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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.145 by root, Wed Apr 19 20:46:45 2006 UTC vs.
Revision 1.242 by root, Tue May 23 23:26:31 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
7BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23}
24
25# need to do it again because that pile of garbage called PAR nukes it before main
26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
7use Event; 31use Event;
8
9use SDL::Event;
10
11use SDL::Mixer;
12use SDL::Sound;
13use SDL::Music;
14
15use SDL::OpenGL;
16 32
17use Crossfire; 33use Crossfire;
18use Crossfire::Protocol; 34use Crossfire::Protocol;
19 35
20use Compress::LZF; 36use Compress::LZF;
21 37
22use CFClient; 38use CFClient;
23use CFClient::UI; 39use CFClient::UI;
24use CFClient::MapWidget; 40use CFClient::MapWidget;
25 41
42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
48
26our $VERSION = '0.1'; 49our $VERSION = '0.1';
27 50
28my $MAX_FPS = 60; 51my $MAX_FPS = 60;
29my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
30 53
38our $NOW; 61our $NOW;
39 62
40our $CFG; 63our $CFG;
41our $CONN; 64our $CONN;
42our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
43 69
44our @SDL_MODES; 70our @SDL_MODES;
45our $WIDTH; 71our $WIDTH;
46our $HEIGHT; 72our $HEIGHT;
47our $FULLSCREEN; 73our $FULLSCREEN;
48our $FONTSIZE; 74our $FONTSIZE;
49 75
76our $FONT_PROP;
77our $FONT_FIXED;
78
50our $MAP; 79our $MAP;
80our $MAPMAP;
51our $MAPWIDGET; 81our $MAPWIDGET;
52our $BUTTONBAR; 82our $BUTTONBAR;
53our $LOGVIEW; 83our $LOGVIEW;
54our $CONSOLE; 84our $CONSOLE;
55our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
87our $QUIT_DIALOG;
56 88
89our $FLOORBOX;
57our $GAUGES; 90our $GAUGES;
91our $STATWIDS;
58 92
59our $SDL_ACTIVE; 93our $SDL_ACTIVE;
60our $SDL_EV;
61our %SDL_CB; 94our %SDL_CB;
62 95
63our $SDL_MIXER; 96our $SDL_MIXER;
64our @SOUNDS; # event => file mapping 97our @SOUNDS; # event => file mapping
65our %AUDIO_CHUNKS; # audio files 98our %AUDIO_CHUNKS; # audio files
66 99
67our $ALT_ENTER_MESSAGE; 100our $ALT_ENTER_MESSAGE;
68our $STATUS_LINE; 101our $STATUSBOX;
69our $DEBUG_STATUS; 102our $DEBUG_STATUS;
70 103
104our $INVWIN;
105our $INV;
106our $INVR;
107our $INVR_LBL;
108our $OPENCONT;
109
71sub status { 110sub status {
72 $STATUS_LINE->set_text ($_[0]); 111 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
73 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
74} 112}
75 113
76sub debug { 114sub debug {
77 $DEBUG_STATUS->set_text ($_[0]); 115 $DEBUG_STATUS->set_text ($_[0]);
78 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 116 my ($w, $h) = $DEBUG_STATUS->size_request;
117 $DEBUG_STATUS->move ($WIDTH - $w, 0);
79} 118}
80 119
81sub start_game { 120sub start_game {
82 status "logging in..."; 121 status "logging in...";
83 122
84 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 123 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
85 124
86 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 125 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
87
88 $MAP = new CFClient::Map $mapsize, $mapsize; 126 $MAP = new CFClient::Map $mapsize, $mapsize;
89 127
90 my ($host, $port) = split /:/, $CFG->{host}; 128 my ($host, $port) = split /:/, $CFG->{host};
91 129
92 $CONN = new conn 130 $CONN = eval {
131 new conn
93 host => $host, 132 host => $host,
94 port => $port || 13327, 133 port => $port || 13327,
95 user => $CFG->{user}, 134 user => $CFG->{user},
96 pass => $CFG->{password}, 135 pass => $CFG->{password},
97 mapw => $mapsize, 136 mapw => $mapsize,
98 maph => $mapsize, 137 maph => $mapsize,
138 ;
99 ; 139 };
100 140
101 status "login successful"; 141 if ($CONN) {
102
103 CFClient::lowdelay fileno $CONN->{fh}; 142 CFClient::lowdelay fileno $CONN->{fh};
143
144 $LOGIN_BUTTON->set_text ("Logout");
145 status "login successful";
146
147 $BUTTONBAR->{children}[1]->emit ("activate")
148 if $BUTTONBAR->{children}[1]->{state};
149
150 } else {
151 status "unable to connect";
152 stop_game();
153 }
104} 154}
105 155
106sub stop_game { 156sub stop_game {
157 return unless $CONN;
158
159 status "connection closed";
160 $LOGIN_BUTTON->set_text ("Login");
161 $CONN->destroy;
162 $CONN = 0; # false, does not autovivify
163
164 $BUTTONBAR->{children}[1]->emit ("activate")
165 unless $BUTTONBAR->{children}[1]->{state};
166
167 undef $MAPCACHE;
107 undef $CONN; 168 undef $MAP;
108} 169}
109 170
110sub client_setup { 171sub client_setup {
111 my $dialog = new CFClient::UI::FancyFrame 172 my $dialog = new CFClient::UI::FancyFrame
173 title => "Client Setup",
112 child => (my $vbox = new CFClient::UI::VBox); 174 child => (my $vbox = new CFClient::UI::VBox);
113 $vbox->add (new CFClient::UI::Label valign => 0, align => 0, text => "Client Setup");
114 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 175 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
115 176
116 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 177 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
117 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 178 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
118 179
119 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 180 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 1, 1]);
120 $hbox->add (my $mode_label = new CFClient::UI::Label valign => 0, height => 0.8); 181 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
121 182
122 $mode_slider->connect (changed => sub { 183 $mode_slider->connect (changed => sub {
123 my ($self, $value) = @_; 184 my ($self, $value) = @_;
124 185
125 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 186 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
126 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 187 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
127 }); 188 });
128 $mode_slider->emit (changed => $mode_slider->{range}[0]); 189 $mode_slider->emit (changed => $mode_slider->{range}[0]);
129 190
191 my $row = 1;
192
130 $table->add (0, 1, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 193 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
131 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 194 $table->add (1, $row++, new CFClient::UI::CheckBox
195 state => $CFG->{fullscreen},
196 tooltip => "Bring the client into fullscreen mode",
197 connect_changed => sub {
132 my ($self, $value) = @_; 198 my ($self, $value) = @_;
133 $CFG->{fullscreen} = $value; 199 $CFG->{fullscreen} = $value;
200 }
134 }); 201 );
135 202
136 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 203 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
137 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 204 $table->add (1, $row++, new CFClient::UI::CheckBox
205 state => $CFG->{fast},
206 tooltip => "Lower the visual quality considerably to speed up rendering.",
207 connect_changed => sub {
138 my ($self, $value) = @_; 208 my ($self, $value) = @_;
139 $CFG->{fast} = $value; 209 $CFG->{fast} = $value;
210 }
140 }); 211 );
141 212
213 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
214 $table->add (1, $row++, new CFClient::UI::Slider
215 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
216 tooltip => "Enlarge or shrink the displayed map",
217 connect_changed => sub {
218 my ($self, $value) = @_;
219 $CFG->{map_scale} = 2 ** $value;
220 }
221 );
222
142 $table->add (0, 3, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 223 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
143 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 224 $table->add (1, $row++, new CFClient::UI::CheckBox
225 state => $CFG->{fow_enable},
226 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
227 connect_changed => sub {
144 my ($self, $value) = @_; 228 my ($self, $value) = @_;
145 $CFG->{fow_enable} = $value; 229 $CFG->{fow_enable} = $value;
230 }
146 }); 231 );
147 232
148 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 233 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
149 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 234 $table->add (1, $row++, new CFClient::UI::Slider
235 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001],
236 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
237 connect_changed => sub {
150 my ($self, $value) = @_; 238 my ($self, $value) = @_;
151 $CFG->{fow_intensity} = $value; 239 $CFG->{fow_intensity} = $value;
240 }
152 }); 241 );
153 242
154 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 243 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
155 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 244 $table->add (1, $row++, new CFClient::UI::CheckBox
245 state => $CFG->{fow_smooth},
246 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
247 connect_changed => sub {
156 my ($self, $value) = @_; 248 my ($self, $value) = @_;
157 $CFG->{fow_smooth} = $value; 249 $CFG->{fow_smooth} = $value;
158 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 250 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
251 }
159 }); 252 );
160 253
161 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 254 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
162 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 255 $table->add (1, $row++, new CFClient::UI::Slider
163 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 256 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1, 0.1],
164# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 257 tooltip => "The font size used by most GUI elements",
258 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
165 }); 259 );
166 260
167 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 261 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
168 $table->add (1, 7, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 262 $table->add (1, $row++, new CFClient::UI::Slider
169 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 263 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1, 0.1],
264 tooltip => "The font size used by the server log window only",
265 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
170 }); 266 );
171 267
172 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 268 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
269
270 $table->add (1, $row++, new CFClient::UI::Slider
271 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1, 0.1],
272 tooltip => "The font size used by the statistics window only",
273 connect_changed => sub {
274 $CFG->{stat_fontsize} = $_[1];
275 &set_stats_window_fontsize;
276 }
277 );
278
279 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
280 $table->add (1, $row++, new CFClient::UI::Slider
281 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02],
282 tooltip => "Adjust the size of the stats gauges at the bottom right",
283 connect_changed => sub {
284 $CFG->{gauge_size} = $_[1];
285 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
286 }
287 );
288
289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
290 $table->add (1, $row++, new CFClient::UI::Slider
291 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1, 0.1],
292 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
293 connect_changed => sub {
294 $CFG->{gauge_fontsize} = $_[1];
295 &set_gauge_window_fontsize;
296 }
297 );
298
299 $table->add (1, $row++, new CFClient::UI::Button
300 expand => 1, align => 0, text => "Apply",
301 tooltip => "Apply the video settings",
302 connect_activate => sub {
173 video_shutdown (); 303 video_shutdown ();
174 video_init (); 304 video_init ();
305 }
175 }); 306 );
176 307
177 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 308 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
178 $table->add (1, 9, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 309 $table->add (1, $row++, new CFClient::UI::CheckBox
310 state => $CFG->{audio_enable},
311 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
312 connect_changed => sub {
179 $CFG->{audio_enable} = $_[1]; 313 $CFG->{audio_enable} = $_[1];
314 }
180 }); 315 );
181# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 316# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
182# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 317# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
183# $CFG->{effects_volume} = $_[1]; 318# $CFG->{effects_volume} = $_[1];
184# }); 319# });
185 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 320 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
186 $table->add (1, 10, my $hbox = new CFClient::UI::HBox); 321 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
187 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 322 $hbox->add (new CFClient::UI::CheckBox
323 expand => 1, state => $CFG->{bgm_enable},
324 tooltip => "Enable background music playing",
325 connect_changed => sub {
188 $CFG->{bgm_enable} = $_[1]; 326 $CFG->{bgm_enable} = $_[1];
327 }
189 }); 328 );
190 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 128, 1], connect_changed => sub { 329 $hbox->add (new CFClient::UI::Slider
330 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1],
331 tooltip => "The volume of the background music",
332 connect_changed => sub {
191 $CFG->{bgm_volume} = $_[1]; 333 $CFG->{bgm_volume} = $_[1];
192 $SDL_MIXER->music_volume ($_[1]); 334 CFClient::MixMusic::volume $_[1] * 128;
335 }
193 }); 336 );
194 337
195 $table->add (1, 11, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 338 $table->add (1, $row++, new CFClient::UI::Button
339 expand => 1, align => 0, text => "Apply",
340 tooltip => "Apply the audio settings",
341 connect_activate => sub {
196 audio_shutdown (); 342 audio_shutdown ();
197 audio_init (); 343 audio_init ();
344 }
198 }); 345 );
346
347 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
348 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
349 text => $CFG->{say_command},
350 tooltip => "This is the command that will be used if you write a line in the message window entry. "
351 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
352 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
353 connect_changed => sub {
354 my ($self, $value) = @_;
355 $CFG->{say_command} = $value;
356 }
357 );
199 358
200 $dialog 359 $dialog
360}
361
362sub set_stats_window_fontsize {
363 for (values %{$STATWIDS}) {
364 $_->set_fontsize ($::CFG->{stat_fontsize});
365 }
366}
367
368sub set_gauge_window_fontsize {
369 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
370 $_->set_fontsize ($::CFG->{gauge_fontsize});
371 }
372
373# local $GAUGES->{win}{parent};#d#
374# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
375}
376
377sub make_gauge_window {
378 my $gh = int $HEIGHT * $CFG->{gauge_size};
379
380 my $win = new CFClient::UI::Frame (
381 req_y => -1,
382 user_w => $WIDTH,
383 user_h => $gh,
384 );
385
386 $win->add (my $hbox = new CFClient::UI::HBox
387 children => [
388 (new CFClient::UI::HBox expand => 1),
389 (new CFClient::UI::VBox children => [
390 (new CFClient::UI::Empty expand => 1),
391 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
392 ]),
393 (my $vbox = new CFClient::UI::VBox),
394 ],
395 );
396
397 $vbox->add (new CFClient::UI::HBox
398 expand => 1,
399 children => [
400 (new CFClient::UI::Empty expand => 1),
401 (my $hb = new CFClient::UI::HBox),
402 ],
403 );
404
405 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
406 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
407 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
408 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
409 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
410 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
411 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
412 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
413
414 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
415 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
416 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
417 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
418
419 $GAUGES = {
420 exp => $exp, win => $win, range => $rng,
421 food => $fg, mana => $mg, hp => $hg, grace => $gg
422 };
423
424 &set_gauge_window_fontsize;
425
426 $win
427}
428
429sub make_stats_window {
430 my $tgw = new CFClient::UI::FancyFrame title => "Stats";
431
432 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
433 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
434 can_hover => 1, can_events => 1,
435 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
436 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
437 can_hover => 1, can_events => 1,
438 tooltip => "The map you are currently on (if supported by the server).");
439
440 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
441 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
442
443 my $color2 = [1, 1, 0];
444
445 for (
446 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
447 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
448 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
449 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
450 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
451 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
452 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
453
454 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
455 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
456 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
457 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
458 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
459 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
460 ) {
461 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
462
463 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
464 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
465 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
466 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
467 }
468
469 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
470
471 my $row = 0;
472 my $col = 0;
473
474 my %resist_names = (
475 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
476 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
477 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
478 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
479 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
480 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
481 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
482 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
483 pois => "<b>Poison</b> (resistance to getting poisoned)",
484 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
485 deat => "<b>Death</b> (resistance against death spells)",
486 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
487 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
488 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
489 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
490 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
491 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
492 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
493 );
494 for (qw/slow holyw conf fire depl magic
495 drain acid pois para deat phys
496 blind fear tund elec cold ghit/)
497 {
498 $tbl2->add ($col, $row,
499 $STATWIDS->{"res_$_"} =
500 new CFClient::UI::Label
501 font => $FONT_FIXED,
502 template => "-100%",
503 align => +1,
504 valign => 0,
505 can_events => 1,
506 can_hover => 1,
507 tooltip => $resist_names{$_},
508 );
509 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
510 font => $FONT_FIXED,
511 can_hover => 1,
512 can_events => 1,
513 image => "ui/resist/resist_$_.png",
514 tooltip => $resist_names{$_},
515 );
516
517 $row++;
518 if ($row % 6 == 0) {
519 $col += 2;
520 $row = 0;
521 }
522 }
523
524 &set_stats_window_fontsize;
525 update_stats_window ({});
526
527 $tgw
528}
529
530sub formsep {
531 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
532}
533
534sub update_stats_window {
535 my ($stats) = @_;
536
537 # i love text protocols!!!
538 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
539 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
540 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
541 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
542 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
543 my $fo_m = 999;
544 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
545 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
546
547 $GAUGES->{hp} ->set_value ($hp, $hp_m);
548 $GAUGES->{mana} ->set_value ($sp, $sp_m);
549 $GAUGES->{food} ->set_value ($fo, $fo_m);
550 $GAUGES->{grace} ->set_value ($gr, $gr_m);
551 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
552 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
553 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
554 $rng =~ s/^Range: //; # thank you so much dear server
555 $GAUGES->{range} ->set_text ("Rng: " . $rng);
556 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
557 $title =~ s/^Player: //;
558 $STATWIDS->{title} ->set_text ("Title: " . $title);
559
560 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
561 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
562 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
563 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
564 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
565 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
566 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
567 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
568 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
569 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
570 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
571 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
572 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
573
574 my %tbl = (
575 phys => 100,
576 magic => 101,
577 fire => 102,
578 elec => 103,
579 cold => 104,
580 conf => 105,
581 acid => 106,
582 drain => 107,
583 ghit => 108,
584 pois => 109,
585 slow => 110,
586 para => 111,
587 tund => 112,
588 fear => 113,
589 depl => 113,
590 deat => 115,
591 holyw => 116,
592 blind => 117
593 );
594
595 for (keys %tbl) {
596 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
597 }
598
201} 599}
202 600
203sub metaserver_dialog { 601sub metaserver_dialog {
204 my $dialog = new CFClient::UI::FancyFrame 602 my $dialog = new CFClient::UI::FancyFrame
603 title => "Server List",
205 child => (my $vbox = new CFClient::UI::VBox); 604 child => (my $vbox = new CFClient::UI::VBox);
206 605
207 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 606 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
208 607
209 $dialog 608 $dialog
210} 609}
610
611my $METASERVER_ATIME;
211 612
212sub update_metaserver { 613sub update_metaserver {
213 my ($HOST) = @_; 614 my ($HOST) = @_;
214 615
215 status "fetching metaserver list..."; 616 return if $METASERVER_ATIME > time;
617 $METASERVER_ATIME = time + 60;
618
619 my $table = $METASERVER->{table};
620 $table->clear;
621 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
216 622
217 my $buf; 623 my $buf;
218 624
219 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 625 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
626
627 unless ($fh) {
628 $label->set_text ("unable to contact metaserver: $!");
629 return;
630 }
220 631
221 Event->io (fd => $fh, poll => 'r', cb => sub { 632 Event->io (fd => $fh, poll => 'r', cb => sub {
222 my $res = sysread $fh, $buf, 8192, length $buf; 633 my $res = sysread $fh, $buf, 8192, length $buf;
223 634
224 if (!defined $res) { 635 if (!defined $res) {
225 $_[0]->w->cancel; 636 $_[0]->w->cancel;
226 status "metaserver: $!"; 637 $label->set_text ("error while retrieving server list: $!");
227 } elsif ($res == 0) { 638 } elsif ($res == 0) {
228 $_[0]->w->cancel; 639 $_[0]->w->cancel;
229 status "server list retrieved"; 640 status "server list retrieved";
230 641
231 my $table = $METASERVER->{table}; 642 utf8::decode $buf if utf8::valid $buf;
232 643
233 $table->clear; 644 $table->clear;
234 645
235 my @col = qw(Use #Users Host Uptime Version Description); 646 my @col = qw(Use #Users Host Uptime Version Description);
236 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 647 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
260 $m = [$users, $host, $uptime, $version, $desc]; 671 $m = [$users, $host, $uptime, $version, $desc];
261 672
262 $y++; 673 $y++;
263 674
264 $table->add (0, $y, new CFClient::UI::VBox children => [ 675 $table->add (0, $y, new CFClient::UI::VBox children => [
265 (new CFClient::UI::Button text => " ", connect_activate => sub { 676 (new CFClient::UI::Button text => "Use", connect_activate => sub {
266 $HOST->set_text ($CFG->{host} = $host); 677 $HOST->set_text ($CFG->{host} = $host);
267 }), 678 }),
268 (new CFClient::UI::Empty expand => 1), 679 (new CFClient::UI::Empty expand => 1),
269 ]); 680 ]);
270 681
271 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8) 682 $table->add ($_ + 1, $y, new CFClient::UI::Label
683 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
272 for 0 .. $#$m; 684 for 0 .. $#$m;
273 } 685 }
274 } 686 }
275 }); 687 });
276} 688}
277 689
278sub server_setup { 690sub server_setup {
279 my $dialog = new CFClient::UI::FancyFrame 691 my $dialog = new CFClient::UI::FancyFrame
692 title => "Server Setup",
280 child => (my $vbox = new CFClient::UI::VBox); 693 child => (my $vbox = new CFClient::UI::VBox);
281 694
282 $vbox->add (new CFClient::UI::Label valign => 0, align => 0, text => "Server Setup");
283 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 695 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
284 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 696 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
285 697
286 { 698 {
287 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 699 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
288 700
289 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 701 $vbox->add (
702 my $HOST = new CFClient::UI::Entry
703 expand => 1,
704 text => $CFG->{host},
705 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
706 connect_changed => sub {
707 my ($self, $value) = @_;
708 $CFG->{host} = $value;
709 }
710 );
711
712 $METASERVER = metaserver_dialog;
713
714 $vbox->add (new CFClient::UI::Flopper
715 expand => 1,
716 text => "Server List",
717 other => $METASERVER,
718 tooltip => "Show a list of available crossfire servers",
719 connect_open => sub {
720 update_metaserver $HOST;
721 }
722 );
723 }
724
725 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
726 $table->add (1, 4, new CFClient::UI::Entry
727 text => $CFG->{user},
728 tooltip => "The name of your character on the server",
729 connect_changed => sub {
290 my ($self, $value) = @_; 730 my ($self, $value) = @_;
291 $CFG->{host} = $value;
292 });
293
294 $METASERVER = metaserver_dialog;
295
296 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
297 update_metaserver $HOST;
298 });
299 }
300
301 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
302 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
303 my ($self, $value) = @_;
304 $CFG->{user} = $value; 731 $CFG->{user} = $value;
732 }
305 }); 733 );
306 734
307 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 735 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
308 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 736 $table->add (1, 5, new CFClient::UI::Entry
737 text => $CFG->{password},
738 hidden => 1,
739 tooltip => "The password for your character",
740 connect_changed => sub {
309 my ($self, $value) = @_; 741 my ($self, $value) = @_;
310 $CFG->{password} = $value; 742 $CFG->{password} = $value;
743 }
311 }); 744 );
312
313 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
314 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
315 my ($self, $value) = @_;
316 $CFG->{say_command} = $value;
317 });
318 745
319 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 746 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
320 $table->add (1, 7, new CFClient::UI::Slider 747 $table->add (1, 7, new CFClient::UI::Slider
321 req_w => 100, 748 req_w => 100,
322 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 749 range => [$CFG->{mapsize}, 10, 100 + 1, 1, 1],
750 tooltip => "This is the size of the portion of the map update the server sends you. "
751 ."If you set this to a high value you will be able to see further for example.",
323 connect_changed => sub { 752 connect_changed => sub {
324 my ($self, $value) = @_; 753 my ($self, $value) = @_;
325 754
326 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 755 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
327 }, 756 },
328 ); 757 );
329 758
330 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 759 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
331 start_game; 760 $table->add (1, 8, new CFClient::UI::Entry
761 text => $CFG->{output_count},
762 tooltip => "Should be set to 1 unless you know what you are doing",
763 connect_changed => sub { $CFG->{output_count} = $_[1] },
332 }); 764 );
765
766 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
767 $table->add (1, 9, new CFClient::UI::Entry
768 text => $CFG->{output_sync},
769 tooltip => "Should be set to 1 unless you know what you are doing",
770 connect_changed => sub { $CFG->{output_sync} = $_[1] },
771 );
772
773 $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
774 expand => 1,
775 align => 0,
776 text => "Login",
777 connect_activate => sub {
778 $CONN ? stop_game
779 : start_game;
780 },
781 );
333 782
334 $dialog 783 $dialog
335} 784}
336 785
337sub message_window { 786sub message_window {
338 my $window = new CFClient::UI::FancyFrame 787 my $window = new CFClient::UI::FancyFrame
788 title => "Messages",
339 border_bg => [1, 1, 1, 0.5], 789 border_bg => [1, 1, 1, 1],
340 bg => [0.3, 0.3, 0.3, 0.8], 790 bg => [0, 0, 0, 0.75],
341 user_w => int $::WIDTH / 3, 791 user_w => int $::WIDTH / 3,
342 user_h => int $::HEIGHT / 5, 792 user_h => int $::HEIGHT / 5,
343 child => (my $vbox = new CFClient::UI::VBox); 793 child => (my $vbox = new CFClient::UI::VBox);
344 794
345 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 795 $vbox->add ($LOGVIEW);
346 expand => 1,
347 fontsize => $::CFG->{log_fontsize},
348 );
349 796
350 $vbox->add (my $input = new CFClient::UI::Entry 797 $vbox->add (my $input = new CFClient::UI::Entry
798 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
799 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
800 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
801 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
351 connect_focus_in => sub { 802 connect_focus_in => sub {
352 my ($input, $prev_focus) = @_; 803 my ($input, $prev_focus) = @_;
353 804
354 delete $input->{refocus_map}; 805 delete $input->{refocus_map};
355 806
384 }; 835 };
385 836
386 $window 837 $window
387} 838}
388 839
840sub open_quit_dialog {
841 unless ($QUIT_DIALOG) {
842
843 $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?";
844
845 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
846
847 $vb->add (new CFClient::UI::Label
848 text => "You should find a savebed and apply it first!",
849 max_w => $WIDTH * 0.25
850 );
851 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
852 $hb->add (new CFClient::UI::Button
853 text => "Ok",
854 connect_activate => sub { $QUIT_DIALOG->hide },
855 expand => 1
856 );
857 $hb->add (new CFClient::UI::Button
858 text => "Quit anyway",
859 connect_activate => sub { exit 1 },
860 expand => 1
861 );
862 $hb->add (new CFClient::UI::Label "You should find a savebed and apply it first!");
863
864 $QUIT_DIALOG->show_centered;
865 } else {
866 $QUIT_DIALOG->show_centered;
867 }
868}
869
870sub make_inventory_window {
871 my $invwin = new CFClient::UI::FancyFrame
872 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Inventory";
873
874 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
875
876 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
877 $vb1->add (my $lbl = new CFClient::UI::Label);
878 $lbl->set_text ("Player");
879 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
880
881 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
882 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
883 $INVR_LBL->set_text ("Floor");
884 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
885
886 $invwin
887}
888
889sub make_help_window {
890 my $win = new CFClient::UI::FancyFrame
891 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Documentation";
892
893 $win->add (my $vbox = new CFClient::UI::VBox);
894
895 $vbox->add (my $buttons = new CFClient::UI::HBox);
896 $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
897
898 for (
899 [intro => "Introduction"],
900 [command_help => "Commands"],
901 [skill_help => "Skills"],
902 ) {
903 my ($pod, $label) = @$_;
904
905 $buttons->add (new CFClient::UI::Button
906 text => $label,
907 connect_activate => sub {
908 my $parser = new Pod::POM;
909 my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod");
910
911 $viewer->clear;
912
913 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
914 for @{ CFClient::pod_to_pango_list $pom };
915 },
916 );
917 }
918
919 $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
920
921 $win
922}
923
389sub sdl_init { 924sub sdl_init {
390 CFClient::SDL_Init 925 CFClient::SDL_Init
391 and die "SDL::Init failed!\n"; 926 and die "SDL::Init failed!\n";
392} 927}
393 928
394sub video_init { 929sub video_init {
395 sdl_init; 930 sdl_init;
396 931
932 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
933
397 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 934 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
398 $FULLSCREEN = $CFG->{fullscreen}; 935 $FULLSCREEN = $CFG->{fullscreen};
399 $FAST = $CFG->{fast}; 936 $FAST = $CFG->{fast};
400 937
401 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 938 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
402 or die "SDL_SetVideoMode failed!\n"; 939 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
403
404 $SDL_EV = new SDL::Event;
405 $SDL_EV->set_unicode (1);
406 940
407 $SDL_ACTIVE = 1; 941 $SDL_ACTIVE = 1;
408
409 $LAST_REFRESH = time - 0.01; 942 $LAST_REFRESH = time - 0.01;
410 943
411 CFClient::gl_init; 944 CFClient::gl_init;
412 945
413 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 946 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
414 947
948 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
949
415 ############################################################################# 950 #############################################################################
416 951
952 unless ($DEBUG_STATUS) {
953 # create the widgets
954
417 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 955 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
418 $DEBUG_STATUS->show; 956 $DEBUG_STATUS->show;
419 957
420 $STATUS_LINE = new CFClient::UI::Label 958 $STATUSBOX = new CFClient::UI::Statusbox;
421 padding => 0, 959 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
422 y => $HEIGHT - $FONTSIZE * 1.8;
423 $STATUS_LINE->show;
424 960
425 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 961 (new CFClient::UI::Frame
426 padding => 0, 962 bg => [0, 0, 0, 0.4],
427 fontsize => 0.8, 963 req_y => -1,
428 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 964 child => $STATUSBOX,
429 $ALT_ENTER_MESSAGE->show; 965 )->show;
430 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
431 966
432 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 967 CFClient::UI::FancyFrame->new (
433 $MAPWIDGET->focus_in; 968 border_bg => [1, 1, 1, 192/255],
969 bg => [1, 1, 1, 0],
970 child => ($MAPMAP = new CFClient::MapWidget::MapMap
971 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
972 ),
973 )->show;
974
975 $MAPWIDGET = new CFClient::MapWidget;
434 $MAPWIDGET->connect (activate_console => sub { 976 $MAPWIDGET->connect (activate_console => sub {
435 my ($mapwidget, $preset) = @_; 977 my ($mapwidget, $preset) = @_;
436 978
437 if ($CONSOLE) { 979 if ($CONSOLE) {
438 $CONSOLE->{input}->{auto_activated} = 1; 980 $CONSOLE->{input}->{auto_activated} = 1;
439 $CONSOLE->{input}->focus_in; 981 $CONSOLE->{input}->focus_in;
440 982
441 if ($preset && $CONSOLE->{input}->get_text eq '') { 983 if ($preset && $CONSOLE->{input}->get_text eq '') {
442 $CONSOLE->{input}->set_text ($preset); 984 $CONSOLE->{input}->set_text ($preset);
985 }
443 } 986 }
444 } 987 });
445 }); 988 $MAPWIDGET->show;
989 $MAPWIDGET->focus_in;
446 990
447 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 991 $LOGVIEW = new CFClient::UI::TextView
992 expand => 1,
993 font => $FONT_FIXED,
994 fontsize => $::CFG->{log_fontsize},
995 can_hover => 1,
996 can_events => 1,
997 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
998 ;
448 999
1000 $BUTTONBAR = new CFClient::UI::HBox;
1001
449 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 1002 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
1003 tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
450 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 1004 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
1005 tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
451 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 1006 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1007 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
452 1008
453 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 1009 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1010
1011 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1012 tooltip => "Toggles the statistics window, where all your Stats and Resistances are beign displaye at all times.");
1013 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1014 tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
1015
1016 $BUTTONBAR->add (new CFClient::UI::Button
1017 text => "Save Config",
1018 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1019 connect_activate => sub {
454 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 1020 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
455 status "Configuration Saved"; 1021 status "Configuration Saved";
456 }); 1022 },
1023 );
457 1024
1025 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1026 tooltip => "View Documentation");
1027
1028 $BUTTONBAR->add (new CFClient::UI::Button
1029 text => "Quit",
1030 tooltip => "Terminates the program",
1031 connect_activate => sub {
1032 if ($CONN) {
1033 open_quit_dialog;
1034 } else {
1035 exit;
1036 }
1037 },
1038 );
1039
1040 $BUTTONBAR->show;
1041
1042 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1043
1044 # delay till geometry is constant
1045 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
458 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 1046 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
459 1047 my $widget = $GAUGES->{win};
460 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0); 1048 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
461 $tgw->add (my $hbox = new CFClient::UI::HBox ()); 1049 });
462 1050 force_refresh ();
463 $hbox->add (my $hg = new CFClient::UI::VGauge (gauge => 'hp')); 1051 }
464 $hbox->add (my $mg = new CFClient::UI::VGauge (gauge => 'mana'));
465 $hbox->add (my $gg = new CFClient::UI::VGauge (gauge => 'grace'));
466 $hbox->add (my $fg = new CFClient::UI::VGauge (gauge => 'food'));
467
468 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
469 $CFClient::UI::ROOT->add ($tgw);
470} 1052}
471 1053
472sub video_shutdown { 1054sub video_shutdown {
473 $CFClient::UI::ROOT->{children} = [];
474 undef $SDL_ACTIVE; 1055 undef $SDL_ACTIVE;
475 undef $SDL_EV;
476} 1056}
477 1057
1058my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
478my $bgmusic;#TODO#hack#d# 1059my $bgmusic;#TODO#hack#d#
1060
1061sub audio_channel_finished {
1062 my ($channel) = @_;
1063
1064 #warn "channel $channel finished\n";#d#
1065}
1066
1067sub audio_music_finished {
1068 return unless $CFG->{bgm_enable};
1069
1070 # TODO: hack, do play loop and mood music
1071 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1072 $bgmusic->play (0);
1073
1074 push @bgmusic, shift @bgmusic;
1075}
479 1076
480sub audio_init { 1077sub audio_init {
481 if ($CFG->{audio_enable}) { 1078 if ($CFG->{audio_enable}) {
482 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 1079 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
483 1080 $SDL_MIXER = !CFClient::Mix_OpenAudio;
484 $SDL_MIXER = new SDL::Mixer
485 -rate => 22050,
486 -channels => 1, # mono
487 -size => 512;
488 1081
489 $SDL_MIXER->allocate_channels (8); 1082 unless ($SDL_MIXER) {
490 1083 status "Unable to open sound device: there will be no sound";
491 # TODO: hack, do play loop and mood music 1084 return;
492 if ($CFG->{bgm_enable}) {
493 $bgmusic = new SDL::Music CFClient::find_rcfile "music/game3.ogg";
494 $SDL_MIXER->play_music ($bgmusic, -1);
495 $SDL_MIXER->music_volume ($CFG->{bgm_volume});
496 } 1085 }
1086
1087 CFClient::Mix_AllocateChannels 8;
1088 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1089
1090 audio_music_finished;
497 1091
498 while (<$fh>) { 1092 while (<$fh>) {
499 next if /^\s*#/; 1093 next if /^\s*#/;
500 next if /^\s*$/; 1094 next if /^\s*$/;
501 1095
502 my ($file, $volume, $event) = split /\s+/, $_, 3; 1096 my ($file, $volume, $event) = split /\s+/, $_, 3;
503 1097
504 push @SOUNDS, "$volume,$file"; 1098 push @SOUNDS, "$volume,$file";
505 1099
506 $AUDIO_CHUNKS{"$volume,$file"} ||= do { 1100 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
507 my $chunk = new SDL::Sound CFClient::find_rcfile "sounds/$file"; 1101 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
508 $chunk->volume ($volume * 128 / 100); 1102 $chunk->volume ($volume * 128 / 100);
509 $chunk 1103 $chunk
510 }; 1104 };
511 } 1105 }
512 } else { 1106 } else {
514 } 1108 }
515 } 1109 }
516} 1110}
517 1111
518sub audio_shutdown { 1112sub audio_shutdown {
1113 CFClient::Mix_CloseAudio if $SDL_MIXER;
519 undef $SDL_MIXER; 1114 undef $SDL_MIXER;
520 @SOUNDS = (); 1115 @SOUNDS = ();
521 %AUDIO_CHUNKS = (); 1116 %AUDIO_CHUNKS = ();
522} 1117}
523 1118
524my %animate_object; 1119my %animate_object;
525my $animate_timer; 1120my $animate_timer;
526 1121
527my $want_refresh;
528my $can_refresh;
529
530my $fps = 9; 1122my $fps = 9;
531 1123
1124my %demo;#d#
1125
532sub force_refresh { 1126sub force_refresh {
533 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1127 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
534 debug sprintf "%3.2f", $fps; 1128 debug sprintf "%3.2f", $fps;
535 1129
536 $want_refresh = 0;
537 $can_refresh = 0;
538
539 $CFClient::UI::ROOT->draw; 1130 $CFClient::UI::ROOT->draw;
540 1131
541 SDL::GLSwapBuffers; 1132 $WANT_REFRESH = 0;
542 1133 $CAN_REFRESH = 0;
543 $LAST_REFRESH = $NOW; 1134 $LAST_REFRESH = $NOW;
1135
11360 && do {
1137 # some weird model-drawing code, just a joke right now
1138 use CFClient::OpenGL;
1139
1140 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1141 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1142 $demo{r} ||= do {
1143 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1144 $mod->{v} = pack "f*", @{$mod->{v}};
1145 $_ = [scalar @$_, pack "S!*", @$_]
1146 for values %{$mod->{g}};
1147 $mod
1148 };
1149
1150 my $r = $demo{r} or die;
1151
1152 glDepthMask 1;
1153 glClear GL_DEPTH_BUFFER_BIT;
1154 glEnable GL_TEXTURE_2D;
1155 glEnable GL_DEPTH_TEST;
1156 glEnable GL_CULL_FACE;
1157 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1158
1159 glMatrixMode GL_PROJECTION;
1160 glLoadIdentity;
1161 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1162 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1163 glMatrixMode GL_MODELVIEW;
1164 glLoadIdentity;
1165
1166 glPushMatrix;
1167 glTranslate 0, 0, -800;
1168 glScale 1, -1, 1;
1169 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1170 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1171 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1172 glScale 50, 50, 50;
1173
1174 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1175 while (my ($k, $v) = each %{$r->{g}}) {
1176 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1177 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1178 }
1179
1180 glPopMatrix;
1181
1182 glShadeModel GL_FLAT;
1183 glDisable GL_DEPTH_TEST;
1184 glDisable GL_TEXTURE_2D;
1185 glDepthMask 0;
1186
1187 $WANT_REFRESH++;
1188};
1189
1190 CFClient::SDL_GL_SwapBuffers;
544} 1191}
545 1192
546my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1193my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
547 $NOW = time; 1194 $NOW = time;
548 1195
549 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 1196 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
550 while $SDL_EV->poll; 1197 for CFClient::SDL_PollEvent;
551 1198
552 if (%animate_object) { 1199 if (%animate_object) {
553 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1200 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
554 $want_refresh++; 1201 $WANT_REFRESH++;
555 } 1202 }
556 1203
557 if ($want_refresh) { 1204 if ($WANT_REFRESH) {
558 force_refresh; 1205 force_refresh;
559 } else { 1206 } else {
560 $can_refresh = 1; 1207 $CAN_REFRESH = 1;
561 } 1208 }
562}); 1209});
563
564sub refresh {
565 $want_refresh++;
566}
567 1210
568sub animation_start { 1211sub animation_start {
569 my ($widget) = @_; 1212 my ($widget) = @_;
570 $animate_object{$widget} = $widget; 1213 $animate_object{$widget} = $widget;
571} 1214}
575 delete $animate_object{$widget}; 1218 delete $animate_object{$widget};
576} 1219}
577 1220
578@conn::ISA = Crossfire::Protocol::; 1221@conn::ISA = Crossfire::Protocol::;
579 1222
1223sub conn::new {
1224 my $class = shift;
1225
1226 my $self = $class->Crossfire::Protocol::new (@_);
1227
1228 $MAPWIDGET->clr_commands;
1229
1230 my $parser = new Pod::POM;
1231 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1232
1233 for my $head2 ($pod->head2) {
1234 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1235 or next;
1236
1237 my $cmd = $1;
1238 my @args = split /\|/, $2;
1239 @args = (".*") unless @args;
1240
1241 my $text = CFClient::pod_to_pango $head2->content;
1242
1243 for my $arg (@args) {
1244 $arg = $arg eq ".*" ? "" : " $arg";
1245
1246 $MAPWIDGET->add_command ("$cmd$arg", $text);
1247 }
1248 }
1249
1250 $self->{noface} = new_from_file CFClient::Texture
1251 CFClient::find_rcfile "noface.png", minify => 1, mipmap => 1;
1252
1253 $self
1254}
1255
580sub conn::stats_update { 1256sub conn::stats_update {
581 my ($self, $stats) = @_; 1257 my ($self, $stats) = @_;
582 1258
583 # i love text protocols!!! 1259 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
584 # FIXME: the stats are somehow weird 1260 my $diff = $exp - $self->{prev_exp};
585 my $hp = $stats->{1}; 1261 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
586 my $hp_m = $stats->{2}; 1262 if exists $self->{prev_exp} && $diff;
587 my $sp = $stats->{3}; 1263 $self->{prev_exp} = $exp;
588 my $sp_m = $stats->{4}; 1264 }
589 my $fo = $stats->{18};
590 my $fo_m = 1000;
591 my $gr = $stats->{23};
592 my $gr_m = $stats->{24};
593 1265
594 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n"; 1266 update_stats_window ($stats);
595 $GAUGES->{hp}->set_value ($hp, $hp_m);
596 $GAUGES->{mana}->set_value ($sp, $sp_m);
597 $GAUGES->{food}->set_value ($fo, $fo_m);
598 $GAUGES->{grace}->set_value ($gr, $gr_m);
599} 1267}
600 1268
601sub conn::user_send { 1269sub conn::user_send {
602 my ($self, $command) = @_; 1270 my ($self, $command) = @_;
603 1271
628 1296
629 my ($hash, $x, $y, $w, $h) = @$map_info; 1297 my ($hash, $x, $y, $w, $h) = @$map_info;
630 1298
631 my $data = $MAP->get_rect ($x, $y, $w, $h); 1299 my $data = $MAP->get_rect ($x, $y, $w, $h);
632 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1300 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
633
634 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1301 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
635
636} 1302}
637 1303
638sub conn::map_clear { 1304sub conn::map_clear {
639 my ($self) = @_; 1305 my ($self) = @_;
640 1306
641 $self->flush_map; 1307 $self->flush_map;
642 delete $self->{neigh}; 1308 delete $self->{neigh_map};
643 1309
644 $MAP->clear; 1310 $MAP->clear;
645} 1311}
646 1312
647 1313
648sub conn::load_map($$$) { 1314sub conn::load_map($$$) {
649 my ($self, $hash, $x, $y) = @_; 1315 my ($self, $hash, $x, $y) = @_;
650 1316
651 if (defined (my $data = $MAPCACHE->get ($hash))) { 1317 if (defined (my $data = $MAPCACHE->get ($hash))) {
652 $data = Compress::LZF::decompress $data; 1318 $data = Compress::LZF::decompress $data;
653 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1319 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
654 for my $id ($MAP->set_rect ($x, $y, $data)) { 1320 for my $id ($MAP->set_rect ($x, $y, $data)) {
655 my $data = $TILECACHE->get ($id) 1321 my $data = $TILECACHE->get ($id)
656 or next; 1322 or next;
657 1323
658 $self->set_texture ($id => $data); 1324 $self->set_texture ($id => $data);
659 } 1325 }
660 } 1326 }
661} 1327}
662 1328
1329# hardcode /world/world_xxx_xxx map names, the savings are enourmous,
1330# (server resource,s latency, bandwidth), so this hack is warranted.
1331# the right fix is to make real tiled maps with an overview file
1332sub conn::send_mapinfo {
1333 my ($self, $data, $cb) = @_;
1334
1335 if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
1336 my ($wx, $wy) = ($1, $2);
1337
1338 if ($data =~ /^spatial ([1-4]+)$/) {
1339 my @dx = (0, 0, 1, 0, -1);
1340 my @dy = (0, -1, 0, 1, 0);
1341 my ($dx, $dy);
1342
1343 for (split //, $1) {
1344 $dx += $dx[$_];
1345 $dy += $dy[$_];
1346 }
1347
1348 $cb->(spatial => 15,
1349 $self->{map_info}[1] - $MAP->ox + $dx * 50,
1350 $self->{map_info}[2] - $MAP->oy + $dy * 50,
1351 50, 50,
1352 sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
1353 );
1354
1355 return;
1356 }
1357 }
1358
1359 $self->SUPER::send_mapinfo ($data, $cb);
1360}
1361
1362# this method does a "flood fill" into every tile direction
1363# it assumes that tiles are arranged in a rectangular grid,
1364# i.e. a map is the same as the left of the right map etc.
1365# failure to comply are harmless and result in display errors
1366# at worst.
663sub conn::flood_fill { 1367sub conn::flood_fill {
664 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1368 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
665 1369
666 # the server does not allow map paths > 6 1370 # the server does not allow map paths > 6
667 return if 6 <= length $path; 1371 return if 7 <= length $path;
668 1372
669 for my $tile (1..4) { 1373 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
670 next if $self->{neigh}{$hash}[$tile]; 1374
1375 for (
1376 [1, 3, 0, -1],
1377 [2, 4, 1, 0],
1378 [3, 1, 0, 1],
1379 [4, 2, -1, 0],
1380 ) {
1381 my ($tile, $tile2, $dx, $dy) = @$_;
1382
1383 next if $block & (1 << $tile);
1384 my $block = $block | (1 << $tile2);
1385
1386 my $gx = $gx + $dx;
1387 my $gy = $gy + $dy;
1388
671 next unless $flags & (1 << ($tile - 1)); 1389 next unless $flags & (1 << ($tile - 1));
1390 next if $self->{neigh_grid}{$gx, $gy}++;
672 1391
673 my $neigh = $self->{neigh}{$hash} ||= []; 1392 my $neigh = $self->{neigh_map}{$hash} ||= [];
674 1393 if (my $info = $neigh->[$tile]) {
675 $self->send_mapinfo ("spatial $path$tile", sub {
676 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1394 my ($flags, $x, $y, $w, $h, $hash) = @$info;
677 1395
678 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d# 1396 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
679 return if $mode ne "spatial";
680
681 $x += $MAP->ox;
682 $y += $MAP->oy;
683
684 $self->load_map ($hash, $x, $y)
685 unless $self->{neigh}{$hash}[5]++;#d#
686
687 $neigh->[$tile] = [$x, $y, $w, $h];
688
689 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1)
690 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1397 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1398
1399 } else {
1400 $self->send_mapinfo ("spatial $path$tile", sub {
1401 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1402
1403 return if $mode ne "spatial";
1404
1405 $x += $MAP->ox;
1406 $y += $MAP->oy;
1407
1408 $self->load_map ($hash, $x, $y)
1409 unless $self->{neigh_map}{$hash}[5]++;#d#
1410
1411 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1412
1413 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1414 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1415 });
691 }); 1416 }
692 } 1417 }
693} 1418}
694 1419
695sub conn::map_change { 1420sub conn::map_change {
696 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1421 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
697 1422
698 $self->flush_map; 1423 $self->flush_map;
699 1424
700 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1425 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
701 1426
702 my $mapmapw = 250; 1427 my $mapmapw = $MAPMAP->{w};
703 my $mapmaph = 250; 1428 my $mapmaph = $MAPMAP->{h};
1429
1430 $self->{neigh_rect} = [
1431 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1432 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1433 ];
704 1434
705 $self->flood_fill ("", $hash, $flags, 1435 delete $self->{neigh_grid};
706 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
707 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
708 1436
709 $x += $ox; 1437 $x += $ox;
710 $y += $oy; 1438 $y += $oy;
711 1439
712 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1440 $self->{map_info} = [$hash, $x, $y, $w, $h];
713 1441
1442 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
1443 $STATWIDS->{map}->set_text ("Map: " . $map);
1444
714 $self->load_map ($hash, $x, $y); 1445 $self->load_map ($hash, $x, $y);
1446 $self->flood_fill (0, 0, 0, "", $hash, $flags);
715} 1447}
716 1448
717sub conn::face_find { 1449sub conn::face_find {
718 my ($self, $facenum, $face) = @_; 1450 my ($self, $facenum, $face) = @_;
719 1451
721 1453
722 my $id = $FACEMAP->get ($hash); 1454 my $id = $FACEMAP->get ($hash);
723 1455
724 unless ($id) { 1456 unless ($id) {
725 # create new id for face 1457 # create new id for face
726 # i love transactions 1458 # I love transactions
727 for (1..100) { 1459 for (1..100) {
728 my $txn = $CFClient::DB_ENV->txn_begin; 1460 my $txn = $CFClient::DB_ENV->txn_begin;
729 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW); 1461 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
730 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) { 1462 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
731 $id++; 1463 $id = ($id || 16) + 1;
732 if ($FACEMAP->put (id => $id) == 0 1464 if ($FACEMAP->put (id => $id) == 0
733 && $FACEMAP->put ($hash => $id) == 0) { 1465 && $FACEMAP->put ($hash => $id) == 0) {
734 $txn->txn_commit; 1466 $txn->txn_commit;
735 1467
736 goto gotid; 1468 goto gotid;
743 } 1475 }
744 1476
745gotid: 1477gotid:
746 $face->{id} = $id; 1478 $face->{id} = $id;
747 $MAP->set_face ($facenum => $id); 1479 $MAP->set_face ($facenum => $id);
1480 $self->{faceid}[$facenum] = $id;#d#
1481
748 $TILECACHE->get ($id) 1482 $TILECACHE->get ($id) || do {
1483 my $tex = $self->{noface};
1484 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1485 undef
1486 };
749} 1487}
750 1488
751sub conn::face_update { 1489sub conn::face_update {
752 my ($self, $facenum, $face) = @_; 1490 my ($self, $facenum, $face) = @_;
753 1491
760 my ($self, $id, $data) = @_; 1498 my ($self, $id, $data) = @_;
761 1499
762 $self->{texture}[$id] ||= do { 1500 $self->{texture}[$id] ||= do {
763 my $tex = 1501 my $tex =
764 new_from_image CFClient::Texture 1502 new_from_image CFClient::Texture
765 $data, minify => 1; 1503 $data, minify => 1, mipmap => 1;
766 1504
767 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1505 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
768 $MAPWIDGET->update; 1506 $MAPWIDGET->update;
769 1507
770 $tex 1508 $tex
778 or return; 1516 or return;
779 1517
780 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]} 1518 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
781 or return; 1519 or return;
782 1520
783 $SDL_MIXER->play_channel (-1, $chunk); 1521 $chunk->play;
784# warn "sound $x,$y,$soundnum,$type\n";#d# 1522# warn "sound $x,$y,$soundnum,$type\n";#d#
785} 1523}
1524
1525my $LAST_QUERY; # server is stupid, stupid, stupid
786 1526
787sub conn::query { 1527sub conn::query {
788 my ($self, $flags, $prompt) = @_; 1528 my ($self, $flags, $prompt) = @_;
789 1529
790 #TODO, display dialog with relevant information 1530 $prompt = $LAST_QUERY unless length $prompt;
791 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1531 $LAST_QUERY = $prompt;
1532
1533 my $dialog = new CFClient::UI::FancyFrame
1534 title => "Query",
1535 child => my $vbox = new CFClient::UI::VBox;
1536
1537 $vbox->add (new CFClient::UI::Label
1538 max_w => $::WIDTH * 0.4,
1539 text => $prompt);
1540
1541 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1542 $vbox->add (my $hbox = new CFClient::HBox);
1543 $hbox->add (new CFClient::Button
1544 text => "No",
1545 connect_activate => sub {
1546 $self->send ("reply n");
1547 $dialog->destroy;
1548 $MAPWIDGET->focus_in;
1549 }
1550 );
1551 $hbox->add (new CFClient::Button
1552 text => "Yes",
1553 connect_activate => sub {
1554 $self->send ("reply y");
1555 $dialog->destroy;
1556 $MAPWIDGET->focus_in;
1557 },
1558 );
1559
1560 $dialog->focus_in;
1561
1562 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1563 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1564 $vbox->add (my $entry = new CFClient::UI::Entry
1565 connect_changed => sub {
1566 $self->send ("reply $_[1]");
1567 $dialog->destroy;
1568 $MAPWIDGET->focus_in;
1569 },
1570 );
1571
1572 $entry->focus_in;
1573
1574 } else {
1575 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1576
1577 $vbox->add (my $entry = new CFClient::UI::Entry
1578 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1579 connect_activate => sub {
1580 $self->send ("reply $_[1]");
1581 $dialog->destroy;
1582 $MAPWIDGET->focus_in;
1583 },
1584 );
1585
1586 $entry->focus_in;
1587 }
1588
1589 $dialog->show_centered;
792} 1590}
793 1591
794sub conn::drawinfo { 1592sub conn::drawinfo {
795 my ($self, $color, $text) = @_; 1593 my ($self, $color, $text) = @_;
796 1594
808 [0.55, 0.41, 0.13], 1606 [0.55, 0.41, 0.13],
809 [0.99, 0.77, 0.26], 1607 [0.99, 0.77, 0.26],
810 [0.74, 0.65, 0.41], 1608 [0.74, 0.65, 0.41],
811 ); 1609 );
812 1610
1611 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1612
1613 $text = CFClient::UI::Label::escape $text;
1614 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1615 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1616
813 $LOGVIEW->add_paragraph ($color[$color], $text); 1617 $LOGVIEW->add_paragraph ($color[$color],
1618 join "\n", map "$time $_", split /\n/, $text);
1619
1620 $STATUSBOX->add ($text,
1621 group => $text,
1622 fg => $color[$color],
1623 timeout => 60,
1624 tooltip_font => $::FONT_FIXED,
1625 );
1626}
1627
1628sub conn::drawextinfo {
1629 my ($self, $color, $type, $subtype, $message) = @_;
1630
1631 $self->drawinfo ($color, $message);
814} 1632}
815 1633
816sub conn::spell_add { 1634sub conn::spell_add {
817 my ($self, $spell) = @_; 1635 my ($self, $spell) = @_;
818 1636
1637 # TODO
1638 # create a widget dynamically, using spell face (CF::Protocol downloads them)
819 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1639 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
820 });
821 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1640 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
822 });
823} 1641}
824 1642
825sub conn::spell_delete { 1643sub conn::spell_delete {
826 my ($self, $spell) = @_; 1644 my ($self, $spell) = @_;
827} 1645}
828 1646
829sub conn::addme_success { 1647sub conn::addme_success {
830 my ($self) = @_; 1648 my ($self) = @_;
831 1649
1650 $self->send ("command output-sync $CFG->{output_sync}");
1651 $self->send ("command output-count $CFG->{output_count}");
1652
1653 my $parser = new Pod::POM;
1654 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/skill_help.pod");
1655
1656 my %skill_tooltip;
1657
1658 for my $head2 ($pod->head2) {
1659 $skill_tooltip{$head2->title} = CFClient::pod_to_pango $head2->content;
1660 }
1661
832 for my $skill (values %{$self->{skill_info}}) { 1662 for my $skill (values %{$self->{skill_info}}) {
833 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1663 $MAPWIDGET->add_command ("ready_skill $skill",
834 }); 1664 (CFClient::UI::Label::escape "Ready the skill '$skill'\n\n")
1665 . $skill_tooltip{$skill});
835 $MAPWIDGET->add_command ("use_skill $skill", "", sub { 1666 $MAPWIDGET->add_command ("use_skill $skill",
1667 (CFClient::UI::Label::escape "Immediately use the skill '$skill'\n\n")
1668 . $skill_tooltip{$skill});
1669 }
1670}
1671
1672sub conn::eof {
1673 $MAPWIDGET->clr_commands;
1674
1675 stop_game;
1676}
1677
1678sub update_floorbox {
1679 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1680 return unless $CONN;
1681
1682 $FLOORBOX->clear;
1683 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1684
1685 my $count = 7;
1686 for (@{ $CONN->{container}{0} }) {
1687 if (--$count) {
1688 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1689 } else {
1690 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1691 last;
1692 }
836 }); 1693 }
1694 });
1695
1696 $WANT_REFRESH++;
1697}
1698
1699sub conn::container_add {
1700 my ($self, $tag, $items) = @_;
1701
1702 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1703
1704 if ($tag == 0) {
1705 update_floorbox;
1706 $OPENCONT = 0;
1707 $INVR_LBL->set_text ("Floor");
1708 $INVR->set_items ($self->{container}{0});
1709 } elsif ($tag == $self->{player}{tag}) {
1710 $INVR_LBL->set_text ("Player");
1711 $INV->set_items ($self->{container}{$self->{player}{tag}})
1712 } else {
1713 $OPENCONT = $tag;
1714 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1715 $INVR->set_items ($self->{container}{$tag});
1716 }
1717
1718 # $self-<{player}{tag} => player inv
1719 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1720}
1721
1722sub conn::container_clear {
1723 my ($self, $tag) = @_;
1724
1725 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1726
1727 if ($tag == 0) {
1728 update_floorbox;
1729 $OPENCONT = 0;
1730 $INVR_LBL->set_text ("Floor");
1731 $INVR->set_items ($self->{container}{0});
1732 } elsif ($tag == $self->{player}{tag}) {
1733 $INVR_LBL->set_text ("Player");
1734 $INV->set_items ($self->{container}{$tag})
1735 } else {
1736 $OPENCONT = $tag;
1737 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1738 $INVR->set_items ($self->{container}{$tag});
1739 }
1740
1741# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1742}
1743
1744sub conn::item_delete {
1745 my ($self, @items) = @_;
1746
1747 for (@items) {
1748 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1749
1750 if ($_->{container} == 0) {
1751 update_floorbox;
1752 $OPENCONT = 0;
1753 $INVR_LBL->set_text ("Floor");
1754 $INVR->set_items ($self->{container}{0});
1755 } elsif ($_->{container} == $self->{player}{tag}) {
1756 $INVR_LBL->set_text ("Player");
1757 $INV->set_items ($self->{container}{$self->{player}{tag}})
1758 } else {
1759 $OPENCONT = $_->{container};
1760 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1761 $INVR->set_items ($self->{container}{$_->{container}});
1762 }
1763 }
1764}
1765
1766sub conn::item_update {
1767 my ($self, $item) = @_;
1768
1769 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1770
1771 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1772 $OPENCONT = 0;
1773 $INVR_LBL->set_text ("Floor");
1774 $INVR->set_items ($self->{container}{0});
1775
1776 $item->{widget}->update_item
1777 if $item->{widget};
1778 } else {
1779 if ($item->{container} == 0) {
1780 update_floorbox;
1781 $OPENCONT = 0;
1782 $INVR_LBL->set_text ("Floor");
1783 $INVR->set_items ($self->{container}{0});
1784 } elsif ($item->{container} == $self->{player}{tag}) {
1785 $INV->set_items ($self->{container}{$item->{container}})
1786 }
837 } 1787 }
838} 1788}
839 1789
840%SDL_CB = ( 1790%SDL_CB = (
841 CFClient::SDL_QUIT => sub { 1791 CFClient::SDL_QUIT => sub {
842 Event::unloop -1; 1792 Event::unloop -1;
843 }, 1793 },
844 CFClient::SDL_VIDEORESIZE => sub { 1794 CFClient::SDL_VIDEORESIZE => sub {
845 }, 1795 },
846 CFClient::SDL_VIDEOEXPOSE => sub { 1796 CFClient::SDL_VIDEOEXPOSE => sub {
847 refresh; 1797 CFClient::UI::full_refresh;
1798 },
1799 CFClient::SDL_ACTIVEEVENT => sub {
1800# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
848 }, 1801 },
849 CFClient::SDL_KEYDOWN => sub { 1802 CFClient::SDL_KEYDOWN => sub {
850 if ($SDL_EV->key_mod & CFClient::KMOD_ALT && $SDL_EV->key_sym == 13) { 1803 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
851 # alt-enter 1804 # alt-enter
852 video_shutdown; 1805 video_shutdown;
853 $CFG->{fullscreen} = !$CFG->{fullscreen}; 1806 $CFG->{fullscreen} = !$CFG->{fullscreen};
854 video_init; 1807 video_init;
855 } else { 1808 } else {
856 CFClient::UI::feed_sdl_key_down_event ($SDL_EV); 1809 CFClient::UI::feed_sdl_key_down_event ($_[0]);
857 } 1810 }
858 }, 1811 },
859 CFClient::SDL_KEYUP => sub { 1812 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
860 CFClient::UI::feed_sdl_key_up_event ($SDL_EV); 1813 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
861 }, 1814 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
862 CFClient::SDL_MOUSEMOTION => sub { 1815 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
863 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
864 },
865 CFClient::SDL_MOUSEBUTTONDOWN => sub {
866 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
867 },
868 CFClient::SDL_MOUSEBUTTONUP => sub {
869 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
870 },
871 CFClient::SDL_ACTIVEEVENT => sub { 1816 CFClient::SDL_USEREVENT => sub {
872# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1817 if ($_[0]{code} == 1) {
1818 audio_channel_finished $_[0]{data1};
1819 } elsif ($_[0]{code} == 0) {
1820 audio_music_finished;
1821 }
873 }, 1822 },
874); 1823);
875 1824
876############################################################################# 1825#############################################################################
877 1826
878$SIG{INT} = $SIG{TERM} = sub { exit }; 1827$SIG{INT} = $SIG{TERM} = sub { exit };
879 1828
880$TILECACHE = CFClient::db_table "tilecache";
881$FACEMAP = CFClient::db_table "facemap";
882
883CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
884
885my %DEF_CFG = (
886 sdl_mode => 0,
887 width => 640,
888 height => 480,
889 fullscreen => 0,
890 fast => 0,
891 fow_enable => 1,
892 fow_intensity => 0.45,
893 fow_smooth => 0,
894 gui_fontsize => 1,
895 log_fontsize => 14,
896 mapsize => 100,
897 host => "crossfire.schmorp.de",
898 say_command => 'say',
899 audio_enable => 1,
900 bgm_enable => 1,
901 bgm_volume => 64,
902);
903
904while (my ($k, $v) = each %DEF_CFG) {
905 $CFG->{$k} = $v unless exists $CFG->{$k};
906}
907
908sdl_init;
909
910@SDL_MODES = reverse
911 grep $_->[0] >= 640 && $_->[1] >= 480,
912 CFClient::SDL_ListModes;
913
914@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
915
916$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
917
918{ 1829{
919 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1830 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
920 1831
1832 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1833
1834 $TILECACHE = CFClient::db_table "tilecache";
1835 $FACEMAP = CFClient::db_table "facemap";
1836
1837 my %DEF_CFG = (
1838 sdl_mode => 0,
1839 width => 640,
1840 height => 480,
1841 fullscreen => 0,
1842 fast => 0,
1843 map_scale => 1,
1844 fow_enable => 1,
1845 fow_intensity => 0.45,
1846 fow_smooth => 0,
1847 gui_fontsize => 1,
1848 log_fontsize => 1,
1849 gauge_fontsize=> 1,
1850 gauge_size => 0.35,
1851 stat_fontsize => 1,
1852 mapsize => 100,
1853 host => "crossfire.schmorp.de",
1854 say_command => 'say',
1855 audio_enable => 1,
1856 bgm_enable => 1,
1857 bgm_volume => 0.25,
1858 output_sync => 1,
1859 output_count => 1,
1860 );
1861
1862 while (my ($k, $v) = each %DEF_CFG) {
1863 $CFG->{$k} = $v unless exists $CFG->{$k};
1864 }
1865
1866 sdl_init;
1867
1868 @SDL_MODES = reverse
1869 grep $_->[0] >= 640 && $_->[1] >= 480,
1870 CFClient::SDL_ListModes;
1871
1872 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1873
1874 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1875
1876 {
1877 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1878 DejaVuSans.ttf
1879 DejaVuSansMono.ttf
1880 DejaVuSans-Bold.ttf
1881 DejaVuSansMono-Bold.ttf
1882 DejaVuSans-Oblique.ttf
1883 DejaVuSansMono-Oblique.ttf
1884 DejaVuSans-BoldOblique.ttf
1885 DejaVuSansMono-BoldOblique.ttf
1886 );
1887
921 CFClient::add_font $_ for @fonts; 1888 CFClient::add_font $_ for @fonts;
922 CFClient::set_font $fonts[0]; 1889
923} 1890 CFClient::pango_init;
924 1891
1892 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1893 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1894
1895 $FONT_PROP->make_default;
1896 }
1897
1898# compare mono (ft) vs. rgba (cairo)
1899# ft - 1.8s, cairo 3s, even in alpha-only mode
1900# for my $rgba (0..1) {
1901# my $t1 = Time::HiRes::time;
1902# for (1..1000) {
1903# my $layout = CFClient::Layout->new ($rgba);
1904# $layout->set_text ("hallo" x 100);
1905# $layout->render;
1906# }
1907# my $t2 = Time::HiRes::time;
1908# warn $t2-$t1;
1909# }
1910
925video_init; 1911 video_init;
926audio_init; 1912 audio_init;
1913}
927 1914
928Event::loop; 1915Event::loop;
929 1916
930END { SDL::Quit } 1917END { CFClient::SDL_Quit }
931 1918
1919=head1 NAME
932 1920
1921pclient - A Crossfire+ and Crossfire game client
1922
1923=head1 SYNOPSIS
1924
1925Just run it - no commandline arguments are supported.
1926
1927=head1 USAGE
1928
1929Pclient utilises OpenGL for all UI elements and the game. It is supposed to be used
1930fullscreen and interactively.
1931
1932=head1 AUTHOR
1933
1934Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1935
1936
1937

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