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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.134 by root, Tue Apr 18 05:13:15 2006 UTC vs.
Revision 1.249 by root, Thu May 25 02:23:14 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
7BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23}
24
25# need to do it again because that pile of garbage called PAR nukes it before main
26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
7use Event; 31use Event;
8
9use SDL;
10use SDL::App;
11use SDL::Event;
12use SDL::Surface;
13
14use SDL::Sound;
15use SDL::Mixer;
16
17use SDL::OpenGL;
18 32
19use Crossfire; 33use Crossfire;
20use Crossfire::Protocol; 34use Crossfire::Protocol;
21 35
22use Compress::LZF; 36use Compress::LZF;
23 37
24use CFClient; 38use CFClient;
25use CFClient::UI; 39use CFClient::UI;
40use CFClient::MapWidget;
41
42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
26 48
27our $VERSION = '0.1'; 49our $VERSION = '0.1';
28 50
29my $MAX_FPS = 60; 51my $MAX_FPS = 60;
30my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
39our $NOW; 61our $NOW;
40 62
41our $CFG; 63our $CFG;
42our $CONN; 64our $CONN;
43our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
44 69
45our @SDL_MODES; 70our @SDL_MODES;
46our $WIDTH; 71our $WIDTH;
47our $HEIGHT; 72our $HEIGHT;
48our $FULLSCREEN; 73our $FULLSCREEN;
49our $FONTSIZE; 74our $FONTSIZE;
50 75
76our $FONT_PROP;
77our $FONT_FIXED;
78
51our $MAP; 79our $MAP;
80our $MAPMAP;
52our $MAPWIDGET; 81our $MAPWIDGET;
53our $BUTTONBAR; 82our $BUTTONBAR;
54our $LOGVIEW; 83our $LOGVIEW;
55our $CONSOLE; 84our $CONSOLE;
56our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
87our $QUIT_DIALOG;
57 88
89our $FLOORBOX;
58our $GAUGES; 90our $GAUGES;
91our $STATWIDS;
59 92
60our $SDL_ACTIVE; 93our $SDL_ACTIVE;
61our $SDL_EV;
62our %SDL_CB; 94our %SDL_CB;
63 95
64our $SDL_MIXER; 96our $SDL_MIXER;
65our @SOUNDS; # event => file mapping 97our @SOUNDS; # event => file mapping
66our %AUDIO_CHUNKS; # audio files 98our %AUDIO_CHUNKS; # audio files
67 99
68our $ALT_ENTER_MESSAGE; 100our $ALT_ENTER_MESSAGE;
69our $STATUS_LINE; 101our $STATUSBOX;
70our $DEBUG_STATUS; 102our $DEBUG_STATUS;
71 103
104our $INVWIN;
105our $INV;
106our $INVR;
107our $INVR_LBL;
108our $OPENCONT;
109
72sub status { 110sub status {
73 $STATUS_LINE->set_text ($_[0]); 111 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
74 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
75} 112}
76 113
77sub debug { 114sub debug {
78 $DEBUG_STATUS->set_text ($_[0]); 115 $DEBUG_STATUS->set_text ($_[0]);
79 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 116 my ($w, $h) = $DEBUG_STATUS->size_request;
117 $DEBUG_STATUS->move ($WIDTH - $w, 0);
80} 118}
81 119
82sub start_game { 120sub start_game {
83 status "logging in..."; 121 status "logging in...";
84 122
85 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 123 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
86 124
87 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 125 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
88
89 $MAP = new CFClient::Map $mapsize, $mapsize; 126 $MAP = new CFClient::Map $mapsize, $mapsize;
90 127
91 my ($host, $port) = split /:/, $CFG->{host}; 128 my ($host, $port) = split /:/, $CFG->{host};
92 129
93 $CONN = new conn 130 $CONN = eval {
131 new conn
94 host => $host, 132 host => $host,
95 port => $port || 13327, 133 port => $port || 13327,
96 user => $CFG->{user}, 134 user => $CFG->{user},
97 pass => $CFG->{password}, 135 pass => $CFG->{password},
98 mapw => $mapsize, 136 mapw => $mapsize,
99 maph => $mapsize, 137 maph => $mapsize,
138 ;
100 ; 139 };
101 140
102 status "login successful"; 141 if ($CONN) {
103
104 CFClient::lowdelay fileno $CONN->{fh}; 142 CFClient::lowdelay fileno $CONN->{fh};
143
144 $LOGIN_BUTTON->set_text ("Logout");
145 status "login successful";
146
147 $BUTTONBAR->{children}[1]->emit ("activate")
148 if $BUTTONBAR->{children}[1]->{state};
149
150 } else {
151 status "unable to connect";
152 stop_game();
153 }
105} 154}
106 155
107sub stop_game { 156sub stop_game {
157 return unless $CONN;
158
159 status "connection closed";
160 $LOGIN_BUTTON->set_text ("Login");
161 $CONN->destroy;
162 $CONN = 0; # false, does not autovivify
163
164 $BUTTONBAR->{children}[1]->emit ("activate")
165 unless $BUTTONBAR->{children}[1]->{state};
166
167 undef $MAPCACHE;
108 undef $CONN; 168 undef $MAP;
109} 169}
110 170
111sub client_setup { 171sub client_setup {
112 my $dialog = new CFClient::UI::FancyFrame 172 my $dialog = new CFClient::UI::FancyFrame
173 title => "Client Setup",
113 child => (my $vbox = new CFClient::UI::VBox); 174 child => (my $vbox = new CFClient::UI::VBox);
114 $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup");
115 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 175 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
116 176
117 $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); 177 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
118 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 178 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
119 179
120 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 180 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
121 $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); 181 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
122 182
123 $mode_slider->connect (changed => sub { 183 $mode_slider->connect (changed => sub {
124 my ($self, $value) = @_; 184 my ($self, $value) = @_;
125 185
126 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; 186 $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value;
127 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); 187 $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]});
128 }); 188 });
129 $mode_slider->emit (changed => $mode_slider->{range}[0]); 189 $mode_slider->emit (changed => $mode_slider->{range}[0]);
130 190
191 my $row = 1;
192
131 $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); 193 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
132 $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 194 $table->add (1, $row++, new CFClient::UI::CheckBox
195 state => $CFG->{fullscreen},
196 tooltip => "Bring the client into fullscreen mode",
197 connect_changed => sub {
133 my ($self, $value) = @_; 198 my ($self, $value) = @_;
134 $CFG->{fullscreen} = $value; 199 $CFG->{fullscreen} = $value;
200 }
135 }); 201 );
136 202
137 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly"); 203 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
138 $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 204 $table->add (1, $row++, new CFClient::UI::CheckBox
205 state => $CFG->{fast},
206 tooltip => "Lower the visual quality considerably to speed up rendering.",
207 connect_changed => sub {
139 my ($self, $value) = @_; 208 my ($self, $value) = @_;
140 $CFG->{fast} = $value; 209 $CFG->{fast} = $value;
210 }
141 }); 211 );
142 212
143 $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War"); 213 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
144 $table->add (1, 3, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 214 $table->add (1, $row++, new CFClient::UI::Slider
215 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
216 tooltip => "Enlarge or shrink the displayed map",
217 connect_changed => sub {
145 my ($self, $value) = @_; 218 my ($self, $value) = @_;
219 $CFG->{map_scale} = 2 ** $value;
220 }
221 );
222
223 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
224 $table->add (1, $row++, new CFClient::UI::CheckBox
225 state => $CFG->{fow_enable},
226 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
227 connect_changed => sub {
228 my ($self, $value) = @_;
146 $CFG->{fow_enable} = $value; 229 $CFG->{fow_enable} = $value;
230 }
147 }); 231 );
148 232
149 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "FoW Intensity"); 233 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
150 $table->add (1, 4, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 234 $table->add (1, $row++, new CFClient::UI::Slider
235 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
236 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
237 connect_changed => sub {
151 my ($self, $value) = @_; 238 my ($self, $value) = @_;
152 $CFG->{fow_intensity} = $value; 239 $CFG->{fow_intensity} = $value;
240 }
153 }); 241 );
154 242
155 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "FoW Smooth"); 243 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
156 $table->add (1, 5, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 244 $table->add (1, $row++, new CFClient::UI::CheckBox
245 state => $CFG->{fow_smooth},
246 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
247 connect_changed => sub {
157 my ($self, $value) = @_; 248 my ($self, $value) = @_;
158 $CFG->{fow_smooth} = $value; 249 $CFG->{fow_smooth} = $value;
159 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 250 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
251 }
252 );
253
254 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
255 $table->add (1, $row++, new CFClient::UI::Slider
256 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
257 tooltip => "The font size used by most GUI elements",
258 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
259 );
260
261 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
262 $table->add (1, $row++, new CFClient::UI::Slider
263 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
264 tooltip => "The font size used by the server log window only",
265 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
266 );
267
268 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
269
270 $table->add (1, $row++, new CFClient::UI::Slider
271 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
272 tooltip => "The font size used by the statistics window only",
273 connect_changed => sub {
274 $CFG->{stat_fontsize} = $_[1];
275 &set_stats_window_fontsize;
276 }
277 );
278
279 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
280 $table->add (1, $row++, new CFClient::UI::Slider
281 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
282 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
283 connect_changed => sub {
284 $CFG->{gauge_fontsize} = $_[1];
285 &set_gauge_window_fontsize;
286 }
287 );
288
289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
290 $table->add (1, $row++, new CFClient::UI::Slider
291 range => [$CFG->{gauge_size}, 0.2, 0.8],
292 tooltip => "Adjust the size of the stats gauges at the bottom right",
293 connect_changed => sub {
294 $CFG->{gauge_size} = $_[1];
295 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
296 }
297 );
298
299 $table->add (1, $row++, new CFClient::UI::Button
300 expand => 1, align => 0, text => "Apply",
301 tooltip => "Apply the video settings",
302 connect_activate => sub {
303 video_shutdown ();
304 video_init ();
305 }
306 );
307
308 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
309 $table->add (1, $row++, new CFClient::UI::CheckBox
310 state => $CFG->{audio_enable},
311 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
312 connect_changed => sub {
313 $CFG->{audio_enable} = $_[1];
314 }
315 );
316# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
317# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
318# $CFG->{effects_volume} = $_[1];
160 }); 319# });
161
162 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Log Fontsize"); 320 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
163 $table->add (1, 6, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 8, 30, 1], connect_changed => sub { 321 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
322 $hbox->add (new CFClient::UI::CheckBox
323 expand => 1, state => $CFG->{bgm_enable},
324 tooltip => "Enable background music playing",
325 connect_changed => sub {
326 $CFG->{bgm_enable} = $_[1];
327 }
328 );
329 $hbox->add (new CFClient::UI::Slider
330 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
331 tooltip => "The volume of the background music",
332 connect_changed => sub {
333 $CFG->{bgm_volume} = $_[1];
334 CFClient::MixMusic::volume $_[1] * 128;
335 }
336 );
337
338 $table->add (1, $row++, new CFClient::UI::Button
339 expand => 1, align => 0, text => "Apply",
340 tooltip => "Apply the audio settings",
341 connect_activate => sub {
342 audio_shutdown ();
343 audio_init ();
344 }
345 );
346
347 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
348 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
349 text => $CFG->{say_command},
350 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
351 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
352 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
353 connect_changed => sub {
164 my ($self, $value) = @_; 354 my ($self, $value) = @_;
165 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = int $value); 355 $CFG->{say_command} = $value;
356 }
166 }); 357 );
167
168 $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub {
169 video_shutdown ();
170 video_init ();
171 });
172 358
173 $dialog 359 $dialog
360}
361
362sub set_stats_window_fontsize {
363 for (values %{$STATWIDS}) {
364 $_->set_fontsize ($::CFG->{stat_fontsize});
365 }
366}
367
368sub set_gauge_window_fontsize {
369 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
370 $_->set_fontsize ($::CFG->{gauge_fontsize});
371 }
372}
373
374sub make_gauge_window {
375 my $gh = int $HEIGHT * $CFG->{gauge_size};
376
377 my $win = new CFClient::UI::Frame (
378 req_y => -1,
379 user_w => $WIDTH,
380 user_h => $gh,
381 );
382
383 $win->add (my $hbox = new CFClient::UI::HBox
384 children => [
385 (new CFClient::UI::HBox expand => 1),
386 (new CFClient::UI::VBox children => [
387 (new CFClient::UI::Empty expand => 1),
388 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
389 ]),
390 (my $vbox = new CFClient::UI::VBox),
391 ],
392 );
393
394 $vbox->add (new CFClient::UI::HBox
395 expand => 1,
396 children => [
397 (new CFClient::UI::Empty expand => 1),
398 (my $hb = new CFClient::UI::HBox),
399 ],
400 );
401
402 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
403 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
404 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
405 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
406 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
407 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
408 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
409 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
410
411 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
412 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
413 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
414 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
415
416 $GAUGES = {
417 exp => $exp, win => $win, range => $rng,
418 food => $fg, mana => $mg, hp => $hg, grace => $gg
419 };
420
421 &set_gauge_window_fontsize;
422
423 $win
424}
425
426sub make_stats_window {
427 my $tgw = new CFClient::UI::FancyFrame title => "Stats";
428
429 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
430 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
431 can_hover => 1, can_events => 1,
432 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
433 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
434 can_hover => 1, can_events => 1,
435 tooltip => "The map you are currently on (if supported by the server).");
436
437 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
438 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
439
440 my $color2 = [1, 1, 0];
441
442 for (
443 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
444 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
445 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
446 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
447 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
448 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
449 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
450
451 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
452 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
453 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
454 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
455 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
456 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
457 ) {
458 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
459
460 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
461 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
462 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
463 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
464 }
465
466 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
467
468 my $row = 0;
469 my $col = 0;
470
471 my %resist_names = (
472 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
473 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
474 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
475 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
476 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
477 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
478 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
479 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
480 pois => "<b>Poison</b> (resistance to getting poisoned)",
481 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
482 deat => "<b>Death</b> (resistance against death spells)",
483 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
484 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
485 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
486 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
487 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
488 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
489 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
490 );
491 for (qw/slow holyw conf fire depl magic
492 drain acid pois para deat phys
493 blind fear tund elec cold ghit/)
494 {
495 $tbl2->add ($col, $row,
496 $STATWIDS->{"res_$_"} =
497 new CFClient::UI::Label
498 font => $FONT_FIXED,
499 template => "-100%",
500 align => +1,
501 valign => 0,
502 can_events => 1,
503 can_hover => 1,
504 tooltip => $resist_names{$_},
505 );
506 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
507 font => $FONT_FIXED,
508 can_hover => 1,
509 can_events => 1,
510 image => "ui/resist/resist_$_.png",
511 tooltip => $resist_names{$_},
512 );
513
514 $row++;
515 if ($row % 6 == 0) {
516 $col += 2;
517 $row = 0;
518 }
519 }
520
521 &set_stats_window_fontsize;
522 update_stats_window ({});
523
524 $tgw
525}
526
527sub formsep {
528 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
529}
530
531sub update_stats_window {
532 my ($stats) = @_;
533
534 # i love text protocols!!!
535 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
536 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
537 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
538 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
539 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
540 my $fo_m = 999;
541 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
542 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
543
544 $GAUGES->{hp} ->set_value ($hp, $hp_m);
545 $GAUGES->{mana} ->set_value ($sp, $sp_m);
546 $GAUGES->{food} ->set_value ($fo, $fo_m);
547 $GAUGES->{grace} ->set_value ($gr, $gr_m);
548 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
549 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
550 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
551 $rng =~ s/^Range: //; # thank you so much dear server
552 $GAUGES->{range} ->set_text ("Rng: " . $rng);
553 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
554 $title =~ s/^Player: //;
555 $STATWIDS->{title} ->set_text ("Title: " . $title);
556
557 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
558 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
559 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
560 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
561 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
562 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
563 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
564 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
565 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
566 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
567 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
568 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
569 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
570
571 my %tbl = (
572 phys => 100,
573 magic => 101,
574 fire => 102,
575 elec => 103,
576 cold => 104,
577 conf => 105,
578 acid => 106,
579 drain => 107,
580 ghit => 108,
581 pois => 109,
582 slow => 110,
583 para => 111,
584 tund => 112,
585 fear => 113,
586 depl => 113,
587 deat => 115,
588 holyw => 116,
589 blind => 117
590 );
591
592 for (keys %tbl) {
593 $STATWIDS->{"res_$_"}->set_text (sprintf "%d%", $stats->{$tbl{$_}});
594 }
595
174} 596}
175 597
176sub metaserver_dialog { 598sub metaserver_dialog {
177 my $dialog = new CFClient::UI::FancyFrame 599 my $dialog = new CFClient::UI::FancyFrame
600 title => "Server List",
178 child => (my $vbox = new CFClient::UI::VBox); 601 child => (my $vbox = new CFClient::UI::VBox);
179 602
180 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 603 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
181 604
182 $dialog 605 $dialog
183} 606}
607
608my $METASERVER_ATIME;
184 609
185sub update_metaserver { 610sub update_metaserver {
186 my ($HOST) = @_; 611 my ($HOST) = @_;
187 612
188 status "fetching metaserver list..."; 613 return if $METASERVER_ATIME > time;
614 $METASERVER_ATIME = time + 60;
615
616 my $table = $METASERVER->{table};
617 $table->clear;
618 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
189 619
190 my $buf; 620 my $buf;
191 621
192 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 622 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
623
624 unless ($fh) {
625 $label->set_text ("unable to contact metaserver: $!");
626 return;
627 }
193 628
194 Event->io (fd => $fh, poll => 'r', cb => sub { 629 Event->io (fd => $fh, poll => 'r', cb => sub {
195 my $res = sysread $fh, $buf, 8192, length $buf; 630 my $res = sysread $fh, $buf, 8192, length $buf;
196 631
197 if (!defined $res) { 632 if (!defined $res) {
198 $_[0]->w->cancel; 633 $_[0]->w->cancel;
199 status "metaserver: $!"; 634 $label->set_text ("error while retrieving server list: $!");
200 } elsif ($res == 0) { 635 } elsif ($res == 0) {
201 $_[0]->w->cancel; 636 $_[0]->w->cancel;
202 status "server list retrieved"; 637 status "server list retrieved";
203 638
204 my $table = $METASERVER->{table}; 639 utf8::decode $buf if utf8::valid $buf;
205 640
206 $table->clear; 641 $table->clear;
207 642
208 my @col = qw(Use #Users Host Uptime Version Description); 643 my @col = qw(Use #Users Host Uptime Version Description);
209 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 644 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
233 $m = [$users, $host, $uptime, $version, $desc]; 668 $m = [$users, $host, $uptime, $version, $desc];
234 669
235 $y++; 670 $y++;
236 671
237 $table->add (0, $y, new CFClient::UI::VBox children => [ 672 $table->add (0, $y, new CFClient::UI::VBox children => [
238 (new CFClient::UI::Button text => " ", connect_activate => sub { 673 (new CFClient::UI::Button text => "Use", connect_activate => sub {
239 $HOST->set_text ($CFG->{host} = $host); 674 $HOST->set_text ($CFG->{host} = $host);
240 }), 675 }),
241 (new CFClient::UI::Empty expand => 1), 676 (new CFClient::UI::Empty expand => 1),
242 ]); 677 ]);
243 678
244 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => $FONTSIZE * 0.8) 679 $table->add ($_ + 1, $y, new CFClient::UI::Label
680 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
245 for 0 .. $#$m; 681 for 0 .. $#$m;
246 } 682 }
247 } 683 }
248 }); 684 });
249} 685}
250 686
251sub server_setup { 687sub server_setup {
252 my $dialog = new CFClient::UI::FancyFrame 688 my $dialog = new CFClient::UI::FancyFrame
689 title => "Server Setup",
253 child => (my $vbox = new CFClient::UI::VBox); 690 child => (my $vbox = new CFClient::UI::VBox);
254 691
255 $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup");
256 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 692 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
257 $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host:Port"); 693 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
258 694
259 { 695 {
260 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 696 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
261 697
262 $vbox->add (my $HOST = new CFClient::UI::Entry text => $CFG->{host}, connect_changed => sub { 698 $vbox->add (
699 my $HOST = new CFClient::UI::Entry
700 expand => 1,
701 text => $CFG->{host},
702 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
703 connect_changed => sub {
704 my ($self, $value) = @_;
705 $CFG->{host} = $value;
706 }
707 );
708
709 $METASERVER = metaserver_dialog;
710
711 $vbox->add (new CFClient::UI::Flopper
712 expand => 1,
713 text => "Server List",
714 other => $METASERVER,
715 tooltip => "Show a list of available crossfire servers",
716 connect_open => sub {
717 update_metaserver $HOST;
718 }
719 );
720 }
721
722 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
723 $table->add (1, 4, new CFClient::UI::Entry
724 text => $CFG->{user},
725 tooltip => "The name of your character on the server",
726 connect_changed => sub {
263 my ($self, $value) = @_; 727 my ($self, $value) = @_;
264 $CFG->{host} = $value; 728 $CFG->{user} = $value;
265 }); 729 }
730 );
266 731
267 $METASERVER = metaserver_dialog;
268
269 $vbox->add (new CFClient::UI::Flopper text => "Metaserver", other => $METASERVER, connect_open => sub {
270 update_metaserver $HOST;
271 });
272 }
273
274 $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); 732 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
275 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub { 733 $table->add (1, 5, new CFClient::UI::Entry
734 text => $CFG->{password},
735 hidden => 1,
736 tooltip => "The password for your character",
737 connect_changed => sub {
276 my ($self, $value) = @_; 738 my ($self, $value) = @_;
277 $CFG->{user} = $value;
278 });
279
280 $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password");
281 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub {
282 my ($self, $value) = @_;
283 $CFG->{password} = $value; 739 $CFG->{password} = $value;
740 }
284 }); 741 );
285 742
286 $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Def. say cmd");
287 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
288 my ($self, $value) = @_;
289 $CFG->{say_command} = $value;
290 });
291
292 $table->add (0, 7, new CFClient::UI::Label align => 1, text => "Map Size"); 743 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
293 $table->add (1, 7, new CFClient::UI::Slider 744 $table->add (1, 7, new CFClient::UI::Slider
294 req_w => 100, 745 req_w => 100,
295 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 746 range => [$CFG->{mapsize}, 10, 100, 0, 1],
747 tooltip => "This is the size of the portion of the map update the server sends you. "
748 . "If you set this to a high value you will be able to see further for example.",
296 connect_changed => sub { 749 connect_changed => sub {
297 my ($self, $value) = @_; 750 my ($self, $value) = @_;
298 751
299 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 752 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
300 }, 753 },
301 ); 754 );
302 755
303 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 756 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
304 start_game; 757 $table->add (1, 8, new CFClient::UI::Entry
758 text => $CFG->{output_count},
759 tooltip => "Should be set to 1 unless you know what you are doing",
760 connect_changed => sub { $CFG->{output_count} = $_[1] },
305 }); 761 );
762
763 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
764 $table->add (1, 9, new CFClient::UI::Entry
765 text => $CFG->{output_sync},
766 tooltip => "Should be set to 1 unless you know what you are doing",
767 connect_changed => sub { $CFG->{output_sync} = $_[1] },
768 );
769
770 $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
771 expand => 1,
772 align => 0,
773 text => "Login",
774 connect_activate => sub {
775 $CONN ? stop_game
776 : start_game;
777 },
778 );
306 779
307 $dialog 780 $dialog
308} 781}
309 782
310sub message_window { 783sub message_window {
311 my $window = new CFClient::UI::FancyFrame 784 my $window = new CFClient::UI::FancyFrame
785 title => "Messages",
312 border_bg => [1, 1, 1, 0.5], 786 border_bg => [1, 1, 1, 1],
313 bg => [0.3, 0.3, 0.3, 0.8], 787 bg => [0, 0, 0, 0.75],
314 user_w => int $::WIDTH / 3, 788 user_w => int $::WIDTH / 3,
315 user_h => int $::HEIGHT / 5, 789 user_h => int $::HEIGHT / 5,
316 child => (my $vbox = new CFClient::UI::VBox); 790 child => (my $vbox = new CFClient::UI::VBox);
317 791
318 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 792 $vbox->add ($LOGVIEW);
319 expand => 1,
320 fontsize => $::CFG->{log_fontsize},
321 );
322 793
323 $vbox->add (my $input = new CFClient::UI::Entry 794 $vbox->add (my $input = new CFClient::UI::Entry
795 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
796 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
797 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
798 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
324 connect_focus_in => sub { 799 connect_focus_in => sub {
325 my ($input, $prev_focus) = @_; 800 my ($input, $prev_focus) = @_;
326 801
327 delete $input->{refocus_map}; 802 delete $input->{refocus_map};
328 803
357 }; 832 };
358 833
359 $window 834 $window
360} 835}
361 836
837sub open_quit_dialog {
838 unless ($QUIT_DIALOG) {
839
840 $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?";
841
842 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
843
844 $vb->add (new CFClient::UI::Label
845 text => "You should find a savebed and apply it first!",
846 max_w => $WIDTH * 0.25,
847 ellipsize => 0,
848 );
849 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
850 $hb->add (new CFClient::UI::Button
851 text => "Ok",
852 expand => 1,
853 connect_activate => sub { $QUIT_DIALOG->hide },
854 );
855 $hb->add (new CFClient::UI::Button
856 text => "Quit anyway",
857 expand => 1,
858 connect_activate => sub { exit },
859 );
860
861 $QUIT_DIALOG->show_centered;
862 } else {
863 $QUIT_DIALOG->show_centered;
864 }
865}
866
867sub make_inventory_window {
868 my $invwin = new CFClient::UI::FancyFrame
869 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Inventory";
870
871 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
872
873 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
874 $vb1->add (my $lbl = new CFClient::UI::Label);
875 $lbl->set_text ("Player");
876 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
877
878 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
879 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
880 $INVR_LBL->set_text ("Floor");
881 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
882
883 $invwin
884}
885
886sub make_help_window {
887 my $win = new CFClient::UI::FancyFrame
888 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Documentation";
889
890 $win->add (my $vbox = new CFClient::UI::VBox);
891
892 $vbox->add (my $buttons = new CFClient::UI::HBox);
893 $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
894
895 for (
896 [intro => "Introduction"],
897 [manual => "Manual"],
898 [command_help => "Commands"],
899 [skill_help => "Skills"],
900 ) {
901 my ($pod, $label) = @$_;
902
903 $buttons->add (new CFClient::UI::Button
904 text => $label,
905 connect_activate => sub {
906 my $parser = new Pod::POM;
907 my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod");
908
909 $viewer->clear;
910
911 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
912 for @{ CFClient::pod_to_pango_list $pom };
913
914 $viewer->set_offset (0);
915 },
916 );
917 }
918
919 $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
920
921 $win
922}
923
362sub sdl_init { 924sub sdl_init {
363 #SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE 925 CFClient::SDL_Init
364 SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO
365 and die "SDL::Init failed!\n"; 926 and die "SDL::Init failed!\n";
366} 927}
367 928
368sub video_init { 929sub video_init {
369 sdl_init; 930 sdl_init;
931
932 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
933
934 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
370 935
371 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 936 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
372 $FULLSCREEN = $CFG->{fullscreen}; 937 $FULLSCREEN = $CFG->{fullscreen};
373 $FAST = $CFG->{fast}; 938 $FAST = $CFG->{fast};
374 939
375 SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; 940 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
376 SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5; 941 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
377 SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5;
378 SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 1;
379
380 SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0;
381 SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0;
382 SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0;
383 SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0;
384
385 SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1;
386 SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15;
387 SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0;
388
389 SDL::SetVideoMode $WIDTH, $HEIGHT, 0,
390 SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF
391 | ($FULLSCREEN ? SDL_FULLSCREEN : 0)
392 or die "SDL::SetVideoMode failed!\n";
393
394 SDL::WMSetCaption "Crossfire+ Client", "Crossfire+";
395
396 $SDL_EV = new SDL::Event;
397 $SDL_EV->set_unicode (1);
398 942
399 $SDL_ACTIVE = 1; 943 $SDL_ACTIVE = 1;
400
401 $LAST_REFRESH = time - 0.01; 944 $LAST_REFRESH = time - 0.01;
402 945
403 CFClient::gl_init; 946 CFClient::gl_init;
404 947
405 $FONTSIZE = int $HEIGHT / 40; 948 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
949
950 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
406 951
407 ############################################################################# 952 #############################################################################
408 953
954 if ($DEBUG_STATUS) {
955 CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
956 } else {
957 # create the widgets
958
409 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 959 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
410 $CFClient::UI::ROOT->add ($DEBUG_STATUS); 960 $DEBUG_STATUS->show;
411 961
412 $STATUS_LINE = new CFClient::UI::Label 962 $STATUSBOX = new CFClient::UI::Statusbox;
413 padding => 0, 963 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
414 y => $HEIGHT * 44 / 45 - $FONTSIZE;
415 $CFClient::UI::ROOT->add ($STATUS_LINE);
416 964
417 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 965 (new CFClient::UI::Frame
418 padding => 0, 966 bg => [0, 0, 0, 0.4],
419 y => $HEIGHT * 44 / 45, 967 req_y => -1,
420 fontsize => $HEIGHT / 45, 968 child => $STATUSBOX,
421 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 969 )->show;
422 $CFClient::UI::ROOT->add ($ALT_ENTER_MESSAGE);
423 970
424 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::UI::MapWidget); 971 CFClient::UI::FancyFrame->new (
425 $MAPWIDGET->focus_in; 972 border_bg => [1, 1, 1, 192/255],
973 bg => [1, 1, 1, 0],
974 child => ($MAPMAP = new CFClient::MapWidget::MapMap
975 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
976 ),
977 )->show;
978
979 $MAPWIDGET = new CFClient::MapWidget;
426 $MAPWIDGET->connect (activate_console => sub { 980 $MAPWIDGET->connect (activate_console => sub {
427 my ($mapwidget, $preset) = @_; 981 my ($mapwidget, $preset) = @_;
428 982
429 if ($CONSOLE) { 983 if ($CONSOLE) {
430 $CONSOLE->{input}->{auto_activated} = 1; 984 $CONSOLE->{input}->{auto_activated} = 1;
431 $CONSOLE->{input}->focus_in; 985 $CONSOLE->{input}->focus_in;
432 986
433 if ($preset && $CONSOLE->{input}->get_text eq '') { 987 if ($preset && $CONSOLE->{input}->get_text eq '') {
434 $CONSOLE->{input}->set_text ($preset); 988 $CONSOLE->{input}->set_text ($preset);
989 }
435 } 990 }
436 } 991 });
437 }); 992 $MAPWIDGET->show;
993 $MAPWIDGET->focus_in;
438 994
439 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 995 $LOGVIEW = new CFClient::UI::TextView
996 expand => 1,
997 font => $FONT_FIXED,
998 fontsize => $::CFG->{log_fontsize},
999 can_hover => 1,
1000 can_events => 1,
1001 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1002 ;
440 1003
1004 $BUTTONBAR = new CFClient::UI::HBox;
1005
441 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 1006 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
1007 tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
442 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 1008 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
1009 tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
443 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 1010 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1011 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
444 1012
445 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 1013 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1014
1015 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1016 tooltip => "Toggles the statistics window, where all your Stats and Resistances are being displayed at all times.");
1017 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1018 tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
1019
1020 $BUTTONBAR->add (new CFClient::UI::Button
1021 text => "Save Config",
1022 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1023 connect_activate => sub {
446 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 1024 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
447 status "Configuration Saved"; 1025 status "Configuration Saved";
448 }); 1026 },
1027 );
449 1028
1029 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1030 tooltip => "View Documentation");
1031
1032 $BUTTONBAR->add (new CFClient::UI::Button
1033 text => "Quit",
1034 tooltip => "Terminates the program",
1035 connect_activate => sub {
1036 if ($CONN) {
1037 open_quit_dialog;
1038 } else {
1039 exit;
1040 }
1041 },
1042 );
1043
1044 $BUTTONBAR->show;
1045
1046 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1047
1048 # delay till geometry is constant
1049 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
450 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 1050 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
451 1051 my $widget = $GAUGES->{win};
452 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH - 300, y => 0); 1052 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
453 $tgw->add (my $hbox = new CFClient::UI::HBox ()); 1053 });
454 1054 force_refresh ();
455 $hbox->add (my $hg = new CFClient::UI::VGauge (gauge => 'hp')); 1055 }
456 $hbox->add (my $mg = new CFClient::UI::VGauge (gauge => 'mana'));
457 $hbox->add (my $gg = new CFClient::UI::VGauge (gauge => 'grace'));
458 $hbox->add (my $fg = new CFClient::UI::VGauge (gauge => 'food'));
459
460 $GAUGES = { food => $fg, mana => $mg, hp => $hg, grace => $gg };
461 $CFClient::UI::ROOT->add ($tgw);
462} 1056}
463 1057
464sub video_shutdown { 1058sub video_shutdown {
465 $CFClient::UI::ROOT->{children} = [];
466 undef $SDL_ACTIVE; 1059 undef $SDL_ACTIVE;
467 undef $SDL_EV; 1060}
1061
1062my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
1063my $bgmusic;#TODO#hack#d#
1064
1065sub audio_channel_finished {
1066 my ($channel) = @_;
1067
1068 #warn "channel $channel finished\n";#d#
1069}
1070
1071sub audio_music_finished {
1072 return unless $CFG->{bgm_enable};
1073
1074 # TODO: hack, do play loop and mood music
1075 $bgmusic = new_from_file CFClient::MixMusic CFClient::find_rcfile "music/$bgmusic[0]";
1076 $bgmusic->play (0);
1077
1078 push @bgmusic, shift @bgmusic;
468} 1079}
469 1080
470sub audio_init { 1081sub audio_init {
471 if ($CFG->{sound} || 1) { 1082 if ($CFG->{audio_enable}) {
472 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 1083 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
473 $SDL_MIXER = new SDL::Mixer; 1084 $SDL_MIXER = !CFClient::Mix_OpenAudio;
474 $SDL_MIXER->allocate_channels (8); 1085
1086 unless ($SDL_MIXER) {
1087 status "Unable to open sound device: there will be no sound";
1088 return;
1089 }
1090
1091 CFClient::Mix_AllocateChannels 8;
1092 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
1093
1094 audio_music_finished;
475 1095
476 while (<$fh>) { 1096 while (<$fh>) {
477 next if /^\s*#/; 1097 next if /^\s*#/;
478 next if /^\s*$/; 1098 next if /^\s*$/;
479 1099
480 my ($file, $volume, $event) = split /\s+/, $_, 3; 1100 my ($file, $volume, $event) = split /\s+/, $_, 3;
481 1101
482 push @SOUNDS, "$volume,$file"; 1102 push @SOUNDS, "$volume,$file";
483 1103
484 $AUDIO_CHUNKS{"$volume,$file"} ||= do { 1104 $AUDIO_CHUNKS{"$volume,$file"} ||= do {
485 my $chunk = new SDL::Sound CFClient::find_rcfile "sounds/$file"; 1105 my $chunk = new_from_file CFClient::MixChunk CFClient::find_rcfile "sounds/$file";
486 $chunk->volume ($volume * 128 / 100); 1106 $chunk->volume ($volume * 128 / 100);
487 $chunk 1107 $chunk
488 }; 1108 };
489 } 1109 }
490 } else { 1110 } else {
492 } 1112 }
493 } 1113 }
494} 1114}
495 1115
496sub audio_shutdown { 1116sub audio_shutdown {
1117 CFClient::Mix_CloseAudio if $SDL_MIXER;
497 undef $SDL_MIXER; 1118 undef $SDL_MIXER;
498 @SOUNDS = (); 1119 @SOUNDS = ();
499 %AUDIO_CHUNKS = (); 1120 %AUDIO_CHUNKS = ();
500} 1121}
501 1122
502my %animate_object; 1123my %animate_object;
503my $animate_timer; 1124my $animate_timer;
504 1125
505my $want_refresh;
506my $can_refresh;
507
508my $fps = 9; 1126my $fps = 9;
509 1127
1128my %demo;#d#
1129
510sub force_refresh { 1130sub force_refresh {
511 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1131 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
512 debug sprintf "%3.2f", $fps; 1132 debug sprintf "%3.2f", $fps;
513 1133
514 $want_refresh = 0;
515 $can_refresh = 0;
516
517 $CFClient::UI::ROOT->draw; 1134 $CFClient::UI::ROOT->draw;
518 1135
519 SDL::GLSwapBuffers; 1136 $WANT_REFRESH = 0;
520 1137 $CAN_REFRESH = 0;
521 $LAST_REFRESH = $NOW; 1138 $LAST_REFRESH = $NOW;
1139
11400 && do {
1141 # some weird model-drawing code, just a joke right now
1142 use CFClient::OpenGL;
1143
1144 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1145 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1146 $demo{r} ||= do {
1147 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1148 $mod->{v} = pack "f*", @{$mod->{v}};
1149 $_ = [scalar @$_, pack "S!*", @$_]
1150 for values %{$mod->{g}};
1151 $mod
1152 };
1153
1154 my $r = $demo{r} or die;
1155
1156 glDepthMask 1;
1157 glClear GL_DEPTH_BUFFER_BIT;
1158 glEnable GL_TEXTURE_2D;
1159 glEnable GL_DEPTH_TEST;
1160 glEnable GL_CULL_FACE;
1161 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1162
1163 glMatrixMode GL_PROJECTION;
1164 glLoadIdentity;
1165 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1166 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1167 glMatrixMode GL_MODELVIEW;
1168 glLoadIdentity;
1169
1170 glPushMatrix;
1171 glTranslate 0, 0, -800;
1172 glScale 1, -1, 1;
1173 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1174 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1175 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1176 glScale 50, 50, 50;
1177
1178 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1179 while (my ($k, $v) = each %{$r->{g}}) {
1180 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1181 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1182 }
1183
1184 glPopMatrix;
1185
1186 glShadeModel GL_FLAT;
1187 glDisable GL_DEPTH_TEST;
1188 glDisable GL_TEXTURE_2D;
1189 glDepthMask 0;
1190
1191 $WANT_REFRESH++;
1192};
1193
1194 CFClient::SDL_GL_SwapBuffers;
522} 1195}
523 1196
524my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1197my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
525 $NOW = time; 1198 $NOW = time;
526 1199
527 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() 1200 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
528 while $SDL_EV->poll; 1201 for CFClient::SDL_PollEvent;
529 1202
530 if (%animate_object) { 1203 if (%animate_object) {
531 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1204 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
532 $want_refresh++; 1205 $WANT_REFRESH++;
533 } 1206 }
534 1207
535 if ($want_refresh) { 1208 if ($WANT_REFRESH) {
536 force_refresh; 1209 force_refresh;
537 } else { 1210 } else {
538 $can_refresh = 1; 1211 $CAN_REFRESH = 1;
539 } 1212 }
540}); 1213});
541
542sub refresh {
543 $want_refresh++;
544}
545 1214
546sub animation_start { 1215sub animation_start {
547 my ($widget) = @_; 1216 my ($widget) = @_;
548 $animate_object{$widget} = $widget; 1217 $animate_object{$widget} = $widget;
549} 1218}
553 delete $animate_object{$widget}; 1222 delete $animate_object{$widget};
554} 1223}
555 1224
556@conn::ISA = Crossfire::Protocol::; 1225@conn::ISA = Crossfire::Protocol::;
557 1226
1227sub conn::new {
1228 my $class = shift;
1229
1230 my $self = $class->Crossfire::Protocol::new (@_);
1231
1232 $MAPWIDGET->clr_commands;
1233
1234 my $parser = new Pod::POM;
1235 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1236
1237 for my $head2 ($pod->head2) {
1238 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1239 or next;
1240
1241 my $cmd = $1;
1242 my @args = split /\|/, $2;
1243 @args = (".*") unless @args;
1244
1245 my $text = CFClient::pod_to_pango $head2->content;
1246
1247 for my $arg (@args) {
1248 $arg = $arg eq ".*" ? "" : " $arg";
1249
1250 $MAPWIDGET->add_command ("$cmd$arg", $text);
1251 }
1252 }
1253
1254 $self->{noface} = new_from_file CFClient::Texture
1255 CFClient::find_rcfile "noface.png", minify => 1, mipmap => 1;
1256
1257 $self
1258}
1259
558sub conn::stats_update { 1260sub conn::stats_update {
559 my ($self, $stats) = @_; 1261 my ($self, $stats) = @_;
560 1262
561 # i love text protocols!!! 1263 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
562 # FIXME: the stats are somehow weird 1264 my $diff = $exp - $self->{prev_exp};
563 my $hp = $stats->{1}; 1265 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
564 my $hp_m = $stats->{2}; 1266 if exists $self->{prev_exp} && $diff;
565 my $sp = $stats->{3}; 1267 $self->{prev_exp} = $exp;
566 my $sp_m = $stats->{4}; 1268 }
567 my $fo = $stats->{18};
568 my $fo_m = 1000;
569 my $gr = $stats->{23};
570 my $gr_m = $stats->{24};
571 1269
572 #d# warn "DATA $hp $hp_m $sp $sp_m $fo $fo_m $gr $gr_m\n"; 1270 update_stats_window ($stats);
573 $GAUGES->{hp}->set_value ($hp, $hp_m);
574 $GAUGES->{mana}->set_value ($sp, $sp_m);
575 $GAUGES->{food}->set_value ($fo, $fo_m);
576 $GAUGES->{grace}->set_value ($gr, $gr_m);
577} 1271}
578 1272
579sub conn::user_send { 1273sub conn::user_send {
580 my ($self, $command) = @_; 1274 my ($self, $command) = @_;
581 1275
606 1300
607 my ($hash, $x, $y, $w, $h) = @$map_info; 1301 my ($hash, $x, $y, $w, $h) = @$map_info;
608 1302
609 my $data = $MAP->get_rect ($x, $y, $w, $h); 1303 my $data = $MAP->get_rect ($x, $y, $w, $h);
610 $MAPCACHE->put ($hash => Compress::LZF::compress $data); 1304 $MAPCACHE->put ($hash => Compress::LZF::compress $data);
611
612 warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d# 1305 #warn sprintf "SAVEmap[%s] length %d\n", $hash, length $data;#d#
613
614} 1306}
615 1307
616sub conn::map_clear { 1308sub conn::map_clear {
617 my ($self) = @_; 1309 my ($self) = @_;
618 1310
619 $self->flush_map; 1311 $self->flush_map;
620 delete $self->{neigh}; 1312 delete $self->{neigh_map};
621 1313
622 $MAP->clear; 1314 $MAP->clear;
623} 1315}
624 1316
625 1317
626sub conn::load_map($$$) { 1318sub conn::load_map($$$) {
627 my ($self, $hash, $x, $y) = @_; 1319 my ($self, $hash, $x, $y) = @_;
628 1320
629 if (defined (my $data = $MAPCACHE->get ($hash))) { 1321 if (defined (my $data = $MAPCACHE->get ($hash))) {
630 $data = Compress::LZF::decompress $data; 1322 $data = Compress::LZF::decompress $data;
631 warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d# 1323 #warn sprintf "LOADmap[%s,%d,%d] length %d\n", $hash, $x, $y, length $data;#d#
632 for my $id ($MAP->set_rect ($x, $y, $data)) { 1324 for my $id ($MAP->set_rect ($x, $y, $data)) {
633 my $data = $TILECACHE->get ($id) 1325 my $data = $TILECACHE->get ($id)
634 or next; 1326 or next;
635 1327
636 $self->set_texture ($id => $data); 1328 $self->set_texture ($id => $data);
637 } 1329 }
638 } 1330 }
639} 1331}
640 1332
1333# hardcode /world/world_xxx_xxx map names, the savings are enourmous,
1334# (server resource,s latency, bandwidth), so this hack is warranted.
1335# the right fix is to make real tiled maps with an overview file
1336sub conn::send_mapinfo {
1337 my ($self, $data, $cb) = @_;
1338
1339 if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
1340 my ($wx, $wy) = ($1, $2);
1341
1342 if ($data =~ /^spatial ([1-4]+)$/) {
1343 my @dx = (0, 0, 1, 0, -1);
1344 my @dy = (0, -1, 0, 1, 0);
1345 my ($dx, $dy);
1346
1347 for (split //, $1) {
1348 $dx += $dx[$_];
1349 $dy += $dy[$_];
1350 }
1351
1352 $cb->(spatial => 15,
1353 $self->{map_info}[1] - $MAP->ox + $dx * 50,
1354 $self->{map_info}[2] - $MAP->oy + $dy * 50,
1355 50, 50,
1356 sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
1357 );
1358
1359 return;
1360 }
1361 }
1362
1363 $self->Crossfire::Protocol::send_mapinfo ($data, $cb);
1364}
1365
1366# this method does a "flood fill" into every tile direction
1367# it assumes that tiles are arranged in a rectangular grid,
1368# i.e. a map is the same as the left of the right map etc.
1369# failure to comply are harmless and result in display errors
1370# at worst.
641sub conn::flood_fill { 1371sub conn::flood_fill {
642 my ($self, $path, $hash, $flags, $x0, $y0, $x1, $y1) = @_; 1372 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
643 1373
644 # the server does not allow map paths > 6 1374 # the server does not allow map paths > 6
645 return if 6 <= length $path; 1375 return if 7 <= length $path;
646 1376
647 for my $tile (1..4) { 1377 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
648 next if $self->{neigh}{$hash}[$tile]; 1378
1379 for (
1380 [1, 3, 0, -1],
1381 [2, 4, 1, 0],
1382 [3, 1, 0, 1],
1383 [4, 2, -1, 0],
1384 ) {
1385 my ($tile, $tile2, $dx, $dy) = @$_;
1386
1387 next if $block & (1 << $tile);
1388 my $block = $block | (1 << $tile2);
1389
1390 my $gx = $gx + $dx;
1391 my $gy = $gy + $dy;
1392
649 next unless $flags & (1 << ($tile - 1)); 1393 next unless $flags & (1 << ($tile - 1));
1394 next if $self->{neigh_grid}{$gx, $gy}++;
650 1395
651 my $neigh = $self->{neigh}{$hash} ||= []; 1396 my $neigh = $self->{neigh_map}{$hash} ||= [];
652 1397 if (my $info = $neigh->[$tile]) {
653 $self->send_mapinfo ("spatial $path$tile", sub {
654 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1398 my ($flags, $x, $y, $w, $h, $hash) = @$info;
655 1399
656 #warn "map<$path>_$tile=<$mode,$x,$y,$w,$h,$hash>\n";#d# 1400 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
657 return if $mode ne "spatial";
658
659 $x += $MAP->ox;
660 $y += $MAP->oy;
661
662 $self->load_map ($hash, $x, $y)
663 unless $self->{neigh}{$hash}[5]++;#d#
664
665 $neigh->[$tile] = [$x, $y, $w, $h];
666
667 $self->flood_fill ("$path$tile", $hash, $flags, $x0, $y0, $x1, $y1)
668 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1401 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1402
1403 } else {
1404 $self->send_mapinfo ("spatial $path$tile", sub {
1405 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1406
1407 return if $mode ne "spatial";
1408
1409 $x += $MAP->ox;
1410 $y += $MAP->oy;
1411
1412 $self->load_map ($hash, $x, $y)
1413 unless $self->{neigh_map}{$hash}[5]++;#d#
1414
1415 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1416
1417 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1418 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1419 });
669 }); 1420 }
670 } 1421 }
671} 1422}
672 1423
673sub conn::map_change { 1424sub conn::map_change {
674 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_; 1425 my ($self, $mode, $flags, $x, $y, $w, $h, $hash) = @_;
675 1426
676 $self->flush_map; 1427 $self->flush_map;
677 1428
678 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1429 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
679 1430
680 my $mapmapw = 250; 1431 my $mapmapw = $MAPMAP->{w};
681 my $mapmaph = 250; 1432 my $mapmaph = $MAPMAP->{h};
1433
1434 $self->{neigh_rect} = [
1435 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1436 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1437 ];
682 1438
683 $self->flood_fill ("", $hash, $flags, 1439 delete $self->{neigh_grid};
684 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
685 $ox + $mapmapw * 0.5, $oy + $mapmapw * 0.5);
686 1440
687 $x += $ox; 1441 $x += $ox;
688 $y += $oy; 1442 $y += $oy;
689 1443
690 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1444 $self->{map_info} = [$hash, $x, $y, $w, $h];
691 1445
1446 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
1447 $STATWIDS->{map}->set_text ("Map: " . $map);
1448
692 $self->load_map ($hash, $x, $y); 1449 $self->load_map ($hash, $x, $y);
1450 $self->flood_fill (0, 0, 0, "", $hash, $flags);
693} 1451}
694 1452
695sub conn::face_find { 1453sub conn::face_find {
696 my ($self, $facenum, $face) = @_; 1454 my ($self, $facenum, $face) = @_;
697 1455
699 1457
700 my $id = $FACEMAP->get ($hash); 1458 my $id = $FACEMAP->get ($hash);
701 1459
702 unless ($id) { 1460 unless ($id) {
703 # create new id for face 1461 # create new id for face
704 # i love transactions 1462 # I love transactions
705 for (1..100) { 1463 for (1..100) {
706 my $txn = $CFClient::DB_ENV->txn_begin; 1464 my $txn = $CFClient::DB_ENV->txn_begin;
707 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW); 1465 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
708 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) { 1466 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
709 $id++; 1467 $id = ($id || 16) + 1;
710 if ($FACEMAP->put (id => $id) == 0 1468 if ($FACEMAP->put (id => $id) == 0
711 && $FACEMAP->put ($hash => $id) == 0) { 1469 && $FACEMAP->put ($hash => $id) == 0) {
712 $txn->txn_commit; 1470 $txn->txn_commit;
713 1471
714 goto gotid; 1472 goto gotid;
721 } 1479 }
722 1480
723gotid: 1481gotid:
724 $face->{id} = $id; 1482 $face->{id} = $id;
725 $MAP->set_face ($facenum => $id); 1483 $MAP->set_face ($facenum => $id);
1484 $self->{faceid}[$facenum] = $id;#d#
1485
726 $TILECACHE->get ($id) 1486 $TILECACHE->get ($id) || do {
1487 my $tex = $self->{noface};
1488 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1489 undef
1490 };
727} 1491}
728 1492
729sub conn::face_update { 1493sub conn::face_update {
730 my ($self, $facenum, $face) = @_; 1494 my ($self, $facenum, $face) = @_;
731 1495
738 my ($self, $id, $data) = @_; 1502 my ($self, $id, $data) = @_;
739 1503
740 $self->{texture}[$id] ||= do { 1504 $self->{texture}[$id] ||= do {
741 my $tex = 1505 my $tex =
742 new_from_image CFClient::Texture 1506 new_from_image CFClient::Texture
743 $data, minify => 1; 1507 $data, minify => 1, mipmap => 1;
744 1508
745 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1509 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
746 $MAPWIDGET->update; 1510 $MAPWIDGET->update;
747 1511
748 $tex 1512 $tex
750} 1514}
751 1515
752sub conn::sound_play { 1516sub conn::sound_play {
753 my ($self, $x, $y, $soundnum, $type) = @_; 1517 my ($self, $x, $y, $soundnum, $type) = @_;
754 1518
1519 $SDL_MIXER
1520 or return;
1521
755 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]} 1522 my $chunk = $AUDIO_CHUNKS{$SOUNDS[$soundnum]}
756 or return; 1523 or return;
757 1524
758 $SDL_MIXER->play_channel (-1, $chunk); 1525 $chunk->play;
759 warn "sound $x,$y,$soundnum,$type\n";#d# 1526# warn "sound $x,$y,$soundnum,$type\n";#d#
760} 1527}
1528
1529my $LAST_QUERY; # server is stupid, stupid, stupid
761 1530
762sub conn::query { 1531sub conn::query {
763 my ($self, $flags, $prompt) = @_; 1532 my ($self, $flags, $prompt) = @_;
764 1533
765 #TODO 1534 $prompt = $LAST_QUERY unless length $prompt;
766 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1535 $LAST_QUERY = $prompt;
1536
1537 my $dialog = new CFClient::UI::FancyFrame
1538 title => "Query",
1539 child => my $vbox = new CFClient::UI::VBox;
1540
1541 $vbox->add (new CFClient::UI::Label
1542 max_w => $::WIDTH * 0.4,
1543 ellipsise => 0,
1544 text => $prompt);
1545
1546 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1547 $vbox->add (my $hbox = new CFClient::HBox);
1548 $hbox->add (new CFClient::Button
1549 text => "No",
1550 connect_activate => sub {
1551 $self->send ("reply n");
1552 $dialog->destroy;
1553 $MAPWIDGET->focus_in;
1554 }
1555 );
1556 $hbox->add (new CFClient::Button
1557 text => "Yes",
1558 connect_activate => sub {
1559 $self->send ("reply y");
1560 $dialog->destroy;
1561 },
1562 );
1563
1564 $dialog->focus_in;
1565
1566 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1567 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1568 $vbox->add (my $entry = new CFClient::UI::Entry
1569 connect_changed => sub {
1570 $self->send ("reply $_[1]");
1571 $dialog->destroy;
1572 },
1573 );
1574
1575 $entry->focus_in;
1576
1577 } else {
1578 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1579
1580 $vbox->add (my $entry = new CFClient::UI::Entry
1581 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1582 connect_activate => sub {
1583 $self->send ("reply $_[1]");
1584 $dialog->destroy;
1585 },
1586 );
1587
1588 $entry->focus_in;
1589 }
1590
1591 $dialog->show_centered;
767} 1592}
768 1593
769sub conn::drawinfo { 1594sub conn::drawinfo {
770 my ($self, $color, $text) = @_; 1595 my ($self, $color, $text) = @_;
771 1596
783 [0.55, 0.41, 0.13], 1608 [0.55, 0.41, 0.13],
784 [0.99, 0.77, 0.26], 1609 [0.99, 0.77, 0.26],
785 [0.74, 0.65, 0.41], 1610 [0.74, 0.65, 0.41],
786 ); 1611 );
787 1612
1613 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1614
1615 $text = CFClient::UI::Label::escape $text;
1616 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1617 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1618
788 $LOGVIEW->add_paragraph ($color[$color], $text); 1619 $LOGVIEW->add_paragraph ($color[$color],
1620 join "\n", map "$time $_", split /\n/, $text);
1621
1622 $STATUSBOX->add ($text,
1623 group => $text,
1624 fg => $color[$color],
1625 timeout => 60,
1626 tooltip_font => $::FONT_FIXED,
1627 );
1628}
1629
1630sub conn::drawextinfo {
1631 my ($self, $color, $type, $subtype, $message) = @_;
1632
1633 $self->drawinfo ($color, $message);
1634}
1635
1636sub conn::spell_add {
1637 my ($self, $spell) = @_;
1638
1639 # TODO
1640 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1641 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1642 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1643}
1644
1645sub conn::spell_delete {
1646 my ($self, $spell) = @_;
1647}
1648
1649sub conn::addme_success {
1650 my ($self) = @_;
1651
1652 $self->send ("command output-sync $CFG->{output_sync}");
1653 $self->send ("command output-count $CFG->{output_count}");
1654
1655 my $parser = new Pod::POM;
1656 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/skill_help.pod");
1657
1658 my %skill_tooltip;
1659
1660 for my $head2 ($pod->head2) {
1661 $skill_tooltip{$head2->title} = CFClient::pod_to_pango $head2->content;
1662 }
1663
1664 for my $skill (values %{$self->{skill_info}}) {
1665 $MAPWIDGET->add_command ("ready_skill $skill",
1666 (CFClient::UI::Label::escape "Ready the skill '$skill'\n\n")
1667 . $skill_tooltip{$skill});
1668 $MAPWIDGET->add_command ("use_skill $skill",
1669 (CFClient::UI::Label::escape "Immediately use the skill '$skill'\n\n")
1670 . $skill_tooltip{$skill});
1671 }
1672}
1673
1674sub conn::eof {
1675 $MAPWIDGET->clr_commands;
1676
1677 stop_game;
1678}
1679
1680sub update_floorbox {
1681 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1682 return unless $CONN;
1683
1684 $FLOORBOX->clear;
1685 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1686
1687 my $count = 7;
1688 for (@{ $CONN->{container}{0} }) {
1689 if (--$count) {
1690 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1691 } else {
1692 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1693 last;
1694 }
1695 }
1696 });
1697
1698 $WANT_REFRESH++;
1699}
1700
1701sub conn::container_add {
1702 my ($self, $tag, $items) = @_;
1703
1704 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1705
1706 if ($tag == 0) {
1707 update_floorbox;
1708 $OPENCONT = 0;
1709 $INVR_LBL->set_text ("Floor");
1710 $INVR->set_items ($self->{container}{0});
1711 } elsif ($tag == $self->{player}{tag}) {
1712 $INVR_LBL->set_text ("Player");
1713 $INV->set_items ($self->{container}{$self->{player}{tag}})
1714 } else {
1715 $OPENCONT = $tag;
1716 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1717 $INVR->set_items ($self->{container}{$tag});
1718 }
1719
1720 # $self-<{player}{tag} => player inv
1721 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1722}
1723
1724sub conn::container_clear {
1725 my ($self, $tag) = @_;
1726
1727 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1728
1729 if ($tag == 0) {
1730 update_floorbox;
1731 $OPENCONT = 0;
1732 $INVR_LBL->set_text ("Floor");
1733 $INVR->set_items ($self->{container}{0});
1734 } elsif ($tag == $self->{player}{tag}) {
1735 $INVR_LBL->set_text ("Player");
1736 $INV->set_items ($self->{container}{$tag})
1737 } else {
1738 $OPENCONT = $tag;
1739 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1740 $INVR->set_items ($self->{container}{$tag});
1741 }
1742
1743# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1744}
1745
1746sub conn::item_delete {
1747 my ($self, @items) = @_;
1748
1749 for (@items) {
1750 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1751
1752 if ($_->{container} == 0) {
1753 update_floorbox;
1754 $OPENCONT = 0;
1755 $INVR_LBL->set_text ("Floor");
1756 $INVR->set_items ($self->{container}{0});
1757 } elsif ($_->{container} == $self->{player}{tag}) {
1758 $INVR_LBL->set_text ("Player");
1759 $INV->set_items ($self->{container}{$self->{player}{tag}})
1760 } else {
1761 $OPENCONT = $_->{container};
1762 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1763 $INVR->set_items ($self->{container}{$_->{container}});
1764 }
1765 }
1766}
1767
1768sub conn::item_update {
1769 my ($self, $item) = @_;
1770
1771 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1772
1773 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1774 $OPENCONT = 0;
1775 $INVR_LBL->set_text ("Floor");
1776 $INVR->set_items ($self->{container}{0});
1777
1778 $item->{widget}->update_item
1779 if $item->{widget};
1780 } else {
1781 if ($item->{container} == 0) {
1782 update_floorbox;
1783 $OPENCONT = 0;
1784 $INVR_LBL->set_text ("Floor");
1785 $INVR->set_items ($self->{container}{0});
1786 } elsif ($item->{container} == $self->{player}{tag}) {
1787 $INV->set_items ($self->{container}{$item->{container}})
1788 }
1789 }
789} 1790}
790 1791
791%SDL_CB = ( 1792%SDL_CB = (
792 SDL_QUIT() => sub { 1793 CFClient::SDL_QUIT => sub {
793 Event::unloop -1; 1794 Event::unloop -1;
794 }, 1795 },
795 SDL_VIDEORESIZE() => sub { 1796 CFClient::SDL_VIDEORESIZE => sub {
796 }, 1797 },
797 SDL_VIDEOEXPOSE() => sub { 1798 CFClient::SDL_VIDEOEXPOSE => sub {
798 refresh; 1799 CFClient::UI::full_refresh;
799 }, 1800 },
1801 CFClient::SDL_ACTIVEEVENT => sub {
1802# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1803 },
800 SDL_KEYDOWN() => sub { 1804 CFClient::SDL_KEYDOWN => sub {
801 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { 1805 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
802 # alt-enter 1806 # alt-enter
803 video_shutdown; 1807 video_shutdown;
804 $CFG->{fullscreen} = !$CFG->{fullscreen}; 1808 $CFG->{fullscreen} = !$CFG->{fullscreen};
805 video_init; 1809 video_init;
806 } else { 1810 } else {
807 CFClient::UI::feed_sdl_key_down_event ($SDL_EV); 1811 CFClient::UI::feed_sdl_key_down_event ($_[0]);
808 } 1812 }
809 }, 1813 },
810 SDL_KEYUP() => sub { 1814 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
811 CFClient::UI::feed_sdl_key_up_event ($SDL_EV); 1815 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
812 }, 1816 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
813 SDL_MOUSEMOTION() => sub { 1817 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
814 CFClient::UI::feed_sdl_motion_event ($SDL_EV); 1818 CFClient::SDL_USEREVENT => sub {
815 }, 1819 if ($_[0]{code} == 1) {
816 SDL_MOUSEBUTTONDOWN() => sub { 1820 audio_channel_finished $_[0]{data1};
817 CFClient::UI::feed_sdl_button_down_event ($SDL_EV); 1821 } elsif ($_[0]{code} == 0) {
818 }, 1822 audio_music_finished;
819 SDL_MOUSEBUTTONUP() => sub { 1823 }
820 CFClient::UI::feed_sdl_button_up_event ($SDL_EV);
821 },
822 SDL_ACTIVEEVENT() => sub {
823# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
824 }, 1824 },
825); 1825);
826 1826
827############################################################################# 1827#############################################################################
828 1828
829$SIG{INT} = $SIG{TERM} = sub { exit }; 1829$SIG{INT} = $SIG{TERM} = sub { exit };
830 1830
831$TILECACHE = CFClient::db_table "tilecache";
832$FACEMAP = CFClient::db_table "facemap";
833
834CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
835
836my %DEF_CFG = (
837 sdl_mode => 0,
838 width => 640,
839 height => 480,
840 fullscreen => 0,
841 fast => 0,
842 fow_enable => 1,
843 fow_intensity => 0.45,
844 fow_smooth => 0,
845 log_fontsize => 14,
846 mapsize => 100,
847 host => "crossfire.schmorp.de",
848 say_command => 'say',
849);
850
851while (my ($k, $v) = each %DEF_CFG) {
852 $CFG->{$k} = $v unless exists $CFG->{$k};
853}
854
855sdl_init;
856
857@SDL_MODES = reverse
858 grep $_->[0] >= 640 && $_->[1] >= 480,
859 map [SDL::RectW ($_), SDL::RectH ($_)],
860 @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL };
861
862@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
863
864$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
865
866{ 1831{
867 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1832 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
868 1833
1834 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1835
1836 $TILECACHE = CFClient::db_table "tilecache";
1837 $FACEMAP = CFClient::db_table "facemap";
1838
1839 my %DEF_CFG = (
1840 sdl_mode => 0,
1841 width => 640,
1842 height => 480,
1843 fullscreen => 0,
1844 fast => 0,
1845 map_scale => 1,
1846 fow_enable => 1,
1847 fow_intensity => 0.45,
1848 fow_smooth => 0,
1849 gui_fontsize => 1,
1850 log_fontsize => 1,
1851 gauge_fontsize=> 1,
1852 gauge_size => 0.35,
1853 stat_fontsize => 1,
1854 mapsize => 100,
1855 host => "crossfire.schmorp.de",
1856 say_command => 'say',
1857 audio_enable => 1,
1858 bgm_enable => 1,
1859 bgm_volume => 0.25,
1860 output_sync => 1,
1861 output_count => 1,
1862 );
1863
1864 while (my ($k, $v) = each %DEF_CFG) {
1865 $CFG->{$k} = $v unless exists $CFG->{$k};
1866 }
1867
1868 sdl_init;
1869
1870 @SDL_MODES = reverse
1871 grep $_->[0] >= 640 && $_->[1] >= 480,
1872 CFClient::SDL_ListModes;
1873
1874 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1875
1876 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1877
1878 {
1879 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1880 DejaVuSans.ttf
1881 DejaVuSansMono.ttf
1882 DejaVuSans-Bold.ttf
1883 DejaVuSansMono-Bold.ttf
1884 DejaVuSans-Oblique.ttf
1885 DejaVuSansMono-Oblique.ttf
1886 DejaVuSans-BoldOblique.ttf
1887 DejaVuSansMono-BoldOblique.ttf
1888 );
1889
869 CFClient::add_font $_ for @fonts; 1890 CFClient::add_font $_ for @fonts;
870 CFClient::set_font $fonts[0]; 1891
871} 1892 CFClient::pango_init;
872 1893
1894 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1895 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1896
1897 $FONT_PROP->make_default;
1898 }
1899
1900# compare mono (ft) vs. rgba (cairo)
1901# ft - 1.8s, cairo 3s, even in alpha-only mode
1902# for my $rgba (0..1) {
1903# my $t1 = Time::HiRes::time;
1904# for (1..1000) {
1905# my $layout = CFClient::Layout->new ($rgba);
1906# $layout->set_text ("hallo" x 100);
1907# $layout->render;
1908# }
1909# my $t2 = Time::HiRes::time;
1910# warn $t2-$t1;
1911# }
1912
873video_init; 1913 video_init;
874audio_init; 1914 audio_init;
1915}
875 1916
876Event::loop; 1917Event::loop;
877 1918
878END { SDL::Quit } 1919END { CFClient::SDL_Quit }
879 1920
1921=head1 NAME
880 1922
1923pclient - A Crossfire+ and Crossfire game client
1924
1925=head1 SYNOPSIS
1926
1927Just run it - no commandline arguments are supported.
1928
1929=head1 USAGE
1930
1931Pclient utilises OpenGL for all UI elements and the game. It is supposed to be used
1932fullscreen and interactively.
1933
1934=head1 AUTHOR
1935
1936Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1937
1938
1939

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