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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.116 by root, Sun Apr 16 07:25:30 2006 UTC vs.
Revision 1.225 by root, Wed May 17 16:17:01 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
7BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23}
24
25# need to do it again because that pile of garbage called PAR nukes it before main
26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
7use Event; 31use Event;
8
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13use SDL::OpenGL;
14 32
15use Crossfire; 33use Crossfire;
16use Crossfire::Protocol; 34use Crossfire::Protocol;
17 35
18use Compress::LZF; 36use Compress::LZF;
19 37
20use CFClient; 38use CFClient;
21use CFClient::UI; 39use CFClient::UI;
40use CFClient::MapWidget;
41
42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
22 48
23our $VERSION = '0.1'; 49our $VERSION = '0.1';
24 50
25my $MAX_FPS = 60; 51my $MAX_FPS = 60;
26my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
35our $NOW; 61our $NOW;
36 62
37our $CFG; 63our $CFG;
38our $CONN; 64our $CONN;
39our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
40 69
41our @SDL_MODES; 70our @SDL_MODES;
42our $WIDTH; 71our $WIDTH;
43our $HEIGHT; 72our $HEIGHT;
44our $FULLSCREEN; 73our $FULLSCREEN;
45our $FONTSIZE; 74our $FONTSIZE;
46 75
76our $FONT_PROP;
77our $FONT_FIXED;
78
47our $MAP; 79our $MAP;
80our $MAPMAP;
48our $MAPWIDGET; 81our $MAPWIDGET;
49our $BUTTONBAR; 82our $BUTTONBAR;
50our $LOGVIEW; 83our $LOGVIEW;
51our $CONSOLE; 84our $CONSOLE;
52our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
87
88our $FLOORBOX;
89our $GAUGES;
90our $STATWIDS;
53 91
54our $SDL_ACTIVE; 92our $SDL_ACTIVE;
55our $SDL_EV;
56our %SDL_CB; 93our %SDL_CB;
57 94
95our $SDL_MIXER;
96our @SOUNDS; # event => file mapping
97our %AUDIO_CHUNKS; # audio files
98
58our $ALT_ENTER_MESSAGE; 99our $ALT_ENTER_MESSAGE;
59our $STATUS_LINE; 100our $STATUSBOX;
60our $DEBUG_STATUS; 101our $DEBUG_STATUS;
61 102
103our $INVWIN;
104our $INV;
105our $INVR;
106our $INVR_LBL;
107our $OPENCONT;
108
62sub status { 109sub status {
63 $STATUS_LINE->set_text ($_[0]); 110 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
64 my ($w, $h) = $STATUS_LINE->size_request;
65 $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h);
66} 111}
67 112
68sub debug { 113sub debug {
69 $DEBUG_STATUS->set_text ($_[0]); 114 $DEBUG_STATUS->set_text ($_[0]);
70 my ($w, $h) = $DEBUG_STATUS->size_request; 115 my ($w, $h) = $DEBUG_STATUS->size_request;
71 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h); 116 $DEBUG_STATUS->move ($WIDTH - $w, 0);
72} 117}
73 118
74sub start_game { 119sub start_game {
75 status "logging in..."; 120 status "logging in...";
76 121
77 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 122 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
78 123
79 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 124 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
80
81 $MAP = new CFClient::Map $mapsize, $mapsize; 125 $MAP = new CFClient::Map $mapsize, $mapsize;
82 126
83 my ($host, $port) = split /:/, $CFG->{host}; 127 my ($host, $port) = split /:/, $CFG->{host};
84 128
85 $CONN = new conn 129 $CONN = eval {
130 new conn
86 host => $host, 131 host => $host,
87 port => $port || 13327, 132 port => $port || 13327,
88 user => $CFG->{user}, 133 user => $CFG->{user},
89 pass => $CFG->{password}, 134 pass => $CFG->{password},
90 mapw => $mapsize, 135 mapw => $mapsize,
91 maph => $mapsize, 136 maph => $mapsize,
137 ;
92 ; 138 };
93 139
94 status "login successful"; 140 if ($CONN) {
95
96 CFClient::lowdelay fileno $CONN->{fh}; 141 CFClient::lowdelay fileno $CONN->{fh};
142
143 $LOGIN_BUTTON->set_text ("Logout");
144 status "login successful";
145
146 $BUTTONBAR->{children}[1]->emit ("activate")
147 if $BUTTONBAR->{children}[1]->{state};
148
149 } else {
150 status "unable to connect";
151 stop_game();
152 }
97} 153}
98 154
99sub stop_game { 155sub stop_game {
156 return unless $CONN;
157
158 status "connection closed";
159 $LOGIN_BUTTON->set_text ("Login");
160 $CONN->destroy;
161 $CONN = 0; # false, does not autovivify
162
163 $BUTTONBAR->{children}[1]->emit ("activate")
164 unless $BUTTONBAR->{children}[1]->{state};
165
166 undef $MAPCACHE;
100 undef $CONN; 167 undef $MAP;
101} 168}
102 169
103sub client_setup { 170sub client_setup {
104 my $dialog = new CFClient::UI::FancyFrame 171 my $dialog = new CFClient::UI::FancyFrame
172 title => "Client Setup",
105 child => (my $vbox = new CFClient::UI::VBox); 173 child => (my $vbox = new CFClient::UI::VBox);
106 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
107 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 174 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
108 175
109 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 176 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
110 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 177 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
111 178
112 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 179 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
113 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 180 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
114 181
115 $mode_slider->connect (changed => sub { 182 $mode_slider->connect (changed => sub {
116 my ($self, $value) = @_; 183 my ($self, $value) = @_;
117 184
118 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 185 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
119 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 186 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
120 }); 187 });
121 $mode_slider->emit (changed => $mode_slider->{range}[0]); 188 $mode_slider->emit (changed => $mode_slider->{range}[0]);
122 189
190 my $row = 1;
191
123 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 192 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
124 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 193 $table->add (1, $row++, new CFClient::UI::CheckBox
194 state => $CFG->{fullscreen},
195 tooltip => "Bring the client into fullscreen mode",
196 connect_changed => sub {
125 my ($self, $value) = @_; 197 my ($self, $value) = @_;
126 $CFG->{fullscreen} = $value; 198 $CFG->{fullscreen} = $value;
199 }
127 }); 200 );
128 201
129 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly"); 202 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
130 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 203 $table->add (1, $row++, new CFClient::UI::CheckBox
204 state => $CFG->{fast},
205 tooltip => "Lower the visual quality considerably to speed up rendering.",
206 connect_changed => sub {
131 my ($self, $value) = @_; 207 my ($self, $value) = @_;
132 $CFG->{fast} = $value; 208 $CFG->{fast} = $value;
209 }
133 }); 210 );
134 211
135 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War"); 212 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
136 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 213 $table->add (1, $row++, new CFClient::UI::Slider
214 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
215 tooltip => "Enlarge or shrink the displayed map",
216 connect_changed => sub {
137 my ($self, $value) = @_; 217 my ($self, $value) = @_;
218 $CFG->{map_scale} = $value;
219 }
220 );
221
222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
223 $table->add (1, $row++, new CFClient::UI::CheckBox
224 state => $CFG->{fow_enable},
225 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
226 connect_changed => sub {
227 my ($self, $value) = @_;
138 $CFG->{fow_enable} = $value; 228 $CFG->{fow_enable} = $value;
229 }
139 }); 230 );
140 231
141 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity"); 232 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
142 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 233 $table->add (1, $row++, new CFClient::UI::Slider
234 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
235 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
236 connect_changed => sub {
143 my ($self, $value) = @_; 237 my ($self, $value) = @_;
144 $CFG->{fow_intensity} = $value; 238 $CFG->{fow_intensity} = $value;
239 }
145 }); 240 );
146 241
147 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth"); 242 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
148 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 243 $table->add (1, $row++, new CFClient::UI::CheckBox
244 state => $CFG->{fow_smooth},
245 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
246 connect_changed => sub {
149 my ($self, $value) = @_; 247 my ($self, $value) = @_;
150 $CFG->{fow_smooth} = $value; 248 $CFG->{fow_smooth} = $value;
249 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
250 }
251 );
252
253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
254 $table->add (1, $row++, new CFClient::UI::Slider
255 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
256 tooltip => "The font size used by most GUI elements",
257 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
258 );
259
260 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
261 $table->add (1, $row++, new CFClient::UI::Slider
262 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
263 tooltip => "The font size used by the server log window only",
264 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
265 );
266
267 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
268
269 $table->add (1, $row++, new CFClient::UI::Slider
270 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
271 tooltip => "The font size used by the statistics window only",
272 connect_changed => sub {
273 $CFG->{stat_fontsize} = $_[1];
274 &set_stats_window_fontsize;
275 }
276 );
277
278 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
279 $table->add (1, $row++, new CFClient::UI::Slider
280 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
281 tooltip => "Adjust the size of the stats gauges at the bottom right",
282 connect_changed => sub {
283 $CFG->{gauge_size} = $_[1];
284 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
285 }
286 );
287
288 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
289 $table->add (1, $row++, new CFClient::UI::Slider
290 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
291 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
292 connect_changed => sub {
293 $CFG->{gauge_fontsize} = $_[1];
294 &set_gauge_window_fontsize;
295 }
296 );
297
298 $table->add (1, $row++, new CFClient::UI::Button
299 expand => 1, align => 0, text => "Apply",
300 tooltip => "Apply the video settings",
301 connect_activate => sub {
302 video_shutdown ();
303 video_init ();
304 }
305 );
306
307 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
308 $table->add (1, $row++, new CFClient::UI::CheckBox
309 state => $CFG->{audio_enable},
310 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
311 connect_changed => sub {
312 $CFG->{audio_enable} = $_[1];
313 }
314 );
315# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
316# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
317# $CFG->{effects_volume} = $_[1];
151 }); 318# });
152
153 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Log Fontsize"); 319 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
154 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub { 320 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
321 $hbox->add (new CFClient::UI::CheckBox
322 expand => 1, state => $CFG->{bgm_enable},
323 tooltip => "Enable background music playing",
324 connect_changed => sub {
325 $CFG->{bgm_enable} = $_[1];
326 }
327 );
328 $hbox->add (new CFClient::UI::Slider
329 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
330 tooltip => "The volume of the background music",
331 connect_changed => sub {
332 $CFG->{bgm_volume} = $_[1];
333 CFClient::MixMusic::volume $_[1] * 128;
334 }
335 );
336
337 $table->add (1, $row++, new CFClient::UI::Button
338 expand => 1, align => 0, text => "Apply",
339 tooltip => "Apply the audio settings",
340 connect_activate => sub {
341 audio_shutdown ();
342 audio_init ();
343 }
344 );
345
346 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
347 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
348 text => $CFG->{say_command},
349 tooltip => "This is the command that will be used if you write a line in the message window entry. "
350 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
351 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
352 connect_changed => sub {
155 my ($self, $value) = @_; 353 my ($self, $value) = @_;
156 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value); 354 $CFG->{say_command} = $value;
355 }
157 }); 356 );
158
159 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
160 destroy_screen ();
161 init_screen ();
162 });
163 357
164 $dialog 358 $dialog
359}
360
361sub set_stats_window_fontsize {
362 for (values %{$STATWIDS}) {
363 $_->set_fontsize ($::CFG->{stat_fontsize});
364 }
365}
366
367sub set_gauge_window_fontsize {
368 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
369 $_->set_fontsize ($::CFG->{gauge_fontsize});
370 }
371
372# local $GAUGES->{win}{parent};#d#
373# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
374}
375
376sub make_gauge_window {
377 my $gh = int $HEIGHT * $CFG->{gauge_size};
378
379 my $win = new CFClient::UI::Frame (
380 req_y => -1,
381 user_w => $WIDTH,
382 user_h => $gh,
383 );
384
385 $win->add (my $hbox = new CFClient::UI::HBox
386 children => [
387 (new CFClient::UI::HBox expand => 1),
388 (new CFClient::UI::VBox children => [
389 (new CFClient::UI::Empty expand => 1),
390 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
391 ]),
392 (my $vbox = new CFClient::UI::VBox),
393 ],
394 );
395
396 $vbox->add (new CFClient::UI::HBox
397 expand => 1,
398 children => [
399 (new CFClient::UI::Empty expand => 1),
400 (my $hb = new CFClient::UI::HBox),
401 ],
402 );
403
404 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
405 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
406 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
407 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
408 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
409 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
410 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
411 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
412
413 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
414 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
415 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
416 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
417
418 $GAUGES = {
419 exp => $exp, win => $win, range => $rng,
420 food => $fg, mana => $mg, hp => $hg, grace => $gg
421 };
422
423 &set_gauge_window_fontsize;
424
425 $win
426}
427
428sub make_stats_window {
429 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
430
431 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
432 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
433 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
434
435 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
436
437 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
438
439 my $black = [0, 0, 0];
440
441 for (
442 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
443 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
444 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
445 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
446 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
447 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
448 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
449
450 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
451 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
452 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
453 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
454 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
455 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
456 ) {
457 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
458
459 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
460 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
461 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
462 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
463 }
464
465 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
466
467 my $row = 0;
468 my $col = 0;
469
470 my %resist_names = (
471 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
472 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
473 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
474 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
475 depl => "Depletion (some monsters and other effects can cause stats depletion)",
476 magic => "Magic (resistance to magic spells like magic missile or similar)",
477 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
478 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
479 pois => "Poison (resistance to getting poisoned)",
480 para => "Paralysation (this resistance affects the chance you get paralysed)",
481 deat => "Death (resistance against death spells)",
482 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
483 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
484 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
485 tund => "Turn undead",
486 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
487 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
488 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
489 );
490 for (qw/slow holyw conf fire depl magic
491 drain acid pois para deat phys
492 blind fear tund elec cold ghit/)
493 {
494 $tbl2->add ($col, $row,
495 $STATWIDS->{"res_$_"} =
496 new CFClient::UI::Label
497 font => $FONT_FIXED,
498 template => "-100%",
499 align => +1,
500 valign => 0,
501 can_events => 1,
502 can_hover => 1,
503 tooltip => $resist_names{$_},
504 );
505 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
506 font => $FONT_FIXED,
507 can_hover => 1,
508 can_events => 1,
509 image => "ui/resist/resist_$_.png",
510 tooltip => $resist_names{$_},
511 );
512
513 $row++;
514 if ($row % 6 == 0) {
515 $col += 2;
516 $row = 0;
517 }
518 }
519
520 &set_stats_window_fontsize;
521 update_stats_window ({});
522
523 $tgw
524}
525
526sub formsep {
527 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
528}
529
530sub update_stats_window {
531 my ($stats) = @_;
532
533 # i love text protocols!!!
534 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
535 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
536 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
537 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
538 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
539 my $fo_m = 999;
540 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
541 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
542
543 $GAUGES->{hp} ->set_value ($hp, $hp_m);
544 $GAUGES->{mana} ->set_value ($sp, $sp_m);
545 $GAUGES->{food} ->set_value ($fo, $fo_m);
546 $GAUGES->{grace} ->set_value ($gr, $gr_m);
547 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
548 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
549 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
550 $rng =~ s/^Range: //; # thank you so much dear server
551 $GAUGES->{range} ->set_text ("Rng: " . $rng);
552 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
553 $title =~ s/^Player: //;
554 $STATWIDS->{title} ->set_text ("Title: " . $title);
555
556 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
557 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
558 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
559 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
560 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
561 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
562 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
563 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
564 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
565 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
566 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
567 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
568 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
569
570 my %tbl = (
571 phys => 100,
572 magic => 101,
573 fire => 102,
574 elec => 103,
575 cold => 104,
576 conf => 105,
577 acid => 106,
578 drain => 107,
579 ghit => 108,
580 pois => 109,
581 slow => 110,
582 para => 111,
583 tund => 112,
584 fear => 113,
585 depl => 113,
586 deat => 115,
587 holyw => 116,
588 blind => 117
589 );
590
591 for (keys %tbl) {
592 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
593 }
594
165} 595}
166 596
167sub metaserver_dialog { 597sub metaserver_dialog {
168 my $dialog = new CFClient::UI::FancyFrame 598 my $dialog = new CFClient::UI::FancyFrame
599 title => "Server List",
169 child => (my $vbox = new CFClient::UI::VBox); 600 child => (my $vbox = new CFClient::UI::VBox);
170 601
171 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 602 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
172 603
173 $dialog 604 $dialog
174} 605}
606
607my $METASERVER_ATIME;
175 608
176sub update_metaserver { 609sub update_metaserver {
177 my ($HOST) = @_; 610 my ($HOST) = @_;
178 611
179 status "fetching metaserver list..."; 612 return if $METASERVER_ATIME > time;
613 $METASERVER_ATIME = time + 60;
614
615 my $table = $METASERVER->{table};
616 $table->clear;
617 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
180 618
181 my $buf; 619 my $buf;
182 620
183 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 621 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
622
623 unless ($fh) {
624 $label->set_text ("unable to contact metaserver: $!");
625 return;
626 }
184 627
185 Event->io (fd => $fh, poll => 'r', cb => sub { 628 Event->io (fd => $fh, poll => 'r', cb => sub {
186 my $res = sysread $fh, $buf, 8192, length $buf; 629 my $res = sysread $fh, $buf, 8192, length $buf;
187 630
188 if (!defined $res) { 631 if (!defined $res) {
189 $_[0]->w->cancel; 632 $_[0]->w->cancel;
190 status "metaserver: $!"; 633 $label->set_text ("error while retrieving server list: $!");
191 } elsif ($res == 0) { 634 } elsif ($res == 0) {
192 $_[0]->w->cancel; 635 $_[0]->w->cancel;
193 status "server list retrieved"; 636 status "server list retrieved";
194 637
195 my $table = $METASERVER->{table}; 638 utf8::decode $buf if utf8::valid $buf;
196 639
197 $table->clear; 640 $table->clear;
198 641
199 my @col = qw(Use #Users Host Uptime Version Description); 642 my @col = qw(Use #Users Host Uptime Version Description);
200 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 643 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
224 $m = [$users, $host, $uptime, $version, $desc]; 667 $m = [$users, $host, $uptime, $version, $desc];
225 668
226 $y++; 669 $y++;
227 670
228 $table->add (0, $y, new CFClient::UI::VBox children => [ 671 $table->add (0, $y, new CFClient::UI::VBox children => [
229 (new CFClient::UI::Button text => " ", connect_activate => sub { 672 (new CFClient::UI::Button text => "Use", connect_activate => sub {
230 $HOST->set_text ($CFG->{host} = $host); 673 $HOST->set_text ($CFG->{host} = $host);
231 }), 674 }),
232 (new CFClient::UI::Empty expand => 1), 675 (new CFClient::UI::Empty expand => 1),
233 ]); 676 ]);
234 677
235 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => $FONTSIZE * 0.8) 678 $table->add ($_ + 1, $y, new CFClient::UI::Label
679 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
236 for 0 .. $#$m; 680 for 0 .. $#$m;
237 } 681 }
238 } 682 }
239 }); 683 });
240} 684}
241 685
242sub server_setup { 686sub server_setup {
243 my $dialog = new CFClient::UI::FancyFrame 687 my $dialog = new CFClient::UI::FancyFrame
688 title => "Server Setup",
244 child => (my $vbox = new CFClient::UI::VBox); 689 child => (my $vbox = new CFClient::UI::VBox);
245 690
246 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
247 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 691 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
248 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host:Port"); 692 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
249 693
250 { 694 {
251 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 695 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
252 696
253 $vbox->add (my $HOST = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 697 $vbox->add (
698 my $HOST = new CFClient::UI::Entry
699 expand => 1,
700 text => $CFG->{host},
701 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
702 connect_changed => sub {
703 my ($self, $value) = @_;
704 $CFG->{host} = $value;
705 }
706 );
707
708 $METASERVER = metaserver_dialog;
709
710 $vbox->add (new CFClient::UI::Flopper
711 expand => 1,
712 text => "Server List",
713 other => $METASERVER,
714 tooltip => "Show a list of available crossfire servers",
715 connect_open => sub {
716 update_metaserver $HOST;
717 }
718 );
719 }
720
721 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
722 $table->add (1, 4, new CFClient::UI::Entry
723 text => $CFG->{user},
724 tooltip => "The name of your character on the server",
725 connect_changed => sub {
254 my ($self, $value) = @_; 726 my ($self, $value) = @_;
255 $CFG->{host} = $value; 727 $CFG->{user} = $value;
256 }); 728 }
729 );
257 730
258 $METASERVER = metaserver_dialog;
259
260 $vbox->add (new CFClient::UI::Flopper text => "Metaserver", other => $METASERVER, connect_open => sub {
261 update_metaserver $HOST;
262 });
263 }
264
265 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); 731 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
266 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub { 732 $table->add (1, 5, new CFClient::UI::Entry
733 text => $CFG->{password},
734 hidden => 1,
735 tooltip => "The password for your character",
736 connect_changed => sub {
267 my ($self, $value) = @_; 737 my ($self, $value) = @_;
268 $CFG->{user} = $value;
269 });
270
271 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
272 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
273 my ($self, $value) = @_;
274 $CFG->{password} = $value; 738 $CFG->{password} = $value;
739 }
275 }); 740 );
276 741
277 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
278 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
279 my ($self, $value) = @_;
280 $CFG->{say_command} = $value;
281 });
282
283 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 742 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
284 $table->add (1, 7, new CFClient::UI::Slider 743 $table->add (1, 7, new CFClient::UI::Slider
285 req_w => 100, 744 req_w => 100,
286 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 745 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
746 tooltip => "This is the size of the portion of the map update the server sends you. "
747 ."If you set this to a high value you will be able to see further for example.",
287 connect_changed => sub { 748 connect_changed => sub {
288 my ($self, $value) = @_; 749 my ($self, $value) = @_;
289 750
290 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 751 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
291 }, 752 },
292 ); 753 );
293 754
294 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 755 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
756 expand => 1,
757 align => 0,
758 text => "Login",
759 connect_activate => sub {
760 $CONN ? stop_game
295 start_game; 761 : start_game;
762 },
296 }); 763 );
297 764
298 $dialog 765 $dialog
299} 766}
300 767
301sub message_window { 768sub message_window {
302 my $window = new CFClient::UI::FancyFrame 769 my $window = new CFClient::UI::FancyFrame
770 title => "Messages",
303 border_bg => [1, 1, 1, 0.5], 771 border_bg => [1, 1, 1, 1],
304 bg => [0.3, 0.3, 0.3, 0.8], 772 bg => [0, 0, 0, 0.5],
305 user_w => $::WIDTH/4, 773 user_w => int $::WIDTH / 3,
306 user_h => $::HEIGHT, 774 user_h => int $::HEIGHT / 5,
307 child => (my $vbox = new CFClient::UI::VBox); 775 child => (my $vbox = new CFClient::UI::VBox);
308 776
309 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 777 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
310 expand => 1, 778 expand => 1,
779 font => $FONT_FIXED,
311 fontsize => $::CFG->{log_fontsize}, 780 fontsize => $::CFG->{log_fontsize},
312 ); 781 );
313 782
314 $vbox->add (my $input = new CFClient::UI::LineEntry 783 $vbox->add (my $input = new CFClient::UI::Entry
784 connect_focus_in => sub {
785 my ($input, $prev_focus) = @_;
786
787 delete $input->{refocus_map};
788
789 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
790 $input->{refocus_map} = 1;
791 }
792 delete $input->{auto_activated};
793 },
315 connect_activate => sub { 794 connect_activate => sub {
316 my ($input, $text) = @_; 795 my ($input, $text) = @_;
317 $input->set_text (''); 796 $input->set_text ('');
318 797
319 if ($text =~ /^\/(.*)/) { 798 if ($text =~ /^\/(.*)/) {
320 $::CONN->user_send ("command $1"); 799 $::CONN->user_send ($1);
321 } else { 800 } else {
322 my $say_cmd = $::CFG->{say_command} || 'say'; 801 my $say_cmd = $::CFG->{say_command} || 'say';
323 $::CONN->user_send ("command $say_cmd $text"); 802 $::CONN->user_send ("$say_cmd $text");
803 }
804 if ($input->{refocus_map}) {
805 delete $input->{refocus_map};
806 $MAPWIDGET->focus_in
324 } 807 }
325 }, 808 },
326 connect_escape => sub { 809 connect_escape => sub {
327 $MAPWIDGET->focus_in 810 $MAPWIDGET->focus_in
328 }, 811 },
334 }; 817 };
335 818
336 $window 819 $window
337} 820}
338 821
822sub make_inventory_window {
823 my $invwin = new CFClient::UI::FancyFrame
824 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
825
826 $invwin->add (my $hb = new CFClient::UI::HBox);
827
828 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
829 $vb1->add (my $lbl = new CFClient::UI::Label);
830 $lbl->set_text ("Player");
831 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
832
833 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
834 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
835 $INVR_LBL->set_text ("Floor");
836 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
837
838 $invwin
839}
840
339sub sdl_init { 841sub sdl_init {
340 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 842 CFClient::SDL_Init
341 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
342 and die "SDL::Init failed!\n"; 843 and die "SDL::Init failed!\n";
343} 844}
344 845
345sub init_screen { 846sub video_init {
346 sdl_init; 847 sdl_init;
848
849 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
347 850
348 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 851 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
349 $FULLSCREEN = $CFG->{fullscreen}; 852 $FULLSCREEN = $CFG->{fullscreen};
350 $FAST = $CFG->{fast}; 853 $FAST = $CFG->{fast};
351 854
352 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 855 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
353 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5;
354 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
355 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
356
357 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
358 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
359 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
360 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
361
362 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
363 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
364 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
365
366 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
367 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
368 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
369 or die "SDL::SetVideoMode failed!\n"; 856 or die "SDL_SetVideoMode failed!\n";
370
371 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
372
373 $SDL_EV = new SDL::Event;
374 $SDL_EV->set_unicode (1);
375 857
376 $SDL_ACTIVE = 1; 858 $SDL_ACTIVE = 1;
377
378 $LAST_REFRESH = time - 0.01; 859 $LAST_REFRESH = time - 0.01;
379 860
380 CFClient::gl_init; 861 CFClient::gl_init;
381 862
382 $FONTSIZE = int $HEIGHT / 40; 863 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
864
865 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
383 866
384 ############################################################################# 867 #############################################################################
385 868
869 unless ($DEBUG_STATUS) {
870 # create the widgets
871
386 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 872 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
387 $CFClient::UI::ROOT->add ($DEBUG_STATUS); 873 $DEBUG_STATUS->show;
388 874
389 $STATUS_LINE = new CFClient::UI::Label 875 $STATUSBOX = new CFClient::UI::Statusbox;
390 padding => 0, 876 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
391 y => $HEIGHT * 44 / 45 - $FONTSIZE;
392 $CFClient::UI::ROOT->add ($STATUS_LINE);
393 877
394 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 878 (new CFClient::UI::Frame
395 padding => 0, 879 bg => [0, 0, 0, 0.4],
396 y => $HEIGHT * 44 / 45, 880 req_y => -1,
397 height => $HEIGHT / 45, 881 child => $STATUSBOX,
398 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 882 )->show;
399 $CFClient::UI::ROOT->add ($ALT_ENTER_MESSAGE);
400 883
401 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::UI::MapWidget); 884 CFClient::UI::FancyFrame->new (
402 $MAPWIDGET->focus_in; 885 border_bg => [1, 1, 1, 192/255],
886 bg => [1, 1, 1, 0],
887 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
888 )->show;
889
890 $MAPWIDGET = new CFClient::MapWidget;
403 $MAPWIDGET->connect (activate_console => sub { 891 $MAPWIDGET->connect (activate_console => sub {
404 my ($mapwidget, $preset) = @_; 892 my ($mapwidget, $preset) = @_;
405 893
406 if ($CONSOLE) { 894 if ($CONSOLE) {
895 $CONSOLE->{input}->{auto_activated} = 1;
407 $CONSOLE->{input}->focus_in; 896 $CONSOLE->{input}->focus_in;
408 897
409 if ($preset && $CONSOLE->{input}->get_text eq '') { 898 if ($preset && $CONSOLE->{input}->get_text eq '') {
410 $CONSOLE->{input}->set_text ($preset); 899 $CONSOLE->{input}->set_text ($preset);
900 }
411 } 901 }
412 } 902 });
413 }); 903 $MAPWIDGET->show;
904 $MAPWIDGET->focus_in;
414 905
415 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 906 $BUTTONBAR = new CFClient::UI::HBox;
416 907
417 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 908 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
418 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 909 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
419 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 910 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
420 911
912 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
913
914 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
915 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
916
421 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 917 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
422 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 918 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
423 status "Configuration Saved"; 919 status "Configuration Saved";
424 }); 920 });
425 921
922 $BUTTONBAR->show;
923
924 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
925
926 # delay till geometry is constant
927 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
426 $BUTTONBAR->{children}[0]->emit ("activate"); 928 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
929 my $widget = $GAUGES->{win};
930 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
931 });
932 force_refresh ();
933 }
427} 934}
428 935
429sub destroy_screen { 936sub video_shutdown {
430 $CFClient::UI::ROOT->{children} = [];
431 undef $SDL_ACTIVE; 937 undef $SDL_ACTIVE;
938}
939
940my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
941my $bgmusic;#TODO#hack#d#
942
943sub audio_channel_finished {
944 my ($channel) = @_;
945
946 warn "channel $channel finished\n";#d#
947}
948
949sub audio_music_finished {
950 return unless $CFG->{bgm_enable};
951
952 # TODO: hack, do play loop and mood music
953 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
954 $bgmusic->play (0);
955
956 push @bgmusic, shift @bgmusic;
957}
958
959sub audio_init {
960 if ($CFG->{audio_enable}) {
961 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
962 $SDL_MIXER = !CFClient::Mix_OpenAudio;
963 CFClient::Mix_AllocateChannels 8;
964 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
965
966 audio_music_finished;
967
968 while (<$fh>) {
969 next if /^\s*#/;
970 next if /^\s*$/;
971
972 my ($file, $volume, $event) = split /\s+/, $_, 3;
973
974 push @SOUNDS, "$volume,$file";
975
976 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
977 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
978 $chunk->volume ($volume * 128 / 100);
979 $chunk
980 };
981 }
982 } else {
983 status "unable to open sound config: $!";
984 }
985 }
986}
987
988sub audio_shutdown {
989 CFClient::Mix_CloseAudio if $SDL_MIXER;
432 undef $SDL_EV; 990 undef $SDL_MIXER;
433 SDL::Quit; 991 @SOUNDS = ();
992 %AUDIO_CHUNKS = ();
434} 993}
435 994
436my %animate_object; 995my %animate_object;
437my $animate_timer; 996my $animate_timer;
438 997
439my $want_refresh;
440my $can_refresh;
441
442my $fps = 9; 998my $fps = 9;
443 999
444sub force_refresh { 1000sub force_refresh {
445 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1001 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
446 debug sprintf "%3.2f", $fps; 1002 debug sprintf "%3.2f", $fps;
447 1003
448 $want_refresh = 0;
449 $can_refresh = 0;
450
451 $CFClient::UI::ROOT->draw; 1004 $CFClient::UI::ROOT->draw;
1005 CFClient::SDL_GL_SwapBuffers;
452 1006
453 SDL::GLSwapBuffers; 1007 $WANT_REFRESH = 0;
454 1008 $CAN_REFRESH = 0;
455 $LAST_REFRESH = $NOW; 1009 $LAST_REFRESH = $NOW;
456} 1010}
457 1011
458my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1012my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
459 $NOW = time; 1013 $NOW = time;
460 1014
461 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 1015 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
462 while $SDL_EV->poll; 1016 for CFClient::SDL_PollEvent;
463 1017
464 if (%animate_object) { 1018 if (%animate_object) {
465 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1019 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
466 $want_refresh++; 1020 $WANT_REFRESH++;
467 } 1021 }
468 1022
469 if ($want_refresh) { 1023 if ($WANT_REFRESH) {
470 force_refresh; 1024 force_refresh;
471 } else { 1025 } else {
472 $can_refresh = 1; 1026 $CAN_REFRESH = 1;
473 } 1027 }
474}); 1028});
475
476sub refresh {
477 $want_refresh++;
478}
479 1029
480sub animation_start { 1030sub animation_start {
481 my ($widget) = @_; 1031 my ($widget) = @_;
482 $animate_object{$widget} = $widget; 1032 $animate_object{$widget} = $widget;
483} 1033}
487 delete $animate_object{$widget}; 1037 delete $animate_object{$widget};
488} 1038}
489 1039
490@conn::ISA = Crossfire::Protocol::; 1040@conn::ISA = Crossfire::Protocol::;
491 1041
1042sub conn::stats_update {
1043 my ($self, $stats) = @_;
1044
1045 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1046 my $diff = $exp - $self->{prev_exp};
1047 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1048 if exists $self->{prev_exp} && $diff;
1049 $self->{prev_exp} = $exp;
1050 }
1051
1052 update_stats_window ($stats);
1053}
1054
492sub conn::user_send { 1055sub conn::user_send {
493 my ($self, $command) = @_; 1056 my ($self, $command) = @_;
494 1057
495 $self->send ($command); 1058 $self->send_command ($command);
496 status $command; 1059 status $command;
1060}
1061
1062sub conn::map_scroll {
1063 my ($self, $dx, $dy) = @_;
1064
1065 $MAP->scroll ($dx, $dy);
497} 1066}
498 1067
499sub conn::feed_map1a { 1068sub conn::feed_map1a {
500 my ($self, $data) = @_; 1069 my ($self, $data) = @_;
501 1070
502# $self->Crossfire::Protocol::feed_map1a ($data); 1071# $self->Crossfire::Protocol::feed_map1a ($data);
503 1072
504 $MAP->scroll (delete $self->{delayed_scroll_x}, delete $self->{delayed_scroll_y});
505 $MAP->map1a_update ($data); 1073 $MAP->map1a_update ($data);
506 $MAPWIDGET->update; 1074 $MAPWIDGET->update;
507} 1075}
508 1076
509sub conn::flush_map { 1077sub conn::flush_map {
514 1082
515 my ($hash, $x, $y, $w, $h) = @$map_info; 1083 my ($hash, $x, $y, $w, $h) = @$map_info;
516 1084
517 my $data = $MAP->get_rect ($x, $y, $w, $h); 1085 my $data = $MAP->get_rect ($x, $y, $w, $h);
518 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1086 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
519
520 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1087 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
521
522} 1088}
523 1089
524sub conn::map_clear { 1090sub conn::map_clear {
525 my ($self) = @_; 1091 my ($self) = @_;
526 1092
527 $self->flush_map; 1093 $self->flush_map;
1094 delete $self->{neigh_map};
528 1095
529 $MAP->clear; 1096 $MAP->clear;
530} 1097}
531 1098
532sub conn::map_info {
533 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
534 1099
535 $self->flush_map; 1100sub conn::load_map($$$) {
536 1101 my ($self, $hash, $x, $y) = @_;
537 $x = $::MAP->ox - $x;
538 $y = $::MAP->oy - $y;
539
540 $self->{map_info} = [$hash, $x, $y, $w, $h];
541 1102
542 if (defined (my $data = $MAPCACHE->get ($hash))) { 1103 if (defined (my $data = $MAPCACHE->get ($hash))) {
543 $data = Compress::LZF::decompress $data; 1104 $data = Compress::LZF::decompress $data;
544 warn sprintf "LOADmap[%s] length %d\n", $hash, length $data;#d# 1105 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
545 for my $id ($MAP->set_rect ($x, $y, $data)) { 1106 for my $id ($MAP->set_rect ($x, $y, $data)) {
546 my $data = $TILECACHE->get ($id) 1107 my $data = $TILECACHE->get ($id)
547 or next; 1108 or next;
548 1109
549 $self->set_texture ($id => $data); 1110 $self->set_texture ($id => $data);
550 } 1111 }
551 } 1112 }
1113}
1114
1115# this method does a "flood fill" into every tile direction
1116# it assumes that tiles are arranged in a rectangular grid,
1117# i.e. a map is the same as the left of the right map etc.
1118# failure to comply are harmless and result in display errors
1119# at worst.
1120sub conn::flood_fill {
1121 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
1122
1123 # the server does not allow map paths > 6
1124 return if 7 <= length $path;
1125
1126 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1127
1128 for (
1129 [1, 0, -1],
1130 [2, 1, 0],
1131 [3, 0, 1],
1132 [4, -1, 0],
1133 ) {
1134 my ($tile, $dx, $dy) = @$_;
1135
1136 my $gx = $gx + $dx;
1137 my $gy = $gy + $dy;
1138
1139 next unless $flags & (1 << ($tile - 1));
1140 next if $self->{neigh_grid}{$gx, $gy}++;
1141
1142 my $neigh = $self->{neigh_map}{$hash} ||= [];
1143 if (my $info = $neigh->[$tile]) {
1144 my ($flags, $x, $y, $w, $h, $hash) = @$info;
1145
1146 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1147 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1148
1149 } else {
1150 $self->send_mapinfo ("spatial $path$tile", sub {
1151 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1152
1153 return if $mode ne "spatial";
1154
1155 $x += $MAP->ox;
1156 $y += $MAP->oy;
1157
1158 $self->load_map ($hash, $x, $y)
1159 unless $self->{neigh_map}{$hash}[5]++;#d#
1160
1161 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1162
1163 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags)
1164 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1165 });
1166 }
1167 }
1168}
1169
1170sub conn::map_change {
1171 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
1172
1173 $self->flush_map;
1174
1175 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1176
1177 my $mapmapw = $MAPMAP->{w};
1178 my $mapmaph = $MAPMAP->{h};
1179
1180 $self->{neigh_rect} = [
1181 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1182 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1183 ];
1184
1185 delete $self->{neigh_grid};
1186 $self->flood_fill (0, 0, "", $hash, $flags);
1187
1188 $x += $ox;
1189 $y += $oy;
1190
1191 $self->{map_info} = [$hash, $x, $y, $w, $h];
1192
1193 my $map = $self->{map_info}[0];
1194 $map =~ s/^.*?\/([^\/]+)$/\1/;
1195 $STATWIDS->{map}->set_text ("Map: " . $map);
1196
1197 $self->load_map ($hash, $x, $y);
552} 1198}
553 1199
554sub conn::face_find { 1200sub conn::face_find {
555 my ($self, $facenum, $face) = @_; 1201 my ($self, $facenum, $face) = @_;
556 1202
580 } 1226 }
581 1227
582gotid: 1228gotid:
583 $face->{id} = $id; 1229 $face->{id} = $id;
584 $MAP->set_face ($facenum => $id); 1230 $MAP->set_face ($facenum => $id);
1231 $self->{faceid}[$facenum] = $id;#d#
585 $TILECACHE->get ($id) 1232 $TILECACHE->get ($id)
586} 1233}
587 1234
588sub conn::face_update { 1235sub conn::face_update {
589 my ($self, $facenum, $face) = @_; 1236 my ($self, $facenum, $face) = @_;
597 my ($self, $id, $data) = @_; 1244 my ($self, $id, $data) = @_;
598 1245
599 $self->{texture}[$id] ||= do { 1246 $self->{texture}[$id] ||= do {
600 my $tex = 1247 my $tex =
601 new_from_image CFClient::Texture 1248 new_from_image CFClient::Texture
602 $data, minify => 1; 1249 $data, minify => 1, mipmap => 1;
603 1250
604 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1251 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
605 $MAPWIDGET->update; 1252 $MAPWIDGET->update;
606 1253
607 $tex 1254 $tex
608 }; 1255 };
609} 1256}
610 1257
1258sub conn::sound_play {
1259 my ($self, $x, $y, $soundnum, $type) = @_;
1260
1261 $SDL_MIXER
1262 or return;
1263
1264 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1265 or return;
1266
1267 $chunk->play;
1268# warn "sound $x,$y,$soundnum,$type\n";#d#
1269}
1270
1271my $LAST_QUERY; # server is stupid, stupid, stupid
1272
611sub conn::query { 1273sub conn::query {
612 my ($self, $flags, $prompt) = @_; 1274 my ($self, $flags, $prompt) = @_;
613 1275
614 #TODO 1276 $prompt = $LAST_QUERY unless length $prompt;
615 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1277 $LAST_QUERY = $prompt;
1278
1279 my $dialog = new CFClient::UI::FancyFrame
1280 title => "Query",
1281 child => my $vbox = new CFClient::UI::VBox;
1282
1283 $vbox->add (new CFClient::UI::Label
1284 max_w => $::WIDTH * 0.4,
1285 text => $prompt);
1286
1287 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1288 $vbox->add (my $hbox = new CFClient::HBox);
1289 $hbox->add (new CFClient::Button
1290 text => "No",
1291 connect_activate => sub {
1292 $self->send ("reply n");
1293 $dialog->destroy;
1294 $MAPWIDGET->focus_in;
1295 }
1296 );
1297 $hbox->add (new CFClient::Button
1298 text => "Yes",
1299 connect_activate => sub {
1300 $self->send ("reply y");
1301 $dialog->destroy;
1302 $MAPWIDGET->focus_in;
1303 },
1304 );
1305
1306 $dialog->focus_in;
1307
1308 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1309 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1310 $vbox->add (my $entry = new CFClient::UI::Entry
1311 connect_changed => sub {
1312 $self->send ("reply $_[1]");
1313 $dialog->destroy;
1314 $MAPWIDGET->focus_in;
1315 },
1316 );
1317
1318 $entry->focus_in;
1319
1320 } else {
1321 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1322
1323 $vbox->add (my $entry = new CFClient::UI::Entry
1324 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1325 connect_activate => sub {
1326 $self->send ("reply $_[1]");
1327 $dialog->destroy;
1328 $MAPWIDGET->focus_in;
1329 },
1330 );
1331
1332 $entry->focus_in;
1333 }
1334
1335 $dialog->show;
616} 1336}
617 1337
618sub conn::drawinfo { 1338sub conn::drawinfo {
619 my ($self, $color, $text) = @_; 1339 my ($self, $color, $text) = @_;
620 1340
621 my @color = ( 1341 my @color = (
622 [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00], 1342 [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
623 [1.00, 1.00, 1.00], 1343 [1.00, 1.00, 1.00],
624 [0.50, 0.50, 1.00], # changed 1344 [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55]
625 [1.00, 0.00, 0.00], 1345 [1.00, 0.00, 0.00],
626 [1.00, 0.54, 0.00], 1346 [1.00, 0.54, 0.00],
627 [0.11, 0.56, 1.00], 1347 [0.11, 0.56, 1.00],
628 [0.93, 0.46, 0.00], 1348 [0.93, 0.46, 0.00],
629 [0.18, 0.54, 0.34], 1349 [0.18, 0.54, 0.34],
632 [0.55, 0.41, 0.13], 1352 [0.55, 0.41, 0.13],
633 [0.99, 0.77, 0.26], 1353 [0.99, 0.77, 0.26],
634 [0.74, 0.65, 0.41], 1354 [0.74, 0.65, 0.41],
635 ); 1355 );
636 1356
1357 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1358
1359 $text = CFClient::UI::Label::escape $text;
1360 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1361 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1362
637 $LOGVIEW->add_paragraph ($color[$color], $text); 1363 $LOGVIEW->add_paragraph ($color[$color],
1364 join "\n", map "$time $_", split /\n/, $text);
1365
1366 $STATUSBOX->add ($text,
1367 group => $text,
1368 fg => $color[$color],
1369 timeout => 60,
1370 tooltip_font => $::FONT_FIXED,
1371 );
1372}
1373
1374sub conn::drawextinfo {
1375 my ($self, $color, $type, $subtype, $message) = @_;
1376
1377 $self->drawinfo ($color, $message);
1378}
1379
1380sub conn::spell_add {
1381 my ($self, $spell) = @_;
1382
1383 # TODO
1384 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1385 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1386 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1387}
1388
1389sub conn::spell_delete {
1390 my ($self, $spell) = @_;
1391}
1392
1393sub conn::addme_success {
1394 my ($self) = @_;
1395
1396 $MAPWIDGET->clr_commands;
1397
1398 for my $skill (values %{$self->{skill_info}}) {
1399 $MAPWIDGET->add_command ("ready_skill $skill", CFClient::UI::Label::escape "Ready the skill '$skill'");
1400 $MAPWIDGET->add_command ("use_skill $skill", CFClient::UI::Label::escape "Immediately use the skill '$skill'");
1401 }
1402
1403 $MAPWIDGET->add_command ("petmode defend", "Tell pets to stay close to you and defend you");
1404 $MAPWIDGET->add_command ("petmode arena", "Same as petmode sad, but also attack other players");
1405 $MAPWIDGET->add_command ("petmode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1406 $MAPWIDGET->add_command ("killpets", "Kill your pets");
1407 $MAPWIDGET->add_command ("chat", "chat TEXT\nChat with all other players");
1408 $MAPWIDGET->add_command ("shout", "shout TEXT\nShout loudly, used for emergencies");
1409 $MAPWIDGET->add_command ("tell", "tell USERNAME TEXT\nPrivately tell a specific player");
1410
1411 my $parser = new Pod::POM;
1412 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1413
1414 for my $head2 ($pod->head2) {
1415 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1416 or next;
1417
1418 my $cmd = $1;
1419 my @args = split /\|/, $2;
1420 @args = (".*") unless @args;
1421
1422 my $text = CFClient::pod_to_pango $head2->content;
1423
1424 for my $arg (@args) {
1425 $arg = $arg eq ".*" ? "" : " $arg";
1426
1427 $MAPWIDGET->add_command ("$cmd$arg", $text);
1428 }
1429 }
1430}
1431
1432sub conn::eof {
1433 $MAPWIDGET->clr_commands;
1434
1435 stop_game;
1436}
1437
1438sub update_floorbox {
1439 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1440 return unless $CONN;
1441
1442 $FLOORBOX->clear;
1443 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1444
1445 my $count = 4;
1446 for (@{ $CONN->{container}{0} }) {
1447 if (--$count) {
1448 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1449 } else {
1450 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1451 last;
1452 }
1453 }
1454 });
1455
1456 $WANT_REFRESH++;
1457}
1458
1459sub conn::container_add {
1460 my ($self, $tag, $items) = @_;
1461
1462 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1463
1464 if ($tag == 0) {
1465 update_floorbox;
1466 $OPENCONT = 0;
1467 $INVR_LBL->set_text ("Floor");
1468 $INVR->set_items ($self->{container}{0});
1469 } elsif ($tag == $self->{player}{tag}) {
1470 $INVR_LBL->set_text ("Player");
1471 $INV->set_items ($self->{container}{$self->{player}{tag}})
1472 } else {
1473 $OPENCONT = $tag;
1474 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1475 $INVR->set_items ($self->{container}{$tag});
1476 }
1477
1478 # $self-<{player}{tag} => player inv
1479 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1480}
1481
1482sub conn::container_clear {
1483 my ($self, $tag) = @_;
1484
1485 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1486
1487 if ($tag == 0) {
1488 update_floorbox;
1489 $OPENCONT = 0;
1490 $INVR_LBL->set_text ("Floor");
1491 $INVR->set_items ($self->{container}{0});
1492 } elsif ($tag == $self->{player}{tag}) {
1493 $INVR_LBL->set_text ("Player");
1494 $INV->set_items ($self->{container}{$tag})
1495 } else {
1496 $OPENCONT = $tag;
1497 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1498 $INVR->set_items ($self->{container}{$tag});
1499 }
1500
1501# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1502}
1503
1504sub conn::item_delete {
1505 my ($self, @items) = @_;
1506
1507 for (@items) {
1508 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1509
1510 if ($_->{container} == 0) {
1511 update_floorbox;
1512 $OPENCONT = 0;
1513 $INVR_LBL->set_text ("Floor");
1514 $INVR->set_items ($self->{container}{0});
1515 } elsif ($_->{container} == $self->{player}{tag}) {
1516 $INVR_LBL->set_text ("Player");
1517 $INV->set_items ($self->{container}{$self->{player}{tag}})
1518 } else {
1519 $OPENCONT = $_->{container};
1520 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1521 $INVR->set_items ($self->{container}{$_->{container}});
1522 }
1523 }
1524}
1525
1526sub conn::item_update {
1527 my ($self, $item) = @_;
1528
1529 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1530
1531 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1532 $OPENCONT = 0;
1533 $INVR_LBL->set_text ("Floor");
1534 $INVR->set_items ($self->{container}{0});
1535
1536 $item->{widget}->update_item
1537 if $item->{widget};
1538 } else {
1539 if ($item->{container} == 0) {
1540 update_floorbox;
1541 $OPENCONT = 0;
1542 $INVR_LBL->set_text ("Floor");
1543 $INVR->set_items ($self->{container}{0});
1544 } elsif ($item->{container} == $self->{player}{tag}) {
1545 $INV->set_items ($self->{container}{$item->{container}})
1546 }
1547 }
638} 1548}
639 1549
640%SDL_CB = ( 1550%SDL_CB = (
641 SDL_QUIT() => sub { 1551 CFClient::SDL_QUIT => sub {
642 Event::unloop -1; 1552 Event::unloop -1;
643 }, 1553 },
644 SDL_VIDEORESIZE() => sub { 1554 CFClient::SDL_VIDEORESIZE => sub {
645 }, 1555 },
646 SDL_VIDEOEXPOSE() => sub { 1556 CFClient::SDL_VIDEOEXPOSE => sub {
647 refresh; 1557 $WANT_REFRESH++;
648 }, 1558 },
649 SDL_KEYDOWN() => sub {
650 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
651 # alt-enter
652 destroy_screen;
653 $CFG->{fullscreen} = !$CFG->{fullscreen};
654 init_screen;
655 } else {
656 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
657 }
658 },
659 SDL_KEYUP() => sub {
660 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
661 },
662 SDL_MOUSEMOTION() => sub {
663 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
664 },
665 SDL_MOUSEBUTTONDOWN() => sub {
666 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
667 },
668 SDL_MOUSEBUTTONUP() => sub {
669 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
670 },
671 SDL_ACTIVEEVENT() => sub { 1559 CFClient::SDL_ACTIVEEVENT => sub {
672# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1560# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
673 }, 1561 },
1562 CFClient::SDL_KEYDOWN => sub {
1563 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1564 # alt-enter
1565 video_shutdown;
1566 $CFG->{fullscreen} = !$CFG->{fullscreen};
1567 video_init;
1568 } else {
1569 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1570 }
1571 },
1572 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1573 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1574 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1575 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1576 CFClient::SDL_USEREVENT => sub {
1577 if ($_[0]{code} == 1) {
1578 audio_channel_finished $_[0]{data1};
1579 } elsif ($_[0]{code} == 0) {
1580 audio_music_finished;
1581 }
1582 },
674); 1583);
675 1584
676############################################################################# 1585#############################################################################
677 1586
678$TILECACHE = CFClient::db_table "tilecache"; 1587$SIG{INT} = $SIG{TERM} = sub { exit };
679$FACEMAP = CFClient::db_table "facemap";
680
681CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
682
683my %DEF_CFG = (
684 sdl_mode => 0,
685 width => 640,
686 height => 480,
687 fullscreen => 0,
688 fast => 0,
689 fow_enable => 1,
690 fow_intensity => 0.45,
691 fow_smooth => 0,
692 log_fontsize => 14,
693 mapsize => 100,
694 host => "crossfire.schmorp.de",
695 say_command => 'say',
696);
697
698while (my ($k, $v) = each %DEF_CFG) {
699 $CFG->{$k} = $v unless exists $CFG->{$k};
700}
701
702sdl_init;
703
704@SDL_MODES = reverse
705 grep $_->[0] >= 640 && $_->[1] >= 480,
706 map [SDL::RectW ($_), SDL::RectH ($_)],
707 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
708
709@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
710
711$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
712
713init_screen;
714 1588
715{ 1589{
716 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1590 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
717 1591
1592 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1593
1594 $TILECACHE = CFClient::db_table "tilecache";
1595 $FACEMAP = CFClient::db_table "facemap";
1596
1597 my %DEF_CFG = (
1598 sdl_mode => 0,
1599 width => 640,
1600 height => 480,
1601 fullscreen => 0,
1602 fast => 0,
1603 map_scale => 0.5,
1604 fow_enable => 1,
1605 fow_intensity => 0.45,
1606 fow_smooth => 0,
1607 gui_fontsize => 1,
1608 log_fontsize => 1,
1609 gauge_fontsize=> 1,
1610 gauge_size => 0.35,
1611 stat_fontsize => 1,
1612 mapsize => 100,
1613 host => "crossfire.schmorp.de",
1614 say_command => 'say',
1615 audio_enable => 1,
1616 bgm_enable => 1,
1617 bgm_volume => 0.25,
1618 );
1619
1620 while (my ($k, $v) = each %DEF_CFG) {
1621 $CFG->{$k} = $v unless exists $CFG->{$k};
1622 }
1623
1624 sdl_init;
1625
1626 @SDL_MODES = reverse
1627 grep $_->[0] >= 640 && $_->[1] >= 480,
1628 CFClient::SDL_ListModes;
1629
1630 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1631
1632 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1633
1634 {
1635 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1636 DejaVuSans.ttf
1637 DejaVuSansMono.ttf
1638 DejaVuSans-Bold.ttf
1639 DejaVuSansMono-Bold.ttf
1640 DejaVuSans-Oblique.ttf
1641 DejaVuSansMono-Oblique.ttf
1642 DejaVuSans-BoldOblique.ttf
1643 DejaVuSansMono-BoldOblique.ttf
1644 );
1645
718 CFClient::add_font $_ for @fonts; 1646 CFClient::add_font $_ for @fonts;
719 CFClient::set_font $fonts[0]; 1647
1648 CFClient::pango_init;
1649
1650 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1651 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1652
1653 $FONT_PROP->make_default;
1654 }
1655
1656# compare mono (ft) vs. rgba (cairo)
1657# ft - 1.8s, cairo 3s, even in alpha-only mode
1658# for my $rgba (0..1) {
1659# my $t1 = Time::HiRes::time;
1660# for (1..1000) {
1661# my $layout = CFClient::Layout->new ($rgba);
1662# $layout->set_text ("hallo" x 100);
1663# $layout->render;
1664# }
1665# my $t2 = Time::HiRes::time;
1666# warn $t2-$t1;
1667# }
1668
1669 video_init;
1670 audio_init;
720} 1671}
721 1672
722Event::loop; 1673Event::loop;
723 1674
1675END { CFClient::SDL_Quit }
724 1676
1677=head1 pclient - Crossfire+ and Crossfire game client
1678
1679Pclient is a Crossfire+ and Crossfire game client.
1680
1681=head2 Features
1682
1683=over 4
1684
1685=item Fullscreen Map
1686
1687PClient can uses a fullscreen map, which greatly enhances how much of the
1688game world you can see.
1689
1690=item Persistent Map Cache (Crossfire+ only)
1691
1692PClient can persistently cache all map data it received from the
1693server. This not only allows it to display an overview map, but also
1694ensures that once-explored areas will be available the next time you want
1695to explore more.
1696
1697=item Hardware acceleration
1698
1699Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1700acceleration. Most modern graphics cards have difficulties with 2D
1701acceleration, while 3D graphics is accelerated well.
1702
1703=item No arbitrary limits
1704
1705Unlike other Crossfire clients, pclient does not suffer from arbitrary
1706limits (like a fixed amount of face numbers). There are still limits, but
1707they are not arbitrarily low :)
1708
1709=back
1710
1711=head1 USAGE
1712
1713=head2 The Map
1714
1715The map is always displayed in the background, behind all other windows and UI elements.
1716
1717#TODO# middle-click scrolls
1718#
1719# keys:
1720#
1721# a apply
1722# keypad moves, kp_5 applies ranged attack to self
1723
1724Starting to type enters the I<completion mode>. In that mode, you can type
1725abbreviations or commands and have them executed as soon as they match a
1726valid command. This is best explained by a few examples:
1727
1728Typing B<climb> will display a list of commands with I<climb> in their
1729name, such as I<ready_skill climbing> and I<use_skill climbing>.
1730
1731You can abbreviate commands by typing only the first character of every
1732word. For example, typing I<iwor> will likely select I<invoke word of
1733recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1734will likely select I<ready_skill climbing> and I<usl> will give you
1735I<use_skill levitation>.
1736
1737=head2 The map overview
1738
1739#TODO#
1740
1741=head2 The Status area in the lower right corner
1742
1743#TODO#
1744
1745=head2 The I<Statistics>/I>Stats> window
1746
1747#TODO#
1748
1749=head1 FAQ
1750
1751=over 4
1752
1753=item The client is very sluggish and slow, what can I do about this?
1754
1755Most likely, you don't have accelerated OpenGL support. Try to find a
1756newer driver, or a driver from your hardware vendor, that features OpenGL
1757support.
1758
1759If this is not an option, the following Setup options reduce the load and
1760will likely make the client playable with sofwtare rendering (it will
1761still be slow, though):
1762
1763=over 4
1764
1765=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1766
1767=item Enable B<Fast & Ugly> mode
1768
1769=item Disable B<Fog of War>
1770
1771=item Increase B<Map Scale>
1772
1773=back
1774
1775=back
1776
1777=head1 AUTHOR
1778
1779Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1780
1781
1782

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