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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.162 by elmex, Sun Apr 23 00:50:51 2006 UTC vs.
Revision 1.235 by root, Mon May 22 02:23:10 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
7BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23}
24
25# need to do it again because that pile of garbage called PAR nukes it before main
26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
7use Event; 31use Event;
8 32
9use Crossfire; 33use Crossfire;
10use Crossfire::Protocol; 34use Crossfire::Protocol;
11 35
13 37
14use CFClient; 38use CFClient;
15use CFClient::UI; 39use CFClient::UI;
16use CFClient::MapWidget; 40use CFClient::MapWidget;
17 41
42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
48
18our $VERSION = '0.1'; 49our $VERSION = '0.1';
19 50
20my $MAX_FPS = 60; 51my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
22 53
30our $NOW; 61our $NOW;
31 62
32our $CFG; 63our $CFG;
33our $CONN; 64our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
35 69
36our @SDL_MODES; 70our @SDL_MODES;
37our $WIDTH; 71our $WIDTH;
38our $HEIGHT; 72our $HEIGHT;
39our $FULLSCREEN; 73our $FULLSCREEN;
40our $FONTSIZE; 74our $FONTSIZE;
41 75
76our $FONT_PROP;
77our $FONT_FIXED;
78
42our $MAP; 79our $MAP;
80our $MAPMAP;
43our $MAPWIDGET; 81our $MAPWIDGET;
44our $BUTTONBAR; 82our $BUTTONBAR;
45our $LOGVIEW; 83our $LOGVIEW;
46our $CONSOLE; 84our $CONSOLE;
47our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
48 87
88our $FLOORBOX;
49our $GAUGES; 89our $GAUGES;
50our $STATWIDS; 90our $STATWIDS;
51 91
52our $SDL_ACTIVE; 92our $SDL_ACTIVE;
53our %SDL_CB; 93our %SDL_CB;
55our $SDL_MIXER; 95our $SDL_MIXER;
56our @SOUNDS; # event => file mapping 96our @SOUNDS; # event => file mapping
57our %AUDIO_CHUNKS; # audio files 97our %AUDIO_CHUNKS; # audio files
58 98
59our $ALT_ENTER_MESSAGE; 99our $ALT_ENTER_MESSAGE;
60our $STATUS_LINE; 100our $STATUSBOX;
61our $DEBUG_STATUS; 101our $DEBUG_STATUS;
62 102
103our $INVWIN;
104our $INV;
105our $INVR;
106our $INVR_LBL;
107our $OPENCONT;
108
63sub status { 109sub status {
64 $STATUS_LINE->set_text ($_[0]); 110 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
65 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
66} 111}
67 112
68sub debug { 113sub debug {
69 $DEBUG_STATUS->set_text ($_[0]); 114 $DEBUG_STATUS->set_text ($_[0]);
70 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 115 my ($w, $h) = $DEBUG_STATUS->size_request;
116 $DEBUG_STATUS->move ($WIDTH - $w, 0);
71} 117}
72 118
73sub start_game { 119sub start_game {
74 status "logging in..."; 120 status "logging in...";
75 121
76 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 122 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
77 123
78 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 124 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
79
80 $MAP = new CFClient::Map $mapsize, $mapsize; 125 $MAP = new CFClient::Map $mapsize, $mapsize;
81 126
82 my ($host, $port) = split /:/, $CFG->{host}; 127 my ($host, $port) = split /:/, $CFG->{host};
83 128
84 $CONN = new conn 129 $CONN = eval {
130 new conn
85 host => $host, 131 host => $host,
86 port => $port || 13327, 132 port => $port || 13327,
87 user => $CFG->{user}, 133 user => $CFG->{user},
88 pass => $CFG->{password}, 134 pass => $CFG->{password},
89 mapw => $mapsize, 135 mapw => $mapsize,
90 maph => $mapsize, 136 maph => $mapsize,
137 ;
91 ; 138 };
92 139
93 status "login successful"; 140 if ($CONN) {
94
95 CFClient::lowdelay fileno $CONN->{fh}; 141 CFClient::lowdelay fileno $CONN->{fh};
142
143 $LOGIN_BUTTON->set_text ("Logout");
144 status "login successful";
145
146 $BUTTONBAR->{children}[1]->emit ("activate")
147 if $BUTTONBAR->{children}[1]->{state};
148
149 } else {
150 status "unable to connect";
151 stop_game();
152 }
96} 153}
97 154
98sub stop_game { 155sub stop_game {
156 return unless $CONN;
157
158 status "connection closed";
159 $LOGIN_BUTTON->set_text ("Login");
160 $CONN->destroy;
161 $CONN = 0; # false, does not autovivify
162
163 $BUTTONBAR->{children}[1]->emit ("activate")
164 unless $BUTTONBAR->{children}[1]->{state};
165
166 undef $MAPCACHE;
99 undef $CONN; 167 undef $MAP;
100} 168}
101 169
102sub client_setup { 170sub client_setup {
103 my $dialog = new CFClient::UI::FancyFrame 171 my $dialog = new CFClient::UI::FancyFrame
104 title => "Client Setup", 172 title => "Client Setup",
106 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 174 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
107 175
108 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 176 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
109 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 177 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
110 178
111 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 179 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
112 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); 180 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
113 181
114 $mode_slider->connect (changed => sub { 182 $mode_slider->connect (changed => sub {
115 my ($self, $value) = @_; 183 my ($self, $value) = @_;
116 184
120 $mode_slider->emit (changed => $mode_slider->{range}[0]); 188 $mode_slider->emit (changed => $mode_slider->{range}[0]);
121 189
122 my $row = 1; 190 my $row = 1;
123 191
124 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 192 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
125 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 193 $table->add (1, $row++, new CFClient::UI::CheckBox
194 state => $CFG->{fullscreen},
195 tooltip => "Bring the client into fullscreen mode",
196 connect_changed => sub {
126 my ($self, $value) = @_; 197 my ($self, $value) = @_;
127 $CFG->{fullscreen} = $value; 198 $CFG->{fullscreen} = $value;
199 }
128 }); 200 );
129 201
130 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 202 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
131 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 203 $table->add (1, $row++, new CFClient::UI::CheckBox
204 state => $CFG->{fast},
205 tooltip => "Lower the visual quality considerably to speed up rendering.",
206 connect_changed => sub {
132 my ($self, $value) = @_; 207 my ($self, $value) = @_;
133 $CFG->{fast} = $value; 208 $CFG->{fast} = $value;
209 }
134 }); 210 );
211
212 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
213 $table->add (1, $row++, new CFClient::UI::Slider
214 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
215 tooltip => "Enlarge or shrink the displayed map",
216 connect_changed => sub {
217 my ($self, $value) = @_;
218 $CFG->{map_scale} = $value;
219 }
220 );
135 221
136 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
137 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 223 $table->add (1, $row++, new CFClient::UI::CheckBox
224 state => $CFG->{fow_enable},
225 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
226 connect_changed => sub {
138 my ($self, $value) = @_; 227 my ($self, $value) = @_;
139 $CFG->{fow_enable} = $value; 228 $CFG->{fow_enable} = $value;
229 }
140 }); 230 );
141 231
142 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 232 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
143 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 233 $table->add (1, $row++, new CFClient::UI::Slider
234 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
235 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
236 connect_changed => sub {
144 my ($self, $value) = @_; 237 my ($self, $value) = @_;
145 $CFG->{fow_intensity} = $value; 238 $CFG->{fow_intensity} = $value;
239 }
146 }); 240 );
147 241
148 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 242 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
149 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 243 $table->add (1, $row++, new CFClient::UI::CheckBox
244 state => $CFG->{fow_smooth},
245 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
246 connect_changed => sub {
150 my ($self, $value) = @_; 247 my ($self, $value) = @_;
151 $CFG->{fow_smooth} = $value; 248 $CFG->{fow_smooth} = $value;
152 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 249 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
250 }
153 }); 251 );
154 252
155 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
156 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 254 $table->add (1, $row++, new CFClient::UI::Slider
157 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 255 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
158# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 256 tooltip => "The font size used by most GUI elements",
257 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
159 }); 258 );
160 259
161 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 260 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
162 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 261 $table->add (1, $row++, new CFClient::UI::Slider
163 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 262 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
263 tooltip => "The font size used by the server log window only",
264 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
164 }); 265 );
165 266
166 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 267 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
167 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{stat_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 268
269 $table->add (1, $row++, new CFClient::UI::Slider
270 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
271 tooltip => "The font size used by the statistics window only",
272 connect_changed => sub {
168 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 273 $CFG->{stat_fontsize} = $_[1];
169 &set_stats_window_fontsize; 274 &set_stats_window_fontsize;
275 }
170 }); 276 );
171 277
172 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gaugesize"); 278 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
173 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], connect_changed => sub { 279 $table->add (1, $row++, new CFClient::UI::Slider
280 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
281 tooltip => "Adjust the size of the stats gauges at the bottom right",
282 connect_changed => sub {
174 $CFG->{gauge_size} = $_[1]; 283 $CFG->{gauge_size} = $_[1];
175 my $h = int ($HEIGHT * $CFG->{gauge_size}); 284 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
176 $GAUGES->{win}->set_size ($WIDTH, $h); 285 }
177 $GAUGES->{win}->{y} = $HEIGHT - $h;
178 $GAUGES->{win}->{x} = 0;
179 $GAUGES->{win}->update;
180 }); 286 );
181
182 287
183 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 288 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
184 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 289 $table->add (1, $row++, new CFClient::UI::Slider
290 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
291 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
292 connect_changed => sub {
185 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 293 $CFG->{gauge_fontsize} = $_[1];
186 &set_gauge_window_fontsize; 294 &set_gauge_window_fontsize;
187 $GAUGES->{win}->check_size; 295 }
188 $GAUGES->{win}->update;
189 }); 296 );
190 297
191 298 $table->add (1, $row++, new CFClient::UI::Button
192 299 expand => 1, align => 0, text => "Apply",
193 $table->add (1, $row++, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 300 tooltip => "Apply the video settings",
301 connect_activate => sub {
194 video_shutdown (); 302 video_shutdown ();
195 video_init (); 303 video_init ();
304 }
196 }); 305 );
197 306
198 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 307 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
199 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 308 $table->add (1, $row++, new CFClient::UI::CheckBox
309 state => $CFG->{audio_enable},
310 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
311 connect_changed => sub {
200 $CFG->{audio_enable} = $_[1]; 312 $CFG->{audio_enable} = $_[1];
313 }
201 }); 314 );
202# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 315# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
203# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 316# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
204# $CFG->{effects_volume} = $_[1]; 317# $CFG->{effects_volume} = $_[1];
205# }); 318# });
206 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 319 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
207 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox); 320 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
208 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 321 $hbox->add (new CFClient::UI::CheckBox
322 expand => 1, state => $CFG->{bgm_enable},
323 tooltip => "Enable background music playing",
324 connect_changed => sub {
209 $CFG->{bgm_enable} = $_[1]; 325 $CFG->{bgm_enable} = $_[1];
326 }
210 }); 327 );
211 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], connect_changed => sub { 328 $hbox->add (new CFClient::UI::Slider
329 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
330 tooltip => "The volume of the background music",
331 connect_changed => sub {
212 $CFG->{bgm_volume} = $_[1]; 332 $CFG->{bgm_volume} = $_[1];
213 CFClient::MixMusic::volume $_[1] * 128; 333 CFClient::MixMusic::volume $_[1] * 128;
334 }
214 }); 335 );
215 336
216 $table->add (1, $row++, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 337 $table->add (1, $row++, new CFClient::UI::Button
338 expand => 1, align => 0, text => "Apply",
339 tooltip => "Apply the audio settings",
340 connect_activate => sub {
217 audio_shutdown (); 341 audio_shutdown ();
218 audio_init (); 342 audio_init ();
343 }
219 }); 344 );
345
346 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
347 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
348 text => $CFG->{say_command},
349 tooltip => "This is the command that will be used if you write a line in the message window entry. "
350 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
351 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
352 connect_changed => sub {
353 my ($self, $value) = @_;
354 $CFG->{say_command} = $value;
355 }
356 );
220 357
221 $dialog 358 $dialog
222} 359}
223 360
224sub set_stats_window_fontsize { 361sub set_stats_window_fontsize {
229 366
230sub set_gauge_window_fontsize { 367sub set_gauge_window_fontsize {
231 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) { 368 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
232 $_->set_fontsize ($::CFG->{gauge_fontsize}); 369 $_->set_fontsize ($::CFG->{gauge_fontsize});
233 } 370 }
371
372# local $GAUGES->{win}{parent};#d#
373# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
234} 374}
235 375
236sub make_gauge_window { 376sub make_gauge_window {
237 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 377 my $gh = int $HEIGHT * $CFG->{gauge_size};
238# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
239 378
240 my $win = new CFClient::UI::Frame ( 379 my $win = new CFClient::UI::Frame (
241 y => $HEIGHT - $gh, x => 0, req_w => $WIDTH, req_h => $gh 380 req_y => -1,
381 user_w => $WIDTH,
382 user_h => $gh,
242 ); 383 );
384
243 $win->add (my $vb = new CFClient::UI::VBox); 385 $win->add (my $hbox = new CFClient::UI::HBox
244 386 children => [
245 $vb->add (my $hbg = new CFClient::UI::HBox expand => 1); 387 (new CFClient::UI::HBox expand => 1),
388 (new CFClient::UI::VBox children => [
389 (new CFClient::UI::Empty expand => 1),
390 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
391 ]),
392 (my $vbox = new CFClient::UI::VBox),
393 ],
394 );
246 395
247 396 $vbox->add (new CFClient::UI::HBox
397 expand => 1,
398 children => [
248 $hbg->add (new CFClient::UI::Empty expand => 1); 399 (new CFClient::UI::Empty expand => 1),
249 $hbg->add (my $hb = new CFClient::UI::HBox); 400 (my $hb = new CFClient::UI::HBox),
401 ],
402 );
403
250 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp'); 404 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
405 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
251 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana'); 406 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
407 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
252 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace'); 408 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
409 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
253 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food'); 410 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
411 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
254 412
255 $vb->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, text => "XP:"); 413 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
256# $vb->add (my $lvl = new CFClient::UI::Label valign => 0, align => 1, text => "Lvl:"); 414 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
257 $vb->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, text => "Rng:"); 415 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
258 416 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
259 417
260 $GAUGES = { 418 $GAUGES = {
261 exp => $exp,# lvl => $lvl,
262 win => $win, range => $rng, 419 exp => $exp, win => $win, range => $rng,
263 food => $fg, mana => $mg, hp => $hg, grace => $gg 420 food => $fg, mana => $mg, hp => $hg, grace => $gg
264 }; 421 };
422
423 &set_gauge_window_fontsize;
424
265 $win 425 $win
266} 426}
267 427
268sub make_stats_window { 428sub make_stats_window {
269 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 429 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
270 430
271 $tgw->add (my $vb = new CFClient::UI::VBox); 431 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
272 $vb->add (my $uhb = new CFClient::UI::HBox);
273 $uhb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 432 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
274 $uhb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 433 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
275 434
276 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 435 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
277 436
278 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 437 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
279 438
280 $tbl->add (0, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Str"); 439 my $black = [0, 0, 0];
281 $tbl->add (0, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dex");
282 $tbl->add (0, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Con");
283 $tbl->add (0, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Int");
284 $tbl->add (0, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wis");
285 $tbl->add (0, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Pow");
286 $tbl->add (0, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Cha");
287 440
288 $tbl->add (1, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 441 for (
289 $tbl->add (1, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 442 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
290 $tbl->add (1, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 443 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
291 $tbl->add (1, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 444 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
292 $tbl->add (1, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 445 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
293 $tbl->add (1, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 446 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
294 $tbl->add (1, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 447 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
448 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
295 449
296 $tbl->add (2, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wc"); 450 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
297 $tbl->add (2, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ac"); 451 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
298 $tbl->add (2, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dam"); 452 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
299 $tbl->add (2, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Arm"); 453 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
300 $tbl->add (2, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Sp"); 454 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
301 $tbl->add (2, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "WSp"); 455 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
456 ) {
457 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
302 458
303 $tbl->add (3, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 459 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
304 $tbl->add (3, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 460 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
305 $tbl->add (3, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 461 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
306 $tbl->add (3, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 462 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
307 $tbl->add (3, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 463 }
308 $tbl->add (3, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, text => "");
309 464
310 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 465 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
311 466
312 my $row = 0; 467 my $row = 0;
313 my $col = 0; 468 my $col = 0;
314 469
470 my %resist_names = (
471 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
472 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
473 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
474 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
475 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
476 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
477 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
478 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
479 pois => "<b>Poison</b> (resistance to getting poisoned)",
480 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
481 deat => "<b>Death</b> (resistance against death spells)",
482 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
483 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
484 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
485 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
486 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
487 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
488 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
489 );
315 for (qw/slow holyw conf fire depl magic 490 for (qw/slow holyw conf fire depl magic
316 drain acid pois para deat phys 491 drain acid pois para deat phys
317 blind fear tund elec cold ghit/) 492 blind fear tund elec cold ghit/)
318 { 493 {
319 $tbl2->add ($col , $row, 494 $tbl2->add ($col, $row,
320 $STATWIDS->{"res_$_"} = 495 $STATWIDS->{"res_$_"} =
321 new CFClient::UI::Label text => "0", align => +1, valign => 0 496 new CFClient::UI::Label
497 font => $FONT_FIXED,
498 template => "-100%",
499 align => +1,
500 valign => 0,
501 can_events => 1,
502 can_hover => 1,
503 tooltip => $resist_names{$_},
322 ); 504 );
323 $tbl2->add ($col + 1, $row, new CFClient::UI::Image image => "ui/resist/resist_$_.png"); 505 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
506 font => $FONT_FIXED,
507 can_hover => 1,
508 can_events => 1,
509 image => "ui/resist/resist_$_.png",
510 tooltip => $resist_names{$_},
511 );
324 512
325 $row++; 513 $row++;
326 if ($row % 6 == 0) { 514 if ($row % 6 == 0) {
327 $col += 2; 515 $col += 2;
328 $row = 0; 516 $row = 0;
333 update_stats_window ({}); 521 update_stats_window ({});
334 522
335 $tgw 523 $tgw
336} 524}
337 525
526sub formsep {
527 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
528}
529
338sub update_stats_window { 530sub update_stats_window {
339 my ($stats) = @_; 531 my ($stats) = @_;
340 532
341 # i love text protocols!!! 533 # i love text protocols!!!
342 my $hp = $stats->{1} * 1; 534 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
343 my $hp_m = $stats->{2} * 1; 535 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
344 my $sp = $stats->{3} * 1; 536 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
345 my $sp_m = $stats->{4} * 1; 537 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
346 my $fo = $stats->{18} * 1; 538 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
347 my $fo_m = 999; 539 my $fo_m = 999;
348 my $gr = $stats->{23} * 1; 540 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
349 my $gr_m = $stats->{24} * 1; 541 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
350 542
351 $GAUGES->{hp} ->set_value ($hp, $hp_m); 543 $GAUGES->{hp} ->set_value ($hp, $hp_m);
352 $GAUGES->{mana} ->set_value ($sp, $sp_m); 544 $GAUGES->{mana} ->set_value ($sp, $sp_m);
353 $GAUGES->{food} ->set_value ($fo, $fo_m); 545 $GAUGES->{food} ->set_value ($fo, $fo_m);
354 $GAUGES->{grace} ->set_value ($gr, $gr_m); 546 $GAUGES->{grace} ->set_value ($gr, $gr_m);
355 $GAUGES->{exp} ->set_text ("XP: " . ($stats->{11} || $stats->{28}) * 1 547 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
356 ." LVL: " . $stats->{12} * 1); 548 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
357 my $rng = $stats->{20}; 549 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
358 $rng =~ s/^Range: //; # thank you so much dear server 550 $rng =~ s/^Range: //; # thank you so much dear server
359 $GAUGES->{range} ->set_text ("Rng: " . $rng); 551 $GAUGES->{range} ->set_text ("Rng: " . $rng);
360# $GAUGES->{lvl} ->set_text ("LVL: " . $stats->{12}); 552 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
553 $title =~ s/^Player: //;
361 $STATWIDS->{title} ->set_text ("Title: " . $stats->{21}); 554 $STATWIDS->{title} ->set_text ("Title: " . $title);
362 555
363 if (0) { # this code can vanish, just wanted to preserver it for a checkin
364 $STATWIDS->{st_str} ->set_text (sprintf "S%d", $stats->{5});
365 $STATWIDS->{st_dex} ->set_text (sprintf "D%d", $stats->{8});
366 $STATWIDS->{st_con} ->set_text (sprintf "Co%d", $stats->{9});
367 $STATWIDS->{st_int} ->set_text (sprintf "I%d", $stats->{6});
368 $STATWIDS->{st_wis} ->set_text (sprintf "W%d", $stats->{7});
369 $STATWIDS->{st_pow} ->set_text (sprintf "P%d", $stats->{22});
370 $STATWIDS->{st_cha} ->set_text (sprintf "Ch%d", $stats->{10});
371 $STATWIDS->{st_wc} ->set_text (sprintf "Wc%d", $stats->{13});
372 $STATWIDS->{st_ac} ->set_text (sprintf "Ac%d", $stats->{14});
373 $STATWIDS->{st_dam} ->set_text (sprintf "Dam%d", $stats->{15});
374 $STATWIDS->{st_arm} ->set_text (sprintf "Arm%d", $stats->{16});
375 $STATWIDS->{st_spd} ->set_text (sprintf "Sp%.1f", $stats->{17});
376 $STATWIDS->{st_wspd}->set_text (sprintf "WSp%.1f", $stats->{19});
377 } else {
378 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5}); 556 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
379 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8}); 557 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
380 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9}); 558 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
381 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6}); 559 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
382 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7}); 560 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
383 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22}); 561 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
384 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10}); 562 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
385 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13}); 563 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
386 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14}); 564 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
387 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15}); 565 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
388 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16}); 566 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
389 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{17}); 567 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
390 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{19}); 568 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
391 }
392 569
393 my %tbl = ( 570 my %tbl = (
394 phys => 100, 571 phys => 100,
395 magic => 101, 572 magic => 101,
396 fire => 102, 573 fire => 102,
403 pois => 109, 580 pois => 109,
404 slow => 110, 581 slow => 110,
405 para => 111, 582 para => 111,
406 tund => 112, 583 tund => 112,
407 fear => 113, 584 fear => 113,
585 depl => 113,
408 deat => 115, 586 deat => 115,
409 holyw => 116, 587 holyw => 116,
410 blind => 117 588 blind => 117
411 ); 589 );
412 590
416 594
417} 595}
418 596
419sub metaserver_dialog { 597sub metaserver_dialog {
420 my $dialog = new CFClient::UI::FancyFrame 598 my $dialog = new CFClient::UI::FancyFrame
421 title => "Metaserver", 599 title => "Server List",
422 child => (my $vbox = new CFClient::UI::VBox); 600 child => (my $vbox = new CFClient::UI::VBox);
423 601
424 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 602 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
425 603
426 $dialog 604 $dialog
427} 605}
606
607my $METASERVER_ATIME;
428 608
429sub update_metaserver { 609sub update_metaserver {
430 my ($HOST) = @_; 610 my ($HOST) = @_;
431 611
432 status "fetching metaserver list..."; 612 return if $METASERVER_ATIME > time;
613 $METASERVER_ATIME = time + 60;
614
615 my $table = $METASERVER->{table};
616 $table->clear;
617 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
433 618
434 my $buf; 619 my $buf;
435 620
436 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 621 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
622
623 unless ($fh) {
624 $label->set_text ("unable to contact metaserver: $!");
625 return;
626 }
437 627
438 Event->io (fd => $fh, poll => 'r', cb => sub { 628 Event->io (fd => $fh, poll => 'r', cb => sub {
439 my $res = sysread $fh, $buf, 8192, length $buf; 629 my $res = sysread $fh, $buf, 8192, length $buf;
440 630
441 if (!defined $res) { 631 if (!defined $res) {
442 $_[0]->w->cancel; 632 $_[0]->w->cancel;
443 status "metaserver: $!"; 633 $label->set_text ("error while retrieving server list: $!");
444 } elsif ($res == 0) { 634 } elsif ($res == 0) {
445 $_[0]->w->cancel; 635 $_[0]->w->cancel;
446 status "server list retrieved"; 636 status "server list retrieved";
447 637
448 my $table = $METASERVER->{table}; 638 utf8::decode $buf if utf8::valid $buf;
449 639
450 $table->clear; 640 $table->clear;
451 641
452 my @col = qw(Use #Users Host Uptime Version Description); 642 my @col = qw(Use #Users Host Uptime Version Description);
453 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 643 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
477 $m = [$users, $host, $uptime, $version, $desc]; 667 $m = [$users, $host, $uptime, $version, $desc];
478 668
479 $y++; 669 $y++;
480 670
481 $table->add (0, $y, new CFClient::UI::VBox children => [ 671 $table->add (0, $y, new CFClient::UI::VBox children => [
482 (new CFClient::UI::Button text => " ", connect_activate => sub { 672 (new CFClient::UI::Button text => "Use", connect_activate => sub {
483 $HOST->set_text ($CFG->{host} = $host); 673 $HOST->set_text ($CFG->{host} = $host);
484 }), 674 }),
485 (new CFClient::UI::Empty expand => 1), 675 (new CFClient::UI::Empty expand => 1),
486 ]); 676 ]);
487 677
488 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8) 678 $table->add ($_ + 1, $y, new CFClient::UI::Label
679 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
489 for 0 .. $#$m; 680 for 0 .. $#$m;
490 } 681 }
491 } 682 }
492 }); 683 });
493} 684}
501 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 692 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
502 693
503 { 694 {
504 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 695 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
505 696
506 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 697 $vbox->add (
698 my $HOST = new CFClient::UI::Entry
699 expand => 1,
700 text => $CFG->{host},
701 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
702 connect_changed => sub {
703 my ($self, $value) = @_;
704 $CFG->{host} = $value;
705 }
706 );
707
708 $METASERVER = metaserver_dialog;
709
710 $vbox->add (new CFClient::UI::Flopper
711 expand => 1,
712 text => "Server List",
713 other => $METASERVER,
714 tooltip => "Show a list of available crossfire servers",
715 connect_open => sub {
716 update_metaserver $HOST;
717 }
718 );
719 }
720
721 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
722 $table->add (1, 4, new CFClient::UI::Entry
723 text => $CFG->{user},
724 tooltip => "The name of your character on the server",
725 connect_changed => sub {
507 my ($self, $value) = @_; 726 my ($self, $value) = @_;
508 $CFG->{host} = $value;
509 });
510
511 $METASERVER = metaserver_dialog;
512
513 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
514 update_metaserver $HOST;
515 });
516 }
517
518 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
519 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
520 my ($self, $value) = @_;
521 $CFG->{user} = $value; 727 $CFG->{user} = $value;
728 }
522 }); 729 );
523 730
524 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 731 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
525 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 732 $table->add (1, 5, new CFClient::UI::Entry
733 text => $CFG->{password},
734 hidden => 1,
735 tooltip => "The password for your character",
736 connect_changed => sub {
526 my ($self, $value) = @_; 737 my ($self, $value) = @_;
527 $CFG->{password} = $value; 738 $CFG->{password} = $value;
739 }
528 }); 740 );
529
530 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
531 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
532 my ($self, $value) = @_;
533 $CFG->{say_command} = $value;
534 });
535 741
536 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 742 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
537 $table->add (1, 7, new CFClient::UI::Slider 743 $table->add (1, 7, new CFClient::UI::Slider
538 req_w => 100, 744 req_w => 100,
539 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 745 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
746 tooltip => "This is the size of the portion of the map update the server sends you. "
747 ."If you set this to a high value you will be able to see further for example.",
540 connect_changed => sub { 748 connect_changed => sub {
541 my ($self, $value) = @_; 749 my ($self, $value) = @_;
542 750
543 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 751 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
544 }, 752 },
545 ); 753 );
546 754
547 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 755 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
548 start_game; 756 $table->add (1, 8, new CFClient::UI::Entry
757 text => $CFG->{output_count},
758 tooltip => "Should be set to 1 unless you know what you are doing",
759 connect_changed => sub { $CFG->{output_count} = $_[1] },
549 }); 760 );
761
762 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
763 $table->add (1, 9, new CFClient::UI::Entry
764 text => $CFG->{output_sync},
765 tooltip => "Should be set to 1 unless you know what you are doing",
766 connect_changed => sub { $CFG->{output_sync} = $_[1] },
767 );
768
769 $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
770 expand => 1,
771 align => 0,
772 text => "Login",
773 connect_activate => sub {
774 $CONN ? stop_game
775 : start_game;
776 },
777 );
550 778
551 $dialog 779 $dialog
552} 780}
553 781
554sub message_window { 782sub message_window {
555 my $window = new CFClient::UI::FancyFrame 783 my $window = new CFClient::UI::FancyFrame
556 title => "Messages", 784 title => "Messages",
557 border_bg => [1, 1, 1, 0.5], 785 border_bg => [1, 1, 1, 1],
558 bg => [0.3, 0.3, 0.3, 0.8], 786 bg => [0, 0, 0, 0.5],
559 user_w => int $::WIDTH / 3, 787 user_w => int $::WIDTH / 3,
560 user_h => int $::HEIGHT / 5, 788 user_h => int $::HEIGHT / 5,
561 child => (my $vbox = new CFClient::UI::VBox); 789 child => (my $vbox = new CFClient::UI::VBox);
562 790
563 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 791 $vbox->add ($LOGVIEW);
564 expand => 1,
565 fontsize => $::CFG->{log_fontsize},
566 );
567 792
568 $vbox->add (my $input = new CFClient::UI::Entry 793 $vbox->add (my $input = new CFClient::UI::Entry
569 connect_focus_in => sub { 794 connect_focus_in => sub {
570 my ($input, $prev_focus) = @_; 795 my ($input, $prev_focus) = @_;
571 796
602 }; 827 };
603 828
604 $window 829 $window
605} 830}
606 831
832sub make_inventory_window {
833 my $invwin = new CFClient::UI::FancyFrame
834 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
835
836 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
837
838 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
839 $vb1->add (my $lbl = new CFClient::UI::Label);
840 $lbl->set_text ("Player");
841 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
842
843 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
844 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
845 $INVR_LBL->set_text ("Floor");
846 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
847
848 $invwin
849}
850
607sub sdl_init { 851sub sdl_init {
608 CFClient::SDL_Init 852 CFClient::SDL_Init
609 and die "SDL::Init failed!\n"; 853 and die "SDL::Init failed!\n";
610} 854}
611 855
612sub video_init { 856sub video_init {
613 sdl_init; 857 sdl_init;
614 858
859 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
860
615 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 861 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
616 $FULLSCREEN = $CFG->{fullscreen}; 862 $FULLSCREEN = $CFG->{fullscreen};
617 $FAST = $CFG->{fast}; 863 $FAST = $CFG->{fast};
618 864
619 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 865 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
620 or die "SDL_SetVideoMode failed!\n"; 866 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
621 867
622 $SDL_ACTIVE = 1; 868 $SDL_ACTIVE = 1;
623
624 $LAST_REFRESH = time - 0.01; 869 $LAST_REFRESH = time - 0.01;
625 870
626 CFClient::gl_init; 871 CFClient::gl_init;
627 872
628 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 873 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
629 874
875 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
876
630 ############################################################################# 877 #############################################################################
631 878
879 unless ($DEBUG_STATUS) {
880 # create the widgets
881
632 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 882 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
633 $DEBUG_STATUS->show; 883 $DEBUG_STATUS->show;
634 884
635 $STATUS_LINE = new CFClient::UI::Label 885 $STATUSBOX = new CFClient::UI::Statusbox;
636 padding => 0, 886 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
637 y => $HEIGHT - $FONTSIZE * 1.8;
638 $STATUS_LINE->show;
639 887
640 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 888 (new CFClient::UI::Frame
641 padding => 0, 889 bg => [0, 0, 0, 0.4],
642 fontsize => 0.8, 890 req_y => -1,
643 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 891 child => $STATUSBOX,
644 $ALT_ENTER_MESSAGE->show; 892 )->show;
645 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
646 893
647 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 894 CFClient::UI::FancyFrame->new (
648 $MAPWIDGET->focus_in; 895 border_bg => [1, 1, 1, 192/255],
896 bg => [1, 1, 1, 0],
897 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
898 )->show;
899
900 $MAPWIDGET = new CFClient::MapWidget;
649 $MAPWIDGET->connect (activate_console => sub { 901 $MAPWIDGET->connect (activate_console => sub {
650 my ($mapwidget, $preset) = @_; 902 my ($mapwidget, $preset) = @_;
651 903
652 if ($CONSOLE) { 904 if ($CONSOLE) {
653 $CONSOLE->{input}->{auto_activated} = 1; 905 $CONSOLE->{input}->{auto_activated} = 1;
654 $CONSOLE->{input}->focus_in; 906 $CONSOLE->{input}->focus_in;
655 907
656 if ($preset && $CONSOLE->{input}->get_text eq '') { 908 if ($preset && $CONSOLE->{input}->get_text eq '') {
657 $CONSOLE->{input}->set_text ($preset); 909 $CONSOLE->{input}->set_text ($preset);
910 }
658 } 911 }
659 } 912 });
660 }); 913 $MAPWIDGET->show;
914 $MAPWIDGET->focus_in;
661 915
662 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 916 $LOGVIEW = new CFClient::UI::TextView
917 expand => 1,
918 font => $FONT_FIXED,
919 fontsize => $::CFG->{log_fontsize},
920 ;
663 921
922 $BUTTONBAR = new CFClient::UI::HBox;
923
664 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 924 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
665 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 925 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
666 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 926 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
667 927
668 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
669 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
670 status "Configuration Saved";
671 });
672
673 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 928 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
929
674 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 930 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
931 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
675 932
933 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
934 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
935 status "Configuration Saved";
936 });
937
938 $BUTTONBAR->show;
939
940 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
941
942 # delay till geometry is constant
943 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
676 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 944 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
677 945 my $widget = $GAUGES->{win};
678 946 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
947 });
948 force_refresh ();
949 }
679} 950}
680 951
681sub video_shutdown { 952sub video_shutdown {
682 $CFClient::UI::ROOT->{children} = [];
683 undef $SDL_ACTIVE; 953 undef $SDL_ACTIVE;
684} 954}
685 955
686my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 956my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
687my $bgmusic;#TODO#hack#d# 957my $bgmusic;#TODO#hack#d#
958
959sub audio_channel_finished {
960 my ($channel) = @_;
961
962 #warn "channel $channel finished\n";#d#
963}
688 964
689sub audio_music_finished { 965sub audio_music_finished {
690 return unless $CFG->{bgm_enable}; 966 return unless $CFG->{bgm_enable};
691 967
692 # TODO: hack, do play loop and mood music 968 # TODO: hack, do play loop and mood music
696 push @bgmusic, shift @bgmusic; 972 push @bgmusic, shift @bgmusic;
697} 973}
698 974
699sub audio_init { 975sub audio_init {
700 if ($CFG->{audio_enable}) { 976 if ($CFG->{audio_enable}) {
701 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 977 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
702 $SDL_MIXER = !CFClient::Mix_OpenAudio; 978 $SDL_MIXER = !CFClient::Mix_OpenAudio;
703 CFClient::Mix_AllocateChannels 8; 979 CFClient::Mix_AllocateChannels 8;
704 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 980 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
705 981
706 audio_music_finished; 982 audio_music_finished;
733} 1009}
734 1010
735my %animate_object; 1011my %animate_object;
736my $animate_timer; 1012my $animate_timer;
737 1013
738my $want_refresh;
739my $can_refresh;
740
741my $fps = 9; 1014my $fps = 9;
742 1015
1016my %demo;#d#
1017
743sub force_refresh { 1018sub force_refresh {
744 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1019 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
745 debug sprintf "%3.2f", $fps; 1020 debug sprintf "%3.2f", $fps;
746 1021
747 $want_refresh = 0;
748 $can_refresh = 0;
749
750 $CFClient::UI::ROOT->draw; 1022 $CFClient::UI::ROOT->draw;
751 1023
1024 $WANT_REFRESH = 0;
1025 $CAN_REFRESH = 0;
1026 $LAST_REFRESH = $NOW;
1027
10280 && do {
1029 # some weird model-drawing code, just a joke right now
1030 use CFClient::OpenGL;
1031
1032 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1033 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1034 $demo{r} ||= do {
1035 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1036 $mod->{v} = pack "f*", @{$mod->{v}};
1037 $_ = [scalar @$_, pack "S!*", @$_]
1038 for values %{$mod->{g}};
1039 $mod
1040 };
1041
1042 my $r = $demo{r} or die;
1043
1044 glDepthMask 1;
1045 glClear GL_DEPTH_BUFFER_BIT;
1046 glEnable GL_TEXTURE_2D;
1047 glEnable GL_DEPTH_TEST;
1048 glEnable GL_CULL_FACE;
1049 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1050
1051 glMatrixMode GL_PROJECTION;
1052 glLoadIdentity;
1053 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1054 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1055 glMatrixMode GL_MODELVIEW;
1056 glLoadIdentity;
1057
1058 glPushMatrix;
1059 glTranslate 0, 0, -800;
1060 glScale 1, -1, 1;
1061 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1062 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1063 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1064 glScale 50, 50, 50;
1065
1066 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1067 while (my ($k, $v) = each %{$r->{g}}) {
1068 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1069 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1070 }
1071
1072 glPopMatrix;
1073
1074 glShadeModel GL_FLAT;
1075 glDisable GL_DEPTH_TEST;
1076 glDisable GL_TEXTURE_2D;
1077 glDepthMask 0;
1078
1079 $WANT_REFRESH++;
1080};
1081
752 CFClient::SDL_GL_SwapBuffers; 1082 CFClient::SDL_GL_SwapBuffers;
753
754 $LAST_REFRESH = $NOW;
755} 1083}
756 1084
757my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1085my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
758 $NOW = time; 1086 $NOW = time;
759 1087
760 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 1088 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
761 for CFClient::SDL_PollEvent; 1089 for CFClient::SDL_PollEvent;
762 1090
763 if (%animate_object) { 1091 if (%animate_object) {
764 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1092 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
765 $want_refresh++; 1093 $WANT_REFRESH++;
766 } 1094 }
767 1095
768 if ($want_refresh) { 1096 if ($WANT_REFRESH) {
769 force_refresh; 1097 force_refresh;
770 } else { 1098 } else {
771 $can_refresh = 1; 1099 $CAN_REFRESH = 1;
772 } 1100 }
773}); 1101});
774
775sub refresh {
776 $want_refresh++;
777}
778 1102
779sub animation_start { 1103sub animation_start {
780 my ($widget) = @_; 1104 my ($widget) = @_;
781 $animate_object{$widget} = $widget; 1105 $animate_object{$widget} = $widget;
782} 1106}
786 delete $animate_object{$widget}; 1110 delete $animate_object{$widget};
787} 1111}
788 1112
789@conn::ISA = Crossfire::Protocol::; 1113@conn::ISA = Crossfire::Protocol::;
790 1114
1115sub conn::new {
1116 my $class = shift;
1117
1118 my $self = $class->Crossfire::Protocol::new (@_);
1119
1120 $MAPWIDGET->clr_commands;
1121
1122 my $parser = new Pod::POM;
1123 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1124
1125 for my $head2 ($pod->head2) {
1126 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1127 or next;
1128
1129 my $cmd = $1;
1130 my @args = split /\|/, $2;
1131 @args = (".*") unless @args;
1132
1133 my $text = CFClient::pod_to_pango $head2->content;
1134
1135 for my $arg (@args) {
1136 $arg = $arg eq ".*" ? "" : " $arg";
1137
1138 $MAPWIDGET->add_command ("$cmd$arg", $text);
1139 }
1140 }
1141
1142 $self
1143}
1144
791sub conn::stats_update { 1145sub conn::stats_update {
792 my ($self, $stats) = @_; 1146 my ($self, $stats) = @_;
1147
1148 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1149 my $diff = $exp - $self->{prev_exp};
1150 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1151 if exists $self->{prev_exp} && $diff;
1152 $self->{prev_exp} = $exp;
1153 }
793 1154
794 update_stats_window ($stats); 1155 update_stats_window ($stats);
795} 1156}
796 1157
797sub conn::user_send { 1158sub conn::user_send {
852 $self->set_texture ($id => $data); 1213 $self->set_texture ($id => $data);
853 } 1214 }
854 } 1215 }
855} 1216}
856 1217
1218# hardcode /world/world_xxx_xxx map names, the savings are enourmous,
1219# (server resource,s latency, bandwidth), so this hack is warranted.
1220# the right fix is to make real tiled maps with an overview file
1221sub conn::send_mapinfo {
1222 my ($self, $data, $cb) = @_;
1223
1224 if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
1225 my ($wx, $wy) = ($1, $2);
1226
1227 if ($data =~ /^spatial ([1-4]+)$/) {
1228 my @dx = (0, 0, 1, 0, -1);
1229 my @dy = (0, -1, 0, 1, 0);
1230 my ($dx, $dy);
1231
1232 for (split //, $1) {
1233 $dx += $dx[$_];
1234 $dy += $dy[$_];
1235 }
1236
1237 $cb->(spatial => 15,
1238 $self->{map_info}[1] - $MAP->ox + $dx * 50,
1239 $self->{map_info}[2] - $MAP->oy + $dy * 50,
1240 50, 50,
1241 sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
1242 );
1243
1244 return;
1245 }
1246 }
1247
1248 $self->SUPER::send_mapinfo ($data, $cb);
1249}
1250
857# this method does a "flood fill" into every tile direction 1251# this method does a "flood fill" into every tile direction
858# it assumes that tiles are arranged in a rectangular grid, 1252# it assumes that tiles are arranged in a rectangular grid,
859# i.e. a map is the same as the left of the right map etc. 1253# i.e. a map is the same as the left of the right map etc.
860# failure to comply are harmless and result in display errors 1254# failure to comply are harmless and result in display errors
861# at worst. 1255# at worst.
862sub conn::flood_fill { 1256sub conn::flood_fill {
863 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1257 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
864 1258
865 # the server does not allow map paths > 6 1259 # the server does not allow map paths > 6
866 return if 6 <= length $path; 1260 return if 7 <= length $path;
867 1261
868 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1262 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
869 1263
870 for ( 1264 for (
871 [1, 0, -1], 1265 [1, 3, 0, -1],
872 [2, 1, 0], 1266 [2, 4, 1, 0],
873 [3, 0, 1], 1267 [3, 1, 0, 1],
874 [4, -1, 0], 1268 [4, 2, -1, 0],
875 ) { 1269 ) {
876 my ($tile, $dx, $dy) = @$_; 1270 my ($tile, $tile2, $dx, $dy) = @$_;
1271
1272 next if $block & (1 << $tile);
1273 my $block = $block | (1 << $tile2);
877 1274
878 my $gx = $gx + $dx; 1275 my $gx = $gx + $dx;
879 my $gy = $gy + $dy; 1276 my $gy = $gy + $dy;
880 1277
881 next unless $flags & (1 << ($tile - 1)); 1278 next unless $flags & (1 << ($tile - 1));
883 1280
884 my $neigh = $self->{neigh_map}{$hash} ||= []; 1281 my $neigh = $self->{neigh_map}{$hash} ||= [];
885 if (my $info = $neigh->[$tile]) { 1282 if (my $info = $neigh->[$tile]) {
886 my ($flags, $x, $y, $w, $h, $hash) = @$info; 1283 my ($flags, $x, $y, $w, $h, $hash) = @$info;
887 1284
888 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags) 1285 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
889 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1286 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
890 1287
891 } else { 1288 } else {
892 $self->send_mapinfo ("spatial $path$tile", sub { 1289 $self->send_mapinfo ("spatial $path$tile", sub {
893 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1290 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
894 1291
895 return if $mode ne "spatial"; 1292 return if $mode ne "spatial";
896 1293
897 $x += $MAP->ox; 1294 $x += $MAP->ox;
898 $y += $MAP->oy; 1295 $y += $MAP->oy;
899 1296
900 $self->load_map ($hash, $x, $y) 1297 $self->load_map ($hash, $x, $y)
901 unless $self->{neigh_map}{$hash}[5]++;#d# 1298 unless $self->{neigh_map}{$hash}[5]++;#d#
902 1299
903 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash]; 1300 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
904 1301
905 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags) 1302 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
906 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1303 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
907 }); 1304 });
908 } 1305 }
909 } 1306 }
910} 1307}
914 1311
915 $self->flush_map; 1312 $self->flush_map;
916 1313
917 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1314 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
918 1315
919 my $mapmapw = 250; 1316 my $mapmapw = $MAPMAP->{w};
920 my $mapmaph = 250; 1317 my $mapmaph = $MAPMAP->{h};
921 1318
922 $self->{neigh_rect} = [ 1319 $self->{neigh_rect} = [
923 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1320 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
924 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1321 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
925 ]; 1322 ];
926 1323
927 delete $self->{neigh_grid}; 1324 delete $self->{neigh_grid};
928 $self->flood_fill (0, 0, "", $hash, $flags);
929 1325
930 $x += $ox; 1326 $x += $ox;
931 $y += $oy; 1327 $y += $oy;
932 1328
933 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1329 $self->{map_info} = [$hash, $x, $y, $w, $h];
934 1330
935 my $map = $self->{map_info}[0];
936 $map =~ s/^.*?\/([^\/]+)$/\1/; 1331 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
937 $STATWIDS->{map}->set_text ("Map: " . $map); 1332 $STATWIDS->{map}->set_text ("Map: " . $map);
938 1333
939 $self->load_map ($hash, $x, $y); 1334 $self->load_map ($hash, $x, $y);
1335 $self->flood_fill (0, 0, 0, "", $hash, $flags);
940} 1336}
941 1337
942sub conn::face_find { 1338sub conn::face_find {
943 my ($self, $facenum, $face) = @_; 1339 my ($self, $facenum, $face) = @_;
944 1340
968 } 1364 }
969 1365
970gotid: 1366gotid:
971 $face->{id} = $id; 1367 $face->{id} = $id;
972 $MAP->set_face ($facenum => $id); 1368 $MAP->set_face ($facenum => $id);
1369 $self->{faceid}[$facenum] = $id;#d#
973 $TILECACHE->get ($id) 1370 $TILECACHE->get ($id)
974} 1371}
975 1372
976sub conn::face_update { 1373sub conn::face_update {
977 my ($self, $facenum, $face) = @_; 1374 my ($self, $facenum, $face) = @_;
985 my ($self, $id, $data) = @_; 1382 my ($self, $id, $data) = @_;
986 1383
987 $self->{texture}[$id] ||= do { 1384 $self->{texture}[$id] ||= do {
988 my $tex = 1385 my $tex =
989 new_from_image CFClient::Texture 1386 new_from_image CFClient::Texture
990 $data, minify => 1; 1387 $data, minify => 1, mipmap => 1;
991 1388
992 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1389 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
993 $MAPWIDGET->update; 1390 $MAPWIDGET->update;
994 1391
995 $tex 1392 $tex
1007 1404
1008 $chunk->play; 1405 $chunk->play;
1009# warn "sound $x,$y,$soundnum,$type\n";#d# 1406# warn "sound $x,$y,$soundnum,$type\n";#d#
1010} 1407}
1011 1408
1409my $LAST_QUERY; # server is stupid, stupid, stupid
1410
1012sub conn::query { 1411sub conn::query {
1013 my ($self, $flags, $prompt) = @_; 1412 my ($self, $flags, $prompt) = @_;
1014 1413
1015 #TODO, display dialog with relevant information 1414 $prompt = $LAST_QUERY unless length $prompt;
1016 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1415 $LAST_QUERY = $prompt;
1416
1417 my $dialog = new CFClient::UI::FancyFrame
1418 title => "Query",
1419 child => my $vbox = new CFClient::UI::VBox;
1420
1421 $vbox->add (new CFClient::UI::Label
1422 max_w => $::WIDTH * 0.4,
1423 text => $prompt);
1424
1425 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1426 $vbox->add (my $hbox = new CFClient::HBox);
1427 $hbox->add (new CFClient::Button
1428 text => "No",
1429 connect_activate => sub {
1430 $self->send ("reply n");
1431 $dialog->destroy;
1432 $MAPWIDGET->focus_in;
1433 }
1434 );
1435 $hbox->add (new CFClient::Button
1436 text => "Yes",
1437 connect_activate => sub {
1438 $self->send ("reply y");
1439 $dialog->destroy;
1440 $MAPWIDGET->focus_in;
1441 },
1442 );
1443
1444 $dialog->focus_in;
1445
1446 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1447 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1448 $vbox->add (my $entry = new CFClient::UI::Entry
1449 connect_changed => sub {
1450 $self->send ("reply $_[1]");
1451 $dialog->destroy;
1452 $MAPWIDGET->focus_in;
1453 },
1454 );
1455
1456 $entry->focus_in;
1457
1458 } else {
1459 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1460
1461 $vbox->add (my $entry = new CFClient::UI::Entry
1462 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1463 connect_activate => sub {
1464 $self->send ("reply $_[1]");
1465 $dialog->destroy;
1466 $MAPWIDGET->focus_in;
1467 },
1468 );
1469
1470 $entry->focus_in;
1471 }
1472
1473 $dialog->show;
1017} 1474}
1018 1475
1019sub conn::drawinfo { 1476sub conn::drawinfo {
1020 my ($self, $color, $text) = @_; 1477 my ($self, $color, $text) = @_;
1021 1478
1033 [0.55, 0.41, 0.13], 1490 [0.55, 0.41, 0.13],
1034 [0.99, 0.77, 0.26], 1491 [0.99, 0.77, 0.26],
1035 [0.74, 0.65, 0.41], 1492 [0.74, 0.65, 0.41],
1036 ); 1493 );
1037 1494
1495 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1496
1497 $text = CFClient::UI::Label::escape $text;
1498 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1499 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1500
1038 $LOGVIEW->add_paragraph ($color[$color], $text); 1501 $LOGVIEW->add_paragraph ($color[$color],
1502 join "\n", map "$time $_", split /\n/, $text);
1503
1504 $STATUSBOX->add ($text,
1505 group => $text,
1506 fg => $color[$color],
1507 timeout => 60,
1508 tooltip_font => $::FONT_FIXED,
1509 );
1510}
1511
1512sub conn::drawextinfo {
1513 my ($self, $color, $type, $subtype, $message) = @_;
1514
1515 $self->drawinfo ($color, $message);
1039} 1516}
1040 1517
1041sub conn::spell_add { 1518sub conn::spell_add {
1042 my ($self, $spell) = @_; 1519 my ($self, $spell) = @_;
1043 1520
1521 # TODO
1522 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1044 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1523 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1045 });
1046 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1524 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1047 });
1048} 1525}
1049 1526
1050sub conn::spell_delete { 1527sub conn::spell_delete {
1051 my ($self, $spell) = @_; 1528 my ($self, $spell) = @_;
1052} 1529}
1053 1530
1054sub conn::addme_success { 1531sub conn::addme_success {
1055 my ($self) = @_; 1532 my ($self) = @_;
1056 1533
1534 $self->send ("command output-sync $CFG->{output_sync}");
1535 $self->send ("command output-count $CFG->{output_count}");
1536
1537 my $parser = new Pod::POM;
1538 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/skill_help.pod");
1539
1540 my %skill_tooltip;
1541
1542 for my $head2 ($pod->head2) {
1543 $skill_tooltip{$head2->title} = CFClient::pod_to_pango $head2->content;
1544 }
1545
1057 for my $skill (values %{$self->{skill_info}}) { 1546 for my $skill (values %{$self->{skill_info}}) {
1058 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1547 $MAPWIDGET->add_command ("ready_skill $skill",
1059 }); 1548 (CFClient::UI::Label::escape "Ready the skill '$skill'\n\n")
1549 . $skill_tooltip{$skill});
1060 $MAPWIDGET->add_command ("use_skill $skill", "", sub { 1550 $MAPWIDGET->add_command ("use_skill $skill",
1551 (CFClient::UI::Label::escape "Immediately use the skill '$skill'\n\n")
1552 . $skill_tooltip{$skill});
1553 }
1554}
1555
1556sub conn::eof {
1557 $MAPWIDGET->clr_commands;
1558
1559 stop_game;
1560}
1561
1562sub update_floorbox {
1563 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1564 return unless $CONN;
1565
1566 $FLOORBOX->clear;
1567 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1568
1569 my $count = 4;
1570 for (@{ $CONN->{container}{0} }) {
1571 if (--$count) {
1572 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1573 } else {
1574 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1575 last;
1576 }
1061 }); 1577 }
1578 });
1579
1580 $WANT_REFRESH++;
1581}
1582
1583sub conn::container_add {
1584 my ($self, $tag, $items) = @_;
1585
1586 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1587
1588 if ($tag == 0) {
1589 update_floorbox;
1590 $OPENCONT = 0;
1591 $INVR_LBL->set_text ("Floor");
1592 $INVR->set_items ($self->{container}{0});
1593 } elsif ($tag == $self->{player}{tag}) {
1594 $INVR_LBL->set_text ("Player");
1595 $INV->set_items ($self->{container}{$self->{player}{tag}})
1596 } else {
1597 $OPENCONT = $tag;
1598 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1599 $INVR->set_items ($self->{container}{$tag});
1600 }
1601
1602 # $self-<{player}{tag} => player inv
1603 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1604}
1605
1606sub conn::container_clear {
1607 my ($self, $tag) = @_;
1608
1609 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1610
1611 if ($tag == 0) {
1612 update_floorbox;
1613 $OPENCONT = 0;
1614 $INVR_LBL->set_text ("Floor");
1615 $INVR->set_items ($self->{container}{0});
1616 } elsif ($tag == $self->{player}{tag}) {
1617 $INVR_LBL->set_text ("Player");
1618 $INV->set_items ($self->{container}{$tag})
1619 } else {
1620 $OPENCONT = $tag;
1621 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1622 $INVR->set_items ($self->{container}{$tag});
1623 }
1624
1625# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1626}
1627
1628sub conn::item_delete {
1629 my ($self, @items) = @_;
1630
1631 for (@items) {
1632 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1633
1634 if ($_->{container} == 0) {
1635 update_floorbox;
1636 $OPENCONT = 0;
1637 $INVR_LBL->set_text ("Floor");
1638 $INVR->set_items ($self->{container}{0});
1639 } elsif ($_->{container} == $self->{player}{tag}) {
1640 $INVR_LBL->set_text ("Player");
1641 $INV->set_items ($self->{container}{$self->{player}{tag}})
1642 } else {
1643 $OPENCONT = $_->{container};
1644 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1645 $INVR->set_items ($self->{container}{$_->{container}});
1646 }
1647 }
1648}
1649
1650sub conn::item_update {
1651 my ($self, $item) = @_;
1652
1653 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1654
1655 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1656 $OPENCONT = 0;
1657 $INVR_LBL->set_text ("Floor");
1658 $INVR->set_items ($self->{container}{0});
1659
1660 $item->{widget}->update_item
1661 if $item->{widget};
1662 } else {
1663 if ($item->{container} == 0) {
1664 update_floorbox;
1665 $OPENCONT = 0;
1666 $INVR_LBL->set_text ("Floor");
1667 $INVR->set_items ($self->{container}{0});
1668 } elsif ($item->{container} == $self->{player}{tag}) {
1669 $INV->set_items ($self->{container}{$item->{container}})
1670 }
1062 } 1671 }
1063} 1672}
1064 1673
1065%SDL_CB = ( 1674%SDL_CB = (
1066 CFClient::SDL_QUIT => sub { 1675 CFClient::SDL_QUIT => sub {
1067 Event::unloop -1; 1676 Event::unloop -1;
1068 }, 1677 },
1069 CFClient::SDL_VIDEORESIZE => sub { 1678 CFClient::SDL_VIDEORESIZE => sub {
1070 }, 1679 },
1071 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1680 CFClient::SDL_VIDEOEXPOSE => sub {
1681 $WANT_REFRESH++;
1682 },
1072 CFClient::SDL_ACTIVEEVENT => sub { 1683 CFClient::SDL_ACTIVEEVENT => sub {
1073# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1684# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1074 }, 1685 },
1075 CFClient::SDL_KEYDOWN => sub { 1686 CFClient::SDL_KEYDOWN => sub {
1076 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1687 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1080 video_init; 1691 video_init;
1081 } else { 1692 } else {
1082 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1693 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1083 } 1694 }
1084 }, 1695 },
1085 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1696 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1086 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1697 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1087 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1698 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1088 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1699 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1089 CFClient::SDL_USEREVENT => \&audio_music_finished, 1700 CFClient::SDL_USEREVENT => sub {
1701 if ($_[0]{code} == 1) {
1702 audio_channel_finished $_[0]{data1};
1703 } elsif ($_[0]{code} == 0) {
1704 audio_music_finished;
1705 }
1706 },
1090); 1707);
1091 1708
1092############################################################################# 1709#############################################################################
1093 1710
1094$SIG{INT} = $SIG{TERM} = sub { exit }; 1711$SIG{INT} = $SIG{TERM} = sub { exit };
1095 1712
1096$TILECACHE = CFClient::db_table "tilecache";
1097$FACEMAP = CFClient::db_table "facemap";
1098
1099CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1100
1101my %DEF_CFG = (
1102 sdl_mode => 0,
1103 width => 640,
1104 height => 480,
1105 fullscreen => 0,
1106 fast => 0,
1107 fow_enable => 1,
1108 fow_intensity => 0.45,
1109 fow_smooth => 0,
1110 gui_fontsize => 1,
1111 log_fontsize => 1,
1112 gauge_fontsize => 1,
1113 gauge_size => 0.35,
1114 stat_fontsize => 1,
1115 mapsize => 100,
1116 host => "crossfire.schmorp.de",
1117 say_command => 'say',
1118 audio_enable => 1,
1119 bgm_enable => 1,
1120 bgm_volume => 0.25,
1121);
1122
1123while (my ($k, $v) = each %DEF_CFG) {
1124 $CFG->{$k} = $v unless exists $CFG->{$k};
1125}
1126
1127sdl_init;
1128
1129@SDL_MODES = reverse
1130 grep $_->[0] >= 640 && $_->[1] >= 480,
1131 CFClient::SDL_ListModes;
1132
1133@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1134
1135$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1136
1137{ 1713{
1138 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1714 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1139 1715
1716 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1717
1718 $TILECACHE = CFClient::db_table "tilecache";
1719 $FACEMAP = CFClient::db_table "facemap";
1720
1721 my %DEF_CFG = (
1722 sdl_mode => 0,
1723 width => 640,
1724 height => 480,
1725 fullscreen => 0,
1726 fast => 0,
1727 map_scale => 1,
1728 fow_enable => 1,
1729 fow_intensity => 0.45,
1730 fow_smooth => 0,
1731 gui_fontsize => 1,
1732 log_fontsize => 1,
1733 gauge_fontsize=> 1,
1734 gauge_size => 0.35,
1735 stat_fontsize => 1,
1736 mapsize => 100,
1737 host => "crossfire.schmorp.de",
1738 say_command => 'say',
1739 audio_enable => 1,
1740 bgm_enable => 1,
1741 bgm_volume => 0.25,
1742 output_sync => 1,
1743 output_count => 1,
1744 );
1745
1746 while (my ($k, $v) = each %DEF_CFG) {
1747 $CFG->{$k} = $v unless exists $CFG->{$k};
1748 }
1749
1750 sdl_init;
1751
1752 @SDL_MODES = reverse
1753 grep $_->[0] >= 640 && $_->[1] >= 480,
1754 CFClient::SDL_ListModes;
1755
1756 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1757
1758 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1759
1760 {
1761 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1762 DejaVuSans.ttf
1763 DejaVuSansMono.ttf
1764 DejaVuSans-Bold.ttf
1765 DejaVuSansMono-Bold.ttf
1766 DejaVuSans-Oblique.ttf
1767 DejaVuSansMono-Oblique.ttf
1768 DejaVuSans-BoldOblique.ttf
1769 DejaVuSansMono-BoldOblique.ttf
1770 );
1771
1140 CFClient::add_font $_ for @fonts; 1772 CFClient::add_font $_ for @fonts;
1141 CFClient::set_font $fonts[0]; 1773
1142} 1774 CFClient::pango_init;
1143 1775
1776 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1777 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1778
1779 $FONT_PROP->make_default;
1780 }
1781
1782# compare mono (ft) vs. rgba (cairo)
1783# ft - 1.8s, cairo 3s, even in alpha-only mode
1784# for my $rgba (0..1) {
1785# my $t1 = Time::HiRes::time;
1786# for (1..1000) {
1787# my $layout = CFClient::Layout->new ($rgba);
1788# $layout->set_text ("hallo" x 100);
1789# $layout->render;
1790# }
1791# my $t2 = Time::HiRes::time;
1792# warn $t2-$t1;
1793# }
1794
1144video_init; 1795 video_init;
1145audio_init; 1796 audio_init;
1797}
1146 1798
1147Event::loop; 1799Event::loop;
1148 1800
1149END { CFClient::SDL_Quit } 1801END { CFClient::SDL_Quit }
1150 1802
1803=head1 pclient - Crossfire+ and Crossfire game client
1151 1804
1805Pclient is a Crossfire+ and Crossfire game client.
1806
1807=head2 Features
1808
1809=over 4
1810
1811=item Fullscreen Map
1812
1813PClient can uses a fullscreen map, which greatly enhances how much of the
1814game world you can see.
1815
1816=item Persistent Map Cache (Crossfire+ only)
1817
1818PClient can persistently cache all map data it received from the
1819server. This not only allows it to display an overview map, but also
1820ensures that once-explored areas will be available the next time you want
1821to explore more.
1822
1823=item Hardware acceleration
1824
1825Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1826acceleration. Most modern graphics cards have difficulties with 2D
1827acceleration, while 3D graphics is accelerated well.
1828
1829=item No arbitrary limits
1830
1831Unlike other Crossfire clients, pclient does not suffer from arbitrary
1832limits (like a fixed amount of face numbers). There are still limits, but
1833they are not arbitrarily low :)
1834
1835=back
1836
1837=head1 USAGE
1838
1839=head2 The Map
1840
1841The map is always displayed in the background, behind all other windows and UI elements.
1842
1843#TODO# middle-click scrolls
1844#
1845# keys:
1846#
1847# a apply
1848# keypad moves, kp_5 applies ranged attack to self
1849
1850Starting to type enters the I<completion mode>. In that mode, you can type
1851abbreviations or commands and have them executed as soon as they match a
1852valid command. This is best explained by a few examples:
1853
1854Typing B<climb> will display a list of commands with I<climb> in their
1855name, such as I<ready_skill climbing> and I<use_skill climbing>.
1856
1857You can abbreviate commands by typing only the first character of every
1858word (or even characters within the word - the client will try to make
1859a good guess, as long as the characters are in order). For example,
1860typing I<iwor> will likely select I<invoke word of recall>, while I<ccfo>
1861will select I<cast create food>. Likewise, I<rscli> will likely select
1862I<ready_skill climbing> and I<usl> will give you I<use_skill levitation>.
1863
1864You can enter space and other text as arguemnt to the command. For
1865example, C<cfoo waybread> will expand to C<cast create food waybread>.
1866
1867=head2 The map overview
1868
1869#TODO#
1870
1871=head2 The Status area in the lower right corner
1872
1873#TODO#
1874
1875=head2 The I<Statistics>/I>Stats> window
1876
1877#TODO#
1878
1879=head1 FAQ
1880
1881=over 4
1882
1883=item The client is very sluggish and slow, what can I do about this?
1884
1885Most likely, you don't have accelerated OpenGL support. Try to find a
1886newer driver, or a driver from your hardware vendor, that features OpenGL
1887support.
1888
1889If this is not an option, the following Setup options reduce the load and
1890will likely make the client playable with sofwtare rendering (it will
1891still be slow, though):
1892
1893=over 4
1894
1895=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1896
1897=item Enable B<Fast & Ugly> mode
1898
1899=item Disable B<Fog of War>
1900
1901=item Increase B<Map Scale>
1902
1903=back
1904
1905=back
1906
1907=head1 AUTHOR
1908
1909Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1910
1911
1912

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