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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.163 by root, Sun Apr 23 00:57:40 2006 UTC vs.
Revision 1.238 by elmex, Tue May 23 18:10:52 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
7BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23}
24
25# need to do it again because that pile of garbage called PAR nukes it before main
26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
7use Event; 31use Event;
8 32
9use Crossfire; 33use Crossfire;
10use Crossfire::Protocol; 34use Crossfire::Protocol;
11 35
13 37
14use CFClient; 38use CFClient;
15use CFClient::UI; 39use CFClient::UI;
16use CFClient::MapWidget; 40use CFClient::MapWidget;
17 41
42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
48
18our $VERSION = '0.1'; 49our $VERSION = '0.1';
19 50
20my $MAX_FPS = 60; 51my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
22 53
30our $NOW; 61our $NOW;
31 62
32our $CFG; 63our $CFG;
33our $CONN; 64our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
35 69
36our @SDL_MODES; 70our @SDL_MODES;
37our $WIDTH; 71our $WIDTH;
38our $HEIGHT; 72our $HEIGHT;
39our $FULLSCREEN; 73our $FULLSCREEN;
40our $FONTSIZE; 74our $FONTSIZE;
41 75
76our $FONT_PROP;
77our $FONT_FIXED;
78
42our $MAP; 79our $MAP;
80our $MAPMAP;
43our $MAPWIDGET; 81our $MAPWIDGET;
44our $BUTTONBAR; 82our $BUTTONBAR;
45our $LOGVIEW; 83our $LOGVIEW;
46our $CONSOLE; 84our $CONSOLE;
47our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
87our $QUIT_DIALOG;
48 88
89our $FLOORBOX;
49our $GAUGES; 90our $GAUGES;
50our $STATWIDS; 91our $STATWIDS;
51 92
52our $SDL_ACTIVE; 93our $SDL_ACTIVE;
53our %SDL_CB; 94our %SDL_CB;
55our $SDL_MIXER; 96our $SDL_MIXER;
56our @SOUNDS; # event => file mapping 97our @SOUNDS; # event => file mapping
57our %AUDIO_CHUNKS; # audio files 98our %AUDIO_CHUNKS; # audio files
58 99
59our $ALT_ENTER_MESSAGE; 100our $ALT_ENTER_MESSAGE;
60our $STATUS_LINE; 101our $STATUSBOX;
61our $DEBUG_STATUS; 102our $DEBUG_STATUS;
62 103
104our $INVWIN;
105our $INV;
106our $INVR;
107our $INVR_LBL;
108our $OPENCONT;
109
63sub status { 110sub status {
64 $STATUS_LINE->set_text ($_[0]); 111 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
65 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
66} 112}
67 113
68sub debug { 114sub debug {
69 $DEBUG_STATUS->set_text ($_[0]); 115 $DEBUG_STATUS->set_text ($_[0]);
70 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 116 my ($w, $h) = $DEBUG_STATUS->size_request;
117 $DEBUG_STATUS->move ($WIDTH - $w, 0);
71} 118}
72 119
73sub start_game { 120sub start_game {
74 status "logging in..."; 121 status "logging in...";
75 122
76 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 123 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
77 124
78 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 125 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
79
80 $MAP = new CFClient::Map $mapsize, $mapsize; 126 $MAP = new CFClient::Map $mapsize, $mapsize;
81 127
82 my ($host, $port) = split /:/, $CFG->{host}; 128 my ($host, $port) = split /:/, $CFG->{host};
83 129
84 $CONN = new conn 130 $CONN = eval {
131 new conn
85 host => $host, 132 host => $host,
86 port => $port || 13327, 133 port => $port || 13327,
87 user => $CFG->{user}, 134 user => $CFG->{user},
88 pass => $CFG->{password}, 135 pass => $CFG->{password},
89 mapw => $mapsize, 136 mapw => $mapsize,
90 maph => $mapsize, 137 maph => $mapsize,
138 ;
91 ; 139 };
92 140
93 status "login successful"; 141 if ($CONN) {
94
95 CFClient::lowdelay fileno $CONN->{fh}; 142 CFClient::lowdelay fileno $CONN->{fh};
143
144 $LOGIN_BUTTON->set_text ("Logout");
145 status "login successful";
146
147 $BUTTONBAR->{children}[1]->emit ("activate")
148 if $BUTTONBAR->{children}[1]->{state};
149
150 } else {
151 status "unable to connect";
152 stop_game();
153 }
96} 154}
97 155
98sub stop_game { 156sub stop_game {
157 return unless $CONN;
158
159 status "connection closed";
160 $LOGIN_BUTTON->set_text ("Login");
161 $CONN->destroy;
162 $CONN = 0; # false, does not autovivify
163
164 $BUTTONBAR->{children}[1]->emit ("activate")
165 unless $BUTTONBAR->{children}[1]->{state};
166
167 undef $MAPCACHE;
99 undef $CONN; 168 undef $MAP;
100} 169}
101 170
102sub client_setup { 171sub client_setup {
103 my $dialog = new CFClient::UI::FancyFrame 172 my $dialog = new CFClient::UI::FancyFrame
104 title => "Client Setup", 173 title => "Client Setup",
106 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 175 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
107 176
108 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 177 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
109 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 178 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
110 179
111 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 180 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
112 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); 181 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
113 182
114 $mode_slider->connect (changed => sub { 183 $mode_slider->connect (changed => sub {
115 my ($self, $value) = @_; 184 my ($self, $value) = @_;
116 185
120 $mode_slider->emit (changed => $mode_slider->{range}[0]); 189 $mode_slider->emit (changed => $mode_slider->{range}[0]);
121 190
122 my $row = 1; 191 my $row = 1;
123 192
124 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 193 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
125 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 194 $table->add (1, $row++, new CFClient::UI::CheckBox
195 state => $CFG->{fullscreen},
196 tooltip => "Bring the client into fullscreen mode",
197 connect_changed => sub {
126 my ($self, $value) = @_; 198 my ($self, $value) = @_;
127 $CFG->{fullscreen} = $value; 199 $CFG->{fullscreen} = $value;
200 }
128 }); 201 );
129 202
130 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 203 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
131 $table->add (1, $row++, new CFClient::UI::CheckBox 204 $table->add (1, $row++, new CFClient::UI::CheckBox
132 state => $CFG->{fast}, 205 state => $CFG->{fast},
133 tooltip => "Lower the visual quality considerably to speed up rendering.", 206 tooltip => "Lower the visual quality considerably to speed up rendering.",
134 connect_changed => sub { 207 connect_changed => sub {
135 my ($self, $value) = @_; 208 my ($self, $value) = @_;
136 $CFG->{fast} = $value; 209 $CFG->{fast} = $value;
210 }
211 );
212
213 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
214 $table->add (1, $row++, new CFClient::UI::Slider
215 range => [$CFG->{map_scale}, 0.25, 2, 0.05, 0.05],
216 tooltip => "Enlarge or shrink the displayed map",
217 connect_changed => sub {
218 my ($self, $value) = @_;
219 $CFG->{map_scale} = $value;
137 } 220 }
138 ); 221 );
139 222
140 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 223 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
141 $table->add (1, $row++, new CFClient::UI::CheckBox 224 $table->add (1, $row++, new CFClient::UI::CheckBox
168 } 251 }
169 ); 252 );
170 253
171 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 254 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
172 $table->add (1, $row++, new CFClient::UI::Slider 255 $table->add (1, $row++, new CFClient::UI::Slider
173 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1], 256 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
174 tooltip => "The font size used by most GUI elements", 257 tooltip => "The font size used by most GUI elements",
175 connect_changed => sub { 258 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
176 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
177# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
178 }
179 ); 259 );
180 260
181 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 261 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
182 $table->add (1, $row++, new CFClient::UI::Slider 262 $table->add (1, $row++, new CFClient::UI::Slider
183 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1], 263 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
184 tooltip => "The font size used by the server log window only", 264 tooltip => "The font size used by the server log window only",
185 connect_changed => sub { 265 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
186 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
187 }
188 ); 266 );
189 267
190 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 268 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
191 269
192 $table->add (1, $row++, new CFClient::UI::Slider 270 $table->add (1, $row++, new CFClient::UI::Slider
193 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1], 271 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
194 tooltip => "The font size used by the statistics window only", 272 tooltip => "The font size used by the statistics window only",
195 connect_changed => sub { 273 connect_changed => sub {
196 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 274 $CFG->{stat_fontsize} = $_[1];
197 &set_stats_window_fontsize; 275 &set_stats_window_fontsize;
198 } 276 }
199 ); 277 );
200
201 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gaugesize");
202 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], connect_changed => sub {
203 $CFG->{gauge_size} = $_[1];
204 my $h = int ($HEIGHT * $CFG->{gauge_size});
205 $GAUGES->{win}->set_size ($WIDTH, $h);
206 $GAUGES->{win}->{y} = $HEIGHT - $h;
207 $GAUGES->{win}->{x} = 0;
208 $GAUGES->{win}->update;
209 });
210 278
211 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size"); 279 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
212 $table->add (1, $row++, new CFClient::UI::Slider 280 $table->add (1, $row++, new CFClient::UI::Slider
213 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], 281 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
214 tooltip => "Adjust the size of the stats gauges at the bottom right", 282 tooltip => "Adjust the size of the stats gauges at the bottom right",
215 connect_changed => sub { 283 connect_changed => sub {
216 $CFG->{gauge_size} = $_[1]; 284 $CFG->{gauge_size} = $_[1];
217 my $h = int ($HEIGHT * $CFG->{gauge_size}); 285 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
218 $GAUGES->{win}->set_size ($WIDTH, $h);
219 $GAUGES->{win}->{y} = $HEIGHT - $h;
220 $GAUGES->{win}->{x} = 0;
221 $GAUGES->{win}->update;
222 } 286 }
223 ); 287 );
224 288
225 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
226 $table->add (1, $row++, new CFClient::UI::Slider 290 $table->add (1, $row++, new CFClient::UI::Slider
227 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1], 291 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
292 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
228 connect_changed => sub { 293 connect_changed => sub {
229 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 294 $CFG->{gauge_fontsize} = $_[1];
230 &set_gauge_window_fontsize; 295 &set_gauge_window_fontsize;
231 $GAUGES->{win}->check_size;
232 $GAUGES->{win}->update;
233 } 296 }
234 ); 297 );
235 298
236 $table->add (1, $row++, new CFClient::UI::Button 299 $table->add (1, $row++, new CFClient::UI::Button
237 expand => 1, align => 0, text => "Apply", 300 expand => 1, align => 0, text => "Apply",
238 tooltip => "Apply the video settings (unless they are auto-apply)", 301 tooltip => "Apply the video settings",
239 connect_activate => sub { 302 connect_activate => sub {
240 video_shutdown (); 303 video_shutdown ();
241 video_init (); 304 video_init ();
242 } 305 }
243 ); 306 );
272 } 335 }
273 ); 336 );
274 337
275 $table->add (1, $row++, new CFClient::UI::Button 338 $table->add (1, $row++, new CFClient::UI::Button
276 expand => 1, align => 0, text => "Apply", 339 expand => 1, align => 0, text => "Apply",
277 tooltip => "Apply the audio settings that are not auto-apply", 340 tooltip => "Apply the audio settings",
278 connect_activate => sub { 341 connect_activate => sub {
279 audio_shutdown (); 342 audio_shutdown ();
280 audio_init (); 343 audio_init ();
281 } 344 }
282 ); 345 );
283 346
347 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
348 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
349 text => $CFG->{say_command},
350 tooltip => "This is the command that will be used if you write a line in the message window entry. "
351 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
352 ."But you could also set it to 'tell <playername>' to only chat with that user.",
353 connect_changed => sub {
354 my ($self, $value) = @_;
355 $CFG->{say_command} = $value;
356 }
357 );
358
284 $dialog 359 $dialog
285} 360}
286 361
287sub set_stats_window_fontsize { 362sub set_stats_window_fontsize {
288 for (values %{$STATWIDS}) { 363 for (values %{$STATWIDS}) {
292 367
293sub set_gauge_window_fontsize { 368sub set_gauge_window_fontsize {
294 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) { 369 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
295 $_->set_fontsize ($::CFG->{gauge_fontsize}); 370 $_->set_fontsize ($::CFG->{gauge_fontsize});
296 } 371 }
372
373# local $GAUGES->{win}{parent};#d#
374# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
297} 375}
298 376
299sub make_gauge_window { 377sub make_gauge_window {
300 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 378 my $gh = int $HEIGHT * $CFG->{gauge_size};
301# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
302 379
303 my $win = new CFClient::UI::Frame ( 380 my $win = new CFClient::UI::Frame (
304 y => $HEIGHT - $gh, x => 0, req_w => $WIDTH, req_h => $gh 381 req_y => -1,
382 user_w => $WIDTH,
383 user_h => $gh,
305 ); 384 );
385
306 $win->add (my $vb = new CFClient::UI::VBox); 386 $win->add (my $hbox = new CFClient::UI::HBox
307 387 children => [
308 $vb->add (my $hbg = new CFClient::UI::HBox expand => 1); 388 (new CFClient::UI::HBox expand => 1),
389 (new CFClient::UI::VBox children => [
390 (new CFClient::UI::Empty expand => 1),
391 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
392 ]),
393 (my $vbox = new CFClient::UI::VBox),
394 ],
395 );
309 396
310 397 $vbox->add (new CFClient::UI::HBox
398 expand => 1,
399 children => [
311 $hbg->add (new CFClient::UI::Empty expand => 1); 400 (new CFClient::UI::Empty expand => 1),
312 $hbg->add (my $hb = new CFClient::UI::HBox); 401 (my $hb = new CFClient::UI::HBox),
402 ],
403 );
404
313 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp'); 405 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
406 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
314 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana'); 407 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
408 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
315 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace'); 409 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
410 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
316 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food'); 411 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
412 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
317 413
318 $vb->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, text => "XP:"); 414 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
319# $vb->add (my $lvl = new CFClient::UI::Label valign => 0, align => 1, text => "Lvl:"); 415 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
320 $vb->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, text => "Rng:"); 416 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
321 417 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
322 418
323 $GAUGES = { 419 $GAUGES = {
324 exp => $exp,# lvl => $lvl,
325 win => $win, range => $rng, 420 exp => $exp, win => $win, range => $rng,
326 food => $fg, mana => $mg, hp => $hg, grace => $gg 421 food => $fg, mana => $mg, hp => $hg, grace => $gg
327 }; 422 };
423
424 &set_gauge_window_fontsize;
425
328 $win 426 $win
329} 427}
330 428
331sub make_stats_window { 429sub make_stats_window {
332 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 430 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
333 431
334 $tgw->add (my $vb = new CFClient::UI::VBox); 432 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
335 $vb->add (my $uhb = new CFClient::UI::HBox);
336 $uhb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 433 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
434 can_hover => 1, can_events => 1,
435 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
337 $uhb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 436 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
437 can_hover => 1, can_events => 1,
438 tooltip => "The map you are currently on (if supported by the server).");
338 439
339 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 440 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
340
341 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 441 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
342 442
343 $tbl->add (0, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Str"); 443 my $black = [0, 0, 0];
344 $tbl->add (0, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dex");
345 $tbl->add (0, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Con");
346 $tbl->add (0, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Int");
347 $tbl->add (0, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wis");
348 $tbl->add (0, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Pow");
349 $tbl->add (0, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Cha");
350 444
351 $tbl->add (1, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 445 for (
352 $tbl->add (1, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 446 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
353 $tbl->add (1, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 447 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
354 $tbl->add (1, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 448 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
355 $tbl->add (1, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 449 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
356 $tbl->add (1, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 450 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
357 $tbl->add (1, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 451 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
452 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
358 453
359 $tbl->add (2, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wc"); 454 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
360 $tbl->add (2, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ac"); 455 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
361 $tbl->add (2, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dam"); 456 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
362 $tbl->add (2, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Arm"); 457 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
363 $tbl->add (2, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Sp"); 458 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
364 $tbl->add (2, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "WSp"); 459 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
460 ) {
461 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
365 462
366 $tbl->add (3, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 463 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
367 $tbl->add (3, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 464 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
368 $tbl->add (3, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 465 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
369 $tbl->add (3, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 466 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
370 $tbl->add (3, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 467 }
371 $tbl->add (3, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, text => "");
372 468
373 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 469 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
374 470
375 my $row = 0; 471 my $row = 0;
376 my $col = 0; 472 my $col = 0;
377 473
474 my %resist_names = (
475 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
476 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
477 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
478 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
479 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
480 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
481 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
482 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
483 pois => "<b>Poison</b> (resistance to getting poisoned)",
484 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
485 deat => "<b>Death</b> (resistance against death spells)",
486 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
487 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
488 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
489 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
490 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
491 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
492 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
493 );
378 for (qw/slow holyw conf fire depl magic 494 for (qw/slow holyw conf fire depl magic
379 drain acid pois para deat phys 495 drain acid pois para deat phys
380 blind fear tund elec cold ghit/) 496 blind fear tund elec cold ghit/)
381 { 497 {
382 $tbl2->add ($col , $row, 498 $tbl2->add ($col, $row,
383 $STATWIDS->{"res_$_"} = 499 $STATWIDS->{"res_$_"} =
384 new CFClient::UI::Label text => "0", align => +1, valign => 0 500 new CFClient::UI::Label
501 font => $FONT_FIXED,
502 template => "-100%",
503 align => +1,
504 valign => 0,
505 can_events => 1,
506 can_hover => 1,
507 tooltip => $resist_names{$_},
385 ); 508 );
386 $tbl2->add ($col + 1, $row, new CFClient::UI::Image image => "ui/resist/resist_$_.png"); 509 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
510 font => $FONT_FIXED,
511 can_hover => 1,
512 can_events => 1,
513 image => "ui/resist/resist_$_.png",
514 tooltip => $resist_names{$_},
515 );
387 516
388 $row++; 517 $row++;
389 if ($row % 6 == 0) { 518 if ($row % 6 == 0) {
390 $col += 2; 519 $col += 2;
391 $row = 0; 520 $row = 0;
396 update_stats_window ({}); 525 update_stats_window ({});
397 526
398 $tgw 527 $tgw
399} 528}
400 529
530sub formsep {
531 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
532}
533
401sub update_stats_window { 534sub update_stats_window {
402 my ($stats) = @_; 535 my ($stats) = @_;
403 536
404 # i love text protocols!!! 537 # i love text protocols!!!
405 my $hp = $stats->{1} * 1; 538 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
406 my $hp_m = $stats->{2} * 1; 539 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
407 my $sp = $stats->{3} * 1; 540 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
408 my $sp_m = $stats->{4} * 1; 541 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
409 my $fo = $stats->{18} * 1; 542 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
410 my $fo_m = 999; 543 my $fo_m = 999;
411 my $gr = $stats->{23} * 1; 544 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
412 my $gr_m = $stats->{24} * 1; 545 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
413 546
414 $GAUGES->{hp} ->set_value ($hp, $hp_m); 547 $GAUGES->{hp} ->set_value ($hp, $hp_m);
415 $GAUGES->{mana} ->set_value ($sp, $sp_m); 548 $GAUGES->{mana} ->set_value ($sp, $sp_m);
416 $GAUGES->{food} ->set_value ($fo, $fo_m); 549 $GAUGES->{food} ->set_value ($fo, $fo_m);
417 $GAUGES->{grace} ->set_value ($gr, $gr_m); 550 $GAUGES->{grace} ->set_value ($gr, $gr_m);
418 $GAUGES->{exp} ->set_text ("XP: " . ($stats->{11} || $stats->{28}) * 1 551 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
419 ." LVL: " . $stats->{12} * 1); 552 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
420 my $rng = $stats->{20}; 553 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
421 $rng =~ s/^Range: //; # thank you so much dear server 554 $rng =~ s/^Range: //; # thank you so much dear server
422 $GAUGES->{range} ->set_text ("Rng: " . $rng); 555 $GAUGES->{range} ->set_text ("Rng: " . $rng);
423# $GAUGES->{lvl} ->set_text ("LVL: " . $stats->{12}); 556 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
557 $title =~ s/^Player: //;
424 $STATWIDS->{title} ->set_text ("Title: " . $stats->{21}); 558 $STATWIDS->{title} ->set_text ("Title: " . $title);
425 559
426 if (0) { # this code can vanish, just wanted to preserver it for a checkin
427 $STATWIDS->{st_str} ->set_text (sprintf "S%d", $stats->{5});
428 $STATWIDS->{st_dex} ->set_text (sprintf "D%d", $stats->{8});
429 $STATWIDS->{st_con} ->set_text (sprintf "Co%d", $stats->{9});
430 $STATWIDS->{st_int} ->set_text (sprintf "I%d", $stats->{6});
431 $STATWIDS->{st_wis} ->set_text (sprintf "W%d", $stats->{7});
432 $STATWIDS->{st_pow} ->set_text (sprintf "P%d", $stats->{22});
433 $STATWIDS->{st_cha} ->set_text (sprintf "Ch%d", $stats->{10});
434 $STATWIDS->{st_wc} ->set_text (sprintf "Wc%d", $stats->{13});
435 $STATWIDS->{st_ac} ->set_text (sprintf "Ac%d", $stats->{14});
436 $STATWIDS->{st_dam} ->set_text (sprintf "Dam%d", $stats->{15});
437 $STATWIDS->{st_arm} ->set_text (sprintf "Arm%d", $stats->{16});
438 $STATWIDS->{st_spd} ->set_text (sprintf "Sp%.1f", $stats->{17});
439 $STATWIDS->{st_wspd}->set_text (sprintf "WSp%.1f", $stats->{19});
440 } else {
441 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5}); 560 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
442 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8}); 561 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
443 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9}); 562 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
444 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6}); 563 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
445 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7}); 564 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
446 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22}); 565 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
447 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10}); 566 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
448 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13}); 567 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
449 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14}); 568 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
450 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15}); 569 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
451 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16}); 570 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
452 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{17}); 571 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
453 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{19}); 572 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
454 }
455 573
456 my %tbl = ( 574 my %tbl = (
457 phys => 100, 575 phys => 100,
458 magic => 101, 576 magic => 101,
459 fire => 102, 577 fire => 102,
466 pois => 109, 584 pois => 109,
467 slow => 110, 585 slow => 110,
468 para => 111, 586 para => 111,
469 tund => 112, 587 tund => 112,
470 fear => 113, 588 fear => 113,
589 depl => 113,
471 deat => 115, 590 deat => 115,
472 holyw => 116, 591 holyw => 116,
473 blind => 117 592 blind => 117
474 ); 593 );
475 594
479 598
480} 599}
481 600
482sub metaserver_dialog { 601sub metaserver_dialog {
483 my $dialog = new CFClient::UI::FancyFrame 602 my $dialog = new CFClient::UI::FancyFrame
484 title => "Metaserver", 603 title => "Server List",
485 child => (my $vbox = new CFClient::UI::VBox); 604 child => (my $vbox = new CFClient::UI::VBox);
486 605
487 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 606 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
488 607
489 $dialog 608 $dialog
490} 609}
610
611my $METASERVER_ATIME;
491 612
492sub update_metaserver { 613sub update_metaserver {
493 my ($HOST) = @_; 614 my ($HOST) = @_;
494 615
495 status "fetching metaserver list..."; 616 return if $METASERVER_ATIME > time;
617 $METASERVER_ATIME = time + 60;
618
619 my $table = $METASERVER->{table};
620 $table->clear;
621 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
496 622
497 my $buf; 623 my $buf;
498 624
499 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 625 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
626
627 unless ($fh) {
628 $label->set_text ("unable to contact metaserver: $!");
629 return;
630 }
500 631
501 Event->io (fd => $fh, poll => 'r', cb => sub { 632 Event->io (fd => $fh, poll => 'r', cb => sub {
502 my $res = sysread $fh, $buf, 8192, length $buf; 633 my $res = sysread $fh, $buf, 8192, length $buf;
503 634
504 if (!defined $res) { 635 if (!defined $res) {
505 $_[0]->w->cancel; 636 $_[0]->w->cancel;
506 status "metaserver: $!"; 637 $label->set_text ("error while retrieving server list: $!");
507 } elsif ($res == 0) { 638 } elsif ($res == 0) {
508 $_[0]->w->cancel; 639 $_[0]->w->cancel;
509 status "server list retrieved"; 640 status "server list retrieved";
510 641
511 my $table = $METASERVER->{table}; 642 utf8::decode $buf if utf8::valid $buf;
512 643
513 $table->clear; 644 $table->clear;
514 645
515 my @col = qw(Use #Users Host Uptime Version Description); 646 my @col = qw(Use #Users Host Uptime Version Description);
516 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 647 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
540 $m = [$users, $host, $uptime, $version, $desc]; 671 $m = [$users, $host, $uptime, $version, $desc];
541 672
542 $y++; 673 $y++;
543 674
544 $table->add (0, $y, new CFClient::UI::VBox children => [ 675 $table->add (0, $y, new CFClient::UI::VBox children => [
545 (new CFClient::UI::Button text => " ", connect_activate => sub { 676 (new CFClient::UI::Button text => "Use", connect_activate => sub {
546 $HOST->set_text ($CFG->{host} = $host); 677 $HOST->set_text ($CFG->{host} = $host);
547 }), 678 }),
548 (new CFClient::UI::Empty expand => 1), 679 (new CFClient::UI::Empty expand => 1),
549 ]); 680 ]);
550 681
551 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8) 682 $table->add ($_ + 1, $y, new CFClient::UI::Label
683 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
552 for 0 .. $#$m; 684 for 0 .. $#$m;
553 } 685 }
554 } 686 }
555 }); 687 });
556} 688}
564 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 696 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
565 697
566 { 698 {
567 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 699 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
568 700
569 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 701 $vbox->add (
702 my $HOST = new CFClient::UI::Entry
703 expand => 1,
704 text => $CFG->{host},
705 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
706 connect_changed => sub {
707 my ($self, $value) = @_;
708 $CFG->{host} = $value;
709 }
710 );
711
712 $METASERVER = metaserver_dialog;
713
714 $vbox->add (new CFClient::UI::Flopper
715 expand => 1,
716 text => "Server List",
717 other => $METASERVER,
718 tooltip => "Show a list of available crossfire servers",
719 connect_open => sub {
720 update_metaserver $HOST;
721 }
722 );
723 }
724
725 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
726 $table->add (1, 4, new CFClient::UI::Entry
727 text => $CFG->{user},
728 tooltip => "The name of your character on the server",
729 connect_changed => sub {
570 my ($self, $value) = @_; 730 my ($self, $value) = @_;
571 $CFG->{host} = $value;
572 });
573
574 $METASERVER = metaserver_dialog;
575
576 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
577 update_metaserver $HOST;
578 });
579 }
580
581 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
582 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
583 my ($self, $value) = @_;
584 $CFG->{user} = $value; 731 $CFG->{user} = $value;
732 }
585 }); 733 );
586 734
587 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 735 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
588 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 736 $table->add (1, 5, new CFClient::UI::Entry
737 text => $CFG->{password},
738 hidden => 1,
739 tooltip => "The password for your character",
740 connect_changed => sub {
589 my ($self, $value) = @_; 741 my ($self, $value) = @_;
590 $CFG->{password} = $value; 742 $CFG->{password} = $value;
743 }
591 }); 744 );
592
593 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
594 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
595 my ($self, $value) = @_;
596 $CFG->{say_command} = $value;
597 });
598 745
599 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 746 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
600 $table->add (1, 7, new CFClient::UI::Slider 747 $table->add (1, 7, new CFClient::UI::Slider
601 req_w => 100, 748 req_w => 100,
602 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 749 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
750 tooltip => "This is the size of the portion of the map update the server sends you. "
751 ."If you set this to a high value you will be able to see further for example.",
603 connect_changed => sub { 752 connect_changed => sub {
604 my ($self, $value) = @_; 753 my ($self, $value) = @_;
605 754
606 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 755 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
607 }, 756 },
608 ); 757 );
609 758
610 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 759 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
611 start_game; 760 $table->add (1, 8, new CFClient::UI::Entry
761 text => $CFG->{output_count},
762 tooltip => "Should be set to 1 unless you know what you are doing",
763 connect_changed => sub { $CFG->{output_count} = $_[1] },
612 }); 764 );
765
766 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
767 $table->add (1, 9, new CFClient::UI::Entry
768 text => $CFG->{output_sync},
769 tooltip => "Should be set to 1 unless you know what you are doing",
770 connect_changed => sub { $CFG->{output_sync} = $_[1] },
771 );
772
773 $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
774 expand => 1,
775 align => 0,
776 text => "Login",
777 connect_activate => sub {
778 $CONN ? stop_game
779 : start_game;
780 },
781 );
613 782
614 $dialog 783 $dialog
615} 784}
616 785
617sub message_window { 786sub message_window {
618 my $window = new CFClient::UI::FancyFrame 787 my $window = new CFClient::UI::FancyFrame
619 title => "Messages", 788 title => "Messages",
620 border_bg => [1, 1, 1, 0.5], 789 border_bg => [1, 1, 1, 1],
621 bg => [0.3, 0.3, 0.3, 0.8], 790 bg => [0, 0, 0, 0.75],
622 user_w => int $::WIDTH / 3, 791 user_w => int $::WIDTH / 3,
623 user_h => int $::HEIGHT / 5, 792 user_h => int $::HEIGHT / 5,
624 child => (my $vbox = new CFClient::UI::VBox); 793 child => (my $vbox = new CFClient::UI::VBox);
625 794
626 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 795 $vbox->add ($LOGVIEW);
627 expand => 1,
628 fontsize => $::CFG->{log_fontsize},
629 );
630 796
631 $vbox->add (my $input = new CFClient::UI::Entry 797 $vbox->add (my $input = new CFClient::UI::Entry
798 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
799 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
800 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
801 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
632 connect_focus_in => sub { 802 connect_focus_in => sub {
633 my ($input, $prev_focus) = @_; 803 my ($input, $prev_focus) = @_;
634 804
635 delete $input->{refocus_map}; 805 delete $input->{refocus_map};
636 806
665 }; 835 };
666 836
667 $window 837 $window
668} 838}
669 839
840sub open_quit_dialog {
841 unless ($QUIT_DIALOG) {
842
843 $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?";
844
845 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
846
847 $vb->add (new CFClient::UI::Label
848 text => "You should find a savebed and apply it first!",
849 max_w => $WIDTH * 0.25
850 );
851 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
852 $hb->add (new CFClient::UI::Button
853 text => "Ok",
854 connect_activate => sub { $QUIT_DIALOG->hide },
855 expand => 1
856 );
857 $hb->add (new CFClient::UI::Button
858 text => "Quit anyway",
859 connect_activate => sub { exit 1 },
860 expand => 1
861 );
862 $hb->add (new CFClient::UI::Label "You should find a savebed and apply it first!");
863
864 $QUIT_DIALOG->show_centered;
865 } else {
866 $QUIT_DIALOG->show_centered;
867 }
868}
869
870sub make_inventory_window {
871 my $invwin = new CFClient::UI::FancyFrame
872 user_w => $WIDTH * (4/5), user_h => $HEIGHT * (4/5), title => "Inventory";
873
874 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
875
876 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
877 $vb1->add (my $lbl = new CFClient::UI::Label);
878 $lbl->set_text ("Player");
879 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
880
881 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
882 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
883 $INVR_LBL->set_text ("Floor");
884 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
885
886 $invwin
887}
888
670sub sdl_init { 889sub sdl_init {
671 CFClient::SDL_Init 890 CFClient::SDL_Init
672 and die "SDL::Init failed!\n"; 891 and die "SDL::Init failed!\n";
673} 892}
674 893
675sub video_init { 894sub video_init {
676 sdl_init; 895 sdl_init;
677 896
897 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
898
678 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 899 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
679 $FULLSCREEN = $CFG->{fullscreen}; 900 $FULLSCREEN = $CFG->{fullscreen};
680 $FAST = $CFG->{fast}; 901 $FAST = $CFG->{fast};
681 902
682 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 903 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
683 or die "SDL_SetVideoMode failed!\n"; 904 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
684 905
685 $SDL_ACTIVE = 1; 906 $SDL_ACTIVE = 1;
686
687 $LAST_REFRESH = time - 0.01; 907 $LAST_REFRESH = time - 0.01;
688 908
689 CFClient::gl_init; 909 CFClient::gl_init;
690 910
691 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 911 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
692 912
913 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
914
693 ############################################################################# 915 #############################################################################
694 916
917 unless ($DEBUG_STATUS) {
918 # create the widgets
919
695 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 920 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
696 $DEBUG_STATUS->show; 921 $DEBUG_STATUS->show;
697 922
698 $STATUS_LINE = new CFClient::UI::Label 923 $STATUSBOX = new CFClient::UI::Statusbox;
699 padding => 0, 924 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
700 y => $HEIGHT - $FONTSIZE * 1.8;
701 $STATUS_LINE->show;
702 925
703 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 926 (new CFClient::UI::Frame
704 padding => 0, 927 bg => [0, 0, 0, 0.4],
705 fontsize => 0.8, 928 req_y => -1,
706 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 929 child => $STATUSBOX,
707 $ALT_ENTER_MESSAGE->show; 930 )->show;
708 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
709 931
710 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 932 CFClient::UI::FancyFrame->new (
711 $MAPWIDGET->focus_in; 933 border_bg => [1, 1, 1, 192/255],
934 bg => [1, 1, 1, 0],
935 child => ($MAPMAP = new CFClient::MapWidget::MapMap
936 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
937 ),
938 )->show;
939
940 $MAPWIDGET = new CFClient::MapWidget;
712 $MAPWIDGET->connect (activate_console => sub { 941 $MAPWIDGET->connect (activate_console => sub {
713 my ($mapwidget, $preset) = @_; 942 my ($mapwidget, $preset) = @_;
714 943
715 if ($CONSOLE) { 944 if ($CONSOLE) {
716 $CONSOLE->{input}->{auto_activated} = 1; 945 $CONSOLE->{input}->{auto_activated} = 1;
717 $CONSOLE->{input}->focus_in; 946 $CONSOLE->{input}->focus_in;
718 947
719 if ($preset && $CONSOLE->{input}->get_text eq '') { 948 if ($preset && $CONSOLE->{input}->get_text eq '') {
720 $CONSOLE->{input}->set_text ($preset); 949 $CONSOLE->{input}->set_text ($preset);
950 }
721 } 951 }
722 } 952 });
723 }); 953 $MAPWIDGET->show;
954 $MAPWIDGET->focus_in;
724 955
725 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 956 $LOGVIEW = new CFClient::UI::TextView
957 expand => 1,
958 font => $FONT_FIXED,
959 fontsize => $::CFG->{log_fontsize},
960 can_hover => 1,
961 can_events => 1,
962 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
963 ;
726 964
965 $BUTTONBAR = new CFClient::UI::HBox;
966
727 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 967 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
968 tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
728 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 969 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
970 tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
729 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 971 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
972 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
730 973
731 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
732 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
733 status "Configuration Saved";
734 });
735
736 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 974 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
975
737 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 976 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
977 tooltip => "Toggles the statistics window, where all your Stats and Resistances are beign displaye at all times.");
978 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
979 tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
738 980
981 $BUTTONBAR->add (new CFClient::UI::Button
982 text => "Save Config",
983 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
984 connect_activate => sub {
985 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
986 status "Configuration Saved";
987 },
988 );
989
990 $BUTTONBAR->add (new CFClient::UI::Button
991 text => "Quit",
992 tooltip => "Terminates the program",
993 connect_activate => sub {
994 if ($CONN) {
995 open_quit_dialog
996 } else {
997 exit 1
998 }
999 },
1000 );
1001
1002 $BUTTONBAR->show;
1003
1004 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1005
1006 # delay till geometry is constant
1007 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
739 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 1008 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
740 1009 my $widget = $GAUGES->{win};
741 1010 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
1011 });
1012 force_refresh ();
1013 }
742} 1014}
743 1015
744sub video_shutdown { 1016sub video_shutdown {
745 $CFClient::UI::ROOT->{children} = [];
746 undef $SDL_ACTIVE; 1017 undef $SDL_ACTIVE;
747} 1018}
748 1019
749my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 1020my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
750my $bgmusic;#TODO#hack#d# 1021my $bgmusic;#TODO#hack#d#
1022
1023sub audio_channel_finished {
1024 my ($channel) = @_;
1025
1026 #warn "channel $channel finished\n";#d#
1027}
751 1028
752sub audio_music_finished { 1029sub audio_music_finished {
753 return unless $CFG->{bgm_enable}; 1030 return unless $CFG->{bgm_enable};
754 1031
755 # TODO: hack, do play loop and mood music 1032 # TODO: hack, do play loop and mood music
759 push @bgmusic, shift @bgmusic; 1036 push @bgmusic, shift @bgmusic;
760} 1037}
761 1038
762sub audio_init { 1039sub audio_init {
763 if ($CFG->{audio_enable}) { 1040 if ($CFG->{audio_enable}) {
764 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 1041 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
765 $SDL_MIXER = !CFClient::Mix_OpenAudio; 1042 $SDL_MIXER = !CFClient::Mix_OpenAudio;
766 CFClient::Mix_AllocateChannels 8; 1043 CFClient::Mix_AllocateChannels 8;
767 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 1044 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
768 1045
769 audio_music_finished; 1046 audio_music_finished;
796} 1073}
797 1074
798my %animate_object; 1075my %animate_object;
799my $animate_timer; 1076my $animate_timer;
800 1077
801my $want_refresh;
802my $can_refresh;
803
804my $fps = 9; 1078my $fps = 9;
805 1079
1080my %demo;#d#
1081
806sub force_refresh { 1082sub force_refresh {
807 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1083 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
808 debug sprintf "%3.2f", $fps; 1084 debug sprintf "%3.2f", $fps;
809 1085
810 $want_refresh = 0;
811 $can_refresh = 0;
812
813 $CFClient::UI::ROOT->draw; 1086 $CFClient::UI::ROOT->draw;
814 1087
1088 $WANT_REFRESH = 0;
1089 $CAN_REFRESH = 0;
1090 $LAST_REFRESH = $NOW;
1091
10920 && do {
1093 # some weird model-drawing code, just a joke right now
1094 use CFClient::OpenGL;
1095
1096 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1097 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1098 $demo{r} ||= do {
1099 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1100 $mod->{v} = pack "f*", @{$mod->{v}};
1101 $_ = [scalar @$_, pack "S!*", @$_]
1102 for values %{$mod->{g}};
1103 $mod
1104 };
1105
1106 my $r = $demo{r} or die;
1107
1108 glDepthMask 1;
1109 glClear GL_DEPTH_BUFFER_BIT;
1110 glEnable GL_TEXTURE_2D;
1111 glEnable GL_DEPTH_TEST;
1112 glEnable GL_CULL_FACE;
1113 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1114
1115 glMatrixMode GL_PROJECTION;
1116 glLoadIdentity;
1117 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1118 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1119 glMatrixMode GL_MODELVIEW;
1120 glLoadIdentity;
1121
1122 glPushMatrix;
1123 glTranslate 0, 0, -800;
1124 glScale 1, -1, 1;
1125 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1126 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1127 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1128 glScale 50, 50, 50;
1129
1130 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1131 while (my ($k, $v) = each %{$r->{g}}) {
1132 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1133 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1134 }
1135
1136 glPopMatrix;
1137
1138 glShadeModel GL_FLAT;
1139 glDisable GL_DEPTH_TEST;
1140 glDisable GL_TEXTURE_2D;
1141 glDepthMask 0;
1142
1143 $WANT_REFRESH++;
1144};
1145
815 CFClient::SDL_GL_SwapBuffers; 1146 CFClient::SDL_GL_SwapBuffers;
816
817 $LAST_REFRESH = $NOW;
818} 1147}
819 1148
820my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1149my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
821 $NOW = time; 1150 $NOW = time;
822 1151
823 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 1152 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
824 for CFClient::SDL_PollEvent; 1153 for CFClient::SDL_PollEvent;
825 1154
826 if (%animate_object) { 1155 if (%animate_object) {
827 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1156 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
828 $want_refresh++; 1157 $WANT_REFRESH++;
829 } 1158 }
830 1159
831 if ($want_refresh) { 1160 if ($WANT_REFRESH) {
832 force_refresh; 1161 force_refresh;
833 } else { 1162 } else {
834 $can_refresh = 1; 1163 $CAN_REFRESH = 1;
835 } 1164 }
836}); 1165});
837
838sub refresh {
839 $want_refresh++;
840}
841 1166
842sub animation_start { 1167sub animation_start {
843 my ($widget) = @_; 1168 my ($widget) = @_;
844 $animate_object{$widget} = $widget; 1169 $animate_object{$widget} = $widget;
845} 1170}
849 delete $animate_object{$widget}; 1174 delete $animate_object{$widget};
850} 1175}
851 1176
852@conn::ISA = Crossfire::Protocol::; 1177@conn::ISA = Crossfire::Protocol::;
853 1178
1179sub conn::new {
1180 my $class = shift;
1181
1182 my $self = $class->Crossfire::Protocol::new (@_);
1183
1184 $MAPWIDGET->clr_commands;
1185
1186 my $parser = new Pod::POM;
1187 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1188
1189 for my $head2 ($pod->head2) {
1190 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1191 or next;
1192
1193 my $cmd = $1;
1194 my @args = split /\|/, $2;
1195 @args = (".*") unless @args;
1196
1197 my $text = CFClient::pod_to_pango $head2->content;
1198
1199 for my $arg (@args) {
1200 $arg = $arg eq ".*" ? "" : " $arg";
1201
1202 $MAPWIDGET->add_command ("$cmd$arg", $text);
1203 }
1204 }
1205
1206 $self
1207}
1208
854sub conn::stats_update { 1209sub conn::stats_update {
855 my ($self, $stats) = @_; 1210 my ($self, $stats) = @_;
1211
1212 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1213 my $diff = $exp - $self->{prev_exp};
1214 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1215 if exists $self->{prev_exp} && $diff;
1216 $self->{prev_exp} = $exp;
1217 }
856 1218
857 update_stats_window ($stats); 1219 update_stats_window ($stats);
858} 1220}
859 1221
860sub conn::user_send { 1222sub conn::user_send {
915 $self->set_texture ($id => $data); 1277 $self->set_texture ($id => $data);
916 } 1278 }
917 } 1279 }
918} 1280}
919 1281
1282# hardcode /world/world_xxx_xxx map names, the savings are enourmous,
1283# (server resource,s latency, bandwidth), so this hack is warranted.
1284# the right fix is to make real tiled maps with an overview file
1285sub conn::send_mapinfo {
1286 my ($self, $data, $cb) = @_;
1287
1288 if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
1289 my ($wx, $wy) = ($1, $2);
1290
1291 if ($data =~ /^spatial ([1-4]+)$/) {
1292 my @dx = (0, 0, 1, 0, -1);
1293 my @dy = (0, -1, 0, 1, 0);
1294 my ($dx, $dy);
1295
1296 for (split //, $1) {
1297 $dx += $dx[$_];
1298 $dy += $dy[$_];
1299 }
1300
1301 $cb->(spatial => 15,
1302 $self->{map_info}[1] - $MAP->ox + $dx * 50,
1303 $self->{map_info}[2] - $MAP->oy + $dy * 50,
1304 50, 50,
1305 sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
1306 );
1307
1308 return;
1309 }
1310 }
1311
1312 $self->SUPER::send_mapinfo ($data, $cb);
1313}
1314
920# this method does a "flood fill" into every tile direction 1315# this method does a "flood fill" into every tile direction
921# it assumes that tiles are arranged in a rectangular grid, 1316# it assumes that tiles are arranged in a rectangular grid,
922# i.e. a map is the same as the left of the right map etc. 1317# i.e. a map is the same as the left of the right map etc.
923# failure to comply are harmless and result in display errors 1318# failure to comply are harmless and result in display errors
924# at worst. 1319# at worst.
925sub conn::flood_fill { 1320sub conn::flood_fill {
926 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1321 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
927 1322
928 # the server does not allow map paths > 6 1323 # the server does not allow map paths > 6
929 return if 6 <= length $path; 1324 return if 7 <= length $path;
930 1325
931 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1326 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
932 1327
933 for ( 1328 for (
934 [1, 0, -1], 1329 [1, 3, 0, -1],
935 [2, 1, 0], 1330 [2, 4, 1, 0],
936 [3, 0, 1], 1331 [3, 1, 0, 1],
937 [4, -1, 0], 1332 [4, 2, -1, 0],
938 ) { 1333 ) {
939 my ($tile, $dx, $dy) = @$_; 1334 my ($tile, $tile2, $dx, $dy) = @$_;
1335
1336 next if $block & (1 << $tile);
1337 my $block = $block | (1 << $tile2);
940 1338
941 my $gx = $gx + $dx; 1339 my $gx = $gx + $dx;
942 my $gy = $gy + $dy; 1340 my $gy = $gy + $dy;
943 1341
944 next unless $flags & (1 << ($tile - 1)); 1342 next unless $flags & (1 << ($tile - 1));
946 1344
947 my $neigh = $self->{neigh_map}{$hash} ||= []; 1345 my $neigh = $self->{neigh_map}{$hash} ||= [];
948 if (my $info = $neigh->[$tile]) { 1346 if (my $info = $neigh->[$tile]) {
949 my ($flags, $x, $y, $w, $h, $hash) = @$info; 1347 my ($flags, $x, $y, $w, $h, $hash) = @$info;
950 1348
951 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags) 1349 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
952 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1350 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
953 1351
954 } else { 1352 } else {
955 $self->send_mapinfo ("spatial $path$tile", sub { 1353 $self->send_mapinfo ("spatial $path$tile", sub {
956 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1354 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
957 1355
958 return if $mode ne "spatial"; 1356 return if $mode ne "spatial";
959 1357
960 $x += $MAP->ox; 1358 $x += $MAP->ox;
961 $y += $MAP->oy; 1359 $y += $MAP->oy;
962 1360
963 $self->load_map ($hash, $x, $y) 1361 $self->load_map ($hash, $x, $y)
964 unless $self->{neigh_map}{$hash}[5]++;#d# 1362 unless $self->{neigh_map}{$hash}[5]++;#d#
965 1363
966 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash]; 1364 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
967 1365
968 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags) 1366 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
969 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1367 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
970 }); 1368 });
971 } 1369 }
972 } 1370 }
973} 1371}
977 1375
978 $self->flush_map; 1376 $self->flush_map;
979 1377
980 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1378 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
981 1379
982 my $mapmapw = 250; 1380 my $mapmapw = $MAPMAP->{w};
983 my $mapmaph = 250; 1381 my $mapmaph = $MAPMAP->{h};
984 1382
985 $self->{neigh_rect} = [ 1383 $self->{neigh_rect} = [
986 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1384 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
987 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1385 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
988 ]; 1386 ];
989 1387
990 delete $self->{neigh_grid}; 1388 delete $self->{neigh_grid};
991 $self->flood_fill (0, 0, "", $hash, $flags);
992 1389
993 $x += $ox; 1390 $x += $ox;
994 $y += $oy; 1391 $y += $oy;
995 1392
996 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1393 $self->{map_info} = [$hash, $x, $y, $w, $h];
997 1394
998 my $map = $self->{map_info}[0];
999 $map =~ s/^.*?\/([^\/]+)$/\1/; 1395 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
1000 $STATWIDS->{map}->set_text ("Map: " . $map); 1396 $STATWIDS->{map}->set_text ("Map: " . $map);
1001 1397
1002 $self->load_map ($hash, $x, $y); 1398 $self->load_map ($hash, $x, $y);
1399 $self->flood_fill (0, 0, 0, "", $hash, $flags);
1003} 1400}
1004 1401
1005sub conn::face_find { 1402sub conn::face_find {
1006 my ($self, $facenum, $face) = @_; 1403 my ($self, $facenum, $face) = @_;
1007 1404
1031 } 1428 }
1032 1429
1033gotid: 1430gotid:
1034 $face->{id} = $id; 1431 $face->{id} = $id;
1035 $MAP->set_face ($facenum => $id); 1432 $MAP->set_face ($facenum => $id);
1433 $self->{faceid}[$facenum] = $id;#d#
1036 $TILECACHE->get ($id) 1434 $TILECACHE->get ($id)
1037} 1435}
1038 1436
1039sub conn::face_update { 1437sub conn::face_update {
1040 my ($self, $facenum, $face) = @_; 1438 my ($self, $facenum, $face) = @_;
1048 my ($self, $id, $data) = @_; 1446 my ($self, $id, $data) = @_;
1049 1447
1050 $self->{texture}[$id] ||= do { 1448 $self->{texture}[$id] ||= do {
1051 my $tex = 1449 my $tex =
1052 new_from_image CFClient::Texture 1450 new_from_image CFClient::Texture
1053 $data, minify => 1; 1451 $data, minify => 1, mipmap => 1;
1054 1452
1055 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1453 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1056 $MAPWIDGET->update; 1454 $MAPWIDGET->update;
1057 1455
1058 $tex 1456 $tex
1070 1468
1071 $chunk->play; 1469 $chunk->play;
1072# warn "sound $x,$y,$soundnum,$type\n";#d# 1470# warn "sound $x,$y,$soundnum,$type\n";#d#
1073} 1471}
1074 1472
1473my $LAST_QUERY; # server is stupid, stupid, stupid
1474
1075sub conn::query { 1475sub conn::query {
1076 my ($self, $flags, $prompt) = @_; 1476 my ($self, $flags, $prompt) = @_;
1077 1477
1078 #TODO, display dialog with relevant information 1478 $prompt = $LAST_QUERY unless length $prompt;
1079 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1479 $LAST_QUERY = $prompt;
1480
1481 my $dialog = new CFClient::UI::FancyFrame
1482 title => "Query",
1483 child => my $vbox = new CFClient::UI::VBox;
1484
1485 $vbox->add (new CFClient::UI::Label
1486 max_w => $::WIDTH * 0.4,
1487 text => $prompt);
1488
1489 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1490 $vbox->add (my $hbox = new CFClient::HBox);
1491 $hbox->add (new CFClient::Button
1492 text => "No",
1493 connect_activate => sub {
1494 $self->send ("reply n");
1495 $dialog->destroy;
1496 $MAPWIDGET->focus_in;
1497 }
1498 );
1499 $hbox->add (new CFClient::Button
1500 text => "Yes",
1501 connect_activate => sub {
1502 $self->send ("reply y");
1503 $dialog->destroy;
1504 $MAPWIDGET->focus_in;
1505 },
1506 );
1507
1508 $dialog->focus_in;
1509
1510 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1511 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1512 $vbox->add (my $entry = new CFClient::UI::Entry
1513 connect_changed => sub {
1514 $self->send ("reply $_[1]");
1515 $dialog->destroy;
1516 $MAPWIDGET->focus_in;
1517 },
1518 );
1519
1520 $entry->focus_in;
1521
1522 } else {
1523 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1524
1525 $vbox->add (my $entry = new CFClient::UI::Entry
1526 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1527 connect_activate => sub {
1528 $self->send ("reply $_[1]");
1529 $dialog->destroy;
1530 $MAPWIDGET->focus_in;
1531 },
1532 );
1533
1534 $entry->focus_in;
1535 }
1536
1537 $dialog->show_centered;
1080} 1538}
1081 1539
1082sub conn::drawinfo { 1540sub conn::drawinfo {
1083 my ($self, $color, $text) = @_; 1541 my ($self, $color, $text) = @_;
1084 1542
1096 [0.55, 0.41, 0.13], 1554 [0.55, 0.41, 0.13],
1097 [0.99, 0.77, 0.26], 1555 [0.99, 0.77, 0.26],
1098 [0.74, 0.65, 0.41], 1556 [0.74, 0.65, 0.41],
1099 ); 1557 );
1100 1558
1559 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1560
1561 $text = CFClient::UI::Label::escape $text;
1562 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1563 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1564
1101 $LOGVIEW->add_paragraph ($color[$color], $text); 1565 $LOGVIEW->add_paragraph ($color[$color],
1566 join "\n", map "$time $_", split /\n/, $text);
1567
1568 $STATUSBOX->add ($text,
1569 group => $text,
1570 fg => $color[$color],
1571 timeout => 60,
1572 tooltip_font => $::FONT_FIXED,
1573 );
1574}
1575
1576sub conn::drawextinfo {
1577 my ($self, $color, $type, $subtype, $message) = @_;
1578
1579 $self->drawinfo ($color, $message);
1102} 1580}
1103 1581
1104sub conn::spell_add { 1582sub conn::spell_add {
1105 my ($self, $spell) = @_; 1583 my ($self, $spell) = @_;
1106 1584
1585 # TODO
1586 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1107 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1587 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1108 });
1109 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1588 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1110 });
1111} 1589}
1112 1590
1113sub conn::spell_delete { 1591sub conn::spell_delete {
1114 my ($self, $spell) = @_; 1592 my ($self, $spell) = @_;
1115} 1593}
1116 1594
1117sub conn::addme_success { 1595sub conn::addme_success {
1118 my ($self) = @_; 1596 my ($self) = @_;
1119 1597
1598 $self->send ("command output-sync $CFG->{output_sync}");
1599 $self->send ("command output-count $CFG->{output_count}");
1600
1601 my $parser = new Pod::POM;
1602 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/skill_help.pod");
1603
1604 my %skill_tooltip;
1605
1606 for my $head2 ($pod->head2) {
1607 $skill_tooltip{$head2->title} = CFClient::pod_to_pango $head2->content;
1608 }
1609
1120 for my $skill (values %{$self->{skill_info}}) { 1610 for my $skill (values %{$self->{skill_info}}) {
1121 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1611 $MAPWIDGET->add_command ("ready_skill $skill",
1122 }); 1612 (CFClient::UI::Label::escape "Ready the skill '$skill'\n\n")
1613 . $skill_tooltip{$skill});
1123 $MAPWIDGET->add_command ("use_skill $skill", "", sub { 1614 $MAPWIDGET->add_command ("use_skill $skill",
1615 (CFClient::UI::Label::escape "Immediately use the skill '$skill'\n\n")
1616 . $skill_tooltip{$skill});
1617 }
1618}
1619
1620sub conn::eof {
1621 $MAPWIDGET->clr_commands;
1622
1623 stop_game;
1624}
1625
1626sub update_floorbox {
1627 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1628 return unless $CONN;
1629
1630 $FLOORBOX->clear;
1631 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1632
1633 my $count = 4;
1634 for (@{ $CONN->{container}{0} }) {
1635 if (--$count) {
1636 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1637 } else {
1638 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1639 last;
1640 }
1124 }); 1641 }
1642 });
1643
1644 $WANT_REFRESH++;
1645}
1646
1647sub conn::container_add {
1648 my ($self, $tag, $items) = @_;
1649
1650 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1651
1652 if ($tag == 0) {
1653 update_floorbox;
1654 $OPENCONT = 0;
1655 $INVR_LBL->set_text ("Floor");
1656 $INVR->set_items ($self->{container}{0});
1657 } elsif ($tag == $self->{player}{tag}) {
1658 $INVR_LBL->set_text ("Player");
1659 $INV->set_items ($self->{container}{$self->{player}{tag}})
1660 } else {
1661 $OPENCONT = $tag;
1662 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1663 $INVR->set_items ($self->{container}{$tag});
1664 }
1665
1666 # $self-<{player}{tag} => player inv
1667 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1668}
1669
1670sub conn::container_clear {
1671 my ($self, $tag) = @_;
1672
1673 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1674
1675 if ($tag == 0) {
1676 update_floorbox;
1677 $OPENCONT = 0;
1678 $INVR_LBL->set_text ("Floor");
1679 $INVR->set_items ($self->{container}{0});
1680 } elsif ($tag == $self->{player}{tag}) {
1681 $INVR_LBL->set_text ("Player");
1682 $INV->set_items ($self->{container}{$tag})
1683 } else {
1684 $OPENCONT = $tag;
1685 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1686 $INVR->set_items ($self->{container}{$tag});
1687 }
1688
1689# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1690}
1691
1692sub conn::item_delete {
1693 my ($self, @items) = @_;
1694
1695 for (@items) {
1696 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1697
1698 if ($_->{container} == 0) {
1699 update_floorbox;
1700 $OPENCONT = 0;
1701 $INVR_LBL->set_text ("Floor");
1702 $INVR->set_items ($self->{container}{0});
1703 } elsif ($_->{container} == $self->{player}{tag}) {
1704 $INVR_LBL->set_text ("Player");
1705 $INV->set_items ($self->{container}{$self->{player}{tag}})
1706 } else {
1707 $OPENCONT = $_->{container};
1708 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1709 $INVR->set_items ($self->{container}{$_->{container}});
1710 }
1711 }
1712}
1713
1714sub conn::item_update {
1715 my ($self, $item) = @_;
1716
1717 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1718
1719 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1720 $OPENCONT = 0;
1721 $INVR_LBL->set_text ("Floor");
1722 $INVR->set_items ($self->{container}{0});
1723
1724 $item->{widget}->update_item
1725 if $item->{widget};
1726 } else {
1727 if ($item->{container} == 0) {
1728 update_floorbox;
1729 $OPENCONT = 0;
1730 $INVR_LBL->set_text ("Floor");
1731 $INVR->set_items ($self->{container}{0});
1732 } elsif ($item->{container} == $self->{player}{tag}) {
1733 $INV->set_items ($self->{container}{$item->{container}})
1734 }
1125 } 1735 }
1126} 1736}
1127 1737
1128%SDL_CB = ( 1738%SDL_CB = (
1129 CFClient::SDL_QUIT => sub { 1739 CFClient::SDL_QUIT => sub {
1130 Event::unloop -1; 1740 Event::unloop -1;
1131 }, 1741 },
1132 CFClient::SDL_VIDEORESIZE => sub { 1742 CFClient::SDL_VIDEORESIZE => sub {
1133 }, 1743 },
1134 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1744 CFClient::SDL_VIDEOEXPOSE => sub {
1745 CFClient::UI::full_refresh;
1746 },
1135 CFClient::SDL_ACTIVEEVENT => sub { 1747 CFClient::SDL_ACTIVEEVENT => sub {
1136# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1748# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1137 }, 1749 },
1138 CFClient::SDL_KEYDOWN => sub { 1750 CFClient::SDL_KEYDOWN => sub {
1139 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1751 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1143 video_init; 1755 video_init;
1144 } else { 1756 } else {
1145 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1757 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1146 } 1758 }
1147 }, 1759 },
1148 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1760 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1149 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1761 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1150 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1762 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1151 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1763 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1152 CFClient::SDL_USEREVENT => \&audio_music_finished, 1764 CFClient::SDL_USEREVENT => sub {
1765 if ($_[0]{code} == 1) {
1766 audio_channel_finished $_[0]{data1};
1767 } elsif ($_[0]{code} == 0) {
1768 audio_music_finished;
1769 }
1770 },
1153); 1771);
1154 1772
1155############################################################################# 1773#############################################################################
1156 1774
1157$SIG{INT} = $SIG{TERM} = sub { exit }; 1775$SIG{INT} = $SIG{TERM} = sub { exit };
1158 1776
1159$TILECACHE = CFClient::db_table "tilecache";
1160$FACEMAP = CFClient::db_table "facemap";
1161
1162CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1163
1164my %DEF_CFG = (
1165 sdl_mode => 0,
1166 width => 640,
1167 height => 480,
1168 fullscreen => 0,
1169 fast => 0,
1170 fow_enable => 1,
1171 fow_intensity => 0.45,
1172 fow_smooth => 0,
1173 gui_fontsize => 1,
1174 log_fontsize => 1,
1175 gauge_fontsize => 1,
1176 gauge_size => 0.35,
1177 stat_fontsize => 1,
1178 mapsize => 100,
1179 host => "crossfire.schmorp.de",
1180 say_command => 'say',
1181 audio_enable => 1,
1182 bgm_enable => 1,
1183 bgm_volume => 0.25,
1184);
1185
1186while (my ($k, $v) = each %DEF_CFG) {
1187 $CFG->{$k} = $v unless exists $CFG->{$k};
1188}
1189
1190sdl_init;
1191
1192@SDL_MODES = reverse
1193 grep $_->[0] >= 640 && $_->[1] >= 480,
1194 CFClient::SDL_ListModes;
1195
1196@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1197
1198$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1199
1200{ 1777{
1201 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1778 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1202 1779
1780 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1781
1782 $TILECACHE = CFClient::db_table "tilecache";
1783 $FACEMAP = CFClient::db_table "facemap";
1784
1785 my %DEF_CFG = (
1786 sdl_mode => 0,
1787 width => 640,
1788 height => 480,
1789 fullscreen => 0,
1790 fast => 0,
1791 map_scale => 1,
1792 fow_enable => 1,
1793 fow_intensity => 0.45,
1794 fow_smooth => 0,
1795 gui_fontsize => 1,
1796 log_fontsize => 1,
1797 gauge_fontsize=> 1,
1798 gauge_size => 0.35,
1799 stat_fontsize => 1,
1800 mapsize => 100,
1801 host => "crossfire.schmorp.de",
1802 say_command => 'say',
1803 audio_enable => 1,
1804 bgm_enable => 1,
1805 bgm_volume => 0.25,
1806 output_sync => 1,
1807 output_count => 1,
1808 );
1809
1810 while (my ($k, $v) = each %DEF_CFG) {
1811 $CFG->{$k} = $v unless exists $CFG->{$k};
1812 }
1813
1814 sdl_init;
1815
1816 @SDL_MODES = reverse
1817 grep $_->[0] >= 640 && $_->[1] >= 480,
1818 CFClient::SDL_ListModes;
1819
1820 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1821
1822 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1823
1824 {
1825 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1826 DejaVuSans.ttf
1827 DejaVuSansMono.ttf
1828 DejaVuSans-Bold.ttf
1829 DejaVuSansMono-Bold.ttf
1830 DejaVuSans-Oblique.ttf
1831 DejaVuSansMono-Oblique.ttf
1832 DejaVuSans-BoldOblique.ttf
1833 DejaVuSansMono-BoldOblique.ttf
1834 );
1835
1203 CFClient::add_font $_ for @fonts; 1836 CFClient::add_font $_ for @fonts;
1204 CFClient::set_font $fonts[0]; 1837
1205} 1838 CFClient::pango_init;
1206 1839
1840 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1841 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1842
1843 $FONT_PROP->make_default;
1844 }
1845
1846# compare mono (ft) vs. rgba (cairo)
1847# ft - 1.8s, cairo 3s, even in alpha-only mode
1848# for my $rgba (0..1) {
1849# my $t1 = Time::HiRes::time;
1850# for (1..1000) {
1851# my $layout = CFClient::Layout->new ($rgba);
1852# $layout->set_text ("hallo" x 100);
1853# $layout->render;
1854# }
1855# my $t2 = Time::HiRes::time;
1856# warn $t2-$t1;
1857# }
1858
1207video_init; 1859 video_init;
1208audio_init; 1860 audio_init;
1861}
1209 1862
1210Event::loop; 1863Event::loop;
1211 1864
1212END { CFClient::SDL_Quit } 1865END { CFClient::SDL_Quit }
1213 1866
1867=head1 pclient - Crossfire+ and Crossfire game client
1214 1868
1869Pclient is a Crossfire+ and Crossfire game client.
1870
1871=head2 Features
1872
1873=over 4
1874
1875=item Fullscreen Map
1876
1877PClient can uses a fullscreen map, which greatly enhances how much of the
1878game world you can see.
1879
1880=item Persistent Map Cache (Crossfire+ only)
1881
1882PClient can persistently cache all map data it received from the
1883server. This not only allows it to display an overview map, but also
1884ensures that once-explored areas will be available the next time you want
1885to explore more.
1886
1887=item Hardware acceleration
1888
1889Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1890acceleration. Most modern graphics cards have difficulties with 2D
1891acceleration, while 3D graphics is accelerated well.
1892
1893=item No arbitrary limits
1894
1895Unlike other Crossfire clients, pclient does not suffer from arbitrary
1896limits (like a fixed amount of face numbers). There are still limits, but
1897they are not arbitrarily low :)
1898
1899=back
1900
1901=head1 USAGE
1902
1903=head2 The Map
1904
1905The map is always displayed in the background, behind all other windows and UI elements.
1906
1907#TODO# middle-click scrolls
1908#
1909# keys:
1910#
1911# a apply
1912# keypad moves, kp_5 applies ranged attack to self
1913
1914Starting to type enters the I<completion mode>. In that mode, you can type
1915abbreviations or commands and have them executed as soon as they match a
1916valid command. This is best explained by a few examples:
1917
1918Typing B<climb> will display a list of commands with I<climb> in their
1919name, such as I<ready_skill climbing> and I<use_skill climbing>.
1920
1921You can abbreviate commands by typing only the first character of every
1922word (or even characters within the word - the client will try to make
1923a good guess, as long as the characters are in order). For example,
1924typing I<iwor> will likely select I<invoke word of recall>, while I<ccfo>
1925will select I<cast create food>. Likewise, I<rscli> will likely select
1926I<ready_skill climbing> and I<usl> will give you I<use_skill levitation>.
1927
1928You can enter space and other text as arguemnt to the command. For
1929example, C<cfoo waybread> will expand to C<cast create food waybread>.
1930
1931=head2 The map overview
1932
1933#TODO#
1934
1935=head2 The Status area in the lower right corner
1936
1937#TODO#
1938
1939=head2 The I<Statistics>/I>Stats> window
1940
1941#TODO#
1942
1943=head1 FAQ
1944
1945=over 4
1946
1947=item The client is very sluggish and slow, what can I do about this?
1948
1949Most likely, you don't have accelerated OpenGL support. Try to find a
1950newer driver, or a driver from your hardware vendor, that features OpenGL
1951support.
1952
1953If this is not an option, the following Setup options reduce the load and
1954will likely make the client playable with sofwtare rendering (it will
1955still be slow, though):
1956
1957=over 4
1958
1959=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1960
1961=item Enable B<Fast & Ugly> mode
1962
1963=item Disable B<Fog of War>
1964
1965=item Increase B<Map Scale>
1966
1967=back
1968
1969=back
1970
1971=head1 AUTHOR
1972
1973Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1974
1975
1976

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