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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.132 by root, Tue Apr 18 02:07:37 2006 UTC vs.
Revision 1.245 by root, Wed May 24 21:59:54 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
7BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23}
24
25# need to do it again because that pile of garbage called PAR nukes it before main
26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
7use Event; 31use Event;
8
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13use SDL::OpenGL;
14 32
15use Crossfire; 33use Crossfire;
16use Crossfire::Protocol; 34use Crossfire::Protocol;
17 35
18use Compress::LZF; 36use Compress::LZF;
19 37
20use CFClient; 38use CFClient;
21use CFClient::UI; 39use CFClient::UI;
40use CFClient::MapWidget;
41
42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
22 48
23our $VERSION = '0.1'; 49our $VERSION = '0.1';
24 50
25my $MAX_FPS = 60; 51my $MAX_FPS = 60;
26my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
35our $NOW; 61our $NOW;
36 62
37our $CFG; 63our $CFG;
38our $CONN; 64our $CONN;
39our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
40 69
41our @SDL_MODES; 70our @SDL_MODES;
42our $WIDTH; 71our $WIDTH;
43our $HEIGHT; 72our $HEIGHT;
44our $FULLSCREEN; 73our $FULLSCREEN;
45our $FONTSIZE; 74our $FONTSIZE;
46 75
76our $FONT_PROP;
77our $FONT_FIXED;
78
47our $MAP; 79our $MAP;
80our $MAPMAP;
48our $MAPWIDGET; 81our $MAPWIDGET;
49our $BUTTONBAR; 82our $BUTTONBAR;
50our $LOGVIEW; 83our $LOGVIEW;
51our $CONSOLE; 84our $CONSOLE;
52our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
87our $QUIT_DIALOG;
53 88
89our $FLOORBOX;
54our $GAUGES; 90our $GAUGES;
91our $STATWIDS;
55 92
56our $SDL_ACTIVE; 93our $SDL_ACTIVE;
57our $SDL_EV;
58our %SDL_CB; 94our %SDL_CB;
59 95
96our $SDL_MIXER;
97our @SOUNDS; # event => file mapping
98our %AUDIO_CHUNKS; # audio files
99
60our $ALT_ENTER_MESSAGE; 100our $ALT_ENTER_MESSAGE;
61our $STATUS_LINE; 101our $STATUSBOX;
62our $DEBUG_STATUS; 102our $DEBUG_STATUS;
63 103
104our $INVWIN;
105our $INV;
106our $INVR;
107our $INVR_LBL;
108our $OPENCONT;
109
64sub status { 110sub status {
65 $STATUS_LINE->set_text ($_[0]); 111 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
66 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
67} 112}
68 113
69sub debug { 114sub debug {
70 $DEBUG_STATUS->set_text ($_[0]); 115 $DEBUG_STATUS->set_text ($_[0]);
71 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 116 my ($w, $h) = $DEBUG_STATUS->size_request;
117 $DEBUG_STATUS->move ($WIDTH - $w, 0);
72} 118}
73 119
74sub start_game { 120sub start_game {
75 status "logging in..."; 121 status "logging in...";
76 122
77 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 123 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
78 124
79 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 125 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
80
81 $MAP = new CFClient::Map $mapsize, $mapsize; 126 $MAP = new CFClient::Map $mapsize, $mapsize;
82 127
83 my ($host, $port) = split /:/, $CFG->{host}; 128 my ($host, $port) = split /:/, $CFG->{host};
84 129
85 $CONN = new conn 130 $CONN = eval {
131 new conn
86 host => $host, 132 host => $host,
87 port => $port || 13327, 133 port => $port || 13327,
88 user => $CFG->{user}, 134 user => $CFG->{user},
89 pass => $CFG->{password}, 135 pass => $CFG->{password},
90 mapw => $mapsize, 136 mapw => $mapsize,
91 maph => $mapsize, 137 maph => $mapsize,
138 ;
92 ; 139 };
93 140
94 status "login successful"; 141 if ($CONN) {
95
96 CFClient::lowdelay fileno $CONN->{fh}; 142 CFClient::lowdelay fileno $CONN->{fh};
143
144 $LOGIN_BUTTON->set_text ("Logout");
145 status "login successful";
146
147 $BUTTONBAR->{children}[1]->emit ("activate")
148 if $BUTTONBAR->{children}[1]->{state};
149
150 } else {
151 status "unable to connect";
152 stop_game();
153 }
97} 154}
98 155
99sub stop_game { 156sub stop_game {
157 return unless $CONN;
158
159 status "connection closed";
160 $LOGIN_BUTTON->set_text ("Login");
161 $CONN->destroy;
162 $CONN = 0; # false, does not autovivify
163
164 $BUTTONBAR->{children}[1]->emit ("activate")
165 unless $BUTTONBAR->{children}[1]->{state};
166
167 undef $MAPCACHE;
100 undef $CONN; 168 undef $MAP;
101} 169}
102 170
103sub client_setup { 171sub client_setup {
104 my $dialog = new CFClient::UI::FancyFrame 172 my $dialog = new CFClient::UI::FancyFrame
173 title => "Client Setup",
105 child => (my $vbox = new CFClient::UI::VBox); 174 child => (my $vbox = new CFClient::UI::VBox);
106 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
107 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 175 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
108 176
109 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 177 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
110 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 178 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
111 179
112 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 180 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
113 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 181 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
114 182
115 $mode_slider->connect (changed => sub { 183 $mode_slider->connect (changed => sub {
116 my ($self, $value) = @_; 184 my ($self, $value) = @_;
117 185
118 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 186 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
119 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 187 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
120 }); 188 });
121 $mode_slider->emit (changed => $mode_slider->{range}[0]); 189 $mode_slider->emit (changed => $mode_slider->{range}[0]);
122 190
191 my $row = 1;
192
123 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 193 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
124 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 194 $table->add (1, $row++, new CFClient::UI::CheckBox
195 state => $CFG->{fullscreen},
196 tooltip => "Bring the client into fullscreen mode",
197 connect_changed => sub {
125 my ($self, $value) = @_; 198 my ($self, $value) = @_;
126 $CFG->{fullscreen} = $value; 199 $CFG->{fullscreen} = $value;
200 }
127 }); 201 );
128 202
129 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly"); 203 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
130 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 204 $table->add (1, $row++, new CFClient::UI::CheckBox
205 state => $CFG->{fast},
206 tooltip => "Lower the visual quality considerably to speed up rendering.",
207 connect_changed => sub {
131 my ($self, $value) = @_; 208 my ($self, $value) = @_;
132 $CFG->{fast} = $value; 209 $CFG->{fast} = $value;
210 }
133 }); 211 );
134 212
135 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War"); 213 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
136 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 214 $table->add (1, $row++, new CFClient::UI::Slider
215 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
216 tooltip => "Enlarge or shrink the displayed map",
217 connect_changed => sub {
137 my ($self, $value) = @_; 218 my ($self, $value) = @_;
219 $CFG->{map_scale} = 2 ** $value;
220 }
221 );
222
223 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
224 $table->add (1, $row++, new CFClient::UI::CheckBox
225 state => $CFG->{fow_enable},
226 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
227 connect_changed => sub {
228 my ($self, $value) = @_;
138 $CFG->{fow_enable} = $value; 229 $CFG->{fow_enable} = $value;
230 }
139 }); 231 );
140 232
141 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity"); 233 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
142 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 234 $table->add (1, $row++, new CFClient::UI::Slider
235 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
236 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
237 connect_changed => sub {
143 my ($self, $value) = @_; 238 my ($self, $value) = @_;
144 $CFG->{fow_intensity} = $value; 239 $CFG->{fow_intensity} = $value;
240 }
145 }); 241 );
146 242
147 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth"); 243 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
148 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 244 $table->add (1, $row++, new CFClient::UI::CheckBox
245 state => $CFG->{fow_smooth},
246 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
247 connect_changed => sub {
149 my ($self, $value) = @_; 248 my ($self, $value) = @_;
150 $CFG->{fow_smooth} = $value; 249 $CFG->{fow_smooth} = $value;
151 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 250 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
251 }
252 );
253
254 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
255 $table->add (1, $row++, new CFClient::UI::Slider
256 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
257 tooltip => "The font size used by most GUI elements",
258 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
259 );
260
261 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
262 $table->add (1, $row++, new CFClient::UI::Slider
263 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
264 tooltip => "The font size used by the server log window only",
265 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
266 );
267
268 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
269
270 $table->add (1, $row++, new CFClient::UI::Slider
271 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
272 tooltip => "The font size used by the statistics window only",
273 connect_changed => sub {
274 $CFG->{stat_fontsize} = $_[1];
275 &set_stats_window_fontsize;
276 }
277 );
278
279 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
280 $table->add (1, $row++, new CFClient::UI::Slider
281 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
282 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
283 connect_changed => sub {
284 $CFG->{gauge_fontsize} = $_[1];
285 &set_gauge_window_fontsize;
286 }
287 );
288
289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
290 $table->add (1, $row++, new CFClient::UI::Slider
291 range => [$CFG->{gauge_size}, 0.2, 0.8],
292 tooltip => "Adjust the size of the stats gauges at the bottom right",
293 connect_changed => sub {
294 $CFG->{gauge_size} = $_[1];
295 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
296 }
297 );
298
299 $table->add (1, $row++, new CFClient::UI::Button
300 expand => 1, align => 0, text => "Apply",
301 tooltip => "Apply the video settings",
302 connect_activate => sub {
303 video_shutdown ();
304 video_init ();
305 }
306 );
307
308 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
309 $table->add (1, $row++, new CFClient::UI::CheckBox
310 state => $CFG->{audio_enable},
311 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
312 connect_changed => sub {
313 $CFG->{audio_enable} = $_[1];
314 }
315 );
316# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
317# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
318# $CFG->{effects_volume} = $_[1];
152 }); 319# });
153
154 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Log Fontsize"); 320 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
155 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub { 321 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
322 $hbox->add (new CFClient::UI::CheckBox
323 expand => 1, state => $CFG->{bgm_enable},
324 tooltip => "Enable background music playing",
325 connect_changed => sub {
326 $CFG->{bgm_enable} = $_[1];
327 }
328 );
329 $hbox->add (new CFClient::UI::Slider
330 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
331 tooltip => "The volume of the background music",
332 connect_changed => sub {
333 $CFG->{bgm_volume} = $_[1];
334 CFClient::MixMusic::volume $_[1] * 128;
335 }
336 );
337
338 $table->add (1, $row++, new CFClient::UI::Button
339 expand => 1, align => 0, text => "Apply",
340 tooltip => "Apply the audio settings",
341 connect_activate => sub {
342 audio_shutdown ();
343 audio_init ();
344 }
345 );
346
347 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
348 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
349 text => $CFG->{say_command},
350 tooltip => "This is the command that will be used if you write a line in the message window entry. "
351 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
352 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
353 connect_changed => sub {
156 my ($self, $value) = @_; 354 my ($self, $value) = @_;
157 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value); 355 $CFG->{say_command} = $value;
356 }
158 }); 357 );
159
160 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
161 destroy_screen ();
162 init_screen ();
163 });
164 358
165 $dialog 359 $dialog
360}
361
362sub set_stats_window_fontsize {
363 for (values %{$STATWIDS}) {
364 $_->set_fontsize ($::CFG->{stat_fontsize});
365 }
366}
367
368sub set_gauge_window_fontsize {
369 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
370 $_->set_fontsize ($::CFG->{gauge_fontsize});
371 }
372
373# local $GAUGES->{win}{parent};#d#
374# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
375}
376
377sub make_gauge_window {
378 my $gh = int $HEIGHT * $CFG->{gauge_size};
379
380 my $win = new CFClient::UI::Frame (
381 req_y => -1,
382 user_w => $WIDTH,
383 user_h => $gh,
384 );
385
386 $win->add (my $hbox = new CFClient::UI::HBox
387 children => [
388 (new CFClient::UI::HBox expand => 1),
389 (new CFClient::UI::VBox children => [
390 (new CFClient::UI::Empty expand => 1),
391 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
392 ]),
393 (my $vbox = new CFClient::UI::VBox),
394 ],
395 );
396
397 $vbox->add (new CFClient::UI::HBox
398 expand => 1,
399 children => [
400 (new CFClient::UI::Empty expand => 1),
401 (my $hb = new CFClient::UI::HBox),
402 ],
403 );
404
405 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
406 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
407 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
408 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
409 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
410 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
411 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
412 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
413
414 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
415 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
416 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
417 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
418
419 $GAUGES = {
420 exp => $exp, win => $win, range => $rng,
421 food => $fg, mana => $mg, hp => $hg, grace => $gg
422 };
423
424 &set_gauge_window_fontsize;
425
426 $win
427}
428
429sub make_stats_window {
430 my $tgw = new CFClient::UI::FancyFrame title => "Stats";
431
432 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
433 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
434 can_hover => 1, can_events => 1,
435 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
436 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
437 can_hover => 1, can_events => 1,
438 tooltip => "The map you are currently on (if supported by the server).");
439
440 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
441 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
442
443 my $color2 = [1, 1, 0];
444
445 for (
446 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
447 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
448 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
449 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
450 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
451 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
452 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
453
454 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
455 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
456 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
457 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
458 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
459 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
460 ) {
461 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
462
463 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
464 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
465 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
466 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
467 }
468
469 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
470
471 my $row = 0;
472 my $col = 0;
473
474 my %resist_names = (
475 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
476 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
477 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
478 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
479 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
480 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
481 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
482 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
483 pois => "<b>Poison</b> (resistance to getting poisoned)",
484 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
485 deat => "<b>Death</b> (resistance against death spells)",
486 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
487 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
488 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
489 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
490 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
491 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
492 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
493 );
494 for (qw/slow holyw conf fire depl magic
495 drain acid pois para deat phys
496 blind fear tund elec cold ghit/)
497 {
498 $tbl2->add ($col, $row,
499 $STATWIDS->{"res_$_"} =
500 new CFClient::UI::Label
501 font => $FONT_FIXED,
502 template => "-100%",
503 align => +1,
504 valign => 0,
505 can_events => 1,
506 can_hover => 1,
507 tooltip => $resist_names{$_},
508 );
509 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
510 font => $FONT_FIXED,
511 can_hover => 1,
512 can_events => 1,
513 image => "ui/resist/resist_$_.png",
514 tooltip => $resist_names{$_},
515 );
516
517 $row++;
518 if ($row % 6 == 0) {
519 $col += 2;
520 $row = 0;
521 }
522 }
523
524 &set_stats_window_fontsize;
525 update_stats_window ({});
526
527 $tgw
528}
529
530sub formsep {
531 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
532}
533
534sub update_stats_window {
535 my ($stats) = @_;
536
537 # i love text protocols!!!
538 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
539 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
540 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
541 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
542 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
543 my $fo_m = 999;
544 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
545 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
546
547 $GAUGES->{hp} ->set_value ($hp, $hp_m);
548 $GAUGES->{mana} ->set_value ($sp, $sp_m);
549 $GAUGES->{food} ->set_value ($fo, $fo_m);
550 $GAUGES->{grace} ->set_value ($gr, $gr_m);
551 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
552 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
553 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
554 $rng =~ s/^Range: //; # thank you so much dear server
555 $GAUGES->{range} ->set_text ("Rng: " . $rng);
556 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
557 $title =~ s/^Player: //;
558 $STATWIDS->{title} ->set_text ("Title: " . $title);
559
560 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
561 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
562 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
563 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
564 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
565 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
566 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
567 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
568 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
569 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
570 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
571 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
572 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
573
574 my %tbl = (
575 phys => 100,
576 magic => 101,
577 fire => 102,
578 elec => 103,
579 cold => 104,
580 conf => 105,
581 acid => 106,
582 drain => 107,
583 ghit => 108,
584 pois => 109,
585 slow => 110,
586 para => 111,
587 tund => 112,
588 fear => 113,
589 depl => 113,
590 deat => 115,
591 holyw => 116,
592 blind => 117
593 );
594
595 for (keys %tbl) {
596 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
597 }
598
166} 599}
167 600
168sub metaserver_dialog { 601sub metaserver_dialog {
169 my $dialog = new CFClient::UI::FancyFrame 602 my $dialog = new CFClient::UI::FancyFrame
603 title => "Server List",
170 child => (my $vbox = new CFClient::UI::VBox); 604 child => (my $vbox = new CFClient::UI::VBox);
171 605
172 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 606 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
173 607
174 $dialog 608 $dialog
175} 609}
610
611my $METASERVER_ATIME;
176 612
177sub update_metaserver { 613sub update_metaserver {
178 my ($HOST) = @_; 614 my ($HOST) = @_;
179 615
180 status "fetching metaserver list..."; 616 return if $METASERVER_ATIME > time;
617 $METASERVER_ATIME = time + 60;
618
619 my $table = $METASERVER->{table};
620 $table->clear;
621 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
181 622
182 my $buf; 623 my $buf;
183 624
184 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 625 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
626
627 unless ($fh) {
628 $label->set_text ("unable to contact metaserver: $!");
629 return;
630 }
185 631
186 Event->io (fd => $fh, poll => 'r', cb => sub { 632 Event->io (fd => $fh, poll => 'r', cb => sub {
187 my $res = sysread $fh, $buf, 8192, length $buf; 633 my $res = sysread $fh, $buf, 8192, length $buf;
188 634
189 if (!defined $res) { 635 if (!defined $res) {
190 $_[0]->w->cancel; 636 $_[0]->w->cancel;
191 status "metaserver: $!"; 637 $label->set_text ("error while retrieving server list: $!");
192 } elsif ($res == 0) { 638 } elsif ($res == 0) {
193 $_[0]->w->cancel; 639 $_[0]->w->cancel;
194 status "server list retrieved"; 640 status "server list retrieved";
195 641
196 my $table = $METASERVER->{table}; 642 utf8::decode $buf if utf8::valid $buf;
197 643
198 $table->clear; 644 $table->clear;
199 645
200 my @col = qw(Use #Users Host Uptime Version Description); 646 my @col = qw(Use #Users Host Uptime Version Description);
201 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 647 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
225 $m = [$users, $host, $uptime, $version, $desc]; 671 $m = [$users, $host, $uptime, $version, $desc];
226 672
227 $y++; 673 $y++;
228 674
229 $table->add (0, $y, new CFClient::UI::VBox children => [ 675 $table->add (0, $y, new CFClient::UI::VBox children => [
230 (new CFClient::UI::Button text => " ", connect_activate => sub { 676 (new CFClient::UI::Button text => "Use", connect_activate => sub {
231 $HOST->set_text ($CFG->{host} = $host); 677 $HOST->set_text ($CFG->{host} = $host);
232 }), 678 }),
233 (new CFClient::UI::Empty expand => 1), 679 (new CFClient::UI::Empty expand => 1),
234 ]); 680 ]);
235 681
236 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => $FONTSIZE * 0.8) 682 $table->add ($_ + 1, $y, new CFClient::UI::Label
683 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
237 for 0 .. $#$m; 684 for 0 .. $#$m;
238 } 685 }
239 } 686 }
240 }); 687 });
241} 688}
242 689
243sub server_setup { 690sub server_setup {
244 my $dialog = new CFClient::UI::FancyFrame 691 my $dialog = new CFClient::UI::FancyFrame
692 title => "Server Setup",
245 child => (my $vbox = new CFClient::UI::VBox); 693 child => (my $vbox = new CFClient::UI::VBox);
246 694
247 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
248 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 695 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
249 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host:Port"); 696 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
250 697
251 { 698 {
252 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 699 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
253 700
254 $vbox->add (my $HOST = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 701 $vbox->add (
702 my $HOST = new CFClient::UI::Entry
703 expand => 1,
704 text => $CFG->{host},
705 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
706 connect_changed => sub {
707 my ($self, $value) = @_;
708 $CFG->{host} = $value;
709 }
710 );
711
712 $METASERVER = metaserver_dialog;
713
714 $vbox->add (new CFClient::UI::Flopper
715 expand => 1,
716 text => "Server List",
717 other => $METASERVER,
718 tooltip => "Show a list of available crossfire servers",
719 connect_open => sub {
720 update_metaserver $HOST;
721 }
722 );
723 }
724
725 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
726 $table->add (1, 4, new CFClient::UI::Entry
727 text => $CFG->{user},
728 tooltip => "The name of your character on the server",
729 connect_changed => sub {
255 my ($self, $value) = @_; 730 my ($self, $value) = @_;
256 $CFG->{host} = $value; 731 $CFG->{user} = $value;
257 }); 732 }
733 );
258 734
259 $METASERVER = metaserver_dialog;
260
261 $vbox->add (new CFClient::UI::Flopper text => "Metaserver", other => $METASERVER, connect_open => sub {
262 update_metaserver $HOST;
263 });
264 }
265
266 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); 735 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
267 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub { 736 $table->add (1, 5, new CFClient::UI::Entry
737 text => $CFG->{password},
738 hidden => 1,
739 tooltip => "The password for your character",
740 connect_changed => sub {
268 my ($self, $value) = @_; 741 my ($self, $value) = @_;
269 $CFG->{user} = $value;
270 });
271
272 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
273 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
274 my ($self, $value) = @_;
275 $CFG->{password} = $value; 742 $CFG->{password} = $value;
743 }
276 }); 744 );
277 745
278 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
279 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
280 my ($self, $value) = @_;
281 $CFG->{say_command} = $value;
282 });
283
284 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 746 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
285 $table->add (1, 7, new CFClient::UI::Slider 747 $table->add (1, 7, new CFClient::UI::Slider
286 req_w => 100, 748 req_w => 100,
287 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 749 range => [$CFG->{mapsize}, 10, 100, 0, 1],
750 tooltip => "This is the size of the portion of the map update the server sends you. "
751 . "If you set this to a high value you will be able to see further for example.",
288 connect_changed => sub { 752 connect_changed => sub {
289 my ($self, $value) = @_; 753 my ($self, $value) = @_;
290 754
291 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 755 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
292 }, 756 },
293 ); 757 );
294 758
295 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 759 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
296 start_game; 760 $table->add (1, 8, new CFClient::UI::Entry
761 text => $CFG->{output_count},
762 tooltip => "Should be set to 1 unless you know what you are doing",
763 connect_changed => sub { $CFG->{output_count} = $_[1] },
297 }); 764 );
765
766 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
767 $table->add (1, 9, new CFClient::UI::Entry
768 text => $CFG->{output_sync},
769 tooltip => "Should be set to 1 unless you know what you are doing",
770 connect_changed => sub { $CFG->{output_sync} = $_[1] },
771 );
772
773 $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
774 expand => 1,
775 align => 0,
776 text => "Login",
777 connect_activate => sub {
778 $CONN ? stop_game
779 : start_game;
780 },
781 );
298 782
299 $dialog 783 $dialog
300} 784}
301 785
302sub message_window { 786sub message_window {
303 my $window = new CFClient::UI::FancyFrame 787 my $window = new CFClient::UI::FancyFrame
788 title => "Messages",
304 border_bg => [1, 1, 1, 0.5], 789 border_bg => [1, 1, 1, 1],
305 bg => [0.3, 0.3, 0.3, 0.8], 790 bg => [0, 0, 0, 0.75],
306 user_w => int $::WIDTH / 3, 791 user_w => int $::WIDTH / 3,
307 user_h => int $::HEIGHT / 5, 792 user_h => int $::HEIGHT / 5,
308 child => (my $vbox = new CFClient::UI::VBox); 793 child => (my $vbox = new CFClient::UI::VBox);
309 794
310 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 795 $vbox->add ($LOGVIEW);
311 expand => 1,
312 fontsize => $::CFG->{log_fontsize},
313 );
314 796
315 $vbox->add (my $input = new CFClient::UI::Entry 797 $vbox->add (my $input = new CFClient::UI::Entry
798 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
799 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
800 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
801 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
316 connect_focus_in => sub { 802 connect_focus_in => sub {
317 my ($input, $prev_focus) = @_; 803 my ($input, $prev_focus) = @_;
318 804
319 delete $input->{refocus_map}; 805 delete $input->{refocus_map};
320 806
349 }; 835 };
350 836
351 $window 837 $window
352} 838}
353 839
840sub open_quit_dialog {
841 unless ($QUIT_DIALOG) {
842
843 $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?";
844
845 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
846
847 $vb->add (new CFClient::UI::Label
848 text => "You should find a savebed and apply it first!",
849 max_w => $WIDTH * 0.25
850 );
851 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
852 $hb->add (new CFClient::UI::Button
853 text => "Ok",
854 connect_activate => sub { $QUIT_DIALOG->hide },
855 expand => 1
856 );
857 $hb->add (new CFClient::UI::Button
858 text => "Quit anyway",
859 connect_activate => sub { exit 1 },
860 expand => 1
861 );
862 $hb->add (new CFClient::UI::Label "You should find a savebed and apply it first!");
863
864 $QUIT_DIALOG->show_centered;
865 } else {
866 $QUIT_DIALOG->show_centered;
867 }
868}
869
870sub make_inventory_window {
871 my $invwin = new CFClient::UI::FancyFrame
872 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Inventory";
873
874 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
875
876 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
877 $vb1->add (my $lbl = new CFClient::UI::Label);
878 $lbl->set_text ("Player");
879 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
880
881 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
882 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
883 $INVR_LBL->set_text ("Floor");
884 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
885
886 $invwin
887}
888
889sub make_help_window {
890 my $win = new CFClient::UI::FancyFrame
891 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Documentation";
892
893 $win->add (my $vbox = new CFClient::UI::VBox);
894
895 $vbox->add (my $buttons = new CFClient::UI::HBox);
896 $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
897
898 for (
899 [intro => "Introduction"],
900 [command_help => "Commands"],
901 [skill_help => "Skills"],
902 ) {
903 my ($pod, $label) = @$_;
904
905 $buttons->add (new CFClient::UI::Button
906 text => $label,
907 connect_activate => sub {
908 my $parser = new Pod::POM;
909 my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod");
910
911 $viewer->clear;
912
913 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
914 for @{ CFClient::pod_to_pango_list $pom };
915
916 $viewer->set_offset (0);
917 },
918 );
919 }
920
921 $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
922
923 $win
924}
925
354sub sdl_init { 926sub sdl_init {
355 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 927 CFClient::SDL_Init
356 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
357 and die "SDL::Init failed!\n"; 928 and die "SDL::Init failed!\n";
358} 929}
359 930
360sub init_screen { 931sub video_init {
361 sdl_init; 932 sdl_init;
933
934 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
935
936 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
362 937
363 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 938 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
364 $FULLSCREEN = $CFG->{fullscreen}; 939 $FULLSCREEN = $CFG->{fullscreen};
365 $FAST = $CFG->{fast}; 940 $FAST = $CFG->{fast};
366 941
367 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 942 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
368 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5; 943 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
369 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
370 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
371
372 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
373 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
374 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
375 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
376
377 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
378 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
379 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
380
381 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
382 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
383 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
384 or die "SDL::SetVideoMode failed!\n";
385
386 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
387
388 $SDL_EV = new SDL::Event;
389 $SDL_EV->set_unicode (1);
390 944
391 $SDL_ACTIVE = 1; 945 $SDL_ACTIVE = 1;
392
393 $LAST_REFRESH = time - 0.01; 946 $LAST_REFRESH = time - 0.01;
394 947
395 CFClient::gl_init; 948 CFClient::gl_init;
396 949
397 $FONTSIZE = int $HEIGHT / 40; 950 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
951
952 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
398 953
399 ############################################################################# 954 #############################################################################
400 955
956 if ($DEBUG_STATUS) {
957 CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
958 } else {
959 # create the widgets
960
401 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 961 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
402 $CFClient::UI::ROOT->add ($DEBUG_STATUS); 962 $DEBUG_STATUS->show;
403 963
404 $STATUS_LINE = new CFClient::UI::Label 964 $STATUSBOX = new CFClient::UI::Statusbox;
405 padding => 0, 965 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
406 y => $HEIGHT * 44 / 45 - $FONTSIZE;
407 $CFClient::UI::ROOT->add ($STATUS_LINE);
408 966
409 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 967 (new CFClient::UI::Frame
410 padding => 0, 968 bg => [0, 0, 0, 0.4],
411 y => $HEIGHT * 44 / 45, 969 req_y => -1,
412 fontsize => $HEIGHT / 45, 970 child => $STATUSBOX,
413 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 971 )->show;
414 $CFClient::UI::ROOT->add ($ALT_ENTER_MESSAGE);
415 972
416 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::UI::MapWidget); 973 CFClient::UI::FancyFrame->new (
417 $MAPWIDGET->focus_in; 974 border_bg => [1, 1, 1, 192/255],
975 bg => [1, 1, 1, 0],
976 child => ($MAPMAP = new CFClient::MapWidget::MapMap
977 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
978 ),
979 )->show;
980
981 $MAPWIDGET = new CFClient::MapWidget;
418 $MAPWIDGET->connect (activate_console => sub { 982 $MAPWIDGET->connect (activate_console => sub {
419 my ($mapwidget, $preset) = @_; 983 my ($mapwidget, $preset) = @_;
420 984
421 if ($CONSOLE) { 985 if ($CONSOLE) {
422 $CONSOLE->{input}->{auto_activated} = 1; 986 $CONSOLE->{input}->{auto_activated} = 1;
423 $CONSOLE->{input}->focus_in; 987 $CONSOLE->{input}->focus_in;
424 988
425 if ($preset && $CONSOLE->{input}->get_text eq '') { 989 if ($preset && $CONSOLE->{input}->get_text eq '') {
426 $CONSOLE->{input}->set_text ($preset); 990 $CONSOLE->{input}->set_text ($preset);
991 }
427 } 992 }
428 } 993 });
429 }); 994 $MAPWIDGET->show;
995 $MAPWIDGET->focus_in;
430 996
431 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 997 $LOGVIEW = new CFClient::UI::TextView
998 expand => 1,
999 font => $FONT_FIXED,
1000 fontsize => $::CFG->{log_fontsize},
1001 can_hover => 1,
1002 can_events => 1,
1003 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1004 ;
432 1005
1006 $BUTTONBAR = new CFClient::UI::HBox;
1007
433 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 1008 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
1009 tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
434 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 1010 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
1011 tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
435 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 1012 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1013 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
436 1014
437 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 1015 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1016
1017 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1018 tooltip => "Toggles the statistics window, where all your Stats and Resistances are beign displaye at all times.");
1019 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1020 tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
1021
1022 $BUTTONBAR->add (new CFClient::UI::Button
1023 text => "Save Config",
1024 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1025 connect_activate => sub {
438 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 1026 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
439 status "Configuration Saved"; 1027 status "Configuration Saved";
440 }); 1028 },
1029 );
441 1030
1031 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1032 tooltip => "View Documentation");
1033
1034 $BUTTONBAR->add (new CFClient::UI::Button
1035 text => "Quit",
1036 tooltip => "Terminates the program",
1037 connect_activate => sub {
1038 if ($CONN) {
1039 open_quit_dialog;
1040 } else {
1041 exit;
1042 }
1043 },
1044 );
1045
1046 $BUTTONBAR->show;
1047
1048 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1049
1050 # delay till geometry is constant
1051 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
442 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 1052 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
443 1053 my $widget = $GAUGES->{win};
444 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0); 1054 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
445 $tgw->add (my $hbox = new CFClient::UI::HBox ()); 1055 });
446 1056 force_refresh ();
447 $hbox->add (my $hg = new CFClient::UI::VGauge (gauge => 'hp')); 1057 }
448 $hbox->add (my $mg = new CFClient::UI::VGauge (gauge => 'mana'));
449 $hbox->add (my $gg = new CFClient::UI::VGauge (gauge => 'grace'));
450 $hbox->add (my $fg = new CFClient::UI::VGauge (gauge => 'food'));
451
452 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
453 $CFClient::UI::ROOT->add ($tgw);
454} 1058}
455 1059
456sub destroy_screen { 1060sub video_shutdown {
457 $CFClient::UI::ROOT->{children} = [];
458 undef $SDL_ACTIVE; 1061 undef $SDL_ACTIVE;
1062}
1063
1064my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1065my $bgmusic;#TODO#hack#d#
1066
1067sub audio_channel_finished {
1068 my ($channel) = @_;
1069
1070 #warn "channel $channel finished\n";#d#
1071}
1072
1073sub audio_music_finished {
1074 return unless $CFG->{bgm_enable};
1075
1076 # TODO: hack, do play loop and mood music
1077 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1078 $bgmusic->play (0);
1079
1080 push @bgmusic, shift @bgmusic;
1081}
1082
1083sub audio_init {
1084 if ($CFG->{audio_enable}) {
1085 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
1086 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1087
1088 unless ($SDL_MIXER) {
1089 status "Unable to open sound device: there will be no sound";
1090 return;
1091 }
1092
1093 CFClient::Mix_AllocateChannels 8;
1094 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1095
1096 audio_music_finished;
1097
1098 while (<$fh>) {
1099 next if /^\s*#/;
1100 next if /^\s*$/;
1101
1102 my ($file, $volume, $event) = split /\s+/, $_, 3;
1103
1104 push @SOUNDS, "$volume,$file";
1105
1106 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
1107 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
1108 $chunk->volume ($volume * 128 / 100);
1109 $chunk
1110 };
1111 }
1112 } else {
1113 status "unable to open sound config: $!";
1114 }
1115 }
1116}
1117
1118sub audio_shutdown {
1119 CFClient::Mix_CloseAudio if $SDL_MIXER;
459 undef $SDL_EV; 1120 undef $SDL_MIXER;
460 SDL::Quit; 1121 @SOUNDS = ();
1122 %AUDIO_CHUNKS = ();
461} 1123}
462 1124
463my %animate_object; 1125my %animate_object;
464my $animate_timer; 1126my $animate_timer;
465 1127
466my $want_refresh;
467my $can_refresh;
468
469my $fps = 9; 1128my $fps = 9;
470 1129
1130my %demo;#d#
1131
471sub force_refresh { 1132sub force_refresh {
472 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1133 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
473 debug sprintf "%3.2f", $fps; 1134 debug sprintf "%3.2f", $fps;
474 1135
475 $want_refresh = 0;
476 $can_refresh = 0;
477
478 $CFClient::UI::ROOT->draw; 1136 $CFClient::UI::ROOT->draw;
479 1137
480 SDL::GLSwapBuffers; 1138 $WANT_REFRESH = 0;
481 1139 $CAN_REFRESH = 0;
482 $LAST_REFRESH = $NOW; 1140 $LAST_REFRESH = $NOW;
1141
11420 && do {
1143 # some weird model-drawing code, just a joke right now
1144 use CFClient::OpenGL;
1145
1146 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1147 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1148 $demo{r} ||= do {
1149 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1150 $mod->{v} = pack "f*", @{$mod->{v}};
1151 $_ = [scalar @$_, pack "S!*", @$_]
1152 for values %{$mod->{g}};
1153 $mod
1154 };
1155
1156 my $r = $demo{r} or die;
1157
1158 glDepthMask 1;
1159 glClear GL_DEPTH_BUFFER_BIT;
1160 glEnable GL_TEXTURE_2D;
1161 glEnable GL_DEPTH_TEST;
1162 glEnable GL_CULL_FACE;
1163 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1164
1165 glMatrixMode GL_PROJECTION;
1166 glLoadIdentity;
1167 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1168 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1169 glMatrixMode GL_MODELVIEW;
1170 glLoadIdentity;
1171
1172 glPushMatrix;
1173 glTranslate 0, 0, -800;
1174 glScale 1, -1, 1;
1175 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1176 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1177 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1178 glScale 50, 50, 50;
1179
1180 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1181 while (my ($k, $v) = each %{$r->{g}}) {
1182 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1183 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1184 }
1185
1186 glPopMatrix;
1187
1188 glShadeModel GL_FLAT;
1189 glDisable GL_DEPTH_TEST;
1190 glDisable GL_TEXTURE_2D;
1191 glDepthMask 0;
1192
1193 $WANT_REFRESH++;
1194};
1195
1196 CFClient::SDL_GL_SwapBuffers;
483} 1197}
484 1198
485my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1199my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
486 $NOW = time; 1200 $NOW = time;
487 1201
488 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 1202 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
489 while $SDL_EV->poll; 1203 for CFClient::SDL_PollEvent;
490 1204
491 if (%animate_object) { 1205 if (%animate_object) {
492 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1206 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
493 $want_refresh++; 1207 $WANT_REFRESH++;
494 } 1208 }
495 1209
496 if ($want_refresh) { 1210 if ($WANT_REFRESH) {
497 force_refresh; 1211 force_refresh;
498 } else { 1212 } else {
499 $can_refresh = 1; 1213 $CAN_REFRESH = 1;
500 } 1214 }
501}); 1215});
502
503sub refresh {
504 $want_refresh++;
505}
506 1216
507sub animation_start { 1217sub animation_start {
508 my ($widget) = @_; 1218 my ($widget) = @_;
509 $animate_object{$widget} = $widget; 1219 $animate_object{$widget} = $widget;
510} 1220}
514 delete $animate_object{$widget}; 1224 delete $animate_object{$widget};
515} 1225}
516 1226
517@conn::ISA = Crossfire::Protocol::; 1227@conn::ISA = Crossfire::Protocol::;
518 1228
1229sub conn::new {
1230 my $class = shift;
1231
1232 my $self = $class->Crossfire::Protocol::new (@_);
1233
1234 $MAPWIDGET->clr_commands;
1235
1236 my $parser = new Pod::POM;
1237 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1238
1239 for my $head2 ($pod->head2) {
1240 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1241 or next;
1242
1243 my $cmd = $1;
1244 my @args = split /\|/, $2;
1245 @args = (".*") unless @args;
1246
1247 my $text = CFClient::pod_to_pango $head2->content;
1248
1249 for my $arg (@args) {
1250 $arg = $arg eq ".*" ? "" : " $arg";
1251
1252 $MAPWIDGET->add_command ("$cmd$arg", $text);
1253 }
1254 }
1255
1256 $self->{noface} = new_from_file CFClient::Texture
1257 CFClient::find_rcfile "noface.png", minify => 1, mipmap => 1;
1258
1259 $self
1260}
1261
519sub conn::stats_update { 1262sub conn::stats_update {
520 my ($self, $stats) = @_; 1263 my ($self, $stats) = @_;
521 1264
522 # i love text protocols!!! 1265 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
523 # FIXME: the stats are somehow weird 1266 my $diff = $exp - $self->{prev_exp};
524 my $hp = $stats->{1}; 1267 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
525 my $hp_m = $stats->{2}; 1268 if exists $self->{prev_exp} && $diff;
526 my $sp = $stats->{3}; 1269 $self->{prev_exp} = $exp;
527 my $sp_m = $stats->{4}; 1270 }
528 my $fo = $stats->{18};
529 my $fo_m = 1000;
530 my $gr = $stats->{23};
531 my $gr_m = $stats->{24};
532 1271
533 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n"; 1272 update_stats_window ($stats);
534 $GAUGES->{hp}->set_value ($hp, $hp_m);
535 $GAUGES->{mana}->set_value ($sp, $sp_m);
536 $GAUGES->{food}->set_value ($fo, $fo_m);
537 $GAUGES->{grace}->set_value ($gr, $gr_m);
538} 1273}
539 1274
540sub conn::user_send { 1275sub conn::user_send {
541 my ($self, $command) = @_; 1276 my ($self, $command) = @_;
542 1277
567 1302
568 my ($hash, $x, $y, $w, $h) = @$map_info; 1303 my ($hash, $x, $y, $w, $h) = @$map_info;
569 1304
570 my $data = $MAP->get_rect ($x, $y, $w, $h); 1305 my $data = $MAP->get_rect ($x, $y, $w, $h);
571 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1306 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
572
573 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1307 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
574
575} 1308}
576 1309
577sub conn::map_clear { 1310sub conn::map_clear {
578 my ($self) = @_; 1311 my ($self) = @_;
579 1312
580 $self->flush_map; 1313 $self->flush_map;
581 delete $self->{neigh}; 1314 delete $self->{neigh_map};
582 1315
583 $MAP->clear; 1316 $MAP->clear;
584} 1317}
585 1318
586 1319
587sub conn::load_map($$$) { 1320sub conn::load_map($$$) {
588 my ($self, $hash, $x, $y) = @_; 1321 my ($self, $hash, $x, $y) = @_;
589 1322
590 if (defined (my $data = $MAPCACHE->get ($hash))) { 1323 if (defined (my $data = $MAPCACHE->get ($hash))) {
591 $data = Compress::LZF::decompress $data; 1324 $data = Compress::LZF::decompress $data;
592 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1325 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
593 for my $id ($MAP->set_rect ($x, $y, $data)) { 1326 for my $id ($MAP->set_rect ($x, $y, $data)) {
594 my $data = $TILECACHE->get ($id) 1327 my $data = $TILECACHE->get ($id)
595 or next; 1328 or next;
596 1329
597 $self->set_texture ($id => $data); 1330 $self->set_texture ($id => $data);
598 } 1331 }
599 } 1332 }
600} 1333}
601 1334
1335# hardcode /world/world_xxx_xxx map names, the savings are enourmous,
1336# (server resource,s latency, bandwidth), so this hack is warranted.
1337# the right fix is to make real tiled maps with an overview file
1338sub conn::send_mapinfo {
1339 my ($self, $data, $cb) = @_;
1340
1341 if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
1342 my ($wx, $wy) = ($1, $2);
1343
1344 if ($data =~ /^spatial ([1-4]+)$/) {
1345 my @dx = (0, 0, 1, 0, -1);
1346 my @dy = (0, -1, 0, 1, 0);
1347 my ($dx, $dy);
1348
1349 for (split //, $1) {
1350 $dx += $dx[$_];
1351 $dy += $dy[$_];
1352 }
1353
1354 $cb->(spatial => 15,
1355 $self->{map_info}[1] - $MAP->ox + $dx * 50,
1356 $self->{map_info}[2] - $MAP->oy + $dy * 50,
1357 50, 50,
1358 sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
1359 );
1360
1361 return;
1362 }
1363 }
1364
1365 $self->Crossfire::Protocol::send_mapinfo ($data, $cb);
1366}
1367
1368# this method does a "flood fill" into every tile direction
1369# it assumes that tiles are arranged in a rectangular grid,
1370# i.e. a map is the same as the left of the right map etc.
1371# failure to comply are harmless and result in display errors
1372# at worst.
602sub conn::flood_fill { 1373sub conn::flood_fill {
603 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1374 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
604 1375
605 # the server does not allow map paths > 6 1376 # the server does not allow map paths > 6
606 return if 6 <= length $path; 1377 return if 7 <= length $path;
607 1378
608 for my $tile (1..4) { 1379 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
609 next if $self->{neigh}{$hash}[$tile]; 1380
1381 for (
1382 [1, 3, 0, -1],
1383 [2, 4, 1, 0],
1384 [3, 1, 0, 1],
1385 [4, 2, -1, 0],
1386 ) {
1387 my ($tile, $tile2, $dx, $dy) = @$_;
1388
1389 next if $block & (1 << $tile);
1390 my $block = $block | (1 << $tile2);
1391
1392 my $gx = $gx + $dx;
1393 my $gy = $gy + $dy;
1394
610 next unless $flags & (1 << ($tile - 1)); 1395 next unless $flags & (1 << ($tile - 1));
1396 next if $self->{neigh_grid}{$gx, $gy}++;
611 1397
612 my $neigh = $self->{neigh}{$hash} ||= []; 1398 my $neigh = $self->{neigh_map}{$hash} ||= [];
613 1399 if (my $info = $neigh->[$tile]) {
614 $self->send_mapinfo ("spatial $path$tile", sub {
615 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1400 my ($flags, $x, $y, $w, $h, $hash) = @$info;
616 1401
617 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d# 1402 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
618 return if $mode ne "spatial";
619
620 $x += $MAP->ox;
621 $y += $MAP->oy;
622
623 $self->load_map ($hash, $x, $y)
624 unless $self->{neigh}{$hash}[5]++;#d#
625
626 $neigh->[$tile] = [$x, $y, $w, $h];
627
628 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1)
629 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1403 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1404
1405 } else {
1406 $self->send_mapinfo ("spatial $path$tile", sub {
1407 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1408
1409 return if $mode ne "spatial";
1410
1411 $x += $MAP->ox;
1412 $y += $MAP->oy;
1413
1414 $self->load_map ($hash, $x, $y)
1415 unless $self->{neigh_map}{$hash}[5]++;#d#
1416
1417 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1418
1419 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1420 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1421 });
630 }); 1422 }
631 } 1423 }
632} 1424}
633 1425
634sub conn::map_change { 1426sub conn::map_change {
635 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1427 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
636 1428
637 $self->flush_map; 1429 $self->flush_map;
638 1430
639 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1431 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
640 1432
641 my $mapmapw = 250; 1433 my $mapmapw = $MAPMAP->{w};
642 my $mapmaph = 250; 1434 my $mapmaph = $MAPMAP->{h};
1435
1436 $self->{neigh_rect} = [
1437 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1438 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1439 ];
643 1440
644 $self->flood_fill ("", $hash, $flags, 1441 delete $self->{neigh_grid};
645 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
646 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
647 1442
648 $x += $ox; 1443 $x += $ox;
649 $y += $oy; 1444 $y += $oy;
650 1445
651 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1446 $self->{map_info} = [$hash, $x, $y, $w, $h];
652 1447
1448 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
1449 $STATWIDS->{map}->set_text ("Map: " . $map);
1450
653 $self->load_map ($hash, $x, $y); 1451 $self->load_map ($hash, $x, $y);
1452 $self->flood_fill (0, 0, 0, "", $hash, $flags);
654} 1453}
655 1454
656sub conn::face_find { 1455sub conn::face_find {
657 my ($self, $facenum, $face) = @_; 1456 my ($self, $facenum, $face) = @_;
658 1457
660 1459
661 my $id = $FACEMAP->get ($hash); 1460 my $id = $FACEMAP->get ($hash);
662 1461
663 unless ($id) { 1462 unless ($id) {
664 # create new id for face 1463 # create new id for face
665 # i love transactions 1464 # I love transactions
666 for (1..100) { 1465 for (1..100) {
667 my $txn = $CFClient::DB_ENV->txn_begin; 1466 my $txn = $CFClient::DB_ENV->txn_begin;
668 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW); 1467 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
669 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) { 1468 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
670 $id++; 1469 $id = ($id || 16) + 1;
671 if ($FACEMAP->put (id => $id) == 0 1470 if ($FACEMAP->put (id => $id) == 0
672 && $FACEMAP->put ($hash => $id) == 0) { 1471 && $FACEMAP->put ($hash => $id) == 0) {
673 $txn->txn_commit; 1472 $txn->txn_commit;
674 1473
675 goto gotid; 1474 goto gotid;
682 } 1481 }
683 1482
684gotid: 1483gotid:
685 $face->{id} = $id; 1484 $face->{id} = $id;
686 $MAP->set_face ($facenum => $id); 1485 $MAP->set_face ($facenum => $id);
1486 $self->{faceid}[$facenum] = $id;#d#
1487
687 $TILECACHE->get ($id) 1488 $TILECACHE->get ($id) || do {
1489 my $tex = $self->{noface};
1490 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1491 undef
1492 };
688} 1493}
689 1494
690sub conn::face_update { 1495sub conn::face_update {
691 my ($self, $facenum, $face) = @_; 1496 my ($self, $facenum, $face) = @_;
692 1497
699 my ($self, $id, $data) = @_; 1504 my ($self, $id, $data) = @_;
700 1505
701 $self->{texture}[$id] ||= do { 1506 $self->{texture}[$id] ||= do {
702 my $tex = 1507 my $tex =
703 new_from_image CFClient::Texture 1508 new_from_image CFClient::Texture
704 $data, minify => 1; 1509 $data, minify => 1, mipmap => 1;
705 1510
706 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1511 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
707 $MAPWIDGET->update; 1512 $MAPWIDGET->update;
708 1513
709 $tex 1514 $tex
710 }; 1515 };
711} 1516}
712 1517
1518sub conn::sound_play {
1519 my ($self, $x, $y, $soundnum, $type) = @_;
1520
1521 $SDL_MIXER
1522 or return;
1523
1524 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
1525 or return;
1526
1527 $chunk->play;
1528# warn "sound $x,$y,$soundnum,$type\n";#d#
1529}
1530
1531my $LAST_QUERY; # server is stupid, stupid, stupid
1532
713sub conn::query { 1533sub conn::query {
714 my ($self, $flags, $prompt) = @_; 1534 my ($self, $flags, $prompt) = @_;
715 1535
716 #TODO 1536 $prompt = $LAST_QUERY unless length $prompt;
717 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1537 $LAST_QUERY = $prompt;
1538
1539 my $dialog = new CFClient::UI::FancyFrame
1540 title => "Query",
1541 child => my $vbox = new CFClient::UI::VBox;
1542
1543 $vbox->add (new CFClient::UI::Label
1544 max_w => $::WIDTH * 0.4,
1545 text => $prompt);
1546
1547 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1548 $vbox->add (my $hbox = new CFClient::HBox);
1549 $hbox->add (new CFClient::Button
1550 text => "No",
1551 connect_activate => sub {
1552 $self->send ("reply n");
1553 $dialog->destroy;
1554 $MAPWIDGET->focus_in;
1555 }
1556 );
1557 $hbox->add (new CFClient::Button
1558 text => "Yes",
1559 connect_activate => sub {
1560 $self->send ("reply y");
1561 $dialog->destroy;
1562 $MAPWIDGET->focus_in;
1563 },
1564 );
1565
1566 $dialog->focus_in;
1567
1568 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1569 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1570 $vbox->add (my $entry = new CFClient::UI::Entry
1571 connect_changed => sub {
1572 $self->send ("reply $_[1]");
1573 $dialog->destroy;
1574 $MAPWIDGET->focus_in;
1575 },
1576 );
1577
1578 $entry->focus_in;
1579
1580 } else {
1581 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1582
1583 $vbox->add (my $entry = new CFClient::UI::Entry
1584 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1585 connect_activate => sub {
1586 $self->send ("reply $_[1]");
1587 $dialog->destroy;
1588 $MAPWIDGET->focus_in;
1589 },
1590 );
1591
1592 $entry->focus_in;
1593 }
1594
1595 $dialog->show_centered;
718} 1596}
719 1597
720sub conn::drawinfo { 1598sub conn::drawinfo {
721 my ($self, $color, $text) = @_; 1599 my ($self, $color, $text) = @_;
722 1600
734 [0.55, 0.41, 0.13], 1612 [0.55, 0.41, 0.13],
735 [0.99, 0.77, 0.26], 1613 [0.99, 0.77, 0.26],
736 [0.74, 0.65, 0.41], 1614 [0.74, 0.65, 0.41],
737 ); 1615 );
738 1616
1617 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1618
1619 $text = CFClient::UI::Label::escape $text;
1620 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1621 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1622
739 $LOGVIEW->add_paragraph ($color[$color], $text); 1623 $LOGVIEW->add_paragraph ($color[$color],
1624 join "\n", map "$time $_", split /\n/, $text);
1625
1626 $STATUSBOX->add ($text,
1627 group => $text,
1628 fg => $color[$color],
1629 timeout => 60,
1630 tooltip_font => $::FONT_FIXED,
1631 );
1632}
1633
1634sub conn::drawextinfo {
1635 my ($self, $color, $type, $subtype, $message) = @_;
1636
1637 $self->drawinfo ($color, $message);
1638}
1639
1640sub conn::spell_add {
1641 my ($self, $spell) = @_;
1642
1643 # TODO
1644 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1645 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1646 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1647}
1648
1649sub conn::spell_delete {
1650 my ($self, $spell) = @_;
1651}
1652
1653sub conn::addme_success {
1654 my ($self) = @_;
1655
1656 $self->send ("command output-sync $CFG->{output_sync}");
1657 $self->send ("command output-count $CFG->{output_count}");
1658
1659 my $parser = new Pod::POM;
1660 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/skill_help.pod");
1661
1662 my %skill_tooltip;
1663
1664 for my $head2 ($pod->head2) {
1665 $skill_tooltip{$head2->title} = CFClient::pod_to_pango $head2->content;
1666 }
1667
1668 for my $skill (values %{$self->{skill_info}}) {
1669 $MAPWIDGET->add_command ("ready_skill $skill",
1670 (CFClient::UI::Label::escape "Ready the skill '$skill'\n\n")
1671 . $skill_tooltip{$skill});
1672 $MAPWIDGET->add_command ("use_skill $skill",
1673 (CFClient::UI::Label::escape "Immediately use the skill '$skill'\n\n")
1674 . $skill_tooltip{$skill});
1675 }
1676}
1677
1678sub conn::eof {
1679 $MAPWIDGET->clr_commands;
1680
1681 stop_game;
1682}
1683
1684sub update_floorbox {
1685 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1686 return unless $CONN;
1687
1688 $FLOORBOX->clear;
1689 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1690
1691 my $count = 7;
1692 for (@{ $CONN->{container}{0} }) {
1693 if (--$count) {
1694 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1695 } else {
1696 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1697 last;
1698 }
1699 }
1700 });
1701
1702 $WANT_REFRESH++;
1703}
1704
1705sub conn::container_add {
1706 my ($self, $tag, $items) = @_;
1707
1708 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1709
1710 if ($tag == 0) {
1711 update_floorbox;
1712 $OPENCONT = 0;
1713 $INVR_LBL->set_text ("Floor");
1714 $INVR->set_items ($self->{container}{0});
1715 } elsif ($tag == $self->{player}{tag}) {
1716 $INVR_LBL->set_text ("Player");
1717 $INV->set_items ($self->{container}{$self->{player}{tag}})
1718 } else {
1719 $OPENCONT = $tag;
1720 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1721 $INVR->set_items ($self->{container}{$tag});
1722 }
1723
1724 # $self-<{player}{tag} => player inv
1725 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1726}
1727
1728sub conn::container_clear {
1729 my ($self, $tag) = @_;
1730
1731 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1732
1733 if ($tag == 0) {
1734 update_floorbox;
1735 $OPENCONT = 0;
1736 $INVR_LBL->set_text ("Floor");
1737 $INVR->set_items ($self->{container}{0});
1738 } elsif ($tag == $self->{player}{tag}) {
1739 $INVR_LBL->set_text ("Player");
1740 $INV->set_items ($self->{container}{$tag})
1741 } else {
1742 $OPENCONT = $tag;
1743 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1744 $INVR->set_items ($self->{container}{$tag});
1745 }
1746
1747# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1748}
1749
1750sub conn::item_delete {
1751 my ($self, @items) = @_;
1752
1753 for (@items) {
1754 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1755
1756 if ($_->{container} == 0) {
1757 update_floorbox;
1758 $OPENCONT = 0;
1759 $INVR_LBL->set_text ("Floor");
1760 $INVR->set_items ($self->{container}{0});
1761 } elsif ($_->{container} == $self->{player}{tag}) {
1762 $INVR_LBL->set_text ("Player");
1763 $INV->set_items ($self->{container}{$self->{player}{tag}})
1764 } else {
1765 $OPENCONT = $_->{container};
1766 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1767 $INVR->set_items ($self->{container}{$_->{container}});
1768 }
1769 }
1770}
1771
1772sub conn::item_update {
1773 my ($self, $item) = @_;
1774
1775 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1776
1777 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1778 $OPENCONT = 0;
1779 $INVR_LBL->set_text ("Floor");
1780 $INVR->set_items ($self->{container}{0});
1781
1782 $item->{widget}->update_item
1783 if $item->{widget};
1784 } else {
1785 if ($item->{container} == 0) {
1786 update_floorbox;
1787 $OPENCONT = 0;
1788 $INVR_LBL->set_text ("Floor");
1789 $INVR->set_items ($self->{container}{0});
1790 } elsif ($item->{container} == $self->{player}{tag}) {
1791 $INV->set_items ($self->{container}{$item->{container}})
1792 }
1793 }
740} 1794}
741 1795
742%SDL_CB = ( 1796%SDL_CB = (
743 SDL_QUIT() => sub { 1797 CFClient::SDL_QUIT => sub {
744 Event::unloop -1; 1798 Event::unloop -1;
745 }, 1799 },
746 SDL_VIDEORESIZE() => sub { 1800 CFClient::SDL_VIDEORESIZE => sub {
747 }, 1801 },
748 SDL_VIDEOEXPOSE() => sub { 1802 CFClient::SDL_VIDEOEXPOSE => sub {
749 refresh; 1803 CFClient::UI::full_refresh;
750 }, 1804 },
751 SDL_KEYDOWN() => sub {
752 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
753 # alt-enter
754 destroy_screen;
755 $CFG->{fullscreen} = !$CFG->{fullscreen};
756 init_screen;
757 } else {
758 CFClient::UI::feed_sdl_key_down_event ($SDL_EV);
759 }
760 },
761 SDL_KEYUP() => sub {
762 CFClient::UI::feed_sdl_key_up_event ($SDL_EV);
763 },
764 SDL_MOUSEMOTION() => sub {
765 CFClient::UI::feed_sdl_motion_event ($SDL_EV);
766 },
767 SDL_MOUSEBUTTONDOWN() => sub {
768 CFClient::UI::feed_sdl_button_down_event ($SDL_EV);
769 },
770 SDL_MOUSEBUTTONUP() => sub {
771 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
772 },
773 SDL_ACTIVEEVENT() => sub { 1805 CFClient::SDL_ACTIVEEVENT => sub {
774# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1806# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
775 }, 1807 },
1808 CFClient::SDL_KEYDOWN => sub {
1809 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1810 # alt-enter
1811 video_shutdown;
1812 $CFG->{fullscreen} = !$CFG->{fullscreen};
1813 video_init;
1814 } else {
1815 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1816 }
1817 },
1818 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1819 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1820 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1821 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1822 CFClient::SDL_USEREVENT => sub {
1823 if ($_[0]{code} == 1) {
1824 audio_channel_finished $_[0]{data1};
1825 } elsif ($_[0]{code} == 0) {
1826 audio_music_finished;
1827 }
1828 },
776); 1829);
777 1830
778############################################################################# 1831#############################################################################
779 1832
780$SIG{INT} = $SIG{TERM} = sub { exit }; 1833$SIG{INT} = $SIG{TERM} = sub { exit };
781 1834
782$TILECACHE = CFClient::db_table "tilecache";
783$FACEMAP = CFClient::db_table "facemap";
784
785CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
786
787my %DEF_CFG = (
788 sdl_mode => 0,
789 width => 640,
790 height => 480,
791 fullscreen => 0,
792 fast => 0,
793 fow_enable => 1,
794 fow_intensity => 0.45,
795 fow_smooth => 0,
796 log_fontsize => 14,
797 mapsize => 100,
798 host => "crossfire.schmorp.de",
799 say_command => 'say',
800);
801
802while (my ($k, $v) = each %DEF_CFG) {
803 $CFG->{$k} = $v unless exists $CFG->{$k};
804}
805
806sdl_init;
807
808@SDL_MODES = reverse
809 grep $_->[0] >= 640 && $_->[1] >= 480,
810 map [SDL::RectW ($_), SDL::RectH ($_)],
811 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
812
813@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
814
815$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
816
817{ 1835{
818 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1836 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
819 1837
1838 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1839
1840 $TILECACHE = CFClient::db_table "tilecache";
1841 $FACEMAP = CFClient::db_table "facemap";
1842
1843 my %DEF_CFG = (
1844 sdl_mode => 0,
1845 width => 640,
1846 height => 480,
1847 fullscreen => 0,
1848 fast => 0,
1849 map_scale => 1,
1850 fow_enable => 1,
1851 fow_intensity => 0.45,
1852 fow_smooth => 0,
1853 gui_fontsize => 1,
1854 log_fontsize => 1,
1855 gauge_fontsize=> 1,
1856 gauge_size => 0.35,
1857 stat_fontsize => 1,
1858 mapsize => 100,
1859 host => "crossfire.schmorp.de",
1860 say_command => 'say',
1861 audio_enable => 1,
1862 bgm_enable => 1,
1863 bgm_volume => 0.25,
1864 output_sync => 1,
1865 output_count => 1,
1866 );
1867
1868 while (my ($k, $v) = each %DEF_CFG) {
1869 $CFG->{$k} = $v unless exists $CFG->{$k};
1870 }
1871
1872 sdl_init;
1873
1874 @SDL_MODES = reverse
1875 grep $_->[0] >= 640 && $_->[1] >= 480,
1876 CFClient::SDL_ListModes;
1877
1878 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1879
1880 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1881
1882 {
1883 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1884 DejaVuSans.ttf
1885 DejaVuSansMono.ttf
1886 DejaVuSans-Bold.ttf
1887 DejaVuSansMono-Bold.ttf
1888 DejaVuSans-Oblique.ttf
1889 DejaVuSansMono-Oblique.ttf
1890 DejaVuSans-BoldOblique.ttf
1891 DejaVuSansMono-BoldOblique.ttf
1892 );
1893
820 CFClient::add_font $_ for @fonts; 1894 CFClient::add_font $_ for @fonts;
821 CFClient::set_font $fonts[0]; 1895
822} 1896 CFClient::pango_init;
823 1897
824init_screen; 1898 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1899 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1900
1901 $FONT_PROP->make_default;
1902 }
1903
1904# compare mono (ft) vs. rgba (cairo)
1905# ft - 1.8s, cairo 3s, even in alpha-only mode
1906# for my $rgba (0..1) {
1907# my $t1 = Time::HiRes::time;
1908# for (1..1000) {
1909# my $layout = CFClient::Layout->new ($rgba);
1910# $layout->set_text ("hallo" x 100);
1911# $layout->render;
1912# }
1913# my $t2 = Time::HiRes::time;
1914# warn $t2-$t1;
1915# }
1916
1917 video_init;
1918 audio_init;
1919}
825 1920
826Event::loop; 1921Event::loop;
827 1922
828END { SDL::Quit } 1923END { CFClient::SDL_Quit }
829 1924
1925=head1 NAME
830 1926
1927pclient - A Crossfire+ and Crossfire game client
1928
1929=head1 SYNOPSIS
1930
1931Just run it - no commandline arguments are supported.
1932
1933=head1 USAGE
1934
1935Pclient utilises OpenGL for all UI elements and the game. It is supposed to be used
1936fullscreen and interactively.
1937
1938=head1 AUTHOR
1939
1940Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1941
1942
1943

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