ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/bin/pclient
(Generate patch)

Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.172 by root, Mon Apr 24 03:43:52 2006 UTC vs.
Revision 1.240 by root, Tue May 23 21:14:42 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
7BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23}
24
25# need to do it again because that pile of garbage called PAR nukes it before main
26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
7use Event; 31use Event;
8 32
9use Crossfire; 33use Crossfire;
10use Crossfire::Protocol; 34use Crossfire::Protocol;
11 35
13 37
14use CFClient; 38use CFClient;
15use CFClient::UI; 39use CFClient::UI;
16use CFClient::MapWidget; 40use CFClient::MapWidget;
17 41
42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
48
18our $VERSION = '0.1'; 49our $VERSION = '0.1';
19 50
20my $MAX_FPS = 60; 51my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
22 53
30our $NOW; 61our $NOW;
31 62
32our $CFG; 63our $CFG;
33our $CONN; 64our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
35 69
36our @SDL_MODES; 70our @SDL_MODES;
37our $WIDTH; 71our $WIDTH;
38our $HEIGHT; 72our $HEIGHT;
39our $FULLSCREEN; 73our $FULLSCREEN;
41 75
42our $FONT_PROP; 76our $FONT_PROP;
43our $FONT_FIXED; 77our $FONT_FIXED;
44 78
45our $MAP; 79our $MAP;
80our $MAPMAP;
46our $MAPWIDGET; 81our $MAPWIDGET;
47our $BUTTONBAR; 82our $BUTTONBAR;
48our $LOGVIEW; 83our $LOGVIEW;
49our $CONSOLE; 84our $CONSOLE;
50our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
87our $QUIT_DIALOG;
51 88
89our $FLOORBOX;
52our $GAUGES; 90our $GAUGES;
53our $STATWIDS; 91our $STATWIDS;
54 92
55our $SDL_ACTIVE; 93our $SDL_ACTIVE;
56our %SDL_CB; 94our %SDL_CB;
58our $SDL_MIXER; 96our $SDL_MIXER;
59our @SOUNDS; # event => file mapping 97our @SOUNDS; # event => file mapping
60our %AUDIO_CHUNKS; # audio files 98our %AUDIO_CHUNKS; # audio files
61 99
62our $ALT_ENTER_MESSAGE; 100our $ALT_ENTER_MESSAGE;
63our $STATUS_LINE; 101our $STATUSBOX;
64our $DEBUG_STATUS; 102our $DEBUG_STATUS;
65 103
104our $INVWIN;
105our $INV;
106our $INVR;
107our $INVR_LBL;
108our $OPENCONT;
109
66sub status { 110sub status {
67 $STATUS_LINE->set_text ($_[0]); 111 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
68 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
69} 112}
70 113
71sub debug { 114sub debug {
72 $DEBUG_STATUS->set_text ($_[0]); 115 $DEBUG_STATUS->set_text ($_[0]);
73 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 116 my ($w, $h) = $DEBUG_STATUS->size_request;
117 $DEBUG_STATUS->move ($WIDTH - $w, 0);
74} 118}
75 119
76sub start_game { 120sub start_game {
77 status "logging in..."; 121 status "logging in...";
78 122
79 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 123 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
80 124
81 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 125 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
82
83 $MAP = new CFClient::Map $mapsize, $mapsize; 126 $MAP = new CFClient::Map $mapsize, $mapsize;
84 127
85 my ($host, $port) = split /:/, $CFG->{host}; 128 my ($host, $port) = split /:/, $CFG->{host};
86 129
87 $CONN = new conn 130 $CONN = eval {
131 new conn
88 host => $host, 132 host => $host,
89 port => $port || 13327, 133 port => $port || 13327,
90 user => $CFG->{user}, 134 user => $CFG->{user},
91 pass => $CFG->{password}, 135 pass => $CFG->{password},
92 mapw => $mapsize, 136 mapw => $mapsize,
93 maph => $mapsize, 137 maph => $mapsize,
138 ;
94 ; 139 };
95 140
96 status "login successful"; 141 if ($CONN) {
97
98 CFClient::lowdelay fileno $CONN->{fh}; 142 CFClient::lowdelay fileno $CONN->{fh};
143
144 $LOGIN_BUTTON->set_text ("Logout");
145 status "login successful";
146
147 $BUTTONBAR->{children}[1]->emit ("activate")
148 if $BUTTONBAR->{children}[1]->{state};
149
150 } else {
151 status "unable to connect";
152 stop_game();
153 }
99} 154}
100 155
101sub stop_game { 156sub stop_game {
157 return unless $CONN;
158
159 status "connection closed";
160 $LOGIN_BUTTON->set_text ("Login");
161 $CONN->destroy;
162 $CONN = 0; # false, does not autovivify
163
164 $BUTTONBAR->{children}[1]->emit ("activate")
165 unless $BUTTONBAR->{children}[1]->{state};
166
167 undef $MAPCACHE;
102 undef $CONN; 168 undef $MAP;
103} 169}
104 170
105sub client_setup { 171sub client_setup {
106 my $dialog = new CFClient::UI::FancyFrame 172 my $dialog = new CFClient::UI::FancyFrame
107 title => "Client Setup", 173 title => "Client Setup",
109 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 175 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
110 176
111 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 177 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
112 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 178 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
113 179
114 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 180 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
115 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); 181 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
116 182
117 $mode_slider->connect (changed => sub { 183 $mode_slider->connect (changed => sub {
118 my ($self, $value) = @_; 184 my ($self, $value) = @_;
119 185
144 } 210 }
145 ); 211 );
146 212
147 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale"); 213 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
148 $table->add (1, $row++, new CFClient::UI::Slider 214 $table->add (1, $row++, new CFClient::UI::Slider
149 range => [$CFG->{map_scale}, 0.25, 2, 0.05], 215 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
150 tooltip => "Enlarge or shrink the displayed map", 216 tooltip => "Enlarge or shrink the displayed map",
151 connect_changed => sub { 217 connect_changed => sub {
152 my ($self, $value) = @_; 218 my ($self, $value) = @_;
153 $CFG->{map_scale} = 0.05 * int $value / 0.05; 219 $CFG->{map_scale} = 2 ** $value;
154 } 220 }
155 ); 221 );
156 222
157 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 223 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
158 $table->add (1, $row++, new CFClient::UI::CheckBox 224 $table->add (1, $row++, new CFClient::UI::CheckBox
185 } 251 }
186 ); 252 );
187 253
188 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 254 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
189 $table->add (1, $row++, new CFClient::UI::Slider 255 $table->add (1, $row++, new CFClient::UI::Slider
190 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1], 256 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
191 tooltip => "The font size used by most GUI elements", 257 tooltip => "The font size used by most GUI elements",
192 connect_changed => sub { 258 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
193 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
194# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
195 }
196 ); 259 );
197 260
198 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 261 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
199 $table->add (1, $row++, new CFClient::UI::Slider 262 $table->add (1, $row++, new CFClient::UI::Slider
200 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1], 263 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
201 tooltip => "The font size used by the server log window only", 264 tooltip => "The font size used by the server log window only",
202 connect_changed => sub { 265 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
203 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
204 }
205 ); 266 );
206 267
207 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 268 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
208 269
209 $table->add (1, $row++, new CFClient::UI::Slider 270 $table->add (1, $row++, new CFClient::UI::Slider
210 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1], 271 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
211 tooltip => "The font size used by the statistics window only", 272 tooltip => "The font size used by the statistics window only",
212 connect_changed => sub { 273 connect_changed => sub {
213 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 274 $CFG->{stat_fontsize} = $_[1];
214 &set_stats_window_fontsize; 275 &set_stats_window_fontsize;
215 } 276 }
216 ); 277 );
217 278
218 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size"); 279 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
219 $table->add (1, $row++, new CFClient::UI::Slider 280 $table->add (1, $row++, new CFClient::UI::Slider
220 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], 281 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
221 tooltip => "Adjust the size of the stats gauges at the bottom right", 282 tooltip => "Adjust the size of the stats gauges at the bottom right",
222 connect_changed => sub { 283 connect_changed => sub {
223 $CFG->{gauge_size} = $_[1]; 284 $CFG->{gauge_size} = $_[1];
224 my $h = int $HEIGHT * $CFG->{gauge_size}; 285 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
225 $GAUGES->{win}->set_size ($WIDTH, $h);
226 $GAUGES->{win}->move (0, $HEIGHT - $h);
227 } 286 }
228 ); 287 );
229 288
230 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
231 $table->add (1, $row++, new CFClient::UI::Slider 290 $table->add (1, $row++, new CFClient::UI::Slider
232 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1], 291 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
233 tooltip => "Adjusts the fontsize of the gauges at the bottom right", 292 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
234 connect_changed => sub { 293 connect_changed => sub {
235 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 294 $CFG->{gauge_fontsize} = $_[1];
236 &set_gauge_window_fontsize; 295 &set_gauge_window_fontsize;
237 } 296 }
238 ); 297 );
239 298
240 $table->add (1, $row++, new CFClient::UI::Button 299 $table->add (1, $row++, new CFClient::UI::Button
283 audio_shutdown (); 342 audio_shutdown ();
284 audio_init (); 343 audio_init ();
285 } 344 }
286 ); 345 );
287 346
347 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
348 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
349 text => $CFG->{say_command},
350 tooltip => "This is the command that will be used if you write a line in the message window entry. "
351 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
352 ."But you could also set it to 'tell <playername>' to only chat with that user.",
353 connect_changed => sub {
354 my ($self, $value) = @_;
355 $CFG->{say_command} = $value;
356 }
357 );
358
288 $dialog 359 $dialog
289} 360}
290 361
291sub set_stats_window_fontsize { 362sub set_stats_window_fontsize {
292 for (values %{$STATWIDS}) { 363 for (values %{$STATWIDS}) {
302# local $GAUGES->{win}{parent};#d# 373# local $GAUGES->{win}{parent};#d#
303# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D; 374# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
304} 375}
305 376
306sub make_gauge_window { 377sub make_gauge_window {
307 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 378 my $gh = int $HEIGHT * $CFG->{gauge_size};
308# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
309 379
310 my $win = new CFClient::UI::Frame ( 380 my $win = new CFClient::UI::Frame (
311 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh 381 req_y => -1,
382 user_w => $WIDTH,
383 user_h => $gh,
312 ); 384 );
385
313 $win->add (my $vb = new CFClient::UI::VBox); 386 $win->add (my $hbox = new CFClient::UI::HBox
314 387 children => [
315 $vb->add (my $hb1 = new CFClient::UI::HBox expand => 1); 388 (new CFClient::UI::HBox expand => 1),
389 (new CFClient::UI::VBox children => [
390 (new CFClient::UI::Empty expand => 1),
391 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
392 ]),
393 (my $vbox = new CFClient::UI::VBox),
394 ],
395 );
316 396
397 $vbox->add (new CFClient::UI::HBox
398 expand => 1,
399 children => [
317 $hb1->add (new CFClient::UI::Empty expand => 1); 400 (new CFClient::UI::Empty expand => 1),
318 $hb1->add (my $hb = new CFClient::UI::HBox); 401 (my $hb = new CFClient::UI::HBox),
402 ],
403 );
404
319 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', 405 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
320 tooltip => "Health points - depletes when you get wounded, refills when you heal or idle"); 406 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
321 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', 407 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
322 tooltip => "Spell points - deplete when you cast wizard spells, refills when you idle"); 408 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
323 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', 409 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
324 tooltip => "Grace points - deplete when you cast priest spells, refills when you pray"); 410 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
325 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', 411 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
326 tooltip => "Food - depletes with time, faster when you heal or build mana, refills when you eat healthy food"); 412 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
327 413
328 $vb->add (my $hb2 = new CFClient::UI::HBox);
329
330 $hb2->add (new CFClient::UI::Empty expand => 1);
331 $hb2->add (my $vb2 = new CFClient::UI::VBox);
332 $vb2->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 414 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
333 tooltip => "Experience points and level - increases when you kill monsters or successfully use skills"); 415 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
334 $vb2->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 416 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
335 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)"); 417 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
336 418
337 $GAUGES = { 419 $GAUGES = {
338 exp => $exp, win => $win, range => $rng, 420 exp => $exp, win => $win, range => $rng,
339 food => $fg, mana => $mg, hp => $hg, grace => $gg 421 food => $fg, mana => $mg, hp => $hg, grace => $gg
340 }; 422 };
343 425
344 $win 426 $win
345} 427}
346 428
347sub make_stats_window { 429sub make_stats_window {
348 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 430 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
349 431
350 $tgw->add (my $vb = new CFClient::UI::VBox); 432 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
351 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 433 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
434 can_hover => 1, can_events => 1,
435 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
352 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 436 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
437 can_hover => 1, can_events => 1,
438 tooltip => "The map you are currently on (if supported by the server).");
353 439
354 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 440 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
355
356 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 441 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
357 442
358 $tbl->add (0, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, template => "30"); 443 my $black = [0, 0, 0];
359 $tbl->add (0, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
360 $tbl->add (0, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
361 $tbl->add (0, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
362 $tbl->add (0, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
363 $tbl->add (0, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
364 $tbl->add (0, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, template => "30");
365 444
366 $tbl->add (1, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Str"); 445 for (
367 $tbl->add (1, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Dex"); 446 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
368 $tbl->add (1, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Con"); 447 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
369 $tbl->add (1, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Int"); 448 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
370 $tbl->add (1, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Wis"); 449 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
371 $tbl->add (1, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Pow"); 450 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
372 $tbl->add (1, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Cha"); 451 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
452 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
373 453
374 $tbl->add (2, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 454 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
375 $tbl->add (2, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, template => "-120"); 455 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
376 $tbl->add (2, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 456 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
377 $tbl->add (2, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, template => "120"); 457 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
378 $tbl->add (2, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, template => "10.54"); 458 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
379 $tbl->add (2, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, template => "9"); 459 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
460 ) {
461 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
380 462
381 $tbl->add (3, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Wc"); 463 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
382 $tbl->add (3, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Ac"); 464 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
383 $tbl->add (3, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Dam"); 465 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
384 $tbl->add (3, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Arm"); 466 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip);
385 $tbl->add (3, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "Sp"); 467 }
386 $tbl->add (3, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => -1, text => "WSp");
387 468
388 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 469 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
389 470
390 my $row = 0; 471 my $row = 0;
391 my $col = 0; 472 my $col = 0;
392 473
393 my %resist_names = ( 474 my %resist_names = (
394 slow => "Slow", 475 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
395 holyw => "Holy Word", 476 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
396 conf => "Confusion", 477 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
397 fire => "Fire", 478 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
398 depl => "Depletion", 479 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
399 magic => "Magic", 480 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
400 drain => "Draining", 481 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
401 acid => "Acid", 482 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
402 pois => "Poison", 483 pois => "<b>Poison</b> (resistance to getting poisoned)",
403 para => "Paralysation", 484 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
404 deat => "Death", 485 deat => "<b>Death</b> (resistance against death spells)",
405 phys => "Physical", 486 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
406 blind => "Blind", 487 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
407 fear => "Fear", 488 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
408 tund => "Turn undead", 489 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
409 elec => "Electricity", 490 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
410 cold => "Cold", 491 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
411 ghit => "Ghost hit", 492 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
412 ); 493 );
413 for (qw/slow holyw conf fire depl magic 494 for (qw/slow holyw conf fire depl magic
414 drain acid pois para deat phys 495 drain acid pois para deat phys
415 blind fear tund elec cold ghit/) 496 blind fear tund elec cold ghit/)
416 { 497 {
417 $tbl2->add ($col, $row, 498 $tbl2->add ($col, $row,
418 $STATWIDS->{"res_$_"} = 499 $STATWIDS->{"res_$_"} =
419 new CFClient::UI::Label 500 new CFClient::UI::Label
501 font => $FONT_FIXED,
420 template => "-100%", 502 template => "-100%",
421 align => +1, 503 align => +1,
422 valign => 0, 504 valign => 0,
505 can_events => 1,
506 can_hover => 1,
423 tooltip => $resist_names{$_} 507 tooltip => $resist_names{$_},
424 ); 508 );
425 $tbl2->add ($col + 1, $row, new CFClient::UI::Image 509 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
510 font => $FONT_FIXED,
426 can_hover => 1, 511 can_hover => 1,
427 can_events => 1, 512 can_events => 1,
428 image => "ui/resist/resist_$_.png", 513 image => "ui/resist/resist_$_.png",
429 tooltip => $resist_names{$_} 514 tooltip => $resist_names{$_},
430 ); 515 );
431 516
432 $row++; 517 $row++;
433 if ($row % 6 == 0) { 518 if ($row % 6 == 0) {
434 $col += 2; 519 $col += 2;
513 598
514} 599}
515 600
516sub metaserver_dialog { 601sub metaserver_dialog {
517 my $dialog = new CFClient::UI::FancyFrame 602 my $dialog = new CFClient::UI::FancyFrame
518 title => "Metaserver", 603 title => "Server List",
519 child => (my $vbox = new CFClient::UI::VBox); 604 child => (my $vbox = new CFClient::UI::VBox);
520 605
521 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 606 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
522 607
523 $dialog 608 $dialog
524} 609}
610
611my $METASERVER_ATIME;
525 612
526sub update_metaserver { 613sub update_metaserver {
527 my ($HOST) = @_; 614 my ($HOST) = @_;
528 615
529 status "fetching metaserver list..."; 616 return if $METASERVER_ATIME > time;
617 $METASERVER_ATIME = time + 60;
618
619 my $table = $METASERVER->{table};
620 $table->clear;
621 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
530 622
531 my $buf; 623 my $buf;
532 624
533 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 625 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
626
627 unless ($fh) {
628 $label->set_text ("unable to contact metaserver: $!");
629 return;
630 }
534 631
535 Event->io (fd => $fh, poll => 'r', cb => sub { 632 Event->io (fd => $fh, poll => 'r', cb => sub {
536 my $res = sysread $fh, $buf, 8192, length $buf; 633 my $res = sysread $fh, $buf, 8192, length $buf;
537 634
538 if (!defined $res) { 635 if (!defined $res) {
539 $_[0]->w->cancel; 636 $_[0]->w->cancel;
540 status "metaserver: $!"; 637 $label->set_text ("error while retrieving server list: $!");
541 } elsif ($res == 0) { 638 } elsif ($res == 0) {
542 $_[0]->w->cancel; 639 $_[0]->w->cancel;
543 status "server list retrieved"; 640 status "server list retrieved";
544 641
545 my $table = $METASERVER->{table}; 642 utf8::decode $buf if utf8::valid $buf;
546 643
547 $table->clear; 644 $table->clear;
548 645
549 my @col = qw(Use #Users Host Uptime Version Description); 646 my @col = qw(Use #Users Host Uptime Version Description);
550 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 647 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
574 $m = [$users, $host, $uptime, $version, $desc]; 671 $m = [$users, $host, $uptime, $version, $desc];
575 672
576 $y++; 673 $y++;
577 674
578 $table->add (0, $y, new CFClient::UI::VBox children => [ 675 $table->add (0, $y, new CFClient::UI::VBox children => [
579 (new CFClient::UI::Button text => " ", connect_activate => sub { 676 (new CFClient::UI::Button text => "Use", connect_activate => sub {
580 $HOST->set_text ($CFG->{host} = $host); 677 $HOST->set_text ($CFG->{host} = $host);
581 }), 678 }),
582 (new CFClient::UI::Empty expand => 1), 679 (new CFClient::UI::Empty expand => 1),
583 ]); 680 ]);
584 681
585 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8) 682 $table->add ($_ + 1, $y, new CFClient::UI::Label
683 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
586 for 0 .. $#$m; 684 for 0 .. $#$m;
587 } 685 }
588 } 686 }
589 }); 687 });
590} 688}
613 711
614 $METASERVER = metaserver_dialog; 712 $METASERVER = metaserver_dialog;
615 713
616 $vbox->add (new CFClient::UI::Flopper 714 $vbox->add (new CFClient::UI::Flopper
617 expand => 1, 715 expand => 1,
618 text => "Metaserver", 716 text => "Server List",
619 other => $METASERVER, 717 other => $METASERVER,
620 tooltip => "Show a list of avaible crossfire servers", 718 tooltip => "Show a list of available crossfire servers",
621 connect_open => sub { 719 connect_open => sub {
622 update_metaserver $HOST; 720 update_metaserver $HOST;
623 } 721 }
624 ); 722 );
625 } 723 }
643 my ($self, $value) = @_; 741 my ($self, $value) = @_;
644 $CFG->{password} = $value; 742 $CFG->{password} = $value;
645 } 743 }
646 ); 744 );
647 745
648 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
649 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
650 text => $CFG->{say_command},
651 tooltip => "This is the command that will be used if you write a line in the message window entry. "
652 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
653 ."But you could also set it to 'tell <playername>' to only chat with that user.",
654 connect_changed => sub {
655 my ($self, $value) = @_;
656 $CFG->{say_command} = $value;
657 }
658 );
659
660 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 746 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
661 $table->add (1, 7, new CFClient::UI::Slider 747 $table->add (1, 7, new CFClient::UI::Slider
662 req_w => 100, 748 req_w => 100,
663 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 749 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
664 tooltip => "This is the size of the portion of the map update the server sends you. " 750 tooltip => "This is the size of the portion of the map update the server sends you. "
665 ."If you set this to a high value you will be able to see further for example.", 751 ."If you set this to a high value you will be able to see further for example.",
666 connect_changed => sub { 752 connect_changed => sub {
667 my ($self, $value) = @_; 753 my ($self, $value) = @_;
668 754
669 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 755 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
670 }, 756 },
671 ); 757 );
672 758
673 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 759 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
674 start_game; 760 $table->add (1, 8, new CFClient::UI::Entry
761 text => $CFG->{output_count},
762 tooltip => "Should be set to 1 unless you know what you are doing",
763 connect_changed => sub { $CFG->{output_count} = $_[1] },
675 }); 764 );
765
766 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
767 $table->add (1, 9, new CFClient::UI::Entry
768 text => $CFG->{output_sync},
769 tooltip => "Should be set to 1 unless you know what you are doing",
770 connect_changed => sub { $CFG->{output_sync} = $_[1] },
771 );
772
773 $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
774 expand => 1,
775 align => 0,
776 text => "Login",
777 connect_activate => sub {
778 $CONN ? stop_game
779 : start_game;
780 },
781 );
676 782
677 $dialog 783 $dialog
678} 784}
679 785
680sub message_window { 786sub message_window {
681 my $window = new CFClient::UI::FancyFrame 787 my $window = new CFClient::UI::FancyFrame
682 title => "Messages", 788 title => "Messages",
683 border_bg => [1, 1, 1, 0.5], 789 border_bg => [1, 1, 1, 1],
684 bg => [0.3, 0.3, 0.3, 0.8], 790 bg => [0, 0, 0, 0.75],
685 user_w => int $::WIDTH / 3, 791 user_w => int $::WIDTH / 3,
686 user_h => int $::HEIGHT / 5, 792 user_h => int $::HEIGHT / 5,
687 child => (my $vbox = new CFClient::UI::VBox); 793 child => (my $vbox = new CFClient::UI::VBox);
688 794
689 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 795 $vbox->add ($LOGVIEW);
690 expand => 1,
691 font => $FONT_FIXED,
692 fontsize => $::CFG->{log_fontsize},
693 );
694 796
695 $vbox->add (my $input = new CFClient::UI::Entry 797 $vbox->add (my $input = new CFClient::UI::Entry
798 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
799 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
800 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
801 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
696 connect_focus_in => sub { 802 connect_focus_in => sub {
697 my ($input, $prev_focus) = @_; 803 my ($input, $prev_focus) = @_;
698 804
699 delete $input->{refocus_map}; 805 delete $input->{refocus_map};
700 806
729 }; 835 };
730 836
731 $window 837 $window
732} 838}
733 839
840sub open_quit_dialog {
841 unless ($QUIT_DIALOG) {
842
843 $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?";
844
845 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
846
847 $vb->add (new CFClient::UI::Label
848 text => "You should find a savebed and apply it first!",
849 max_w => $WIDTH * 0.25
850 );
851 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
852 $hb->add (new CFClient::UI::Button
853 text => "Ok",
854 connect_activate => sub { $QUIT_DIALOG->hide },
855 expand => 1
856 );
857 $hb->add (new CFClient::UI::Button
858 text => "Quit anyway",
859 connect_activate => sub { exit 1 },
860 expand => 1
861 );
862 $hb->add (new CFClient::UI::Label "You should find a savebed and apply it first!");
863
864 $QUIT_DIALOG->show_centered;
865 } else {
866 $QUIT_DIALOG->show_centered;
867 }
868}
869
870sub make_inventory_window {
871 my $invwin = new CFClient::UI::FancyFrame
872 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Inventory";
873
874 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
875
876 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
877 $vb1->add (my $lbl = new CFClient::UI::Label);
878 $lbl->set_text ("Player");
879 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
880
881 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
882 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
883 $INVR_LBL->set_text ("Floor");
884 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
885
886 $invwin
887}
888
734sub sdl_init { 889sub sdl_init {
735 CFClient::SDL_Init 890 CFClient::SDL_Init
736 and die "SDL::Init failed!\n"; 891 and die "SDL::Init failed!\n";
737} 892}
738 893
739sub video_init { 894sub video_init {
740 sdl_init; 895 sdl_init;
741 896
897 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
898
742 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 899 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
743 $FULLSCREEN = $CFG->{fullscreen}; 900 $FULLSCREEN = $CFG->{fullscreen};
744 $FAST = $CFG->{fast}; 901 $FAST = $CFG->{fast};
745 902
746 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 903 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
747 or die "SDL_SetVideoMode failed!\n"; 904 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
748 905
749 $SDL_ACTIVE = 1; 906 $SDL_ACTIVE = 1;
750
751 $LAST_REFRESH = time - 0.01; 907 $LAST_REFRESH = time - 0.01;
752 908
753 CFClient::gl_init; 909 CFClient::gl_init;
754 910
755 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 911 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
756 912
913 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
914
757 ############################################################################# 915 #############################################################################
758 916
917 unless ($DEBUG_STATUS) {
918 # create the widgets
919
759 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 920 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
760 $DEBUG_STATUS->show; 921 $DEBUG_STATUS->show;
761 922
762 $STATUS_LINE = new CFClient::UI::Label 923 $STATUSBOX = new CFClient::UI::Statusbox;
763 padding => 0, 924 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
764 y => $HEIGHT - $FONTSIZE * 1.8;
765 $STATUS_LINE->show;
766 925
767 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 926 (new CFClient::UI::Frame
768 padding => 0, 927 bg => [0, 0, 0, 0.4],
769 fontsize => 0.8, 928 req_y => -1,
770 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 929 child => $STATUSBOX,
771 $ALT_ENTER_MESSAGE->show; 930 )->show;
772 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
773 931
774 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 932 CFClient::UI::FancyFrame->new (
775 $MAPWIDGET->focus_in; 933 border_bg => [1, 1, 1, 192/255],
934 bg => [1, 1, 1, 0],
935 child => ($MAPMAP = new CFClient::MapWidget::MapMap
936 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
937 ),
938 )->show;
939
940 $MAPWIDGET = new CFClient::MapWidget;
776 $MAPWIDGET->connect (activate_console => sub { 941 $MAPWIDGET->connect (activate_console => sub {
777 my ($mapwidget, $preset) = @_; 942 my ($mapwidget, $preset) = @_;
778 943
779 if ($CONSOLE) { 944 if ($CONSOLE) {
780 $CONSOLE->{input}->{auto_activated} = 1; 945 $CONSOLE->{input}->{auto_activated} = 1;
781 $CONSOLE->{input}->focus_in; 946 $CONSOLE->{input}->focus_in;
782 947
783 if ($preset && $CONSOLE->{input}->get_text eq '') { 948 if ($preset && $CONSOLE->{input}->get_text eq '') {
784 $CONSOLE->{input}->set_text ($preset); 949 $CONSOLE->{input}->set_text ($preset);
950 }
785 } 951 }
786 } 952 });
787 }); 953 $MAPWIDGET->show;
954 $MAPWIDGET->focus_in;
788 955
789 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 956 $LOGVIEW = new CFClient::UI::TextView
957 expand => 1,
958 font => $FONT_FIXED,
959 fontsize => $::CFG->{log_fontsize},
960 can_hover => 1,
961 can_events => 1,
962 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
963 ;
790 964
965 $BUTTONBAR = new CFClient::UI::HBox;
966
791 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 967 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
968 tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
792 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 969 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
970 tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
793 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 971 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
972 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
794 973
795 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 974 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
975
796 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 976 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
977 tooltip => "Toggles the statistics window, where all your Stats and Resistances are beign displaye at all times.");
978 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
979 tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
797 980
798 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 981 $BUTTONBAR->add (new CFClient::UI::Button
982 text => "Save Config",
983 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
984 connect_activate => sub {
799 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 985 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
800 status "Configuration Saved"; 986 status "Configuration Saved";
801 }); 987 },
988 );
802 989
990 $BUTTONBAR->add (new CFClient::UI::Button
991 text => "Quit",
992 tooltip => "Terminates the program",
993 connect_activate => sub {
994 if ($CONN) {
995 open_quit_dialog
996 } else {
997 exit 1
998 }
999 },
1000 );
1001
1002 $BUTTONBAR->show;
1003
1004 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1005
1006 # delay till geometry is constant
1007 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
803 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 1008 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
1009 my $widget = $GAUGES->{win};
1010 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
1011 });
1012 force_refresh ();
1013 }
804} 1014}
805 1015
806sub video_shutdown { 1016sub video_shutdown {
807 $CFClient::UI::ROOT->{children} = [];
808 undef $SDL_ACTIVE; 1017 undef $SDL_ACTIVE;
809} 1018}
810 1019
811my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 1020my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
812my $bgmusic;#TODO#hack#d# 1021my $bgmusic;#TODO#hack#d#
1022
1023sub audio_channel_finished {
1024 my ($channel) = @_;
1025
1026 #warn "channel $channel finished\n";#d#
1027}
813 1028
814sub audio_music_finished { 1029sub audio_music_finished {
815 return unless $CFG->{bgm_enable}; 1030 return unless $CFG->{bgm_enable};
816 1031
817 # TODO: hack, do play loop and mood music 1032 # TODO: hack, do play loop and mood music
821 push @bgmusic, shift @bgmusic; 1036 push @bgmusic, shift @bgmusic;
822} 1037}
823 1038
824sub audio_init { 1039sub audio_init {
825 if ($CFG->{audio_enable}) { 1040 if ($CFG->{audio_enable}) {
826 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 1041 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
827 $SDL_MIXER = !CFClient::Mix_OpenAudio; 1042 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1043
1044 unless ($SDL_MIXER) {
1045 status "Unable to open sound device: there will be no sound";
1046 return;
1047 }
1048
828 CFClient::Mix_AllocateChannels 8; 1049 CFClient::Mix_AllocateChannels 8;
829 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 1050 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
830 1051
831 audio_music_finished; 1052 audio_music_finished;
832 1053
858} 1079}
859 1080
860my %animate_object; 1081my %animate_object;
861my $animate_timer; 1082my $animate_timer;
862 1083
863my $want_refresh;
864my $can_refresh;
865
866my $fps = 9; 1084my $fps = 9;
867 1085
1086my %demo;#d#
1087
868sub force_refresh { 1088sub force_refresh {
869 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1089 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
870 debug sprintf "%3.2f", $fps; 1090 debug sprintf "%3.2f", $fps;
871 1091
872 $want_refresh = 0;
873 $can_refresh = 0;
874
875 $CFClient::UI::ROOT->draw; 1092 $CFClient::UI::ROOT->draw;
876 1093
1094 $WANT_REFRESH = 0;
1095 $CAN_REFRESH = 0;
1096 $LAST_REFRESH = $NOW;
1097
10980 && do {
1099 # some weird model-drawing code, just a joke right now
1100 use CFClient::OpenGL;
1101
1102 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1103 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1104 $demo{r} ||= do {
1105 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1106 $mod->{v} = pack "f*", @{$mod->{v}};
1107 $_ = [scalar @$_, pack "S!*", @$_]
1108 for values %{$mod->{g}};
1109 $mod
1110 };
1111
1112 my $r = $demo{r} or die;
1113
1114 glDepthMask 1;
1115 glClear GL_DEPTH_BUFFER_BIT;
1116 glEnable GL_TEXTURE_2D;
1117 glEnable GL_DEPTH_TEST;
1118 glEnable GL_CULL_FACE;
1119 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1120
1121 glMatrixMode GL_PROJECTION;
1122 glLoadIdentity;
1123 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1124 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1125 glMatrixMode GL_MODELVIEW;
1126 glLoadIdentity;
1127
1128 glPushMatrix;
1129 glTranslate 0, 0, -800;
1130 glScale 1, -1, 1;
1131 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1132 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1133 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1134 glScale 50, 50, 50;
1135
1136 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1137 while (my ($k, $v) = each %{$r->{g}}) {
1138 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1139 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1140 }
1141
1142 glPopMatrix;
1143
1144 glShadeModel GL_FLAT;
1145 glDisable GL_DEPTH_TEST;
1146 glDisable GL_TEXTURE_2D;
1147 glDepthMask 0;
1148
1149 $WANT_REFRESH++;
1150};
1151
877 CFClient::SDL_GL_SwapBuffers; 1152 CFClient::SDL_GL_SwapBuffers;
878
879 $LAST_REFRESH = $NOW;
880} 1153}
881 1154
882my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1155my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
883 $NOW = time; 1156 $NOW = time;
884 1157
885 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 1158 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
886 for CFClient::SDL_PollEvent; 1159 for CFClient::SDL_PollEvent;
887 1160
888 if (%animate_object) { 1161 if (%animate_object) {
889 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1162 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
890 $want_refresh++; 1163 $WANT_REFRESH++;
891 } 1164 }
892 1165
893 if ($want_refresh) { 1166 if ($WANT_REFRESH) {
894 force_refresh; 1167 force_refresh;
895 } else { 1168 } else {
896 $can_refresh = 1; 1169 $CAN_REFRESH = 1;
897 } 1170 }
898}); 1171});
899
900sub refresh {
901 $want_refresh++;
902}
903 1172
904sub animation_start { 1173sub animation_start {
905 my ($widget) = @_; 1174 my ($widget) = @_;
906 $animate_object{$widget} = $widget; 1175 $animate_object{$widget} = $widget;
907} 1176}
911 delete $animate_object{$widget}; 1180 delete $animate_object{$widget};
912} 1181}
913 1182
914@conn::ISA = Crossfire::Protocol::; 1183@conn::ISA = Crossfire::Protocol::;
915 1184
1185sub conn::new {
1186 my $class = shift;
1187
1188 my $self = $class->Crossfire::Protocol::new (@_);
1189
1190 $MAPWIDGET->clr_commands;
1191
1192 my $parser = new Pod::POM;
1193 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1194
1195 for my $head2 ($pod->head2) {
1196 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1197 or next;
1198
1199 my $cmd = $1;
1200 my @args = split /\|/, $2;
1201 @args = (".*") unless @args;
1202
1203 my $text = CFClient::pod_to_pango $head2->content;
1204
1205 for my $arg (@args) {
1206 $arg = $arg eq ".*" ? "" : " $arg";
1207
1208 $MAPWIDGET->add_command ("$cmd$arg", $text);
1209 }
1210 }
1211
1212 $self->{noface} = new_from_file CFClient::Texture
1213 CFClient::find_rcfile "noface.png", minify => 1, mipmap => 1;
1214
1215 $self
1216}
1217
916sub conn::stats_update { 1218sub conn::stats_update {
917 my ($self, $stats) = @_; 1219 my ($self, $stats) = @_;
1220
1221 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1222 my $diff = $exp - $self->{prev_exp};
1223 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1224 if exists $self->{prev_exp} && $diff;
1225 $self->{prev_exp} = $exp;
1226 }
918 1227
919 update_stats_window ($stats); 1228 update_stats_window ($stats);
920} 1229}
921 1230
922sub conn::user_send { 1231sub conn::user_send {
977 $self->set_texture ($id => $data); 1286 $self->set_texture ($id => $data);
978 } 1287 }
979 } 1288 }
980} 1289}
981 1290
1291# hardcode /world/world_xxx_xxx map names, the savings are enourmous,
1292# (server resource,s latency, bandwidth), so this hack is warranted.
1293# the right fix is to make real tiled maps with an overview file
1294sub conn::send_mapinfo {
1295 my ($self, $data, $cb) = @_;
1296
1297 if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
1298 my ($wx, $wy) = ($1, $2);
1299
1300 if ($data =~ /^spatial ([1-4]+)$/) {
1301 my @dx = (0, 0, 1, 0, -1);
1302 my @dy = (0, -1, 0, 1, 0);
1303 my ($dx, $dy);
1304
1305 for (split //, $1) {
1306 $dx += $dx[$_];
1307 $dy += $dy[$_];
1308 }
1309
1310 $cb->(spatial => 15,
1311 $self->{map_info}[1] - $MAP->ox + $dx * 50,
1312 $self->{map_info}[2] - $MAP->oy + $dy * 50,
1313 50, 50,
1314 sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
1315 );
1316
1317 return;
1318 }
1319 }
1320
1321 $self->SUPER::send_mapinfo ($data, $cb);
1322}
1323
982# this method does a "flood fill" into every tile direction 1324# this method does a "flood fill" into every tile direction
983# it assumes that tiles are arranged in a rectangular grid, 1325# it assumes that tiles are arranged in a rectangular grid,
984# i.e. a map is the same as the left of the right map etc. 1326# i.e. a map is the same as the left of the right map etc.
985# failure to comply are harmless and result in display errors 1327# failure to comply are harmless and result in display errors
986# at worst. 1328# at worst.
987sub conn::flood_fill { 1329sub conn::flood_fill {
988 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1330 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
989 1331
990 # the server does not allow map paths > 6 1332 # the server does not allow map paths > 6
991 return if 6 <= length $path; 1333 return if 7 <= length $path;
992 1334
993 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1335 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
994 1336
995 for ( 1337 for (
996 [1, 0, -1], 1338 [1, 3, 0, -1],
997 [2, 1, 0], 1339 [2, 4, 1, 0],
998 [3, 0, 1], 1340 [3, 1, 0, 1],
999 [4, -1, 0], 1341 [4, 2, -1, 0],
1000 ) { 1342 ) {
1001 my ($tile, $dx, $dy) = @$_; 1343 my ($tile, $tile2, $dx, $dy) = @$_;
1344
1345 next if $block & (1 << $tile);
1346 my $block = $block | (1 << $tile2);
1002 1347
1003 my $gx = $gx + $dx; 1348 my $gx = $gx + $dx;
1004 my $gy = $gy + $dy; 1349 my $gy = $gy + $dy;
1005 1350
1006 next unless $flags & (1 << ($tile - 1)); 1351 next unless $flags & (1 << ($tile - 1));
1008 1353
1009 my $neigh = $self->{neigh_map}{$hash} ||= []; 1354 my $neigh = $self->{neigh_map}{$hash} ||= [];
1010 if (my $info = $neigh->[$tile]) { 1355 if (my $info = $neigh->[$tile]) {
1011 my ($flags, $x, $y, $w, $h, $hash) = @$info; 1356 my ($flags, $x, $y, $w, $h, $hash) = @$info;
1012 1357
1013 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags) 1358 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1014 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1359 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1015 1360
1016 } else { 1361 } else {
1017 $self->send_mapinfo ("spatial $path$tile", sub { 1362 $self->send_mapinfo ("spatial $path$tile", sub {
1018 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1363 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1019 1364
1020 return if $mode ne "spatial"; 1365 return if $mode ne "spatial";
1021 1366
1022 $x += $MAP->ox; 1367 $x += $MAP->ox;
1023 $y += $MAP->oy; 1368 $y += $MAP->oy;
1024 1369
1025 $self->load_map ($hash, $x, $y) 1370 $self->load_map ($hash, $x, $y)
1026 unless $self->{neigh_map}{$hash}[5]++;#d# 1371 unless $self->{neigh_map}{$hash}[5]++;#d#
1027 1372
1028 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash]; 1373 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1029 1374
1030 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags) 1375 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1031 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1376 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1032 }); 1377 });
1033 } 1378 }
1034 } 1379 }
1035} 1380}
1039 1384
1040 $self->flush_map; 1385 $self->flush_map;
1041 1386
1042 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1387 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1043 1388
1044 my $mapmapw = 250; 1389 my $mapmapw = $MAPMAP->{w};
1045 my $mapmaph = 250; 1390 my $mapmaph = $MAPMAP->{h};
1046 1391
1047 $self->{neigh_rect} = [ 1392 $self->{neigh_rect} = [
1048 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1393 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1049 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1394 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1050 ]; 1395 ];
1051 1396
1052 delete $self->{neigh_grid}; 1397 delete $self->{neigh_grid};
1053 $self->flood_fill (0, 0, "", $hash, $flags);
1054 1398
1055 $x += $ox; 1399 $x += $ox;
1056 $y += $oy; 1400 $y += $oy;
1057 1401
1058 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1402 $self->{map_info} = [$hash, $x, $y, $w, $h];
1059 1403
1060 my $map = $self->{map_info}[0];
1061 $map =~ s/^.*?\/([^\/]+)$/\1/; 1404 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
1062 $STATWIDS->{map}->set_text ("Map: " . $map); 1405 $STATWIDS->{map}->set_text ("Map: " . $map);
1063 1406
1064 $self->load_map ($hash, $x, $y); 1407 $self->load_map ($hash, $x, $y);
1408 $self->flood_fill (0, 0, 0, "", $hash, $flags);
1065} 1409}
1066 1410
1067sub conn::face_find { 1411sub conn::face_find {
1068 my ($self, $facenum, $face) = @_; 1412 my ($self, $facenum, $face) = @_;
1069 1413
1071 1415
1072 my $id = $FACEMAP->get ($hash); 1416 my $id = $FACEMAP->get ($hash);
1073 1417
1074 unless ($id) { 1418 unless ($id) {
1075 # create new id for face 1419 # create new id for face
1076 # i love transactions 1420 # I love transactions
1077 for (1..100) { 1421 for (1..100) {
1078 my $txn = $CFClient::DB_ENV->txn_begin; 1422 my $txn = $CFClient::DB_ENV->txn_begin;
1079 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW); 1423 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1080 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) { 1424 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1081 $id++; 1425 $id = ($id || 16) + 1;
1082 if ($FACEMAP->put (id => $id) == 0 1426 if ($FACEMAP->put (id => $id) == 0
1083 && $FACEMAP->put ($hash => $id) == 0) { 1427 && $FACEMAP->put ($hash => $id) == 0) {
1084 $txn->txn_commit; 1428 $txn->txn_commit;
1085 1429
1086 goto gotid; 1430 goto gotid;
1093 } 1437 }
1094 1438
1095gotid: 1439gotid:
1096 $face->{id} = $id; 1440 $face->{id} = $id;
1097 $MAP->set_face ($facenum => $id); 1441 $MAP->set_face ($facenum => $id);
1442 $self->{faceid}[$facenum] = $id;#d#
1443
1098 $TILECACHE->get ($id) 1444 $TILECACHE->get ($id) || do {
1445 my $tex = $self->{noface};
1446 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1447 undef
1448 };
1099} 1449}
1100 1450
1101sub conn::face_update { 1451sub conn::face_update {
1102 my ($self, $facenum, $face) = @_; 1452 my ($self, $facenum, $face) = @_;
1103 1453
1110 my ($self, $id, $data) = @_; 1460 my ($self, $id, $data) = @_;
1111 1461
1112 $self->{texture}[$id] ||= do { 1462 $self->{texture}[$id] ||= do {
1113 my $tex = 1463 my $tex =
1114 new_from_image CFClient::Texture 1464 new_from_image CFClient::Texture
1115 $data, minify => 1; 1465 $data, minify => 1, mipmap => 1;
1116 1466
1117 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1467 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1118 $MAPWIDGET->update; 1468 $MAPWIDGET->update;
1119 1469
1120 $tex 1470 $tex
1196 ); 1546 );
1197 1547
1198 $entry->focus_in; 1548 $entry->focus_in;
1199 } 1549 }
1200 1550
1201 $dialog->show; 1551 $dialog->show_centered;
1202} 1552}
1203 1553
1204sub conn::drawinfo { 1554sub conn::drawinfo {
1205 my ($self, $color, $text) = @_; 1555 my ($self, $color, $text) = @_;
1206 1556
1218 [0.55, 0.41, 0.13], 1568 [0.55, 0.41, 0.13],
1219 [0.99, 0.77, 0.26], 1569 [0.99, 0.77, 0.26],
1220 [0.74, 0.65, 0.41], 1570 [0.74, 0.65, 0.41],
1221 ); 1571 );
1222 1572
1573 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1574
1575 $text = CFClient::UI::Label::escape $text;
1576 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1577 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1578
1223 $LOGVIEW->add_paragraph ($color[$color], $text); 1579 $LOGVIEW->add_paragraph ($color[$color],
1580 join "\n", map "$time $_", split /\n/, $text);
1581
1582 $STATUSBOX->add ($text,
1583 group => $text,
1584 fg => $color[$color],
1585 timeout => 60,
1586 tooltip_font => $::FONT_FIXED,
1587 );
1588}
1589
1590sub conn::drawextinfo {
1591 my ($self, $color, $type, $subtype, $message) = @_;
1592
1593 $self->drawinfo ($color, $message);
1224} 1594}
1225 1595
1226sub conn::spell_add { 1596sub conn::spell_add {
1227 my ($self, $spell) = @_; 1597 my ($self, $spell) = @_;
1228 1598
1229 # TODO 1599 # TODO
1230 # create a widget dynamically, using spell face (CF::Protocol downloads them) 1600 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1231 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}); 1601 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1232 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}); 1602 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1233} 1603}
1234 1604
1235sub conn::spell_delete { 1605sub conn::spell_delete {
1236 my ($self, $spell) = @_; 1606 my ($self, $spell) = @_;
1237} 1607}
1238 1608
1239sub conn::addme_success { 1609sub conn::addme_success {
1240 my ($self) = @_; 1610 my ($self) = @_;
1241 1611
1612 $self->send ("command output-sync $CFG->{output_sync}");
1613 $self->send ("command output-count $CFG->{output_count}");
1614
1615 my $parser = new Pod::POM;
1616 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/skill_help.pod");
1617
1618 my %skill_tooltip;
1619
1620 for my $head2 ($pod->head2) {
1621 $skill_tooltip{$head2->title} = CFClient::pod_to_pango $head2->content;
1622 }
1623
1242 for my $skill (values %{$self->{skill_info}}) { 1624 for my $skill (values %{$self->{skill_info}}) {
1243 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'"); 1625 $MAPWIDGET->add_command ("ready_skill $skill",
1244 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'"); 1626 (CFClient::UI::Label::escape "Ready the skill '$skill'\n\n")
1627 . $skill_tooltip{$skill});
1628 $MAPWIDGET->add_command ("use_skill $skill",
1629 (CFClient::UI::Label::escape "Immediately use the skill '$skill'\n\n")
1630 . $skill_tooltip{$skill});
1631 }
1632}
1633
1634sub conn::eof {
1635 $MAPWIDGET->clr_commands;
1636
1637 stop_game;
1638}
1639
1640sub update_floorbox {
1641 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1642 return unless $CONN;
1643
1644 $FLOORBOX->clear;
1645 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1646
1647 my $count = 4;
1648 for (@{ $CONN->{container}{0} }) {
1649 if (--$count) {
1650 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1651 } else {
1652 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1653 last;
1654 }
1655 }
1656 });
1245 } 1657
1658 $WANT_REFRESH++;
1246} 1659}
1247 1660
1248sub conn::container_add { 1661sub conn::container_add {
1249 my ($self, $id, $items) = @_; 1662 my ($self, $tag, $items) = @_;
1250 1663
1251 # 0 floor 1664 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1665
1666 if ($tag == 0) {
1667 update_floorbox;
1668 $OPENCONT = 0;
1669 $INVR_LBL->set_text ("Floor");
1670 $INVR->set_items ($self->{container}{0});
1671 } elsif ($tag == $self->{player}{tag}) {
1672 $INVR_LBL->set_text ("Player");
1673 $INV->set_items ($self->{container}{$self->{player}{tag}})
1674 } else {
1675 $OPENCONT = $tag;
1676 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1677 $INVR->set_items ($self->{container}{$tag});
1678 }
1679
1252 # $self-<{player}{tag} => player inv 1680 # $self-<{player}{tag} => player inv
1253 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}}; 1681 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1254} 1682}
1255 1683
1256sub conn::container_clear { 1684sub conn::container_clear {
1257 my ($self, $id) = @_; 1685 my ($self, $tag) = @_;
1686
1687 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1688
1689 if ($tag == 0) {
1690 update_floorbox;
1691 $OPENCONT = 0;
1692 $INVR_LBL->set_text ("Floor");
1693 $INVR->set_items ($self->{container}{0});
1694 } elsif ($tag == $self->{player}{tag}) {
1695 $INVR_LBL->set_text ("Player");
1696 $INV->set_items ($self->{container}{$tag})
1697 } else {
1698 $OPENCONT = $tag;
1699 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1700 $INVR->set_items ($self->{container}{$tag});
1701 }
1702
1258# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0}; 1703# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1704}
1705
1706sub conn::item_delete {
1707 my ($self, @items) = @_;
1708
1709 for (@items) {
1710 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1711
1712 if ($_->{container} == 0) {
1713 update_floorbox;
1714 $OPENCONT = 0;
1715 $INVR_LBL->set_text ("Floor");
1716 $INVR->set_items ($self->{container}{0});
1717 } elsif ($_->{container} == $self->{player}{tag}) {
1718 $INVR_LBL->set_text ("Player");
1719 $INV->set_items ($self->{container}{$self->{player}{tag}})
1720 } else {
1721 $OPENCONT = $_->{container};
1722 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1723 $INVR->set_items ($self->{container}{$_->{container}});
1724 }
1725 }
1726}
1727
1728sub conn::item_update {
1729 my ($self, $item) = @_;
1730
1731 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1732
1733 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1734 $OPENCONT = 0;
1735 $INVR_LBL->set_text ("Floor");
1736 $INVR->set_items ($self->{container}{0});
1737
1738 $item->{widget}->update_item
1739 if $item->{widget};
1740 } else {
1741 if ($item->{container} == 0) {
1742 update_floorbox;
1743 $OPENCONT = 0;
1744 $INVR_LBL->set_text ("Floor");
1745 $INVR->set_items ($self->{container}{0});
1746 } elsif ($item->{container} == $self->{player}{tag}) {
1747 $INV->set_items ($self->{container}{$item->{container}})
1748 }
1749 }
1259} 1750}
1260 1751
1261%SDL_CB = ( 1752%SDL_CB = (
1262 CFClient::SDL_QUIT => sub { 1753 CFClient::SDL_QUIT => sub {
1263 Event::unloop -1; 1754 Event::unloop -1;
1264 }, 1755 },
1265 CFClient::SDL_VIDEORESIZE => sub { 1756 CFClient::SDL_VIDEORESIZE => sub {
1266 }, 1757 },
1267 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1758 CFClient::SDL_VIDEOEXPOSE => sub {
1759 CFClient::UI::full_refresh;
1760 },
1268 CFClient::SDL_ACTIVEEVENT => sub { 1761 CFClient::SDL_ACTIVEEVENT => sub {
1269# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1762# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1270 }, 1763 },
1271 CFClient::SDL_KEYDOWN => sub { 1764 CFClient::SDL_KEYDOWN => sub {
1272 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1765 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1276 video_init; 1769 video_init;
1277 } else { 1770 } else {
1278 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1771 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1279 } 1772 }
1280 }, 1773 },
1281 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1774 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1282 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1775 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1283 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1776 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1284 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1777 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1285 CFClient::SDL_USEREVENT => \&audio_music_finished, 1778 CFClient::SDL_USEREVENT => sub {
1779 if ($_[0]{code} == 1) {
1780 audio_channel_finished $_[0]{data1};
1781 } elsif ($_[0]{code} == 0) {
1782 audio_music_finished;
1783 }
1784 },
1286); 1785);
1287 1786
1288############################################################################# 1787#############################################################################
1289 1788
1290$SIG{INT} = $SIG{TERM} = sub { exit }; 1789$SIG{INT} = $SIG{TERM} = sub { exit };
1291 1790
1292$TILECACHE = CFClient::db_table "tilecache";
1293$FACEMAP = CFClient::db_table "facemap";
1294
1295CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1296
1297my %DEF_CFG = (
1298 sdl_mode => 0,
1299 width => 640,
1300 height => 480,
1301 fullscreen => 0,
1302 fast => 0,
1303 map_scale => 0.5,
1304 fow_enable => 1,
1305 fow_intensity => 0.45,
1306 fow_smooth => 0,
1307 gui_fontsize => 1,
1308 log_fontsize => 1,
1309 gauge_fontsize => 1,
1310 gauge_size => 0.35,
1311 stat_fontsize => 1,
1312 mapsize => 100,
1313 host => "crossfire.schmorp.de",
1314 say_command => 'say',
1315 audio_enable => 1,
1316 bgm_enable => 1,
1317 bgm_volume => 0.25,
1318);
1319
1320while (my ($k, $v) = each %DEF_CFG) {
1321 $CFG->{$k} = $v unless exists $CFG->{$k};
1322}
1323
1324sdl_init;
1325
1326@SDL_MODES = reverse
1327 grep $_->[0] >= 640 && $_->[1] >= 480,
1328 CFClient::SDL_ListModes;
1329
1330@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1331
1332$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1333
1334{ 1791{
1792 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1793
1794 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1795
1796 $TILECACHE = CFClient::db_table "tilecache";
1797 $FACEMAP = CFClient::db_table "facemap";
1798
1799 my %DEF_CFG = (
1800 sdl_mode => 0,
1801 width => 640,
1802 height => 480,
1803 fullscreen => 0,
1804 fast => 0,
1805 map_scale => 1,
1806 fow_enable => 1,
1807 fow_intensity => 0.45,
1808 fow_smooth => 0,
1809 gui_fontsize => 1,
1810 log_fontsize => 1,
1811 gauge_fontsize=> 1,
1812 gauge_size => 0.35,
1813 stat_fontsize => 1,
1814 mapsize => 100,
1815 host => "crossfire.schmorp.de",
1816 say_command => 'say',
1817 audio_enable => 1,
1818 bgm_enable => 1,
1819 bgm_volume => 0.25,
1820 output_sync => 1,
1821 output_count => 1,
1822 );
1823
1824 while (my ($k, $v) = each %DEF_CFG) {
1825 $CFG->{$k} = $v unless exists $CFG->{$k};
1826 }
1827
1828 sdl_init;
1829
1830 @SDL_MODES = reverse
1831 grep $_->[0] >= 640 && $_->[1] >= 480,
1832 CFClient::SDL_ListModes;
1833
1834 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1835
1836 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1837
1838 {
1335 my @fonts = map CFClient::find_rcfile "fonts/$_", qw( 1839 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1336 DejaVuSans.ttf 1840 DejaVuSans.ttf
1337 DejaVuSansMono.ttf 1841 DejaVuSansMono.ttf
1338 DejaVuSans-Bold.ttf 1842 DejaVuSans-Bold.ttf
1339 DejaVuSansMono-Bold.ttf 1843 DejaVuSansMono-Bold.ttf
1340 DejaVuSans-Oblique.ttf 1844 DejaVuSans-Oblique.ttf
1341 DejaVuSansMono-Oblique.ttf 1845 DejaVuSansMono-Oblique.ttf
1342 DejaVuSans-BoldOblique.ttf 1846 DejaVuSans-BoldOblique.ttf
1343 DejaVuSansMono-BoldOblique.ttf 1847 DejaVuSansMono-BoldOblique.ttf
1344 ); 1848 );
1345 1849
1346 CFClient::add_font $_ for @fonts; 1850 CFClient::add_font $_ for @fonts;
1347 1851
1852 CFClient::pango_init;
1853
1348 $FONT_PROP = new_from_file CFClient::Font $fonts[0]; 1854 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1349 $FONT_FIXED = new_from_file CFClient::Font $fonts[1]; 1855 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1350 1856
1351 $FONT_PROP->make_default; 1857 $FONT_PROP->make_default;
1352} 1858 }
1353 1859
1860# compare mono (ft) vs. rgba (cairo)
1861# ft - 1.8s, cairo 3s, even in alpha-only mode
1862# for my $rgba (0..1) {
1863# my $t1 = Time::HiRes::time;
1864# for (1..1000) {
1865# my $layout = CFClient::Layout->new ($rgba);
1866# $layout->set_text ("hallo" x 100);
1867# $layout->render;
1868# }
1869# my $t2 = Time::HiRes::time;
1870# warn $t2-$t1;
1871# }
1872
1354video_init; 1873 video_init;
1355audio_init; 1874 audio_init;
1875}
1356 1876
1357Event::loop; 1877Event::loop;
1358 1878
1359END { CFClient::SDL_Quit } 1879END { CFClient::SDL_Quit }
1360 1880
1881=head1 pclient - Crossfire+ and Crossfire game client
1361 1882
1883Pclient is a Crossfire+ and Crossfire game client.
1884
1885=head2 Features
1886
1887=over 4
1888
1889=item Fullscreen Map
1890
1891PClient can uses a fullscreen map, which greatly enhances how much of the
1892game world you can see.
1893
1894=item Persistent Map Cache (Crossfire+ only)
1895
1896PClient can persistently cache all map data it received from the
1897server. This not only allows it to display an overview map, but also
1898ensures that once-explored areas will be available the next time you want
1899to explore more.
1900
1901=item Hardware acceleration
1902
1903Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1904acceleration. Most modern graphics cards have difficulties with 2D
1905acceleration, while 3D graphics is accelerated well.
1906
1907=item No arbitrary limits
1908
1909Unlike other Crossfire clients, pclient does not suffer from arbitrary
1910limits (like a fixed amount of face numbers). There are still limits, but
1911they are not arbitrarily low :)
1912
1913=back
1914
1915=head1 USAGE
1916
1917=head2 The Map
1918
1919The map is always displayed in the background, behind all other windows and UI elements.
1920
1921#TODO# middle-click scrolls
1922#
1923# keys:
1924#
1925# a apply
1926# keypad moves, kp_5 applies ranged attack to self
1927
1928Starting to type enters the I<completion mode>. In that mode, you can type
1929abbreviations or commands and have them executed as soon as they match a
1930valid command. This is best explained by a few examples:
1931
1932Typing B<climb> will display a list of commands with I<climb> in their
1933name, such as I<ready_skill climbing> and I<use_skill climbing>.
1934
1935You can abbreviate commands by typing only the first character of every
1936word (or even characters within the word - the client will try to make
1937a good guess, as long as the characters are in order). For example,
1938typing I<iwor> will likely select I<invoke word of recall>, while I<ccfo>
1939will select I<cast create food>. Likewise, I<rscli> will likely select
1940I<ready_skill climbing> and I<usl> will give you I<use_skill levitation>.
1941
1942You can enter space and other text as arguemnt to the command. For
1943example, C<cfoo waybread> will expand to C<cast create food waybread>.
1944
1945=head2 The map overview
1946
1947#TODO#
1948
1949=head2 The Status area in the lower right corner
1950
1951#TODO#
1952
1953=head2 The I<Statistics>/I>Stats> window
1954
1955#TODO#
1956
1957=head1 FAQ
1958
1959=over 4
1960
1961=item The client is very sluggish and slow, what can I do about this?
1962
1963Most likely, you don't have accelerated OpenGL support. Try to find a
1964newer driver, or a driver from your hardware vendor, that features OpenGL
1965support.
1966
1967If this is not an option, the following Setup options reduce the load and
1968will likely make the client playable with sofwtare rendering (it will
1969still be slow, though):
1970
1971=over 4
1972
1973=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1974
1975=item Enable B<Fast & Ugly> mode
1976
1977=item Disable B<Fog of War>
1978
1979=item Increase B<Map Scale>
1980
1981=back
1982
1983=back
1984
1985=head1 AUTHOR
1986
1987Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1988
1989
1990

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines