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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.226 by root, Wed May 17 20:21:28 2006 UTC vs.
Revision 1.234 by root, Mon May 22 02:19:18 2006 UTC

105our $INVR; 105our $INVR;
106our $INVR_LBL; 106our $INVR_LBL;
107our $OPENCONT; 107our $OPENCONT;
108 108
109sub status { 109sub status {
110 $STATUSBOX->add ($_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]); 110 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
111} 111}
112 112
113sub debug { 113sub debug {
114 $DEBUG_STATUS->set_text ($_[0]); 114 $DEBUG_STATUS->set_text ($_[0]);
115 my ($w, $h) = $DEBUG_STATUS->size_request; 115 my ($w, $h) = $DEBUG_STATUS->size_request;
786 bg => [0, 0, 0, 0.5], 786 bg => [0, 0, 0, 0.5],
787 user_w => int $::WIDTH / 3, 787 user_w => int $::WIDTH / 3,
788 user_h => int $::HEIGHT / 5, 788 user_h => int $::HEIGHT / 5,
789 child => (my $vbox = new CFClient::UI::VBox); 789 child => (my $vbox = new CFClient::UI::VBox);
790 790
791 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 791 $vbox->add ($LOGVIEW);
792 expand => 1,
793 font => $FONT_FIXED,
794 fontsize => $::CFG->{log_fontsize},
795 );
796 792
797 $vbox->add (my $input = new CFClient::UI::Entry 793 $vbox->add (my $input = new CFClient::UI::Entry
798 connect_focus_in => sub { 794 connect_focus_in => sub {
799 my ($input, $prev_focus) = @_; 795 my ($input, $prev_focus) = @_;
800 796
835 831
836sub make_inventory_window { 832sub make_inventory_window {
837 my $invwin = new CFClient::UI::FancyFrame 833 my $invwin = new CFClient::UI::FancyFrame
838 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory"; 834 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
839 835
840 $invwin->add (my $hb = new CFClient::UI::HBox); 836 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
841 837
842 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1); 838 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
843 $vb1->add (my $lbl = new CFClient::UI::Label); 839 $vb1->add (my $lbl = new CFClient::UI::Label);
844 $lbl->set_text ("Player"); 840 $lbl->set_text ("Player");
845 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1); 841 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
865 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 861 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
866 $FULLSCREEN = $CFG->{fullscreen}; 862 $FULLSCREEN = $CFG->{fullscreen};
867 $FAST = $CFG->{fast}; 863 $FAST = $CFG->{fast};
868 864
869 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 865 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
870 or die "SDL_SetVideoMode failed!\n"; 866 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
871 867
872 $SDL_ACTIVE = 1; 868 $SDL_ACTIVE = 1;
873 $LAST_REFRESH = time - 0.01; 869 $LAST_REFRESH = time - 0.01;
874 870
875 CFClient::gl_init; 871 CFClient::gl_init;
914 } 910 }
915 } 911 }
916 }); 912 });
917 $MAPWIDGET->show; 913 $MAPWIDGET->show;
918 $MAPWIDGET->focus_in; 914 $MAPWIDGET->focus_in;
915
916 $LOGVIEW = new CFClient::UI::TextView
917 expand => 1,
918 font => $FONT_FIXED,
919 fontsize => $::CFG->{log_fontsize},
920 ;
919 921
920 $BUTTONBAR = new CFClient::UI::HBox; 922 $BUTTONBAR = new CFClient::UI::HBox;
921 923
922 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 924 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
923 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 925 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
1009my %animate_object; 1011my %animate_object;
1010my $animate_timer; 1012my $animate_timer;
1011 1013
1012my $fps = 9; 1014my $fps = 9;
1013 1015
1016my %demo;#d#
1017
1014sub force_refresh { 1018sub force_refresh {
1015 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05; 1019 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
1016 debug sprintf "%3.2f", $fps; 1020 debug sprintf "%3.2f", $fps;
1017 1021
1018 $CFClient::UI::ROOT->draw; 1022 $CFClient::UI::ROOT->draw;
1019 CFClient::SDL_GL_SwapBuffers;
1020 1023
1021 $WANT_REFRESH = 0; 1024 $WANT_REFRESH = 0;
1022 $CAN_REFRESH = 0; 1025 $CAN_REFRESH = 0;
1023 $LAST_REFRESH = $NOW; 1026 $LAST_REFRESH = $NOW;
1027
10280 && do {
1029 # some weird model-drawing code, just a joke right now
1030 use CFClient::OpenGL;
1031
1032 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1033 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1034 $demo{r} ||= do {
1035 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1036 $mod->{v} = pack "f*", @{$mod->{v}};
1037 $_ = [scalar @$_, pack "S!*", @$_]
1038 for values %{$mod->{g}};
1039 $mod
1040 };
1041
1042 my $r = $demo{r} or die;
1043
1044 glDepthMask 1;
1045 glClear GL_DEPTH_BUFFER_BIT;
1046 glEnable GL_TEXTURE_2D;
1047 glEnable GL_DEPTH_TEST;
1048 glEnable GL_CULL_FACE;
1049 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1050
1051 glMatrixMode GL_PROJECTION;
1052 glLoadIdentity;
1053 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1054 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1055 glMatrixMode GL_MODELVIEW;
1056 glLoadIdentity;
1057
1058 glPushMatrix;
1059 glTranslate 0, 0, -800;
1060 glScale 1, -1, 1;
1061 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1062 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1063 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1064 glScale 50, 50, 50;
1065
1066 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1067 while (my ($k, $v) = each %{$r->{g}}) {
1068 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1069 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1070 }
1071
1072 glPopMatrix;
1073
1074 glShadeModel GL_FLAT;
1075 glDisable GL_DEPTH_TEST;
1076 glDisable GL_TEXTURE_2D;
1077 glDepthMask 0;
1078
1079 $WANT_REFRESH++;
1080};
1081
1082 CFClient::SDL_GL_SwapBuffers;
1024} 1083}
1025 1084
1026my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1085my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
1027 $NOW = time; 1086 $NOW = time;
1028 1087
1154 $self->set_texture ($id => $data); 1213 $self->set_texture ($id => $data);
1155 } 1214 }
1156 } 1215 }
1157} 1216}
1158 1217
1218# hardcode /world/world_xxx_xxx map names, the savings are enourmous,
1219# (server resource,s latency, bandwidth), so this hack is warranted.
1220# the right fix is to make real tiled maps with an overview file
1221sub conn::send_mapinfo {
1222 my ($self, $data, $cb) = @_;
1223
1224 if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
1225 my ($wx, $wy) = ($1, $2);
1226
1227 if ($data =~ /^spatial ([1-4]+)$/) {
1228 my @dx = (0, 0, 1, 0, -1);
1229 my @dy = (0, -1, 0, 1, 0);
1230 my ($dx, $dy);
1231
1232 for (split //, $1) {
1233 $dx += $dx[$_];
1234 $dy += $dy[$_];
1235 }
1236
1237 $cb->(spatial => 15,
1238 $self->{map_info}[1] - $MAP->ox + $dx * 50,
1239 $self->{map_info}[2] - $MAP->oy + $dy * 50,
1240 50, 50,
1241 sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
1242 );
1243
1244 return;
1245 }
1246 }
1247
1248 $self->SUPER::send_mapinfo ($data, $cb);
1249}
1250
1159# this method does a "flood fill" into every tile direction 1251# this method does a "flood fill" into every tile direction
1160# it assumes that tiles are arranged in a rectangular grid, 1252# it assumes that tiles are arranged in a rectangular grid,
1161# i.e. a map is the same as the left of the right map etc. 1253# i.e. a map is the same as the left of the right map etc.
1162# failure to comply are harmless and result in display errors 1254# failure to comply are harmless and result in display errors
1163# at worst. 1255# at worst.
1164sub conn::flood_fill { 1256sub conn::flood_fill {
1165 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1257 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
1166 1258
1167 # the server does not allow map paths > 6 1259 # the server does not allow map paths > 6
1168 return if 7 <= length $path; 1260 return if 7 <= length $path;
1169 1261
1170 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1262 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1171 1263
1172 for ( 1264 for (
1173 [1, 0, -1], 1265 [1, 3, 0, -1],
1174 [2, 1, 0], 1266 [2, 4, 1, 0],
1175 [3, 0, 1], 1267 [3, 1, 0, 1],
1176 [4, -1, 0], 1268 [4, 2, -1, 0],
1177 ) { 1269 ) {
1178 my ($tile, $dx, $dy) = @$_; 1270 my ($tile, $tile2, $dx, $dy) = @$_;
1271
1272 next if $block & (1 << $tile);
1273 my $block = $block | (1 << $tile2);
1179 1274
1180 my $gx = $gx + $dx; 1275 my $gx = $gx + $dx;
1181 my $gy = $gy + $dy; 1276 my $gy = $gy + $dy;
1182 1277
1183 next unless $flags & (1 << ($tile - 1)); 1278 next unless $flags & (1 << ($tile - 1));
1185 1280
1186 my $neigh = $self->{neigh_map}{$hash} ||= []; 1281 my $neigh = $self->{neigh_map}{$hash} ||= [];
1187 if (my $info = $neigh->[$tile]) { 1282 if (my $info = $neigh->[$tile]) {
1188 my ($flags, $x, $y, $w, $h, $hash) = @$info; 1283 my ($flags, $x, $y, $w, $h, $hash) = @$info;
1189 1284
1190 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags) 1285 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1191 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1286 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1192 1287
1193 } else { 1288 } else {
1194 $self->send_mapinfo ("spatial $path$tile", sub { 1289 $self->send_mapinfo ("spatial $path$tile", sub {
1195 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1290 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1196 1291
1197 return if $mode ne "spatial"; 1292 return if $mode ne "spatial";
1198 1293
1199 $x += $MAP->ox; 1294 $x += $MAP->ox;
1200 $y += $MAP->oy; 1295 $y += $MAP->oy;
1201 1296
1202 $self->load_map ($hash, $x, $y) 1297 $self->load_map ($hash, $x, $y)
1203 unless $self->{neigh_map}{$hash}[5]++;#d# 1298 unless $self->{neigh_map}{$hash}[5]++;#d#
1204 1299
1205 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash]; 1300 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1206 1301
1207 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags) 1302 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1208 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1303 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1209 }); 1304 });
1210 } 1305 }
1211 } 1306 }
1212} 1307}
1225 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1320 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1226 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1321 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1227 ]; 1322 ];
1228 1323
1229 delete $self->{neigh_grid}; 1324 delete $self->{neigh_grid};
1230 $self->flood_fill (0, 0, "", $hash, $flags);
1231 1325
1232 $x += $ox; 1326 $x += $ox;
1233 $y += $oy; 1327 $y += $oy;
1234 1328
1235 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1329 $self->{map_info} = [$hash, $x, $y, $w, $h];
1236 1330
1237 my $map = $self->{map_info}[0];
1238 $map =~ s/^.*?\/([^\/]+)$/\1/; 1331 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
1239 $STATWIDS->{map}->set_text ("Map: " . $map); 1332 $STATWIDS->{map}->set_text ("Map: " . $map);
1240 1333
1241 $self->load_map ($hash, $x, $y); 1334 $self->load_map ($hash, $x, $y);
1335 $self->flood_fill (0, 0, 0, "", $hash, $flags);
1242} 1336}
1243 1337
1244sub conn::face_find { 1338sub conn::face_find {
1245 my ($self, $facenum, $face) = @_; 1339 my ($self, $facenum, $face) = @_;
1246 1340
1438 my ($self) = @_; 1532 my ($self) = @_;
1439 1533
1440 $self->send ("command output-sync $CFG->{output_sync}"); 1534 $self->send ("command output-sync $CFG->{output_sync}");
1441 $self->send ("command output-count $CFG->{output_count}"); 1535 $self->send ("command output-count $CFG->{output_count}");
1442 1536
1537 my $parser = new Pod::POM;
1538 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/skill_help.pod");
1539
1540 my %skill_tooltip;
1541
1542 for my $head2 ($pod->head2) {
1543 $skill_tooltip{$head2->title} = CFClient::pod_to_pango $head2->content;
1544 }
1545
1443 for my $skill (values %{$self->{skill_info}}) { 1546 for my $skill (values %{$self->{skill_info}}) {
1444 $MAPWIDGET->add_command ("ready_skill $skill", CFClient::UI::Label::escape "Ready the skill '$skill'"); 1547 $MAPWIDGET->add_command ("ready_skill $skill",
1445 $MAPWIDGET->add_command ("use_skill $skill", CFClient::UI::Label::escape "Immediately use the skill '$skill'"); 1548 (CFClient::UI::Label::escape "Ready the skill '$skill'\n\n")
1549 . $skill_tooltip{$skill});
1550 $MAPWIDGET->add_command ("use_skill $skill",
1551 (CFClient::UI::Label::escape "Immediately use the skill '$skill'\n\n")
1552 . $skill_tooltip{$skill});
1446 } 1553 }
1447} 1554}
1448 1555
1449sub conn::eof { 1556sub conn::eof {
1450 $MAPWIDGET->clr_commands; 1557 $MAPWIDGET->clr_commands;
1615 sdl_mode => 0, 1722 sdl_mode => 0,
1616 width => 640, 1723 width => 640,
1617 height => 480, 1724 height => 480,
1618 fullscreen => 0, 1725 fullscreen => 0,
1619 fast => 0, 1726 fast => 0,
1620 map_scale => 0.5, 1727 map_scale => 1,
1621 fow_enable => 1, 1728 fow_enable => 1,
1622 fow_intensity => 0.45, 1729 fow_intensity => 0.45,
1623 fow_smooth => 0, 1730 fow_smooth => 0,
1624 gui_fontsize => 1, 1731 gui_fontsize => 1,
1625 log_fontsize => 1, 1732 log_fontsize => 1,
1746 1853
1747Typing B<climb> will display a list of commands with I<climb> in their 1854Typing B<climb> will display a list of commands with I<climb> in their
1748name, such as I<ready_skill climbing> and I<use_skill climbing>. 1855name, such as I<ready_skill climbing> and I<use_skill climbing>.
1749 1856
1750You can abbreviate commands by typing only the first character of every 1857You can abbreviate commands by typing only the first character of every
1751word. For example, typing I<iwor> will likely select I<invoke word of 1858word (or even characters within the word - the client will try to make
1752recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli> 1859a good guess, as long as the characters are in order). For example,
1753will likely select I<ready_skill climbing> and I<usl> will give you 1860typing I<iwor> will likely select I<invoke word of recall>, while I<ccfo>
1754I<use_skill levitation>. 1861will select I<cast create food>. Likewise, I<rscli> will likely select
1862I<ready_skill climbing> and I<usl> will give you I<use_skill levitation>.
1863
1864You can enter space and other text as arguemnt to the command. For
1865example, C<cfoo waybread> will expand to C<cast create food waybread>.
1755 1866
1756=head2 The map overview 1867=head2 The map overview
1757 1868
1758#TODO# 1869#TODO#
1759 1870

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