ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/Deliantra-Client/bin/pclient
(Generate patch)

Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.161 by elmex, Sun Apr 23 00:08:31 2006 UTC vs.
Revision 1.250 by root, Thu May 25 03:24:29 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
7BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23}
24
25# need to do it again because that pile of garbage called PAR nukes it before main
26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
7use Event; 31use Event;
8 32
9use Crossfire; 33use Crossfire;
10use Crossfire::Protocol; 34use Crossfire::Protocol;
11 35
13 37
14use CFClient; 38use CFClient;
15use CFClient::UI; 39use CFClient::UI;
16use CFClient::MapWidget; 40use CFClient::MapWidget;
17 41
42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
48
18our $VERSION = '0.1'; 49our $VERSION = '0.1';
19 50
20my $MAX_FPS = 60; 51my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
22 53
30our $NOW; 61our $NOW;
31 62
32our $CFG; 63our $CFG;
33our $CONN; 64our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
35 69
36our @SDL_MODES; 70our @SDL_MODES;
37our $WIDTH; 71our $WIDTH;
38our $HEIGHT; 72our $HEIGHT;
39our $FULLSCREEN; 73our $FULLSCREEN;
40our $FONTSIZE; 74our $FONTSIZE;
41 75
76our $FONT_PROP;
77our $FONT_FIXED;
78
42our $MAP; 79our $MAP;
80our $MAPMAP;
43our $MAPWIDGET; 81our $MAPWIDGET;
44our $BUTTONBAR; 82our $BUTTONBAR;
45our $LOGVIEW; 83our $LOGVIEW;
46our $CONSOLE; 84our $CONSOLE;
47our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
87our $QUIT_DIALOG;
48 88
89our $FLOORBOX;
49our $GAUGES; 90our $GAUGES;
50our $STATWIDS; 91our $STATWIDS;
51 92
52our $SDL_ACTIVE; 93our $SDL_ACTIVE;
53our %SDL_CB; 94our %SDL_CB;
55our $SDL_MIXER; 96our $SDL_MIXER;
56our @SOUNDS; # event => file mapping 97our @SOUNDS; # event => file mapping
57our %AUDIO_CHUNKS; # audio files 98our %AUDIO_CHUNKS; # audio files
58 99
59our $ALT_ENTER_MESSAGE; 100our $ALT_ENTER_MESSAGE;
60our $STATUS_LINE; 101our $STATUSBOX;
61our $DEBUG_STATUS; 102our $DEBUG_STATUS;
62 103
104our $INVWIN;
105our $INV;
106our $INVR;
107our $INVR_LBL;
108our $OPENCONT;
109
63sub status { 110sub status {
64 $STATUS_LINE->set_text ($_[0]); 111 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
65 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
66} 112}
67 113
68sub debug { 114sub debug {
69 $DEBUG_STATUS->set_text ($_[0]); 115 $DEBUG_STATUS->set_text ($_[0]);
70 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 116 my ($w, $h) = $DEBUG_STATUS->size_request;
117 $DEBUG_STATUS->move ($WIDTH - $w, 0);
71} 118}
72 119
73sub start_game { 120sub start_game {
74 status "logging in..."; 121 status "logging in...";
75 122
76 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 123 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
77 124
78 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 125 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
79
80 $MAP = new CFClient::Map $mapsize, $mapsize; 126 $MAP = new CFClient::Map $mapsize, $mapsize;
81 127
82 my ($host, $port) = split /:/, $CFG->{host}; 128 my ($host, $port) = split /:/, $CFG->{host};
83 129
84 $CONN = new conn 130 $CONN = eval {
131 new conn
85 host => $host, 132 host => $host,
86 port => $port || 13327, 133 port => $port || 13327,
87 user => $CFG->{user}, 134 user => $CFG->{user},
88 pass => $CFG->{password}, 135 pass => $CFG->{password},
89 mapw => $mapsize, 136 mapw => $mapsize,
90 maph => $mapsize, 137 maph => $mapsize,
138 ;
91 ; 139 };
92 140
93 status "login successful"; 141 if ($CONN) {
94
95 CFClient::lowdelay fileno $CONN->{fh}; 142 CFClient::lowdelay fileno $CONN->{fh};
143
144 $LOGIN_BUTTON->set_text ("Logout");
145 status "login successful";
146
147 $BUTTONBAR->{children}[1]->emit ("activate")
148 if $BUTTONBAR->{children}[1]->{state};
149
150 } else {
151 status "unable to connect";
152 stop_game();
153 }
96} 154}
97 155
98sub stop_game { 156sub stop_game {
157 return unless $CONN;
158
159 status "connection closed";
160 $LOGIN_BUTTON->set_text ("Login");
161 $CONN->destroy;
162 $CONN = 0; # false, does not autovivify
163
164 $BUTTONBAR->{children}[1]->emit ("activate")
165 unless $BUTTONBAR->{children}[1]->{state};
166
167 undef $MAPCACHE;
99 undef $CONN; 168 undef $MAP;
100} 169}
101 170
102sub client_setup { 171sub client_setup {
103 my $dialog = new CFClient::UI::FancyFrame 172 my $dialog = new CFClient::UI::FancyFrame
104 title => "Client Setup", 173 title => "Client Setup",
106 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 175 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
107 176
108 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 177 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
109 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 178 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
110 179
111 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 180 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
112 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); 181 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
113 182
114 $mode_slider->connect (changed => sub { 183 $mode_slider->connect (changed => sub {
115 my ($self, $value) = @_; 184 my ($self, $value) = @_;
116 185
120 $mode_slider->emit (changed => $mode_slider->{range}[0]); 189 $mode_slider->emit (changed => $mode_slider->{range}[0]);
121 190
122 my $row = 1; 191 my $row = 1;
123 192
124 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 193 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
125 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 194 $table->add (1, $row++, new CFClient::UI::CheckBox
195 state => $CFG->{fullscreen},
196 tooltip => "Bring the client into fullscreen mode",
197 connect_changed => sub {
126 my ($self, $value) = @_; 198 my ($self, $value) = @_;
127 $CFG->{fullscreen} = $value; 199 $CFG->{fullscreen} = $value;
200 }
128 }); 201 );
129 202
130 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 203 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
131 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 204 $table->add (1, $row++, new CFClient::UI::CheckBox
205 state => $CFG->{fast},
206 tooltip => "Lower the visual quality considerably to speed up rendering.",
207 connect_changed => sub {
132 my ($self, $value) = @_; 208 my ($self, $value) = @_;
133 $CFG->{fast} = $value; 209 $CFG->{fast} = $value;
210 }
134 }); 211 );
212
213 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
214 $table->add (1, $row++, new CFClient::UI::Slider
215 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
216 tooltip => "Enlarge or shrink the displayed map",
217 connect_changed => sub {
218 my ($self, $value) = @_;
219 $CFG->{map_scale} = 2 ** $value;
220 }
221 );
135 222
136 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 223 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
137 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 224 $table->add (1, $row++, new CFClient::UI::CheckBox
225 state => $CFG->{fow_enable},
226 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
227 connect_changed => sub {
138 my ($self, $value) = @_; 228 my ($self, $value) = @_;
139 $CFG->{fow_enable} = $value; 229 $CFG->{fow_enable} = $value;
230 }
140 }); 231 );
141 232
142 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 233 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
143 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 234 $table->add (1, $row++, new CFClient::UI::Slider
235 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
236 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
237 connect_changed => sub {
144 my ($self, $value) = @_; 238 my ($self, $value) = @_;
145 $CFG->{fow_intensity} = $value; 239 $CFG->{fow_intensity} = $value;
240 }
146 }); 241 );
147 242
148 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 243 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
149 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 244 $table->add (1, $row++, new CFClient::UI::CheckBox
245 state => $CFG->{fow_smooth},
246 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
247 connect_changed => sub {
150 my ($self, $value) = @_; 248 my ($self, $value) = @_;
151 $CFG->{fow_smooth} = $value; 249 $CFG->{fow_smooth} = $value;
152 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 250 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
251 }
153 }); 252 );
154 253
155 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 254 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
156 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 255 $table->add (1, $row++, new CFClient::UI::Slider
157 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 256 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
158# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 257 tooltip => "The font size used by most GUI elements",
258 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
159 }); 259 );
160 260
161 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 261 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
162 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 262 $table->add (1, $row++, new CFClient::UI::Slider
163 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 263 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
264 tooltip => "The font size used by the server log window only",
265 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
164 }); 266 );
165 267
166 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 268 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
167 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{stat_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 269
270 $table->add (1, $row++, new CFClient::UI::Slider
271 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
272 tooltip => "The font size used by the statistics window only",
273 connect_changed => sub {
168 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 274 $CFG->{stat_fontsize} = $_[1];
169 &set_stats_window_fontsize; 275 &set_stats_window_fontsize;
276 }
170 }); 277 );
171
172 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge height");
173 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], connect_changed => sub {
174 $CFG->{gauge_size} = $_[1];
175 my $h = int ($HEIGHT * $CFG->{gauge_size});
176 $GAUGES->{win}->set_size ($WIDTH, $h);
177 $GAUGES->{win}->{y} = $HEIGHT - $h;
178 $GAUGES->{win}->{x} = 0;
179 $GAUGES->{win}->update;
180 });
181
182 278
183 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 279 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
184 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 280 $table->add (1, $row++, new CFClient::UI::Slider
281 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
282 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
283 connect_changed => sub {
185 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 284 $CFG->{gauge_fontsize} = $_[1];
186 &set_gauge_window_fontsize; 285 &set_gauge_window_fontsize;
187 $GAUGES->{win}->check_size; 286 }
188 $GAUGES->{win}->update;
189 }); 287 );
190 288
289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
290 $table->add (1, $row++, new CFClient::UI::Slider
291 range => [$CFG->{gauge_size}, 0.2, 0.8],
292 tooltip => "Adjust the size of the stats gauges at the bottom right",
293 connect_changed => sub {
294 $CFG->{gauge_size} = $_[1];
295 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
296 }
297 );
191 298
192 299 $table->add (1, $row++, new CFClient::UI::Button
193 $table->add (1, $row++, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 300 expand => 1, align => 0, text => "Apply",
301 tooltip => "Apply the video settings",
302 connect_activate => sub {
194 video_shutdown (); 303 video_shutdown ();
195 video_init (); 304 video_init ();
305 }
196 }); 306 );
197 307
198 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 308 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
199 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 309 $table->add (1, $row++, new CFClient::UI::CheckBox
310 state => $CFG->{audio_enable},
311 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
312 connect_changed => sub {
200 $CFG->{audio_enable} = $_[1]; 313 $CFG->{audio_enable} = $_[1];
314 }
201 }); 315 );
202# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 316# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
203# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 317# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
204# $CFG->{effects_volume} = $_[1]; 318# $CFG->{effects_volume} = $_[1];
205# }); 319# });
206 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 320 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
207 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox); 321 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
208 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 322 $hbox->add (new CFClient::UI::CheckBox
323 expand => 1, state => $CFG->{bgm_enable},
324 tooltip => "Enable background music playing",
325 connect_changed => sub {
209 $CFG->{bgm_enable} = $_[1]; 326 $CFG->{bgm_enable} = $_[1];
327 }
210 }); 328 );
211 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], connect_changed => sub { 329 $hbox->add (new CFClient::UI::Slider
330 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
331 tooltip => "The volume of the background music",
332 connect_changed => sub {
212 $CFG->{bgm_volume} = $_[1]; 333 $CFG->{bgm_volume} = $_[1];
213 CFClient::MixMusic::volume $_[1] * 128; 334 CFClient::MixMusic::volume $_[1] * 128;
335 }
214 }); 336 );
215 337
216 $table->add (1, $row++, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 338 $table->add (1, $row++, new CFClient::UI::Button
339 expand => 1, align => 0, text => "Apply",
340 tooltip => "Apply the audio settings",
341 connect_activate => sub {
217 audio_shutdown (); 342 audio_shutdown ();
218 audio_init (); 343 audio_init ();
344 }
219 }); 345 );
346
347 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
348 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
349 text => $CFG->{say_command},
350 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
351 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
352 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
353 connect_changed => sub {
354 my ($self, $value) = @_;
355 $CFG->{say_command} = $value;
356 }
357 );
220 358
221 $dialog 359 $dialog
222} 360}
223 361
224sub set_stats_window_fontsize { 362sub set_stats_window_fontsize {
232 $_->set_fontsize ($::CFG->{gauge_fontsize}); 370 $_->set_fontsize ($::CFG->{gauge_fontsize});
233 } 371 }
234} 372}
235 373
236sub make_gauge_window { 374sub make_gauge_window {
237 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 375 my $gh = int $HEIGHT * $CFG->{gauge_size};
238# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
239 376
240 my $win = new CFClient::UI::Frame ( 377 my $win = new CFClient::UI::Frame (
241 y => $HEIGHT - $gh, x => 0, req_w => $WIDTH, req_h => $gh 378 req_y => -1,
379 user_w => $WIDTH,
380 user_h => $gh,
242 ); 381 );
382
243 $win->add (my $vb = new CFClient::UI::VBox); 383 $win->add (my $hbox = new CFClient::UI::HBox
244 384 children => [
245 $vb->add (my $hbg = new CFClient::UI::HBox expand => 1); 385 (new CFClient::UI::HBox expand => 1),
386 (new CFClient::UI::VBox children => [
387 (new CFClient::UI::Empty expand => 1),
388 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
389 ]),
390 (my $vbox = new CFClient::UI::VBox),
391 ],
392 );
246 393
247 394 $vbox->add (new CFClient::UI::HBox
395 expand => 1,
396 children => [
248 $hbg->add (new CFClient::UI::Empty expand => 1); 397 (new CFClient::UI::Empty expand => 1),
249 $hbg->add (my $hb = new CFClient::UI::HBox); 398 (my $hb = new CFClient::UI::HBox),
399 ],
400 );
401
250 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp'); 402 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
403 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
251 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana'); 404 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
405 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
252 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace'); 406 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
407 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
253 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food'); 408 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
409 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
254 410
255 $vb->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, text => "XP:"); 411 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
256# $vb->add (my $lvl = new CFClient::UI::Label valign => 0, align => 1, text => "Lvl:"); 412 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
257 $vb->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, text => "Rng:"); 413 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
258 414 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
259 415
260 $GAUGES = { 416 $GAUGES = {
261 exp => $exp,# lvl => $lvl,
262 win => $win, range => $rng, 417 exp => $exp, win => $win, range => $rng,
263 food => $fg, mana => $mg, hp => $hg, grace => $gg 418 food => $fg, mana => $mg, hp => $hg, grace => $gg
264 }; 419 };
420
421 &set_gauge_window_fontsize;
422
265 $win 423 $win
266} 424}
267 425
268sub make_stats_window { 426sub make_stats_window {
269 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 427 my $tgw = new CFClient::UI::FancyFrame title => "Stats";
270 428
271 $tgw->add (my $vb = new CFClient::UI::VBox); 429 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
272 $vb->add (my $uhb = new CFClient::UI::HBox);
273 $uhb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 430 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
431 can_hover => 1, can_events => 1,
432 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
274 $uhb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 433 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
434 can_hover => 1, can_events => 1,
435 tooltip => "The map you are currently on (if supported by the server).");
275 436
276 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 437 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
277
278 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 438 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
279 439
280 $tbl->add (0, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Str"); 440 my $color2 = [1, 1, 0];
281 $tbl->add (0, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dex");
282 $tbl->add (0, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Con");
283 $tbl->add (0, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Int");
284 $tbl->add (0, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wis");
285 $tbl->add (0, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Pow");
286 $tbl->add (0, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Cha");
287 441
288 $tbl->add (1, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 442 for (
289 $tbl->add (1, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 443 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
290 $tbl->add (1, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 444 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
291 $tbl->add (1, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 445 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
292 $tbl->add (1, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 446 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
293 $tbl->add (1, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 447 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
294 $tbl->add (1, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 448 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
449 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
295 450
296 $tbl->add (2, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wc"); 451 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
297 $tbl->add (2, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ac"); 452 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
298 $tbl->add (2, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dam"); 453 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
299 $tbl->add (2, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Arm"); 454 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
300 $tbl->add (2, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Sp"); 455 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
301 $tbl->add (2, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "WSp"); 456 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
457 ) {
458 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
302 459
303 $tbl->add (3, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 460 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
304 $tbl->add (3, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 461 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
305 $tbl->add (3, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 462 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
306 $tbl->add (3, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 463 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
307 $tbl->add (3, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 464 }
308 $tbl->add (3, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, text => "");
309 465
310 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 466 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
311 467
312 my $row = 0; 468 my $row = 0;
313 my $col = 0; 469 my $col = 0;
314 470
471 my %resist_names = (
472 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
473 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
474 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
475 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
476 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
477 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
478 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
479 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
480 pois => "<b>Poison</b> (resistance to getting poisoned)",
481 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
482 deat => "<b>Death</b> (resistance against death spells)",
483 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
484 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
485 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
486 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
487 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
488 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
489 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
490 );
315 for (qw/slow holyw conf fire depl magic 491 for (qw/slow holyw conf fire depl magic
316 drain acid pois para deat phys 492 drain acid pois para deat phys
317 blind fear tund elec cold ghit/) 493 blind fear tund elec cold ghit/)
318 { 494 {
319 $tbl2->add ($col , $row, 495 $tbl2->add ($col, $row,
320 $STATWIDS->{"res_$_"} = 496 $STATWIDS->{"res_$_"} =
321 new CFClient::UI::Label text => "0", align => +1, valign => 0 497 new CFClient::UI::Label
498 font => $FONT_FIXED,
499 template => "-100%",
500 align => +1,
501 valign => 0,
502 can_events => 1,
503 can_hover => 1,
504 tooltip => $resist_names{$_},
322 ); 505 );
323 $tbl2->add ($col + 1, $row, new CFClient::UI::Image image => "ui/resist/resist_$_.png"); 506 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
507 font => $FONT_FIXED,
508 can_hover => 1,
509 can_events => 1,
510 image => "ui/resist/resist_$_.png",
511 tooltip => $resist_names{$_},
512 );
324 513
325 $row++; 514 $row++;
326 if ($row % 6 == 0) { 515 if ($row % 6 == 0) {
327 $col += 2; 516 $col += 2;
328 $row = 0; 517 $row = 0;
333 update_stats_window ({}); 522 update_stats_window ({});
334 523
335 $tgw 524 $tgw
336} 525}
337 526
527sub formsep {
528 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
529}
530
338sub update_stats_window { 531sub update_stats_window {
339 my ($stats) = @_; 532 my ($stats) = @_;
340 533
341 # i love text protocols!!! 534 # i love text protocols!!!
342 my $hp = $stats->{1} * 1; 535 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
343 my $hp_m = $stats->{2} * 1; 536 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
344 my $sp = $stats->{3} * 1; 537 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
345 my $sp_m = $stats->{4} * 1; 538 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
346 my $fo = $stats->{18} * 1; 539 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
347 my $fo_m = 999; 540 my $fo_m = 999;
348 my $gr = $stats->{23} * 1; 541 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
349 my $gr_m = $stats->{24} * 1; 542 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
350 543
351 $GAUGES->{hp} ->set_value ($hp, $hp_m); 544 $GAUGES->{hp} ->set_value ($hp, $hp_m);
352 $GAUGES->{mana} ->set_value ($sp, $sp_m); 545 $GAUGES->{mana} ->set_value ($sp, $sp_m);
353 $GAUGES->{food} ->set_value ($fo, $fo_m); 546 $GAUGES->{food} ->set_value ($fo, $fo_m);
354 $GAUGES->{grace} ->set_value ($gr, $gr_m); 547 $GAUGES->{grace} ->set_value ($gr, $gr_m);
355 $GAUGES->{exp} ->set_text ("XP: " . ($stats->{11} || $stats->{28}) * 1 548 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
356 ." LVL: " . $stats->{12} * 1); 549 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
357 my $rng = $stats->{20}; 550 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
358 $rng =~ s/^Range: //; # thank you so much dear server 551 $rng =~ s/^Range: //; # thank you so much dear server
359 $GAUGES->{range} ->set_text ("Rng: " . $rng); 552 $GAUGES->{range} ->set_text ("Rng: " . $rng);
360# $GAUGES->{lvl} ->set_text ("LVL: " . $stats->{12}); 553 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
554 $title =~ s/^Player: //;
361 $STATWIDS->{title} ->set_text ("Title: " . $stats->{21}); 555 $STATWIDS->{title} ->set_text ("Title: " . $title);
362 556
363 if (0) { # this code can vanish, just wanted to preserver it for a checkin
364 $STATWIDS->{st_str} ->set_text (sprintf "S%d", $stats->{5});
365 $STATWIDS->{st_dex} ->set_text (sprintf "D%d", $stats->{8});
366 $STATWIDS->{st_con} ->set_text (sprintf "Co%d", $stats->{9});
367 $STATWIDS->{st_int} ->set_text (sprintf "I%d", $stats->{6});
368 $STATWIDS->{st_wis} ->set_text (sprintf "W%d", $stats->{7});
369 $STATWIDS->{st_pow} ->set_text (sprintf "P%d", $stats->{22});
370 $STATWIDS->{st_cha} ->set_text (sprintf "Ch%d", $stats->{10});
371 $STATWIDS->{st_wc} ->set_text (sprintf "Wc%d", $stats->{13});
372 $STATWIDS->{st_ac} ->set_text (sprintf "Ac%d", $stats->{14});
373 $STATWIDS->{st_dam} ->set_text (sprintf "Dam%d", $stats->{15});
374 $STATWIDS->{st_arm} ->set_text (sprintf "Arm%d", $stats->{16});
375 $STATWIDS->{st_spd} ->set_text (sprintf "Sp%.1f", $stats->{17});
376 $STATWIDS->{st_wspd}->set_text (sprintf "WSp%.1f", $stats->{19});
377 } else {
378 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5}); 557 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
379 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8}); 558 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
380 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9}); 559 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
381 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6}); 560 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
382 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7}); 561 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
383 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22}); 562 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
384 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10}); 563 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
385 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13}); 564 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
386 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14}); 565 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
387 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15}); 566 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
388 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16}); 567 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
389 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{17}); 568 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
390 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{19}); 569 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
391 }
392 570
393 my %tbl = ( 571 my %tbl = (
394 phys => 100, 572 phys => 100,
395 magic => 101, 573 magic => 101,
396 fire => 102, 574 fire => 102,
403 pois => 109, 581 pois => 109,
404 slow => 110, 582 slow => 110,
405 para => 111, 583 para => 111,
406 tund => 112, 584 tund => 112,
407 fear => 113, 585 fear => 113,
586 depl => 113,
408 deat => 115, 587 deat => 115,
409 holyw => 116, 588 holyw => 116,
410 blind => 117 589 blind => 117
411 ); 590 );
412 591
416 595
417} 596}
418 597
419sub metaserver_dialog { 598sub metaserver_dialog {
420 my $dialog = new CFClient::UI::FancyFrame 599 my $dialog = new CFClient::UI::FancyFrame
421 title => "Metaserver", 600 title => "Server List",
422 child => (my $vbox = new CFClient::UI::VBox); 601 child => (my $vbox = new CFClient::UI::VBox);
423 602
424 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 603 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
425 604
426 $dialog 605 $dialog
427} 606}
607
608my $METASERVER_ATIME;
428 609
429sub update_metaserver { 610sub update_metaserver {
430 my ($HOST) = @_; 611 my ($HOST) = @_;
431 612
432 status "fetching metaserver list..."; 613 return if $METASERVER_ATIME > time;
614 $METASERVER_ATIME = time + 60;
615
616 my $table = $METASERVER->{table};
617 $table->clear;
618 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
433 619
434 my $buf; 620 my $buf;
435 621
436 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 622 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
623
624 unless ($fh) {
625 $label->set_text ("unable to contact metaserver: $!");
626 return;
627 }
437 628
438 Event->io (fd => $fh, poll => 'r', cb => sub { 629 Event->io (fd => $fh, poll => 'r', cb => sub {
439 my $res = sysread $fh, $buf, 8192, length $buf; 630 my $res = sysread $fh, $buf, 8192, length $buf;
440 631
441 if (!defined $res) { 632 if (!defined $res) {
442 $_[0]->w->cancel; 633 $_[0]->w->cancel;
443 status "metaserver: $!"; 634 $label->set_text ("error while retrieving server list: $!");
444 } elsif ($res == 0) { 635 } elsif ($res == 0) {
445 $_[0]->w->cancel; 636 $_[0]->w->cancel;
446 status "server list retrieved"; 637 status "server list retrieved";
447 638
448 my $table = $METASERVER->{table}; 639 utf8::decode $buf if utf8::valid $buf;
449 640
450 $table->clear; 641 $table->clear;
451 642
452 my @col = qw(Use #Users Host Uptime Version Description); 643 my @col = qw(Use #Users Host Uptime Version Description);
453 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 644 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
477 $m = [$users, $host, $uptime, $version, $desc]; 668 $m = [$users, $host, $uptime, $version, $desc];
478 669
479 $y++; 670 $y++;
480 671
481 $table->add (0, $y, new CFClient::UI::VBox children => [ 672 $table->add (0, $y, new CFClient::UI::VBox children => [
482 (new CFClient::UI::Button text => " ", connect_activate => sub { 673 (new CFClient::UI::Button text => "Use", connect_activate => sub {
483 $HOST->set_text ($CFG->{host} = $host); 674 $HOST->set_text ($CFG->{host} = $host);
484 }), 675 }),
485 (new CFClient::UI::Empty expand => 1), 676 (new CFClient::UI::Empty expand => 1),
486 ]); 677 ]);
487 678
488 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8) 679 $table->add ($_ + 1, $y, new CFClient::UI::Label
680 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
489 for 0 .. $#$m; 681 for 0 .. $#$m;
490 } 682 }
491 } 683 }
492 }); 684 });
493} 685}
501 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 693 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
502 694
503 { 695 {
504 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 696 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
505 697
506 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 698 $vbox->add (
699 my $HOST = new CFClient::UI::Entry
700 expand => 1,
701 text => $CFG->{host},
702 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
703 connect_changed => sub {
704 my ($self, $value) = @_;
705 $CFG->{host} = $value;
706 }
707 );
708
709 $METASERVER = metaserver_dialog;
710
711 $vbox->add (new CFClient::UI::Flopper
712 expand => 1,
713 text => "Server List",
714 other => $METASERVER,
715 tooltip => "Show a list of available crossfire servers",
716 connect_open => sub {
717 update_metaserver $HOST;
718 }
719 );
720 }
721
722 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
723 $table->add (1, 4, new CFClient::UI::Entry
724 text => $CFG->{user},
725 tooltip => "The name of your character on the server",
726 connect_changed => sub {
507 my ($self, $value) = @_; 727 my ($self, $value) = @_;
508 $CFG->{host} = $value;
509 });
510
511 $METASERVER = metaserver_dialog;
512
513 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
514 update_metaserver $HOST;
515 });
516 }
517
518 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
519 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
520 my ($self, $value) = @_;
521 $CFG->{user} = $value; 728 $CFG->{user} = $value;
729 }
522 }); 730 );
523 731
524 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 732 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
525 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 733 $table->add (1, 5, new CFClient::UI::Entry
734 text => $CFG->{password},
735 hidden => 1,
736 tooltip => "The password for your character",
737 connect_changed => sub {
526 my ($self, $value) = @_; 738 my ($self, $value) = @_;
527 $CFG->{password} = $value; 739 $CFG->{password} = $value;
740 }
528 }); 741 );
529
530 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
531 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
532 my ($self, $value) = @_;
533 $CFG->{say_command} = $value;
534 });
535 742
536 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 743 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
537 $table->add (1, 7, new CFClient::UI::Slider 744 $table->add (1, 7, new CFClient::UI::Slider
538 req_w => 100, 745 req_w => 100,
539 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 746 range => [$CFG->{mapsize}, 10, 100, 0, 1],
747 tooltip => "This is the size of the portion of the map update the server sends you. "
748 . "If you set this to a high value you will be able to see further, "
749 . "but you also increase bandwidht requirements and latency. "
750 . "This option is only used once at log-in.",
540 connect_changed => sub { 751 connect_changed => sub {
541 my ($self, $value) = @_; 752 my ($self, $value) = @_;
542 753
543 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 754 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
544 }, 755 },
545 ); 756 );
546 757
547 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 758 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Face Prefetch");
548 start_game; 759 $table->add (1, 8, new CFClient::UI::CheckBox
760 state => $CFG->{face_prefetch},
761 tooltip => "<b>Background Image Prefetch</b>\n\n"
762 . "If enabled, automatically pre-fetches images from the server. "
763 . "This might increase or create lag, but increases the chances "
764 . "of faces being ready for display when you encounter them. "
765 . "It also uses up server bandwidth on every connect, "
766 . "so only set it if you really need to prefetch images. "
767 . "This option can be set and unset any time.",
768 connect_changed => sub { $CFG->{face_prefetch} = $_[1] },
549 }); 769 );
770
771 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
772 $table->add (1, 9, new CFClient::UI::Entry
773 text => $CFG->{output_count},
774 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
775 connect_changed => sub { $CFG->{output_count} = $_[1] },
776 );
777
778 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
779 $table->add (1, 10, new CFClient::UI::Entry
780 text => $CFG->{output_sync},
781 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
782 connect_changed => sub { $CFG->{output_sync} = $_[1] },
783 );
784
785 $table->add (1, 11, $LOGIN_BUTTON = new CFClient::UI::Button
786 expand => 1,
787 align => 0,
788 text => "Login",
789 connect_activate => sub {
790 $CONN ? stop_game
791 : start_game;
792 },
793 );
550 794
551 $dialog 795 $dialog
552} 796}
553 797
554sub message_window { 798sub message_window {
555 my $window = new CFClient::UI::FancyFrame 799 my $window = new CFClient::UI::FancyFrame
556 title => "Messages", 800 title => "Messages",
557 border_bg => [1, 1, 1, 0.5], 801 border_bg => [1, 1, 1, 1],
558 bg => [0.3, 0.3, 0.3, 0.8], 802 bg => [0, 0, 0, 0.75],
559 user_w => int $::WIDTH / 3, 803 user_w => int $::WIDTH / 3,
560 user_h => int $::HEIGHT / 5, 804 user_h => int $::HEIGHT / 5,
561 child => (my $vbox = new CFClient::UI::VBox); 805 child => (my $vbox = new CFClient::UI::VBox);
562 806
563 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 807 $vbox->add ($LOGVIEW);
564 expand => 1,
565 fontsize => $::CFG->{log_fontsize},
566 );
567 808
568 $vbox->add (my $input = new CFClient::UI::Entry 809 $vbox->add (my $input = new CFClient::UI::Entry
810 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
811 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
812 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
813 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
569 connect_focus_in => sub { 814 connect_focus_in => sub {
570 my ($input, $prev_focus) = @_; 815 my ($input, $prev_focus) = @_;
571 816
572 delete $input->{refocus_map}; 817 delete $input->{refocus_map};
573 818
602 }; 847 };
603 848
604 $window 849 $window
605} 850}
606 851
852sub open_quit_dialog {
853 unless ($QUIT_DIALOG) {
854
855 $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?";
856
857 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
858
859 $vb->add (new CFClient::UI::Label
860 text => "You should find a savebed and apply it first!",
861 max_w => $WIDTH * 0.25,
862 ellipsize => 0,
863 );
864 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
865 $hb->add (new CFClient::UI::Button
866 text => "Ok",
867 expand => 1,
868 connect_activate => sub { $QUIT_DIALOG->hide },
869 );
870 $hb->add (new CFClient::UI::Button
871 text => "Quit anyway",
872 expand => 1,
873 connect_activate => sub { exit },
874 );
875
876 $QUIT_DIALOG->show_centered;
877 } else {
878 $QUIT_DIALOG->show_centered;
879 }
880}
881
882sub make_inventory_window {
883 my $invwin = new CFClient::UI::FancyFrame
884 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Inventory";
885
886 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
887
888 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
889 $vb1->add (my $lbl = new CFClient::UI::Label);
890 $lbl->set_text ("Player");
891 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
892
893 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
894 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
895 $INVR_LBL->set_text ("Floor");
896 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
897
898 $invwin
899}
900
901sub make_help_window {
902 my $win = new CFClient::UI::FancyFrame
903 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Documentation";
904
905 $win->add (my $vbox = new CFClient::UI::VBox);
906
907 $vbox->add (my $buttons = new CFClient::UI::HBox);
908 $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
909
910 for (
911 [intro => "Introduction"],
912 [manual => "Manual"],
913 [command_help => "Commands"],
914 [skill_help => "Skills"],
915 ) {
916 my ($pod, $label) = @$_;
917
918 $buttons->add (new CFClient::UI::Button
919 text => $label,
920 connect_activate => sub {
921 my $parser = new Pod::POM;
922 my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod");
923
924 $viewer->clear;
925
926 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
927 for @{ CFClient::pod_to_pango_list $pom };
928
929 $viewer->set_offset (0);
930 },
931 );
932 }
933
934 $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
935
936 $win
937}
938
607sub sdl_init { 939sub sdl_init {
608 CFClient::SDL_Init 940 CFClient::SDL_Init
609 and die "SDL::Init failed!\n"; 941 and die "SDL::Init failed!\n";
610} 942}
611 943
612sub video_init { 944sub video_init {
613 sdl_init; 945 sdl_init;
614 946
947 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
948
949 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
950
615 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 951 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
616 $FULLSCREEN = $CFG->{fullscreen}; 952 $FULLSCREEN = $CFG->{fullscreen};
617 $FAST = $CFG->{fast}; 953 $FAST = $CFG->{fast};
618 954
619 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 955 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
620 or die "SDL_SetVideoMode failed!\n"; 956 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
621 957
622 $SDL_ACTIVE = 1; 958 $SDL_ACTIVE = 1;
623
624 $LAST_REFRESH = time - 0.01; 959 $LAST_REFRESH = time - 0.01;
625 960
626 CFClient::gl_init; 961 CFClient::gl_init;
627 962
628 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 963 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
629 964
965 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
966
630 ############################################################################# 967 #############################################################################
631 968
969 if ($DEBUG_STATUS) {
970 CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
971 } else {
972 # create the widgets
973
632 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 974 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
633 $DEBUG_STATUS->show; 975 $DEBUG_STATUS->show;
634 976
635 $STATUS_LINE = new CFClient::UI::Label 977 $STATUSBOX = new CFClient::UI::Statusbox;
636 padding => 0, 978 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
637 y => $HEIGHT - $FONTSIZE * 1.8;
638 $STATUS_LINE->show;
639 979
640 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 980 (new CFClient::UI::Frame
641 padding => 0, 981 bg => [0, 0, 0, 0.4],
642 fontsize => 0.8, 982 req_y => -1,
643 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 983 child => $STATUSBOX,
644 $ALT_ENTER_MESSAGE->show; 984 )->show;
645 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
646 985
647 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 986 CFClient::UI::FancyFrame->new (
648 $MAPWIDGET->focus_in; 987 border_bg => [1, 1, 1, 192/255],
988 bg => [1, 1, 1, 0],
989 child => ($MAPMAP = new CFClient::MapWidget::MapMap
990 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
991 ),
992 )->show;
993
994 $MAPWIDGET = new CFClient::MapWidget;
649 $MAPWIDGET->connect (activate_console => sub { 995 $MAPWIDGET->connect (activate_console => sub {
650 my ($mapwidget, $preset) = @_; 996 my ($mapwidget, $preset) = @_;
651 997
652 if ($CONSOLE) { 998 if ($CONSOLE) {
653 $CONSOLE->{input}->{auto_activated} = 1; 999 $CONSOLE->{input}->{auto_activated} = 1;
654 $CONSOLE->{input}->focus_in; 1000 $CONSOLE->{input}->focus_in;
655 1001
656 if ($preset && $CONSOLE->{input}->get_text eq '') { 1002 if ($preset && $CONSOLE->{input}->get_text eq '') {
657 $CONSOLE->{input}->set_text ($preset); 1003 $CONSOLE->{input}->set_text ($preset);
1004 }
658 } 1005 }
659 } 1006 });
660 }); 1007 $MAPWIDGET->show;
1008 $MAPWIDGET->focus_in;
661 1009
662 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 1010 $LOGVIEW = new CFClient::UI::TextView
1011 expand => 1,
1012 font => $FONT_FIXED,
1013 fontsize => $::CFG->{log_fontsize},
1014 can_hover => 1,
1015 can_events => 1,
1016 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1017 ;
663 1018
1019 $BUTTONBAR = new CFClient::UI::HBox;
1020
664 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 1021 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
1022 tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
665 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 1023 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
1024 tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
666 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 1025 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1026 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
667 1027
668 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
669 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
670 status "Configuration Saved";
671 });
672
673 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 1028 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1029
674 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 1030 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1031 tooltip => "Toggles the statistics window, where all your Stats and Resistances are being displayed at all times.");
1032 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1033 tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
675 1034
1035 $BUTTONBAR->add (new CFClient::UI::Button
1036 text => "Save Config",
1037 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1038 connect_activate => sub {
1039 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
1040 status "Configuration Saved";
1041 },
1042 );
1043
1044 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1045 tooltip => "View Documentation");
1046
1047 $BUTTONBAR->add (new CFClient::UI::Button
1048 text => "Quit",
1049 tooltip => "Terminates the program",
1050 connect_activate => sub {
1051 if ($CONN) {
1052 open_quit_dialog;
1053 } else {
1054 exit;
1055 }
1056 },
1057 );
1058
1059 $BUTTONBAR->show;
1060
1061 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1062
1063 # delay till geometry is constant
1064 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
676 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 1065 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
677 1066 my $widget = $GAUGES->{win};
678 1067 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
1068 });
1069 force_refresh ();
1070 }
679} 1071}
680 1072
681sub video_shutdown { 1073sub video_shutdown {
682 $CFClient::UI::ROOT->{children} = [];
683 undef $SDL_ACTIVE; 1074 undef $SDL_ACTIVE;
684} 1075}
685 1076
686my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 1077my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
687my $bgmusic;#TODO#hack#d# 1078my $bgmusic;#TODO#hack#d#
1079
1080sub audio_channel_finished {
1081 my ($channel) = @_;
1082
1083 #warn "channel $channel finished\n";#d#
1084}
688 1085
689sub audio_music_finished { 1086sub audio_music_finished {
690 return unless $CFG->{bgm_enable}; 1087 return unless $CFG->{bgm_enable};
691 1088
692 # TODO: hack, do play loop and mood music 1089 # TODO: hack, do play loop and mood music
696 push @bgmusic, shift @bgmusic; 1093 push @bgmusic, shift @bgmusic;
697} 1094}
698 1095
699sub audio_init { 1096sub audio_init {
700 if ($CFG->{audio_enable}) { 1097 if ($CFG->{audio_enable}) {
701 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 1098 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
702 $SDL_MIXER = !CFClient::Mix_OpenAudio; 1099 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1100
1101 unless ($SDL_MIXER) {
1102 status "Unable to open sound device: there will be no sound";
1103 return;
1104 }
1105
703 CFClient::Mix_AllocateChannels 8; 1106 CFClient::Mix_AllocateChannels 8;
704 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 1107 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
705 1108
706 audio_music_finished; 1109 audio_music_finished;
707 1110
733} 1136}
734 1137
735my %animate_object; 1138my %animate_object;
736my $animate_timer; 1139my $animate_timer;
737 1140
738my $want_refresh;
739my $can_refresh;
740
741my $fps = 9; 1141my $fps = 9;
742 1142
1143my %demo;#d#
1144
743sub force_refresh { 1145sub force_refresh {
744 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1146 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
745 debug sprintf "%3.2f", $fps; 1147 debug sprintf "%3.2f", $fps;
746 1148
747 $want_refresh = 0;
748 $can_refresh = 0;
749
750 $CFClient::UI::ROOT->draw; 1149 $CFClient::UI::ROOT->draw;
751 1150
1151 $WANT_REFRESH = 0;
1152 $CAN_REFRESH = 0;
1153 $LAST_REFRESH = $NOW;
1154
11550 && do {
1156 # some weird model-drawing code, just a joke right now
1157 use CFClient::OpenGL;
1158
1159 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1160 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1161 $demo{r} ||= do {
1162 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1163 $mod->{v} = pack "f*", @{$mod->{v}};
1164 $_ = [scalar @$_, pack "S!*", @$_]
1165 for values %{$mod->{g}};
1166 $mod
1167 };
1168
1169 my $r = $demo{r} or die;
1170
1171 glDepthMask 1;
1172 glClear GL_DEPTH_BUFFER_BIT;
1173 glEnable GL_TEXTURE_2D;
1174 glEnable GL_DEPTH_TEST;
1175 glEnable GL_CULL_FACE;
1176 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1177
1178 glMatrixMode GL_PROJECTION;
1179 glLoadIdentity;
1180 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1181 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1182 glMatrixMode GL_MODELVIEW;
1183 glLoadIdentity;
1184
1185 glPushMatrix;
1186 glTranslate 0, 0, -800;
1187 glScale 1, -1, 1;
1188 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1189 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1190 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1191 glScale 50, 50, 50;
1192
1193 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1194 while (my ($k, $v) = each %{$r->{g}}) {
1195 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1196 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1197 }
1198
1199 glPopMatrix;
1200
1201 glShadeModel GL_FLAT;
1202 glDisable GL_DEPTH_TEST;
1203 glDisable GL_TEXTURE_2D;
1204 glDepthMask 0;
1205
1206 $WANT_REFRESH++;
1207};
1208
752 CFClient::SDL_GL_SwapBuffers; 1209 CFClient::SDL_GL_SwapBuffers;
753
754 $LAST_REFRESH = $NOW;
755} 1210}
756 1211
757my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1212my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
758 $NOW = time; 1213 $NOW = time;
759 1214
760 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 1215 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
761 for CFClient::SDL_PollEvent; 1216 for CFClient::SDL_PollEvent;
762 1217
763 if (%animate_object) { 1218 if (%animate_object) {
764 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1219 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
765 $want_refresh++; 1220 $WANT_REFRESH++;
766 } 1221 }
767 1222
768 if ($want_refresh) { 1223 if ($WANT_REFRESH) {
769 force_refresh; 1224 force_refresh;
770 } else { 1225 } else {
771 $can_refresh = 1; 1226 $CAN_REFRESH = 1;
772 } 1227 }
773}); 1228});
774
775sub refresh {
776 $want_refresh++;
777}
778 1229
779sub animation_start { 1230sub animation_start {
780 my ($widget) = @_; 1231 my ($widget) = @_;
781 $animate_object{$widget} = $widget; 1232 $animate_object{$widget} = $widget;
782} 1233}
786 delete $animate_object{$widget}; 1237 delete $animate_object{$widget};
787} 1238}
788 1239
789@conn::ISA = Crossfire::Protocol::; 1240@conn::ISA = Crossfire::Protocol::;
790 1241
1242sub conn::new {
1243 my $class = shift;
1244
1245 my $self = $class->Crossfire::Protocol::new (@_);
1246
1247 $MAPWIDGET->clr_commands;
1248
1249 my $parser = new Pod::POM;
1250 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1251
1252 for my $head2 ($pod->head2) {
1253 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1254 or next;
1255
1256 my $cmd = $1;
1257 my @args = split /\|/, $2;
1258 @args = (".*") unless @args;
1259
1260 my $text = CFClient::pod_to_pango $head2->content;
1261
1262 for my $arg (@args) {
1263 $arg = $arg eq ".*" ? "" : " $arg";
1264
1265 $MAPWIDGET->add_command ("$cmd$arg", $text);
1266 }
1267 }
1268
1269 $self->{noface} = new_from_file CFClient::Texture
1270 CFClient::find_rcfile "noface.png", minify => 1, mipmap => 1;
1271
1272 $self
1273}
1274
791sub conn::stats_update { 1275sub conn::stats_update {
792 my ($self, $stats) = @_; 1276 my ($self, $stats) = @_;
1277
1278 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1279 my $diff = $exp - $self->{prev_exp};
1280 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1281 if exists $self->{prev_exp} && $diff;
1282 $self->{prev_exp} = $exp;
1283 }
793 1284
794 update_stats_window ($stats); 1285 update_stats_window ($stats);
795} 1286}
796 1287
797sub conn::user_send { 1288sub conn::user_send {
852 $self->set_texture ($id => $data); 1343 $self->set_texture ($id => $data);
853 } 1344 }
854 } 1345 }
855} 1346}
856 1347
1348# hardcode /world/world_xxx_xxx map names, the savings are enourmous,
1349# (server resource,s latency, bandwidth), so this hack is warranted.
1350# the right fix is to make real tiled maps with an overview file
1351sub conn::send_mapinfo {
1352 my ($self, $data, $cb) = @_;
1353
1354 if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
1355 my ($wx, $wy) = ($1, $2);
1356
1357 if ($data =~ /^spatial ([1-4]+)$/) {
1358 my @dx = (0, 0, 1, 0, -1);
1359 my @dy = (0, -1, 0, 1, 0);
1360 my ($dx, $dy);
1361
1362 for (split //, $1) {
1363 $dx += $dx[$_];
1364 $dy += $dy[$_];
1365 }
1366
1367 $cb->(spatial => 15,
1368 $self->{map_info}[1] - $MAP->ox + $dx * 50,
1369 $self->{map_info}[2] - $MAP->oy + $dy * 50,
1370 50, 50,
1371 sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
1372 );
1373
1374 return;
1375 }
1376 }
1377
1378 $self->Crossfire::Protocol::send_mapinfo ($data, $cb);
1379}
1380
857# this method does a "flood fill" into every tile direction 1381# this method does a "flood fill" into every tile direction
858# it assumes that tiles are arranged in a rectangular grid, 1382# it assumes that tiles are arranged in a rectangular grid,
859# i.e. a map is the same as the left of the right map etc. 1383# i.e. a map is the same as the left of the right map etc.
860# failure to comply are harmless and result in display errors 1384# failure to comply are harmless and result in display errors
861# at worst. 1385# at worst.
862sub conn::flood_fill { 1386sub conn::flood_fill {
863 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1387 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
864 1388
865 # the server does not allow map paths > 6 1389 # the server does not allow map paths > 6
866 return if 6 <= length $path; 1390 return if 7 <= length $path;
867 1391
868 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1392 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
869 1393
870 for ( 1394 for (
871 [1, 0, -1], 1395 [1, 3, 0, -1],
872 [2, 1, 0], 1396 [2, 4, 1, 0],
873 [3, 0, 1], 1397 [3, 1, 0, 1],
874 [4, -1, 0], 1398 [4, 2, -1, 0],
875 ) { 1399 ) {
876 my ($tile, $dx, $dy) = @$_; 1400 my ($tile, $tile2, $dx, $dy) = @$_;
1401
1402 next if $block & (1 << $tile);
1403 my $block = $block | (1 << $tile2);
877 1404
878 my $gx = $gx + $dx; 1405 my $gx = $gx + $dx;
879 my $gy = $gy + $dy; 1406 my $gy = $gy + $dy;
880 1407
881 next unless $flags & (1 << ($tile - 1)); 1408 next unless $flags & (1 << ($tile - 1));
883 1410
884 my $neigh = $self->{neigh_map}{$hash} ||= []; 1411 my $neigh = $self->{neigh_map}{$hash} ||= [];
885 if (my $info = $neigh->[$tile]) { 1412 if (my $info = $neigh->[$tile]) {
886 my ($flags, $x, $y, $w, $h, $hash) = @$info; 1413 my ($flags, $x, $y, $w, $h, $hash) = @$info;
887 1414
888 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags) 1415 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
889 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1416 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
890 1417
891 } else { 1418 } else {
892 $self->send_mapinfo ("spatial $path$tile", sub { 1419 $self->send_mapinfo ("spatial $path$tile", sub {
893 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1420 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
894 1421
895 return if $mode ne "spatial"; 1422 return if $mode ne "spatial";
896 1423
897 $x += $MAP->ox; 1424 $x += $MAP->ox;
898 $y += $MAP->oy; 1425 $y += $MAP->oy;
899 1426
900 $self->load_map ($hash, $x, $y) 1427 $self->load_map ($hash, $x, $y)
901 unless $self->{neigh_map}{$hash}[5]++;#d# 1428 unless $self->{neigh_map}{$hash}[5]++;#d#
902 1429
903 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash]; 1430 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
904 1431
905 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags) 1432 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
906 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1433 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
907 }); 1434 });
908 } 1435 }
909 } 1436 }
910} 1437}
914 1441
915 $self->flush_map; 1442 $self->flush_map;
916 1443
917 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1444 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
918 1445
919 my $mapmapw = 250; 1446 my $mapmapw = $MAPMAP->{w};
920 my $mapmaph = 250; 1447 my $mapmaph = $MAPMAP->{h};
921 1448
922 $self->{neigh_rect} = [ 1449 $self->{neigh_rect} = [
923 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1450 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
924 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1451 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
925 ]; 1452 ];
926 1453
927 delete $self->{neigh_grid}; 1454 delete $self->{neigh_grid};
928 $self->flood_fill (0, 0, "", $hash, $flags);
929 1455
930 $x += $ox; 1456 $x += $ox;
931 $y += $oy; 1457 $y += $oy;
932 1458
933 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1459 $self->{map_info} = [$hash, $x, $y, $w, $h];
934 1460
935 my $map = $self->{map_info}[0];
936 $map =~ s/^.*?\/([^\/]+)$/\1/; 1461 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
937 $STATWIDS->{map}->set_text ("Map: " . $map); 1462 $STATWIDS->{map}->set_text ("Map: " . $map);
938 1463
939 $self->load_map ($hash, $x, $y); 1464 $self->load_map ($hash, $x, $y);
1465 $self->flood_fill (0, 0, 0, "", $hash, $flags);
940} 1466}
941 1467
942sub conn::face_find { 1468sub conn::face_find {
943 my ($self, $facenum, $face) = @_; 1469 my ($self, $facenum, $face) = @_;
944 1470
946 1472
947 my $id = $FACEMAP->get ($hash); 1473 my $id = $FACEMAP->get ($hash);
948 1474
949 unless ($id) { 1475 unless ($id) {
950 # create new id for face 1476 # create new id for face
951 # i love transactions 1477 # I love transactions
952 for (1..100) { 1478 for (1..100) {
953 my $txn = $CFClient::DB_ENV->txn_begin; 1479 my $txn = $CFClient::DB_ENV->txn_begin;
954 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW); 1480 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
955 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) { 1481 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
956 $id++; 1482 $id = ($id || 16) + 1;
957 if ($FACEMAP->put (id => $id) == 0 1483 if ($FACEMAP->put (id => $id) == 0
958 && $FACEMAP->put ($hash => $id) == 0) { 1484 && $FACEMAP->put ($hash => $id) == 0) {
959 $txn->txn_commit; 1485 $txn->txn_commit;
960 1486
961 goto gotid; 1487 goto gotid;
968 } 1494 }
969 1495
970gotid: 1496gotid:
971 $face->{id} = $id; 1497 $face->{id} = $id;
972 $MAP->set_face ($facenum => $id); 1498 $MAP->set_face ($facenum => $id);
1499 $self->{faceid}[$facenum] = $id;#d#
1500
973 $TILECACHE->get ($id) 1501 my $face = $TILECACHE->get ($id);
1502
1503 if ($face) {
1504 $self->face_prefetch;
1505 $face
1506 } else {
1507 my $tex = $self->{noface};
1508 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1509 undef
1510 };
974} 1511}
975 1512
976sub conn::face_update { 1513sub conn::face_update {
977 my ($self, $facenum, $face) = @_; 1514 my ($self, $facenum, $face) = @_;
978 1515
985 my ($self, $id, $data) = @_; 1522 my ($self, $id, $data) = @_;
986 1523
987 $self->{texture}[$id] ||= do { 1524 $self->{texture}[$id] ||= do {
988 my $tex = 1525 my $tex =
989 new_from_image CFClient::Texture 1526 new_from_image CFClient::Texture
990 $data, minify => 1; 1527 $data, minify => 1, mipmap => 1;
991 1528
992 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1529 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
993 $MAPWIDGET->update; 1530 $MAPWIDGET->update;
994 1531
995 $tex 1532 $tex
1007 1544
1008 $chunk->play; 1545 $chunk->play;
1009# warn "sound $x,$y,$soundnum,$type\n";#d# 1546# warn "sound $x,$y,$soundnum,$type\n";#d#
1010} 1547}
1011 1548
1549my $LAST_QUERY; # server is stupid, stupid, stupid
1550
1012sub conn::query { 1551sub conn::query {
1013 my ($self, $flags, $prompt) = @_; 1552 my ($self, $flags, $prompt) = @_;
1014 1553
1015 #TODO, display dialog with relevant information 1554 $prompt = $LAST_QUERY unless length $prompt;
1016 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1555 $LAST_QUERY = $prompt;
1556
1557 my $dialog = new CFClient::UI::FancyFrame
1558 title => "Query",
1559 child => my $vbox = new CFClient::UI::VBox;
1560
1561 $vbox->add (new CFClient::UI::Label
1562 max_w => $::WIDTH * 0.4,
1563 ellipsise => 0,
1564 text => $prompt);
1565
1566 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1567 $vbox->add (my $hbox = new CFClient::HBox);
1568 $hbox->add (new CFClient::Button
1569 text => "No",
1570 connect_activate => sub {
1571 $self->send ("reply n");
1572 $dialog->destroy;
1573 $MAPWIDGET->focus_in;
1574 }
1575 );
1576 $hbox->add (new CFClient::Button
1577 text => "Yes",
1578 connect_activate => sub {
1579 $self->send ("reply y");
1580 $dialog->destroy;
1581 },
1582 );
1583
1584 $dialog->focus_in;
1585
1586 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1587 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1588 $vbox->add (my $entry = new CFClient::UI::Entry
1589 connect_changed => sub {
1590 $self->send ("reply $_[1]");
1591 $dialog->destroy;
1592 },
1593 );
1594
1595 $entry->focus_in;
1596
1597 } else {
1598 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1599
1600 $vbox->add (my $entry = new CFClient::UI::Entry
1601 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1602 connect_activate => sub {
1603 $self->send ("reply $_[1]");
1604 $dialog->destroy;
1605 },
1606 );
1607
1608 $entry->focus_in;
1609 }
1610
1611 $dialog->show_centered;
1017} 1612}
1018 1613
1019sub conn::drawinfo { 1614sub conn::drawinfo {
1020 my ($self, $color, $text) = @_; 1615 my ($self, $color, $text) = @_;
1021 1616
1033 [0.55, 0.41, 0.13], 1628 [0.55, 0.41, 0.13],
1034 [0.99, 0.77, 0.26], 1629 [0.99, 0.77, 0.26],
1035 [0.74, 0.65, 0.41], 1630 [0.74, 0.65, 0.41],
1036 ); 1631 );
1037 1632
1633 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1634
1635 $text = CFClient::UI::Label::escape $text;
1636 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1637 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1638
1038 $LOGVIEW->add_paragraph ($color[$color], $text); 1639 $LOGVIEW->add_paragraph ($color[$color],
1640 join "\n", map "$time $_", split /\n/, $text);
1641
1642 $STATUSBOX->add ($text,
1643 group => $text,
1644 fg => $color[$color],
1645 timeout => 10,
1646 tooltip_font => $::FONT_FIXED,
1647 );
1648}
1649
1650sub conn::drawextinfo {
1651 my ($self, $color, $type, $subtype, $message) = @_;
1652
1653 $self->drawinfo ($color, $message);
1039} 1654}
1040 1655
1041sub conn::spell_add { 1656sub conn::spell_add {
1042 my ($self, $spell) = @_; 1657 my ($self, $spell) = @_;
1043 1658
1659 # TODO
1660 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1044 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1661 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1045 });
1046 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1662 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1047 });
1048} 1663}
1049 1664
1050sub conn::spell_delete { 1665sub conn::spell_delete {
1051 my ($self, $spell) = @_; 1666 my ($self, $spell) = @_;
1052} 1667}
1053 1668
1054sub conn::addme_success { 1669sub conn::addme_success {
1055 my ($self) = @_; 1670 my ($self) = @_;
1056 1671
1672 $self->send ("command output-sync $CFG->{output_sync}");
1673 $self->send ("command output-count $CFG->{output_count}");
1674
1675 my $parser = new Pod::POM;
1676 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/skill_help.pod");
1677
1678 my %skill_tooltip;
1679
1680 for my $head2 ($pod->head2) {
1681 $skill_tooltip{$head2->title} = CFClient::pod_to_pango $head2->content;
1682 }
1683
1057 for my $skill (values %{$self->{skill_info}}) { 1684 for my $skill (values %{$self->{skill_info}}) {
1058 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1685 $MAPWIDGET->add_command ("ready_skill $skill",
1059 }); 1686 (CFClient::UI::Label::escape "Ready the skill '$skill'\n\n")
1687 . $skill_tooltip{$skill});
1060 $MAPWIDGET->add_command ("use_skill $skill", "", sub { 1688 $MAPWIDGET->add_command ("use_skill $skill",
1689 (CFClient::UI::Label::escape "Immediately use the skill '$skill'\n\n")
1690 . $skill_tooltip{$skill});
1691 }
1692}
1693
1694sub conn::eof {
1695 $MAPWIDGET->clr_commands;
1696
1697 stop_game;
1698}
1699
1700sub conn::image_info {
1701 my ($self, $numfaces) = @_;
1702
1703 $self->{num_faces} = $numfaces;
1704 $self->{face_prefetch} = [1 .. $numfaces];
1705 $self->face_prefetch;
1706}
1707
1708sub conn::face_prefetch {
1709 my ($self) = @_;
1710
1711 return unless $CFG->{face_prefetch};
1712
1713 if ($self->{num_faces}) {
1714 return if @{ $self->{send_queue} || [] };
1715 my $todo = @{ $self->{face_prefetch} }
1716 or return;
1717
1718 my ($face) = splice @{ $self->{face_prefetch} }, 1 + rand @{ $self->{face_prefetch} }, 1, ();
1719
1720 $self->send ("requestinfo image_sums $face $face");
1721
1722 $STATUSBOX->add (CFClient::UI::Label::escape "prefetching $todo",
1723 group => "prefetch", timeout => 2, fg => [1, 1, 0, 0.5]);
1724 } elsif (!exists $self->{num_faces}) {
1725 $self->send ("requestinfo image_info");
1726
1727 $self->{num_faces} = 0;
1728
1729 $STATUSBOX->add (CFClient::UI::Label::escape "starting to prefetch",
1730 group => "prefetch", timeout => 2, fg => [1, 1, 0, 0.5]);
1731 }
1732}
1733
1734# check once/second for faces that need to be prefetched
1735
1736Event->timer (after => 1, interval => 1, cb => sub {
1737 $CONN->face_prefetch
1738 if $CONN;
1739});
1740
1741sub update_floorbox {
1742 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1743 return unless $CONN;
1744
1745 $FLOORBOX->clear;
1746 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1747
1748 my $count = 7;
1749 for (@{ $CONN->{container}{0} }) {
1750 if (--$count) {
1751 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1752 } else {
1753 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1754 last;
1755 }
1061 }); 1756 }
1757 });
1758
1759 $WANT_REFRESH++;
1760}
1761
1762sub conn::container_add {
1763 my ($self, $tag, $items) = @_;
1764
1765 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1766
1767 if ($tag == 0) {
1768 update_floorbox;
1769 $OPENCONT = 0;
1770 $INVR_LBL->set_text ("Floor");
1771 $INVR->set_items ($self->{container}{0});
1772 } elsif ($tag == $self->{player}{tag}) {
1773 $INVR_LBL->set_text ("Player");
1774 $INV->set_items ($self->{container}{$self->{player}{tag}})
1775 } else {
1776 $OPENCONT = $tag;
1777 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1778 $INVR->set_items ($self->{container}{$tag});
1779 }
1780
1781 # $self-<{player}{tag} => player inv
1782 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1783}
1784
1785sub conn::container_clear {
1786 my ($self, $tag) = @_;
1787
1788 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1789
1790 if ($tag == 0) {
1791 update_floorbox;
1792 $OPENCONT = 0;
1793 $INVR_LBL->set_text ("Floor");
1794 $INVR->set_items ($self->{container}{0});
1795 } elsif ($tag == $self->{player}{tag}) {
1796 $INVR_LBL->set_text ("Player");
1797 $INV->set_items ($self->{container}{$tag})
1798 } else {
1799 $OPENCONT = $tag;
1800 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1801 $INVR->set_items ($self->{container}{$tag});
1802 }
1803
1804# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1805}
1806
1807sub conn::item_delete {
1808 my ($self, @items) = @_;
1809
1810 for (@items) {
1811 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1812
1813 if ($_->{container} == 0) {
1814 update_floorbox;
1815 $OPENCONT = 0;
1816 $INVR_LBL->set_text ("Floor");
1817 $INVR->set_items ($self->{container}{0});
1818 } elsif ($_->{container} == $self->{player}{tag}) {
1819 $INVR_LBL->set_text ("Player");
1820 $INV->set_items ($self->{container}{$self->{player}{tag}})
1821 } else {
1822 $OPENCONT = $_->{container};
1823 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1824 $INVR->set_items ($self->{container}{$_->{container}});
1825 }
1826 }
1827}
1828
1829sub conn::item_update {
1830 my ($self, $item) = @_;
1831
1832 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1833
1834 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1835 $OPENCONT = 0;
1836 $INVR_LBL->set_text ("Floor");
1837 $INVR->set_items ($self->{container}{0});
1838
1839 $item->{widget}->update_item
1840 if $item->{widget};
1841 } else {
1842 if ($item->{container} == 0) {
1843 update_floorbox;
1844 $OPENCONT = 0;
1845 $INVR_LBL->set_text ("Floor");
1846 $INVR->set_items ($self->{container}{0});
1847 } elsif ($item->{container} == $self->{player}{tag}) {
1848 $INV->set_items ($self->{container}{$item->{container}})
1849 }
1062 } 1850 }
1063} 1851}
1064 1852
1065%SDL_CB = ( 1853%SDL_CB = (
1066 CFClient::SDL_QUIT => sub { 1854 CFClient::SDL_QUIT => sub {
1067 Event::unloop -1; 1855 Event::unloop -1;
1068 }, 1856 },
1069 CFClient::SDL_VIDEORESIZE => sub { 1857 CFClient::SDL_VIDEORESIZE => sub {
1070 }, 1858 },
1071 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1859 CFClient::SDL_VIDEOEXPOSE => sub {
1860 CFClient::UI::full_refresh;
1861 },
1072 CFClient::SDL_ACTIVEEVENT => sub { 1862 CFClient::SDL_ACTIVEEVENT => sub {
1073# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1863# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1074 }, 1864 },
1075 CFClient::SDL_KEYDOWN => sub { 1865 CFClient::SDL_KEYDOWN => sub {
1076 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1866 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1080 video_init; 1870 video_init;
1081 } else { 1871 } else {
1082 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1872 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1083 } 1873 }
1084 }, 1874 },
1085 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1875 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1086 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1876 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1087 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1877 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1088 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1878 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1089 CFClient::SDL_USEREVENT => \&audio_music_finished, 1879 CFClient::SDL_USEREVENT => sub {
1880 if ($_[0]{code} == 1) {
1881 audio_channel_finished $_[0]{data1};
1882 } elsif ($_[0]{code} == 0) {
1883 audio_music_finished;
1884 }
1885 },
1090); 1886);
1091 1887
1092############################################################################# 1888#############################################################################
1093 1889
1094$SIG{INT} = $SIG{TERM} = sub { exit }; 1890$SIG{INT} = $SIG{TERM} = sub { exit };
1095 1891
1096$TILECACHE = CFClient::db_table "tilecache";
1097$FACEMAP = CFClient::db_table "facemap";
1098
1099CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1100
1101my %DEF_CFG = (
1102 sdl_mode => 0,
1103 width => 640,
1104 height => 480,
1105 fullscreen => 0,
1106 fast => 0,
1107 fow_enable => 1,
1108 fow_intensity => 0.45,
1109 fow_smooth => 0,
1110 gui_fontsize => 1,
1111 log_fontsize => 1,
1112 gauge_fontsize => 1,
1113 gauge_size => 0.35,
1114 stat_fontsize => 1,
1115 mapsize => 100,
1116 host => "crossfire.schmorp.de",
1117 say_command => 'say',
1118 audio_enable => 1,
1119 bgm_enable => 1,
1120 bgm_volume => 0.25,
1121);
1122
1123while (my ($k, $v) = each %DEF_CFG) {
1124 $CFG->{$k} = $v unless exists $CFG->{$k};
1125}
1126
1127sdl_init;
1128
1129@SDL_MODES = reverse
1130 grep $_->[0] >= 640 && $_->[1] >= 480,
1131 CFClient::SDL_ListModes;
1132
1133@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1134
1135$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1136
1137{ 1892{
1138 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1893 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1139 1894
1895 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1896
1897 $TILECACHE = CFClient::db_table "tilecache";
1898 $FACEMAP = CFClient::db_table "facemap";
1899
1900 my %DEF_CFG = (
1901 sdl_mode => 0,
1902 width => 640,
1903 height => 480,
1904 fullscreen => 0,
1905 fast => 0,
1906 map_scale => 1,
1907 fow_enable => 1,
1908 fow_intensity => 0.45,
1909 fow_smooth => 0,
1910 gui_fontsize => 1,
1911 log_fontsize => 1,
1912 gauge_fontsize=> 1,
1913 gauge_size => 0.35,
1914 stat_fontsize => 1,
1915 mapsize => 100,
1916 host => "crossfire.schmorp.de",
1917 say_command => 'say',
1918 audio_enable => 1,
1919 bgm_enable => 1,
1920 bgm_volume => 0.25,
1921 face_prefetch => 0,
1922 output_sync => 1,
1923 output_count => 1,
1924 );
1925
1926 while (my ($k, $v) = each %DEF_CFG) {
1927 $CFG->{$k} = $v unless exists $CFG->{$k};
1928 }
1929
1930 sdl_init;
1931
1932 @SDL_MODES = reverse
1933 grep $_->[0] >= 640 && $_->[1] >= 480,
1934 CFClient::SDL_ListModes;
1935
1936 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1937
1938 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1939
1940 {
1941 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1942 DejaVuSans.ttf
1943 DejaVuSansMono.ttf
1944 DejaVuSans-Bold.ttf
1945 DejaVuSansMono-Bold.ttf
1946 DejaVuSans-Oblique.ttf
1947 DejaVuSansMono-Oblique.ttf
1948 DejaVuSans-BoldOblique.ttf
1949 DejaVuSansMono-BoldOblique.ttf
1950 );
1951
1140 CFClient::add_font $_ for @fonts; 1952 CFClient::add_font $_ for @fonts;
1141 CFClient::set_font $fonts[0]; 1953
1142} 1954 CFClient::pango_init;
1143 1955
1956 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1957 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1958
1959 $FONT_PROP->make_default;
1960 }
1961
1962# compare mono (ft) vs. rgba (cairo)
1963# ft - 1.8s, cairo 3s, even in alpha-only mode
1964# for my $rgba (0..1) {
1965# my $t1 = Time::HiRes::time;
1966# for (1..1000) {
1967# my $layout = CFClient::Layout->new ($rgba);
1968# $layout->set_text ("hallo" x 100);
1969# $layout->render;
1970# }
1971# my $t2 = Time::HiRes::time;
1972# warn $t2-$t1;
1973# }
1974
1144video_init; 1975 video_init;
1145audio_init; 1976 audio_init;
1977}
1146 1978
1147Event::loop; 1979Event::loop;
1148 1980
1149END { CFClient::SDL_Quit } 1981END { CFClient::SDL_Quit }
1150 1982
1983=head1 NAME
1151 1984
1985pclient - A Crossfire+ and Crossfire game client
1986
1987=head1 SYNOPSIS
1988
1989Just run it - no commandline arguments are supported.
1990
1991=head1 USAGE
1992
1993Pclient utilises OpenGL for all UI elements and the game. It is supposed to be used
1994fullscreen and interactively.
1995
1996=head1 AUTHOR
1997
1998Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1999
2000
2001

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines