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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.5 by root, Thu Apr 6 21:09:15 2006 UTC vs.
Revision 1.26 by elmex, Fri Apr 7 20:57:29 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8;
4 5
5use Crossfire::Client; 6use Glib;
6use Crossfire::Protocol; 7use Gtk2 -init;
7
8package Crossfire::Client; # uh, yeah
9
10use strict;
11 8
12use SDL; 9use SDL;
13use SDL::App; 10use SDL::App;
14use SDL::Event; 11use SDL::Event;
15use SDL::Surface; 12use SDL::Surface;
16use SDL::OpenGL; 13use SDL::OpenGL;
17use SDL::OpenGL::Constants; 14use SDL::OpenGL::Constants;
18 15
19my $conn; 16use Crossfire;
20my $app; 17use Crossfire::Client;
18use Crossfire::Protocol;
21 19
22my $WIDTH = 640; 20use Crossfire::Client::Util;
23my $HEIGHT = 480; 21use Crossfire::Client::Widget;
24 22
25sub glinit { 23our $FACECACHE;
26 # nuke all gl context data 24
27 25our $VERSION = '0.1';
26
27our $CFG;
28our $CONN;
29
30our $UIFONT;
31
32our $SDL_TIMER;
33our $SDL_APP;
34our $SDL_EV = new SDL::Event;
35our %SDL_CB;
36
37our @GL_INIT; # hooks called on every gl init
38
39sub init_screen {
28 $app = new SDL::App 40 $SDL_APP = new SDL::App
29 -flags => SDL_ANYFORMAT | SDL_HWSURFACE, 41 -flags => SDL_ANYFORMAT | SDL_HWSURFACE,
30 -title => "Crossfire+ Client", 42 -title => "Crossfire+ Client",
31 -width => $WIDTH, 43 -width => $CFG->{width},
32 -height => $HEIGHT, 44 -height => $CFG->{height},
33 -opengl => 1, 45 -opengl => 1,
34 -red_size => 8, 46 -red_size => 8,
35 -green_size => 8, 47 -green_size => 8,
36 -blue_size => 8, 48 -blue_size => 8,
37 -double_buffer => 1, 49 -double_buffer => 1,
50 -fullscreen => $CFG->{fullscreen},
38 -resizeable => 0; 51 -resizeable => 0;
39 52
53 glClearColor 0, 0, 0, 0;
54
40 glEnable GL_TEXTURE_2D; 55 glEnable GL_TEXTURE_2D;
41 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL;
42 glShadeModel GL_FLAT; 56 glShadeModel GL_FLAT;
43 glDisable GL_DEPTH_TEST; 57 glDisable GL_DEPTH_TEST;
58 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
59
44 glMatrixMode GL_PROJECTION; 60 glMatrixMode GL_PROJECTION;
45
46 glLoadIdentity; 61 glLoadIdentity;
47 glOrtho 0, $WIDTH / 32, $HEIGHT / 32, 0, -1 , 1; 62 glOrtho 0, $CFG->{width}, $CFG->{height}, 0, -100 , 100;
48 63
49 # re-bind all textures 64 glMatrixMode GL_MODELVIEW;
65
66 $_->() for @GL_INIT;
67}
68
69my $label;#d#
70
71sub start_game {
72 $SDL_TIMER = add Glib::Timeout 1000/20, sub {
73 while ($SDL_EV->poll) {
74 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->();
75 }
76
77 1
78 };
79
80 init_screen;
81
82 $label = new Crossfire::Client::Widget::Label 500, 10, 1, $UIFONT, "Testü[]";
83 $label->activate;
84
85 $CONN = new conn
86 host => $CFG->{host},
87 port => $CFG->{port};
88}
89
90sub stop_game {
91 remove Glib::Source $SDL_TIMER;
92
93 undef $SDL_APP;
94 SDL::Quit;
50} 95}
51 96
52sub refresh { 97sub refresh {
53 glClearColor 0.5, 0.5, 0.7, 0;
54 glClear GL_COLOR_BUFFER_BIT; 98 glClear GL_COLOR_BUFFER_BIT;
55 99
56 my $map = $conn->{map}; 100 $_->draw for @Crossfire::Client::Widget::ACTIVE_WIDGETS;
57 101
58 for my $x (0 .. $conn->{mapw} - 1) { 102 SDL::GLSwapBuffers;
59 for my $y (0 .. $conn->{maph} - 1) { 103}
60 104
61 my $cell = $map->[$x][$y] 105%SDL_CB = (
62 or next; 106 SDL_QUIT() => sub {
63 107 main_quit Gtk2;
64 for my $num (grep $_, $cell->[0], $cell->[1], $cell->[2]) { 108 },
65 my $tex = $conn->{face}[$num]{texture} || 0; 109 SDL_VIDEORESIZE() => sub {
66 110 },
67 glBindTexture GL_TEXTURE_2D, $tex; 111 SDL_VIDEOEXPOSE() => sub {
68 112 refresh;
69 glColor 1,0.2,0.7; 113 },
70 glBegin GL_QUADS; 114 SDL_KEYDOWN() => sub {
71 glTexCoord 0, 0; glVertex $x, $y; 115 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
72 glTexCoord 0, 1; glVertex $x, $y + 0.9; 116 # alt-enter
73 glTexCoord 1, 1; glVertex $x + 0.9, $y + 0.9; 117 $CFG->{fullscreen} = !$CFG->{fullscreen};
74 glTexCoord 1, 0; glVertex $x + 0.9, $y; 118 init_screen;
75 glEnd; 119 } else {
76 } 120 Crossfire::Client::Widget::feed_sdl_key_down_event ($SDL_EV);
77 } 121 }
78 } 122 },
79 123 SDL_KEYUP() => sub {
80 SDL::GLSwapBuffers; 124 Crossfire::Client::Widget::feed_sdl_key_up_event ($SDL_EV);
81} 125 },
82 126 SDL_MOUSEMOTION() => sub {
83my $ev = new SDL::Event; 127 warn "sdl motion\n";#d#
84my %ev_cb; 128 },
85 129 SDL_MOUSEBUTTONDOWN() => sub {
86sub event(&$) { 130 Crossfire::Client::Widget::feed_sdl_button_down_event ($SDL_EV);
87 $ev_cb{$_[0]->()} = $_[1]; 131 },
88} 132 SDL_MOUSEBUTTONUP() => sub {
89 133 Crossfire::Client::Widget::feed_sdl_button_up_event ($SDL_EV);
90sub does(&) { shift } 134 },
91 135 SDL_ACTIVEEVENT() => sub {
92event {SDL_QUIT} does {
93 exit;
94};
95
96event {SDL_VIDEORESIZE} does {
97 print "resize\n";
98};
99
100event {SDL_VIDEOEXPOSE} does {
101 refresh;
102};
103
104event {SDL_KEYDOWN} does {
105 print "keypress\n";
106};
107
108event {SDL_KEYUP} does {
109 print "keyup\n";#d#
110};
111
112event {SDL_MOUSEMOTION} does {
113 print "motion\n";
114};
115
116event {SDL_MOUSEBUTTONDOWN} does {
117 print "button\n";
118};
119
120event {SDL_MOUSEBUTTONUP} does {
121 print "buttup\n";
122};
123
124event {SDL_ACTIVEEVENT} does {
125 print "active\n"; 136 warn "active\n";#d#
126}; 137 },
127 138);
128package Crossfire::Client;
129 139
130@conn::ISA = Crossfire::Protocol::; 140@conn::ISA = Crossfire::Protocol::;
131 141
132sub conn::map_update { 142sub conn::map_update {
133 my ($self, $dirty) = @_; 143 my ($self, $dirty) = @_;
145 my ($self) = @_; 155 my ($self) = @_;
146 156
147 refresh; 157 refresh;
148} 158}
149 159
160sub conn::face_find {
161 my ($self, $face) = @_;
162
163 $FACECACHE->{"$face->{chksum},$face->{name}"}
164}
165
150sub conn::face_update { 166sub conn::face_update {
151 my ($self, $num, $face) = @_; 167 my ($self, $face) = @_;
152 168
153 warn "up face $self,$num,$face\n";#d# 169 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image};
154 #TODO
155 open my $fh, ">:raw", "/tmp/x~";
156 syswrite $fh, $face->{image};
157 close $fh;
158 170
159 my $surface = new SDL::Surface -name => "/tmp/x~"; 171 $face->{texture} = new_from_image Crossfire::Client::Texture delete $face->{image};
172}
160 173
161 unlink "/tmp/x~"; 174sub gtk_add_cfg_field {
175 my ($tbl, $cfg, $klbl, $key, $value) = @_;
176 my $i = $cfg->{_i}++;
177 $tbl->attach_defaults (my $lbl = Gtk2::Label->new ($klbl), 0, 1, $i, $i + 1);
178 $tbl->attach_defaults (my $ent = Gtk2::Entry->new, 1, 2, $i, $i + 1);
179 if ($key eq 'password') {
180 $ent->set_invisible_char ("*");
181 $ent->set (visibility => 0)
182 }
183 $ent->set_text ($value);
184 $ent->signal_connect (changed => sub {
185 my ($ent) = @_;
186 $cfg->{$key} = $ent->get_text;
187 });
188}
162 189
163 my ($tex) = @{glGenTextures 1}; 190sub run_config_dialog {
164 glGetError(); 191 my (%events) = @_;
165 192
166 $face->{texture} = $tex; 193 my $w = Gtk2::Window->new;
194
195 my @cfg = (
196 [qw/Host host/],
197 [qw/Port port/],
198 [qw/Username user/],
199 [qw/Password password/],
167 200 );
168 glBindTexture GL_TEXTURE_2D, $tex; 201
169 my $glerr=glGetError(); die "a: ".gluErrorString($glerr)."\n" if $glerr; 202 my $cfg = {};
203
204 my $a = SDL::ListModes (0, SDL_FULLSCREEN|SDL_HWSURFACE);
205 my @modes = map { [SDL::RectW ($_), SDL::RectH ($_)] } @$a;
206
207 $w->add (my $vb = Gtk2::VBox->new);
208 $vb->pack_start (my $t = Gtk2::Table->new (2, scalar @cfg), 0, 0, 0);
209 my $selmode = $::CFG->{width} . 'x' . $::CFG->{height};
210 $t->attach_defaults (Gtk2::Label->new ("Modes"), 0, 1, 0, 1);
211 $t->attach_defaults (my $cb = Gtk2::ComboBox->new_text, 1, 2, 0, 1);
212 my $i = 0;
213 my $act = 0;
214 for (map { "$_->[0]x$_->[1]" } reverse @modes) {
215 if ($_ eq $selmode) { $act = $i }
216 $cb->append_text ($_);
217 $i++;
218 }
219 $cb->set_active ($act);
220 $cb->signal_connect (changed => sub {
221 my ($cb) = @_;
222 my $txt = $cb->get_active_text;
223 if ($txt =~ m/(\d+)x(\d+)/) {
224 $::CFG->{width} = $1;
225 $::CFG->{height} = $2;
170 226 }
171 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR; 227 });
172 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR;
173
174 $surface->rgba;
175 228
176 glTexImage2D GL_TEXTURE_2D, 0, 229 $cfg->{_i} = 1;
177 4, # components 230 for (@cfg) {
178 $surface->width, $surface->height, 231 gtk_add_cfg_field ($t, $cfg, $_->[0], $_->[1], $::CFG->{$_->[1]});
232 }
233
234 $vb->pack_start (my $hb = Gtk2::HBox->new, 0, 0, 0);
235 $hb->pack_start (my $cb = Gtk2::Button->new ("save"), 1, 1, 5);
236 $cb->signal_connect (clicked => sub {
237 for (keys %$cfg) {
238 $::CFG->{$_} = $cfg->{$_}
239 if $_ ne '_i';
179 0, 240 }
241 Crossfire::Client::write_cfg "$Crossfire::VARDIR/pclientrc";
242 });
243 $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5);
244 $cb->signal_connect (clicked => sub {
245 for (keys %$cfg) {
246 $::CFG->{$_} = $cfg->{$_}
247 if $_ ne '_i';
180 GL_RGBA, 248 }
181 GL_UNSIGNED_BYTE, 249 my $cb = $events{login} || sub {};
182 $surface->pixels; 250 $cb->($::CFG->{user}, $::CFG->{password});
183 my $glerr=glGetError(); die "Problem setting up 2d Texture (dimensions not a power of 2?)):".gluErrorString($glerr)."\n" if $glerr; 251 });
252 $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5);
253 $cb->signal_connect (clicked => sub {
254 my $cb = $events{login} || sub {};
255 $cb->();
256 });
257 $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5);
258 $cb->signal_connect (clicked => sub { $w->destroy });
259
260 $w->show_all;
261
262 $w->signal_connect (destroy => sub { Gtk2->main_quit });
184} 263}
264
185 265
186############################################################################# 266#############################################################################
187 267
188use Event; 268SDL::Init SDL_INIT_EVERYTHING;
189 269
190glinit; 270my $mapwidget = Crossfire::Client::Widget::MapWidget->new;
191 271
192$conn = new conn 272$mapwidget->activate;
273$mapwidget->focus_in;
274
275Crossfire::Client::read_cfg "$Crossfire::VARDIR/pclientrc";
276
277$CFG ||= {
278 width => 640,
279 height => 480,
280 fullscreen => 0,
193 host => "cf.schmorp.de", 281 host => "crossfire.schmorp.de",
194 port => 13327; 282 port => 13327,
195
196Event->timer (after => 0, interval => 1/20, hard => 1, cb => sub {
197 while ($ev->poll) {
198 ($ev_cb{$ev->type} || sub { warn "unhandled event ", $ev->type })->();
199 }
200}); 283};
201 284
202Event::loop; 285$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {};
203 286
287SDL::TTFInit;
204 288
289$UIFONT = SDL::TTFOpenFont Crossfire::Client::find_rcfile "uifont.ttf", 24
290 or die "TTFOpenFont: $!";
291
292run_config_dialog
293 login => sub { start_game },
294 logout => sub { stop_game };
295
296main Gtk2;
297
298Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces";

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