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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.189 by root, Tue Apr 25 13:51:48 2006 UTC vs.
Revision 1.251 by root, Thu May 25 03:39:56 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
6BEGIN { 7BEGIN {
7 if (%PAR::LibCache) { 8 if (%PAR::LibCache) {
8 @INC = grep ref, @INC; # weed out all paths except pars loader refs 9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
9 10
10 while (my ($filename, $zip) = each %PAR::LibCache) { 11 while (my ($filename, $zip) = each %PAR::LibCache) {
13 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1") 14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
14 unless -e "$ENV{PAR_TEMP}/$1"; 15 unless -e "$ENV{PAR_TEMP}/$1";
15 } 16 }
16 } 17 }
17 18
19 # TODO: pango-rc file, anybody?
20
18 unshift @INC, $ENV{PAR_TEMP}; 21 unshift @INC, $ENV{PAR_TEMP};
19
20 if ($^O eq "MSWin32") {
21 $ENV{GTK_RC_FILES} = "$ENV{PAR_TEMP}/share/themes/MS-Windows/gtk-2.0/gtkrc";
22 }
23 } 22 }
24} 23}
25 24
26# need to do it again because that pile of garbage called PAR nukes it before main 25# need to do it again because that pile of garbage called PAR nukes it before main
27unshift @INC, $ENV{PAR_TEMP}; 26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28 28
29use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
30use Event; 31use Event;
31 32
32use Crossfire; 33use Crossfire;
33use Crossfire::Protocol; 34use Crossfire::Protocol;
34 35
37use CFClient; 38use CFClient;
38use CFClient::UI; 39use CFClient::UI;
39use CFClient::MapWidget; 40use CFClient::MapWidget;
40 41
41$Event::DIED = sub { 42$Event::DIED = sub {
43 # TODO: display dialog box or so
42 CFClient::error $_[1]; 44 CFClient::error $_[1];
43}; 45};
44 46
45#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d# 47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
46 48
59our $NOW; 61our $NOW;
60 62
61our $CFG; 63our $CFG;
62our $CONN; 64our $CONN;
63our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
64 69
65our @SDL_MODES; 70our @SDL_MODES;
66our $WIDTH; 71our $WIDTH;
67our $HEIGHT; 72our $HEIGHT;
68our $FULLSCREEN; 73our $FULLSCREEN;
76our $MAPWIDGET; 81our $MAPWIDGET;
77our $BUTTONBAR; 82our $BUTTONBAR;
78our $LOGVIEW; 83our $LOGVIEW;
79our $CONSOLE; 84our $CONSOLE;
80our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
87our $QUIT_DIALOG;
81 88
82our $FLOORBOX; 89our $FLOORBOX;
83our $GAUGES; 90our $GAUGES;
84our $STATWIDS; 91our $STATWIDS;
85 92
89our $SDL_MIXER; 96our $SDL_MIXER;
90our @SOUNDS; # event => file mapping 97our @SOUNDS; # event => file mapping
91our %AUDIO_CHUNKS; # audio files 98our %AUDIO_CHUNKS; # audio files
92 99
93our $ALT_ENTER_MESSAGE; 100our $ALT_ENTER_MESSAGE;
94our $STATUS_LINE; 101our $STATUSBOX;
95our $DEBUG_STATUS; 102our $DEBUG_STATUS;
96 103
104our $INVWIN;
105our $INV;
106our $INVR;
107our $INVR_LBL;
108our $OPENCONT;
109
97sub status { 110sub status {
98 $STATUS_LINE->set_text ($_[0]); 111 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
99 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
100} 112}
101 113
102sub debug { 114sub debug {
103 $DEBUG_STATUS->set_text ($_[0]); 115 $DEBUG_STATUS->set_text ($_[0]);
104 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 116 my ($w, $h) = $DEBUG_STATUS->size_request;
117 $DEBUG_STATUS->move ($WIDTH - $w, 0);
105} 118}
106 119
107sub start_game { 120sub start_game {
108 status "logging in..."; 121 status "logging in...";
109 122
110 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 123 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
111 124
112 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 125 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
113
114 $MAP = new CFClient::Map $mapsize, $mapsize; 126 $MAP = new CFClient::Map $mapsize, $mapsize;
115 127
116 my ($host, $port) = split /:/, $CFG->{host}; 128 my ($host, $port) = split /:/, $CFG->{host};
117 129
118 $CONN = new conn 130 $CONN = eval {
131 new conn
119 host => $host, 132 host => $host,
120 port => $port || 13327, 133 port => $port || 13327,
121 user => $CFG->{user}, 134 user => $CFG->{user},
122 pass => $CFG->{password}, 135 pass => $CFG->{password},
123 mapw => $mapsize, 136 mapw => $mapsize,
124 maph => $mapsize, 137 maph => $mapsize,
138 ;
125 ; 139 };
126 140
127 status "login successful"; 141 if ($CONN) {
128
129 CFClient::lowdelay fileno $CONN->{fh}; 142 CFClient::lowdelay fileno $CONN->{fh};
143
144 $LOGIN_BUTTON->set_text ("Logout");
145 status "login successful";
146
147 $BUTTONBAR->{children}[1]->emit ("activate")
148 if $BUTTONBAR->{children}[1]->{state};
149
150 } else {
151 status "unable to connect";
152 stop_game();
153 }
130} 154}
131 155
132sub stop_game { 156sub stop_game {
157 return unless $CONN;
158
159 status "connection closed";
160 $LOGIN_BUTTON->set_text ("Login");
161 $CONN->destroy;
162 $CONN = 0; # false, does not autovivify
163
164 $BUTTONBAR->{children}[1]->emit ("activate")
165 unless $BUTTONBAR->{children}[1]->{state};
166
167 undef $MAPCACHE;
133 undef $CONN; 168 undef $MAP;
134} 169}
135 170
136sub client_setup { 171sub client_setup {
137 my $dialog = new CFClient::UI::FancyFrame 172 my $dialog = new CFClient::UI::FancyFrame
138 title => "Client Setup", 173 title => "Client Setup",
140 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 175 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
141 176
142 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 177 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
143 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 178 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
144 179
145 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 180 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
146 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); 181 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
147 182
148 $mode_slider->connect (changed => sub { 183 $mode_slider->connect (changed => sub {
149 my ($self, $value) = @_; 184 my ($self, $value) = @_;
150 185
175 } 210 }
176 ); 211 );
177 212
178 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale"); 213 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
179 $table->add (1, $row++, new CFClient::UI::Slider 214 $table->add (1, $row++, new CFClient::UI::Slider
180 range => [$CFG->{map_scale}, 0.25, 2, 0.05], 215 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
181 tooltip => "Enlarge or shrink the displayed map", 216 tooltip => "Enlarge or shrink the displayed map",
182 connect_changed => sub { 217 connect_changed => sub {
183 my ($self, $value) = @_; 218 my ($self, $value) = @_;
184 $CFG->{map_scale} = 0.05 * int $value / 0.05; 219 $CFG->{map_scale} = 2 ** $value;
185 } 220 }
186 ); 221 );
187 222
188 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 223 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
189 $table->add (1, $row++, new CFClient::UI::CheckBox 224 $table->add (1, $row++, new CFClient::UI::CheckBox
195 } 230 }
196 ); 231 );
197 232
198 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 233 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
199 $table->add (1, $row++, new CFClient::UI::Slider 234 $table->add (1, $row++, new CFClient::UI::Slider
200 range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], 235 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
201 tooltip => "The higher the intensity, the lighter the Fog-of-War color", 236 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
202 connect_changed => sub { 237 connect_changed => sub {
203 my ($self, $value) = @_; 238 my ($self, $value) = @_;
204 $CFG->{fow_intensity} = $value; 239 $CFG->{fow_intensity} = $value;
205 } 240 }
216 } 251 }
217 ); 252 );
218 253
219 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 254 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
220 $table->add (1, $row++, new CFClient::UI::Slider 255 $table->add (1, $row++, new CFClient::UI::Slider
221 range => [$CFG->{gui_fontsize}, 0.5, 2, 0.1], 256 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
222 tooltip => "The font size used by most GUI elements", 257 tooltip => "The font size used by most GUI elements",
223 connect_changed => sub { 258 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
224 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10;
225# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
226 }
227 ); 259 );
228 260
229 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 261 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
230 $table->add (1, $row++, new CFClient::UI::Slider 262 $table->add (1, $row++, new CFClient::UI::Slider
231 range => [$CFG->{log_fontsize}, 0.5, 2, 0.1], 263 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
232 tooltip => "The font size used by the server log window only", 264 tooltip => "The font size used by the server log window only",
233 connect_changed => sub { 265 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
234 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10);
235 }
236 ); 266 );
237 267
238 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 268 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
239 269
240 $table->add (1, $row++, new CFClient::UI::Slider 270 $table->add (1, $row++, new CFClient::UI::Slider
241 range => [$CFG->{stat_fontsize}, 0.5, 2, 0.1], 271 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
242 tooltip => "The font size used by the statistics window only", 272 tooltip => "The font size used by the statistics window only",
243 connect_changed => sub { 273 connect_changed => sub {
244 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 274 $CFG->{stat_fontsize} = $_[1];
245 &set_stats_window_fontsize; 275 &set_stats_window_fontsize;
276 }
277 );
278
279 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
280 $table->add (1, $row++, new CFClient::UI::Slider
281 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
282 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
283 connect_changed => sub {
284 $CFG->{gauge_fontsize} = $_[1];
285 &set_gauge_window_fontsize;
246 } 286 }
247 ); 287 );
248 288
249 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size"); 289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
250 $table->add (1, $row++, new CFClient::UI::Slider 290 $table->add (1, $row++, new CFClient::UI::Slider
251 range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], 291 range => [$CFG->{gauge_size}, 0.2, 0.8],
252 tooltip => "Adjust the size of the stats gauges at the bottom right", 292 tooltip => "Adjust the size of the stats gauges at the bottom right",
253 connect_changed => sub { 293 connect_changed => sub {
254 $CFG->{gauge_size} = $_[1]; 294 $CFG->{gauge_size} = $_[1];
255 my $h = int $HEIGHT * $CFG->{gauge_size}; 295 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
256 $GAUGES->{win}->set_size ($WIDTH, $h);
257 $GAUGES->{win}->move (0, $HEIGHT - $h);
258 }
259 );
260
261 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
262 $table->add (1, $row++, new CFClient::UI::Slider
263 range => [$CFG->{gauge_fontsize}, 0.5, 2.0, 0.1],
264 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
265 connect_changed => sub {
266 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10;
267 &set_gauge_window_fontsize;
268 } 296 }
269 ); 297 );
270 298
271 $table->add (1, $row++, new CFClient::UI::Button 299 $table->add (1, $row++, new CFClient::UI::Button
272 expand => 1, align => 0, text => "Apply", 300 expand => 1, align => 0, text => "Apply",
297 connect_changed => sub { 325 connect_changed => sub {
298 $CFG->{bgm_enable} = $_[1]; 326 $CFG->{bgm_enable} = $_[1];
299 } 327 }
300 ); 328 );
301 $hbox->add (new CFClient::UI::Slider 329 $hbox->add (new CFClient::UI::Slider
302 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], 330 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
303 tooltip => "The volume of the background music", 331 tooltip => "The volume of the background music",
304 connect_changed => sub { 332 connect_changed => sub {
305 $CFG->{bgm_volume} = $_[1]; 333 $CFG->{bgm_volume} = $_[1];
306 CFClient::MixMusic::volume $_[1] * 128; 334 CFClient::MixMusic::volume $_[1] * 128;
307 } 335 }
314 audio_shutdown (); 342 audio_shutdown ();
315 audio_init (); 343 audio_init ();
316 } 344 }
317 ); 345 );
318 346
319 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Communication cmd"); 347 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
320 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry 348 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
321 text => $CFG->{say_command}, 349 text => $CFG->{say_command},
322 tooltip => "This is the command that will be used if you write a line in the message window entry. " 350 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
323 ."Usually you want to enter something like 'say' or 'shout' or 'gsay' here. " 351 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
324 ."But you could also set it to 'tell &lt;playername&gt;' to only chat with that user.", 352 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
325 connect_changed => sub { 353 connect_changed => sub {
326 my ($self, $value) = @_; 354 my ($self, $value) = @_;
327 $CFG->{say_command} = $value; 355 $CFG->{say_command} = $value;
328 } 356 }
329 ); 357 );
339 367
340sub set_gauge_window_fontsize { 368sub set_gauge_window_fontsize {
341 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) { 369 for (map { $GAUGES->{$_} } grep { $_ ne 'win' } keys %{$GAUGES}) {
342 $_->set_fontsize ($::CFG->{gauge_fontsize}); 370 $_->set_fontsize ($::CFG->{gauge_fontsize});
343 } 371 }
344
345# local $GAUGES->{win}{parent};#d#
346# use PApp::Util; open D, ">:utf8", "d"; print D PApp::Util::dumpval $GAUGES->{win}; close D;
347} 372}
348 373
349sub make_gauge_window { 374sub make_gauge_window {
350 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 375 my $gh = int $HEIGHT * $CFG->{gauge_size};
351# my $gw = int ($WIDTH * $CFG->{gauge_w_size});
352 376
353 my $win = new CFClient::UI::Frame ( 377 my $win = new CFClient::UI::Frame (
354 y => $HEIGHT - $gh, x => 0, user_w => $WIDTH, user_h => $gh 378 req_y => -1,
379 user_w => $WIDTH,
380 user_h => $gh,
355 ); 381 );
382
356 $win->add (my $hbox = new CFClient::UI::HBox 383 $win->add (my $hbox = new CFClient::UI::HBox
357 children => [ 384 children => [
358 (new CFClient::UI::HBox expand => 1), 385 (new CFClient::UI::HBox expand => 1),
359 ($FLOORBOX = new CFClient::UI::VBox), 386 (new CFClient::UI::VBox children => [
387 (new CFClient::UI::Empty expand => 1),
388 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
389 ]),
360 (my $vbox = new CFClient::UI::VBox), 390 (my $vbox = new CFClient::UI::VBox),
361 ], 391 ],
362 ); 392 );
363 393
364 $vbox->add (new CFClient::UI::HBox 394 $vbox->add (new CFClient::UI::HBox
368 (my $hb = new CFClient::UI::HBox), 398 (my $hb = new CFClient::UI::HBox),
369 ], 399 ],
370 ); 400 );
371 401
372 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', 402 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
373 tooltip => "Health points. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment."); 403 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
374 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', 404 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
375 tooltip => "Spell points. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana."); 405 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
376 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', 406 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
377 tooltip => "Grace points - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods."); 407 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
378 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', 408 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
379 tooltip => "Food. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too."); 409 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
380 410
381 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 411 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
382 tooltip => "Experience points and overall level - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100."); 412 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
383 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1, 413 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
384 tooltip => "Ranged attack - how you attack when you press shift-cursor (spell, skill, weapon etc.)"); 414 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
385 415
386 $GAUGES = { 416 $GAUGES = {
387 exp => $exp, win => $win, range => $rng, 417 exp => $exp, win => $win, range => $rng,
388 food => $fg, mana => $mg, hp => $hg, grace => $gg 418 food => $fg, mana => $mg, hp => $hg, grace => $gg
389 }; 419 };
392 422
393 $win 423 $win
394} 424}
395 425
396sub make_stats_window { 426sub make_stats_window {
397 my $tgw = new CFClient::UI::FancyFrame x => $WIDTH * 2/5, y => 0, title => "Stats"; 427 my $tgw = new CFClient::UI::FancyFrame title => "Stats";
398 428
399 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox); 429 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
400 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 430 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
431 can_hover => 1, can_events => 1,
432 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
401 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 433 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
434 can_hover => 1, can_events => 1,
435 tooltip => "The map you are currently on (if supported by the server).");
402 436
403 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 437 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
404
405 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 438 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
406 439
407 my $black = [0, 0, 0]; 440 my $color2 = [1, 1, 0];
408 441
409 for ( 442 for (
410 [0, 0, st_str => "Str", 30, "Physical Strength, determines damage dealt with weapons, how much you can carry, and how often you can attack"], 443 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
411 [0, 1, st_dex => "Dex", 30, "Dexterity, your physical agility. Determines chance of being hit and affects armor class and speed"], 444 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
412 [0, 2, st_con => "Con", 30, "Constitution, physical health and toughness. Determines how many healthpoints you can have"], 445 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
413 [0, 3, st_int => "Int", 30, "Intelligence, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"], 446 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
414 [0, 4, st_wis => "Wis", 30, "Wisdom, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"], 447 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
415 [0, 5, st_pow => "Pow", 30, "Power, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"], 448 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
416 [0, 6, st_cha => "Cha", 30, "Charisma, how well you are received by NPCs. Affects buying and selling prices in shops."], 449 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
417 450
418 [2, 0, st_wc => "Wc", -120, "Weapon Class, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."], 451 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
419 [2, 1, st_ac => "Ac", -120, "Armour Class, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."], 452 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
420 [2, 2, st_dam => "Dam", 120, "Damage, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."], 453 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
421 [2, 3, st_arm => "Arm", 120, "Armour, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."], 454 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
422 [2, 4, st_spd => "Spd", 10.54, "Speed, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."], 455 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
423 [2, 5, st_wspd => "WSp", 10.54, "Weapon Speed, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."], 456 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
424 ) { 457 ) {
425 my ($col, $row, $id, $label, $template, $tooltip) = @$_; 458 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
426 459
427 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label 460 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
428 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip); 461 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
429 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label 462 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
430 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $black, valign => 0, align => -1, text => $label, tooltip => $tooltip); 463 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
431 } 464 }
432 465
433 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 466 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
434 467
435 my $row = 0; 468 my $row = 0;
436 my $col = 0; 469 my $col = 0;
437 470
438 my %resist_names = ( 471 my %resist_names = (
439 slow => "Slow", 472 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
440 holyw => "Holy Word", 473 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
441 conf => "Confusion", 474 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
442 fire => "Fire", 475 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
443 depl => "Depletion (some monsters and other effects can cause stats depletion)", 476 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
444 magic => "Magic", 477 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
445 drain => "Draining (some monsters (e.g. vampires) and other effects can steal experience)", 478 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
446 acid => "Acid", 479 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
447 pois => "Poison", 480 pois => "<b>Poison</b> (resistance to getting poisoned)",
448 para => "Paralysation", 481 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
449 deat => "Death (resistance against death spells)", 482 deat => "<b>Death</b> (resistance against death spells)",
450 phys => "Physical", 483 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
451 blind => "Blind", 484 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
452 fear => "Fear", 485 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
453 tund => "Turn undead", 486 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
454 elec => "Electricity", 487 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
455 cold => "Cold", 488 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
456 ghit => "Ghost hit (special attack used by ghosts and ghost-like beings)", 489 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
457 ); 490 );
458 for (qw/slow holyw conf fire depl magic 491 for (qw/slow holyw conf fire depl magic
459 drain acid pois para deat phys 492 drain acid pois para deat phys
460 blind fear tund elec cold ghit/) 493 blind fear tund elec cold ghit/)
461 { 494 {
562 595
563} 596}
564 597
565sub metaserver_dialog { 598sub metaserver_dialog {
566 my $dialog = new CFClient::UI::FancyFrame 599 my $dialog = new CFClient::UI::FancyFrame
567 title => "Metaserver", 600 title => "Server List",
568 child => (my $vbox = new CFClient::UI::VBox); 601 child => (my $vbox = new CFClient::UI::VBox);
569 602
570 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 603 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
571 604
572 $dialog 605 $dialog
641 $HOST->set_text ($CFG->{host} = $host); 674 $HOST->set_text ($CFG->{host} = $host);
642 }), 675 }),
643 (new CFClient::UI::Empty expand => 1), 676 (new CFClient::UI::Empty expand => 1),
644 ]); 677 ]);
645 678
646 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8) 679 $table->add ($_ + 1, $y, new CFClient::UI::Label
680 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
647 for 0 .. $#$m; 681 for 0 .. $#$m;
648 } 682 }
649 } 683 }
650 }); 684 });
651} 685}
674 708
675 $METASERVER = metaserver_dialog; 709 $METASERVER = metaserver_dialog;
676 710
677 $vbox->add (new CFClient::UI::Flopper 711 $vbox->add (new CFClient::UI::Flopper
678 expand => 1, 712 expand => 1,
679 text => "Metaserver", 713 text => "Server List",
680 other => $METASERVER, 714 other => $METASERVER,
681 tooltip => "Show a list of avaible crossfire servers", 715 tooltip => "Show a list of available crossfire servers",
682 connect_open => sub { 716 connect_open => sub {
683 update_metaserver $HOST; 717 update_metaserver $HOST;
684 } 718 }
685 ); 719 );
686 } 720 }
707 ); 741 );
708 742
709 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 743 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
710 $table->add (1, 7, new CFClient::UI::Slider 744 $table->add (1, 7, new CFClient::UI::Slider
711 req_w => 100, 745 req_w => 100,
712 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 746 range => [$CFG->{mapsize}, 10, 100, 0, 1],
713 tooltip => "This is the size of the portion of the map update the server sends you. " 747 tooltip => "This is the size of the portion of the map update the server sends you. "
714 ."If you set this to a high value you will be able to see further for example.", 748 . "If you set this to a high value you will be able to see further, "
749 . "but you also increase bandwidht requirements and latency. "
750 . "This option is only used once at log-in.",
715 connect_changed => sub { 751 connect_changed => sub {
716 my ($self, $value) = @_; 752 my ($self, $value) = @_;
717 753
718 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 754 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
719 }, 755 },
720 ); 756 );
721 757
722 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 758 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Face Prefetch");
723 start_game; 759 $table->add (1, 8, new CFClient::UI::CheckBox
760 state => $CFG->{face_prefetch},
761 tooltip => "<b>Background Image Prefetch</b>\n\n"
762 . "If enabled, the client automatically pre-fetches images from the server. "
763 . "This might increase or create lag, but increases the chances "
764 . "of faces being ready for display when you encounter them. "
765 . "It also uses up server bandwidth on every connect, "
766 . "so only set it if you really need to prefetch images. "
767 . "This option can be set and unset any time.",
768 connect_changed => sub { $CFG->{face_prefetch} = $_[1] },
724 }); 769 );
770
771 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
772 $table->add (1, 9, new CFClient::UI::Entry
773 text => $CFG->{output_count},
774 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
775 connect_changed => sub { $CFG->{output_count} = $_[1] },
776 );
777
778 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
779 $table->add (1, 10, new CFClient::UI::Entry
780 text => $CFG->{output_sync},
781 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
782 connect_changed => sub { $CFG->{output_sync} = $_[1] },
783 );
784
785 $table->add (1, 11, $LOGIN_BUTTON = new CFClient::UI::Button
786 expand => 1,
787 align => 0,
788 text => "Login",
789 connect_activate => sub {
790 $CONN ? stop_game
791 : start_game;
792 },
793 );
725 794
726 $dialog 795 $dialog
727} 796}
728 797
729sub message_window { 798sub message_window {
730 my $window = new CFClient::UI::FancyFrame 799 my $window = new CFClient::UI::FancyFrame
731 title => "Messages", 800 title => "Messages",
732 border_bg => [1, 1, 1, 1], 801 border_bg => [1, 1, 1, 1],
733 bg => [0, 0, 0, 0.5], 802 bg => [0, 0, 0, 0.75],
734 user_w => int $::WIDTH / 3, 803 user_w => int $::WIDTH / 3,
735 user_h => int $::HEIGHT / 5, 804 user_h => int $::HEIGHT / 5,
736 child => (my $vbox = new CFClient::UI::VBox); 805 child => (my $vbox = new CFClient::UI::VBox);
737 806
738 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 807 $vbox->add ($LOGVIEW);
739 expand => 1,
740 font => $FONT_FIXED,
741 fontsize => $::CFG->{log_fontsize},
742 );
743 808
744 $vbox->add (my $input = new CFClient::UI::Entry 809 $vbox->add (my $input = new CFClient::UI::Entry
810 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
811 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
812 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
813 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
745 connect_focus_in => sub { 814 connect_focus_in => sub {
746 my ($input, $prev_focus) = @_; 815 my ($input, $prev_focus) = @_;
747 816
748 delete $input->{refocus_map}; 817 delete $input->{refocus_map};
749 818
778 }; 847 };
779 848
780 $window 849 $window
781} 850}
782 851
852sub open_quit_dialog {
853 unless ($QUIT_DIALOG) {
854
855 $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?";
856
857 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
858
859 $vb->add (new CFClient::UI::Label
860 text => "You should find a savebed and apply it first!",
861 max_w => $WIDTH * 0.25,
862 ellipsize => 0,
863 );
864 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
865 $hb->add (new CFClient::UI::Button
866 text => "Ok",
867 expand => 1,
868 connect_activate => sub { $QUIT_DIALOG->hide },
869 );
870 $hb->add (new CFClient::UI::Button
871 text => "Quit anyway",
872 expand => 1,
873 connect_activate => sub { exit },
874 );
875
876 $QUIT_DIALOG->show_centered;
877 } else {
878 $QUIT_DIALOG->show_centered;
879 }
880}
881
882sub make_inventory_window {
883 my $invwin = new CFClient::UI::FancyFrame
884 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Inventory";
885
886 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
887
888 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
889 $vb1->add (my $lbl = new CFClient::UI::Label);
890 $lbl->set_text ("Player");
891 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
892
893 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
894 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
895 $INVR_LBL->set_text ("Floor");
896 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
897
898 $invwin
899}
900
901sub make_help_window {
902 my $win = new CFClient::UI::FancyFrame
903 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Documentation";
904
905 $win->add (my $vbox = new CFClient::UI::VBox);
906
907 $vbox->add (my $buttons = new CFClient::UI::HBox);
908 $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
909
910 for (
911 [intro => "Introduction"],
912 [manual => "Manual"],
913 [command_help => "Commands"],
914 [skill_help => "Skills"],
915 ) {
916 my ($pod, $label) = @$_;
917
918 $buttons->add (new CFClient::UI::Button
919 text => $label,
920 connect_activate => sub {
921 my $parser = new Pod::POM;
922 my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod");
923
924 $viewer->clear;
925
926 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
927 for @{ CFClient::pod_to_pango_list $pom };
928
929 $viewer->set_offset (0);
930 },
931 );
932 }
933
934 $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
935
936 $win
937}
938
783sub sdl_init { 939sub sdl_init {
784 CFClient::SDL_Init 940 CFClient::SDL_Init
785 and die "SDL::Init failed!\n"; 941 and die "SDL::Init failed!\n";
786} 942}
787 943
788sub video_init { 944sub video_init {
789 sdl_init; 945 sdl_init;
790 946
947 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
948
949 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
950
791 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 951 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
792 $FULLSCREEN = $CFG->{fullscreen}; 952 $FULLSCREEN = $CFG->{fullscreen};
793 $FAST = $CFG->{fast}; 953 $FAST = $CFG->{fast};
794 954
795 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 955 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
796 or die "SDL_SetVideoMode failed!\n"; 956 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
797 957
798 $SDL_ACTIVE = 1; 958 $SDL_ACTIVE = 1;
799
800 $LAST_REFRESH = time - 0.01; 959 $LAST_REFRESH = time - 0.01;
801 960
802 CFClient::gl_init; 961 CFClient::gl_init;
803 962
804 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 963 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
805 964
965 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
966
806 ############################################################################# 967 #############################################################################
807 968
969 if ($DEBUG_STATUS) {
970 CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
971 } else {
972 # create the widgets
973
808 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 974 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
809 $DEBUG_STATUS->show; 975 $DEBUG_STATUS->show;
810 976
811 $STATUS_LINE = new CFClient::UI::Label 977 $STATUSBOX = new CFClient::UI::Statusbox;
812 padding => 0, 978 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
813 y => $HEIGHT - $FONTSIZE * 1.8;
814 $STATUS_LINE->show;
815 979
816 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 980 (new CFClient::UI::Frame
817 padding => 0, 981 bg => [0, 0, 0, 0.4],
818 fontsize => 0.8, 982 req_y => -1,
819 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 983 child => $STATUSBOX,
820 $ALT_ENTER_MESSAGE->show; 984 )->show;
821 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
822 985
823 CFClient::UI::FancyFrame->new ( 986 CFClient::UI::FancyFrame->new (
824 border_bg => [1, 1, 1, 192/255], 987 border_bg => [1, 1, 1, 192/255],
825 bg => [1, 1, 1, 0], 988 bg => [1, 1, 1, 0],
826 child => ($MAPMAP = new CFClient::MapWidget::MapMap), 989 child => ($MAPMAP = new CFClient::MapWidget::MapMap
990 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
991 ),
827 )->show; 992 )->show;
828 993
829 $MAPWIDGET = new CFClient::MapWidget; 994 $MAPWIDGET = new CFClient::MapWidget;
830 $MAPWIDGET->connect (activate_console => sub { 995 $MAPWIDGET->connect (activate_console => sub {
831 my ($mapwidget, $preset) = @_; 996 my ($mapwidget, $preset) = @_;
832 997
833 if ($CONSOLE) { 998 if ($CONSOLE) {
834 $CONSOLE->{input}->{auto_activated} = 1; 999 $CONSOLE->{input}->{auto_activated} = 1;
835 $CONSOLE->{input}->focus_in; 1000 $CONSOLE->{input}->focus_in;
836 1001
837 if ($preset && $CONSOLE->{input}->get_text eq '') { 1002 if ($preset && $CONSOLE->{input}->get_text eq '') {
838 $CONSOLE->{input}->set_text ($preset); 1003 $CONSOLE->{input}->set_text ($preset);
1004 }
839 } 1005 }
840 } 1006 });
841 });
842 $MAPWIDGET->show; 1007 $MAPWIDGET->show;
843 $MAPWIDGET->focus_in; 1008 $MAPWIDGET->focus_in;
844 1009
1010 $LOGVIEW = new CFClient::UI::TextView
1011 expand => 1,
1012 font => $FONT_FIXED,
1013 fontsize => $::CFG->{log_fontsize},
1014 can_hover => 1,
1015 can_events => 1,
1016 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1017 ;
1018
845 $BUTTONBAR = new CFClient::UI::HBox; 1019 $BUTTONBAR = new CFClient::UI::HBox;
846 1020
847 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 1021 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
1022 tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
848 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 1023 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
1024 tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
849 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 1025 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1026 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
850 1027
851 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 1028 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1029
852 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 1030 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1031 tooltip => "Toggles the statistics window, where all your Stats and Resistances are being displayed at all times.");
1032 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1033 tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
853 1034
854 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub { 1035 $BUTTONBAR->add (new CFClient::UI::Button
1036 text => "Save Config",
1037 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1038 connect_activate => sub {
855 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; 1039 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
856 status "Configuration Saved"; 1040 status "Configuration Saved";
857 }); 1041 },
1042 );
858 1043
1044 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1045 tooltip => "View Documentation");
1046
1047 $BUTTONBAR->add (new CFClient::UI::Button
1048 text => "Quit",
1049 tooltip => "Terminates the program",
1050 connect_activate => sub {
1051 if ($CONN) {
1052 open_quit_dialog;
1053 } else {
1054 exit;
1055 }
1056 },
1057 );
1058
859 $BUTTONBAR->show; 1059 $BUTTONBAR->show;
860 1060
1061 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1062
1063 # delay till geometry is constant
1064 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
861 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 1065 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
1066 my $widget = $GAUGES->{win};
1067 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
1068 });
1069 force_refresh ();
1070 }
862} 1071}
863 1072
864sub video_shutdown { 1073sub video_shutdown {
865 $CFClient::UI::ROOT->{children} = [];
866 undef $CFClient::UI::GRAB;
867 undef $CFClient::UI::HOVER;
868 undef $SDL_ACTIVE; 1074 undef $SDL_ACTIVE;
869} 1075}
870 1076
871my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 1077my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
872my $bgmusic;#TODO#hack#d# 1078my $bgmusic;#TODO#hack#d#
1079
1080sub audio_channel_finished {
1081 my ($channel) = @_;
1082
1083 #warn "channel $channel finished\n";#d#
1084}
873 1085
874sub audio_music_finished { 1086sub audio_music_finished {
875 return unless $CFG->{bgm_enable}; 1087 return unless $CFG->{bgm_enable};
876 1088
877 # TODO: hack, do play loop and mood music 1089 # TODO: hack, do play loop and mood music
881 push @bgmusic, shift @bgmusic; 1093 push @bgmusic, shift @bgmusic;
882} 1094}
883 1095
884sub audio_init { 1096sub audio_init {
885 if ($CFG->{audio_enable}) { 1097 if ($CFG->{audio_enable}) {
886 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 1098 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
887 $SDL_MIXER = !CFClient::Mix_OpenAudio; 1099 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1100
1101 unless ($SDL_MIXER) {
1102 status "Unable to open sound device: there will be no sound";
1103 return;
1104 }
1105
888 CFClient::Mix_AllocateChannels 8; 1106 CFClient::Mix_AllocateChannels 8;
889 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 1107 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
890 1108
891 audio_music_finished; 1109 audio_music_finished;
892 1110
918} 1136}
919 1137
920my %animate_object; 1138my %animate_object;
921my $animate_timer; 1139my $animate_timer;
922 1140
923my $want_refresh;
924my $can_refresh;
925
926my $fps = 9; 1141my $fps = 9;
927 1142
1143my %demo;#d#
1144
928sub force_refresh { 1145sub force_refresh {
929 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1146 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
930 debug sprintf "%3.2f", $fps; 1147 debug sprintf "%3.2f", $fps;
931 1148
932 $want_refresh = 0;
933 $can_refresh = 0;
934
935 $CFClient::UI::ROOT->draw; 1149 $CFClient::UI::ROOT->draw;
936 1150
1151 $WANT_REFRESH = 0;
1152 $CAN_REFRESH = 0;
1153 $LAST_REFRESH = $NOW;
1154
11550 && do {
1156 # some weird model-drawing code, just a joke right now
1157 use CFClient::OpenGL;
1158
1159 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1160 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1161 $demo{r} ||= do {
1162 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1163 $mod->{v} = pack "f*", @{$mod->{v}};
1164 $_ = [scalar @$_, pack "S!*", @$_]
1165 for values %{$mod->{g}};
1166 $mod
1167 };
1168
1169 my $r = $demo{r} or die;
1170
1171 glDepthMask 1;
1172 glClear GL_DEPTH_BUFFER_BIT;
1173 glEnable GL_TEXTURE_2D;
1174 glEnable GL_DEPTH_TEST;
1175 glEnable GL_CULL_FACE;
1176 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1177
1178 glMatrixMode GL_PROJECTION;
1179 glLoadIdentity;
1180 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1181 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1182 glMatrixMode GL_MODELVIEW;
1183 glLoadIdentity;
1184
1185 glPushMatrix;
1186 glTranslate 0, 0, -800;
1187 glScale 1, -1, 1;
1188 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1189 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1190 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1191 glScale 50, 50, 50;
1192
1193 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1194 while (my ($k, $v) = each %{$r->{g}}) {
1195 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1196 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1197 }
1198
1199 glPopMatrix;
1200
1201 glShadeModel GL_FLAT;
1202 glDisable GL_DEPTH_TEST;
1203 glDisable GL_TEXTURE_2D;
1204 glDepthMask 0;
1205
1206 $WANT_REFRESH++;
1207};
1208
937 CFClient::SDL_GL_SwapBuffers; 1209 CFClient::SDL_GL_SwapBuffers;
938
939 $LAST_REFRESH = $NOW;
940} 1210}
941 1211
942my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1212my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
943 $NOW = time; 1213 $NOW = time;
944 1214
945 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 1215 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
946 for CFClient::SDL_PollEvent; 1216 for CFClient::SDL_PollEvent;
947 1217
948 if (%animate_object) { 1218 if (%animate_object) {
949 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1219 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
950 $want_refresh++; 1220 $WANT_REFRESH++;
951 } 1221 }
952 1222
953 if ($want_refresh) { 1223 if ($WANT_REFRESH) {
954 force_refresh; 1224 force_refresh;
955 } else { 1225 } else {
956 $can_refresh = 1; 1226 $CAN_REFRESH = 1;
957 } 1227 }
958}); 1228});
959
960sub refresh {
961 $want_refresh++;
962}
963 1229
964sub animation_start { 1230sub animation_start {
965 my ($widget) = @_; 1231 my ($widget) = @_;
966 $animate_object{$widget} = $widget; 1232 $animate_object{$widget} = $widget;
967} 1233}
971 delete $animate_object{$widget}; 1237 delete $animate_object{$widget};
972} 1238}
973 1239
974@conn::ISA = Crossfire::Protocol::; 1240@conn::ISA = Crossfire::Protocol::;
975 1241
1242sub conn::new {
1243 my $class = shift;
1244
1245 my $self = $class->Crossfire::Protocol::new (@_);
1246
1247 $MAPWIDGET->clr_commands;
1248
1249 my $parser = new Pod::POM;
1250 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1251
1252 for my $head2 ($pod->head2) {
1253 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1254 or next;
1255
1256 my $cmd = $1;
1257 my @args = split /\|/, $2;
1258 @args = (".*") unless @args;
1259
1260 my $text = CFClient::pod_to_pango $head2->content;
1261
1262 for my $arg (@args) {
1263 $arg = $arg eq ".*" ? "" : " $arg";
1264
1265 $MAPWIDGET->add_command ("$cmd$arg", $text);
1266 }
1267 }
1268
1269 $self->{noface} = new_from_file CFClient::Texture
1270 CFClient::find_rcfile "noface.png", minify => 1, mipmap => 1;
1271
1272 $self
1273}
1274
976sub conn::stats_update { 1275sub conn::stats_update {
977 my ($self, $stats) = @_; 1276 my ($self, $stats) = @_;
1277
1278 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1279 my $diff = $exp - $self->{prev_exp};
1280 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1281 if exists $self->{prev_exp} && $diff;
1282 $self->{prev_exp} = $exp;
1283 }
978 1284
979 update_stats_window ($stats); 1285 update_stats_window ($stats);
980} 1286}
981 1287
982sub conn::user_send { 1288sub conn::user_send {
1037 $self->set_texture ($id => $data); 1343 $self->set_texture ($id => $data);
1038 } 1344 }
1039 } 1345 }
1040} 1346}
1041 1347
1348# hardcode /world/world_xxx_xxx map names, the savings are enourmous,
1349# (server resource,s latency, bandwidth), so this hack is warranted.
1350# the right fix is to make real tiled maps with an overview file
1351sub conn::send_mapinfo {
1352 my ($self, $data, $cb) = @_;
1353
1354 if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
1355 my ($wx, $wy) = ($1, $2);
1356
1357 if ($data =~ /^spatial ([1-4]+)$/) {
1358 my @dx = (0, 0, 1, 0, -1);
1359 my @dy = (0, -1, 0, 1, 0);
1360 my ($dx, $dy);
1361
1362 for (split //, $1) {
1363 $dx += $dx[$_];
1364 $dy += $dy[$_];
1365 }
1366
1367 $cb->(spatial => 15,
1368 $self->{map_info}[1] - $MAP->ox + $dx * 50,
1369 $self->{map_info}[2] - $MAP->oy + $dy * 50,
1370 50, 50,
1371 sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
1372 );
1373
1374 return;
1375 }
1376 }
1377
1378 $self->Crossfire::Protocol::send_mapinfo ($data, $cb);
1379}
1380
1042# this method does a "flood fill" into every tile direction 1381# this method does a "flood fill" into every tile direction
1043# it assumes that tiles are arranged in a rectangular grid, 1382# it assumes that tiles are arranged in a rectangular grid,
1044# i.e. a map is the same as the left of the right map etc. 1383# i.e. a map is the same as the left of the right map etc.
1045# failure to comply are harmless and result in display errors 1384# failure to comply are harmless and result in display errors
1046# at worst. 1385# at worst.
1047sub conn::flood_fill { 1386sub conn::flood_fill {
1048 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1387 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
1049 1388
1050 # the server does not allow map paths > 6 1389 # the server does not allow map paths > 6
1051 return if 7 <= length $path; 1390 return if 7 <= length $path;
1052 1391
1053 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1392 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
1054 1393
1055 for ( 1394 for (
1056 [1, 0, -1], 1395 [1, 3, 0, -1],
1057 [2, 1, 0], 1396 [2, 4, 1, 0],
1058 [3, 0, 1], 1397 [3, 1, 0, 1],
1059 [4, -1, 0], 1398 [4, 2, -1, 0],
1060 ) { 1399 ) {
1061 my ($tile, $dx, $dy) = @$_; 1400 my ($tile, $tile2, $dx, $dy) = @$_;
1401
1402 next if $block & (1 << $tile);
1403 my $block = $block | (1 << $tile2);
1062 1404
1063 my $gx = $gx + $dx; 1405 my $gx = $gx + $dx;
1064 my $gy = $gy + $dy; 1406 my $gy = $gy + $dy;
1065 1407
1066 next unless $flags & (1 << ($tile - 1)); 1408 next unless $flags & (1 << ($tile - 1));
1068 1410
1069 my $neigh = $self->{neigh_map}{$hash} ||= []; 1411 my $neigh = $self->{neigh_map}{$hash} ||= [];
1070 if (my $info = $neigh->[$tile]) { 1412 if (my $info = $neigh->[$tile]) {
1071 my ($flags, $x, $y, $w, $h, $hash) = @$info; 1413 my ($flags, $x, $y, $w, $h, $hash) = @$info;
1072 1414
1073 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags) 1415 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1074 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1416 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1075 1417
1076 } else { 1418 } else {
1077 $self->send_mapinfo ("spatial $path$tile", sub { 1419 $self->send_mapinfo ("spatial $path$tile", sub {
1078 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1420 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
1079 1421
1080 return if $mode ne "spatial"; 1422 return if $mode ne "spatial";
1081 1423
1082 $x += $MAP->ox; 1424 $x += $MAP->ox;
1083 $y += $MAP->oy; 1425 $y += $MAP->oy;
1084 1426
1085 $self->load_map ($hash, $x, $y) 1427 $self->load_map ($hash, $x, $y)
1086 unless $self->{neigh_map}{$hash}[5]++;#d# 1428 unless $self->{neigh_map}{$hash}[5]++;#d#
1087 1429
1088 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash]; 1430 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
1089 1431
1090 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags) 1432 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
1091 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1433 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
1092 }); 1434 });
1093 } 1435 }
1094 } 1436 }
1095} 1437}
1108 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1450 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
1109 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1451 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
1110 ]; 1452 ];
1111 1453
1112 delete $self->{neigh_grid}; 1454 delete $self->{neigh_grid};
1113 $self->flood_fill (0, 0, "", $hash, $flags);
1114 1455
1115 $x += $ox; 1456 $x += $ox;
1116 $y += $oy; 1457 $y += $oy;
1117 1458
1118 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1459 $self->{map_info} = [$hash, $x, $y, $w, $h];
1119 1460
1120 my $map = $self->{map_info}[0];
1121 $map =~ s/^.*?\/([^\/]+)$/\1/; 1461 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
1122 $STATWIDS->{map}->set_text ("Map: " . $map); 1462 $STATWIDS->{map}->set_text ("Map: " . $map);
1123 1463
1124 $self->load_map ($hash, $x, $y); 1464 $self->load_map ($hash, $x, $y);
1465 $self->flood_fill (0, 0, 0, "", $hash, $flags);
1125} 1466}
1126 1467
1127sub conn::face_find { 1468sub conn::face_find {
1128 my ($self, $facenum, $face) = @_; 1469 my ($self, $facenum, $face) = @_;
1129 1470
1131 1472
1132 my $id = $FACEMAP->get ($hash); 1473 my $id = $FACEMAP->get ($hash);
1133 1474
1134 unless ($id) { 1475 unless ($id) {
1135 # create new id for face 1476 # create new id for face
1136 # i love transactions 1477 # I love transactions
1137 for (1..100) { 1478 for (1..100) {
1138 my $txn = $CFClient::DB_ENV->txn_begin; 1479 my $txn = $CFClient::DB_ENV->txn_begin;
1139 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW); 1480 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
1140 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) { 1481 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
1141 $id++; 1482 $id = ($id || 16) + 1;
1142 if ($FACEMAP->put (id => $id) == 0 1483 if ($FACEMAP->put (id => $id) == 0
1143 && $FACEMAP->put ($hash => $id) == 0) { 1484 && $FACEMAP->put ($hash => $id) == 0) {
1144 $txn->txn_commit; 1485 $txn->txn_commit;
1145 1486
1146 goto gotid; 1487 goto gotid;
1154 1495
1155gotid: 1496gotid:
1156 $face->{id} = $id; 1497 $face->{id} = $id;
1157 $MAP->set_face ($facenum => $id); 1498 $MAP->set_face ($facenum => $id);
1158 $self->{faceid}[$facenum] = $id;#d# 1499 $self->{faceid}[$facenum] = $id;#d#
1500
1159 $TILECACHE->get ($id) 1501 my $face = $TILECACHE->get ($id);
1502
1503 if ($face) {
1504 $self->face_prefetch;
1505 $face
1506 } else {
1507 my $tex = $self->{noface};
1508 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1509 undef
1510 };
1160} 1511}
1161 1512
1162sub conn::face_update { 1513sub conn::face_update {
1163 my ($self, $facenum, $face) = @_; 1514 my ($self, $facenum, $face) = @_;
1164 1515
1207 title => "Query", 1558 title => "Query",
1208 child => my $vbox = new CFClient::UI::VBox; 1559 child => my $vbox = new CFClient::UI::VBox;
1209 1560
1210 $vbox->add (new CFClient::UI::Label 1561 $vbox->add (new CFClient::UI::Label
1211 max_w => $::WIDTH * 0.4, 1562 max_w => $::WIDTH * 0.4,
1563 ellipsise => 0,
1212 text => $prompt); 1564 text => $prompt);
1213 1565
1214 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) { 1566 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1215 $vbox->add (my $hbox = new CFClient::HBox); 1567 $vbox->add (my $hbox = new CFClient::HBox);
1216 $hbox->add (new CFClient::Button 1568 $hbox->add (new CFClient::Button
1224 $hbox->add (new CFClient::Button 1576 $hbox->add (new CFClient::Button
1225 text => "Yes", 1577 text => "Yes",
1226 connect_activate => sub { 1578 connect_activate => sub {
1227 $self->send ("reply y"); 1579 $self->send ("reply y");
1228 $dialog->destroy; 1580 $dialog->destroy;
1229 $MAPWIDGET->focus_in;
1230 }, 1581 },
1231 ); 1582 );
1232 1583
1233 $dialog->focus_in; 1584 $dialog->focus_in;
1234 1585
1236 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)"; 1587 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1237 $vbox->add (my $entry = new CFClient::UI::Entry 1588 $vbox->add (my $entry = new CFClient::UI::Entry
1238 connect_changed => sub { 1589 connect_changed => sub {
1239 $self->send ("reply $_[1]"); 1590 $self->send ("reply $_[1]");
1240 $dialog->destroy; 1591 $dialog->destroy;
1241 $MAPWIDGET->focus_in;
1242 }, 1592 },
1243 ); 1593 );
1244 1594
1245 $entry->focus_in; 1595 $entry->focus_in;
1246 1596
1250 $vbox->add (my $entry = new CFClient::UI::Entry 1600 $vbox->add (my $entry = new CFClient::UI::Entry
1251 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (), 1601 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1252 connect_activate => sub { 1602 connect_activate => sub {
1253 $self->send ("reply $_[1]"); 1603 $self->send ("reply $_[1]");
1254 $dialog->destroy; 1604 $dialog->destroy;
1255 $MAPWIDGET->focus_in;
1256 }, 1605 },
1257 ); 1606 );
1258 1607
1259 $entry->focus_in; 1608 $entry->focus_in;
1260 } 1609 }
1261 1610
1262 $dialog->show; 1611 $dialog->show_centered;
1263} 1612}
1264 1613
1265sub conn::drawinfo { 1614sub conn::drawinfo {
1266 my ($self, $color, $text) = @_; 1615 my ($self, $color, $text) = @_;
1267 1616
1279 [0.55, 0.41, 0.13], 1628 [0.55, 0.41, 0.13],
1280 [0.99, 0.77, 0.26], 1629 [0.99, 0.77, 0.26],
1281 [0.74, 0.65, 0.41], 1630 [0.74, 0.65, 0.41],
1282 ); 1631 );
1283 1632
1633 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1634
1635 $text = CFClient::UI::Label::escape $text;
1636 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1637 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1638
1284 $LOGVIEW->add_paragraph ($color[$color], $text); 1639 $LOGVIEW->add_paragraph ($color[$color],
1640 join "\n", map "$time $_", split /\n/, $text);
1641
1642 $STATUSBOX->add ($text,
1643 group => $text,
1644 fg => $color[$color],
1645 timeout => 10,
1646 tooltip_font => $::FONT_FIXED,
1647 );
1648}
1649
1650sub conn::drawextinfo {
1651 my ($self, $color, $type, $subtype, $message) = @_;
1652
1653 $self->drawinfo ($color, $message);
1285} 1654}
1286 1655
1287sub conn::spell_add { 1656sub conn::spell_add {
1288 my ($self, $spell) = @_; 1657 my ($self, $spell) = @_;
1289 1658
1290 # TODO 1659 # TODO
1291 # create a widget dynamically, using spell face (CF::Protocol downloads them) 1660 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1292 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}); 1661 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1293 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}); 1662 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1294} 1663}
1295 1664
1296sub conn::spell_delete { 1665sub conn::spell_delete {
1297 my ($self, $spell) = @_; 1666 my ($self, $spell) = @_;
1298} 1667}
1299 1668
1300sub conn::addme_success { 1669sub conn::addme_success {
1301 my ($self) = @_; 1670 my ($self) = @_;
1302 1671
1672 $self->send ("command output-sync $CFG->{output_sync}");
1673 $self->send ("command output-count $CFG->{output_count}");
1674
1675 my $parser = new Pod::POM;
1676 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/skill_help.pod");
1677
1678 my %skill_tooltip;
1679
1680 for my $head2 ($pod->head2) {
1681 $skill_tooltip{$head2->title} = CFClient::pod_to_pango $head2->content;
1682 }
1683
1303 for my $skill (values %{$self->{skill_info}}) { 1684 for my $skill (values %{$self->{skill_info}}) {
1304 $MAPWIDGET->add_command ("ready_skill $skill", "Ready the skill '$skill'"); 1685 $MAPWIDGET->add_command ("ready_skill $skill",
1305 $MAPWIDGET->add_command ("use_skill $skill", "Immediately use the skill '$skill'"); 1686 (CFClient::UI::Label::escape "Ready the skill '$skill'\n\n")
1687 . $skill_tooltip{$skill});
1688 $MAPWIDGET->add_command ("use_skill $skill",
1689 (CFClient::UI::Label::escape "Immediately use the skill '$skill'\n\n")
1690 . $skill_tooltip{$skill});
1306 } 1691 }
1307} 1692}
1693
1694sub conn::eof {
1695 $MAPWIDGET->clr_commands;
1696
1697 stop_game;
1698}
1699
1700sub conn::image_info {
1701 my ($self, $numfaces) = @_;
1702
1703 $self->{num_faces} = $numfaces;
1704 $self->{face_prefetch} = [1 .. $numfaces];
1705 $self->face_prefetch;
1706}
1707
1708sub conn::face_prefetch {
1709 my ($self) = @_;
1710
1711 return unless $CFG->{face_prefetch};
1712
1713 if ($self->{num_faces}) {
1714 return if @{ $self->{send_queue} || [] };
1715 my $todo = @{ $self->{face_prefetch} }
1716 or return;
1717
1718 my ($face) = splice @{ $self->{face_prefetch} }, 1 + rand @{ $self->{face_prefetch} }, 1, ();
1719
1720 $self->send ("requestinfo image_sums $face $face");
1721
1722 $STATUSBOX->add (CFClient::UI::Label::escape "prefetching $todo",
1723 group => "prefetch", timeout => 2, fg => [1, 1, 0, 0.5]);
1724 } elsif (!exists $self->{num_faces}) {
1725 $self->send ("requestinfo image_info");
1726
1727 $self->{num_faces} = 0;
1728
1729 $STATUSBOX->add (CFClient::UI::Label::escape "starting to prefetch",
1730 group => "prefetch", timeout => 2, fg => [1, 1, 0, 0.5]);
1731 }
1732}
1733
1734# check once/second for faces that need to be prefetched
1735
1736Event->timer (after => 1, interval => 1, cb => sub {
1737 $CONN->face_prefetch
1738 if $CONN;
1739});
1308 1740
1309sub update_floorbox { 1741sub update_floorbox {
1310 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub { 1742 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1743 return unless $CONN;
1744
1311 $FLOORBOX->clear; 1745 $FLOORBOX->clear;
1312 $FLOORBOX->add (new CFClient::UI::Empty expand => 1); 1746 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1313 1747
1314 my @items = values %{ $CONN->{container}{0} }; 1748 my $count = 7;
1315 1749 for (@{ $CONN->{container}{0} }) {
1316 # we basically have to use the same sorting as everybody else 1750 if (--$count) {
1317 @items = sort { $a->{type} <=> $b->{type} } @items; 1751 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1318 1752 } else {
1319 for my $item (reverse @items) { 1753 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1320 my $desc = $item->{nrof} < 2
1321 ? $item->{name}
1322 : "$item->{nrof} $item->{name_pl}";
1323 # todo: animation widget, face widget, weight(?) etc.
1324 $FLOORBOX->add (my $hbox = new CFClient::UI::HBox
1325 tooltip => (CFClient::UI::Label->escape ($desc)
1326 . "\n<small>leftclick - pick up\nmiddle click - apply\nrightclick - menu</small>"),
1327 can_hover => 1,
1328 can_events => 1,
1329 connect_button_down => sub {
1330 my ($self, $ev, $x, $y) = @_;
1331
1332 # todo: maybe put examine on 1? but should just be a tooltip :(
1333 if ($ev->{button} == 1) {
1334 $CONN->send ("move $CONN->{player}{tag} $item->{tag} 0");
1335 } elsif ($ev->{button} == 2) {
1336 $CONN->send ("apply $item->{tag}");
1337 } elsif ($ev->{button} == 3) {
1338 CFClient::UI::Menu->new (
1339 items => [
1340 ["examine", sub { $CONN->send ("examine $item->{tag}") }],
1341 [
1342 $item->{flags} & Crossfire::Protocol::F_LOCKED ? "lock" : "unlock",
1343 sub { $CONN->send ("lock $item->{tag}") },
1344 ],
1345 ["mark", sub { $CONN->send ("mark $item->{tag}") }],
1346 ["apply", sub { $CONN->send ("apply $item->{tag}") }],
1347 ],
1348 )->popup ($ev);
1349 }
1350
1351 1
1352 }, 1754 last;
1353 );
1354
1355 $hbox->add (new CFClient::UI::Face
1356 can_events => 0,
1357 face => $item->{face},
1358 anim => $item->{anim},
1359 animspeed => $item->{animspeed},
1360 );
1361 1755 }
1362 $hbox->add (new CFClient::UI::Label
1363 can_events => 0,
1364 text => $desc,
1365 );
1366 } 1756 }
1367 }); 1757 });
1368 refresh; 1758
1759 $WANT_REFRESH++;
1369} 1760}
1370 1761
1371sub conn::container_add { 1762sub conn::container_add {
1372 my ($self, $id, $items) = @_; 1763 my ($self, $tag, $items) = @_;
1373 1764
1374 update_floorbox if $id == 0; 1765 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1766
1767 if ($tag == 0) {
1768 update_floorbox;
1769 $OPENCONT = 0;
1770 $INVR_LBL->set_text ("Floor");
1771 $INVR->set_items ($self->{container}{0});
1772 } elsif ($tag == $self->{player}{tag}) {
1773 $INVR_LBL->set_text ("Player");
1774 $INV->set_items ($self->{container}{$self->{player}{tag}})
1775 } else {
1776 $OPENCONT = $tag;
1777 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1778 $INVR->set_items ($self->{container}{$tag});
1779 }
1780
1375 # $self-<{player}{tag} => player inv 1781 # $self-<{player}{tag} => player inv
1376 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}}; 1782 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1377} 1783}
1378 1784
1379sub conn::container_clear { 1785sub conn::container_clear {
1380 my ($self, $id) = @_; 1786 my ($self, $tag) = @_;
1381 1787
1382 update_floorbox if $id == 0; 1788 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1789
1790 if ($tag == 0) {
1791 update_floorbox;
1792 $OPENCONT = 0;
1793 $INVR_LBL->set_text ("Floor");
1794 $INVR->set_items ($self->{container}{0});
1795 } elsif ($tag == $self->{player}{tag}) {
1796 $INVR_LBL->set_text ("Player");
1797 $INV->set_items ($self->{container}{$tag})
1798 } else {
1799 $OPENCONT = $tag;
1800 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1801 $INVR->set_items ($self->{container}{$tag});
1802 }
1803
1383# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0}; 1804# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1384} 1805}
1385 1806
1386sub conn::item_delete { 1807sub conn::item_delete {
1387 my ($self, @items) = @_; 1808 my ($self, @items) = @_;
1388 1809
1389 for (@items) { 1810 for (@items) {
1390 update_floorbox if $_->{container} == 0; 1811 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1812
1813 if ($_->{container} == 0) {
1814 update_floorbox;
1815 $OPENCONT = 0;
1816 $INVR_LBL->set_text ("Floor");
1817 $INVR->set_items ($self->{container}{0});
1818 } elsif ($_->{container} == $self->{player}{tag}) {
1819 $INVR_LBL->set_text ("Player");
1820 $INV->set_items ($self->{container}{$self->{player}{tag}})
1821 } else {
1822 $OPENCONT = $_->{container};
1823 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1824 $INVR->set_items ($self->{container}{$_->{container}});
1825 }
1391 } 1826 }
1392} 1827}
1393 1828
1394sub conn::item_update { 1829sub conn::item_update {
1395 my ($self, $item) = @_; 1830 my ($self, $item) = @_;
1396 1831
1397 update_floorbox if $item->{container} == 0; 1832 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1833
1834 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1835 $OPENCONT = 0;
1836 $INVR_LBL->set_text ("Floor");
1837 $INVR->set_items ($self->{container}{0});
1838
1839 $item->{widget}->update_item
1840 if $item->{widget};
1841 } else {
1842 if ($item->{container} == 0) {
1843 update_floorbox;
1844 $OPENCONT = 0;
1845 $INVR_LBL->set_text ("Floor");
1846 $INVR->set_items ($self->{container}{0});
1847 } elsif ($item->{container} == $self->{player}{tag}) {
1848 $INV->set_items ($self->{container}{$item->{container}})
1849 }
1850 }
1398} 1851}
1399 1852
1400%SDL_CB = ( 1853%SDL_CB = (
1401 CFClient::SDL_QUIT => sub { 1854 CFClient::SDL_QUIT => sub {
1402 Event::unloop -1; 1855 Event::unloop -1;
1403 }, 1856 },
1404 CFClient::SDL_VIDEORESIZE => sub { 1857 CFClient::SDL_VIDEORESIZE => sub {
1405 }, 1858 },
1406 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1859 CFClient::SDL_VIDEOEXPOSE => sub {
1860 CFClient::UI::full_refresh;
1861 },
1407 CFClient::SDL_ACTIVEEVENT => sub { 1862 CFClient::SDL_ACTIVEEVENT => sub {
1408# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1863# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1409 }, 1864 },
1410 CFClient::SDL_KEYDOWN => sub { 1865 CFClient::SDL_KEYDOWN => sub {
1411 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1866 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1415 video_init; 1870 video_init;
1416 } else { 1871 } else {
1417 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1872 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1418 } 1873 }
1419 }, 1874 },
1420 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1875 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1421 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1876 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1422 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1877 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1423 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1878 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1424 CFClient::SDL_USEREVENT => \&audio_music_finished, 1879 CFClient::SDL_USEREVENT => sub {
1880 if ($_[0]{code} == 1) {
1881 audio_channel_finished $_[0]{data1};
1882 } elsif ($_[0]{code} == 0) {
1883 audio_music_finished;
1884 }
1885 },
1425); 1886);
1426 1887
1427############################################################################# 1888#############################################################################
1428 1889
1429$SIG{INT} = $SIG{TERM} = sub { exit }; 1890$SIG{INT} = $SIG{TERM} = sub { exit };
1430 1891
1431$TILECACHE = CFClient::db_table "tilecache";
1432$FACEMAP = CFClient::db_table "facemap";
1433
1434CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1435
1436my %DEF_CFG = (
1437 sdl_mode => 0,
1438 width => 640,
1439 height => 480,
1440 fullscreen => 0,
1441 fast => 0,
1442 map_scale => 0.5,
1443 fow_enable => 1,
1444 fow_intensity => 0.45,
1445 fow_smooth => 0,
1446 gui_fontsize => 1,
1447 log_fontsize => 1,
1448 gauge_fontsize => 1,
1449 gauge_size => 0.35,
1450 stat_fontsize => 1,
1451 mapsize => 100,
1452 host => "crossfire.schmorp.de",
1453 say_command => 'say',
1454 audio_enable => 1,
1455 bgm_enable => 1,
1456 bgm_volume => 0.25,
1457);
1458
1459while (my ($k, $v) = each %DEF_CFG) {
1460 $CFG->{$k} = $v unless exists $CFG->{$k};
1461}
1462
1463sdl_init;
1464
1465@SDL_MODES = reverse
1466 grep $_->[0] >= 640 && $_->[1] >= 480,
1467 CFClient::SDL_ListModes;
1468
1469@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1470
1471$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1472
1473{ 1892{
1893 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1894
1895 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1896
1897 $TILECACHE = CFClient::db_table "tilecache";
1898 $FACEMAP = CFClient::db_table "facemap";
1899
1900 my %DEF_CFG = (
1901 sdl_mode => 0,
1902 width => 640,
1903 height => 480,
1904 fullscreen => 0,
1905 fast => 0,
1906 map_scale => 1,
1907 fow_enable => 1,
1908 fow_intensity => 0.45,
1909 fow_smooth => 0,
1910 gui_fontsize => 1,
1911 log_fontsize => 1,
1912 gauge_fontsize=> 1,
1913 gauge_size => 0.35,
1914 stat_fontsize => 1,
1915 mapsize => 100,
1916 host => "crossfire.schmorp.de",
1917 say_command => 'say',
1918 audio_enable => 1,
1919 bgm_enable => 1,
1920 bgm_volume => 0.25,
1921 face_prefetch => 0,
1922 output_sync => 1,
1923 output_count => 1,
1924 );
1925
1926 while (my ($k, $v) = each %DEF_CFG) {
1927 $CFG->{$k} = $v unless exists $CFG->{$k};
1928 }
1929
1930 sdl_init;
1931
1932 @SDL_MODES = reverse
1933 grep $_->[0] >= 640 && $_->[1] >= 480,
1934 CFClient::SDL_ListModes;
1935
1936 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1937
1938 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1939
1940 {
1474 my @fonts = map CFClient::find_rcfile "fonts/$_", qw( 1941 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1475 DejaVuSans.ttf 1942 DejaVuSans.ttf
1476 DejaVuSansMono.ttf 1943 DejaVuSansMono.ttf
1477 DejaVuSans-Bold.ttf 1944 DejaVuSans-Bold.ttf
1478 DejaVuSansMono-Bold.ttf 1945 DejaVuSansMono-Bold.ttf
1479 DejaVuSans-Oblique.ttf 1946 DejaVuSans-Oblique.ttf
1480 DejaVuSansMono-Oblique.ttf 1947 DejaVuSansMono-Oblique.ttf
1481 DejaVuSans-BoldOblique.ttf 1948 DejaVuSans-BoldOblique.ttf
1482 DejaVuSansMono-BoldOblique.ttf 1949 DejaVuSansMono-BoldOblique.ttf
1483 ); 1950 );
1484 1951
1485 CFClient::add_font $_ for @fonts; 1952 CFClient::add_font $_ for @fonts;
1486 1953
1954 CFClient::pango_init;
1955
1487 $FONT_PROP = new_from_file CFClient::Font $fonts[0]; 1956 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1488 $FONT_FIXED = new_from_file CFClient::Font $fonts[1]; 1957 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1489 1958
1490 $FONT_PROP->make_default; 1959 $FONT_PROP->make_default;
1491} 1960 }
1492 1961
1962# compare mono (ft) vs. rgba (cairo)
1963# ft - 1.8s, cairo 3s, even in alpha-only mode
1964# for my $rgba (0..1) {
1965# my $t1 = Time::HiRes::time;
1966# for (1..1000) {
1967# my $layout = CFClient::Layout->new ($rgba);
1968# $layout->set_text ("hallo" x 100);
1969# $layout->render;
1970# }
1971# my $t2 = Time::HiRes::time;
1972# warn $t2-$t1;
1973# }
1974
1493video_init; 1975 video_init;
1494audio_init; 1976 audio_init;
1977}
1495 1978
1496Event::loop; 1979Event::loop;
1497 1980
1498END { CFClient::SDL_Quit } 1981END { CFClient::SDL_Quit }
1499 1982
1983=head1 NAME
1984
1500=head1 pclient - Crossfire+ and Crossfire game client 1985pclient - A Crossfire+ and Crossfire game client
1501 1986
1502Pclient is a Crossfire+ and Crossfire game client. 1987=head1 SYNOPSIS
1503 1988
1504=head2 Features 1989Just run it - no commandline arguments are supported.
1505
1506=over 4
1507
1508=item Fullscreen Map
1509
1510PClient can uses a fullscreen map, which greatly enhances how much of the
1511game world you can see.
1512
1513=item Persistent Map Cache (Crossfire+ only)
1514
1515PClient can persistently cache all map data it received from the
1516server. This not only allows it to display an overview map, but also
1517ensures that once-explored areas will be available the next time you want
1518to explore more.
1519
1520=item Hardware acceleration
1521
1522Unlike most Crossfire clients, PClient take advantage of OpenGL hardware
1523acceleration. Most modern graphics cards have difficulties with 2D
1524acceleration, while 3D graphics is accelerated well.
1525
1526=item No arbitrary limits
1527
1528Unlike other Crossfire clients, pclient does not suffer from arbitrary
1529limits (like a fixed amount of face numbers). There are still limits, but
1530they are not arbitrarily low :)
1531
1532=back
1533 1990
1534=head1 USAGE 1991=head1 USAGE
1535 1992
1536=head2 The Map 1993Pclient utilises OpenGL for all UI elements and the game. It is supposed to be used
1537 1994fullscreen and interactively.
1538The map is always displayed in the background, behind all other windows and UI elements.
1539
1540#TODO# middle-click scrolls
1541#
1542# keys:
1543#
1544# a apply
1545# keypad moves, kp_5 applies ranged attack to self
1546
1547Starting to type enters the I<completion mode>. In that mode, you can type
1548abbreviations or commands and have them executed as soon as they match a
1549valid command. This is best explained by a few examples:
1550
1551Typing B<climb> will display a list of commands with I<climb> in their
1552name, such as I<ready_skill climbing> and I<use_skill climbing>.
1553
1554You can abbreviate commands by typing only the first character of every
1555word. For example, typing I<iwor> will likely select I<invoke word of
1556recall>, while I<ccfo> will select I<cast create food>. Likewise, I<rscli>
1557will likely select I<ready_skill climbing> and I<usl> will give you
1558I<use_skill levitation>.
1559
1560=head2 The map overview
1561
1562#TODO#
1563
1564=head2 The Status area in the lower right corner
1565
1566#TODO#
1567
1568=head2 The I<Statistics>/I>Stats> window
1569
1570#TODO#
1571
1572=head1 FAQ
1573
1574=over 4
1575
1576=item The client is very sluggish and slow, what can I do about this?
1577
1578Most likely, you don't have accelerated OpenGL support. Try to find a
1579newer driver, or a driver from your hardware vendor, that features OpenGL
1580support.
1581
1582If this is not an option, the following Setup options reduce the load and
1583will likely make the client playable with sofwtare rendering (it will
1584still be slow, though):
1585
1586=over 4
1587
1588=item B<Video Mode> should be set as low as possible (e.g. 640x480)
1589
1590=item Enable B<Fast & Ugly> mode
1591
1592=item Disable B<Fog of War>
1593
1594=item Increase B<Map Scale>
1595
1596=back
1597
1598=back
1599 1995
1600=head1 AUTHOR 1996=head1 AUTHOR
1601 1997
1602Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org> 1998Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
1603 1999

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