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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.25 by root, Fri Apr 7 20:55:32 2006 UTC vs.
Revision 1.51 by root, Sun Apr 9 21:34:49 2006 UTC

15 15
16use Crossfire; 16use Crossfire;
17use Crossfire::Client; 17use Crossfire::Client;
18use Crossfire::Protocol; 18use Crossfire::Protocol;
19 19
20use Crossfire::Client::Util;
21use Crossfire::Client::Widget; 20use Crossfire::Client::Widget;
22 21
23our $FACECACHE; 22our $FACECACHE;
24 23
25our $VERSION = '0.1'; 24our $VERSION = '0.1';
25
26our %GL_EXT;
26 27
27our $CFG; 28our $CFG;
28our $CONN; 29our $CONN;
29 30
31our $WIDTH;
32our $HEIGHT;
33our $FULLSCREEN;
34
30our $UIFONT; 35our $FONTSIZE;
31 36
32our $SDL_TIMER; 37our $SDL_TIMER;
33our $SDL_APP; 38our $SDL_APP;
34our $SDL_EV = new SDL::Event; 39our $SDL_EV = new SDL::Event;
35our %SDL_CB; 40our %SDL_CB;
36 41
37our @GL_INIT; # hooks called on every gl init 42our @GL_INIT; # hooks called on every gl init
38 43
44our $ALT_ENTER_MESSAGE;
45our $STATUS_LINE;
46
47our $TOPLEVEL;
48
49our $tw; # Test widget #d#
50
51my $last_refresh;
52my %ANIMATE;
53my $refresh_handler;
54
39sub init_screen { 55sub init_screen {
40 $SDL_APP = new SDL::App 56 $SDL_APP = new SDL::App
41 -flags => SDL_ANYFORMAT | SDL_HWSURFACE, 57 -flags => SDL_ANYFORMAT | SDL_HWSURFACE,
42 -title => "Crossfire+ Client", 58 -title => "Crossfire+ Client",
43 -width => $CFG->{width}, 59 -width => $WIDTH,
44 -height => $CFG->{height}, 60 -height => $HEIGHT,
45 -opengl => 1, 61 -opengl => 1,
46 -red_size => 8, 62 -red_size => 5,
47 -green_size => 8, 63 -green_size => 5,
48 -blue_size => 8, 64 -blue_size => 5,
65 -alpha_size => 0,
49 -double_buffer => 1, 66 -double_buffer => 1,
50 -fullscreen => $CFG->{fullscreen}, 67 -fullscreen => $FULLSCREEN,
51 -resizeable => 0; 68 -resizeable => 0;
52 69
70 $last_refresh = SDL::GetTicks;
71
72 %GL_EXT = map +($_ => 1), split /\s+/, Crossfire::Client::gl_extensions;
73
74 $GL_EXT{GL_ARB_texture_non_power_of_two}
75 or warn "WARNING: non-power-of-two opengl extension required";
76
77 $FONTSIZE = int $HEIGHT / 50;
78
79 $STATUS_LINE = new Crossfire::Client::Widget::Label
80 0, $HEIGHT * 59 / 60 - $FONTSIZE, 1, $FONTSIZE,
81 "";
82 $TOPLEVEL->add ($STATUS_LINE);
83
84 $ALT_ENTER_MESSAGE = new Crossfire::Client::Widget::Label
85 0, $HEIGHT * 59 / 60, 1, $HEIGHT / 60,
86 "Use <b>Alt-Enter</b> to toggle fullscreen mode";
87 $TOPLEVEL->add ($ALT_ENTER_MESSAGE);
88
89 # Test code #d#
90 unless ($tw) { # haha...
91 $tw = new Crossfire::Client::Widget::Animator;
92 my $lbl1 = new Crossfire::Client::Widget::Label
93 0, 0, 10, $FONTSIZE, "<i>This</i> is a\n<u>TEST</u>!\nOf a themed\nFrame!";
94 my $lbl2 = new Crossfire::Client::Widget::Label
95 0, 0, 10, $FONTSIZE, "LBL2";
96
97 my $vb = new Crossfire::Client::Widget::VBox;
98 my $f = new Crossfire::Client::Widget::FancyFrame;
99 my $f2 = new Crossfire::Client::Widget::FancyFrame;
100 $f->add ($lbl1);
101 $f2->add ($lbl2);
102 $vb->add ($f);
103 $vb->add ($f2, 1);
104
105 $tw->add ($vb);
106 $tw->w (400);
107 $tw->h (300);
108 $tw->move ($WIDTH - 200, 0);
109 $tw->moveto (0, 0);
110 $TOPLEVEL->add ($tw);
111
112# $f->move ($WIDTH - 200, 0);
113# $TOPLEVEL->add ($f);
114 }
115
53 glClearColor 0, 0, 0, 0; 116 glClearColor 0, 0, 0, 0;
54 117
55 glEnable GL_TEXTURE_2D; 118 glEnable GL_TEXTURE_2D;
119 glEnable GL_COLOR_MATERIAL;
56 glShadeModel GL_FLAT; 120 glShadeModel GL_FLAT;
57 glDisable GL_DEPTH_TEST; 121 glDisable GL_DEPTH_TEST;
58 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 122 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
59 123
124 $_->() for @GL_INIT;
125}
126
127sub start_game {
128 $SDL_TIMER = add Glib::Timeout 1000/50, sub {
129 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
130 while $SDL_EV->poll;
131
132 1
133 };
134
135 $WIDTH = $CFG->{width};
136 $HEIGHT = $CFG->{height};
137 $FULLSCREEN = 0;
138
139 init_screen;
140
141 my $mapsize = List::Util::min 64, List::Util::max 11, int $HEIGHT * $CFG->{mapsize} * 0.01 / 32;
142
143 $CONN = new conn
144 host => $CFG->{host},
145 port => $CFG->{port},
146 user => $CFG->{user},
147 pass => $CFG->{password},
148 mapw => $mapsize,
149 maph => $mapsize,
150 ;
151
152 Crossfire::Client::lowdelay fileno $CONN->{fh};
153}
154
155sub stop_game {
156 remove Glib::Source $SDL_TIMER;
157 remove Glib::Source $refresh_handler if $refresh_handler;
158 undef $refresh_handler;
159
160 undef $SDL_APP;
161 undef $CONN;
162 SDL::Quit;
163}
164
165
166sub force_refresh {
167 glViewport 0, 0, $WIDTH, $HEIGHT;
168
60 glMatrixMode GL_PROJECTION; 169 glMatrixMode GL_PROJECTION;
61 glLoadIdentity; 170 glLoadIdentity;
62 glOrtho 0, $CFG->{width}, $CFG->{height}, 0, -100 , 100; 171 glOrtho 0, $WIDTH, $HEIGHT, 0, -6000 , 6000;
63
64 glMatrixMode GL_MODELVIEW; 172 glMatrixMode GL_MODELVIEW;
65 173
66 $_->() for @GL_INIT; 174 glClear GL_COLOR_BUFFER_BIT;
67}
68 175
69my $label;#d# 176 $TOPLEVEL->draw;
70 177
71sub start_game { 178 SDL::GLSwapBuffers;
72 $SDL_TIMER = add Glib::Timeout 1000/20, sub { 179}
73 while ($SDL_EV->poll) { 180
74 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->(); 181sub refresh {
182 $refresh_handler ||= add Glib::Idle sub {
183 return unless $SDL_APP;
184
185 my $next_refresh = SDL::GetTicks;
186 my $interval = ($next_refresh - $last_refresh) * 0.001;
187 $last_refresh = $next_refresh;
188
189 force_refresh;
190 $_->animate ($interval) for grep $_, values %ANIMATE;
191
192 if (%ANIMATE) {
193 1
194 } else {
195 undef $refresh_handler;
196 0
75 } 197 }
76
77 1
78 }; 198 };
79
80 init_screen;
81
82 $label = new Crossfire::Client::Widget::Label 500, 10, 1, $UIFONT, "Testü[]";
83 $label->activate;
84
85 $CONN = new conn
86 host => $CFG->{host},
87 port => $CFG->{port};
88} 199}
89 200
90sub stop_game { 201sub animation_start {
91 remove Glib::Source $SDL_TIMER; 202 my ($widget) = @_;
203 $ANIMATE{$widget} = $widget;
204 Scalar::Util::weaken $ANIMATE{$widget};
92 205
93 undef $SDL_APP; 206 refresh;
94 SDL::Quit;
95} 207}
96 208
97sub refresh { 209sub animation_stop {
98 glClear GL_COLOR_BUFFER_BIT; 210 my ($widget) = @_;
99 211 delete $ANIMATE{$widget};
100 $_->draw for values %Crossfire::Client::Widget::ACTIVE_WIDGETS;
101
102 SDL::GLSwapBuffers;
103} 212}
104 213
105%SDL_CB = ( 214%SDL_CB = (
106 SDL_QUIT() => sub { 215 SDL_QUIT() => sub {
107 main_quit Gtk2; 216 main_quit Gtk2;
112 refresh; 221 refresh;
113 }, 222 },
114 SDL_KEYDOWN() => sub { 223 SDL_KEYDOWN() => sub {
115 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { 224 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
116 # alt-enter 225 # alt-enter
117 $CFG->{fullscreen} = !$CFG->{fullscreen}; 226 $FULLSCREEN = !$FULLSCREEN;
118 init_screen; 227 init_screen;
119 } else { 228 } else {
120 Crossfire::Client::Widget::feed_sdl_key_down_event ($SDL_EV); 229 Crossfire::Client::Widget::feed_sdl_key_down_event ($SDL_EV);
121 } 230 }
122 }, 231 },
146} 255}
147 256
148sub conn::map_scroll { 257sub conn::map_scroll {
149 my ($self, $dx, $dy) = @_; 258 my ($self, $dx, $dy) = @_;
150 259
151 refresh; 260# refresh;
152} 261}
153 262
154sub conn::map_clear { 263sub conn::map_clear {
155 my ($self) = @_; 264 my ($self) = @_;
156 265
157 refresh; 266# refresh;
158} 267}
159 268
160sub conn::face_find { 269sub conn::face_find {
161 my ($self, $face) = @_; 270 my ($self, $face) = @_;
162 271
167 my ($self, $face) = @_; 276 my ($self, $face) = @_;
168 277
169 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image}; 278 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image};
170 279
171 $face->{texture} = new_from_image Crossfire::Client::Texture delete $face->{image}; 280 $face->{texture} = new_from_image Crossfire::Client::Texture delete $face->{image};
281}
282
283sub conn::query {
284 my ($self, $flags, $prompt) = @_;
285
286 warn "<<<<QUERY:$flags:$prompt>>>\n";#d#
172} 287}
173 288
174sub gtk_add_cfg_field { 289sub gtk_add_cfg_field {
175 my ($tbl, $cfg, $klbl, $key, $value) = @_; 290 my ($tbl, $cfg, $klbl, $key, $value) = @_;
176 my $i = $cfg->{_i}++; 291 my $i = $cfg->{_i}++;
182 } 297 }
183 $ent->set_text ($value); 298 $ent->set_text ($value);
184 $ent->signal_connect (changed => sub { 299 $ent->signal_connect (changed => sub {
185 my ($ent) = @_; 300 my ($ent) = @_;
186 $cfg->{$key} = $ent->get_text; 301 $cfg->{$key} = $ent->get_text;
302 # TODO: Mapsize should be a slider in the game gui
303 if ($key eq 'mapsize' and $cfg->{$key} > 100) {
304 $cfg->{$key} = 100;
305 } elsif ($key eq 'mapsize' and $cfg->{$key} < 50) {
306 $cfg->{$key} = 50;
307 }
187 }); 308 });
188} 309}
189 310
190sub run_config_dialog { 311sub run_config_dialog {
191 my (%events) = @_; 312 my (%events) = @_;
193 my $w = Gtk2::Window->new; 314 my $w = Gtk2::Window->new;
194 315
195 my @cfg = ( 316 my @cfg = (
196 [qw/Host host/], 317 [qw/Host host/],
197 [qw/Port port/], 318 [qw/Port port/],
319 [qw/Mapsize% mapsize/],
198 [qw/Username user/], 320 [qw/Username user/],
199 [qw/Password password/], 321 [qw/Password password/],
200 ); 322 );
201 323
202 my $cfg = {}; 324 my $cfg = {};
249 my $cb = $events{login} || sub {}; 371 my $cb = $events{login} || sub {};
250 $cb->($::CFG->{user}, $::CFG->{password}); 372 $cb->($::CFG->{user}, $::CFG->{password});
251 }); 373 });
252 $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5); 374 $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5);
253 $cb->signal_connect (clicked => sub { 375 $cb->signal_connect (clicked => sub {
254 my $cb = $events{login} || sub {}; 376 my $cb = $events{logout} || sub {};
255 $cb->(); 377 $cb->();
256 }); 378 });
257 $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5); 379 $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5);
258 $cb->signal_connect (clicked => sub { $w->destroy }); 380 $cb->signal_connect (clicked => sub { $w->destroy });
259 381
265 387
266############################################################################# 388#############################################################################
267 389
268SDL::Init SDL_INIT_EVERYTHING; 390SDL::Init SDL_INIT_EVERYTHING;
269 391
392$TOPLEVEL = Crossfire::Client::Widget::Toplevel->new;
393
270my $mapwidget = Crossfire::Client::Widget::MapWidget->new; 394my $mapwidget = Crossfire::Client::Widget::MapWidget->new;
271 395
272$mapwidget->activate; 396$TOPLEVEL->add ($mapwidget);
273$mapwidget->focus_in; 397$mapwidget->focus_in;
274 398
275Crossfire::Client::read_cfg "$Crossfire::VARDIR/pclientrc"; 399Crossfire::Client::read_cfg "$Crossfire::VARDIR/pclientrc";
276 400
277$CFG ||= { 401$CFG ||= {
278 width => 640, 402 width => 640,
279 height => 480, 403 height => 480,
404 mapsize => 100,
280 fullscreen => 0, 405 fullscreen => 0,
281 host => "crossfire.schmorp.de", 406 host => "crossfire.schmorp.de",
282 port => 13327, 407 port => 13327,
283}; 408};
284 409
410Crossfire::Client::set_font Crossfire::Client::find_rcfile "uifont.ttf";
411
285$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; 412$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {};
286
287SDL::TTFInit;
288
289$UIFONT = SDL::TTFOpenFont Crossfire::Client::find_rcfile "uifont.ttf", 24
290 or die "TTFOpenFont: $!";
291 413
292run_config_dialog 414run_config_dialog
293 login => sub { start_game }, 415 login => sub { start_game },
294 logout => sub { stop_game }; 416 logout => sub { stop_game };
295 417

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