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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.170 by root, Mon Apr 24 03:19:42 2006 UTC vs.
Revision 1.230 by root, Fri May 19 23:18:42 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
7BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23}
24
25# need to do it again because that pile of garbage called PAR nukes it before main
26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
7use Event; 31use Event;
8 32
9use Crossfire; 33use Crossfire;
10use Crossfire::Protocol; 34use Crossfire::Protocol;
11 35
13 37
14use CFClient; 38use CFClient;
15use CFClient::UI; 39use CFClient::UI;
16use CFClient::MapWidget; 40use CFClient::MapWidget;
17 41
42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
48
18our $VERSION = '0.1'; 49our $VERSION = '0.1';
19 50
20my $MAX_FPS = 60; 51my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
22 53
30our $NOW; 61our $NOW;
31 62
32our $CFG; 63our $CFG;
33our $CONN; 64our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
35 69
36our @SDL_MODES; 70our @SDL_MODES;
37our $WIDTH; 71our $WIDTH;
38our $HEIGHT; 72our $HEIGHT;
39our $FULLSCREEN; 73our $FULLSCREEN;
41 75
42our $FONT_PROP; 76our $FONT_PROP;
43our $FONT_FIXED; 77our $FONT_FIXED;
44 78
45our $MAP; 79our $MAP;
80our $MAPMAP;
46our $MAPWIDGET; 81our $MAPWIDGET;
47our $BUTTONBAR; 82our $BUTTONBAR;
48our $LOGVIEW; 83our $LOGVIEW;
49our $CONSOLE; 84our $CONSOLE;
50our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
51 87
88our $FLOORBOX;
52our $GAUGES; 89our $GAUGES;
53our $STATWIDS; 90our $STATWIDS;
54 91
55our $SDL_ACTIVE; 92our $SDL_ACTIVE;
56our %SDL_CB; 93our %SDL_CB;
58our $SDL_MIXER; 95our $SDL_MIXER;
59our @SOUNDS; # event => file mapping 96our @SOUNDS; # event => file mapping
60our %AUDIO_CHUNKS; # audio files 97our %AUDIO_CHUNKS; # audio files
61 98
62our $ALT_ENTER_MESSAGE; 99our $ALT_ENTER_MESSAGE;
63our $STATUS_LINE; 100our $STATUSBOX;
64our $DEBUG_STATUS; 101our $DEBUG_STATUS;
65 102
103our $INVWIN;
104our $INV;
105our $INVR;
106our $INVR_LBL;
107our $OPENCONT;
108
66sub status { 109sub status {
67 $STATUS_LINE->set_text ($_[0]); 110 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
68 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
69} 111}
70 112
71sub debug { 113sub debug {
72 $DEBUG_STATUS->set_text ($_[0]); 114 $DEBUG_STATUS->set_text ($_[0]);
73 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 115 my ($w, $h) = $DEBUG_STATUS->size_request;
116 $DEBUG_STATUS->move ($WIDTH - $w, 0);
74} 117}
75 118
76sub start_game { 119sub start_game {
77 status "logging in..."; 120 status "logging in...";
78 121
79 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 122 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
80 123
81 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 124 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
82
83 $MAP = new CFClient::Map $mapsize, $mapsize; 125 $MAP = new CFClient::Map $mapsize, $mapsize;
84 126
85 my ($host, $port) = split /:/, $CFG->{host}; 127 my ($host, $port) = split /:/, $CFG->{host};
86 128
87 $CONN = new conn 129 $CONN = eval {
130 new conn
88 host => $host, 131 host => $host,
89 port => $port || 13327, 132 port => $port || 13327,
90 user => $CFG->{user}, 133 user => $CFG->{user},
91 pass => $CFG->{password}, 134 pass => $CFG->{password},
92 mapw => $mapsize, 135 mapw => $mapsize,
93 maph => $mapsize, 136 maph => $mapsize,
137 ;
94 ; 138 };
95 139
96 status "login successful"; 140 if ($CONN) {
97
98 CFClient::lowdelay fileno $CONN->{fh}; 141 CFClient::lowdelay fileno $CONN->{fh};
142
143 $LOGIN_BUTTON->set_text ("Logout");
144 status "login successful";
145
146 $BUTTONBAR->{children}[1]->emit ("activate")
147 if $BUTTONBAR->{children}[1]->{state};
148
149 } else {
150 status "unable to connect";
151 stop_game();
152 }
99} 153}
100 154
101sub stop_game { 155sub stop_game {
156 return unless $CONN;
157
158 status "connection closed";
159 $LOGIN_BUTTON->set_text ("Login");
160 $CONN->destroy;
161 $CONN = 0; # false, does not autovivify
162
163 $BUTTONBAR->{children}[1]->emit ("activate")
164 unless $BUTTONBAR->{children}[1]->{state};
165
166 undef $MAPCACHE;
102 undef $CONN; 167 undef $MAP;
103} 168}
104 169
105sub client_setup { 170sub client_setup {
106 my $dialog = new CFClient::UI::FancyFrame 171 my $dialog = new CFClient::UI::FancyFrame
107 title => "Client Setup", 172 title => "Client Setup",
109 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 174 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
110 175
111 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 176 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
112 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 177 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
113 178
114 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 179 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
115 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); 180 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
116 181
117 $mode_slider->connect (changed => sub { 182 $mode_slider->connect (changed => sub {
118 my ($self, $value) = @_; 183 my ($self, $value) = @_;
119 184
144 } 209 }
145 ); 210 );
146 211
147 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale"); 212 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
148 $table->add (1, $row++, new CFClient::UI::Slider 213 $table->add (1, $row++, new CFClient::UI::Slider
149 range => [$CFG->{map_scale}, 0.25, 2, 0.05], 214 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
150 tooltip => "Enlarge or shrink the displayed map", 215 tooltip => "Enlarge or shrink the displayed map",
151 connect_changed => sub { 216 connect_changed => sub {
152 my ($self, $value) = @_; 217 my ($self, $value) = @_;
153 $CFG->{map_scale} = 0.05 * int $value / 0.05; 218 $CFG->{map_scale} = $value;
154 } 219 }
155 ); 220 );
156 221
157 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
158 $table->add (1, $row++, new CFClient::UI::CheckBox 223 $table->add (1, $row++, new CFClient::UI::CheckBox
185 } 250 }
186 ); 251 );
187 252
188 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
189 $table->add (1, $row++, new CFClient::UI::Slider 254 $table->add (1, $row++, new CFClient::UI::Slider
190 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1], 255 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
191 tooltip => "The font size used by most GUI elements", 256 tooltip => "The font size used by most GUI elements",
192 connect_changed => sub { 257 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
193 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
194# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
195 }
196 ); 258 );
197 259
198 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 260 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
199 $table->add (1, $row++, new CFClient::UI::Slider 261 $table->add (1, $row++, new CFClient::UI::Slider
200 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1], 262 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
201 tooltip => "The font size used by the server log window only", 263 tooltip => "The font size used by the server log window only",
202 connect_changed => sub { 264 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
203 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
204 }
205 ); 265 );
206 266
207 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 267 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
208 268
209 $table->add (1, $row++, new CFClient::UI::Slider 269 $table->add (1, $row++, new CFClient::UI::Slider
210 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1], 270 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
211 tooltip => "The font size used by the statistics window only", 271 tooltip => "The font size used by the statistics window only",
212 connect_changed => sub { 272 connect_changed => sub {
213 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 273 $CFG->{stat_fontsize} = $_[1];
214 &set_stats_window_fontsize; 274 &set_stats_window_fontsize;
215 } 275 }
216 ); 276 );
217 277
218 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size"); 278 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
219 $table->add (1, $row++, new CFClient::UI::Slider 279 $table->add (1, $row++, new CFClient::UI::Slider
220 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], 280 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
221 tooltip => "Adjust the size of the stats gauges at the bottom right", 281 tooltip => "Adjust the size of the stats gauges at the bottom right",
222 connect_changed => sub { 282 connect_changed => sub {
223 $CFG->{gauge_size} = $_[1]; 283 $CFG->{gauge_size} = $_[1];
224 my $h = int $HEIGHT * $CFG->{gauge_size}; 284 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
225 $GAUGES->{win}->set_size ($WIDTH, $h);
226 $GAUGES->{win}->move (0, $HEIGHT - $h);
227 } 285 }
228 ); 286 );
229 287
230 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 288 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
231 $table->add (1, $row++, new CFClient::UI::Slider 289 $table->add (1, $row++, new CFClient::UI::Slider
232 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1], 290 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
233 tooltip => "Adjusts the fontsize of the gauges at the bottom right", 291 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
234 connect_changed => sub { 292 connect_changed => sub {
235 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 293 $CFG->{gauge_fontsize} = $_[1];
236 &set_gauge_window_fontsize; 294 &set_gauge_window_fontsize;
237 } 295 }
238 ); 296 );
239 297
240 $table->add (1, $row++, new CFClient::UI::Button 298 $table->add (1, $row++, new CFClient::UI::Button
283 audio_shutdown (); 341 audio_shutdown ();
284 audio_init (); 342 audio_init ();
285 } 343 }
286 ); 344 );
287 345
346 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
347 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
348 text => $CFG->{say_command},
349 tooltip => "This is the command that will be used if you write a line in the message window entry. "
350 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
351 ."But you could also set it to 'tell <playername>' to only chat with that user.",
352 connect_changed => sub {
353 my ($self, $value) = @_;
354 $CFG->{say_command} = $value;
355 }
356 );
357
288 $dialog 358 $dialog
289} 359}
290 360
291sub set_stats_window_fontsize { 361sub set_stats_window_fontsize {
292 for (values %{$STATWIDS}) { 362 for (values %{$STATWIDS}) {
302# local $GAUGES->{win}{parent};#d# 372# local $GAUGES->{win}{parent};#d#
303# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D; 373# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
304} 374}
305 375
306sub make_gauge_window { 376sub make_gauge_window {
307 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 377 my $gh = int $HEIGHT * $CFG->{gauge_size};
308# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
309 378
310 my $win = new CFClient::UI::Frame ( 379 my $win = new CFClient::UI::Frame (
311 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh 380 req_y => -1,
381 user_w => $WIDTH,
382 user_h => $gh,
312 ); 383 );
384
313 $win->add (my $vb = new CFClient::UI::VBox); 385 $win->add (my $hbox = new CFClient::UI::HBox
314 386 children => [
315 $vb->add (my $hbg = new CFClient::UI::HBox expand => 1); 387 (new CFClient::UI::HBox expand => 1),
388 (new CFClient::UI::VBox children => [
389 (new CFClient::UI::Empty expand => 1),
390 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
391 ]),
392 (my $vbox = new CFClient::UI::VBox),
393 ],
394 );
316 395
396 $vbox->add (new CFClient::UI::HBox
397 expand => 1,
398 children => [
317 $hbg->add (new CFClient::UI::Empty expand => 1); 399 (new CFClient::UI::Empty expand => 1),
318 $hbg->add (my $hb = new CFClient::UI::HBox); 400 (my $hb = new CFClient::UI::HBox),
401 ],
402 );
403
319 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', tooltip => "Health points"); 404 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
405 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
320 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', tooltip => "Spellpoints"); 406 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
407 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
321 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', tooltip => "Grace"); 408 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
409 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
322 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', tooltip => "Food"); 410 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
411 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
323 412
324 $vb->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, text => "XP: 0 LVL: 0"); 413 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
414 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
325 $vb->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, text => "Rng:"); 415 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
416 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
326 417
327 $GAUGES = { 418 $GAUGES = {
328 exp => $exp, win => $win, range => $rng, 419 exp => $exp, win => $win, range => $rng,
329 food => $fg, mana => $mg, hp => $hg, grace => $gg 420 food => $fg, mana => $mg, hp => $hg, grace => $gg
330 }; 421 };
333 424
334 $win 425 $win
335} 426}
336 427
337sub make_stats_window { 428sub make_stats_window {
338 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 429 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
339 430
340 $tgw->add (my $vb = new CFClient::UI::VBox); 431 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
341 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 432 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
342 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 433 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
343 434
344 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 435 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
345 436
346 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 437 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
347 438
348 $tbl->add (0, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 439 my $black = [0, 0, 0];
349 $tbl->add (0, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
350 $tbl->add (0, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
351 $tbl->add (0, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
352 $tbl->add (0, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
353 $tbl->add (0, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
354 $tbl->add (0, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
355 440
356 $tbl->add (1, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Str"); 441 for (
357 $tbl->add (1, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Dex"); 442 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
358 $tbl->add (1, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Con"); 443 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
359 $tbl->add (1, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Int"); 444 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
360 $tbl->add (1, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Wis"); 445 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
361 $tbl->add (1, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Pow"); 446 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
362 $tbl->add (1, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Cha"); 447 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
448 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
363 449
364 $tbl->add (2, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 450 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
365 $tbl->add (2, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 451 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
366 $tbl->add (2, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 452 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
367 $tbl->add (2, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 453 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
368 $tbl->add (2, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, template => "10.54"); 454 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
369 $tbl->add (2, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, template => "9"); 455 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
456 ) {
457 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
370 458
371 $tbl->add (3, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Wc"); 459 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
372 $tbl->add (3, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Ac"); 460 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
373 $tbl->add (3, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Dam"); 461 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
374 $tbl->add (3, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Arm"); 462 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
375 $tbl->add (3, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Sp"); 463 }
376 $tbl->add (3, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "WSp");
377 464
378 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 465 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
379 466
380 my $row = 0; 467 my $row = 0;
381 my $col = 0; 468 my $col = 0;
382 469
383 my %resist_names = ( 470 my %resist_names = (
384 slow => "Slow", 471 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
385 holyw => "Holy Word", 472 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
386 conf => "Confusion", 473 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
387 fire => "Fire", 474 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
388 depl => "Depletion", 475 depl => "Depletion (some monsters and other effects can cause stats depletion)",
389 magic => "Magic", 476 magic => "Magic (resistance to magic spells like magic missile or similar)",
390 drain => "Draining", 477 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
391 acid => "Acid", 478 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
392 pois => "Poison", 479 pois => "Poison (resistance to getting poisoned)",
393 para => "Paralysation", 480 para => "Paralysation (this resistance affects the chance you get paralysed)",
394 deat => "Death", 481 deat => "Death (resistance against death spells)",
395 phys => "Physical", 482 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
396 blind => "Blind", 483 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
397 fear => "Fear", 484 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
398 tund => "Turn undead", 485 tund => "Turn undead",
399 elec => "Electricity", 486 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
400 cold => "Cold", 487 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
401 ghit => "Ghost hit", 488 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
402 ); 489 );
403 for (qw/slow holyw conf fire depl magic 490 for (qw/slow holyw conf fire depl magic
404 drain acid pois para deat phys 491 drain acid pois para deat phys
405 blind fear tund elec cold ghit/) 492 blind fear tund elec cold ghit/)
406 { 493 {
407 $tbl2->add ($col, $row, 494 $tbl2->add ($col, $row,
408 $STATWIDS->{"res_$_"} = 495 $STATWIDS->{"res_$_"} =
409 new CFClient::UI::Label 496 new CFClient::UI::Label
497 font => $FONT_FIXED,
410 template => "-100%", 498 template => "-100%",
411 align => +1, 499 align => +1,
412 valign => 0, 500 valign => 0,
501 can_events => 1,
502 can_hover => 1,
413 tooltip => $resist_names{$_} 503 tooltip => $resist_names{$_},
414 ); 504 );
415 $tbl2->add ($col + 1, $row, new CFClient::UI::Image 505 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
506 font => $FONT_FIXED,
416 can_hover => 1, 507 can_hover => 1,
417 can_events => 1, 508 can_events => 1,
418 image => "ui/resist/resist_$_.png", 509 image => "ui/resist/resist_$_.png",
419 tooltip => $resist_names{$_} 510 tooltip => $resist_names{$_},
420 ); 511 );
421 512
422 $row++; 513 $row++;
423 if ($row % 6 == 0) { 514 if ($row % 6 == 0) {
424 $col += 2; 515 $col += 2;
503 594
504} 595}
505 596
506sub metaserver_dialog { 597sub metaserver_dialog {
507 my $dialog = new CFClient::UI::FancyFrame 598 my $dialog = new CFClient::UI::FancyFrame
508 title => "Metaserver", 599 title => "Server List",
509 child => (my $vbox = new CFClient::UI::VBox); 600 child => (my $vbox = new CFClient::UI::VBox);
510 601
511 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 602 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
512 603
513 $dialog 604 $dialog
514} 605}
606
607my $METASERVER_ATIME;
515 608
516sub update_metaserver { 609sub update_metaserver {
517 my ($HOST) = @_; 610 my ($HOST) = @_;
518 611
519 status "fetching metaserver list..."; 612 return if $METASERVER_ATIME > time;
613 $METASERVER_ATIME = time + 60;
614
615 my $table = $METASERVER->{table};
616 $table->clear;
617 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
520 618
521 my $buf; 619 my $buf;
522 620
523 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 621 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
622
623 unless ($fh) {
624 $label->set_text ("unable to contact metaserver: $!");
625 return;
626 }
524 627
525 Event->io (fd => $fh, poll => 'r', cb => sub { 628 Event->io (fd => $fh, poll => 'r', cb => sub {
526 my $res = sysread $fh, $buf, 8192, length $buf; 629 my $res = sysread $fh, $buf, 8192, length $buf;
527 630
528 if (!defined $res) { 631 if (!defined $res) {
529 $_[0]->w->cancel; 632 $_[0]->w->cancel;
530 status "metaserver: $!"; 633 $label->set_text ("error while retrieving server list: $!");
531 } elsif ($res == 0) { 634 } elsif ($res == 0) {
532 $_[0]->w->cancel; 635 $_[0]->w->cancel;
533 status "server list retrieved"; 636 status "server list retrieved";
534 637
535 my $table = $METASERVER->{table}; 638 utf8::decode $buf if utf8::valid $buf;
536 639
537 $table->clear; 640 $table->clear;
538 641
539 my @col = qw(Use #Users Host Uptime Version Description); 642 my @col = qw(Use #Users Host Uptime Version Description);
540 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 643 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
564 $m = [$users, $host, $uptime, $version, $desc]; 667 $m = [$users, $host, $uptime, $version, $desc];
565 668
566 $y++; 669 $y++;
567 670
568 $table->add (0, $y, new CFClient::UI::VBox children => [ 671 $table->add (0, $y, new CFClient::UI::VBox children => [
569 (new CFClient::UI::Button text => " ", connect_activate => sub { 672 (new CFClient::UI::Button text => "Use", connect_activate => sub {
570 $HOST->set_text ($CFG->{host} = $host); 673 $HOST->set_text ($CFG->{host} = $host);
571 }), 674 }),
572 (new CFClient::UI::Empty expand => 1), 675 (new CFClient::UI::Empty expand => 1),
573 ]); 676 ]);
574 677
575 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8) 678 $table->add ($_ + 1, $y, new CFClient::UI::Label
679 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
576 for 0 .. $#$m; 680 for 0 .. $#$m;
577 } 681 }
578 } 682 }
579 }); 683 });
580} 684}
603 707
604 $METASERVER = metaserver_dialog; 708 $METASERVER = metaserver_dialog;
605 709
606 $vbox->add (new CFClient::UI::Flopper 710 $vbox->add (new CFClient::UI::Flopper
607 expand => 1, 711 expand => 1,
608 text => "Metaserver", 712 text => "Server List",
609 other => $METASERVER, 713 other => $METASERVER,
610 tooltip => "Show a list of avaible crossfire servers", 714 tooltip => "Show a list of available crossfire servers",
611 connect_open => sub { 715 connect_open => sub {
612 update_metaserver $HOST; 716 update_metaserver $HOST;
613 } 717 }
614 ); 718 );
615 } 719 }
633 my ($self, $value) = @_; 737 my ($self, $value) = @_;
634 $CFG->{password} = $value; 738 $CFG->{password} = $value;
635 } 739 }
636 ); 740 );
637 741
638 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
639 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
640 text => $CFG->{say_command},
641 tooltip => "This is the command that will be used if you write a line in the message window entry. "
642 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
643 ."But you could also set it to 'tell <playername>' to only chat with that user.",
644 connect_changed => sub {
645 my ($self, $value) = @_;
646 $CFG->{say_command} = $value;
647 }
648 );
649
650 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 742 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
651 $table->add (1, 7, new CFClient::UI::Slider 743 $table->add (1, 7, new CFClient::UI::Slider
652 req_w => 100, 744 req_w => 100,
653 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 745 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
654 tooltip => "This is the size of the portion of the map update the server sends you. " 746 tooltip => "This is the size of the portion of the map update the server sends you. "
655 ."If you set this to a high value you will be able to see further for example.", 747 ."If you set this to a high value you will be able to see further for example.",
656 connect_changed => sub { 748 connect_changed => sub {
657 my ($self, $value) = @_; 749 my ($self, $value) = @_;
658 750
659 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 751 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
660 }, 752 },
661 ); 753 );
662 754
663 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 755 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
664 start_game; 756 $table->add (1, 8, new CFClient::UI::Entry
757 text => $CFG->{output_count},
758 tooltip => "Should be set to 1 unless you know what you are doing",
759 connect_changed => sub { $CFG->{output_count} = $_[1] },
665 }); 760 );
761
762 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
763 $table->add (1, 9, new CFClient::UI::Entry
764 text => $CFG->{output_sync},
765 tooltip => "Should be set to 1 unless you know what you are doing",
766 connect_changed => sub { $CFG->{output_sync} = $_[1] },
767 );
768
769 $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
770 expand => 1,
771 align => 0,
772 text => "Login",
773 connect_activate => sub {
774 $CONN ? stop_game
775 : start_game;
776 },
777 );
666 778
667 $dialog 779 $dialog
668} 780}
669 781
670sub message_window { 782sub message_window {
671 my $window = new CFClient::UI::FancyFrame 783 my $window = new CFClient::UI::FancyFrame
672 title => "Messages", 784 title => "Messages",
673 border_bg => [1, 1, 1, 0.5], 785 border_bg => [1, 1, 1, 1],
674 bg => [0.3, 0.3, 0.3, 0.8], 786 bg => [0, 0, 0, 0.5],
675 user_w => int $::WIDTH / 3, 787 user_w => int $::WIDTH / 3,
676 user_h => int $::HEIGHT / 5, 788 user_h => int $::HEIGHT / 5,
677 child => (my $vbox = new CFClient::UI::VBox); 789 child => (my $vbox = new CFClient::UI::VBox);
678 790
679 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 791 $vbox->add ($LOGVIEW);
680 expand => 1,
681 font => $FONT_FIXED,
682 fontsize => $::CFG->{log_fontsize},
683 );
684 792
685 $vbox->add (my $input = new CFClient::UI::Entry 793 $vbox->add (my $input = new CFClient::UI::Entry
686 connect_focus_in => sub { 794 connect_focus_in => sub {
687 my ($input, $prev_focus) = @_; 795 my ($input, $prev_focus) = @_;
688 796
719 }; 827 };
720 828
721 $window 829 $window
722} 830}
723 831
832sub make_inventory_window {
833 my $invwin = new CFClient::UI::FancyFrame
834 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
835
836 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
837
838 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
839 $vb1->add (my $lbl = new CFClient::UI::Label);
840 $lbl->set_text ("Player");
841 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
842
843 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
844 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
845 $INVR_LBL->set_text ("Floor");
846 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
847
848 $invwin
849}
850
724sub sdl_init { 851sub sdl_init {
725 CFClient::SDL_Init 852 CFClient::SDL_Init
726 and die "SDL::Init failed!\n"; 853 and die "SDL::Init failed!\n";
727} 854}
728 855
729sub video_init { 856sub video_init {
730 sdl_init; 857 sdl_init;
731 858
859 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
860
732 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 861 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
733 $FULLSCREEN = $CFG->{fullscreen}; 862 $FULLSCREEN = $CFG->{fullscreen};
734 $FAST = $CFG->{fast}; 863 $FAST = $CFG->{fast};
735 864
736 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 865 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
737 or die "SDL_SetVideoMode failed!\n"; 866 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
738 867
739 $SDL_ACTIVE = 1; 868 $SDL_ACTIVE = 1;
740
741 $LAST_REFRESH = time - 0.01; 869 $LAST_REFRESH = time - 0.01;
742 870
743 CFClient::gl_init; 871 CFClient::gl_init;
744 872
745 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 873 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
746 874
875 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
876
747 ############################################################################# 877 #############################################################################
748 878
879 unless ($DEBUG_STATUS) {
880 # create the widgets
881
749 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 882 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
750 $DEBUG_STATUS->show; 883 $DEBUG_STATUS->show;
751 884
752 $STATUS_LINE = new CFClient::UI::Label 885 $STATUSBOX = new CFClient::UI::Statusbox;
753 padding => 0, 886 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
754 y => $HEIGHT - $FONTSIZE * 1.8;
755 $STATUS_LINE->show;
756 887
757 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 888 (new CFClient::UI::Frame
758 padding => 0, 889 bg => [0, 0, 0, 0.4],
759 fontsize => 0.8, 890 req_y => -1,
760 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 891 child => $STATUSBOX,
761 $ALT_ENTER_MESSAGE->show; 892 )->show;
762 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
763 893
764 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 894 CFClient::UI::FancyFrame->new (
765 $MAPWIDGET->focus_in; 895 border_bg => [1, 1, 1, 192/255],
896 bg => [1, 1, 1, 0],
897 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
898 )->show;
899
900 $MAPWIDGET = new CFClient::MapWidget;
766 $MAPWIDGET->connect (activate_console => sub { 901 $MAPWIDGET->connect (activate_console => sub {
767 my ($mapwidget, $preset) = @_; 902 my ($mapwidget, $preset) = @_;
768 903
769 if ($CONSOLE) { 904 if ($CONSOLE) {
770 $CONSOLE->{input}->{auto_activated} = 1; 905 $CONSOLE->{input}->{auto_activated} = 1;
771 $CONSOLE->{input}->focus_in; 906 $CONSOLE->{input}->focus_in;
772 907
773 if ($preset && $CONSOLE->{input}->get_text eq '') { 908 if ($preset && $CONSOLE->{input}->get_text eq '') {
774 $CONSOLE->{input}->set_text ($preset); 909 $CONSOLE->{input}->set_text ($preset);
910 }
775 } 911 }
776 } 912 });
777 }); 913 $MAPWIDGET->show;
914 $MAPWIDGET->focus_in;
778 915
779 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 916 $LOGVIEW = new CFClient::UI::TextView
917 expand => 1,
918 font => $FONT_FIXED,
919 fontsize => $::CFG->{log_fontsize},
920 ;
780 921
922 $BUTTONBAR = new CFClient::UI::HBox;
923
781 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 924 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
782 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 925 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
783 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 926 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
784 927
785 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 928 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
929
786 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 930 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
931 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
787 932
788 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 933 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
789 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 934 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
790 status "Configuration Saved"; 935 status "Configuration Saved";
791 }); 936 });
792 937
938 $BUTTONBAR->show;
939
940 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
941
942 # delay till geometry is constant
943 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
793 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 944 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
945 my $widget = $GAUGES->{win};
946 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
947 });
948 force_refresh ();
949 }
794} 950}
795 951
796sub video_shutdown { 952sub video_shutdown {
797 $CFClient::UI::ROOT->{children} = [];
798 undef $SDL_ACTIVE; 953 undef $SDL_ACTIVE;
799} 954}
800 955
801my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 956my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
802my $bgmusic;#TODO#hack#d# 957my $bgmusic;#TODO#hack#d#
958
959sub audio_channel_finished {
960 my ($channel) = @_;
961
962 #warn "channel $channel finished\n";#d#
963}
803 964
804sub audio_music_finished { 965sub audio_music_finished {
805 return unless $CFG->{bgm_enable}; 966 return unless $CFG->{bgm_enable};
806 967
807 # TODO: hack, do play loop and mood music 968 # TODO: hack, do play loop and mood music
811 push @bgmusic, shift @bgmusic; 972 push @bgmusic, shift @bgmusic;
812} 973}
813 974
814sub audio_init { 975sub audio_init {
815 if ($CFG->{audio_enable}) { 976 if ($CFG->{audio_enable}) {
816 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 977 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
817 $SDL_MIXER = !CFClient::Mix_OpenAudio; 978 $SDL_MIXER = !CFClient::Mix_OpenAudio;
818 CFClient::Mix_AllocateChannels 8; 979 CFClient::Mix_AllocateChannels 8;
819 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 980 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
820 981
821 audio_music_finished; 982 audio_music_finished;
848} 1009}
849 1010
850my %animate_object; 1011my %animate_object;
851my $animate_timer; 1012my $animate_timer;
852 1013
853my $want_refresh;
854my $can_refresh;
855
856my $fps = 9; 1014my $fps = 9;
857 1015
858sub force_refresh { 1016sub force_refresh {
859 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1017 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
860 debug sprintf "%3.2f", $fps; 1018 debug sprintf "%3.2f", $fps;
861 1019
862 $want_refresh = 0;
863 $can_refresh = 0;
864
865 $CFClient::UI::ROOT->draw; 1020 $CFClient::UI::ROOT->draw;
866
867 CFClient::SDL_GL_SwapBuffers; 1021 CFClient::SDL_GL_SwapBuffers;
868 1022
1023 $WANT_REFRESH = 0;
1024 $CAN_REFRESH = 0;
869 $LAST_REFRESH = $NOW; 1025 $LAST_REFRESH = $NOW;
870} 1026}
871 1027
872my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1028my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
873 $NOW = time; 1029 $NOW = time;
875 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 1031 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
876 for CFClient::SDL_PollEvent; 1032 for CFClient::SDL_PollEvent;
877 1033
878 if (%animate_object) { 1034 if (%animate_object) {
879 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1035 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
880 $want_refresh++; 1036 $WANT_REFRESH++;
881 } 1037 }
882 1038
883 if ($want_refresh) { 1039 if ($WANT_REFRESH) {
884 force_refresh; 1040 force_refresh;
885 } else { 1041 } else {
886 $can_refresh = 1; 1042 $CAN_REFRESH = 1;
887 } 1043 }
888}); 1044});
889
890sub refresh {
891 $want_refresh++;
892}
893 1045
894sub animation_start { 1046sub animation_start {
895 my ($widget) = @_; 1047 my ($widget) = @_;
896 $animate_object{$widget} = $widget; 1048 $animate_object{$widget} = $widget;
897} 1049}
901 delete $animate_object{$widget}; 1053 delete $animate_object{$widget};
902} 1054}
903 1055
904@conn::ISA = Crossfire::Protocol::; 1056@conn::ISA = Crossfire::Protocol::;
905 1057
1058sub conn::new {
1059 my $class = shift;
1060
1061 my $self = $class->Crossfire::Protocol::new (@_);
1062
1063 $MAPWIDGET->clr_commands;
1064
1065 my $parser = new Pod::POM;
1066 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1067
1068 for my $head2 ($pod->head2) {
1069 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1070 or next;
1071
1072 my $cmd = $1;
1073 my @args = split /\|/, $2;
1074 @args = (".*") unless @args;
1075
1076 my $text = CFClient::pod_to_pango $head2->content;
1077
1078 for my $arg (@args) {
1079 $arg = $arg eq ".*" ? "" : " $arg";
1080
1081 $MAPWIDGET->add_command ("$cmd$arg", $text);
1082 }
1083 }
1084
1085 $self
1086}
1087
906sub conn::stats_update { 1088sub conn::stats_update {
907 my ($self, $stats) = @_; 1089 my ($self, $stats) = @_;
1090
1091 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1092 my $diff = $exp - $self->{prev_exp};
1093 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1094 if exists $self->{prev_exp} && $diff;
1095 $self->{prev_exp} = $exp;
1096 }
908 1097
909 update_stats_window ($stats); 1098 update_stats_window ($stats);
910} 1099}
911 1100
912sub conn::user_send { 1101sub conn::user_send {
976# at worst. 1165# at worst.
977sub conn::flood_fill { 1166sub conn::flood_fill {
978 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1167 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
979 1168
980 # the server does not allow map paths > 6 1169 # the server does not allow map paths > 6
981 return if 6 <= length $path; 1170 return if 7 <= length $path;
982 1171
983 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1172 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
984 1173
985 for ( 1174 for (
986 [1, 0, -1], 1175 [1, 0, -1],
1029 1218
1030 $self->flush_map; 1219 $self->flush_map;
1031 1220
1032 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1221 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1033 1222
1034 my $mapmapw = 250; 1223 my $mapmapw = $MAPMAP->{w};
1035 my $mapmaph = 250; 1224 my $mapmaph = $MAPMAP->{h};
1036 1225
1037 $self->{neigh_rect} = [ 1226 $self->{neigh_rect} = [
1038 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1227 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1039 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1228 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1040 ]; 1229 ];
1083 } 1272 }
1084 1273
1085gotid: 1274gotid:
1086 $face->{id} = $id; 1275 $face->{id} = $id;
1087 $MAP->set_face ($facenum => $id); 1276 $MAP->set_face ($facenum => $id);
1277 $self->{faceid}[$facenum] = $id;#d#
1088 $TILECACHE->get ($id) 1278 $TILECACHE->get ($id)
1089} 1279}
1090 1280
1091sub conn::face_update { 1281sub conn::face_update {
1092 my ($self, $facenum, $face) = @_; 1282 my ($self, $facenum, $face) = @_;
1100 my ($self, $id, $data) = @_; 1290 my ($self, $id, $data) = @_;
1101 1291
1102 $self->{texture}[$id] ||= do { 1292 $self->{texture}[$id] ||= do {
1103 my $tex = 1293 my $tex =
1104 new_from_image CFClient::Texture 1294 new_from_image CFClient::Texture
1105 $data, minify => 1; 1295 $data, minify => 1, mipmap => 1;
1106 1296
1107 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1297 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1108 $MAPWIDGET->update; 1298 $MAPWIDGET->update;
1109 1299
1110 $tex 1300 $tex
1208 [0.55, 0.41, 0.13], 1398 [0.55, 0.41, 0.13],
1209 [0.99, 0.77, 0.26], 1399 [0.99, 0.77, 0.26],
1210 [0.74, 0.65, 0.41], 1400 [0.74, 0.65, 0.41],
1211 ); 1401 );
1212 1402
1403 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1404
1405 $text = CFClient::UI::Label::escape $text;
1406 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1407 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1408
1213 $LOGVIEW->add_paragraph ($color[$color], $text); 1409 $LOGVIEW->add_paragraph ($color[$color],
1410 join "\n", map "$time $_", split /\n/, $text);
1411
1412 $STATUSBOX->add ($text,
1413 group => $text,
1414 fg => $color[$color],
1415 timeout => 60,
1416 tooltip_font => $::FONT_FIXED,
1417 );
1418}
1419
1420sub conn::drawextinfo {
1421 my ($self, $color, $type, $subtype, $message) = @_;
1422
1423 $self->drawinfo ($color, $message);
1214} 1424}
1215 1425
1216sub conn::spell_add { 1426sub conn::spell_add {
1217 my ($self, $spell) = @_; 1427 my ($self, $spell) = @_;
1218 1428
1429 # TODO
1430 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1219 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1431 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1220 });
1221 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1432 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1222 });
1223} 1433}
1224 1434
1225sub conn::spell_delete { 1435sub conn::spell_delete {
1226 my ($self, $spell) = @_; 1436 my ($self, $spell) = @_;
1227} 1437}
1228 1438
1229sub conn::addme_success { 1439sub conn::addme_success {
1230 my ($self) = @_; 1440 my ($self) = @_;
1231 1441
1442 $self->send ("command output-sync $CFG->{output_sync}");
1443 $self->send ("command output-count $CFG->{output_count}");
1444
1232 for my $skill (values %{$self->{skill_info}}) { 1445 for my $skill (values %{$self->{skill_info}}) {
1233 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1446 $MAPWIDGET->add_command ("ready_skill $skill", CFClient::UI::Label::escape "Ready the skill '$skill'");
1447 $MAPWIDGET->add_command ("use_skill $skill", CFClient::UI::Label::escape "Immediately use the skill '$skill'");
1448 }
1449}
1450
1451sub conn::eof {
1452 $MAPWIDGET->clr_commands;
1453
1454 stop_game;
1455}
1456
1457sub update_floorbox {
1458 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1459 return unless $CONN;
1460
1461 $FLOORBOX->clear;
1462 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1463
1464 my $count = 4;
1465 for (@{ $CONN->{container}{0} }) {
1466 if (--$count) {
1467 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1468 } else {
1469 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1470 last;
1471 }
1234 }); 1472 }
1235 $MAPWIDGET->add_command ("use_skill $skill", "", sub {
1236 }); 1473 });
1237 } 1474
1475 $WANT_REFRESH++;
1238} 1476}
1239 1477
1240sub conn::container_add { 1478sub conn::container_add {
1241 my ($self, $id, $items) = @_; 1479 my ($self, $tag, $items) = @_;
1242 1480
1243 # 0 floor 1481 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1482
1483 if ($tag == 0) {
1484 update_floorbox;
1485 $OPENCONT = 0;
1486 $INVR_LBL->set_text ("Floor");
1487 $INVR->set_items ($self->{container}{0});
1488 } elsif ($tag == $self->{player}{tag}) {
1489 $INVR_LBL->set_text ("Player");
1490 $INV->set_items ($self->{container}{$self->{player}{tag}})
1491 } else {
1492 $OPENCONT = $tag;
1493 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1494 $INVR->set_items ($self->{container}{$tag});
1495 }
1496
1244 # $self-<{player}{tag} => player inv 1497 # $self-<{player}{tag} => player inv
1245 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}}; 1498 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1246} 1499}
1247 1500
1248sub conn::container_clear { 1501sub conn::container_clear {
1249 my ($self, $id) = @_; 1502 my ($self, $tag) = @_;
1503
1504 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1505
1506 if ($tag == 0) {
1507 update_floorbox;
1508 $OPENCONT = 0;
1509 $INVR_LBL->set_text ("Floor");
1510 $INVR->set_items ($self->{container}{0});
1511 } elsif ($tag == $self->{player}{tag}) {
1512 $INVR_LBL->set_text ("Player");
1513 $INV->set_items ($self->{container}{$tag})
1514 } else {
1515 $OPENCONT = $tag;
1516 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1517 $INVR->set_items ($self->{container}{$tag});
1518 }
1519
1250# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0}; 1520# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1521}
1522
1523sub conn::item_delete {
1524 my ($self, @items) = @_;
1525
1526 for (@items) {
1527 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1528
1529 if ($_->{container} == 0) {
1530 update_floorbox;
1531 $OPENCONT = 0;
1532 $INVR_LBL->set_text ("Floor");
1533 $INVR->set_items ($self->{container}{0});
1534 } elsif ($_->{container} == $self->{player}{tag}) {
1535 $INVR_LBL->set_text ("Player");
1536 $INV->set_items ($self->{container}{$self->{player}{tag}})
1537 } else {
1538 $OPENCONT = $_->{container};
1539 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1540 $INVR->set_items ($self->{container}{$_->{container}});
1541 }
1542 }
1543}
1544
1545sub conn::item_update {
1546 my ($self, $item) = @_;
1547
1548 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1549
1550 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1551 $OPENCONT = 0;
1552 $INVR_LBL->set_text ("Floor");
1553 $INVR->set_items ($self->{container}{0});
1554
1555 $item->{widget}->update_item
1556 if $item->{widget};
1557 } else {
1558 if ($item->{container} == 0) {
1559 update_floorbox;
1560 $OPENCONT = 0;
1561 $INVR_LBL->set_text ("Floor");
1562 $INVR->set_items ($self->{container}{0});
1563 } elsif ($item->{container} == $self->{player}{tag}) {
1564 $INV->set_items ($self->{container}{$item->{container}})
1565 }
1566 }
1251} 1567}
1252 1568
1253%SDL_CB = ( 1569%SDL_CB = (
1254 CFClient::SDL_QUIT => sub { 1570 CFClient::SDL_QUIT => sub {
1255 Event::unloop -1; 1571 Event::unloop -1;
1256 }, 1572 },
1257 CFClient::SDL_VIDEORESIZE => sub { 1573 CFClient::SDL_VIDEORESIZE => sub {
1258 }, 1574 },
1259 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1575 CFClient::SDL_VIDEOEXPOSE => sub {
1576 $WANT_REFRESH++;
1577 },
1260 CFClient::SDL_ACTIVEEVENT => sub { 1578 CFClient::SDL_ACTIVEEVENT => sub {
1261# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1579# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1262 }, 1580 },
1263 CFClient::SDL_KEYDOWN => sub { 1581 CFClient::SDL_KEYDOWN => sub {
1264 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1582 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1268 video_init; 1586 video_init;
1269 } else { 1587 } else {
1270 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1588 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1271 } 1589 }
1272 }, 1590 },
1273 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1591 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1274 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1592 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1275 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1593 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1276 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1594 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1277 CFClient::SDL_USEREVENT => \&audio_music_finished, 1595 CFClient::SDL_USEREVENT => sub {
1596 if ($_[0]{code} == 1) {
1597 audio_channel_finished $_[0]{data1};
1598 } elsif ($_[0]{code} == 0) {
1599 audio_music_finished;
1600 }
1601 },
1278); 1602);
1279 1603
1280############################################################################# 1604#############################################################################
1281 1605
1282$SIG{INT} = $SIG{TERM} = sub { exit }; 1606$SIG{INT} = $SIG{TERM} = sub { exit };
1283 1607
1284$TILECACHE = CFClient::db_table "tilecache";
1285$FACEMAP = CFClient::db_table "facemap";
1286
1287CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1288
1289my %DEF_CFG = (
1290 sdl_mode => 0,
1291 width => 640,
1292 height => 480,
1293 fullscreen => 0,
1294 fast => 0,
1295 map_scale => 0.5,
1296 fow_enable => 1,
1297 fow_intensity => 0.45,
1298 fow_smooth => 0,
1299 gui_fontsize => 1,
1300 log_fontsize => 1,
1301 gauge_fontsize => 1,
1302 gauge_size => 0.35,
1303 stat_fontsize => 1,
1304 mapsize => 100,
1305 host => "crossfire.schmorp.de",
1306 say_command => 'say',
1307 audio_enable => 1,
1308 bgm_enable => 1,
1309 bgm_volume => 0.25,
1310);
1311
1312while (my ($k, $v) = each %DEF_CFG) {
1313 $CFG->{$k} = $v unless exists $CFG->{$k};
1314}
1315
1316sdl_init;
1317
1318@SDL_MODES = reverse
1319 grep $_->[0] >= 640 && $_->[1] >= 480,
1320 CFClient::SDL_ListModes;
1321
1322@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1323
1324$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1325
1326{ 1608{
1609 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1610
1611 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1612
1613 $TILECACHE = CFClient::db_table "tilecache";
1614 $FACEMAP = CFClient::db_table "facemap";
1615
1616 my %DEF_CFG = (
1617 sdl_mode => 0,
1618 width => 640,
1619 height => 480,
1620 fullscreen => 0,
1621 fast => 0,
1622 map_scale => 1,
1623 fow_enable => 1,
1624 fow_intensity => 0.45,
1625 fow_smooth => 0,
1626 gui_fontsize => 1,
1627 log_fontsize => 1,
1628 gauge_fontsize=> 1,
1629 gauge_size => 0.35,
1630 stat_fontsize => 1,
1631 mapsize => 100,
1632 host => "crossfire.schmorp.de",
1633 say_command => 'say',
1634 audio_enable => 1,
1635 bgm_enable => 1,
1636 bgm_volume => 0.25,
1637 output_sync => 1,
1638 output_count => 1,
1639 );
1640
1641 while (my ($k, $v) = each %DEF_CFG) {
1642 $CFG->{$k} = $v unless exists $CFG->{$k};
1643 }
1644
1645 sdl_init;
1646
1647 @SDL_MODES = reverse
1648 grep $_->[0] >= 640 && $_->[1] >= 480,
1649 CFClient::SDL_ListModes;
1650
1651 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1652
1653 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1654
1655 {
1327 my @fonts = map CFClient::find_rcfile "fonts/$_", qw( 1656 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1328 DejaVuSans.ttf 1657 DejaVuSans.ttf
1329 DejaVuSansMono.ttf 1658 DejaVuSansMono.ttf
1330 DejaVuSans-Bold.ttf 1659 DejaVuSans-Bold.ttf
1331 DejaVuSansMono-Bold.ttf 1660 DejaVuSansMono-Bold.ttf
1332 DejaVuSans-Oblique.ttf 1661 DejaVuSans-Oblique.ttf
1333 DejaVuSansMono-Oblique.ttf 1662 DejaVuSansMono-Oblique.ttf
1334 DejaVuSans-BoldOblique.ttf 1663 DejaVuSans-BoldOblique.ttf
1335 DejaVuSansMono-BoldOblique.ttf 1664 DejaVuSansMono-BoldOblique.ttf
1336 ); 1665 );
1337 1666
1338 CFClient::add_font $_ for @fonts; 1667 CFClient::add_font $_ for @fonts;
1339 1668
1669 CFClient::pango_init;
1670
1340 $FONT_PROP = new_from_file CFClient::Font $fonts[0]; 1671 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1341 $FONT_FIXED = new_from_file CFClient::Font $fonts[1]; 1672 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1342 1673
1343 $FONT_PROP->make_default; 1674 $FONT_PROP->make_default;
1344} 1675 }
1345 1676
1677# compare mono (ft) vs. rgba (cairo)
1678# ft - 1.8s, cairo 3s, even in alpha-only mode
1679# for my $rgba (0..1) {
1680# my $t1 = Time::HiRes::time;
1681# for (1..1000) {
1682# my $layout = CFClient::Layout->new ($rgba);
1683# $layout->set_text ("hallo" x 100);
1684# $layout->render;
1685# }
1686# my $t2 = Time::HiRes::time;
1687# warn $t2-$t1;
1688# }
1689
1346video_init; 1690 video_init;
1347audio_init; 1691 audio_init;
1692}
1348 1693
1349Event::loop; 1694Event::loop;
1350 1695
1351END { CFClient::SDL_Quit } 1696END { CFClient::SDL_Quit }
1352 1697
1698=head1 pclient - Crossfire+ and Crossfire game client
1353 1699
1700Pclient is a Crossfire+ and Crossfire game client.
1701
1702=head2 Features
1703
1704=over 4
1705
1706=item Fullscreen Map
1707
1708PClient can uses a fullscreen map, which greatly enhances how much of the
1709game world you can see.
1710
1711=item Persistent Map Cache (Crossfire+ only)
1712
1713PClient can persistently cache all map data it received from the
1714server. This not only allows it to display an overview map, but also
1715ensures that once-explored areas will be available the next time you want
1716to explore more.
1717
1718=item Hardware acceleration
1719
1720Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1721acceleration. Most modern graphics cards have difficulties with 2D
1722acceleration, while 3D graphics is accelerated well.
1723
1724=item No arbitrary limits
1725
1726Unlike other Crossfire clients, pclient does not suffer from arbitrary
1727limits (like a fixed amount of face numbers). There are still limits, but
1728they are not arbitrarily low :)
1729
1730=back
1731
1732=head1 USAGE
1733
1734=head2 The Map
1735
1736The map is always displayed in the background, behind all other windows and UI elements.
1737
1738#TODO# middle-click scrolls
1739#
1740# keys:
1741#
1742# a apply
1743# keypad moves, kp_5 applies ranged attack to self
1744
1745Starting to type enters the I<completion mode>. In that mode, you can type
1746abbreviations or commands and have them executed as soon as they match a
1747valid command. This is best explained by a few examples:
1748
1749Typing B<climb> will display a list of commands with I<climb> in their
1750name, such as I<ready_skill climbing> and I<use_skill climbing>.
1751
1752You can abbreviate commands by typing only the first character of every
1753word (or even characters within the word - the client will try to make
1754a good guess, as long as the characters are in order). For example,
1755typing I<iwor> will likely select I<invoke word of recall>, while I<ccfo>
1756will select I<cast create food>. Likewise, I<rscli> will likely select
1757I<ready_skill climbing> and I<usl> will give you I<use_skill levitation>.
1758
1759You can enter space and other text as arguemnt to the command. For
1760example, C<cfoo waybread> will expand to C<cast create food waybread>.
1761
1762=head2 The map overview
1763
1764#TODO#
1765
1766=head2 The Status area in the lower right corner
1767
1768#TODO#
1769
1770=head2 The I<Statistics>/I>Stats> window
1771
1772#TODO#
1773
1774=head1 FAQ
1775
1776=over 4
1777
1778=item The client is very sluggish and slow, what can I do about this?
1779
1780Most likely, you don't have accelerated OpenGL support. Try to find a
1781newer driver, or a driver from your hardware vendor, that features OpenGL
1782support.
1783
1784If this is not an option, the following Setup options reduce the load and
1785will likely make the client playable with sofwtare rendering (it will
1786still be slow, though):
1787
1788=over 4
1789
1790=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1791
1792=item Enable B<Fast & Ugly> mode
1793
1794=item Disable B<Fog of War>
1795
1796=item Increase B<Map Scale>
1797
1798=back
1799
1800=back
1801
1802=head1 AUTHOR
1803
1804Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1805
1806
1807

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