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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.175 by root, Mon Apr 24 06:57:39 2006 UTC vs.
Revision 1.233 by root, Mon May 22 01:28:41 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
7BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23}
24
25# need to do it again because that pile of garbage called PAR nukes it before main
26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
7use Event; 31use Event;
8 32
9use Crossfire; 33use Crossfire;
10use Crossfire::Protocol; 34use Crossfire::Protocol;
11 35
13 37
14use CFClient; 38use CFClient;
15use CFClient::UI; 39use CFClient::UI;
16use CFClient::MapWidget; 40use CFClient::MapWidget;
17 41
42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
48
18our $VERSION = '0.1'; 49our $VERSION = '0.1';
19 50
20my $MAX_FPS = 60; 51my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
22 53
30our $NOW; 61our $NOW;
31 62
32our $CFG; 63our $CFG;
33our $CONN; 64our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
35 69
36our @SDL_MODES; 70our @SDL_MODES;
37our $WIDTH; 71our $WIDTH;
38our $HEIGHT; 72our $HEIGHT;
39our $FULLSCREEN; 73our $FULLSCREEN;
41 75
42our $FONT_PROP; 76our $FONT_PROP;
43our $FONT_FIXED; 77our $FONT_FIXED;
44 78
45our $MAP; 79our $MAP;
80our $MAPMAP;
46our $MAPWIDGET; 81our $MAPWIDGET;
47our $BUTTONBAR; 82our $BUTTONBAR;
48our $LOGVIEW; 83our $LOGVIEW;
49our $CONSOLE; 84our $CONSOLE;
50our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
51 87
52our $FLOORBOX; 88our $FLOORBOX;
53our $GAUGES; 89our $GAUGES;
54our $STATWIDS; 90our $STATWIDS;
55 91
59our $SDL_MIXER; 95our $SDL_MIXER;
60our @SOUNDS; # event => file mapping 96our @SOUNDS; # event => file mapping
61our %AUDIO_CHUNKS; # audio files 97our %AUDIO_CHUNKS; # audio files
62 98
63our $ALT_ENTER_MESSAGE; 99our $ALT_ENTER_MESSAGE;
64our $STATUS_LINE; 100our $STATUSBOX;
65our $DEBUG_STATUS; 101our $DEBUG_STATUS;
66 102
103our $INVWIN;
104our $INV;
105our $INVR;
106our $INVR_LBL;
107our $OPENCONT;
108
67sub status { 109sub status {
68 $STATUS_LINE->set_text ($_[0]); 110 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
69 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
70} 111}
71 112
72sub debug { 113sub debug {
73 $DEBUG_STATUS->set_text ($_[0]); 114 $DEBUG_STATUS->set_text ($_[0]);
74 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 115 my ($w, $h) = $DEBUG_STATUS->size_request;
116 $DEBUG_STATUS->move ($WIDTH - $w, 0);
75} 117}
76 118
77sub start_game { 119sub start_game {
78 status "logging in..."; 120 status "logging in...";
79 121
80 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 122 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
81 123
82 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 124 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
83
84 $MAP = new CFClient::Map $mapsize, $mapsize; 125 $MAP = new CFClient::Map $mapsize, $mapsize;
85 126
86 my ($host, $port) = split /:/, $CFG->{host}; 127 my ($host, $port) = split /:/, $CFG->{host};
87 128
88 $CONN = new conn 129 $CONN = eval {
130 new conn
89 host => $host, 131 host => $host,
90 port => $port || 13327, 132 port => $port || 13327,
91 user => $CFG->{user}, 133 user => $CFG->{user},
92 pass => $CFG->{password}, 134 pass => $CFG->{password},
93 mapw => $mapsize, 135 mapw => $mapsize,
94 maph => $mapsize, 136 maph => $mapsize,
137 ;
95 ; 138 };
96 139
97 status "login successful"; 140 if ($CONN) {
98
99 CFClient::lowdelay fileno $CONN->{fh}; 141 CFClient::lowdelay fileno $CONN->{fh};
142
143 $LOGIN_BUTTON->set_text ("Logout");
144 status "login successful";
145
146 $BUTTONBAR->{children}[1]->emit ("activate")
147 if $BUTTONBAR->{children}[1]->{state};
148
149 } else {
150 status "unable to connect";
151 stop_game();
152 }
100} 153}
101 154
102sub stop_game { 155sub stop_game {
156 return unless $CONN;
157
158 status "connection closed";
159 $LOGIN_BUTTON->set_text ("Login");
160 $CONN->destroy;
161 $CONN = 0; # false, does not autovivify
162
163 $BUTTONBAR->{children}[1]->emit ("activate")
164 unless $BUTTONBAR->{children}[1]->{state};
165
166 undef $MAPCACHE;
103 undef $CONN; 167 undef $MAP;
104} 168}
105 169
106sub client_setup { 170sub client_setup {
107 my $dialog = new CFClient::UI::FancyFrame 171 my $dialog = new CFClient::UI::FancyFrame
108 title => "Client Setup", 172 title => "Client Setup",
110 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 174 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
111 175
112 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 176 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
113 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 177 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
114 178
115 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 179 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
116 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); 180 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
117 181
118 $mode_slider->connect (changed => sub { 182 $mode_slider->connect (changed => sub {
119 my ($self, $value) = @_; 183 my ($self, $value) = @_;
120 184
145 } 209 }
146 ); 210 );
147 211
148 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale"); 212 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
149 $table->add (1, $row++, new CFClient::UI::Slider 213 $table->add (1, $row++, new CFClient::UI::Slider
150 range => [$CFG->{map_scale}, 0.25, 2, 0.05], 214 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
151 tooltip => "Enlarge or shrink the displayed map", 215 tooltip => "Enlarge or shrink the displayed map",
152 connect_changed => sub { 216 connect_changed => sub {
153 my ($self, $value) = @_; 217 my ($self, $value) = @_;
154 $CFG->{map_scale} = 0.05 * int $value / 0.05; 218 $CFG->{map_scale} = $value;
155 } 219 }
156 ); 220 );
157 221
158 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
159 $table->add (1, $row++, new CFClient::UI::CheckBox 223 $table->add (1, $row++, new CFClient::UI::CheckBox
186 } 250 }
187 ); 251 );
188 252
189 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
190 $table->add (1, $row++, new CFClient::UI::Slider 254 $table->add (1, $row++, new CFClient::UI::Slider
191 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1], 255 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
192 tooltip => "The font size used by most GUI elements", 256 tooltip => "The font size used by most GUI elements",
193 connect_changed => sub { 257 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
194 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
195# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
196 }
197 ); 258 );
198 259
199 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 260 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
200 $table->add (1, $row++, new CFClient::UI::Slider 261 $table->add (1, $row++, new CFClient::UI::Slider
201 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1], 262 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
202 tooltip => "The font size used by the server log window only", 263 tooltip => "The font size used by the server log window only",
203 connect_changed => sub { 264 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
204 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
205 }
206 ); 265 );
207 266
208 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 267 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
209 268
210 $table->add (1, $row++, new CFClient::UI::Slider 269 $table->add (1, $row++, new CFClient::UI::Slider
211 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1], 270 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
212 tooltip => "The font size used by the statistics window only", 271 tooltip => "The font size used by the statistics window only",
213 connect_changed => sub { 272 connect_changed => sub {
214 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 273 $CFG->{stat_fontsize} = $_[1];
215 &set_stats_window_fontsize; 274 &set_stats_window_fontsize;
216 } 275 }
217 ); 276 );
218 277
219 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size"); 278 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
220 $table->add (1, $row++, new CFClient::UI::Slider 279 $table->add (1, $row++, new CFClient::UI::Slider
221 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], 280 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
222 tooltip => "Adjust the size of the stats gauges at the bottom right", 281 tooltip => "Adjust the size of the stats gauges at the bottom right",
223 connect_changed => sub { 282 connect_changed => sub {
224 $CFG->{gauge_size} = $_[1]; 283 $CFG->{gauge_size} = $_[1];
225 my $h = int $HEIGHT * $CFG->{gauge_size}; 284 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
226 $GAUGES->{win}->set_size ($WIDTH, $h);
227 $GAUGES->{win}->move (0, $HEIGHT - $h);
228 } 285 }
229 ); 286 );
230 287
231 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 288 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
232 $table->add (1, $row++, new CFClient::UI::Slider 289 $table->add (1, $row++, new CFClient::UI::Slider
233 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1], 290 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
234 tooltip => "Adjusts the fontsize of the gauges at the bottom right", 291 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
235 connect_changed => sub { 292 connect_changed => sub {
236 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 293 $CFG->{gauge_fontsize} = $_[1];
237 &set_gauge_window_fontsize; 294 &set_gauge_window_fontsize;
238 } 295 }
239 ); 296 );
240 297
241 $table->add (1, $row++, new CFClient::UI::Button 298 $table->add (1, $row++, new CFClient::UI::Button
284 audio_shutdown (); 341 audio_shutdown ();
285 audio_init (); 342 audio_init ();
286 } 343 }
287 ); 344 );
288 345
346 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
347 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
348 text => $CFG->{say_command},
349 tooltip => "This is the command that will be used if you write a line in the message window entry. "
350 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
351 ."But you could also set it to 'tell <playername>' to only chat with that user.",
352 connect_changed => sub {
353 my ($self, $value) = @_;
354 $CFG->{say_command} = $value;
355 }
356 );
357
289 $dialog 358 $dialog
290} 359}
291 360
292sub set_stats_window_fontsize { 361sub set_stats_window_fontsize {
293 for (values %{$STATWIDS}) { 362 for (values %{$STATWIDS}) {
303# local $GAUGES->{win}{parent};#d# 372# local $GAUGES->{win}{parent};#d#
304# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D; 373# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
305} 374}
306 375
307sub make_gauge_window { 376sub make_gauge_window {
308 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 377 my $gh = int $HEIGHT * $CFG->{gauge_size};
309# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
310 378
311 my $win = new CFClient::UI::Frame ( 379 my $win = new CFClient::UI::Frame (
312 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh 380 req_y => -1,
381 user_w => $WIDTH,
382 user_h => $gh,
313 ); 383 );
384
314 $win->add (my $hbox = new CFClient::UI::HBox 385 $win->add (my $hbox = new CFClient::UI::HBox
315 children => [ 386 children => [
316 (new CFClient::UI::HBox expand => 1), 387 (new CFClient::UI::HBox expand => 1),
317 ($FLOORBOX = new CFClient::UI::VBox), 388 (new CFClient::UI::VBox children => [
389 (new CFClient::UI::Empty expand => 1),
390 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
391 ]),
318 (my $vbox = new CFClient::UI::VBox), 392 (my $vbox = new CFClient::UI::VBox),
319 ], 393 ],
320 ); 394 );
321 395
322 $vbox->add (new CFClient::UI::HBox 396 $vbox->add (new CFClient::UI::HBox
326 (my $hb = new CFClient::UI::HBox), 400 (my $hb = new CFClient::UI::HBox),
327 ], 401 ],
328 ); 402 );
329 403
330 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', 404 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
331 tooltip => "Health points - depletes when you get wounded, refills when you heal or idle"); 405 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
332 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', 406 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
333 tooltip => "Spell points - deplete when you cast wizard spells, refills when you idle"); 407 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
334 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', 408 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
335 tooltip => "Grace points - deplete when you cast priest spells, refills when you pray"); 409 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
336 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', 410 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
337 tooltip => "Food - depletes with time, faster when you heal or build mana, refills when you eat healthy food"); 411 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
338 412
339 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 413 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
340 tooltip => "Experience points and level - increases when you kill monsters or successfully use skills"); 414 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
341 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 415 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
342 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)"); 416 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
343 417
344 $GAUGES = { 418 $GAUGES = {
345 exp => $exp, win => $win, range => $rng, 419 exp => $exp, win => $win, range => $rng,
350 424
351 $win 425 $win
352} 426}
353 427
354sub make_stats_window { 428sub make_stats_window {
355 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 429 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
356 430
357 $tgw->add (my $vb = new CFClient::UI::VBox); 431 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
358 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 432 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
359 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 433 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
360 434
361 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 435 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
362 436
363 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 437 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
364 438
365 my $black = [0, 0, 0]; 439 my $black = [0, 0, 0];
366 440
367 $tbl->add (0, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 441 for (
368 $tbl->add (0, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 442 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
369 $tbl->add (0, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 443 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
370 $tbl->add (0, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 444 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
371 $tbl->add (0, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 445 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
372 $tbl->add (0, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 446 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
373 $tbl->add (0, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 447 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
448 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
374 449
375 $tbl->add (1, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Str"); 450 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
376 $tbl->add (1, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Dex"); 451 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
377 $tbl->add (1, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Con"); 452 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
378 $tbl->add (1, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Int"); 453 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
379 $tbl->add (1, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Wis"); 454 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
380 $tbl->add (1, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Pow"); 455 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
381 $tbl->add (1, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Cha"); 456 ) {
457 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
382 458
383 $tbl->add (2, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 459 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
384 $tbl->add (2, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 460 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
385 $tbl->add (2, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 461 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
386 $tbl->add (2, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 462 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
387 $tbl->add (2, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, template => "10.54"); 463 }
388 $tbl->add (2, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, template => "9");
389
390 $tbl->add (3, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Wc");
391 $tbl->add (3, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Ac");
392 $tbl->add (3, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Dam");
393 $tbl->add (3, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Arm");
394 $tbl->add (3, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "Sp");
395 $tbl->add (3, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label fg => $black, valign => 0, align => -1, text => "WSp");
396 464
397 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 465 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
398 466
399 my $row = 0; 467 my $row = 0;
400 my $col = 0; 468 my $col = 0;
401 469
402 my %resist_names = ( 470 my %resist_names = (
403 slow => "Slow", 471 slow => "Slow (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
404 holyw => "Holy Word", 472 holyw => "Holy Word (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
405 conf => "Confusion", 473 conf => "Confusion (If you are hit by confusion you will move into random directions, and likely into monsters.)",
406 fire => "Fire", 474 fire => "Fire (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
407 depl => "Depletion", 475 depl => "Depletion (some monsters and other effects can cause stats depletion)",
408 magic => "Magic", 476 magic => "Magic (resistance to magic spells like magic missile or similar)",
409 drain => "Draining", 477 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)",
410 acid => "Acid", 478 acid => "Acid (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
411 pois => "Poison", 479 pois => "Poison (resistance to getting poisoned)",
412 para => "Paralysation", 480 para => "Paralysation (this resistance affects the chance you get paralysed)",
413 deat => "Death", 481 deat => "Death (resistance against death spells)",
414 phys => "Physical", 482 phys => "Physical (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
415 blind => "Blind", 483 blind => "Blind (blind resistance affects the chance of a successful blinding attack)",
416 fear => "Fear", 484 fear => "Fear (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
417 tund => "Turn undead", 485 tund => "Turn undead",
418 elec => "Electricity", 486 elec => "Electricity (resistance againt electricity, spells like large lightning, small lightning, ...)",
419 cold => "Cold", 487 cold => "Cold (this is your resistance against cold spells like icestorm, snowstorm, ...)",
420 ghit => "Ghost hit", 488 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)",
421 ); 489 );
422 for (qw/slow holyw conf fire depl magic 490 for (qw/slow holyw conf fire depl magic
423 drain acid pois para deat phys 491 drain acid pois para deat phys
424 blind fear tund elec cold ghit/) 492 blind fear tund elec cold ghit/)
425 { 493 {
426 $tbl2->add ($col, $row, 494 $tbl2->add ($col, $row,
427 $STATWIDS->{"res_$_"} = 495 $STATWIDS->{"res_$_"} =
428 new CFClient::UI::Label 496 new CFClient::UI::Label
497 font => $FONT_FIXED,
429 template => "-100%", 498 template => "-100%",
430 align => +1, 499 align => +1,
431 valign => 0, 500 valign => 0,
501 can_events => 1,
502 can_hover => 1,
432 tooltip => $resist_names{$_} 503 tooltip => $resist_names{$_},
433 ); 504 );
434 $tbl2->add ($col + 1, $row, new CFClient::UI::Image 505 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
506 font => $FONT_FIXED,
435 can_hover => 1, 507 can_hover => 1,
436 can_events => 1, 508 can_events => 1,
437 image => "ui/resist/resist_$_.png", 509 image => "ui/resist/resist_$_.png",
438 tooltip => $resist_names{$_} 510 tooltip => $resist_names{$_},
439 ); 511 );
440 512
441 $row++; 513 $row++;
442 if ($row % 6 == 0) { 514 if ($row % 6 == 0) {
443 $col += 2; 515 $col += 2;
522 594
523} 595}
524 596
525sub metaserver_dialog { 597sub metaserver_dialog {
526 my $dialog = new CFClient::UI::FancyFrame 598 my $dialog = new CFClient::UI::FancyFrame
527 title => "Metaserver", 599 title => "Server List",
528 child => (my $vbox = new CFClient::UI::VBox); 600 child => (my $vbox = new CFClient::UI::VBox);
529 601
530 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 602 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
531 603
532 $dialog 604 $dialog
533} 605}
606
607my $METASERVER_ATIME;
534 608
535sub update_metaserver { 609sub update_metaserver {
536 my ($HOST) = @_; 610 my ($HOST) = @_;
537 611
538 status "fetching metaserver list..."; 612 return if $METASERVER_ATIME > time;
613 $METASERVER_ATIME = time + 60;
614
615 my $table = $METASERVER->{table};
616 $table->clear;
617 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
539 618
540 my $buf; 619 my $buf;
541 620
542 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 621 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
622
623 unless ($fh) {
624 $label->set_text ("unable to contact metaserver: $!");
625 return;
626 }
543 627
544 Event->io (fd => $fh, poll => 'r', cb => sub { 628 Event->io (fd => $fh, poll => 'r', cb => sub {
545 my $res = sysread $fh, $buf, 8192, length $buf; 629 my $res = sysread $fh, $buf, 8192, length $buf;
546 630
547 if (!defined $res) { 631 if (!defined $res) {
548 $_[0]->w->cancel; 632 $_[0]->w->cancel;
549 status "metaserver: $!"; 633 $label->set_text ("error while retrieving server list: $!");
550 } elsif ($res == 0) { 634 } elsif ($res == 0) {
551 $_[0]->w->cancel; 635 $_[0]->w->cancel;
552 status "server list retrieved"; 636 status "server list retrieved";
553 637
554 my $table = $METASERVER->{table}; 638 utf8::decode $buf if utf8::valid $buf;
555 639
556 $table->clear; 640 $table->clear;
557 641
558 my @col = qw(Use #Users Host Uptime Version Description); 642 my @col = qw(Use #Users Host Uptime Version Description);
559 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 643 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
583 $m = [$users, $host, $uptime, $version, $desc]; 667 $m = [$users, $host, $uptime, $version, $desc];
584 668
585 $y++; 669 $y++;
586 670
587 $table->add (0, $y, new CFClient::UI::VBox children => [ 671 $table->add (0, $y, new CFClient::UI::VBox children => [
588 (new CFClient::UI::Button text => " ", connect_activate => sub { 672 (new CFClient::UI::Button text => "Use", connect_activate => sub {
589 $HOST->set_text ($CFG->{host} = $host); 673 $HOST->set_text ($CFG->{host} = $host);
590 }), 674 }),
591 (new CFClient::UI::Empty expand => 1), 675 (new CFClient::UI::Empty expand => 1),
592 ]); 676 ]);
593 677
594 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8) 678 $table->add ($_ + 1, $y, new CFClient::UI::Label
679 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
595 for 0 .. $#$m; 680 for 0 .. $#$m;
596 } 681 }
597 } 682 }
598 }); 683 });
599} 684}
622 707
623 $METASERVER = metaserver_dialog; 708 $METASERVER = metaserver_dialog;
624 709
625 $vbox->add (new CFClient::UI::Flopper 710 $vbox->add (new CFClient::UI::Flopper
626 expand => 1, 711 expand => 1,
627 text => "Metaserver", 712 text => "Server List",
628 other => $METASERVER, 713 other => $METASERVER,
629 tooltip => "Show a list of avaible crossfire servers", 714 tooltip => "Show a list of available crossfire servers",
630 connect_open => sub { 715 connect_open => sub {
631 update_metaserver $HOST; 716 update_metaserver $HOST;
632 } 717 }
633 ); 718 );
634 } 719 }
652 my ($self, $value) = @_; 737 my ($self, $value) = @_;
653 $CFG->{password} = $value; 738 $CFG->{password} = $value;
654 } 739 }
655 ); 740 );
656 741
657 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
658 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
659 text => $CFG->{say_command},
660 tooltip => "This is the command that will be used if you write a line in the message window entry. "
661 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
662 ."But you could also set it to 'tell <playername>' to only chat with that user.",
663 connect_changed => sub {
664 my ($self, $value) = @_;
665 $CFG->{say_command} = $value;
666 }
667 );
668
669 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 742 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
670 $table->add (1, 7, new CFClient::UI::Slider 743 $table->add (1, 7, new CFClient::UI::Slider
671 req_w => 100, 744 req_w => 100,
672 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 745 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
673 tooltip => "This is the size of the portion of the map update the server sends you. " 746 tooltip => "This is the size of the portion of the map update the server sends you. "
674 ."If you set this to a high value you will be able to see further for example.", 747 ."If you set this to a high value you will be able to see further for example.",
675 connect_changed => sub { 748 connect_changed => sub {
676 my ($self, $value) = @_; 749 my ($self, $value) = @_;
677 750
678 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 751 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
679 }, 752 },
680 ); 753 );
681 754
682 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 755 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
683 start_game; 756 $table->add (1, 8, new CFClient::UI::Entry
757 text => $CFG->{output_count},
758 tooltip => "Should be set to 1 unless you know what you are doing",
759 connect_changed => sub { $CFG->{output_count} = $_[1] },
684 }); 760 );
761
762 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
763 $table->add (1, 9, new CFClient::UI::Entry
764 text => $CFG->{output_sync},
765 tooltip => "Should be set to 1 unless you know what you are doing",
766 connect_changed => sub { $CFG->{output_sync} = $_[1] },
767 );
768
769 $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
770 expand => 1,
771 align => 0,
772 text => "Login",
773 connect_activate => sub {
774 $CONN ? stop_game
775 : start_game;
776 },
777 );
685 778
686 $dialog 779 $dialog
687} 780}
688 781
689sub message_window { 782sub message_window {
690 my $window = new CFClient::UI::FancyFrame 783 my $window = new CFClient::UI::FancyFrame
691 title => "Messages", 784 title => "Messages",
692 border_bg => [1, 1, 1, 0.5], 785 border_bg => [1, 1, 1, 1],
693 bg => [0.3, 0.3, 0.3, 0.8], 786 bg => [0, 0, 0, 0.5],
694 user_w => int $::WIDTH / 3, 787 user_w => int $::WIDTH / 3,
695 user_h => int $::HEIGHT / 5, 788 user_h => int $::HEIGHT / 5,
696 child => (my $vbox = new CFClient::UI::VBox); 789 child => (my $vbox = new CFClient::UI::VBox);
697 790
698 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 791 $vbox->add ($LOGVIEW);
699 expand => 1,
700 font => $FONT_FIXED,
701 fontsize => $::CFG->{log_fontsize},
702 );
703 792
704 $vbox->add (my $input = new CFClient::UI::Entry 793 $vbox->add (my $input = new CFClient::UI::Entry
705 connect_focus_in => sub { 794 connect_focus_in => sub {
706 my ($input, $prev_focus) = @_; 795 my ($input, $prev_focus) = @_;
707 796
738 }; 827 };
739 828
740 $window 829 $window
741} 830}
742 831
832sub make_inventory_window {
833 my $invwin = new CFClient::UI::FancyFrame
834 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
835
836 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
837
838 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
839 $vb1->add (my $lbl = new CFClient::UI::Label);
840 $lbl->set_text ("Player");
841 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
842
843 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
844 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
845 $INVR_LBL->set_text ("Floor");
846 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
847
848 $invwin
849}
850
743sub sdl_init { 851sub sdl_init {
744 CFClient::SDL_Init 852 CFClient::SDL_Init
745 and die "SDL::Init failed!\n"; 853 and die "SDL::Init failed!\n";
746} 854}
747 855
748sub video_init { 856sub video_init {
749 sdl_init; 857 sdl_init;
750 858
859 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
860
751 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 861 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
752 $FULLSCREEN = $CFG->{fullscreen}; 862 $FULLSCREEN = $CFG->{fullscreen};
753 $FAST = $CFG->{fast}; 863 $FAST = $CFG->{fast};
754 864
755 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 865 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
756 or die "SDL_SetVideoMode failed!\n"; 866 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
757 867
758 $SDL_ACTIVE = 1; 868 $SDL_ACTIVE = 1;
759
760 $LAST_REFRESH = time - 0.01; 869 $LAST_REFRESH = time - 0.01;
761 870
762 CFClient::gl_init; 871 CFClient::gl_init;
763 872
764 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 873 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
765 874
875 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
876
766 ############################################################################# 877 #############################################################################
767 878
879 unless ($DEBUG_STATUS) {
880 # create the widgets
881
768 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 882 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
769 $DEBUG_STATUS->show; 883 $DEBUG_STATUS->show;
770 884
771 $STATUS_LINE = new CFClient::UI::Label 885 $STATUSBOX = new CFClient::UI::Statusbox;
772 padding => 0, 886 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
773 y => $HEIGHT - $FONTSIZE * 1.8;
774 $STATUS_LINE->show;
775 887
776 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 888 (new CFClient::UI::Frame
777 padding => 0, 889 bg => [0, 0, 0, 0.4],
778 fontsize => 0.8, 890 req_y => -1,
779 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 891 child => $STATUSBOX,
780 $ALT_ENTER_MESSAGE->show; 892 )->show;
781 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
782 893
783 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 894 CFClient::UI::FancyFrame->new (
784 $MAPWIDGET->focus_in; 895 border_bg => [1, 1, 1, 192/255],
896 bg => [1, 1, 1, 0],
897 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
898 )->show;
899
900 $MAPWIDGET = new CFClient::MapWidget;
785 $MAPWIDGET->connect (activate_console => sub { 901 $MAPWIDGET->connect (activate_console => sub {
786 my ($mapwidget, $preset) = @_; 902 my ($mapwidget, $preset) = @_;
787 903
788 if ($CONSOLE) { 904 if ($CONSOLE) {
789 $CONSOLE->{input}->{auto_activated} = 1; 905 $CONSOLE->{input}->{auto_activated} = 1;
790 $CONSOLE->{input}->focus_in; 906 $CONSOLE->{input}->focus_in;
791 907
792 if ($preset && $CONSOLE->{input}->get_text eq '') { 908 if ($preset && $CONSOLE->{input}->get_text eq '') {
793 $CONSOLE->{input}->set_text ($preset); 909 $CONSOLE->{input}->set_text ($preset);
910 }
794 } 911 }
795 } 912 });
796 }); 913 $MAPWIDGET->show;
914 $MAPWIDGET->focus_in;
797 915
798 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 916 $LOGVIEW = new CFClient::UI::TextView
917 expand => 1,
918 font => $FONT_FIXED,
919 fontsize => $::CFG->{log_fontsize},
920 ;
799 921
922 $BUTTONBAR = new CFClient::UI::HBox;
923
800 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 924 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
801 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 925 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
802 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 926 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
803 927
804 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 928 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
929
805 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 930 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
931 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
806 932
807 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 933 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
808 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 934 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
809 status "Configuration Saved"; 935 status "Configuration Saved";
810 }); 936 });
811 937
938 $BUTTONBAR->show;
939
940 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
941
942 # delay till geometry is constant
943 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
812 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 944 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
945 my $widget = $GAUGES->{win};
946 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
947 });
948 force_refresh ();
949 }
813} 950}
814 951
815sub video_shutdown { 952sub video_shutdown {
816 $CFClient::UI::ROOT->{children} = [];
817 undef $SDL_ACTIVE; 953 undef $SDL_ACTIVE;
818} 954}
819 955
820my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 956my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
821my $bgmusic;#TODO#hack#d# 957my $bgmusic;#TODO#hack#d#
958
959sub audio_channel_finished {
960 my ($channel) = @_;
961
962 #warn "channel $channel finished\n";#d#
963}
822 964
823sub audio_music_finished { 965sub audio_music_finished {
824 return unless $CFG->{bgm_enable}; 966 return unless $CFG->{bgm_enable};
825 967
826 # TODO: hack, do play loop and mood music 968 # TODO: hack, do play loop and mood music
830 push @bgmusic, shift @bgmusic; 972 push @bgmusic, shift @bgmusic;
831} 973}
832 974
833sub audio_init { 975sub audio_init {
834 if ($CFG->{audio_enable}) { 976 if ($CFG->{audio_enable}) {
835 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 977 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
836 $SDL_MIXER = !CFClient::Mix_OpenAudio; 978 $SDL_MIXER = !CFClient::Mix_OpenAudio;
837 CFClient::Mix_AllocateChannels 8; 979 CFClient::Mix_AllocateChannels 8;
838 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 980 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
839 981
840 audio_music_finished; 982 audio_music_finished;
867} 1009}
868 1010
869my %animate_object; 1011my %animate_object;
870my $animate_timer; 1012my $animate_timer;
871 1013
872my $want_refresh;
873my $can_refresh;
874
875my $fps = 9; 1014my $fps = 9;
876 1015
1016my %demo;#d#
1017
877sub force_refresh { 1018sub force_refresh {
878 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1019 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
879 debug sprintf "%3.2f", $fps; 1020 debug sprintf "%3.2f", $fps;
880 1021
881 $want_refresh = 0;
882 $can_refresh = 0;
883
884 $CFClient::UI::ROOT->draw; 1022 $CFClient::UI::ROOT->draw;
885 1023
1024 $WANT_REFRESH = 0;
1025 $CAN_REFRESH = 0;
1026 $LAST_REFRESH = $NOW;
1027
10280 && do {
1029 # some weird model-drawing code, just a joke right now
1030 use CFClient::OpenGL;
1031
1032 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1033 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1034 $demo{r} ||= do {
1035 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1036 $mod->{v} = pack "f*", @{$mod->{v}};
1037 $_ = [scalar @$_, pack "S!*", @$_]
1038 for values %{$mod->{g}};
1039 $mod
1040 };
1041
1042 my $r = $demo{r} or die;
1043
1044 glDepthMask 1;
1045 glClear GL_DEPTH_BUFFER_BIT;
1046 glEnable GL_TEXTURE_2D;
1047 glEnable GL_DEPTH_TEST;
1048 glEnable GL_CULL_FACE;
1049 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1050
1051 glMatrixMode GL_PROJECTION;
1052 glLoadIdentity;
1053 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1054 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1055 glMatrixMode GL_MODELVIEW;
1056 glLoadIdentity;
1057
1058 glPushMatrix;
1059 glTranslate 0, 0, -800;
1060 glScale 1, -1, 1;
1061 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1062 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1063 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1064 glScale 50, 50, 50;
1065
1066 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1067 while (my ($k, $v) = each %{$r->{g}}) {
1068 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1069 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1070 }
1071
1072 glPopMatrix;
1073
1074 glShadeModel GL_FLAT;
1075 glDisable GL_DEPTH_TEST;
1076 glDisable GL_TEXTURE_2D;
1077 glDepthMask 0;
1078
1079 $WANT_REFRESH++;
1080};
1081
886 CFClient::SDL_GL_SwapBuffers; 1082 CFClient::SDL_GL_SwapBuffers;
887
888 $LAST_REFRESH = $NOW;
889} 1083}
890 1084
891my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1085my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
892 $NOW = time; 1086 $NOW = time;
893 1087
894 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 1088 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
895 for CFClient::SDL_PollEvent; 1089 for CFClient::SDL_PollEvent;
896 1090
897 if (%animate_object) { 1091 if (%animate_object) {
898 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1092 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
899 $want_refresh++; 1093 $WANT_REFRESH++;
900 } 1094 }
901 1095
902 if ($want_refresh) { 1096 if ($WANT_REFRESH) {
903 force_refresh; 1097 force_refresh;
904 } else { 1098 } else {
905 $can_refresh = 1; 1099 $CAN_REFRESH = 1;
906 } 1100 }
907}); 1101});
908
909sub refresh {
910 $want_refresh++;
911}
912 1102
913sub animation_start { 1103sub animation_start {
914 my ($widget) = @_; 1104 my ($widget) = @_;
915 $animate_object{$widget} = $widget; 1105 $animate_object{$widget} = $widget;
916} 1106}
920 delete $animate_object{$widget}; 1110 delete $animate_object{$widget};
921} 1111}
922 1112
923@conn::ISA = Crossfire::Protocol::; 1113@conn::ISA = Crossfire::Protocol::;
924 1114
1115sub conn::new {
1116 my $class = shift;
1117
1118 my $self = $class->Crossfire::Protocol::new (@_);
1119
1120 $MAPWIDGET->clr_commands;
1121
1122 my $parser = new Pod::POM;
1123 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1124
1125 for my $head2 ($pod->head2) {
1126 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1127 or next;
1128
1129 my $cmd = $1;
1130 my @args = split /\|/, $2;
1131 @args = (".*") unless @args;
1132
1133 my $text = CFClient::pod_to_pango $head2->content;
1134
1135 for my $arg (@args) {
1136 $arg = $arg eq ".*" ? "" : " $arg";
1137
1138 $MAPWIDGET->add_command ("$cmd$arg", $text);
1139 }
1140 }
1141
1142 $self
1143}
1144
925sub conn::stats_update { 1145sub conn::stats_update {
926 my ($self, $stats) = @_; 1146 my ($self, $stats) = @_;
1147
1148 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1149 my $diff = $exp - $self->{prev_exp};
1150 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1151 if exists $self->{prev_exp} && $diff;
1152 $self->{prev_exp} = $exp;
1153 }
927 1154
928 update_stats_window ($stats); 1155 update_stats_window ($stats);
929} 1156}
930 1157
931sub conn::user_send { 1158sub conn::user_send {
986 $self->set_texture ($id => $data); 1213 $self->set_texture ($id => $data);
987 } 1214 }
988 } 1215 }
989} 1216}
990 1217
1218# hardcode /world/world_xxx_xxx map names, the savings are enourmous,
1219# (server resource,s latency, bandwidth), so this hack is warranted.
1220# the right fix is to make real tiled maps with an overview file
1221sub conn::send_mapinfo {
1222 my ($self, $data, $cb) = @_;
1223
1224 if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
1225 my ($wx, $wy) = ($1, $2);
1226
1227 if ($data =~ /^spatial ([1-4]+)$/) {
1228 my @dx = (0, 0, 1, 0, -1);
1229 my @dy = (0, -1, 0, 1, 0);
1230 my ($dx, $dy);
1231
1232 for (split //, $1) {
1233 $dx += $dx[$_];
1234 $dy += $dy[$_];
1235 }
1236
1237 $cb->(spatial => 15,
1238 $self->{map_info}[1] - $MAP->ox + $dx * 50,
1239 $self->{map_info}[2] - $MAP->oy + $dy * 50,
1240 50, 50,
1241 sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
1242 );
1243
1244 return;
1245 }
1246 }
1247
1248 $self->SUPER::send_mapinfo ($data, $cb);
1249}
1250
991# this method does a "flood fill" into every tile direction 1251# this method does a "flood fill" into every tile direction
992# it assumes that tiles are arranged in a rectangular grid, 1252# it assumes that tiles are arranged in a rectangular grid,
993# i.e. a map is the same as the left of the right map etc. 1253# i.e. a map is the same as the left of the right map etc.
994# failure to comply are harmless and result in display errors 1254# failure to comply are harmless and result in display errors
995# at worst. 1255# at worst.
996sub conn::flood_fill { 1256sub conn::flood_fill {
997 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1257 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
998 1258
999 # the server does not allow map paths > 6 1259 # the server does not allow map paths > 6
1000 return if 6 <= length $path; 1260 return if 7 <= length $path;
1001 1261
1002 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1262 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1003 1263
1004 for ( 1264 for (
1005 [1, 0, -1], 1265 [1, 3, 0, -1],
1006 [2, 1, 0], 1266 [2, 4, 1, 0],
1007 [3, 0, 1], 1267 [3, 1, 0, 1],
1008 [4, -1, 0], 1268 [4, 2, -1, 0],
1009 ) { 1269 ) {
1010 my ($tile, $dx, $dy) = @$_; 1270 my ($tile, $tile2, $dx, $dy) = @$_;
1271
1272 next if $block & (1 << $tile);
1273 my $block = $block | (1 << $tile2);
1011 1274
1012 my $gx = $gx + $dx; 1275 my $gx = $gx + $dx;
1013 my $gy = $gy + $dy; 1276 my $gy = $gy + $dy;
1014 1277
1015 next unless $flags & (1 << ($tile - 1)); 1278 next unless $flags & (1 << ($tile - 1));
1017 1280
1018 my $neigh = $self->{neigh_map}{$hash} ||= []; 1281 my $neigh = $self->{neigh_map}{$hash} ||= [];
1019 if (my $info = $neigh->[$tile]) { 1282 if (my $info = $neigh->[$tile]) {
1020 my ($flags, $x, $y, $w, $h, $hash) = @$info; 1283 my ($flags, $x, $y, $w, $h, $hash) = @$info;
1021 1284
1022 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags) 1285 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1023 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1286 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1024 1287
1025 } else { 1288 } else {
1026 $self->send_mapinfo ("spatial $path$tile", sub { 1289 $self->send_mapinfo ("spatial $path$tile", sub {
1027 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1290 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1028 1291
1029 return if $mode ne "spatial"; 1292 return if $mode ne "spatial";
1030 1293
1031 $x += $MAP->ox; 1294 $x += $MAP->ox;
1032 $y += $MAP->oy; 1295 $y += $MAP->oy;
1033 1296
1034 $self->load_map ($hash, $x, $y) 1297 $self->load_map ($hash, $x, $y)
1035 unless $self->{neigh_map}{$hash}[5]++;#d# 1298 unless $self->{neigh_map}{$hash}[5]++;#d#
1036 1299
1037 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash]; 1300 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1038 1301
1039 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags) 1302 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1040 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1303 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1041 }); 1304 });
1042 } 1305 }
1043 } 1306 }
1044} 1307}
1048 1311
1049 $self->flush_map; 1312 $self->flush_map;
1050 1313
1051 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1314 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1052 1315
1053 my $mapmapw = 250; 1316 my $mapmapw = $MAPMAP->{w};
1054 my $mapmaph = 250; 1317 my $mapmaph = $MAPMAP->{h};
1055 1318
1056 $self->{neigh_rect} = [ 1319 $self->{neigh_rect} = [
1057 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1320 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1058 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1321 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1059 ]; 1322 ];
1060 1323
1061 delete $self->{neigh_grid}; 1324 delete $self->{neigh_grid};
1062 $self->flood_fill (0, 0, "", $hash, $flags);
1063 1325
1064 $x += $ox; 1326 $x += $ox;
1065 $y += $oy; 1327 $y += $oy;
1066 1328
1067 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1329 $self->{map_info} = [$hash, $x, $y, $w, $h];
1068 1330
1069 my $map = $self->{map_info}[0];
1070 $map =~ s/^.*?\/([^\/]+)$/\1/; 1331 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
1071 $STATWIDS->{map}->set_text ("Map: " . $map); 1332 $STATWIDS->{map}->set_text ("Map: " . $map);
1072 1333
1073 $self->load_map ($hash, $x, $y); 1334 $self->load_map ($hash, $x, $y);
1335 $self->flood_fill (0, 0, 0, "", $hash, $flags);
1074} 1336}
1075 1337
1076sub conn::face_find { 1338sub conn::face_find {
1077 my ($self, $facenum, $face) = @_; 1339 my ($self, $facenum, $face) = @_;
1078 1340
1228 [0.55, 0.41, 0.13], 1490 [0.55, 0.41, 0.13],
1229 [0.99, 0.77, 0.26], 1491 [0.99, 0.77, 0.26],
1230 [0.74, 0.65, 0.41], 1492 [0.74, 0.65, 0.41],
1231 ); 1493 );
1232 1494
1495 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1496
1497 $text = CFClient::UI::Label::escape $text;
1498 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1499 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1500
1233 $LOGVIEW->add_paragraph ($color[$color], $text); 1501 $LOGVIEW->add_paragraph ($color[$color],
1502 join "\n", map "$time $_", split /\n/, $text);
1503
1504 $STATUSBOX->add ($text,
1505 group => $text,
1506 fg => $color[$color],
1507 timeout => 60,
1508 tooltip_font => $::FONT_FIXED,
1509 );
1510}
1511
1512sub conn::drawextinfo {
1513 my ($self, $color, $type, $subtype, $message) = @_;
1514
1515 $self->drawinfo ($color, $message);
1234} 1516}
1235 1517
1236sub conn::spell_add { 1518sub conn::spell_add {
1237 my ($self, $spell) = @_; 1519 my ($self, $spell) = @_;
1238 1520
1239 # TODO 1521 # TODO
1240 # create a widget dynamically, using spell face (CF::Protocol downloads them) 1522 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1241 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}); 1523 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1242 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}); 1524 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1243} 1525}
1244 1526
1245sub conn::spell_delete { 1527sub conn::spell_delete {
1246 my ($self, $spell) = @_; 1528 my ($self, $spell) = @_;
1247} 1529}
1248 1530
1249sub conn::addme_success { 1531sub conn::addme_success {
1250 my ($self) = @_; 1532 my ($self) = @_;
1251 1533
1534 $self->send ("command output-sync $CFG->{output_sync}");
1535 $self->send ("command output-count $CFG->{output_count}");
1536
1252 for my $skill (values %{$self->{skill_info}}) { 1537 for my $skill (values %{$self->{skill_info}}) {
1253 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'"); 1538 $MAPWIDGET->add_command ("ready_skill $skill", CFClient::UI::Label::escape "Ready the skill '$skill'");
1254 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'"); 1539 $MAPWIDGET->add_command ("use_skill $skill", CFClient::UI::Label::escape "Immediately use the skill '$skill'");
1255 } 1540 }
1541}
1542
1543sub conn::eof {
1544 $MAPWIDGET->clr_commands;
1545
1546 stop_game;
1256} 1547}
1257 1548
1258sub update_floorbox { 1549sub update_floorbox {
1259 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub { 1550 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1551 return unless $CONN;
1552
1260 $FLOORBOX->clear; 1553 $FLOORBOX->clear;
1261 $FLOORBOX->add (new CFClient::UI::Empty expand => 1); 1554 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1262 1555
1263 my @items = values %{ $CONN->{container}{0} }; 1556 my $count = 4;
1264 1557 for (@{ $CONN->{container}{0} }) {
1265 # we basically have to use the same sorting as everybody else 1558 if (--$count) {
1266 @items = sort { $a->{type} <=> $b->{type} } @items; 1559 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1267 1560 } else {
1268 for my $item (reverse @items) { 1561 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1269 my $desc = $item->{nrof} < 2
1270 ? $item->{name}
1271 : "$item->{nrof} $item->{name_pl}";
1272 # todo: animation widget, face widget, weight(?) etc.
1273 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1274 tooltip => (CFClient::UI::Label->escape ($desc)
1275 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1276 can_hover => 1,
1277 can_events => 1,
1278 connect_button_down => sub {
1279 my ($self, $ev, $x, $y) = @_;
1280
1281 # todo: maybe put examine on 1? but should just be a tooltip :(
1282 if ($ev->{button} == 1) {
1283 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1284 } elsif ($ev->{button} == 2) {
1285 $CONN->send ("apply $item->{tag}");
1286 } elsif ($ev->{button} == 3) {
1287 # examine, lock, mark, maybe other things
1288 warn "MENU not implemented yet\n";
1289 }
1290
1291 1
1292 }, 1562 last;
1293 );
1294
1295 $hbox->add (new CFClient::UI::Face
1296 can_events => 0,
1297 face => $item->{face},
1298 anim => $item->{anim},
1299 animspeed => $item->{animspeed},
1300 );
1301 1563 }
1302 $hbox->add (new CFClient::UI::Label
1303 can_events => 0,
1304 text => $desc,
1305 );
1306 } 1564 }
1307 }); 1565 });
1308 refresh; 1566
1567 $WANT_REFRESH++;
1309} 1568}
1310 1569
1311sub conn::container_add { 1570sub conn::container_add {
1312 my ($self, $id, $items) = @_; 1571 my ($self, $tag, $items) = @_;
1313 1572
1314 update_floorbox if $id == 0; 1573 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1574
1575 if ($tag == 0) {
1576 update_floorbox;
1577 $OPENCONT = 0;
1578 $INVR_LBL->set_text ("Floor");
1579 $INVR->set_items ($self->{container}{0});
1580 } elsif ($tag == $self->{player}{tag}) {
1581 $INVR_LBL->set_text ("Player");
1582 $INV->set_items ($self->{container}{$self->{player}{tag}})
1583 } else {
1584 $OPENCONT = $tag;
1585 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1586 $INVR->set_items ($self->{container}{$tag});
1587 }
1588
1315 # $self-<{player}{tag} => player inv 1589 # $self-<{player}{tag} => player inv
1316 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}}; 1590 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1317} 1591}
1318 1592
1319sub conn::container_clear { 1593sub conn::container_clear {
1320 my ($self, $id) = @_; 1594 my ($self, $tag) = @_;
1321 1595
1322 update_floorbox if $id == 0; 1596 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1597
1598 if ($tag == 0) {
1599 update_floorbox;
1600 $OPENCONT = 0;
1601 $INVR_LBL->set_text ("Floor");
1602 $INVR->set_items ($self->{container}{0});
1603 } elsif ($tag == $self->{player}{tag}) {
1604 $INVR_LBL->set_text ("Player");
1605 $INV->set_items ($self->{container}{$tag})
1606 } else {
1607 $OPENCONT = $tag;
1608 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1609 $INVR->set_items ($self->{container}{$tag});
1610 }
1611
1323# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0}; 1612# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1324} 1613}
1325 1614
1326sub conn::item_delete { 1615sub conn::item_delete {
1327 my ($self, @items) = @_; 1616 my ($self, @items) = @_;
1328 1617
1329 for (@items) { 1618 for (@items) {
1330 update_floorbox if $_->{container} == 0; 1619 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1620
1621 if ($_->{container} == 0) {
1622 update_floorbox;
1623 $OPENCONT = 0;
1624 $INVR_LBL->set_text ("Floor");
1625 $INVR->set_items ($self->{container}{0});
1626 } elsif ($_->{container} == $self->{player}{tag}) {
1627 $INVR_LBL->set_text ("Player");
1628 $INV->set_items ($self->{container}{$self->{player}{tag}})
1629 } else {
1630 $OPENCONT = $_->{container};
1631 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1632 $INVR->set_items ($self->{container}{$_->{container}});
1633 }
1331 } 1634 }
1332} 1635}
1333 1636
1334sub conn::item_update { 1637sub conn::item_update {
1335 my ($self, $item) = @_; 1638 my ($self, $item) = @_;
1336 1639
1337 update_floorbox if $item->{container} == 0; 1640 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1641
1642 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1643 $OPENCONT = 0;
1644 $INVR_LBL->set_text ("Floor");
1645 $INVR->set_items ($self->{container}{0});
1646
1647 $item->{widget}->update_item
1648 if $item->{widget};
1649 } else {
1650 if ($item->{container} == 0) {
1651 update_floorbox;
1652 $OPENCONT = 0;
1653 $INVR_LBL->set_text ("Floor");
1654 $INVR->set_items ($self->{container}{0});
1655 } elsif ($item->{container} == $self->{player}{tag}) {
1656 $INV->set_items ($self->{container}{$item->{container}})
1657 }
1658 }
1338} 1659}
1339 1660
1340%SDL_CB = ( 1661%SDL_CB = (
1341 CFClient::SDL_QUIT => sub { 1662 CFClient::SDL_QUIT => sub {
1342 Event::unloop -1; 1663 Event::unloop -1;
1343 }, 1664 },
1344 CFClient::SDL_VIDEORESIZE => sub { 1665 CFClient::SDL_VIDEORESIZE => sub {
1345 }, 1666 },
1346 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1667 CFClient::SDL_VIDEOEXPOSE => sub {
1668 $WANT_REFRESH++;
1669 },
1347 CFClient::SDL_ACTIVEEVENT => sub { 1670 CFClient::SDL_ACTIVEEVENT => sub {
1348# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1671# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1349 }, 1672 },
1350 CFClient::SDL_KEYDOWN => sub { 1673 CFClient::SDL_KEYDOWN => sub {
1351 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1674 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1355 video_init; 1678 video_init;
1356 } else { 1679 } else {
1357 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1680 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1358 } 1681 }
1359 }, 1682 },
1360 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1683 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1361 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1684 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1362 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1685 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1363 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1686 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1364 CFClient::SDL_USEREVENT => \&audio_music_finished, 1687 CFClient::SDL_USEREVENT => sub {
1688 if ($_[0]{code} == 1) {
1689 audio_channel_finished $_[0]{data1};
1690 } elsif ($_[0]{code} == 0) {
1691 audio_music_finished;
1692 }
1693 },
1365); 1694);
1366 1695
1367############################################################################# 1696#############################################################################
1368 1697
1369$SIG{INT} = $SIG{TERM} = sub { exit }; 1698$SIG{INT} = $SIG{TERM} = sub { exit };
1370 1699
1371$TILECACHE = CFClient::db_table "tilecache";
1372$FACEMAP = CFClient::db_table "facemap";
1373
1374CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1375
1376my %DEF_CFG = (
1377 sdl_mode => 0,
1378 width => 640,
1379 height => 480,
1380 fullscreen => 0,
1381 fast => 0,
1382 map_scale => 0.5,
1383 fow_enable => 1,
1384 fow_intensity => 0.45,
1385 fow_smooth => 0,
1386 gui_fontsize => 1,
1387 log_fontsize => 1,
1388 gauge_fontsize => 1,
1389 gauge_size => 0.35,
1390 stat_fontsize => 1,
1391 mapsize => 100,
1392 host => "crossfire.schmorp.de",
1393 say_command => 'say',
1394 audio_enable => 1,
1395 bgm_enable => 1,
1396 bgm_volume => 0.25,
1397);
1398
1399while (my ($k, $v) = each %DEF_CFG) {
1400 $CFG->{$k} = $v unless exists $CFG->{$k};
1401}
1402
1403sdl_init;
1404
1405@SDL_MODES = reverse
1406 grep $_->[0] >= 640 && $_->[1] >= 480,
1407 CFClient::SDL_ListModes;
1408
1409@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1410
1411$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1412
1413{ 1700{
1701 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1702
1703 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1704
1705 $TILECACHE = CFClient::db_table "tilecache";
1706 $FACEMAP = CFClient::db_table "facemap";
1707
1708 my %DEF_CFG = (
1709 sdl_mode => 0,
1710 width => 640,
1711 height => 480,
1712 fullscreen => 0,
1713 fast => 0,
1714 map_scale => 1,
1715 fow_enable => 1,
1716 fow_intensity => 0.45,
1717 fow_smooth => 0,
1718 gui_fontsize => 1,
1719 log_fontsize => 1,
1720 gauge_fontsize=> 1,
1721 gauge_size => 0.35,
1722 stat_fontsize => 1,
1723 mapsize => 100,
1724 host => "crossfire.schmorp.de",
1725 say_command => 'say',
1726 audio_enable => 1,
1727 bgm_enable => 1,
1728 bgm_volume => 0.25,
1729 output_sync => 1,
1730 output_count => 1,
1731 );
1732
1733 while (my ($k, $v) = each %DEF_CFG) {
1734 $CFG->{$k} = $v unless exists $CFG->{$k};
1735 }
1736
1737 sdl_init;
1738
1739 @SDL_MODES = reverse
1740 grep $_->[0] >= 640 && $_->[1] >= 480,
1741 CFClient::SDL_ListModes;
1742
1743 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1744
1745 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1746
1747 {
1414 my @fonts = map CFClient::find_rcfile "fonts/$_", qw( 1748 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1415 DejaVuSans.ttf 1749 DejaVuSans.ttf
1416 DejaVuSansMono.ttf 1750 DejaVuSansMono.ttf
1417 DejaVuSans-Bold.ttf 1751 DejaVuSans-Bold.ttf
1418 DejaVuSansMono-Bold.ttf 1752 DejaVuSansMono-Bold.ttf
1419 DejaVuSans-Oblique.ttf 1753 DejaVuSans-Oblique.ttf
1420 DejaVuSansMono-Oblique.ttf 1754 DejaVuSansMono-Oblique.ttf
1421 DejaVuSans-BoldOblique.ttf 1755 DejaVuSans-BoldOblique.ttf
1422 DejaVuSansMono-BoldOblique.ttf 1756 DejaVuSansMono-BoldOblique.ttf
1423 ); 1757 );
1424 1758
1425 CFClient::add_font $_ for @fonts; 1759 CFClient::add_font $_ for @fonts;
1426 1760
1761 CFClient::pango_init;
1762
1427 $FONT_PROP = new_from_file CFClient::Font $fonts[0]; 1763 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1428 $FONT_FIXED = new_from_file CFClient::Font $fonts[1]; 1764 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1429 1765
1430 $FONT_PROP->make_default; 1766 $FONT_PROP->make_default;
1431} 1767 }
1432 1768
1769# compare mono (ft) vs. rgba (cairo)
1770# ft - 1.8s, cairo 3s, even in alpha-only mode
1771# for my $rgba (0..1) {
1772# my $t1 = Time::HiRes::time;
1773# for (1..1000) {
1774# my $layout = CFClient::Layout->new ($rgba);
1775# $layout->set_text ("hallo" x 100);
1776# $layout->render;
1777# }
1778# my $t2 = Time::HiRes::time;
1779# warn $t2-$t1;
1780# }
1781
1433video_init; 1782 video_init;
1434audio_init; 1783 audio_init;
1784}
1435 1785
1436Event::loop; 1786Event::loop;
1437 1787
1438END { CFClient::SDL_Quit } 1788END { CFClient::SDL_Quit }
1439 1789
1790=head1 pclient - Crossfire+ and Crossfire game client
1440 1791
1792Pclient is a Crossfire+ and Crossfire game client.
1793
1794=head2 Features
1795
1796=over 4
1797
1798=item Fullscreen Map
1799
1800PClient can uses a fullscreen map, which greatly enhances how much of the
1801game world you can see.
1802
1803=item Persistent Map Cache (Crossfire+ only)
1804
1805PClient can persistently cache all map data it received from the
1806server. This not only allows it to display an overview map, but also
1807ensures that once-explored areas will be available the next time you want
1808to explore more.
1809
1810=item Hardware acceleration
1811
1812Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1813acceleration. Most modern graphics cards have difficulties with 2D
1814acceleration, while 3D graphics is accelerated well.
1815
1816=item No arbitrary limits
1817
1818Unlike other Crossfire clients, pclient does not suffer from arbitrary
1819limits (like a fixed amount of face numbers). There are still limits, but
1820they are not arbitrarily low :)
1821
1822=back
1823
1824=head1 USAGE
1825
1826=head2 The Map
1827
1828The map is always displayed in the background, behind all other windows and UI elements.
1829
1830#TODO# middle-click scrolls
1831#
1832# keys:
1833#
1834# a apply
1835# keypad moves, kp_5 applies ranged attack to self
1836
1837Starting to type enters the I<completion mode>. In that mode, you can type
1838abbreviations or commands and have them executed as soon as they match a
1839valid command. This is best explained by a few examples:
1840
1841Typing B<climb> will display a list of commands with I<climb> in their
1842name, such as I<ready_skill climbing> and I<use_skill climbing>.
1843
1844You can abbreviate commands by typing only the first character of every
1845word (or even characters within the word - the client will try to make
1846a good guess, as long as the characters are in order). For example,
1847typing I<iwor> will likely select I<invoke word of recall>, while I<ccfo>
1848will select I<cast create food>. Likewise, I<rscli> will likely select
1849I<ready_skill climbing> and I<usl> will give you I<use_skill levitation>.
1850
1851You can enter space and other text as arguemnt to the command. For
1852example, C<cfoo waybread> will expand to C<cast create food waybread>.
1853
1854=head2 The map overview
1855
1856#TODO#
1857
1858=head2 The Status area in the lower right corner
1859
1860#TODO#
1861
1862=head2 The I<Statistics>/I>Stats> window
1863
1864#TODO#
1865
1866=head1 FAQ
1867
1868=over 4
1869
1870=item The client is very sluggish and slow, what can I do about this?
1871
1872Most likely, you don't have accelerated OpenGL support. Try to find a
1873newer driver, or a driver from your hardware vendor, that features OpenGL
1874support.
1875
1876If this is not an option, the following Setup options reduce the load and
1877will likely make the client playable with sofwtare rendering (it will
1878still be slow, though):
1879
1880=over 4
1881
1882=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1883
1884=item Enable B<Fast & Ugly> mode
1885
1886=item Disable B<Fog of War>
1887
1888=item Increase B<Map Scale>
1889
1890=back
1891
1892=back
1893
1894=head1 AUTHOR
1895
1896Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1897
1898
1899

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