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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.188 by elmex, Tue Apr 25 13:27:00 2006 UTC vs.
Revision 1.240 by root, Tue May 23 21:14:42 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
6BEGIN { 7BEGIN {
7 if (%PAR::LibCache) { 8 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs 9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9 10
10 while (my ($filename, $zip) = each %PAR::LibCache) { 11 while (my ($filename, $zip) = each %PAR::LibCache) {
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1") 14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1"; 15 unless -e "$ENV{PAR_TEMP}/$1";
15 } 16 }
16 } 17 }
17 18
19 # TODO: pango-rc file, anybody?
20
18 unshift @INC, $ENV{PAR_TEMP}; 21 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 } 22 }
24} 23}
25 24
26# need to do it again because that pile of garbage called PAR nukes it before main 25# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP}; 26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28 28
29use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
30use Event; 31use Event;
31 32
32use Crossfire; 33use Crossfire;
33use Crossfire::Protocol; 34use Crossfire::Protocol;
34 35
37use CFClient; 38use CFClient;
38use CFClient::UI; 39use CFClient::UI;
39use CFClient::MapWidget; 40use CFClient::MapWidget;
40 41
41$Event::DIED = sub { 42$Event::DIED = sub {
43 # TODO: display dialog box or so
42 CFClient::error $_[1]; 44 CFClient::error $_[1];
43}; 45};
44 46
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d# 47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
46 48
59our $NOW; 61our $NOW;
60 62
61our $CFG; 63our $CFG;
62our $CONN; 64our $CONN;
63our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
64 69
65our @SDL_MODES; 70our @SDL_MODES;
66our $WIDTH; 71our $WIDTH;
67our $HEIGHT; 72our $HEIGHT;
68our $FULLSCREEN; 73our $FULLSCREEN;
76our $MAPWIDGET; 81our $MAPWIDGET;
77our $BUTTONBAR; 82our $BUTTONBAR;
78our $LOGVIEW; 83our $LOGVIEW;
79our $CONSOLE; 84our $CONSOLE;
80our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
87our $QUIT_DIALOG;
81 88
82our $FLOORBOX; 89our $FLOORBOX;
83our $GAUGES; 90our $GAUGES;
84our $STATWIDS; 91our $STATWIDS;
85 92
89our $SDL_MIXER; 96our $SDL_MIXER;
90our @SOUNDS; # event => file mapping 97our @SOUNDS; # event => file mapping
91our %AUDIO_CHUNKS; # audio files 98our %AUDIO_CHUNKS; # audio files
92 99
93our $ALT_ENTER_MESSAGE; 100our $ALT_ENTER_MESSAGE;
94our $STATUS_LINE; 101our $STATUSBOX;
95our $DEBUG_STATUS; 102our $DEBUG_STATUS;
96 103
104our $INVWIN;
105our $INV;
106our $INVR;
107our $INVR_LBL;
108our $OPENCONT;
109
97sub status { 110sub status {
98 $STATUS_LINE->set_text ($_[0]); 111 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
99 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
100} 112}
101 113
102sub debug { 114sub debug {
103 $DEBUG_STATUS->set_text ($_[0]); 115 $DEBUG_STATUS->set_text ($_[0]);
104 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 116 my ($w, $h) = $DEBUG_STATUS->size_request;
117 $DEBUG_STATUS->move ($WIDTH - $w, 0);
105} 118}
106 119
107sub start_game { 120sub start_game {
108 status "logging in..."; 121 status "logging in...";
109 122
110 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 123 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
111 124
112 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 125 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
113
114 $MAP = new CFClient::Map $mapsize, $mapsize; 126 $MAP = new CFClient::Map $mapsize, $mapsize;
115 127
116 my ($host, $port) = split /:/, $CFG->{host}; 128 my ($host, $port) = split /:/, $CFG->{host};
117 129
118 $CONN = new conn 130 $CONN = eval {
131 new conn
119 host => $host, 132 host => $host,
120 port => $port || 13327, 133 port => $port || 13327,
121 user => $CFG->{user}, 134 user => $CFG->{user},
122 pass => $CFG->{password}, 135 pass => $CFG->{password},
123 mapw => $mapsize, 136 mapw => $mapsize,
124 maph => $mapsize, 137 maph => $mapsize,
138 ;
125 ; 139 };
126 140
127 status "login successful"; 141 if ($CONN) {
128
129 CFClient::lowdelay fileno $CONN->{fh}; 142 CFClient::lowdelay fileno $CONN->{fh};
143
144 $LOGIN_BUTTON->set_text ("Logout");
145 status "login successful";
146
147 $BUTTONBAR->{children}[1]->emit ("activate")
148 if $BUTTONBAR->{children}[1]->{state};
149
150 } else {
151 status "unable to connect";
152 stop_game();
153 }
130} 154}
131 155
132sub stop_game { 156sub stop_game {
157 return unless $CONN;
158
159 status "connection closed";
160 $LOGIN_BUTTON->set_text ("Login");
161 $CONN->destroy;
162 $CONN = 0; # false, does not autovivify
163
164 $BUTTONBAR->{children}[1]->emit ("activate")
165 unless $BUTTONBAR->{children}[1]->{state};
166
167 undef $MAPCACHE;
133 undef $CONN; 168 undef $MAP;
134} 169}
135 170
136sub client_setup { 171sub client_setup {
137 my $dialog = new CFClient::UI::FancyFrame 172 my $dialog = new CFClient::UI::FancyFrame
138 title => "Client Setup", 173 title => "Client Setup",
140 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 175 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
141 176
142 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 177 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
143 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 178 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
144 179
145 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 180 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
146 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); 181 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
147 182
148 $mode_slider->connect (changed => sub { 183 $mode_slider->connect (changed => sub {
149 my ($self, $value) = @_; 184 my ($self, $value) = @_;
150 185
175 } 210 }
176 ); 211 );
177 212
178 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale"); 213 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
179 $table->add (1, $row++, new CFClient::UI::Slider 214 $table->add (1, $row++, new CFClient::UI::Slider
180 range => [$CFG->{map_scale}, 0.25, 2, 0.05], 215 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
181 tooltip => "Enlarge or shrink the displayed map", 216 tooltip => "Enlarge or shrink the displayed map",
182 connect_changed => sub { 217 connect_changed => sub {
183 my ($self, $value) = @_; 218 my ($self, $value) = @_;
184 $CFG->{map_scale} = 0.05 * int $value / 0.05; 219 $CFG->{map_scale} = 2 ** $value;
185 } 220 }
186 ); 221 );
187 222
188 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 223 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
189 $table->add (1, $row++, new CFClient::UI::CheckBox 224 $table->add (1, $row++, new CFClient::UI::CheckBox
216 } 251 }
217 ); 252 );
218 253
219 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 254 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
220 $table->add (1, $row++, new CFClient::UI::Slider 255 $table->add (1, $row++, new CFClient::UI::Slider
221 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1], 256 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
222 tooltip => "The font size used by most GUI elements", 257 tooltip => "The font size used by most GUI elements",
223 connect_changed => sub { 258 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
224 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
225# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
226 }
227 ); 259 );
228 260
229 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 261 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
230 $table->add (1, $row++, new CFClient::UI::Slider 262 $table->add (1, $row++, new CFClient::UI::Slider
231 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1], 263 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
232 tooltip => "The font size used by the server log window only", 264 tooltip => "The font size used by the server log window only",
233 connect_changed => sub { 265 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
234 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
235 }
236 ); 266 );
237 267
238 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 268 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
239 269
240 $table->add (1, $row++, new CFClient::UI::Slider 270 $table->add (1, $row++, new CFClient::UI::Slider
241 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1], 271 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
242 tooltip => "The font size used by the statistics window only", 272 tooltip => "The font size used by the statistics window only",
243 connect_changed => sub { 273 connect_changed => sub {
244 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 274 $CFG->{stat_fontsize} = $_[1];
245 &set_stats_window_fontsize; 275 &set_stats_window_fontsize;
246 } 276 }
247 ); 277 );
248 278
249 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size"); 279 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
250 $table->add (1, $row++, new CFClient::UI::Slider 280 $table->add (1, $row++, new CFClient::UI::Slider
251 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], 281 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
252 tooltip => "Adjust the size of the stats gauges at the bottom right", 282 tooltip => "Adjust the size of the stats gauges at the bottom right",
253 connect_changed => sub { 283 connect_changed => sub {
254 $CFG->{gauge_size} = $_[1]; 284 $CFG->{gauge_size} = $_[1];
255 my $h = int $HEIGHT * $CFG->{gauge_size}; 285 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
256 $GAUGES->{win}->set_size ($WIDTH, $h);
257 $GAUGES->{win}->move (0, $HEIGHT - $h);
258 } 286 }
259 ); 287 );
260 288
261 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
262 $table->add (1, $row++, new CFClient::UI::Slider 290 $table->add (1, $row++, new CFClient::UI::Slider
263 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1], 291 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
264 tooltip => "Adjusts the fontsize of the gauges at the bottom right", 292 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
265 connect_changed => sub { 293 connect_changed => sub {
266 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 294 $CFG->{gauge_fontsize} = $_[1];
267 &set_gauge_window_fontsize; 295 &set_gauge_window_fontsize;
268 } 296 }
269 ); 297 );
270 298
271 $table->add (1, $row++, new CFClient::UI::Button 299 $table->add (1, $row++, new CFClient::UI::Button
345# local $GAUGES->{win}{parent};#d# 373# local $GAUGES->{win}{parent};#d#
346# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D; 374# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
347} 375}
348 376
349sub make_gauge_window { 377sub make_gauge_window {
350 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 378 my $gh = int $HEIGHT * $CFG->{gauge_size};
351# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
352 379
353 my $win = new CFClient::UI::Frame ( 380 my $win = new CFClient::UI::Frame (
354 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh 381 req_y => -1,
382 user_w => $WIDTH,
383 user_h => $gh,
355 ); 384 );
385
356 $win->add (my $hbox = new CFClient::UI::HBox 386 $win->add (my $hbox = new CFClient::UI::HBox
357 children => [ 387 children => [
358 (new CFClient::UI::HBox expand => 1), 388 (new CFClient::UI::HBox expand => 1),
359 ($FLOORBOX = new CFClient::UI::VBox), 389 (new CFClient::UI::VBox children => [
390 (new CFClient::UI::Empty expand => 1),
391 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
392 ]),
360 (my $vbox = new CFClient::UI::VBox), 393 (my $vbox = new CFClient::UI::VBox),
361 ], 394 ],
362 ); 395 );
363 396
364 $vbox->add (new CFClient::UI::HBox 397 $vbox->add (new CFClient::UI::HBox
368 (my $hb = new CFClient::UI::HBox), 401 (my $hb = new CFClient::UI::HBox),
369 ], 402 ],
370 ); 403 );
371 404
372 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', 405 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
373 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment."); 406 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
374 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', 407 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
375 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana."); 408 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
376 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', 409 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
377 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods."); 410 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
378 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', 411 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
379 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too."); 412 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
380 413
381 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 414 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
382 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100."); 415 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
383 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 416 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
384 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)"); 417 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
385 418
386 $GAUGES = { 419 $GAUGES = {
387 exp => $exp, win => $win, range => $rng, 420 exp => $exp, win => $win, range => $rng,
388 food => $fg, mana => $mg, hp => $hg, grace => $gg 421 food => $fg, mana => $mg, hp => $hg, grace => $gg
389 }; 422 };
395 428
396sub make_stats_window { 429sub make_stats_window {
397 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats"; 430 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats";
398 431
399 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox); 432 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
400 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 433 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
434 can_hover => 1, can_events => 1,
435 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
401 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 436 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
437 can_hover => 1, can_events => 1,
438 tooltip => "The map you are currently on (if supported by the server).");
402 439
403 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 440 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
404
405 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 441 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
406 442
407 my $black = [0, 0, 0]; 443 my $black = [0, 0, 0];
408 444
409 for ( 445 for (
410 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"], 446 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
411 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"], 447 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
412 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"], 448 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
413 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"], 449 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
414 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"], 450 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
415 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"], 451 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
416 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."], 452 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
417 453
418 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."], 454 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
419 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."], 455 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
420 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."], 456 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
421 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."], 457 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
422 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."], 458 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
423 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."], 459 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
424 ) { 460 ) {
425 my ($col, $row, $id, $label, $template, $tooltip) = @$_; 461 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
426 462
427 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label 463 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
428 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip); 464 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
434 470
435 my $row = 0; 471 my $row = 0;
436 my $col = 0; 472 my $col = 0;
437 473
438 my %resist_names = ( 474 my %resist_names = (
439 slow => "Slow", 475 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
440 holyw => "Holy Word", 476 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
441 conf => "Confusion", 477 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
442 fire => "Fire", 478 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
443 depl => "Depletion (some monsters and other effects can cause stats depletion)", 479 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
444 magic => "Magic", 480 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
445 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)", 481 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
446 acid => "Acid", 482 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
447 pois => "Poison", 483 pois => "<b>Poison</b> (resistance to getting poisoned)",
448 para => "Paralysation", 484 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
449 deat => "Death (resistance against death spells)", 485 deat => "<b>Death</b> (resistance against death spells)",
450 phys => "Physical", 486 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
451 blind => "Blind", 487 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
452 fear => "Fear", 488 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
453 tund => "Turn undead", 489 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
454 elec => "Electricity", 490 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
455 cold => "Cold", 491 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
456 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)", 492 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
457 ); 493 );
458 for (qw/slow holyw conf fire depl magic 494 for (qw/slow holyw conf fire depl magic
459 drain acid pois para deat phys 495 drain acid pois para deat phys
460 blind fear tund elec cold ghit/) 496 blind fear tund elec cold ghit/)
461 { 497 {
562 598
563} 599}
564 600
565sub metaserver_dialog { 601sub metaserver_dialog {
566 my $dialog = new CFClient::UI::FancyFrame 602 my $dialog = new CFClient::UI::FancyFrame
567 title => "Metaserver", 603 title => "Server List",
568 child => (my $vbox = new CFClient::UI::VBox); 604 child => (my $vbox = new CFClient::UI::VBox);
569 605
570 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 606 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
571 607
572 $dialog 608 $dialog
641 $HOST->set_text ($CFG->{host} = $host); 677 $HOST->set_text ($CFG->{host} = $host);
642 }), 678 }),
643 (new CFClient::UI::Empty expand => 1), 679 (new CFClient::UI::Empty expand => 1),
644 ]); 680 ]);
645 681
646 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8) 682 $table->add ($_ + 1, $y, new CFClient::UI::Label
683 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
647 for 0 .. $#$m; 684 for 0 .. $#$m;
648 } 685 }
649 } 686 }
650 }); 687 });
651} 688}
674 711
675 $METASERVER = metaserver_dialog; 712 $METASERVER = metaserver_dialog;
676 713
677 $vbox->add (new CFClient::UI::Flopper 714 $vbox->add (new CFClient::UI::Flopper
678 expand => 1, 715 expand => 1,
679 text => "Metaserver", 716 text => "Server List",
680 other => $METASERVER, 717 other => $METASERVER,
681 tooltip => "Show a list of avaible crossfire servers", 718 tooltip => "Show a list of available crossfire servers",
682 connect_open => sub { 719 connect_open => sub {
683 update_metaserver $HOST; 720 update_metaserver $HOST;
684 } 721 }
685 ); 722 );
686 } 723 }
707 ); 744 );
708 745
709 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 746 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
710 $table->add (1, 7, new CFClient::UI::Slider 747 $table->add (1, 7, new CFClient::UI::Slider
711 req_w => 100, 748 req_w => 100,
712 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 749 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
713 tooltip => "This is the size of the portion of the map update the server sends you. " 750 tooltip => "This is the size of the portion of the map update the server sends you. "
714 ."If you set this to a high value you will be able to see further for example.", 751 ."If you set this to a high value you will be able to see further for example.",
715 connect_changed => sub { 752 connect_changed => sub {
716 my ($self, $value) = @_; 753 my ($self, $value) = @_;
717 754
718 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 755 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
719 }, 756 },
720 ); 757 );
721 758
722 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 759 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
723 start_game; 760 $table->add (1, 8, new CFClient::UI::Entry
761 text => $CFG->{output_count},
762 tooltip => "Should be set to 1 unless you know what you are doing",
763 connect_changed => sub { $CFG->{output_count} = $_[1] },
724 }); 764 );
765
766 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
767 $table->add (1, 9, new CFClient::UI::Entry
768 text => $CFG->{output_sync},
769 tooltip => "Should be set to 1 unless you know what you are doing",
770 connect_changed => sub { $CFG->{output_sync} = $_[1] },
771 );
772
773 $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
774 expand => 1,
775 align => 0,
776 text => "Login",
777 connect_activate => sub {
778 $CONN ? stop_game
779 : start_game;
780 },
781 );
725 782
726 $dialog 783 $dialog
727} 784}
728 785
729sub message_window { 786sub message_window {
730 my $window = new CFClient::UI::FancyFrame 787 my $window = new CFClient::UI::FancyFrame
731 title => "Messages", 788 title => "Messages",
732 border_bg => [1, 1, 1, 1], 789 border_bg => [1, 1, 1, 1],
733 bg => [0, 0, 0, 0.5], 790 bg => [0, 0, 0, 0.75],
734 user_w => int $::WIDTH / 3, 791 user_w => int $::WIDTH / 3,
735 user_h => int $::HEIGHT / 5, 792 user_h => int $::HEIGHT / 5,
736 child => (my $vbox = new CFClient::UI::VBox); 793 child => (my $vbox = new CFClient::UI::VBox);
737 794
738 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 795 $vbox->add ($LOGVIEW);
739 expand => 1,
740 font => $FONT_FIXED,
741 fontsize => $::CFG->{log_fontsize},
742 );
743 796
744 $vbox->add (my $input = new CFClient::UI::Entry 797 $vbox->add (my $input = new CFClient::UI::Entry
798 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
799 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
800 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
801 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
745 connect_focus_in => sub { 802 connect_focus_in => sub {
746 my ($input, $prev_focus) = @_; 803 my ($input, $prev_focus) = @_;
747 804
748 delete $input->{refocus_map}; 805 delete $input->{refocus_map};
749 806
778 }; 835 };
779 836
780 $window 837 $window
781} 838}
782 839
840sub open_quit_dialog {
841 unless ($QUIT_DIALOG) {
842
843 $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?";
844
845 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
846
847 $vb->add (new CFClient::UI::Label
848 text => "You should find a savebed and apply it first!",
849 max_w => $WIDTH * 0.25
850 );
851 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
852 $hb->add (new CFClient::UI::Button
853 text => "Ok",
854 connect_activate => sub { $QUIT_DIALOG->hide },
855 expand => 1
856 );
857 $hb->add (new CFClient::UI::Button
858 text => "Quit anyway",
859 connect_activate => sub { exit 1 },
860 expand => 1
861 );
862 $hb->add (new CFClient::UI::Label "You should find a savebed and apply it first!");
863
864 $QUIT_DIALOG->show_centered;
865 } else {
866 $QUIT_DIALOG->show_centered;
867 }
868}
869
870sub make_inventory_window {
871 my $invwin = new CFClient::UI::FancyFrame
872 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Inventory";
873
874 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
875
876 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
877 $vb1->add (my $lbl = new CFClient::UI::Label);
878 $lbl->set_text ("Player");
879 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
880
881 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
882 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
883 $INVR_LBL->set_text ("Floor");
884 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
885
886 $invwin
887}
888
783sub sdl_init { 889sub sdl_init {
784 CFClient::SDL_Init 890 CFClient::SDL_Init
785 and die "SDL::Init failed!\n"; 891 and die "SDL::Init failed!\n";
786} 892}
787 893
788sub video_init { 894sub video_init {
789 sdl_init; 895 sdl_init;
790 896
897 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
898
791 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 899 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
792 $FULLSCREEN = $CFG->{fullscreen}; 900 $FULLSCREEN = $CFG->{fullscreen};
793 $FAST = $CFG->{fast}; 901 $FAST = $CFG->{fast};
794 902
795 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 903 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
796 or die "SDL_SetVideoMode failed!\n"; 904 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
797 905
798 $SDL_ACTIVE = 1; 906 $SDL_ACTIVE = 1;
799
800 $LAST_REFRESH = time - 0.01; 907 $LAST_REFRESH = time - 0.01;
801 908
802 CFClient::gl_init; 909 CFClient::gl_init;
803 910
804 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 911 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
805 912
913 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
914
806 ############################################################################# 915 #############################################################################
807 916
917 unless ($DEBUG_STATUS) {
918 # create the widgets
919
808 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 920 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
809 $DEBUG_STATUS->show; 921 $DEBUG_STATUS->show;
810 922
811 $STATUS_LINE = new CFClient::UI::Label 923 $STATUSBOX = new CFClient::UI::Statusbox;
812 padding => 0, 924 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
813 y => $HEIGHT - $FONTSIZE * 1.8;
814 $STATUS_LINE->show;
815 925
816 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 926 (new CFClient::UI::Frame
817 padding => 0, 927 bg => [0, 0, 0, 0.4],
818 fontsize => 0.8, 928 req_y => -1,
819 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 929 child => $STATUSBOX,
820 $ALT_ENTER_MESSAGE->show; 930 )->show;
821 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
822 931
823 CFClient::UI::FancyFrame->new ( 932 CFClient::UI::FancyFrame->new (
824 border_bg => [1, 1, 1, 192/255], 933 border_bg => [1, 1, 1, 192/255],
825 bg => [1, 1, 1, 0], 934 bg => [1, 1, 1, 0],
826 child => $MAPMAP = new CFClient::MapWidget::MapMap 935 child => ($MAPMAP = new CFClient::MapWidget::MapMap
936 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
937 ),
827 )->show; 938 )->show;
828 939
829 $MAPWIDGET = new CFClient::MapWidget; 940 $MAPWIDGET = new CFClient::MapWidget;
830 $MAPWIDGET->connect (activate_console => sub { 941 $MAPWIDGET->connect (activate_console => sub {
831 my ($mapwidget, $preset) = @_; 942 my ($mapwidget, $preset) = @_;
832 943
833 if ($CONSOLE) { 944 if ($CONSOLE) {
834 $CONSOLE->{input}->{auto_activated} = 1; 945 $CONSOLE->{input}->{auto_activated} = 1;
835 $CONSOLE->{input}->focus_in; 946 $CONSOLE->{input}->focus_in;
836 947
837 if ($preset && $CONSOLE->{input}->get_text eq '') { 948 if ($preset && $CONSOLE->{input}->get_text eq '') {
838 $CONSOLE->{input}->set_text ($preset); 949 $CONSOLE->{input}->set_text ($preset);
950 }
839 } 951 }
840 } 952 });
841 });
842 $MAPWIDGET->show; 953 $MAPWIDGET->show;
843 $MAPWIDGET->focus_in; 954 $MAPWIDGET->focus_in;
844 955
956 $LOGVIEW = new CFClient::UI::TextView
957 expand => 1,
958 font => $FONT_FIXED,
959 fontsize => $::CFG->{log_fontsize},
960 can_hover => 1,
961 can_events => 1,
962 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
963 ;
964
845 $BUTTONBAR = new CFClient::UI::HBox; 965 $BUTTONBAR = new CFClient::UI::HBox;
846 966
847 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 967 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
968 tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
848 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 969 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
970 tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
849 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 971 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
972 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
850 973
851 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 974 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
975
852 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 976 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
977 tooltip => "Toggles the statistics window, where all your Stats and Resistances are beign displaye at all times.");
978 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
979 tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
853 980
854 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 981 $BUTTONBAR->add (new CFClient::UI::Button
982 text => "Save Config",
983 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
984 connect_activate => sub {
855 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 985 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
856 status "Configuration Saved"; 986 status "Configuration Saved";
857 }); 987 },
988 );
858 989
990 $BUTTONBAR->add (new CFClient::UI::Button
991 text => "Quit",
992 tooltip => "Terminates the program",
993 connect_activate => sub {
994 if ($CONN) {
995 open_quit_dialog
996 } else {
997 exit 1
998 }
999 },
1000 );
1001
859 $BUTTONBAR->show; 1002 $BUTTONBAR->show;
860 1003
1004 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1005
1006 # delay till geometry is constant
1007 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
861 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 1008 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
1009 my $widget = $GAUGES->{win};
1010 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
1011 });
1012 force_refresh ();
1013 }
862} 1014}
863 1015
864sub video_shutdown { 1016sub video_shutdown {
865 $CFClient::UI::ROOT->{children} = [];
866 undef $CFClient::UI::GRAB;
867 undef $CFClient::UI::HOVER;
868 undef $SDL_ACTIVE; 1017 undef $SDL_ACTIVE;
869} 1018}
870 1019
871my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 1020my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
872my $bgmusic;#TODO#hack#d# 1021my $bgmusic;#TODO#hack#d#
1022
1023sub audio_channel_finished {
1024 my ($channel) = @_;
1025
1026 #warn "channel $channel finished\n";#d#
1027}
873 1028
874sub audio_music_finished { 1029sub audio_music_finished {
875 return unless $CFG->{bgm_enable}; 1030 return unless $CFG->{bgm_enable};
876 1031
877 # TODO: hack, do play loop and mood music 1032 # TODO: hack, do play loop and mood music
881 push @bgmusic, shift @bgmusic; 1036 push @bgmusic, shift @bgmusic;
882} 1037}
883 1038
884sub audio_init { 1039sub audio_init {
885 if ($CFG->{audio_enable}) { 1040 if ($CFG->{audio_enable}) {
886 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 1041 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
887 $SDL_MIXER = !CFClient::Mix_OpenAudio; 1042 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1043
1044 unless ($SDL_MIXER) {
1045 status "Unable to open sound device: there will be no sound";
1046 return;
1047 }
1048
888 CFClient::Mix_AllocateChannels 8; 1049 CFClient::Mix_AllocateChannels 8;
889 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 1050 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
890 1051
891 audio_music_finished; 1052 audio_music_finished;
892 1053
918} 1079}
919 1080
920my %animate_object; 1081my %animate_object;
921my $animate_timer; 1082my $animate_timer;
922 1083
923my $want_refresh;
924my $can_refresh;
925
926my $fps = 9; 1084my $fps = 9;
927 1085
1086my %demo;#d#
1087
928sub force_refresh { 1088sub force_refresh {
929 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1089 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
930 debug sprintf "%3.2f", $fps; 1090 debug sprintf "%3.2f", $fps;
931 1091
932 $want_refresh = 0;
933 $can_refresh = 0;
934
935 $CFClient::UI::ROOT->draw; 1092 $CFClient::UI::ROOT->draw;
936 1093
1094 $WANT_REFRESH = 0;
1095 $CAN_REFRESH = 0;
1096 $LAST_REFRESH = $NOW;
1097
10980 && do {
1099 # some weird model-drawing code, just a joke right now
1100 use CFClient::OpenGL;
1101
1102 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1103 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1104 $demo{r} ||= do {
1105 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1106 $mod->{v} = pack "f*", @{$mod->{v}};
1107 $_ = [scalar @$_, pack "S!*", @$_]
1108 for values %{$mod->{g}};
1109 $mod
1110 };
1111
1112 my $r = $demo{r} or die;
1113
1114 glDepthMask 1;
1115 glClear GL_DEPTH_BUFFER_BIT;
1116 glEnable GL_TEXTURE_2D;
1117 glEnable GL_DEPTH_TEST;
1118 glEnable GL_CULL_FACE;
1119 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1120
1121 glMatrixMode GL_PROJECTION;
1122 glLoadIdentity;
1123 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1124 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1125 glMatrixMode GL_MODELVIEW;
1126 glLoadIdentity;
1127
1128 glPushMatrix;
1129 glTranslate 0, 0, -800;
1130 glScale 1, -1, 1;
1131 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1132 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1133 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1134 glScale 50, 50, 50;
1135
1136 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1137 while (my ($k, $v) = each %{$r->{g}}) {
1138 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1139 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1140 }
1141
1142 glPopMatrix;
1143
1144 glShadeModel GL_FLAT;
1145 glDisable GL_DEPTH_TEST;
1146 glDisable GL_TEXTURE_2D;
1147 glDepthMask 0;
1148
1149 $WANT_REFRESH++;
1150};
1151
937 CFClient::SDL_GL_SwapBuffers; 1152 CFClient::SDL_GL_SwapBuffers;
938
939 $LAST_REFRESH = $NOW;
940} 1153}
941 1154
942my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1155my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
943 $NOW = time; 1156 $NOW = time;
944 1157
945 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 1158 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
946 for CFClient::SDL_PollEvent; 1159 for CFClient::SDL_PollEvent;
947 1160
948 if (%animate_object) { 1161 if (%animate_object) {
949 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1162 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
950 $want_refresh++; 1163 $WANT_REFRESH++;
951 } 1164 }
952 1165
953 if ($want_refresh) { 1166 if ($WANT_REFRESH) {
954 force_refresh; 1167 force_refresh;
955 } else { 1168 } else {
956 $can_refresh = 1; 1169 $CAN_REFRESH = 1;
957 } 1170 }
958}); 1171});
959
960sub refresh {
961 $want_refresh++;
962}
963 1172
964sub animation_start { 1173sub animation_start {
965 my ($widget) = @_; 1174 my ($widget) = @_;
966 $animate_object{$widget} = $widget; 1175 $animate_object{$widget} = $widget;
967} 1176}
971 delete $animate_object{$widget}; 1180 delete $animate_object{$widget};
972} 1181}
973 1182
974@conn::ISA = Crossfire::Protocol::; 1183@conn::ISA = Crossfire::Protocol::;
975 1184
1185sub conn::new {
1186 my $class = shift;
1187
1188 my $self = $class->Crossfire::Protocol::new (@_);
1189
1190 $MAPWIDGET->clr_commands;
1191
1192 my $parser = new Pod::POM;
1193 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1194
1195 for my $head2 ($pod->head2) {
1196 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1197 or next;
1198
1199 my $cmd = $1;
1200 my @args = split /\|/, $2;
1201 @args = (".*") unless @args;
1202
1203 my $text = CFClient::pod_to_pango $head2->content;
1204
1205 for my $arg (@args) {
1206 $arg = $arg eq ".*" ? "" : " $arg";
1207
1208 $MAPWIDGET->add_command ("$cmd$arg", $text);
1209 }
1210 }
1211
1212 $self->{noface} = new_from_file CFClient::Texture
1213 CFClient::find_rcfile "noface.png", minify => 1, mipmap => 1;
1214
1215 $self
1216}
1217
976sub conn::stats_update { 1218sub conn::stats_update {
977 my ($self, $stats) = @_; 1219 my ($self, $stats) = @_;
1220
1221 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1222 my $diff = $exp - $self->{prev_exp};
1223 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1224 if exists $self->{prev_exp} && $diff;
1225 $self->{prev_exp} = $exp;
1226 }
978 1227
979 update_stats_window ($stats); 1228 update_stats_window ($stats);
980} 1229}
981 1230
982sub conn::user_send { 1231sub conn::user_send {
1037 $self->set_texture ($id => $data); 1286 $self->set_texture ($id => $data);
1038 } 1287 }
1039 } 1288 }
1040} 1289}
1041 1290
1291# hardcode /world/world_xxx_xxx map names, the savings are enourmous,
1292# (server resource,s latency, bandwidth), so this hack is warranted.
1293# the right fix is to make real tiled maps with an overview file
1294sub conn::send_mapinfo {
1295 my ($self, $data, $cb) = @_;
1296
1297 if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
1298 my ($wx, $wy) = ($1, $2);
1299
1300 if ($data =~ /^spatial ([1-4]+)$/) {
1301 my @dx = (0, 0, 1, 0, -1);
1302 my @dy = (0, -1, 0, 1, 0);
1303 my ($dx, $dy);
1304
1305 for (split //, $1) {
1306 $dx += $dx[$_];
1307 $dy += $dy[$_];
1308 }
1309
1310 $cb->(spatial => 15,
1311 $self->{map_info}[1] - $MAP->ox + $dx * 50,
1312 $self->{map_info}[2] - $MAP->oy + $dy * 50,
1313 50, 50,
1314 sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
1315 );
1316
1317 return;
1318 }
1319 }
1320
1321 $self->SUPER::send_mapinfo ($data, $cb);
1322}
1323
1042# this method does a "flood fill" into every tile direction 1324# this method does a "flood fill" into every tile direction
1043# it assumes that tiles are arranged in a rectangular grid, 1325# it assumes that tiles are arranged in a rectangular grid,
1044# i.e. a map is the same as the left of the right map etc. 1326# i.e. a map is the same as the left of the right map etc.
1045# failure to comply are harmless and result in display errors 1327# failure to comply are harmless and result in display errors
1046# at worst. 1328# at worst.
1047sub conn::flood_fill { 1329sub conn::flood_fill {
1048 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1330 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
1049 1331
1050 # the server does not allow map paths > 6 1332 # the server does not allow map paths > 6
1051 return if 7 <= length $path; 1333 return if 7 <= length $path;
1052 1334
1053 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1335 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1054 1336
1055 for ( 1337 for (
1056 [1, 0, -1], 1338 [1, 3, 0, -1],
1057 [2, 1, 0], 1339 [2, 4, 1, 0],
1058 [3, 0, 1], 1340 [3, 1, 0, 1],
1059 [4, -1, 0], 1341 [4, 2, -1, 0],
1060 ) { 1342 ) {
1061 my ($tile, $dx, $dy) = @$_; 1343 my ($tile, $tile2, $dx, $dy) = @$_;
1344
1345 next if $block & (1 << $tile);
1346 my $block = $block | (1 << $tile2);
1062 1347
1063 my $gx = $gx + $dx; 1348 my $gx = $gx + $dx;
1064 my $gy = $gy + $dy; 1349 my $gy = $gy + $dy;
1065 1350
1066 next unless $flags & (1 << ($tile - 1)); 1351 next unless $flags & (1 << ($tile - 1));
1068 1353
1069 my $neigh = $self->{neigh_map}{$hash} ||= []; 1354 my $neigh = $self->{neigh_map}{$hash} ||= [];
1070 if (my $info = $neigh->[$tile]) { 1355 if (my $info = $neigh->[$tile]) {
1071 my ($flags, $x, $y, $w, $h, $hash) = @$info; 1356 my ($flags, $x, $y, $w, $h, $hash) = @$info;
1072 1357
1073 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags) 1358 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1074 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1359 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1075 1360
1076 } else { 1361 } else {
1077 $self->send_mapinfo ("spatial $path$tile", sub { 1362 $self->send_mapinfo ("spatial $path$tile", sub {
1078 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1363 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1079 1364
1080 return if $mode ne "spatial"; 1365 return if $mode ne "spatial";
1081 1366
1082 $x += $MAP->ox; 1367 $x += $MAP->ox;
1083 $y += $MAP->oy; 1368 $y += $MAP->oy;
1084 1369
1085 $self->load_map ($hash, $x, $y) 1370 $self->load_map ($hash, $x, $y)
1086 unless $self->{neigh_map}{$hash}[5]++;#d# 1371 unless $self->{neigh_map}{$hash}[5]++;#d#
1087 1372
1088 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash]; 1373 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1089 1374
1090 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags) 1375 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1091 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1376 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1092 }); 1377 });
1093 } 1378 }
1094 } 1379 }
1095} 1380}
1108 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1393 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1109 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1394 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1110 ]; 1395 ];
1111 1396
1112 delete $self->{neigh_grid}; 1397 delete $self->{neigh_grid};
1113 $self->flood_fill (0, 0, "", $hash, $flags);
1114 1398
1115 $x += $ox; 1399 $x += $ox;
1116 $y += $oy; 1400 $y += $oy;
1117 1401
1118 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1402 $self->{map_info} = [$hash, $x, $y, $w, $h];
1119 1403
1120 my $map = $self->{map_info}[0];
1121 $map =~ s/^.*?\/([^\/]+)$/\1/; 1404 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
1122 $STATWIDS->{map}->set_text ("Map: " . $map); 1405 $STATWIDS->{map}->set_text ("Map: " . $map);
1123 1406
1124 $self->load_map ($hash, $x, $y); 1407 $self->load_map ($hash, $x, $y);
1408 $self->flood_fill (0, 0, 0, "", $hash, $flags);
1125} 1409}
1126 1410
1127sub conn::face_find { 1411sub conn::face_find {
1128 my ($self, $facenum, $face) = @_; 1412 my ($self, $facenum, $face) = @_;
1129 1413
1131 1415
1132 my $id = $FACEMAP->get ($hash); 1416 my $id = $FACEMAP->get ($hash);
1133 1417
1134 unless ($id) { 1418 unless ($id) {
1135 # create new id for face 1419 # create new id for face
1136 # i love transactions 1420 # I love transactions
1137 for (1..100) { 1421 for (1..100) {
1138 my $txn = $CFClient::DB_ENV->txn_begin; 1422 my $txn = $CFClient::DB_ENV->txn_begin;
1139 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW); 1423 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1140 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) { 1424 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1141 $id++; 1425 $id = ($id || 16) + 1;
1142 if ($FACEMAP->put (id => $id) == 0 1426 if ($FACEMAP->put (id => $id) == 0
1143 && $FACEMAP->put ($hash => $id) == 0) { 1427 && $FACEMAP->put ($hash => $id) == 0) {
1144 $txn->txn_commit; 1428 $txn->txn_commit;
1145 1429
1146 goto gotid; 1430 goto gotid;
1154 1438
1155gotid: 1439gotid:
1156 $face->{id} = $id; 1440 $face->{id} = $id;
1157 $MAP->set_face ($facenum => $id); 1441 $MAP->set_face ($facenum => $id);
1158 $self->{faceid}[$facenum] = $id;#d# 1442 $self->{faceid}[$facenum] = $id;#d#
1443
1159 $TILECACHE->get ($id) 1444 $TILECACHE->get ($id) || do {
1445 my $tex = $self->{noface};
1446 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1447 undef
1448 };
1160} 1449}
1161 1450
1162sub conn::face_update { 1451sub conn::face_update {
1163 my ($self, $facenum, $face) = @_; 1452 my ($self, $facenum, $face) = @_;
1164 1453
1257 ); 1546 );
1258 1547
1259 $entry->focus_in; 1548 $entry->focus_in;
1260 } 1549 }
1261 1550
1262 $dialog->show; 1551 $dialog->show_centered;
1263} 1552}
1264 1553
1265sub conn::drawinfo { 1554sub conn::drawinfo {
1266 my ($self, $color, $text) = @_; 1555 my ($self, $color, $text) = @_;
1267 1556
1279 [0.55, 0.41, 0.13], 1568 [0.55, 0.41, 0.13],
1280 [0.99, 0.77, 0.26], 1569 [0.99, 0.77, 0.26],
1281 [0.74, 0.65, 0.41], 1570 [0.74, 0.65, 0.41],
1282 ); 1571 );
1283 1572
1573 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1574
1575 $text = CFClient::UI::Label::escape $text;
1576 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1577 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1578
1284 $LOGVIEW->add_paragraph ($color[$color], $text); 1579 $LOGVIEW->add_paragraph ($color[$color],
1580 join "\n", map "$time $_", split /\n/, $text);
1581
1582 $STATUSBOX->add ($text,
1583 group => $text,
1584 fg => $color[$color],
1585 timeout => 60,
1586 tooltip_font => $::FONT_FIXED,
1587 );
1588}
1589
1590sub conn::drawextinfo {
1591 my ($self, $color, $type, $subtype, $message) = @_;
1592
1593 $self->drawinfo ($color, $message);
1285} 1594}
1286 1595
1287sub conn::spell_add { 1596sub conn::spell_add {
1288 my ($self, $spell) = @_; 1597 my ($self, $spell) = @_;
1289 1598
1290 # TODO 1599 # TODO
1291 # create a widget dynamically, using spell face (CF::Protocol downloads them) 1600 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1292 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}); 1601 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1293 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}); 1602 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1294} 1603}
1295 1604
1296sub conn::spell_delete { 1605sub conn::spell_delete {
1297 my ($self, $spell) = @_; 1606 my ($self, $spell) = @_;
1298} 1607}
1299 1608
1300sub conn::addme_success { 1609sub conn::addme_success {
1301 my ($self) = @_; 1610 my ($self) = @_;
1302 1611
1612 $self->send ("command output-sync $CFG->{output_sync}");
1613 $self->send ("command output-count $CFG->{output_count}");
1614
1615 my $parser = new Pod::POM;
1616 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/skill_help.pod");
1617
1618 my %skill_tooltip;
1619
1620 for my $head2 ($pod->head2) {
1621 $skill_tooltip{$head2->title} = CFClient::pod_to_pango $head2->content;
1622 }
1623
1303 for my $skill (values %{$self->{skill_info}}) { 1624 for my $skill (values %{$self->{skill_info}}) {
1304 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'"); 1625 $MAPWIDGET->add_command ("ready_skill $skill",
1305 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'"); 1626 (CFClient::UI::Label::escape "Ready the skill '$skill'\n\n")
1627 . $skill_tooltip{$skill});
1628 $MAPWIDGET->add_command ("use_skill $skill",
1629 (CFClient::UI::Label::escape "Immediately use the skill '$skill'\n\n")
1630 . $skill_tooltip{$skill});
1306 } 1631 }
1632}
1633
1634sub conn::eof {
1635 $MAPWIDGET->clr_commands;
1636
1637 stop_game;
1307} 1638}
1308 1639
1309sub update_floorbox { 1640sub update_floorbox {
1310 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub { 1641 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1642 return unless $CONN;
1643
1311 $FLOORBOX->clear; 1644 $FLOORBOX->clear;
1312 $FLOORBOX->add (new CFClient::UI::Empty expand => 1); 1645 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1313 1646
1314 my @items = values %{ $CONN->{container}{0} }; 1647 my $count = 4;
1315 1648 for (@{ $CONN->{container}{0} }) {
1316 # we basically have to use the same sorting as everybody else 1649 if (--$count) {
1317 @items = sort { $a->{type} <=> $b->{type} } @items; 1650 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1318 1651 } else {
1319 for my $item (reverse @items) { 1652 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1320 my $desc = $item->{nrof} < 2
1321 ? $item->{name}
1322 : "$item->{nrof} $item->{name_pl}";
1323 # todo: animation widget, face widget, weight(?) etc.
1324 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1325 tooltip => (CFClient::UI::Label->escape ($desc)
1326 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1327 can_hover => 1,
1328 can_events => 1,
1329 connect_button_down => sub {
1330 my ($self, $ev, $x, $y) = @_;
1331
1332 # todo: maybe put examine on 1? but should just be a tooltip :(
1333 if ($ev->{button} == 1) {
1334 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1335 } elsif ($ev->{button} == 2) {
1336 $CONN->send ("apply $item->{tag}");
1337 } elsif ($ev->{button} == 3) {
1338 # examine, lock, mark, maybe other things
1339 warn "MENU not implemented yet\n";
1340 }
1341
1342 1
1343 }, 1653 last;
1344 );
1345
1346 $hbox->add (new CFClient::UI::Face
1347 can_events => 0,
1348 face => $item->{face},
1349 anim => $item->{anim},
1350 animspeed => $item->{animspeed},
1351 );
1352 1654 }
1353 $hbox->add (new CFClient::UI::Label
1354 can_events => 0,
1355 text => $desc,
1356 );
1357 } 1655 }
1358 }); 1656 });
1359 refresh; 1657
1658 $WANT_REFRESH++;
1360} 1659}
1361 1660
1362sub conn::container_add { 1661sub conn::container_add {
1363 my ($self, $id, $items) = @_; 1662 my ($self, $tag, $items) = @_;
1364 1663
1365 update_floorbox if $id == 0; 1664 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1665
1666 if ($tag == 0) {
1667 update_floorbox;
1668 $OPENCONT = 0;
1669 $INVR_LBL->set_text ("Floor");
1670 $INVR->set_items ($self->{container}{0});
1671 } elsif ($tag == $self->{player}{tag}) {
1672 $INVR_LBL->set_text ("Player");
1673 $INV->set_items ($self->{container}{$self->{player}{tag}})
1674 } else {
1675 $OPENCONT = $tag;
1676 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1677 $INVR->set_items ($self->{container}{$tag});
1678 }
1679
1366 # $self-<{player}{tag} => player inv 1680 # $self-<{player}{tag} => player inv
1367 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}}; 1681 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1368} 1682}
1369 1683
1370sub conn::container_clear { 1684sub conn::container_clear {
1371 my ($self, $id) = @_; 1685 my ($self, $tag) = @_;
1372 1686
1373 update_floorbox if $id == 0; 1687 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1688
1689 if ($tag == 0) {
1690 update_floorbox;
1691 $OPENCONT = 0;
1692 $INVR_LBL->set_text ("Floor");
1693 $INVR->set_items ($self->{container}{0});
1694 } elsif ($tag == $self->{player}{tag}) {
1695 $INVR_LBL->set_text ("Player");
1696 $INV->set_items ($self->{container}{$tag})
1697 } else {
1698 $OPENCONT = $tag;
1699 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1700 $INVR->set_items ($self->{container}{$tag});
1701 }
1702
1374# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0}; 1703# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1375} 1704}
1376 1705
1377sub conn::item_delete { 1706sub conn::item_delete {
1378 my ($self, @items) = @_; 1707 my ($self, @items) = @_;
1379 1708
1380 for (@items) { 1709 for (@items) {
1381 update_floorbox if $_->{container} == 0; 1710 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1711
1712 if ($_->{container} == 0) {
1713 update_floorbox;
1714 $OPENCONT = 0;
1715 $INVR_LBL->set_text ("Floor");
1716 $INVR->set_items ($self->{container}{0});
1717 } elsif ($_->{container} == $self->{player}{tag}) {
1718 $INVR_LBL->set_text ("Player");
1719 $INV->set_items ($self->{container}{$self->{player}{tag}})
1720 } else {
1721 $OPENCONT = $_->{container};
1722 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1723 $INVR->set_items ($self->{container}{$_->{container}});
1724 }
1382 } 1725 }
1383} 1726}
1384 1727
1385sub conn::item_update { 1728sub conn::item_update {
1386 my ($self, $item) = @_; 1729 my ($self, $item) = @_;
1387 1730
1388 update_floorbox if $item->{container} == 0; 1731 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1732
1733 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1734 $OPENCONT = 0;
1735 $INVR_LBL->set_text ("Floor");
1736 $INVR->set_items ($self->{container}{0});
1737
1738 $item->{widget}->update_item
1739 if $item->{widget};
1740 } else {
1741 if ($item->{container} == 0) {
1742 update_floorbox;
1743 $OPENCONT = 0;
1744 $INVR_LBL->set_text ("Floor");
1745 $INVR->set_items ($self->{container}{0});
1746 } elsif ($item->{container} == $self->{player}{tag}) {
1747 $INV->set_items ($self->{container}{$item->{container}})
1748 }
1749 }
1389} 1750}
1390 1751
1391%SDL_CB = ( 1752%SDL_CB = (
1392 CFClient::SDL_QUIT => sub { 1753 CFClient::SDL_QUIT => sub {
1393 Event::unloop -1; 1754 Event::unloop -1;
1394 }, 1755 },
1395 CFClient::SDL_VIDEORESIZE => sub { 1756 CFClient::SDL_VIDEORESIZE => sub {
1396 }, 1757 },
1397 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1758 CFClient::SDL_VIDEOEXPOSE => sub {
1759 CFClient::UI::full_refresh;
1760 },
1398 CFClient::SDL_ACTIVEEVENT => sub { 1761 CFClient::SDL_ACTIVEEVENT => sub {
1399# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1762# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1400 }, 1763 },
1401 CFClient::SDL_KEYDOWN => sub { 1764 CFClient::SDL_KEYDOWN => sub {
1402 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1765 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1406 video_init; 1769 video_init;
1407 } else { 1770 } else {
1408 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1771 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1409 } 1772 }
1410 }, 1773 },
1411 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1774 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1412 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1775 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1413 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1776 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1414 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1777 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1415 CFClient::SDL_USEREVENT => \&audio_music_finished, 1778 CFClient::SDL_USEREVENT => sub {
1779 if ($_[0]{code} == 1) {
1780 audio_channel_finished $_[0]{data1};
1781 } elsif ($_[0]{code} == 0) {
1782 audio_music_finished;
1783 }
1784 },
1416); 1785);
1417 1786
1418############################################################################# 1787#############################################################################
1419 1788
1420$SIG{INT} = $SIG{TERM} = sub { exit }; 1789$SIG{INT} = $SIG{TERM} = sub { exit };
1421 1790
1422$TILECACHE = CFClient::db_table "tilecache";
1423$FACEMAP = CFClient::db_table "facemap";
1424
1425CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1426
1427my %DEF_CFG = (
1428 sdl_mode => 0,
1429 width => 640,
1430 height => 480,
1431 fullscreen => 0,
1432 fast => 0,
1433 map_scale => 0.5,
1434 fow_enable => 1,
1435 fow_intensity => 0.45,
1436 fow_smooth => 0,
1437 gui_fontsize => 1,
1438 log_fontsize => 1,
1439 gauge_fontsize => 1,
1440 gauge_size => 0.35,
1441 stat_fontsize => 1,
1442 mapsize => 100,
1443 host => "crossfire.schmorp.de",
1444 say_command => 'say',
1445 audio_enable => 1,
1446 bgm_enable => 1,
1447 bgm_volume => 0.25,
1448);
1449
1450while (my ($k, $v) = each %DEF_CFG) {
1451 $CFG->{$k} = $v unless exists $CFG->{$k};
1452}
1453
1454sdl_init;
1455
1456@SDL_MODES = reverse
1457 grep $_->[0] >= 640 && $_->[1] >= 480,
1458 CFClient::SDL_ListModes;
1459
1460@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1461
1462$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1463
1464{ 1791{
1792 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1793
1794 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1795
1796 $TILECACHE = CFClient::db_table "tilecache";
1797 $FACEMAP = CFClient::db_table "facemap";
1798
1799 my %DEF_CFG = (
1800 sdl_mode => 0,
1801 width => 640,
1802 height => 480,
1803 fullscreen => 0,
1804 fast => 0,
1805 map_scale => 1,
1806 fow_enable => 1,
1807 fow_intensity => 0.45,
1808 fow_smooth => 0,
1809 gui_fontsize => 1,
1810 log_fontsize => 1,
1811 gauge_fontsize=> 1,
1812 gauge_size => 0.35,
1813 stat_fontsize => 1,
1814 mapsize => 100,
1815 host => "crossfire.schmorp.de",
1816 say_command => 'say',
1817 audio_enable => 1,
1818 bgm_enable => 1,
1819 bgm_volume => 0.25,
1820 output_sync => 1,
1821 output_count => 1,
1822 );
1823
1824 while (my ($k, $v) = each %DEF_CFG) {
1825 $CFG->{$k} = $v unless exists $CFG->{$k};
1826 }
1827
1828 sdl_init;
1829
1830 @SDL_MODES = reverse
1831 grep $_->[0] >= 640 && $_->[1] >= 480,
1832 CFClient::SDL_ListModes;
1833
1834 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1835
1836 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1837
1838 {
1465 my @fonts = map CFClient::find_rcfile "fonts/$_", qw( 1839 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1466 DejaVuSans.ttf 1840 DejaVuSans.ttf
1467 DejaVuSansMono.ttf 1841 DejaVuSansMono.ttf
1468 DejaVuSans-Bold.ttf 1842 DejaVuSans-Bold.ttf
1469 DejaVuSansMono-Bold.ttf 1843 DejaVuSansMono-Bold.ttf
1470 DejaVuSans-Oblique.ttf 1844 DejaVuSans-Oblique.ttf
1471 DejaVuSansMono-Oblique.ttf 1845 DejaVuSansMono-Oblique.ttf
1472 DejaVuSans-BoldOblique.ttf 1846 DejaVuSans-BoldOblique.ttf
1473 DejaVuSansMono-BoldOblique.ttf 1847 DejaVuSansMono-BoldOblique.ttf
1474 ); 1848 );
1475 1849
1476 CFClient::add_font $_ for @fonts; 1850 CFClient::add_font $_ for @fonts;
1477 1851
1852 CFClient::pango_init;
1853
1478 $FONT_PROP = new_from_file CFClient::Font $fonts[0]; 1854 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1479 $FONT_FIXED = new_from_file CFClient::Font $fonts[1]; 1855 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1480 1856
1481 $FONT_PROP->make_default; 1857 $FONT_PROP->make_default;
1482} 1858 }
1483 1859
1860# compare mono (ft) vs. rgba (cairo)
1861# ft - 1.8s, cairo 3s, even in alpha-only mode
1862# for my $rgba (0..1) {
1863# my $t1 = Time::HiRes::time;
1864# for (1..1000) {
1865# my $layout = CFClient::Layout->new ($rgba);
1866# $layout->set_text ("hallo" x 100);
1867# $layout->render;
1868# }
1869# my $t2 = Time::HiRes::time;
1870# warn $t2-$t1;
1871# }
1872
1484video_init; 1873 video_init;
1485audio_init; 1874 audio_init;
1875}
1486 1876
1487Event::loop; 1877Event::loop;
1488 1878
1489END { CFClient::SDL_Quit } 1879END { CFClient::SDL_Quit }
1490 1880
1541 1931
1542Typing B<climb> will display a list of commands with I<climb> in their 1932Typing B<climb> will display a list of commands with I<climb> in their
1543name, such as I<ready_skill climbing> and I<use_skill climbing>. 1933name, such as I<ready_skill climbing> and I<use_skill climbing>.
1544 1934
1545You can abbreviate commands by typing only the first character of every 1935You can abbreviate commands by typing only the first character of every
1546word. For example, typing I<iwor> will likely select I<invoke word of 1936word (or even characters within the word - the client will try to make
1547recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli> 1937a good guess, as long as the characters are in order). For example,
1548will likely select I<ready_skill climbing> and I<usl> will give you 1938typing I<iwor> will likely select I<invoke word of recall>, while I<ccfo>
1549I<use_skill levitation>. 1939will select I<cast create food>. Likewise, I<rscli> will likely select
1940I<ready_skill climbing> and I<usl> will give you I<use_skill levitation>.
1941
1942You can enter space and other text as arguemnt to the command. For
1943example, C<cfoo waybread> will expand to C<cast create food waybread>.
1550 1944
1551=head2 The map overview 1945=head2 The map overview
1552 1946
1553#TODO# 1947#TODO#
1554 1948

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