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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.174 by root, Mon Apr 24 06:40:30 2006 UTC vs.
Revision 1.225 by root, Wed May 17 16:17:01 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
7BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23}
24
25# need to do it again because that pile of garbage called PAR nukes it before main
26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
7use Event; 31use Event;
8 32
9use Crossfire; 33use Crossfire;
10use Crossfire::Protocol; 34use Crossfire::Protocol;
11 35
13 37
14use CFClient; 38use CFClient;
15use CFClient::UI; 39use CFClient::UI;
16use CFClient::MapWidget; 40use CFClient::MapWidget;
17 41
42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
48
18our $VERSION = '0.1'; 49our $VERSION = '0.1';
19 50
20my $MAX_FPS = 60; 51my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
22 53
30our $NOW; 61our $NOW;
31 62
32our $CFG; 63our $CFG;
33our $CONN; 64our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
35 69
36our @SDL_MODES; 70our @SDL_MODES;
37our $WIDTH; 71our $WIDTH;
38our $HEIGHT; 72our $HEIGHT;
39our $FULLSCREEN; 73our $FULLSCREEN;
41 75
42our $FONT_PROP; 76our $FONT_PROP;
43our $FONT_FIXED; 77our $FONT_FIXED;
44 78
45our $MAP; 79our $MAP;
80our $MAPMAP;
46our $MAPWIDGET; 81our $MAPWIDGET;
47our $BUTTONBAR; 82our $BUTTONBAR;
48our $LOGVIEW; 83our $LOGVIEW;
49our $CONSOLE; 84our $CONSOLE;
50our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
51 87
52our $FLOORBOX; 88our $FLOORBOX;
53our $GAUGES; 89our $GAUGES;
54our $STATWIDS; 90our $STATWIDS;
55 91
59our $SDL_MIXER; 95our $SDL_MIXER;
60our @SOUNDS; # event => file mapping 96our @SOUNDS; # event => file mapping
61our %AUDIO_CHUNKS; # audio files 97our %AUDIO_CHUNKS; # audio files
62 98
63our $ALT_ENTER_MESSAGE; 99our $ALT_ENTER_MESSAGE;
64our $STATUS_LINE; 100our $STATUSBOX;
65our $DEBUG_STATUS; 101our $DEBUG_STATUS;
66 102
103our $INVWIN;
104our $INV;
105our $INVR;
106our $INVR_LBL;
107our $OPENCONT;
108
67sub status { 109sub status {
68 $STATUS_LINE->set_text ($_[0]); 110 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
69 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
70} 111}
71 112
72sub debug { 113sub debug {
73 $DEBUG_STATUS->set_text ($_[0]); 114 $DEBUG_STATUS->set_text ($_[0]);
74 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 115 my ($w, $h) = $DEBUG_STATUS->size_request;
116 $DEBUG_STATUS->move ($WIDTH - $w, 0);
75} 117}
76 118
77sub start_game { 119sub start_game {
78 status "logging in..."; 120 status "logging in...";
79 121
80 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 122 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
81 123
82 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 124 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
83
84 $MAP = new CFClient::Map $mapsize, $mapsize; 125 $MAP = new CFClient::Map $mapsize, $mapsize;
85 126
86 my ($host, $port) = split /:/, $CFG->{host}; 127 my ($host, $port) = split /:/, $CFG->{host};
87 128
88 $CONN = new conn 129 $CONN = eval {
130 new conn
89 host => $host, 131 host => $host,
90 port => $port || 13327, 132 port => $port || 13327,
91 user => $CFG->{user}, 133 user => $CFG->{user},
92 pass => $CFG->{password}, 134 pass => $CFG->{password},
93 mapw => $mapsize, 135 mapw => $mapsize,
94 maph => $mapsize, 136 maph => $mapsize,
137 ;
95 ; 138 };
96 139
97 status "login successful"; 140 if ($CONN) {
98
99 CFClient::lowdelay fileno $CONN->{fh}; 141 CFClient::lowdelay fileno $CONN->{fh};
142
143 $LOGIN_BUTTON->set_text ("Logout");
144 status "login successful";
145
146 $BUTTONBAR->{children}[1]->emit ("activate")
147 if $BUTTONBAR->{children}[1]->{state};
148
149 } else {
150 status "unable to connect";
151 stop_game();
152 }
100} 153}
101 154
102sub stop_game { 155sub stop_game {
156 return unless $CONN;
157
158 status "connection closed";
159 $LOGIN_BUTTON->set_text ("Login");
160 $CONN->destroy;
161 $CONN = 0; # false, does not autovivify
162
163 $BUTTONBAR->{children}[1]->emit ("activate")
164 unless $BUTTONBAR->{children}[1]->{state};
165
166 undef $MAPCACHE;
103 undef $CONN; 167 undef $MAP;
104} 168}
105 169
106sub client_setup { 170sub client_setup {
107 my $dialog = new CFClient::UI::FancyFrame 171 my $dialog = new CFClient::UI::FancyFrame
108 title => "Client Setup", 172 title => "Client Setup",
110 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 174 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
111 175
112 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 176 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
113 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 177 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
114 178
115 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 179 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
116 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); 180 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
117 181
118 $mode_slider->connect (changed => sub { 182 $mode_slider->connect (changed => sub {
119 my ($self, $value) = @_; 183 my ($self, $value) = @_;
120 184
145 } 209 }
146 ); 210 );
147 211
148 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale"); 212 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
149 $table->add (1, $row++, new CFClient::UI::Slider 213 $table->add (1, $row++, new CFClient::UI::Slider
150 range => [$CFG->{map_scale}, 0.25, 2, 0.05], 214 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
151 tooltip => "Enlarge or shrink the displayed map", 215 tooltip => "Enlarge or shrink the displayed map",
152 connect_changed => sub { 216 connect_changed => sub {
153 my ($self, $value) = @_; 217 my ($self, $value) = @_;
154 $CFG->{map_scale} = 0.05 * int $value / 0.05; 218 $CFG->{map_scale} = $value;
155 } 219 }
156 ); 220 );
157 221
158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
159 $table->add (1, $row++, new CFClient::UI::CheckBox 223 $table->add (1, $row++, new CFClient::UI::CheckBox
186 } 250 }
187 ); 251 );
188 252
189 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
190 $table->add (1, $row++, new CFClient::UI::Slider 254 $table->add (1, $row++, new CFClient::UI::Slider
191 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1], 255 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
192 tooltip => "The font size used by most GUI elements", 256 tooltip => "The font size used by most GUI elements",
193 connect_changed => sub { 257 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
194 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
195# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
196 }
197 ); 258 );
198 259
199 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 260 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
200 $table->add (1, $row++, new CFClient::UI::Slider 261 $table->add (1, $row++, new CFClient::UI::Slider
201 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1], 262 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
202 tooltip => "The font size used by the server log window only", 263 tooltip => "The font size used by the server log window only",
203 connect_changed => sub { 264 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
204 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
205 }
206 ); 265 );
207 266
208 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 267 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
209 268
210 $table->add (1, $row++, new CFClient::UI::Slider 269 $table->add (1, $row++, new CFClient::UI::Slider
211 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1], 270 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
212 tooltip => "The font size used by the statistics window only", 271 tooltip => "The font size used by the statistics window only",
213 connect_changed => sub { 272 connect_changed => sub {
214 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 273 $CFG->{stat_fontsize} = $_[1];
215 &set_stats_window_fontsize; 274 &set_stats_window_fontsize;
216 } 275 }
217 ); 276 );
218 277
219 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size"); 278 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
220 $table->add (1, $row++, new CFClient::UI::Slider 279 $table->add (1, $row++, new CFClient::UI::Slider
221 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], 280 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
222 tooltip => "Adjust the size of the stats gauges at the bottom right", 281 tooltip => "Adjust the size of the stats gauges at the bottom right",
223 connect_changed => sub { 282 connect_changed => sub {
224 $CFG->{gauge_size} = $_[1]; 283 $CFG->{gauge_size} = $_[1];
225 my $h = int $HEIGHT * $CFG->{gauge_size}; 284 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
226 $GAUGES->{win}->set_size ($WIDTH, $h);
227 $GAUGES->{win}->move (0, $HEIGHT - $h);
228 } 285 }
229 ); 286 );
230 287
231 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 288 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
232 $table->add (1, $row++, new CFClient::UI::Slider 289 $table->add (1, $row++, new CFClient::UI::Slider
233 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1], 290 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
234 tooltip => "Adjusts the fontsize of the gauges at the bottom right", 291 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
235 connect_changed => sub { 292 connect_changed => sub {
236 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 293 $CFG->{gauge_fontsize} = $_[1];
237 &set_gauge_window_fontsize; 294 &set_gauge_window_fontsize;
238 } 295 }
239 ); 296 );
240 297
241 $table->add (1, $row++, new CFClient::UI::Button 298 $table->add (1, $row++, new CFClient::UI::Button
284 audio_shutdown (); 341 audio_shutdown ();
285 audio_init (); 342 audio_init ();
286 } 343 }
287 ); 344 );
288 345
346 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
347 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
348 text => $CFG->{say_command},
349 tooltip => "This is the command that will be used if you write a line in the message window entry. "
350 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
351 ."But you could also set it to 'tell <playername>' to only chat with that user.",
352 connect_changed => sub {
353 my ($self, $value) = @_;
354 $CFG->{say_command} = $value;
355 }
356 );
357
289 $dialog 358 $dialog
290} 359}
291 360
292sub set_stats_window_fontsize { 361sub set_stats_window_fontsize {
293 for (values %{$STATWIDS}) { 362 for (values %{$STATWIDS}) {
303# local $GAUGES->{win}{parent};#d# 372# local $GAUGES->{win}{parent};#d#
304# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D; 373# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
305} 374}
306 375
307sub make_gauge_window { 376sub make_gauge_window {
308 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 377 my $gh = int $HEIGHT * $CFG->{gauge_size};
309# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
310 378
311 my $win = new CFClient::UI::Frame ( 379 my $win = new CFClient::UI::Frame (
312 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh 380 req_y => -1,
381 user_w => $WIDTH,
382 user_h => $gh,
313 ); 383 );
384
314 $win->add (my $hbox = new CFClient::UI::HBox 385 $win->add (my $hbox = new CFClient::UI::HBox
315 children => [ 386 children => [
316 (new CFClient::UI::HBox expand => 1), 387 (new CFClient::UI::HBox expand => 1),
317 ($FLOORBOX = new CFClient::UI::VBox), 388 (new CFClient::UI::VBox children => [
389 (new CFClient::UI::Empty expand => 1),
390 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
391 ]),
318 (my $vbox = new CFClient::UI::VBox), 392 (my $vbox = new CFClient::UI::VBox),
319 ], 393 ],
320 ); 394 );
321 395
322 $vbox->add (new CFClient::UI::HBox 396 $vbox->add (new CFClient::UI::HBox
326 (my $hb = new CFClient::UI::HBox), 400 (my $hb = new CFClient::UI::HBox),
327 ], 401 ],
328 ); 402 );
329 403
330 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', 404 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
331 tooltip => "Health points - depletes when you get wounded, refills when you heal or idle"); 405 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
332 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', 406 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
333 tooltip => "Spell points - deplete when you cast wizard spells, refills when you idle"); 407 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
334 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', 408 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
335 tooltip => "Grace points - deplete when you cast priest spells, refills when you pray"); 409 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
336 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', 410 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
337 tooltip => "Food - depletes with time, faster when you heal or build mana, refills when you eat healthy food"); 411 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
338 412
339 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 413 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
340 tooltip => "Experience points and level - increases when you kill monsters or successfully use skills"); 414 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
341 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 415 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
342 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)"); 416 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
343 417
344 $GAUGES = { 418 $GAUGES = {
345 exp => $exp, win => $win, range => $rng, 419 exp => $exp, win => $win, range => $rng,
350 424
351 $win 425 $win
352} 426}
353 427
354sub make_stats_window { 428sub make_stats_window {
355 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 429 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
356 430
357 $tgw->add (my $vb = new CFClient::UI::VBox); 431 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
358 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 432 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
359 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 433 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
360 434
361 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 435 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
362 436
363 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 437 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
364 438
365 my $black = [0, 0, 0]; 439 my $black = [0, 0, 0];
366 440
367 $tbl->add (0, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 441 for (
368 $tbl->add (0, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 442 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
369 $tbl->add (0, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 443 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
370 $tbl->add (0, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 444 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
371 $tbl->add (0, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 445 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
372 $tbl->add (0, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 446 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
373 $tbl->add (0, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 447 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
448 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
374 449
375 $tbl->add (1, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Str"); 450 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
376 $tbl->add (1, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Dex"); 451 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
377 $tbl->add (1, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Con"); 452 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
378 $tbl->add (1, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Int"); 453 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
379 $tbl->add (1, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Wis"); 454 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
380 $tbl->add (1, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Pow"); 455 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
381 $tbl->add (1, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Cha"); 456 ) {
457 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
382 458
383 $tbl->add (2, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 459 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
384 $tbl->add (2, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 460 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
385 $tbl->add (2, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 461 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
386 $tbl->add (2, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 462 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
387 $tbl->add (2, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, template => "10.54"); 463 }
388 $tbl->add (2, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, template => "9");
389
390 $tbl->add (3, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Wc");
391 $tbl->add (3, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Ac");
392 $tbl->add (3, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Dam");
393 $tbl->add (3, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Arm");
394 $tbl->add (3, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Sp");
395 $tbl->add (3, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "WSp");
396 464
397 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 465 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
398 466
399 my $row = 0; 467 my $row = 0;
400 my $col = 0; 468 my $col = 0;
401 469
402 my %resist_names = ( 470 my %resist_names = (
403 slow => "Slow", 471 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
404 holyw => "Holy Word", 472 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
405 conf => "Confusion", 473 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
406 fire => "Fire", 474 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
407 depl => "Depletion", 475 depl => "Depletion (some monsters and other effects can cause stats depletion)",
408 magic => "Magic", 476 magic => "Magic (resistance to magic spells like magic missile or similar)",
409 drain => "Draining", 477 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
410 acid => "Acid", 478 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
411 pois => "Poison", 479 pois => "Poison (resistance to getting poisoned)",
412 para => "Paralysation", 480 para => "Paralysation (this resistance affects the chance you get paralysed)",
413 deat => "Death", 481 deat => "Death (resistance against death spells)",
414 phys => "Physical", 482 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
415 blind => "Blind", 483 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
416 fear => "Fear", 484 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
417 tund => "Turn undead", 485 tund => "Turn undead",
418 elec => "Electricity", 486 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
419 cold => "Cold", 487 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
420 ghit => "Ghost hit", 488 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
421 ); 489 );
422 for (qw/slow holyw conf fire depl magic 490 for (qw/slow holyw conf fire depl magic
423 drain acid pois para deat phys 491 drain acid pois para deat phys
424 blind fear tund elec cold ghit/) 492 blind fear tund elec cold ghit/)
425 { 493 {
426 $tbl2->add ($col, $row, 494 $tbl2->add ($col, $row,
427 $STATWIDS->{"res_$_"} = 495 $STATWIDS->{"res_$_"} =
428 new CFClient::UI::Label 496 new CFClient::UI::Label
497 font => $FONT_FIXED,
429 template => "-100%", 498 template => "-100%",
430 align => +1, 499 align => +1,
431 valign => 0, 500 valign => 0,
501 can_events => 1,
502 can_hover => 1,
432 tooltip => $resist_names{$_} 503 tooltip => $resist_names{$_},
433 ); 504 );
434 $tbl2->add ($col + 1, $row, new CFClient::UI::Image 505 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
506 font => $FONT_FIXED,
435 can_hover => 1, 507 can_hover => 1,
436 can_events => 1, 508 can_events => 1,
437 image => "ui/resist/resist_$_.png", 509 image => "ui/resist/resist_$_.png",
438 tooltip => $resist_names{$_} 510 tooltip => $resist_names{$_},
439 ); 511 );
440 512
441 $row++; 513 $row++;
442 if ($row % 6 == 0) { 514 if ($row % 6 == 0) {
443 $col += 2; 515 $col += 2;
522 594
523} 595}
524 596
525sub metaserver_dialog { 597sub metaserver_dialog {
526 my $dialog = new CFClient::UI::FancyFrame 598 my $dialog = new CFClient::UI::FancyFrame
527 title => "Metaserver", 599 title => "Server List",
528 child => (my $vbox = new CFClient::UI::VBox); 600 child => (my $vbox = new CFClient::UI::VBox);
529 601
530 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 602 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
531 603
532 $dialog 604 $dialog
533} 605}
606
607my $METASERVER_ATIME;
534 608
535sub update_metaserver { 609sub update_metaserver {
536 my ($HOST) = @_; 610 my ($HOST) = @_;
537 611
538 status "fetching metaserver list..."; 612 return if $METASERVER_ATIME > time;
613 $METASERVER_ATIME = time + 60;
614
615 my $table = $METASERVER->{table};
616 $table->clear;
617 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
539 618
540 my $buf; 619 my $buf;
541 620
542 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 621 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
622
623 unless ($fh) {
624 $label->set_text ("unable to contact metaserver: $!");
625 return;
626 }
543 627
544 Event->io (fd => $fh, poll => 'r', cb => sub { 628 Event->io (fd => $fh, poll => 'r', cb => sub {
545 my $res = sysread $fh, $buf, 8192, length $buf; 629 my $res = sysread $fh, $buf, 8192, length $buf;
546 630
547 if (!defined $res) { 631 if (!defined $res) {
548 $_[0]->w->cancel; 632 $_[0]->w->cancel;
549 status "metaserver: $!"; 633 $label->set_text ("error while retrieving server list: $!");
550 } elsif ($res == 0) { 634 } elsif ($res == 0) {
551 $_[0]->w->cancel; 635 $_[0]->w->cancel;
552 status "server list retrieved"; 636 status "server list retrieved";
553 637
554 my $table = $METASERVER->{table}; 638 utf8::decode $buf if utf8::valid $buf;
555 639
556 $table->clear; 640 $table->clear;
557 641
558 my @col = qw(Use #Users Host Uptime Version Description); 642 my @col = qw(Use #Users Host Uptime Version Description);
559 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 643 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
583 $m = [$users, $host, $uptime, $version, $desc]; 667 $m = [$users, $host, $uptime, $version, $desc];
584 668
585 $y++; 669 $y++;
586 670
587 $table->add (0, $y, new CFClient::UI::VBox children => [ 671 $table->add (0, $y, new CFClient::UI::VBox children => [
588 (new CFClient::UI::Button text => " ", connect_activate => sub { 672 (new CFClient::UI::Button text => "Use", connect_activate => sub {
589 $HOST->set_text ($CFG->{host} = $host); 673 $HOST->set_text ($CFG->{host} = $host);
590 }), 674 }),
591 (new CFClient::UI::Empty expand => 1), 675 (new CFClient::UI::Empty expand => 1),
592 ]); 676 ]);
593 677
594 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8) 678 $table->add ($_ + 1, $y, new CFClient::UI::Label
679 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
595 for 0 .. $#$m; 680 for 0 .. $#$m;
596 } 681 }
597 } 682 }
598 }); 683 });
599} 684}
622 707
623 $METASERVER = metaserver_dialog; 708 $METASERVER = metaserver_dialog;
624 709
625 $vbox->add (new CFClient::UI::Flopper 710 $vbox->add (new CFClient::UI::Flopper
626 expand => 1, 711 expand => 1,
627 text => "Metaserver", 712 text => "Server List",
628 other => $METASERVER, 713 other => $METASERVER,
629 tooltip => "Show a list of avaible crossfire servers", 714 tooltip => "Show a list of available crossfire servers",
630 connect_open => sub { 715 connect_open => sub {
631 update_metaserver $HOST; 716 update_metaserver $HOST;
632 } 717 }
633 ); 718 );
634 } 719 }
652 my ($self, $value) = @_; 737 my ($self, $value) = @_;
653 $CFG->{password} = $value; 738 $CFG->{password} = $value;
654 } 739 }
655 ); 740 );
656 741
657 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
658 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
659 text => $CFG->{say_command},
660 tooltip => "This is the command that will be used if you write a line in the message window entry. "
661 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
662 ."But you could also set it to 'tell <playername>' to only chat with that user.",
663 connect_changed => sub {
664 my ($self, $value) = @_;
665 $CFG->{say_command} = $value;
666 }
667 );
668
669 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 742 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
670 $table->add (1, 7, new CFClient::UI::Slider 743 $table->add (1, 7, new CFClient::UI::Slider
671 req_w => 100, 744 req_w => 100,
672 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 745 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
673 tooltip => "This is the size of the portion of the map update the server sends you. " 746 tooltip => "This is the size of the portion of the map update the server sends you. "
674 ."If you set this to a high value you will be able to see further for example.", 747 ."If you set this to a high value you will be able to see further for example.",
675 connect_changed => sub { 748 connect_changed => sub {
676 my ($self, $value) = @_; 749 my ($self, $value) = @_;
677 750
678 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 751 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
679 }, 752 },
680 ); 753 );
681 754
682 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 755 $table->add (1, 8, $LOGIN_BUTTON = new CFClient::UI::Button
756 expand => 1,
757 align => 0,
758 text => "Login",
759 connect_activate => sub {
760 $CONN ? stop_game
683 start_game; 761 : start_game;
762 },
684 }); 763 );
685 764
686 $dialog 765 $dialog
687} 766}
688 767
689sub message_window { 768sub message_window {
690 my $window = new CFClient::UI::FancyFrame 769 my $window = new CFClient::UI::FancyFrame
691 title => "Messages", 770 title => "Messages",
692 border_bg => [1, 1, 1, 0.5], 771 border_bg => [1, 1, 1, 1],
693 bg => [0.3, 0.3, 0.3, 0.8], 772 bg => [0, 0, 0, 0.5],
694 user_w => int $::WIDTH / 3, 773 user_w => int $::WIDTH / 3,
695 user_h => int $::HEIGHT / 5, 774 user_h => int $::HEIGHT / 5,
696 child => (my $vbox = new CFClient::UI::VBox); 775 child => (my $vbox = new CFClient::UI::VBox);
697 776
698 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 777 $vbox->add ($LOGVIEW = new CFClient::UI::TextView
738 }; 817 };
739 818
740 $window 819 $window
741} 820}
742 821
822sub make_inventory_window {
823 my $invwin = new CFClient::UI::FancyFrame
824 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
825
826 $invwin->add (my $hb = new CFClient::UI::HBox);
827
828 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
829 $vb1->add (my $lbl = new CFClient::UI::Label);
830 $lbl->set_text ("Player");
831 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
832
833 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
834 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
835 $INVR_LBL->set_text ("Floor");
836 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
837
838 $invwin
839}
840
743sub sdl_init { 841sub sdl_init {
744 CFClient::SDL_Init 842 CFClient::SDL_Init
745 and die "SDL::Init failed!\n"; 843 and die "SDL::Init failed!\n";
746} 844}
747 845
748sub video_init { 846sub video_init {
749 sdl_init; 847 sdl_init;
750 848
849 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
850
751 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 851 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
752 $FULLSCREEN = $CFG->{fullscreen}; 852 $FULLSCREEN = $CFG->{fullscreen};
753 $FAST = $CFG->{fast}; 853 $FAST = $CFG->{fast};
754 854
755 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 855 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
756 or die "SDL_SetVideoMode failed!\n"; 856 or die "SDL_SetVideoMode failed!\n";
757 857
758 $SDL_ACTIVE = 1; 858 $SDL_ACTIVE = 1;
759
760 $LAST_REFRESH = time - 0.01; 859 $LAST_REFRESH = time - 0.01;
761 860
762 CFClient::gl_init; 861 CFClient::gl_init;
763 862
764 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 863 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
765 864
865 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
866
766 ############################################################################# 867 #############################################################################
767 868
869 unless ($DEBUG_STATUS) {
870 # create the widgets
871
768 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 872 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
769 $DEBUG_STATUS->show; 873 $DEBUG_STATUS->show;
770 874
771 $STATUS_LINE = new CFClient::UI::Label 875 $STATUSBOX = new CFClient::UI::Statusbox;
772 padding => 0, 876 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
773 y => $HEIGHT - $FONTSIZE * 1.8;
774 $STATUS_LINE->show;
775 877
776 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 878 (new CFClient::UI::Frame
777 padding => 0, 879 bg => [0, 0, 0, 0.4],
778 fontsize => 0.8, 880 req_y => -1,
779 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 881 child => $STATUSBOX,
780 $ALT_ENTER_MESSAGE->show; 882 )->show;
781 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
782 883
783 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 884 CFClient::UI::FancyFrame->new (
784 $MAPWIDGET->focus_in; 885 border_bg => [1, 1, 1, 192/255],
886 bg => [1, 1, 1, 0],
887 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
888 )->show;
889
890 $MAPWIDGET = new CFClient::MapWidget;
785 $MAPWIDGET->connect (activate_console => sub { 891 $MAPWIDGET->connect (activate_console => sub {
786 my ($mapwidget, $preset) = @_; 892 my ($mapwidget, $preset) = @_;
787 893
788 if ($CONSOLE) { 894 if ($CONSOLE) {
789 $CONSOLE->{input}->{auto_activated} = 1; 895 $CONSOLE->{input}->{auto_activated} = 1;
790 $CONSOLE->{input}->focus_in; 896 $CONSOLE->{input}->focus_in;
791 897
792 if ($preset && $CONSOLE->{input}->get_text eq '') { 898 if ($preset && $CONSOLE->{input}->get_text eq '') {
793 $CONSOLE->{input}->set_text ($preset); 899 $CONSOLE->{input}->set_text ($preset);
900 }
794 } 901 }
795 } 902 });
796 }); 903 $MAPWIDGET->show;
904 $MAPWIDGET->focus_in;
797 905
798 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 906 $BUTTONBAR = new CFClient::UI::HBox;
799 907
800 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 908 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
801 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 909 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
802 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 910 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
803 911
804 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 912 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
913
805 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 914 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
915 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
806 916
807 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 917 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
808 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 918 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
809 status "Configuration Saved"; 919 status "Configuration Saved";
810 }); 920 });
811 921
922 $BUTTONBAR->show;
923
924 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
925
926 # delay till geometry is constant
927 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
812 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 928 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
929 my $widget = $GAUGES->{win};
930 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
931 });
932 force_refresh ();
933 }
813} 934}
814 935
815sub video_shutdown { 936sub video_shutdown {
816 $CFClient::UI::ROOT->{children} = [];
817 undef $SDL_ACTIVE; 937 undef $SDL_ACTIVE;
818} 938}
819 939
820my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 940my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
821my $bgmusic;#TODO#hack#d# 941my $bgmusic;#TODO#hack#d#
942
943sub audio_channel_finished {
944 my ($channel) = @_;
945
946 warn "channel $channel finished\n";#d#
947}
822 948
823sub audio_music_finished { 949sub audio_music_finished {
824 return unless $CFG->{bgm_enable}; 950 return unless $CFG->{bgm_enable};
825 951
826 # TODO: hack, do play loop and mood music 952 # TODO: hack, do play loop and mood music
830 push @bgmusic, shift @bgmusic; 956 push @bgmusic, shift @bgmusic;
831} 957}
832 958
833sub audio_init { 959sub audio_init {
834 if ($CFG->{audio_enable}) { 960 if ($CFG->{audio_enable}) {
835 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 961 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
836 $SDL_MIXER = !CFClient::Mix_OpenAudio; 962 $SDL_MIXER = !CFClient::Mix_OpenAudio;
837 CFClient::Mix_AllocateChannels 8; 963 CFClient::Mix_AllocateChannels 8;
838 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 964 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
839 965
840 audio_music_finished; 966 audio_music_finished;
867} 993}
868 994
869my %animate_object; 995my %animate_object;
870my $animate_timer; 996my $animate_timer;
871 997
872my $want_refresh;
873my $can_refresh;
874
875my $fps = 9; 998my $fps = 9;
876 999
877sub force_refresh { 1000sub force_refresh {
878 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1001 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
879 debug sprintf "%3.2f", $fps; 1002 debug sprintf "%3.2f", $fps;
880 1003
881 $want_refresh = 0;
882 $can_refresh = 0;
883
884 $CFClient::UI::ROOT->draw; 1004 $CFClient::UI::ROOT->draw;
885
886 CFClient::SDL_GL_SwapBuffers; 1005 CFClient::SDL_GL_SwapBuffers;
887 1006
1007 $WANT_REFRESH = 0;
1008 $CAN_REFRESH = 0;
888 $LAST_REFRESH = $NOW; 1009 $LAST_REFRESH = $NOW;
889} 1010}
890 1011
891my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1012my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
892 $NOW = time; 1013 $NOW = time;
894 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 1015 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
895 for CFClient::SDL_PollEvent; 1016 for CFClient::SDL_PollEvent;
896 1017
897 if (%animate_object) { 1018 if (%animate_object) {
898 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1019 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
899 $want_refresh++; 1020 $WANT_REFRESH++;
900 } 1021 }
901 1022
902 if ($want_refresh) { 1023 if ($WANT_REFRESH) {
903 force_refresh; 1024 force_refresh;
904 } else { 1025 } else {
905 $can_refresh = 1; 1026 $CAN_REFRESH = 1;
906 } 1027 }
907}); 1028});
908
909sub refresh {
910 $want_refresh++;
911}
912 1029
913sub animation_start { 1030sub animation_start {
914 my ($widget) = @_; 1031 my ($widget) = @_;
915 $animate_object{$widget} = $widget; 1032 $animate_object{$widget} = $widget;
916} 1033}
922 1039
923@conn::ISA = Crossfire::Protocol::; 1040@conn::ISA = Crossfire::Protocol::;
924 1041
925sub conn::stats_update { 1042sub conn::stats_update {
926 my ($self, $stats) = @_; 1043 my ($self, $stats) = @_;
1044
1045 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1046 my $diff = $exp - $self->{prev_exp};
1047 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1048 if exists $self->{prev_exp} && $diff;
1049 $self->{prev_exp} = $exp;
1050 }
927 1051
928 update_stats_window ($stats); 1052 update_stats_window ($stats);
929} 1053}
930 1054
931sub conn::user_send { 1055sub conn::user_send {
995# at worst. 1119# at worst.
996sub conn::flood_fill { 1120sub conn::flood_fill {
997 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1121 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
998 1122
999 # the server does not allow map paths > 6 1123 # the server does not allow map paths > 6
1000 return if 6 <= length $path; 1124 return if 7 <= length $path;
1001 1125
1002 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1126 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1003 1127
1004 for ( 1128 for (
1005 [1, 0, -1], 1129 [1, 0, -1],
1048 1172
1049 $self->flush_map; 1173 $self->flush_map;
1050 1174
1051 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1175 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1052 1176
1053 my $mapmapw = 250; 1177 my $mapmapw = $MAPMAP->{w};
1054 my $mapmaph = 250; 1178 my $mapmaph = $MAPMAP->{h};
1055 1179
1056 $self->{neigh_rect} = [ 1180 $self->{neigh_rect} = [
1057 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1181 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1058 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1182 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1059 ]; 1183 ];
1228 [0.55, 0.41, 0.13], 1352 [0.55, 0.41, 0.13],
1229 [0.99, 0.77, 0.26], 1353 [0.99, 0.77, 0.26],
1230 [0.74, 0.65, 0.41], 1354 [0.74, 0.65, 0.41],
1231 ); 1355 );
1232 1356
1357 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1358
1359 $text = CFClient::UI::Label::escape $text;
1360 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1361 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1362
1233 $LOGVIEW->add_paragraph ($color[$color], $text); 1363 $LOGVIEW->add_paragraph ($color[$color],
1364 join "\n", map "$time $_", split /\n/, $text);
1365
1366 $STATUSBOX->add ($text,
1367 group => $text,
1368 fg => $color[$color],
1369 timeout => 60,
1370 tooltip_font => $::FONT_FIXED,
1371 );
1372}
1373
1374sub conn::drawextinfo {
1375 my ($self, $color, $type, $subtype, $message) = @_;
1376
1377 $self->drawinfo ($color, $message);
1234} 1378}
1235 1379
1236sub conn::spell_add { 1380sub conn::spell_add {
1237 my ($self, $spell) = @_; 1381 my ($self, $spell) = @_;
1238 1382
1239 # TODO 1383 # TODO
1240 # create a widget dynamically, using spell face (CF::Protocol downloads them) 1384 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1241 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}); 1385 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1242 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}); 1386 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1243} 1387}
1244 1388
1245sub conn::spell_delete { 1389sub conn::spell_delete {
1246 my ($self, $spell) = @_; 1390 my ($self, $spell) = @_;
1247} 1391}
1248 1392
1249sub conn::addme_success { 1393sub conn::addme_success {
1250 my ($self) = @_; 1394 my ($self) = @_;
1251 1395
1396 $MAPWIDGET->clr_commands;
1397
1252 for my $skill (values %{$self->{skill_info}}) { 1398 for my $skill (values %{$self->{skill_info}}) {
1253 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'"); 1399 $MAPWIDGET->add_command ("ready_skill $skill", CFClient::UI::Label::escape "Ready the skill '$skill'");
1254 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'"); 1400 $MAPWIDGET->add_command ("use_skill $skill", CFClient::UI::Label::escape "Immediately use the skill '$skill'");
1255 } 1401 }
1402
1403 $MAPWIDGET->add_command ("petmode defend", "Tell pets to stay close to you and defend you");
1404 $MAPWIDGET->add_command ("petmode arena", "Same as petmode sad, but also attack other players");
1405 $MAPWIDGET->add_command ("petmode sad", "Search &amp; Destroy - tell pets to roam about and attack enemies");
1406 $MAPWIDGET->add_command ("killpets", "Kill your pets");
1407 $MAPWIDGET->add_command ("chat", "chat TEXT\nChat with all other players");
1408 $MAPWIDGET->add_command ("shout", "shout TEXT\nShout loudly, used for emergencies");
1409 $MAPWIDGET->add_command ("tell", "tell USERNAME TEXT\nPrivately tell a specific player");
1410
1411 my $parser = new Pod::POM;
1412 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1413
1414 for my $head2 ($pod->head2) {
1415 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1416 or next;
1417
1418 my $cmd = $1;
1419 my @args = split /\|/, $2;
1420 @args = (".*") unless @args;
1421
1422 my $text = CFClient::pod_to_pango $head2->content;
1423
1424 for my $arg (@args) {
1425 $arg = $arg eq ".*" ? "" : " $arg";
1426
1427 $MAPWIDGET->add_command ("$cmd$arg", $text);
1428 }
1429 }
1430}
1431
1432sub conn::eof {
1433 $MAPWIDGET->clr_commands;
1434
1435 stop_game;
1256} 1436}
1257 1437
1258sub update_floorbox { 1438sub update_floorbox {
1259 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub { 1439 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1440 return unless $CONN;
1441
1260 $FLOORBOX->clear; 1442 $FLOORBOX->clear;
1261 $FLOORBOX->add (new CFClient::UI::Empty expand => 1); 1443 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1262 1444
1263 my @items = values %{ $CONN->{container}{0} }; 1445 my $count = 4;
1264 1446 for (@{ $CONN->{container}{0} }) {
1265 # we basically have to use the same sorting as everybody else 1447 if (--$count) {
1266 @items = sort { $a->{type} <=> $b->{type} } @items; 1448 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1267 1449 } else {
1268 for my $item (reverse @items) { 1450 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1269 my $desc = $item->{nrof} < 2
1270 ? $item->{name}
1271 : "$item->{nrof} $item->{name_pl}";
1272 # todo: animation widget, face widget, weight(?) etc.
1273 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1274 tooltip => (CFClient::UI::Label->escape ($desc)
1275 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1276 can_hover => 1,
1277 can_events => 1,
1278 connect_button_down => sub {
1279 my ($self, $ev, $x, $y) = @_;
1280
1281 # todo: maybe put examine on 1? but should just be a tooltip :(
1282 if ($ev->{button} == 1) {
1283 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1284 } elsif ($ev->{button} == 2) {
1285 $CONN->send ("apply $item->{tag}");
1286 } elsif ($ev->{button} == 3) {
1287 # examine, lock, mark, maybe other things
1288 warn "MENU not implemented yet\n";
1289 }
1290
1291 1
1292 }, 1451 last;
1293 );
1294
1295 $hbox->add (new CFClient::UI::Face
1296 face => $item->{face},
1297 anim => $item->{anim},
1298 animspeed => $item->{animspeed},
1299 );
1300 1452 }
1301 $hbox->add (new CFClient::UI::Label
1302 text => $desc,
1303 );
1304 } 1453 }
1305 }); 1454 });
1306 refresh; 1455
1456 $WANT_REFRESH++;
1307} 1457}
1308 1458
1309sub conn::container_add { 1459sub conn::container_add {
1310 my ($self, $id, $items) = @_; 1460 my ($self, $tag, $items) = @_;
1311 1461
1312 update_floorbox if $id == 0; 1462 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1463
1464 if ($tag == 0) {
1465 update_floorbox;
1466 $OPENCONT = 0;
1467 $INVR_LBL->set_text ("Floor");
1468 $INVR->set_items ($self->{container}{0});
1469 } elsif ($tag == $self->{player}{tag}) {
1470 $INVR_LBL->set_text ("Player");
1471 $INV->set_items ($self->{container}{$self->{player}{tag}})
1472 } else {
1473 $OPENCONT = $tag;
1474 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1475 $INVR->set_items ($self->{container}{$tag});
1476 }
1477
1313 # $self-<{player}{tag} => player inv 1478 # $self-<{player}{tag} => player inv
1314 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}}; 1479 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1315} 1480}
1316 1481
1317sub conn::container_clear { 1482sub conn::container_clear {
1318 my ($self, $id) = @_; 1483 my ($self, $tag) = @_;
1319 1484
1320 update_floorbox if $id == 0; 1485 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1486
1487 if ($tag == 0) {
1488 update_floorbox;
1489 $OPENCONT = 0;
1490 $INVR_LBL->set_text ("Floor");
1491 $INVR->set_items ($self->{container}{0});
1492 } elsif ($tag == $self->{player}{tag}) {
1493 $INVR_LBL->set_text ("Player");
1494 $INV->set_items ($self->{container}{$tag})
1495 } else {
1496 $OPENCONT = $tag;
1497 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1498 $INVR->set_items ($self->{container}{$tag});
1499 }
1500
1321# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0}; 1501# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1322} 1502}
1323 1503
1324sub conn::item_delete { 1504sub conn::item_delete {
1325 my ($self, @items) = @_; 1505 my ($self, @items) = @_;
1326 1506
1327 for (@items) { 1507 for (@items) {
1328 update_floorbox if $_->{container} == 0; 1508 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1509
1510 if ($_->{container} == 0) {
1511 update_floorbox;
1512 $OPENCONT = 0;
1513 $INVR_LBL->set_text ("Floor");
1514 $INVR->set_items ($self->{container}{0});
1515 } elsif ($_->{container} == $self->{player}{tag}) {
1516 $INVR_LBL->set_text ("Player");
1517 $INV->set_items ($self->{container}{$self->{player}{tag}})
1518 } else {
1519 $OPENCONT = $_->{container};
1520 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1521 $INVR->set_items ($self->{container}{$_->{container}});
1522 }
1329 } 1523 }
1330} 1524}
1331 1525
1332sub conn::item_update { 1526sub conn::item_update {
1333 my ($self, $item) = @_; 1527 my ($self, $item) = @_;
1334 1528
1335 update_floorbox if $item->{container} == 0; 1529 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1530
1531 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1532 $OPENCONT = 0;
1533 $INVR_LBL->set_text ("Floor");
1534 $INVR->set_items ($self->{container}{0});
1535
1536 $item->{widget}->update_item
1537 if $item->{widget};
1538 } else {
1539 if ($item->{container} == 0) {
1540 update_floorbox;
1541 $OPENCONT = 0;
1542 $INVR_LBL->set_text ("Floor");
1543 $INVR->set_items ($self->{container}{0});
1544 } elsif ($item->{container} == $self->{player}{tag}) {
1545 $INV->set_items ($self->{container}{$item->{container}})
1546 }
1547 }
1336} 1548}
1337 1549
1338%SDL_CB = ( 1550%SDL_CB = (
1339 CFClient::SDL_QUIT => sub { 1551 CFClient::SDL_QUIT => sub {
1340 Event::unloop -1; 1552 Event::unloop -1;
1341 }, 1553 },
1342 CFClient::SDL_VIDEORESIZE => sub { 1554 CFClient::SDL_VIDEORESIZE => sub {
1343 }, 1555 },
1344 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1556 CFClient::SDL_VIDEOEXPOSE => sub {
1557 $WANT_REFRESH++;
1558 },
1345 CFClient::SDL_ACTIVEEVENT => sub { 1559 CFClient::SDL_ACTIVEEVENT => sub {
1346# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1560# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1347 }, 1561 },
1348 CFClient::SDL_KEYDOWN => sub { 1562 CFClient::SDL_KEYDOWN => sub {
1349 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1563 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1353 video_init; 1567 video_init;
1354 } else { 1568 } else {
1355 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1569 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1356 } 1570 }
1357 }, 1571 },
1358 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1572 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1359 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1573 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1360 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1574 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1361 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1575 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1362 CFClient::SDL_USEREVENT => \&audio_music_finished, 1576 CFClient::SDL_USEREVENT => sub {
1577 if ($_[0]{code} == 1) {
1578 audio_channel_finished $_[0]{data1};
1579 } elsif ($_[0]{code} == 0) {
1580 audio_music_finished;
1581 }
1582 },
1363); 1583);
1364 1584
1365############################################################################# 1585#############################################################################
1366 1586
1367$SIG{INT} = $SIG{TERM} = sub { exit }; 1587$SIG{INT} = $SIG{TERM} = sub { exit };
1368 1588
1369$TILECACHE = CFClient::db_table "tilecache";
1370$FACEMAP = CFClient::db_table "facemap";
1371
1372CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1373
1374my %DEF_CFG = (
1375 sdl_mode => 0,
1376 width => 640,
1377 height => 480,
1378 fullscreen => 0,
1379 fast => 0,
1380 map_scale => 0.5,
1381 fow_enable => 1,
1382 fow_intensity => 0.45,
1383 fow_smooth => 0,
1384 gui_fontsize => 1,
1385 log_fontsize => 1,
1386 gauge_fontsize => 1,
1387 gauge_size => 0.35,
1388 stat_fontsize => 1,
1389 mapsize => 100,
1390 host => "crossfire.schmorp.de",
1391 say_command => 'say',
1392 audio_enable => 1,
1393 bgm_enable => 1,
1394 bgm_volume => 0.25,
1395);
1396
1397while (my ($k, $v) = each %DEF_CFG) {
1398 $CFG->{$k} = $v unless exists $CFG->{$k};
1399}
1400
1401sdl_init;
1402
1403@SDL_MODES = reverse
1404 grep $_->[0] >= 640 && $_->[1] >= 480,
1405 CFClient::SDL_ListModes;
1406
1407@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1408
1409$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1410
1411{ 1589{
1590 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1591
1592 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1593
1594 $TILECACHE = CFClient::db_table "tilecache";
1595 $FACEMAP = CFClient::db_table "facemap";
1596
1597 my %DEF_CFG = (
1598 sdl_mode => 0,
1599 width => 640,
1600 height => 480,
1601 fullscreen => 0,
1602 fast => 0,
1603 map_scale => 0.5,
1604 fow_enable => 1,
1605 fow_intensity => 0.45,
1606 fow_smooth => 0,
1607 gui_fontsize => 1,
1608 log_fontsize => 1,
1609 gauge_fontsize=> 1,
1610 gauge_size => 0.35,
1611 stat_fontsize => 1,
1612 mapsize => 100,
1613 host => "crossfire.schmorp.de",
1614 say_command => 'say',
1615 audio_enable => 1,
1616 bgm_enable => 1,
1617 bgm_volume => 0.25,
1618 );
1619
1620 while (my ($k, $v) = each %DEF_CFG) {
1621 $CFG->{$k} = $v unless exists $CFG->{$k};
1622 }
1623
1624 sdl_init;
1625
1626 @SDL_MODES = reverse
1627 grep $_->[0] >= 640 && $_->[1] >= 480,
1628 CFClient::SDL_ListModes;
1629
1630 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1631
1632 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1633
1634 {
1412 my @fonts = map CFClient::find_rcfile "fonts/$_", qw( 1635 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1413 DejaVuSans.ttf 1636 DejaVuSans.ttf
1414 DejaVuSansMono.ttf 1637 DejaVuSansMono.ttf
1415 DejaVuSans-Bold.ttf 1638 DejaVuSans-Bold.ttf
1416 DejaVuSansMono-Bold.ttf 1639 DejaVuSansMono-Bold.ttf
1417 DejaVuSans-Oblique.ttf 1640 DejaVuSans-Oblique.ttf
1418 DejaVuSansMono-Oblique.ttf 1641 DejaVuSansMono-Oblique.ttf
1419 DejaVuSans-BoldOblique.ttf 1642 DejaVuSans-BoldOblique.ttf
1420 DejaVuSansMono-BoldOblique.ttf 1643 DejaVuSansMono-BoldOblique.ttf
1421 ); 1644 );
1422 1645
1423 CFClient::add_font $_ for @fonts; 1646 CFClient::add_font $_ for @fonts;
1424 1647
1648 CFClient::pango_init;
1649
1425 $FONT_PROP = new_from_file CFClient::Font $fonts[0]; 1650 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1426 $FONT_FIXED = new_from_file CFClient::Font $fonts[1]; 1651 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1427 1652
1428 $FONT_PROP->make_default; 1653 $FONT_PROP->make_default;
1429} 1654 }
1430 1655
1656# compare mono (ft) vs. rgba (cairo)
1657# ft - 1.8s, cairo 3s, even in alpha-only mode
1658# for my $rgba (0..1) {
1659# my $t1 = Time::HiRes::time;
1660# for (1..1000) {
1661# my $layout = CFClient::Layout->new ($rgba);
1662# $layout->set_text ("hallo" x 100);
1663# $layout->render;
1664# }
1665# my $t2 = Time::HiRes::time;
1666# warn $t2-$t1;
1667# }
1668
1431video_init; 1669 video_init;
1432audio_init; 1670 audio_init;
1671}
1433 1672
1434Event::loop; 1673Event::loop;
1435 1674
1436END { CFClient::SDL_Quit } 1675END { CFClient::SDL_Quit }
1437 1676
1677=head1 pclient - Crossfire+ and Crossfire game client
1438 1678
1679Pclient is a Crossfire+ and Crossfire game client.
1680
1681=head2 Features
1682
1683=over 4
1684
1685=item Fullscreen Map
1686
1687PClient can uses a fullscreen map, which greatly enhances how much of the
1688game world you can see.
1689
1690=item Persistent Map Cache (Crossfire+ only)
1691
1692PClient can persistently cache all map data it received from the
1693server. This not only allows it to display an overview map, but also
1694ensures that once-explored areas will be available the next time you want
1695to explore more.
1696
1697=item Hardware acceleration
1698
1699Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1700acceleration. Most modern graphics cards have difficulties with 2D
1701acceleration, while 3D graphics is accelerated well.
1702
1703=item No arbitrary limits
1704
1705Unlike other Crossfire clients, pclient does not suffer from arbitrary
1706limits (like a fixed amount of face numbers). There are still limits, but
1707they are not arbitrarily low :)
1708
1709=back
1710
1711=head1 USAGE
1712
1713=head2 The Map
1714
1715The map is always displayed in the background, behind all other windows and UI elements.
1716
1717#TODO# middle-click scrolls
1718#
1719# keys:
1720#
1721# a apply
1722# keypad moves, kp_5 applies ranged attack to self
1723
1724Starting to type enters the I<completion mode>. In that mode, you can type
1725abbreviations or commands and have them executed as soon as they match a
1726valid command. This is best explained by a few examples:
1727
1728Typing B<climb> will display a list of commands with I<climb> in their
1729name, such as I<ready_skill climbing> and I<use_skill climbing>.
1730
1731You can abbreviate commands by typing only the first character of every
1732word. For example, typing I<iwor> will likely select I<invoke word of
1733recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1734will likely select I<ready_skill climbing> and I<usl> will give you
1735I<use_skill levitation>.
1736
1737=head2 The map overview
1738
1739#TODO#
1740
1741=head2 The Status area in the lower right corner
1742
1743#TODO#
1744
1745=head2 The I<Statistics>/I>Stats> window
1746
1747#TODO#
1748
1749=head1 FAQ
1750
1751=over 4
1752
1753=item The client is very sluggish and slow, what can I do about this?
1754
1755Most likely, you don't have accelerated OpenGL support. Try to find a
1756newer driver, or a driver from your hardware vendor, that features OpenGL
1757support.
1758
1759If this is not an option, the following Setup options reduce the load and
1760will likely make the client playable with sofwtare rendering (it will
1761still be slow, though):
1762
1763=over 4
1764
1765=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1766
1767=item Enable B<Fast & Ugly> mode
1768
1769=item Disable B<Fog of War>
1770
1771=item Increase B<Map Scale>
1772
1773=back
1774
1775=back
1776
1777=head1 AUTHOR
1778
1779Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1780
1781
1782

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