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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.144 by root, Wed Apr 19 09:40:01 2006 UTC vs.
Revision 1.241 by root, Tue May 23 23:14:46 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
7BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23}
24
25# need to do it again because that pile of garbage called PAR nukes it before main
26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
7use Event; 31use Event;
8
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13
14use SDL::Mixer;
15use SDL::Sound;
16use SDL::Music;
17
18use SDL::OpenGL;
19 32
20use Crossfire; 33use Crossfire;
21use Crossfire::Protocol; 34use Crossfire::Protocol;
22 35
23use Compress::LZF; 36use Compress::LZF;
24 37
25use CFClient; 38use CFClient;
26use CFClient::UI; 39use CFClient::UI;
27use CFClient::MapWidget; 40use CFClient::MapWidget;
28 41
42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
48
29our $VERSION = '0.1'; 49our $VERSION = '0.1';
30 50
31my $MAX_FPS = 60; 51my $MAX_FPS = 60;
32my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
33 53
41our $NOW; 61our $NOW;
42 62
43our $CFG; 63our $CFG;
44our $CONN; 64our $CONN;
45our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
46 69
47our @SDL_MODES; 70our @SDL_MODES;
48our $WIDTH; 71our $WIDTH;
49our $HEIGHT; 72our $HEIGHT;
50our $FULLSCREEN; 73our $FULLSCREEN;
51our $FONTSIZE; 74our $FONTSIZE;
52 75
76our $FONT_PROP;
77our $FONT_FIXED;
78
53our $MAP; 79our $MAP;
80our $MAPMAP;
54our $MAPWIDGET; 81our $MAPWIDGET;
55our $BUTTONBAR; 82our $BUTTONBAR;
56our $LOGVIEW; 83our $LOGVIEW;
57our $CONSOLE; 84our $CONSOLE;
58our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
87our $QUIT_DIALOG;
59 88
89our $FLOORBOX;
60our $GAUGES; 90our $GAUGES;
91our $STATWIDS;
61 92
62our $SDL_ACTIVE; 93our $SDL_ACTIVE;
63our $SDL_EV;
64our %SDL_CB; 94our %SDL_CB;
65 95
66our $SDL_MIXER; 96our $SDL_MIXER;
67our @SOUNDS; # event => file mapping 97our @SOUNDS; # event => file mapping
68our %AUDIO_CHUNKS; # audio files 98our %AUDIO_CHUNKS; # audio files
69 99
70our $ALT_ENTER_MESSAGE; 100our $ALT_ENTER_MESSAGE;
71our $STATUS_LINE; 101our $STATUSBOX;
72our $DEBUG_STATUS; 102our $DEBUG_STATUS;
73 103
104our $INVWIN;
105our $INV;
106our $INVR;
107our $INVR_LBL;
108our $OPENCONT;
109
74sub status { 110sub status {
75 $STATUS_LINE->set_text ($_[0]); 111 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
76 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
77} 112}
78 113
79sub debug { 114sub debug {
80 $DEBUG_STATUS->set_text ($_[0]); 115 $DEBUG_STATUS->set_text ($_[0]);
81 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 116 my ($w, $h) = $DEBUG_STATUS->size_request;
117 $DEBUG_STATUS->move ($WIDTH - $w, 0);
82} 118}
83 119
84sub start_game { 120sub start_game {
85 status "logging in..."; 121 status "logging in...";
86 122
87 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 123 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
88 124
89 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 125 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
90
91 $MAP = new CFClient::Map $mapsize, $mapsize; 126 $MAP = new CFClient::Map $mapsize, $mapsize;
92 127
93 my ($host, $port) = split /:/, $CFG->{host}; 128 my ($host, $port) = split /:/, $CFG->{host};
94 129
95 $CONN = new conn 130 $CONN = eval {
131 new conn
96 host => $host, 132 host => $host,
97 port => $port || 13327, 133 port => $port || 13327,
98 user => $CFG->{user}, 134 user => $CFG->{user},
99 pass => $CFG->{password}, 135 pass => $CFG->{password},
100 mapw => $mapsize, 136 mapw => $mapsize,
101 maph => $mapsize, 137 maph => $mapsize,
138 ;
102 ; 139 };
103 140
104 status "login successful"; 141 if ($CONN) {
105
106 CFClient::lowdelay fileno $CONN->{fh}; 142 CFClient::lowdelay fileno $CONN->{fh};
143
144 $LOGIN_BUTTON->set_text ("Logout");
145 status "login successful";
146
147 $BUTTONBAR->{children}[1]->emit ("activate")
148 if $BUTTONBAR->{children}[1]->{state};
149
150 } else {
151 status "unable to connect";
152 stop_game();
153 }
107} 154}
108 155
109sub stop_game { 156sub stop_game {
157 return unless $CONN;
158
159 status "connection closed";
160 $LOGIN_BUTTON->set_text ("Login");
161 $CONN->destroy;
162 $CONN = 0; # false, does not autovivify
163
164 $BUTTONBAR->{children}[1]->emit ("activate")
165 unless $BUTTONBAR->{children}[1]->{state};
166
167 undef $MAPCACHE;
110 undef $CONN; 168 undef $MAP;
111} 169}
112 170
113sub client_setup { 171sub client_setup {
114 my $dialog = new CFClient::UI::FancyFrame 172 my $dialog = new CFClient::UI::FancyFrame
173 title => "Client Setup",
115 child => (my $vbox = new CFClient::UI::VBox); 174 child => (my $vbox = new CFClient::UI::VBox);
116 $vbox->add (new CFClient::UI::Label valign => 0, align => 0, text => "Client Setup");
117 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 175 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
118 176
119 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 177 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
120 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 178 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
121 179
122 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 180 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
123 $hbox->add (my $mode_label = new CFClient::UI::Label valign => 0, height => 0.8); 181 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
124 182
125 $mode_slider->connect (changed => sub { 183 $mode_slider->connect (changed => sub {
126 my ($self, $value) = @_; 184 my ($self, $value) = @_;
127 185
128 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 186 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
129 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 187 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
130 }); 188 });
131 $mode_slider->emit (changed => $mode_slider->{range}[0]); 189 $mode_slider->emit (changed => $mode_slider->{range}[0]);
132 190
191 my $row = 1;
192
133 $table->add (0, 1, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 193 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
134 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 194 $table->add (1, $row++, new CFClient::UI::CheckBox
195 state => $CFG->{fullscreen},
196 tooltip => "Bring the client into fullscreen mode",
197 connect_changed => sub {
135 my ($self, $value) = @_; 198 my ($self, $value) = @_;
136 $CFG->{fullscreen} = $value; 199 $CFG->{fullscreen} = $value;
200 }
137 }); 201 );
138 202
139 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 203 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
140 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 204 $table->add (1, $row++, new CFClient::UI::CheckBox
205 state => $CFG->{fast},
206 tooltip => "Lower the visual quality considerably to speed up rendering.",
207 connect_changed => sub {
141 my ($self, $value) = @_; 208 my ($self, $value) = @_;
142 $CFG->{fast} = $value; 209 $CFG->{fast} = $value;
210 }
143 }); 211 );
144 212
213 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
214 $table->add (1, $row++, new CFClient::UI::Slider
215 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
216 tooltip => "Enlarge or shrink the displayed map",
217 connect_changed => sub {
218 my ($self, $value) = @_;
219 $CFG->{map_scale} = 2 ** $value;
220 }
221 );
222
145 $table->add (0, 3, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 223 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
146 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 224 $table->add (1, $row++, new CFClient::UI::CheckBox
225 state => $CFG->{fow_enable},
226 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
227 connect_changed => sub {
147 my ($self, $value) = @_; 228 my ($self, $value) = @_;
148 $CFG->{fow_enable} = $value; 229 $CFG->{fow_enable} = $value;
230 }
149 }); 231 );
150 232
151 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 233 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
152 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 234 $table->add (1, $row++, new CFClient::UI::Slider
235 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
236 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
237 connect_changed => sub {
153 my ($self, $value) = @_; 238 my ($self, $value) = @_;
154 $CFG->{fow_intensity} = $value; 239 $CFG->{fow_intensity} = $value;
240 }
155 }); 241 );
156 242
157 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 243 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
158 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 244 $table->add (1, $row++, new CFClient::UI::CheckBox
245 state => $CFG->{fow_smooth},
246 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
247 connect_changed => sub {
159 my ($self, $value) = @_; 248 my ($self, $value) = @_;
160 $CFG->{fow_smooth} = $value; 249 $CFG->{fow_smooth} = $value;
161 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 250 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
251 }
162 }); 252 );
163 253
164 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 254 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
165 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 255 $table->add (1, $row++, new CFClient::UI::Slider
166 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 256 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
167# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 257 tooltip => "The font size used by most GUI elements",
258 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
168 }); 259 );
169 260
170 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 261 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
171 $table->add (1, 7, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 262 $table->add (1, $row++, new CFClient::UI::Slider
172 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 263 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
264 tooltip => "The font size used by the server log window only",
265 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
173 }); 266 );
174 267
175 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 268 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
269
270 $table->add (1, $row++, new CFClient::UI::Slider
271 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
272 tooltip => "The font size used by the statistics window only",
273 connect_changed => sub {
274 $CFG->{stat_fontsize} = $_[1];
275 &set_stats_window_fontsize;
276 }
277 );
278
279 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
280 $table->add (1, $row++, new CFClient::UI::Slider
281 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
282 tooltip => "Adjust the size of the stats gauges at the bottom right",
283 connect_changed => sub {
284 $CFG->{gauge_size} = $_[1];
285 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
286 }
287 );
288
289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
290 $table->add (1, $row++, new CFClient::UI::Slider
291 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
292 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
293 connect_changed => sub {
294 $CFG->{gauge_fontsize} = $_[1];
295 &set_gauge_window_fontsize;
296 }
297 );
298
299 $table->add (1, $row++, new CFClient::UI::Button
300 expand => 1, align => 0, text => "Apply",
301 tooltip => "Apply the video settings",
302 connect_activate => sub {
176 video_shutdown (); 303 video_shutdown ();
177 video_init (); 304 video_init ();
305 }
178 }); 306 );
179 307
180 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 308 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
181 $table->add (1, 9, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 309 $table->add (1, $row++, new CFClient::UI::CheckBox
310 state => $CFG->{audio_enable},
311 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
312 connect_changed => sub {
182 $CFG->{audio_enable} = $_[1]; 313 $CFG->{audio_enable} = $_[1];
314 }
183 }); 315 );
184# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 316# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
185# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 317# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
186# $CFG->{effects_volume} = $_[1]; 318# $CFG->{effects_volume} = $_[1];
187# }); 319# });
188 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 320 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
189 $table->add (1, 10, my $hbox = new CFClient::UI::HBox); 321 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
190 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 322 $hbox->add (new CFClient::UI::CheckBox
323 expand => 1, state => $CFG->{bgm_enable},
324 tooltip => "Enable background music playing",
325 connect_changed => sub {
191 $CFG->{bgm_enable} = $_[1]; 326 $CFG->{bgm_enable} = $_[1];
327 }
192 }); 328 );
193 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 128, 1], connect_changed => sub { 329 $hbox->add (new CFClient::UI::Slider
330 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
331 tooltip => "The volume of the background music",
332 connect_changed => sub {
194 $CFG->{bgm_volume} = $_[1]; 333 $CFG->{bgm_volume} = $_[1];
195 $SDL_MIXER->music_volume ($_[1]); 334 CFClient::MixMusic::volume $_[1] * 128;
335 }
196 }); 336 );
197 337
198 $table->add (1, 11, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 338 $table->add (1, $row++, new CFClient::UI::Button
339 expand => 1, align => 0, text => "Apply",
340 tooltip => "Apply the audio settings",
341 connect_activate => sub {
199 audio_shutdown (); 342 audio_shutdown ();
200 audio_init (); 343 audio_init ();
344 }
201 }); 345 );
346
347 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
348 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
349 text => $CFG->{say_command},
350 tooltip => "This is the command that will be used if you write a line in the message window entry. "
351 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
352 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
353 connect_changed => sub {
354 my ($self, $value) = @_;
355 $CFG->{say_command} = $value;
356 }
357 );
202 358
203 $dialog 359 $dialog
360}
361
362sub set_stats_window_fontsize {
363 for (values %{$STATWIDS}) {
364 $_->set_fontsize ($::CFG->{stat_fontsize});
365 }
366}
367
368sub set_gauge_window_fontsize {
369 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
370 $_->set_fontsize ($::CFG->{gauge_fontsize});
371 }
372
373# local $GAUGES->{win}{parent};#d#
374# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
375}
376
377sub make_gauge_window {
378 my $gh = int $HEIGHT * $CFG->{gauge_size};
379
380 my $win = new CFClient::UI::Frame (
381 req_y => -1,
382 user_w => $WIDTH,
383 user_h => $gh,
384 );
385
386 $win->add (my $hbox = new CFClient::UI::HBox
387 children => [
388 (new CFClient::UI::HBox expand => 1),
389 (new CFClient::UI::VBox children => [
390 (new CFClient::UI::Empty expand => 1),
391 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
392 ]),
393 (my $vbox = new CFClient::UI::VBox),
394 ],
395 );
396
397 $vbox->add (new CFClient::UI::HBox
398 expand => 1,
399 children => [
400 (new CFClient::UI::Empty expand => 1),
401 (my $hb = new CFClient::UI::HBox),
402 ],
403 );
404
405 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
406 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
407 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
408 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
409 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
410 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
411 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
412 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
413
414 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
415 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
416 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
417 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
418
419 $GAUGES = {
420 exp => $exp, win => $win, range => $rng,
421 food => $fg, mana => $mg, hp => $hg, grace => $gg
422 };
423
424 &set_gauge_window_fontsize;
425
426 $win
427}
428
429sub make_stats_window {
430 my $tgw = new CFClient::UI::FancyFrame title => "Stats";
431
432 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
433 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
434 can_hover => 1, can_events => 1,
435 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
436 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
437 can_hover => 1, can_events => 1,
438 tooltip => "The map you are currently on (if supported by the server).");
439
440 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
441 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
442
443 my $color2 = [1, 1, 0];
444
445 for (
446 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
447 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
448 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
449 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
450 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
451 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
452 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
453
454 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
455 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
456 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
457 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
458 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
459 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
460 ) {
461 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
462
463 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
464 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
465 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
466 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
467 }
468
469 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
470
471 my $row = 0;
472 my $col = 0;
473
474 my %resist_names = (
475 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
476 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
477 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
478 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
479 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
480 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
481 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
482 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
483 pois => "<b>Poison</b> (resistance to getting poisoned)",
484 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
485 deat => "<b>Death</b> (resistance against death spells)",
486 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
487 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
488 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
489 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
490 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
491 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
492 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
493 );
494 for (qw/slow holyw conf fire depl magic
495 drain acid pois para deat phys
496 blind fear tund elec cold ghit/)
497 {
498 $tbl2->add ($col, $row,
499 $STATWIDS->{"res_$_"} =
500 new CFClient::UI::Label
501 font => $FONT_FIXED,
502 template => "-100%",
503 align => +1,
504 valign => 0,
505 can_events => 1,
506 can_hover => 1,
507 tooltip => $resist_names{$_},
508 );
509 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
510 font => $FONT_FIXED,
511 can_hover => 1,
512 can_events => 1,
513 image => "ui/resist/resist_$_.png",
514 tooltip => $resist_names{$_},
515 );
516
517 $row++;
518 if ($row % 6 == 0) {
519 $col += 2;
520 $row = 0;
521 }
522 }
523
524 &set_stats_window_fontsize;
525 update_stats_window ({});
526
527 $tgw
528}
529
530sub formsep {
531 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
532}
533
534sub update_stats_window {
535 my ($stats) = @_;
536
537 # i love text protocols!!!
538 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
539 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
540 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
541 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
542 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
543 my $fo_m = 999;
544 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
545 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
546
547 $GAUGES->{hp} ->set_value ($hp, $hp_m);
548 $GAUGES->{mana} ->set_value ($sp, $sp_m);
549 $GAUGES->{food} ->set_value ($fo, $fo_m);
550 $GAUGES->{grace} ->set_value ($gr, $gr_m);
551 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
552 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
553 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
554 $rng =~ s/^Range: //; # thank you so much dear server
555 $GAUGES->{range} ->set_text ("Rng: " . $rng);
556 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
557 $title =~ s/^Player: //;
558 $STATWIDS->{title} ->set_text ("Title: " . $title);
559
560 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
561 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
562 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
563 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
564 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
565 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
566 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
567 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
568 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
569 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
570 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
571 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
572 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
573
574 my %tbl = (
575 phys => 100,
576 magic => 101,
577 fire => 102,
578 elec => 103,
579 cold => 104,
580 conf => 105,
581 acid => 106,
582 drain => 107,
583 ghit => 108,
584 pois => 109,
585 slow => 110,
586 para => 111,
587 tund => 112,
588 fear => 113,
589 depl => 113,
590 deat => 115,
591 holyw => 116,
592 blind => 117
593 );
594
595 for (keys %tbl) {
596 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
597 }
598
204} 599}
205 600
206sub metaserver_dialog { 601sub metaserver_dialog {
207 my $dialog = new CFClient::UI::FancyFrame 602 my $dialog = new CFClient::UI::FancyFrame
603 title => "Server List",
208 child => (my $vbox = new CFClient::UI::VBox); 604 child => (my $vbox = new CFClient::UI::VBox);
209 605
210 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 606 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
211 607
212 $dialog 608 $dialog
213} 609}
610
611my $METASERVER_ATIME;
214 612
215sub update_metaserver { 613sub update_metaserver {
216 my ($HOST) = @_; 614 my ($HOST) = @_;
217 615
218 status "fetching metaserver list..."; 616 return if $METASERVER_ATIME > time;
617 $METASERVER_ATIME = time + 60;
618
619 my $table = $METASERVER->{table};
620 $table->clear;
621 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
219 622
220 my $buf; 623 my $buf;
221 624
222 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 625 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
626
627 unless ($fh) {
628 $label->set_text ("unable to contact metaserver: $!");
629 return;
630 }
223 631
224 Event->io (fd => $fh, poll => 'r', cb => sub { 632 Event->io (fd => $fh, poll => 'r', cb => sub {
225 my $res = sysread $fh, $buf, 8192, length $buf; 633 my $res = sysread $fh, $buf, 8192, length $buf;
226 634
227 if (!defined $res) { 635 if (!defined $res) {
228 $_[0]->w->cancel; 636 $_[0]->w->cancel;
229 status "metaserver: $!"; 637 $label->set_text ("error while retrieving server list: $!");
230 } elsif ($res == 0) { 638 } elsif ($res == 0) {
231 $_[0]->w->cancel; 639 $_[0]->w->cancel;
232 status "server list retrieved"; 640 status "server list retrieved";
233 641
234 my $table = $METASERVER->{table}; 642 utf8::decode $buf if utf8::valid $buf;
235 643
236 $table->clear; 644 $table->clear;
237 645
238 my @col = qw(Use #Users Host Uptime Version Description); 646 my @col = qw(Use #Users Host Uptime Version Description);
239 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 647 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
263 $m = [$users, $host, $uptime, $version, $desc]; 671 $m = [$users, $host, $uptime, $version, $desc];
264 672
265 $y++; 673 $y++;
266 674
267 $table->add (0, $y, new CFClient::UI::VBox children => [ 675 $table->add (0, $y, new CFClient::UI::VBox children => [
268 (new CFClient::UI::Button text => " ", connect_activate => sub { 676 (new CFClient::UI::Button text => "Use", connect_activate => sub {
269 $HOST->set_text ($CFG->{host} = $host); 677 $HOST->set_text ($CFG->{host} = $host);
270 }), 678 }),
271 (new CFClient::UI::Empty expand => 1), 679 (new CFClient::UI::Empty expand => 1),
272 ]); 680 ]);
273 681
274 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8) 682 $table->add ($_ + 1, $y, new CFClient::UI::Label
683 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
275 for 0 .. $#$m; 684 for 0 .. $#$m;
276 } 685 }
277 } 686 }
278 }); 687 });
279} 688}
280 689
281sub server_setup { 690sub server_setup {
282 my $dialog = new CFClient::UI::FancyFrame 691 my $dialog = new CFClient::UI::FancyFrame
692 title => "Server Setup",
283 child => (my $vbox = new CFClient::UI::VBox); 693 child => (my $vbox = new CFClient::UI::VBox);
284 694
285 $vbox->add (new CFClient::UI::Label valign => 0, align => 0, text => "Server Setup");
286 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 695 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
287 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 696 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
288 697
289 { 698 {
290 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 699 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
291 700
292 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 701 $vbox->add (
702 my $HOST = new CFClient::UI::Entry
703 expand => 1,
704 text => $CFG->{host},
705 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
706 connect_changed => sub {
707 my ($self, $value) = @_;
708 $CFG->{host} = $value;
709 }
710 );
711
712 $METASERVER = metaserver_dialog;
713
714 $vbox->add (new CFClient::UI::Flopper
715 expand => 1,
716 text => "Server List",
717 other => $METASERVER,
718 tooltip => "Show a list of available crossfire servers",
719 connect_open => sub {
720 update_metaserver $HOST;
721 }
722 );
723 }
724
725 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
726 $table->add (1, 4, new CFClient::UI::Entry
727 text => $CFG->{user},
728 tooltip => "The name of your character on the server",
729 connect_changed => sub {
293 my ($self, $value) = @_; 730 my ($self, $value) = @_;
294 $CFG->{host} = $value;
295 });
296
297 $METASERVER = metaserver_dialog;
298
299 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
300 update_metaserver $HOST;
301 });
302 }
303
304 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
305 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
306 my ($self, $value) = @_;
307 $CFG->{user} = $value; 731 $CFG->{user} = $value;
732 }
308 }); 733 );
309 734
310 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 735 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
311 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 736 $table->add (1, 5, new CFClient::UI::Entry
737 text => $CFG->{password},
738 hidden => 1,
739 tooltip => "The password for your character",
740 connect_changed => sub {
312 my ($self, $value) = @_; 741 my ($self, $value) = @_;
313 $CFG->{password} = $value; 742 $CFG->{password} = $value;
743 }
314 }); 744 );
315
316 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
317 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
318 my ($self, $value) = @_;
319 $CFG->{say_command} = $value;
320 });
321 745
322 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 746 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
323 $table->add (1, 7, new CFClient::UI::Slider 747 $table->add (1, 7, new CFClient::UI::Slider
324 req_w => 100, 748 req_w => 100,
325 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 749 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
750 tooltip => "This is the size of the portion of the map update the server sends you. "
751 ."If you set this to a high value you will be able to see further for example.",
326 connect_changed => sub { 752 connect_changed => sub {
327 my ($self, $value) = @_; 753 my ($self, $value) = @_;
328 754
329 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 755 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
330 }, 756 },
331 ); 757 );
332 758
333 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 759 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
334 start_game; 760 $table->add (1, 8, new CFClient::UI::Entry
761 text => $CFG->{output_count},
762 tooltip => "Should be set to 1 unless you know what you are doing",
763 connect_changed => sub { $CFG->{output_count} = $_[1] },
335 }); 764 );
765
766 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
767 $table->add (1, 9, new CFClient::UI::Entry
768 text => $CFG->{output_sync},
769 tooltip => "Should be set to 1 unless you know what you are doing",
770 connect_changed => sub { $CFG->{output_sync} = $_[1] },
771 );
772
773 $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
774 expand => 1,
775 align => 0,
776 text => "Login",
777 connect_activate => sub {
778 $CONN ? stop_game
779 : start_game;
780 },
781 );
336 782
337 $dialog 783 $dialog
338} 784}
339 785
340sub message_window { 786sub message_window {
341 my $window = new CFClient::UI::FancyFrame 787 my $window = new CFClient::UI::FancyFrame
788 title => "Messages",
342 border_bg => [1, 1, 1, 0.5], 789 border_bg => [1, 1, 1, 1],
343 bg => [0.3, 0.3, 0.3, 0.8], 790 bg => [0, 0, 0, 0.75],
344 user_w => int $::WIDTH / 3, 791 user_w => int $::WIDTH / 3,
345 user_h => int $::HEIGHT / 5, 792 user_h => int $::HEIGHT / 5,
346 child => (my $vbox = new CFClient::UI::VBox); 793 child => (my $vbox = new CFClient::UI::VBox);
347 794
348 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 795 $vbox->add ($LOGVIEW);
349 expand => 1,
350 fontsize => $::CFG->{log_fontsize},
351 );
352 796
353 $vbox->add (my $input = new CFClient::UI::Entry 797 $vbox->add (my $input = new CFClient::UI::Entry
798 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
799 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
800 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
801 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
354 connect_focus_in => sub { 802 connect_focus_in => sub {
355 my ($input, $prev_focus) = @_; 803 my ($input, $prev_focus) = @_;
356 804
357 delete $input->{refocus_map}; 805 delete $input->{refocus_map};
358 806
387 }; 835 };
388 836
389 $window 837 $window
390} 838}
391 839
840sub open_quit_dialog {
841 unless ($QUIT_DIALOG) {
842
843 $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?";
844
845 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
846
847 $vb->add (new CFClient::UI::Label
848 text => "You should find a savebed and apply it first!",
849 max_w => $WIDTH * 0.25
850 );
851 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
852 $hb->add (new CFClient::UI::Button
853 text => "Ok",
854 connect_activate => sub { $QUIT_DIALOG->hide },
855 expand => 1
856 );
857 $hb->add (new CFClient::UI::Button
858 text => "Quit anyway",
859 connect_activate => sub { exit 1 },
860 expand => 1
861 );
862 $hb->add (new CFClient::UI::Label "You should find a savebed and apply it first!");
863
864 $QUIT_DIALOG->show_centered;
865 } else {
866 $QUIT_DIALOG->show_centered;
867 }
868}
869
870sub make_inventory_window {
871 my $invwin = new CFClient::UI::FancyFrame
872 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Inventory";
873
874 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
875
876 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
877 $vb1->add (my $lbl = new CFClient::UI::Label);
878 $lbl->set_text ("Player");
879 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
880
881 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
882 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
883 $INVR_LBL->set_text ("Floor");
884 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
885
886 $invwin
887}
888
889sub make_help_window {
890 my $win = new CFClient::UI::FancyFrame
891 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Documentation";
892
893 $win->add (my $vbox = new CFClient::UI::VBox);
894
895 $vbox->add (my $buttons = new CFClient::UI::HBox);
896 $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
897
898 for (
899 [intro => "Introduction"],
900 [command_help => "Commands"],
901 [skill_help => "Skills"],
902 ) {
903 my ($pod, $label) = @$_;
904
905 $buttons->add (new CFClient::UI::Button
906 text => $label,
907 connect_activate => sub {
908 my $parser = new Pod::POM;
909 my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod");
910
911 $viewer->clear;
912
913 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
914 for @{ CFClient::pod_to_pango_list $pom };
915 },
916 );
917 }
918
919 $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
920
921 $win
922}
923
392sub sdl_init { 924sub sdl_init {
393 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 925 CFClient::SDL_Init
394 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
395 and die "SDL::Init failed!\n"; 926 and die "SDL::Init failed!\n";
396} 927}
397 928
398sub video_init { 929sub video_init {
399 sdl_init; 930 sdl_init;
931
932 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
400 933
401 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 934 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
402 $FULLSCREEN = $CFG->{fullscreen}; 935 $FULLSCREEN = $CFG->{fullscreen};
403 $FAST = $CFG->{fast}; 936 $FAST = $CFG->{fast};
404 937
405 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 938 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
406 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5; 939 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
407 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
408 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
409
410 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
411 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
412 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
413 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
414
415 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
416 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
417 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
418
419 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
420 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
421 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
422 or die "SDL::SetVideoMode failed!\n";
423
424 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
425
426 $SDL_EV = new SDL::Event;
427 $SDL_EV->set_unicode (1);
428 940
429 $SDL_ACTIVE = 1; 941 $SDL_ACTIVE = 1;
430
431 $LAST_REFRESH = time - 0.01; 942 $LAST_REFRESH = time - 0.01;
432 943
433 CFClient::gl_init; 944 CFClient::gl_init;
434 945
435 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 946 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
436 947
948 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
949
437 ############################################################################# 950 #############################################################################
438 951
952 unless ($DEBUG_STATUS) {
953 # create the widgets
954
439 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 955 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
440 $DEBUG_STATUS->show; 956 $DEBUG_STATUS->show;
441 957
442 $STATUS_LINE = new CFClient::UI::Label 958 $STATUSBOX = new CFClient::UI::Statusbox;
443 padding => 0, 959 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
444 y => $HEIGHT - $FONTSIZE * 1.8;
445 $STATUS_LINE->show;
446 960
447 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 961 (new CFClient::UI::Frame
448 padding => 0, 962 bg => [0, 0, 0, 0.4],
449 fontsize => 0.8, 963 req_y => -1,
450 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 964 child => $STATUSBOX,
451 $ALT_ENTER_MESSAGE->show; 965 )->show;
452 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
453 966
454 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 967 CFClient::UI::FancyFrame->new (
455 $MAPWIDGET->focus_in; 968 border_bg => [1, 1, 1, 192/255],
969 bg => [1, 1, 1, 0],
970 child => ($MAPMAP = new CFClient::MapWidget::MapMap
971 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
972 ),
973 )->show;
974
975 $MAPWIDGET = new CFClient::MapWidget;
456 $MAPWIDGET->connect (activate_console => sub { 976 $MAPWIDGET->connect (activate_console => sub {
457 my ($mapwidget, $preset) = @_; 977 my ($mapwidget, $preset) = @_;
458 978
459 if ($CONSOLE) { 979 if ($CONSOLE) {
460 $CONSOLE->{input}->{auto_activated} = 1; 980 $CONSOLE->{input}->{auto_activated} = 1;
461 $CONSOLE->{input}->focus_in; 981 $CONSOLE->{input}->focus_in;
462 982
463 if ($preset && $CONSOLE->{input}->get_text eq '') { 983 if ($preset && $CONSOLE->{input}->get_text eq '') {
464 $CONSOLE->{input}->set_text ($preset); 984 $CONSOLE->{input}->set_text ($preset);
985 }
465 } 986 }
466 } 987 });
467 }); 988 $MAPWIDGET->show;
989 $MAPWIDGET->focus_in;
468 990
469 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 991 $LOGVIEW = new CFClient::UI::TextView
992 expand => 1,
993 font => $FONT_FIXED,
994 fontsize => $::CFG->{log_fontsize},
995 can_hover => 1,
996 can_events => 1,
997 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
998 ;
470 999
1000 $BUTTONBAR = new CFClient::UI::HBox;
1001
471 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 1002 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
1003 tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
472 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 1004 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
1005 tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
473 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 1006 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1007 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
474 1008
475 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 1009 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1010
1011 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1012 tooltip => "Toggles the statistics window, where all your Stats and Resistances are beign displaye at all times.");
1013 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1014 tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
1015
1016 $BUTTONBAR->add (new CFClient::UI::Button
1017 text => "Save Config",
1018 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1019 connect_activate => sub {
476 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 1020 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
477 status "Configuration Saved"; 1021 status "Configuration Saved";
478 }); 1022 },
1023 );
479 1024
1025 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1026 tooltip => "View Documentation");
1027
1028 $BUTTONBAR->add (new CFClient::UI::Button
1029 text => "Quit",
1030 tooltip => "Terminates the program",
1031 connect_activate => sub {
1032 if ($CONN) {
1033 open_quit_dialog;
1034 } else {
1035 exit;
1036 }
1037 },
1038 );
1039
1040 $BUTTONBAR->show;
1041
1042 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1043
1044 # delay till geometry is constant
1045 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
480 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 1046 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
481 1047 my $widget = $GAUGES->{win};
482 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0); 1048 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
483 $tgw->add (my $hbox = new CFClient::UI::HBox ()); 1049 });
484 1050 force_refresh ();
485 $hbox->add (my $hg = new CFClient::UI::VGauge (gauge => 'hp')); 1051 }
486 $hbox->add (my $mg = new CFClient::UI::VGauge (gauge => 'mana'));
487 $hbox->add (my $gg = new CFClient::UI::VGauge (gauge => 'grace'));
488 $hbox->add (my $fg = new CFClient::UI::VGauge (gauge => 'food'));
489
490 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
491 $CFClient::UI::ROOT->add ($tgw);
492} 1052}
493 1053
494sub video_shutdown { 1054sub video_shutdown {
495 $CFClient::UI::ROOT->{children} = [];
496 undef $SDL_ACTIVE; 1055 undef $SDL_ACTIVE;
497 undef $SDL_EV;
498} 1056}
499 1057
1058my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
500my $bgmusic;#TODO#hack#d# 1059my $bgmusic;#TODO#hack#d#
1060
1061sub audio_channel_finished {
1062 my ($channel) = @_;
1063
1064 #warn "channel $channel finished\n";#d#
1065}
1066
1067sub audio_music_finished {
1068 return unless $CFG->{bgm_enable};
1069
1070 # TODO: hack, do play loop and mood music
1071 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1072 $bgmusic->play (0);
1073
1074 push @bgmusic, shift @bgmusic;
1075}
501 1076
502sub audio_init { 1077sub audio_init {
503 if ($CFG->{audio_enable}) { 1078 if ($CFG->{audio_enable}) {
504 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 1079 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
505 1080 $SDL_MIXER = !CFClient::Mix_OpenAudio;
506 $SDL_MIXER = new SDL::Mixer
507 -rate => 22050,
508 -channels => 1, # mono
509 -size => 512;
510 1081
511 $SDL_MIXER->allocate_channels (8); 1082 unless ($SDL_MIXER) {
512 1083 status "Unable to open sound device: there will be no sound";
513 # TODO: hack, do play loop and mood music 1084 return;
514 if ($CFG->{bgm_enable}) {
515 $bgmusic = new SDL::Music CFClient::find_rcfile "music/game3.ogg";
516 $SDL_MIXER->play_music ($bgmusic, -1);
517 $SDL_MIXER->music_volume ($CFG->{bgm_volume});
518 } 1085 }
1086
1087 CFClient::Mix_AllocateChannels 8;
1088 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1089
1090 audio_music_finished;
519 1091
520 while (<$fh>) { 1092 while (<$fh>) {
521 next if /^\s*#/; 1093 next if /^\s*#/;
522 next if /^\s*$/; 1094 next if /^\s*$/;
523 1095
524 my ($file, $volume, $event) = split /\s+/, $_, 3; 1096 my ($file, $volume, $event) = split /\s+/, $_, 3;
525 1097
526 push @SOUNDS, "$volume,$file"; 1098 push @SOUNDS, "$volume,$file";
527 1099
528 $AUDIO_CHUNKS{"$volume,$file"} ||= do { 1100 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
529 my $chunk = new SDL::Sound CFClient::find_rcfile "sounds/$file"; 1101 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
530 $chunk->volume ($volume * 128 / 100); 1102 $chunk->volume ($volume * 128 / 100);
531 $chunk 1103 $chunk
532 }; 1104 };
533 } 1105 }
534 } else { 1106 } else {
536 } 1108 }
537 } 1109 }
538} 1110}
539 1111
540sub audio_shutdown { 1112sub audio_shutdown {
1113 CFClient::Mix_CloseAudio if $SDL_MIXER;
541 undef $SDL_MIXER; 1114 undef $SDL_MIXER;
542 @SOUNDS = (); 1115 @SOUNDS = ();
543 %AUDIO_CHUNKS = (); 1116 %AUDIO_CHUNKS = ();
544} 1117}
545 1118
546my %animate_object; 1119my %animate_object;
547my $animate_timer; 1120my $animate_timer;
548 1121
549my $want_refresh;
550my $can_refresh;
551
552my $fps = 9; 1122my $fps = 9;
553 1123
1124my %demo;#d#
1125
554sub force_refresh { 1126sub force_refresh {
555 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1127 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
556 debug sprintf "%3.2f", $fps; 1128 debug sprintf "%3.2f", $fps;
557 1129
558 $want_refresh = 0;
559 $can_refresh = 0;
560
561 $CFClient::UI::ROOT->draw; 1130 $CFClient::UI::ROOT->draw;
562 1131
563 SDL::GLSwapBuffers; 1132 $WANT_REFRESH = 0;
564 1133 $CAN_REFRESH = 0;
565 $LAST_REFRESH = $NOW; 1134 $LAST_REFRESH = $NOW;
1135
11360 && do {
1137 # some weird model-drawing code, just a joke right now
1138 use CFClient::OpenGL;
1139
1140 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1141 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1142 $demo{r} ||= do {
1143 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1144 $mod->{v} = pack "f*", @{$mod->{v}};
1145 $_ = [scalar @$_, pack "S!*", @$_]
1146 for values %{$mod->{g}};
1147 $mod
1148 };
1149
1150 my $r = $demo{r} or die;
1151
1152 glDepthMask 1;
1153 glClear GL_DEPTH_BUFFER_BIT;
1154 glEnable GL_TEXTURE_2D;
1155 glEnable GL_DEPTH_TEST;
1156 glEnable GL_CULL_FACE;
1157 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1158
1159 glMatrixMode GL_PROJECTION;
1160 glLoadIdentity;
1161 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1162 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1163 glMatrixMode GL_MODELVIEW;
1164 glLoadIdentity;
1165
1166 glPushMatrix;
1167 glTranslate 0, 0, -800;
1168 glScale 1, -1, 1;
1169 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1170 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1171 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1172 glScale 50, 50, 50;
1173
1174 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1175 while (my ($k, $v) = each %{$r->{g}}) {
1176 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1177 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1178 }
1179
1180 glPopMatrix;
1181
1182 glShadeModel GL_FLAT;
1183 glDisable GL_DEPTH_TEST;
1184 glDisable GL_TEXTURE_2D;
1185 glDepthMask 0;
1186
1187 $WANT_REFRESH++;
1188};
1189
1190 CFClient::SDL_GL_SwapBuffers;
566} 1191}
567 1192
568my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1193my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
569 $NOW = time; 1194 $NOW = time;
570 1195
571 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 1196 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
572 while $SDL_EV->poll; 1197 for CFClient::SDL_PollEvent;
573 1198
574 if (%animate_object) { 1199 if (%animate_object) {
575 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1200 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
576 $want_refresh++; 1201 $WANT_REFRESH++;
577 } 1202 }
578 1203
579 if ($want_refresh) { 1204 if ($WANT_REFRESH) {
580 force_refresh; 1205 force_refresh;
581 } else { 1206 } else {
582 $can_refresh = 1; 1207 $CAN_REFRESH = 1;
583 } 1208 }
584}); 1209});
585
586sub refresh {
587 $want_refresh++;
588}
589 1210
590sub animation_start { 1211sub animation_start {
591 my ($widget) = @_; 1212 my ($widget) = @_;
592 $animate_object{$widget} = $widget; 1213 $animate_object{$widget} = $widget;
593} 1214}
597 delete $animate_object{$widget}; 1218 delete $animate_object{$widget};
598} 1219}
599 1220
600@conn::ISA = Crossfire::Protocol::; 1221@conn::ISA = Crossfire::Protocol::;
601 1222
1223sub conn::new {
1224 my $class = shift;
1225
1226 my $self = $class->Crossfire::Protocol::new (@_);
1227
1228 $MAPWIDGET->clr_commands;
1229
1230 my $parser = new Pod::POM;
1231 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1232
1233 for my $head2 ($pod->head2) {
1234 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1235 or next;
1236
1237 my $cmd = $1;
1238 my @args = split /\|/, $2;
1239 @args = (".*") unless @args;
1240
1241 my $text = CFClient::pod_to_pango $head2->content;
1242 my @par = CFClient::pod_to_pango_list $head2->content; use Data::Dumper; warn Dumper \@par;#d#
1243
1244 for my $arg (@args) {
1245 $arg = $arg eq ".*" ? "" : " $arg";
1246
1247 $MAPWIDGET->add_command ("$cmd$arg", $text);
1248 }
1249 }
1250
1251 $self->{noface} = new_from_file CFClient::Texture
1252 CFClient::find_rcfile "noface.png", minify => 1, mipmap => 1;
1253
1254 $self
1255}
1256
602sub conn::stats_update { 1257sub conn::stats_update {
603 my ($self, $stats) = @_; 1258 my ($self, $stats) = @_;
604 1259
605 # i love text protocols!!! 1260 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
606 # FIXME: the stats are somehow weird 1261 my $diff = $exp - $self->{prev_exp};
607 my $hp = $stats->{1}; 1262 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
608 my $hp_m = $stats->{2}; 1263 if exists $self->{prev_exp} && $diff;
609 my $sp = $stats->{3}; 1264 $self->{prev_exp} = $exp;
610 my $sp_m = $stats->{4}; 1265 }
611 my $fo = $stats->{18};
612 my $fo_m = 1000;
613 my $gr = $stats->{23};
614 my $gr_m = $stats->{24};
615 1266
616 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n"; 1267 update_stats_window ($stats);
617 $GAUGES->{hp}->set_value ($hp, $hp_m);
618 $GAUGES->{mana}->set_value ($sp, $sp_m);
619 $GAUGES->{food}->set_value ($fo, $fo_m);
620 $GAUGES->{grace}->set_value ($gr, $gr_m);
621} 1268}
622 1269
623sub conn::user_send { 1270sub conn::user_send {
624 my ($self, $command) = @_; 1271 my ($self, $command) = @_;
625 1272
650 1297
651 my ($hash, $x, $y, $w, $h) = @$map_info; 1298 my ($hash, $x, $y, $w, $h) = @$map_info;
652 1299
653 my $data = $MAP->get_rect ($x, $y, $w, $h); 1300 my $data = $MAP->get_rect ($x, $y, $w, $h);
654 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1301 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
655
656 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1302 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
657
658} 1303}
659 1304
660sub conn::map_clear { 1305sub conn::map_clear {
661 my ($self) = @_; 1306 my ($self) = @_;
662 1307
663 $self->flush_map; 1308 $self->flush_map;
664 delete $self->{neigh}; 1309 delete $self->{neigh_map};
665 1310
666 $MAP->clear; 1311 $MAP->clear;
667} 1312}
668 1313
669 1314
670sub conn::load_map($$$) { 1315sub conn::load_map($$$) {
671 my ($self, $hash, $x, $y) = @_; 1316 my ($self, $hash, $x, $y) = @_;
672 1317
673 if (defined (my $data = $MAPCACHE->get ($hash))) { 1318 if (defined (my $data = $MAPCACHE->get ($hash))) {
674 $data = Compress::LZF::decompress $data; 1319 $data = Compress::LZF::decompress $data;
675 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1320 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
676 for my $id ($MAP->set_rect ($x, $y, $data)) { 1321 for my $id ($MAP->set_rect ($x, $y, $data)) {
677 my $data = $TILECACHE->get ($id) 1322 my $data = $TILECACHE->get ($id)
678 or next; 1323 or next;
679 1324
680 $self->set_texture ($id => $data); 1325 $self->set_texture ($id => $data);
681 } 1326 }
682 } 1327 }
683} 1328}
684 1329
1330# hardcode /world/world_xxx_xxx map names, the savings are enourmous,
1331# (server resource,s latency, bandwidth), so this hack is warranted.
1332# the right fix is to make real tiled maps with an overview file
1333sub conn::send_mapinfo {
1334 my ($self, $data, $cb) = @_;
1335
1336 if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
1337 my ($wx, $wy) = ($1, $2);
1338
1339 if ($data =~ /^spatial ([1-4]+)$/) {
1340 my @dx = (0, 0, 1, 0, -1);
1341 my @dy = (0, -1, 0, 1, 0);
1342 my ($dx, $dy);
1343
1344 for (split //, $1) {
1345 $dx += $dx[$_];
1346 $dy += $dy[$_];
1347 }
1348
1349 $cb->(spatial => 15,
1350 $self->{map_info}[1] - $MAP->ox + $dx * 50,
1351 $self->{map_info}[2] - $MAP->oy + $dy * 50,
1352 50, 50,
1353 sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
1354 );
1355
1356 return;
1357 }
1358 }
1359
1360 $self->SUPER::send_mapinfo ($data, $cb);
1361}
1362
1363# this method does a "flood fill" into every tile direction
1364# it assumes that tiles are arranged in a rectangular grid,
1365# i.e. a map is the same as the left of the right map etc.
1366# failure to comply are harmless and result in display errors
1367# at worst.
685sub conn::flood_fill { 1368sub conn::flood_fill {
686 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1369 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
687 1370
688 # the server does not allow map paths > 6 1371 # the server does not allow map paths > 6
689 return if 6 <= length $path; 1372 return if 7 <= length $path;
690 1373
691 for my $tile (1..4) { 1374 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
692 next if $self->{neigh}{$hash}[$tile]; 1375
1376 for (
1377 [1, 3, 0, -1],
1378 [2, 4, 1, 0],
1379 [3, 1, 0, 1],
1380 [4, 2, -1, 0],
1381 ) {
1382 my ($tile, $tile2, $dx, $dy) = @$_;
1383
1384 next if $block & (1 << $tile);
1385 my $block = $block | (1 << $tile2);
1386
1387 my $gx = $gx + $dx;
1388 my $gy = $gy + $dy;
1389
693 next unless $flags & (1 << ($tile - 1)); 1390 next unless $flags & (1 << ($tile - 1));
1391 next if $self->{neigh_grid}{$gx, $gy}++;
694 1392
695 my $neigh = $self->{neigh}{$hash} ||= []; 1393 my $neigh = $self->{neigh_map}{$hash} ||= [];
696 1394 if (my $info = $neigh->[$tile]) {
697 $self->send_mapinfo ("spatial $path$tile", sub {
698 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1395 my ($flags, $x, $y, $w, $h, $hash) = @$info;
699 1396
700 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d# 1397 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
701 return if $mode ne "spatial";
702
703 $x += $MAP->ox;
704 $y += $MAP->oy;
705
706 $self->load_map ($hash, $x, $y)
707 unless $self->{neigh}{$hash}[5]++;#d#
708
709 $neigh->[$tile] = [$x, $y, $w, $h];
710
711 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1)
712 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1398 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1399
1400 } else {
1401 $self->send_mapinfo ("spatial $path$tile", sub {
1402 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1403
1404 return if $mode ne "spatial";
1405
1406 $x += $MAP->ox;
1407 $y += $MAP->oy;
1408
1409 $self->load_map ($hash, $x, $y)
1410 unless $self->{neigh_map}{$hash}[5]++;#d#
1411
1412 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1413
1414 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1415 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1416 });
713 }); 1417 }
714 } 1418 }
715} 1419}
716 1420
717sub conn::map_change { 1421sub conn::map_change {
718 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1422 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
719 1423
720 $self->flush_map; 1424 $self->flush_map;
721 1425
722 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1426 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
723 1427
724 my $mapmapw = 250; 1428 my $mapmapw = $MAPMAP->{w};
725 my $mapmaph = 250; 1429 my $mapmaph = $MAPMAP->{h};
1430
1431 $self->{neigh_rect} = [
1432 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1433 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1434 ];
726 1435
727 $self->flood_fill ("", $hash, $flags, 1436 delete $self->{neigh_grid};
728 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
729 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
730 1437
731 $x += $ox; 1438 $x += $ox;
732 $y += $oy; 1439 $y += $oy;
733 1440
734 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1441 $self->{map_info} = [$hash, $x, $y, $w, $h];
735 1442
1443 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
1444 $STATWIDS->{map}->set_text ("Map: " . $map);
1445
736 $self->load_map ($hash, $x, $y); 1446 $self->load_map ($hash, $x, $y);
1447 $self->flood_fill (0, 0, 0, "", $hash, $flags);
737} 1448}
738 1449
739sub conn::face_find { 1450sub conn::face_find {
740 my ($self, $facenum, $face) = @_; 1451 my ($self, $facenum, $face) = @_;
741 1452
743 1454
744 my $id = $FACEMAP->get ($hash); 1455 my $id = $FACEMAP->get ($hash);
745 1456
746 unless ($id) { 1457 unless ($id) {
747 # create new id for face 1458 # create new id for face
748 # i love transactions 1459 # I love transactions
749 for (1..100) { 1460 for (1..100) {
750 my $txn = $CFClient::DB_ENV->txn_begin; 1461 my $txn = $CFClient::DB_ENV->txn_begin;
751 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW); 1462 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
752 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) { 1463 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
753 $id++; 1464 $id = ($id || 16) + 1;
754 if ($FACEMAP->put (id => $id) == 0 1465 if ($FACEMAP->put (id => $id) == 0
755 && $FACEMAP->put ($hash => $id) == 0) { 1466 && $FACEMAP->put ($hash => $id) == 0) {
756 $txn->txn_commit; 1467 $txn->txn_commit;
757 1468
758 goto gotid; 1469 goto gotid;
765 } 1476 }
766 1477
767gotid: 1478gotid:
768 $face->{id} = $id; 1479 $face->{id} = $id;
769 $MAP->set_face ($facenum => $id); 1480 $MAP->set_face ($facenum => $id);
1481 $self->{faceid}[$facenum] = $id;#d#
1482
770 $TILECACHE->get ($id) 1483 $TILECACHE->get ($id) || do {
1484 my $tex = $self->{noface};
1485 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1486 undef
1487 };
771} 1488}
772 1489
773sub conn::face_update { 1490sub conn::face_update {
774 my ($self, $facenum, $face) = @_; 1491 my ($self, $facenum, $face) = @_;
775 1492
782 my ($self, $id, $data) = @_; 1499 my ($self, $id, $data) = @_;
783 1500
784 $self->{texture}[$id] ||= do { 1501 $self->{texture}[$id] ||= do {
785 my $tex = 1502 my $tex =
786 new_from_image CFClient::Texture 1503 new_from_image CFClient::Texture
787 $data, minify => 1; 1504 $data, minify => 1, mipmap => 1;
788 1505
789 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1506 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
790 $MAPWIDGET->update; 1507 $MAPWIDGET->update;
791 1508
792 $tex 1509 $tex
800 or return; 1517 or return;
801 1518
802 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]} 1519 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
803 or return; 1520 or return;
804 1521
805 $SDL_MIXER->play_channel (-1, $chunk); 1522 $chunk->play;
806# warn "sound $x,$y,$soundnum,$type\n";#d# 1523# warn "sound $x,$y,$soundnum,$type\n";#d#
807} 1524}
1525
1526my $LAST_QUERY; # server is stupid, stupid, stupid
808 1527
809sub conn::query { 1528sub conn::query {
810 my ($self, $flags, $prompt) = @_; 1529 my ($self, $flags, $prompt) = @_;
811 1530
812 #TODO, display dialog with relevant information 1531 $prompt = $LAST_QUERY unless length $prompt;
813 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1532 $LAST_QUERY = $prompt;
1533
1534 my $dialog = new CFClient::UI::FancyFrame
1535 title => "Query",
1536 child => my $vbox = new CFClient::UI::VBox;
1537
1538 $vbox->add (new CFClient::UI::Label
1539 max_w => $::WIDTH * 0.4,
1540 text => $prompt);
1541
1542 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1543 $vbox->add (my $hbox = new CFClient::HBox);
1544 $hbox->add (new CFClient::Button
1545 text => "No",
1546 connect_activate => sub {
1547 $self->send ("reply n");
1548 $dialog->destroy;
1549 $MAPWIDGET->focus_in;
1550 }
1551 );
1552 $hbox->add (new CFClient::Button
1553 text => "Yes",
1554 connect_activate => sub {
1555 $self->send ("reply y");
1556 $dialog->destroy;
1557 $MAPWIDGET->focus_in;
1558 },
1559 );
1560
1561 $dialog->focus_in;
1562
1563 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1564 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1565 $vbox->add (my $entry = new CFClient::UI::Entry
1566 connect_changed => sub {
1567 $self->send ("reply $_[1]");
1568 $dialog->destroy;
1569 $MAPWIDGET->focus_in;
1570 },
1571 );
1572
1573 $entry->focus_in;
1574
1575 } else {
1576 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1577
1578 $vbox->add (my $entry = new CFClient::UI::Entry
1579 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1580 connect_activate => sub {
1581 $self->send ("reply $_[1]");
1582 $dialog->destroy;
1583 $MAPWIDGET->focus_in;
1584 },
1585 );
1586
1587 $entry->focus_in;
1588 }
1589
1590 $dialog->show_centered;
814} 1591}
815 1592
816sub conn::drawinfo { 1593sub conn::drawinfo {
817 my ($self, $color, $text) = @_; 1594 my ($self, $color, $text) = @_;
818 1595
830 [0.55, 0.41, 0.13], 1607 [0.55, 0.41, 0.13],
831 [0.99, 0.77, 0.26], 1608 [0.99, 0.77, 0.26],
832 [0.74, 0.65, 0.41], 1609 [0.74, 0.65, 0.41],
833 ); 1610 );
834 1611
1612 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1613
1614 $text = CFClient::UI::Label::escape $text;
1615 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1616 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1617
835 $LOGVIEW->add_paragraph ($color[$color], $text); 1618 $LOGVIEW->add_paragraph ($color[$color],
1619 join "\n", map "$time $_", split /\n/, $text);
1620
1621 $STATUSBOX->add ($text,
1622 group => $text,
1623 fg => $color[$color],
1624 timeout => 60,
1625 tooltip_font => $::FONT_FIXED,
1626 );
1627}
1628
1629sub conn::drawextinfo {
1630 my ($self, $color, $type, $subtype, $message) = @_;
1631
1632 $self->drawinfo ($color, $message);
836} 1633}
837 1634
838sub conn::spell_add { 1635sub conn::spell_add {
839 my ($self, $spell) = @_; 1636 my ($self, $spell) = @_;
840 1637
1638 # TODO
1639 # create a widget dynamically, using spell face (CF::Protocol downloads them)
841 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1640 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
842 });
843 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1641 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
844 });
845} 1642}
846 1643
847sub conn::spell_delete { 1644sub conn::spell_delete {
848 my ($self, $spell) = @_; 1645 my ($self, $spell) = @_;
849} 1646}
850 1647
851sub conn::addme_success { 1648sub conn::addme_success {
852 my ($self) = @_; 1649 my ($self) = @_;
853 1650
1651 $self->send ("command output-sync $CFG->{output_sync}");
1652 $self->send ("command output-count $CFG->{output_count}");
1653
1654 my $parser = new Pod::POM;
1655 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/skill_help.pod");
1656
1657 my %skill_tooltip;
1658
1659 for my $head2 ($pod->head2) {
1660 $skill_tooltip{$head2->title} = CFClient::pod_to_pango $head2->content;
1661 }
1662
854 for my $skill (values %{$self->{skill_info}}) { 1663 for my $skill (values %{$self->{skill_info}}) {
855 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1664 $MAPWIDGET->add_command ("ready_skill $skill",
856 }); 1665 (CFClient::UI::Label::escape "Ready the skill '$skill'\n\n")
1666 . $skill_tooltip{$skill});
857 $MAPWIDGET->add_command ("use_skill $skill", "", sub { 1667 $MAPWIDGET->add_command ("use_skill $skill",
1668 (CFClient::UI::Label::escape "Immediately use the skill '$skill'\n\n")
1669 . $skill_tooltip{$skill});
1670 }
1671}
1672
1673sub conn::eof {
1674 $MAPWIDGET->clr_commands;
1675
1676 stop_game;
1677}
1678
1679sub update_floorbox {
1680 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1681 return unless $CONN;
1682
1683 $FLOORBOX->clear;
1684 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1685
1686 my $count = 4;
1687 for (@{ $CONN->{container}{0} }) {
1688 if (--$count) {
1689 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1690 } else {
1691 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1692 last;
1693 }
858 }); 1694 }
1695 });
1696
1697 $WANT_REFRESH++;
1698}
1699
1700sub conn::container_add {
1701 my ($self, $tag, $items) = @_;
1702
1703 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1704
1705 if ($tag == 0) {
1706 update_floorbox;
1707 $OPENCONT = 0;
1708 $INVR_LBL->set_text ("Floor");
1709 $INVR->set_items ($self->{container}{0});
1710 } elsif ($tag == $self->{player}{tag}) {
1711 $INVR_LBL->set_text ("Player");
1712 $INV->set_items ($self->{container}{$self->{player}{tag}})
1713 } else {
1714 $OPENCONT = $tag;
1715 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1716 $INVR->set_items ($self->{container}{$tag});
1717 }
1718
1719 # $self-<{player}{tag} => player inv
1720 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1721}
1722
1723sub conn::container_clear {
1724 my ($self, $tag) = @_;
1725
1726 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1727
1728 if ($tag == 0) {
1729 update_floorbox;
1730 $OPENCONT = 0;
1731 $INVR_LBL->set_text ("Floor");
1732 $INVR->set_items ($self->{container}{0});
1733 } elsif ($tag == $self->{player}{tag}) {
1734 $INVR_LBL->set_text ("Player");
1735 $INV->set_items ($self->{container}{$tag})
1736 } else {
1737 $OPENCONT = $tag;
1738 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1739 $INVR->set_items ($self->{container}{$tag});
1740 }
1741
1742# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1743}
1744
1745sub conn::item_delete {
1746 my ($self, @items) = @_;
1747
1748 for (@items) {
1749 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1750
1751 if ($_->{container} == 0) {
1752 update_floorbox;
1753 $OPENCONT = 0;
1754 $INVR_LBL->set_text ("Floor");
1755 $INVR->set_items ($self->{container}{0});
1756 } elsif ($_->{container} == $self->{player}{tag}) {
1757 $INVR_LBL->set_text ("Player");
1758 $INV->set_items ($self->{container}{$self->{player}{tag}})
1759 } else {
1760 $OPENCONT = $_->{container};
1761 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1762 $INVR->set_items ($self->{container}{$_->{container}});
1763 }
1764 }
1765}
1766
1767sub conn::item_update {
1768 my ($self, $item) = @_;
1769
1770 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1771
1772 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1773 $OPENCONT = 0;
1774 $INVR_LBL->set_text ("Floor");
1775 $INVR->set_items ($self->{container}{0});
1776
1777 $item->{widget}->update_item
1778 if $item->{widget};
1779 } else {
1780 if ($item->{container} == 0) {
1781 update_floorbox;
1782 $OPENCONT = 0;
1783 $INVR_LBL->set_text ("Floor");
1784 $INVR->set_items ($self->{container}{0});
1785 } elsif ($item->{container} == $self->{player}{tag}) {
1786 $INV->set_items ($self->{container}{$item->{container}})
1787 }
859 } 1788 }
860} 1789}
861 1790
862%SDL_CB = ( 1791%SDL_CB = (
863 SDL_QUIT() => sub { 1792 CFClient::SDL_QUIT => sub {
864 Event::unloop -1; 1793 Event::unloop -1;
865 }, 1794 },
866 SDL_VIDEORESIZE() => sub { 1795 CFClient::SDL_VIDEORESIZE => sub {
867 }, 1796 },
868 SDL_VIDEOEXPOSE() => sub { 1797 CFClient::SDL_VIDEOEXPOSE => sub {
869 refresh; 1798 CFClient::UI::full_refresh;
870 }, 1799 },
1800 CFClient::SDL_ACTIVEEVENT => sub {
1801# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1802 },
871 SDL_KEYDOWN() => sub { 1803 CFClient::SDL_KEYDOWN => sub {
872 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { 1804 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
873 # alt-enter 1805 # alt-enter
874 video_shutdown; 1806 video_shutdown;
875 $CFG->{fullscreen} = !$CFG->{fullscreen}; 1807 $CFG->{fullscreen} = !$CFG->{fullscreen};
876 video_init; 1808 video_init;
877 } else { 1809 } else {
878 CFClient::UI::feed_sdl_key_down_event ($SDL_EV); 1810 CFClient::UI::feed_sdl_key_down_event ($_[0]);
879 } 1811 }
880 }, 1812 },
881 SDL_KEYUP() => sub { 1813 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
882 CFClient::UI::feed_sdl_key_up_event ($SDL_EV); 1814 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
883 }, 1815 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
884 SDL_MOUSEMOTION() => sub { 1816 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
885 CFClient::UI::feed_sdl_motion_event ($SDL_EV); 1817 CFClient::SDL_USEREVENT => sub {
886 }, 1818 if ($_[0]{code} == 1) {
887 SDL_MOUSEBUTTONDOWN() => sub { 1819 audio_channel_finished $_[0]{data1};
888 CFClient::UI::feed_sdl_button_down_event ($SDL_EV); 1820 } elsif ($_[0]{code} == 0) {
889 }, 1821 audio_music_finished;
890 SDL_MOUSEBUTTONUP() => sub { 1822 }
891 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
892 },
893 SDL_ACTIVEEVENT() => sub {
894# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
895 }, 1823 },
896); 1824);
897 1825
898############################################################################# 1826#############################################################################
899 1827
900$SIG{INT} = $SIG{TERM} = sub { exit }; 1828$SIG{INT} = $SIG{TERM} = sub { exit };
901 1829
902$TILECACHE = CFClient::db_table "tilecache";
903$FACEMAP = CFClient::db_table "facemap";
904
905CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
906
907my %DEF_CFG = (
908 sdl_mode => 0,
909 width => 640,
910 height => 480,
911 fullscreen => 0,
912 fast => 0,
913 fow_enable => 1,
914 fow_intensity => 0.45,
915 fow_smooth => 0,
916 gui_fontsize => 1,
917 log_fontsize => 14,
918 mapsize => 100,
919 host => "crossfire.schmorp.de",
920 say_command => 'say',
921 audio_enable => 1,
922 bgm_enable => 1,
923 bgm_volume => 64,
924);
925
926while (my ($k, $v) = each %DEF_CFG) {
927 $CFG->{$k} = $v unless exists $CFG->{$k};
928}
929
930sdl_init;
931
932@SDL_MODES = reverse
933 grep $_->[0] >= 640 && $_->[1] >= 480,
934 map [SDL::RectW ($_), SDL::RectH ($_)],
935 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
936
937@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
938
939$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
940
941{ 1830{
942 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1831 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
943 1832
1833 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1834
1835 $TILECACHE = CFClient::db_table "tilecache";
1836 $FACEMAP = CFClient::db_table "facemap";
1837
1838 my %DEF_CFG = (
1839 sdl_mode => 0,
1840 width => 640,
1841 height => 480,
1842 fullscreen => 0,
1843 fast => 0,
1844 map_scale => 1,
1845 fow_enable => 1,
1846 fow_intensity => 0.45,
1847 fow_smooth => 0,
1848 gui_fontsize => 1,
1849 log_fontsize => 1,
1850 gauge_fontsize=> 1,
1851 gauge_size => 0.35,
1852 stat_fontsize => 1,
1853 mapsize => 100,
1854 host => "crossfire.schmorp.de",
1855 say_command => 'say',
1856 audio_enable => 1,
1857 bgm_enable => 1,
1858 bgm_volume => 0.25,
1859 output_sync => 1,
1860 output_count => 1,
1861 );
1862
1863 while (my ($k, $v) = each %DEF_CFG) {
1864 $CFG->{$k} = $v unless exists $CFG->{$k};
1865 }
1866
1867 sdl_init;
1868
1869 @SDL_MODES = reverse
1870 grep $_->[0] >= 640 && $_->[1] >= 480,
1871 CFClient::SDL_ListModes;
1872
1873 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1874
1875 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1876
1877 {
1878 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1879 DejaVuSans.ttf
1880 DejaVuSansMono.ttf
1881 DejaVuSans-Bold.ttf
1882 DejaVuSansMono-Bold.ttf
1883 DejaVuSans-Oblique.ttf
1884 DejaVuSansMono-Oblique.ttf
1885 DejaVuSans-BoldOblique.ttf
1886 DejaVuSansMono-BoldOblique.ttf
1887 );
1888
944 CFClient::add_font $_ for @fonts; 1889 CFClient::add_font $_ for @fonts;
945 CFClient::set_font $fonts[0]; 1890
946} 1891 CFClient::pango_init;
947 1892
1893 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1894 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1895
1896 $FONT_PROP->make_default;
1897 }
1898
1899# compare mono (ft) vs. rgba (cairo)
1900# ft - 1.8s, cairo 3s, even in alpha-only mode
1901# for my $rgba (0..1) {
1902# my $t1 = Time::HiRes::time;
1903# for (1..1000) {
1904# my $layout = CFClient::Layout->new ($rgba);
1905# $layout->set_text ("hallo" x 100);
1906# $layout->render;
1907# }
1908# my $t2 = Time::HiRes::time;
1909# warn $t2-$t1;
1910# }
1911
948video_init; 1912 video_init;
949audio_init; 1913 audio_init;
1914}
950 1915
951Event::loop; 1916Event::loop;
952 1917
953END { SDL::Quit } 1918END { CFClient::SDL_Quit }
954 1919
1920=head1 NAME
955 1921
1922pclient - A Crossfire+ and Crossfire game client
1923
1924=head1 SYNOPSIS
1925
1926Just run it - no commandline arguments are supported.
1927
1928=head1 USAGE
1929
1930Pclient utilises OpenGL for all UI elements and the game. It is supposed to be used
1931fullscreen and interactively.
1932
1933=head1 AUTHOR
1934
1935Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1936
1937
1938

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