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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.138 by elmex, Tue Apr 18 21:37:48 2006 UTC vs.
Revision 1.238 by elmex, Tue May 23 18:10:52 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
7BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23}
24
25# need to do it again because that pile of garbage called PAR nukes it before main
26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
7use Event; 31use Event;
8
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13
14use SDL::Mixer;
15use SDL::Sound;
16use SDL::Music;
17
18use SDL::OpenGL;
19 32
20use Crossfire; 33use Crossfire;
21use Crossfire::Protocol; 34use Crossfire::Protocol;
22 35
23use Compress::LZF; 36use Compress::LZF;
24 37
25use CFClient; 38use CFClient;
26use CFClient::UI; 39use CFClient::UI;
40use CFClient::MapWidget;
41
42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
27 48
28our $VERSION = '0.1'; 49our $VERSION = '0.1';
29 50
30my $MAX_FPS = 60; 51my $MAX_FPS = 60;
31my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
40our $NOW; 61our $NOW;
41 62
42our $CFG; 63our $CFG;
43our $CONN; 64our $CONN;
44our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
45 69
46our @SDL_MODES; 70our @SDL_MODES;
47our $WIDTH; 71our $WIDTH;
48our $HEIGHT; 72our $HEIGHT;
49our $FULLSCREEN; 73our $FULLSCREEN;
50our $FONTSIZE; 74our $FONTSIZE;
51 75
76our $FONT_PROP;
77our $FONT_FIXED;
78
52our $MAP; 79our $MAP;
80our $MAPMAP;
53our $MAPWIDGET; 81our $MAPWIDGET;
54our $BUTTONBAR; 82our $BUTTONBAR;
55our $LOGVIEW; 83our $LOGVIEW;
56our $CONSOLE; 84our $CONSOLE;
57our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
87our $QUIT_DIALOG;
58 88
89our $FLOORBOX;
59our $GAUGES; 90our $GAUGES;
91our $STATWIDS;
60 92
61our $SDL_ACTIVE; 93our $SDL_ACTIVE;
62our $SDL_EV;
63our %SDL_CB; 94our %SDL_CB;
64 95
65our $SDL_MIXER; 96our $SDL_MIXER;
66our @SOUNDS; # event => file mapping 97our @SOUNDS; # event => file mapping
67our %AUDIO_CHUNKS; # audio files 98our %AUDIO_CHUNKS; # audio files
68 99
69our $ALT_ENTER_MESSAGE; 100our $ALT_ENTER_MESSAGE;
70our $STATUS_LINE; 101our $STATUSBOX;
71our $DEBUG_STATUS; 102our $DEBUG_STATUS;
72 103
104our $INVWIN;
105our $INV;
106our $INVR;
107our $INVR_LBL;
108our $OPENCONT;
109
73sub status { 110sub status {
74 $STATUS_LINE->set_text ($_[0]); 111 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
75 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
76} 112}
77 113
78sub debug { 114sub debug {
79 $DEBUG_STATUS->set_text ($_[0]); 115 $DEBUG_STATUS->set_text ($_[0]);
80 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 116 my ($w, $h) = $DEBUG_STATUS->size_request;
117 $DEBUG_STATUS->move ($WIDTH - $w, 0);
81} 118}
82 119
83sub start_game { 120sub start_game {
84 status "logging in..."; 121 status "logging in...";
85 122
86 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 123 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
87 124
88 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 125 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
89
90 $MAP = new CFClient::Map $mapsize, $mapsize; 126 $MAP = new CFClient::Map $mapsize, $mapsize;
91 127
92 my ($host, $port) = split /:/, $CFG->{host}; 128 my ($host, $port) = split /:/, $CFG->{host};
93 129
94 $CONN = new conn 130 $CONN = eval {
131 new conn
95 host => $host, 132 host => $host,
96 port => $port || 13327, 133 port => $port || 13327,
97 user => $CFG->{user}, 134 user => $CFG->{user},
98 pass => $CFG->{password}, 135 pass => $CFG->{password},
99 mapw => $mapsize, 136 mapw => $mapsize,
100 maph => $mapsize, 137 maph => $mapsize,
138 ;
101 ; 139 };
102 140
103 status "login successful"; 141 if ($CONN) {
104
105 CFClient::lowdelay fileno $CONN->{fh}; 142 CFClient::lowdelay fileno $CONN->{fh};
143
144 $LOGIN_BUTTON->set_text ("Logout");
145 status "login successful";
146
147 $BUTTONBAR->{children}[1]->emit ("activate")
148 if $BUTTONBAR->{children}[1]->{state};
149
150 } else {
151 status "unable to connect";
152 stop_game();
153 }
106} 154}
107 155
108sub stop_game { 156sub stop_game {
157 return unless $CONN;
158
159 status "connection closed";
160 $LOGIN_BUTTON->set_text ("Login");
161 $CONN->destroy;
162 $CONN = 0; # false, does not autovivify
163
164 $BUTTONBAR->{children}[1]->emit ("activate")
165 unless $BUTTONBAR->{children}[1]->{state};
166
167 undef $MAPCACHE;
109 undef $CONN; 168 undef $MAP;
110} 169}
111 170
112sub client_setup { 171sub client_setup {
113 my $dialog = new CFClient::UI::FancyFrame 172 my $dialog = new CFClient::UI::FancyFrame
173 title => "Client Setup",
114 child => (my $vbox = new CFClient::UI::VBox); 174 child => (my $vbox = new CFClient::UI::VBox);
115 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
116 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 175 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
117 176
118 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 177 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
119 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 178 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
120 179
121 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 180 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
122 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 181 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
123 182
124 $mode_slider->connect (changed => sub { 183 $mode_slider->connect (changed => sub {
125 my ($self, $value) = @_; 184 my ($self, $value) = @_;
126 185
127 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 186 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
128 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 187 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
129 }); 188 });
130 $mode_slider->emit (changed => $mode_slider->{range}[0]); 189 $mode_slider->emit (changed => $mode_slider->{range}[0]);
131 190
191 my $row = 1;
192
132 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 193 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
133 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 194 $table->add (1, $row++, new CFClient::UI::CheckBox
195 state => $CFG->{fullscreen},
196 tooltip => "Bring the client into fullscreen mode",
197 connect_changed => sub {
134 my ($self, $value) = @_; 198 my ($self, $value) = @_;
135 $CFG->{fullscreen} = $value; 199 $CFG->{fullscreen} = $value;
200 }
136 }); 201 );
137 202
138 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly"); 203 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
139 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 204 $table->add (1, $row++, new CFClient::UI::CheckBox
205 state => $CFG->{fast},
206 tooltip => "Lower the visual quality considerably to speed up rendering.",
207 connect_changed => sub {
140 my ($self, $value) = @_; 208 my ($self, $value) = @_;
141 $CFG->{fast} = $value; 209 $CFG->{fast} = $value;
210 }
142 }); 211 );
143 212
144 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War"); 213 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
145 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 214 $table->add (1, $row++, new CFClient::UI::Slider
215 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
216 tooltip => "Enlarge or shrink the displayed map",
217 connect_changed => sub {
146 my ($self, $value) = @_; 218 my ($self, $value) = @_;
219 $CFG->{map_scale} = $value;
220 }
221 );
222
223 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
224 $table->add (1, $row++, new CFClient::UI::CheckBox
225 state => $CFG->{fow_enable},
226 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
227 connect_changed => sub {
228 my ($self, $value) = @_;
147 $CFG->{fow_enable} = $value; 229 $CFG->{fow_enable} = $value;
230 }
148 }); 231 );
149 232
150 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity"); 233 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
151 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 234 $table->add (1, $row++, new CFClient::UI::Slider
235 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
236 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
237 connect_changed => sub {
152 my ($self, $value) = @_; 238 my ($self, $value) = @_;
153 $CFG->{fow_intensity} = $value; 239 $CFG->{fow_intensity} = $value;
240 }
154 }); 241 );
155 242
156 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth"); 243 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
157 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 244 $table->add (1, $row++, new CFClient::UI::CheckBox
245 state => $CFG->{fow_smooth},
246 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
247 connect_changed => sub {
158 my ($self, $value) = @_; 248 my ($self, $value) = @_;
159 $CFG->{fow_smooth} = $value; 249 $CFG->{fow_smooth} = $value;
160 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 250 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
251 }
252 );
253
254 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
255 $table->add (1, $row++, new CFClient::UI::Slider
256 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
257 tooltip => "The font size used by most GUI elements",
258 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
259 );
260
261 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
262 $table->add (1, $row++, new CFClient::UI::Slider
263 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
264 tooltip => "The font size used by the server log window only",
265 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
266 );
267
268 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
269
270 $table->add (1, $row++, new CFClient::UI::Slider
271 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
272 tooltip => "The font size used by the statistics window only",
273 connect_changed => sub {
274 $CFG->{stat_fontsize} = $_[1];
275 &set_stats_window_fontsize;
276 }
277 );
278
279 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
280 $table->add (1, $row++, new CFClient::UI::Slider
281 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
282 tooltip => "Adjust the size of the stats gauges at the bottom right",
283 connect_changed => sub {
284 $CFG->{gauge_size} = $_[1];
285 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
286 }
287 );
288
289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
290 $table->add (1, $row++, new CFClient::UI::Slider
291 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
292 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
293 connect_changed => sub {
294 $CFG->{gauge_fontsize} = $_[1];
295 &set_gauge_window_fontsize;
296 }
297 );
298
299 $table->add (1, $row++, new CFClient::UI::Button
300 expand => 1, align => 0, text => "Apply",
301 tooltip => "Apply the video settings",
302 connect_activate => sub {
303 video_shutdown ();
304 video_init ();
305 }
306 );
307
308 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
309 $table->add (1, $row++, new CFClient::UI::CheckBox
310 state => $CFG->{audio_enable},
311 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
312 connect_changed => sub {
313 $CFG->{audio_enable} = $_[1];
314 }
315 );
316# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
317# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
318# $CFG->{effects_volume} = $_[1];
161 }); 319# });
162
163 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Log Fontsize"); 320 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
164 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub { 321 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
322 $hbox->add (new CFClient::UI::CheckBox
323 expand => 1, state => $CFG->{bgm_enable},
324 tooltip => "Enable background music playing",
325 connect_changed => sub {
326 $CFG->{bgm_enable} = $_[1];
327 }
328 );
329 $hbox->add (new CFClient::UI::Slider
330 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
331 tooltip => "The volume of the background music",
332 connect_changed => sub {
333 $CFG->{bgm_volume} = $_[1];
334 CFClient::MixMusic::volume $_[1] * 128;
335 }
336 );
337
338 $table->add (1, $row++, new CFClient::UI::Button
339 expand => 1, align => 0, text => "Apply",
340 tooltip => "Apply the audio settings",
341 connect_activate => sub {
342 audio_shutdown ();
343 audio_init ();
344 }
345 );
346
347 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
348 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
349 text => $CFG->{say_command},
350 tooltip => "This is the command that will be used if you write a line in the message window entry. "
351 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
352 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
353 connect_changed => sub {
165 my ($self, $value) = @_; 354 my ($self, $value) = @_;
166 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value); 355 $CFG->{say_command} = $value;
356 }
167 }); 357 );
168
169 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
170 video_shutdown ();
171 video_init ();
172 });
173
174 $table->add (0, 8, new CFClient::UI::Label align => 1, text => "Sound");
175 $table->add (1, 8, new CFClient::UI::CheckBox state => $CFG->{sound}, connect_changed => sub {
176 my ($self, $value) = @_;
177 $CFG->{sound} = $value;
178 });
179 $table->add (0, 9, new CFClient::UI::Label align => 1, text => "Bg. Music");
180 $table->add (1, 9, new CFClient::UI::CheckBox state => $CFG->{bg_music_enable}, connect_changed => sub {
181 my ($self, $value) = @_;
182 $CFG->{bg_music_enable} = $value;
183 });
184 $table->add (1, 10, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
185 audio_shutdown ();
186 audio_init ();
187 });
188 358
189 $dialog 359 $dialog
360}
361
362sub set_stats_window_fontsize {
363 for (values %{$STATWIDS}) {
364 $_->set_fontsize ($::CFG->{stat_fontsize});
365 }
366}
367
368sub set_gauge_window_fontsize {
369 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
370 $_->set_fontsize ($::CFG->{gauge_fontsize});
371 }
372
373# local $GAUGES->{win}{parent};#d#
374# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
375}
376
377sub make_gauge_window {
378 my $gh = int $HEIGHT * $CFG->{gauge_size};
379
380 my $win = new CFClient::UI::Frame (
381 req_y => -1,
382 user_w => $WIDTH,
383 user_h => $gh,
384 );
385
386 $win->add (my $hbox = new CFClient::UI::HBox
387 children => [
388 (new CFClient::UI::HBox expand => 1),
389 (new CFClient::UI::VBox children => [
390 (new CFClient::UI::Empty expand => 1),
391 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
392 ]),
393 (my $vbox = new CFClient::UI::VBox),
394 ],
395 );
396
397 $vbox->add (new CFClient::UI::HBox
398 expand => 1,
399 children => [
400 (new CFClient::UI::Empty expand => 1),
401 (my $hb = new CFClient::UI::HBox),
402 ],
403 );
404
405 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
406 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
407 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
408 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
409 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
410 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
411 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
412 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
413
414 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
415 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
416 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
417 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
418
419 $GAUGES = {
420 exp => $exp, win => $win, range => $rng,
421 food => $fg, mana => $mg, hp => $hg, grace => $gg
422 };
423
424 &set_gauge_window_fontsize;
425
426 $win
427}
428
429sub make_stats_window {
430 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
431
432 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
433 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
434 can_hover => 1, can_events => 1,
435 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
436 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
437 can_hover => 1, can_events => 1,
438 tooltip => "The map you are currently on (if supported by the server).");
439
440 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
441 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
442
443 my $black = [0, 0, 0];
444
445 for (
446 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
447 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
448 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
449 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
450 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
451 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
452 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
453
454 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
455 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
456 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
457 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
458 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
459 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
460 ) {
461 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
462
463 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
464 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
465 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
466 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
467 }
468
469 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
470
471 my $row = 0;
472 my $col = 0;
473
474 my %resist_names = (
475 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
476 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
477 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
478 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
479 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
480 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
481 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
482 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
483 pois => "<b>Poison</b> (resistance to getting poisoned)",
484 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
485 deat => "<b>Death</b> (resistance against death spells)",
486 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
487 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
488 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
489 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
490 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
491 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
492 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
493 );
494 for (qw/slow holyw conf fire depl magic
495 drain acid pois para deat phys
496 blind fear tund elec cold ghit/)
497 {
498 $tbl2->add ($col, $row,
499 $STATWIDS->{"res_$_"} =
500 new CFClient::UI::Label
501 font => $FONT_FIXED,
502 template => "-100%",
503 align => +1,
504 valign => 0,
505 can_events => 1,
506 can_hover => 1,
507 tooltip => $resist_names{$_},
508 );
509 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
510 font => $FONT_FIXED,
511 can_hover => 1,
512 can_events => 1,
513 image => "ui/resist/resist_$_.png",
514 tooltip => $resist_names{$_},
515 );
516
517 $row++;
518 if ($row % 6 == 0) {
519 $col += 2;
520 $row = 0;
521 }
522 }
523
524 &set_stats_window_fontsize;
525 update_stats_window ({});
526
527 $tgw
528}
529
530sub formsep {
531 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
532}
533
534sub update_stats_window {
535 my ($stats) = @_;
536
537 # i love text protocols!!!
538 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
539 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
540 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
541 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
542 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
543 my $fo_m = 999;
544 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
545 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
546
547 $GAUGES->{hp} ->set_value ($hp, $hp_m);
548 $GAUGES->{mana} ->set_value ($sp, $sp_m);
549 $GAUGES->{food} ->set_value ($fo, $fo_m);
550 $GAUGES->{grace} ->set_value ($gr, $gr_m);
551 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
552 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
553 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
554 $rng =~ s/^Range: //; # thank you so much dear server
555 $GAUGES->{range} ->set_text ("Rng: " . $rng);
556 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
557 $title =~ s/^Player: //;
558 $STATWIDS->{title} ->set_text ("Title: " . $title);
559
560 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
561 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
562 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
563 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
564 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
565 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
566 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
567 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
568 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
569 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
570 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
571 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
572 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
573
574 my %tbl = (
575 phys => 100,
576 magic => 101,
577 fire => 102,
578 elec => 103,
579 cold => 104,
580 conf => 105,
581 acid => 106,
582 drain => 107,
583 ghit => 108,
584 pois => 109,
585 slow => 110,
586 para => 111,
587 tund => 112,
588 fear => 113,
589 depl => 113,
590 deat => 115,
591 holyw => 116,
592 blind => 117
593 );
594
595 for (keys %tbl) {
596 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
597 }
598
190} 599}
191 600
192sub metaserver_dialog { 601sub metaserver_dialog {
193 my $dialog = new CFClient::UI::FancyFrame 602 my $dialog = new CFClient::UI::FancyFrame
603 title => "Server List",
194 child => (my $vbox = new CFClient::UI::VBox); 604 child => (my $vbox = new CFClient::UI::VBox);
195 605
196 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 606 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
197 607
198 $dialog 608 $dialog
199} 609}
610
611my $METASERVER_ATIME;
200 612
201sub update_metaserver { 613sub update_metaserver {
202 my ($HOST) = @_; 614 my ($HOST) = @_;
203 615
204 status "fetching metaserver list..."; 616 return if $METASERVER_ATIME > time;
617 $METASERVER_ATIME = time + 60;
618
619 my $table = $METASERVER->{table};
620 $table->clear;
621 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
205 622
206 my $buf; 623 my $buf;
207 624
208 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 625 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
626
627 unless ($fh) {
628 $label->set_text ("unable to contact metaserver: $!");
629 return;
630 }
209 631
210 Event->io (fd => $fh, poll => 'r', cb => sub { 632 Event->io (fd => $fh, poll => 'r', cb => sub {
211 my $res = sysread $fh, $buf, 8192, length $buf; 633 my $res = sysread $fh, $buf, 8192, length $buf;
212 634
213 if (!defined $res) { 635 if (!defined $res) {
214 $_[0]->w->cancel; 636 $_[0]->w->cancel;
215 status "metaserver: $!"; 637 $label->set_text ("error while retrieving server list: $!");
216 } elsif ($res == 0) { 638 } elsif ($res == 0) {
217 $_[0]->w->cancel; 639 $_[0]->w->cancel;
218 status "server list retrieved"; 640 status "server list retrieved";
219 641
220 my $table = $METASERVER->{table}; 642 utf8::decode $buf if utf8::valid $buf;
221 643
222 $table->clear; 644 $table->clear;
223 645
224 my @col = qw(Use #Users Host Uptime Version Description); 646 my @col = qw(Use #Users Host Uptime Version Description);
225 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 647 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
249 $m = [$users, $host, $uptime, $version, $desc]; 671 $m = [$users, $host, $uptime, $version, $desc];
250 672
251 $y++; 673 $y++;
252 674
253 $table->add (0, $y, new CFClient::UI::VBox children => [ 675 $table->add (0, $y, new CFClient::UI::VBox children => [
254 (new CFClient::UI::Button text => " ", connect_activate => sub { 676 (new CFClient::UI::Button text => "Use", connect_activate => sub {
255 $HOST->set_text ($CFG->{host} = $host); 677 $HOST->set_text ($CFG->{host} = $host);
256 }), 678 }),
257 (new CFClient::UI::Empty expand => 1), 679 (new CFClient::UI::Empty expand => 1),
258 ]); 680 ]);
259 681
260 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => $FONTSIZE * 0.8) 682 $table->add ($_ + 1, $y, new CFClient::UI::Label
683 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
261 for 0 .. $#$m; 684 for 0 .. $#$m;
262 } 685 }
263 } 686 }
264 }); 687 });
265} 688}
266 689
267sub server_setup { 690sub server_setup {
268 my $dialog = new CFClient::UI::FancyFrame 691 my $dialog = new CFClient::UI::FancyFrame
692 title => "Server Setup",
269 child => (my $vbox = new CFClient::UI::VBox); 693 child => (my $vbox = new CFClient::UI::VBox);
270 694
271 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
272 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 695 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
273 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host:Port"); 696 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
274 697
275 { 698 {
276 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 699 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
277 700
278 $vbox->add (my $HOST = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 701 $vbox->add (
702 my $HOST = new CFClient::UI::Entry
703 expand => 1,
704 text => $CFG->{host},
705 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
706 connect_changed => sub {
707 my ($self, $value) = @_;
708 $CFG->{host} = $value;
709 }
710 );
711
712 $METASERVER = metaserver_dialog;
713
714 $vbox->add (new CFClient::UI::Flopper
715 expand => 1,
716 text => "Server List",
717 other => $METASERVER,
718 tooltip => "Show a list of available crossfire servers",
719 connect_open => sub {
720 update_metaserver $HOST;
721 }
722 );
723 }
724
725 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
726 $table->add (1, 4, new CFClient::UI::Entry
727 text => $CFG->{user},
728 tooltip => "The name of your character on the server",
729 connect_changed => sub {
279 my ($self, $value) = @_; 730 my ($self, $value) = @_;
280 $CFG->{host} = $value; 731 $CFG->{user} = $value;
281 }); 732 }
733 );
282 734
283 $METASERVER = metaserver_dialog;
284
285 $vbox->add (new CFClient::UI::Flopper text => "Metaserver", other => $METASERVER, connect_open => sub {
286 update_metaserver $HOST;
287 });
288 }
289
290 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); 735 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
291 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub { 736 $table->add (1, 5, new CFClient::UI::Entry
737 text => $CFG->{password},
738 hidden => 1,
739 tooltip => "The password for your character",
740 connect_changed => sub {
292 my ($self, $value) = @_; 741 my ($self, $value) = @_;
293 $CFG->{user} = $value;
294 });
295
296 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
297 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
298 my ($self, $value) = @_;
299 $CFG->{password} = $value; 742 $CFG->{password} = $value;
743 }
300 }); 744 );
301 745
302 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
303 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
304 my ($self, $value) = @_;
305 $CFG->{say_command} = $value;
306 });
307
308 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 746 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
309 $table->add (1, 7, new CFClient::UI::Slider 747 $table->add (1, 7, new CFClient::UI::Slider
310 req_w => 100, 748 req_w => 100,
311 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 749 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
750 tooltip => "This is the size of the portion of the map update the server sends you. "
751 ."If you set this to a high value you will be able to see further for example.",
312 connect_changed => sub { 752 connect_changed => sub {
313 my ($self, $value) = @_; 753 my ($self, $value) = @_;
314 754
315 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 755 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
316 }, 756 },
317 ); 757 );
318 758
319 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 759 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
320 start_game; 760 $table->add (1, 8, new CFClient::UI::Entry
761 text => $CFG->{output_count},
762 tooltip => "Should be set to 1 unless you know what you are doing",
763 connect_changed => sub { $CFG->{output_count} = $_[1] },
321 }); 764 );
765
766 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
767 $table->add (1, 9, new CFClient::UI::Entry
768 text => $CFG->{output_sync},
769 tooltip => "Should be set to 1 unless you know what you are doing",
770 connect_changed => sub { $CFG->{output_sync} = $_[1] },
771 );
772
773 $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
774 expand => 1,
775 align => 0,
776 text => "Login",
777 connect_activate => sub {
778 $CONN ? stop_game
779 : start_game;
780 },
781 );
322 782
323 $dialog 783 $dialog
324} 784}
325 785
326sub message_window { 786sub message_window {
327 my $window = new CFClient::UI::FancyFrame 787 my $window = new CFClient::UI::FancyFrame
788 title => "Messages",
328 border_bg => [1, 1, 1, 0.5], 789 border_bg => [1, 1, 1, 1],
329 bg => [0.3, 0.3, 0.3, 0.8], 790 bg => [0, 0, 0, 0.75],
330 user_w => int $::WIDTH / 3, 791 user_w => int $::WIDTH / 3,
331 user_h => int $::HEIGHT / 5, 792 user_h => int $::HEIGHT / 5,
332 child => (my $vbox = new CFClient::UI::VBox); 793 child => (my $vbox = new CFClient::UI::VBox);
333 794
334 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 795 $vbox->add ($LOGVIEW);
335 expand => 1,
336 fontsize => $::CFG->{log_fontsize},
337 );
338 796
339 $vbox->add (my $input = new CFClient::UI::Entry 797 $vbox->add (my $input = new CFClient::UI::Entry
798 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
799 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
800 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
801 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
340 connect_focus_in => sub { 802 connect_focus_in => sub {
341 my ($input, $prev_focus) = @_; 803 my ($input, $prev_focus) = @_;
342 804
343 delete $input->{refocus_map}; 805 delete $input->{refocus_map};
344 806
373 }; 835 };
374 836
375 $window 837 $window
376} 838}
377 839
840sub open_quit_dialog {
841 unless ($QUIT_DIALOG) {
842
843 $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?";
844
845 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
846
847 $vb->add (new CFClient::UI::Label
848 text => "You should find a savebed and apply it first!",
849 max_w => $WIDTH * 0.25
850 );
851 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
852 $hb->add (new CFClient::UI::Button
853 text => "Ok",
854 connect_activate => sub { $QUIT_DIALOG->hide },
855 expand => 1
856 );
857 $hb->add (new CFClient::UI::Button
858 text => "Quit anyway",
859 connect_activate => sub { exit 1 },
860 expand => 1
861 );
862 $hb->add (new CFClient::UI::Label "You should find a savebed and apply it first!");
863
864 $QUIT_DIALOG->show_centered;
865 } else {
866 $QUIT_DIALOG->show_centered;
867 }
868}
869
870sub make_inventory_window {
871 my $invwin = new CFClient::UI::FancyFrame
872 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
873
874 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
875
876 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
877 $vb1->add (my $lbl = new CFClient::UI::Label);
878 $lbl->set_text ("Player");
879 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
880
881 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
882 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
883 $INVR_LBL->set_text ("Floor");
884 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
885
886 $invwin
887}
888
378sub sdl_init { 889sub sdl_init {
379 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 890 CFClient::SDL_Init
380 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
381 and die "SDL::Init failed!\n"; 891 and die "SDL::Init failed!\n";
382} 892}
383 893
384sub video_init { 894sub video_init {
385 sdl_init; 895 sdl_init;
896
897 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
386 898
387 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 899 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
388 $FULLSCREEN = $CFG->{fullscreen}; 900 $FULLSCREEN = $CFG->{fullscreen};
389 $FAST = $CFG->{fast}; 901 $FAST = $CFG->{fast};
390 902
391 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 903 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
392 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5; 904 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
393 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
394 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
395
396 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
397 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
398 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
399 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
400
401 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
402 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
403 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
404
405 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
406 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
407 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
408 or die "SDL::SetVideoMode failed!\n";
409
410 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
411
412 $SDL_EV = new SDL::Event;
413 $SDL_EV->set_unicode (1);
414 905
415 $SDL_ACTIVE = 1; 906 $SDL_ACTIVE = 1;
416
417 $LAST_REFRESH = time - 0.01; 907 $LAST_REFRESH = time - 0.01;
418 908
419 CFClient::gl_init; 909 CFClient::gl_init;
420 910
421 $FONTSIZE = int $HEIGHT / 40; 911 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
912
913 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
422 914
423 ############################################################################# 915 #############################################################################
424 916
917 unless ($DEBUG_STATUS) {
918 # create the widgets
919
425 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 920 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
426 $CFClient::UI::ROOT->add ($DEBUG_STATUS); 921 $DEBUG_STATUS->show;
427 922
428 $STATUS_LINE = new CFClient::UI::Label 923 $STATUSBOX = new CFClient::UI::Statusbox;
429 padding => 0, 924 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
430 y => $HEIGHT * 44 / 45 - $FONTSIZE;
431 $CFClient::UI::ROOT->add ($STATUS_LINE);
432 925
433 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 926 (new CFClient::UI::Frame
434 padding => 0, 927 bg => [0, 0, 0, 0.4],
435 y => $HEIGHT * 44 / 45, 928 req_y => -1,
436 fontsize => $HEIGHT / 45, 929 child => $STATUSBOX,
437 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 930 )->show;
438 $CFClient::UI::ROOT->add ($ALT_ENTER_MESSAGE);
439 931
440 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::UI::MapWidget); 932 CFClient::UI::FancyFrame->new (
441 $MAPWIDGET->focus_in; 933 border_bg => [1, 1, 1, 192/255],
934 bg => [1, 1, 1, 0],
935 child => ($MAPMAP = new CFClient::MapWidget::MapMap
936 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
937 ),
938 )->show;
939
940 $MAPWIDGET = new CFClient::MapWidget;
442 $MAPWIDGET->connect (activate_console => sub { 941 $MAPWIDGET->connect (activate_console => sub {
443 my ($mapwidget, $preset) = @_; 942 my ($mapwidget, $preset) = @_;
444 943
445 if ($CONSOLE) { 944 if ($CONSOLE) {
446 $CONSOLE->{input}->{auto_activated} = 1; 945 $CONSOLE->{input}->{auto_activated} = 1;
447 $CONSOLE->{input}->focus_in; 946 $CONSOLE->{input}->focus_in;
448 947
449 if ($preset && $CONSOLE->{input}->get_text eq '') { 948 if ($preset && $CONSOLE->{input}->get_text eq '') {
450 $CONSOLE->{input}->set_text ($preset); 949 $CONSOLE->{input}->set_text ($preset);
950 }
451 } 951 }
452 } 952 });
453 }); 953 $MAPWIDGET->show;
954 $MAPWIDGET->focus_in;
454 955
455 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 956 $LOGVIEW = new CFClient::UI::TextView
957 expand => 1,
958 font => $FONT_FIXED,
959 fontsize => $::CFG->{log_fontsize},
960 can_hover => 1,
961 can_events => 1,
962 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
963 ;
456 964
965 $BUTTONBAR = new CFClient::UI::HBox;
966
457 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 967 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
968 tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
458 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 969 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
970 tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
459 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 971 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
972 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
460 973
461 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 974 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
975
976 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
977 tooltip => "Toggles the statistics window, where all your Stats and Resistances are beign displaye at all times.");
978 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
979 tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
980
981 $BUTTONBAR->add (new CFClient::UI::Button
982 text => "Save Config",
983 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
984 connect_activate => sub {
462 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 985 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
463 status "Configuration Saved"; 986 status "Configuration Saved";
464 }); 987 },
988 );
465 989
990 $BUTTONBAR->add (new CFClient::UI::Button
991 text => "Quit",
992 tooltip => "Terminates the program",
993 connect_activate => sub {
994 if ($CONN) {
995 open_quit_dialog
996 } else {
997 exit 1
998 }
999 },
1000 );
1001
1002 $BUTTONBAR->show;
1003
1004 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1005
1006 # delay till geometry is constant
1007 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
466 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 1008 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
467 1009 my $widget = $GAUGES->{win};
468 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0); 1010 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
469 $tgw->add (my $hbox = new CFClient::UI::HBox ()); 1011 });
470 1012 force_refresh ();
471 $hbox->add (my $hg = new CFClient::UI::VGauge (gauge => 'hp')); 1013 }
472 $hbox->add (my $mg = new CFClient::UI::VGauge (gauge => 'mana'));
473 $hbox->add (my $gg = new CFClient::UI::VGauge (gauge => 'grace'));
474 $hbox->add (my $fg = new CFClient::UI::VGauge (gauge => 'food'));
475
476 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
477 $CFClient::UI::ROOT->add ($tgw);
478} 1014}
479 1015
480sub video_shutdown { 1016sub video_shutdown {
481 $CFClient::UI::ROOT->{children} = [];
482 undef $SDL_ACTIVE; 1017 undef $SDL_ACTIVE;
483 undef $SDL_EV;
484} 1018}
485 1019
1020my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
486my $bgmusic;#TODO#hack#d# 1021my $bgmusic;#TODO#hack#d#
487 1022
1023sub audio_channel_finished {
1024 my ($channel) = @_;
1025
1026 #warn "channel $channel finished\n";#d#
1027}
1028
1029sub audio_music_finished {
1030 return unless $CFG->{bgm_enable};
1031
1032 # TODO: hack, do play loop and mood music
1033 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1034 $bgmusic->play (0);
1035
1036 push @bgmusic, shift @bgmusic;
1037}
1038
488sub audio_init { 1039sub audio_init {
489 if ($CFG->{sound} || 1) { 1040 if ($CFG->{audio_enable}) {
490 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 1041 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
491 $SDL_MIXER = new SDL::Mixer; 1042 $SDL_MIXER = !CFClient::Mix_OpenAudio;
492 $SDL_MIXER->allocate_channels (8); 1043 CFClient::Mix_AllocateChannels 8;
1044 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
493 1045
494 if ($CFG->{bg_music_enable}) { 1046 audio_music_finished;
495 $bgmusic = new SDL::Music CFClient::find_rcfile "music/game3.ogg";
496 $SDL_MIXER->play_music ($bgmusic, -1);
497 }
498 1047
499 while (<$fh>) { 1048 while (<$fh>) {
500 next if /^\s*#/; 1049 next if /^\s*#/;
501 next if /^\s*$/; 1050 next if /^\s*$/;
502 1051
503 my ($file, $volume, $event) = split /\s+/, $_, 3; 1052 my ($file, $volume, $event) = split /\s+/, $_, 3;
504 1053
505 push @SOUNDS, "$volume,$file"; 1054 push @SOUNDS, "$volume,$file";
506 1055
507 $AUDIO_CHUNKS{"$volume,$file"} ||= do { 1056 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
508 my $chunk = new SDL::Sound CFClient::find_rcfile "sounds/$file"; 1057 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
509 $chunk->volume ($volume * 128 / 100); 1058 $chunk->volume ($volume * 128 / 100);
510 $chunk 1059 $chunk
511 }; 1060 };
512 } 1061 }
513 } else { 1062 } else {
515 } 1064 }
516 } 1065 }
517} 1066}
518 1067
519sub audio_shutdown { 1068sub audio_shutdown {
1069 CFClient::Mix_CloseAudio if $SDL_MIXER;
520 undef $SDL_MIXER; 1070 undef $SDL_MIXER;
521 @SOUNDS = (); 1071 @SOUNDS = ();
522 %AUDIO_CHUNKS = (); 1072 %AUDIO_CHUNKS = ();
523} 1073}
524 1074
525my %animate_object; 1075my %animate_object;
526my $animate_timer; 1076my $animate_timer;
527 1077
528my $want_refresh;
529my $can_refresh;
530
531my $fps = 9; 1078my $fps = 9;
532 1079
1080my %demo;#d#
1081
533sub force_refresh { 1082sub force_refresh {
534 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1083 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
535 debug sprintf "%3.2f", $fps; 1084 debug sprintf "%3.2f", $fps;
536 1085
537 $want_refresh = 0;
538 $can_refresh = 0;
539
540 $CFClient::UI::ROOT->draw; 1086 $CFClient::UI::ROOT->draw;
541 1087
542 SDL::GLSwapBuffers; 1088 $WANT_REFRESH = 0;
543 1089 $CAN_REFRESH = 0;
544 $LAST_REFRESH = $NOW; 1090 $LAST_REFRESH = $NOW;
1091
10920 && do {
1093 # some weird model-drawing code, just a joke right now
1094 use CFClient::OpenGL;
1095
1096 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1097 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1098 $demo{r} ||= do {
1099 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1100 $mod->{v} = pack "f*", @{$mod->{v}};
1101 $_ = [scalar @$_, pack "S!*", @$_]
1102 for values %{$mod->{g}};
1103 $mod
1104 };
1105
1106 my $r = $demo{r} or die;
1107
1108 glDepthMask 1;
1109 glClear GL_DEPTH_BUFFER_BIT;
1110 glEnable GL_TEXTURE_2D;
1111 glEnable GL_DEPTH_TEST;
1112 glEnable GL_CULL_FACE;
1113 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1114
1115 glMatrixMode GL_PROJECTION;
1116 glLoadIdentity;
1117 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1118 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1119 glMatrixMode GL_MODELVIEW;
1120 glLoadIdentity;
1121
1122 glPushMatrix;
1123 glTranslate 0, 0, -800;
1124 glScale 1, -1, 1;
1125 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1126 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1127 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1128 glScale 50, 50, 50;
1129
1130 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1131 while (my ($k, $v) = each %{$r->{g}}) {
1132 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1133 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1134 }
1135
1136 glPopMatrix;
1137
1138 glShadeModel GL_FLAT;
1139 glDisable GL_DEPTH_TEST;
1140 glDisable GL_TEXTURE_2D;
1141 glDepthMask 0;
1142
1143 $WANT_REFRESH++;
1144};
1145
1146 CFClient::SDL_GL_SwapBuffers;
545} 1147}
546 1148
547my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1149my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
548 $NOW = time; 1150 $NOW = time;
549 1151
550 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 1152 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
551 while $SDL_EV->poll; 1153 for CFClient::SDL_PollEvent;
552 1154
553 if (%animate_object) { 1155 if (%animate_object) {
554 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1156 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
555 $want_refresh++; 1157 $WANT_REFRESH++;
556 } 1158 }
557 1159
558 if ($want_refresh) { 1160 if ($WANT_REFRESH) {
559 force_refresh; 1161 force_refresh;
560 } else { 1162 } else {
561 $can_refresh = 1; 1163 $CAN_REFRESH = 1;
562 } 1164 }
563}); 1165});
564
565sub refresh {
566 $want_refresh++;
567}
568 1166
569sub animation_start { 1167sub animation_start {
570 my ($widget) = @_; 1168 my ($widget) = @_;
571 $animate_object{$widget} = $widget; 1169 $animate_object{$widget} = $widget;
572} 1170}
576 delete $animate_object{$widget}; 1174 delete $animate_object{$widget};
577} 1175}
578 1176
579@conn::ISA = Crossfire::Protocol::; 1177@conn::ISA = Crossfire::Protocol::;
580 1178
1179sub conn::new {
1180 my $class = shift;
1181
1182 my $self = $class->Crossfire::Protocol::new (@_);
1183
1184 $MAPWIDGET->clr_commands;
1185
1186 my $parser = new Pod::POM;
1187 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1188
1189 for my $head2 ($pod->head2) {
1190 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1191 or next;
1192
1193 my $cmd = $1;
1194 my @args = split /\|/, $2;
1195 @args = (".*") unless @args;
1196
1197 my $text = CFClient::pod_to_pango $head2->content;
1198
1199 for my $arg (@args) {
1200 $arg = $arg eq ".*" ? "" : " $arg";
1201
1202 $MAPWIDGET->add_command ("$cmd$arg", $text);
1203 }
1204 }
1205
1206 $self
1207}
1208
581sub conn::stats_update { 1209sub conn::stats_update {
582 my ($self, $stats) = @_; 1210 my ($self, $stats) = @_;
583 1211
584 # i love text protocols!!! 1212 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
585 # FIXME: the stats are somehow weird 1213 my $diff = $exp - $self->{prev_exp};
586 my $hp = $stats->{1}; 1214 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
587 my $hp_m = $stats->{2}; 1215 if exists $self->{prev_exp} && $diff;
588 my $sp = $stats->{3}; 1216 $self->{prev_exp} = $exp;
589 my $sp_m = $stats->{4}; 1217 }
590 my $fo = $stats->{18};
591 my $fo_m = 1000;
592 my $gr = $stats->{23};
593 my $gr_m = $stats->{24};
594 1218
595 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n"; 1219 update_stats_window ($stats);
596 $GAUGES->{hp}->set_value ($hp, $hp_m);
597 $GAUGES->{mana}->set_value ($sp, $sp_m);
598 $GAUGES->{food}->set_value ($fo, $fo_m);
599 $GAUGES->{grace}->set_value ($gr, $gr_m);
600} 1220}
601 1221
602sub conn::user_send { 1222sub conn::user_send {
603 my ($self, $command) = @_; 1223 my ($self, $command) = @_;
604 1224
629 1249
630 my ($hash, $x, $y, $w, $h) = @$map_info; 1250 my ($hash, $x, $y, $w, $h) = @$map_info;
631 1251
632 my $data = $MAP->get_rect ($x, $y, $w, $h); 1252 my $data = $MAP->get_rect ($x, $y, $w, $h);
633 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1253 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
634
635 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1254 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
636
637} 1255}
638 1256
639sub conn::map_clear { 1257sub conn::map_clear {
640 my ($self) = @_; 1258 my ($self) = @_;
641 1259
642 $self->flush_map; 1260 $self->flush_map;
643 delete $self->{neigh}; 1261 delete $self->{neigh_map};
644 1262
645 $MAP->clear; 1263 $MAP->clear;
646} 1264}
647 1265
648 1266
649sub conn::load_map($$$) { 1267sub conn::load_map($$$) {
650 my ($self, $hash, $x, $y) = @_; 1268 my ($self, $hash, $x, $y) = @_;
651 1269
652 if (defined (my $data = $MAPCACHE->get ($hash))) { 1270 if (defined (my $data = $MAPCACHE->get ($hash))) {
653 $data = Compress::LZF::decompress $data; 1271 $data = Compress::LZF::decompress $data;
654 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1272 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
655 for my $id ($MAP->set_rect ($x, $y, $data)) { 1273 for my $id ($MAP->set_rect ($x, $y, $data)) {
656 my $data = $TILECACHE->get ($id) 1274 my $data = $TILECACHE->get ($id)
657 or next; 1275 or next;
658 1276
659 $self->set_texture ($id => $data); 1277 $self->set_texture ($id => $data);
660 } 1278 }
661 } 1279 }
662} 1280}
663 1281
1282# hardcode /world/world_xxx_xxx map names, the savings are enourmous,
1283# (server resource,s latency, bandwidth), so this hack is warranted.
1284# the right fix is to make real tiled maps with an overview file
1285sub conn::send_mapinfo {
1286 my ($self, $data, $cb) = @_;
1287
1288 if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
1289 my ($wx, $wy) = ($1, $2);
1290
1291 if ($data =~ /^spatial ([1-4]+)$/) {
1292 my @dx = (0, 0, 1, 0, -1);
1293 my @dy = (0, -1, 0, 1, 0);
1294 my ($dx, $dy);
1295
1296 for (split //, $1) {
1297 $dx += $dx[$_];
1298 $dy += $dy[$_];
1299 }
1300
1301 $cb->(spatial => 15,
1302 $self->{map_info}[1] - $MAP->ox + $dx * 50,
1303 $self->{map_info}[2] - $MAP->oy + $dy * 50,
1304 50, 50,
1305 sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
1306 );
1307
1308 return;
1309 }
1310 }
1311
1312 $self->SUPER::send_mapinfo ($data, $cb);
1313}
1314
1315# this method does a "flood fill" into every tile direction
1316# it assumes that tiles are arranged in a rectangular grid,
1317# i.e. a map is the same as the left of the right map etc.
1318# failure to comply are harmless and result in display errors
1319# at worst.
664sub conn::flood_fill { 1320sub conn::flood_fill {
665 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1321 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
666 1322
667 # the server does not allow map paths > 6 1323 # the server does not allow map paths > 6
668 return if 6 <= length $path; 1324 return if 7 <= length $path;
669 1325
670 for my $tile (1..4) { 1326 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
671 next if $self->{neigh}{$hash}[$tile]; 1327
1328 for (
1329 [1, 3, 0, -1],
1330 [2, 4, 1, 0],
1331 [3, 1, 0, 1],
1332 [4, 2, -1, 0],
1333 ) {
1334 my ($tile, $tile2, $dx, $dy) = @$_;
1335
1336 next if $block & (1 << $tile);
1337 my $block = $block | (1 << $tile2);
1338
1339 my $gx = $gx + $dx;
1340 my $gy = $gy + $dy;
1341
672 next unless $flags & (1 << ($tile - 1)); 1342 next unless $flags & (1 << ($tile - 1));
1343 next if $self->{neigh_grid}{$gx, $gy}++;
673 1344
674 my $neigh = $self->{neigh}{$hash} ||= []; 1345 my $neigh = $self->{neigh_map}{$hash} ||= [];
675 1346 if (my $info = $neigh->[$tile]) {
676 $self->send_mapinfo ("spatial $path$tile", sub {
677 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1347 my ($flags, $x, $y, $w, $h, $hash) = @$info;
678 1348
679 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d# 1349 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
680 return if $mode ne "spatial";
681
682 $x += $MAP->ox;
683 $y += $MAP->oy;
684
685 $self->load_map ($hash, $x, $y)
686 unless $self->{neigh}{$hash}[5]++;#d#
687
688 $neigh->[$tile] = [$x, $y, $w, $h];
689
690 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1)
691 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1350 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1351
1352 } else {
1353 $self->send_mapinfo ("spatial $path$tile", sub {
1354 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1355
1356 return if $mode ne "spatial";
1357
1358 $x += $MAP->ox;
1359 $y += $MAP->oy;
1360
1361 $self->load_map ($hash, $x, $y)
1362 unless $self->{neigh_map}{$hash}[5]++;#d#
1363
1364 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1365
1366 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1367 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1368 });
692 }); 1369 }
693 } 1370 }
694} 1371}
695 1372
696sub conn::map_change { 1373sub conn::map_change {
697 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1374 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
698 1375
699 $self->flush_map; 1376 $self->flush_map;
700 1377
701 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1378 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
702 1379
703 my $mapmapw = 250; 1380 my $mapmapw = $MAPMAP->{w};
704 my $mapmaph = 250; 1381 my $mapmaph = $MAPMAP->{h};
1382
1383 $self->{neigh_rect} = [
1384 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1385 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1386 ];
705 1387
706 $self->flood_fill ("", $hash, $flags, 1388 delete $self->{neigh_grid};
707 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
708 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
709 1389
710 $x += $ox; 1390 $x += $ox;
711 $y += $oy; 1391 $y += $oy;
712 1392
713 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1393 $self->{map_info} = [$hash, $x, $y, $w, $h];
714 1394
1395 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
1396 $STATWIDS->{map}->set_text ("Map: " . $map);
1397
715 $self->load_map ($hash, $x, $y); 1398 $self->load_map ($hash, $x, $y);
1399 $self->flood_fill (0, 0, 0, "", $hash, $flags);
716} 1400}
717 1401
718sub conn::face_find { 1402sub conn::face_find {
719 my ($self, $facenum, $face) = @_; 1403 my ($self, $facenum, $face) = @_;
720 1404
744 } 1428 }
745 1429
746gotid: 1430gotid:
747 $face->{id} = $id; 1431 $face->{id} = $id;
748 $MAP->set_face ($facenum => $id); 1432 $MAP->set_face ($facenum => $id);
1433 $self->{faceid}[$facenum] = $id;#d#
749 $TILECACHE->get ($id) 1434 $TILECACHE->get ($id)
750} 1435}
751 1436
752sub conn::face_update { 1437sub conn::face_update {
753 my ($self, $facenum, $face) = @_; 1438 my ($self, $facenum, $face) = @_;
761 my ($self, $id, $data) = @_; 1446 my ($self, $id, $data) = @_;
762 1447
763 $self->{texture}[$id] ||= do { 1448 $self->{texture}[$id] ||= do {
764 my $tex = 1449 my $tex =
765 new_from_image CFClient::Texture 1450 new_from_image CFClient::Texture
766 $data, minify => 1; 1451 $data, minify => 1, mipmap => 1;
767 1452
768 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1453 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
769 $MAPWIDGET->update; 1454 $MAPWIDGET->update;
770 1455
771 $tex 1456 $tex
773} 1458}
774 1459
775sub conn::sound_play { 1460sub conn::sound_play {
776 my ($self, $x, $y, $soundnum, $type) = @_; 1461 my ($self, $x, $y, $soundnum, $type) = @_;
777 1462
1463 $SDL_MIXER
1464 or return;
1465
778 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]} 1466 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
779 or return; 1467 or return;
780 1468
781 $SDL_MIXER->play_channel (-1, $chunk); 1469 $chunk->play;
782 warn "sound $x,$y,$soundnum,$type\n";#d# 1470# warn "sound $x,$y,$soundnum,$type\n";#d#
783} 1471}
1472
1473my $LAST_QUERY; # server is stupid, stupid, stupid
784 1474
785sub conn::query { 1475sub conn::query {
786 my ($self, $flags, $prompt) = @_; 1476 my ($self, $flags, $prompt) = @_;
787 1477
788 #TODO 1478 $prompt = $LAST_QUERY unless length $prompt;
789 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1479 $LAST_QUERY = $prompt;
1480
1481 my $dialog = new CFClient::UI::FancyFrame
1482 title => "Query",
1483 child => my $vbox = new CFClient::UI::VBox;
1484
1485 $vbox->add (new CFClient::UI::Label
1486 max_w => $::WIDTH * 0.4,
1487 text => $prompt);
1488
1489 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1490 $vbox->add (my $hbox = new CFClient::HBox);
1491 $hbox->add (new CFClient::Button
1492 text => "No",
1493 connect_activate => sub {
1494 $self->send ("reply n");
1495 $dialog->destroy;
1496 $MAPWIDGET->focus_in;
1497 }
1498 );
1499 $hbox->add (new CFClient::Button
1500 text => "Yes",
1501 connect_activate => sub {
1502 $self->send ("reply y");
1503 $dialog->destroy;
1504 $MAPWIDGET->focus_in;
1505 },
1506 );
1507
1508 $dialog->focus_in;
1509
1510 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1511 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1512 $vbox->add (my $entry = new CFClient::UI::Entry
1513 connect_changed => sub {
1514 $self->send ("reply $_[1]");
1515 $dialog->destroy;
1516 $MAPWIDGET->focus_in;
1517 },
1518 );
1519
1520 $entry->focus_in;
1521
1522 } else {
1523 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1524
1525 $vbox->add (my $entry = new CFClient::UI::Entry
1526 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1527 connect_activate => sub {
1528 $self->send ("reply $_[1]");
1529 $dialog->destroy;
1530 $MAPWIDGET->focus_in;
1531 },
1532 );
1533
1534 $entry->focus_in;
1535 }
1536
1537 $dialog->show_centered;
790} 1538}
791 1539
792sub conn::drawinfo { 1540sub conn::drawinfo {
793 my ($self, $color, $text) = @_; 1541 my ($self, $color, $text) = @_;
794 1542
806 [0.55, 0.41, 0.13], 1554 [0.55, 0.41, 0.13],
807 [0.99, 0.77, 0.26], 1555 [0.99, 0.77, 0.26],
808 [0.74, 0.65, 0.41], 1556 [0.74, 0.65, 0.41],
809 ); 1557 );
810 1558
1559 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1560
1561 $text = CFClient::UI::Label::escape $text;
1562 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1563 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1564
811 $LOGVIEW->add_paragraph ($color[$color], $text); 1565 $LOGVIEW->add_paragraph ($color[$color],
1566 join "\n", map "$time $_", split /\n/, $text);
1567
1568 $STATUSBOX->add ($text,
1569 group => $text,
1570 fg => $color[$color],
1571 timeout => 60,
1572 tooltip_font => $::FONT_FIXED,
1573 );
1574}
1575
1576sub conn::drawextinfo {
1577 my ($self, $color, $type, $subtype, $message) = @_;
1578
1579 $self->drawinfo ($color, $message);
1580}
1581
1582sub conn::spell_add {
1583 my ($self, $spell) = @_;
1584
1585 # TODO
1586 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1587 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1588 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1589}
1590
1591sub conn::spell_delete {
1592 my ($self, $spell) = @_;
1593}
1594
1595sub conn::addme_success {
1596 my ($self) = @_;
1597
1598 $self->send ("command output-sync $CFG->{output_sync}");
1599 $self->send ("command output-count $CFG->{output_count}");
1600
1601 my $parser = new Pod::POM;
1602 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/skill_help.pod");
1603
1604 my %skill_tooltip;
1605
1606 for my $head2 ($pod->head2) {
1607 $skill_tooltip{$head2->title} = CFClient::pod_to_pango $head2->content;
1608 }
1609
1610 for my $skill (values %{$self->{skill_info}}) {
1611 $MAPWIDGET->add_command ("ready_skill $skill",
1612 (CFClient::UI::Label::escape "Ready the skill '$skill'\n\n")
1613 . $skill_tooltip{$skill});
1614 $MAPWIDGET->add_command ("use_skill $skill",
1615 (CFClient::UI::Label::escape "Immediately use the skill '$skill'\n\n")
1616 . $skill_tooltip{$skill});
1617 }
1618}
1619
1620sub conn::eof {
1621 $MAPWIDGET->clr_commands;
1622
1623 stop_game;
1624}
1625
1626sub update_floorbox {
1627 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1628 return unless $CONN;
1629
1630 $FLOORBOX->clear;
1631 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1632
1633 my $count = 4;
1634 for (@{ $CONN->{container}{0} }) {
1635 if (--$count) {
1636 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1637 } else {
1638 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1639 last;
1640 }
1641 }
1642 });
1643
1644 $WANT_REFRESH++;
1645}
1646
1647sub conn::container_add {
1648 my ($self, $tag, $items) = @_;
1649
1650 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1651
1652 if ($tag == 0) {
1653 update_floorbox;
1654 $OPENCONT = 0;
1655 $INVR_LBL->set_text ("Floor");
1656 $INVR->set_items ($self->{container}{0});
1657 } elsif ($tag == $self->{player}{tag}) {
1658 $INVR_LBL->set_text ("Player");
1659 $INV->set_items ($self->{container}{$self->{player}{tag}})
1660 } else {
1661 $OPENCONT = $tag;
1662 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1663 $INVR->set_items ($self->{container}{$tag});
1664 }
1665
1666 # $self-<{player}{tag} => player inv
1667 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1668}
1669
1670sub conn::container_clear {
1671 my ($self, $tag) = @_;
1672
1673 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1674
1675 if ($tag == 0) {
1676 update_floorbox;
1677 $OPENCONT = 0;
1678 $INVR_LBL->set_text ("Floor");
1679 $INVR->set_items ($self->{container}{0});
1680 } elsif ($tag == $self->{player}{tag}) {
1681 $INVR_LBL->set_text ("Player");
1682 $INV->set_items ($self->{container}{$tag})
1683 } else {
1684 $OPENCONT = $tag;
1685 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1686 $INVR->set_items ($self->{container}{$tag});
1687 }
1688
1689# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1690}
1691
1692sub conn::item_delete {
1693 my ($self, @items) = @_;
1694
1695 for (@items) {
1696 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1697
1698 if ($_->{container} == 0) {
1699 update_floorbox;
1700 $OPENCONT = 0;
1701 $INVR_LBL->set_text ("Floor");
1702 $INVR->set_items ($self->{container}{0});
1703 } elsif ($_->{container} == $self->{player}{tag}) {
1704 $INVR_LBL->set_text ("Player");
1705 $INV->set_items ($self->{container}{$self->{player}{tag}})
1706 } else {
1707 $OPENCONT = $_->{container};
1708 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1709 $INVR->set_items ($self->{container}{$_->{container}});
1710 }
1711 }
1712}
1713
1714sub conn::item_update {
1715 my ($self, $item) = @_;
1716
1717 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1718
1719 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1720 $OPENCONT = 0;
1721 $INVR_LBL->set_text ("Floor");
1722 $INVR->set_items ($self->{container}{0});
1723
1724 $item->{widget}->update_item
1725 if $item->{widget};
1726 } else {
1727 if ($item->{container} == 0) {
1728 update_floorbox;
1729 $OPENCONT = 0;
1730 $INVR_LBL->set_text ("Floor");
1731 $INVR->set_items ($self->{container}{0});
1732 } elsif ($item->{container} == $self->{player}{tag}) {
1733 $INV->set_items ($self->{container}{$item->{container}})
1734 }
1735 }
812} 1736}
813 1737
814%SDL_CB = ( 1738%SDL_CB = (
815 SDL_QUIT() => sub { 1739 CFClient::SDL_QUIT => sub {
816 Event::unloop -1; 1740 Event::unloop -1;
817 }, 1741 },
818 SDL_VIDEORESIZE() => sub { 1742 CFClient::SDL_VIDEORESIZE => sub {
819 }, 1743 },
820 SDL_VIDEOEXPOSE() => sub { 1744 CFClient::SDL_VIDEOEXPOSE => sub {
821 refresh; 1745 CFClient::UI::full_refresh;
822 }, 1746 },
1747 CFClient::SDL_ACTIVEEVENT => sub {
1748# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1749 },
823 SDL_KEYDOWN() => sub { 1750 CFClient::SDL_KEYDOWN => sub {
824 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { 1751 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
825 # alt-enter 1752 # alt-enter
826 video_shutdown; 1753 video_shutdown;
827 $CFG->{fullscreen} = !$CFG->{fullscreen}; 1754 $CFG->{fullscreen} = !$CFG->{fullscreen};
828 video_init; 1755 video_init;
829 } else { 1756 } else {
830 CFClient::UI::feed_sdl_key_down_event ($SDL_EV); 1757 CFClient::UI::feed_sdl_key_down_event ($_[0]);
831 } 1758 }
832 }, 1759 },
833 SDL_KEYUP() => sub { 1760 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
834 CFClient::UI::feed_sdl_key_up_event ($SDL_EV); 1761 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
835 }, 1762 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
836 SDL_MOUSEMOTION() => sub { 1763 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
837 CFClient::UI::feed_sdl_motion_event ($SDL_EV); 1764 CFClient::SDL_USEREVENT => sub {
838 }, 1765 if ($_[0]{code} == 1) {
839 SDL_MOUSEBUTTONDOWN() => sub { 1766 audio_channel_finished $_[0]{data1};
840 CFClient::UI::feed_sdl_button_down_event ($SDL_EV); 1767 } elsif ($_[0]{code} == 0) {
841 }, 1768 audio_music_finished;
842 SDL_MOUSEBUTTONUP() => sub { 1769 }
843 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
844 },
845 SDL_ACTIVEEVENT() => sub {
846# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
847 }, 1770 },
848); 1771);
849 1772
850############################################################################# 1773#############################################################################
851 1774
852$SIG{INT} = $SIG{TERM} = sub { exit }; 1775$SIG{INT} = $SIG{TERM} = sub { exit };
853 1776
854$TILECACHE = CFClient::db_table "tilecache";
855$FACEMAP = CFClient::db_table "facemap";
856
857CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
858
859my %DEF_CFG = (
860 sdl_mode => 0,
861 width => 640,
862 height => 480,
863 fullscreen => 0,
864 fast => 0,
865 fow_enable => 1,
866 fow_intensity => 0.45,
867 fow_smooth => 0,
868 log_fontsize => 14,
869 mapsize => 100,
870 host => "crossfire.schmorp.de",
871 say_command => 'say',
872 sound => 1,
873 bg_music_enable => 1,
874);
875
876while (my ($k, $v) = each %DEF_CFG) {
877 $CFG->{$k} = $v unless exists $CFG->{$k};
878}
879
880sdl_init;
881
882@SDL_MODES = reverse
883 grep $_->[0] >= 640 && $_->[1] >= 480,
884 map [SDL::RectW ($_), SDL::RectH ($_)],
885 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
886
887@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
888
889$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
890
891{ 1777{
892 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1778 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
893 1779
1780 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1781
1782 $TILECACHE = CFClient::db_table "tilecache";
1783 $FACEMAP = CFClient::db_table "facemap";
1784
1785 my %DEF_CFG = (
1786 sdl_mode => 0,
1787 width => 640,
1788 height => 480,
1789 fullscreen => 0,
1790 fast => 0,
1791 map_scale => 1,
1792 fow_enable => 1,
1793 fow_intensity => 0.45,
1794 fow_smooth => 0,
1795 gui_fontsize => 1,
1796 log_fontsize => 1,
1797 gauge_fontsize=> 1,
1798 gauge_size => 0.35,
1799 stat_fontsize => 1,
1800 mapsize => 100,
1801 host => "crossfire.schmorp.de",
1802 say_command => 'say',
1803 audio_enable => 1,
1804 bgm_enable => 1,
1805 bgm_volume => 0.25,
1806 output_sync => 1,
1807 output_count => 1,
1808 );
1809
1810 while (my ($k, $v) = each %DEF_CFG) {
1811 $CFG->{$k} = $v unless exists $CFG->{$k};
1812 }
1813
1814 sdl_init;
1815
1816 @SDL_MODES = reverse
1817 grep $_->[0] >= 640 && $_->[1] >= 480,
1818 CFClient::SDL_ListModes;
1819
1820 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1821
1822 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1823
1824 {
1825 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1826 DejaVuSans.ttf
1827 DejaVuSansMono.ttf
1828 DejaVuSans-Bold.ttf
1829 DejaVuSansMono-Bold.ttf
1830 DejaVuSans-Oblique.ttf
1831 DejaVuSansMono-Oblique.ttf
1832 DejaVuSans-BoldOblique.ttf
1833 DejaVuSansMono-BoldOblique.ttf
1834 );
1835
894 CFClient::add_font $_ for @fonts; 1836 CFClient::add_font $_ for @fonts;
895 CFClient::set_font $fonts[0]; 1837
896} 1838 CFClient::pango_init;
897 1839
1840 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1841 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1842
1843 $FONT_PROP->make_default;
1844 }
1845
1846# compare mono (ft) vs. rgba (cairo)
1847# ft - 1.8s, cairo 3s, even in alpha-only mode
1848# for my $rgba (0..1) {
1849# my $t1 = Time::HiRes::time;
1850# for (1..1000) {
1851# my $layout = CFClient::Layout->new ($rgba);
1852# $layout->set_text ("hallo" x 100);
1853# $layout->render;
1854# }
1855# my $t2 = Time::HiRes::time;
1856# warn $t2-$t1;
1857# }
1858
898video_init; 1859 video_init;
899audio_init; 1860 audio_init;
1861}
900 1862
901Event::loop; 1863Event::loop;
902 1864
903END { SDL::Quit } 1865END { CFClient::SDL_Quit }
904 1866
1867=head1 pclient - Crossfire+ and Crossfire game client
905 1868
1869Pclient is a Crossfire+ and Crossfire game client.
1870
1871=head2 Features
1872
1873=over 4
1874
1875=item Fullscreen Map
1876
1877PClient can uses a fullscreen map, which greatly enhances how much of the
1878game world you can see.
1879
1880=item Persistent Map Cache (Crossfire+ only)
1881
1882PClient can persistently cache all map data it received from the
1883server. This not only allows it to display an overview map, but also
1884ensures that once-explored areas will be available the next time you want
1885to explore more.
1886
1887=item Hardware acceleration
1888
1889Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1890acceleration. Most modern graphics cards have difficulties with 2D
1891acceleration, while 3D graphics is accelerated well.
1892
1893=item No arbitrary limits
1894
1895Unlike other Crossfire clients, pclient does not suffer from arbitrary
1896limits (like a fixed amount of face numbers). There are still limits, but
1897they are not arbitrarily low :)
1898
1899=back
1900
1901=head1 USAGE
1902
1903=head2 The Map
1904
1905The map is always displayed in the background, behind all other windows and UI elements.
1906
1907#TODO# middle-click scrolls
1908#
1909# keys:
1910#
1911# a apply
1912# keypad moves, kp_5 applies ranged attack to self
1913
1914Starting to type enters the I<completion mode>. In that mode, you can type
1915abbreviations or commands and have them executed as soon as they match a
1916valid command. This is best explained by a few examples:
1917
1918Typing B<climb> will display a list of commands with I<climb> in their
1919name, such as I<ready_skill climbing> and I<use_skill climbing>.
1920
1921You can abbreviate commands by typing only the first character of every
1922word (or even characters within the word - the client will try to make
1923a good guess, as long as the characters are in order). For example,
1924typing I<iwor> will likely select I<invoke word of recall>, while I<ccfo>
1925will select I<cast create food>. Likewise, I<rscli> will likely select
1926I<ready_skill climbing> and I<usl> will give you I<use_skill levitation>.
1927
1928You can enter space and other text as arguemnt to the command. For
1929example, C<cfoo waybread> will expand to C<cast create food waybread>.
1930
1931=head2 The map overview
1932
1933#TODO#
1934
1935=head2 The Status area in the lower right corner
1936
1937#TODO#
1938
1939=head2 The I<Statistics>/I>Stats> window
1940
1941#TODO#
1942
1943=head1 FAQ
1944
1945=over 4
1946
1947=item The client is very sluggish and slow, what can I do about this?
1948
1949Most likely, you don't have accelerated OpenGL support. Try to find a
1950newer driver, or a driver from your hardware vendor, that features OpenGL
1951support.
1952
1953If this is not an option, the following Setup options reduce the load and
1954will likely make the client playable with sofwtare rendering (it will
1955still be slow, though):
1956
1957=over 4
1958
1959=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1960
1961=item Enable B<Fast & Ugly> mode
1962
1963=item Disable B<Fog of War>
1964
1965=item Increase B<Map Scale>
1966
1967=back
1968
1969=back
1970
1971=head1 AUTHOR
1972
1973Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1974
1975
1976

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