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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.146 by root, Wed Apr 19 21:17:16 2006 UTC vs.
Revision 1.240 by root, Tue May 23 21:14:42 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
7BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23}
24
25# need to do it again because that pile of garbage called PAR nukes it before main
26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
7use Event; 31use Event;
8
9use SDL::Event;
10
11use SDL::OpenGL;
12 32
13use Crossfire; 33use Crossfire;
14use Crossfire::Protocol; 34use Crossfire::Protocol;
15 35
16use Compress::LZF; 36use Compress::LZF;
17 37
18use CFClient; 38use CFClient;
19use CFClient::UI; 39use CFClient::UI;
20use CFClient::MapWidget; 40use CFClient::MapWidget;
21 41
42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
48
22our $VERSION = '0.1'; 49our $VERSION = '0.1';
23 50
24my $MAX_FPS = 60; 51my $MAX_FPS = 60;
25my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
26 53
34our $NOW; 61our $NOW;
35 62
36our $CFG; 63our $CFG;
37our $CONN; 64our $CONN;
38our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
39 69
40our @SDL_MODES; 70our @SDL_MODES;
41our $WIDTH; 71our $WIDTH;
42our $HEIGHT; 72our $HEIGHT;
43our $FULLSCREEN; 73our $FULLSCREEN;
44our $FONTSIZE; 74our $FONTSIZE;
45 75
76our $FONT_PROP;
77our $FONT_FIXED;
78
46our $MAP; 79our $MAP;
80our $MAPMAP;
47our $MAPWIDGET; 81our $MAPWIDGET;
48our $BUTTONBAR; 82our $BUTTONBAR;
49our $LOGVIEW; 83our $LOGVIEW;
50our $CONSOLE; 84our $CONSOLE;
51our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
87our $QUIT_DIALOG;
52 88
89our $FLOORBOX;
53our $GAUGES; 90our $GAUGES;
91our $STATWIDS;
54 92
55our $SDL_ACTIVE; 93our $SDL_ACTIVE;
56our $SDL_EV;
57our %SDL_CB; 94our %SDL_CB;
58 95
59our $SDL_MIXER; 96our $SDL_MIXER;
60our @SOUNDS; # event => file mapping 97our @SOUNDS; # event => file mapping
61our %AUDIO_CHUNKS; # audio files 98our %AUDIO_CHUNKS; # audio files
62 99
63our $ALT_ENTER_MESSAGE; 100our $ALT_ENTER_MESSAGE;
64our $STATUS_LINE; 101our $STATUSBOX;
65our $DEBUG_STATUS; 102our $DEBUG_STATUS;
66 103
104our $INVWIN;
105our $INV;
106our $INVR;
107our $INVR_LBL;
108our $OPENCONT;
109
67sub status { 110sub status {
68 $STATUS_LINE->set_text ($_[0]); 111 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
69 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
70} 112}
71 113
72sub debug { 114sub debug {
73 $DEBUG_STATUS->set_text ($_[0]); 115 $DEBUG_STATUS->set_text ($_[0]);
74 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 116 my ($w, $h) = $DEBUG_STATUS->size_request;
117 $DEBUG_STATUS->move ($WIDTH - $w, 0);
75} 118}
76 119
77sub start_game { 120sub start_game {
78 status "logging in..."; 121 status "logging in...";
79 122
80 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 123 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
81 124
82 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 125 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
83
84 $MAP = new CFClient::Map $mapsize, $mapsize; 126 $MAP = new CFClient::Map $mapsize, $mapsize;
85 127
86 my ($host, $port) = split /:/, $CFG->{host}; 128 my ($host, $port) = split /:/, $CFG->{host};
87 129
88 $CONN = new conn 130 $CONN = eval {
131 new conn
89 host => $host, 132 host => $host,
90 port => $port || 13327, 133 port => $port || 13327,
91 user => $CFG->{user}, 134 user => $CFG->{user},
92 pass => $CFG->{password}, 135 pass => $CFG->{password},
93 mapw => $mapsize, 136 mapw => $mapsize,
94 maph => $mapsize, 137 maph => $mapsize,
138 ;
95 ; 139 };
96 140
97 status "login successful"; 141 if ($CONN) {
98
99 CFClient::lowdelay fileno $CONN->{fh}; 142 CFClient::lowdelay fileno $CONN->{fh};
143
144 $LOGIN_BUTTON->set_text ("Logout");
145 status "login successful";
146
147 $BUTTONBAR->{children}[1]->emit ("activate")
148 if $BUTTONBAR->{children}[1]->{state};
149
150 } else {
151 status "unable to connect";
152 stop_game();
153 }
100} 154}
101 155
102sub stop_game { 156sub stop_game {
157 return unless $CONN;
158
159 status "connection closed";
160 $LOGIN_BUTTON->set_text ("Login");
161 $CONN->destroy;
162 $CONN = 0; # false, does not autovivify
163
164 $BUTTONBAR->{children}[1]->emit ("activate")
165 unless $BUTTONBAR->{children}[1]->{state};
166
167 undef $MAPCACHE;
103 undef $CONN; 168 undef $MAP;
104} 169}
105 170
106sub client_setup { 171sub client_setup {
107 my $dialog = new CFClient::UI::FancyFrame 172 my $dialog = new CFClient::UI::FancyFrame
173 title => "Client Setup",
108 child => (my $vbox = new CFClient::UI::VBox); 174 child => (my $vbox = new CFClient::UI::VBox);
109 $vbox->add (new CFClient::UI::Label valign => 0, align => 0, text => "Client Setup");
110 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 175 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
111 176
112 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 177 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
113 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 178 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
114 179
115 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 180 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
116 $hbox->add (my $mode_label = new CFClient::UI::Label valign => 0, height => 0.8); 181 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
117 182
118 $mode_slider->connect (changed => sub { 183 $mode_slider->connect (changed => sub {
119 my ($self, $value) = @_; 184 my ($self, $value) = @_;
120 185
121 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 186 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
122 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 187 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
123 }); 188 });
124 $mode_slider->emit (changed => $mode_slider->{range}[0]); 189 $mode_slider->emit (changed => $mode_slider->{range}[0]);
125 190
191 my $row = 1;
192
126 $table->add (0, 1, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 193 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
127 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 194 $table->add (1, $row++, new CFClient::UI::CheckBox
195 state => $CFG->{fullscreen},
196 tooltip => "Bring the client into fullscreen mode",
197 connect_changed => sub {
128 my ($self, $value) = @_; 198 my ($self, $value) = @_;
129 $CFG->{fullscreen} = $value; 199 $CFG->{fullscreen} = $value;
200 }
130 }); 201 );
131 202
132 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 203 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
133 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 204 $table->add (1, $row++, new CFClient::UI::CheckBox
205 state => $CFG->{fast},
206 tooltip => "Lower the visual quality considerably to speed up rendering.",
207 connect_changed => sub {
134 my ($self, $value) = @_; 208 my ($self, $value) = @_;
135 $CFG->{fast} = $value; 209 $CFG->{fast} = $value;
210 }
136 }); 211 );
137 212
213 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
214 $table->add (1, $row++, new CFClient::UI::Slider
215 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
216 tooltip => "Enlarge or shrink the displayed map",
217 connect_changed => sub {
218 my ($self, $value) = @_;
219 $CFG->{map_scale} = 2 ** $value;
220 }
221 );
222
138 $table->add (0, 3, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 223 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
139 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 224 $table->add (1, $row++, new CFClient::UI::CheckBox
225 state => $CFG->{fow_enable},
226 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
227 connect_changed => sub {
140 my ($self, $value) = @_; 228 my ($self, $value) = @_;
141 $CFG->{fow_enable} = $value; 229 $CFG->{fow_enable} = $value;
230 }
142 }); 231 );
143 232
144 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 233 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
145 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 234 $table->add (1, $row++, new CFClient::UI::Slider
235 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
236 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
237 connect_changed => sub {
146 my ($self, $value) = @_; 238 my ($self, $value) = @_;
147 $CFG->{fow_intensity} = $value; 239 $CFG->{fow_intensity} = $value;
240 }
148 }); 241 );
149 242
150 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 243 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
151 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 244 $table->add (1, $row++, new CFClient::UI::CheckBox
245 state => $CFG->{fow_smooth},
246 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
247 connect_changed => sub {
152 my ($self, $value) = @_; 248 my ($self, $value) = @_;
153 $CFG->{fow_smooth} = $value; 249 $CFG->{fow_smooth} = $value;
154 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 250 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
251 }
155 }); 252 );
156 253
157 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 254 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
158 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 255 $table->add (1, $row++, new CFClient::UI::Slider
159 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 256 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
160# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 257 tooltip => "The font size used by most GUI elements",
258 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
161 }); 259 );
162 260
163 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 261 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
164 $table->add (1, 7, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 262 $table->add (1, $row++, new CFClient::UI::Slider
165 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 263 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
264 tooltip => "The font size used by the server log window only",
265 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
166 }); 266 );
167 267
168 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 268 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
269
270 $table->add (1, $row++, new CFClient::UI::Slider
271 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
272 tooltip => "The font size used by the statistics window only",
273 connect_changed => sub {
274 $CFG->{stat_fontsize} = $_[1];
275 &set_stats_window_fontsize;
276 }
277 );
278
279 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
280 $table->add (1, $row++, new CFClient::UI::Slider
281 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
282 tooltip => "Adjust the size of the stats gauges at the bottom right",
283 connect_changed => sub {
284 $CFG->{gauge_size} = $_[1];
285 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
286 }
287 );
288
289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
290 $table->add (1, $row++, new CFClient::UI::Slider
291 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
292 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
293 connect_changed => sub {
294 $CFG->{gauge_fontsize} = $_[1];
295 &set_gauge_window_fontsize;
296 }
297 );
298
299 $table->add (1, $row++, new CFClient::UI::Button
300 expand => 1, align => 0, text => "Apply",
301 tooltip => "Apply the video settings",
302 connect_activate => sub {
169 video_shutdown (); 303 video_shutdown ();
170 video_init (); 304 video_init ();
305 }
171 }); 306 );
172 307
173 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 308 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
174 $table->add (1, 9, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 309 $table->add (1, $row++, new CFClient::UI::CheckBox
310 state => $CFG->{audio_enable},
311 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
312 connect_changed => sub {
175 $CFG->{audio_enable} = $_[1]; 313 $CFG->{audio_enable} = $_[1];
314 }
176 }); 315 );
177# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 316# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
178# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 317# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
179# $CFG->{effects_volume} = $_[1]; 318# $CFG->{effects_volume} = $_[1];
180# }); 319# });
181 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 320 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
182 $table->add (1, 10, my $hbox = new CFClient::UI::HBox); 321 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
183 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 322 $hbox->add (new CFClient::UI::CheckBox
323 expand => 1, state => $CFG->{bgm_enable},
324 tooltip => "Enable background music playing",
325 connect_changed => sub {
184 $CFG->{bgm_enable} = $_[1]; 326 $CFG->{bgm_enable} = $_[1];
327 }
185 }); 328 );
186 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], connect_changed => sub { 329 $hbox->add (new CFClient::UI::Slider
330 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
331 tooltip => "The volume of the background music",
332 connect_changed => sub {
187 $CFG->{bgm_volume} = $_[1]; 333 $CFG->{bgm_volume} = $_[1];
188 CFClient::Mix_VolumeMusic ($_[1]); 334 CFClient::MixMusic::volume $_[1] * 128;
335 }
189 }); 336 );
190 337
191 $table->add (1, 11, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 338 $table->add (1, $row++, new CFClient::UI::Button
339 expand => 1, align => 0, text => "Apply",
340 tooltip => "Apply the audio settings",
341 connect_activate => sub {
192 audio_shutdown (); 342 audio_shutdown ();
193 audio_init (); 343 audio_init ();
344 }
194 }); 345 );
346
347 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
348 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
349 text => $CFG->{say_command},
350 tooltip => "This is the command that will be used if you write a line in the message window entry. "
351 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
352 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
353 connect_changed => sub {
354 my ($self, $value) = @_;
355 $CFG->{say_command} = $value;
356 }
357 );
195 358
196 $dialog 359 $dialog
360}
361
362sub set_stats_window_fontsize {
363 for (values %{$STATWIDS}) {
364 $_->set_fontsize ($::CFG->{stat_fontsize});
365 }
366}
367
368sub set_gauge_window_fontsize {
369 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
370 $_->set_fontsize ($::CFG->{gauge_fontsize});
371 }
372
373# local $GAUGES->{win}{parent};#d#
374# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
375}
376
377sub make_gauge_window {
378 my $gh = int $HEIGHT * $CFG->{gauge_size};
379
380 my $win = new CFClient::UI::Frame (
381 req_y => -1,
382 user_w => $WIDTH,
383 user_h => $gh,
384 );
385
386 $win->add (my $hbox = new CFClient::UI::HBox
387 children => [
388 (new CFClient::UI::HBox expand => 1),
389 (new CFClient::UI::VBox children => [
390 (new CFClient::UI::Empty expand => 1),
391 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
392 ]),
393 (my $vbox = new CFClient::UI::VBox),
394 ],
395 );
396
397 $vbox->add (new CFClient::UI::HBox
398 expand => 1,
399 children => [
400 (new CFClient::UI::Empty expand => 1),
401 (my $hb = new CFClient::UI::HBox),
402 ],
403 );
404
405 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
406 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
407 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
408 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
409 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
410 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
411 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
412 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
413
414 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
415 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
416 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
417 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
418
419 $GAUGES = {
420 exp => $exp, win => $win, range => $rng,
421 food => $fg, mana => $mg, hp => $hg, grace => $gg
422 };
423
424 &set_gauge_window_fontsize;
425
426 $win
427}
428
429sub make_stats_window {
430 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
431
432 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
433 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
434 can_hover => 1, can_events => 1,
435 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
436 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
437 can_hover => 1, can_events => 1,
438 tooltip => "The map you are currently on (if supported by the server).");
439
440 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
441 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
442
443 my $black = [0, 0, 0];
444
445 for (
446 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
447 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
448 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
449 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
450 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
451 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
452 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
453
454 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
455 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
456 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
457 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
458 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
459 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
460 ) {
461 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
462
463 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
464 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
465 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
466 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
467 }
468
469 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
470
471 my $row = 0;
472 my $col = 0;
473
474 my %resist_names = (
475 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
476 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
477 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
478 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
479 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
480 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
481 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
482 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
483 pois => "<b>Poison</b> (resistance to getting poisoned)",
484 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
485 deat => "<b>Death</b> (resistance against death spells)",
486 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
487 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
488 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
489 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
490 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
491 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
492 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
493 );
494 for (qw/slow holyw conf fire depl magic
495 drain acid pois para deat phys
496 blind fear tund elec cold ghit/)
497 {
498 $tbl2->add ($col, $row,
499 $STATWIDS->{"res_$_"} =
500 new CFClient::UI::Label
501 font => $FONT_FIXED,
502 template => "-100%",
503 align => +1,
504 valign => 0,
505 can_events => 1,
506 can_hover => 1,
507 tooltip => $resist_names{$_},
508 );
509 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
510 font => $FONT_FIXED,
511 can_hover => 1,
512 can_events => 1,
513 image => "ui/resist/resist_$_.png",
514 tooltip => $resist_names{$_},
515 );
516
517 $row++;
518 if ($row % 6 == 0) {
519 $col += 2;
520 $row = 0;
521 }
522 }
523
524 &set_stats_window_fontsize;
525 update_stats_window ({});
526
527 $tgw
528}
529
530sub formsep {
531 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
532}
533
534sub update_stats_window {
535 my ($stats) = @_;
536
537 # i love text protocols!!!
538 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
539 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
540 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
541 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
542 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
543 my $fo_m = 999;
544 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
545 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
546
547 $GAUGES->{hp} ->set_value ($hp, $hp_m);
548 $GAUGES->{mana} ->set_value ($sp, $sp_m);
549 $GAUGES->{food} ->set_value ($fo, $fo_m);
550 $GAUGES->{grace} ->set_value ($gr, $gr_m);
551 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
552 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
553 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
554 $rng =~ s/^Range: //; # thank you so much dear server
555 $GAUGES->{range} ->set_text ("Rng: " . $rng);
556 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
557 $title =~ s/^Player: //;
558 $STATWIDS->{title} ->set_text ("Title: " . $title);
559
560 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
561 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
562 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
563 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
564 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
565 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
566 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
567 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
568 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
569 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
570 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
571 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
572 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
573
574 my %tbl = (
575 phys => 100,
576 magic => 101,
577 fire => 102,
578 elec => 103,
579 cold => 104,
580 conf => 105,
581 acid => 106,
582 drain => 107,
583 ghit => 108,
584 pois => 109,
585 slow => 110,
586 para => 111,
587 tund => 112,
588 fear => 113,
589 depl => 113,
590 deat => 115,
591 holyw => 116,
592 blind => 117
593 );
594
595 for (keys %tbl) {
596 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
597 }
598
197} 599}
198 600
199sub metaserver_dialog { 601sub metaserver_dialog {
200 my $dialog = new CFClient::UI::FancyFrame 602 my $dialog = new CFClient::UI::FancyFrame
603 title => "Server List",
201 child => (my $vbox = new CFClient::UI::VBox); 604 child => (my $vbox = new CFClient::UI::VBox);
202 605
203 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 606 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
204 607
205 $dialog 608 $dialog
206} 609}
610
611my $METASERVER_ATIME;
207 612
208sub update_metaserver { 613sub update_metaserver {
209 my ($HOST) = @_; 614 my ($HOST) = @_;
210 615
211 status "fetching metaserver list..."; 616 return if $METASERVER_ATIME > time;
617 $METASERVER_ATIME = time + 60;
618
619 my $table = $METASERVER->{table};
620 $table->clear;
621 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
212 622
213 my $buf; 623 my $buf;
214 624
215 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 625 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
626
627 unless ($fh) {
628 $label->set_text ("unable to contact metaserver: $!");
629 return;
630 }
216 631
217 Event->io (fd => $fh, poll => 'r', cb => sub { 632 Event->io (fd => $fh, poll => 'r', cb => sub {
218 my $res = sysread $fh, $buf, 8192, length $buf; 633 my $res = sysread $fh, $buf, 8192, length $buf;
219 634
220 if (!defined $res) { 635 if (!defined $res) {
221 $_[0]->w->cancel; 636 $_[0]->w->cancel;
222 status "metaserver: $!"; 637 $label->set_text ("error while retrieving server list: $!");
223 } elsif ($res == 0) { 638 } elsif ($res == 0) {
224 $_[0]->w->cancel; 639 $_[0]->w->cancel;
225 status "server list retrieved"; 640 status "server list retrieved";
226 641
227 my $table = $METASERVER->{table}; 642 utf8::decode $buf if utf8::valid $buf;
228 643
229 $table->clear; 644 $table->clear;
230 645
231 my @col = qw(Use #Users Host Uptime Version Description); 646 my @col = qw(Use #Users Host Uptime Version Description);
232 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 647 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
256 $m = [$users, $host, $uptime, $version, $desc]; 671 $m = [$users, $host, $uptime, $version, $desc];
257 672
258 $y++; 673 $y++;
259 674
260 $table->add (0, $y, new CFClient::UI::VBox children => [ 675 $table->add (0, $y, new CFClient::UI::VBox children => [
261 (new CFClient::UI::Button text => " ", connect_activate => sub { 676 (new CFClient::UI::Button text => "Use", connect_activate => sub {
262 $HOST->set_text ($CFG->{host} = $host); 677 $HOST->set_text ($CFG->{host} = $host);
263 }), 678 }),
264 (new CFClient::UI::Empty expand => 1), 679 (new CFClient::UI::Empty expand => 1),
265 ]); 680 ]);
266 681
267 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8) 682 $table->add ($_ + 1, $y, new CFClient::UI::Label
683 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
268 for 0 .. $#$m; 684 for 0 .. $#$m;
269 } 685 }
270 } 686 }
271 }); 687 });
272} 688}
273 689
274sub server_setup { 690sub server_setup {
275 my $dialog = new CFClient::UI::FancyFrame 691 my $dialog = new CFClient::UI::FancyFrame
692 title => "Server Setup",
276 child => (my $vbox = new CFClient::UI::VBox); 693 child => (my $vbox = new CFClient::UI::VBox);
277 694
278 $vbox->add (new CFClient::UI::Label valign => 0, align => 0, text => "Server Setup");
279 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 695 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
280 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 696 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
281 697
282 { 698 {
283 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 699 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
284 700
285 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 701 $vbox->add (
702 my $HOST = new CFClient::UI::Entry
703 expand => 1,
704 text => $CFG->{host},
705 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
706 connect_changed => sub {
707 my ($self, $value) = @_;
708 $CFG->{host} = $value;
709 }
710 );
711
712 $METASERVER = metaserver_dialog;
713
714 $vbox->add (new CFClient::UI::Flopper
715 expand => 1,
716 text => "Server List",
717 other => $METASERVER,
718 tooltip => "Show a list of available crossfire servers",
719 connect_open => sub {
720 update_metaserver $HOST;
721 }
722 );
723 }
724
725 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
726 $table->add (1, 4, new CFClient::UI::Entry
727 text => $CFG->{user},
728 tooltip => "The name of your character on the server",
729 connect_changed => sub {
286 my ($self, $value) = @_; 730 my ($self, $value) = @_;
287 $CFG->{host} = $value;
288 });
289
290 $METASERVER = metaserver_dialog;
291
292 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
293 update_metaserver $HOST;
294 });
295 }
296
297 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
298 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
299 my ($self, $value) = @_;
300 $CFG->{user} = $value; 731 $CFG->{user} = $value;
732 }
301 }); 733 );
302 734
303 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 735 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
304 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 736 $table->add (1, 5, new CFClient::UI::Entry
737 text => $CFG->{password},
738 hidden => 1,
739 tooltip => "The password for your character",
740 connect_changed => sub {
305 my ($self, $value) = @_; 741 my ($self, $value) = @_;
306 $CFG->{password} = $value; 742 $CFG->{password} = $value;
743 }
307 }); 744 );
308
309 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
310 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
311 my ($self, $value) = @_;
312 $CFG->{say_command} = $value;
313 });
314 745
315 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 746 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
316 $table->add (1, 7, new CFClient::UI::Slider 747 $table->add (1, 7, new CFClient::UI::Slider
317 req_w => 100, 748 req_w => 100,
318 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 749 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
750 tooltip => "This is the size of the portion of the map update the server sends you. "
751 ."If you set this to a high value you will be able to see further for example.",
319 connect_changed => sub { 752 connect_changed => sub {
320 my ($self, $value) = @_; 753 my ($self, $value) = @_;
321 754
322 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 755 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
323 }, 756 },
324 ); 757 );
325 758
326 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 759 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
327 start_game; 760 $table->add (1, 8, new CFClient::UI::Entry
761 text => $CFG->{output_count},
762 tooltip => "Should be set to 1 unless you know what you are doing",
763 connect_changed => sub { $CFG->{output_count} = $_[1] },
328 }); 764 );
765
766 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
767 $table->add (1, 9, new CFClient::UI::Entry
768 text => $CFG->{output_sync},
769 tooltip => "Should be set to 1 unless you know what you are doing",
770 connect_changed => sub { $CFG->{output_sync} = $_[1] },
771 );
772
773 $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
774 expand => 1,
775 align => 0,
776 text => "Login",
777 connect_activate => sub {
778 $CONN ? stop_game
779 : start_game;
780 },
781 );
329 782
330 $dialog 783 $dialog
331} 784}
332 785
333sub message_window { 786sub message_window {
334 my $window = new CFClient::UI::FancyFrame 787 my $window = new CFClient::UI::FancyFrame
788 title => "Messages",
335 border_bg => [1, 1, 1, 0.5], 789 border_bg => [1, 1, 1, 1],
336 bg => [0.3, 0.3, 0.3, 0.8], 790 bg => [0, 0, 0, 0.75],
337 user_w => int $::WIDTH / 3, 791 user_w => int $::WIDTH / 3,
338 user_h => int $::HEIGHT / 5, 792 user_h => int $::HEIGHT / 5,
339 child => (my $vbox = new CFClient::UI::VBox); 793 child => (my $vbox = new CFClient::UI::VBox);
340 794
341 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 795 $vbox->add ($LOGVIEW);
342 expand => 1,
343 fontsize => $::CFG->{log_fontsize},
344 );
345 796
346 $vbox->add (my $input = new CFClient::UI::Entry 797 $vbox->add (my $input = new CFClient::UI::Entry
798 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
799 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
800 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
801 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
347 connect_focus_in => sub { 802 connect_focus_in => sub {
348 my ($input, $prev_focus) = @_; 803 my ($input, $prev_focus) = @_;
349 804
350 delete $input->{refocus_map}; 805 delete $input->{refocus_map};
351 806
380 }; 835 };
381 836
382 $window 837 $window
383} 838}
384 839
840sub open_quit_dialog {
841 unless ($QUIT_DIALOG) {
842
843 $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?";
844
845 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
846
847 $vb->add (new CFClient::UI::Label
848 text => "You should find a savebed and apply it first!",
849 max_w => $WIDTH * 0.25
850 );
851 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
852 $hb->add (new CFClient::UI::Button
853 text => "Ok",
854 connect_activate => sub { $QUIT_DIALOG->hide },
855 expand => 1
856 );
857 $hb->add (new CFClient::UI::Button
858 text => "Quit anyway",
859 connect_activate => sub { exit 1 },
860 expand => 1
861 );
862 $hb->add (new CFClient::UI::Label "You should find a savebed and apply it first!");
863
864 $QUIT_DIALOG->show_centered;
865 } else {
866 $QUIT_DIALOG->show_centered;
867 }
868}
869
870sub make_inventory_window {
871 my $invwin = new CFClient::UI::FancyFrame
872 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Inventory";
873
874 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
875
876 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
877 $vb1->add (my $lbl = new CFClient::UI::Label);
878 $lbl->set_text ("Player");
879 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
880
881 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
882 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
883 $INVR_LBL->set_text ("Floor");
884 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
885
886 $invwin
887}
888
385sub sdl_init { 889sub sdl_init {
386 CFClient::SDL_Init 890 CFClient::SDL_Init
387 and die "SDL::Init failed!\n"; 891 and die "SDL::Init failed!\n";
388} 892}
389 893
390sub video_init { 894sub video_init {
391 sdl_init; 895 sdl_init;
392 896
897 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
898
393 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 899 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
394 $FULLSCREEN = $CFG->{fullscreen}; 900 $FULLSCREEN = $CFG->{fullscreen};
395 $FAST = $CFG->{fast}; 901 $FAST = $CFG->{fast};
396 902
397 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 903 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
398 or die "SDL_SetVideoMode failed!\n"; 904 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
399
400 $SDL_EV = new SDL::Event;
401 $SDL_EV->set_unicode (1);
402 905
403 $SDL_ACTIVE = 1; 906 $SDL_ACTIVE = 1;
404
405 $LAST_REFRESH = time - 0.01; 907 $LAST_REFRESH = time - 0.01;
406 908
407 CFClient::gl_init; 909 CFClient::gl_init;
408 910
409 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 911 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
410 912
913 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
914
411 ############################################################################# 915 #############################################################################
412 916
917 unless ($DEBUG_STATUS) {
918 # create the widgets
919
413 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 920 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
414 $DEBUG_STATUS->show; 921 $DEBUG_STATUS->show;
415 922
416 $STATUS_LINE = new CFClient::UI::Label 923 $STATUSBOX = new CFClient::UI::Statusbox;
417 padding => 0, 924 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
418 y => $HEIGHT - $FONTSIZE * 1.8;
419 $STATUS_LINE->show;
420 925
421 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 926 (new CFClient::UI::Frame
422 padding => 0, 927 bg => [0, 0, 0, 0.4],
423 fontsize => 0.8, 928 req_y => -1,
424 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 929 child => $STATUSBOX,
425 $ALT_ENTER_MESSAGE->show; 930 )->show;
426 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
427 931
428 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 932 CFClient::UI::FancyFrame->new (
429 $MAPWIDGET->focus_in; 933 border_bg => [1, 1, 1, 192/255],
934 bg => [1, 1, 1, 0],
935 child => ($MAPMAP = new CFClient::MapWidget::MapMap
936 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
937 ),
938 )->show;
939
940 $MAPWIDGET = new CFClient::MapWidget;
430 $MAPWIDGET->connect (activate_console => sub { 941 $MAPWIDGET->connect (activate_console => sub {
431 my ($mapwidget, $preset) = @_; 942 my ($mapwidget, $preset) = @_;
432 943
433 if ($CONSOLE) { 944 if ($CONSOLE) {
434 $CONSOLE->{input}->{auto_activated} = 1; 945 $CONSOLE->{input}->{auto_activated} = 1;
435 $CONSOLE->{input}->focus_in; 946 $CONSOLE->{input}->focus_in;
436 947
437 if ($preset && $CONSOLE->{input}->get_text eq '') { 948 if ($preset && $CONSOLE->{input}->get_text eq '') {
438 $CONSOLE->{input}->set_text ($preset); 949 $CONSOLE->{input}->set_text ($preset);
950 }
439 } 951 }
440 } 952 });
441 }); 953 $MAPWIDGET->show;
954 $MAPWIDGET->focus_in;
442 955
443 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 956 $LOGVIEW = new CFClient::UI::TextView
957 expand => 1,
958 font => $FONT_FIXED,
959 fontsize => $::CFG->{log_fontsize},
960 can_hover => 1,
961 can_events => 1,
962 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
963 ;
444 964
965 $BUTTONBAR = new CFClient::UI::HBox;
966
445 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 967 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
968 tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
446 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 969 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
970 tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
447 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 971 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
972 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
448 973
449 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 974 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
975
976 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
977 tooltip => "Toggles the statistics window, where all your Stats and Resistances are beign displaye at all times.");
978 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
979 tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
980
981 $BUTTONBAR->add (new CFClient::UI::Button
982 text => "Save Config",
983 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
984 connect_activate => sub {
450 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 985 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
451 status "Configuration Saved"; 986 status "Configuration Saved";
452 }); 987 },
988 );
453 989
990 $BUTTONBAR->add (new CFClient::UI::Button
991 text => "Quit",
992 tooltip => "Terminates the program",
993 connect_activate => sub {
994 if ($CONN) {
995 open_quit_dialog
996 } else {
997 exit 1
998 }
999 },
1000 );
1001
1002 $BUTTONBAR->show;
1003
1004 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1005
1006 # delay till geometry is constant
1007 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
454 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 1008 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
455 1009 my $widget = $GAUGES->{win};
456 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0); 1010 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
457 $tgw->add (my $hbox = new CFClient::UI::HBox ()); 1011 });
458 1012 force_refresh ();
459 $hbox->add (my $hg = new CFClient::UI::VGauge (gauge => 'hp')); 1013 }
460 $hbox->add (my $mg = new CFClient::UI::VGauge (gauge => 'mana'));
461 $hbox->add (my $gg = new CFClient::UI::VGauge (gauge => 'grace'));
462 $hbox->add (my $fg = new CFClient::UI::VGauge (gauge => 'food'));
463
464 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
465 $CFClient::UI::ROOT->add ($tgw);
466} 1014}
467 1015
468sub video_shutdown { 1016sub video_shutdown {
469 $CFClient::UI::ROOT->{children} = [];
470 undef $SDL_ACTIVE; 1017 undef $SDL_ACTIVE;
471 undef $SDL_EV;
472} 1018}
473 1019
1020my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
474my $bgmusic;#TODO#hack#d# 1021my $bgmusic;#TODO#hack#d#
1022
1023sub audio_channel_finished {
1024 my ($channel) = @_;
1025
1026 #warn "channel $channel finished\n";#d#
1027}
1028
1029sub audio_music_finished {
1030 return unless $CFG->{bgm_enable};
1031
1032 # TODO: hack, do play loop and mood music
1033 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1034 $bgmusic->play (0);
1035
1036 push @bgmusic, shift @bgmusic;
1037}
475 1038
476sub audio_init { 1039sub audio_init {
477 if ($CFG->{audio_enable}) { 1040 if ($CFG->{audio_enable}) {
478 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 1041 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
479
480 $SDL_MIXER = !CFClient::Mix_OpenAudio; 1042 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1043
1044 unless ($SDL_MIXER) {
1045 status "Unable to open sound device: there will be no sound";
1046 return;
1047 }
1048
481 CFClient::Mix_AllocateChannels 8; 1049 CFClient::Mix_AllocateChannels 8;
482 CFClient::MixMusic::volume $CFG->{bgm_volume}; 1050 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
483 1051
484 # TODO: hack, do play loop and mood music 1052 audio_music_finished;
485 if ($CFG->{bgm_enable}) {
486 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/game3.ogg";
487 $bgmusic->play;
488 }
489 1053
490 while (<$fh>) { 1054 while (<$fh>) {
491 next if /^\s*#/; 1055 next if /^\s*#/;
492 next if /^\s*$/; 1056 next if /^\s*$/;
493 1057
515} 1079}
516 1080
517my %animate_object; 1081my %animate_object;
518my $animate_timer; 1082my $animate_timer;
519 1083
520my $want_refresh;
521my $can_refresh;
522
523my $fps = 9; 1084my $fps = 9;
524 1085
1086my %demo;#d#
1087
525sub force_refresh { 1088sub force_refresh {
526 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1089 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
527 debug sprintf "%3.2f", $fps; 1090 debug sprintf "%3.2f", $fps;
528 1091
529 $want_refresh = 0;
530 $can_refresh = 0;
531
532 $CFClient::UI::ROOT->draw; 1092 $CFClient::UI::ROOT->draw;
533 1093
534 SDL::GLSwapBuffers; 1094 $WANT_REFRESH = 0;
535 1095 $CAN_REFRESH = 0;
536 $LAST_REFRESH = $NOW; 1096 $LAST_REFRESH = $NOW;
1097
10980 && do {
1099 # some weird model-drawing code, just a joke right now
1100 use CFClient::OpenGL;
1101
1102 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1103 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1104 $demo{r} ||= do {
1105 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1106 $mod->{v} = pack "f*", @{$mod->{v}};
1107 $_ = [scalar @$_, pack "S!*", @$_]
1108 for values %{$mod->{g}};
1109 $mod
1110 };
1111
1112 my $r = $demo{r} or die;
1113
1114 glDepthMask 1;
1115 glClear GL_DEPTH_BUFFER_BIT;
1116 glEnable GL_TEXTURE_2D;
1117 glEnable GL_DEPTH_TEST;
1118 glEnable GL_CULL_FACE;
1119 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1120
1121 glMatrixMode GL_PROJECTION;
1122 glLoadIdentity;
1123 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1124 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1125 glMatrixMode GL_MODELVIEW;
1126 glLoadIdentity;
1127
1128 glPushMatrix;
1129 glTranslate 0, 0, -800;
1130 glScale 1, -1, 1;
1131 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1132 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1133 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1134 glScale 50, 50, 50;
1135
1136 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1137 while (my ($k, $v) = each %{$r->{g}}) {
1138 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1139 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1140 }
1141
1142 glPopMatrix;
1143
1144 glShadeModel GL_FLAT;
1145 glDisable GL_DEPTH_TEST;
1146 glDisable GL_TEXTURE_2D;
1147 glDepthMask 0;
1148
1149 $WANT_REFRESH++;
1150};
1151
1152 CFClient::SDL_GL_SwapBuffers;
537} 1153}
538 1154
539my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1155my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
540 $NOW = time; 1156 $NOW = time;
541 1157
542 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 1158 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
543 while $SDL_EV->poll; 1159 for CFClient::SDL_PollEvent;
544 1160
545 if (%animate_object) { 1161 if (%animate_object) {
546 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1162 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
547 $want_refresh++; 1163 $WANT_REFRESH++;
548 } 1164 }
549 1165
550 if ($want_refresh) { 1166 if ($WANT_REFRESH) {
551 force_refresh; 1167 force_refresh;
552 } else { 1168 } else {
553 $can_refresh = 1; 1169 $CAN_REFRESH = 1;
554 } 1170 }
555}); 1171});
556
557sub refresh {
558 $want_refresh++;
559}
560 1172
561sub animation_start { 1173sub animation_start {
562 my ($widget) = @_; 1174 my ($widget) = @_;
563 $animate_object{$widget} = $widget; 1175 $animate_object{$widget} = $widget;
564} 1176}
568 delete $animate_object{$widget}; 1180 delete $animate_object{$widget};
569} 1181}
570 1182
571@conn::ISA = Crossfire::Protocol::; 1183@conn::ISA = Crossfire::Protocol::;
572 1184
1185sub conn::new {
1186 my $class = shift;
1187
1188 my $self = $class->Crossfire::Protocol::new (@_);
1189
1190 $MAPWIDGET->clr_commands;
1191
1192 my $parser = new Pod::POM;
1193 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1194
1195 for my $head2 ($pod->head2) {
1196 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1197 or next;
1198
1199 my $cmd = $1;
1200 my @args = split /\|/, $2;
1201 @args = (".*") unless @args;
1202
1203 my $text = CFClient::pod_to_pango $head2->content;
1204
1205 for my $arg (@args) {
1206 $arg = $arg eq ".*" ? "" : " $arg";
1207
1208 $MAPWIDGET->add_command ("$cmd$arg", $text);
1209 }
1210 }
1211
1212 $self->{noface} = new_from_file CFClient::Texture
1213 CFClient::find_rcfile "noface.png", minify => 1, mipmap => 1;
1214
1215 $self
1216}
1217
573sub conn::stats_update { 1218sub conn::stats_update {
574 my ($self, $stats) = @_; 1219 my ($self, $stats) = @_;
575 1220
576 # i love text protocols!!! 1221 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
577 # FIXME: the stats are somehow weird 1222 my $diff = $exp - $self->{prev_exp};
578 my $hp = $stats->{1}; 1223 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
579 my $hp_m = $stats->{2}; 1224 if exists $self->{prev_exp} && $diff;
580 my $sp = $stats->{3}; 1225 $self->{prev_exp} = $exp;
581 my $sp_m = $stats->{4}; 1226 }
582 my $fo = $stats->{18};
583 my $fo_m = 1000;
584 my $gr = $stats->{23};
585 my $gr_m = $stats->{24};
586 1227
587 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n"; 1228 update_stats_window ($stats);
588 $GAUGES->{hp}->set_value ($hp, $hp_m);
589 $GAUGES->{mana}->set_value ($sp, $sp_m);
590 $GAUGES->{food}->set_value ($fo, $fo_m);
591 $GAUGES->{grace}->set_value ($gr, $gr_m);
592} 1229}
593 1230
594sub conn::user_send { 1231sub conn::user_send {
595 my ($self, $command) = @_; 1232 my ($self, $command) = @_;
596 1233
621 1258
622 my ($hash, $x, $y, $w, $h) = @$map_info; 1259 my ($hash, $x, $y, $w, $h) = @$map_info;
623 1260
624 my $data = $MAP->get_rect ($x, $y, $w, $h); 1261 my $data = $MAP->get_rect ($x, $y, $w, $h);
625 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1262 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
626
627 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1263 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
628
629} 1264}
630 1265
631sub conn::map_clear { 1266sub conn::map_clear {
632 my ($self) = @_; 1267 my ($self) = @_;
633 1268
634 $self->flush_map; 1269 $self->flush_map;
635 delete $self->{neigh}; 1270 delete $self->{neigh_map};
636 1271
637 $MAP->clear; 1272 $MAP->clear;
638} 1273}
639 1274
640 1275
641sub conn::load_map($$$) { 1276sub conn::load_map($$$) {
642 my ($self, $hash, $x, $y) = @_; 1277 my ($self, $hash, $x, $y) = @_;
643 1278
644 if (defined (my $data = $MAPCACHE->get ($hash))) { 1279 if (defined (my $data = $MAPCACHE->get ($hash))) {
645 $data = Compress::LZF::decompress $data; 1280 $data = Compress::LZF::decompress $data;
646 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1281 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
647 for my $id ($MAP->set_rect ($x, $y, $data)) { 1282 for my $id ($MAP->set_rect ($x, $y, $data)) {
648 my $data = $TILECACHE->get ($id) 1283 my $data = $TILECACHE->get ($id)
649 or next; 1284 or next;
650 1285
651 $self->set_texture ($id => $data); 1286 $self->set_texture ($id => $data);
652 } 1287 }
653 } 1288 }
654} 1289}
655 1290
1291# hardcode /world/world_xxx_xxx map names, the savings are enourmous,
1292# (server resource,s latency, bandwidth), so this hack is warranted.
1293# the right fix is to make real tiled maps with an overview file
1294sub conn::send_mapinfo {
1295 my ($self, $data, $cb) = @_;
1296
1297 if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
1298 my ($wx, $wy) = ($1, $2);
1299
1300 if ($data =~ /^spatial ([1-4]+)$/) {
1301 my @dx = (0, 0, 1, 0, -1);
1302 my @dy = (0, -1, 0, 1, 0);
1303 my ($dx, $dy);
1304
1305 for (split //, $1) {
1306 $dx += $dx[$_];
1307 $dy += $dy[$_];
1308 }
1309
1310 $cb->(spatial => 15,
1311 $self->{map_info}[1] - $MAP->ox + $dx * 50,
1312 $self->{map_info}[2] - $MAP->oy + $dy * 50,
1313 50, 50,
1314 sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
1315 );
1316
1317 return;
1318 }
1319 }
1320
1321 $self->SUPER::send_mapinfo ($data, $cb);
1322}
1323
1324# this method does a "flood fill" into every tile direction
1325# it assumes that tiles are arranged in a rectangular grid,
1326# i.e. a map is the same as the left of the right map etc.
1327# failure to comply are harmless and result in display errors
1328# at worst.
656sub conn::flood_fill { 1329sub conn::flood_fill {
657 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1330 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
658 1331
659 # the server does not allow map paths > 6 1332 # the server does not allow map paths > 6
660 return if 6 <= length $path; 1333 return if 7 <= length $path;
661 1334
662 for my $tile (1..4) { 1335 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
663 next if $self->{neigh}{$hash}[$tile]; 1336
1337 for (
1338 [1, 3, 0, -1],
1339 [2, 4, 1, 0],
1340 [3, 1, 0, 1],
1341 [4, 2, -1, 0],
1342 ) {
1343 my ($tile, $tile2, $dx, $dy) = @$_;
1344
1345 next if $block & (1 << $tile);
1346 my $block = $block | (1 << $tile2);
1347
1348 my $gx = $gx + $dx;
1349 my $gy = $gy + $dy;
1350
664 next unless $flags & (1 << ($tile - 1)); 1351 next unless $flags & (1 << ($tile - 1));
1352 next if $self->{neigh_grid}{$gx, $gy}++;
665 1353
666 my $neigh = $self->{neigh}{$hash} ||= []; 1354 my $neigh = $self->{neigh_map}{$hash} ||= [];
667 1355 if (my $info = $neigh->[$tile]) {
668 $self->send_mapinfo ("spatial $path$tile", sub {
669 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1356 my ($flags, $x, $y, $w, $h, $hash) = @$info;
670 1357
671 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d# 1358 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
672 return if $mode ne "spatial";
673
674 $x += $MAP->ox;
675 $y += $MAP->oy;
676
677 $self->load_map ($hash, $x, $y)
678 unless $self->{neigh}{$hash}[5]++;#d#
679
680 $neigh->[$tile] = [$x, $y, $w, $h];
681
682 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1)
683 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1359 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1360
1361 } else {
1362 $self->send_mapinfo ("spatial $path$tile", sub {
1363 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1364
1365 return if $mode ne "spatial";
1366
1367 $x += $MAP->ox;
1368 $y += $MAP->oy;
1369
1370 $self->load_map ($hash, $x, $y)
1371 unless $self->{neigh_map}{$hash}[5]++;#d#
1372
1373 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1374
1375 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1376 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1377 });
684 }); 1378 }
685 } 1379 }
686} 1380}
687 1381
688sub conn::map_change { 1382sub conn::map_change {
689 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1383 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
690 1384
691 $self->flush_map; 1385 $self->flush_map;
692 1386
693 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1387 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
694 1388
695 my $mapmapw = 250; 1389 my $mapmapw = $MAPMAP->{w};
696 my $mapmaph = 250; 1390 my $mapmaph = $MAPMAP->{h};
1391
1392 $self->{neigh_rect} = [
1393 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1394 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1395 ];
697 1396
698 $self->flood_fill ("", $hash, $flags, 1397 delete $self->{neigh_grid};
699 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
700 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
701 1398
702 $x += $ox; 1399 $x += $ox;
703 $y += $oy; 1400 $y += $oy;
704 1401
705 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1402 $self->{map_info} = [$hash, $x, $y, $w, $h];
706 1403
1404 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
1405 $STATWIDS->{map}->set_text ("Map: " . $map);
1406
707 $self->load_map ($hash, $x, $y); 1407 $self->load_map ($hash, $x, $y);
1408 $self->flood_fill (0, 0, 0, "", $hash, $flags);
708} 1409}
709 1410
710sub conn::face_find { 1411sub conn::face_find {
711 my ($self, $facenum, $face) = @_; 1412 my ($self, $facenum, $face) = @_;
712 1413
714 1415
715 my $id = $FACEMAP->get ($hash); 1416 my $id = $FACEMAP->get ($hash);
716 1417
717 unless ($id) { 1418 unless ($id) {
718 # create new id for face 1419 # create new id for face
719 # i love transactions 1420 # I love transactions
720 for (1..100) { 1421 for (1..100) {
721 my $txn = $CFClient::DB_ENV->txn_begin; 1422 my $txn = $CFClient::DB_ENV->txn_begin;
722 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW); 1423 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
723 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) { 1424 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
724 $id++; 1425 $id = ($id || 16) + 1;
725 if ($FACEMAP->put (id => $id) == 0 1426 if ($FACEMAP->put (id => $id) == 0
726 && $FACEMAP->put ($hash => $id) == 0) { 1427 && $FACEMAP->put ($hash => $id) == 0) {
727 $txn->txn_commit; 1428 $txn->txn_commit;
728 1429
729 goto gotid; 1430 goto gotid;
736 } 1437 }
737 1438
738gotid: 1439gotid:
739 $face->{id} = $id; 1440 $face->{id} = $id;
740 $MAP->set_face ($facenum => $id); 1441 $MAP->set_face ($facenum => $id);
1442 $self->{faceid}[$facenum] = $id;#d#
1443
741 $TILECACHE->get ($id) 1444 $TILECACHE->get ($id) || do {
1445 my $tex = $self->{noface};
1446 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1447 undef
1448 };
742} 1449}
743 1450
744sub conn::face_update { 1451sub conn::face_update {
745 my ($self, $facenum, $face) = @_; 1452 my ($self, $facenum, $face) = @_;
746 1453
753 my ($self, $id, $data) = @_; 1460 my ($self, $id, $data) = @_;
754 1461
755 $self->{texture}[$id] ||= do { 1462 $self->{texture}[$id] ||= do {
756 my $tex = 1463 my $tex =
757 new_from_image CFClient::Texture 1464 new_from_image CFClient::Texture
758 $data, minify => 1; 1465 $data, minify => 1, mipmap => 1;
759 1466
760 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1467 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
761 $MAPWIDGET->update; 1468 $MAPWIDGET->update;
762 1469
763 $tex 1470 $tex
775 1482
776 $chunk->play; 1483 $chunk->play;
777# warn "sound $x,$y,$soundnum,$type\n";#d# 1484# warn "sound $x,$y,$soundnum,$type\n";#d#
778} 1485}
779 1486
1487my $LAST_QUERY; # server is stupid, stupid, stupid
1488
780sub conn::query { 1489sub conn::query {
781 my ($self, $flags, $prompt) = @_; 1490 my ($self, $flags, $prompt) = @_;
782 1491
783 #TODO, display dialog with relevant information 1492 $prompt = $LAST_QUERY unless length $prompt;
784 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1493 $LAST_QUERY = $prompt;
1494
1495 my $dialog = new CFClient::UI::FancyFrame
1496 title => "Query",
1497 child => my $vbox = new CFClient::UI::VBox;
1498
1499 $vbox->add (new CFClient::UI::Label
1500 max_w => $::WIDTH * 0.4,
1501 text => $prompt);
1502
1503 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1504 $vbox->add (my $hbox = new CFClient::HBox);
1505 $hbox->add (new CFClient::Button
1506 text => "No",
1507 connect_activate => sub {
1508 $self->send ("reply n");
1509 $dialog->destroy;
1510 $MAPWIDGET->focus_in;
1511 }
1512 );
1513 $hbox->add (new CFClient::Button
1514 text => "Yes",
1515 connect_activate => sub {
1516 $self->send ("reply y");
1517 $dialog->destroy;
1518 $MAPWIDGET->focus_in;
1519 },
1520 );
1521
1522 $dialog->focus_in;
1523
1524 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1525 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1526 $vbox->add (my $entry = new CFClient::UI::Entry
1527 connect_changed => sub {
1528 $self->send ("reply $_[1]");
1529 $dialog->destroy;
1530 $MAPWIDGET->focus_in;
1531 },
1532 );
1533
1534 $entry->focus_in;
1535
1536 } else {
1537 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1538
1539 $vbox->add (my $entry = new CFClient::UI::Entry
1540 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1541 connect_activate => sub {
1542 $self->send ("reply $_[1]");
1543 $dialog->destroy;
1544 $MAPWIDGET->focus_in;
1545 },
1546 );
1547
1548 $entry->focus_in;
1549 }
1550
1551 $dialog->show_centered;
785} 1552}
786 1553
787sub conn::drawinfo { 1554sub conn::drawinfo {
788 my ($self, $color, $text) = @_; 1555 my ($self, $color, $text) = @_;
789 1556
801 [0.55, 0.41, 0.13], 1568 [0.55, 0.41, 0.13],
802 [0.99, 0.77, 0.26], 1569 [0.99, 0.77, 0.26],
803 [0.74, 0.65, 0.41], 1570 [0.74, 0.65, 0.41],
804 ); 1571 );
805 1572
1573 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1574
1575 $text = CFClient::UI::Label::escape $text;
1576 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1577 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1578
806 $LOGVIEW->add_paragraph ($color[$color], $text); 1579 $LOGVIEW->add_paragraph ($color[$color],
1580 join "\n", map "$time $_", split /\n/, $text);
1581
1582 $STATUSBOX->add ($text,
1583 group => $text,
1584 fg => $color[$color],
1585 timeout => 60,
1586 tooltip_font => $::FONT_FIXED,
1587 );
1588}
1589
1590sub conn::drawextinfo {
1591 my ($self, $color, $type, $subtype, $message) = @_;
1592
1593 $self->drawinfo ($color, $message);
807} 1594}
808 1595
809sub conn::spell_add { 1596sub conn::spell_add {
810 my ($self, $spell) = @_; 1597 my ($self, $spell) = @_;
811 1598
1599 # TODO
1600 # create a widget dynamically, using spell face (CF::Protocol downloads them)
812 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1601 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
813 });
814 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1602 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
815 });
816} 1603}
817 1604
818sub conn::spell_delete { 1605sub conn::spell_delete {
819 my ($self, $spell) = @_; 1606 my ($self, $spell) = @_;
820} 1607}
821 1608
822sub conn::addme_success { 1609sub conn::addme_success {
823 my ($self) = @_; 1610 my ($self) = @_;
824 1611
1612 $self->send ("command output-sync $CFG->{output_sync}");
1613 $self->send ("command output-count $CFG->{output_count}");
1614
1615 my $parser = new Pod::POM;
1616 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/skill_help.pod");
1617
1618 my %skill_tooltip;
1619
1620 for my $head2 ($pod->head2) {
1621 $skill_tooltip{$head2->title} = CFClient::pod_to_pango $head2->content;
1622 }
1623
825 for my $skill (values %{$self->{skill_info}}) { 1624 for my $skill (values %{$self->{skill_info}}) {
826 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1625 $MAPWIDGET->add_command ("ready_skill $skill",
827 }); 1626 (CFClient::UI::Label::escape "Ready the skill '$skill'\n\n")
1627 . $skill_tooltip{$skill});
828 $MAPWIDGET->add_command ("use_skill $skill", "", sub { 1628 $MAPWIDGET->add_command ("use_skill $skill",
1629 (CFClient::UI::Label::escape "Immediately use the skill '$skill'\n\n")
1630 . $skill_tooltip{$skill});
1631 }
1632}
1633
1634sub conn::eof {
1635 $MAPWIDGET->clr_commands;
1636
1637 stop_game;
1638}
1639
1640sub update_floorbox {
1641 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1642 return unless $CONN;
1643
1644 $FLOORBOX->clear;
1645 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1646
1647 my $count = 4;
1648 for (@{ $CONN->{container}{0} }) {
1649 if (--$count) {
1650 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1651 } else {
1652 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1653 last;
1654 }
829 }); 1655 }
1656 });
1657
1658 $WANT_REFRESH++;
1659}
1660
1661sub conn::container_add {
1662 my ($self, $tag, $items) = @_;
1663
1664 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1665
1666 if ($tag == 0) {
1667 update_floorbox;
1668 $OPENCONT = 0;
1669 $INVR_LBL->set_text ("Floor");
1670 $INVR->set_items ($self->{container}{0});
1671 } elsif ($tag == $self->{player}{tag}) {
1672 $INVR_LBL->set_text ("Player");
1673 $INV->set_items ($self->{container}{$self->{player}{tag}})
1674 } else {
1675 $OPENCONT = $tag;
1676 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1677 $INVR->set_items ($self->{container}{$tag});
1678 }
1679
1680 # $self-<{player}{tag} => player inv
1681 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1682}
1683
1684sub conn::container_clear {
1685 my ($self, $tag) = @_;
1686
1687 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1688
1689 if ($tag == 0) {
1690 update_floorbox;
1691 $OPENCONT = 0;
1692 $INVR_LBL->set_text ("Floor");
1693 $INVR->set_items ($self->{container}{0});
1694 } elsif ($tag == $self->{player}{tag}) {
1695 $INVR_LBL->set_text ("Player");
1696 $INV->set_items ($self->{container}{$tag})
1697 } else {
1698 $OPENCONT = $tag;
1699 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1700 $INVR->set_items ($self->{container}{$tag});
1701 }
1702
1703# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1704}
1705
1706sub conn::item_delete {
1707 my ($self, @items) = @_;
1708
1709 for (@items) {
1710 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1711
1712 if ($_->{container} == 0) {
1713 update_floorbox;
1714 $OPENCONT = 0;
1715 $INVR_LBL->set_text ("Floor");
1716 $INVR->set_items ($self->{container}{0});
1717 } elsif ($_->{container} == $self->{player}{tag}) {
1718 $INVR_LBL->set_text ("Player");
1719 $INV->set_items ($self->{container}{$self->{player}{tag}})
1720 } else {
1721 $OPENCONT = $_->{container};
1722 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1723 $INVR->set_items ($self->{container}{$_->{container}});
1724 }
1725 }
1726}
1727
1728sub conn::item_update {
1729 my ($self, $item) = @_;
1730
1731 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1732
1733 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1734 $OPENCONT = 0;
1735 $INVR_LBL->set_text ("Floor");
1736 $INVR->set_items ($self->{container}{0});
1737
1738 $item->{widget}->update_item
1739 if $item->{widget};
1740 } else {
1741 if ($item->{container} == 0) {
1742 update_floorbox;
1743 $OPENCONT = 0;
1744 $INVR_LBL->set_text ("Floor");
1745 $INVR->set_items ($self->{container}{0});
1746 } elsif ($item->{container} == $self->{player}{tag}) {
1747 $INV->set_items ($self->{container}{$item->{container}})
1748 }
830 } 1749 }
831} 1750}
832 1751
833%SDL_CB = ( 1752%SDL_CB = (
834 CFClient::SDL_QUIT => sub { 1753 CFClient::SDL_QUIT => sub {
835 Event::unloop -1; 1754 Event::unloop -1;
836 }, 1755 },
837 CFClient::SDL_VIDEORESIZE => sub { 1756 CFClient::SDL_VIDEORESIZE => sub {
838 }, 1757 },
839 CFClient::SDL_VIDEOEXPOSE => sub { 1758 CFClient::SDL_VIDEOEXPOSE => sub {
840 refresh; 1759 CFClient::UI::full_refresh;
1760 },
1761 CFClient::SDL_ACTIVEEVENT => sub {
1762# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
841 }, 1763 },
842 CFClient::SDL_KEYDOWN => sub { 1764 CFClient::SDL_KEYDOWN => sub {
843 if ($SDL_EV->key_mod & CFClient::KMOD_ALT && $SDL_EV->key_sym == 13) { 1765 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
844 # alt-enter 1766 # alt-enter
845 video_shutdown; 1767 video_shutdown;
846 $CFG->{fullscreen} = !$CFG->{fullscreen}; 1768 $CFG->{fullscreen} = !$CFG->{fullscreen};
847 video_init; 1769 video_init;
848 } else { 1770 } else {
849 CFClient::UI::feed_sdl_key_down_event ($SDL_EV); 1771 CFClient::UI::feed_sdl_key_down_event ($_[0]);
850 } 1772 }
851 }, 1773 },
852 CFClient::SDL_KEYUP => sub { 1774 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
853 CFClient::UI::feed_sdl_key_up_event ($SDL_EV); 1775 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
854 }, 1776 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
855 CFClient::SDL_MOUSEMOTION => sub { 1777 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
856 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
857 },
858 CFClient::SDL_MOUSEBUTTONDOWN => sub {
859 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
860 },
861 CFClient::SDL_MOUSEBUTTONUP => sub {
862 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
863 },
864 CFClient::SDL_ACTIVEEVENT => sub { 1778 CFClient::SDL_USEREVENT => sub {
865# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1779 if ($_[0]{code} == 1) {
1780 audio_channel_finished $_[0]{data1};
1781 } elsif ($_[0]{code} == 0) {
1782 audio_music_finished;
1783 }
866 }, 1784 },
867); 1785);
868 1786
869############################################################################# 1787#############################################################################
870 1788
871$SIG{INT} = $SIG{TERM} = sub { exit }; 1789$SIG{INT} = $SIG{TERM} = sub { exit };
872 1790
873$TILECACHE = CFClient::db_table "tilecache";
874$FACEMAP = CFClient::db_table "facemap";
875
876CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
877
878my %DEF_CFG = (
879 sdl_mode => 0,
880 width => 640,
881 height => 480,
882 fullscreen => 0,
883 fast => 0,
884 fow_enable => 1,
885 fow_intensity => 0.45,
886 fow_smooth => 0,
887 gui_fontsize => 1,
888 log_fontsize => 14,
889 mapsize => 100,
890 host => "crossfire.schmorp.de",
891 say_command => 'say',
892 audio_enable => 1,
893 bgm_enable => 1,
894 bgm_volume => 64,
895);
896
897while (my ($k, $v) = each %DEF_CFG) {
898 $CFG->{$k} = $v unless exists $CFG->{$k};
899}
900
901sdl_init;
902
903@SDL_MODES = reverse
904 grep $_->[0] >= 640 && $_->[1] >= 480,
905 CFClient::SDL_ListModes;
906
907@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
908
909$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
910
911{ 1791{
912 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1792 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
913 1793
1794 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1795
1796 $TILECACHE = CFClient::db_table "tilecache";
1797 $FACEMAP = CFClient::db_table "facemap";
1798
1799 my %DEF_CFG = (
1800 sdl_mode => 0,
1801 width => 640,
1802 height => 480,
1803 fullscreen => 0,
1804 fast => 0,
1805 map_scale => 1,
1806 fow_enable => 1,
1807 fow_intensity => 0.45,
1808 fow_smooth => 0,
1809 gui_fontsize => 1,
1810 log_fontsize => 1,
1811 gauge_fontsize=> 1,
1812 gauge_size => 0.35,
1813 stat_fontsize => 1,
1814 mapsize => 100,
1815 host => "crossfire.schmorp.de",
1816 say_command => 'say',
1817 audio_enable => 1,
1818 bgm_enable => 1,
1819 bgm_volume => 0.25,
1820 output_sync => 1,
1821 output_count => 1,
1822 );
1823
1824 while (my ($k, $v) = each %DEF_CFG) {
1825 $CFG->{$k} = $v unless exists $CFG->{$k};
1826 }
1827
1828 sdl_init;
1829
1830 @SDL_MODES = reverse
1831 grep $_->[0] >= 640 && $_->[1] >= 480,
1832 CFClient::SDL_ListModes;
1833
1834 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1835
1836 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1837
1838 {
1839 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1840 DejaVuSans.ttf
1841 DejaVuSansMono.ttf
1842 DejaVuSans-Bold.ttf
1843 DejaVuSansMono-Bold.ttf
1844 DejaVuSans-Oblique.ttf
1845 DejaVuSansMono-Oblique.ttf
1846 DejaVuSans-BoldOblique.ttf
1847 DejaVuSansMono-BoldOblique.ttf
1848 );
1849
914 CFClient::add_font $_ for @fonts; 1850 CFClient::add_font $_ for @fonts;
915 CFClient::set_font $fonts[0]; 1851
916} 1852 CFClient::pango_init;
917 1853
1854 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1855 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1856
1857 $FONT_PROP->make_default;
1858 }
1859
1860# compare mono (ft) vs. rgba (cairo)
1861# ft - 1.8s, cairo 3s, even in alpha-only mode
1862# for my $rgba (0..1) {
1863# my $t1 = Time::HiRes::time;
1864# for (1..1000) {
1865# my $layout = CFClient::Layout->new ($rgba);
1866# $layout->set_text ("hallo" x 100);
1867# $layout->render;
1868# }
1869# my $t2 = Time::HiRes::time;
1870# warn $t2-$t1;
1871# }
1872
918video_init; 1873 video_init;
919audio_init; 1874 audio_init;
1875}
920 1876
921Event::loop; 1877Event::loop;
922 1878
923END { SDL::Quit } 1879END { CFClient::SDL_Quit }
924 1880
1881=head1 pclient - Crossfire+ and Crossfire game client
925 1882
1883Pclient is a Crossfire+ and Crossfire game client.
1884
1885=head2 Features
1886
1887=over 4
1888
1889=item Fullscreen Map
1890
1891PClient can uses a fullscreen map, which greatly enhances how much of the
1892game world you can see.
1893
1894=item Persistent Map Cache (Crossfire+ only)
1895
1896PClient can persistently cache all map data it received from the
1897server. This not only allows it to display an overview map, but also
1898ensures that once-explored areas will be available the next time you want
1899to explore more.
1900
1901=item Hardware acceleration
1902
1903Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1904acceleration. Most modern graphics cards have difficulties with 2D
1905acceleration, while 3D graphics is accelerated well.
1906
1907=item No arbitrary limits
1908
1909Unlike other Crossfire clients, pclient does not suffer from arbitrary
1910limits (like a fixed amount of face numbers). There are still limits, but
1911they are not arbitrarily low :)
1912
1913=back
1914
1915=head1 USAGE
1916
1917=head2 The Map
1918
1919The map is always displayed in the background, behind all other windows and UI elements.
1920
1921#TODO# middle-click scrolls
1922#
1923# keys:
1924#
1925# a apply
1926# keypad moves, kp_5 applies ranged attack to self
1927
1928Starting to type enters the I<completion mode>. In that mode, you can type
1929abbreviations or commands and have them executed as soon as they match a
1930valid command. This is best explained by a few examples:
1931
1932Typing B<climb> will display a list of commands with I<climb> in their
1933name, such as I<ready_skill climbing> and I<use_skill climbing>.
1934
1935You can abbreviate commands by typing only the first character of every
1936word (or even characters within the word - the client will try to make
1937a good guess, as long as the characters are in order). For example,
1938typing I<iwor> will likely select I<invoke word of recall>, while I<ccfo>
1939will select I<cast create food>. Likewise, I<rscli> will likely select
1940I<ready_skill climbing> and I<usl> will give you I<use_skill levitation>.
1941
1942You can enter space and other text as arguemnt to the command. For
1943example, C<cfoo waybread> will expand to C<cast create food waybread>.
1944
1945=head2 The map overview
1946
1947#TODO#
1948
1949=head2 The Status area in the lower right corner
1950
1951#TODO#
1952
1953=head2 The I<Statistics>/I>Stats> window
1954
1955#TODO#
1956
1957=head1 FAQ
1958
1959=over 4
1960
1961=item The client is very sluggish and slow, what can I do about this?
1962
1963Most likely, you don't have accelerated OpenGL support. Try to find a
1964newer driver, or a driver from your hardware vendor, that features OpenGL
1965support.
1966
1967If this is not an option, the following Setup options reduce the load and
1968will likely make the client playable with sofwtare rendering (it will
1969still be slow, though):
1970
1971=over 4
1972
1973=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1974
1975=item Enable B<Fast & Ugly> mode
1976
1977=item Disable B<Fog of War>
1978
1979=item Increase B<Map Scale>
1980
1981=back
1982
1983=back
1984
1985=head1 AUTHOR
1986
1987Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1988
1989
1990

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