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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.107 by root, Sat Apr 15 00:04:59 2006 UTC vs.
Revision 1.233 by root, Mon May 22 01:28:41 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
7BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23}
24
25# need to do it again because that pile of garbage called PAR nukes it before main
26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
7use Event; 31use Event;
8
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13use SDL::OpenGL;
14 32
15use Crossfire; 33use Crossfire;
16use Crossfire::Protocol; 34use Crossfire::Protocol;
17 35
36use Compress::LZF;
37
18use CFClient; 38use CFClient;
19use CFClient::UI; 39use CFClient::UI;
40use CFClient::MapWidget;
41
42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
20 48
21our $VERSION = '0.1'; 49our $VERSION = '0.1';
22 50
23my $MAX_FPS = 60; 51my $MAX_FPS = 60;
24my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
25 53
54our $META_SERVER = "crossfire.real-time.com:13326";
55
56our $FACEMAP;
57our $TILECACHE;
26our $FACECACHE; 58our $MAPCACHE;
27 59
28our $LAST_REFRESH; 60our $LAST_REFRESH;
29our $NOW; 61our $NOW;
30 62
31our $CFG; 63our $CFG;
32our $CONN; 64our $CONN;
33our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
34 69
35our @SDL_MODES; 70our @SDL_MODES;
36our $WIDTH; 71our $WIDTH;
37our $HEIGHT; 72our $HEIGHT;
38our $FULLSCREEN; 73our $FULLSCREEN;
39our $FONTSIZE; 74our $FONTSIZE;
40 75
76our $FONT_PROP;
77our $FONT_FIXED;
78
41our $MAP; 79our $MAP;
80our $MAPMAP;
42our $MAPWIDGET; 81our $MAPWIDGET;
43
44our $SDL_ACTIVE;
45our $SDL_EV;
46our %SDL_CB;
47
48our $ALT_ENTER_MESSAGE;
49our $STATUS_LINE;
50our $DEBUG_STATUS;
51our $BUTTONBAR; 82our $BUTTONBAR;
52our $LOGVIEW; 83our $LOGVIEW;
53our $CONSOLE; 84our $CONSOLE;
85our $METASERVER;
86our $LOGIN_BUTTON;
87
88our $FLOORBOX;
89our $GAUGES;
90our $STATWIDS;
91
92our $SDL_ACTIVE;
93our %SDL_CB;
94
95our $SDL_MIXER;
96our @SOUNDS; # event => file mapping
97our %AUDIO_CHUNKS; # audio files
98
99our $ALT_ENTER_MESSAGE;
100our $STATUSBOX;
101our $DEBUG_STATUS;
102
103our $INVWIN;
104our $INV;
105our $INVR;
106our $INVR_LBL;
107our $OPENCONT;
54 108
55sub status { 109sub status {
56 $STATUS_LINE->set_text ($_[0]); 110 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
57 my ($w, $h) = $STATUS_LINE->size_request;
58 $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h);
59} 111}
60 112
61sub debug { 113sub debug {
62 $DEBUG_STATUS->set_text ($_[0]); 114 $DEBUG_STATUS->set_text ($_[0]);
63 my ($w, $h) = $DEBUG_STATUS->size_request; 115 my ($w, $h) = $DEBUG_STATUS->size_request;
64 $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h); 116 $DEBUG_STATUS->move ($WIDTH - $w, 0);
65} 117}
66 118
67sub start_game { 119sub start_game {
68 status "logging in..."; 120 status "logging in...";
69 121
70 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 122 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
71 123
124 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
72 $MAP = new CFClient::Map $mapsize, $mapsize; 125 $MAP = new CFClient::Map $mapsize, $mapsize;
126
127 my ($host, $port) = split /:/, $CFG->{host};
73 128
74 $CONN = new conn 129 $CONN = eval {
130 new conn
75 host => $CFG->{host}, 131 host => $host,
76 port => $CFG->{port}, 132 port => $port || 13327,
77 user => $CFG->{user}, 133 user => $CFG->{user},
78 pass => $CFG->{password}, 134 pass => $CFG->{password},
79 mapw => $mapsize, 135 mapw => $mapsize,
80 maph => $mapsize, 136 maph => $mapsize,
137 ;
81 ; 138 };
82 139
83 status "login successful"; 140 if ($CONN) {
84
85 CFClient::lowdelay fileno $CONN->{fh}; 141 CFClient::lowdelay fileno $CONN->{fh};
142
143 $LOGIN_BUTTON->set_text ("Logout");
144 status "login successful";
145
146 $BUTTONBAR->{children}[1]->emit ("activate")
147 if $BUTTONBAR->{children}[1]->{state};
148
149 } else {
150 status "unable to connect";
151 stop_game();
152 }
86} 153}
87 154
88sub stop_game { 155sub stop_game {
156 return unless $CONN;
157
158 status "connection closed";
159 $LOGIN_BUTTON->set_text ("Login");
160 $CONN->destroy;
161 $CONN = 0; # false, does not autovivify
162
163 $BUTTONBAR->{children}[1]->emit ("activate")
164 unless $BUTTONBAR->{children}[1]->{state};
165
166 undef $MAPCACHE;
89 undef $CONN; 167 undef $MAP;
90} 168}
91 169
92sub config_dialog { 170sub client_setup {
93 my $dialog = new CFClient::UI::FancyFrame 171 my $dialog = new CFClient::UI::FancyFrame
172 title => "Client Setup",
94 child => (my $vbox = new CFClient::UI::VBox); 173 child => (my $vbox = new CFClient::UI::VBox);
95 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
96 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 174 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
97 175
98 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 176 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
99 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 177 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
100 178
101 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 179 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
102 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 180 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
103 181
104 $mode_slider->connect (changed => sub { 182 $mode_slider->connect (changed => sub {
105 my ($self, $value) = @_; 183 my ($self, $value) = @_;
106 184
107 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 185 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
108 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 186 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
109 }); 187 });
110 $mode_slider->emit (changed => $mode_slider->{range}[0]); 188 $mode_slider->emit (changed => $mode_slider->{range}[0]);
111 189
190 my $row = 1;
191
112 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 192 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
113 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 193 $table->add (1, $row++, new CFClient::UI::CheckBox
194 state => $CFG->{fullscreen},
195 tooltip => "Bring the client into fullscreen mode",
196 connect_changed => sub {
114 my ($self, $value) = @_; 197 my ($self, $value) = @_;
115 $CFG->{fullscreen} = $value; 198 $CFG->{fullscreen} = $value;
199 }
200 );
201
202 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
203 $table->add (1, $row++, new CFClient::UI::CheckBox
204 state => $CFG->{fast},
205 tooltip => "Lower the visual quality considerably to speed up rendering.",
206 connect_changed => sub {
207 my ($self, $value) = @_;
208 $CFG->{fast} = $value;
209 }
210 );
211
212 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
213 $table->add (1, $row++, new CFClient::UI::Slider
214 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
215 tooltip => "Enlarge or shrink the displayed map",
216 connect_changed => sub {
217 my ($self, $value) = @_;
218 $CFG->{map_scale} = $value;
219 }
220 );
221
222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
223 $table->add (1, $row++, new CFClient::UI::CheckBox
224 state => $CFG->{fow_enable},
225 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
226 connect_changed => sub {
227 my ($self, $value) = @_;
228 $CFG->{fow_enable} = $value;
229 }
230 );
231
232 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
233 $table->add (1, $row++, new CFClient::UI::Slider
234 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
235 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
236 connect_changed => sub {
237 my ($self, $value) = @_;
238 $CFG->{fow_intensity} = $value;
239 }
240 );
241
242 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
243 $table->add (1, $row++, new CFClient::UI::CheckBox
244 state => $CFG->{fow_smooth},
245 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
246 connect_changed => sub {
247 my ($self, $value) = @_;
248 $CFG->{fow_smooth} = $value;
249 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
250 }
251 );
252
253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
254 $table->add (1, $row++, new CFClient::UI::Slider
255 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
256 tooltip => "The font size used by most GUI elements",
257 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
258 );
259
260 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
261 $table->add (1, $row++, new CFClient::UI::Slider
262 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
263 tooltip => "The font size used by the server log window only",
264 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
265 );
266
267 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
268
269 $table->add (1, $row++, new CFClient::UI::Slider
270 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
271 tooltip => "The font size used by the statistics window only",
272 connect_changed => sub {
273 $CFG->{stat_fontsize} = $_[1];
274 &set_stats_window_fontsize;
275 }
276 );
277
278 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
279 $table->add (1, $row++, new CFClient::UI::Slider
280 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
281 tooltip => "Adjust the size of the stats gauges at the bottom right",
282 connect_changed => sub {
283 $CFG->{gauge_size} = $_[1];
284 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
285 }
286 );
287
288 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
289 $table->add (1, $row++, new CFClient::UI::Slider
290 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
291 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
292 connect_changed => sub {
293 $CFG->{gauge_fontsize} = $_[1];
294 &set_gauge_window_fontsize;
295 }
296 );
297
298 $table->add (1, $row++, new CFClient::UI::Button
299 expand => 1, align => 0, text => "Apply",
300 tooltip => "Apply the video settings",
301 connect_activate => sub {
302 video_shutdown ();
303 video_init ();
304 }
305 );
306
307 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
308 $table->add (1, $row++, new CFClient::UI::CheckBox
309 state => $CFG->{audio_enable},
310 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
311 connect_changed => sub {
312 $CFG->{audio_enable} = $_[1];
313 }
314 );
315# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
316# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
317# $CFG->{effects_volume} = $_[1];
318# });
319 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
320 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
321 $hbox->add (new CFClient::UI::CheckBox
322 expand => 1, state => $CFG->{bgm_enable},
323 tooltip => "Enable background music playing",
324 connect_changed => sub {
325 $CFG->{bgm_enable} = $_[1];
326 }
327 );
328 $hbox->add (new CFClient::UI::Slider
329 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
330 tooltip => "The volume of the background music",
331 connect_changed => sub {
332 $CFG->{bgm_volume} = $_[1];
333 CFClient::MixMusic::volume $_[1] * 128;
334 }
335 );
336
337 $table->add (1, $row++, new CFClient::UI::Button
338 expand => 1, align => 0, text => "Apply",
339 tooltip => "Apply the audio settings",
340 connect_activate => sub {
341 audio_shutdown ();
342 audio_init ();
343 }
344 );
345
346 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
347 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
348 text => $CFG->{say_command},
349 tooltip => "This is the command that will be used if you write a line in the message window entry. "
350 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
351 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
352 connect_changed => sub {
353 my ($self, $value) = @_;
354 $CFG->{say_command} = $value;
355 }
356 );
357
358 $dialog
359}
360
361sub set_stats_window_fontsize {
362 for (values %{$STATWIDS}) {
363 $_->set_fontsize ($::CFG->{stat_fontsize});
364 }
365}
366
367sub set_gauge_window_fontsize {
368 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
369 $_->set_fontsize ($::CFG->{gauge_fontsize});
370 }
371
372# local $GAUGES->{win}{parent};#d#
373# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
374}
375
376sub make_gauge_window {
377 my $gh = int $HEIGHT * $CFG->{gauge_size};
378
379 my $win = new CFClient::UI::Frame (
380 req_y => -1,
381 user_w => $WIDTH,
382 user_h => $gh,
383 );
384
385 $win->add (my $hbox = new CFClient::UI::HBox
386 children => [
387 (new CFClient::UI::HBox expand => 1),
388 (new CFClient::UI::VBox children => [
389 (new CFClient::UI::Empty expand => 1),
390 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
391 ]),
392 (my $vbox = new CFClient::UI::VBox),
393 ],
394 );
395
396 $vbox->add (new CFClient::UI::HBox
397 expand => 1,
398 children => [
399 (new CFClient::UI::Empty expand => 1),
400 (my $hb = new CFClient::UI::HBox),
401 ],
402 );
403
404 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
405 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
406 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
407 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
408 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
409 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
410 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
411 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
412
413 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
414 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
415 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
416 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
417
418 $GAUGES = {
419 exp => $exp, win => $win, range => $rng,
420 food => $fg, mana => $mg, hp => $hg, grace => $gg
421 };
422
423 &set_gauge_window_fontsize;
424
425 $win
426}
427
428sub make_stats_window {
429 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
430
431 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
432 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
433 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
434
435 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
436
437 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
438
439 my $black = [0, 0, 0];
440
441 for (
442 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
443 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
444 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
445 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
446 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
447 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
448 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
449
450 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
451 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
452 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
453 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
454 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
455 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
456 ) {
457 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
458
459 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
460 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
461 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
462 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
463 }
464
465 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
466
467 my $row = 0;
468 my $col = 0;
469
470 my %resist_names = (
471 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
472 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
473 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
474 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
475 depl => "Depletion (some monsters and other effects can cause stats depletion)",
476 magic => "Magic (resistance to magic spells like magic missile or similar)",
477 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
478 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
479 pois => "Poison (resistance to getting poisoned)",
480 para => "Paralysation (this resistance affects the chance you get paralysed)",
481 deat => "Death (resistance against death spells)",
482 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
483 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
484 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
485 tund => "Turn undead",
486 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
487 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
488 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
489 );
490 for (qw/slow holyw conf fire depl magic
491 drain acid pois para deat phys
492 blind fear tund elec cold ghit/)
493 {
494 $tbl2->add ($col, $row,
495 $STATWIDS->{"res_$_"} =
496 new CFClient::UI::Label
497 font => $FONT_FIXED,
498 template => "-100%",
499 align => +1,
500 valign => 0,
501 can_events => 1,
502 can_hover => 1,
503 tooltip => $resist_names{$_},
504 );
505 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
506 font => $FONT_FIXED,
507 can_hover => 1,
508 can_events => 1,
509 image => "ui/resist/resist_$_.png",
510 tooltip => $resist_names{$_},
511 );
512
513 $row++;
514 if ($row % 6 == 0) {
515 $col += 2;
516 $row = 0;
517 }
518 }
519
520 &set_stats_window_fontsize;
521 update_stats_window ({});
522
523 $tgw
524}
525
526sub formsep {
527 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
528}
529
530sub update_stats_window {
531 my ($stats) = @_;
532
533 # i love text protocols!!!
534 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
535 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
536 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
537 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
538 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
539 my $fo_m = 999;
540 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
541 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
542
543 $GAUGES->{hp} ->set_value ($hp, $hp_m);
544 $GAUGES->{mana} ->set_value ($sp, $sp_m);
545 $GAUGES->{food} ->set_value ($fo, $fo_m);
546 $GAUGES->{grace} ->set_value ($gr, $gr_m);
547 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
548 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
549 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
550 $rng =~ s/^Range: //; # thank you so much dear server
551 $GAUGES->{range} ->set_text ("Rng: " . $rng);
552 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
553 $title =~ s/^Player: //;
554 $STATWIDS->{title} ->set_text ("Title: " . $title);
555
556 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
557 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
558 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
559 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
560 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
561 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
562 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
563 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
564 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
565 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
566 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
567 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
568 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
569
570 my %tbl = (
571 phys => 100,
572 magic => 101,
573 fire => 102,
574 elec => 103,
575 cold => 104,
576 conf => 105,
577 acid => 106,
578 drain => 107,
579 ghit => 108,
580 pois => 109,
581 slow => 110,
582 para => 111,
583 tund => 112,
584 fear => 113,
585 depl => 113,
586 deat => 115,
587 holyw => 116,
588 blind => 117
589 );
590
591 for (keys %tbl) {
592 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
593 }
594
595}
596
597sub metaserver_dialog {
598 my $dialog = new CFClient::UI::FancyFrame
599 title => "Server List",
600 child => (my $vbox = new CFClient::UI::VBox);
601
602 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
603
604 $dialog
605}
606
607my $METASERVER_ATIME;
608
609sub update_metaserver {
610 my ($HOST) = @_;
611
612 return if $METASERVER_ATIME > time;
613 $METASERVER_ATIME = time + 60;
614
615 my $table = $METASERVER->{table};
616 $table->clear;
617 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
618
619 my $buf;
620
621 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
622
623 unless ($fh) {
624 $label->set_text ("unable to contact metaserver: $!");
625 return;
626 }
627
628 Event->io (fd => $fh, poll => 'r', cb => sub {
629 my $res = sysread $fh, $buf, 8192, length $buf;
630
631 if (!defined $res) {
632 $_[0]->w->cancel;
633 $label->set_text ("error while retrieving server list: $!");
634 } elsif ($res == 0) {
635 $_[0]->w->cancel;
636 status "server list retrieved";
637
638 utf8::decode $buf if utf8::valid $buf;
639
640 $table->clear;
641
642 my @col = qw(Use #Users Host Uptime Version Description);
643 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
644 for 0 .. $#col;
645
646 my @align = qw(1 0 1 1 -1);
647
648 my $y = 0;
649 for my $m (sort { $b->[3] <=> $a->[3] } map [split /\|/], split /\015?\012/, $buf) {
650 my ($ip, $last, $host, $users, $version, $desc, $ibytes, $obytes, $uptime) = @$m;
651
652 for ($desc) {
653 s/<br>/\n/gi;
654 s/<li>/\n· /gi;
655 s/<.*?>//sgi;
656 s/&/&amp;/g;
657 s/</&lt;/g;
658 s/>/&gt;/g;
659 }
660
661 $uptime = sprintf "%dd %02d:%02d:%02d",
662 (int $m->[8] / 86400),
663 (int $m->[8] / 3600) % 24,
664 (int $m->[8] / 60) % 60,
665 $m->[8] % 60;
666
667 $m = [$users, $host, $uptime, $version, $desc];
668
669 $y++;
670
671 $table->add (0, $y, new CFClient::UI::VBox children => [
672 (new CFClient::UI::Button text => "Use", connect_activate => sub {
673 $HOST->set_text ($CFG->{host} = $host);
674 }),
675 (new CFClient::UI::Empty expand => 1),
676 ]);
677
678 $table->add ($_ + 1, $y, new CFClient::UI::Label
679 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
680 for 0 .. $#$m;
681 }
682 }
116 }); 683 });
684}
117 685
118 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast &amp; Ugly"); 686sub server_setup {
119 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 687 my $dialog = new CFClient::UI::FancyFrame
120 my ($self, $value) = @_; 688 title => "Server Setup",
121 $CFG->{fast} = $value; 689 child => (my $vbox = new CFClient::UI::VBox);
122 });
123
124 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War");
125 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub {
126 my ($self, $value) = @_;
127 $CFG->{fow_enable} = $value;
128 });
129
130 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity");
131 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub {
132 my ($self, $value) = @_;
133 $CFG->{fow_intensity} = $value;
134 });
135
136 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth");
137 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub {
138 my ($self, $value) = @_;
139 $CFG->{fow_smooth} = $value;
140 });
141
142 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Log Fontsize");
143 $table->add (1, 5, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub {
144 my ($self, $value) = @_;
145 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value);
146 });
147
148 $table->add (1, 6, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
149 destroy_screen ();
150 init_screen ();
151 });
152 690
153 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
154 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 691 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
155 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host"); 692 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
156 $table->add (1, 2, my $host = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 693
694 {
695 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
696
697 $vbox->add (
698 my $HOST = new CFClient::UI::Entry
699 expand => 1,
700 text => $CFG->{host},
701 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
702 connect_changed => sub {
703 my ($self, $value) = @_;
704 $CFG->{host} = $value;
705 }
706 );
707
708 $METASERVER = metaserver_dialog;
709
710 $vbox->add (new CFClient::UI::Flopper
711 expand => 1,
712 text => "Server List",
713 other => $METASERVER,
714 tooltip => "Show a list of available crossfire servers",
715 connect_open => sub {
716 update_metaserver $HOST;
717 }
718 );
719 }
720
721 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
722 $table->add (1, 4, new CFClient::UI::Entry
723 text => $CFG->{user},
724 tooltip => "The name of your character on the server",
725 connect_changed => sub {
157 my ($self, $value) = @_; 726 my ($self, $value) = @_;
158 $CFG->{host} = $value; 727 $CFG->{user} = $value;
728 }
159 }); 729 );
160 730
161 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Port"); 731 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
162 $table->add (1, 3, my $port = new CFClient::UI::Entry text => $CFG->{port}, connect_changed => sub { 732 $table->add (1, 5, new CFClient::UI::Entry
733 text => $CFG->{password},
734 hidden => 1,
735 tooltip => "The password for your character",
736 connect_changed => sub {
163 my ($self, $value) = @_; 737 my ($self, $value) = @_;
164 $CFG->{port} = $value;
165 });
166
167 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username");
168 $table->add (1, 4, my $user = new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
169 my ($self, $value) = @_;
170 $CFG->{user} = $value;
171 });
172
173 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
174 $table->add (1, 5, my $pass = new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
175 my ($self, $value) = @_;
176 $CFG->{password} = $value; 738 $CFG->{password} = $value;
739 }
177 }); 740 );
178 741
179 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
180 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
181 my ($self, $value) = @_;
182 $CFG->{say_command} = $value;
183 });
184
185 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 742 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
186 $table->add (1, 7, new CFClient::UI::Slider 743 $table->add (1, 7, new CFClient::UI::Slider
187 req_w => 100, 744 req_w => 100,
188 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 745 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
746 tooltip => "This is the size of the portion of the map update the server sends you. "
747 ."If you set this to a high value you will be able to see further for example.",
189 connect_changed => sub { 748 connect_changed => sub {
190 my ($self, $value) = @_; 749 my ($self, $value) = @_;
191 750
192 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 751 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
193 }, 752 },
194 ); 753 );
195 754
196 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 755 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
197 start_game; 756 $table->add (1, 8, new CFClient::UI::Entry
757 text => $CFG->{output_count},
758 tooltip => "Should be set to 1 unless you know what you are doing",
759 connect_changed => sub { $CFG->{output_count} = $_[1] },
198 }); 760 );
199 761
200 $vbox->add (my $hbox = new CFClient::UI::HBox); 762 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
201 763 $table->add (1, 9, new CFClient::UI::Entry
202 $hbox->add (new CFClient::UI::Button expand => 1, align => 0, text => "Save", connect_activate => sub { 764 text => $CFG->{output_sync},
203 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 765 tooltip => "Should be set to 1 unless you know what you are doing",
204 status "Configuration Saved"; 766 connect_changed => sub { $CFG->{output_sync} = $_[1] },
205 }); 767 );
768
769 $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
770 expand => 1,
771 align => 0,
772 text => "Login",
773 connect_activate => sub {
774 $CONN ? stop_game
775 : start_game;
776 },
777 );
206 778
207 $dialog 779 $dialog
208} 780}
209 781
210sub console_window { 782sub message_window {
211 my $window = new CFClient::UI::FancyFrame 783 my $window = new CFClient::UI::FancyFrame
784 title => "Messages",
212 border_bg => [1, 1, 1, 0.5], 785 border_bg => [1, 1, 1, 1],
213 bg => [0.3, 0.3, 0.3, 0.8], 786 bg => [0, 0, 0, 0.5],
214 user_w => $::WIDTH/4, 787 user_w => int $::WIDTH / 3,
215 user_h => $::HEIGHT, 788 user_h => int $::HEIGHT / 5,
216 child => (my $vbox = new CFClient::UI::VBox); 789 child => (my $vbox = new CFClient::UI::VBox);
217 790
218 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 791 $vbox->add ($LOGVIEW);
219 expand => 1,
220 fontsize => $::CFG->{log_fontsize},
221 );
222 792
223 $vbox->add (my $input = new CFClient::UI::LineEntry); 793 $vbox->add (my $input = new CFClient::UI::Entry
794 connect_focus_in => sub {
795 my ($input, $prev_focus) = @_;
796
797 delete $input->{refocus_map};
798
799 if ($prev_focus == $MAPWIDGET && $input->{auto_activated}) {
800 $input->{refocus_map} = 1;
801 }
802 delete $input->{auto_activated};
803 },
224 $input->connect (activate => sub { 804 connect_activate => sub {
225 my ($input, $text) = @_; 805 my ($input, $text) = @_;
226 $input->set_text (''); 806 $input->set_text ('');
227 807
228 if ($text =~ /^\/(.*)/) { 808 if ($text =~ /^\/(.*)/) {
229 $::CONN->user_send ("command $1"); 809 $::CONN->user_send ($1);
230 } else { 810 } else {
231 my $say_cmd = $::CFG->{say_command} || 'say'; 811 my $say_cmd = $::CFG->{say_command} || 'say';
232 $::CONN->user_send ("command $say_cmd $text"); 812 $::CONN->user_send ("$say_cmd $text");
233 } 813 }
814 if ($input->{refocus_map}) {
815 delete $input->{refocus_map};
816 $MAPWIDGET->focus_in
234 1 817 }
235 }); 818 },
236 $input->connect (escape => sub { 819 connect_escape => sub {
237 $MAPWIDGET->focus_in 820 $MAPWIDGET->focus_in
238 }); 821 },
239 $input->focus_in; 822 );
240 823
241 $CONSOLE = { 824 $CONSOLE = {
242 window => $window, 825 window => $window,
243 input => $input 826 input => $input
244 }; 827 };
245 828
246 $window 829 $window
247} 830}
248 831
832sub make_inventory_window {
833 my $invwin = new CFClient::UI::FancyFrame
834 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
835
836 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
837
838 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
839 $vb1->add (my $lbl = new CFClient::UI::Label);
840 $lbl->set_text ("Player");
841 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
842
843 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
844 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
845 $INVR_LBL->set_text ("Floor");
846 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
847
848 $invwin
849}
850
249sub sdl_init { 851sub sdl_init {
250 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO 852 CFClient::SDL_Init
251 and die "SDL::Init failed!\n"; 853 and die "SDL::Init failed!\n";
252} 854}
253 855
254sub init_screen { 856sub video_init {
255 sdl_init; 857 sdl_init;
858
859 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
256 860
257 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 861 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
258 $FULLSCREEN = $CFG->{fullscreen}; 862 $FULLSCREEN = $CFG->{fullscreen};
259 $FAST = $CFG->{fast}; 863 $FAST = $CFG->{fast};
260 864
261 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 865 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
262 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5; 866 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
263 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
264 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 0;
265
266 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
267 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
268 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
269 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
270
271 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
272 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
273 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
274
275 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
276 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
277 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
278 or die "SDL::SetVideoMode failed!\n";
279
280 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
281
282 $SDL_EV = new SDL::Event;
283 $SDL_EV->set_unicode (1);
284 867
285 $SDL_ACTIVE = 1; 868 $SDL_ACTIVE = 1;
286
287 $LAST_REFRESH = time - 0.01; 869 $LAST_REFRESH = time - 0.01;
288 870
289 CFClient::gl_init; 871 CFClient::gl_init;
290 872
291 $FONTSIZE = int $HEIGHT / 40; 873 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
874
875 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
292 876
293 ############################################################################# 877 #############################################################################
294 878
879 unless ($DEBUG_STATUS) {
880 # create the widgets
881
295 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 882 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
296 $CFClient::UI::TOPLEVEL->add ($DEBUG_STATUS); 883 $DEBUG_STATUS->show;
297 884
298 $STATUS_LINE = new CFClient::UI::Label 885 $STATUSBOX = new CFClient::UI::Statusbox;
299 padding => 0, 886 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
300 y => $HEIGHT * 44 / 45 - $FONTSIZE;
301 $CFClient::UI::TOPLEVEL->add ($STATUS_LINE);
302 887
303 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 888 (new CFClient::UI::Frame
304 padding => 0, 889 bg => [0, 0, 0, 0.4],
305 y => $HEIGHT * 44 / 45, 890 req_y => -1,
306 height => $HEIGHT / 45, 891 child => $STATUSBOX,
307 text => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 892 )->show;
308 $CFClient::UI::TOPLEVEL->add ($ALT_ENTER_MESSAGE);
309 893
310 $CFClient::UI::TOPLEVEL->add ($MAPWIDGET = new CFClient::UI::MapWidget); 894 CFClient::UI::FancyFrame->new (
311 $MAPWIDGET->focus_in; 895 border_bg => [1, 1, 1, 192/255],
896 bg => [1, 1, 1, 0],
897 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
898 )->show;
899
900 $MAPWIDGET = new CFClient::MapWidget;
312 $MAPWIDGET->connect (activate_console => sub { 901 $MAPWIDGET->connect (activate_console => sub {
313 my ($mapwidget, $preset) = @_; 902 my ($mapwidget, $preset) = @_;
314 903
315 if ($CONSOLE) { 904 if ($CONSOLE) {
905 $CONSOLE->{input}->{auto_activated} = 1;
316 $CONSOLE->{input}->focus_in; 906 $CONSOLE->{input}->focus_in;
317 907
318 if ($preset && $CONSOLE->{input}->get_text eq '') { 908 if ($preset && $CONSOLE->{input}->get_text eq '') {
319 $CONSOLE->{input}->set_text ($preset); 909 $CONSOLE->{input}->set_text ($preset);
910 }
320 } 911 }
321 } 912 });
913 $MAPWIDGET->show;
914 $MAPWIDGET->focus_in;
915
916 $LOGVIEW = new CFClient::UI::TextView
917 expand => 1,
918 font => $FONT_FIXED,
919 fontsize => $::CFG->{log_fontsize},
920 ;
921
922 $BUTTONBAR = new CFClient::UI::HBox;
923
924 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
925 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
926 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
927
928 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
929
930 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
931 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
932
933 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
934 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
935 status "Configuration Saved";
322 }); 936 });
323 937
324 $CFClient::UI::TOPLEVEL->add ($BUTTONBAR = new CFClient::UI::HBox); 938 $BUTTONBAR->show;
325 939
326 $BUTTONBAR->add (my $setup = new CFClient::UI::Flopper x => 0, y => 0, text => "Setup", other => config_dialog, state => 1); 940 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
327 $BUTTONBAR->add (my $setup = new CFClient::UI::Flopper x => 0, y => 0, text => "Console", other => console_window);
328}
329 941
330sub destroy_screen { 942 # delay till geometry is constant
331 $CFClient::UI::TOPLEVEL->{children} = []; 943 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
944 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
945 my $widget = $GAUGES->{win};
946 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
947 });
948 force_refresh ();
949 }
950}
951
952sub video_shutdown {
332 undef $SDL_ACTIVE; 953 undef $SDL_ACTIVE;
954}
955
956my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
957my $bgmusic;#TODO#hack#d#
958
959sub audio_channel_finished {
960 my ($channel) = @_;
961
962 #warn "channel $channel finished\n";#d#
963}
964
965sub audio_music_finished {
966 return unless $CFG->{bgm_enable};
967
968 # TODO: hack, do play loop and mood music
969 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
970 $bgmusic->play (0);
971
972 push @bgmusic, shift @bgmusic;
973}
974
975sub audio_init {
976 if ($CFG->{audio_enable}) {
977 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
978 $SDL_MIXER = !CFClient::Mix_OpenAudio;
979 CFClient::Mix_AllocateChannels 8;
980 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
981
982 audio_music_finished;
983
984 while (<$fh>) {
985 next if /^\s*#/;
986 next if /^\s*$/;
987
988 my ($file, $volume, $event) = split /\s+/, $_, 3;
989
990 push @SOUNDS, "$volume,$file";
991
992 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
993 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
994 $chunk->volume ($volume * 128 / 100);
995 $chunk
996 };
997 }
998 } else {
999 status "unable to open sound config: $!";
1000 }
1001 }
1002}
1003
1004sub audio_shutdown {
1005 CFClient::Mix_CloseAudio if $SDL_MIXER;
333 undef $SDL_EV; 1006 undef $SDL_MIXER;
334 SDL::Quit; 1007 @SOUNDS = ();
1008 %AUDIO_CHUNKS = ();
335} 1009}
336 1010
337my %animate_object; 1011my %animate_object;
338my $animate_timer; 1012my $animate_timer;
339 1013
340my $want_refresh;
341my $can_refresh;
342
343my $fps = 9; 1014my $fps = 9;
344 1015
1016my %demo;#d#
1017
345sub force_refresh { 1018sub force_refresh {
346 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1019 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
347 debug sprintf "%3.2f", $fps; 1020 debug sprintf "%3.2f", $fps;
348 1021
349 $want_refresh = 0;
350 $can_refresh = 0;
351
352 $CFClient::UI::TOPLEVEL->draw; 1022 $CFClient::UI::ROOT->draw;
353 1023
354 SDL::GLSwapBuffers; 1024 $WANT_REFRESH = 0;
355 1025 $CAN_REFRESH = 0;
356 $LAST_REFRESH = $NOW; 1026 $LAST_REFRESH = $NOW;
1027
10280 && do {
1029 # some weird model-drawing code, just a joke right now
1030 use CFClient::OpenGL;
1031
1032 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1033 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1034 $demo{r} ||= do {
1035 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1036 $mod->{v} = pack "f*", @{$mod->{v}};
1037 $_ = [scalar @$_, pack "S!*", @$_]
1038 for values %{$mod->{g}};
1039 $mod
1040 };
1041
1042 my $r = $demo{r} or die;
1043
1044 glDepthMask 1;
1045 glClear GL_DEPTH_BUFFER_BIT;
1046 glEnable GL_TEXTURE_2D;
1047 glEnable GL_DEPTH_TEST;
1048 glEnable GL_CULL_FACE;
1049 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1050
1051 glMatrixMode GL_PROJECTION;
1052 glLoadIdentity;
1053 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1054 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1055 glMatrixMode GL_MODELVIEW;
1056 glLoadIdentity;
1057
1058 glPushMatrix;
1059 glTranslate 0, 0, -800;
1060 glScale 1, -1, 1;
1061 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1062 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1063 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1064 glScale 50, 50, 50;
1065
1066 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1067 while (my ($k, $v) = each %{$r->{g}}) {
1068 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1069 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1070 }
1071
1072 glPopMatrix;
1073
1074 glShadeModel GL_FLAT;
1075 glDisable GL_DEPTH_TEST;
1076 glDisable GL_TEXTURE_2D;
1077 glDepthMask 0;
1078
1079 $WANT_REFRESH++;
1080};
1081
1082 CFClient::SDL_GL_SwapBuffers;
357} 1083}
358 1084
359my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1085my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
360 $NOW = time; 1086 $NOW = time;
361 1087
362 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 1088 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
363 while $SDL_EV->poll; 1089 for CFClient::SDL_PollEvent;
364 1090
365 if (%animate_object) { 1091 if (%animate_object) {
366 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1092 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
367 $want_refresh++; 1093 $WANT_REFRESH++;
368 } 1094 }
369 1095
370 if ($want_refresh) { 1096 if ($WANT_REFRESH) {
371 force_refresh; 1097 force_refresh;
372 } else { 1098 } else {
373 $can_refresh = 1; 1099 $CAN_REFRESH = 1;
374 } 1100 }
375}); 1101});
376
377sub refresh {
378 $want_refresh++;
379}
380 1102
381sub animation_start { 1103sub animation_start {
382 my ($widget) = @_; 1104 my ($widget) = @_;
383 $animate_object{$widget} = $widget; 1105 $animate_object{$widget} = $widget;
384} 1106}
388 delete $animate_object{$widget}; 1110 delete $animate_object{$widget};
389} 1111}
390 1112
391@conn::ISA = Crossfire::Protocol::; 1113@conn::ISA = Crossfire::Protocol::;
392 1114
1115sub conn::new {
1116 my $class = shift;
1117
1118 my $self = $class->Crossfire::Protocol::new (@_);
1119
1120 $MAPWIDGET->clr_commands;
1121
1122 my $parser = new Pod::POM;
1123 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1124
1125 for my $head2 ($pod->head2) {
1126 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1127 or next;
1128
1129 my $cmd = $1;
1130 my @args = split /\|/, $2;
1131 @args = (".*") unless @args;
1132
1133 my $text = CFClient::pod_to_pango $head2->content;
1134
1135 for my $arg (@args) {
1136 $arg = $arg eq ".*" ? "" : " $arg";
1137
1138 $MAPWIDGET->add_command ("$cmd$arg", $text);
1139 }
1140 }
1141
1142 $self
1143}
1144
1145sub conn::stats_update {
1146 my ($self, $stats) = @_;
1147
1148 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1149 my $diff = $exp - $self->{prev_exp};
1150 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1151 if exists $self->{prev_exp} && $diff;
1152 $self->{prev_exp} = $exp;
1153 }
1154
1155 update_stats_window ($stats);
1156}
1157
393sub conn::user_send { 1158sub conn::user_send {
394 my ($self, $command) = @_; 1159 my ($self, $command) = @_;
395 1160
396 $self->send ($command); 1161 $self->send_command ($command);
397 status $command; 1162 status $command;
1163}
1164
1165sub conn::map_scroll {
1166 my ($self, $dx, $dy) = @_;
1167
1168 $MAP->scroll ($dx, $dy);
398} 1169}
399 1170
400sub conn::feed_map1a { 1171sub conn::feed_map1a {
401 my ($self, $data) = @_; 1172 my ($self, $data) = @_;
402 1173
403# $self->Crossfire::Protocol::feed_map1a ($data); 1174# $self->Crossfire::Protocol::feed_map1a ($data);
404 1175
405 $MAP->scroll (delete $self->{delayed_scroll_x}, delete $self->{delayed_scroll_y});
406 $MAP->map1a_update ($data); 1176 $MAP->map1a_update ($data);
407 $MAPWIDGET->update; 1177 $MAPWIDGET->update;
408} 1178}
409 1179
410#sub conn::map_update { 1180sub conn::flush_map {
411# my ($self, $dirty) = @_; 1181 my ($self) = @_;
412# 1182
413# $MAPWIDGET->update; 1183 my $map_info = delete $self->{map_info}
414#} 1184 or return;
1185
1186 my ($hash, $x, $y, $w, $h) = @$map_info;
1187
1188 my $data = $MAP->get_rect ($x, $y, $w, $h);
1189 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
1190 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
1191}
415 1192
416sub conn::map_clear { 1193sub conn::map_clear {
417 my ($self) = @_; 1194 my ($self) = @_;
418 1195
1196 $self->flush_map;
1197 delete $self->{neigh_map};
1198
419 $MAP->clear; 1199 $MAP->clear;
1200}
420 1201
421# refresh; 1202
1203sub conn::load_map($$$) {
1204 my ($self, $hash, $x, $y) = @_;
1205
1206 if (defined (my $data = $MAPCACHE->get ($hash))) {
1207 $data = Compress::LZF::decompress $data;
1208 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
1209 for my $id ($MAP->set_rect ($x, $y, $data)) {
1210 my $data = $TILECACHE->get ($id)
1211 or next;
1212
1213 $self->set_texture ($id => $data);
1214 }
1215 }
1216}
1217
1218# hardcode /world/world_xxx_xxx map names, the savings are enourmous,
1219# (server resource,s latency, bandwidth), so this hack is warranted.
1220# the right fix is to make real tiled maps with an overview file
1221sub conn::send_mapinfo {
1222 my ($self, $data, $cb) = @_;
1223
1224 if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
1225 my ($wx, $wy) = ($1, $2);
1226
1227 if ($data =~ /^spatial ([1-4]+)$/) {
1228 my @dx = (0, 0, 1, 0, -1);
1229 my @dy = (0, -1, 0, 1, 0);
1230 my ($dx, $dy);
1231
1232 for (split //, $1) {
1233 $dx += $dx[$_];
1234 $dy += $dy[$_];
1235 }
1236
1237 $cb->(spatial => 15,
1238 $self->{map_info}[1] - $MAP->ox + $dx * 50,
1239 $self->{map_info}[2] - $MAP->oy + $dy * 50,
1240 50, 50,
1241 sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
1242 );
1243
1244 return;
1245 }
1246 }
1247
1248 $self->SUPER::send_mapinfo ($data, $cb);
1249}
1250
1251# this method does a "flood fill" into every tile direction
1252# it assumes that tiles are arranged in a rectangular grid,
1253# i.e. a map is the same as the left of the right map etc.
1254# failure to comply are harmless and result in display errors
1255# at worst.
1256sub conn::flood_fill {
1257 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
1258
1259 # the server does not allow map paths > 6
1260 return if 7 <= length $path;
1261
1262 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1263
1264 for (
1265 [1, 3, 0, -1],
1266 [2, 4, 1, 0],
1267 [3, 1, 0, 1],
1268 [4, 2, -1, 0],
1269 ) {
1270 my ($tile, $tile2, $dx, $dy) = @$_;
1271
1272 next if $block & (1 << $tile);
1273 my $block = $block | (1 << $tile2);
1274
1275 my $gx = $gx + $dx;
1276 my $gy = $gy + $dy;
1277
1278 next unless $flags & (1 << ($tile - 1));
1279 next if $self->{neigh_grid}{$gx, $gy}++;
1280
1281 my $neigh = $self->{neigh_map}{$hash} ||= [];
1282 if (my $info = $neigh->[$tile]) {
1283 my ($flags, $x, $y, $w, $h, $hash) = @$info;
1284
1285 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1286 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1287
1288 } else {
1289 $self->send_mapinfo ("spatial $path$tile", sub {
1290 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1291
1292 return if $mode ne "spatial";
1293
1294 $x += $MAP->ox;
1295 $y += $MAP->oy;
1296
1297 $self->load_map ($hash, $x, $y)
1298 unless $self->{neigh_map}{$hash}[5]++;#d#
1299
1300 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1301
1302 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1303 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1304 });
1305 }
1306 }
1307}
1308
1309sub conn::map_change {
1310 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
1311
1312 $self->flush_map;
1313
1314 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1315
1316 my $mapmapw = $MAPMAP->{w};
1317 my $mapmaph = $MAPMAP->{h};
1318
1319 $self->{neigh_rect} = [
1320 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1321 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1322 ];
1323
1324 delete $self->{neigh_grid};
1325
1326 $x += $ox;
1327 $y += $oy;
1328
1329 $self->{map_info} = [$hash, $x, $y, $w, $h];
1330
1331 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
1332 $STATWIDS->{map}->set_text ("Map: " . $map);
1333
1334 $self->load_map ($hash, $x, $y);
1335 $self->flood_fill (0, 0, 0, "", $hash, $flags);
422} 1336}
423 1337
424sub conn::face_find { 1338sub conn::face_find {
425 my ($self, $face) = @_; 1339 my ($self, $facenum, $face) = @_;
426 1340
427 $FACECACHE->{"$face->{chksum},$face->{name}"} 1341 my $hash = "$face->{chksum},$face->{name}";
1342
1343 my $id = $FACEMAP->get ($hash);
1344
1345 unless ($id) {
1346 # create new id for face
1347 # i love transactions
1348 for (1..100) {
1349 my $txn = $CFClient::DB_ENV->txn_begin;
1350 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1351 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1352 $id++;
1353 if ($FACEMAP->put (id => $id) == 0
1354 && $FACEMAP->put ($hash => $id) == 0) {
1355 $txn->txn_commit;
1356
1357 goto gotid;
1358 }
1359 }
1360 $txn->abort;
1361 }
1362
1363 CFClient::fatal "maximum number of transaction retries reached - database problems?";
1364 }
1365
1366gotid:
1367 $face->{id} = $id;
1368 $MAP->set_face ($facenum => $id);
1369 $self->{faceid}[$facenum] = $id;#d#
1370 $TILECACHE->get ($id)
428} 1371}
429 1372
430sub conn::face_update { 1373sub conn::face_update {
431 my ($self, $facenum, $face) = @_; 1374 my ($self, $facenum, $face) = @_;
432 1375
433 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image}; 1376 $TILECACHE->put ($face->{id} => $face->{image}); #TODO: try to avoid duplicate writes
434 1377
435 my $tex = $face->{texture} = new_from_image CFClient::Texture delete $face->{image}; 1378 $self->set_texture ($face->{id} => delete $face->{image});
1379}
436 1380
1381sub conn::set_texture {
1382 my ($self, $id, $data) = @_;
1383
1384 $self->{texture}[$id] ||= do {
1385 my $tex =
1386 new_from_image CFClient::Texture
1387 $data, minify => 1, mipmap => 1;
1388
437 $MAP->set_texture ($facenum, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1389 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
438 $MAPWIDGET->update; 1390 $MAPWIDGET->update;
1391
1392 $tex
1393 };
439} 1394}
1395
1396sub conn::sound_play {
1397 my ($self, $x, $y, $soundnum, $type) = @_;
1398
1399 $SDL_MIXER
1400 or return;
1401
1402 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1403 or return;
1404
1405 $chunk->play;
1406# warn "sound $x,$y,$soundnum,$type\n";#d#
1407}
1408
1409my $LAST_QUERY; # server is stupid, stupid, stupid
440 1410
441sub conn::query { 1411sub conn::query {
442 my ($self, $flags, $prompt) = @_; 1412 my ($self, $flags, $prompt) = @_;
443 1413
444 #TODO 1414 $prompt = $LAST_QUERY unless length $prompt;
445 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1415 $LAST_QUERY = $prompt;
1416
1417 my $dialog = new CFClient::UI::FancyFrame
1418 title => "Query",
1419 child => my $vbox = new CFClient::UI::VBox;
1420
1421 $vbox->add (new CFClient::UI::Label
1422 max_w => $::WIDTH * 0.4,
1423 text => $prompt);
1424
1425 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1426 $vbox->add (my $hbox = new CFClient::HBox);
1427 $hbox->add (new CFClient::Button
1428 text => "No",
1429 connect_activate => sub {
1430 $self->send ("reply n");
1431 $dialog->destroy;
1432 $MAPWIDGET->focus_in;
1433 }
1434 );
1435 $hbox->add (new CFClient::Button
1436 text => "Yes",
1437 connect_activate => sub {
1438 $self->send ("reply y");
1439 $dialog->destroy;
1440 $MAPWIDGET->focus_in;
1441 },
1442 );
1443
1444 $dialog->focus_in;
1445
1446 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1447 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1448 $vbox->add (my $entry = new CFClient::UI::Entry
1449 connect_changed => sub {
1450 $self->send ("reply $_[1]");
1451 $dialog->destroy;
1452 $MAPWIDGET->focus_in;
1453 },
1454 );
1455
1456 $entry->focus_in;
1457
1458 } else {
1459 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1460
1461 $vbox->add (my $entry = new CFClient::UI::Entry
1462 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1463 connect_activate => sub {
1464 $self->send ("reply $_[1]");
1465 $dialog->destroy;
1466 $MAPWIDGET->focus_in;
1467 },
1468 );
1469
1470 $entry->focus_in;
1471 }
1472
1473 $dialog->show;
446} 1474}
447 1475
448sub conn::drawinfo { 1476sub conn::drawinfo {
449 my ($self, $color, $text) = @_; 1477 my ($self, $color, $text) = @_;
450 1478
451 my @color = ( 1479 my @color = (
452 [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00], 1480 [1.00, 1.00, 1.00], #[0.00, 0.00, 0.00],
453 [1.00, 1.00, 1.00], 1481 [1.00, 1.00, 1.00],
454 [0.00, 0.00, 0.55], 1482 [0.50, 0.50, 1.00], #[0.00, 0.00, 0.55]
455 [1.00, 0.00, 0.00], 1483 [1.00, 0.00, 0.00],
456 [1.00, 0.54, 0.00], 1484 [1.00, 0.54, 0.00],
457 [0.11, 0.56, 1.00], 1485 [0.11, 0.56, 1.00],
458 [0.93, 0.46, 0.00], 1486 [0.93, 0.46, 0.00],
459 [0.18, 0.54, 0.34], 1487 [0.18, 0.54, 0.34],
462 [0.55, 0.41, 0.13], 1490 [0.55, 0.41, 0.13],
463 [0.99, 0.77, 0.26], 1491 [0.99, 0.77, 0.26],
464 [0.74, 0.65, 0.41], 1492 [0.74, 0.65, 0.41],
465 ); 1493 );
466 1494
1495 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1496
1497 $text = CFClient::UI::Label::escape $text;
1498 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1499 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1500
467 $LOGVIEW->add_paragraph ($color[$color], $text); 1501 $LOGVIEW->add_paragraph ($color[$color],
1502 join "\n", map "$time $_", split /\n/, $text);
1503
1504 $STATUSBOX->add ($text,
1505 group => $text,
1506 fg => $color[$color],
1507 timeout => 60,
1508 tooltip_font => $::FONT_FIXED,
1509 );
1510}
1511
1512sub conn::drawextinfo {
1513 my ($self, $color, $type, $subtype, $message) = @_;
1514
1515 $self->drawinfo ($color, $message);
1516}
1517
1518sub conn::spell_add {
1519 my ($self, $spell) = @_;
1520
1521 # TODO
1522 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1523 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1524 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1525}
1526
1527sub conn::spell_delete {
1528 my ($self, $spell) = @_;
1529}
1530
1531sub conn::addme_success {
1532 my ($self) = @_;
1533
1534 $self->send ("command output-sync $CFG->{output_sync}");
1535 $self->send ("command output-count $CFG->{output_count}");
1536
1537 for my $skill (values %{$self->{skill_info}}) {
1538 $MAPWIDGET->add_command ("ready_skill $skill", CFClient::UI::Label::escape "Ready the skill '$skill'");
1539 $MAPWIDGET->add_command ("use_skill $skill", CFClient::UI::Label::escape "Immediately use the skill '$skill'");
1540 }
1541}
1542
1543sub conn::eof {
1544 $MAPWIDGET->clr_commands;
1545
1546 stop_game;
1547}
1548
1549sub update_floorbox {
1550 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1551 return unless $CONN;
1552
1553 $FLOORBOX->clear;
1554 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1555
1556 my $count = 4;
1557 for (@{ $CONN->{container}{0} }) {
1558 if (--$count) {
1559 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1560 } else {
1561 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1562 last;
1563 }
1564 }
1565 });
1566
1567 $WANT_REFRESH++;
1568}
1569
1570sub conn::container_add {
1571 my ($self, $tag, $items) = @_;
1572
1573 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1574
1575 if ($tag == 0) {
1576 update_floorbox;
1577 $OPENCONT = 0;
1578 $INVR_LBL->set_text ("Floor");
1579 $INVR->set_items ($self->{container}{0});
1580 } elsif ($tag == $self->{player}{tag}) {
1581 $INVR_LBL->set_text ("Player");
1582 $INV->set_items ($self->{container}{$self->{player}{tag}})
1583 } else {
1584 $OPENCONT = $tag;
1585 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1586 $INVR->set_items ($self->{container}{$tag});
1587 }
1588
1589 # $self-<{player}{tag} => player inv
1590 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1591}
1592
1593sub conn::container_clear {
1594 my ($self, $tag) = @_;
1595
1596 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1597
1598 if ($tag == 0) {
1599 update_floorbox;
1600 $OPENCONT = 0;
1601 $INVR_LBL->set_text ("Floor");
1602 $INVR->set_items ($self->{container}{0});
1603 } elsif ($tag == $self->{player}{tag}) {
1604 $INVR_LBL->set_text ("Player");
1605 $INV->set_items ($self->{container}{$tag})
1606 } else {
1607 $OPENCONT = $tag;
1608 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1609 $INVR->set_items ($self->{container}{$tag});
1610 }
1611
1612# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1613}
1614
1615sub conn::item_delete {
1616 my ($self, @items) = @_;
1617
1618 for (@items) {
1619 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1620
1621 if ($_->{container} == 0) {
1622 update_floorbox;
1623 $OPENCONT = 0;
1624 $INVR_LBL->set_text ("Floor");
1625 $INVR->set_items ($self->{container}{0});
1626 } elsif ($_->{container} == $self->{player}{tag}) {
1627 $INVR_LBL->set_text ("Player");
1628 $INV->set_items ($self->{container}{$self->{player}{tag}})
1629 } else {
1630 $OPENCONT = $_->{container};
1631 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1632 $INVR->set_items ($self->{container}{$_->{container}});
1633 }
1634 }
1635}
1636
1637sub conn::item_update {
1638 my ($self, $item) = @_;
1639
1640 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1641
1642 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1643 $OPENCONT = 0;
1644 $INVR_LBL->set_text ("Floor");
1645 $INVR->set_items ($self->{container}{0});
1646
1647 $item->{widget}->update_item
1648 if $item->{widget};
1649 } else {
1650 if ($item->{container} == 0) {
1651 update_floorbox;
1652 $OPENCONT = 0;
1653 $INVR_LBL->set_text ("Floor");
1654 $INVR->set_items ($self->{container}{0});
1655 } elsif ($item->{container} == $self->{player}{tag}) {
1656 $INV->set_items ($self->{container}{$item->{container}})
1657 }
1658 }
468} 1659}
469 1660
470%SDL_CB = ( 1661%SDL_CB = (
471 SDL_QUIT() => sub { 1662 CFClient::SDL_QUIT => sub {
472 Event::unloop -1; 1663 Event::unloop -1;
473 }, 1664 },
474 SDL_VIDEORESIZE() => sub { 1665 CFClient::SDL_VIDEORESIZE => sub {
475 }, 1666 },
476 SDL_VIDEOEXPOSE() => sub { 1667 CFClient::SDL_VIDEOEXPOSE => sub {
477 refresh; 1668 $WANT_REFRESH++;
478 }, 1669 },
479 SDL_KEYDOWN() => sub {
480 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
481 # alt-enter
482 destroy_screen;
483 $CFG->{fullscreen} = !$CFG->{fullscreen};
484 init_screen;
485 } else {
486 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
487 }
488 },
489 SDL_KEYUP() => sub {
490 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
491 },
492 SDL_MOUSEMOTION() => sub {
493 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
494 },
495 SDL_MOUSEBUTTONDOWN() => sub {
496 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
497 },
498 SDL_MOUSEBUTTONUP() => sub {
499 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
500 },
501 SDL_ACTIVEEVENT() => sub { 1670 CFClient::SDL_ACTIVEEVENT => sub {
502# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1671# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
503 }, 1672 },
1673 CFClient::SDL_KEYDOWN => sub {
1674 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1675 # alt-enter
1676 video_shutdown;
1677 $CFG->{fullscreen} = !$CFG->{fullscreen};
1678 video_init;
1679 } else {
1680 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1681 }
1682 },
1683 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1684 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1685 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1686 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1687 CFClient::SDL_USEREVENT => sub {
1688 if ($_[0]{code} == 1) {
1689 audio_channel_finished $_[0]{data1};
1690 } elsif ($_[0]{code} == 0) {
1691 audio_music_finished;
1692 }
1693 },
504); 1694);
505 1695
506############################################################################# 1696#############################################################################
507 1697
508CFClient::read_cfg "$Crossfire::VARDIR/pclientrc"; 1698$SIG{INT} = $SIG{TERM} = sub { exit };
509
510my %DEF_CFG = (
511 sdl_mode => 0,
512 width => 640,
513 height => 480,
514 fullscreen => 0,
515 fast => 0,
516 fow_enable => 1,
517 fow_intensity => 0.45,
518 fow_smooth => 0,
519 log_fontsize => 14,
520 mapsize => 100,
521 host => "crossfire.schmorp.de",
522 port => 13327,
523 say_command => 'say',
524);
525
526while (my ($k, $v) = each %DEF_CFG) {
527 $CFG->{$k} = $v unless exists $CFG->{$k};
528}
529
530sdl_init;
531
532@SDL_MODES = reverse
533 grep $_->[0] >= 640 && $_->[1] >= 480,
534 map [SDL::RectW ($_), SDL::RectH ($_)],
535 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
536
537@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
538
539$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
540
541init_screen;
542 1699
543{ 1700{
544 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1701 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
545 1702
1703 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1704
1705 $TILECACHE = CFClient::db_table "tilecache";
1706 $FACEMAP = CFClient::db_table "facemap";
1707
1708 my %DEF_CFG = (
1709 sdl_mode => 0,
1710 width => 640,
1711 height => 480,
1712 fullscreen => 0,
1713 fast => 0,
1714 map_scale => 1,
1715 fow_enable => 1,
1716 fow_intensity => 0.45,
1717 fow_smooth => 0,
1718 gui_fontsize => 1,
1719 log_fontsize => 1,
1720 gauge_fontsize=> 1,
1721 gauge_size => 0.35,
1722 stat_fontsize => 1,
1723 mapsize => 100,
1724 host => "crossfire.schmorp.de",
1725 say_command => 'say',
1726 audio_enable => 1,
1727 bgm_enable => 1,
1728 bgm_volume => 0.25,
1729 output_sync => 1,
1730 output_count => 1,
1731 );
1732
1733 while (my ($k, $v) = each %DEF_CFG) {
1734 $CFG->{$k} = $v unless exists $CFG->{$k};
1735 }
1736
1737 sdl_init;
1738
1739 @SDL_MODES = reverse
1740 grep $_->[0] >= 640 && $_->[1] >= 480,
1741 CFClient::SDL_ListModes;
1742
1743 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1744
1745 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1746
1747 {
1748 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1749 DejaVuSans.ttf
1750 DejaVuSansMono.ttf
1751 DejaVuSans-Bold.ttf
1752 DejaVuSansMono-Bold.ttf
1753 DejaVuSans-Oblique.ttf
1754 DejaVuSansMono-Oblique.ttf
1755 DejaVuSans-BoldOblique.ttf
1756 DejaVuSansMono-BoldOblique.ttf
1757 );
1758
546 CFClient::add_font $_ for @fonts; 1759 CFClient::add_font $_ for @fonts;
547 CFClient::set_font $fonts[0]; 1760
548} 1761 CFClient::pango_init;
549 1762
550$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; 1763 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1764 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1765
1766 $FONT_PROP->make_default;
1767 }
1768
1769# compare mono (ft) vs. rgba (cairo)
1770# ft - 1.8s, cairo 3s, even in alpha-only mode
1771# for my $rgba (0..1) {
1772# my $t1 = Time::HiRes::time;
1773# for (1..1000) {
1774# my $layout = CFClient::Layout->new ($rgba);
1775# $layout->set_text ("hallo" x 100);
1776# $layout->render;
1777# }
1778# my $t2 = Time::HiRes::time;
1779# warn $t2-$t1;
1780# }
1781
1782 video_init;
1783 audio_init;
1784}
551 1785
552Event::loop; 1786Event::loop;
553 1787
554Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces"; 1788END { CFClient::SDL_Quit }
555 1789
1790=head1 pclient - Crossfire+ and Crossfire game client
1791
1792Pclient is a Crossfire+ and Crossfire game client.
1793
1794=head2 Features
1795
1796=over 4
1797
1798=item Fullscreen Map
1799
1800PClient can uses a fullscreen map, which greatly enhances how much of the
1801game world you can see.
1802
1803=item Persistent Map Cache (Crossfire+ only)
1804
1805PClient can persistently cache all map data it received from the
1806server. This not only allows it to display an overview map, but also
1807ensures that once-explored areas will be available the next time you want
1808to explore more.
1809
1810=item Hardware acceleration
1811
1812Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1813acceleration. Most modern graphics cards have difficulties with 2D
1814acceleration, while 3D graphics is accelerated well.
1815
1816=item No arbitrary limits
1817
1818Unlike other Crossfire clients, pclient does not suffer from arbitrary
1819limits (like a fixed amount of face numbers). There are still limits, but
1820they are not arbitrarily low :)
1821
1822=back
1823
1824=head1 USAGE
1825
1826=head2 The Map
1827
1828The map is always displayed in the background, behind all other windows and UI elements.
1829
1830#TODO# middle-click scrolls
1831#
1832# keys:
1833#
1834# a apply
1835# keypad moves, kp_5 applies ranged attack to self
1836
1837Starting to type enters the I<completion mode>. In that mode, you can type
1838abbreviations or commands and have them executed as soon as they match a
1839valid command. This is best explained by a few examples:
1840
1841Typing B<climb> will display a list of commands with I<climb> in their
1842name, such as I<ready_skill climbing> and I<use_skill climbing>.
1843
1844You can abbreviate commands by typing only the first character of every
1845word (or even characters within the word - the client will try to make
1846a good guess, as long as the characters are in order). For example,
1847typing I<iwor> will likely select I<invoke word of recall>, while I<ccfo>
1848will select I<cast create food>. Likewise, I<rscli> will likely select
1849I<ready_skill climbing> and I<usl> will give you I<use_skill levitation>.
1850
1851You can enter space and other text as arguemnt to the command. For
1852example, C<cfoo waybread> will expand to C<cast create food waybread>.
1853
1854=head2 The map overview
1855
1856#TODO#
1857
1858=head2 The Status area in the lower right corner
1859
1860#TODO#
1861
1862=head2 The I<Statistics>/I>Stats> window
1863
1864#TODO#
1865
1866=head1 FAQ
1867
1868=over 4
1869
1870=item The client is very sluggish and slow, what can I do about this?
1871
1872Most likely, you don't have accelerated OpenGL support. Try to find a
1873newer driver, or a driver from your hardware vendor, that features OpenGL
1874support.
1875
1876If this is not an option, the following Setup options reduce the load and
1877will likely make the client playable with sofwtare rendering (it will
1878still be slow, though):
1879
1880=over 4
1881
1882=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1883
1884=item Enable B<Fast & Ugly> mode
1885
1886=item Disable B<Fog of War>
1887
1888=item Increase B<Map Scale>
1889
1890=back
1891
1892=back
1893
1894=head1 AUTHOR
1895
1896Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1897
1898
1899

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