ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/bin/pclient
(Generate patch)

Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.178 by root, Tue Apr 25 08:39:18 2006 UTC vs.
Revision 1.230 by root, Fri May 19 23:18:42 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
6BEGIN { 7BEGIN {
7 if (%PAR::LibCache) { 8 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs 9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9 10
10 while (my ($filename, $zip) = each %PAR::LibCache) { 11 while (my ($filename, $zip) = each %PAR::LibCache) {
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1") 14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1"; 15 unless -e "$ENV{PAR_TEMP}/$1";
15 } 16 }
16 } 17 }
17 18
19 # TODO: pango-rc file, anybody?
20
18 unshift @INC, $ENV{PAR_TEMP}; 21 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 } 22 }
24} 23}
25 24
26# need to do it again because that pile of garbage called PAR nukes it before main 25# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP}; 26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28 28
29use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
30use Event; 31use Event;
31 32
32use Crossfire; 33use Crossfire;
33use Crossfire::Protocol; 34use Crossfire::Protocol;
34 35
37use CFClient; 38use CFClient;
38use CFClient::UI; 39use CFClient::UI;
39use CFClient::MapWidget; 40use CFClient::MapWidget;
40 41
41$Event::DIED = sub { 42$Event::DIED = sub {
43 # TODO: display dialog box or so
42 CFClient::error $_[1]; 44 CFClient::error $_[1];
43}; 45};
44 46
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d# 47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
46 48
59our $NOW; 61our $NOW;
60 62
61our $CFG; 63our $CFG;
62our $CONN; 64our $CONN;
63our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
64 69
65our @SDL_MODES; 70our @SDL_MODES;
66our $WIDTH; 71our $WIDTH;
67our $HEIGHT; 72our $HEIGHT;
68our $FULLSCREEN; 73our $FULLSCREEN;
70 75
71our $FONT_PROP; 76our $FONT_PROP;
72our $FONT_FIXED; 77our $FONT_FIXED;
73 78
74our $MAP; 79our $MAP;
80our $MAPMAP;
75our $MAPWIDGET; 81our $MAPWIDGET;
76our $BUTTONBAR; 82our $BUTTONBAR;
77our $LOGVIEW; 83our $LOGVIEW;
78our $CONSOLE; 84our $CONSOLE;
79our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
80 87
81our $FLOORBOX; 88our $FLOORBOX;
82our $GAUGES; 89our $GAUGES;
83our $STATWIDS; 90our $STATWIDS;
84 91
88our $SDL_MIXER; 95our $SDL_MIXER;
89our @SOUNDS; # event => file mapping 96our @SOUNDS; # event => file mapping
90our %AUDIO_CHUNKS; # audio files 97our %AUDIO_CHUNKS; # audio files
91 98
92our $ALT_ENTER_MESSAGE; 99our $ALT_ENTER_MESSAGE;
93our $STATUS_LINE; 100our $STATUSBOX;
94our $DEBUG_STATUS; 101our $DEBUG_STATUS;
95 102
103our $INVWIN;
104our $INV;
105our $INVR;
106our $INVR_LBL;
107our $OPENCONT;
108
96sub status { 109sub status {
97 $STATUS_LINE->set_text ($_[0]); 110 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
98 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
99} 111}
100 112
101sub debug { 113sub debug {
102 $DEBUG_STATUS->set_text ($_[0]); 114 $DEBUG_STATUS->set_text ($_[0]);
103 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 115 my ($w, $h) = $DEBUG_STATUS->size_request;
116 $DEBUG_STATUS->move ($WIDTH - $w, 0);
104} 117}
105 118
106sub start_game { 119sub start_game {
107 status "logging in..."; 120 status "logging in...";
108 121
109 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 122 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
110 123
111 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 124 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
112
113 $MAP = new CFClient::Map $mapsize, $mapsize; 125 $MAP = new CFClient::Map $mapsize, $mapsize;
114 126
115 my ($host, $port) = split /:/, $CFG->{host}; 127 my ($host, $port) = split /:/, $CFG->{host};
116 128
117 $CONN = new conn 129 $CONN = eval {
130 new conn
118 host => $host, 131 host => $host,
119 port => $port || 13327, 132 port => $port || 13327,
120 user => $CFG->{user}, 133 user => $CFG->{user},
121 pass => $CFG->{password}, 134 pass => $CFG->{password},
122 mapw => $mapsize, 135 mapw => $mapsize,
123 maph => $mapsize, 136 maph => $mapsize,
137 ;
124 ; 138 };
125 139
126 status "login successful"; 140 if ($CONN) {
127
128 CFClient::lowdelay fileno $CONN->{fh}; 141 CFClient::lowdelay fileno $CONN->{fh};
142
143 $LOGIN_BUTTON->set_text ("Logout");
144 status "login successful";
145
146 $BUTTONBAR->{children}[1]->emit ("activate")
147 if $BUTTONBAR->{children}[1]->{state};
148
149 } else {
150 status "unable to connect";
151 stop_game();
152 }
129} 153}
130 154
131sub stop_game { 155sub stop_game {
156 return unless $CONN;
157
158 status "connection closed";
159 $LOGIN_BUTTON->set_text ("Login");
160 $CONN->destroy;
161 $CONN = 0; # false, does not autovivify
162
163 $BUTTONBAR->{children}[1]->emit ("activate")
164 unless $BUTTONBAR->{children}[1]->{state};
165
166 undef $MAPCACHE;
132 undef $CONN; 167 undef $MAP;
133} 168}
134 169
135sub client_setup { 170sub client_setup {
136 my $dialog = new CFClient::UI::FancyFrame 171 my $dialog = new CFClient::UI::FancyFrame
137 title => "Client Setup", 172 title => "Client Setup",
139 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 174 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
140 175
141 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 176 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
142 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 177 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
143 178
144 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 179 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
145 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); 180 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
146 181
147 $mode_slider->connect (changed => sub { 182 $mode_slider->connect (changed => sub {
148 my ($self, $value) = @_; 183 my ($self, $value) = @_;
149 184
174 } 209 }
175 ); 210 );
176 211
177 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale"); 212 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
178 $table->add (1, $row++, new CFClient::UI::Slider 213 $table->add (1, $row++, new CFClient::UI::Slider
179 range => [$CFG->{map_scale}, 0.25, 2, 0.05], 214 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
180 tooltip => "Enlarge or shrink the displayed map", 215 tooltip => "Enlarge or shrink the displayed map",
181 connect_changed => sub { 216 connect_changed => sub {
182 my ($self, $value) = @_; 217 my ($self, $value) = @_;
183 $CFG->{map_scale} = 0.05 * int $value / 0.05; 218 $CFG->{map_scale} = $value;
184 } 219 }
185 ); 220 );
186 221
187 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
188 $table->add (1, $row++, new CFClient::UI::CheckBox 223 $table->add (1, $row++, new CFClient::UI::CheckBox
215 } 250 }
216 ); 251 );
217 252
218 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
219 $table->add (1, $row++, new CFClient::UI::Slider 254 $table->add (1, $row++, new CFClient::UI::Slider
220 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1], 255 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
221 tooltip => "The font size used by most GUI elements", 256 tooltip => "The font size used by most GUI elements",
222 connect_changed => sub { 257 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
223 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
224# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
225 }
226 ); 258 );
227 259
228 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 260 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
229 $table->add (1, $row++, new CFClient::UI::Slider 261 $table->add (1, $row++, new CFClient::UI::Slider
230 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1], 262 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
231 tooltip => "The font size used by the server log window only", 263 tooltip => "The font size used by the server log window only",
232 connect_changed => sub { 264 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
233 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
234 }
235 ); 265 );
236 266
237 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 267 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
238 268
239 $table->add (1, $row++, new CFClient::UI::Slider 269 $table->add (1, $row++, new CFClient::UI::Slider
240 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1], 270 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
241 tooltip => "The font size used by the statistics window only", 271 tooltip => "The font size used by the statistics window only",
242 connect_changed => sub { 272 connect_changed => sub {
243 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 273 $CFG->{stat_fontsize} = $_[1];
244 &set_stats_window_fontsize; 274 &set_stats_window_fontsize;
245 } 275 }
246 ); 276 );
247 277
248 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size"); 278 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
249 $table->add (1, $row++, new CFClient::UI::Slider 279 $table->add (1, $row++, new CFClient::UI::Slider
250 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], 280 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
251 tooltip => "Adjust the size of the stats gauges at the bottom right", 281 tooltip => "Adjust the size of the stats gauges at the bottom right",
252 connect_changed => sub { 282 connect_changed => sub {
253 $CFG->{gauge_size} = $_[1]; 283 $CFG->{gauge_size} = $_[1];
254 my $h = int $HEIGHT * $CFG->{gauge_size}; 284 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
255 $GAUGES->{win}->set_size ($WIDTH, $h);
256 $GAUGES->{win}->move (0, $HEIGHT - $h);
257 } 285 }
258 ); 286 );
259 287
260 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 288 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
261 $table->add (1, $row++, new CFClient::UI::Slider 289 $table->add (1, $row++, new CFClient::UI::Slider
262 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1], 290 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
263 tooltip => "Adjusts the fontsize of the gauges at the bottom right", 291 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
264 connect_changed => sub { 292 connect_changed => sub {
265 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 293 $CFG->{gauge_fontsize} = $_[1];
266 &set_gauge_window_fontsize; 294 &set_gauge_window_fontsize;
267 } 295 }
268 ); 296 );
269 297
270 $table->add (1, $row++, new CFClient::UI::Button 298 $table->add (1, $row++, new CFClient::UI::Button
313 audio_shutdown (); 341 audio_shutdown ();
314 audio_init (); 342 audio_init ();
315 } 343 }
316 ); 344 );
317 345
346 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
347 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
348 text => $CFG->{say_command},
349 tooltip => "This is the command that will be used if you write a line in the message window entry. "
350 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
351 ."But you could also set it to 'tell <playername>' to only chat with that user.",
352 connect_changed => sub {
353 my ($self, $value) = @_;
354 $CFG->{say_command} = $value;
355 }
356 );
357
318 $dialog 358 $dialog
319} 359}
320 360
321sub set_stats_window_fontsize { 361sub set_stats_window_fontsize {
322 for (values %{$STATWIDS}) { 362 for (values %{$STATWIDS}) {
332# local $GAUGES->{win}{parent};#d# 372# local $GAUGES->{win}{parent};#d#
333# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D; 373# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
334} 374}
335 375
336sub make_gauge_window { 376sub make_gauge_window {
337 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 377 my $gh = int $HEIGHT * $CFG->{gauge_size};
338# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
339 378
340 my $win = new CFClient::UI::Frame ( 379 my $win = new CFClient::UI::Frame (
341 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh 380 req_y => -1,
381 user_w => $WIDTH,
382 user_h => $gh,
342 ); 383 );
384
343 $win->add (my $hbox = new CFClient::UI::HBox 385 $win->add (my $hbox = new CFClient::UI::HBox
344 children => [ 386 children => [
345 (new CFClient::UI::HBox expand => 1), 387 (new CFClient::UI::HBox expand => 1),
346 ($FLOORBOX = new CFClient::UI::VBox), 388 (new CFClient::UI::VBox children => [
389 (new CFClient::UI::Empty expand => 1),
390 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
391 ]),
347 (my $vbox = new CFClient::UI::VBox), 392 (my $vbox = new CFClient::UI::VBox),
348 ], 393 ],
349 ); 394 );
350 395
351 $vbox->add (new CFClient::UI::HBox 396 $vbox->add (new CFClient::UI::HBox
355 (my $hb = new CFClient::UI::HBox), 400 (my $hb = new CFClient::UI::HBox),
356 ], 401 ],
357 ); 402 );
358 403
359 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', 404 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
360 tooltip => "Health points - depletes when you get wounded, refills when you heal or idle"); 405 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
361 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', 406 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
362 tooltip => "Spell points - deplete when you cast wizard spells, refills when you idle"); 407 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
363 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', 408 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
364 tooltip => "Grace points - deplete when you cast priest spells, refills when you pray"); 409 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
365 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', 410 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
366 tooltip => "Food - depletes with time, faster when you heal or build mana, refills when you eat healthy food"); 411 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
367 412
368 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 413 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
369 tooltip => "Experience points and level - increases when you kill monsters or successfully use skills"); 414 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
370 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 415 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
371 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)"); 416 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
372 417
373 $GAUGES = { 418 $GAUGES = {
374 exp => $exp, win => $win, range => $rng, 419 exp => $exp, win => $win, range => $rng,
379 424
380 $win 425 $win
381} 426}
382 427
383sub make_stats_window { 428sub make_stats_window {
384 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 429 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
385 430
386 $tgw->add (my $vb = new CFClient::UI::VBox); 431 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
387 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 432 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
388 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 433 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
389 434
390 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 435 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
391 436
392 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 437 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
393 438
394 my $black = [0, 0, 0]; 439 my $black = [0, 0, 0];
395 440
396 $tbl->add (0, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 441 for (
397 $tbl->add (0, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 442 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
398 $tbl->add (0, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 443 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
399 $tbl->add (0, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 444 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
400 $tbl->add (0, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 445 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
401 $tbl->add (0, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 446 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
402 $tbl->add (0, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 447 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
448 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
403 449
404 $tbl->add (1, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Str"); 450 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
405 $tbl->add (1, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Dex"); 451 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
406 $tbl->add (1, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Con"); 452 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
407 $tbl->add (1, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Int"); 453 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
408 $tbl->add (1, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Wis"); 454 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
409 $tbl->add (1, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Pow"); 455 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
410 $tbl->add (1, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Cha"); 456 ) {
457 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
411 458
412 $tbl->add (2, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 459 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
413 $tbl->add (2, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 460 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
414 $tbl->add (2, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 461 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
415 $tbl->add (2, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 462 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
416 $tbl->add (2, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, template => "10.54"); 463 }
417 $tbl->add (2, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, template => "9");
418
419 $tbl->add (3, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Wc");
420 $tbl->add (3, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Ac");
421 $tbl->add (3, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Dam");
422 $tbl->add (3, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Arm");
423 $tbl->add (3, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Sp");
424 $tbl->add (3, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "WSp");
425 464
426 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 465 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
427 466
428 my $row = 0; 467 my $row = 0;
429 my $col = 0; 468 my $col = 0;
430 469
431 my %resist_names = ( 470 my %resist_names = (
432 slow => "Slow", 471 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
433 holyw => "Holy Word", 472 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
434 conf => "Confusion", 473 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
435 fire => "Fire", 474 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
436 depl => "Depletion", 475 depl => "Depletion (some monsters and other effects can cause stats depletion)",
437 magic => "Magic", 476 magic => "Magic (resistance to magic spells like magic missile or similar)",
438 drain => "Draining", 477 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
439 acid => "Acid", 478 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
440 pois => "Poison", 479 pois => "Poison (resistance to getting poisoned)",
441 para => "Paralysation", 480 para => "Paralysation (this resistance affects the chance you get paralysed)",
442 deat => "Death", 481 deat => "Death (resistance against death spells)",
443 phys => "Physical", 482 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
444 blind => "Blind", 483 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
445 fear => "Fear", 484 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
446 tund => "Turn undead", 485 tund => "Turn undead",
447 elec => "Electricity", 486 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
448 cold => "Cold", 487 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
449 ghit => "Ghost hit", 488 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
450 ); 489 );
451 for (qw/slow holyw conf fire depl magic 490 for (qw/slow holyw conf fire depl magic
452 drain acid pois para deat phys 491 drain acid pois para deat phys
453 blind fear tund elec cold ghit/) 492 blind fear tund elec cold ghit/)
454 { 493 {
455 $tbl2->add ($col, $row, 494 $tbl2->add ($col, $row,
456 $STATWIDS->{"res_$_"} = 495 $STATWIDS->{"res_$_"} =
457 new CFClient::UI::Label 496 new CFClient::UI::Label
497 font => $FONT_FIXED,
458 template => "-100%", 498 template => "-100%",
459 align => +1, 499 align => +1,
460 valign => 0, 500 valign => 0,
501 can_events => 1,
502 can_hover => 1,
461 tooltip => $resist_names{$_} 503 tooltip => $resist_names{$_},
462 ); 504 );
463 $tbl2->add ($col + 1, $row, new CFClient::UI::Image 505 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
506 font => $FONT_FIXED,
464 can_hover => 1, 507 can_hover => 1,
465 can_events => 1, 508 can_events => 1,
466 image => "ui/resist/resist_$_.png", 509 image => "ui/resist/resist_$_.png",
467 tooltip => $resist_names{$_} 510 tooltip => $resist_names{$_},
468 ); 511 );
469 512
470 $row++; 513 $row++;
471 if ($row % 6 == 0) { 514 if ($row % 6 == 0) {
472 $col += 2; 515 $col += 2;
551 594
552} 595}
553 596
554sub metaserver_dialog { 597sub metaserver_dialog {
555 my $dialog = new CFClient::UI::FancyFrame 598 my $dialog = new CFClient::UI::FancyFrame
556 title => "Metaserver", 599 title => "Server List",
557 child => (my $vbox = new CFClient::UI::VBox); 600 child => (my $vbox = new CFClient::UI::VBox);
558 601
559 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 602 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
560 603
561 $dialog 604 $dialog
562} 605}
606
607my $METASERVER_ATIME;
563 608
564sub update_metaserver { 609sub update_metaserver {
565 my ($HOST) = @_; 610 my ($HOST) = @_;
566 611
612 return if $METASERVER_ATIME > time;
613 $METASERVER_ATIME = time + 60;
614
567 my $table = $METASERVER->{table}; 615 my $table = $METASERVER->{table};
568 $table->clear; 616 $table->clear;
569 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching metaserver list..."); 617 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
570 618
571 my $buf; 619 my $buf;
572 620
573 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 621 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
574 622
625 $HOST->set_text ($CFG->{host} = $host); 673 $HOST->set_text ($CFG->{host} = $host);
626 }), 674 }),
627 (new CFClient::UI::Empty expand => 1), 675 (new CFClient::UI::Empty expand => 1),
628 ]); 676 ]);
629 677
630 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8) 678 $table->add ($_ + 1, $y, new CFClient::UI::Label
679 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
631 for 0 .. $#$m; 680 for 0 .. $#$m;
632 } 681 }
633 } 682 }
634 }); 683 });
635} 684}
658 707
659 $METASERVER = metaserver_dialog; 708 $METASERVER = metaserver_dialog;
660 709
661 $vbox->add (new CFClient::UI::Flopper 710 $vbox->add (new CFClient::UI::Flopper
662 expand => 1, 711 expand => 1,
663 text => "Metaserver", 712 text => "Server List",
664 other => $METASERVER, 713 other => $METASERVER,
665 tooltip => "Show a list of avaible crossfire servers", 714 tooltip => "Show a list of available crossfire servers",
666 connect_open => sub { 715 connect_open => sub {
667 update_metaserver $HOST; 716 update_metaserver $HOST;
668 } 717 }
669 ); 718 );
670 } 719 }
688 my ($self, $value) = @_; 737 my ($self, $value) = @_;
689 $CFG->{password} = $value; 738 $CFG->{password} = $value;
690 } 739 }
691 ); 740 );
692 741
693 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
694 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
695 text => $CFG->{say_command},
696 tooltip => "This is the command that will be used if you write a line in the message window entry. "
697 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
698 ."But you could also set it to 'tell <playername>' to only chat with that user.",
699 connect_changed => sub {
700 my ($self, $value) = @_;
701 $CFG->{say_command} = $value;
702 }
703 );
704
705 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 742 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
706 $table->add (1, 7, new CFClient::UI::Slider 743 $table->add (1, 7, new CFClient::UI::Slider
707 req_w => 100, 744 req_w => 100,
708 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 745 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
709 tooltip => "This is the size of the portion of the map update the server sends you. " 746 tooltip => "This is the size of the portion of the map update the server sends you. "
710 ."If you set this to a high value you will be able to see further for example.", 747 ."If you set this to a high value you will be able to see further for example.",
711 connect_changed => sub { 748 connect_changed => sub {
712 my ($self, $value) = @_; 749 my ($self, $value) = @_;
713 750
714 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 751 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
715 }, 752 },
716 ); 753 );
717 754
718 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 755 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
719 start_game; 756 $table->add (1, 8, new CFClient::UI::Entry
757 text => $CFG->{output_count},
758 tooltip => "Should be set to 1 unless you know what you are doing",
759 connect_changed => sub { $CFG->{output_count} = $_[1] },
720 }); 760 );
761
762 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
763 $table->add (1, 9, new CFClient::UI::Entry
764 text => $CFG->{output_sync},
765 tooltip => "Should be set to 1 unless you know what you are doing",
766 connect_changed => sub { $CFG->{output_sync} = $_[1] },
767 );
768
769 $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
770 expand => 1,
771 align => 0,
772 text => "Login",
773 connect_activate => sub {
774 $CONN ? stop_game
775 : start_game;
776 },
777 );
721 778
722 $dialog 779 $dialog
723} 780}
724 781
725sub message_window { 782sub message_window {
726 my $window = new CFClient::UI::FancyFrame 783 my $window = new CFClient::UI::FancyFrame
727 title => "Messages", 784 title => "Messages",
728 border_bg => [1, 1, 1, 0.5], 785 border_bg => [1, 1, 1, 1],
729 bg => [0.3, 0.3, 0.3, 0.8], 786 bg => [0, 0, 0, 0.5],
730 user_w => int $::WIDTH / 3, 787 user_w => int $::WIDTH / 3,
731 user_h => int $::HEIGHT / 5, 788 user_h => int $::HEIGHT / 5,
732 child => (my $vbox = new CFClient::UI::VBox); 789 child => (my $vbox = new CFClient::UI::VBox);
733 790
734 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 791 $vbox->add ($LOGVIEW);
735 expand => 1,
736 font => $FONT_FIXED,
737 fontsize => $::CFG->{log_fontsize},
738 );
739 792
740 $vbox->add (my $input = new CFClient::UI::Entry 793 $vbox->add (my $input = new CFClient::UI::Entry
741 connect_focus_in => sub { 794 connect_focus_in => sub {
742 my ($input, $prev_focus) = @_; 795 my ($input, $prev_focus) = @_;
743 796
774 }; 827 };
775 828
776 $window 829 $window
777} 830}
778 831
832sub make_inventory_window {
833 my $invwin = new CFClient::UI::FancyFrame
834 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
835
836 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
837
838 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
839 $vb1->add (my $lbl = new CFClient::UI::Label);
840 $lbl->set_text ("Player");
841 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
842
843 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
844 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
845 $INVR_LBL->set_text ("Floor");
846 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
847
848 $invwin
849}
850
779sub sdl_init { 851sub sdl_init {
780 CFClient::SDL_Init 852 CFClient::SDL_Init
781 and die "SDL::Init failed!\n"; 853 and die "SDL::Init failed!\n";
782} 854}
783 855
784sub video_init { 856sub video_init {
785 sdl_init; 857 sdl_init;
786 858
859 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
860
787 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 861 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
788 $FULLSCREEN = $CFG->{fullscreen}; 862 $FULLSCREEN = $CFG->{fullscreen};
789 $FAST = $CFG->{fast}; 863 $FAST = $CFG->{fast};
790 864
791 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 865 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
792 or die "SDL_SetVideoMode failed!\n"; 866 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
793 867
794 $SDL_ACTIVE = 1; 868 $SDL_ACTIVE = 1;
795
796 $LAST_REFRESH = time - 0.01; 869 $LAST_REFRESH = time - 0.01;
797 870
798 CFClient::gl_init; 871 CFClient::gl_init;
799 872
800 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 873 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
801 874
875 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
876
802 ############################################################################# 877 #############################################################################
803 878
879 unless ($DEBUG_STATUS) {
880 # create the widgets
881
804 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 882 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
805 $DEBUG_STATUS->show; 883 $DEBUG_STATUS->show;
806 884
807 $STATUS_LINE = new CFClient::UI::Label 885 $STATUSBOX = new CFClient::UI::Statusbox;
808 padding => 0, 886 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
809 y => $HEIGHT - $FONTSIZE * 1.8;
810 $STATUS_LINE->show;
811 887
812 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 888 (new CFClient::UI::Frame
813 padding => 0, 889 bg => [0, 0, 0, 0.4],
814 fontsize => 0.8, 890 req_y => -1,
815 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 891 child => $STATUSBOX,
816 $ALT_ENTER_MESSAGE->show; 892 )->show;
817 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
818 893
819 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 894 CFClient::UI::FancyFrame->new (
820 $MAPWIDGET->focus_in; 895 border_bg => [1, 1, 1, 192/255],
896 bg => [1, 1, 1, 0],
897 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
898 )->show;
899
900 $MAPWIDGET = new CFClient::MapWidget;
821 $MAPWIDGET->connect (activate_console => sub { 901 $MAPWIDGET->connect (activate_console => sub {
822 my ($mapwidget, $preset) = @_; 902 my ($mapwidget, $preset) = @_;
823 903
824 if ($CONSOLE) { 904 if ($CONSOLE) {
825 $CONSOLE->{input}->{auto_activated} = 1; 905 $CONSOLE->{input}->{auto_activated} = 1;
826 $CONSOLE->{input}->focus_in; 906 $CONSOLE->{input}->focus_in;
827 907
828 if ($preset && $CONSOLE->{input}->get_text eq '') { 908 if ($preset && $CONSOLE->{input}->get_text eq '') {
829 $CONSOLE->{input}->set_text ($preset); 909 $CONSOLE->{input}->set_text ($preset);
910 }
830 } 911 }
831 } 912 });
832 }); 913 $MAPWIDGET->show;
914 $MAPWIDGET->focus_in;
833 915
834 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 916 $LOGVIEW = new CFClient::UI::TextView
917 expand => 1,
918 font => $FONT_FIXED,
919 fontsize => $::CFG->{log_fontsize},
920 ;
835 921
922 $BUTTONBAR = new CFClient::UI::HBox;
923
836 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 924 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
837 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 925 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
838 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 926 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
839 927
840 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 928 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
929
841 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 930 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
931 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
842 932
843 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 933 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
844 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 934 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
845 status "Configuration Saved"; 935 status "Configuration Saved";
846 }); 936 });
847 937
938 $BUTTONBAR->show;
939
940 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
941
942 # delay till geometry is constant
943 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
848 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 944 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
945 my $widget = $GAUGES->{win};
946 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
947 });
948 force_refresh ();
949 }
849} 950}
850 951
851sub video_shutdown { 952sub video_shutdown {
852 $CFClient::UI::ROOT->{children} = [];
853 undef $CFClient::UI::GRAB;
854 undef $CFClient::UI::HOVER;
855 undef $SDL_ACTIVE; 953 undef $SDL_ACTIVE;
856} 954}
857 955
858my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 956my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
859my $bgmusic;#TODO#hack#d# 957my $bgmusic;#TODO#hack#d#
958
959sub audio_channel_finished {
960 my ($channel) = @_;
961
962 #warn "channel $channel finished\n";#d#
963}
860 964
861sub audio_music_finished { 965sub audio_music_finished {
862 return unless $CFG->{bgm_enable}; 966 return unless $CFG->{bgm_enable};
863 967
864 # TODO: hack, do play loop and mood music 968 # TODO: hack, do play loop and mood music
868 push @bgmusic, shift @bgmusic; 972 push @bgmusic, shift @bgmusic;
869} 973}
870 974
871sub audio_init { 975sub audio_init {
872 if ($CFG->{audio_enable}) { 976 if ($CFG->{audio_enable}) {
873 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 977 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
874 $SDL_MIXER = !CFClient::Mix_OpenAudio; 978 $SDL_MIXER = !CFClient::Mix_OpenAudio;
875 CFClient::Mix_AllocateChannels 8; 979 CFClient::Mix_AllocateChannels 8;
876 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 980 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
877 981
878 audio_music_finished; 982 audio_music_finished;
905} 1009}
906 1010
907my %animate_object; 1011my %animate_object;
908my $animate_timer; 1012my $animate_timer;
909 1013
910my $want_refresh;
911my $can_refresh;
912
913my $fps = 9; 1014my $fps = 9;
914 1015
915sub force_refresh { 1016sub force_refresh {
916 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1017 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
917 debug sprintf "%3.2f", $fps; 1018 debug sprintf "%3.2f", $fps;
918 1019
919 $want_refresh = 0;
920 $can_refresh = 0;
921
922 $CFClient::UI::ROOT->draw; 1020 $CFClient::UI::ROOT->draw;
923
924 CFClient::SDL_GL_SwapBuffers; 1021 CFClient::SDL_GL_SwapBuffers;
925 1022
1023 $WANT_REFRESH = 0;
1024 $CAN_REFRESH = 0;
926 $LAST_REFRESH = $NOW; 1025 $LAST_REFRESH = $NOW;
927} 1026}
928 1027
929my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1028my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
930 $NOW = time; 1029 $NOW = time;
932 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 1031 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
933 for CFClient::SDL_PollEvent; 1032 for CFClient::SDL_PollEvent;
934 1033
935 if (%animate_object) { 1034 if (%animate_object) {
936 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1035 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
937 $want_refresh++; 1036 $WANT_REFRESH++;
938 } 1037 }
939 1038
940 if ($want_refresh) { 1039 if ($WANT_REFRESH) {
941 force_refresh; 1040 force_refresh;
942 } else { 1041 } else {
943 $can_refresh = 1; 1042 $CAN_REFRESH = 1;
944 } 1043 }
945}); 1044});
946
947sub refresh {
948 $want_refresh++;
949}
950 1045
951sub animation_start { 1046sub animation_start {
952 my ($widget) = @_; 1047 my ($widget) = @_;
953 $animate_object{$widget} = $widget; 1048 $animate_object{$widget} = $widget;
954} 1049}
958 delete $animate_object{$widget}; 1053 delete $animate_object{$widget};
959} 1054}
960 1055
961@conn::ISA = Crossfire::Protocol::; 1056@conn::ISA = Crossfire::Protocol::;
962 1057
1058sub conn::new {
1059 my $class = shift;
1060
1061 my $self = $class->Crossfire::Protocol::new (@_);
1062
1063 $MAPWIDGET->clr_commands;
1064
1065 my $parser = new Pod::POM;
1066 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1067
1068 for my $head2 ($pod->head2) {
1069 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1070 or next;
1071
1072 my $cmd = $1;
1073 my @args = split /\|/, $2;
1074 @args = (".*") unless @args;
1075
1076 my $text = CFClient::pod_to_pango $head2->content;
1077
1078 for my $arg (@args) {
1079 $arg = $arg eq ".*" ? "" : " $arg";
1080
1081 $MAPWIDGET->add_command ("$cmd$arg", $text);
1082 }
1083 }
1084
1085 $self
1086}
1087
963sub conn::stats_update { 1088sub conn::stats_update {
964 my ($self, $stats) = @_; 1089 my ($self, $stats) = @_;
1090
1091 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1092 my $diff = $exp - $self->{prev_exp};
1093 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1094 if exists $self->{prev_exp} && $diff;
1095 $self->{prev_exp} = $exp;
1096 }
965 1097
966 update_stats_window ($stats); 1098 update_stats_window ($stats);
967} 1099}
968 1100
969sub conn::user_send { 1101sub conn::user_send {
1033# at worst. 1165# at worst.
1034sub conn::flood_fill { 1166sub conn::flood_fill {
1035 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1167 my ($self, $gx, $gy, $path, $hash, $flags) = @_;
1036 1168
1037 # the server does not allow map paths > 6 1169 # the server does not allow map paths > 6
1038 return if 6 <= length $path; 1170 return if 7 <= length $path;
1039 1171
1040 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1172 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1041 1173
1042 for ( 1174 for (
1043 [1, 0, -1], 1175 [1, 0, -1],
1086 1218
1087 $self->flush_map; 1219 $self->flush_map;
1088 1220
1089 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1221 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1090 1222
1091 my $mapmapw = 250; 1223 my $mapmapw = $MAPMAP->{w};
1092 my $mapmaph = 250; 1224 my $mapmaph = $MAPMAP->{h};
1093 1225
1094 $self->{neigh_rect} = [ 1226 $self->{neigh_rect} = [
1095 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1227 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1096 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1228 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1097 ]; 1229 ];
1266 [0.55, 0.41, 0.13], 1398 [0.55, 0.41, 0.13],
1267 [0.99, 0.77, 0.26], 1399 [0.99, 0.77, 0.26],
1268 [0.74, 0.65, 0.41], 1400 [0.74, 0.65, 0.41],
1269 ); 1401 );
1270 1402
1403 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1404
1405 $text = CFClient::UI::Label::escape $text;
1406 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1407 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1408
1271 $LOGVIEW->add_paragraph ($color[$color], $text); 1409 $LOGVIEW->add_paragraph ($color[$color],
1410 join "\n", map "$time $_", split /\n/, $text);
1411
1412 $STATUSBOX->add ($text,
1413 group => $text,
1414 fg => $color[$color],
1415 timeout => 60,
1416 tooltip_font => $::FONT_FIXED,
1417 );
1418}
1419
1420sub conn::drawextinfo {
1421 my ($self, $color, $type, $subtype, $message) = @_;
1422
1423 $self->drawinfo ($color, $message);
1272} 1424}
1273 1425
1274sub conn::spell_add { 1426sub conn::spell_add {
1275 my ($self, $spell) = @_; 1427 my ($self, $spell) = @_;
1276 1428
1277 # TODO 1429 # TODO
1278 # create a widget dynamically, using spell face (CF::Protocol downloads them) 1430 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1279 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}); 1431 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1280 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}); 1432 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1281} 1433}
1282 1434
1283sub conn::spell_delete { 1435sub conn::spell_delete {
1284 my ($self, $spell) = @_; 1436 my ($self, $spell) = @_;
1285} 1437}
1286 1438
1287sub conn::addme_success { 1439sub conn::addme_success {
1288 my ($self) = @_; 1440 my ($self) = @_;
1289 1441
1442 $self->send ("command output-sync $CFG->{output_sync}");
1443 $self->send ("command output-count $CFG->{output_count}");
1444
1290 for my $skill (values %{$self->{skill_info}}) { 1445 for my $skill (values %{$self->{skill_info}}) {
1291 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'"); 1446 $MAPWIDGET->add_command ("ready_skill $skill", CFClient::UI::Label::escape "Ready the skill '$skill'");
1292 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'"); 1447 $MAPWIDGET->add_command ("use_skill $skill", CFClient::UI::Label::escape "Immediately use the skill '$skill'");
1293 } 1448 }
1449}
1450
1451sub conn::eof {
1452 $MAPWIDGET->clr_commands;
1453
1454 stop_game;
1294} 1455}
1295 1456
1296sub update_floorbox { 1457sub update_floorbox {
1297 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub { 1458 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1459 return unless $CONN;
1460
1298 $FLOORBOX->clear; 1461 $FLOORBOX->clear;
1299 $FLOORBOX->add (new CFClient::UI::Empty expand => 1); 1462 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1300 1463
1301 my @items = values %{ $CONN->{container}{0} }; 1464 my $count = 4;
1302 1465 for (@{ $CONN->{container}{0} }) {
1303 # we basically have to use the same sorting as everybody else 1466 if (--$count) {
1304 @items = sort { $a->{type} <=> $b->{type} } @items; 1467 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1305 1468 } else {
1306 for my $item (reverse @items) { 1469 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1307 my $desc = $item->{nrof} < 2
1308 ? $item->{name}
1309 : "$item->{nrof} $item->{name_pl}";
1310 # todo: animation widget, face widget, weight(?) etc.
1311 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1312 tooltip => (CFClient::UI::Label->escape ($desc)
1313 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1314 can_hover => 1,
1315 can_events => 1,
1316 connect_button_down => sub {
1317 my ($self, $ev, $x, $y) = @_;
1318
1319 # todo: maybe put examine on 1? but should just be a tooltip :(
1320 if ($ev->{button} == 1) {
1321 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1322 } elsif ($ev->{button} == 2) {
1323 $CONN->send ("apply $item->{tag}");
1324 } elsif ($ev->{button} == 3) {
1325 # examine, lock, mark, maybe other things
1326 warn "MENU not implemented yet\n";
1327 }
1328
1329 1
1330 }, 1470 last;
1331 );
1332
1333 $hbox->add (new CFClient::UI::Face
1334 can_events => 0,
1335 face => $item->{face},
1336 anim => $item->{anim},
1337 animspeed => $item->{animspeed},
1338 );
1339 1471 }
1340 $hbox->add (new CFClient::UI::Label
1341 can_events => 0,
1342 text => $desc,
1343 );
1344 } 1472 }
1345 }); 1473 });
1346 refresh; 1474
1475 $WANT_REFRESH++;
1347} 1476}
1348 1477
1349sub conn::container_add { 1478sub conn::container_add {
1350 my ($self, $id, $items) = @_; 1479 my ($self, $tag, $items) = @_;
1351 1480
1352 update_floorbox if $id == 0; 1481 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1482
1483 if ($tag == 0) {
1484 update_floorbox;
1485 $OPENCONT = 0;
1486 $INVR_LBL->set_text ("Floor");
1487 $INVR->set_items ($self->{container}{0});
1488 } elsif ($tag == $self->{player}{tag}) {
1489 $INVR_LBL->set_text ("Player");
1490 $INV->set_items ($self->{container}{$self->{player}{tag}})
1491 } else {
1492 $OPENCONT = $tag;
1493 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1494 $INVR->set_items ($self->{container}{$tag});
1495 }
1496
1353 # $self-<{player}{tag} => player inv 1497 # $self-<{player}{tag} => player inv
1354 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}}; 1498 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1355} 1499}
1356 1500
1357sub conn::container_clear { 1501sub conn::container_clear {
1358 my ($self, $id) = @_; 1502 my ($self, $tag) = @_;
1359 1503
1360 update_floorbox if $id == 0; 1504 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1505
1506 if ($tag == 0) {
1507 update_floorbox;
1508 $OPENCONT = 0;
1509 $INVR_LBL->set_text ("Floor");
1510 $INVR->set_items ($self->{container}{0});
1511 } elsif ($tag == $self->{player}{tag}) {
1512 $INVR_LBL->set_text ("Player");
1513 $INV->set_items ($self->{container}{$tag})
1514 } else {
1515 $OPENCONT = $tag;
1516 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1517 $INVR->set_items ($self->{container}{$tag});
1518 }
1519
1361# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0}; 1520# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1362} 1521}
1363 1522
1364sub conn::item_delete { 1523sub conn::item_delete {
1365 my ($self, @items) = @_; 1524 my ($self, @items) = @_;
1366 1525
1367 for (@items) { 1526 for (@items) {
1368 update_floorbox if $_->{container} == 0; 1527 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1528
1529 if ($_->{container} == 0) {
1530 update_floorbox;
1531 $OPENCONT = 0;
1532 $INVR_LBL->set_text ("Floor");
1533 $INVR->set_items ($self->{container}{0});
1534 } elsif ($_->{container} == $self->{player}{tag}) {
1535 $INVR_LBL->set_text ("Player");
1536 $INV->set_items ($self->{container}{$self->{player}{tag}})
1537 } else {
1538 $OPENCONT = $_->{container};
1539 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1540 $INVR->set_items ($self->{container}{$_->{container}});
1541 }
1369 } 1542 }
1370} 1543}
1371 1544
1372sub conn::item_update { 1545sub conn::item_update {
1373 my ($self, $item) = @_; 1546 my ($self, $item) = @_;
1374 1547
1375 update_floorbox if $item->{container} == 0; 1548 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1549
1550 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1551 $OPENCONT = 0;
1552 $INVR_LBL->set_text ("Floor");
1553 $INVR->set_items ($self->{container}{0});
1554
1555 $item->{widget}->update_item
1556 if $item->{widget};
1557 } else {
1558 if ($item->{container} == 0) {
1559 update_floorbox;
1560 $OPENCONT = 0;
1561 $INVR_LBL->set_text ("Floor");
1562 $INVR->set_items ($self->{container}{0});
1563 } elsif ($item->{container} == $self->{player}{tag}) {
1564 $INV->set_items ($self->{container}{$item->{container}})
1565 }
1566 }
1376} 1567}
1377 1568
1378%SDL_CB = ( 1569%SDL_CB = (
1379 CFClient::SDL_QUIT => sub { 1570 CFClient::SDL_QUIT => sub {
1380 Event::unloop -1; 1571 Event::unloop -1;
1381 }, 1572 },
1382 CFClient::SDL_VIDEORESIZE => sub { 1573 CFClient::SDL_VIDEORESIZE => sub {
1383 }, 1574 },
1384 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1575 CFClient::SDL_VIDEOEXPOSE => sub {
1576 $WANT_REFRESH++;
1577 },
1385 CFClient::SDL_ACTIVEEVENT => sub { 1578 CFClient::SDL_ACTIVEEVENT => sub {
1386# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1579# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1387 }, 1580 },
1388 CFClient::SDL_KEYDOWN => sub { 1581 CFClient::SDL_KEYDOWN => sub {
1389 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1582 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1393 video_init; 1586 video_init;
1394 } else { 1587 } else {
1395 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1588 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1396 } 1589 }
1397 }, 1590 },
1398 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1591 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1399 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1592 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1400 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1593 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1401 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1594 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1402 CFClient::SDL_USEREVENT => \&audio_music_finished, 1595 CFClient::SDL_USEREVENT => sub {
1596 if ($_[0]{code} == 1) {
1597 audio_channel_finished $_[0]{data1};
1598 } elsif ($_[0]{code} == 0) {
1599 audio_music_finished;
1600 }
1601 },
1403); 1602);
1404 1603
1405############################################################################# 1604#############################################################################
1406 1605
1407$SIG{INT} = $SIG{TERM} = sub { exit }; 1606$SIG{INT} = $SIG{TERM} = sub { exit };
1408 1607
1409$TILECACHE = CFClient::db_table "tilecache";
1410$FACEMAP = CFClient::db_table "facemap";
1411
1412CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1413
1414my %DEF_CFG = (
1415 sdl_mode => 0,
1416 width => 640,
1417 height => 480,
1418 fullscreen => 0,
1419 fast => 0,
1420 map_scale => 0.5,
1421 fow_enable => 1,
1422 fow_intensity => 0.45,
1423 fow_smooth => 0,
1424 gui_fontsize => 1,
1425 log_fontsize => 1,
1426 gauge_fontsize => 1,
1427 gauge_size => 0.35,
1428 stat_fontsize => 1,
1429 mapsize => 100,
1430 host => "crossfire.schmorp.de",
1431 say_command => 'say',
1432 audio_enable => 1,
1433 bgm_enable => 1,
1434 bgm_volume => 0.25,
1435);
1436
1437while (my ($k, $v) = each %DEF_CFG) {
1438 $CFG->{$k} = $v unless exists $CFG->{$k};
1439}
1440
1441sdl_init;
1442
1443@SDL_MODES = reverse
1444 grep $_->[0] >= 640 && $_->[1] >= 480,
1445 CFClient::SDL_ListModes;
1446
1447@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1448
1449$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1450
1451{ 1608{
1609 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1610
1611 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1612
1613 $TILECACHE = CFClient::db_table "tilecache";
1614 $FACEMAP = CFClient::db_table "facemap";
1615
1616 my %DEF_CFG = (
1617 sdl_mode => 0,
1618 width => 640,
1619 height => 480,
1620 fullscreen => 0,
1621 fast => 0,
1622 map_scale => 1,
1623 fow_enable => 1,
1624 fow_intensity => 0.45,
1625 fow_smooth => 0,
1626 gui_fontsize => 1,
1627 log_fontsize => 1,
1628 gauge_fontsize=> 1,
1629 gauge_size => 0.35,
1630 stat_fontsize => 1,
1631 mapsize => 100,
1632 host => "crossfire.schmorp.de",
1633 say_command => 'say',
1634 audio_enable => 1,
1635 bgm_enable => 1,
1636 bgm_volume => 0.25,
1637 output_sync => 1,
1638 output_count => 1,
1639 );
1640
1641 while (my ($k, $v) = each %DEF_CFG) {
1642 $CFG->{$k} = $v unless exists $CFG->{$k};
1643 }
1644
1645 sdl_init;
1646
1647 @SDL_MODES = reverse
1648 grep $_->[0] >= 640 && $_->[1] >= 480,
1649 CFClient::SDL_ListModes;
1650
1651 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1652
1653 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1654
1655 {
1452 my @fonts = map CFClient::find_rcfile "fonts/$_", qw( 1656 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1453 DejaVuSans.ttf 1657 DejaVuSans.ttf
1454 DejaVuSansMono.ttf 1658 DejaVuSansMono.ttf
1455 DejaVuSans-Bold.ttf 1659 DejaVuSans-Bold.ttf
1456 DejaVuSansMono-Bold.ttf 1660 DejaVuSansMono-Bold.ttf
1457 DejaVuSans-Oblique.ttf 1661 DejaVuSans-Oblique.ttf
1458 DejaVuSansMono-Oblique.ttf 1662 DejaVuSansMono-Oblique.ttf
1459 DejaVuSans-BoldOblique.ttf 1663 DejaVuSans-BoldOblique.ttf
1460 DejaVuSansMono-BoldOblique.ttf 1664 DejaVuSansMono-BoldOblique.ttf
1461 ); 1665 );
1462 1666
1463 CFClient::add_font $_ for @fonts; 1667 CFClient::add_font $_ for @fonts;
1464 1668
1669 CFClient::pango_init;
1670
1465 $FONT_PROP = new_from_file CFClient::Font $fonts[0]; 1671 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1466 $FONT_FIXED = new_from_file CFClient::Font $fonts[1]; 1672 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1467 1673
1468 $FONT_PROP->make_default; 1674 $FONT_PROP->make_default;
1469} 1675 }
1470 1676
1677# compare mono (ft) vs. rgba (cairo)
1678# ft - 1.8s, cairo 3s, even in alpha-only mode
1679# for my $rgba (0..1) {
1680# my $t1 = Time::HiRes::time;
1681# for (1..1000) {
1682# my $layout = CFClient::Layout->new ($rgba);
1683# $layout->set_text ("hallo" x 100);
1684# $layout->render;
1685# }
1686# my $t2 = Time::HiRes::time;
1687# warn $t2-$t1;
1688# }
1689
1471video_init; 1690 video_init;
1472audio_init; 1691 audio_init;
1692}
1473 1693
1474Event::loop; 1694Event::loop;
1475 1695
1476END { CFClient::SDL_Quit } 1696END { CFClient::SDL_Quit }
1477 1697
1507limits (like a fixed amount of face numbers). There are still limits, but 1727limits (like a fixed amount of face numbers). There are still limits, but
1508they are not arbitrarily low :) 1728they are not arbitrarily low :)
1509 1729
1510=back 1730=back
1511 1731
1732=head1 USAGE
1733
1734=head2 The Map
1735
1736The map is always displayed in the background, behind all other windows and UI elements.
1737
1738#TODO# middle-click scrolls
1739#
1740# keys:
1741#
1742# a apply
1743# keypad moves, kp_5 applies ranged attack to self
1744
1745Starting to type enters the I<completion mode>. In that mode, you can type
1746abbreviations or commands and have them executed as soon as they match a
1747valid command. This is best explained by a few examples:
1748
1749Typing B<climb> will display a list of commands with I<climb> in their
1750name, such as I<ready_skill climbing> and I<use_skill climbing>.
1751
1752You can abbreviate commands by typing only the first character of every
1753word (or even characters within the word - the client will try to make
1754a good guess, as long as the characters are in order). For example,
1755typing I<iwor> will likely select I<invoke word of recall>, while I<ccfo>
1756will select I<cast create food>. Likewise, I<rscli> will likely select
1757I<ready_skill climbing> and I<usl> will give you I<use_skill levitation>.
1758
1759You can enter space and other text as arguemnt to the command. For
1760example, C<cfoo waybread> will expand to C<cast create food waybread>.
1761
1762=head2 The map overview
1763
1764#TODO#
1765
1766=head2 The Status area in the lower right corner
1767
1768#TODO#
1769
1770=head2 The I<Statistics>/I>Stats> window
1771
1772#TODO#
1773
1512=head1 FAQ 1774=head1 FAQ
1513 1775
1514=over 4 1776=over 4
1515 1777
1516=item The client is very sluggish and slow, what can I do about this? 1778=item The client is very sluggish and slow, what can I do about this?

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines