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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.166 by elmex, Sun Apr 23 02:50:44 2006 UTC vs.
Revision 1.240 by root, Tue May 23 21:14:42 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
7BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23}
24
25# need to do it again because that pile of garbage called PAR nukes it before main
26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
7use Event; 31use Event;
8 32
9use Crossfire; 33use Crossfire;
10use Crossfire::Protocol; 34use Crossfire::Protocol;
11 35
13 37
14use CFClient; 38use CFClient;
15use CFClient::UI; 39use CFClient::UI;
16use CFClient::MapWidget; 40use CFClient::MapWidget;
17 41
42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
48
18our $VERSION = '0.1'; 49our $VERSION = '0.1';
19 50
20my $MAX_FPS = 60; 51my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
22 53
30our $NOW; 61our $NOW;
31 62
32our $CFG; 63our $CFG;
33our $CONN; 64our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
35 69
36our @SDL_MODES; 70our @SDL_MODES;
37our $WIDTH; 71our $WIDTH;
38our $HEIGHT; 72our $HEIGHT;
39our $FULLSCREEN; 73our $FULLSCREEN;
40our $FONTSIZE; 74our $FONTSIZE;
41 75
76our $FONT_PROP;
77our $FONT_FIXED;
78
42our $MAP; 79our $MAP;
80our $MAPMAP;
43our $MAPWIDGET; 81our $MAPWIDGET;
44our $BUTTONBAR; 82our $BUTTONBAR;
45our $LOGVIEW; 83our $LOGVIEW;
46our $CONSOLE; 84our $CONSOLE;
47our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
87our $QUIT_DIALOG;
48 88
89our $FLOORBOX;
49our $GAUGES; 90our $GAUGES;
50our $STATWIDS; 91our $STATWIDS;
51 92
52our $SDL_ACTIVE; 93our $SDL_ACTIVE;
53our %SDL_CB; 94our %SDL_CB;
55our $SDL_MIXER; 96our $SDL_MIXER;
56our @SOUNDS; # event => file mapping 97our @SOUNDS; # event => file mapping
57our %AUDIO_CHUNKS; # audio files 98our %AUDIO_CHUNKS; # audio files
58 99
59our $ALT_ENTER_MESSAGE; 100our $ALT_ENTER_MESSAGE;
60our $STATUS_LINE; 101our $STATUSBOX;
61our $DEBUG_STATUS; 102our $DEBUG_STATUS;
62 103
104our $INVWIN;
105our $INV;
106our $INVR;
107our $INVR_LBL;
108our $OPENCONT;
109
63sub status { 110sub status {
64 $STATUS_LINE->set_text ($_[0]); 111 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
65 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
66} 112}
67 113
68sub debug { 114sub debug {
69 $DEBUG_STATUS->set_text ($_[0]); 115 $DEBUG_STATUS->set_text ($_[0]);
70 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 116 my ($w, $h) = $DEBUG_STATUS->size_request;
117 $DEBUG_STATUS->move ($WIDTH - $w, 0);
71} 118}
72 119
73sub start_game { 120sub start_game {
74 status "logging in..."; 121 status "logging in...";
75 122
76 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 123 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
77 124
78 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 125 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
79
80 $MAP = new CFClient::Map $mapsize, $mapsize; 126 $MAP = new CFClient::Map $mapsize, $mapsize;
81 127
82 my ($host, $port) = split /:/, $CFG->{host}; 128 my ($host, $port) = split /:/, $CFG->{host};
83 129
84 $CONN = new conn 130 $CONN = eval {
131 new conn
85 host => $host, 132 host => $host,
86 port => $port || 13327, 133 port => $port || 13327,
87 user => $CFG->{user}, 134 user => $CFG->{user},
88 pass => $CFG->{password}, 135 pass => $CFG->{password},
89 mapw => $mapsize, 136 mapw => $mapsize,
90 maph => $mapsize, 137 maph => $mapsize,
138 ;
91 ; 139 };
92 140
93 status "login successful"; 141 if ($CONN) {
94
95 CFClient::lowdelay fileno $CONN->{fh}; 142 CFClient::lowdelay fileno $CONN->{fh};
143
144 $LOGIN_BUTTON->set_text ("Logout");
145 status "login successful";
146
147 $BUTTONBAR->{children}[1]->emit ("activate")
148 if $BUTTONBAR->{children}[1]->{state};
149
150 } else {
151 status "unable to connect";
152 stop_game();
153 }
96} 154}
97 155
98sub stop_game { 156sub stop_game {
157 return unless $CONN;
158
159 status "connection closed";
160 $LOGIN_BUTTON->set_text ("Login");
161 $CONN->destroy;
162 $CONN = 0; # false, does not autovivify
163
164 $BUTTONBAR->{children}[1]->emit ("activate")
165 unless $BUTTONBAR->{children}[1]->{state};
166
167 undef $MAPCACHE;
99 undef $CONN; 168 undef $MAP;
100} 169}
101 170
102sub client_setup { 171sub client_setup {
103 my $dialog = new CFClient::UI::FancyFrame 172 my $dialog = new CFClient::UI::FancyFrame
104 title => "Client Setup", 173 title => "Client Setup",
106 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 175 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
107 176
108 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 177 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
109 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 178 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
110 179
111 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 180 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
112 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); 181 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
113 182
114 $mode_slider->connect (changed => sub { 183 $mode_slider->connect (changed => sub {
115 my ($self, $value) = @_; 184 my ($self, $value) = @_;
116 185
136 state => $CFG->{fast}, 205 state => $CFG->{fast},
137 tooltip => "Lower the visual quality considerably to speed up rendering.", 206 tooltip => "Lower the visual quality considerably to speed up rendering.",
138 connect_changed => sub { 207 connect_changed => sub {
139 my ($self, $value) = @_; 208 my ($self, $value) = @_;
140 $CFG->{fast} = $value; 209 $CFG->{fast} = $value;
210 }
211 );
212
213 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
214 $table->add (1, $row++, new CFClient::UI::Slider
215 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
216 tooltip => "Enlarge or shrink the displayed map",
217 connect_changed => sub {
218 my ($self, $value) = @_;
219 $CFG->{map_scale} = 2 ** $value;
141 } 220 }
142 ); 221 );
143 222
144 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 223 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
145 $table->add (1, $row++, new CFClient::UI::CheckBox 224 $table->add (1, $row++, new CFClient::UI::CheckBox
172 } 251 }
173 ); 252 );
174 253
175 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 254 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
176 $table->add (1, $row++, new CFClient::UI::Slider 255 $table->add (1, $row++, new CFClient::UI::Slider
177 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1], 256 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
178 tooltip => "The font size used by most GUI elements", 257 tooltip => "The font size used by most GUI elements",
179 connect_changed => sub { 258 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
180 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
181# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
182 }
183 ); 259 );
184 260
185 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 261 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
186 $table->add (1, $row++, new CFClient::UI::Slider 262 $table->add (1, $row++, new CFClient::UI::Slider
187 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1], 263 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
188 tooltip => "The font size used by the server log window only", 264 tooltip => "The font size used by the server log window only",
189 connect_changed => sub { 265 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
190 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
191 }
192 ); 266 );
193 267
194 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 268 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
195 269
196 $table->add (1, $row++, new CFClient::UI::Slider 270 $table->add (1, $row++, new CFClient::UI::Slider
197 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1], 271 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
198 tooltip => "The font size used by the statistics window only", 272 tooltip => "The font size used by the statistics window only",
199 connect_changed => sub { 273 connect_changed => sub {
200 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 274 $CFG->{stat_fontsize} = $_[1];
201 &set_stats_window_fontsize; 275 &set_stats_window_fontsize;
202 } 276 }
203 ); 277 );
204 278
205 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size"); 279 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
206 $table->add (1, $row++, new CFClient::UI::Slider 280 $table->add (1, $row++, new CFClient::UI::Slider
207 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], 281 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
208 tooltip => "Adjust the size of the stats gauges at the bottom right", 282 tooltip => "Adjust the size of the stats gauges at the bottom right",
209 connect_changed => sub { 283 connect_changed => sub {
210 $CFG->{gauge_size} = $_[1]; 284 $CFG->{gauge_size} = $_[1];
211 my $h = int $HEIGHT * $CFG->{gauge_size}; 285 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
212 $GAUGES->{win}->set_size ($WIDTH, $h);
213 $GAUGES->{win}->move (0, $HEIGHT - $h);
214 } 286 }
215 ); 287 );
216 288
217 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
218 $table->add (1, $row++, new CFClient::UI::Slider 290 $table->add (1, $row++, new CFClient::UI::Slider
219 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1], 291 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
220 tooltip => "Adjusts the fontsize of the gauges at the bottom right", 292 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
221 connect_changed => sub { 293 connect_changed => sub {
222 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 294 $CFG->{gauge_fontsize} = $_[1];
223 &set_gauge_window_fontsize; 295 &set_gauge_window_fontsize;
224 #$GAUGES->{win}->check_size;
225 #$GAUGES->{win}->update;
226 } 296 }
227 ); 297 );
228 298
229 $table->add (1, $row++, new CFClient::UI::Button 299 $table->add (1, $row++, new CFClient::UI::Button
230 expand => 1, align => 0, text => "Apply", 300 expand => 1, align => 0, text => "Apply",
231 tooltip => "Apply the video settings (unless they are auto-apply)", 301 tooltip => "Apply the video settings",
232 connect_activate => sub { 302 connect_activate => sub {
233 video_shutdown (); 303 video_shutdown ();
234 video_init (); 304 video_init ();
235 } 305 }
236 ); 306 );
265 } 335 }
266 ); 336 );
267 337
268 $table->add (1, $row++, new CFClient::UI::Button 338 $table->add (1, $row++, new CFClient::UI::Button
269 expand => 1, align => 0, text => "Apply", 339 expand => 1, align => 0, text => "Apply",
270 tooltip => "Apply the audio settings that are not auto-apply", 340 tooltip => "Apply the audio settings",
271 connect_activate => sub { 341 connect_activate => sub {
272 audio_shutdown (); 342 audio_shutdown ();
273 audio_init (); 343 audio_init ();
274 } 344 }
275 ); 345 );
276 346
347 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
348 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
349 text => $CFG->{say_command},
350 tooltip => "This is the command that will be used if you write a line in the message window entry. "
351 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
352 ."But you could also set it to 'tell <playername>' to only chat with that user.",
353 connect_changed => sub {
354 my ($self, $value) = @_;
355 $CFG->{say_command} = $value;
356 }
357 );
358
277 $dialog 359 $dialog
278} 360}
279 361
280sub set_stats_window_fontsize { 362sub set_stats_window_fontsize {
281 for (values %{$STATWIDS}) { 363 for (values %{$STATWIDS}) {
285 367
286sub set_gauge_window_fontsize { 368sub set_gauge_window_fontsize {
287 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) { 369 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
288 $_->set_fontsize ($::CFG->{gauge_fontsize}); 370 $_->set_fontsize ($::CFG->{gauge_fontsize});
289 } 371 }
372
373# local $GAUGES->{win}{parent};#d#
374# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
290} 375}
291 376
292sub make_gauge_window { 377sub make_gauge_window {
293 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 378 my $gh = int $HEIGHT * $CFG->{gauge_size};
294# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
295 379
296 my $win = new CFClient::UI::Frame ( 380 my $win = new CFClient::UI::Frame (
297 y => $HEIGHT - $gh, x => 0, req_w => $WIDTH, req_h => $gh 381 req_y => -1,
382 user_w => $WIDTH,
383 user_h => $gh,
298 ); 384 );
385
299 $win->add (my $vb = new CFClient::UI::VBox); 386 $win->add (my $hbox = new CFClient::UI::HBox
300 387 children => [
301 $vb->add (my $hbg = new CFClient::UI::HBox expand => 1); 388 (new CFClient::UI::HBox expand => 1),
389 (new CFClient::UI::VBox children => [
390 (new CFClient::UI::Empty expand => 1),
391 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
392 ]),
393 (my $vbox = new CFClient::UI::VBox),
394 ],
395 );
302 396
303 397 $vbox->add (new CFClient::UI::HBox
398 expand => 1,
399 children => [
304 $hbg->add (new CFClient::UI::Empty expand => 1); 400 (new CFClient::UI::Empty expand => 1),
305 $hbg->add (my $hb = new CFClient::UI::HBox); 401 (my $hb = new CFClient::UI::HBox),
402 ],
403 );
404
306 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', tooltip => "Health points"); 405 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
406 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
307 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', tooltip => "Spellpoints"); 407 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
408 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
308 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', tooltip => "Grace"); 409 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
410 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
309 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', tooltip => "Food"); 411 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
412 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
310 413
311 $vb->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, text => "XP: 0 LVL: 0"); 414 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
415 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
312 $vb->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, text => "Rng:"); 416 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
417 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
313 418
314 $GAUGES = { 419 $GAUGES = {
315 exp => $exp, win => $win, range => $rng, 420 exp => $exp, win => $win, range => $rng,
316 food => $fg, mana => $mg, hp => $hg, grace => $gg 421 food => $fg, mana => $mg, hp => $hg, grace => $gg
317 }; 422 };
423
424 &set_gauge_window_fontsize;
425
318 $win 426 $win
319} 427}
320 428
321sub make_stats_window { 429sub make_stats_window {
322 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 430 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
323 431
324 $tgw->add (my $vb = new CFClient::UI::VBox); 432 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
325 $vb->add (my $uhb = new CFClient::UI::HBox);
326 $uhb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 433 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
434 can_hover => 1, can_events => 1,
435 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
327 $uhb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 436 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
437 can_hover => 1, can_events => 1,
438 tooltip => "The map you are currently on (if supported by the server).");
328 439
329 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 440 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
330
331 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 441 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
332 442
333 $tbl->add (0, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Str"); 443 my $black = [0, 0, 0];
334 $tbl->add (0, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dex");
335 $tbl->add (0, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Con");
336 $tbl->add (0, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Int");
337 $tbl->add (0, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wis");
338 $tbl->add (0, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Pow");
339 $tbl->add (0, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Cha");
340 444
341 $tbl->add (1, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 445 for (
342 $tbl->add (1, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 446 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
343 $tbl->add (1, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 447 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
344 $tbl->add (1, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 448 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
345 $tbl->add (1, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 449 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
346 $tbl->add (1, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 450 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
347 $tbl->add (1, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 451 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
452 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
348 453
349 $tbl->add (2, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wc"); 454 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
350 $tbl->add (2, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ac"); 455 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
351 $tbl->add (2, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dam"); 456 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
352 $tbl->add (2, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Arm"); 457 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
353 $tbl->add (2, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Sp"); 458 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
354 $tbl->add (2, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "WSp"); 459 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
460 ) {
461 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
355 462
356 $tbl->add (3, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 463 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
357 $tbl->add (3, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 464 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
358 $tbl->add (3, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 465 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
359 $tbl->add (3, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 466 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
360 $tbl->add (3, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 467 }
361 $tbl->add (3, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, text => "");
362 468
363 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 469 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
364 470
365 my $row = 0; 471 my $row = 0;
366 my $col = 0; 472 my $col = 0;
367 473
368 my %resist_names = ( 474 my %resist_names = (
369 slow => "Slow", 475 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
370 holyw => "Holy Word", 476 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
371 conf => "Confusion", 477 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
372 fire => "Fire", 478 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
373 depl => "Depletion", 479 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
374 magic => "Magic", 480 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
375 drain => "Draining", 481 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
376 acid => "Acid", 482 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
377 pois => "Poison", 483 pois => "<b>Poison</b> (resistance to getting poisoned)",
378 para => "Paralysation", 484 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
379 deat => "Death", 485 deat => "<b>Death</b> (resistance against death spells)",
380 phys => "Physical", 486 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
381 blind => "Blind", 487 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
382 fear => "Fear", 488 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
383 tund => "Turn undead", 489 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
384 elec => "Electricity", 490 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
385 cold => "Cold", 491 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
386 ghit => "Ghost hit", 492 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
387 ); 493 );
388 for (qw/slow holyw conf fire depl magic 494 for (qw/slow holyw conf fire depl magic
389 drain acid pois para deat phys 495 drain acid pois para deat phys
390 blind fear tund elec cold ghit/) 496 blind fear tund elec cold ghit/)
391 { 497 {
392 $tbl2->add ($col, $row, 498 $tbl2->add ($col, $row,
393 $STATWIDS->{"res_$_"} = 499 $STATWIDS->{"res_$_"} =
394 new CFClient::UI::Label text => "0", align => +1, valign => 0 500 new CFClient::UI::Label
501 font => $FONT_FIXED,
502 template => "-100%",
503 align => +1,
504 valign => 0,
505 can_events => 1,
506 can_hover => 1,
507 tooltip => $resist_names{$_},
395 ); 508 );
396 $tbl2->add ($col + 1, $row, new CFClient::UI::Image can_hover => 1, can_events => 1, image => "ui/resist/resist_$_.png", tooltip => $resist_names{$_}); 509 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
510 font => $FONT_FIXED,
511 can_hover => 1,
512 can_events => 1,
513 image => "ui/resist/resist_$_.png",
514 tooltip => $resist_names{$_},
515 );
397 516
398 $row++; 517 $row++;
399 if ($row % 6 == 0) { 518 if ($row % 6 == 0) {
400 $col += 2; 519 $col += 2;
401 $row = 0; 520 $row = 0;
406 update_stats_window ({}); 525 update_stats_window ({});
407 526
408 $tgw 527 $tgw
409} 528}
410 529
530sub formsep {
531 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
532}
533
411sub update_stats_window { 534sub update_stats_window {
412 my ($stats) = @_; 535 my ($stats) = @_;
413 536
414 # i love text protocols!!! 537 # i love text protocols!!!
415 my $hp = $stats->{1} * 1; 538 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
416 my $hp_m = $stats->{2} * 1; 539 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
417 my $sp = $stats->{3} * 1; 540 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
418 my $sp_m = $stats->{4} * 1; 541 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
419 my $fo = $stats->{18} * 1; 542 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
420 my $fo_m = 999; 543 my $fo_m = 999;
421 my $gr = $stats->{23} * 1; 544 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
422 my $gr_m = $stats->{24} * 1; 545 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
423 546
424 $GAUGES->{hp} ->set_value ($hp, $hp_m); 547 $GAUGES->{hp} ->set_value ($hp, $hp_m);
425 $GAUGES->{mana} ->set_value ($sp, $sp_m); 548 $GAUGES->{mana} ->set_value ($sp, $sp_m);
426 $GAUGES->{food} ->set_value ($fo, $fo_m); 549 $GAUGES->{food} ->set_value ($fo, $fo_m);
427 $GAUGES->{grace} ->set_value ($gr, $gr_m); 550 $GAUGES->{grace} ->set_value ($gr, $gr_m);
428 $GAUGES->{exp} ->set_text ("XP: " . ($stats->{11} || $stats->{28}) * 1 551 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
429 ." LVL: " . $stats->{12} * 1); 552 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
430 my $rng = $stats->{20}; 553 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
431 $rng =~ s/^Range: //; # thank you so much dear server 554 $rng =~ s/^Range: //; # thank you so much dear server
432 $GAUGES->{range} ->set_text ("Rng: " . $rng); 555 $GAUGES->{range} ->set_text ("Rng: " . $rng);
433 my $title = $stats->{21}; 556 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
434 $title =~ s/^Player: //; 557 $title =~ s/^Player: //;
435 $STATWIDS->{title} ->set_text ("Title: " . $title); 558 $STATWIDS->{title} ->set_text ("Title: " . $title);
436 559
437 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5}); 560 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
438 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8}); 561 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
439 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9}); 562 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
440 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6}); 563 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
441 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7}); 564 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
442 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22}); 565 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
443 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10}); 566 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
444 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13}); 567 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
445 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14}); 568 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
446 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15}); 569 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
447 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16}); 570 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
448 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{17}); 571 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
449 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{19}); 572 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
450 573
451 my %tbl = ( 574 my %tbl = (
452 phys => 100, 575 phys => 100,
453 magic => 101, 576 magic => 101,
454 fire => 102, 577 fire => 102,
475 598
476} 599}
477 600
478sub metaserver_dialog { 601sub metaserver_dialog {
479 my $dialog = new CFClient::UI::FancyFrame 602 my $dialog = new CFClient::UI::FancyFrame
480 title => "Metaserver", 603 title => "Server List",
481 child => (my $vbox = new CFClient::UI::VBox); 604 child => (my $vbox = new CFClient::UI::VBox);
482 605
483 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 606 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
484 607
485 $dialog 608 $dialog
486} 609}
610
611my $METASERVER_ATIME;
487 612
488sub update_metaserver { 613sub update_metaserver {
489 my ($HOST) = @_; 614 my ($HOST) = @_;
490 615
491 status "fetching metaserver list..."; 616 return if $METASERVER_ATIME > time;
617 $METASERVER_ATIME = time + 60;
618
619 my $table = $METASERVER->{table};
620 $table->clear;
621 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
492 622
493 my $buf; 623 my $buf;
494 624
495 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 625 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
626
627 unless ($fh) {
628 $label->set_text ("unable to contact metaserver: $!");
629 return;
630 }
496 631
497 Event->io (fd => $fh, poll => 'r', cb => sub { 632 Event->io (fd => $fh, poll => 'r', cb => sub {
498 my $res = sysread $fh, $buf, 8192, length $buf; 633 my $res = sysread $fh, $buf, 8192, length $buf;
499 634
500 if (!defined $res) { 635 if (!defined $res) {
501 $_[0]->w->cancel; 636 $_[0]->w->cancel;
502 status "metaserver: $!"; 637 $label->set_text ("error while retrieving server list: $!");
503 } elsif ($res == 0) { 638 } elsif ($res == 0) {
504 $_[0]->w->cancel; 639 $_[0]->w->cancel;
505 status "server list retrieved"; 640 status "server list retrieved";
506 641
507 my $table = $METASERVER->{table}; 642 utf8::decode $buf if utf8::valid $buf;
508 643
509 $table->clear; 644 $table->clear;
510 645
511 my @col = qw(Use #Users Host Uptime Version Description); 646 my @col = qw(Use #Users Host Uptime Version Description);
512 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 647 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
536 $m = [$users, $host, $uptime, $version, $desc]; 671 $m = [$users, $host, $uptime, $version, $desc];
537 672
538 $y++; 673 $y++;
539 674
540 $table->add (0, $y, new CFClient::UI::VBox children => [ 675 $table->add (0, $y, new CFClient::UI::VBox children => [
541 (new CFClient::UI::Button text => " ", connect_activate => sub { 676 (new CFClient::UI::Button text => "Use", connect_activate => sub {
542 $HOST->set_text ($CFG->{host} = $host); 677 $HOST->set_text ($CFG->{host} = $host);
543 }), 678 }),
544 (new CFClient::UI::Empty expand => 1), 679 (new CFClient::UI::Empty expand => 1),
545 ]); 680 ]);
546 681
547 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8) 682 $table->add ($_ + 1, $y, new CFClient::UI::Label
683 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
548 for 0 .. $#$m; 684 for 0 .. $#$m;
549 } 685 }
550 } 686 }
551 }); 687 });
552} 688}
575 711
576 $METASERVER = metaserver_dialog; 712 $METASERVER = metaserver_dialog;
577 713
578 $vbox->add (new CFClient::UI::Flopper 714 $vbox->add (new CFClient::UI::Flopper
579 expand => 1, 715 expand => 1,
580 text => "Metaserver", 716 text => "Server List",
581 other => $METASERVER, 717 other => $METASERVER,
582 tooltip => "Show a list of aviable crossfire servers", 718 tooltip => "Show a list of available crossfire servers",
583 connect_open => sub { 719 connect_open => sub {
584 update_metaserver $HOST; 720 update_metaserver $HOST;
585 } 721 }
586 ); 722 );
587 } 723 }
605 my ($self, $value) = @_; 741 my ($self, $value) = @_;
606 $CFG->{password} = $value; 742 $CFG->{password} = $value;
607 } 743 }
608 ); 744 );
609 745
610 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
611 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
612 text => $CFG->{say_command},
613 tooltip => "This is the command that will be used if you write a line in the message window entry. "
614 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
615 ."But you could also set it to 'tell <playername>' to only chat with that user.",
616 connect_changed => sub {
617 my ($self, $value) = @_;
618 $CFG->{say_command} = $value;
619 }
620 );
621
622 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 746 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
623 $table->add (1, 7, new CFClient::UI::Slider 747 $table->add (1, 7, new CFClient::UI::Slider
624 req_w => 100, 748 req_w => 100,
625 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 749 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
626 tooltip => "This is the size of the portion of the map update the server sends you. " 750 tooltip => "This is the size of the portion of the map update the server sends you. "
627 ."If you set this to a high value you will be able to see further for example.", 751 ."If you set this to a high value you will be able to see further for example.",
628 connect_changed => sub { 752 connect_changed => sub {
629 my ($self, $value) = @_; 753 my ($self, $value) = @_;
630 754
631 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 755 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
632 }, 756 },
633 ); 757 );
634 758
635 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 759 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
636 start_game; 760 $table->add (1, 8, new CFClient::UI::Entry
761 text => $CFG->{output_count},
762 tooltip => "Should be set to 1 unless you know what you are doing",
763 connect_changed => sub { $CFG->{output_count} = $_[1] },
637 }); 764 );
765
766 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
767 $table->add (1, 9, new CFClient::UI::Entry
768 text => $CFG->{output_sync},
769 tooltip => "Should be set to 1 unless you know what you are doing",
770 connect_changed => sub { $CFG->{output_sync} = $_[1] },
771 );
772
773 $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
774 expand => 1,
775 align => 0,
776 text => "Login",
777 connect_activate => sub {
778 $CONN ? stop_game
779 : start_game;
780 },
781 );
638 782
639 $dialog 783 $dialog
640} 784}
641 785
642sub message_window { 786sub message_window {
643 my $window = new CFClient::UI::FancyFrame 787 my $window = new CFClient::UI::FancyFrame
644 title => "Messages", 788 title => "Messages",
645 border_bg => [1, 1, 1, 0.5], 789 border_bg => [1, 1, 1, 1],
646 bg => [0.3, 0.3, 0.3, 0.8], 790 bg => [0, 0, 0, 0.75],
647 user_w => int $::WIDTH / 3, 791 user_w => int $::WIDTH / 3,
648 user_h => int $::HEIGHT / 5, 792 user_h => int $::HEIGHT / 5,
649 child => (my $vbox = new CFClient::UI::VBox); 793 child => (my $vbox = new CFClient::UI::VBox);
650 794
651 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 795 $vbox->add ($LOGVIEW);
652 expand => 1,
653 fontsize => $::CFG->{log_fontsize},
654 );
655 796
656 $vbox->add (my $input = new CFClient::UI::Entry 797 $vbox->add (my $input = new CFClient::UI::Entry
798 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
799 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
800 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
801 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
657 connect_focus_in => sub { 802 connect_focus_in => sub {
658 my ($input, $prev_focus) = @_; 803 my ($input, $prev_focus) = @_;
659 804
660 delete $input->{refocus_map}; 805 delete $input->{refocus_map};
661 806
690 }; 835 };
691 836
692 $window 837 $window
693} 838}
694 839
840sub open_quit_dialog {
841 unless ($QUIT_DIALOG) {
842
843 $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?";
844
845 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
846
847 $vb->add (new CFClient::UI::Label
848 text => "You should find a savebed and apply it first!",
849 max_w => $WIDTH * 0.25
850 );
851 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
852 $hb->add (new CFClient::UI::Button
853 text => "Ok",
854 connect_activate => sub { $QUIT_DIALOG->hide },
855 expand => 1
856 );
857 $hb->add (new CFClient::UI::Button
858 text => "Quit anyway",
859 connect_activate => sub { exit 1 },
860 expand => 1
861 );
862 $hb->add (new CFClient::UI::Label "You should find a savebed and apply it first!");
863
864 $QUIT_DIALOG->show_centered;
865 } else {
866 $QUIT_DIALOG->show_centered;
867 }
868}
869
870sub make_inventory_window {
871 my $invwin = new CFClient::UI::FancyFrame
872 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Inventory";
873
874 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
875
876 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
877 $vb1->add (my $lbl = new CFClient::UI::Label);
878 $lbl->set_text ("Player");
879 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
880
881 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
882 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
883 $INVR_LBL->set_text ("Floor");
884 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
885
886 $invwin
887}
888
695sub sdl_init { 889sub sdl_init {
696 CFClient::SDL_Init 890 CFClient::SDL_Init
697 and die "SDL::Init failed!\n"; 891 and die "SDL::Init failed!\n";
698} 892}
699 893
700sub video_init { 894sub video_init {
701 sdl_init; 895 sdl_init;
702 896
897 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
898
703 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 899 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
704 $FULLSCREEN = $CFG->{fullscreen}; 900 $FULLSCREEN = $CFG->{fullscreen};
705 $FAST = $CFG->{fast}; 901 $FAST = $CFG->{fast};
706 902
707 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 903 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
708 or die "SDL_SetVideoMode failed!\n"; 904 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
709 905
710 $SDL_ACTIVE = 1; 906 $SDL_ACTIVE = 1;
711
712 $LAST_REFRESH = time - 0.01; 907 $LAST_REFRESH = time - 0.01;
713 908
714 CFClient::gl_init; 909 CFClient::gl_init;
715 910
716 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 911 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
717 912
913 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
914
718 ############################################################################# 915 #############################################################################
719 916
917 unless ($DEBUG_STATUS) {
918 # create the widgets
919
720 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 920 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
721 $DEBUG_STATUS->show; 921 $DEBUG_STATUS->show;
722 922
723 $STATUS_LINE = new CFClient::UI::Label 923 $STATUSBOX = new CFClient::UI::Statusbox;
724 padding => 0, 924 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
725 y => $HEIGHT - $FONTSIZE * 1.8;
726 $STATUS_LINE->show;
727 925
728 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 926 (new CFClient::UI::Frame
729 padding => 0, 927 bg => [0, 0, 0, 0.4],
730 fontsize => 0.8, 928 req_y => -1,
731 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 929 child => $STATUSBOX,
732 $ALT_ENTER_MESSAGE->show; 930 )->show;
733 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
734 931
735 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 932 CFClient::UI::FancyFrame->new (
736 $MAPWIDGET->focus_in; 933 border_bg => [1, 1, 1, 192/255],
934 bg => [1, 1, 1, 0],
935 child => ($MAPMAP = new CFClient::MapWidget::MapMap
936 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
937 ),
938 )->show;
939
940 $MAPWIDGET = new CFClient::MapWidget;
737 $MAPWIDGET->connect (activate_console => sub { 941 $MAPWIDGET->connect (activate_console => sub {
738 my ($mapwidget, $preset) = @_; 942 my ($mapwidget, $preset) = @_;
739 943
740 if ($CONSOLE) { 944 if ($CONSOLE) {
741 $CONSOLE->{input}->{auto_activated} = 1; 945 $CONSOLE->{input}->{auto_activated} = 1;
742 $CONSOLE->{input}->focus_in; 946 $CONSOLE->{input}->focus_in;
743 947
744 if ($preset && $CONSOLE->{input}->get_text eq '') { 948 if ($preset && $CONSOLE->{input}->get_text eq '') {
745 $CONSOLE->{input}->set_text ($preset); 949 $CONSOLE->{input}->set_text ($preset);
950 }
746 } 951 }
747 } 952 });
748 }); 953 $MAPWIDGET->show;
954 $MAPWIDGET->focus_in;
749 955
750 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 956 $LOGVIEW = new CFClient::UI::TextView
957 expand => 1,
958 font => $FONT_FIXED,
959 fontsize => $::CFG->{log_fontsize},
960 can_hover => 1,
961 can_events => 1,
962 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
963 ;
751 964
965 $BUTTONBAR = new CFClient::UI::HBox;
966
752 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 967 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
968 tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
753 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 969 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
970 tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
754 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 971 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
972 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
755 973
756 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
757 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
758 status "Configuration Saved";
759 });
760
761 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 974 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
975
762 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 976 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
977 tooltip => "Toggles the statistics window, where all your Stats and Resistances are beign displaye at all times.");
978 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
979 tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
763 980
981 $BUTTONBAR->add (new CFClient::UI::Button
982 text => "Save Config",
983 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
984 connect_activate => sub {
985 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
986 status "Configuration Saved";
987 },
988 );
989
990 $BUTTONBAR->add (new CFClient::UI::Button
991 text => "Quit",
992 tooltip => "Terminates the program",
993 connect_activate => sub {
994 if ($CONN) {
995 open_quit_dialog
996 } else {
997 exit 1
998 }
999 },
1000 );
1001
1002 $BUTTONBAR->show;
1003
1004 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1005
1006 # delay till geometry is constant
1007 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
764 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 1008 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
765 1009 my $widget = $GAUGES->{win};
766 1010 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
1011 });
1012 force_refresh ();
1013 }
767} 1014}
768 1015
769sub video_shutdown { 1016sub video_shutdown {
770 $CFClient::UI::ROOT->{children} = [];
771 undef $SDL_ACTIVE; 1017 undef $SDL_ACTIVE;
772} 1018}
773 1019
774my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 1020my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
775my $bgmusic;#TODO#hack#d# 1021my $bgmusic;#TODO#hack#d#
1022
1023sub audio_channel_finished {
1024 my ($channel) = @_;
1025
1026 #warn "channel $channel finished\n";#d#
1027}
776 1028
777sub audio_music_finished { 1029sub audio_music_finished {
778 return unless $CFG->{bgm_enable}; 1030 return unless $CFG->{bgm_enable};
779 1031
780 # TODO: hack, do play loop and mood music 1032 # TODO: hack, do play loop and mood music
784 push @bgmusic, shift @bgmusic; 1036 push @bgmusic, shift @bgmusic;
785} 1037}
786 1038
787sub audio_init { 1039sub audio_init {
788 if ($CFG->{audio_enable}) { 1040 if ($CFG->{audio_enable}) {
789 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 1041 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
790 $SDL_MIXER = !CFClient::Mix_OpenAudio; 1042 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1043
1044 unless ($SDL_MIXER) {
1045 status "Unable to open sound device: there will be no sound";
1046 return;
1047 }
1048
791 CFClient::Mix_AllocateChannels 8; 1049 CFClient::Mix_AllocateChannels 8;
792 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 1050 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
793 1051
794 audio_music_finished; 1052 audio_music_finished;
795 1053
821} 1079}
822 1080
823my %animate_object; 1081my %animate_object;
824my $animate_timer; 1082my $animate_timer;
825 1083
826my $want_refresh;
827my $can_refresh;
828
829my $fps = 9; 1084my $fps = 9;
830 1085
1086my %demo;#d#
1087
831sub force_refresh { 1088sub force_refresh {
832 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1089 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
833 debug sprintf "%3.2f", $fps; 1090 debug sprintf "%3.2f", $fps;
834 1091
835 $want_refresh = 0;
836 $can_refresh = 0;
837
838 $CFClient::UI::ROOT->draw; 1092 $CFClient::UI::ROOT->draw;
839 1093
1094 $WANT_REFRESH = 0;
1095 $CAN_REFRESH = 0;
1096 $LAST_REFRESH = $NOW;
1097
10980 && do {
1099 # some weird model-drawing code, just a joke right now
1100 use CFClient::OpenGL;
1101
1102 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1103 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1104 $demo{r} ||= do {
1105 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1106 $mod->{v} = pack "f*", @{$mod->{v}};
1107 $_ = [scalar @$_, pack "S!*", @$_]
1108 for values %{$mod->{g}};
1109 $mod
1110 };
1111
1112 my $r = $demo{r} or die;
1113
1114 glDepthMask 1;
1115 glClear GL_DEPTH_BUFFER_BIT;
1116 glEnable GL_TEXTURE_2D;
1117 glEnable GL_DEPTH_TEST;
1118 glEnable GL_CULL_FACE;
1119 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1120
1121 glMatrixMode GL_PROJECTION;
1122 glLoadIdentity;
1123 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1124 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1125 glMatrixMode GL_MODELVIEW;
1126 glLoadIdentity;
1127
1128 glPushMatrix;
1129 glTranslate 0, 0, -800;
1130 glScale 1, -1, 1;
1131 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1132 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1133 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1134 glScale 50, 50, 50;
1135
1136 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1137 while (my ($k, $v) = each %{$r->{g}}) {
1138 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1139 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1140 }
1141
1142 glPopMatrix;
1143
1144 glShadeModel GL_FLAT;
1145 glDisable GL_DEPTH_TEST;
1146 glDisable GL_TEXTURE_2D;
1147 glDepthMask 0;
1148
1149 $WANT_REFRESH++;
1150};
1151
840 CFClient::SDL_GL_SwapBuffers; 1152 CFClient::SDL_GL_SwapBuffers;
841
842 $LAST_REFRESH = $NOW;
843} 1153}
844 1154
845my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1155my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
846 $NOW = time; 1156 $NOW = time;
847 1157
848 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 1158 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
849 for CFClient::SDL_PollEvent; 1159 for CFClient::SDL_PollEvent;
850 1160
851 if (%animate_object) { 1161 if (%animate_object) {
852 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1162 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
853 $want_refresh++; 1163 $WANT_REFRESH++;
854 } 1164 }
855 1165
856 if ($want_refresh) { 1166 if ($WANT_REFRESH) {
857 force_refresh; 1167 force_refresh;
858 } else { 1168 } else {
859 $can_refresh = 1; 1169 $CAN_REFRESH = 1;
860 } 1170 }
861}); 1171});
862
863sub refresh {
864 $want_refresh++;
865}
866 1172
867sub animation_start { 1173sub animation_start {
868 my ($widget) = @_; 1174 my ($widget) = @_;
869 $animate_object{$widget} = $widget; 1175 $animate_object{$widget} = $widget;
870} 1176}
874 delete $animate_object{$widget}; 1180 delete $animate_object{$widget};
875} 1181}
876 1182
877@conn::ISA = Crossfire::Protocol::; 1183@conn::ISA = Crossfire::Protocol::;
878 1184
1185sub conn::new {
1186 my $class = shift;
1187
1188 my $self = $class->Crossfire::Protocol::new (@_);
1189
1190 $MAPWIDGET->clr_commands;
1191
1192 my $parser = new Pod::POM;
1193 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1194
1195 for my $head2 ($pod->head2) {
1196 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1197 or next;
1198
1199 my $cmd = $1;
1200 my @args = split /\|/, $2;
1201 @args = (".*") unless @args;
1202
1203 my $text = CFClient::pod_to_pango $head2->content;
1204
1205 for my $arg (@args) {
1206 $arg = $arg eq ".*" ? "" : " $arg";
1207
1208 $MAPWIDGET->add_command ("$cmd$arg", $text);
1209 }
1210 }
1211
1212 $self->{noface} = new_from_file CFClient::Texture
1213 CFClient::find_rcfile "noface.png", minify => 1, mipmap => 1;
1214
1215 $self
1216}
1217
879sub conn::stats_update { 1218sub conn::stats_update {
880 my ($self, $stats) = @_; 1219 my ($self, $stats) = @_;
1220
1221 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1222 my $diff = $exp - $self->{prev_exp};
1223 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1224 if exists $self->{prev_exp} && $diff;
1225 $self->{prev_exp} = $exp;
1226 }
881 1227
882 update_stats_window ($stats); 1228 update_stats_window ($stats);
883} 1229}
884 1230
885sub conn::user_send { 1231sub conn::user_send {
940 $self->set_texture ($id => $data); 1286 $self->set_texture ($id => $data);
941 } 1287 }
942 } 1288 }
943} 1289}
944 1290
1291# hardcode /world/world_xxx_xxx map names, the savings are enourmous,
1292# (server resource,s latency, bandwidth), so this hack is warranted.
1293# the right fix is to make real tiled maps with an overview file
1294sub conn::send_mapinfo {
1295 my ($self, $data, $cb) = @_;
1296
1297 if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
1298 my ($wx, $wy) = ($1, $2);
1299
1300 if ($data =~ /^spatial ([1-4]+)$/) {
1301 my @dx = (0, 0, 1, 0, -1);
1302 my @dy = (0, -1, 0, 1, 0);
1303 my ($dx, $dy);
1304
1305 for (split //, $1) {
1306 $dx += $dx[$_];
1307 $dy += $dy[$_];
1308 }
1309
1310 $cb->(spatial => 15,
1311 $self->{map_info}[1] - $MAP->ox + $dx * 50,
1312 $self->{map_info}[2] - $MAP->oy + $dy * 50,
1313 50, 50,
1314 sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
1315 );
1316
1317 return;
1318 }
1319 }
1320
1321 $self->SUPER::send_mapinfo ($data, $cb);
1322}
1323
945# this method does a "flood fill" into every tile direction 1324# this method does a "flood fill" into every tile direction
946# it assumes that tiles are arranged in a rectangular grid, 1325# it assumes that tiles are arranged in a rectangular grid,
947# i.e. a map is the same as the left of the right map etc. 1326# i.e. a map is the same as the left of the right map etc.
948# failure to comply are harmless and result in display errors 1327# failure to comply are harmless and result in display errors
949# at worst. 1328# at worst.
950sub conn::flood_fill { 1329sub conn::flood_fill {
951 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1330 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
952 1331
953 # the server does not allow map paths > 6 1332 # the server does not allow map paths > 6
954 return if 6 <= length $path; 1333 return if 7 <= length $path;
955 1334
956 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1335 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
957 1336
958 for ( 1337 for (
959 [1, 0, -1], 1338 [1, 3, 0, -1],
960 [2, 1, 0], 1339 [2, 4, 1, 0],
961 [3, 0, 1], 1340 [3, 1, 0, 1],
962 [4, -1, 0], 1341 [4, 2, -1, 0],
963 ) { 1342 ) {
964 my ($tile, $dx, $dy) = @$_; 1343 my ($tile, $tile2, $dx, $dy) = @$_;
1344
1345 next if $block & (1 << $tile);
1346 my $block = $block | (1 << $tile2);
965 1347
966 my $gx = $gx + $dx; 1348 my $gx = $gx + $dx;
967 my $gy = $gy + $dy; 1349 my $gy = $gy + $dy;
968 1350
969 next unless $flags & (1 << ($tile - 1)); 1351 next unless $flags & (1 << ($tile - 1));
971 1353
972 my $neigh = $self->{neigh_map}{$hash} ||= []; 1354 my $neigh = $self->{neigh_map}{$hash} ||= [];
973 if (my $info = $neigh->[$tile]) { 1355 if (my $info = $neigh->[$tile]) {
974 my ($flags, $x, $y, $w, $h, $hash) = @$info; 1356 my ($flags, $x, $y, $w, $h, $hash) = @$info;
975 1357
976 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags) 1358 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
977 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1359 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
978 1360
979 } else { 1361 } else {
980 $self->send_mapinfo ("spatial $path$tile", sub { 1362 $self->send_mapinfo ("spatial $path$tile", sub {
981 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1363 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
982 1364
983 return if $mode ne "spatial"; 1365 return if $mode ne "spatial";
984 1366
985 $x += $MAP->ox; 1367 $x += $MAP->ox;
986 $y += $MAP->oy; 1368 $y += $MAP->oy;
987 1369
988 $self->load_map ($hash, $x, $y) 1370 $self->load_map ($hash, $x, $y)
989 unless $self->{neigh_map}{$hash}[5]++;#d# 1371 unless $self->{neigh_map}{$hash}[5]++;#d#
990 1372
991 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash]; 1373 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
992 1374
993 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags) 1375 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
994 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1376 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
995 }); 1377 });
996 } 1378 }
997 } 1379 }
998} 1380}
1002 1384
1003 $self->flush_map; 1385 $self->flush_map;
1004 1386
1005 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1387 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1006 1388
1007 my $mapmapw = 250; 1389 my $mapmapw = $MAPMAP->{w};
1008 my $mapmaph = 250; 1390 my $mapmaph = $MAPMAP->{h};
1009 1391
1010 $self->{neigh_rect} = [ 1392 $self->{neigh_rect} = [
1011 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1393 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1012 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1394 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1013 ]; 1395 ];
1014 1396
1015 delete $self->{neigh_grid}; 1397 delete $self->{neigh_grid};
1016 $self->flood_fill (0, 0, "", $hash, $flags);
1017 1398
1018 $x += $ox; 1399 $x += $ox;
1019 $y += $oy; 1400 $y += $oy;
1020 1401
1021 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1402 $self->{map_info} = [$hash, $x, $y, $w, $h];
1022 1403
1023 my $map = $self->{map_info}[0];
1024 $map =~ s/^.*?\/([^\/]+)$/\1/; 1404 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
1025 $STATWIDS->{map}->set_text ("Map: " . $map); 1405 $STATWIDS->{map}->set_text ("Map: " . $map);
1026 1406
1027 $self->load_map ($hash, $x, $y); 1407 $self->load_map ($hash, $x, $y);
1408 $self->flood_fill (0, 0, 0, "", $hash, $flags);
1028} 1409}
1029 1410
1030sub conn::face_find { 1411sub conn::face_find {
1031 my ($self, $facenum, $face) = @_; 1412 my ($self, $facenum, $face) = @_;
1032 1413
1034 1415
1035 my $id = $FACEMAP->get ($hash); 1416 my $id = $FACEMAP->get ($hash);
1036 1417
1037 unless ($id) { 1418 unless ($id) {
1038 # create new id for face 1419 # create new id for face
1039 # i love transactions 1420 # I love transactions
1040 for (1..100) { 1421 for (1..100) {
1041 my $txn = $CFClient::DB_ENV->txn_begin; 1422 my $txn = $CFClient::DB_ENV->txn_begin;
1042 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW); 1423 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1043 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) { 1424 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1044 $id++; 1425 $id = ($id || 16) + 1;
1045 if ($FACEMAP->put (id => $id) == 0 1426 if ($FACEMAP->put (id => $id) == 0
1046 && $FACEMAP->put ($hash => $id) == 0) { 1427 && $FACEMAP->put ($hash => $id) == 0) {
1047 $txn->txn_commit; 1428 $txn->txn_commit;
1048 1429
1049 goto gotid; 1430 goto gotid;
1056 } 1437 }
1057 1438
1058gotid: 1439gotid:
1059 $face->{id} = $id; 1440 $face->{id} = $id;
1060 $MAP->set_face ($facenum => $id); 1441 $MAP->set_face ($facenum => $id);
1442 $self->{faceid}[$facenum] = $id;#d#
1443
1061 $TILECACHE->get ($id) 1444 $TILECACHE->get ($id) || do {
1445 my $tex = $self->{noface};
1446 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1447 undef
1448 };
1062} 1449}
1063 1450
1064sub conn::face_update { 1451sub conn::face_update {
1065 my ($self, $facenum, $face) = @_; 1452 my ($self, $facenum, $face) = @_;
1066 1453
1073 my ($self, $id, $data) = @_; 1460 my ($self, $id, $data) = @_;
1074 1461
1075 $self->{texture}[$id] ||= do { 1462 $self->{texture}[$id] ||= do {
1076 my $tex = 1463 my $tex =
1077 new_from_image CFClient::Texture 1464 new_from_image CFClient::Texture
1078 $data, minify => 1; 1465 $data, minify => 1, mipmap => 1;
1079 1466
1080 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1467 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1081 $MAPWIDGET->update; 1468 $MAPWIDGET->update;
1082 1469
1083 $tex 1470 $tex
1095 1482
1096 $chunk->play; 1483 $chunk->play;
1097# warn "sound $x,$y,$soundnum,$type\n";#d# 1484# warn "sound $x,$y,$soundnum,$type\n";#d#
1098} 1485}
1099 1486
1487my $LAST_QUERY; # server is stupid, stupid, stupid
1488
1100sub conn::query { 1489sub conn::query {
1101 my ($self, $flags, $prompt) = @_; 1490 my ($self, $flags, $prompt) = @_;
1102 1491
1103 #TODO, display dialog with relevant information 1492 $prompt = $LAST_QUERY unless length $prompt;
1104 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1493 $LAST_QUERY = $prompt;
1494
1495 my $dialog = new CFClient::UI::FancyFrame
1496 title => "Query",
1497 child => my $vbox = new CFClient::UI::VBox;
1498
1499 $vbox->add (new CFClient::UI::Label
1500 max_w => $::WIDTH * 0.4,
1501 text => $prompt);
1502
1503 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1504 $vbox->add (my $hbox = new CFClient::HBox);
1505 $hbox->add (new CFClient::Button
1506 text => "No",
1507 connect_activate => sub {
1508 $self->send ("reply n");
1509 $dialog->destroy;
1510 $MAPWIDGET->focus_in;
1511 }
1512 );
1513 $hbox->add (new CFClient::Button
1514 text => "Yes",
1515 connect_activate => sub {
1516 $self->send ("reply y");
1517 $dialog->destroy;
1518 $MAPWIDGET->focus_in;
1519 },
1520 );
1521
1522 $dialog->focus_in;
1523
1524 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1525 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1526 $vbox->add (my $entry = new CFClient::UI::Entry
1527 connect_changed => sub {
1528 $self->send ("reply $_[1]");
1529 $dialog->destroy;
1530 $MAPWIDGET->focus_in;
1531 },
1532 );
1533
1534 $entry->focus_in;
1535
1536 } else {
1537 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1538
1539 $vbox->add (my $entry = new CFClient::UI::Entry
1540 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1541 connect_activate => sub {
1542 $self->send ("reply $_[1]");
1543 $dialog->destroy;
1544 $MAPWIDGET->focus_in;
1545 },
1546 );
1547
1548 $entry->focus_in;
1549 }
1550
1551 $dialog->show_centered;
1105} 1552}
1106 1553
1107sub conn::drawinfo { 1554sub conn::drawinfo {
1108 my ($self, $color, $text) = @_; 1555 my ($self, $color, $text) = @_;
1109 1556
1121 [0.55, 0.41, 0.13], 1568 [0.55, 0.41, 0.13],
1122 [0.99, 0.77, 0.26], 1569 [0.99, 0.77, 0.26],
1123 [0.74, 0.65, 0.41], 1570 [0.74, 0.65, 0.41],
1124 ); 1571 );
1125 1572
1573 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1574
1575 $text = CFClient::UI::Label::escape $text;
1576 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1577 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1578
1126 $LOGVIEW->add_paragraph ($color[$color], $text); 1579 $LOGVIEW->add_paragraph ($color[$color],
1580 join "\n", map "$time $_", split /\n/, $text);
1581
1582 $STATUSBOX->add ($text,
1583 group => $text,
1584 fg => $color[$color],
1585 timeout => 60,
1586 tooltip_font => $::FONT_FIXED,
1587 );
1588}
1589
1590sub conn::drawextinfo {
1591 my ($self, $color, $type, $subtype, $message) = @_;
1592
1593 $self->drawinfo ($color, $message);
1127} 1594}
1128 1595
1129sub conn::spell_add { 1596sub conn::spell_add {
1130 my ($self, $spell) = @_; 1597 my ($self, $spell) = @_;
1131 1598
1599 # TODO
1600 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1132 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1601 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1133 });
1134 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1602 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1135 });
1136} 1603}
1137 1604
1138sub conn::spell_delete { 1605sub conn::spell_delete {
1139 my ($self, $spell) = @_; 1606 my ($self, $spell) = @_;
1140} 1607}
1141 1608
1142sub conn::addme_success { 1609sub conn::addme_success {
1143 my ($self) = @_; 1610 my ($self) = @_;
1144 1611
1612 $self->send ("command output-sync $CFG->{output_sync}");
1613 $self->send ("command output-count $CFG->{output_count}");
1614
1615 my $parser = new Pod::POM;
1616 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/skill_help.pod");
1617
1618 my %skill_tooltip;
1619
1620 for my $head2 ($pod->head2) {
1621 $skill_tooltip{$head2->title} = CFClient::pod_to_pango $head2->content;
1622 }
1623
1145 for my $skill (values %{$self->{skill_info}}) { 1624 for my $skill (values %{$self->{skill_info}}) {
1146 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1625 $MAPWIDGET->add_command ("ready_skill $skill",
1147 }); 1626 (CFClient::UI::Label::escape "Ready the skill '$skill'\n\n")
1627 . $skill_tooltip{$skill});
1148 $MAPWIDGET->add_command ("use_skill $skill", "", sub { 1628 $MAPWIDGET->add_command ("use_skill $skill",
1629 (CFClient::UI::Label::escape "Immediately use the skill '$skill'\n\n")
1630 . $skill_tooltip{$skill});
1631 }
1632}
1633
1634sub conn::eof {
1635 $MAPWIDGET->clr_commands;
1636
1637 stop_game;
1638}
1639
1640sub update_floorbox {
1641 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1642 return unless $CONN;
1643
1644 $FLOORBOX->clear;
1645 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1646
1647 my $count = 4;
1648 for (@{ $CONN->{container}{0} }) {
1649 if (--$count) {
1650 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1651 } else {
1652 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1653 last;
1654 }
1149 }); 1655 }
1656 });
1657
1658 $WANT_REFRESH++;
1659}
1660
1661sub conn::container_add {
1662 my ($self, $tag, $items) = @_;
1663
1664 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1665
1666 if ($tag == 0) {
1667 update_floorbox;
1668 $OPENCONT = 0;
1669 $INVR_LBL->set_text ("Floor");
1670 $INVR->set_items ($self->{container}{0});
1671 } elsif ($tag == $self->{player}{tag}) {
1672 $INVR_LBL->set_text ("Player");
1673 $INV->set_items ($self->{container}{$self->{player}{tag}})
1674 } else {
1675 $OPENCONT = $tag;
1676 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1677 $INVR->set_items ($self->{container}{$tag});
1678 }
1679
1680 # $self-<{player}{tag} => player inv
1681 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1682}
1683
1684sub conn::container_clear {
1685 my ($self, $tag) = @_;
1686
1687 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1688
1689 if ($tag == 0) {
1690 update_floorbox;
1691 $OPENCONT = 0;
1692 $INVR_LBL->set_text ("Floor");
1693 $INVR->set_items ($self->{container}{0});
1694 } elsif ($tag == $self->{player}{tag}) {
1695 $INVR_LBL->set_text ("Player");
1696 $INV->set_items ($self->{container}{$tag})
1697 } else {
1698 $OPENCONT = $tag;
1699 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1700 $INVR->set_items ($self->{container}{$tag});
1701 }
1702
1703# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1704}
1705
1706sub conn::item_delete {
1707 my ($self, @items) = @_;
1708
1709 for (@items) {
1710 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1711
1712 if ($_->{container} == 0) {
1713 update_floorbox;
1714 $OPENCONT = 0;
1715 $INVR_LBL->set_text ("Floor");
1716 $INVR->set_items ($self->{container}{0});
1717 } elsif ($_->{container} == $self->{player}{tag}) {
1718 $INVR_LBL->set_text ("Player");
1719 $INV->set_items ($self->{container}{$self->{player}{tag}})
1720 } else {
1721 $OPENCONT = $_->{container};
1722 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1723 $INVR->set_items ($self->{container}{$_->{container}});
1724 }
1725 }
1726}
1727
1728sub conn::item_update {
1729 my ($self, $item) = @_;
1730
1731 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1732
1733 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1734 $OPENCONT = 0;
1735 $INVR_LBL->set_text ("Floor");
1736 $INVR->set_items ($self->{container}{0});
1737
1738 $item->{widget}->update_item
1739 if $item->{widget};
1740 } else {
1741 if ($item->{container} == 0) {
1742 update_floorbox;
1743 $OPENCONT = 0;
1744 $INVR_LBL->set_text ("Floor");
1745 $INVR->set_items ($self->{container}{0});
1746 } elsif ($item->{container} == $self->{player}{tag}) {
1747 $INV->set_items ($self->{container}{$item->{container}})
1748 }
1150 } 1749 }
1151} 1750}
1152 1751
1153%SDL_CB = ( 1752%SDL_CB = (
1154 CFClient::SDL_QUIT => sub { 1753 CFClient::SDL_QUIT => sub {
1155 Event::unloop -1; 1754 Event::unloop -1;
1156 }, 1755 },
1157 CFClient::SDL_VIDEORESIZE => sub { 1756 CFClient::SDL_VIDEORESIZE => sub {
1158 }, 1757 },
1159 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1758 CFClient::SDL_VIDEOEXPOSE => sub {
1759 CFClient::UI::full_refresh;
1760 },
1160 CFClient::SDL_ACTIVEEVENT => sub { 1761 CFClient::SDL_ACTIVEEVENT => sub {
1161# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1762# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1162 }, 1763 },
1163 CFClient::SDL_KEYDOWN => sub { 1764 CFClient::SDL_KEYDOWN => sub {
1164 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1765 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1168 video_init; 1769 video_init;
1169 } else { 1770 } else {
1170 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1771 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1171 } 1772 }
1172 }, 1773 },
1173 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1774 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1174 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1775 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1175 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1776 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1176 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1777 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1177 CFClient::SDL_USEREVENT => \&audio_music_finished, 1778 CFClient::SDL_USEREVENT => sub {
1779 if ($_[0]{code} == 1) {
1780 audio_channel_finished $_[0]{data1};
1781 } elsif ($_[0]{code} == 0) {
1782 audio_music_finished;
1783 }
1784 },
1178); 1785);
1179 1786
1180############################################################################# 1787#############################################################################
1181 1788
1182$SIG{INT} = $SIG{TERM} = sub { exit }; 1789$SIG{INT} = $SIG{TERM} = sub { exit };
1183 1790
1184$TILECACHE = CFClient::db_table "tilecache";
1185$FACEMAP = CFClient::db_table "facemap";
1186
1187CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1188
1189my %DEF_CFG = (
1190 sdl_mode => 0,
1191 width => 640,
1192 height => 480,
1193 fullscreen => 0,
1194 fast => 0,
1195 fow_enable => 1,
1196 fow_intensity => 0.45,
1197 fow_smooth => 0,
1198 gui_fontsize => 1,
1199 log_fontsize => 1,
1200 gauge_fontsize => 1,
1201 gauge_size => 0.35,
1202 stat_fontsize => 1,
1203 mapsize => 100,
1204 host => "crossfire.schmorp.de",
1205 say_command => 'say',
1206 audio_enable => 1,
1207 bgm_enable => 1,
1208 bgm_volume => 0.25,
1209);
1210
1211while (my ($k, $v) = each %DEF_CFG) {
1212 $CFG->{$k} = $v unless exists $CFG->{$k};
1213}
1214
1215sdl_init;
1216
1217@SDL_MODES = reverse
1218 grep $_->[0] >= 640 && $_->[1] >= 480,
1219 CFClient::SDL_ListModes;
1220
1221@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1222
1223$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1224
1225{ 1791{
1226 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1792 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1227 1793
1794 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1795
1796 $TILECACHE = CFClient::db_table "tilecache";
1797 $FACEMAP = CFClient::db_table "facemap";
1798
1799 my %DEF_CFG = (
1800 sdl_mode => 0,
1801 width => 640,
1802 height => 480,
1803 fullscreen => 0,
1804 fast => 0,
1805 map_scale => 1,
1806 fow_enable => 1,
1807 fow_intensity => 0.45,
1808 fow_smooth => 0,
1809 gui_fontsize => 1,
1810 log_fontsize => 1,
1811 gauge_fontsize=> 1,
1812 gauge_size => 0.35,
1813 stat_fontsize => 1,
1814 mapsize => 100,
1815 host => "crossfire.schmorp.de",
1816 say_command => 'say',
1817 audio_enable => 1,
1818 bgm_enable => 1,
1819 bgm_volume => 0.25,
1820 output_sync => 1,
1821 output_count => 1,
1822 );
1823
1824 while (my ($k, $v) = each %DEF_CFG) {
1825 $CFG->{$k} = $v unless exists $CFG->{$k};
1826 }
1827
1828 sdl_init;
1829
1830 @SDL_MODES = reverse
1831 grep $_->[0] >= 640 && $_->[1] >= 480,
1832 CFClient::SDL_ListModes;
1833
1834 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1835
1836 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1837
1838 {
1839 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1840 DejaVuSans.ttf
1841 DejaVuSansMono.ttf
1842 DejaVuSans-Bold.ttf
1843 DejaVuSansMono-Bold.ttf
1844 DejaVuSans-Oblique.ttf
1845 DejaVuSansMono-Oblique.ttf
1846 DejaVuSans-BoldOblique.ttf
1847 DejaVuSansMono-BoldOblique.ttf
1848 );
1849
1228 CFClient::add_font $_ for @fonts; 1850 CFClient::add_font $_ for @fonts;
1229 CFClient::set_font $fonts[0]; 1851
1230} 1852 CFClient::pango_init;
1231 1853
1854 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1855 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1856
1857 $FONT_PROP->make_default;
1858 }
1859
1860# compare mono (ft) vs. rgba (cairo)
1861# ft - 1.8s, cairo 3s, even in alpha-only mode
1862# for my $rgba (0..1) {
1863# my $t1 = Time::HiRes::time;
1864# for (1..1000) {
1865# my $layout = CFClient::Layout->new ($rgba);
1866# $layout->set_text ("hallo" x 100);
1867# $layout->render;
1868# }
1869# my $t2 = Time::HiRes::time;
1870# warn $t2-$t1;
1871# }
1872
1232video_init; 1873 video_init;
1233audio_init; 1874 audio_init;
1875}
1234 1876
1235Event::loop; 1877Event::loop;
1236 1878
1237END { CFClient::SDL_Quit } 1879END { CFClient::SDL_Quit }
1238 1880
1881=head1 pclient - Crossfire+ and Crossfire game client
1239 1882
1883Pclient is a Crossfire+ and Crossfire game client.
1884
1885=head2 Features
1886
1887=over 4
1888
1889=item Fullscreen Map
1890
1891PClient can uses a fullscreen map, which greatly enhances how much of the
1892game world you can see.
1893
1894=item Persistent Map Cache (Crossfire+ only)
1895
1896PClient can persistently cache all map data it received from the
1897server. This not only allows it to display an overview map, but also
1898ensures that once-explored areas will be available the next time you want
1899to explore more.
1900
1901=item Hardware acceleration
1902
1903Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1904acceleration. Most modern graphics cards have difficulties with 2D
1905acceleration, while 3D graphics is accelerated well.
1906
1907=item No arbitrary limits
1908
1909Unlike other Crossfire clients, pclient does not suffer from arbitrary
1910limits (like a fixed amount of face numbers). There are still limits, but
1911they are not arbitrarily low :)
1912
1913=back
1914
1915=head1 USAGE
1916
1917=head2 The Map
1918
1919The map is always displayed in the background, behind all other windows and UI elements.
1920
1921#TODO# middle-click scrolls
1922#
1923# keys:
1924#
1925# a apply
1926# keypad moves, kp_5 applies ranged attack to self
1927
1928Starting to type enters the I<completion mode>. In that mode, you can type
1929abbreviations or commands and have them executed as soon as they match a
1930valid command. This is best explained by a few examples:
1931
1932Typing B<climb> will display a list of commands with I<climb> in their
1933name, such as I<ready_skill climbing> and I<use_skill climbing>.
1934
1935You can abbreviate commands by typing only the first character of every
1936word (or even characters within the word - the client will try to make
1937a good guess, as long as the characters are in order). For example,
1938typing I<iwor> will likely select I<invoke word of recall>, while I<ccfo>
1939will select I<cast create food>. Likewise, I<rscli> will likely select
1940I<ready_skill climbing> and I<usl> will give you I<use_skill levitation>.
1941
1942You can enter space and other text as arguemnt to the command. For
1943example, C<cfoo waybread> will expand to C<cast create food waybread>.
1944
1945=head2 The map overview
1946
1947#TODO#
1948
1949=head2 The Status area in the lower right corner
1950
1951#TODO#
1952
1953=head2 The I<Statistics>/I>Stats> window
1954
1955#TODO#
1956
1957=head1 FAQ
1958
1959=over 4
1960
1961=item The client is very sluggish and slow, what can I do about this?
1962
1963Most likely, you don't have accelerated OpenGL support. Try to find a
1964newer driver, or a driver from your hardware vendor, that features OpenGL
1965support.
1966
1967If this is not an option, the following Setup options reduce the load and
1968will likely make the client playable with sofwtare rendering (it will
1969still be slow, though):
1970
1971=over 4
1972
1973=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1974
1975=item Enable B<Fast & Ugly> mode
1976
1977=item Disable B<Fog of War>
1978
1979=item Increase B<Map Scale>
1980
1981=back
1982
1983=back
1984
1985=head1 AUTHOR
1986
1987Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1988
1989
1990

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