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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.167 by root, Sun Apr 23 05:33:24 2006 UTC vs.
Revision 1.249 by root, Thu May 25 02:23:14 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
7BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23}
24
25# need to do it again because that pile of garbage called PAR nukes it before main
26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
7use Event; 31use Event;
8 32
9use Crossfire; 33use Crossfire;
10use Crossfire::Protocol; 34use Crossfire::Protocol;
11 35
13 37
14use CFClient; 38use CFClient;
15use CFClient::UI; 39use CFClient::UI;
16use CFClient::MapWidget; 40use CFClient::MapWidget;
17 41
42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
48
18our $VERSION = '0.1'; 49our $VERSION = '0.1';
19 50
20my $MAX_FPS = 60; 51my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
22 53
30our $NOW; 61our $NOW;
31 62
32our $CFG; 63our $CFG;
33our $CONN; 64our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
35 69
36our @SDL_MODES; 70our @SDL_MODES;
37our $WIDTH; 71our $WIDTH;
38our $HEIGHT; 72our $HEIGHT;
39our $FULLSCREEN; 73our $FULLSCREEN;
40our $FONTSIZE; 74our $FONTSIZE;
41 75
76our $FONT_PROP;
77our $FONT_FIXED;
78
42our $MAP; 79our $MAP;
80our $MAPMAP;
43our $MAPWIDGET; 81our $MAPWIDGET;
44our $BUTTONBAR; 82our $BUTTONBAR;
45our $LOGVIEW; 83our $LOGVIEW;
46our $CONSOLE; 84our $CONSOLE;
47our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
87our $QUIT_DIALOG;
48 88
89our $FLOORBOX;
49our $GAUGES; 90our $GAUGES;
50our $STATWIDS; 91our $STATWIDS;
51 92
52our $SDL_ACTIVE; 93our $SDL_ACTIVE;
53our %SDL_CB; 94our %SDL_CB;
55our $SDL_MIXER; 96our $SDL_MIXER;
56our @SOUNDS; # event => file mapping 97our @SOUNDS; # event => file mapping
57our %AUDIO_CHUNKS; # audio files 98our %AUDIO_CHUNKS; # audio files
58 99
59our $ALT_ENTER_MESSAGE; 100our $ALT_ENTER_MESSAGE;
60our $STATUS_LINE; 101our $STATUSBOX;
61our $DEBUG_STATUS; 102our $DEBUG_STATUS;
62 103
104our $INVWIN;
105our $INV;
106our $INVR;
107our $INVR_LBL;
108our $OPENCONT;
109
63sub status { 110sub status {
64 $STATUS_LINE->set_text ($_[0]); 111 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 20, fg => [1, 1, 0, 1]);
65 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
66} 112}
67 113
68sub debug { 114sub debug {
69 $DEBUG_STATUS->set_text ($_[0]); 115 $DEBUG_STATUS->set_text ($_[0]);
70 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 116 my ($w, $h) = $DEBUG_STATUS->size_request;
117 $DEBUG_STATUS->move ($WIDTH - $w, 0);
71} 118}
72 119
73sub start_game { 120sub start_game {
74 status "logging in..."; 121 status "logging in...";
75 122
76 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 123 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
77 124
78 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 125 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
79
80 $MAP = new CFClient::Map $mapsize, $mapsize; 126 $MAP = new CFClient::Map $mapsize, $mapsize;
81 127
82 my ($host, $port) = split /:/, $CFG->{host}; 128 my ($host, $port) = split /:/, $CFG->{host};
83 129
84 $CONN = new conn 130 $CONN = eval {
131 new conn
85 host => $host, 132 host => $host,
86 port => $port || 13327, 133 port => $port || 13327,
87 user => $CFG->{user}, 134 user => $CFG->{user},
88 pass => $CFG->{password}, 135 pass => $CFG->{password},
89 mapw => $mapsize, 136 mapw => $mapsize,
90 maph => $mapsize, 137 maph => $mapsize,
138 ;
91 ; 139 };
92 140
93 status "login successful"; 141 if ($CONN) {
94
95 CFClient::lowdelay fileno $CONN->{fh}; 142 CFClient::lowdelay fileno $CONN->{fh};
143
144 $LOGIN_BUTTON->set_text ("Logout");
145 status "login successful";
146
147 $BUTTONBAR->{children}[1]->emit ("activate")
148 if $BUTTONBAR->{children}[1]->{state};
149
150 } else {
151 status "unable to connect";
152 stop_game();
153 }
96} 154}
97 155
98sub stop_game { 156sub stop_game {
157 return unless $CONN;
158
159 status "connection closed";
160 $LOGIN_BUTTON->set_text ("Login");
161 $CONN->destroy;
162 $CONN = 0; # false, does not autovivify
163
164 $BUTTONBAR->{children}[1]->emit ("activate")
165 unless $BUTTONBAR->{children}[1]->{state};
166
167 undef $MAPCACHE;
99 undef $CONN; 168 undef $MAP;
100} 169}
101 170
102sub client_setup { 171sub client_setup {
103 my $dialog = new CFClient::UI::FancyFrame 172 my $dialog = new CFClient::UI::FancyFrame
104 title => "Client Setup", 173 title => "Client Setup",
106 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 175 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
107 176
108 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 177 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
109 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 178 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
110 179
111 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 180 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
112 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); 181 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
113 182
114 $mode_slider->connect (changed => sub { 183 $mode_slider->connect (changed => sub {
115 my ($self, $value) = @_; 184 my ($self, $value) = @_;
116 185
139 my ($self, $value) = @_; 208 my ($self, $value) = @_;
140 $CFG->{fast} = $value; 209 $CFG->{fast} = $value;
141 } 210 }
142 ); 211 );
143 212
213 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
214 $table->add (1, $row++, new CFClient::UI::Slider
215 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
216 tooltip => "Enlarge or shrink the displayed map",
217 connect_changed => sub {
218 my ($self, $value) = @_;
219 $CFG->{map_scale} = 2 ** $value;
220 }
221 );
222
144 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 223 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
145 $table->add (1, $row++, new CFClient::UI::CheckBox 224 $table->add (1, $row++, new CFClient::UI::CheckBox
146 state => $CFG->{fow_enable}, 225 state => $CFG->{fow_enable},
147 tooltip => "Fog-of-War marks areas that cannot be seen by the player", 226 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
148 connect_changed => sub { 227 connect_changed => sub {
151 } 230 }
152 ); 231 );
153 232
154 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 233 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
155 $table->add (1, $row++, new CFClient::UI::Slider 234 $table->add (1, $row++, new CFClient::UI::Slider
156 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], 235 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
157 tooltip => "The higher the intensity, the lighter the Fog-of-War color", 236 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
158 connect_changed => sub { 237 connect_changed => sub {
159 my ($self, $value) = @_; 238 my ($self, $value) = @_;
160 $CFG->{fow_intensity} = $value; 239 $CFG->{fow_intensity} = $value;
161 } 240 }
172 } 251 }
173 ); 252 );
174 253
175 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 254 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
176 $table->add (1, $row++, new CFClient::UI::Slider 255 $table->add (1, $row++, new CFClient::UI::Slider
177 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1], 256 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
178 tooltip => "The font size used by most GUI elements", 257 tooltip => "The font size used by most GUI elements",
179 connect_changed => sub { 258 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
180 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
181# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
182 }
183 ); 259 );
184 260
185 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 261 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
186 $table->add (1, $row++, new CFClient::UI::Slider 262 $table->add (1, $row++, new CFClient::UI::Slider
187 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1], 263 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
188 tooltip => "The font size used by the server log window only", 264 tooltip => "The font size used by the server log window only",
189 connect_changed => sub { 265 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
190 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
191 }
192 ); 266 );
193 267
194 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 268 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
195 269
196 $table->add (1, $row++, new CFClient::UI::Slider 270 $table->add (1, $row++, new CFClient::UI::Slider
197 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1], 271 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
198 tooltip => "The font size used by the statistics window only", 272 tooltip => "The font size used by the statistics window only",
199 connect_changed => sub { 273 connect_changed => sub {
200 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 274 $CFG->{stat_fontsize} = $_[1];
201 &set_stats_window_fontsize; 275 &set_stats_window_fontsize;
276 }
277 );
278
279 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
280 $table->add (1, $row++, new CFClient::UI::Slider
281 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
282 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
283 connect_changed => sub {
284 $CFG->{gauge_fontsize} = $_[1];
285 &set_gauge_window_fontsize;
202 } 286 }
203 ); 287 );
204 288
205 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size"); 289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
206 $table->add (1, $row++, new CFClient::UI::Slider 290 $table->add (1, $row++, new CFClient::UI::Slider
207 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], 291 range => [$CFG->{gauge_size}, 0.2, 0.8],
208 tooltip => "Adjust the size of the stats gauges at the bottom right", 292 tooltip => "Adjust the size of the stats gauges at the bottom right",
209 connect_changed => sub { 293 connect_changed => sub {
210 $CFG->{gauge_size} = $_[1]; 294 $CFG->{gauge_size} = $_[1];
211 my $h = int $HEIGHT * $CFG->{gauge_size}; 295 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
212 $GAUGES->{win}->set_size ($WIDTH, $h);
213 $GAUGES->{win}->move (0, $HEIGHT - $h);
214 }
215 );
216
217 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
218 $table->add (1, $row++, new CFClient::UI::Slider
219 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
220 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
221 connect_changed => sub {
222 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
223 &set_gauge_window_fontsize;
224 #$GAUGES->{win}->check_size;
225 #$GAUGES->{win}->update;
226 } 296 }
227 ); 297 );
228 298
229 $table->add (1, $row++, new CFClient::UI::Button 299 $table->add (1, $row++, new CFClient::UI::Button
230 expand => 1, align => 0, text => "Apply", 300 expand => 1, align => 0, text => "Apply",
231 tooltip => "Apply the video settings (unless they are auto-apply)", 301 tooltip => "Apply the video settings",
232 connect_activate => sub { 302 connect_activate => sub {
233 video_shutdown (); 303 video_shutdown ();
234 video_init (); 304 video_init ();
235 } 305 }
236 ); 306 );
255 connect_changed => sub { 325 connect_changed => sub {
256 $CFG->{bgm_enable} = $_[1]; 326 $CFG->{bgm_enable} = $_[1];
257 } 327 }
258 ); 328 );
259 $hbox->add (new CFClient::UI::Slider 329 $hbox->add (new CFClient::UI::Slider
260 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], 330 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
261 tooltip => "The volume of the background music", 331 tooltip => "The volume of the background music",
262 connect_changed => sub { 332 connect_changed => sub {
263 $CFG->{bgm_volume} = $_[1]; 333 $CFG->{bgm_volume} = $_[1];
264 CFClient::MixMusic::volume $_[1] * 128; 334 CFClient::MixMusic::volume $_[1] * 128;
265 } 335 }
266 ); 336 );
267 337
268 $table->add (1, $row++, new CFClient::UI::Button 338 $table->add (1, $row++, new CFClient::UI::Button
269 expand => 1, align => 0, text => "Apply", 339 expand => 1, align => 0, text => "Apply",
270 tooltip => "Apply the audio settings that are not auto-apply", 340 tooltip => "Apply the audio settings",
271 connect_activate => sub { 341 connect_activate => sub {
272 audio_shutdown (); 342 audio_shutdown ();
273 audio_init (); 343 audio_init ();
274 } 344 }
275 ); 345 );
276 346
347 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
348 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
349 text => $CFG->{say_command},
350 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
351 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
352 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
353 connect_changed => sub {
354 my ($self, $value) = @_;
355 $CFG->{say_command} = $value;
356 }
357 );
358
277 $dialog 359 $dialog
278} 360}
279 361
280sub set_stats_window_fontsize { 362sub set_stats_window_fontsize {
281 for (values %{$STATWIDS}) { 363 for (values %{$STATWIDS}) {
288 $_->set_fontsize ($::CFG->{gauge_fontsize}); 370 $_->set_fontsize ($::CFG->{gauge_fontsize});
289 } 371 }
290} 372}
291 373
292sub make_gauge_window { 374sub make_gauge_window {
293 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 375 my $gh = int $HEIGHT * $CFG->{gauge_size};
294# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
295 376
296 my $win = new CFClient::UI::Frame ( 377 my $win = new CFClient::UI::Frame (
297 y => $HEIGHT - $gh, x => 0, req_w => $WIDTH, req_h => $gh 378 req_y => -1,
379 user_w => $WIDTH,
380 user_h => $gh,
298 ); 381 );
382
299 $win->add (my $vb = new CFClient::UI::VBox); 383 $win->add (my $hbox = new CFClient::UI::HBox
300 384 children => [
301 $vb->add (my $hbg = new CFClient::UI::HBox expand => 1); 385 (new CFClient::UI::HBox expand => 1),
386 (new CFClient::UI::VBox children => [
387 (new CFClient::UI::Empty expand => 1),
388 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
389 ]),
390 (my $vbox = new CFClient::UI::VBox),
391 ],
392 );
302 393
303 394 $vbox->add (new CFClient::UI::HBox
395 expand => 1,
396 children => [
304 $hbg->add (new CFClient::UI::Empty expand => 1); 397 (new CFClient::UI::Empty expand => 1),
305 $hbg->add (my $hb = new CFClient::UI::HBox); 398 (my $hb = new CFClient::UI::HBox),
399 ],
400 );
401
306 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', tooltip => "Health points"); 402 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
403 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
307 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', tooltip => "Spellpoints"); 404 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
405 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
308 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', tooltip => "Grace"); 406 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
407 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
309 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', tooltip => "Food"); 408 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
409 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
310 410
311 $vb->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, text => "XP: 0 LVL: 0"); 411 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
412 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
312 $vb->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, text => "Rng:"); 413 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
414 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
313 415
314 $GAUGES = { 416 $GAUGES = {
315 exp => $exp, win => $win, range => $rng, 417 exp => $exp, win => $win, range => $rng,
316 food => $fg, mana => $mg, hp => $hg, grace => $gg 418 food => $fg, mana => $mg, hp => $hg, grace => $gg
317 }; 419 };
420
421 &set_gauge_window_fontsize;
422
318 $win 423 $win
319} 424}
320 425
321sub make_stats_window { 426sub make_stats_window {
322 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 427 my $tgw = new CFClient::UI::FancyFrame title => "Stats";
323 428
324 $tgw->add (my $vb = new CFClient::UI::VBox); 429 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
325 $vb->add (my $uhb = new CFClient::UI::HBox);
326 $uhb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 430 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
431 can_hover => 1, can_events => 1,
432 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
327 $uhb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 433 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
434 can_hover => 1, can_events => 1,
435 tooltip => "The map you are currently on (if supported by the server).");
328 436
329 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 437 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
330
331 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 438 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
332 439
333 $tbl->add (0, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Str"); 440 my $color2 = [1, 1, 0];
334 $tbl->add (0, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dex");
335 $tbl->add (0, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Con");
336 $tbl->add (0, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Int");
337 $tbl->add (0, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wis");
338 $tbl->add (0, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Pow");
339 $tbl->add (0, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Cha");
340 441
341 $tbl->add (1, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 442 for (
342 $tbl->add (1, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 443 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
343 $tbl->add (1, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 444 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
344 $tbl->add (1, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 445 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
345 $tbl->add (1, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 446 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
346 $tbl->add (1, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 447 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
347 $tbl->add (1, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 448 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
449 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
348 450
349 $tbl->add (2, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wc"); 451 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
350 $tbl->add (2, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ac"); 452 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
351 $tbl->add (2, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dam"); 453 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
352 $tbl->add (2, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Arm"); 454 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
353 $tbl->add (2, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Sp"); 455 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
354 $tbl->add (2, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "WSp"); 456 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
457 ) {
458 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
355 459
356 $tbl->add (3, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 460 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
357 $tbl->add (3, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 461 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
358 $tbl->add (3, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 462 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
359 $tbl->add (3, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 463 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
360 $tbl->add (3, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 464 }
361 $tbl->add (3, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, text => "");
362 465
363 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 466 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
364 467
365 my $row = 0; 468 my $row = 0;
366 my $col = 0; 469 my $col = 0;
367 470
368 my %resist_names = ( 471 my %resist_names = (
369 slow => "Slow", 472 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
370 holyw => "Holy Word", 473 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
371 conf => "Confusion", 474 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
372 fire => "Fire", 475 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
373 depl => "Depletion", 476 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
374 magic => "Magic", 477 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
375 drain => "Draining", 478 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
376 acid => "Acid", 479 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
377 pois => "Poison", 480 pois => "<b>Poison</b> (resistance to getting poisoned)",
378 para => "Paralysation", 481 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
379 deat => "Death", 482 deat => "<b>Death</b> (resistance against death spells)",
380 phys => "Physical", 483 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
381 blind => "Blind", 484 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
382 fear => "Fear", 485 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
383 tund => "Turn undead", 486 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
384 elec => "Electricity", 487 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
385 cold => "Cold", 488 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
386 ghit => "Ghost hit", 489 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
387 ); 490 );
388 for (qw/slow holyw conf fire depl magic 491 for (qw/slow holyw conf fire depl magic
389 drain acid pois para deat phys 492 drain acid pois para deat phys
390 blind fear tund elec cold ghit/) 493 blind fear tund elec cold ghit/)
391 { 494 {
392 $tbl2->add ($col, $row, 495 $tbl2->add ($col, $row,
393 $STATWIDS->{"res_$_"} = 496 $STATWIDS->{"res_$_"} =
394 new CFClient::UI::Label text => "0", align => +1, valign => 0 497 new CFClient::UI::Label
498 font => $FONT_FIXED,
499 template => "-100%",
500 align => +1,
501 valign => 0,
502 can_events => 1,
503 can_hover => 1,
504 tooltip => $resist_names{$_},
395 ); 505 );
396 $tbl2->add ($col + 1, $row, new CFClient::UI::Image can_hover => 1, can_events => 1, image => "ui/resist/resist_$_.png", tooltip => $resist_names{$_}); 506 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
507 font => $FONT_FIXED,
508 can_hover => 1,
509 can_events => 1,
510 image => "ui/resist/resist_$_.png",
511 tooltip => $resist_names{$_},
512 );
397 513
398 $row++; 514 $row++;
399 if ($row % 6 == 0) { 515 if ($row % 6 == 0) {
400 $col += 2; 516 $col += 2;
401 $row = 0; 517 $row = 0;
406 update_stats_window ({}); 522 update_stats_window ({});
407 523
408 $tgw 524 $tgw
409} 525}
410 526
527sub formsep {
528 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
529}
530
411sub update_stats_window { 531sub update_stats_window {
412 my ($stats) = @_; 532 my ($stats) = @_;
413 533
414 # i love text protocols!!! 534 # i love text protocols!!!
415 my $hp = $stats->{1} * 1; 535 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
416 my $hp_m = $stats->{2} * 1; 536 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
417 my $sp = $stats->{3} * 1; 537 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
418 my $sp_m = $stats->{4} * 1; 538 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
419 my $fo = $stats->{18} * 1; 539 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
420 my $fo_m = 999; 540 my $fo_m = 999;
421 my $gr = $stats->{23} * 1; 541 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
422 my $gr_m = $stats->{24} * 1; 542 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
423 543
424 $GAUGES->{hp} ->set_value ($hp, $hp_m); 544 $GAUGES->{hp} ->set_value ($hp, $hp_m);
425 $GAUGES->{mana} ->set_value ($sp, $sp_m); 545 $GAUGES->{mana} ->set_value ($sp, $sp_m);
426 $GAUGES->{food} ->set_value ($fo, $fo_m); 546 $GAUGES->{food} ->set_value ($fo, $fo_m);
427 $GAUGES->{grace} ->set_value ($gr, $gr_m); 547 $GAUGES->{grace} ->set_value ($gr, $gr_m);
428 $GAUGES->{exp} ->set_text ("XP: " . ($stats->{11} || $stats->{28}) * 1 548 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
429 ." LVL: " . $stats->{12} * 1); 549 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
430 my $rng = $stats->{20}; 550 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
431 $rng =~ s/^Range: //; # thank you so much dear server 551 $rng =~ s/^Range: //; # thank you so much dear server
432 $GAUGES->{range} ->set_text ("Rng: " . $rng); 552 $GAUGES->{range} ->set_text ("Rng: " . $rng);
433 my $title = $stats->{21}; 553 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
434 $title =~ s/^Player: //; 554 $title =~ s/^Player: //;
435 $STATWIDS->{title} ->set_text ("Title: " . $title); 555 $STATWIDS->{title} ->set_text ("Title: " . $title);
436 556
437 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5}); 557 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
438 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8}); 558 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
439 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9}); 559 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
440 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6}); 560 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
441 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7}); 561 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
442 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22}); 562 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
443 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10}); 563 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
444 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13}); 564 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
445 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14}); 565 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
446 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15}); 566 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
447 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16}); 567 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
448 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{17}); 568 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
449 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{19}); 569 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
450 570
451 my %tbl = ( 571 my %tbl = (
452 phys => 100, 572 phys => 100,
453 magic => 101, 573 magic => 101,
454 fire => 102, 574 fire => 102,
475 595
476} 596}
477 597
478sub metaserver_dialog { 598sub metaserver_dialog {
479 my $dialog = new CFClient::UI::FancyFrame 599 my $dialog = new CFClient::UI::FancyFrame
480 title => "Metaserver", 600 title => "Server List",
481 child => (my $vbox = new CFClient::UI::VBox); 601 child => (my $vbox = new CFClient::UI::VBox);
482 602
483 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 603 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
484 604
485 $dialog 605 $dialog
486} 606}
607
608my $METASERVER_ATIME;
487 609
488sub update_metaserver { 610sub update_metaserver {
489 my ($HOST) = @_; 611 my ($HOST) = @_;
490 612
491 status "fetching metaserver list..."; 613 return if $METASERVER_ATIME > time;
614 $METASERVER_ATIME = time + 60;
615
616 my $table = $METASERVER->{table};
617 $table->clear;
618 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
492 619
493 my $buf; 620 my $buf;
494 621
495 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 622 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
623
624 unless ($fh) {
625 $label->set_text ("unable to contact metaserver: $!");
626 return;
627 }
496 628
497 Event->io (fd => $fh, poll => 'r', cb => sub { 629 Event->io (fd => $fh, poll => 'r', cb => sub {
498 my $res = sysread $fh, $buf, 8192, length $buf; 630 my $res = sysread $fh, $buf, 8192, length $buf;
499 631
500 if (!defined $res) { 632 if (!defined $res) {
501 $_[0]->w->cancel; 633 $_[0]->w->cancel;
502 status "metaserver: $!"; 634 $label->set_text ("error while retrieving server list: $!");
503 } elsif ($res == 0) { 635 } elsif ($res == 0) {
504 $_[0]->w->cancel; 636 $_[0]->w->cancel;
505 status "server list retrieved"; 637 status "server list retrieved";
506 638
507 my $table = $METASERVER->{table}; 639 utf8::decode $buf if utf8::valid $buf;
508 640
509 $table->clear; 641 $table->clear;
510 642
511 my @col = qw(Use #Users Host Uptime Version Description); 643 my @col = qw(Use #Users Host Uptime Version Description);
512 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 644 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
536 $m = [$users, $host, $uptime, $version, $desc]; 668 $m = [$users, $host, $uptime, $version, $desc];
537 669
538 $y++; 670 $y++;
539 671
540 $table->add (0, $y, new CFClient::UI::VBox children => [ 672 $table->add (0, $y, new CFClient::UI::VBox children => [
541 (new CFClient::UI::Button text => " ", connect_activate => sub { 673 (new CFClient::UI::Button text => "Use", connect_activate => sub {
542 $HOST->set_text ($CFG->{host} = $host); 674 $HOST->set_text ($CFG->{host} = $host);
543 }), 675 }),
544 (new CFClient::UI::Empty expand => 1), 676 (new CFClient::UI::Empty expand => 1),
545 ]); 677 ]);
546 678
547 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8) 679 $table->add ($_ + 1, $y, new CFClient::UI::Label
680 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
548 for 0 .. $#$m; 681 for 0 .. $#$m;
549 } 682 }
550 } 683 }
551 }); 684 });
552} 685}
575 708
576 $METASERVER = metaserver_dialog; 709 $METASERVER = metaserver_dialog;
577 710
578 $vbox->add (new CFClient::UI::Flopper 711 $vbox->add (new CFClient::UI::Flopper
579 expand => 1, 712 expand => 1,
580 text => "Metaserver", 713 text => "Server List",
581 other => $METASERVER, 714 other => $METASERVER,
582 tooltip => "Show a list of avaible crossfire servers", 715 tooltip => "Show a list of available crossfire servers",
583 connect_open => sub { 716 connect_open => sub {
584 update_metaserver $HOST; 717 update_metaserver $HOST;
585 } 718 }
586 ); 719 );
587 } 720 }
605 my ($self, $value) = @_; 738 my ($self, $value) = @_;
606 $CFG->{password} = $value; 739 $CFG->{password} = $value;
607 } 740 }
608 ); 741 );
609 742
610 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
611 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry
612 text => $CFG->{say_command},
613 tooltip => "This is the command that will be used if you write a line in the message window entry. "
614 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
615 ."But you could also set it to 'tell <playername>' to only chat with that user.",
616 connect_changed => sub {
617 my ($self, $value) = @_;
618 $CFG->{say_command} = $value;
619 }
620 );
621
622 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 743 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
623 $table->add (1, 7, new CFClient::UI::Slider 744 $table->add (1, 7, new CFClient::UI::Slider
624 req_w => 100, 745 req_w => 100,
625 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 746 range => [$CFG->{mapsize}, 10, 100, 0, 1],
626 tooltip => "This is the size of the portion of the map update the server sends you. " 747 tooltip => "This is the size of the portion of the map update the server sends you. "
627 ."If you set this to a high value you will be able to see further for example.", 748 . "If you set this to a high value you will be able to see further for example.",
628 connect_changed => sub { 749 connect_changed => sub {
629 my ($self, $value) = @_; 750 my ($self, $value) = @_;
630 751
631 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 752 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
632 }, 753 },
633 ); 754 );
634 755
635 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 756 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
636 start_game; 757 $table->add (1, 8, new CFClient::UI::Entry
758 text => $CFG->{output_count},
759 tooltip => "Should be set to 1 unless you know what you are doing",
760 connect_changed => sub { $CFG->{output_count} = $_[1] },
637 }); 761 );
762
763 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
764 $table->add (1, 9, new CFClient::UI::Entry
765 text => $CFG->{output_sync},
766 tooltip => "Should be set to 1 unless you know what you are doing",
767 connect_changed => sub { $CFG->{output_sync} = $_[1] },
768 );
769
770 $table->add (1, 10, $LOGIN_BUTTON = new CFClient::UI::Button
771 expand => 1,
772 align => 0,
773 text => "Login",
774 connect_activate => sub {
775 $CONN ? stop_game
776 : start_game;
777 },
778 );
638 779
639 $dialog 780 $dialog
640} 781}
641 782
642sub message_window { 783sub message_window {
643 my $window = new CFClient::UI::FancyFrame 784 my $window = new CFClient::UI::FancyFrame
644 title => "Messages", 785 title => "Messages",
645 border_bg => [1, 1, 1, 0.5], 786 border_bg => [1, 1, 1, 1],
646 bg => [0.3, 0.3, 0.3, 0.8], 787 bg => [0, 0, 0, 0.75],
647 user_w => int $::WIDTH / 3, 788 user_w => int $::WIDTH / 3,
648 user_h => int $::HEIGHT / 5, 789 user_h => int $::HEIGHT / 5,
649 child => (my $vbox = new CFClient::UI::VBox); 790 child => (my $vbox = new CFClient::UI::VBox);
650 791
651 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 792 $vbox->add ($LOGVIEW);
652 expand => 1,
653 fontsize => $::CFG->{log_fontsize},
654 );
655 793
656 $vbox->add (my $input = new CFClient::UI::Entry 794 $vbox->add (my $input = new CFClient::UI::Entry
795 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
796 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
797 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
798 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
657 connect_focus_in => sub { 799 connect_focus_in => sub {
658 my ($input, $prev_focus) = @_; 800 my ($input, $prev_focus) = @_;
659 801
660 delete $input->{refocus_map}; 802 delete $input->{refocus_map};
661 803
690 }; 832 };
691 833
692 $window 834 $window
693} 835}
694 836
837sub open_quit_dialog {
838 unless ($QUIT_DIALOG) {
839
840 $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?";
841
842 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
843
844 $vb->add (new CFClient::UI::Label
845 text => "You should find a savebed and apply it first!",
846 max_w => $WIDTH * 0.25,
847 ellipsize => 0,
848 );
849 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
850 $hb->add (new CFClient::UI::Button
851 text => "Ok",
852 expand => 1,
853 connect_activate => sub { $QUIT_DIALOG->hide },
854 );
855 $hb->add (new CFClient::UI::Button
856 text => "Quit anyway",
857 expand => 1,
858 connect_activate => sub { exit },
859 );
860
861 $QUIT_DIALOG->show_centered;
862 } else {
863 $QUIT_DIALOG->show_centered;
864 }
865}
866
867sub make_inventory_window {
868 my $invwin = new CFClient::UI::FancyFrame
869 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Inventory";
870
871 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
872
873 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
874 $vb1->add (my $lbl = new CFClient::UI::Label);
875 $lbl->set_text ("Player");
876 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
877
878 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
879 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
880 $INVR_LBL->set_text ("Floor");
881 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
882
883 $invwin
884}
885
886sub make_help_window {
887 my $win = new CFClient::UI::FancyFrame
888 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Documentation";
889
890 $win->add (my $vbox = new CFClient::UI::VBox);
891
892 $vbox->add (my $buttons = new CFClient::UI::HBox);
893 $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
894
895 for (
896 [intro => "Introduction"],
897 [manual => "Manual"],
898 [command_help => "Commands"],
899 [skill_help => "Skills"],
900 ) {
901 my ($pod, $label) = @$_;
902
903 $buttons->add (new CFClient::UI::Button
904 text => $label,
905 connect_activate => sub {
906 my $parser = new Pod::POM;
907 my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod");
908
909 $viewer->clear;
910
911 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
912 for @{ CFClient::pod_to_pango_list $pom };
913
914 $viewer->set_offset (0);
915 },
916 );
917 }
918
919 $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
920
921 $win
922}
923
695sub sdl_init { 924sub sdl_init {
696 CFClient::SDL_Init 925 CFClient::SDL_Init
697 and die "SDL::Init failed!\n"; 926 and die "SDL::Init failed!\n";
698} 927}
699 928
700sub video_init { 929sub video_init {
701 sdl_init; 930 sdl_init;
702 931
932 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
933
934 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
935
703 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 936 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
704 $FULLSCREEN = $CFG->{fullscreen}; 937 $FULLSCREEN = $CFG->{fullscreen};
705 $FAST = $CFG->{fast}; 938 $FAST = $CFG->{fast};
706 939
707 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 940 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
708 or die "SDL_SetVideoMode failed!\n"; 941 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
709 942
710 $SDL_ACTIVE = 1; 943 $SDL_ACTIVE = 1;
711
712 $LAST_REFRESH = time - 0.01; 944 $LAST_REFRESH = time - 0.01;
713 945
714 CFClient::gl_init; 946 CFClient::gl_init;
715 947
716 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 948 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
717 949
950 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
951
718 ############################################################################# 952 #############################################################################
719 953
954 if ($DEBUG_STATUS) {
955 CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
956 } else {
957 # create the widgets
958
720 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 959 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
721 $DEBUG_STATUS->show; 960 $DEBUG_STATUS->show;
722 961
723 $STATUS_LINE = new CFClient::UI::Label 962 $STATUSBOX = new CFClient::UI::Statusbox;
724 padding => 0, 963 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
725 y => $HEIGHT - $FONTSIZE * 1.8;
726 $STATUS_LINE->show;
727 964
728 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 965 (new CFClient::UI::Frame
729 padding => 0, 966 bg => [0, 0, 0, 0.4],
730 fontsize => 0.8, 967 req_y => -1,
731 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 968 child => $STATUSBOX,
732 $ALT_ENTER_MESSAGE->show; 969 )->show;
733 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
734 970
735 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 971 CFClient::UI::FancyFrame->new (
736 $MAPWIDGET->focus_in; 972 border_bg => [1, 1, 1, 192/255],
973 bg => [1, 1, 1, 0],
974 child => ($MAPMAP = new CFClient::MapWidget::MapMap
975 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
976 ),
977 )->show;
978
979 $MAPWIDGET = new CFClient::MapWidget;
737 $MAPWIDGET->connect (activate_console => sub { 980 $MAPWIDGET->connect (activate_console => sub {
738 my ($mapwidget, $preset) = @_; 981 my ($mapwidget, $preset) = @_;
739 982
740 if ($CONSOLE) { 983 if ($CONSOLE) {
741 $CONSOLE->{input}->{auto_activated} = 1; 984 $CONSOLE->{input}->{auto_activated} = 1;
742 $CONSOLE->{input}->focus_in; 985 $CONSOLE->{input}->focus_in;
743 986
744 if ($preset && $CONSOLE->{input}->get_text eq '') { 987 if ($preset && $CONSOLE->{input}->get_text eq '') {
745 $CONSOLE->{input}->set_text ($preset); 988 $CONSOLE->{input}->set_text ($preset);
989 }
746 } 990 }
747 } 991 });
748 }); 992 $MAPWIDGET->show;
993 $MAPWIDGET->focus_in;
749 994
750 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 995 $LOGVIEW = new CFClient::UI::TextView
996 expand => 1,
997 font => $FONT_FIXED,
998 fontsize => $::CFG->{log_fontsize},
999 can_hover => 1,
1000 can_events => 1,
1001 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1002 ;
751 1003
1004 $BUTTONBAR = new CFClient::UI::HBox;
1005
752 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 1006 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
1007 tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
753 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 1008 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
1009 tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
754 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 1010 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1011 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
755 1012
756 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 1013 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1014
757 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 1015 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1016 tooltip => "Toggles the statistics window, where all your Stats and Resistances are being displayed at all times.");
1017 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1018 tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
758 1019
759 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 1020 $BUTTONBAR->add (new CFClient::UI::Button
1021 text => "Save Config",
1022 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1023 connect_activate => sub {
760 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 1024 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
761 status "Configuration Saved"; 1025 status "Configuration Saved";
762 }); 1026 },
1027 );
763 1028
1029 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1030 tooltip => "View Documentation");
1031
1032 $BUTTONBAR->add (new CFClient::UI::Button
1033 text => "Quit",
1034 tooltip => "Terminates the program",
1035 connect_activate => sub {
1036 if ($CONN) {
1037 open_quit_dialog;
1038 } else {
1039 exit;
1040 }
1041 },
1042 );
1043
1044 $BUTTONBAR->show;
1045
1046 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1047
1048 # delay till geometry is constant
1049 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
764 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 1050 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
1051 my $widget = $GAUGES->{win};
1052 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
1053 });
1054 force_refresh ();
1055 }
765} 1056}
766 1057
767sub video_shutdown { 1058sub video_shutdown {
768 $CFClient::UI::ROOT->{children} = [];
769 undef $SDL_ACTIVE; 1059 undef $SDL_ACTIVE;
770} 1060}
771 1061
772my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 1062my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
773my $bgmusic;#TODO#hack#d# 1063my $bgmusic;#TODO#hack#d#
1064
1065sub audio_channel_finished {
1066 my ($channel) = @_;
1067
1068 #warn "channel $channel finished\n";#d#
1069}
774 1070
775sub audio_music_finished { 1071sub audio_music_finished {
776 return unless $CFG->{bgm_enable}; 1072 return unless $CFG->{bgm_enable};
777 1073
778 # TODO: hack, do play loop and mood music 1074 # TODO: hack, do play loop and mood music
782 push @bgmusic, shift @bgmusic; 1078 push @bgmusic, shift @bgmusic;
783} 1079}
784 1080
785sub audio_init { 1081sub audio_init {
786 if ($CFG->{audio_enable}) { 1082 if ($CFG->{audio_enable}) {
787 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 1083 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
788 $SDL_MIXER = !CFClient::Mix_OpenAudio; 1084 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1085
1086 unless ($SDL_MIXER) {
1087 status "Unable to open sound device: there will be no sound";
1088 return;
1089 }
1090
789 CFClient::Mix_AllocateChannels 8; 1091 CFClient::Mix_AllocateChannels 8;
790 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 1092 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
791 1093
792 audio_music_finished; 1094 audio_music_finished;
793 1095
819} 1121}
820 1122
821my %animate_object; 1123my %animate_object;
822my $animate_timer; 1124my $animate_timer;
823 1125
824my $want_refresh;
825my $can_refresh;
826
827my $fps = 9; 1126my $fps = 9;
828 1127
1128my %demo;#d#
1129
829sub force_refresh { 1130sub force_refresh {
830 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1131 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
831 debug sprintf "%3.2f", $fps; 1132 debug sprintf "%3.2f", $fps;
832 1133
833 $want_refresh = 0;
834 $can_refresh = 0;
835
836 $CFClient::UI::ROOT->draw; 1134 $CFClient::UI::ROOT->draw;
837 1135
1136 $WANT_REFRESH = 0;
1137 $CAN_REFRESH = 0;
1138 $LAST_REFRESH = $NOW;
1139
11400 && do {
1141 # some weird model-drawing code, just a joke right now
1142 use CFClient::OpenGL;
1143
1144 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1145 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1146 $demo{r} ||= do {
1147 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1148 $mod->{v} = pack "f*", @{$mod->{v}};
1149 $_ = [scalar @$_, pack "S!*", @$_]
1150 for values %{$mod->{g}};
1151 $mod
1152 };
1153
1154 my $r = $demo{r} or die;
1155
1156 glDepthMask 1;
1157 glClear GL_DEPTH_BUFFER_BIT;
1158 glEnable GL_TEXTURE_2D;
1159 glEnable GL_DEPTH_TEST;
1160 glEnable GL_CULL_FACE;
1161 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1162
1163 glMatrixMode GL_PROJECTION;
1164 glLoadIdentity;
1165 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1166 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1167 glMatrixMode GL_MODELVIEW;
1168 glLoadIdentity;
1169
1170 glPushMatrix;
1171 glTranslate 0, 0, -800;
1172 glScale 1, -1, 1;
1173 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1174 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1175 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1176 glScale 50, 50, 50;
1177
1178 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1179 while (my ($k, $v) = each %{$r->{g}}) {
1180 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1181 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1182 }
1183
1184 glPopMatrix;
1185
1186 glShadeModel GL_FLAT;
1187 glDisable GL_DEPTH_TEST;
1188 glDisable GL_TEXTURE_2D;
1189 glDepthMask 0;
1190
1191 $WANT_REFRESH++;
1192};
1193
838 CFClient::SDL_GL_SwapBuffers; 1194 CFClient::SDL_GL_SwapBuffers;
839
840 $LAST_REFRESH = $NOW;
841} 1195}
842 1196
843my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1197my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
844 $NOW = time; 1198 $NOW = time;
845 1199
846 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 1200 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
847 for CFClient::SDL_PollEvent; 1201 for CFClient::SDL_PollEvent;
848 1202
849 if (%animate_object) { 1203 if (%animate_object) {
850 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1204 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
851 $want_refresh++; 1205 $WANT_REFRESH++;
852 } 1206 }
853 1207
854 if ($want_refresh) { 1208 if ($WANT_REFRESH) {
855 force_refresh; 1209 force_refresh;
856 } else { 1210 } else {
857 $can_refresh = 1; 1211 $CAN_REFRESH = 1;
858 } 1212 }
859}); 1213});
860
861sub refresh {
862 $want_refresh++;
863}
864 1214
865sub animation_start { 1215sub animation_start {
866 my ($widget) = @_; 1216 my ($widget) = @_;
867 $animate_object{$widget} = $widget; 1217 $animate_object{$widget} = $widget;
868} 1218}
872 delete $animate_object{$widget}; 1222 delete $animate_object{$widget};
873} 1223}
874 1224
875@conn::ISA = Crossfire::Protocol::; 1225@conn::ISA = Crossfire::Protocol::;
876 1226
1227sub conn::new {
1228 my $class = shift;
1229
1230 my $self = $class->Crossfire::Protocol::new (@_);
1231
1232 $MAPWIDGET->clr_commands;
1233
1234 my $parser = new Pod::POM;
1235 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1236
1237 for my $head2 ($pod->head2) {
1238 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1239 or next;
1240
1241 my $cmd = $1;
1242 my @args = split /\|/, $2;
1243 @args = (".*") unless @args;
1244
1245 my $text = CFClient::pod_to_pango $head2->content;
1246
1247 for my $arg (@args) {
1248 $arg = $arg eq ".*" ? "" : " $arg";
1249
1250 $MAPWIDGET->add_command ("$cmd$arg", $text);
1251 }
1252 }
1253
1254 $self->{noface} = new_from_file CFClient::Texture
1255 CFClient::find_rcfile "noface.png", minify => 1, mipmap => 1;
1256
1257 $self
1258}
1259
877sub conn::stats_update { 1260sub conn::stats_update {
878 my ($self, $stats) = @_; 1261 my ($self, $stats) = @_;
1262
1263 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1264 my $diff = $exp - $self->{prev_exp};
1265 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1266 if exists $self->{prev_exp} && $diff;
1267 $self->{prev_exp} = $exp;
1268 }
879 1269
880 update_stats_window ($stats); 1270 update_stats_window ($stats);
881} 1271}
882 1272
883sub conn::user_send { 1273sub conn::user_send {
938 $self->set_texture ($id => $data); 1328 $self->set_texture ($id => $data);
939 } 1329 }
940 } 1330 }
941} 1331}
942 1332
1333# hardcode /world/world_xxx_xxx map names, the savings are enourmous,
1334# (server resource,s latency, bandwidth), so this hack is warranted.
1335# the right fix is to make real tiled maps with an overview file
1336sub conn::send_mapinfo {
1337 my ($self, $data, $cb) = @_;
1338
1339 if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
1340 my ($wx, $wy) = ($1, $2);
1341
1342 if ($data =~ /^spatial ([1-4]+)$/) {
1343 my @dx = (0, 0, 1, 0, -1);
1344 my @dy = (0, -1, 0, 1, 0);
1345 my ($dx, $dy);
1346
1347 for (split //, $1) {
1348 $dx += $dx[$_];
1349 $dy += $dy[$_];
1350 }
1351
1352 $cb->(spatial => 15,
1353 $self->{map_info}[1] - $MAP->ox + $dx * 50,
1354 $self->{map_info}[2] - $MAP->oy + $dy * 50,
1355 50, 50,
1356 sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
1357 );
1358
1359 return;
1360 }
1361 }
1362
1363 $self->Crossfire::Protocol::send_mapinfo ($data, $cb);
1364}
1365
943# this method does a "flood fill" into every tile direction 1366# this method does a "flood fill" into every tile direction
944# it assumes that tiles are arranged in a rectangular grid, 1367# it assumes that tiles are arranged in a rectangular grid,
945# i.e. a map is the same as the left of the right map etc. 1368# i.e. a map is the same as the left of the right map etc.
946# failure to comply are harmless and result in display errors 1369# failure to comply are harmless and result in display errors
947# at worst. 1370# at worst.
948sub conn::flood_fill { 1371sub conn::flood_fill {
949 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1372 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
950 1373
951 # the server does not allow map paths > 6 1374 # the server does not allow map paths > 6
952 return if 6 <= length $path; 1375 return if 7 <= length $path;
953 1376
954 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1377 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
955 1378
956 for ( 1379 for (
957 [1, 0, -1], 1380 [1, 3, 0, -1],
958 [2, 1, 0], 1381 [2, 4, 1, 0],
959 [3, 0, 1], 1382 [3, 1, 0, 1],
960 [4, -1, 0], 1383 [4, 2, -1, 0],
961 ) { 1384 ) {
962 my ($tile, $dx, $dy) = @$_; 1385 my ($tile, $tile2, $dx, $dy) = @$_;
1386
1387 next if $block & (1 << $tile);
1388 my $block = $block | (1 << $tile2);
963 1389
964 my $gx = $gx + $dx; 1390 my $gx = $gx + $dx;
965 my $gy = $gy + $dy; 1391 my $gy = $gy + $dy;
966 1392
967 next unless $flags & (1 << ($tile - 1)); 1393 next unless $flags & (1 << ($tile - 1));
969 1395
970 my $neigh = $self->{neigh_map}{$hash} ||= []; 1396 my $neigh = $self->{neigh_map}{$hash} ||= [];
971 if (my $info = $neigh->[$tile]) { 1397 if (my $info = $neigh->[$tile]) {
972 my ($flags, $x, $y, $w, $h, $hash) = @$info; 1398 my ($flags, $x, $y, $w, $h, $hash) = @$info;
973 1399
974 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags) 1400 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
975 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1401 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
976 1402
977 } else { 1403 } else {
978 $self->send_mapinfo ("spatial $path$tile", sub { 1404 $self->send_mapinfo ("spatial $path$tile", sub {
979 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1405 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
980 1406
981 return if $mode ne "spatial"; 1407 return if $mode ne "spatial";
982 1408
983 $x += $MAP->ox; 1409 $x += $MAP->ox;
984 $y += $MAP->oy; 1410 $y += $MAP->oy;
985 1411
986 $self->load_map ($hash, $x, $y) 1412 $self->load_map ($hash, $x, $y)
987 unless $self->{neigh_map}{$hash}[5]++;#d# 1413 unless $self->{neigh_map}{$hash}[5]++;#d#
988 1414
989 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash]; 1415 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
990 1416
991 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags) 1417 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
992 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1418 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
993 }); 1419 });
994 } 1420 }
995 } 1421 }
996} 1422}
1000 1426
1001 $self->flush_map; 1427 $self->flush_map;
1002 1428
1003 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1429 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
1004 1430
1005 my $mapmapw = 250; 1431 my $mapmapw = $MAPMAP->{w};
1006 my $mapmaph = 250; 1432 my $mapmaph = $MAPMAP->{h};
1007 1433
1008 $self->{neigh_rect} = [ 1434 $self->{neigh_rect} = [
1009 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1435 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1010 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1436 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1011 ]; 1437 ];
1012 1438
1013 delete $self->{neigh_grid}; 1439 delete $self->{neigh_grid};
1014 $self->flood_fill (0, 0, "", $hash, $flags);
1015 1440
1016 $x += $ox; 1441 $x += $ox;
1017 $y += $oy; 1442 $y += $oy;
1018 1443
1019 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1444 $self->{map_info} = [$hash, $x, $y, $w, $h];
1020 1445
1021 my $map = $self->{map_info}[0];
1022 $map =~ s/^.*?\/([^\/]+)$/\1/; 1446 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
1023 $STATWIDS->{map}->set_text ("Map: " . $map); 1447 $STATWIDS->{map}->set_text ("Map: " . $map);
1024 1448
1025 $self->load_map ($hash, $x, $y); 1449 $self->load_map ($hash, $x, $y);
1450 $self->flood_fill (0, 0, 0, "", $hash, $flags);
1026} 1451}
1027 1452
1028sub conn::face_find { 1453sub conn::face_find {
1029 my ($self, $facenum, $face) = @_; 1454 my ($self, $facenum, $face) = @_;
1030 1455
1032 1457
1033 my $id = $FACEMAP->get ($hash); 1458 my $id = $FACEMAP->get ($hash);
1034 1459
1035 unless ($id) { 1460 unless ($id) {
1036 # create new id for face 1461 # create new id for face
1037 # i love transactions 1462 # I love transactions
1038 for (1..100) { 1463 for (1..100) {
1039 my $txn = $CFClient::DB_ENV->txn_begin; 1464 my $txn = $CFClient::DB_ENV->txn_begin;
1040 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW); 1465 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1041 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) { 1466 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1042 $id++; 1467 $id = ($id || 16) + 1;
1043 if ($FACEMAP->put (id => $id) == 0 1468 if ($FACEMAP->put (id => $id) == 0
1044 && $FACEMAP->put ($hash => $id) == 0) { 1469 && $FACEMAP->put ($hash => $id) == 0) {
1045 $txn->txn_commit; 1470 $txn->txn_commit;
1046 1471
1047 goto gotid; 1472 goto gotid;
1054 } 1479 }
1055 1480
1056gotid: 1481gotid:
1057 $face->{id} = $id; 1482 $face->{id} = $id;
1058 $MAP->set_face ($facenum => $id); 1483 $MAP->set_face ($facenum => $id);
1484 $self->{faceid}[$facenum] = $id;#d#
1485
1059 $TILECACHE->get ($id) 1486 $TILECACHE->get ($id) || do {
1487 my $tex = $self->{noface};
1488 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1489 undef
1490 };
1060} 1491}
1061 1492
1062sub conn::face_update { 1493sub conn::face_update {
1063 my ($self, $facenum, $face) = @_; 1494 my ($self, $facenum, $face) = @_;
1064 1495
1071 my ($self, $id, $data) = @_; 1502 my ($self, $id, $data) = @_;
1072 1503
1073 $self->{texture}[$id] ||= do { 1504 $self->{texture}[$id] ||= do {
1074 my $tex = 1505 my $tex =
1075 new_from_image CFClient::Texture 1506 new_from_image CFClient::Texture
1076 $data, minify => 1; 1507 $data, minify => 1, mipmap => 1;
1077 1508
1078 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1509 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1079 $MAPWIDGET->update; 1510 $MAPWIDGET->update;
1080 1511
1081 $tex 1512 $tex
1093 1524
1094 $chunk->play; 1525 $chunk->play;
1095# warn "sound $x,$y,$soundnum,$type\n";#d# 1526# warn "sound $x,$y,$soundnum,$type\n";#d#
1096} 1527}
1097 1528
1529my $LAST_QUERY; # server is stupid, stupid, stupid
1530
1098sub conn::query { 1531sub conn::query {
1099 my ($self, $flags, $prompt) = @_; 1532 my ($self, $flags, $prompt) = @_;
1100 1533
1101 #TODO, display dialog with relevant information 1534 $prompt = $LAST_QUERY unless length $prompt;
1102 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1535 $LAST_QUERY = $prompt;
1536
1537 my $dialog = new CFClient::UI::FancyFrame
1538 title => "Query",
1539 child => my $vbox = new CFClient::UI::VBox;
1540
1541 $vbox->add (new CFClient::UI::Label
1542 max_w => $::WIDTH * 0.4,
1543 ellipsise => 0,
1544 text => $prompt);
1545
1546 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1547 $vbox->add (my $hbox = new CFClient::HBox);
1548 $hbox->add (new CFClient::Button
1549 text => "No",
1550 connect_activate => sub {
1551 $self->send ("reply n");
1552 $dialog->destroy;
1553 $MAPWIDGET->focus_in;
1554 }
1555 );
1556 $hbox->add (new CFClient::Button
1557 text => "Yes",
1558 connect_activate => sub {
1559 $self->send ("reply y");
1560 $dialog->destroy;
1561 },
1562 );
1563
1564 $dialog->focus_in;
1565
1566 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1567 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1568 $vbox->add (my $entry = new CFClient::UI::Entry
1569 connect_changed => sub {
1570 $self->send ("reply $_[1]");
1571 $dialog->destroy;
1572 },
1573 );
1574
1575 $entry->focus_in;
1576
1577 } else {
1578 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1579
1580 $vbox->add (my $entry = new CFClient::UI::Entry
1581 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1582 connect_activate => sub {
1583 $self->send ("reply $_[1]");
1584 $dialog->destroy;
1585 },
1586 );
1587
1588 $entry->focus_in;
1589 }
1590
1591 $dialog->show_centered;
1103} 1592}
1104 1593
1105sub conn::drawinfo { 1594sub conn::drawinfo {
1106 my ($self, $color, $text) = @_; 1595 my ($self, $color, $text) = @_;
1107 1596
1119 [0.55, 0.41, 0.13], 1608 [0.55, 0.41, 0.13],
1120 [0.99, 0.77, 0.26], 1609 [0.99, 0.77, 0.26],
1121 [0.74, 0.65, 0.41], 1610 [0.74, 0.65, 0.41],
1122 ); 1611 );
1123 1612
1613 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1614
1615 $text = CFClient::UI::Label::escape $text;
1616 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1617 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1618
1124 $LOGVIEW->add_paragraph ($color[$color], $text); 1619 $LOGVIEW->add_paragraph ($color[$color],
1620 join "\n", map "$time $_", split /\n/, $text);
1621
1622 $STATUSBOX->add ($text,
1623 group => $text,
1624 fg => $color[$color],
1625 timeout => 60,
1626 tooltip_font => $::FONT_FIXED,
1627 );
1628}
1629
1630sub conn::drawextinfo {
1631 my ($self, $color, $type, $subtype, $message) = @_;
1632
1633 $self->drawinfo ($color, $message);
1125} 1634}
1126 1635
1127sub conn::spell_add { 1636sub conn::spell_add {
1128 my ($self, $spell) = @_; 1637 my ($self, $spell) = @_;
1129 1638
1639 # TODO
1640 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1130 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1641 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1131 });
1132 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1642 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1133 });
1134} 1643}
1135 1644
1136sub conn::spell_delete { 1645sub conn::spell_delete {
1137 my ($self, $spell) = @_; 1646 my ($self, $spell) = @_;
1138} 1647}
1139 1648
1140sub conn::addme_success { 1649sub conn::addme_success {
1141 my ($self) = @_; 1650 my ($self) = @_;
1142 1651
1652 $self->send ("command output-sync $CFG->{output_sync}");
1653 $self->send ("command output-count $CFG->{output_count}");
1654
1655 my $parser = new Pod::POM;
1656 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/skill_help.pod");
1657
1658 my %skill_tooltip;
1659
1660 for my $head2 ($pod->head2) {
1661 $skill_tooltip{$head2->title} = CFClient::pod_to_pango $head2->content;
1662 }
1663
1143 for my $skill (values %{$self->{skill_info}}) { 1664 for my $skill (values %{$self->{skill_info}}) {
1144 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1665 $MAPWIDGET->add_command ("ready_skill $skill",
1145 }); 1666 (CFClient::UI::Label::escape "Ready the skill '$skill'\n\n")
1667 . $skill_tooltip{$skill});
1146 $MAPWIDGET->add_command ("use_skill $skill", "", sub { 1668 $MAPWIDGET->add_command ("use_skill $skill",
1669 (CFClient::UI::Label::escape "Immediately use the skill '$skill'\n\n")
1670 . $skill_tooltip{$skill});
1671 }
1672}
1673
1674sub conn::eof {
1675 $MAPWIDGET->clr_commands;
1676
1677 stop_game;
1678}
1679
1680sub update_floorbox {
1681 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1682 return unless $CONN;
1683
1684 $FLOORBOX->clear;
1685 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1686
1687 my $count = 7;
1688 for (@{ $CONN->{container}{0} }) {
1689 if (--$count) {
1690 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1691 } else {
1692 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1693 last;
1694 }
1147 }); 1695 }
1696 });
1697
1698 $WANT_REFRESH++;
1699}
1700
1701sub conn::container_add {
1702 my ($self, $tag, $items) = @_;
1703
1704 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1705
1706 if ($tag == 0) {
1707 update_floorbox;
1708 $OPENCONT = 0;
1709 $INVR_LBL->set_text ("Floor");
1710 $INVR->set_items ($self->{container}{0});
1711 } elsif ($tag == $self->{player}{tag}) {
1712 $INVR_LBL->set_text ("Player");
1713 $INV->set_items ($self->{container}{$self->{player}{tag}})
1714 } else {
1715 $OPENCONT = $tag;
1716 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1717 $INVR->set_items ($self->{container}{$tag});
1718 }
1719
1720 # $self-<{player}{tag} => player inv
1721 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1722}
1723
1724sub conn::container_clear {
1725 my ($self, $tag) = @_;
1726
1727 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1728
1729 if ($tag == 0) {
1730 update_floorbox;
1731 $OPENCONT = 0;
1732 $INVR_LBL->set_text ("Floor");
1733 $INVR->set_items ($self->{container}{0});
1734 } elsif ($tag == $self->{player}{tag}) {
1735 $INVR_LBL->set_text ("Player");
1736 $INV->set_items ($self->{container}{$tag})
1737 } else {
1738 $OPENCONT = $tag;
1739 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1740 $INVR->set_items ($self->{container}{$tag});
1741 }
1742
1743# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1744}
1745
1746sub conn::item_delete {
1747 my ($self, @items) = @_;
1748
1749 for (@items) {
1750 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1751
1752 if ($_->{container} == 0) {
1753 update_floorbox;
1754 $OPENCONT = 0;
1755 $INVR_LBL->set_text ("Floor");
1756 $INVR->set_items ($self->{container}{0});
1757 } elsif ($_->{container} == $self->{player}{tag}) {
1758 $INVR_LBL->set_text ("Player");
1759 $INV->set_items ($self->{container}{$self->{player}{tag}})
1760 } else {
1761 $OPENCONT = $_->{container};
1762 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1763 $INVR->set_items ($self->{container}{$_->{container}});
1764 }
1765 }
1766}
1767
1768sub conn::item_update {
1769 my ($self, $item) = @_;
1770
1771 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1772
1773 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1774 $OPENCONT = 0;
1775 $INVR_LBL->set_text ("Floor");
1776 $INVR->set_items ($self->{container}{0});
1777
1778 $item->{widget}->update_item
1779 if $item->{widget};
1780 } else {
1781 if ($item->{container} == 0) {
1782 update_floorbox;
1783 $OPENCONT = 0;
1784 $INVR_LBL->set_text ("Floor");
1785 $INVR->set_items ($self->{container}{0});
1786 } elsif ($item->{container} == $self->{player}{tag}) {
1787 $INV->set_items ($self->{container}{$item->{container}})
1788 }
1148 } 1789 }
1149} 1790}
1150 1791
1151%SDL_CB = ( 1792%SDL_CB = (
1152 CFClient::SDL_QUIT => sub { 1793 CFClient::SDL_QUIT => sub {
1153 Event::unloop -1; 1794 Event::unloop -1;
1154 }, 1795 },
1155 CFClient::SDL_VIDEORESIZE => sub { 1796 CFClient::SDL_VIDEORESIZE => sub {
1156 }, 1797 },
1157 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1798 CFClient::SDL_VIDEOEXPOSE => sub {
1799 CFClient::UI::full_refresh;
1800 },
1158 CFClient::SDL_ACTIVEEVENT => sub { 1801 CFClient::SDL_ACTIVEEVENT => sub {
1159# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1802# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1160 }, 1803 },
1161 CFClient::SDL_KEYDOWN => sub { 1804 CFClient::SDL_KEYDOWN => sub {
1162 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1805 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1166 video_init; 1809 video_init;
1167 } else { 1810 } else {
1168 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1811 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1169 } 1812 }
1170 }, 1813 },
1171 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1814 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1172 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1815 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1173 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1816 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1174 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1817 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1175 CFClient::SDL_USEREVENT => \&audio_music_finished, 1818 CFClient::SDL_USEREVENT => sub {
1819 if ($_[0]{code} == 1) {
1820 audio_channel_finished $_[0]{data1};
1821 } elsif ($_[0]{code} == 0) {
1822 audio_music_finished;
1823 }
1824 },
1176); 1825);
1177 1826
1178############################################################################# 1827#############################################################################
1179 1828
1180$SIG{INT} = $SIG{TERM} = sub { exit }; 1829$SIG{INT} = $SIG{TERM} = sub { exit };
1181 1830
1182$TILECACHE = CFClient::db_table "tilecache";
1183$FACEMAP = CFClient::db_table "facemap";
1184
1185CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1186
1187my %DEF_CFG = (
1188 sdl_mode => 0,
1189 width => 640,
1190 height => 480,
1191 fullscreen => 0,
1192 fast => 0,
1193 fow_enable => 1,
1194 fow_intensity => 0.45,
1195 fow_smooth => 0,
1196 gui_fontsize => 1,
1197 log_fontsize => 1,
1198 gauge_fontsize => 1,
1199 gauge_size => 0.35,
1200 stat_fontsize => 1,
1201 mapsize => 100,
1202 host => "crossfire.schmorp.de",
1203 say_command => 'say',
1204 audio_enable => 1,
1205 bgm_enable => 1,
1206 bgm_volume => 0.25,
1207);
1208
1209while (my ($k, $v) = each %DEF_CFG) {
1210 $CFG->{$k} = $v unless exists $CFG->{$k};
1211}
1212
1213sdl_init;
1214
1215@SDL_MODES = reverse
1216 grep $_->[0] >= 640 && $_->[1] >= 480,
1217 CFClient::SDL_ListModes;
1218
1219@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1220
1221$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1222
1223{ 1831{
1224 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1832 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1225 1833
1834 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1835
1836 $TILECACHE = CFClient::db_table "tilecache";
1837 $FACEMAP = CFClient::db_table "facemap";
1838
1839 my %DEF_CFG = (
1840 sdl_mode => 0,
1841 width => 640,
1842 height => 480,
1843 fullscreen => 0,
1844 fast => 0,
1845 map_scale => 1,
1846 fow_enable => 1,
1847 fow_intensity => 0.45,
1848 fow_smooth => 0,
1849 gui_fontsize => 1,
1850 log_fontsize => 1,
1851 gauge_fontsize=> 1,
1852 gauge_size => 0.35,
1853 stat_fontsize => 1,
1854 mapsize => 100,
1855 host => "crossfire.schmorp.de",
1856 say_command => 'say',
1857 audio_enable => 1,
1858 bgm_enable => 1,
1859 bgm_volume => 0.25,
1860 output_sync => 1,
1861 output_count => 1,
1862 );
1863
1864 while (my ($k, $v) = each %DEF_CFG) {
1865 $CFG->{$k} = $v unless exists $CFG->{$k};
1866 }
1867
1868 sdl_init;
1869
1870 @SDL_MODES = reverse
1871 grep $_->[0] >= 640 && $_->[1] >= 480,
1872 CFClient::SDL_ListModes;
1873
1874 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1875
1876 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1877
1878 {
1879 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1880 DejaVuSans.ttf
1881 DejaVuSansMono.ttf
1882 DejaVuSans-Bold.ttf
1883 DejaVuSansMono-Bold.ttf
1884 DejaVuSans-Oblique.ttf
1885 DejaVuSansMono-Oblique.ttf
1886 DejaVuSans-BoldOblique.ttf
1887 DejaVuSansMono-BoldOblique.ttf
1888 );
1889
1226 CFClient::add_font $_ for @fonts; 1890 CFClient::add_font $_ for @fonts;
1227 CFClient::set_font $fonts[0]; 1891
1228} 1892 CFClient::pango_init;
1229 1893
1894 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1895 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1896
1897 $FONT_PROP->make_default;
1898 }
1899
1900# compare mono (ft) vs. rgba (cairo)
1901# ft - 1.8s, cairo 3s, even in alpha-only mode
1902# for my $rgba (0..1) {
1903# my $t1 = Time::HiRes::time;
1904# for (1..1000) {
1905# my $layout = CFClient::Layout->new ($rgba);
1906# $layout->set_text ("hallo" x 100);
1907# $layout->render;
1908# }
1909# my $t2 = Time::HiRes::time;
1910# warn $t2-$t1;
1911# }
1912
1230video_init; 1913 video_init;
1231audio_init; 1914 audio_init;
1915}
1232 1916
1233Event::loop; 1917Event::loop;
1234 1918
1235END { CFClient::SDL_Quit } 1919END { CFClient::SDL_Quit }
1236 1920
1921=head1 NAME
1237 1922
1923pclient - A Crossfire+ and Crossfire game client
1924
1925=head1 SYNOPSIS
1926
1927Just run it - no commandline arguments are supported.
1928
1929=head1 USAGE
1930
1931Pclient utilises OpenGL for all UI elements and the game. It is supposed to be used
1932fullscreen and interactively.
1933
1934=head1 AUTHOR
1935
1936Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1937
1938
1939

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