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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.235 by root, Mon May 22 02:23:10 2006 UTC vs.
Revision 1.248 by root, Thu May 25 01:26:54 2006 UTC

82our $BUTTONBAR; 82our $BUTTONBAR;
83our $LOGVIEW; 83our $LOGVIEW;
84our $CONSOLE; 84our $CONSOLE;
85our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON; 86our $LOGIN_BUTTON;
87our $QUIT_DIALOG;
87 88
88our $FLOORBOX; 89our $FLOORBOX;
89our $GAUGES; 90our $GAUGES;
90our $STATWIDS; 91our $STATWIDS;
91 92
174 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 175 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
175 176
176 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 177 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
177 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 178 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
178 179
179 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]); 180 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
180 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); 181 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
181 182
182 $mode_slider->connect (changed => sub { 183 $mode_slider->connect (changed => sub {
183 my ($self, $value) = @_; 184 my ($self, $value) = @_;
184 185
209 } 210 }
210 ); 211 );
211 212
212 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale"); 213 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
213 $table->add (1, $row++, new CFClient::UI::Slider 214 $table->add (1, $row++, new CFClient::UI::Slider
214 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05], 215 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
215 tooltip => "Enlarge or shrink the displayed map", 216 tooltip => "Enlarge or shrink the displayed map",
216 connect_changed => sub { 217 connect_changed => sub {
217 my ($self, $value) = @_; 218 my ($self, $value) = @_;
218 $CFG->{map_scale} = $value; 219 $CFG->{map_scale} = 2 ** $value;
219 } 220 }
220 ); 221 );
221 222
222 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 223 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
223 $table->add (1, $row++, new CFClient::UI::CheckBox 224 $table->add (1, $row++, new CFClient::UI::CheckBox
229 } 230 }
230 ); 231 );
231 232
232 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 233 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
233 $table->add (1, $row++, new CFClient::UI::Slider 234 $table->add (1, $row++, new CFClient::UI::Slider
234 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], 235 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
235 tooltip => "The higher the intensity, the lighter the Fog-of-War color", 236 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
236 connect_changed => sub { 237 connect_changed => sub {
237 my ($self, $value) = @_; 238 my ($self, $value) = @_;
238 $CFG->{fow_intensity} = $value; 239 $CFG->{fow_intensity} = $value;
239 } 240 }
250 } 251 }
251 ); 252 );
252 253
253 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 254 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
254 $table->add (1, $row++, new CFClient::UI::Slider 255 $table->add (1, $row++, new CFClient::UI::Slider
255 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1], 256 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
256 tooltip => "The font size used by most GUI elements", 257 tooltip => "The font size used by most GUI elements",
257 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] }, 258 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
258 ); 259 );
259 260
260 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 261 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
261 $table->add (1, $row++, new CFClient::UI::Slider 262 $table->add (1, $row++, new CFClient::UI::Slider
262 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1], 263 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
263 tooltip => "The font size used by the server log window only", 264 tooltip => "The font size used by the server log window only",
264 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) }, 265 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
265 ); 266 );
266 267
267 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 268 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
268 269
269 $table->add (1, $row++, new CFClient::UI::Slider 270 $table->add (1, $row++, new CFClient::UI::Slider
270 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1], 271 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
271 tooltip => "The font size used by the statistics window only", 272 tooltip => "The font size used by the statistics window only",
272 connect_changed => sub { 273 connect_changed => sub {
273 $CFG->{stat_fontsize} = $_[1]; 274 $CFG->{stat_fontsize} = $_[1];
274 &set_stats_window_fontsize; 275 &set_stats_window_fontsize;
275 } 276 }
276 ); 277 );
277 278
278 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
279 $table->add (1, $row++, new CFClient::UI::Slider
280 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
281 tooltip => "Adjust the size of the stats gauges at the bottom right",
282 connect_changed => sub {
283 $CFG->{gauge_size} = $_[1];
284 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
285 }
286 );
287
288 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 279 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
289 $table->add (1, $row++, new CFClient::UI::Slider 280 $table->add (1, $row++, new CFClient::UI::Slider
290 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1], 281 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
291 tooltip => "Adjusts the fontsize of the gauges at the bottom right", 282 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
292 connect_changed => sub { 283 connect_changed => sub {
293 $CFG->{gauge_fontsize} = $_[1]; 284 $CFG->{gauge_fontsize} = $_[1];
294 &set_gauge_window_fontsize; 285 &set_gauge_window_fontsize;
286 }
287 );
288
289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
290 $table->add (1, $row++, new CFClient::UI::Slider
291 range => [$CFG->{gauge_size}, 0.2, 0.8],
292 tooltip => "Adjust the size of the stats gauges at the bottom right",
293 connect_changed => sub {
294 $CFG->{gauge_size} = $_[1];
295 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
295 } 296 }
296 ); 297 );
297 298
298 $table->add (1, $row++, new CFClient::UI::Button 299 $table->add (1, $row++, new CFClient::UI::Button
299 expand => 1, align => 0, text => "Apply", 300 expand => 1, align => 0, text => "Apply",
324 connect_changed => sub { 325 connect_changed => sub {
325 $CFG->{bgm_enable} = $_[1]; 326 $CFG->{bgm_enable} = $_[1];
326 } 327 }
327 ); 328 );
328 $hbox->add (new CFClient::UI::Slider 329 $hbox->add (new CFClient::UI::Slider
329 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], 330 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
330 tooltip => "The volume of the background music", 331 tooltip => "The volume of the background music",
331 connect_changed => sub { 332 connect_changed => sub {
332 $CFG->{bgm_volume} = $_[1]; 333 $CFG->{bgm_volume} = $_[1];
333 CFClient::MixMusic::volume $_[1] * 128; 334 CFClient::MixMusic::volume $_[1] * 128;
334 } 335 }
341 audio_shutdown (); 342 audio_shutdown ();
342 audio_init (); 343 audio_init ();
343 } 344 }
344 ); 345 );
345 346
346 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd"); 347 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
347 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry 348 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
348 text => $CFG->{say_command}, 349 text => $CFG->{say_command},
349 tooltip => "This is the command that will be used if you write a line in the message window entry. " 350 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
350 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. " 351 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
351 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.", 352 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
352 connect_changed => sub { 353 connect_changed => sub {
353 my ($self, $value) = @_; 354 my ($self, $value) = @_;
354 $CFG->{say_command} = $value; 355 $CFG->{say_command} = $value;
355 } 356 }
356 ); 357 );
366 367
367sub set_gauge_window_fontsize { 368sub set_gauge_window_fontsize {
368 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) { 369 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
369 $_->set_fontsize ($::CFG->{gauge_fontsize}); 370 $_->set_fontsize ($::CFG->{gauge_fontsize});
370 } 371 }
371
372# local $GAUGES->{win}{parent};#d#
373# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
374} 372}
375 373
376sub make_gauge_window { 374sub make_gauge_window {
377 my $gh = int $HEIGHT * $CFG->{gauge_size}; 375 my $gh = int $HEIGHT * $CFG->{gauge_size};
378 376
400 (my $hb = new CFClient::UI::HBox), 398 (my $hb = new CFClient::UI::HBox),
401 ], 399 ],
402 ); 400 );
403 401
404 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', 402 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
405 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment."); 403 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
406 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', 404 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
407 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana."); 405 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
408 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', 406 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
409 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods."); 407 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
410 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', 408 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
411 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too."); 409 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
412 410
413 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 411 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
414 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100."); 412 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
415 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 413 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
416 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)"); 414 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
417 415
418 $GAUGES = { 416 $GAUGES = {
419 exp => $exp, win => $win, range => $rng, 417 exp => $exp, win => $win, range => $rng,
420 food => $fg, mana => $mg, hp => $hg, grace => $gg 418 food => $fg, mana => $mg, hp => $hg, grace => $gg
421 }; 419 };
424 422
425 $win 423 $win
426} 424}
427 425
428sub make_stats_window { 426sub make_stats_window {
429 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats"; 427 my $tgw = new CFClient::UI::FancyFrame title => "Stats";
430 428
431 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox); 429 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
432 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 430 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
431 can_hover => 1, can_events => 1,
432 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
433 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 433 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
434 can_hover => 1, can_events => 1,
435 tooltip => "The map you are currently on (if supported by the server).");
434 436
435 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 437 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
436
437 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 438 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
438 439
439 my $black = [0, 0, 0]; 440 my $color2 = [1, 1, 0];
440 441
441 for ( 442 for (
442 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"], 443 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
443 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"], 444 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
444 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"], 445 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
445 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"], 446 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
446 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"], 447 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
447 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"], 448 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
448 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."], 449 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
449 450
450 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."], 451 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
451 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."], 452 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
452 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."], 453 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
453 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."], 454 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
454 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."], 455 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
455 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."], 456 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
456 ) { 457 ) {
457 my ($col, $row, $id, $label, $template, $tooltip) = @$_; 458 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
458 459
459 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label 460 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
460 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip); 461 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
461 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label 462 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
462 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip); 463 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
463 } 464 }
464 465
465 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 466 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
466 467
467 my $row = 0; 468 my $row = 0;
740 ); 741 );
741 742
742 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 743 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
743 $table->add (1, 7, new CFClient::UI::Slider 744 $table->add (1, 7, new CFClient::UI::Slider
744 req_w => 100, 745 req_w => 100,
745 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1], 746 range => [$CFG->{mapsize}, 10, 100, 0, 1],
746 tooltip => "This is the size of the portion of the map update the server sends you. " 747 tooltip => "This is the size of the portion of the map update the server sends you. "
747 ."If you set this to a high value you will be able to see further for example.", 748 . "If you set this to a high value you will be able to see further for example.",
748 connect_changed => sub { 749 connect_changed => sub {
749 my ($self, $value) = @_; 750 my ($self, $value) = @_;
750 751
751 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 752 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
752 }, 753 },
781 782
782sub message_window { 783sub message_window {
783 my $window = new CFClient::UI::FancyFrame 784 my $window = new CFClient::UI::FancyFrame
784 title => "Messages", 785 title => "Messages",
785 border_bg => [1, 1, 1, 1], 786 border_bg => [1, 1, 1, 1],
786 bg => [0, 0, 0, 0.5], 787 bg => [0, 0, 0, 0.75],
787 user_w => int $::WIDTH / 3, 788 user_w => int $::WIDTH / 3,
788 user_h => int $::HEIGHT / 5, 789 user_h => int $::HEIGHT / 5,
789 child => (my $vbox = new CFClient::UI::VBox); 790 child => (my $vbox = new CFClient::UI::VBox);
790 791
791 $vbox->add ($LOGVIEW); 792 $vbox->add ($LOGVIEW);
792 793
793 $vbox->add (my $input = new CFClient::UI::Entry 794 $vbox->add (my $input = new CFClient::UI::Entry
795 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
796 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
797 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
798 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
794 connect_focus_in => sub { 799 connect_focus_in => sub {
795 my ($input, $prev_focus) = @_; 800 my ($input, $prev_focus) = @_;
796 801
797 delete $input->{refocus_map}; 802 delete $input->{refocus_map};
798 803
827 }; 832 };
828 833
829 $window 834 $window
830} 835}
831 836
837sub open_quit_dialog {
838 unless ($QUIT_DIALOG) {
839
840 $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?";
841
842 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
843
844 $vb->add (new CFClient::UI::Label
845 text => "You should find a savebed and apply it first!",
846 max_w => $WIDTH * 0.25,
847 ellipsize => 0,
848 );
849 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
850 $hb->add (new CFClient::UI::Button
851 text => "Ok",
852 expand => 1,
853 connect_activate => sub { $QUIT_DIALOG->hide },
854 );
855 $hb->add (new CFClient::UI::Button
856 text => "Quit anyway",
857 expand => 1,
858 connect_activate => sub { exit },
859 );
860
861 $QUIT_DIALOG->show_centered;
862 } else {
863 $QUIT_DIALOG->show_centered;
864 }
865}
866
832sub make_inventory_window { 867sub make_inventory_window {
833 my $invwin = new CFClient::UI::FancyFrame 868 my $invwin = new CFClient::UI::FancyFrame
834 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory"; 869 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Inventory";
835 870
836 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1); 871 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
837 872
838 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1); 873 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
839 $vb1->add (my $lbl = new CFClient::UI::Label); 874 $vb1->add (my $lbl = new CFClient::UI::Label);
846 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1); 881 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
847 882
848 $invwin 883 $invwin
849} 884}
850 885
886sub make_help_window {
887 my $win = new CFClient::UI::FancyFrame
888 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Documentation";
889
890 $win->add (my $vbox = new CFClient::UI::VBox);
891
892 $vbox->add (my $buttons = new CFClient::UI::HBox);
893 $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
894
895 for (
896 [intro => "Introduction"],
897 [manual => "Manual"],
898 [command_help => "Commands"],
899 [skill_help => "Skills"],
900 ) {
901 my ($pod, $label) = @$_;
902
903 $buttons->add (new CFClient::UI::Button
904 text => $label,
905 connect_activate => sub {
906 my $parser = new Pod::POM;
907 my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod");
908
909 $viewer->clear;
910
911 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
912 for @{ CFClient::pod_to_pango_list $pom };
913
914 $viewer->set_offset (0);
915 },
916 );
917 }
918
919 $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
920
921 $win
922}
923
851sub sdl_init { 924sub sdl_init {
852 CFClient::SDL_Init 925 CFClient::SDL_Init
853 and die "SDL::Init failed!\n"; 926 and die "SDL::Init failed!\n";
854} 927}
855 928
856sub video_init { 929sub video_init {
857 sdl_init; 930 sdl_init;
858 931
859 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES; 932 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
860 933
934 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
935
861 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 936 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
862 $FULLSCREEN = $CFG->{fullscreen}; 937 $FULLSCREEN = $CFG->{fullscreen};
863 $FAST = $CFG->{fast}; 938 $FAST = $CFG->{fast};
864 939
865 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 940 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
874 949
875 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d# 950 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
876 951
877 ############################################################################# 952 #############################################################################
878 953
879 unless ($DEBUG_STATUS) { 954 if ($DEBUG_STATUS) {
955 CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
956 } else {
880 # create the widgets 957 # create the widgets
881 958
882 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1; 959 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
883 $DEBUG_STATUS->show; 960 $DEBUG_STATUS->show;
884 961
892 )->show; 969 )->show;
893 970
894 CFClient::UI::FancyFrame->new ( 971 CFClient::UI::FancyFrame->new (
895 border_bg => [1, 1, 1, 192/255], 972 border_bg => [1, 1, 1, 192/255],
896 bg => [1, 1, 1, 0], 973 bg => [1, 1, 1, 0],
897 child => ($MAPMAP = new CFClient::MapWidget::MapMap), 974 child => ($MAPMAP = new CFClient::MapWidget::MapMap
975 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
976 ),
898 )->show; 977 )->show;
899 978
900 $MAPWIDGET = new CFClient::MapWidget; 979 $MAPWIDGET = new CFClient::MapWidget;
901 $MAPWIDGET->connect (activate_console => sub { 980 $MAPWIDGET->connect (activate_console => sub {
902 my ($mapwidget, $preset) = @_; 981 my ($mapwidget, $preset) = @_;
912 }); 991 });
913 $MAPWIDGET->show; 992 $MAPWIDGET->show;
914 $MAPWIDGET->focus_in; 993 $MAPWIDGET->focus_in;
915 994
916 $LOGVIEW = new CFClient::UI::TextView 995 $LOGVIEW = new CFClient::UI::TextView
917 expand => 1, 996 expand => 1,
918 font => $FONT_FIXED, 997 font => $FONT_FIXED,
919 fontsize => $::CFG->{log_fontsize}, 998 fontsize => $::CFG->{log_fontsize},
999 can_hover => 1,
1000 can_events => 1,
1001 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
920 ; 1002 ;
921 1003
922 $BUTTONBAR = new CFClient::UI::HBox; 1004 $BUTTONBAR = new CFClient::UI::HBox;
923 1005
924 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 1006 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
1007 tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
925 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 1008 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
1009 tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
926 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 1010 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1011 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
927 1012
928 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 1013 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
929 1014
930 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 1015 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1016 tooltip => "Toggles the statistics window, where all your Stats and Resistances are beign displaye at all times.");
931 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window); 1017 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1018 tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
932 1019
933 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 1020 $BUTTONBAR->add (new CFClient::UI::Button
1021 text => "Save Config",
1022 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1023 connect_activate => sub {
934 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 1024 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
935 status "Configuration Saved"; 1025 status "Configuration Saved";
1026 },
936 }); 1027 );
1028
1029 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1030 tooltip => "View Documentation");
1031
1032 $BUTTONBAR->add (new CFClient::UI::Button
1033 text => "Quit",
1034 tooltip => "Terminates the program",
1035 connect_activate => sub {
1036 if ($CONN) {
1037 open_quit_dialog;
1038 } else {
1039 exit;
1040 }
1041 },
1042 );
937 1043
938 $BUTTONBAR->show; 1044 $BUTTONBAR->show;
939 1045
940 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]); 1046 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
941 1047
974 1080
975sub audio_init { 1081sub audio_init {
976 if ($CFG->{audio_enable}) { 1082 if ($CFG->{audio_enable}) {
977 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") { 1083 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
978 $SDL_MIXER = !CFClient::Mix_OpenAudio; 1084 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1085
1086 unless ($SDL_MIXER) {
1087 status "Unable to open sound device: there will be no sound";
1088 return;
1089 }
1090
979 CFClient::Mix_AllocateChannels 8; 1091 CFClient::Mix_AllocateChannels 8;
980 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 1092 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
981 1093
982 audio_music_finished; 1094 audio_music_finished;
983 1095
1137 1249
1138 $MAPWIDGET->add_command ("$cmd$arg", $text); 1250 $MAPWIDGET->add_command ("$cmd$arg", $text);
1139 } 1251 }
1140 } 1252 }
1141 1253
1254 $self->{noface} = new_from_file CFClient::Texture
1255 CFClient::find_rcfile "noface.png", minify => 1, mipmap => 1;
1256
1142 $self 1257 $self
1143} 1258}
1144 1259
1145sub conn::stats_update { 1260sub conn::stats_update {
1146 my ($self, $stats) = @_; 1261 my ($self, $stats) = @_;
1243 1358
1244 return; 1359 return;
1245 } 1360 }
1246 } 1361 }
1247 1362
1248 $self->SUPER::send_mapinfo ($data, $cb); 1363 $self->Crossfire::Protocol::send_mapinfo ($data, $cb);
1249} 1364}
1250 1365
1251# this method does a "flood fill" into every tile direction 1366# this method does a "flood fill" into every tile direction
1252# it assumes that tiles are arranged in a rectangular grid, 1367# it assumes that tiles are arranged in a rectangular grid,
1253# i.e. a map is the same as the left of the right map etc. 1368# i.e. a map is the same as the left of the right map etc.
1342 1457
1343 my $id = $FACEMAP->get ($hash); 1458 my $id = $FACEMAP->get ($hash);
1344 1459
1345 unless ($id) { 1460 unless ($id) {
1346 # create new id for face 1461 # create new id for face
1347 # i love transactions 1462 # I love transactions
1348 for (1..100) { 1463 for (1..100) {
1349 my $txn = $CFClient::DB_ENV->txn_begin; 1464 my $txn = $CFClient::DB_ENV->txn_begin;
1350 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW); 1465 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1351 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) { 1466 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1352 $id++; 1467 $id = ($id || 16) + 1;
1353 if ($FACEMAP->put (id => $id) == 0 1468 if ($FACEMAP->put (id => $id) == 0
1354 && $FACEMAP->put ($hash => $id) == 0) { 1469 && $FACEMAP->put ($hash => $id) == 0) {
1355 $txn->txn_commit; 1470 $txn->txn_commit;
1356 1471
1357 goto gotid; 1472 goto gotid;
1365 1480
1366gotid: 1481gotid:
1367 $face->{id} = $id; 1482 $face->{id} = $id;
1368 $MAP->set_face ($facenum => $id); 1483 $MAP->set_face ($facenum => $id);
1369 $self->{faceid}[$facenum] = $id;#d# 1484 $self->{faceid}[$facenum] = $id;#d#
1485
1370 $TILECACHE->get ($id) 1486 $TILECACHE->get ($id) || do {
1487 my $tex = $self->{noface};
1488 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1489 undef
1490 };
1371} 1491}
1372 1492
1373sub conn::face_update { 1493sub conn::face_update {
1374 my ($self, $facenum, $face) = @_; 1494 my ($self, $facenum, $face) = @_;
1375 1495
1468 ); 1588 );
1469 1589
1470 $entry->focus_in; 1590 $entry->focus_in;
1471 } 1591 }
1472 1592
1473 $dialog->show; 1593 $dialog->show_centered;
1474} 1594}
1475 1595
1476sub conn::drawinfo { 1596sub conn::drawinfo {
1477 my ($self, $color, $text) = @_; 1597 my ($self, $color, $text) = @_;
1478 1598
1564 return unless $CONN; 1684 return unless $CONN;
1565 1685
1566 $FLOORBOX->clear; 1686 $FLOORBOX->clear;
1567 $FLOORBOX->add (new CFClient::UI::Empty expand => 1); 1687 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1568 1688
1569 my $count = 4; 1689 my $count = 7;
1570 for (@{ $CONN->{container}{0} }) { 1690 for (@{ $CONN->{container}{0} }) {
1571 if (--$count) { 1691 if (--$count) {
1572 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_); 1692 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1573 } else { 1693 } else {
1574 $FLOORBOX->add (new CFClient::UI::Label text => "More..."); 1694 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1676 Event::unloop -1; 1796 Event::unloop -1;
1677 }, 1797 },
1678 CFClient::SDL_VIDEORESIZE => sub { 1798 CFClient::SDL_VIDEORESIZE => sub {
1679 }, 1799 },
1680 CFClient::SDL_VIDEOEXPOSE => sub { 1800 CFClient::SDL_VIDEOEXPOSE => sub {
1681 $WANT_REFRESH++; 1801 CFClient::UI::full_refresh;
1682 }, 1802 },
1683 CFClient::SDL_ACTIVEEVENT => sub { 1803 CFClient::SDL_ACTIVEEVENT => sub {
1684# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1804# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1685 }, 1805 },
1686 CFClient::SDL_KEYDOWN => sub { 1806 CFClient::SDL_KEYDOWN => sub {
1798 1918
1799Event::loop; 1919Event::loop;
1800 1920
1801END { CFClient::SDL_Quit } 1921END { CFClient::SDL_Quit }
1802 1922
1923=head1 NAME
1924
1803=head1 pclient - Crossfire+ and Crossfire game client 1925pclient - A Crossfire+ and Crossfire game client
1804 1926
1805Pclient is a Crossfire+ and Crossfire game client. 1927=head1 SYNOPSIS
1806 1928
1807=head2 Features 1929Just run it - no commandline arguments are supported.
1808
1809=over 4
1810
1811=item Fullscreen Map
1812
1813PClient can uses a fullscreen map, which greatly enhances how much of the
1814game world you can see.
1815
1816=item Persistent Map Cache (Crossfire+ only)
1817
1818PClient can persistently cache all map data it received from the
1819server. This not only allows it to display an overview map, but also
1820ensures that once-explored areas will be available the next time you want
1821to explore more.
1822
1823=item Hardware acceleration
1824
1825Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1826acceleration. Most modern graphics cards have difficulties with 2D
1827acceleration, while 3D graphics is accelerated well.
1828
1829=item No arbitrary limits
1830
1831Unlike other Crossfire clients, pclient does not suffer from arbitrary
1832limits (like a fixed amount of face numbers). There are still limits, but
1833they are not arbitrarily low :)
1834
1835=back
1836 1930
1837=head1 USAGE 1931=head1 USAGE
1838 1932
1839=head2 The Map 1933Pclient utilises OpenGL for all UI elements and the game. It is supposed to be used
1840 1934fullscreen and interactively.
1841The map is always displayed in the background, behind all other windows and UI elements.
1842
1843#TODO# middle-click scrolls
1844#
1845# keys:
1846#
1847# a apply
1848# keypad moves, kp_5 applies ranged attack to self
1849
1850Starting to type enters the I<completion mode>. In that mode, you can type
1851abbreviations or commands and have them executed as soon as they match a
1852valid command. This is best explained by a few examples:
1853
1854Typing B<climb> will display a list of commands with I<climb> in their
1855name, such as I<ready_skill climbing> and I<use_skill climbing>.
1856
1857You can abbreviate commands by typing only the first character of every
1858word (or even characters within the word - the client will try to make
1859a good guess, as long as the characters are in order). For example,
1860typing I<iwor> will likely select I<invoke word of recall>, while I<ccfo>
1861will select I<cast create food>. Likewise, I<rscli> will likely select
1862I<ready_skill climbing> and I<usl> will give you I<use_skill levitation>.
1863
1864You can enter space and other text as arguemnt to the command. For
1865example, C<cfoo waybread> will expand to C<cast create food waybread>.
1866
1867=head2 The map overview
1868
1869#TODO#
1870
1871=head2 The Status area in the lower right corner
1872
1873#TODO#
1874
1875=head2 The I<Statistics>/I>Stats> window
1876
1877#TODO#
1878
1879=head1 FAQ
1880
1881=over 4
1882
1883=item The client is very sluggish and slow, what can I do about this?
1884
1885Most likely, you don't have accelerated OpenGL support. Try to find a
1886newer driver, or a driver from your hardware vendor, that features OpenGL
1887support.
1888
1889If this is not an option, the following Setup options reduce the load and
1890will likely make the client playable with sofwtare rendering (it will
1891still be slow, though):
1892
1893=over 4
1894
1895=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1896
1897=item Enable B<Fast & Ugly> mode
1898
1899=item Disable B<Fog of War>
1900
1901=item Increase B<Map Scale>
1902
1903=back
1904
1905=back
1906 1935
1907=head1 AUTHOR 1936=head1 AUTHOR
1908 1937
1909Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org> 1938Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1910 1939

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