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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.160 by root, Sat Apr 22 23:11:34 2006 UTC vs.
Revision 1.252 by root, Thu May 25 03:43:48 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8; 4use utf8;
5 5
6# do things only needed for single-binary version (par)
7BEGIN {
8 if (%PAR::LibCache) {
9 @INC = grep ref, @INC; # weed out all paths except pars loader refs
10
11 while (my ($filename, $zip) = each %PAR::LibCache) {
12 for ($zip->memberNames) {
13 next unless /^\/root\/(.*)/;
14 $zip->extractMember ($_, "$ENV{PAR_TEMP}/$1")
15 unless -e "$ENV{PAR_TEMP}/$1";
16 }
17 }
18
19 # TODO: pango-rc file, anybody?
20
21 unshift @INC, $ENV{PAR_TEMP};
22 }
23}
24
25# need to do it again because that pile of garbage called PAR nukes it before main
26unshift @INC, $ENV{PAR_TEMP}
27 if %PAR::LibCache;
28
6use Time::HiRes 'time'; 29use Time::HiRes 'time';
30use Pod::POM;
7use Event; 31use Event;
8 32
9use Crossfire; 33use Crossfire;
10use Crossfire::Protocol; 34use Crossfire::Protocol;
11 35
13 37
14use CFClient; 38use CFClient;
15use CFClient::UI; 39use CFClient::UI;
16use CFClient::MapWidget; 40use CFClient::MapWidget;
17 41
42$Event::DIED = sub {
43 # TODO: display dialog box or so
44 CFClient::error $_[1];
45};
46
47#$SIG{__WARN__} = sub { Carp::cluck $_[0] };#d#
48
18our $VERSION = '0.1'; 49our $VERSION = '0.1';
19 50
20my $MAX_FPS = 60; 51my $MAX_FPS = 60;
21my $MIN_FPS = 5; # unused as of yet 52my $MIN_FPS = 5; # unused as of yet
22 53
30our $NOW; 61our $NOW;
31 62
32our $CFG; 63our $CFG;
33our $CONN; 64our $CONN;
34our $FAST; # fast, low-quality mode, possibly useful for software-rendering 65our $FAST; # fast, low-quality mode, possibly useful for software-rendering
66
67our $WANT_REFRESH;
68our $CAN_REFRESH;
35 69
36our @SDL_MODES; 70our @SDL_MODES;
37our $WIDTH; 71our $WIDTH;
38our $HEIGHT; 72our $HEIGHT;
39our $FULLSCREEN; 73our $FULLSCREEN;
40our $FONTSIZE; 74our $FONTSIZE;
41 75
76our $FONT_PROP;
77our $FONT_FIXED;
78
42our $MAP; 79our $MAP;
80our $MAPMAP;
43our $MAPWIDGET; 81our $MAPWIDGET;
44our $BUTTONBAR; 82our $BUTTONBAR;
45our $LOGVIEW; 83our $LOGVIEW;
46our $CONSOLE; 84our $CONSOLE;
47our $METASERVER; 85our $METASERVER;
86our $LOGIN_BUTTON;
87our $QUIT_DIALOG;
48 88
89our $FLOORBOX;
49our $GAUGES; 90our $GAUGES;
50our $STATWIDS; 91our $STATWIDS;
51 92
52our $SDL_ACTIVE; 93our $SDL_ACTIVE;
53our %SDL_CB; 94our %SDL_CB;
55our $SDL_MIXER; 96our $SDL_MIXER;
56our @SOUNDS; # event => file mapping 97our @SOUNDS; # event => file mapping
57our %AUDIO_CHUNKS; # audio files 98our %AUDIO_CHUNKS; # audio files
58 99
59our $ALT_ENTER_MESSAGE; 100our $ALT_ENTER_MESSAGE;
60our $STATUS_LINE; 101our $STATUSBOX;
61our $DEBUG_STATUS; 102our $DEBUG_STATUS;
62 103
104our $INVWIN;
105our $INV;
106our $INVR;
107our $INVR_LBL;
108our $OPENCONT;
109
63sub status { 110sub status {
64 $STATUS_LINE->set_text ($_[0]); 111 $STATUSBOX->add (CFClient::UI::Label::escape $_[0], pri => -10, group => "status", timeout => 10, fg => [1, 1, 0, 1]);
65 $STATUS_LINE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $STATUS_LINE->{h});
66} 112}
67 113
68sub debug { 114sub debug {
69 $DEBUG_STATUS->set_text ($_[0]); 115 $DEBUG_STATUS->set_text ($_[0]);
70 $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0, $DEBUG_STATUS->{w}, $DEBUG_STATUS->{h}); 116 my ($w, $h) = $DEBUG_STATUS->size_request;
117 $DEBUG_STATUS->move ($WIDTH - $w, 0);
71} 118}
72 119
73sub start_game { 120sub start_game {
74 status "logging in..."; 121 status "logging in...";
75 122
76 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; 123 my $mapsize = List::Util::min 32, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32;
77 124
78 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}"; 125 $MAPCACHE = CFClient::db_table "mapcache_$CFG->{host}";
79
80 $MAP = new CFClient::Map $mapsize, $mapsize; 126 $MAP = new CFClient::Map $mapsize, $mapsize;
81 127
82 my ($host, $port) = split /:/, $CFG->{host}; 128 my ($host, $port) = split /:/, $CFG->{host};
83 129
84 $CONN = new conn 130 $CONN = eval {
131 new conn
85 host => $host, 132 host => $host,
86 port => $port || 13327, 133 port => $port || 13327,
87 user => $CFG->{user}, 134 user => $CFG->{user},
88 pass => $CFG->{password}, 135 pass => $CFG->{password},
89 mapw => $mapsize, 136 mapw => $mapsize,
90 maph => $mapsize, 137 maph => $mapsize,
138 ;
91 ; 139 };
92 140
93 status "login successful"; 141 if ($CONN) {
94
95 CFClient::lowdelay fileno $CONN->{fh}; 142 CFClient::lowdelay fileno $CONN->{fh};
143
144 $LOGIN_BUTTON->set_text ("Logout");
145 status "login successful";
146
147 $BUTTONBAR->{children}[1]->emit ("activate")
148 if $BUTTONBAR->{children}[1]->{state};
149
150 } else {
151 status "unable to connect";
152 stop_game();
153 }
96} 154}
97 155
98sub stop_game { 156sub stop_game {
157 return unless $CONN;
158
159 status "connection closed";
160 $LOGIN_BUTTON->set_text ("Login");
161 $CONN->destroy;
162 $CONN = 0; # false, does not autovivify
163
164 $BUTTONBAR->{children}[1]->emit ("activate")
165 unless $BUTTONBAR->{children}[1]->{state};
166
167 undef $MAPCACHE;
99 undef $CONN; 168 undef $MAP;
100} 169}
101 170
102sub client_setup { 171sub client_setup {
103 my $dialog = new CFClient::UI::FancyFrame 172 my $dialog = new CFClient::UI::FancyFrame
104 title => "Client Setup", 173 title => "Client Setup",
106 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); 175 $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]);
107 176
108 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode"); 177 $table->add (0, 0, new CFClient::UI::Label valign => 0, align => 1, text => "Video Mode");
109 $table->add (1, 0, my $hbox = new CFClient::UI::HBox); 178 $table->add (1, 0, my $hbox = new CFClient::UI::HBox);
110 179
111 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); 180 $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, $#SDL_MODES, 0, 1]);
112 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999"); 181 $hbox->add (my $mode_label = new CFClient::UI::Label align => 0, valign => 0, height => 0.8, template => "9999x9999");
113 182
114 $mode_slider->connect (changed => sub { 183 $mode_slider->connect (changed => sub {
115 my ($self, $value) = @_; 184 my ($self, $value) = @_;
116 185
120 $mode_slider->emit (changed => $mode_slider->{range}[0]); 189 $mode_slider->emit (changed => $mode_slider->{range}[0]);
121 190
122 my $row = 1; 191 my $row = 1;
123 192
124 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen"); 193 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fullscreen");
125 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { 194 $table->add (1, $row++, new CFClient::UI::CheckBox
195 state => $CFG->{fullscreen},
196 tooltip => "Bring the client into fullscreen mode",
197 connect_changed => sub {
126 my ($self, $value) = @_; 198 my ($self, $value) = @_;
127 $CFG->{fullscreen} = $value; 199 $CFG->{fullscreen} = $value;
200 }
128 }); 201 );
129 202
130 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly"); 203 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fast & Ugly");
131 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { 204 $table->add (1, $row++, new CFClient::UI::CheckBox
205 state => $CFG->{fast},
206 tooltip => "Lower the visual quality considerably to speed up rendering.",
207 connect_changed => sub {
132 my ($self, $value) = @_; 208 my ($self, $value) = @_;
133 $CFG->{fast} = $value; 209 $CFG->{fast} = $value;
210 }
134 }); 211 );
212
213 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Map Scale");
214 $table->add (1, $row++, new CFClient::UI::Slider
215 range => [(log $CFG->{map_scale}) / (log 2), -3, 1, 0, 1],
216 tooltip => "Enlarge or shrink the displayed map",
217 connect_changed => sub {
218 my ($self, $value) = @_;
219 $CFG->{map_scale} = 2 ** $value;
220 }
221 );
135 222
136 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War"); 223 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Fog of War");
137 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fow_enable}, connect_changed => sub { 224 $table->add (1, $row++, new CFClient::UI::CheckBox
225 state => $CFG->{fow_enable},
226 tooltip => "Fog-of-War marks areas that cannot be seen by the player",
227 connect_changed => sub {
138 my ($self, $value) = @_; 228 my ($self, $value) = @_;
139 $CFG->{fow_enable} = $value; 229 $CFG->{fow_enable} = $value;
230 }
140 }); 231 );
141 232
142 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity"); 233 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Intensity");
143 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { 234 $table->add (1, $row++, new CFClient::UI::Slider
235 range => [$CFG->{fow_intensity}, 0, 1, 0, 1 / 256],
236 tooltip => "The higher the intensity, the lighter the Fog-of-War color",
237 connect_changed => sub {
144 my ($self, $value) = @_; 238 my ($self, $value) = @_;
145 $CFG->{fow_intensity} = $value; 239 $CFG->{fow_intensity} = $value;
240 }
146 }); 241 );
147 242
148 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth"); 243 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "FoW Smooth");
149 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { 244 $table->add (1, $row++, new CFClient::UI::CheckBox
245 state => $CFG->{fow_smooth},
246 tooltip => "Smooth the Fog-of-War a bit to make it more realistic",
247 connect_changed => sub {
150 my ($self, $value) = @_; 248 my ($self, $value) = @_;
151 $CFG->{fow_smooth} = $value; 249 $CFG->{fow_smooth} = $value;
152 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2; 250 status "Fog of War smoothing requires OpenGL 1.2 or higher" if $CFClient::GL_VERSION < 1.2;
251 }
153 }); 252 );
154 253
155 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize"); 254 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "GUI Fontsize");
156 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gui_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 255 $table->add (1, $row++, new CFClient::UI::Slider
157 $CFG->{gui_fontsize} = 0.1 * int $_[1] * 10; 256 range => [$CFG->{gui_fontsize}, 0.5, 2, 0, 0.1],
158# $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 257 tooltip => "The font size used by most GUI elements",
258 connect_changed => sub { $CFG->{gui_fontsize} = $_[1] },
159 }); 259 );
160 260
161 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize"); 261 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Server Log Fontsize");
162 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{log_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 262 $table->add (1, $row++, new CFClient::UI::Slider
163 $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = 0.1 * int $_[1] * 10); 263 range => [$CFG->{log_fontsize}, 0.5, 2, 0, 0.1],
264 tooltip => "The font size used by the server log window only",
265 connect_changed => sub { $LOGVIEW->set_fontsize ($CFG->{log_fontsize} = $_[1]) },
164 }); 266 );
165 267
166 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize"); 268 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Stats Fontsize");
167 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{stat_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 269
270 $table->add (1, $row++, new CFClient::UI::Slider
271 range => [$CFG->{stat_fontsize}, 0.5, 2, 0, 0.1],
272 tooltip => "The font size used by the statistics window only",
273 connect_changed => sub {
168 $CFG->{stat_fontsize} = 0.1 * int $_[1] * 10; 274 $CFG->{stat_fontsize} = $_[1];
169 &set_stats_window_fontsize; 275 &set_stats_window_fontsize;
276 }
170 }); 277 );
171
172 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge width");
173 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_w_size}, 0.1, 0.5, 0.02], connect_changed => sub {
174 $CFG->{gauge_w_size} = $_[1];
175 my $h = int ($HEIGHT * $CFG->{gauge_size});
176 my $w = int ($WIDTH * $CFG->{gauge_w_size});
177 $GAUGES->{win}->set_size ($w, $h);
178 $GAUGES->{win}->{y} = $HEIGHT - $h;
179 $GAUGES->{win}->{x} = $WIDTH - $w;
180 $GAUGES->{win}->update;
181 });
182
183 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge height");
184 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_size}, 0.2, 0.8, 0.02], connect_changed => sub {
185 $CFG->{gauge_size} = $_[1];
186 my $h = int ($HEIGHT * $CFG->{gauge_size});
187 my $w = int ($WIDTH * $CFG->{gauge_w_size});
188 $GAUGES->{win}->set_size ($w, $h);
189 $GAUGES->{win}->{y} = $HEIGHT - $h;
190 $GAUGES->{win}->{x} = $WIDTH - $w;
191 $GAUGES->{win}->update;
192 });
193
194 278
195 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize"); 279 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge fontsize");
196 $table->add (1, $row++, new CFClient::UI::Slider range => [$CFG->{gauge_fontsize}, 0.7, 1.7, 0.1], connect_changed => sub { 280 $table->add (1, $row++, new CFClient::UI::Slider
281 range => [$CFG->{gauge_fontsize}, 0.5, 2, 0, 0.1],
282 tooltip => "Adjusts the fontsize of the gauges at the bottom right",
283 connect_changed => sub {
197 $CFG->{gauge_fontsize} = 0.1 * int $_[1] * 10; 284 $CFG->{gauge_fontsize} = $_[1];
198 &set_gauge_window_fontsize; 285 &set_gauge_window_fontsize;
199 $GAUGES->{win}->check_size; 286 }
200 $GAUGES->{win}->update;
201 }); 287 );
202 288
289 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Gauge size");
290 $table->add (1, $row++, new CFClient::UI::Slider
291 range => [$CFG->{gauge_size}, 0.2, 0.8],
292 tooltip => "Adjust the size of the stats gauges at the bottom right",
293 connect_changed => sub {
294 $CFG->{gauge_size} = $_[1];
295 $GAUGES->{win}->set_size ($WIDTH, int $HEIGHT * $CFG->{gauge_size});
296 }
297 );
203 298
204 299 $table->add (1, $row++, new CFClient::UI::Button
205 $table->add (1, $row++, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 300 expand => 1, align => 0, text => "Apply",
301 tooltip => "Apply the video settings",
302 connect_activate => sub {
206 video_shutdown (); 303 video_shutdown ();
207 video_init (); 304 video_init ();
305 }
208 }); 306 );
209 307
210 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable"); 308 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Audio Enable");
211 $table->add (1, $row++, new CFClient::UI::CheckBox state => $CFG->{audio_enable}, connect_changed => sub { 309 $table->add (1, $row++, new CFClient::UI::CheckBox
310 state => $CFG->{audio_enable},
311 tooltip => "If enabled, sound effects and music will be played. If disabled, no audio will be used and the soundcard will not be opened.",
312 connect_changed => sub {
212 $CFG->{audio_enable} = $_[1]; 313 $CFG->{audio_enable} = $_[1];
314 }
213 }); 315 );
214# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume"); 316# $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Effects Volume");
215# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub { 317# $table->add (1, 8, new CFClient::UI::Slider range => [$CFG->{effects_volume}, 0, 128, 1], connect_changed => sub {
216# $CFG->{effects_volume} = $_[1]; 318# $CFG->{effects_volume} = $_[1];
217# }); 319# });
218 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music"); 320 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Background Music");
219 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox); 321 $table->add (1, $row++, my $hbox = new CFClient::UI::HBox);
220 $hbox->add (new CFClient::UI::CheckBox expand => 1, state => $CFG->{bgm_enable}, connect_changed => sub { 322 $hbox->add (new CFClient::UI::CheckBox
323 expand => 1, state => $CFG->{bgm_enable},
324 tooltip => "Enable background music playing",
325 connect_changed => sub {
221 $CFG->{bgm_enable} = $_[1]; 326 $CFG->{bgm_enable} = $_[1];
327 }
222 }); 328 );
223 $hbox->add (new CFClient::UI::Slider expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0.1], connect_changed => sub { 329 $hbox->add (new CFClient::UI::Slider
330 expand => 1, range => [$CFG->{bgm_volume}, 0, 1, 0, 1/128],
331 tooltip => "The volume of the background music",
332 connect_changed => sub {
224 $CFG->{bgm_volume} = $_[1]; 333 $CFG->{bgm_volume} = $_[1];
225 CFClient::MixMusic::volume $_[1] * 128; 334 CFClient::MixMusic::volume $_[1] * 128;
335 }
226 }); 336 );
227 337
228 $table->add (1, $row++, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { 338 $table->add (1, $row++, new CFClient::UI::Button
339 expand => 1, align => 0, text => "Apply",
340 tooltip => "Apply the audio settings",
341 connect_activate => sub {
229 audio_shutdown (); 342 audio_shutdown ();
230 audio_init (); 343 audio_init ();
344 }
231 }); 345 );
346
347 $table->add (0, $row, new CFClient::UI::Label valign => 0, align => 1, text => "Chat Command");
348 $table->add (1, $row++, my $saycmd = new CFClient::UI::Entry
349 text => $CFG->{say_command},
350 tooltip => "This is the command that will be used if you write a line in the message window entry or press <b>\"</b> in the map window. "
351 . "Usually you want to enter something like 'say' or 'shout' or 'gsay' here. "
352 . "But you could also set it to <b>tell <i>playername</i></b> to only chat with that user.",
353 connect_changed => sub {
354 my ($self, $value) = @_;
355 $CFG->{say_command} = $value;
356 }
357 );
232 358
233 $dialog 359 $dialog
234} 360}
235 361
236sub set_stats_window_fontsize { 362sub set_stats_window_fontsize {
244 $_->set_fontsize ($::CFG->{gauge_fontsize}); 370 $_->set_fontsize ($::CFG->{gauge_fontsize});
245 } 371 }
246} 372}
247 373
248sub make_gauge_window { 374sub make_gauge_window {
249 my $gh = int ($HEIGHT * $CFG->{gauge_size}); 375 my $gh = int $HEIGHT * $CFG->{gauge_size};
250 my $gw = int ($WIDTH * $CFG->{gauge_w_size});
251 376
252 my $win = new CFClient::UI::Frame ( 377 my $win = new CFClient::UI::Frame (
253 y => $HEIGHT - $gh, x => $WIDTH - $gw, req_w => $gw, req_h => $gh 378 req_y => -1,
379 user_w => $WIDTH,
380 user_h => $gh,
254 ); 381 );
382
255 $win->add (my $vb = new CFClient::UI::VBox); 383 $win->add (my $hbox = new CFClient::UI::HBox
256 384 children => [
257 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 385 (new CFClient::UI::HBox expand => 1),
386 (new CFClient::UI::VBox children => [
387 (new CFClient::UI::Empty expand => 1),
388 (new CFClient::UI::Frame bg => [0, 0, 0, 0.4], child => ($FLOORBOX = new CFClient::UI::VBox)),
389 ]),
390 (my $vbox = new CFClient::UI::VBox),
391 ],
392 );
393
394 $vbox->add (new CFClient::UI::HBox
395 expand => 1,
396 children => [
397 (new CFClient::UI::Empty expand => 1),
398 (my $hb = new CFClient::UI::HBox),
399 ],
400 );
401
258 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp', expand => 1); 402 $hb->add (my $hg = new CFClient::UI::Gauge type => 'hp',
403 tooltip => "<b>Health points</b>. Measures of how much damage you can take before dying. Hit points are determined from your level and are influenced by the value of your Con. Hp value may range between 1 to beyond 500 and higher values indicate a greater ability to withstand punishment.");
259 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana', expand => 1); 404 $hb->add (my $mg = new CFClient::UI::Gauge type => 'mana',
405 tooltip => "<b>Spell points</b>. Measures of how much \"fuel\" you have for casting spells and incantations. Mana is calculated from your level and your Pow. Mana values can range between 1 to beyond 500 (glowing crystals can increase the current spell points beyond your normal maximum). Higher values indicate greater amounts of mana.");
260 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace', expand => 1); 406 $hb->add (my $gg = new CFClient::UI::Gauge type => 'grace',
407 tooltip => "<b>Grace points</b> - how favored you are by your god. In game terms, how much divine magic you can cast. Your level, Wis and Pow effect what the value of grace is. Prayong on an altar of your god can increase this value beyond your normal maximum. Grace can take on large positive and negative values. Positive values indicate favor by the gods.");
261 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food', expand => 1); 408 $hb->add (my $fg = new CFClient::UI::Gauge type => 'food',
409 tooltip => "<b>Food</b>. Ranges between 0 (starving) and 999 (satiated). At a value of 0 the character begins to die. Some magic can speed up or slow down the character digestion. Healing wounds will speed up digestion too.");
410
262 $vb->add (my $exp = new CFClient::UI::Label valign => 0, align => -1, text => "XP:"); 411 $vbox->add (my $exp = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
263 $vb->add (my $lvl = new CFClient::UI::Label valign => 0, align => -1, text => "Lvl:"); 412 tooltip => "<b>Experience points and overall level</b> - experience is increased as a reward for appropriate action (such as killing monsters) and may decrease as a result of a magical attack or dying. Level is directly derived from the experience value. As the level of the character increases, the character becomes able to succeed at more difficult tasks. A character's level starts at a value of 0 and may range up beyond 100.");
264 $vb->add (my $rng = new CFClient::UI::Label valign => 0, align => -1, text => "Rng:"); 413 $vbox->add (my $rng = new CFClient::UI::Label valign => 0, align => 1, can_hover => 1, can_events => 1,
265 414 tooltip => "<b>Ranged attack</b> - how you attack when you press shift-cursor (spell, skill, weapon etc.)");
266 415
267 $GAUGES = { 416 $GAUGES = {
268 exp => $exp, lvl => $lvl, win => $win, range => $rng, 417 exp => $exp, win => $win, range => $rng,
269 food => $fg, mana => $mg, hp => $hg, grace => $gg 418 food => $fg, mana => $mg, hp => $hg, grace => $gg
270 }; 419 };
420
421 &set_gauge_window_fontsize;
422
271 $win 423 $win
272} 424}
273 425
274sub make_stats_window { 426sub make_stats_window {
275 my $tgw = new CFClient::UI::FancyFrame (x => $WIDTH * 2/5, y => 0, title => "Stats"); 427 my $tgw = new CFClient::UI::FancyFrame title => "Stats";
276 428
277 $tgw->add (my $vb = new CFClient::UI::VBox); 429 $tgw->add (new CFClient::UI::Window child => my $vb = new CFClient::UI::VBox);
278 $vb->add (my $uhb = new CFClient::UI::HBox);
279 $uhb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1); 430 $vb->add ($STATWIDS->{title} = new CFClient::UI::Label valign => 0, align => -1, text => "Title:", expand => 1,
431 can_hover => 1, can_events => 1,
432 tooltip => "Your name and title. You can change your title by using the <b>title</b> command, if supported by the server.");
280 $uhb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1); 433 $vb->add ($STATWIDS->{map} = new CFClient::UI::Label valign => 0, align => -1, text => "Map:", expand => 1,
434 can_hover => 1, can_events => 1,
435 tooltip => "The map you are currently on (if supported by the server).");
281 436
282 $vb->add (my $hb = new CFClient::UI::HBox expand => 1); 437 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
283
284 $hb->add (my $tbl = new CFClient::UI::Table expand => 1); 438 $hb->add (my $tbl = new CFClient::UI::Table expand => 1);
285 439
286 $tbl->add (0, 0, $STATWIDS->{st_str_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Str"); 440 my $color2 = [1, 1, 0];
287 $tbl->add (0, 1, $STATWIDS->{st_dex_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dex");
288 $tbl->add (0, 2, $STATWIDS->{st_con_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Con");
289 $tbl->add (0, 3, $STATWIDS->{st_int_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Int");
290 $tbl->add (0, 4, $STATWIDS->{st_wis_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wis");
291 $tbl->add (0, 5, $STATWIDS->{st_pow_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Pow");
292 $tbl->add (0, 6, $STATWIDS->{st_cha_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Cha");
293 441
294 $tbl->add (1, 0, $STATWIDS->{st_str} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 442 for (
295 $tbl->add (1, 1, $STATWIDS->{st_dex} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 443 [0, 0, st_str => "Str", 30, "<b>Physical Strength</b>, determines damage dealt with weapons, how much you can carry, and how often you can attack"],
296 $tbl->add (1, 2, $STATWIDS->{st_con} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 444 [0, 1, st_dex => "Dex", 30, "<b>Dexterity</b>, your physical agility. Determines chance of being hit and affects armor class and speed"],
297 $tbl->add (1, 3, $STATWIDS->{st_int} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 445 [0, 2, st_con => "Con", 30, "<b>Constitution</b>, physical health and toughness. Determines how many healthpoints you can have"],
298 $tbl->add (1, 4, $STATWIDS->{st_wis} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 446 [0, 3, st_int => "Int", 30, "<b>Intelligence</b>, your ability to learn and use skills and incantations (both prayers and magic) and determines how much spell points you can have"],
299 $tbl->add (1, 5, $STATWIDS->{st_pow} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 447 [0, 4, st_wis => "Wis", 30, "<b>Wisdom</b>, the ability to learn and use divine magic (prayers). Determines how many grace points you can have"],
300 $tbl->add (1, 6, $STATWIDS->{st_cha} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 448 [0, 5, st_pow => "Pow", 30, "<b>Power</b>, your magical potential. Influences the strength of spell effects, and also how much your spell and grace points increase when leveling up"],
449 [0, 6, st_cha => "Cha", 30, "<b>Charisma</b>, how well you are received by NPCs. Affects buying and selling prices in shops."],
301 450
302 $tbl->add (2, 0, $STATWIDS->{st_wc_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Wc"); 451 [2, 0, st_wc => "Wc", -120, "<b>Weapon Class</b>, effectiveness of melee/missile attacks. Lower is more potent. Current weapon, level and Str are some things which effect the value of Wc. The value of Wc may range between 25 and -72."],
303 $tbl->add (2, 1, $STATWIDS->{st_ac_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Ac"); 452 [2, 1, st_ac => "Ac", -120, "<b>Armour Class</b>, how protected you are from being hit by any attack. Lower values are better. Ac is based on your race and is modified by the Dex and current armour worn. For characters that cannot wear armour, Ac improves as their level increases."],
304 $tbl->add (2, 2, $STATWIDS->{st_dam_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Dam"); 453 [2, 2, st_dam => "Dam", 120, "<b>Damage</b>, how much damage your melee/missile attack inflicts. Higher values indicate a greater amount of damage will be inflicted with each attack."],
305 $tbl->add (2, 3, $STATWIDS->{st_arm_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Arm"); 454 [2, 3, st_arm => "Arm", 120, "<b>Armour</b>, how much damage (from physical attacks) will be subtracted from successful hits made upon you. This value ranges between 0 to 99%. Current armour worn primarily determines Arm value."],
306 $tbl->add (2, 4, $STATWIDS->{st_spd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "Sp"); 455 [2, 4, st_spd => "Spd", 10.54, "<b>Speed</b>, how fast you can move. The value of speed may range between nearly 0 (\"very slow\") to higher than 5 (\"lightning fast\"). Base speed is determined from the Dex and modified downward proportionally by the amount of weight carried which exceeds the Max Carry limit. The armour worn also sets the upper limit on speed."],
307 $tbl->add (2, 5, $STATWIDS->{st_wspd_lbl} = new CFClient::UI::Label valign => 0, align => +1, text => "WSp"); 456 [2, 5, st_wspd => "WSp", 10.54, "<b>Weapon Speed</b>, how many attacks you may make per unit of time (0.120s). Higher values indicate faster attack speed. Current weapon and Dex effect the value of weapon speed."],
457 ) {
458 my ($col, $row, $id, $label, $template, $tooltip) = @$_;
308 459
309 $tbl->add (3, 0, $STATWIDS->{st_wc} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 460 $tbl->add ($col , $row, $STATWIDS->{$id} = new CFClient::UI::Label
310 $tbl->add (3, 1, $STATWIDS->{st_ac} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 461 font => $FONT_FIXED, can_hover => 1, can_events => 1, valign => 0, align => +1, template => $template, tooltip => $tooltip);
311 $tbl->add (3, 2, $STATWIDS->{st_dam} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 462 $tbl->add ($col + 1, $row, $STATWIDS->{"$id\_lbl"} = new CFClient::UI::Label
312 $tbl->add (3, 3, $STATWIDS->{st_arm} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 463 font => $FONT_FIXED, can_hover => 1, can_events => 1, fg => $color2, valign => 0, align => -1, text => $label, tooltip => $tooltip);
313 $tbl->add (3, 4, $STATWIDS->{st_spd} = new CFClient::UI::Label valign => 0, align => +1, text => ""); 464 }
314 $tbl->add (3, 5, $STATWIDS->{st_wspd} = new CFClient::UI::Label valign => 0, align => +1, text => "");
315 465
316 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1); 466 $hb->add (my $tbl2 = new CFClient::UI::Table expand => 1);
317 467
318 my $row = 0; 468 my $row = 0;
319 my $col = 0; 469 my $col = 0;
320 470
471 my %resist_names = (
472 slow => "<b>Slow</b> (slows you down when you are hit by the spell. Monsters will have an opportunity to come near you faster and hit you more often.)",
473 holyw => "<b>Holy Word</b> (resistance you against getting the fear when someone whose god doesn't like you spells the holy word on you.)",
474 conf => "<b>Confusion</b> (If you are hit by confusion you will move into random directions, and likely into monsters.)",
475 fire => "<b>Fire</b> (just your resistance to fire spells like burning hands, dragonbreath, meteor swarm fire, ...)",
476 depl => "<b>Depletion</b> (some monsters and other effects can cause stats depletion)",
477 magic => "<b>Magic</b> (resistance to magic spells like magic missile or similar)",
478 drain => "<b>Draining</b> (some monsters (e.g. vampires) and other effects can steal experience)",
479 acid => "<b>Acid</b> (resistance to acid, acid hurts pretty much and also corrodes your weapons)",
480 pois => "<b>Poison</b> (resistance to getting poisoned)",
481 para => "<b>Paralysation</b> (this resistance affects the chance you get paralysed)",
482 deat => "<b>Death</b> (resistance against death spells)",
483 phys => "<b>Physical</b> (this is the resistance against physical attacks, like when a monster hit you in melee combat)",
484 blind => "<b>Blind</b> (blind resistance affects the chance of a successful blinding attack)",
485 fear => "<b>Fear</b> (this attack will drive you away from monsters who cast this and hit you successfully, being resistant to this helps a lot when fighting those monsters)",
486 tund => "<b>Turn undead</b> (affects your resistancy to various forms of 'turn undead' spells. Only relevant when you are, in fact, undead...",
487 elec => "<b>Electricity</b> (resistance against electricity, spells like large lightning, small lightning, ...)",
488 cold => "<b>Cold</b> (this is your resistance against cold spells like icestorm, snowstorm, ...)",
489 ghit => "<b>Ghost hit</b> (special attack used by ghosts and ghost-like beings)",
490 );
321 for (qw/slow holyw conf fire depl magic 491 for (qw/slow holyw conf fire depl magic
322 drain acid pois para deat phys 492 drain acid pois para deat phys
323 blind fear tund elec cold ghit/) 493 blind fear tund elec cold ghit/)
324 { 494 {
325 $tbl2->add ($col , $row, 495 $tbl2->add ($col, $row,
326 $STATWIDS->{"res_$_"} = 496 $STATWIDS->{"res_$_"} =
327 new CFClient::UI::Label text => "0", align => +1, valign => 0 497 new CFClient::UI::Label
498 font => $FONT_FIXED,
499 template => "-100%",
500 align => +1,
501 valign => 0,
502 can_events => 1,
503 can_hover => 1,
504 tooltip => $resist_names{$_},
328 ); 505 );
329 $tbl2->add ($col + 1, $row, new CFClient::UI::Image image => "ui/resist/resist_$_.png"); 506 $tbl2->add ($col + 1, $row, new CFClient::UI::Image
507 font => $FONT_FIXED,
508 can_hover => 1,
509 can_events => 1,
510 image => "ui/resist/resist_$_.png",
511 tooltip => $resist_names{$_},
512 );
330 513
331 $row++; 514 $row++;
332 if ($row % 6 == 0) { 515 if ($row % 6 == 0) {
333 $col += 2; 516 $col += 2;
334 $row = 0; 517 $row = 0;
339 update_stats_window ({}); 522 update_stats_window ({});
340 523
341 $tgw 524 $tgw
342} 525}
343 526
527sub formsep {
528 reverse join ",", grep length, split /(...)/, reverse $_[0] * 1
529}
530
344sub update_stats_window { 531sub update_stats_window {
345 my ($stats) = @_; 532 my ($stats) = @_;
346 533
347 # i love text protocols!!! 534 # i love text protocols!!!
348 my $hp = $stats->{1} * 1; 535 my $hp = $stats->{Crossfire::Protocol::CS_STAT_HP} * 1;
349 my $hp_m = $stats->{2} * 1; 536 my $hp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXHP} * 1;
350 my $sp = $stats->{3} * 1; 537 my $sp = $stats->{Crossfire::Protocol::CS_STAT_SP} * 1;
351 my $sp_m = $stats->{4} * 1; 538 my $sp_m = $stats->{Crossfire::Protocol::CS_STAT_MAXSP} * 1;
352 my $fo = $stats->{18} * 1; 539 my $fo = $stats->{Crossfire::Protocol::CS_STAT_FOOD} * 1;
353 my $fo_m = 999; 540 my $fo_m = 999;
354 my $gr = $stats->{23} * 1; 541 my $gr = $stats->{Crossfire::Protocol::CS_STAT_GRACE} * 1;
355 my $gr_m = $stats->{24} * 1; 542 my $gr_m = $stats->{Crossfire::Protocol::CS_STAT_MAXGRACE} * 1;
356 543
357 $GAUGES->{hp} ->set_value ($hp, $hp_m); 544 $GAUGES->{hp} ->set_value ($hp, $hp_m);
358 $GAUGES->{mana} ->set_value ($sp, $sp_m); 545 $GAUGES->{mana} ->set_value ($sp, $sp_m);
359 $GAUGES->{food} ->set_value ($fo, $fo_m); 546 $GAUGES->{food} ->set_value ($fo, $fo_m);
360 $GAUGES->{grace} ->set_value ($gr, $gr_m); 547 $GAUGES->{grace} ->set_value ($gr, $gr_m);
361 $GAUGES->{exp} ->set_text ("XP: " . ($stats->{11} || $stats->{28})); 548 $GAUGES->{exp} ->set_text ("Exp: " . (formsep $stats->{Crossfire::Protocol::CS_STAT_EXP64})
362 my $rng = $stats->{20}; 549 . " (lvl " . ($stats->{Crossfire::Protocol::CS_STAT_LEVEL} * 1) . ")");
550 my $rng = $stats->{Crossfire::Protocol::CS_STAT_RANGE};
363 $rng =~ s/^Range: //; # thank you so much dear server 551 $rng =~ s/^Range: //; # thank you so much dear server
364 $GAUGES->{range} ->set_text ("Rng: " . $rng); 552 $GAUGES->{range} ->set_text ("Rng: " . $rng);
365 $GAUGES->{lvl} ->set_text ("LVL: " . $stats->{12}); 553 my $title = $stats->{Crossfire::Protocol::CS_STAT_TITLE};
554 $title =~ s/^Player: //;
366 $STATWIDS->{title} ->set_text ("Title: " . $stats->{21}); 555 $STATWIDS->{title} ->set_text ("Title: " . $title);
367 556
368 if (0) { # this code can vanish, just wanted to preserver it for a checkin
369 $STATWIDS->{st_str} ->set_text (sprintf "S%d", $stats->{5});
370 $STATWIDS->{st_dex} ->set_text (sprintf "D%d", $stats->{8});
371 $STATWIDS->{st_con} ->set_text (sprintf "Co%d", $stats->{9});
372 $STATWIDS->{st_int} ->set_text (sprintf "I%d", $stats->{6});
373 $STATWIDS->{st_wis} ->set_text (sprintf "W%d", $stats->{7});
374 $STATWIDS->{st_pow} ->set_text (sprintf "P%d", $stats->{22});
375 $STATWIDS->{st_cha} ->set_text (sprintf "Ch%d", $stats->{10});
376 $STATWIDS->{st_wc} ->set_text (sprintf "Wc%d", $stats->{13});
377 $STATWIDS->{st_ac} ->set_text (sprintf "Ac%d", $stats->{14});
378 $STATWIDS->{st_dam} ->set_text (sprintf "Dam%d", $stats->{15});
379 $STATWIDS->{st_arm} ->set_text (sprintf "Arm%d", $stats->{16});
380 $STATWIDS->{st_spd} ->set_text (sprintf "Sp%.1f", $stats->{17});
381 $STATWIDS->{st_wspd}->set_text (sprintf "WSp%.1f", $stats->{19});
382 } else {
383 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5}); 557 $STATWIDS->{st_str} ->set_text (sprintf "%d", $stats->{5});
384 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8}); 558 $STATWIDS->{st_dex} ->set_text (sprintf "%d", $stats->{8});
385 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9}); 559 $STATWIDS->{st_con} ->set_text (sprintf "%d", $stats->{9});
386 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6}); 560 $STATWIDS->{st_int} ->set_text (sprintf "%d", $stats->{6});
387 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7}); 561 $STATWIDS->{st_wis} ->set_text (sprintf "%d", $stats->{7});
388 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22}); 562 $STATWIDS->{st_pow} ->set_text (sprintf "%d", $stats->{22});
389 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10}); 563 $STATWIDS->{st_cha} ->set_text (sprintf "%d", $stats->{10});
390 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13}); 564 $STATWIDS->{st_wc} ->set_text (sprintf "%d", $stats->{13});
391 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14}); 565 $STATWIDS->{st_ac} ->set_text (sprintf "%d", $stats->{14});
392 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15}); 566 $STATWIDS->{st_dam} ->set_text (sprintf "%d", $stats->{15});
393 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16}); 567 $STATWIDS->{st_arm} ->set_text (sprintf "%d", $stats->{16});
394 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{17}); 568 $STATWIDS->{st_spd} ->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_SPEED});
395 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{19}); 569 $STATWIDS->{st_wspd}->set_text (sprintf "%.1f", $stats->{Crossfire::Protocol::CS_STAT_WEAP_SP});
396 }
397 570
398 my %tbl = ( 571 my %tbl = (
399 phys => 100, 572 phys => 100,
400 magic => 101, 573 magic => 101,
401 fire => 102, 574 fire => 102,
408 pois => 109, 581 pois => 109,
409 slow => 110, 582 slow => 110,
410 para => 111, 583 para => 111,
411 tund => 112, 584 tund => 112,
412 fear => 113, 585 fear => 113,
586 depl => 113,
413 deat => 115, 587 deat => 115,
414 holyw => 116, 588 holyw => 116,
415 blind => 117 589 blind => 117
416 ); 590 );
417 591
421 595
422} 596}
423 597
424sub metaserver_dialog { 598sub metaserver_dialog {
425 my $dialog = new CFClient::UI::FancyFrame 599 my $dialog = new CFClient::UI::FancyFrame
426 title => "Metaserver", 600 title => "Server List",
427 child => (my $vbox = new CFClient::UI::VBox); 601 child => (my $vbox = new CFClient::UI::VBox);
428 602
429 $vbox->add ($dialog->{table} = new CFClient::UI::Table); 603 $vbox->add ($dialog->{table} = new CFClient::UI::Table);
430 604
431 $dialog 605 $dialog
432} 606}
607
608my $METASERVER_ATIME;
433 609
434sub update_metaserver { 610sub update_metaserver {
435 my ($HOST) = @_; 611 my ($HOST) = @_;
436 612
437 status "fetching metaserver list..."; 613 return if $METASERVER_ATIME > time;
614 $METASERVER_ATIME = time + 60;
615
616 my $table = $METASERVER->{table};
617 $table->clear;
618 $table->add (0, 0, my $label = new CFClient::UI::Label max_w => $WIDTH * 0.8, text => "fetching server list...");
438 619
439 my $buf; 620 my $buf;
440 621
441 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0; 622 my $fh = new IO::Socket::INET PeerHost => $META_SERVER, Blocking => 0;
623
624 unless ($fh) {
625 $label->set_text ("unable to contact metaserver: $!");
626 return;
627 }
442 628
443 Event->io (fd => $fh, poll => 'r', cb => sub { 629 Event->io (fd => $fh, poll => 'r', cb => sub {
444 my $res = sysread $fh, $buf, 8192, length $buf; 630 my $res = sysread $fh, $buf, 8192, length $buf;
445 631
446 if (!defined $res) { 632 if (!defined $res) {
447 $_[0]->w->cancel; 633 $_[0]->w->cancel;
448 status "metaserver: $!"; 634 $label->set_text ("error while retrieving server list: $!");
449 } elsif ($res == 0) { 635 } elsif ($res == 0) {
450 $_[0]->w->cancel; 636 $_[0]->w->cancel;
451 status "server list retrieved"; 637 status "server list retrieved";
452 638
453 my $table = $METASERVER->{table}; 639 utf8::decode $buf if utf8::valid $buf;
454 640
455 $table->clear; 641 $table->clear;
456 642
457 my @col = qw(Use #Users Host Uptime Version Description); 643 my @col = qw(Use #Users Host Uptime Version Description);
458 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_]) 644 $table->add ($_, 0, new CFClient::UI::Label align => 0, fg => [1, 1, 0], text => $col[$_])
482 $m = [$users, $host, $uptime, $version, $desc]; 668 $m = [$users, $host, $uptime, $version, $desc];
483 669
484 $y++; 670 $y++;
485 671
486 $table->add (0, $y, new CFClient::UI::VBox children => [ 672 $table->add (0, $y, new CFClient::UI::VBox children => [
487 (new CFClient::UI::Button text => " ", connect_activate => sub { 673 (new CFClient::UI::Button text => "Use", connect_activate => sub {
488 $HOST->set_text ($CFG->{host} = $host); 674 $HOST->set_text ($CFG->{host} = $host);
489 }), 675 }),
490 (new CFClient::UI::Empty expand => 1), 676 (new CFClient::UI::Empty expand => 1),
491 ]); 677 ]);
492 678
493 $table->add ($_ + 1, $y, new CFClient::UI::Label align => $align[$_], text => $m->[$_], fontsize => 0.8) 679 $table->add ($_ + 1, $y, new CFClient::UI::Label
680 ellipsise => 0, align => $align[$_], text => $m->[$_], fontsize => 0.8)
494 for 0 .. $#$m; 681 for 0 .. $#$m;
495 } 682 }
496 } 683 }
497 }); 684 });
498} 685}
506 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port"); 693 $table->add (0, 2, new CFClient::UI::Label valign => 0, align => 1, text => "Host:Port");
507 694
508 { 695 {
509 $table->add (1, 2, my $vbox = new CFClient::UI::VBox); 696 $table->add (1, 2, my $vbox = new CFClient::UI::VBox);
510 697
511 $vbox->add (my $HOST = new CFClient::UI::Entry expand => 1, text => $CFG->{host}, connect_changed => sub { 698 $vbox->add (
699 my $HOST = new CFClient::UI::Entry
700 expand => 1,
701 text => $CFG->{host},
702 tooltip => "The hostname or ip address of the Crossfire(+) server to connect to",
703 connect_changed => sub {
704 my ($self, $value) = @_;
705 $CFG->{host} = $value;
706 }
707 );
708
709 $METASERVER = metaserver_dialog;
710
711 $vbox->add (new CFClient::UI::Flopper
712 expand => 1,
713 text => "Server List",
714 other => $METASERVER,
715 tooltip => "Show a list of available crossfire servers",
716 connect_open => sub {
717 update_metaserver $HOST;
718 }
719 );
720 }
721
722 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
723 $table->add (1, 4, new CFClient::UI::Entry
724 text => $CFG->{user},
725 tooltip => "The name of your character on the server",
726 connect_changed => sub {
512 my ($self, $value) = @_; 727 my ($self, $value) = @_;
513 $CFG->{host} = $value;
514 });
515
516 $METASERVER = metaserver_dialog;
517
518 $vbox->add (new CFClient::UI::Flopper expand => 1, text => "Metaserver", other => $METASERVER, connect_open => sub {
519 update_metaserver $HOST;
520 });
521 }
522
523 $table->add (0, 4, new CFClient::UI::Label valign => 0, align => 1, text => "Username");
524 $table->add (1, 4, new CFClient::UI::Entry text => $CFG->{user}, connect_changed => sub {
525 my ($self, $value) = @_;
526 $CFG->{user} = $value; 728 $CFG->{user} = $value;
729 }
527 }); 730 );
528 731
529 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password"); 732 $table->add (0, 5, new CFClient::UI::Label valign => 0, align => 1, text => "Password");
530 $table->add (1, 5, new CFClient::UI::Entry text => $CFG->{password}, hidden => 1, connect_changed => sub { 733 $table->add (1, 5, new CFClient::UI::Entry
734 text => $CFG->{password},
735 hidden => 1,
736 tooltip => "The password for your character",
737 connect_changed => sub {
531 my ($self, $value) = @_; 738 my ($self, $value) = @_;
532 $CFG->{password} = $value; 739 $CFG->{password} = $value;
740 }
533 }); 741 );
534
535 $table->add (0, 6, new CFClient::UI::Label valign => 0, align => 1, text => "Def. say cmd");
536 $table->add (1, 6, my $saycmd = new CFClient::UI::Entry text => $CFG->{say_command}, connect_changed => sub {
537 my ($self, $value) = @_;
538 $CFG->{say_command} = $value;
539 });
540 742
541 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size"); 743 $table->add (0, 7, new CFClient::UI::Label valign => 0, align => 1, text => "Map Size");
542 $table->add (1, 7, new CFClient::UI::Slider 744 $table->add (1, 7, new CFClient::UI::Slider
543 req_w => 100, 745 req_w => 100,
544 range => [$CFG->{mapsize}, 10, 100 + 1, 1], 746 range => [$CFG->{mapsize}, 10, 100, 0, 1],
747 tooltip => "This is the size of the portion of the map update the server sends you. "
748 . "If you set this to a high value you will be able to see further, "
749 . "but you also increase bandwidht requirements and latency. "
750 . "This option is only used once at log-in.",
545 connect_changed => sub { 751 connect_changed => sub {
546 my ($self, $value) = @_; 752 my ($self, $value) = @_;
547 753
548 $CFG->{mapsize} = $self->{range}[0] = $value = int $value; 754 $CFG->{mapsize} = $self->{range}[0] = $value = int $value;
549 }, 755 },
550 ); 756 );
551 757
552 $table->add (1, 8, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { 758 $table->add (0, 8, new CFClient::UI::Label valign => 0, align => 1, text => "Face Prefetch");
553 start_game; 759 $table->add (1, 8, new CFClient::UI::CheckBox
760 state => $CFG->{face_prefetch},
761 tooltip => "<b>Background Image Prefetch</b>\n\n"
762 . "If enabled, the client automatically pre-fetches images from the server. "
763 . "This might increase or create lag, but increases the chances "
764 . "of faces being ready for display when you encounter them. "
765 . "It also uses up server bandwidth on every connect, "
766 . "so only set it if you really need to prefetch images. "
767 . "This option can be set and unset any time.",
768 connect_changed => sub { $CFG->{face_prefetch} = $_[1] },
554 }); 769 );
770
771 $table->add (0, 9, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Count");
772 $table->add (1, 9, new CFClient::UI::Entry
773 text => $CFG->{output_count},
774 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
775 connect_changed => sub { $CFG->{output_count} = $_[1] },
776 );
777
778 $table->add (0, 10, new CFClient::UI::Label valign => 0, align => 1, text => "Output-Sync");
779 $table->add (1, 10, new CFClient::UI::Entry
780 text => $CFG->{output_sync},
781 tooltip => "Should be set to 1 unless you know what you are doing. This option is only used once at log-in.",
782 connect_changed => sub { $CFG->{output_sync} = $_[1] },
783 );
784
785 $table->add (1, 11, $LOGIN_BUTTON = new CFClient::UI::Button
786 expand => 1,
787 align => 0,
788 text => "Login",
789 connect_activate => sub {
790 $CONN ? stop_game
791 : start_game;
792 },
793 );
555 794
556 $dialog 795 $dialog
557} 796}
558 797
559sub message_window { 798sub message_window {
560 my $window = new CFClient::UI::FancyFrame 799 my $window = new CFClient::UI::FancyFrame
561 title => "Messages", 800 title => "Messages",
562 border_bg => [1, 1, 1, 0.5], 801 border_bg => [1, 1, 1, 1],
563 bg => [0.3, 0.3, 0.3, 0.8], 802 bg => [0, 0, 0, 0.75],
564 user_w => int $::WIDTH / 3, 803 user_w => int $::WIDTH / 3,
565 user_h => int $::HEIGHT / 5, 804 user_h => int $::HEIGHT / 5,
566 child => (my $vbox = new CFClient::UI::VBox); 805 child => (my $vbox = new CFClient::UI::VBox);
567 806
568 $vbox->add ($LOGVIEW = new CFClient::UI::TextView 807 $vbox->add ($LOGVIEW);
569 expand => 1,
570 fontsize => $::CFG->{log_fontsize},
571 );
572 808
573 $vbox->add (my $input = new CFClient::UI::Entry 809 $vbox->add (my $input = new CFClient::UI::Entry
810 tooltip => "<b>Chat Box</b>. If you enter a text and press return/enter here, the current <i>communication command</i> "
811 . "from the client setup will be prepended (e.g. <b>shout</b>, <b>chat</b>...). "
812 . "If you prepend a slash (/), you will submit a command instead (similar to IRC). "
813 . "A better way to submit commands (and the occasional chat command) is often the map command completer.",
574 connect_focus_in => sub { 814 connect_focus_in => sub {
575 my ($input, $prev_focus) = @_; 815 my ($input, $prev_focus) = @_;
576 816
577 delete $input->{refocus_map}; 817 delete $input->{refocus_map};
578 818
607 }; 847 };
608 848
609 $window 849 $window
610} 850}
611 851
852sub open_quit_dialog {
853 unless ($QUIT_DIALOG) {
854
855 $QUIT_DIALOG = new CFClient::UI::FancyFrame title => "Really Quit?";
856
857 $QUIT_DIALOG->add (my $vb = new CFClient::UI::VBox expand => 1);
858
859 $vb->add (new CFClient::UI::Label
860 text => "You should find a savebed and apply it first!",
861 max_w => $WIDTH * 0.25,
862 ellipsize => 0,
863 );
864 $vb->add (my $hb = new CFClient::UI::HBox expand => 1);
865 $hb->add (new CFClient::UI::Button
866 text => "Ok",
867 expand => 1,
868 connect_activate => sub { $QUIT_DIALOG->hide },
869 );
870 $hb->add (new CFClient::UI::Button
871 text => "Quit anyway",
872 expand => 1,
873 connect_activate => sub { exit },
874 );
875
876 $QUIT_DIALOG->show_centered;
877 } else {
878 $QUIT_DIALOG->show_centered;
879 }
880}
881
882sub make_inventory_window {
883 my $invwin = new CFClient::UI::FancyFrame
884 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Inventory";
885
886 $invwin->add (my $hb = new CFClient::UI::HBox expand => 1);
887
888 $hb->add (my $vb1 = new CFClient::UI::VBox expand => 1);
889 $vb1->add (my $lbl = new CFClient::UI::Label);
890 $lbl->set_text ("Player");
891 $vb1->add ($INV = new CFClient::UI::Inventory expand => 1);
892
893 $hb->add (my $vb2 = new CFClient::UI::VBox expand => 1);
894 $vb2->add ($INVR_LBL = new CFClient::UI::Label);
895 $INVR_LBL->set_text ("Floor");
896 $vb2->add ($INVR = new CFClient::UI::Inventory expand => 1);
897
898 $invwin
899}
900
901sub make_help_window {
902 my $win = new CFClient::UI::FancyFrame
903 user_w => $WIDTH * (7/8), user_h => $HEIGHT * (7/8), title => "Documentation";
904
905 $win->add (my $vbox = new CFClient::UI::VBox);
906
907 $vbox->add (my $buttons = new CFClient::UI::HBox);
908 $vbox->add (my $viewer = new CFClient::UI::TextView expand => 1, fontsize => 0.8);
909
910 for (
911 [intro => "Introduction"],
912 [manual => "Manual"],
913 [command_help => "Commands"],
914 [skill_help => "Skills"],
915 ) {
916 my ($pod, $label) = @$_;
917
918 $buttons->add (new CFClient::UI::Button
919 text => $label,
920 connect_activate => sub {
921 my $parser = new Pod::POM;
922 my $pom = $parser->parse_file (CFClient::find_rcfile "pod/$pod.pod");
923
924 $viewer->clear;
925
926 $viewer->add_paragraph ([1, 1, 1, 1], $_->[1], $_->[0])
927 for @{ CFClient::pod_to_pango_list $pom };
928
929 $viewer->set_offset (0);
930 },
931 );
932 }
933
934 $viewer->add_paragraph ([1, 1, 0, 1], "<big>Use one of the buttons above to display a document.</big>");
935
936 $win
937}
938
612sub sdl_init { 939sub sdl_init {
613 CFClient::SDL_Init 940 CFClient::SDL_Init
614 and die "SDL::Init failed!\n"; 941 and die "SDL::Init failed!\n";
615} 942}
616 943
617sub video_init { 944sub video_init {
618 sdl_init; 945 sdl_init;
619 946
947 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} >= @SDL_MODES;
948
949 my ($old_w, $old_h) = ($WIDTH, $HEIGHT);
950
620 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; 951 ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] };
621 $FULLSCREEN = $CFG->{fullscreen}; 952 $FULLSCREEN = $CFG->{fullscreen};
622 $FAST = $CFG->{fast}; 953 $FAST = $CFG->{fast};
623 954
624 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN 955 CFClient::SDL_SetVideoMode $WIDTH, $HEIGHT, $FULLSCREEN
625 or die "SDL_SetVideoMode failed!\n"; 956 or die "SDL_SetVideoMode failed: " . (CFClient::SDL_GetError) . "\n";
626 957
627 $SDL_ACTIVE = 1; 958 $SDL_ACTIVE = 1;
628
629 $LAST_REFRESH = time - 0.01; 959 $LAST_REFRESH = time - 0.01;
630 960
631 CFClient::gl_init; 961 CFClient::gl_init;
632 962
633 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize}; 963 $FONTSIZE = int $HEIGHT / 40 * $CFG->{gui_fontsize};
634 964
965 $CFClient::UI::ROOT->configure (0, 0, $WIDTH, $HEIGHT);#d#
966
635 ############################################################################# 967 #############################################################################
636 968
969 if ($DEBUG_STATUS) {
970 CFClient::UI::rescale_widgets $WIDTH / $old_w, $HEIGHT / $old_h;
971 } else {
972 # create the widgets
973
637 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100; 974 $DEBUG_STATUS = new CFClient::UI::Label padding => 0, z => 100, req_x => -1;
638 $DEBUG_STATUS->show; 975 $DEBUG_STATUS->show;
639 976
640 $STATUS_LINE = new CFClient::UI::Label 977 $STATUSBOX = new CFClient::UI::Statusbox;
641 padding => 0, 978 $STATUSBOX->add ("Use <b>Alt-Enter</b> to toggle fullscreen mode", pri => -100, color => [1, 1, 1, 0.8]);
642 y => $HEIGHT - $FONTSIZE * 1.8;
643 $STATUS_LINE->show;
644 979
645 $ALT_ENTER_MESSAGE = new CFClient::UI::Label 980 (new CFClient::UI::Frame
646 padding => 0, 981 bg => [0, 0, 0, 0.4],
647 fontsize => 0.8, 982 req_y => -1,
648 markup => "Use <b>Alt-Enter</b> to toggle fullscreen mode"; 983 child => $STATUSBOX,
649 $ALT_ENTER_MESSAGE->show; 984 )->show;
650 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h});
651 985
652 $CFClient::UI::ROOT->add ($MAPWIDGET = new CFClient::MapWidget); 986 CFClient::UI::FancyFrame->new (
653 $MAPWIDGET->focus_in; 987 border_bg => [1, 1, 1, 192/255],
988 bg => [1, 1, 1, 0],
989 child => ($MAPMAP = new CFClient::MapWidget::MapMap
990 tooltip => "<b>Map</b>. On servers that support this feature, this will display an overview of the surrounding areas.",
991 ),
992 )->show;
993
994 $MAPWIDGET = new CFClient::MapWidget;
654 $MAPWIDGET->connect (activate_console => sub { 995 $MAPWIDGET->connect (activate_console => sub {
655 my ($mapwidget, $preset) = @_; 996 my ($mapwidget, $preset) = @_;
656 997
657 if ($CONSOLE) { 998 if ($CONSOLE) {
658 $CONSOLE->{input}->{auto_activated} = 1; 999 $CONSOLE->{input}->{auto_activated} = 1;
659 $CONSOLE->{input}->focus_in; 1000 $CONSOLE->{input}->focus_in;
660 1001
661 if ($preset && $CONSOLE->{input}->get_text eq '') { 1002 if ($preset && $CONSOLE->{input}->get_text eq '') {
662 $CONSOLE->{input}->set_text ($preset); 1003 $CONSOLE->{input}->set_text ($preset);
1004 }
663 } 1005 }
664 } 1006 });
665 }); 1007 $MAPWIDGET->show;
1008 $MAPWIDGET->focus_in;
666 1009
667 $CFClient::UI::ROOT->add ($BUTTONBAR = new CFClient::UI::HBox); 1010 $LOGVIEW = new CFClient::UI::TextView
1011 expand => 1,
1012 font => $FONT_FIXED,
1013 fontsize => $::CFG->{log_fontsize},
1014 can_hover => 1,
1015 can_events => 1,
1016 tooltip => "<b>Server Log</b>. This text viewer contains all the messages sent by the server.",
1017 ;
668 1018
1019 $BUTTONBAR = new CFClient::UI::HBox;
1020
669 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup); 1021 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Client Setup", other => client_setup,
1022 tooltip => "Toggles a dialog where you can configure various aspects of the client, such as graphics mode, performance, and audio options.");
670 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup); 1023 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Server Setup", other => server_setup,
1024 tooltip => "Toggles a dialog where you can configure the server to play on, your username, password and other server-related options.");
671 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window); 1025 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Message Window", other => message_window,
1026 tooltip => "Toggles the server message log, where the client collects <i>all</i> messages from the server.");
672 1027
673 $BUTTONBAR->add (new CFClient::UI::Button text => "Save Config", connect_activate => sub {
674 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
675 status "Configuration Saved";
676 });
677
678 $CFClient::UI::ROOT->add (make_gauge_window); # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D 1028 make_gauge_window->show; # XXX: this has to be set before make_stats_window as make_stats_window calls update_stats_window which updated the gauges also X-D
1029
679 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window); 1030 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Stats Window", other => make_stats_window,
1031 tooltip => "Toggles the statistics window, where all your Stats and Resistances are being displayed at all times.");
1032 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Inventory", other => make_inventory_window,
1033 tooltip => "Toggles the inventory window, where you can manage your loot (or treaures :).");
680 1034
1035 $BUTTONBAR->add (new CFClient::UI::Button
1036 text => "Save Config",
1037 tooltip => "Saves the options chosen in the client setting, server settings and the window layout to be restored on later runs.",
1038 connect_activate => sub {
1039 CFClient::write_cfg "$Crossfire::VARDIR/pclientrc";
1040 status "Configuration Saved";
1041 },
1042 );
1043
1044 $BUTTONBAR->add (new CFClient::UI::Flopper text => "Help!", other => make_help_window,
1045 tooltip => "View Documentation");
1046
1047 $BUTTONBAR->add (new CFClient::UI::Button
1048 text => "Quit",
1049 tooltip => "Terminates the program",
1050 connect_activate => sub {
1051 if ($CONN) {
1052 open_quit_dialog;
1053 } else {
1054 exit;
1055 }
1056 },
1057 );
1058
1059 $BUTTONBAR->show;
1060
1061 $STATUSBOX->add ("Set video mode $WIDTH×$HEIGHT", timeout => 10, fg => [1, 1, 1, 0.5]);
1062
1063 # delay till geometry is constant
1064 $CFClient::UI::ROOT->on_post_alloc (startup => sub {
681 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup 1065 $BUTTONBAR->{children}[1]->emit ("activate"); # pop up server setup
682 1066 my $widget = $GAUGES->{win};
683 1067 $widget->move (0, $HEIGHT - $widget->{h});#d# to in toplevel
1068 });
1069 force_refresh ();
1070 }
684} 1071}
685 1072
686sub video_shutdown { 1073sub video_shutdown {
687 $CFClient::UI::ROOT->{children} = [];
688 undef $SDL_ACTIVE; 1074 undef $SDL_ACTIVE;
689} 1075}
690 1076
691my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d# 1077my @bgmusic = qw(game1.ogg game2.ogg game3.ogg game5.ogg game6.ogg ross1.ogg ross2.ogg ross3.ogg ross4.ogg ross5.ogg); #d#
692my $bgmusic;#TODO#hack#d# 1078my $bgmusic;#TODO#hack#d#
1079
1080sub audio_channel_finished {
1081 my ($channel) = @_;
1082
1083 #warn "channel $channel finished\n";#d#
1084}
693 1085
694sub audio_music_finished { 1086sub audio_music_finished {
695 return unless $CFG->{bgm_enable}; 1087 return unless $CFG->{bgm_enable};
696 1088
697 # TODO: hack, do play loop and mood music 1089 # TODO: hack, do play loop and mood music
701 push @bgmusic, shift @bgmusic; 1093 push @bgmusic, shift @bgmusic;
702} 1094}
703 1095
704sub audio_init { 1096sub audio_init {
705 if ($CFG->{audio_enable}) { 1097 if ($CFG->{audio_enable}) {
706 if (open my $fh, "<:utf8", CFClient::find_rcfile "sounds/config") { 1098 if (open my $fh, "<", CFClient::find_rcfile "sounds/config") {
707 $SDL_MIXER = !CFClient::Mix_OpenAudio; 1099 $SDL_MIXER = !CFClient::Mix_OpenAudio;
1100
1101 unless ($SDL_MIXER) {
1102 status "Unable to open sound device: there will be no sound";
1103 return;
1104 }
1105
708 CFClient::Mix_AllocateChannels 8; 1106 CFClient::Mix_AllocateChannels 8;
709 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128; 1107 CFClient::MixMusic::volume $CFG->{bgm_volume} * 128;
710 1108
711 audio_music_finished; 1109 audio_music_finished;
712 1110
738} 1136}
739 1137
740my %animate_object; 1138my %animate_object;
741my $animate_timer; 1139my $animate_timer;
742 1140
743my $want_refresh;
744my $can_refresh;
745
746my $fps = 9; 1141my $fps = 9;
747 1142
1143my %demo;#d#
1144
748sub force_refresh { 1145sub force_refresh {
749 $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; 1146 $fps = $fps * 0.95 + 1 / (($NOW - $LAST_REFRESH) || 0.1) * 0.05;
750 debug sprintf "%3.2f", $fps; 1147 debug sprintf "%3.2f", $fps;
751 1148
752 $want_refresh = 0;
753 $can_refresh = 0;
754
755 $CFClient::UI::ROOT->draw; 1149 $CFClient::UI::ROOT->draw;
756 1150
1151 $WANT_REFRESH = 0;
1152 $CAN_REFRESH = 0;
1153 $LAST_REFRESH = $NOW;
1154
11550 && do {
1156 # some weird model-drawing code, just a joke right now
1157 use CFClient::OpenGL;
1158
1159 $demo{t}{eye_auv} ||= new_from_file CFClient::Texture "eye2.png" or die;
1160 $demo{t}{body_auv} ||= new_from_file CFClient::Texture "body_auv3.png" or die;
1161 $demo{r} ||= do {
1162 my $mod = Compress::LZF::sthaw do { local $/; open my $fh, "<:raw:perlio", "dread.lz3"; <$fh> };
1163 $mod->{v} = pack "f*", @{$mod->{v}};
1164 $_ = [scalar @$_, pack "S!*", @$_]
1165 for values %{$mod->{g}};
1166 $mod
1167 };
1168
1169 my $r = $demo{r} or die;
1170
1171 glDepthMask 1;
1172 glClear GL_DEPTH_BUFFER_BIT;
1173 glEnable GL_TEXTURE_2D;
1174 glEnable GL_DEPTH_TEST;
1175 glEnable GL_CULL_FACE;
1176 glShadeModel $::FAST ? GL_FLAT : GL_SMOOTH;
1177
1178 glMatrixMode GL_PROJECTION;
1179 glLoadIdentity;
1180 glFrustum -1 * ($::WIDTH / $::HEIGHT), 1 * ($::WIDTH / $::HEIGHT), 1, -1, 1, 10000;
1181 #glOrtho 0, $::WIDTH, 0, $::HEIGHT, -10000, 10000;
1182 glMatrixMode GL_MODELVIEW;
1183 glLoadIdentity;
1184
1185 glPushMatrix;
1186 glTranslate 0, 0, -800;
1187 glScale 1, -1, 1;
1188 glRotate $NOW * 1000 % 36000 / 5, 0, 1, 0;
1189 glRotate $NOW * 1000 % 36000 / 6, 1, 0, 0;
1190 glRotate $NOW * 1000 % 36000 / 7, 0, 0, 1;
1191 glScale 50, 50, 50;
1192
1193 glInterleavedArrays GL_T2F_N3F_V3F, 0, $r->{v};
1194 while (my ($k, $v) = each %{$r->{g}}) {
1195 glBindTexture GL_TEXTURE_2D, ($demo{t}{$k}{name} or die);
1196 glDrawElements GL_TRIANGLES, $v->[0], GL_UNSIGNED_SHORT, $v->[1];
1197 }
1198
1199 glPopMatrix;
1200
1201 glShadeModel GL_FLAT;
1202 glDisable GL_DEPTH_TEST;
1203 glDisable GL_TEXTURE_2D;
1204 glDepthMask 0;
1205
1206 $WANT_REFRESH++;
1207};
1208
757 CFClient::SDL_GL_SwapBuffers; 1209 CFClient::SDL_GL_SwapBuffers;
758
759 $LAST_REFRESH = $NOW;
760} 1210}
761 1211
762my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { 1212my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub {
763 $NOW = time; 1213 $NOW = time;
764 1214
765 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_) 1215 ($SDL_CB{$_->{type}} || sub { warn "unhandled event $_->{type}" })->($_)
766 for CFClient::SDL_PollEvent; 1216 for CFClient::SDL_PollEvent;
767 1217
768 if (%animate_object) { 1218 if (%animate_object) {
769 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; 1219 $_->animate ($LAST_REFRESH - $NOW) for values %animate_object;
770 $want_refresh++; 1220 $WANT_REFRESH++;
771 } 1221 }
772 1222
773 if ($want_refresh) { 1223 if ($WANT_REFRESH) {
774 force_refresh; 1224 force_refresh;
775 } else { 1225 } else {
776 $can_refresh = 1; 1226 $CAN_REFRESH = 1;
777 } 1227 }
778}); 1228});
779
780sub refresh {
781 $want_refresh++;
782}
783 1229
784sub animation_start { 1230sub animation_start {
785 my ($widget) = @_; 1231 my ($widget) = @_;
786 $animate_object{$widget} = $widget; 1232 $animate_object{$widget} = $widget;
787} 1233}
791 delete $animate_object{$widget}; 1237 delete $animate_object{$widget};
792} 1238}
793 1239
794@conn::ISA = Crossfire::Protocol::; 1240@conn::ISA = Crossfire::Protocol::;
795 1241
1242sub conn::new {
1243 my $class = shift;
1244
1245 my $self = $class->Crossfire::Protocol::new (@_);
1246
1247 $MAPWIDGET->clr_commands;
1248
1249 my $parser = new Pod::POM;
1250 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/command_help.pod");
1251
1252 for my $head2 ($pod->head2) {
1253 $head2->title =~ /^(\S+) (?:\s+ \( ([^\)]*) \) )?/x
1254 or next;
1255
1256 my $cmd = $1;
1257 my @args = split /\|/, $2;
1258 @args = (".*") unless @args;
1259
1260 my $text = CFClient::pod_to_pango $head2->content;
1261
1262 for my $arg (@args) {
1263 $arg = $arg eq ".*" ? "" : " $arg";
1264
1265 $MAPWIDGET->add_command ("$cmd$arg", $text);
1266 }
1267 }
1268
1269 $self->{noface} = new_from_file CFClient::Texture
1270 CFClient::find_rcfile "noface.png", minify => 1, mipmap => 1;
1271
1272 $self
1273}
1274
796sub conn::stats_update { 1275sub conn::stats_update {
797 my ($self, $stats) = @_; 1276 my ($self, $stats) = @_;
1277
1278 if (my $exp = $stats->{Crossfire::Protocol::CS_STAT_EXP64}) {
1279 my $diff = $exp - $self->{prev_exp};
1280 $STATUSBOX->add ("$diff experience gained", group => "experience $diff", fg => [0.5, 1, 0.5, 0.8], timeout => 5)
1281 if exists $self->{prev_exp} && $diff;
1282 $self->{prev_exp} = $exp;
1283 }
798 1284
799 update_stats_window ($stats); 1285 update_stats_window ($stats);
800} 1286}
801 1287
802sub conn::user_send { 1288sub conn::user_send {
857 $self->set_texture ($id => $data); 1343 $self->set_texture ($id => $data);
858 } 1344 }
859 } 1345 }
860} 1346}
861 1347
1348# hardcode /world/world_xxx_xxx map names, the savings are enourmous,
1349# (server resource,s latency, bandwidth), so this hack is warranted.
1350# the right fix is to make real tiled maps with an overview file
1351sub conn::send_mapinfo {
1352 my ($self, $data, $cb) = @_;
1353
1354 if ($self->{map_info}[0] =~ m%^/world/world_(\d\d\d)_(\d\d\d)$%) {
1355 my ($wx, $wy) = ($1, $2);
1356
1357 if ($data =~ /^spatial ([1-4]+)$/) {
1358 my @dx = (0, 0, 1, 0, -1);
1359 my @dy = (0, -1, 0, 1, 0);
1360 my ($dx, $dy);
1361
1362 for (split //, $1) {
1363 $dx += $dx[$_];
1364 $dy += $dy[$_];
1365 }
1366
1367 $cb->(spatial => 15,
1368 $self->{map_info}[1] - $MAP->ox + $dx * 50,
1369 $self->{map_info}[2] - $MAP->oy + $dy * 50,
1370 50, 50,
1371 sprintf "/world/world_%03d_%03d", $wx + $dx, $wy + $dy
1372 );
1373
1374 return;
1375 }
1376 }
1377
1378 $self->Crossfire::Protocol::send_mapinfo ($data, $cb);
1379}
1380
862# this method does a "flood fill" into every tile direction 1381# this method does a "flood fill" into every tile direction
863# it assumes that tiles are arranged in a rectangular grid, 1382# it assumes that tiles are arranged in a rectangular grid,
864# i.e. a map is the same as the left of the right map etc. 1383# i.e. a map is the same as the left of the right map etc.
865# failure to comply are harmless and result in display errors 1384# failure to comply are harmless and result in display errors
866# at worst. 1385# at worst.
867sub conn::flood_fill { 1386sub conn::flood_fill {
868 my ($self, $gx, $gy, $path, $hash, $flags) = @_; 1387 my ($self, $block, $gx, $gy, $path, $hash, $flags) = @_;
869 1388
870 # the server does not allow map paths > 6 1389 # the server does not allow map paths > 6
871 return if 6 <= length $path; 1390 return if 7 <= length $path;
872 1391
873 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}}; 1392 my ($x0, $y0, $x1, $y1) = @{$self->{neigh_rect}};
874 1393
875 for ( 1394 for (
876 [1, 0, -1], 1395 [1, 3, 0, -1],
877 [2, 1, 0], 1396 [2, 4, 1, 0],
878 [3, 0, 1], 1397 [3, 1, 0, 1],
879 [4, -1, 0], 1398 [4, 2, -1, 0],
880 ) { 1399 ) {
881 my ($tile, $dx, $dy) = @$_; 1400 my ($tile, $tile2, $dx, $dy) = @$_;
1401
1402 next if $block & (1 << $tile);
1403 my $block = $block | (1 << $tile2);
882 1404
883 my $gx = $gx + $dx; 1405 my $gx = $gx + $dx;
884 my $gy = $gy + $dy; 1406 my $gy = $gy + $dy;
885 1407
886 next unless $flags & (1 << ($tile - 1)); 1408 next unless $flags & (1 << ($tile - 1));
888 1410
889 my $neigh = $self->{neigh_map}{$hash} ||= []; 1411 my $neigh = $self->{neigh_map}{$hash} ||= [];
890 if (my $info = $neigh->[$tile]) { 1412 if (my $info = $neigh->[$tile]) {
891 my ($flags, $x, $y, $w, $h, $hash) = @$info; 1413 my ($flags, $x, $y, $w, $h, $hash) = @$info;
892 1414
893 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags) 1415 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
894 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1416 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
895 1417
896 } else { 1418 } else {
897 $self->send_mapinfo ("spatial $path$tile", sub { 1419 $self->send_mapinfo ("spatial $path$tile", sub {
898 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_; 1420 my ($mode, $flags, $x, $y, $w, $h, $hash) = @_;
899 1421
900 return if $mode ne "spatial"; 1422 return if $mode ne "spatial";
901 1423
902 $x += $MAP->ox; 1424 $x += $MAP->ox;
903 $y += $MAP->oy; 1425 $y += $MAP->oy;
904 1426
905 $self->load_map ($hash, $x, $y) 1427 $self->load_map ($hash, $x, $y)
906 unless $self->{neigh_map}{$hash}[5]++;#d# 1428 unless $self->{neigh_map}{$hash}[5]++;#d#
907 1429
908 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash]; 1430 $neigh->[$tile] = [$flags, $x, $y, $w, $h, $hash];
909 1431
910 $self->flood_fill ($gx, $gy, "$path$tile", $hash, $flags) 1432 $self->flood_fill ($block, $gx, $gy, "$path$tile", $hash, $flags)
911 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1; 1433 if $x >= $x0 && $x + $w < $x1 && $y >= $y0 && $y + $h < $y1;
912 }); 1434 });
913 } 1435 }
914 } 1436 }
915} 1437}
919 1441
920 $self->flush_map; 1442 $self->flush_map;
921 1443
922 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy); 1444 my ($ox, $oy) = ($::MAP->ox, $::MAP->oy);
923 1445
924 my $mapmapw = 250; 1446 my $mapmapw = $MAPMAP->{w};
925 my $mapmaph = 250; 1447 my $mapmaph = $MAPMAP->{h};
926 1448
927 $self->{neigh_rect} = [ 1449 $self->{neigh_rect} = [
928 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5, 1450 $ox - $mapmapw * 0.5, $oy - $mapmapw * 0.5,
929 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h, 1451 $ox + $mapmapw * 0.5 + $w, $oy + $mapmapw * 0.5 + $h,
930 ]; 1452 ];
931 1453
932 delete $self->{neigh_grid}; 1454 delete $self->{neigh_grid};
933 $self->flood_fill (0, 0, "", $hash, $flags);
934 1455
935 $x += $ox; 1456 $x += $ox;
936 $y += $oy; 1457 $y += $oy;
937 1458
938 $self->{map_info} = [$hash, $x, $y, $w, $h]; 1459 $self->{map_info} = [$hash, $x, $y, $w, $h];
939 1460
940 my $map = $self->{map_info}[0];
941 $map =~ s/^.*?\/([^\/]+)$/\1/; 1461 (my $map = $hash) =~ s/^.*?\/([^\/]+)$/\1/;
942 $STATWIDS->{map}->set_text ("Map: " . $map); 1462 $STATWIDS->{map}->set_text ("Map: " . $map);
943 1463
944 $self->load_map ($hash, $x, $y); 1464 $self->load_map ($hash, $x, $y);
1465 $self->flood_fill (0, 0, 0, "", $hash, $flags);
945} 1466}
946 1467
947sub conn::face_find { 1468sub conn::face_find {
948 my ($self, $facenum, $face) = @_; 1469 my ($self, $facenum, $face) = @_;
949 1470
951 1472
952 my $id = $FACEMAP->get ($hash); 1473 my $id = $FACEMAP->get ($hash);
953 1474
954 unless ($id) { 1475 unless ($id) {
955 # create new id for face 1476 # create new id for face
956 # i love transactions 1477 # I love transactions
957 for (1..100) { 1478 for (1..100) {
958 my $txn = $CFClient::DB_ENV->txn_begin; 1479 my $txn = $CFClient::DB_ENV->txn_begin;
959 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW); 1480 my $status = $FACEMAP->db_get (id => $id, BerkeleyDB::DB_RMW);
960 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) { 1481 if ($status == 0 || $status == BerkeleyDB::DB_NOTFOUND) {
961 $id++; 1482 $id = ($id || 16) + 1;
962 if ($FACEMAP->put (id => $id) == 0 1483 if ($FACEMAP->put (id => $id) == 0
963 && $FACEMAP->put ($hash => $id) == 0) { 1484 && $FACEMAP->put ($hash => $id) == 0) {
964 $txn->txn_commit; 1485 $txn->txn_commit;
965 1486
966 goto gotid; 1487 goto gotid;
973 } 1494 }
974 1495
975gotid: 1496gotid:
976 $face->{id} = $id; 1497 $face->{id} = $id;
977 $MAP->set_face ($facenum => $id); 1498 $MAP->set_face ($facenum => $id);
1499 $self->{faceid}[$facenum] = $id;#d#
1500
978 $TILECACHE->get ($id) 1501 my $face = $TILECACHE->get ($id);
1502
1503 if ($face) {
1504 $self->face_prefetch;
1505 $face
1506 } else {
1507 my $tex = $self->{noface};
1508 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
1509 undef
1510 };
979} 1511}
980 1512
981sub conn::face_update { 1513sub conn::face_update {
982 my ($self, $facenum, $face) = @_; 1514 my ($self, $facenum, $face) = @_;
983 1515
990 my ($self, $id, $data) = @_; 1522 my ($self, $id, $data) = @_;
991 1523
992 $self->{texture}[$id] ||= do { 1524 $self->{texture}[$id] ||= do {
993 my $tex = 1525 my $tex =
994 new_from_image CFClient::Texture 1526 new_from_image CFClient::Texture
995 $data, minify => 1; 1527 $data, minify => 1, mipmap => 1;
996 1528
997 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}}); 1529 $MAP->set_texture ($id, @$tex{qw(name w h s t)}, @{$tex->{minified}});
998 $MAPWIDGET->update; 1530 $MAPWIDGET->update;
999 1531
1000 $tex 1532 $tex
1012 1544
1013 $chunk->play; 1545 $chunk->play;
1014# warn "sound $x,$y,$soundnum,$type\n";#d# 1546# warn "sound $x,$y,$soundnum,$type\n";#d#
1015} 1547}
1016 1548
1549my $LAST_QUERY; # server is stupid, stupid, stupid
1550
1017sub conn::query { 1551sub conn::query {
1018 my ($self, $flags, $prompt) = @_; 1552 my ($self, $flags, $prompt) = @_;
1019 1553
1020 #TODO, display dialog with relevant information 1554 $prompt = $LAST_QUERY unless length $prompt;
1021 warn "<<<<QUERY:$flags:$prompt>>>\n";#d# 1555 $LAST_QUERY = $prompt;
1556
1557 my $dialog = new CFClient::UI::FancyFrame
1558 title => "Query",
1559 child => my $vbox = new CFClient::UI::VBox;
1560
1561 $vbox->add (new CFClient::UI::Label
1562 max_w => $::WIDTH * 0.4,
1563 ellipsise => 0,
1564 text => $prompt);
1565
1566 if ($flags & Crossfire::Protocol::CS_QUERY_YESNO) {
1567 $vbox->add (my $hbox = new CFClient::HBox);
1568 $hbox->add (new CFClient::Button
1569 text => "No",
1570 connect_activate => sub {
1571 $self->send ("reply n");
1572 $dialog->destroy;
1573 $MAPWIDGET->focus_in;
1574 }
1575 );
1576 $hbox->add (new CFClient::Button
1577 text => "Yes",
1578 connect_activate => sub {
1579 $self->send ("reply y");
1580 $dialog->destroy;
1581 },
1582 );
1583
1584 $dialog->focus_in;
1585
1586 } elsif ($flags & Crossfire::Protocol::CS_QUERY_SINGLECHAR) {
1587 $dialog->{tooltip} = "Press a key (click on the entry to make sure it has keyboard focus)";
1588 $vbox->add (my $entry = new CFClient::UI::Entry
1589 connect_changed => sub {
1590 $self->send ("reply $_[1]");
1591 $dialog->destroy;
1592 },
1593 );
1594
1595 $entry->focus_in;
1596
1597 } else {
1598 $dialog->{tooltip} = "Enter the reply and press return (click on the entry to make sure it has keyboard focus)";
1599
1600 $vbox->add (my $entry = new CFClient::UI::Entry
1601 $flags & Crossfire::Protocol::CS_QUERY_HIDEINPUT ? (hiddenchar => "*") : (),
1602 connect_activate => sub {
1603 $self->send ("reply $_[1]");
1604 $dialog->destroy;
1605 },
1606 );
1607
1608 $entry->focus_in;
1609 }
1610
1611 $dialog->show_centered;
1022} 1612}
1023 1613
1024sub conn::drawinfo { 1614sub conn::drawinfo {
1025 my ($self, $color, $text) = @_; 1615 my ($self, $color, $text) = @_;
1026 1616
1038 [0.55, 0.41, 0.13], 1628 [0.55, 0.41, 0.13],
1039 [0.99, 0.77, 0.26], 1629 [0.99, 0.77, 0.26],
1040 [0.74, 0.65, 0.41], 1630 [0.74, 0.65, 0.41],
1041 ); 1631 );
1042 1632
1633 my $time = sprintf "%02d:%02d:%02d", (localtime time)[2,1,0];
1634
1635 $text = CFClient::UI::Label::escape $text;
1636 $text =~ s/\[b\](.*?)\[\/b\]/<b>\1<\/b>/g;
1637 $text =~ s/\[color=(.*?)\](.*?)\[\/color\]/<span foreground='\1'>\2<\/span>/g;
1638
1043 $LOGVIEW->add_paragraph ($color[$color], $text); 1639 $LOGVIEW->add_paragraph ($color[$color],
1640 join "\n", map "$time $_", split /\n/, $text);
1641
1642 $STATUSBOX->add ($text,
1643 group => $text,
1644 fg => $color[$color],
1645 timeout => 10,
1646 tooltip_font => $::FONT_FIXED,
1647 );
1648}
1649
1650sub conn::drawextinfo {
1651 my ($self, $color, $type, $subtype, $message) = @_;
1652
1653 $self->drawinfo ($color, $message);
1044} 1654}
1045 1655
1046sub conn::spell_add { 1656sub conn::spell_add {
1047 my ($self, $spell) = @_; 1657 my ($self, $spell) = @_;
1048 1658
1659 # TODO
1660 # create a widget dynamically, using spell face (CF::Protocol downloads them)
1049 $MAPWIDGET->add_command ("invoke $spell->{name}", $spell->{message}, sub { 1661 $MAPWIDGET->add_command ("invoke $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1050 });
1051 $MAPWIDGET->add_command ("cast $spell->{name}", $spell->{message}, sub { 1662 $MAPWIDGET->add_command ("cast $spell->{name}", CFClient::UI::Label::escape $spell->{message});
1052 });
1053} 1663}
1054 1664
1055sub conn::spell_delete { 1665sub conn::spell_delete {
1056 my ($self, $spell) = @_; 1666 my ($self, $spell) = @_;
1057} 1667}
1058 1668
1059sub conn::addme_success { 1669sub conn::addme_success {
1060 my ($self) = @_; 1670 my ($self) = @_;
1061 1671
1672 $self->send ("command output-sync $CFG->{output_sync}");
1673 $self->send ("command output-count $CFG->{output_count}");
1674
1675 my $parser = new Pod::POM;
1676 my $pod = $parser->parse_file (CFClient::find_rcfile "pod/skill_help.pod");
1677
1678 my %skill_tooltip;
1679
1680 for my $head2 ($pod->head2) {
1681 $skill_tooltip{$head2->title} = CFClient::pod_to_pango $head2->content;
1682 }
1683
1062 for my $skill (values %{$self->{skill_info}}) { 1684 for my $skill (values %{$self->{skill_info}}) {
1063 $MAPWIDGET->add_command ("ready_skill $skill", "", sub { 1685 $MAPWIDGET->add_command ("ready_skill $skill",
1064 }); 1686 (CFClient::UI::Label::escape "Ready the skill '$skill'\n\n")
1687 . $skill_tooltip{$skill});
1065 $MAPWIDGET->add_command ("use_skill $skill", "", sub { 1688 $MAPWIDGET->add_command ("use_skill $skill",
1689 (CFClient::UI::Label::escape "Immediately use the skill '$skill'\n\n")
1690 . $skill_tooltip{$skill});
1691 }
1692}
1693
1694sub conn::eof {
1695 $MAPWIDGET->clr_commands;
1696
1697 stop_game;
1698}
1699
1700sub conn::image_info {
1701 my ($self, $numfaces) = @_;
1702
1703 $self->{num_faces} = $numfaces;
1704 $self->{face_prefetch} = [1 .. $numfaces];
1705 $self->face_prefetch;
1706}
1707
1708sub conn::face_prefetch {
1709 my ($self) = @_;
1710
1711 return unless $CFG->{face_prefetch};
1712
1713 if ($self->{num_faces}) {
1714 return if @{ $self->{send_queue} || [] };
1715 my $todo = @{ $self->{face_prefetch} }
1716 or return;
1717
1718 my ($face) = splice @{ $self->{face_prefetch} }, 1 + rand @{ $self->{face_prefetch} }, 1, ();
1719
1720 $self->send ("requestinfo image_sums $face $face");
1721
1722 $STATUSBOX->add (CFClient::UI::Label::escape "prefetching $todo",
1723 group => "prefetch", timeout => 2, fg => [1, 1, 0, 0.5]);
1724 } elsif (!exists $self->{num_faces}) {
1725 $self->send ("requestinfo image_info");
1726
1727 $self->{num_faces} = 0;
1728
1729 $STATUSBOX->add (CFClient::UI::Label::escape "starting to prefetch",
1730 group => "prefetch", timeout => 2, fg => [1, 1, 0, 0.5]);
1731 }
1732}
1733
1734# check once/second for faces that need to be prefetched
1735# this should, of course, only run on demand, but
1736# SDL forces worse things on us....
1737
1738Event->timer (after => 1, interval => 1, cb => sub {
1739 $CONN->face_prefetch
1740 if $CONN;
1741});
1742
1743sub update_floorbox {
1744 $CFClient::UI::ROOT->on_refresh ($FLOORBOX => sub {
1745 return unless $CONN;
1746
1747 $FLOORBOX->clear;
1748 $FLOORBOX->add (new CFClient::UI::Empty expand => 1);
1749
1750 my $count = 7;
1751 for (@{ $CONN->{container}{0} }) {
1752 if (--$count) {
1753 $FLOORBOX->add (new CFClient::UI::InventoryItem item => $_);
1754 } else {
1755 $FLOORBOX->add (new CFClient::UI::Label text => "More...");
1756 last;
1757 }
1066 }); 1758 }
1759 });
1760
1761 $WANT_REFRESH++;
1762}
1763
1764sub conn::container_add {
1765 my ($self, $tag, $items) = @_;
1766
1767 #d# print "container_add: container $tag ($self->{player}{tag})\n";
1768
1769 if ($tag == 0) {
1770 update_floorbox;
1771 $OPENCONT = 0;
1772 $INVR_LBL->set_text ("Floor");
1773 $INVR->set_items ($self->{container}{0});
1774 } elsif ($tag == $self->{player}{tag}) {
1775 $INVR_LBL->set_text ("Player");
1776 $INV->set_items ($self->{container}{$self->{player}{tag}})
1777 } else {
1778 $OPENCONT = $tag;
1779 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1780 $INVR->set_items ($self->{container}{$tag});
1781 }
1782
1783 # $self-<{player}{tag} => player inv
1784 #use PApp::Util; warn PApp::Util::dumpval $self->{container}{$self->{player}{tag}};
1785}
1786
1787sub conn::container_clear {
1788 my ($self, $tag) = @_;
1789
1790 #d# print "container_clear: container $tag ($self->{player}{tag})\n";
1791
1792 if ($tag == 0) {
1793 update_floorbox;
1794 $OPENCONT = 0;
1795 $INVR_LBL->set_text ("Floor");
1796 $INVR->set_items ($self->{container}{0});
1797 } elsif ($tag == $self->{player}{tag}) {
1798 $INVR_LBL->set_text ("Player");
1799 $INV->set_items ($self->{container}{$tag})
1800 } else {
1801 $OPENCONT = $tag;
1802 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1803 $INVR->set_items ($self->{container}{$tag});
1804 }
1805
1806# use PApp::Util; warn PApp::Util::dumpval $self->{container}{0};
1807}
1808
1809sub conn::item_delete {
1810 my ($self, @items) = @_;
1811
1812 for (@items) {
1813 #d# print "item_delete: $_->{tag} from $_->{container} ($self->{player}{tag})\n";
1814
1815 if ($_->{container} == 0) {
1816 update_floorbox;
1817 $OPENCONT = 0;
1818 $INVR_LBL->set_text ("Floor");
1819 $INVR->set_items ($self->{container}{0});
1820 } elsif ($_->{container} == $self->{player}{tag}) {
1821 $INVR_LBL->set_text ("Player");
1822 $INV->set_items ($self->{container}{$self->{player}{tag}})
1823 } else {
1824 $OPENCONT = $_->{container};
1825 $INVR_LBL->set_text (CFClient::UI::InventoryItem::_item_to_desc ($self->{item}->{$OPENCONT}));
1826 $INVR->set_items ($self->{container}{$_->{container}});
1827 }
1828 }
1829}
1830
1831sub conn::item_update {
1832 my ($self, $item) = @_;
1833
1834 #d# print "item_update: $item->{tag} in $item->{container} ($self->{player}{tag}) ($OPENCONT)\n";
1835
1836 if ($item->{tag} == $OPENCONT && not ($item->{flags} & Crossfire::Protocol::F_OPEN)) {
1837 $OPENCONT = 0;
1838 $INVR_LBL->set_text ("Floor");
1839 $INVR->set_items ($self->{container}{0});
1840
1841 $item->{widget}->update_item
1842 if $item->{widget};
1843 } else {
1844 if ($item->{container} == 0) {
1845 update_floorbox;
1846 $OPENCONT = 0;
1847 $INVR_LBL->set_text ("Floor");
1848 $INVR->set_items ($self->{container}{0});
1849 } elsif ($item->{container} == $self->{player}{tag}) {
1850 $INV->set_items ($self->{container}{$item->{container}})
1851 }
1067 } 1852 }
1068} 1853}
1069 1854
1070%SDL_CB = ( 1855%SDL_CB = (
1071 CFClient::SDL_QUIT => sub { 1856 CFClient::SDL_QUIT => sub {
1072 Event::unloop -1; 1857 Event::unloop -1;
1073 }, 1858 },
1074 CFClient::SDL_VIDEORESIZE => sub { 1859 CFClient::SDL_VIDEORESIZE => sub {
1075 }, 1860 },
1076 CFClient::SDL_VIDEOEXPOSE => \&refresh, 1861 CFClient::SDL_VIDEOEXPOSE => sub {
1862 CFClient::UI::full_refresh;
1863 },
1077 CFClient::SDL_ACTIVEEVENT => sub { 1864 CFClient::SDL_ACTIVEEVENT => sub {
1078# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# 1865# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d#
1079 }, 1866 },
1080 CFClient::SDL_KEYDOWN => sub { 1867 CFClient::SDL_KEYDOWN => sub {
1081 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) { 1868 if ($_[0]{mod} & CFClient::KMOD_ALT && $_[0]{sym} == 13) {
1085 video_init; 1872 video_init;
1086 } else { 1873 } else {
1087 CFClient::UI::feed_sdl_key_down_event ($_[0]); 1874 CFClient::UI::feed_sdl_key_down_event ($_[0]);
1088 } 1875 }
1089 }, 1876 },
1090 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event, 1877 CFClient::SDL_KEYUP => \&CFClient::UI::feed_sdl_key_up_event,
1091 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event, 1878 CFClient::SDL_MOUSEMOTION => \&CFClient::UI::feed_sdl_motion_event,
1092 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event, 1879 CFClient::SDL_MOUSEBUTTONDOWN => \&CFClient::UI::feed_sdl_button_down_event,
1093 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event, 1880 CFClient::SDL_MOUSEBUTTONUP => \&CFClient::UI::feed_sdl_button_up_event,
1094 CFClient::SDL_USEREVENT => \&audio_music_finished, 1881 CFClient::SDL_USEREVENT => sub {
1882 if ($_[0]{code} == 1) {
1883 audio_channel_finished $_[0]{data1};
1884 } elsif ($_[0]{code} == 0) {
1885 audio_music_finished;
1886 }
1887 },
1095); 1888);
1096 1889
1097############################################################################# 1890#############################################################################
1098 1891
1099$SIG{INT} = $SIG{TERM} = sub { exit }; 1892$SIG{INT} = $SIG{TERM} = sub { exit };
1100 1893
1101$TILECACHE = CFClient::db_table "tilecache";
1102$FACEMAP = CFClient::db_table "facemap";
1103
1104CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1105
1106my %DEF_CFG = (
1107 sdl_mode => 0,
1108 width => 640,
1109 height => 480,
1110 fullscreen => 0,
1111 fast => 0,
1112 fow_enable => 1,
1113 fow_intensity => 0.45,
1114 fow_smooth => 0,
1115 gui_fontsize => 1,
1116 log_fontsize => 1,
1117 gauge_fontsize => 1,
1118 gauge_size => 0.35,
1119 gauge_w_size => 0.14,
1120 stat_fontsize => 1,
1121 mapsize => 100,
1122 host => "crossfire.schmorp.de",
1123 say_command => 'say',
1124 audio_enable => 1,
1125 bgm_enable => 1,
1126 bgm_volume => 0.25,
1127);
1128
1129while (my ($k, $v) = each %DEF_CFG) {
1130 $CFG->{$k} = $v unless exists $CFG->{$k};
1131}
1132
1133sdl_init;
1134
1135@SDL_MODES = reverse
1136 grep $_->[0] >= 640 && $_->[1] >= 480,
1137 CFClient::SDL_ListModes;
1138
1139@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1140
1141$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1142
1143{ 1894{
1144 my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); 1895 local $SIG{__DIE__} = sub { CFClient::fatal $_[0] };
1145 1896
1897 CFClient::read_cfg "$Crossfire::VARDIR/pclientrc";
1898
1899 $TILECACHE = CFClient::db_table "tilecache";
1900 $FACEMAP = CFClient::db_table "facemap";
1901
1902 my %DEF_CFG = (
1903 sdl_mode => 0,
1904 width => 640,
1905 height => 480,
1906 fullscreen => 0,
1907 fast => 0,
1908 map_scale => 1,
1909 fow_enable => 1,
1910 fow_intensity => 0.45,
1911 fow_smooth => 0,
1912 gui_fontsize => 1,
1913 log_fontsize => 1,
1914 gauge_fontsize=> 1,
1915 gauge_size => 0.35,
1916 stat_fontsize => 1,
1917 mapsize => 100,
1918 host => "crossfire.schmorp.de",
1919 say_command => 'say',
1920 audio_enable => 1,
1921 bgm_enable => 1,
1922 bgm_volume => 0.25,
1923 face_prefetch => 0,
1924 output_sync => 1,
1925 output_count => 1,
1926 );
1927
1928 while (my ($k, $v) = each %DEF_CFG) {
1929 $CFG->{$k} = $v unless exists $CFG->{$k};
1930 }
1931
1932 sdl_init;
1933
1934 @SDL_MODES = reverse
1935 grep $_->[0] >= 640 && $_->[1] >= 480,
1936 CFClient::SDL_ListModes;
1937
1938 @SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)";
1939
1940 $CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES;
1941
1942 {
1943 my @fonts = map CFClient::find_rcfile "fonts/$_", qw(
1944 DejaVuSans.ttf
1945 DejaVuSansMono.ttf
1946 DejaVuSans-Bold.ttf
1947 DejaVuSansMono-Bold.ttf
1948 DejaVuSans-Oblique.ttf
1949 DejaVuSansMono-Oblique.ttf
1950 DejaVuSans-BoldOblique.ttf
1951 DejaVuSansMono-BoldOblique.ttf
1952 );
1953
1146 CFClient::add_font $_ for @fonts; 1954 CFClient::add_font $_ for @fonts;
1147 CFClient::set_font $fonts[0]; 1955
1148} 1956 CFClient::pango_init;
1149 1957
1958 $FONT_PROP = new_from_file CFClient::Font $fonts[0];
1959 $FONT_FIXED = new_from_file CFClient::Font $fonts[1];
1960
1961 $FONT_PROP->make_default;
1962 }
1963
1964# compare mono (ft) vs. rgba (cairo)
1965# ft - 1.8s, cairo 3s, even in alpha-only mode
1966# for my $rgba (0..1) {
1967# my $t1 = Time::HiRes::time;
1968# for (1..1000) {
1969# my $layout = CFClient::Layout->new ($rgba);
1970# $layout->set_text ("hallo" x 100);
1971# $layout->render;
1972# }
1973# my $t2 = Time::HiRes::time;
1974# warn $t2-$t1;
1975# }
1976
1150video_init; 1977 video_init;
1151audio_init; 1978 audio_init;
1979}
1152 1980
1153Event::loop; 1981Event::loop;
1154 1982
1155END { CFClient::SDL_Quit } 1983END { CFClient::SDL_Quit }
1156 1984
1985=head1 NAME
1157 1986
1987pclient - A Crossfire+ and Crossfire game client
1988
1989=head1 SYNOPSIS
1990
1991Just run it - no commandline arguments are supported.
1992
1993=head1 USAGE
1994
1995Pclient utilises OpenGL for all UI elements and the game. It is supposed to be used
1996fullscreen and interactively.
1997
1998=head1 AUTHOR
1999
2000Marc Lehmann <crossfire@schmorp.de>, Robin Redeker <elmex@ta-sa.org>
2001
2002
2003

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