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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.134 by root, Tue Apr 18 05:13:15 2006 UTC vs.
Revision 1.245 by root, Wed May 24 21:59:54 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
7BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23}
24
25# need to do it again because that pile of garbage called PAR nukes it before main
26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
7use Event; 31use Event;
8
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13
14use SDL::Sound;
15use SDL::Mixer;
16
17use SDL::OpenGL;
18 32
19use Crossfire; 33use Crossfire;
20use Crossfire::Protocol; 34use Crossfire::Protocol;
21 35
22use Compress::LZF; 36use Compress::LZF;
23 37
24use CFClient; 38use CFClient;
25use CFClient::UI; 39use CFClient::UI;
40use CFClient::MapWidget;
41
42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
26 48
27our $VERSION = '0.1'; 49our $VERSION = '0.1';
28 50
29my $MAX_FPS = 60; 51my $MAX_FPS = 60;
30my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
39our $NOW; 61our $NOW;
40 62
41our $CFG; 63our $CFG;
42our $CONN; 64our $CONN;
43our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
44 69
45our @SDL_MODES; 70our @SDL_MODES;
46our $WIDTH; 71our $WIDTH;
47our $HEIGHT; 72our $HEIGHT;
48our $FULLSCREEN; 73our $FULLSCREEN;
49our $FONTSIZE; 74our $FONTSIZE;
50 75
76our $FONT_PROP;
77our $FONT_FIXED;
78
51our $MAP; 79our $MAP;
80our $MAPMAP;
52our $MAPWIDGET; 81our $MAPWIDGET;
53our $BUTTONBAR; 82our $BUTTONBAR;
54our $LOGVIEW; 83our $LOGVIEW;
55our $CONSOLE; 84our $CONSOLE;
56our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
87our $QUIT_DIALOG;
57 88
89our $FLOORBOX;
58our $GAUGES; 90our $GAUGES;
91our $STATWIDS;
59 92
60our $SDL_ACTIVE; 93our $SDL_ACTIVE;
61our $SDL_EV;
62our %SDL_CB; 94our %SDL_CB;
63 95
64our $SDL_MIXER; 96our $SDL_MIXER;
65our @SOUNDS; # event => file mapping 97our @SOUNDS; # event => file mapping
66our %AUDIO_CHUNKS; # audio files 98our %AUDIO_CHUNKS; # audio files
67 99
68our $ALT_ENTER_MESSAGE; 100our $ALT_ENTER_MESSAGE;
69our $STATUS_LINE; 101our $STATUSBOX;
70our $DEBUG_STATUS; 102our $DEBUG_STATUS;
71 103
104our $INVWIN;
105our $INV;
106our $INVR;
107our $INVR_LBL;
108our $OPENCONT;
109
72sub status { 110sub status {
73 $STATUS_LINE->set_text ($_[0]); 111 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
74 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
75} 112}
76 113
77sub debug { 114sub debug {
78 $DEBUG_STATUS->set_text ($_[0]); 115 $DEBUG_STATUS->set_text ($_[0]);
79 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 116 my ($w, $h) = $DEBUG_STATUS->size_request;
117 $DEBUG_STATUS->move ($WIDTH - $w, 0);
80} 118}
81 119
82sub start_game { 120sub start_game {
83 status "logging in..."; 121 status "logging in...";
84 122
85 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 123 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
86 124
87 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 125 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
88
89 $MAP = new CFClient::Map $mapsize, $mapsize; 126 $MAP = new CFClient::Map $mapsize, $mapsize;
90 127
91 my ($host, $port) = split /:/, $CFG->{host}; 128 my ($host, $port) = split /:/, $CFG->{host};
92 129
93 $CONN = new conn 130 $CONN = eval {
131 new conn
94 host => $host, 132 host => $host,
95 port => $port || 13327, 133 port => $port || 13327,
96 user => $CFG->{user}, 134 user => $CFG->{user},
97 pass => $CFG->{password}, 135 pass => $CFG->{password},
98 mapw => $mapsize, 136 mapw => $mapsize,
99 maph => $mapsize, 137 maph => $mapsize,
138 ;
100 ; 139 };
101 140
102 status "login successful"; 141 if ($CONN) {
103
104 CFClient::lowdelay fileno $CONN->{fh}; 142 CFClient::lowdelay fileno $CONN->{fh};
143
144 $LOGIN_BUTTON->set_text ("Logout");
145 status "login successful";
146
147 $BUTTONBAR->{children}[1]->emit ("activate")
148 if $BUTTONBAR->{children}[1]->{state};
149
150 } else {
151 status "unable to connect";
152 stop_game();
153 }
105} 154}
106 155
107sub stop_game { 156sub stop_game {
157 return unless $CONN;
158
159 status "connection closed";
160 $LOGIN_BUTTON->set_text ("Login");
161 $CONN->destroy;
162 $CONN = 0; # false, does not autovivify
163
164 $BUTTONBAR->{children}[1]->emit ("activate")
165 unless $BUTTONBAR->{children}[1]->{state};
166
167 undef $MAPCACHE;
108 undef $CONN; 168 undef $MAP;
109} 169}
110 170
111sub client_setup { 171sub client_setup {
112 my $dialog = new CFClient::UI::FancyFrame 172 my $dialog = new CFClient::UI::FancyFrame
173 title => "Client Setup",
113 child => (my $vbox = new CFClient::UI::VBox); 174 child => (my $vbox = new CFClient::UI::VBox);
114 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
115 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 175 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
116 176
117 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 177 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
118 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 178 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
119 179
120 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 180 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
121 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 181 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
122 182
123 $mode_slider->connect (changed => sub { 183 $mode_slider->connect (changed => sub {
124 my ($self, $value) = @_; 184 my ($self, $value) = @_;
125 185
126 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 186 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
127 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 187 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
128 }); 188 });
129 $mode_slider->emit (changed => $mode_slider->{range}[0]); 189 $mode_slider->emit (changed => $mode_slider->{range}[0]);
130 190
191 my $row = 1;
192
131 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 193 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
132 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 194 $table->add (1, $row++, new CFClient::UI::CheckBox
195 state => $CFG->{fullscreen},
196 tooltip => "Bring the client into fullscreen mode",
197 connect_changed => sub {
133 my ($self, $value) = @_; 198 my ($self, $value) = @_;
134 $CFG->{fullscreen} = $value; 199 $CFG->{fullscreen} = $value;
200 }
135 }); 201 );
136 202
137 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly"); 203 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
138 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 204 $table->add (1, $row++, new CFClient::UI::CheckBox
205 state => $CFG->{fast},
206 tooltip => "Lower the visual quality considerably to speed up rendering.",
207 connect_changed => sub {
139 my ($self, $value) = @_; 208 my ($self, $value) = @_;
140 $CFG->{fast} = $value; 209 $CFG->{fast} = $value;
210 }
141 }); 211 );
142 212
143 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War"); 213 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
144 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 214 $table->add (1, $row++, new CFClient::UI::Slider
215 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
216 tooltip => "Enlarge or shrink the displayed map",
217 connect_changed => sub {
145 my ($self, $value) = @_; 218 my ($self, $value) = @_;
219 $CFG->{map_scale} = 2 ** $value;
220 }
221 );
222
223 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
224 $table->add (1, $row++, new CFClient::UI::CheckBox
225 state => $CFG->{fow_enable},
226 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
227 connect_changed => sub {
228 my ($self, $value) = @_;
146 $CFG->{fow_enable} = $value; 229 $CFG->{fow_enable} = $value;
230 }
147 }); 231 );
148 232
149 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity"); 233 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
150 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 234 $table->add (1, $row++, new CFClient::UI::Slider
235 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
236 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
237 connect_changed => sub {
151 my ($self, $value) = @_; 238 my ($self, $value) = @_;
152 $CFG->{fow_intensity} = $value; 239 $CFG->{fow_intensity} = $value;
240 }
153 }); 241 );
154 242
155 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth"); 243 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
156 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 244 $table->add (1, $row++, new CFClient::UI::CheckBox
245 state => $CFG->{fow_smooth},
246 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
247 connect_changed => sub {
157 my ($self, $value) = @_; 248 my ($self, $value) = @_;
158 $CFG->{fow_smooth} = $value; 249 $CFG->{fow_smooth} = $value;
159 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 250 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
251 }
252 );
253
254 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
255 $table->add (1, $row++, new CFClient::UI::Slider
256 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
257 tooltip => "The font size used by most GUI elements",
258 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
259 );
260
261 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
262 $table->add (1, $row++, new CFClient::UI::Slider
263 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
264 tooltip => "The font size used by the server log window only",
265 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
266 );
267
268 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
269
270 $table->add (1, $row++, new CFClient::UI::Slider
271 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
272 tooltip => "The font size used by the statistics window only",
273 connect_changed => sub {
274 $CFG->{stat_fontsize} = $_[1];
275 &set_stats_window_fontsize;
276 }
277 );
278
279 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
280 $table->add (1, $row++, new CFClient::UI::Slider
281 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
282 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
283 connect_changed => sub {
284 $CFG->{gauge_fontsize} = $_[1];
285 &set_gauge_window_fontsize;
286 }
287 );
288
289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
290 $table->add (1, $row++, new CFClient::UI::Slider
291 range => [$CFG->{gauge_size}, 0.2, 0.8],
292 tooltip => "Adjust the size of the stats gauges at the bottom right",
293 connect_changed => sub {
294 $CFG->{gauge_size} = $_[1];
295 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
296 }
297 );
298
299 $table->add (1, $row++, new CFClient::UI::Button
300 expand => 1, align => 0, text => "Apply",
301 tooltip => "Apply the video settings",
302 connect_activate => sub {
303 video_shutdown ();
304 video_init ();
305 }
306 );
307
308 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
309 $table->add (1, $row++, new CFClient::UI::CheckBox
310 state => $CFG->{audio_enable},
311 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
312 connect_changed => sub {
313 $CFG->{audio_enable} = $_[1];
314 }
315 );
316# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
317# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
318# $CFG->{effects_volume} = $_[1];
160 }); 319# });
161
162 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Log Fontsize"); 320 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
163 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub { 321 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
322 $hbox->add (new CFClient::UI::CheckBox
323 expand => 1, state => $CFG->{bgm_enable},
324 tooltip => "Enable background music playing",
325 connect_changed => sub {
326 $CFG->{bgm_enable} = $_[1];
327 }
328 );
329 $hbox->add (new CFClient::UI::Slider
330 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
331 tooltip => "The volume of the background music",
332 connect_changed => sub {
333 $CFG->{bgm_volume} = $_[1];
334 CFClient::MixMusic::volume $_[1] * 128;
335 }
336 );
337
338 $table->add (1, $row++, new CFClient::UI::Button
339 expand => 1, align => 0, text => "Apply",
340 tooltip => "Apply the audio settings",
341 connect_activate => sub {
342 audio_shutdown ();
343 audio_init ();
344 }
345 );
346
347 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd");
348 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
349 text => $CFG->{say_command},
350 tooltip => "This is the command that will be used if you write a line in the message window entry. "
351 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
352 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.",
353 connect_changed => sub {
164 my ($self, $value) = @_; 354 my ($self, $value) = @_;
165 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value); 355 $CFG->{say_command} = $value;
356 }
166 }); 357 );
167
168 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
169 video_shutdown ();
170 video_init ();
171 });
172 358
173 $dialog 359 $dialog
360}
361
362sub set_stats_window_fontsize {
363 for (values %{$STATWIDS}) {
364 $_->set_fontsize ($::CFG->{stat_fontsize});
365 }
366}
367
368sub set_gauge_window_fontsize {
369 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
370 $_->set_fontsize ($::CFG->{gauge_fontsize});
371 }
372
373# local $GAUGES->{win}{parent};#d#
374# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
375}
376
377sub make_gauge_window {
378 my $gh = int $HEIGHT * $CFG->{gauge_size};
379
380 my $win = new CFClient::UI::Frame (
381 req_y => -1,
382 user_w => $WIDTH,
383 user_h => $gh,
384 );
385
386 $win->add (my $hbox = new CFClient::UI::HBox
387 children => [
388 (new CFClient::UI::HBox expand => 1),
389 (new CFClient::UI::VBox children => [
390 (new CFClient::UI::Empty expand => 1),
391 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
392 ]),
393 (my $vbox = new CFClient::UI::VBox),
394 ],
395 );
396
397 $vbox->add (new CFClient::UI::HBox
398 expand => 1,
399 children => [
400 (new CFClient::UI::Empty expand => 1),
401 (my $hb = new CFClient::UI::HBox),
402 ],
403 );
404
405 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
406 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
407 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
408 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
409 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
410 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
411 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
412 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
413
414 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
415 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
416 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
417 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
418
419 $GAUGES = {
420 exp => $exp, win => $win, range => $rng,
421 food => $fg, mana => $mg, hp => $hg, grace => $gg
422 };
423
424 &set_gauge_window_fontsize;
425
426 $win
427}
428
429sub make_stats_window {
430 my $tgw = new CFClient::UI::FancyFrame title => "Stats";
431
432 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
433 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
434 can_hover => 1, can_events => 1,
435 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
436 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
437 can_hover => 1, can_events => 1,
438 tooltip => "The map you are currently on (if supported by the server).");
439
440 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
441 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
442
443 my $color2 = [1, 1, 0];
444
445 for (
446 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
447 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
448 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
449 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
450 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
451 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
452 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
453
454 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
455 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
456 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
457 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
458 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
459 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
460 ) {
461 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
462
463 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
464 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
465 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
466 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
467 }
468
469 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
470
471 my $row = 0;
472 my $col = 0;
473
474 my %resist_names = (
475 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
476 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
477 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
478 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
479 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
480 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
481 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
482 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
483 pois => "<b>Poison</b> (resistance to getting poisoned)",
484 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
485 deat => "<b>Death</b> (resistance against death spells)",
486 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
487 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
488 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
489 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
490 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
491 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
492 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
493 );
494 for (qw/slow holyw conf fire depl magic
495 drain acid pois para deat phys
496 blind fear tund elec cold ghit/)
497 {
498 $tbl2->add ($col, $row,
499 $STATWIDS->{"res_$_"} =
500 new CFClient::UI::Label
501 font => $FONT_FIXED,
502 template => "-100%",
503 align => +1,
504 valign => 0,
505 can_events => 1,
506 can_hover => 1,
507 tooltip => $resist_names{$_},
508 );
509 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
510 font => $FONT_FIXED,
511 can_hover => 1,
512 can_events => 1,
513 image => "ui/resist/resist_$_.png",
514 tooltip => $resist_names{$_},
515 );
516
517 $row++;
518 if ($row % 6 == 0) {
519 $col += 2;
520 $row = 0;
521 }
522 }
523
524 &set_stats_window_fontsize;
525 update_stats_window ({});
526
527 $tgw
528}
529
530sub formsep {
531 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
532}
533
534sub update_stats_window {
535 my ($stats) = @_;
536
537 # i love text protocols!!!
538 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
539 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
540 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
541 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
542 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
543 my $fo_m = 999;
544 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
545 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
546
547 $GAUGES->{hp} ->set_value ($hp, $hp_m);
548 $GAUGES->{mana} ->set_value ($sp, $sp_m);
549 $GAUGES->{food} ->set_value ($fo, $fo_m);
550 $GAUGES->{grace} ->set_value ($gr, $gr_m);
551 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
552 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
553 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
554 $rng =~ s/^Range: //; # thank you so much dear server
555 $GAUGES->{range} ->set_text ("Rng: " . $rng);
556 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
557 $title =~ s/^Player: //;
558 $STATWIDS->{title} ->set_text ("Title: " . $title);
559
560 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
561 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
562 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
563 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
564 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
565 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
566 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
567 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
568 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
569 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
570 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
571 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
572 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
573
574 my %tbl = (
575 phys => 100,
576 magic => 101,
577 fire => 102,
578 elec => 103,
579 cold => 104,
580 conf => 105,
581 acid => 106,
582 drain => 107,
583 ghit => 108,
584 pois => 109,
585 slow => 110,
586 para => 111,
587 tund => 112,
588 fear => 113,
589 depl => 113,
590 deat => 115,
591 holyw => 116,
592 blind => 117
593 );
594
595 for (keys %tbl) {
596 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
597 }
598
174} 599}
175 600
176sub metaserver_dialog { 601sub metaserver_dialog {
177 my $dialog = new CFClient::UI::FancyFrame 602 my $dialog = new CFClient::UI::FancyFrame
603 title => "Server List",
178 child => (my $vbox = new CFClient::UI::VBox); 604 child => (my $vbox = new CFClient::UI::VBox);
179 605
180 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 606 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
181 607
182 $dialog 608 $dialog
183} 609}
610
611my $METASERVER_ATIME;
184 612
185sub update_metaserver { 613sub update_metaserver {
186 my ($HOST) = @_; 614 my ($HOST) = @_;
187 615
188 status "fetching metaserver list..."; 616 return if $METASERVER_ATIME > time;
617 $METASERVER_ATIME = time + 60;
618
619 my $table = $METASERVER->{table};
620 $table->clear;
621 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
189 622
190 my $buf; 623 my $buf;
191 624
192 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 625 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
626
627 unless ($fh) {
628 $label->set_text ("unable to contact metaserver: $!");
629 return;
630 }
193 631
194 Event->io (fd => $fh, poll => 'r', cb => sub { 632 Event->io (fd => $fh, poll => 'r', cb => sub {
195 my $res = sysread $fh, $buf, 8192, length $buf; 633 my $res = sysread $fh, $buf, 8192, length $buf;
196 634
197 if (!defined $res) { 635 if (!defined $res) {
198 $_[0]->w->cancel; 636 $_[0]->w->cancel;
199 status "metaserver: $!"; 637 $label->set_text ("error while retrieving server list: $!");
200 } elsif ($res == 0) { 638 } elsif ($res == 0) {
201 $_[0]->w->cancel; 639 $_[0]->w->cancel;
202 status "server list retrieved"; 640 status "server list retrieved";
203 641
204 my $table = $METASERVER->{table}; 642 utf8::decode $buf if utf8::valid $buf;
205 643
206 $table->clear; 644 $table->clear;
207 645
208 my @col = qw(Use #Users Host Uptime Version Description); 646 my @col = qw(Use #Users Host Uptime Version Description);
209 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 647 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
233 $m = [$users, $host, $uptime, $version, $desc]; 671 $m = [$users, $host, $uptime, $version, $desc];
234 672
235 $y++; 673 $y++;
236 674
237 $table->add (0, $y, new CFClient::UI::VBox children => [ 675 $table->add (0, $y, new CFClient::UI::VBox children => [
238 (new CFClient::UI::Button text => " ", connect_activate => sub { 676 (new CFClient::UI::Button text => "Use", connect_activate => sub {
239 $HOST->set_text ($CFG->{host} = $host); 677 $HOST->set_text ($CFG->{host} = $host);
240 }), 678 }),
241 (new CFClient::UI::Empty expand => 1), 679 (new CFClient::UI::Empty expand => 1),
242 ]); 680 ]);
243 681
244 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => $FONTSIZE * 0.8) 682 $table->add ($_ + 1, $y, new CFClient::UI::Label
683 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
245 for 0 .. $#$m; 684 for 0 .. $#$m;
246 } 685 }
247 } 686 }
248 }); 687 });
249} 688}
250 689
251sub server_setup { 690sub server_setup {
252 my $dialog = new CFClient::UI::FancyFrame 691 my $dialog = new CFClient::UI::FancyFrame
692 title => "Server Setup",
253 child => (my $vbox = new CFClient::UI::VBox); 693 child => (my $vbox = new CFClient::UI::VBox);
254 694
255 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
256 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 695 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
257 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host:Port"); 696 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
258 697
259 { 698 {
260 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 699 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
261 700
262 $vbox->add (my $HOST = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 701 $vbox->add (
702 my $HOST = new CFClient::UI::Entry
703 expand => 1,
704 text => $CFG->{host},
705 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
706 connect_changed => sub {
707 my ($self, $value) = @_;
708 $CFG->{host} = $value;
709 }
710 );
711
712 $METASERVER = metaserver_dialog;
713
714 $vbox->add (new CFClient::UI::Flopper
715 expand => 1,
716 text => "Server List",
717 other => $METASERVER,
718 tooltip => "Show a list of available crossfire servers",
719 connect_open => sub {
720 update_metaserver $HOST;
721 }
722 );
723 }
724
725 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
726 $table->add (1, 4, new CFClient::UI::Entry
727 text => $CFG->{user},
728 tooltip => "The name of your character on the server",
729 connect_changed => sub {
263 my ($self, $value) = @_; 730 my ($self, $value) = @_;
264 $CFG->{host} = $value; 731 $CFG->{user} = $value;
265 }); 732 }
733 );
266 734
267 $METASERVER = metaserver_dialog;
268
269 $vbox->add (new CFClient::UI::Flopper text => "Metaserver", other => $METASERVER, connect_open => sub {
270 update_metaserver $HOST;
271 });
272 }
273
274 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); 735 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
275 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub { 736 $table->add (1, 5, new CFClient::UI::Entry
737 text => $CFG->{password},
738 hidden => 1,
739 tooltip => "The password for your character",
740 connect_changed => sub {
276 my ($self, $value) = @_; 741 my ($self, $value) = @_;
277 $CFG->{user} = $value;
278 });
279
280 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
281 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
282 my ($self, $value) = @_;
283 $CFG->{password} = $value; 742 $CFG->{password} = $value;
743 }
284 }); 744 );
285 745
286 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
287 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
288 my ($self, $value) = @_;
289 $CFG->{say_command} = $value;
290 });
291
292 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 746 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
293 $table->add (1, 7, new CFClient::UI::Slider 747 $table->add (1, 7, new CFClient::UI::Slider
294 req_w => 100, 748 req_w => 100,
295 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 749 range => [$CFG->{mapsize}, 10, 100, 0, 1],
750 tooltip => "This is the size of the portion of the map update the server sends you. "
751 . "If you set this to a high value you will be able to see further for example.",
296 connect_changed => sub { 752 connect_changed => sub {
297 my ($self, $value) = @_; 753 my ($self, $value) = @_;
298 754
299 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 755 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
300 }, 756 },
301 ); 757 );
302 758
303 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 759 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
304 start_game; 760 $table->add (1, 8, new CFClient::UI::Entry
761 text => $CFG->{output_count},
762 tooltip => "Should be set to 1 unless you know what you are doing",
763 connect_changed => sub { $CFG->{output_count} = $_[1] },
305 }); 764 );
765
766 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
767 $table->add (1, 9, new CFClient::UI::Entry
768 text => $CFG->{output_sync},
769 tooltip => "Should be set to 1 unless you know what you are doing",
770 connect_changed => sub { $CFG->{output_sync} = $_[1] },
771 );
772
773 $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
774 expand => 1,
775 align => 0,
776 text => "Login",
777 connect_activate => sub {
778 $CONN ? stop_game
779 : start_game;
780 },
781 );
306 782
307 $dialog 783 $dialog
308} 784}
309 785
310sub message_window { 786sub message_window {
311 my $window = new CFClient::UI::FancyFrame 787 my $window = new CFClient::UI::FancyFrame
788 title => "Messages",
312 border_bg => [1, 1, 1, 0.5], 789 border_bg => [1, 1, 1, 1],
313 bg => [0.3, 0.3, 0.3, 0.8], 790 bg => [0, 0, 0, 0.75],
314 user_w => int $::WIDTH / 3, 791 user_w => int $::WIDTH / 3,
315 user_h => int $::HEIGHT / 5, 792 user_h => int $::HEIGHT / 5,
316 child => (my $vbox = new CFClient::UI::VBox); 793 child => (my $vbox = new CFClient::UI::VBox);
317 794
318 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 795 $vbox->add ($LOGVIEW);
319 expand => 1,
320 fontsize => $::CFG->{log_fontsize},
321 );
322 796
323 $vbox->add (my $input = new CFClient::UI::Entry 797 $vbox->add (my $input = new CFClient::UI::Entry
798 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
799 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
800 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
801 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
324 connect_focus_in => sub { 802 connect_focus_in => sub {
325 my ($input, $prev_focus) = @_; 803 my ($input, $prev_focus) = @_;
326 804
327 delete $input->{refocus_map}; 805 delete $input->{refocus_map};
328 806
357 }; 835 };
358 836
359 $window 837 $window
360} 838}
361 839
840sub open_quit_dialog {
841 unless ($QUIT_DIALOG) {
842
843 $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?";
844
845 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
846
847 $vb->add (new CFClient::UI::Label
848 text => "You should find a savebed and apply it first!",
849 max_w => $WIDTH * 0.25
850 );
851 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
852 $hb->add (new CFClient::UI::Button
853 text => "Ok",
854 connect_activate => sub { $QUIT_DIALOG->hide },
855 expand => 1
856 );
857 $hb->add (new CFClient::UI::Button
858 text => "Quit anyway",
859 connect_activate => sub { exit 1 },
860 expand => 1
861 );
862 $hb->add (new CFClient::UI::Label "You should find a savebed and apply it first!");
863
864 $QUIT_DIALOG->show_centered;
865 } else {
866 $QUIT_DIALOG->show_centered;
867 }
868}
869
870sub make_inventory_window {
871 my $invwin = new CFClient::UI::FancyFrame
872 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Inventory";
873
874 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
875
876 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
877 $vb1->add (my $lbl = new CFClient::UI::Label);
878 $lbl->set_text ("Player");
879 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
880
881 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
882 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
883 $INVR_LBL->set_text ("Floor");
884 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
885
886 $invwin
887}
888
889sub make_help_window {
890 my $win = new CFClient::UI::FancyFrame
891 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Documentation";
892
893 $win->add (my $vbox = new CFClient::UI::VBox);
894
895 $vbox->add (my $buttons = new CFClient::UI::HBox);
896 $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
897
898 for (
899 [intro => "Introduction"],
900 [command_help => "Commands"],
901 [skill_help => "Skills"],
902 ) {
903 my ($pod, $label) = @$_;
904
905 $buttons->add (new CFClient::UI::Button
906 text => $label,
907 connect_activate => sub {
908 my $parser = new Pod::POM;
909 my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod");
910
911 $viewer->clear;
912
913 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
914 for @{ CFClient::pod_to_pango_list $pom };
915
916 $viewer->set_offset (0);
917 },
918 );
919 }
920
921 $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
922
923 $win
924}
925
362sub sdl_init { 926sub sdl_init {
363 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 927 CFClient::SDL_Init
364 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
365 and die "SDL::Init failed!\n"; 928 and die "SDL::Init failed!\n";
366} 929}
367 930
368sub video_init { 931sub video_init {
369 sdl_init; 932 sdl_init;
933
934 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
935
936 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
370 937
371 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 938 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
372 $FULLSCREEN = $CFG->{fullscreen}; 939 $FULLSCREEN = $CFG->{fullscreen};
373 $FAST = $CFG->{fast}; 940 $FAST = $CFG->{fast};
374 941
375 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 942 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
376 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5; 943 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
377 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
378 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
379
380 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
381 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
382 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
383 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
384
385 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
386 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
387 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
388
389 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
390 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
391 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
392 or die "SDL::SetVideoMode failed!\n";
393
394 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
395
396 $SDL_EV = new SDL::Event;
397 $SDL_EV->set_unicode (1);
398 944
399 $SDL_ACTIVE = 1; 945 $SDL_ACTIVE = 1;
400
401 $LAST_REFRESH = time - 0.01; 946 $LAST_REFRESH = time - 0.01;
402 947
403 CFClient::gl_init; 948 CFClient::gl_init;
404 949
405 $FONTSIZE = int $HEIGHT / 40; 950 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
951
952 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
406 953
407 ############################################################################# 954 #############################################################################
408 955
956 if ($DEBUG_STATUS) {
957 CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
958 } else {
959 # create the widgets
960
409 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 961 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
410 $CFClient::UI::ROOT->add ($DEBUG_STATUS); 962 $DEBUG_STATUS->show;
411 963
412 $STATUS_LINE = new CFClient::UI::Label 964 $STATUSBOX = new CFClient::UI::Statusbox;
413 padding => 0, 965 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
414 y => $HEIGHT * 44 / 45 - $FONTSIZE;
415 $CFClient::UI::ROOT->add ($STATUS_LINE);
416 966
417 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 967 (new CFClient::UI::Frame
418 padding => 0, 968 bg => [0, 0, 0, 0.4],
419 y => $HEIGHT * 44 / 45, 969 req_y => -1,
420 fontsize => $HEIGHT / 45, 970 child => $STATUSBOX,
421 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 971 )->show;
422 $CFClient::UI::ROOT->add ($ALT_ENTER_MESSAGE);
423 972
424 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::UI::MapWidget); 973 CFClient::UI::FancyFrame->new (
425 $MAPWIDGET->focus_in; 974 border_bg => [1, 1, 1, 192/255],
975 bg => [1, 1, 1, 0],
976 child => ($MAPMAP = new CFClient::MapWidget::MapMap
977 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
978 ),
979 )->show;
980
981 $MAPWIDGET = new CFClient::MapWidget;
426 $MAPWIDGET->connect (activate_console => sub { 982 $MAPWIDGET->connect (activate_console => sub {
427 my ($mapwidget, $preset) = @_; 983 my ($mapwidget, $preset) = @_;
428 984
429 if ($CONSOLE) { 985 if ($CONSOLE) {
430 $CONSOLE->{input}->{auto_activated} = 1; 986 $CONSOLE->{input}->{auto_activated} = 1;
431 $CONSOLE->{input}->focus_in; 987 $CONSOLE->{input}->focus_in;
432 988
433 if ($preset && $CONSOLE->{input}->get_text eq '') { 989 if ($preset && $CONSOLE->{input}->get_text eq '') {
434 $CONSOLE->{input}->set_text ($preset); 990 $CONSOLE->{input}->set_text ($preset);
991 }
435 } 992 }
436 } 993 });
437 }); 994 $MAPWIDGET->show;
995 $MAPWIDGET->focus_in;
438 996
439 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 997 $LOGVIEW = new CFClient::UI::TextView
998 expand => 1,
999 font => $FONT_FIXED,
1000 fontsize => $::CFG->{log_fontsize},
1001 can_hover => 1,
1002 can_events => 1,
1003 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1004 ;
440 1005
1006 $BUTTONBAR = new CFClient::UI::HBox;
1007
441 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 1008 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
1009 tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
442 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 1010 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
1011 tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
443 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 1012 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1013 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
444 1014
445 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 1015 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1016
1017 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1018 tooltip => "Toggles the statistics window, where all your Stats and Resistances are beign displaye at all times.");
1019 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1020 tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
1021
1022 $BUTTONBAR->add (new CFClient::UI::Button
1023 text => "Save Config",
1024 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1025 connect_activate => sub {
446 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 1026 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
447 status "Configuration Saved"; 1027 status "Configuration Saved";
448 }); 1028 },
1029 );
449 1030
1031 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1032 tooltip => "View Documentation");
1033
1034 $BUTTONBAR->add (new CFClient::UI::Button
1035 text => "Quit",
1036 tooltip => "Terminates the program",
1037 connect_activate => sub {
1038 if ($CONN) {
1039 open_quit_dialog;
1040 } else {
1041 exit;
1042 }
1043 },
1044 );
1045
1046 $BUTTONBAR->show;
1047
1048 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1049
1050 # delay till geometry is constant
1051 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
450 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 1052 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
451 1053 my $widget = $GAUGES->{win};
452 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0); 1054 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
453 $tgw->add (my $hbox = new CFClient::UI::HBox ()); 1055 });
454 1056 force_refresh ();
455 $hbox->add (my $hg = new CFClient::UI::VGauge (gauge => 'hp')); 1057 }
456 $hbox->add (my $mg = new CFClient::UI::VGauge (gauge => 'mana'));
457 $hbox->add (my $gg = new CFClient::UI::VGauge (gauge => 'grace'));
458 $hbox->add (my $fg = new CFClient::UI::VGauge (gauge => 'food'));
459
460 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
461 $CFClient::UI::ROOT->add ($tgw);
462} 1058}
463 1059
464sub video_shutdown { 1060sub video_shutdown {
465 $CFClient::UI::ROOT->{children} = [];
466 undef $SDL_ACTIVE; 1061 undef $SDL_ACTIVE;
467 undef $SDL_EV; 1062}
1063
1064my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1065my $bgmusic;#TODO#hack#d#
1066
1067sub audio_channel_finished {
1068 my ($channel) = @_;
1069
1070 #warn "channel $channel finished\n";#d#
1071}
1072
1073sub audio_music_finished {
1074 return unless $CFG->{bgm_enable};
1075
1076 # TODO: hack, do play loop and mood music
1077 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1078 $bgmusic->play (0);
1079
1080 push @bgmusic, shift @bgmusic;
468} 1081}
469 1082
470sub audio_init { 1083sub audio_init {
471 if ($CFG->{sound} || 1) { 1084 if ($CFG->{audio_enable}) {
472 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 1085 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
473 $SDL_MIXER = new SDL::Mixer; 1086 $SDL_MIXER = !CFClient::Mix_OpenAudio;
474 $SDL_MIXER->allocate_channels (8); 1087
1088 unless ($SDL_MIXER) {
1089 status "Unable to open sound device: there will be no sound";
1090 return;
1091 }
1092
1093 CFClient::Mix_AllocateChannels 8;
1094 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1095
1096 audio_music_finished;
475 1097
476 while (<$fh>) { 1098 while (<$fh>) {
477 next if /^\s*#/; 1099 next if /^\s*#/;
478 next if /^\s*$/; 1100 next if /^\s*$/;
479 1101
480 my ($file, $volume, $event) = split /\s+/, $_, 3; 1102 my ($file, $volume, $event) = split /\s+/, $_, 3;
481 1103
482 push @SOUNDS, "$volume,$file"; 1104 push @SOUNDS, "$volume,$file";
483 1105
484 $AUDIO_CHUNKS{"$volume,$file"} ||= do { 1106 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
485 my $chunk = new SDL::Sound CFClient::find_rcfile "sounds/$file"; 1107 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
486 $chunk->volume ($volume * 128 / 100); 1108 $chunk->volume ($volume * 128 / 100);
487 $chunk 1109 $chunk
488 }; 1110 };
489 } 1111 }
490 } else { 1112 } else {
492 } 1114 }
493 } 1115 }
494} 1116}
495 1117
496sub audio_shutdown { 1118sub audio_shutdown {
1119 CFClient::Mix_CloseAudio if $SDL_MIXER;
497 undef $SDL_MIXER; 1120 undef $SDL_MIXER;
498 @SOUNDS = (); 1121 @SOUNDS = ();
499 %AUDIO_CHUNKS = (); 1122 %AUDIO_CHUNKS = ();
500} 1123}
501 1124
502my %animate_object; 1125my %animate_object;
503my $animate_timer; 1126my $animate_timer;
504 1127
505my $want_refresh;
506my $can_refresh;
507
508my $fps = 9; 1128my $fps = 9;
509 1129
1130my %demo;#d#
1131
510sub force_refresh { 1132sub force_refresh {
511 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1133 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
512 debug sprintf "%3.2f", $fps; 1134 debug sprintf "%3.2f", $fps;
513 1135
514 $want_refresh = 0;
515 $can_refresh = 0;
516
517 $CFClient::UI::ROOT->draw; 1136 $CFClient::UI::ROOT->draw;
518 1137
519 SDL::GLSwapBuffers; 1138 $WANT_REFRESH = 0;
520 1139 $CAN_REFRESH = 0;
521 $LAST_REFRESH = $NOW; 1140 $LAST_REFRESH = $NOW;
1141
11420 && do {
1143 # some weird model-drawing code, just a joke right now
1144 use CFClient::OpenGL;
1145
1146 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1147 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1148 $demo{r} ||= do {
1149 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1150 $mod->{v} = pack "f*", @{$mod->{v}};
1151 $_ = [scalar @$_, pack "S!*", @$_]
1152 for values %{$mod->{g}};
1153 $mod
1154 };
1155
1156 my $r = $demo{r} or die;
1157
1158 glDepthMask 1;
1159 glClear GL_DEPTH_BUFFER_BIT;
1160 glEnable GL_TEXTURE_2D;
1161 glEnable GL_DEPTH_TEST;
1162 glEnable GL_CULL_FACE;
1163 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1164
1165 glMatrixMode GL_PROJECTION;
1166 glLoadIdentity;
1167 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1168 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1169 glMatrixMode GL_MODELVIEW;
1170 glLoadIdentity;
1171
1172 glPushMatrix;
1173 glTranslate 0, 0, -800;
1174 glScale 1, -1, 1;
1175 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1176 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1177 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1178 glScale 50, 50, 50;
1179
1180 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1181 while (my ($k, $v) = each %{$r->{g}}) {
1182 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1183 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1184 }
1185
1186 glPopMatrix;
1187
1188 glShadeModel GL_FLAT;
1189 glDisable GL_DEPTH_TEST;
1190 glDisable GL_TEXTURE_2D;
1191 glDepthMask 0;
1192
1193 $WANT_REFRESH++;
1194};
1195
1196 CFClient::SDL_GL_SwapBuffers;
522} 1197}
523 1198
524my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1199my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
525 $NOW = time; 1200 $NOW = time;
526 1201
527 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 1202 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
528 while $SDL_EV->poll; 1203 for CFClient::SDL_PollEvent;
529 1204
530 if (%animate_object) { 1205 if (%animate_object) {
531 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1206 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
532 $want_refresh++; 1207 $WANT_REFRESH++;
533 } 1208 }
534 1209
535 if ($want_refresh) { 1210 if ($WANT_REFRESH) {
536 force_refresh; 1211 force_refresh;
537 } else { 1212 } else {
538 $can_refresh = 1; 1213 $CAN_REFRESH = 1;
539 } 1214 }
540}); 1215});
541
542sub refresh {
543 $want_refresh++;
544}
545 1216
546sub animation_start { 1217sub animation_start {
547 my ($widget) = @_; 1218 my ($widget) = @_;
548 $animate_object{$widget} = $widget; 1219 $animate_object{$widget} = $widget;
549} 1220}
553 delete $animate_object{$widget}; 1224 delete $animate_object{$widget};
554} 1225}
555 1226
556@conn::ISA = Crossfire::Protocol::; 1227@conn::ISA = Crossfire::Protocol::;
557 1228
1229sub conn::new {
1230 my $class = shift;
1231
1232 my $self = $class->Crossfire::Protocol::new (@_);
1233
1234 $MAPWIDGET->clr_commands;
1235
1236 my $parser = new Pod::POM;
1237 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1238
1239 for my $head2 ($pod->head2) {
1240 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1241 or next;
1242
1243 my $cmd = $1;
1244 my @args = split /\|/, $2;
1245 @args = (".*") unless @args;
1246
1247 my $text = CFClient::pod_to_pango $head2->content;
1248
1249 for my $arg (@args) {
1250 $arg = $arg eq ".*" ? "" : " $arg";
1251
1252 $MAPWIDGET->add_command ("$cmd$arg", $text);
1253 }
1254 }
1255
1256 $self->{noface} = new_from_file CFClient::Texture
1257 CFClient::find_rcfile "noface.png", minify => 1, mipmap => 1;
1258
1259 $self
1260}
1261
558sub conn::stats_update { 1262sub conn::stats_update {
559 my ($self, $stats) = @_; 1263 my ($self, $stats) = @_;
560 1264
561 # i love text protocols!!! 1265 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
562 # FIXME: the stats are somehow weird 1266 my $diff = $exp - $self->{prev_exp};
563 my $hp = $stats->{1}; 1267 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
564 my $hp_m = $stats->{2}; 1268 if exists $self->{prev_exp} && $diff;
565 my $sp = $stats->{3}; 1269 $self->{prev_exp} = $exp;
566 my $sp_m = $stats->{4}; 1270 }
567 my $fo = $stats->{18};
568 my $fo_m = 1000;
569 my $gr = $stats->{23};
570 my $gr_m = $stats->{24};
571 1271
572 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n"; 1272 update_stats_window ($stats);
573 $GAUGES->{hp}->set_value ($hp, $hp_m);
574 $GAUGES->{mana}->set_value ($sp, $sp_m);
575 $GAUGES->{food}->set_value ($fo, $fo_m);
576 $GAUGES->{grace}->set_value ($gr, $gr_m);
577} 1273}
578 1274
579sub conn::user_send { 1275sub conn::user_send {
580 my ($self, $command) = @_; 1276 my ($self, $command) = @_;
581 1277
606 1302
607 my ($hash, $x, $y, $w, $h) = @$map_info; 1303 my ($hash, $x, $y, $w, $h) = @$map_info;
608 1304
609 my $data = $MAP->get_rect ($x, $y, $w, $h); 1305 my $data = $MAP->get_rect ($x, $y, $w, $h);
610 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1306 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
611
612 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1307 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
613
614} 1308}
615 1309
616sub conn::map_clear { 1310sub conn::map_clear {
617 my ($self) = @_; 1311 my ($self) = @_;
618 1312
619 $self->flush_map; 1313 $self->flush_map;
620 delete $self->{neigh}; 1314 delete $self->{neigh_map};
621 1315
622 $MAP->clear; 1316 $MAP->clear;
623} 1317}
624 1318
625 1319
626sub conn::load_map($$$) { 1320sub conn::load_map($$$) {
627 my ($self, $hash, $x, $y) = @_; 1321 my ($self, $hash, $x, $y) = @_;
628 1322
629 if (defined (my $data = $MAPCACHE->get ($hash))) { 1323 if (defined (my $data = $MAPCACHE->get ($hash))) {
630 $data = Compress::LZF::decompress $data; 1324 $data = Compress::LZF::decompress $data;
631 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1325 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
632 for my $id ($MAP->set_rect ($x, $y, $data)) { 1326 for my $id ($MAP->set_rect ($x, $y, $data)) {
633 my $data = $TILECACHE->get ($id) 1327 my $data = $TILECACHE->get ($id)
634 or next; 1328 or next;
635 1329
636 $self->set_texture ($id => $data); 1330 $self->set_texture ($id => $data);
637 } 1331 }
638 } 1332 }
639} 1333}
640 1334
1335# hardcode /world/world_xxx_xxx map names, the savings are enourmous,
1336# (server resource,s latency, bandwidth), so this hack is warranted.
1337# the right fix is to make real tiled maps with an overview file
1338sub conn::send_mapinfo {
1339 my ($self, $data, $cb) = @_;
1340
1341 if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
1342 my ($wx, $wy) = ($1, $2);
1343
1344 if ($data =~ /^spatial ([1-4]+)$/) {
1345 my @dx = (0, 0, 1, 0, -1);
1346 my @dy = (0, -1, 0, 1, 0);
1347 my ($dx, $dy);
1348
1349 for (split //, $1) {
1350 $dx += $dx[$_];
1351 $dy += $dy[$_];
1352 }
1353
1354 $cb->(spatial => 15,
1355 $self->{map_info}[1] - $MAP->ox + $dx * 50,
1356 $self->{map_info}[2] - $MAP->oy + $dy * 50,
1357 50, 50,
1358 sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
1359 );
1360
1361 return;
1362 }
1363 }
1364
1365 $self->Crossfire::Protocol::send_mapinfo ($data, $cb);
1366}
1367
1368# this method does a "flood fill" into every tile direction
1369# it assumes that tiles are arranged in a rectangular grid,
1370# i.e. a map is the same as the left of the right map etc.
1371# failure to comply are harmless and result in display errors
1372# at worst.
641sub conn::flood_fill { 1373sub conn::flood_fill {
642 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1374 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
643 1375
644 # the server does not allow map paths > 6 1376 # the server does not allow map paths > 6
645 return if 6 <= length $path; 1377 return if 7 <= length $path;
646 1378
647 for my $tile (1..4) { 1379 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
648 next if $self->{neigh}{$hash}[$tile]; 1380
1381 for (
1382 [1, 3, 0, -1],
1383 [2, 4, 1, 0],
1384 [3, 1, 0, 1],
1385 [4, 2, -1, 0],
1386 ) {
1387 my ($tile, $tile2, $dx, $dy) = @$_;
1388
1389 next if $block & (1 << $tile);
1390 my $block = $block | (1 << $tile2);
1391
1392 my $gx = $gx + $dx;
1393 my $gy = $gy + $dy;
1394
649 next unless $flags & (1 << ($tile - 1)); 1395 next unless $flags & (1 << ($tile - 1));
1396 next if $self->{neigh_grid}{$gx, $gy}++;
650 1397
651 my $neigh = $self->{neigh}{$hash} ||= []; 1398 my $neigh = $self->{neigh_map}{$hash} ||= [];
652 1399 if (my $info = $neigh->[$tile]) {
653 $self->send_mapinfo ("spatial $path$tile", sub {
654 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1400 my ($flags, $x, $y, $w, $h, $hash) = @$info;
655 1401
656 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d# 1402 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
657 return if $mode ne "spatial";
658
659 $x += $MAP->ox;
660 $y += $MAP->oy;
661
662 $self->load_map ($hash, $x, $y)
663 unless $self->{neigh}{$hash}[5]++;#d#
664
665 $neigh->[$tile] = [$x, $y, $w, $h];
666
667 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1)
668 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1403 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1404
1405 } else {
1406 $self->send_mapinfo ("spatial $path$tile", sub {
1407 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1408
1409 return if $mode ne "spatial";
1410
1411 $x += $MAP->ox;
1412 $y += $MAP->oy;
1413
1414 $self->load_map ($hash, $x, $y)
1415 unless $self->{neigh_map}{$hash}[5]++;#d#
1416
1417 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1418
1419 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1420 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1421 });
669 }); 1422 }
670 } 1423 }
671} 1424}
672 1425
673sub conn::map_change { 1426sub conn::map_change {
674 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1427 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
675 1428
676 $self->flush_map; 1429 $self->flush_map;
677 1430
678 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1431 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
679 1432
680 my $mapmapw = 250; 1433 my $mapmapw = $MAPMAP->{w};
681 my $mapmaph = 250; 1434 my $mapmaph = $MAPMAP->{h};
1435
1436 $self->{neigh_rect} = [
1437 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1438 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1439 ];
682 1440
683 $self->flood_fill ("", $hash, $flags, 1441 delete $self->{neigh_grid};
684 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
685 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
686 1442
687 $x += $ox; 1443 $x += $ox;
688 $y += $oy; 1444 $y += $oy;
689 1445
690 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1446 $self->{map_info} = [$hash, $x, $y, $w, $h];
691 1447
1448 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
1449 $STATWIDS->{map}->set_text ("Map: " . $map);
1450
692 $self->load_map ($hash, $x, $y); 1451 $self->load_map ($hash, $x, $y);
1452 $self->flood_fill (0, 0, 0, "", $hash, $flags);
693} 1453}
694 1454
695sub conn::face_find { 1455sub conn::face_find {
696 my ($self, $facenum, $face) = @_; 1456 my ($self, $facenum, $face) = @_;
697 1457
699 1459
700 my $id = $FACEMAP->get ($hash); 1460 my $id = $FACEMAP->get ($hash);
701 1461
702 unless ($id) { 1462 unless ($id) {
703 # create new id for face 1463 # create new id for face
704 # i love transactions 1464 # I love transactions
705 for (1..100) { 1465 for (1..100) {
706 my $txn = $CFClient::DB_ENV->txn_begin; 1466 my $txn = $CFClient::DB_ENV->txn_begin;
707 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW); 1467 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
708 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) { 1468 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
709 $id++; 1469 $id = ($id || 16) + 1;
710 if ($FACEMAP->put (id => $id) == 0 1470 if ($FACEMAP->put (id => $id) == 0
711 && $FACEMAP->put ($hash => $id) == 0) { 1471 && $FACEMAP->put ($hash => $id) == 0) {
712 $txn->txn_commit; 1472 $txn->txn_commit;
713 1473
714 goto gotid; 1474 goto gotid;
721 } 1481 }
722 1482
723gotid: 1483gotid:
724 $face->{id} = $id; 1484 $face->{id} = $id;
725 $MAP->set_face ($facenum => $id); 1485 $MAP->set_face ($facenum => $id);
1486 $self->{faceid}[$facenum] = $id;#d#
1487
726 $TILECACHE->get ($id) 1488 $TILECACHE->get ($id) || do {
1489 my $tex = $self->{noface};
1490 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1491 undef
1492 };
727} 1493}
728 1494
729sub conn::face_update { 1495sub conn::face_update {
730 my ($self, $facenum, $face) = @_; 1496 my ($self, $facenum, $face) = @_;
731 1497
738 my ($self, $id, $data) = @_; 1504 my ($self, $id, $data) = @_;
739 1505
740 $self->{texture}[$id] ||= do { 1506 $self->{texture}[$id] ||= do {
741 my $tex = 1507 my $tex =
742 new_from_image CFClient::Texture 1508 new_from_image CFClient::Texture
743 $data, minify => 1; 1509 $data, minify => 1, mipmap => 1;
744 1510
745 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1511 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
746 $MAPWIDGET->update; 1512 $MAPWIDGET->update;
747 1513
748 $tex 1514 $tex
750} 1516}
751 1517
752sub conn::sound_play { 1518sub conn::sound_play {
753 my ($self, $x, $y, $soundnum, $type) = @_; 1519 my ($self, $x, $y, $soundnum, $type) = @_;
754 1520
1521 $SDL_MIXER
1522 or return;
1523
755 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]} 1524 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
756 or return; 1525 or return;
757 1526
758 $SDL_MIXER->play_channel (-1, $chunk); 1527 $chunk->play;
759 warn "sound $x,$y,$soundnum,$type\n";#d# 1528# warn "sound $x,$y,$soundnum,$type\n";#d#
760} 1529}
1530
1531my $LAST_QUERY; # server is stupid, stupid, stupid
761 1532
762sub conn::query { 1533sub conn::query {
763 my ($self, $flags, $prompt) = @_; 1534 my ($self, $flags, $prompt) = @_;
764 1535
765 #TODO 1536 $prompt = $LAST_QUERY unless length $prompt;
766 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1537 $LAST_QUERY = $prompt;
1538
1539 my $dialog = new CFClient::UI::FancyFrame
1540 title => "Query",
1541 child => my $vbox = new CFClient::UI::VBox;
1542
1543 $vbox->add (new CFClient::UI::Label
1544 max_w => $::WIDTH * 0.4,
1545 text => $prompt);
1546
1547 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1548 $vbox->add (my $hbox = new CFClient::HBox);
1549 $hbox->add (new CFClient::Button
1550 text => "No",
1551 connect_activate => sub {
1552 $self->send ("reply n");
1553 $dialog->destroy;
1554 $MAPWIDGET->focus_in;
1555 }
1556 );
1557 $hbox->add (new CFClient::Button
1558 text => "Yes",
1559 connect_activate => sub {
1560 $self->send ("reply y");
1561 $dialog->destroy;
1562 $MAPWIDGET->focus_in;
1563 },
1564 );
1565
1566 $dialog->focus_in;
1567
1568 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1569 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1570 $vbox->add (my $entry = new CFClient::UI::Entry
1571 connect_changed => sub {
1572 $self->send ("reply $_[1]");
1573 $dialog->destroy;
1574 $MAPWIDGET->focus_in;
1575 },
1576 );
1577
1578 $entry->focus_in;
1579
1580 } else {
1581 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1582
1583 $vbox->add (my $entry = new CFClient::UI::Entry
1584 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1585 connect_activate => sub {
1586 $self->send ("reply $_[1]");
1587 $dialog->destroy;
1588 $MAPWIDGET->focus_in;
1589 },
1590 );
1591
1592 $entry->focus_in;
1593 }
1594
1595 $dialog->show_centered;
767} 1596}
768 1597
769sub conn::drawinfo { 1598sub conn::drawinfo {
770 my ($self, $color, $text) = @_; 1599 my ($self, $color, $text) = @_;
771 1600
783 [0.55, 0.41, 0.13], 1612 [0.55, 0.41, 0.13],
784 [0.99, 0.77, 0.26], 1613 [0.99, 0.77, 0.26],
785 [0.74, 0.65, 0.41], 1614 [0.74, 0.65, 0.41],
786 ); 1615 );
787 1616
1617 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1618
1619 $text = CFClient::UI::Label::escape $text;
1620 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1621 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1622
788 $LOGVIEW->add_paragraph ($color[$color], $text); 1623 $LOGVIEW->add_paragraph ($color[$color],
1624 join "\n", map "$time $_", split /\n/, $text);
1625
1626 $STATUSBOX->add ($text,
1627 group => $text,
1628 fg => $color[$color],
1629 timeout => 60,
1630 tooltip_font => $::FONT_FIXED,
1631 );
1632}
1633
1634sub conn::drawextinfo {
1635 my ($self, $color, $type, $subtype, $message) = @_;
1636
1637 $self->drawinfo ($color, $message);
1638}
1639
1640sub conn::spell_add {
1641 my ($self, $spell) = @_;
1642
1643 # TODO
1644 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1645 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1646 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1647}
1648
1649sub conn::spell_delete {
1650 my ($self, $spell) = @_;
1651}
1652
1653sub conn::addme_success {
1654 my ($self) = @_;
1655
1656 $self->send ("command output-sync $CFG->{output_sync}");
1657 $self->send ("command output-count $CFG->{output_count}");
1658
1659 my $parser = new Pod::POM;
1660 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/skill_help.pod");
1661
1662 my %skill_tooltip;
1663
1664 for my $head2 ($pod->head2) {
1665 $skill_tooltip{$head2->title} = CFClient::pod_to_pango $head2->content;
1666 }
1667
1668 for my $skill (values %{$self->{skill_info}}) {
1669 $MAPWIDGET->add_command ("ready_skill $skill",
1670 (CFClient::UI::Label::escape "Ready the skill '$skill'\n\n")
1671 . $skill_tooltip{$skill});
1672 $MAPWIDGET->add_command ("use_skill $skill",
1673 (CFClient::UI::Label::escape "Immediately use the skill '$skill'\n\n")
1674 . $skill_tooltip{$skill});
1675 }
1676}
1677
1678sub conn::eof {
1679 $MAPWIDGET->clr_commands;
1680
1681 stop_game;
1682}
1683
1684sub update_floorbox {
1685 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1686 return unless $CONN;
1687
1688 $FLOORBOX->clear;
1689 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1690
1691 my $count = 7;
1692 for (@{ $CONN->{container}{0} }) {
1693 if (--$count) {
1694 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1695 } else {
1696 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1697 last;
1698 }
1699 }
1700 });
1701
1702 $WANT_REFRESH++;
1703}
1704
1705sub conn::container_add {
1706 my ($self, $tag, $items) = @_;
1707
1708 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1709
1710 if ($tag == 0) {
1711 update_floorbox;
1712 $OPENCONT = 0;
1713 $INVR_LBL->set_text ("Floor");
1714 $INVR->set_items ($self->{container}{0});
1715 } elsif ($tag == $self->{player}{tag}) {
1716 $INVR_LBL->set_text ("Player");
1717 $INV->set_items ($self->{container}{$self->{player}{tag}})
1718 } else {
1719 $OPENCONT = $tag;
1720 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1721 $INVR->set_items ($self->{container}{$tag});
1722 }
1723
1724 # $self-<{player}{tag} => player inv
1725 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1726}
1727
1728sub conn::container_clear {
1729 my ($self, $tag) = @_;
1730
1731 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1732
1733 if ($tag == 0) {
1734 update_floorbox;
1735 $OPENCONT = 0;
1736 $INVR_LBL->set_text ("Floor");
1737 $INVR->set_items ($self->{container}{0});
1738 } elsif ($tag == $self->{player}{tag}) {
1739 $INVR_LBL->set_text ("Player");
1740 $INV->set_items ($self->{container}{$tag})
1741 } else {
1742 $OPENCONT = $tag;
1743 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1744 $INVR->set_items ($self->{container}{$tag});
1745 }
1746
1747# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1748}
1749
1750sub conn::item_delete {
1751 my ($self, @items) = @_;
1752
1753 for (@items) {
1754 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1755
1756 if ($_->{container} == 0) {
1757 update_floorbox;
1758 $OPENCONT = 0;
1759 $INVR_LBL->set_text ("Floor");
1760 $INVR->set_items ($self->{container}{0});
1761 } elsif ($_->{container} == $self->{player}{tag}) {
1762 $INVR_LBL->set_text ("Player");
1763 $INV->set_items ($self->{container}{$self->{player}{tag}})
1764 } else {
1765 $OPENCONT = $_->{container};
1766 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1767 $INVR->set_items ($self->{container}{$_->{container}});
1768 }
1769 }
1770}
1771
1772sub conn::item_update {
1773 my ($self, $item) = @_;
1774
1775 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1776
1777 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1778 $OPENCONT = 0;
1779 $INVR_LBL->set_text ("Floor");
1780 $INVR->set_items ($self->{container}{0});
1781
1782 $item->{widget}->update_item
1783 if $item->{widget};
1784 } else {
1785 if ($item->{container} == 0) {
1786 update_floorbox;
1787 $OPENCONT = 0;
1788 $INVR_LBL->set_text ("Floor");
1789 $INVR->set_items ($self->{container}{0});
1790 } elsif ($item->{container} == $self->{player}{tag}) {
1791 $INV->set_items ($self->{container}{$item->{container}})
1792 }
1793 }
789} 1794}
790 1795
791%SDL_CB = ( 1796%SDL_CB = (
792 SDL_QUIT() => sub { 1797 CFClient::SDL_QUIT => sub {
793 Event::unloop -1; 1798 Event::unloop -1;
794 }, 1799 },
795 SDL_VIDEORESIZE() => sub { 1800 CFClient::SDL_VIDEORESIZE => sub {
796 }, 1801 },
797 SDL_VIDEOEXPOSE() => sub { 1802 CFClient::SDL_VIDEOEXPOSE => sub {
798 refresh; 1803 CFClient::UI::full_refresh;
799 }, 1804 },
1805 CFClient::SDL_ACTIVEEVENT => sub {
1806# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1807 },
800 SDL_KEYDOWN() => sub { 1808 CFClient::SDL_KEYDOWN => sub {
801 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { 1809 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
802 # alt-enter 1810 # alt-enter
803 video_shutdown; 1811 video_shutdown;
804 $CFG->{fullscreen} = !$CFG->{fullscreen}; 1812 $CFG->{fullscreen} = !$CFG->{fullscreen};
805 video_init; 1813 video_init;
806 } else { 1814 } else {
807 CFClient::UI::feed_sdl_key_down_event ($SDL_EV); 1815 CFClient::UI::feed_sdl_key_down_event ($_[0]);
808 } 1816 }
809 }, 1817 },
810 SDL_KEYUP() => sub { 1818 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
811 CFClient::UI::feed_sdl_key_up_event ($SDL_EV); 1819 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
812 }, 1820 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
813 SDL_MOUSEMOTION() => sub { 1821 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
814 CFClient::UI::feed_sdl_motion_event ($SDL_EV); 1822 CFClient::SDL_USEREVENT => sub {
815 }, 1823 if ($_[0]{code} == 1) {
816 SDL_MOUSEBUTTONDOWN() => sub { 1824 audio_channel_finished $_[0]{data1};
817 CFClient::UI::feed_sdl_button_down_event ($SDL_EV); 1825 } elsif ($_[0]{code} == 0) {
818 }, 1826 audio_music_finished;
819 SDL_MOUSEBUTTONUP() => sub { 1827 }
820 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
821 },
822 SDL_ACTIVEEVENT() => sub {
823# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
824 }, 1828 },
825); 1829);
826 1830
827############################################################################# 1831#############################################################################
828 1832
829$SIG{INT} = $SIG{TERM} = sub { exit }; 1833$SIG{INT} = $SIG{TERM} = sub { exit };
830 1834
831$TILECACHE = CFClient::db_table "tilecache";
832$FACEMAP = CFClient::db_table "facemap";
833
834CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
835
836my %DEF_CFG = (
837 sdl_mode => 0,
838 width => 640,
839 height => 480,
840 fullscreen => 0,
841 fast => 0,
842 fow_enable => 1,
843 fow_intensity => 0.45,
844 fow_smooth => 0,
845 log_fontsize => 14,
846 mapsize => 100,
847 host => "crossfire.schmorp.de",
848 say_command => 'say',
849);
850
851while (my ($k, $v) = each %DEF_CFG) {
852 $CFG->{$k} = $v unless exists $CFG->{$k};
853}
854
855sdl_init;
856
857@SDL_MODES = reverse
858 grep $_->[0] >= 640 && $_->[1] >= 480,
859 map [SDL::RectW ($_), SDL::RectH ($_)],
860 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
861
862@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
863
864$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
865
866{ 1835{
867 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1836 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
868 1837
1838 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1839
1840 $TILECACHE = CFClient::db_table "tilecache";
1841 $FACEMAP = CFClient::db_table "facemap";
1842
1843 my %DEF_CFG = (
1844 sdl_mode => 0,
1845 width => 640,
1846 height => 480,
1847 fullscreen => 0,
1848 fast => 0,
1849 map_scale => 1,
1850 fow_enable => 1,
1851 fow_intensity => 0.45,
1852 fow_smooth => 0,
1853 gui_fontsize => 1,
1854 log_fontsize => 1,
1855 gauge_fontsize=> 1,
1856 gauge_size => 0.35,
1857 stat_fontsize => 1,
1858 mapsize => 100,
1859 host => "crossfire.schmorp.de",
1860 say_command => 'say',
1861 audio_enable => 1,
1862 bgm_enable => 1,
1863 bgm_volume => 0.25,
1864 output_sync => 1,
1865 output_count => 1,
1866 );
1867
1868 while (my ($k, $v) = each %DEF_CFG) {
1869 $CFG->{$k} = $v unless exists $CFG->{$k};
1870 }
1871
1872 sdl_init;
1873
1874 @SDL_MODES = reverse
1875 grep $_->[0] >= 640 && $_->[1] >= 480,
1876 CFClient::SDL_ListModes;
1877
1878 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1879
1880 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1881
1882 {
1883 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1884 DejaVuSans.ttf
1885 DejaVuSansMono.ttf
1886 DejaVuSans-Bold.ttf
1887 DejaVuSansMono-Bold.ttf
1888 DejaVuSans-Oblique.ttf
1889 DejaVuSansMono-Oblique.ttf
1890 DejaVuSans-BoldOblique.ttf
1891 DejaVuSansMono-BoldOblique.ttf
1892 );
1893
869 CFClient::add_font $_ for @fonts; 1894 CFClient::add_font $_ for @fonts;
870 CFClient::set_font $fonts[0]; 1895
871} 1896 CFClient::pango_init;
872 1897
1898 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1899 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1900
1901 $FONT_PROP->make_default;
1902 }
1903
1904# compare mono (ft) vs. rgba (cairo)
1905# ft - 1.8s, cairo 3s, even in alpha-only mode
1906# for my $rgba (0..1) {
1907# my $t1 = Time::HiRes::time;
1908# for (1..1000) {
1909# my $layout = CFClient::Layout->new ($rgba);
1910# $layout->set_text ("hallo" x 100);
1911# $layout->render;
1912# }
1913# my $t2 = Time::HiRes::time;
1914# warn $t2-$t1;
1915# }
1916
873video_init; 1917 video_init;
874audio_init; 1918 audio_init;
1919}
875 1920
876Event::loop; 1921Event::loop;
877 1922
878END { SDL::Quit } 1923END { CFClient::SDL_Quit }
879 1924
1925=head1 NAME
880 1926
1927pclient - A Crossfire+ and Crossfire game client
1928
1929=head1 SYNOPSIS
1930
1931Just run it - no commandline arguments are supported.
1932
1933=head1 USAGE
1934
1935Pclient utilises OpenGL for all UI elements and the game. It is supposed to be used
1936fullscreen and interactively.
1937
1938=head1 AUTHOR
1939
1940Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1941
1942
1943

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