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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.169 by root, Mon Apr 24 02:41:48 2006 UTC vs.
Revision 1.235 by root, Mon May 22 02:23:10 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
7BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23}
24
25# need to do it again because that pile of garbage called PAR nukes it before main
26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
7use Event; 31use Event;
8 32
9use Crossfire; 33use Crossfire;
10use Crossfire::Protocol; 34use Crossfire::Protocol;
11 35
13 37
14use CFClient; 38use CFClient;
15use CFClient::UI; 39use CFClient::UI;
16use CFClient::MapWidget; 40use CFClient::MapWidget;
17 41
42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
48
18our $VERSION = '0.1'; 49our $VERSION = '0.1';
19 50
20my $MAX_FPS = 60; 51my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
22 53
30our $NOW; 61our $NOW;
31 62
32our $CFG; 63our $CFG;
33our $CONN; 64our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
35 69
36our @SDL_MODES; 70our @SDL_MODES;
37our $WIDTH; 71our $WIDTH;
38our $HEIGHT; 72our $HEIGHT;
39our $FULLSCREEN; 73our $FULLSCREEN;
41 75
42our $FONT_PROP; 76our $FONT_PROP;
43our $FONT_FIXED; 77our $FONT_FIXED;
44 78
45our $MAP; 79our $MAP;
80our $MAPMAP;
46our $MAPWIDGET; 81our $MAPWIDGET;
47our $BUTTONBAR; 82our $BUTTONBAR;
48our $LOGVIEW; 83our $LOGVIEW;
49our $CONSOLE; 84our $CONSOLE;
50our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
51 87
88our $FLOORBOX;
52our $GAUGES; 89our $GAUGES;
53our $STATWIDS; 90our $STATWIDS;
54 91
55our $SDL_ACTIVE; 92our $SDL_ACTIVE;
56our %SDL_CB; 93our %SDL_CB;
58our $SDL_MIXER; 95our $SDL_MIXER;
59our @SOUNDS; # event => file mapping 96our @SOUNDS; # event => file mapping
60our %AUDIO_CHUNKS; # audio files 97our %AUDIO_CHUNKS; # audio files
61 98
62our $ALT_ENTER_MESSAGE; 99our $ALT_ENTER_MESSAGE;
63our $STATUS_LINE; 100our $STATUSBOX;
64our $DEBUG_STATUS; 101our $DEBUG_STATUS;
65 102
103our $INVWIN;
104our $INV;
105our $INVR;
106our $INVR_LBL;
107our $OPENCONT;
108
66sub status { 109sub status {
67 $STATUS_LINE->set_text ($_[0]); 110 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
68 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
69} 111}
70 112
71sub debug { 113sub debug {
72 $DEBUG_STATUS->set_text ($_[0]); 114 $DEBUG_STATUS->set_text ($_[0]);
73 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 115 my ($w, $h) = $DEBUG_STATUS->size_request;
116 $DEBUG_STATUS->move ($WIDTH - $w, 0);
74} 117}
75 118
76sub start_game { 119sub start_game {
77 status "logging in..."; 120 status "logging in...";
78 121
79 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 122 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
80 123
81 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 124 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
82
83 $MAP = new CFClient::Map $mapsize, $mapsize; 125 $MAP = new CFClient::Map $mapsize, $mapsize;
84 126
85 my ($host, $port) = split /:/, $CFG->{host}; 127 my ($host, $port) = split /:/, $CFG->{host};
86 128
87 $CONN = new conn 129 $CONN = eval {
130 new conn
88 host => $host, 131 host => $host,
89 port => $port || 13327, 132 port => $port || 13327,
90 user => $CFG->{user}, 133 user => $CFG->{user},
91 pass => $CFG->{password}, 134 pass => $CFG->{password},
92 mapw => $mapsize, 135 mapw => $mapsize,
93 maph => $mapsize, 136 maph => $mapsize,
137 ;
94 ; 138 };
95 139
96 status "login successful"; 140 if ($CONN) {
97
98 CFClient::lowdelay fileno $CONN->{fh}; 141 CFClient::lowdelay fileno $CONN->{fh};
142
143 $LOGIN_BUTTON->set_text ("Logout");
144 status "login successful";
145
146 $BUTTONBAR->{children}[1]->emit ("activate")
147 if $BUTTONBAR->{children}[1]->{state};
148
149 } else {
150 status "unable to connect";
151 stop_game();
152 }
99} 153}
100 154
101sub stop_game { 155sub stop_game {
156 return unless $CONN;
157
158 status "connection closed";
159 $LOGIN_BUTTON->set_text ("Login");
160 $CONN->destroy;
161 $CONN = 0; # false, does not autovivify
162
163 $BUTTONBAR->{children}[1]->emit ("activate")
164 unless $BUTTONBAR->{children}[1]->{state};
165
166 undef $MAPCACHE;
102 undef $CONN; 167 undef $MAP;
103} 168}
104 169
105sub client_setup { 170sub client_setup {
106 my $dialog = new CFClient::UI::FancyFrame 171 my $dialog = new CFClient::UI::FancyFrame
107 title => "Client Setup", 172 title => "Client Setup",
109 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 174 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
110 175
111 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 176 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
112 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 177 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
113 178
114 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 179 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
115 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); 180 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
116 181
117 $mode_slider->connect (changed => sub { 182 $mode_slider->connect (changed => sub {
118 my ($self, $value) = @_; 183 my ($self, $value) = @_;
119 184
144 } 209 }
145 ); 210 );
146 211
147 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale"); 212 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
148 $table->add (1, $row++, new CFClient::UI::Slider 213 $table->add (1, $row++, new CFClient::UI::Slider
149 range => [$CFG->{map_scale}, 0.25, 2, 0.05], 214 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
150 tooltip => "Enlarge or shrink the displayed map", 215 tooltip => "Enlarge or shrink the displayed map",
151 connect_changed => sub { 216 connect_changed => sub {
152 my ($self, $value) = @_; 217 my ($self, $value) = @_;
153 $CFG->{map_scale} = 0.05 * int $value / 0.05; 218 $CFG->{map_scale} = $value;
154 } 219 }
155 ); 220 );
156 221
157 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
158 $table->add (1, $row++, new CFClient::UI::CheckBox 223 $table->add (1, $row++, new CFClient::UI::CheckBox
185 } 250 }
186 ); 251 );
187 252
188 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
189 $table->add (1, $row++, new CFClient::UI::Slider 254 $table->add (1, $row++, new CFClient::UI::Slider
190 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1], 255 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
191 tooltip => "The font size used by most GUI elements", 256 tooltip => "The font size used by most GUI elements",
192 connect_changed => sub { 257 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
193 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
194# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
195 }
196 ); 258 );
197 259
198 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 260 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
199 $table->add (1, $row++, new CFClient::UI::Slider 261 $table->add (1, $row++, new CFClient::UI::Slider
200 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1], 262 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
201 tooltip => "The font size used by the server log window only", 263 tooltip => "The font size used by the server log window only",
202 connect_changed => sub { 264 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
203 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
204 }
205 ); 265 );
206 266
207 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 267 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
208 268
209 $table->add (1, $row++, new CFClient::UI::Slider 269 $table->add (1, $row++, new CFClient::UI::Slider
210 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1], 270 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
211 tooltip => "The font size used by the statistics window only", 271 tooltip => "The font size used by the statistics window only",
212 connect_changed => sub { 272 connect_changed => sub {
213 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 273 $CFG->{stat_fontsize} = $_[1];
214 &set_stats_window_fontsize; 274 &set_stats_window_fontsize;
215 } 275 }
216 ); 276 );
217 277
218 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size"); 278 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
219 $table->add (1, $row++, new CFClient::UI::Slider 279 $table->add (1, $row++, new CFClient::UI::Slider
220 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], 280 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
221 tooltip => "Adjust the size of the stats gauges at the bottom right", 281 tooltip => "Adjust the size of the stats gauges at the bottom right",
222 connect_changed => sub { 282 connect_changed => sub {
223 $CFG->{gauge_size} = $_[1]; 283 $CFG->{gauge_size} = $_[1];
224 my $h = int $HEIGHT * $CFG->{gauge_size}; 284 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
225 $GAUGES->{win}->set_size ($WIDTH, $h);
226 $GAUGES->{win}->move (0, $HEIGHT - $h);
227 } 285 }
228 ); 286 );
229 287
230 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 288 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
231 $table->add (1, $row++, new CFClient::UI::Slider 289 $table->add (1, $row++, new CFClient::UI::Slider
232 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1], 290 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
233 tooltip => "Adjusts the fontsize of the gauges at the bottom right", 291 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
234 connect_changed => sub { 292 connect_changed => sub {
235 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 293 $CFG->{gauge_fontsize} = $_[1];
236 &set_gauge_window_fontsize; 294 &set_gauge_window_fontsize;
237 } 295 }
238 ); 296 );
239 297
240 $table->add (1, $row++, new CFClient::UI::Button 298 $table->add (1, $row++, new CFClient::UI::Button
283 audio_shutdown (); 341 audio_shutdown ();
284 audio_init (); 342 audio_init ();
285 } 343 }
286 ); 344 );
287 345
346 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
347 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
348 text => $CFG->{say_command},
349 tooltip => "This is the command that will be used if you write a line in the message window entry. "
350 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
351 ."But you could also set it to 'tell <playername>' to only chat with that user.",
352 connect_changed => sub {
353 my ($self, $value) = @_;
354 $CFG->{say_command} = $value;
355 }
356 );
357
288 $dialog 358 $dialog
289} 359}
290 360
291sub set_stats_window_fontsize { 361sub set_stats_window_fontsize {
292 for (values %{$STATWIDS}) { 362 for (values %{$STATWIDS}) {
302# local $GAUGES->{win}{parent};#d# 372# local $GAUGES->{win}{parent};#d#
303# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D; 373# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
304} 374}
305 375
306sub make_gauge_window { 376sub make_gauge_window {
307 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 377 my $gh = int $HEIGHT * $CFG->{gauge_size};
308# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
309 378
310 my $win = new CFClient::UI::Frame ( 379 my $win = new CFClient::UI::Frame (
311 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh 380 req_y => -1,
381 user_w => $WIDTH,
382 user_h => $gh,
312 ); 383 );
384
313 $win->add (my $vb = new CFClient::UI::VBox); 385 $win->add (my $hbox = new CFClient::UI::HBox
314 386 children => [
315 $vb->add (my $hbg = new CFClient::UI::HBox expand => 1); 387 (new CFClient::UI::HBox expand => 1),
388 (new CFClient::UI::VBox children => [
389 (new CFClient::UI::Empty expand => 1),
390 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
391 ]),
392 (my $vbox = new CFClient::UI::VBox),
393 ],
394 );
316 395
396 $vbox->add (new CFClient::UI::HBox
397 expand => 1,
398 children => [
317 $hbg->add (new CFClient::UI::Empty expand => 1); 399 (new CFClient::UI::Empty expand => 1),
318 $hbg->add (my $hb = new CFClient::UI::HBox); 400 (my $hb = new CFClient::UI::HBox),
401 ],
402 );
403
319 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', tooltip => "Health points"); 404 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
405 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
320 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', tooltip => "Spellpoints"); 406 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
407 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
321 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', tooltip => "Grace"); 408 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
409 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
322 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', tooltip => "Food"); 410 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
411 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
323 412
324 $vb->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, text => "XP: 0 LVL: 0"); 413 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
414 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
325 $vb->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, text => "Rng:"); 415 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
416 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
326 417
327 $GAUGES = { 418 $GAUGES = {
328 exp => $exp, win => $win, range => $rng, 419 exp => $exp, win => $win, range => $rng,
329 food => $fg, mana => $mg, hp => $hg, grace => $gg 420 food => $fg, mana => $mg, hp => $hg, grace => $gg
330 }; 421 };
333 424
334 $win 425 $win
335} 426}
336 427
337sub make_stats_window { 428sub make_stats_window {
338 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 429 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
339 430
340 $tgw->add (my $vb = new CFClient::UI::VBox); 431 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
341 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 432 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1);
342 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 433 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1);
343 434
344 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 435 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
345 436
346 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 437 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
347 438
348 $tbl->add (0, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 439 my $black = [0, 0, 0];
349 $tbl->add (0, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
350 $tbl->add (0, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
351 $tbl->add (0, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
352 $tbl->add (0, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
353 $tbl->add (0, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
354 $tbl->add (0, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
355 440
356 $tbl->add (1, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Str"); 441 for (
357 $tbl->add (1, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Dex"); 442 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
358 $tbl->add (1, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Con"); 443 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"],
359 $tbl->add (1, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Int"); 444 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"],
360 $tbl->add (1, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Wis"); 445 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
361 $tbl->add (1, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Pow"); 446 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
362 $tbl->add (1, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Cha"); 447 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
448 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."],
363 449
364 $tbl->add (2, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 450 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
365 $tbl->add (2, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 451 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
366 $tbl->add (2, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 452 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
367 $tbl->add (2, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 453 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
368 $tbl->add (2, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, template => "10.54"); 454 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
369 $tbl->add (2, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, template => "9"); 455 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
456 ) {
457 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
370 458
371 $tbl->add (3, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Wc"); 459 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
372 $tbl->add (3, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Ac"); 460 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
373 $tbl->add (3, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Dam"); 461 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
374 $tbl->add (3, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Arm"); 462 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
375 $tbl->add (3, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Sp"); 463 }
376 $tbl->add (3, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "WSp");
377 464
378 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 465 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
379 466
380 my $row = 0; 467 my $row = 0;
381 my $col = 0; 468 my $col = 0;
382 469
383 my %resist_names = ( 470 my %resist_names = (
384 slow => "Slow", 471 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
385 holyw => "Holy Word", 472 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
386 conf => "Confusion", 473 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
387 fire => "Fire", 474 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
388 depl => "Depletion", 475 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
389 magic => "Magic", 476 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
390 drain => "Draining", 477 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
391 acid => "Acid", 478 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
392 pois => "Poison", 479 pois => "<b>Poison</b> (resistance to getting poisoned)",
393 para => "Paralysation", 480 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
394 deat => "Death", 481 deat => "<b>Death</b> (resistance against death spells)",
395 phys => "Physical", 482 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
396 blind => "Blind", 483 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
397 fear => "Fear", 484 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
398 tund => "Turn undead", 485 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
399 elec => "Electricity", 486 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
400 cold => "Cold", 487 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
401 ghit => "Ghost hit", 488 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
402 ); 489 );
403 for (qw/slow holyw conf fire depl magic 490 for (qw/slow holyw conf fire depl magic
404 drain acid pois para deat phys 491 drain acid pois para deat phys
405 blind fear tund elec cold ghit/) 492 blind fear tund elec cold ghit/)
406 { 493 {
407 $tbl2->add ($col, $row, 494 $tbl2->add ($col, $row,
408 $STATWIDS->{"res_$_"} = 495 $STATWIDS->{"res_$_"} =
409 new CFClient::UI::Label 496 new CFClient::UI::Label
497 font => $FONT_FIXED,
410 template => "-100%", 498 template => "-100%",
411 align => +1, 499 align => +1,
412 valign => 0, 500 valign => 0,
501 can_events => 1,
502 can_hover => 1,
413 tooltip => $resist_names{$_} 503 tooltip => $resist_names{$_},
414 ); 504 );
415 $tbl2->add ($col + 1, $row, new CFClient::UI::Image 505 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
506 font => $FONT_FIXED,
416 can_hover => 1, 507 can_hover => 1,
417 can_events => 1, 508 can_events => 1,
418 image => "ui/resist/resist_$_.png", 509 image => "ui/resist/resist_$_.png",
419 tooltip => $resist_names{$_} 510 tooltip => $resist_names{$_},
420 ); 511 );
421 512
422 $row++; 513 $row++;
423 if ($row % 6 == 0) { 514 if ($row % 6 == 0) {
424 $col += 2; 515 $col += 2;
503 594
504} 595}
505 596
506sub metaserver_dialog { 597sub metaserver_dialog {
507 my $dialog = new CFClient::UI::FancyFrame 598 my $dialog = new CFClient::UI::FancyFrame
508 title => "Metaserver", 599 title => "Server List",
509 child => (my $vbox = new CFClient::UI::VBox); 600 child => (my $vbox = new CFClient::UI::VBox);
510 601
511 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 602 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
512 603
513 $dialog 604 $dialog
514} 605}
606
607my $METASERVER_ATIME;
515 608
516sub update_metaserver { 609sub update_metaserver {
517 my ($HOST) = @_; 610 my ($HOST) = @_;
518 611
519 status "fetching metaserver list..."; 612 return if $METASERVER_ATIME > time;
613 $METASERVER_ATIME = time + 60;
614
615 my $table = $METASERVER->{table};
616 $table->clear;
617 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
520 618
521 my $buf; 619 my $buf;
522 620
523 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 621 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
622
623 unless ($fh) {
624 $label->set_text ("unable to contact metaserver: $!");
625 return;
626 }
524 627
525 Event->io (fd => $fh, poll => 'r', cb => sub { 628 Event->io (fd => $fh, poll => 'r', cb => sub {
526 my $res = sysread $fh, $buf, 8192, length $buf; 629 my $res = sysread $fh, $buf, 8192, length $buf;
527 630
528 if (!defined $res) { 631 if (!defined $res) {
529 $_[0]->w->cancel; 632 $_[0]->w->cancel;
530 status "metaserver: $!"; 633 $label->set_text ("error while retrieving server list: $!");
531 } elsif ($res == 0) { 634 } elsif ($res == 0) {
532 $_[0]->w->cancel; 635 $_[0]->w->cancel;
533 status "server list retrieved"; 636 status "server list retrieved";
534 637
535 my $table = $METASERVER->{table}; 638 utf8::decode $buf if utf8::valid $buf;
536 639
537 $table->clear; 640 $table->clear;
538 641
539 my @col = qw(Use #Users Host Uptime Version Description); 642 my @col = qw(Use #Users Host Uptime Version Description);
540 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 643 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
564 $m = [$users, $host, $uptime, $version, $desc]; 667 $m = [$users, $host, $uptime, $version, $desc];
565 668
566 $y++; 669 $y++;
567 670
568 $table->add (0, $y, new CFClient::UI::VBox children => [ 671 $table->add (0, $y, new CFClient::UI::VBox children => [
569 (new CFClient::UI::Button text => " ", connect_activate => sub { 672 (new CFClient::UI::Button text => "Use", connect_activate => sub {
570 $HOST->set_text ($CFG->{host} = $host); 673 $HOST->set_text ($CFG->{host} = $host);
571 }), 674 }),
572 (new CFClient::UI::Empty expand => 1), 675 (new CFClient::UI::Empty expand => 1),
573 ]); 676 ]);
574 677
575 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8) 678 $table->add ($_ + 1, $y, new CFClient::UI::Label
679 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
576 for 0 .. $#$m; 680 for 0 .. $#$m;
577 } 681 }
578 } 682 }
579 }); 683 });
580} 684}
603 707
604 $METASERVER = metaserver_dialog; 708 $METASERVER = metaserver_dialog;
605 709
606 $vbox->add (new CFClient::UI::Flopper 710 $vbox->add (new CFClient::UI::Flopper
607 expand => 1, 711 expand => 1,
608 text => "Metaserver", 712 text => "Server List",
609 other => $METASERVER, 713 other => $METASERVER,
610 tooltip => "Show a list of avaible crossfire servers", 714 tooltip => "Show a list of available crossfire servers",
611 connect_open => sub { 715 connect_open => sub {
612 update_metaserver $HOST; 716 update_metaserver $HOST;
613 } 717 }
614 ); 718 );
615 } 719 }
633 my ($self, $value) = @_; 737 my ($self, $value) = @_;
634 $CFG->{password} = $value; 738 $CFG->{password} = $value;
635 } 739 }
636 ); 740 );
637 741
638 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
639 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
640 text => $CFG->{say_command},
641 tooltip => "This is the command that will be used if you write a line in the message window entry. "
642 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
643 ."But you could also set it to 'tell <playername>' to only chat with that user.",
644 connect_changed => sub {
645 my ($self, $value) = @_;
646 $CFG->{say_command} = $value;
647 }
648 );
649
650 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 742 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
651 $table->add (1, 7, new CFClient::UI::Slider 743 $table->add (1, 7, new CFClient::UI::Slider
652 req_w => 100, 744 req_w => 100,
653 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 745 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
654 tooltip => "This is the size of the portion of the map update the server sends you. " 746 tooltip => "This is the size of the portion of the map update the server sends you. "
655 ."If you set this to a high value you will be able to see further for example.", 747 ."If you set this to a high value you will be able to see further for example.",
656 connect_changed => sub { 748 connect_changed => sub {
657 my ($self, $value) = @_; 749 my ($self, $value) = @_;
658 750
659 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 751 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
660 }, 752 },
661 ); 753 );
662 754
663 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 755 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
664 start_game; 756 $table->add (1, 8, new CFClient::UI::Entry
757 text => $CFG->{output_count},
758 tooltip => "Should be set to 1 unless you know what you are doing",
759 connect_changed => sub { $CFG->{output_count} = $_[1] },
665 }); 760 );
761
762 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
763 $table->add (1, 9, new CFClient::UI::Entry
764 text => $CFG->{output_sync},
765 tooltip => "Should be set to 1 unless you know what you are doing",
766 connect_changed => sub { $CFG->{output_sync} = $_[1] },
767 );
768
769 $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
770 expand => 1,
771 align => 0,
772 text => "Login",
773 connect_activate => sub {
774 $CONN ? stop_game
775 : start_game;
776 },
777 );
666 778
667 $dialog 779 $dialog
668} 780}
669 781
670sub message_window { 782sub message_window {
671 my $window = new CFClient::UI::FancyFrame 783 my $window = new CFClient::UI::FancyFrame
672 title => "Messages", 784 title => "Messages",
673 border_bg => [1, 1, 1, 0.5], 785 border_bg => [1, 1, 1, 1],
674 bg => [0.3, 0.3, 0.3, 0.8], 786 bg => [0, 0, 0, 0.5],
675 user_w => int $::WIDTH / 3, 787 user_w => int $::WIDTH / 3,
676 user_h => int $::HEIGHT / 5, 788 user_h => int $::HEIGHT / 5,
677 child => (my $vbox = new CFClient::UI::VBox); 789 child => (my $vbox = new CFClient::UI::VBox);
678 790
679 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 791 $vbox->add ($LOGVIEW);
680 expand => 1,
681 font => $FONT_FIXED,
682 fontsize => $::CFG->{log_fontsize},
683 );
684 792
685 $vbox->add (my $input = new CFClient::UI::Entry 793 $vbox->add (my $input = new CFClient::UI::Entry
686 connect_focus_in => sub { 794 connect_focus_in => sub {
687 my ($input, $prev_focus) = @_; 795 my ($input, $prev_focus) = @_;
688 796
719 }; 827 };
720 828
721 $window 829 $window
722} 830}
723 831
832sub make_inventory_window {
833 my $invwin = new CFClient::UI::FancyFrame
834 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
835
836 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
837
838 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
839 $vb1->add (my $lbl = new CFClient::UI::Label);
840 $lbl->set_text ("Player");
841 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
842
843 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
844 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
845 $INVR_LBL->set_text ("Floor");
846 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
847
848 $invwin
849}
850
724sub sdl_init { 851sub sdl_init {
725 CFClient::SDL_Init 852 CFClient::SDL_Init
726 and die "SDL::Init failed!\n"; 853 and die "SDL::Init failed!\n";
727} 854}
728 855
729sub video_init { 856sub video_init {
730 sdl_init; 857 sdl_init;
731 858
859 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
860
732 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 861 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
733 $FULLSCREEN = $CFG->{fullscreen}; 862 $FULLSCREEN = $CFG->{fullscreen};
734 $FAST = $CFG->{fast}; 863 $FAST = $CFG->{fast};
735 864
736 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 865 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
737 or die "SDL_SetVideoMode failed!\n"; 866 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
738 867
739 $SDL_ACTIVE = 1; 868 $SDL_ACTIVE = 1;
740
741 $LAST_REFRESH = time - 0.01; 869 $LAST_REFRESH = time - 0.01;
742 870
743 CFClient::gl_init; 871 CFClient::gl_init;
744 872
745 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 873 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
746 874
875 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
876
747 ############################################################################# 877 #############################################################################
748 878
879 unless ($DEBUG_STATUS) {
880 # create the widgets
881
749 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 882 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
750 $DEBUG_STATUS->show; 883 $DEBUG_STATUS->show;
751 884
752 $STATUS_LINE = new CFClient::UI::Label 885 $STATUSBOX = new CFClient::UI::Statusbox;
753 padding => 0, 886 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
754 y => $HEIGHT - $FONTSIZE * 1.8;
755 $STATUS_LINE->show;
756 887
757 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 888 (new CFClient::UI::Frame
758 padding => 0, 889 bg => [0, 0, 0, 0.4],
759 fontsize => 0.8, 890 req_y => -1,
760 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 891 child => $STATUSBOX,
761 $ALT_ENTER_MESSAGE->show; 892 )->show;
762 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
763 893
764 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 894 CFClient::UI::FancyFrame->new (
765 $MAPWIDGET->focus_in; 895 border_bg => [1, 1, 1, 192/255],
896 bg => [1, 1, 1, 0],
897 child => ($MAPMAP = new CFClient::MapWidget::MapMap),
898 )->show;
899
900 $MAPWIDGET = new CFClient::MapWidget;
766 $MAPWIDGET->connect (activate_console => sub { 901 $MAPWIDGET->connect (activate_console => sub {
767 my ($mapwidget, $preset) = @_; 902 my ($mapwidget, $preset) = @_;
768 903
769 if ($CONSOLE) { 904 if ($CONSOLE) {
770 $CONSOLE->{input}->{auto_activated} = 1; 905 $CONSOLE->{input}->{auto_activated} = 1;
771 $CONSOLE->{input}->focus_in; 906 $CONSOLE->{input}->focus_in;
772 907
773 if ($preset && $CONSOLE->{input}->get_text eq '') { 908 if ($preset && $CONSOLE->{input}->get_text eq '') {
774 $CONSOLE->{input}->set_text ($preset); 909 $CONSOLE->{input}->set_text ($preset);
910 }
775 } 911 }
776 } 912 });
777 }); 913 $MAPWIDGET->show;
914 $MAPWIDGET->focus_in;
778 915
779 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 916 $LOGVIEW = new CFClient::UI::TextView
917 expand => 1,
918 font => $FONT_FIXED,
919 fontsize => $::CFG->{log_fontsize},
920 ;
780 921
922 $BUTTONBAR = new CFClient::UI::HBox;
923
781 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 924 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup);
782 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 925 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup);
783 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 926 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window);
784 927
785 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 928 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
929
786 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 930 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window);
931 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window);
787 932
788 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 933 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
789 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 934 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
790 status "Configuration Saved"; 935 status "Configuration Saved";
791 }); 936 });
792 937
938 $BUTTONBAR->show;
939
940 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
941
942 # delay till geometry is constant
943 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
793 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 944 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
945 my $widget = $GAUGES->{win};
946 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
947 });
948 force_refresh ();
949 }
794} 950}
795 951
796sub video_shutdown { 952sub video_shutdown {
797 $CFClient::UI::ROOT->{children} = [];
798 undef $SDL_ACTIVE; 953 undef $SDL_ACTIVE;
799} 954}
800 955
801my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 956my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
802my $bgmusic;#TODO#hack#d# 957my $bgmusic;#TODO#hack#d#
958
959sub audio_channel_finished {
960 my ($channel) = @_;
961
962 #warn "channel $channel finished\n";#d#
963}
803 964
804sub audio_music_finished { 965sub audio_music_finished {
805 return unless $CFG->{bgm_enable}; 966 return unless $CFG->{bgm_enable};
806 967
807 # TODO: hack, do play loop and mood music 968 # TODO: hack, do play loop and mood music
811 push @bgmusic, shift @bgmusic; 972 push @bgmusic, shift @bgmusic;
812} 973}
813 974
814sub audio_init { 975sub audio_init {
815 if ($CFG->{audio_enable}) { 976 if ($CFG->{audio_enable}) {
816 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 977 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
817 $SDL_MIXER = !CFClient::Mix_OpenAudio; 978 $SDL_MIXER = !CFClient::Mix_OpenAudio;
818 CFClient::Mix_AllocateChannels 8; 979 CFClient::Mix_AllocateChannels 8;
819 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 980 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
820 981
821 audio_music_finished; 982 audio_music_finished;
848} 1009}
849 1010
850my %animate_object; 1011my %animate_object;
851my $animate_timer; 1012my $animate_timer;
852 1013
853my $want_refresh;
854my $can_refresh;
855
856my $fps = 9; 1014my $fps = 9;
857 1015
1016my %demo;#d#
1017
858sub force_refresh { 1018sub force_refresh {
859 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1019 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
860 debug sprintf "%3.2f", $fps; 1020 debug sprintf "%3.2f", $fps;
861 1021
862 $want_refresh = 0;
863 $can_refresh = 0;
864
865 $CFClient::UI::ROOT->draw; 1022 $CFClient::UI::ROOT->draw;
866 1023
1024 $WANT_REFRESH = 0;
1025 $CAN_REFRESH = 0;
1026 $LAST_REFRESH = $NOW;
1027
10280 && do {
1029 # some weird model-drawing code, just a joke right now
1030 use CFClient::OpenGL;
1031
1032 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1033 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1034 $demo{r} ||= do {
1035 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1036 $mod->{v} = pack "f*", @{$mod->{v}};
1037 $_ = [scalar @$_, pack "S!*", @$_]
1038 for values %{$mod->{g}};
1039 $mod
1040 };
1041
1042 my $r = $demo{r} or die;
1043
1044 glDepthMask 1;
1045 glClear GL_DEPTH_BUFFER_BIT;
1046 glEnable GL_TEXTURE_2D;
1047 glEnable GL_DEPTH_TEST;
1048 glEnable GL_CULL_FACE;
1049 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1050
1051 glMatrixMode GL_PROJECTION;
1052 glLoadIdentity;
1053 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1054 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1055 glMatrixMode GL_MODELVIEW;
1056 glLoadIdentity;
1057
1058 glPushMatrix;
1059 glTranslate 0, 0, -800;
1060 glScale 1, -1, 1;
1061 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1062 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1063 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1064 glScale 50, 50, 50;
1065
1066 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1067 while (my ($k, $v) = each %{$r->{g}}) {
1068 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1069 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1070 }
1071
1072 glPopMatrix;
1073
1074 glShadeModel GL_FLAT;
1075 glDisable GL_DEPTH_TEST;
1076 glDisable GL_TEXTURE_2D;
1077 glDepthMask 0;
1078
1079 $WANT_REFRESH++;
1080};
1081
867 CFClient::SDL_GL_SwapBuffers; 1082 CFClient::SDL_GL_SwapBuffers;
868
869 $LAST_REFRESH = $NOW;
870} 1083}
871 1084
872my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1085my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
873 $NOW = time; 1086 $NOW = time;
874 1087
875 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 1088 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
876 for CFClient::SDL_PollEvent; 1089 for CFClient::SDL_PollEvent;
877 1090
878 if (%animate_object) { 1091 if (%animate_object) {
879 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1092 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
880 $want_refresh++; 1093 $WANT_REFRESH++;
881 } 1094 }
882 1095
883 if ($want_refresh) { 1096 if ($WANT_REFRESH) {
884 force_refresh; 1097 force_refresh;
885 } else { 1098 } else {
886 $can_refresh = 1; 1099 $CAN_REFRESH = 1;
887 } 1100 }
888}); 1101});
889
890sub refresh {
891 $want_refresh++;
892}
893 1102
894sub animation_start { 1103sub animation_start {
895 my ($widget) = @_; 1104 my ($widget) = @_;
896 $animate_object{$widget} = $widget; 1105 $animate_object{$widget} = $widget;
897} 1106}
901 delete $animate_object{$widget}; 1110 delete $animate_object{$widget};
902} 1111}
903 1112
904@conn::ISA = Crossfire::Protocol::; 1113@conn::ISA = Crossfire::Protocol::;
905 1114
1115sub conn::new {
1116 my $class = shift;
1117
1118 my $self = $class->Crossfire::Protocol::new (@_);
1119
1120 $MAPWIDGET->clr_commands;
1121
1122 my $parser = new Pod::POM;
1123 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1124
1125 for my $head2 ($pod->head2) {
1126 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1127 or next;
1128
1129 my $cmd = $1;
1130 my @args = split /\|/, $2;
1131 @args = (".*") unless @args;
1132
1133 my $text = CFClient::pod_to_pango $head2->content;
1134
1135 for my $arg (@args) {
1136 $arg = $arg eq ".*" ? "" : " $arg";
1137
1138 $MAPWIDGET->add_command ("$cmd$arg", $text);
1139 }
1140 }
1141
1142 $self
1143}
1144
906sub conn::stats_update { 1145sub conn::stats_update {
907 my ($self, $stats) = @_; 1146 my ($self, $stats) = @_;
1147
1148 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1149 my $diff = $exp - $self->{prev_exp};
1150 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1151 if exists $self->{prev_exp} && $diff;
1152 $self->{prev_exp} = $exp;
1153 }
908 1154
909 update_stats_window ($stats); 1155 update_stats_window ($stats);
910} 1156}
911 1157
912sub conn::user_send { 1158sub conn::user_send {
967 $self->set_texture ($id => $data); 1213 $self->set_texture ($id => $data);
968 } 1214 }
969 } 1215 }
970} 1216}
971 1217
1218# hardcode /world/world_xxx_xxx map names, the savings are enourmous,
1219# (server resource,s latency, bandwidth), so this hack is warranted.
1220# the right fix is to make real tiled maps with an overview file
1221sub conn::send_mapinfo {
1222 my ($self, $data, $cb) = @_;
1223
1224 if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
1225 my ($wx, $wy) = ($1, $2);
1226
1227 if ($data =~ /^spatial ([1-4]+)$/) {
1228 my @dx = (0, 0, 1, 0, -1);
1229 my @dy = (0, -1, 0, 1, 0);
1230 my ($dx, $dy);
1231
1232 for (split //, $1) {
1233 $dx += $dx[$_];
1234 $dy += $dy[$_];
1235 }
1236
1237 $cb->(spatial => 15,
1238 $self->{map_info}[1] - $MAP->ox + $dx * 50,
1239 $self->{map_info}[2] - $MAP->oy + $dy * 50,
1240 50, 50,
1241 sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
1242 );
1243
1244 return;
1245 }
1246 }
1247
1248 $self->SUPER::send_mapinfo ($data, $cb);
1249}
1250
972# this method does a "flood fill" into every tile direction 1251# this method does a "flood fill" into every tile direction
973# it assumes that tiles are arranged in a rectangular grid, 1252# it assumes that tiles are arranged in a rectangular grid,
974# i.e. a map is the same as the left of the right map etc. 1253# i.e. a map is the same as the left of the right map etc.
975# failure to comply are harmless and result in display errors 1254# failure to comply are harmless and result in display errors
976# at worst. 1255# at worst.
977sub conn::flood_fill { 1256sub conn::flood_fill {
978 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1257 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
979 1258
980 # the server does not allow map paths > 6 1259 # the server does not allow map paths > 6
981 return if 6 <= length $path; 1260 return if 7 <= length $path;
982 1261
983 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1262 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
984 1263
985 for ( 1264 for (
986 [1, 0, -1], 1265 [1, 3, 0, -1],
987 [2, 1, 0], 1266 [2, 4, 1, 0],
988 [3, 0, 1], 1267 [3, 1, 0, 1],
989 [4, -1, 0], 1268 [4, 2, -1, 0],
990 ) { 1269 ) {
991 my ($tile, $dx, $dy) = @$_; 1270 my ($tile, $tile2, $dx, $dy) = @$_;
1271
1272 next if $block & (1 << $tile);
1273 my $block = $block | (1 << $tile2);
992 1274
993 my $gx = $gx + $dx; 1275 my $gx = $gx + $dx;
994 my $gy = $gy + $dy; 1276 my $gy = $gy + $dy;
995 1277
996 next unless $flags & (1 << ($tile - 1)); 1278 next unless $flags & (1 << ($tile - 1));
998 1280
999 my $neigh = $self->{neigh_map}{$hash} ||= []; 1281 my $neigh = $self->{neigh_map}{$hash} ||= [];
1000 if (my $info = $neigh->[$tile]) { 1282 if (my $info = $neigh->[$tile]) {
1001 my ($flags, $x, $y, $w, $h, $hash) = @$info; 1283 my ($flags, $x, $y, $w, $h, $hash) = @$info;
1002 1284
1003 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags) 1285 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1004 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1286 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1005 1287
1006 } else { 1288 } else {
1007 $self->send_mapinfo ("spatial $path$tile", sub { 1289 $self->send_mapinfo ("spatial $path$tile", sub {
1008 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1290 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1009 1291
1010 return if $mode ne "spatial"; 1292 return if $mode ne "spatial";
1011 1293
1012 $x += $MAP->ox; 1294 $x += $MAP->ox;
1013 $y += $MAP->oy; 1295 $y += $MAP->oy;
1014 1296
1015 $self->load_map ($hash, $x, $y) 1297 $self->load_map ($hash, $x, $y)
1016 unless $self->{neigh_map}{$hash}[5]++;#d# 1298 unless $self->{neigh_map}{$hash}[5]++;#d#
1017 1299
1018 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash]; 1300 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1019 1301
1020 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags) 1302 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1021 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1303 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1022 }); 1304 });
1023 } 1305 }
1024 } 1306 }
1025} 1307}
1029 1311
1030 $self->flush_map; 1312 $self->flush_map;
1031 1313
1032 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1314 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1033 1315
1034 my $mapmapw = 250; 1316 my $mapmapw = $MAPMAP->{w};
1035 my $mapmaph = 250; 1317 my $mapmaph = $MAPMAP->{h};
1036 1318
1037 $self->{neigh_rect} = [ 1319 $self->{neigh_rect} = [
1038 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1320 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1039 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1321 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1040 ]; 1322 ];
1041 1323
1042 delete $self->{neigh_grid}; 1324 delete $self->{neigh_grid};
1043 $self->flood_fill (0, 0, "", $hash, $flags);
1044 1325
1045 $x += $ox; 1326 $x += $ox;
1046 $y += $oy; 1327 $y += $oy;
1047 1328
1048 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1329 $self->{map_info} = [$hash, $x, $y, $w, $h];
1049 1330
1050 my $map = $self->{map_info}[0];
1051 $map =~ s/^.*?\/([^\/]+)$/\1/; 1331 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
1052 $STATWIDS->{map}->set_text ("Map: " . $map); 1332 $STATWIDS->{map}->set_text ("Map: " . $map);
1053 1333
1054 $self->load_map ($hash, $x, $y); 1334 $self->load_map ($hash, $x, $y);
1335 $self->flood_fill (0, 0, 0, "", $hash, $flags);
1055} 1336}
1056 1337
1057sub conn::face_find { 1338sub conn::face_find {
1058 my ($self, $facenum, $face) = @_; 1339 my ($self, $facenum, $face) = @_;
1059 1340
1083 } 1364 }
1084 1365
1085gotid: 1366gotid:
1086 $face->{id} = $id; 1367 $face->{id} = $id;
1087 $MAP->set_face ($facenum => $id); 1368 $MAP->set_face ($facenum => $id);
1369 $self->{faceid}[$facenum] = $id;#d#
1088 $TILECACHE->get ($id) 1370 $TILECACHE->get ($id)
1089} 1371}
1090 1372
1091sub conn::face_update { 1373sub conn::face_update {
1092 my ($self, $facenum, $face) = @_; 1374 my ($self, $facenum, $face) = @_;
1100 my ($self, $id, $data) = @_; 1382 my ($self, $id, $data) = @_;
1101 1383
1102 $self->{texture}[$id] ||= do { 1384 $self->{texture}[$id] ||= do {
1103 my $tex = 1385 my $tex =
1104 new_from_image CFClient::Texture 1386 new_from_image CFClient::Texture
1105 $data, minify => 1; 1387 $data, minify => 1, mipmap => 1;
1106 1388
1107 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1389 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1108 $MAPWIDGET->update; 1390 $MAPWIDGET->update;
1109 1391
1110 $tex 1392 $tex
1122 1404
1123 $chunk->play; 1405 $chunk->play;
1124# warn "sound $x,$y,$soundnum,$type\n";#d# 1406# warn "sound $x,$y,$soundnum,$type\n";#d#
1125} 1407}
1126 1408
1409my $LAST_QUERY; # server is stupid, stupid, stupid
1410
1127sub conn::query { 1411sub conn::query {
1128 my ($self, $flags, $prompt) = @_; 1412 my ($self, $flags, $prompt) = @_;
1129 1413
1130 #TODO, display dialog with relevant information 1414 $prompt = $LAST_QUERY unless length $prompt;
1131 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1415 $LAST_QUERY = $prompt;
1416
1417 my $dialog = new CFClient::UI::FancyFrame
1418 title => "Query",
1419 child => my $vbox = new CFClient::UI::VBox;
1420
1421 $vbox->add (new CFClient::UI::Label
1422 max_w => $::WIDTH * 0.4,
1423 text => $prompt);
1424
1425 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1426 $vbox->add (my $hbox = new CFClient::HBox);
1427 $hbox->add (new CFClient::Button
1428 text => "No",
1429 connect_activate => sub {
1430 $self->send ("reply n");
1431 $dialog->destroy;
1432 $MAPWIDGET->focus_in;
1433 }
1434 );
1435 $hbox->add (new CFClient::Button
1436 text => "Yes",
1437 connect_activate => sub {
1438 $self->send ("reply y");
1439 $dialog->destroy;
1440 $MAPWIDGET->focus_in;
1441 },
1442 );
1443
1444 $dialog->focus_in;
1445
1446 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1447 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1448 $vbox->add (my $entry = new CFClient::UI::Entry
1449 connect_changed => sub {
1450 $self->send ("reply $_[1]");
1451 $dialog->destroy;
1452 $MAPWIDGET->focus_in;
1453 },
1454 );
1455
1456 $entry->focus_in;
1457
1458 } else {
1459 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1460
1461 $vbox->add (my $entry = new CFClient::UI::Entry
1462 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1463 connect_activate => sub {
1464 $self->send ("reply $_[1]");
1465 $dialog->destroy;
1466 $MAPWIDGET->focus_in;
1467 },
1468 );
1469
1470 $entry->focus_in;
1471 }
1472
1473 $dialog->show;
1132} 1474}
1133 1475
1134sub conn::drawinfo { 1476sub conn::drawinfo {
1135 my ($self, $color, $text) = @_; 1477 my ($self, $color, $text) = @_;
1136 1478
1148 [0.55, 0.41, 0.13], 1490 [0.55, 0.41, 0.13],
1149 [0.99, 0.77, 0.26], 1491 [0.99, 0.77, 0.26],
1150 [0.74, 0.65, 0.41], 1492 [0.74, 0.65, 0.41],
1151 ); 1493 );
1152 1494
1495 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1496
1497 $text = CFClient::UI::Label::escape $text;
1498 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1499 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1500
1153 $LOGVIEW->add_paragraph ($color[$color], $text); 1501 $LOGVIEW->add_paragraph ($color[$color],
1502 join "\n", map "$time $_", split /\n/, $text);
1503
1504 $STATUSBOX->add ($text,
1505 group => $text,
1506 fg => $color[$color],
1507 timeout => 60,
1508 tooltip_font => $::FONT_FIXED,
1509 );
1510}
1511
1512sub conn::drawextinfo {
1513 my ($self, $color, $type, $subtype, $message) = @_;
1514
1515 $self->drawinfo ($color, $message);
1154} 1516}
1155 1517
1156sub conn::spell_add { 1518sub conn::spell_add {
1157 my ($self, $spell) = @_; 1519 my ($self, $spell) = @_;
1158 1520
1521 # TODO
1522 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1159 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1523 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1160 });
1161 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1524 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1162 });
1163} 1525}
1164 1526
1165sub conn::spell_delete { 1527sub conn::spell_delete {
1166 my ($self, $spell) = @_; 1528 my ($self, $spell) = @_;
1167} 1529}
1168 1530
1169sub conn::addme_success { 1531sub conn::addme_success {
1170 my ($self) = @_; 1532 my ($self) = @_;
1171 1533
1534 $self->send ("command output-sync $CFG->{output_sync}");
1535 $self->send ("command output-count $CFG->{output_count}");
1536
1537 my $parser = new Pod::POM;
1538 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/skill_help.pod");
1539
1540 my %skill_tooltip;
1541
1542 for my $head2 ($pod->head2) {
1543 $skill_tooltip{$head2->title} = CFClient::pod_to_pango $head2->content;
1544 }
1545
1172 for my $skill (values %{$self->{skill_info}}) { 1546 for my $skill (values %{$self->{skill_info}}) {
1173 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1547 $MAPWIDGET->add_command ("ready_skill $skill",
1174 }); 1548 (CFClient::UI::Label::escape "Ready the skill '$skill'\n\n")
1549 . $skill_tooltip{$skill});
1175 $MAPWIDGET->add_command ("use_skill $skill", "", sub { 1550 $MAPWIDGET->add_command ("use_skill $skill",
1551 (CFClient::UI::Label::escape "Immediately use the skill '$skill'\n\n")
1552 . $skill_tooltip{$skill});
1553 }
1554}
1555
1556sub conn::eof {
1557 $MAPWIDGET->clr_commands;
1558
1559 stop_game;
1560}
1561
1562sub update_floorbox {
1563 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1564 return unless $CONN;
1565
1566 $FLOORBOX->clear;
1567 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1568
1569 my $count = 4;
1570 for (@{ $CONN->{container}{0} }) {
1571 if (--$count) {
1572 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1573 } else {
1574 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1575 last;
1576 }
1176 }); 1577 }
1578 });
1177 } 1579
1580 $WANT_REFRESH++;
1178} 1581}
1179 1582
1180sub conn::container_add { 1583sub conn::container_add {
1181 my ($self, $id, $items) = @_; 1584 my ($self, $tag, $items) = @_;
1182 1585
1183 # 0 floor 1586 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1587
1588 if ($tag == 0) {
1589 update_floorbox;
1590 $OPENCONT = 0;
1591 $INVR_LBL->set_text ("Floor");
1592 $INVR->set_items ($self->{container}{0});
1593 } elsif ($tag == $self->{player}{tag}) {
1594 $INVR_LBL->set_text ("Player");
1595 $INV->set_items ($self->{container}{$self->{player}{tag}})
1596 } else {
1597 $OPENCONT = $tag;
1598 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1599 $INVR->set_items ($self->{container}{$tag});
1600 }
1601
1184 # $self-<{player}{tag} => player inv 1602 # $self-<{player}{tag} => player inv
1185 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}}; 1603 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1186} 1604}
1187 1605
1188sub conn::container_clear { 1606sub conn::container_clear {
1189 my ($self, $id) = @_; 1607 my ($self, $tag) = @_;
1608
1609 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1610
1611 if ($tag == 0) {
1612 update_floorbox;
1613 $OPENCONT = 0;
1614 $INVR_LBL->set_text ("Floor");
1615 $INVR->set_items ($self->{container}{0});
1616 } elsif ($tag == $self->{player}{tag}) {
1617 $INVR_LBL->set_text ("Player");
1618 $INV->set_items ($self->{container}{$tag})
1619 } else {
1620 $OPENCONT = $tag;
1621 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1622 $INVR->set_items ($self->{container}{$tag});
1623 }
1624
1190# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0}; 1625# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1626}
1627
1628sub conn::item_delete {
1629 my ($self, @items) = @_;
1630
1631 for (@items) {
1632 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1633
1634 if ($_->{container} == 0) {
1635 update_floorbox;
1636 $OPENCONT = 0;
1637 $INVR_LBL->set_text ("Floor");
1638 $INVR->set_items ($self->{container}{0});
1639 } elsif ($_->{container} == $self->{player}{tag}) {
1640 $INVR_LBL->set_text ("Player");
1641 $INV->set_items ($self->{container}{$self->{player}{tag}})
1642 } else {
1643 $OPENCONT = $_->{container};
1644 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1645 $INVR->set_items ($self->{container}{$_->{container}});
1646 }
1647 }
1648}
1649
1650sub conn::item_update {
1651 my ($self, $item) = @_;
1652
1653 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1654
1655 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1656 $OPENCONT = 0;
1657 $INVR_LBL->set_text ("Floor");
1658 $INVR->set_items ($self->{container}{0});
1659
1660 $item->{widget}->update_item
1661 if $item->{widget};
1662 } else {
1663 if ($item->{container} == 0) {
1664 update_floorbox;
1665 $OPENCONT = 0;
1666 $INVR_LBL->set_text ("Floor");
1667 $INVR->set_items ($self->{container}{0});
1668 } elsif ($item->{container} == $self->{player}{tag}) {
1669 $INV->set_items ($self->{container}{$item->{container}})
1670 }
1671 }
1191} 1672}
1192 1673
1193%SDL_CB = ( 1674%SDL_CB = (
1194 CFClient::SDL_QUIT => sub { 1675 CFClient::SDL_QUIT => sub {
1195 Event::unloop -1; 1676 Event::unloop -1;
1196 }, 1677 },
1197 CFClient::SDL_VIDEORESIZE => sub { 1678 CFClient::SDL_VIDEORESIZE => sub {
1198 }, 1679 },
1199 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1680 CFClient::SDL_VIDEOEXPOSE => sub {
1681 $WANT_REFRESH++;
1682 },
1200 CFClient::SDL_ACTIVEEVENT => sub { 1683 CFClient::SDL_ACTIVEEVENT => sub {
1201# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1684# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1202 }, 1685 },
1203 CFClient::SDL_KEYDOWN => sub { 1686 CFClient::SDL_KEYDOWN => sub {
1204 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1687 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1208 video_init; 1691 video_init;
1209 } else { 1692 } else {
1210 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1693 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1211 } 1694 }
1212 }, 1695 },
1213 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1696 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1214 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1697 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1215 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1698 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1216 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1699 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1217 CFClient::SDL_USEREVENT => \&audio_music_finished, 1700 CFClient::SDL_USEREVENT => sub {
1701 if ($_[0]{code} == 1) {
1702 audio_channel_finished $_[0]{data1};
1703 } elsif ($_[0]{code} == 0) {
1704 audio_music_finished;
1705 }
1706 },
1218); 1707);
1219 1708
1220############################################################################# 1709#############################################################################
1221 1710
1222$SIG{INT} = $SIG{TERM} = sub { exit }; 1711$SIG{INT} = $SIG{TERM} = sub { exit };
1223 1712
1224$TILECACHE = CFClient::db_table "tilecache";
1225$FACEMAP = CFClient::db_table "facemap";
1226
1227CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1228
1229my %DEF_CFG = (
1230 sdl_mode => 0,
1231 width => 640,
1232 height => 480,
1233 fullscreen => 0,
1234 fast => 0,
1235 map_scale => 0.5,
1236 fow_enable => 1,
1237 fow_intensity => 0.45,
1238 fow_smooth => 0,
1239 gui_fontsize => 1,
1240 log_fontsize => 1,
1241 gauge_fontsize => 1,
1242 gauge_size => 0.35,
1243 stat_fontsize => 1,
1244 mapsize => 100,
1245 host => "crossfire.schmorp.de",
1246 say_command => 'say',
1247 audio_enable => 1,
1248 bgm_enable => 1,
1249 bgm_volume => 0.25,
1250);
1251
1252while (my ($k, $v) = each %DEF_CFG) {
1253 $CFG->{$k} = $v unless exists $CFG->{$k};
1254}
1255
1256sdl_init;
1257
1258@SDL_MODES = reverse
1259 grep $_->[0] >= 640 && $_->[1] >= 480,
1260 CFClient::SDL_ListModes;
1261
1262@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1263
1264$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1265
1266{ 1713{
1714 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1715
1716 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1717
1718 $TILECACHE = CFClient::db_table "tilecache";
1719 $FACEMAP = CFClient::db_table "facemap";
1720
1721 my %DEF_CFG = (
1722 sdl_mode => 0,
1723 width => 640,
1724 height => 480,
1725 fullscreen => 0,
1726 fast => 0,
1727 map_scale => 1,
1728 fow_enable => 1,
1729 fow_intensity => 0.45,
1730 fow_smooth => 0,
1731 gui_fontsize => 1,
1732 log_fontsize => 1,
1733 gauge_fontsize=> 1,
1734 gauge_size => 0.35,
1735 stat_fontsize => 1,
1736 mapsize => 100,
1737 host => "crossfire.schmorp.de",
1738 say_command => 'say',
1739 audio_enable => 1,
1740 bgm_enable => 1,
1741 bgm_volume => 0.25,
1742 output_sync => 1,
1743 output_count => 1,
1744 );
1745
1746 while (my ($k, $v) = each %DEF_CFG) {
1747 $CFG->{$k} = $v unless exists $CFG->{$k};
1748 }
1749
1750 sdl_init;
1751
1752 @SDL_MODES = reverse
1753 grep $_->[0] >= 640 && $_->[1] >= 480,
1754 CFClient::SDL_ListModes;
1755
1756 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1757
1758 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1759
1760 {
1267 my @fonts = map CFClient::find_rcfile "fonts/$_", qw( 1761 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1268 DejaVuSans.ttf 1762 DejaVuSans.ttf
1269 DejaVuSansMono.ttf 1763 DejaVuSansMono.ttf
1270 DejaVuSans-Bold.ttf 1764 DejaVuSans-Bold.ttf
1271 DejaVuSansMono-Bold.ttf 1765 DejaVuSansMono-Bold.ttf
1272 DejaVuSans-Oblique.ttf 1766 DejaVuSans-Oblique.ttf
1273 DejaVuSansMono-Oblique.ttf 1767 DejaVuSansMono-Oblique.ttf
1274 DejaVuSans-BoldOblique.ttf 1768 DejaVuSans-BoldOblique.ttf
1275 DejaVuSansMono-BoldOblique.ttf 1769 DejaVuSansMono-BoldOblique.ttf
1276 ); 1770 );
1277 1771
1278 CFClient::add_font $_ for @fonts; 1772 CFClient::add_font $_ for @fonts;
1279 1773
1774 CFClient::pango_init;
1775
1280 $FONT_PROP = new_from_file CFClient::Font $fonts[0]; 1776 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1281 $FONT_FIXED = new_from_file CFClient::Font $fonts[1]; 1777 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1282 1778
1283 $FONT_PROP->make_default; 1779 $FONT_PROP->make_default;
1284} 1780 }
1285 1781
1782# compare mono (ft) vs. rgba (cairo)
1783# ft - 1.8s, cairo 3s, even in alpha-only mode
1784# for my $rgba (0..1) {
1785# my $t1 = Time::HiRes::time;
1786# for (1..1000) {
1787# my $layout = CFClient::Layout->new ($rgba);
1788# $layout->set_text ("hallo" x 100);
1789# $layout->render;
1790# }
1791# my $t2 = Time::HiRes::time;
1792# warn $t2-$t1;
1793# }
1794
1286video_init; 1795 video_init;
1287audio_init; 1796 audio_init;
1797}
1288 1798
1289Event::loop; 1799Event::loop;
1290 1800
1291END { CFClient::SDL_Quit } 1801END { CFClient::SDL_Quit }
1292 1802
1803=head1 pclient - Crossfire+ and Crossfire game client
1293 1804
1805Pclient is a Crossfire+ and Crossfire game client.
1806
1807=head2 Features
1808
1809=over 4
1810
1811=item Fullscreen Map
1812
1813PClient can uses a fullscreen map, which greatly enhances how much of the
1814game world you can see.
1815
1816=item Persistent Map Cache (Crossfire+ only)
1817
1818PClient can persistently cache all map data it received from the
1819server. This not only allows it to display an overview map, but also
1820ensures that once-explored areas will be available the next time you want
1821to explore more.
1822
1823=item Hardware acceleration
1824
1825Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1826acceleration. Most modern graphics cards have difficulties with 2D
1827acceleration, while 3D graphics is accelerated well.
1828
1829=item No arbitrary limits
1830
1831Unlike other Crossfire clients, pclient does not suffer from arbitrary
1832limits (like a fixed amount of face numbers). There are still limits, but
1833they are not arbitrarily low :)
1834
1835=back
1836
1837=head1 USAGE
1838
1839=head2 The Map
1840
1841The map is always displayed in the background, behind all other windows and UI elements.
1842
1843#TODO# middle-click scrolls
1844#
1845# keys:
1846#
1847# a apply
1848# keypad moves, kp_5 applies ranged attack to self
1849
1850Starting to type enters the I<completion mode>. In that mode, you can type
1851abbreviations or commands and have them executed as soon as they match a
1852valid command. This is best explained by a few examples:
1853
1854Typing B<climb> will display a list of commands with I<climb> in their
1855name, such as I<ready_skill climbing> and I<use_skill climbing>.
1856
1857You can abbreviate commands by typing only the first character of every
1858word (or even characters within the word - the client will try to make
1859a good guess, as long as the characters are in order). For example,
1860typing I<iwor> will likely select I<invoke word of recall>, while I<ccfo>
1861will select I<cast create food>. Likewise, I<rscli> will likely select
1862I<ready_skill climbing> and I<usl> will give you I<use_skill levitation>.
1863
1864You can enter space and other text as arguemnt to the command. For
1865example, C<cfoo waybread> will expand to C<cast create food waybread>.
1866
1867=head2 The map overview
1868
1869#TODO#
1870
1871=head2 The Status area in the lower right corner
1872
1873#TODO#
1874
1875=head2 The I<Statistics>/I>Stats> window
1876
1877#TODO#
1878
1879=head1 FAQ
1880
1881=over 4
1882
1883=item The client is very sluggish and slow, what can I do about this?
1884
1885Most likely, you don't have accelerated OpenGL support. Try to find a
1886newer driver, or a driver from your hardware vendor, that features OpenGL
1887support.
1888
1889If this is not an option, the following Setup options reduce the load and
1890will likely make the client playable with sofwtare rendering (it will
1891still be slow, though):
1892
1893=over 4
1894
1895=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1896
1897=item Enable B<Fast & Ugly> mode
1898
1899=item Disable B<Fog of War>
1900
1901=item Increase B<Map Scale>
1902
1903=back
1904
1905=back
1906
1907=head1 AUTHOR
1908
1909Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1910
1911
1912

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