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/cvs/deliantra/Deliantra-Client/bin/pclient
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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.3 by root, Thu Apr 6 20:15:10 2006 UTC vs.
Revision 1.4 by root, Thu Apr 6 20:34:15 2006 UTC

27 27
28 $app = new SDL::App 28 $app = new SDL::App
29 -title => "Crossfire+ Client", 29 -title => "Crossfire+ Client",
30 -width => $WIDTH, 30 -width => $WIDTH,
31 -height => $HEIGHT, 31 -height => $HEIGHT,
32 -depth => 24,
33 -opengl => 1, 32 -opengl => 1,
33 -red_size => 8,
34 -green_size => 8,
35 -blue_size => 8,
34 -double_buffer => 1, 36 -double_buffer => 1,
35 -resizeable => 0; 37 -resizeable => 0;
36 38
37 glEnable GL_TEXTURE_2D; 39 glEnable GL_TEXTURE_2D;
38 glShadeModel GL_FLAT; 40 glShadeModel GL_FLAT;
39 glDisable GL_DEPTH_TEST; 41 glDisable GL_DEPTH_TEST;
40 glMatrixMode GL_PROJECTION; 42 glMatrixMode GL_PROJECTION;
41 43
44 glLoadIdentity;
45 glOrtho 0, $WIDTH / 32, $HEIGHT / 32, 0, -1 , 1;
46
42 #glViewport 0, 0, $WIDTH, $HEIGHT; 47 #glViewport 0, 0, $WIDTH, $HEIGHT;
43 # re-bind all textures 48 # re-bind all textures
44} 49}
45 50
46sub refresh { 51sub refresh {
47 glClearColor 0.5, 0.5, 0.7, 0; 52 glClearColor 0.5, 0.5, 0.7, 0;
48 glClear GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT; 53 glClear GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT;
49
50 glLoadIdentity;
51 glOrtho 0, $WIDTH / 32, $HEIGHT / 32, 0, -1 , 1;
52 54
53 my $map = $conn->{map}; 55 my $map = $conn->{map};
54 56
55 for my $x (0 .. $conn->{mapw} - 1) { 57 for my $x (0 .. $conn->{mapw} - 1) {
56 for my $y (0 .. $conn->{maph} - 1) { 58 for my $y (0 .. $conn->{maph} - 1) {
63 65
64 glBindTexture GL_TEXTURE_2D, $tex; 66 glBindTexture GL_TEXTURE_2D, $tex;
65 67
66 glBegin GL_QUADS; 68 glBegin GL_QUADS;
67 glTexCoord 0, 0; glVertex $x, $y; 69 glTexCoord 0, 0; glVertex $x, $y;
68 glTexCoord 1, 0; glVertex $x + 1, $y; 70 glTexCoord 1, 0; glVertex $x + 0.9, $y;
69 glTexCoord 1, 1; glVertex $x + 1, $y + 1; 71 glTexCoord 1, 1; glVertex $x + 0.9, $y + 0.9;
70 glTexCoord 0, 1; glVertex $x, $y + 1; 72 glTexCoord 0, 1; glVertex $x, $y + 0.9;
71 glEnd; 73 glEnd;
72 } 74 }
73 } 75 }
74 } 76 }
75 77
89 exit; 91 exit;
90}; 92};
91 93
92event {SDL_VIDEORESIZE} does { 94event {SDL_VIDEORESIZE} does {
93 print "resize\n"; 95 print "resize\n";
96};
97
98event {SDL_VIDEOEXPOSE} does {
99 refresh;
94}; 100};
95 101
96event {SDL_KEYDOWN} does { 102event {SDL_KEYDOWN} does {
97 print "keypress\n"; 103 print "keypress\n";
98}; 104};

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