--- deliantra/Deliantra-Client/bin/pclient 2006/04/07 23:05:21 1.29 +++ deliantra/Deliantra-Client/bin/pclient 2006/04/12 23:32:27 1.92 @@ -3,176 +3,338 @@ use strict; use utf8; -use Glib; -use Gtk2 -init; +use Time::HiRes 'time'; +use Event; use SDL; use SDL::App; use SDL::Event; use SDL::Surface; use SDL::OpenGL; -use SDL::OpenGL::Constants; use Crossfire; -use Crossfire::Client; use Crossfire::Protocol; -use Crossfire::Client::Util; -use Crossfire::Client::Widget; +use CFClient; +use CFClient::UI; + +our $VERSION = '0.1'; + +my $MAX_FPS = 60; +my $MIN_FPS = 5; # unused as of yet our $FACECACHE; -our $VERSION = '0.1'; +our $LAST_REFRESH; +our $NOW; our $CFG; our $CONN; +our $FAST; # fast, low-quality mode, possibly useful for software-rendering -our $UIFONT; +our @SDL_MODES; +our $WIDTH; +our $HEIGHT; +our $FULLSCREEN; -our $SDL_TIMER; -our $SDL_APP; -our $SDL_EV = new SDL::Event; -our %SDL_CB; +our $MAPWIDGET; +our $FONTSIZE; -our @GL_INIT; # hooks called on every gl init - -sub init_screen { - $SDL_APP = new SDL::App - -flags => SDL_ANYFORMAT | SDL_HWSURFACE, - -title => "Crossfire+ Client", - -width => $CFG->{width}, - -height => $CFG->{height}, - -opengl => 1, - -red_size => 8, - -green_size => 8, - -blue_size => 8, - -double_buffer => 1, - -fullscreen => $CFG->{fullscreen}, - -resizeable => 0; - - $UIFONT = SDL::TTFOpenFont Crossfire::Client::find_rcfile "uifont.ttf", $CFG->{height} / 40 - or die "TTFOpenFont: $!"; - - glClearColor 0, 0, 0, 0; - - glEnable GL_TEXTURE_2D; - glShadeModel GL_FLAT; - glDisable GL_DEPTH_TEST; - glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; - - glMatrixMode GL_PROJECTION; - glLoadIdentity; - glOrtho 0, $CFG->{width}, $CFG->{height}, 0, -100 , 100; - - glMatrixMode GL_MODELVIEW; +our $SDL_ACTIVE; +our $SDL_EV; +our %SDL_CB; - $_->() for @GL_INIT; +our $ALT_ENTER_MESSAGE; +our $STATUS_LINE; +our $DEBUG_STATUS; + +sub status { + $STATUS_LINE->set_text ($_[0]); + my ($w, $h) = $STATUS_LINE->size_request; + $STATUS_LINE->size_allocate (0, $HEIGHT - $ALT_ENTER_MESSAGE->{h} - $h, $w, $h); } -my $label;#d# +sub debug { + $DEBUG_STATUS->set_text ($_[0]); + my ($w, $h) = $DEBUG_STATUS->size_request; + $DEBUG_STATUS->size_allocate ($WIDTH - $w, 0, $w, $h); +} sub start_game { - $SDL_TIMER = add Glib::Timeout 1000/20, sub { - while ($SDL_EV->poll) { - ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->(); - } - - 1 - }; - - init_screen; + status "logging in..."; - my $v = new Crossfire::Client::Widget::Table; - $v->add (0, 0, $label = new Crossfire::Client::Widget::Label 500, 10, 1, $UIFONT, "T"); - $v->add (0, 1, $label = new Crossfire::Client::Widget::Label 500, 10, 1, $UIFONT, "TT"); - $v->add (0, 2, $label = new Crossfire::Client::Widget::Label 500, 10, 1, $UIFONT, "TTT"); - $v->add (1, 1, $label = new Crossfire::Client::Widget::Label 500, 10, 1, $UIFONT, "Testü[]"); - $v->size_request; - my $f = new Crossfire::Client::Widget::Frame; - $f->add ($v); - $f->activate; - -# $v->add ($label = new Crossfire::Client::Widget::Label 500, 10, 1, $UIFONT, "Testü[]"); -# $v->add ($label = new Crossfire::Client::Widget::Label 500, 10, 1, $UIFONT, "Testü[]!!"); -# $v->activate; -# $f->add ($v);#$label = new Crossfire::Client::Widget::Label 500, 10, 1, $UIFONT, "Testü[]"); -# $label->activate; + my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; $CONN = new conn host => $CFG->{host}, port => $CFG->{port}, user => $CFG->{user}, - pass => $CFG->{password}; + pass => $CFG->{password}, + mapw => $mapsize, + maph => $mapsize, + ; + + status "login successful"; + + CFClient::lowdelay fileno $CONN->{fh}; } sub stop_game { - remove Glib::Source $SDL_TIMER; + undef $CONN; +} + +sub config_dialog { + my $dialog = new CFClient::UI::FancyFrame x => 300, y => 100, + child => (my $vbox = new CFClient::UI::VBox); + $vbox->add (new CFClient::UI::Label align => 0, text => "Client Setup"); + $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); + + $table->add (0, 0, new CFClient::UI::Label align => 1, text => "Video Mode"); + $table->add (1, 0, my $hbox = new CFClient::UI::HBox); + + $hbox->add (my $mode_slider = new CFClient::UI::Slider expand => 1, req_w => 100, range => [$CFG->{sdl_mode}, 0, scalar @SDL_MODES, 1]); + $hbox->add (my $mode_label = new CFClient::UI::Label height => $FONTSIZE * 0.8); + + $mode_slider->connect (changed => sub { + my ($self, $value) = @_; + + $CFG->{sdl_mode} = $self->{range}[0] = $value = int $value; + $mode_label->set_text (sprintf "%dx%d", @{$SDL_MODES[$value]}); + }); + $mode_slider->emit (changed => $mode_slider->{range}[0]); + + $table->add (0, 1, new CFClient::UI::Label align => 1, text => "Fullscreen"); + $table->add (1, 1, new CFClient::UI::CheckBox state => $CFG->{fullscreen}, connect_changed => sub { + my ($self, $value) = @_; + $CFG->{fullscreen} = $value; + }); + + $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Fast & Ugly"); + $table->add (1, 2, new CFClient::UI::CheckBox state => $CFG->{fast}, connect_changed => sub { + my ($self, $value) = @_; + $CFG->{fast} = $value; + }); + + $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Fog of War"); + $table->add (1, 3, new CFClient::UI::Slider range => [$CFG->{fow_intensity}, 0, 1 + 0.001, 0.001], connect_changed => sub { + my ($self, $value) = @_; + $CFG->{fow_intensity} = $value; + }); + + $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Smooth FoW"); + $table->add (1, 4, new CFClient::UI::CheckBox state => $CFG->{fow_smooth}, connect_changed => sub { + my ($self, $value) = @_; + $CFG->{fow_smooth} = $value; + }); + + $table->add (1, 5, new CFClient::UI::Button expand => 1, align => 0, text => "Apply", connect_activate => sub { + destroy_screen (); + init_screen (); + }); + + $vbox->add (new CFClient::UI::Label align => 0, text => "Server Setup"); + $vbox->add (my $table = new CFClient::UI::Table expand => 1, col_expand => [0, 1]); + $table->add (0, 2, new CFClient::UI::Label align => 1, text => "Host"); + $table->add (1, 2, my $host = new CFClient::UI::Entry text => $CFG->{host}); + + $table->add (0, 3, new CFClient::UI::Label align => 1, text => "Port"); + $table->add (1, 3, my $port = new CFClient::UI::Entry text => $CFG->{port}); + + $table->add (0, 4, new CFClient::UI::Label align => 1, text => "Username"); + $table->add (1, 4, my $user = new CFClient::UI::Entry text => $CFG->{user}); + + $table->add (0, 5, new CFClient::UI::Label align => 1, text => "Password"); + $table->add (1, 5, my $pass = new CFClient::UI::Entry text => $CFG->{password}, hidden => 1); + + $table->add (0, 6, new CFClient::UI::Label align => 1, text => "Map Size"); + $table->add (1, 6, new CFClient::UI::Slider + req_w => 100, + range => [$CFG->{mapsize}, 10, 100 + 1, 1], + connect_changed => sub { + my ($self, $value) = @_; + + $CFG->{mapsize} = $self->{range}[0] = $value = int $value; + }, + ); + + $table->add (1, 7, new CFClient::UI::Button expand => 1, align => 0, text => "Login", connect_activate => sub { + start_game; + }); + + $vbox->add (my $hbox = new CFClient::UI::HBox); + + $hbox->add (new CFClient::UI::Button expand => 1, align => 0, text => "Save", connect_activate => sub { + CFClient::write_cfg "$Crossfire::VARDIR/pclientrc"; + status "Configuration Saved"; + }); + $CFClient::UI::TOPLEVEL->add ($dialog); +} + +sub sdl_init { + SDL::Init SDL_INIT_AUDIO | SDL_INIT_VIDEO + and die "SDL::Init failed!\n"; +} + +sub init_screen { + sdl_init; + + ($WIDTH, $HEIGHT) = @{ $SDL_MODES[$CFG->{sdl_mode}] }; + $FULLSCREEN = $CFG->{fullscreen}; + $FAST = $CFG->{fast}; + + SDL::GLSetAttribute SDL_GL_RED_SIZE, 5; + SDL::GLSetAttribute SDL_GL_GREEN_SIZE, 5; + SDL::GLSetAttribute SDL_GL_BLUE_SIZE, 5; + SDL::GLSetAttribute SDL_GL_ALPHA_SIZE, 0; + + SDL::GLSetAttribute SDL_GL_ACCUM_RED_SIZE, 0; + SDL::GLSetAttribute SDL_GL_ACCUM_GREEN_SIZE, 0; + SDL::GLSetAttribute SDL_GL_ACCUM_BLUE_SIZE, 0; + SDL::GLSetAttribute SDL_GL_ACCUM_ALPHA_SIZE, 0; + + SDL::GLSetAttribute SDL_GL_DOUBLEBUFFER, 1; + SDL::GLSetAttribute SDL_GL_BUFFER_SIZE, 15; + SDL::GLSetAttribute SDL_GL_DEPTH_SIZE, 0; + + SDL::SetVideoMode $WIDTH, $HEIGHT, 0, + SDL_HWSURFACE | SDL_ANYFORMAT | SDL_OPENGL | SDL_DOUBLEBUF + | ($FULLSCREEN ? SDL_FULLSCREEN : 0) + or die "SDL::SetVideoMode failed!\n"; + + SDL::WMSetCaption "Crossfire+ Client", "Crossfire+"; - undef $SDL_APP; + $SDL_EV = new SDL::Event; + $SDL_EV->set_unicode (1); + + $SDL_ACTIVE = 1; + + $LAST_REFRESH = time - 0.01; + + CFClient::gl_init; + + $FONTSIZE = int $HEIGHT / 40; + + ############################################################################# + + $DEBUG_STATUS = new CFClient::UI::Label padding => 0; + $CFClient::UI::TOPLEVEL->add ($DEBUG_STATUS); + + $STATUS_LINE = new CFClient::UI::Label + padding => 0, + y => $HEIGHT * 49 / 50 - $FONTSIZE; + $CFClient::UI::TOPLEVEL->add ($STATUS_LINE); + + $ALT_ENTER_MESSAGE = new CFClient::UI::Label + padding => 0, + y => $HEIGHT * 49 / 50, + height => $HEIGHT / 50, + text => "Use Alt-Enter to toggle fullscreen mode"; + $CFClient::UI::TOPLEVEL->add ($ALT_ENTER_MESSAGE); + + $MAPWIDGET = new CFClient::UI::MapWidget; + $CFClient::UI::TOPLEVEL->add ($MAPWIDGET); + $MAPWIDGET->focus_in; + + config_dialog; +} + +sub destroy_screen { + $CFClient::UI::TOPLEVEL->{children} = []; + undef $SDL_ACTIVE; + undef $SDL_EV; SDL::Quit; } -sub refresh { +my %animate_object; +my $animate_timer; + +my $want_refresh; +my $can_refresh; + +my $fps = 9; + +sub force_refresh { + $fps = $fps * 0.95 + 1 / ($NOW - $LAST_REFRESH) * 0.05; + debug sprintf "%3.2f", $fps; + + $want_refresh = 0; + $can_refresh = 0; + + glViewport 0, 0, $WIDTH, $HEIGHT; + + glMatrixMode GL_PROJECTION; + glLoadIdentity; + glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000; + glMatrixMode GL_MODELVIEW; + glLoadIdentity; + + glClearColor +($CFG->{fow_intensity}) x 3, 1; glClear GL_COLOR_BUFFER_BIT; - $_->draw for @Crossfire::Client::Widget::ACTIVE_WIDGETS; + $CFClient::UI::TOPLEVEL->draw; SDL::GLSwapBuffers; + + $LAST_REFRESH = $NOW; } -%SDL_CB = ( - SDL_QUIT() => sub { - main_quit Gtk2; - }, - SDL_VIDEORESIZE() => sub { - }, - SDL_VIDEOEXPOSE() => sub { - refresh; - }, - SDL_KEYDOWN() => sub { - if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { - # alt-enter - $CFG->{fullscreen} = !$CFG->{fullscreen}; - init_screen; - } else { - Crossfire::Client::Widget::feed_sdl_key_down_event ($SDL_EV); - } - }, - SDL_KEYUP() => sub { - Crossfire::Client::Widget::feed_sdl_key_up_event ($SDL_EV); - }, - SDL_MOUSEMOTION() => sub { - warn "sdl motion\n";#d# - }, - SDL_MOUSEBUTTONDOWN() => sub { - Crossfire::Client::Widget::feed_sdl_button_down_event ($SDL_EV); - }, - SDL_MOUSEBUTTONUP() => sub { - Crossfire::Client::Widget::feed_sdl_button_up_event ($SDL_EV); - }, - SDL_ACTIVEEVENT() => sub { - warn "active\n";#d# - }, -); +my $refresh_watcher = Event->timer (after => 0, hard => 1, interval => 1 / $MAX_FPS, cb => sub { + $NOW = time; + + ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() + while $SDL_EV->poll; + + if (%animate_object) { + $_->animate ($LAST_REFRESH - $NOW) for values %animate_object; + $want_refresh++; + } + + if ($want_refresh) { + force_refresh; + } else { + $can_refresh = 1; + } +}); + +sub refresh { + $want_refresh++; +} + +sub animation_start { + my ($widget) = @_; + $animate_object{$widget} = $widget; +} + +sub animation_stop { + my ($widget) = @_; + delete $animate_object{$widget}; +} @conn::ISA = Crossfire::Protocol::; +sub conn::user_send { + my ($self, $command) = @_; + + $self->send ($command); + status $command; +} + sub conn::map_update { my ($self, $dirty) = @_; - refresh; + $MAPWIDGET->update; } sub conn::map_scroll { my ($self, $dx, $dy) = @_; - refresh; +# refresh; } sub conn::map_clear { my ($self) = @_; - refresh; +# refresh; } sub conn::face_find { @@ -186,127 +348,93 @@ $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image}; - $face->{texture} = new_from_image Crossfire::Client::Texture delete $face->{image}; + $face->{texture} = new_from_image CFClient::Texture delete $face->{image}; } -sub gtk_add_cfg_field { - my ($tbl, $cfg, $klbl, $key, $value) = @_; - my $i = $cfg->{_i}++; - $tbl->attach_defaults (my $lbl = Gtk2::Label->new ($klbl), 0, 1, $i, $i + 1); - $tbl->attach_defaults (my $ent = Gtk2::Entry->new, 1, 2, $i, $i + 1); - if ($key eq 'password') { - $ent->set_invisible_char ("*"); - $ent->set (visibility => 0) - } - $ent->set_text ($value); - $ent->signal_connect (changed => sub { - my ($ent) = @_; - $cfg->{$key} = $ent->get_text; - }); -} - -sub run_config_dialog { - my (%events) = @_; - - my $w = Gtk2::Window->new; - - my @cfg = ( - [qw/Host host/], - [qw/Port port/], - [qw/Username user/], - [qw/Password password/], - ); +sub conn::query { + my ($self, $flags, $prompt) = @_; + + warn "<<<>>\n";#d# +} - my $cfg = {}; +%SDL_CB = ( + SDL_QUIT() => sub { + Event::unloop -1; + }, + SDL_VIDEORESIZE() => sub { + }, + SDL_VIDEOEXPOSE() => sub { + refresh; + }, + SDL_KEYDOWN() => sub { + if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) { + # alt-enter + $FULLSCREEN = !$FULLSCREEN; + destroy_screen; + init_screen; + } else { + CFClient::UI::feed_sdl_key_down_event ($SDL_EV); + } + }, + SDL_KEYUP() => sub { + CFClient::UI::feed_sdl_key_up_event ($SDL_EV); + }, + SDL_MOUSEMOTION() => sub { + CFClient::UI::feed_sdl_motion_event ($SDL_EV); + }, + SDL_MOUSEBUTTONDOWN() => sub { + CFClient::UI::feed_sdl_button_down_event ($SDL_EV); + }, + SDL_MOUSEBUTTONUP() => sub { + CFClient::UI::feed_sdl_button_up_event ($SDL_EV); + }, + SDL_ACTIVEEVENT() => sub { +# printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# + }, +); - my $a = SDL::ListModes (0, SDL_FULLSCREEN|SDL_HWSURFACE); - my @modes = map { [SDL::RectW ($_), SDL::RectH ($_)] } @$a; +############################################################################# - $w->add (my $vb = Gtk2::VBox->new); - $vb->pack_start (my $t = Gtk2::Table->new (2, scalar @cfg), 0, 0, 0); - my $selmode = $::CFG->{width} . 'x' . $::CFG->{height}; - $t->attach_defaults (Gtk2::Label->new ("Modes"), 0, 1, 0, 1); - $t->attach_defaults (my $cb = Gtk2::ComboBox->new_text, 1, 2, 0, 1); - my $i = 0; - my $act = 0; - for (map { "$_->[0]x$_->[1]" } reverse @modes) { - if ($_ eq $selmode) { $act = $i } - $cb->append_text ($_); - $i++; - } - $cb->set_active ($act); - $cb->signal_connect (changed => sub { - my ($cb) = @_; - my $txt = $cb->get_active_text; - if ($txt =~ m/(\d+)x(\d+)/) { - $::CFG->{width} = $1; - $::CFG->{height} = $2; - } - }); - - $cfg->{_i} = 1; - for (@cfg) { - gtk_add_cfg_field ($t, $cfg, $_->[0], $_->[1], $::CFG->{$_->[1]}); - } - - $vb->pack_start (my $hb = Gtk2::HBox->new, 0, 0, 0); - $hb->pack_start (my $cb = Gtk2::Button->new ("save"), 1, 1, 5); - $cb->signal_connect (clicked => sub { - for (keys %$cfg) { - $::CFG->{$_} = $cfg->{$_} - if $_ ne '_i'; - } - Crossfire::Client::write_cfg "$Crossfire::VARDIR/pclientrc"; - }); - $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5); - $cb->signal_connect (clicked => sub { - for (keys %$cfg) { - $::CFG->{$_} = $cfg->{$_} - if $_ ne '_i'; - } - my $cb = $events{login} || sub {}; - $cb->($::CFG->{user}, $::CFG->{password}); - }); - $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5); - $cb->signal_connect (clicked => sub { - my $cb = $events{login} || sub {}; - $cb->(); - }); - $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5); - $cb->signal_connect (clicked => sub { $w->destroy }); +CFClient::read_cfg "$Crossfire::VARDIR/pclientrc"; - $w->show_all; +my %DEF_CFG = ( + width => 640, + height => 480, + fast => 0, + fow_intensity => 0.45, + fow_smooth => 0, + fullscreen => 0, + sdl_mode => 0, + mapsize => 100, + host => "crossfire.schmorp.de", + port => 13327, +); - $w->signal_connect (destroy => sub { Gtk2->main_quit }); +while (my ($k, $v) = each %DEF_CFG) { + $CFG->{$k} = $v unless exists $CFG->{$k}; } +sdl_init; -############################################################################# +@SDL_MODES = reverse map [SDL::RectW ($_), SDL::RectH ($_)], + @{ SDL::ListModes 0, SDL_FULLSCREEN | SDL_HWSURFACE | SDL_OPENGL }; -SDL::Init SDL_INIT_EVERYTHING; -SDL::TTFInit; +@SDL_MODES or CFClient::fatal "Unable to find a usable video mode\n(hardware accelerated opengl fullscreen)"; -my $mapwidget = Crossfire::Client::Widget::MapWidget->new; +$CFG->{sdl_mode} = 0 if $CFG->{sdl_mode} > @SDL_MODES; -$mapwidget->activate; -$mapwidget->focus_in; +init_screen; -Crossfire::Client::read_cfg "$Crossfire::VARDIR/pclientrc"; - -$CFG ||= { - width => 640, - height => 480, - fullscreen => 0, - host => "crossfire.schmorp.de", - port => 13327, -}; +{ + my @fonts = map CFClient::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); -$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; + CFClient::add_font $_ for @fonts; + CFClient::set_font $fonts[0]; +} -run_config_dialog - login => sub { start_game }, - logout => sub { stop_game }; +$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; -main Gtk2; +Event::loop; Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces"; +