 3D graphics is accelerated well.
1696
1697=item No arbitrary limits
1698
1699Unlike other Crossfire clients, pclient does not suffer from arbitrary
1700limits (like a fixed amount of face numbers). There are still limits, but
1701they are not arbitrarily low :)
1702
1703=back
1704
1705=head1 USAGE
1706
1707=head2 The Map
1708
1709The map is always displayed in the background, behind all other windows and UI elements.
1710
1711#TODO# middle-click scrolls
1712#
1713# keys:
1714#
1715# a apply
1716# keypad moves, kp_5 applies ranged attack to self
1717
1718Starting to type enters the I<completion mode>. In that mode, you can type
1719abbreviations or commands and have them executed as soon as they match a
1720valid command. This is best explained by a few examples:
1721
1722Typing B<climb> will display a list of commands with I<climb> in their
1723name, such as I<ready_skill climbing> and I<use_skill climbing>.
1724
1725You can abbreviate commands by typing only the first character of every
1726word. For example, typing I<iwor> will likely select I<invoke word of
1727recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1728will likely select I<ready_skill climbing> and I<usl> will give you
1729I<use_skill levitation>.
1730
1731=head2 The map overview
1732
1733#TODO#
1734
1735=head2 The Status area in the lower right corner
1736
1737#TODO#
1738
1739=head2 The I<Statistics>/I>Stats> window
1740
1741#TODO#
1742
1743=head1 FAQ
1744
1745=over 4
1746
1747=item The client is very sluggish and slow, what can I do about this?
1748
1749Most likely, you don't have accelerated OpenGL support. Try to find a
1750newer driver, or a driver from your hardware vendor, that features OpenGL
1751support.
1752
1753If this is not an option, the following Setup options reduce the load and
1754will likely make the client playable with sofwtare rendering (it will
1755still be slow, though):
1756
1757=over 4
1758
1759=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1760
1761=item Enable B<Fast & Ugly> mode
1762
1763=item Disable B<Fog of War>
1764
1765=item Increase B<Map Scale>
1766
1767=back
1768
1769=back
1770
1771=head1 AUTHOR
1772
1773Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1774
1775
1776

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