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Comparing deliantra/Deliantra-Client/bin/pclient (file contents):
Revision 1.12 by elmex, Fri Apr 7 16:29:19 2006 UTC vs.
Revision 1.31 by elmex, Sat Apr 8 16:34:47 2006 UTC

1#!/opt/bin/perl 1#!/opt/bin/perl
2 2
3use strict; 3use strict;
4use utf8;
4 5
5use Crossfire; 6use Glib;
6use Crossfire::Client; 7use Gtk2 -init;
7use Crossfire::Protocol;
8
9use Client::Util;
10
11package Crossfire::Client; # uh, yeah
12
13use strict;
14
15our $CFG;
16our $VERSION = '0.1';
17 8
18use SDL; 9use SDL;
19use SDL::App; 10use SDL::App;
20use SDL::Event; 11use SDL::Event;
21use SDL::Surface; 12use SDL::Surface;
22use SDL::OpenGL; 13use SDL::OpenGL;
23use SDL::OpenGL::Constants; 14use SDL::OpenGL::Constants;
24 15
25my $conn; 16use Crossfire;
26my $app; 17use Crossfire::Client;
18use Crossfire::Protocol;
27 19
28my $WIDTH = 640; 20use Crossfire::Client::Widget;
29my $HEIGHT = 480;
30 21
31sub glinit { 22our $FACECACHE;
32 # nuke all gl context data 23
33 24our $VERSION = '0.1';
25
26our %GL_EXT;
27
28our $CFG;
29our $CONN;
30
31our $WIDTH;
32our $HEIGHT;
33our $FULLSCREEN;
34
35our $UIFONT;
36
37our $SDL_TIMER;
38our $SDL_APP;
39our $SDL_EV = new SDL::Event;
40our %SDL_CB;
41
42our @GL_INIT; # hooks called on every gl init
43
44our $ALT_ENTER_MESSAGE;
45
46sub init_screen {
34 $app = new SDL::App 47 $SDL_APP = new SDL::App
35 -flags => SDL_ANYFORMAT | SDL_HWSURFACE, 48 -flags => SDL_ANYFORMAT | SDL_HWSURFACE,
36 -title => "Crossfire+ Client", 49 -title => "Crossfire+ Client",
37 -width => $WIDTH, 50 -width => $WIDTH,
38 -height => $HEIGHT, 51 -height => $HEIGHT,
39 -opengl => 1, 52 -opengl => 1,
40 -red_size => 8, 53 -red_size => 8,
41 -green_size => 8, 54 -green_size => 8,
42 -blue_size => 8, 55 -blue_size => 8,
43 -double_buffer => 1, 56 -double_buffer => 1,
57 -fullscreen => $FULLSCREEN,
44 -resizeable => 0; 58 -resizeable => 0;
45 59
60 %GL_EXT = map +($_ => 1), split /\s+/, Crossfire::Client::gl_extensions;
61
62 $GL_EXT{GL_ARB_texture_non_power_of_two}
63 or warn "WARNING: non-power-of-two opengl extension required";
64
65 $UIFONT = SDL::TTFOpenFont Crossfire::Client::find_rcfile "uifont.ttf", $HEIGHT / 40
66 or die "TTFOpenFont: $!";
67
68 $ALT_ENTER_MESSAGE = new Crossfire::Client::Widget::Label 0, $HEIGHT - $HEIGHT / 40, 10, $UIFONT, "Alt-Enter toggles fullscreen mode";
69 $ALT_ENTER_MESSAGE->move (0, $HEIGHT - ($ALT_ENTER_MESSAGE->size_request)[1]);
70 $ALT_ENTER_MESSAGE->activate;
71
72 glClearColor 0, 0, 0, 0;
73
46 glEnable GL_TEXTURE_2D; 74 glEnable GL_TEXTURE_2D;
47 glTexEnv GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE;
48 glShadeModel GL_FLAT; 75 glShadeModel GL_FLAT;
49 glDisable GL_DEPTH_TEST; 76 glDisable GL_DEPTH_TEST;
50 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; 77 glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA;
51 glEnable GL_BLEND;
52 78
53 glMatrixMode GL_PROJECTION; 79 glMatrixMode GL_PROJECTION;
54 glLoadIdentity; 80 glLoadIdentity;
55 glOrtho 0, $WIDTH / 32, $HEIGHT / 32, 0, -1 , 1; 81 glOrtho 0, $WIDTH, $HEIGHT, 0, -100 , 100;
56 82
57 # re-bind all textures 83 glMatrixMode GL_MODELVIEW;
84
85 $_->() for @GL_INIT;
58} 86}
87
88sub start_game {
89 $SDL_TIMER = add Glib::Timeout 1000/100, sub {
90 ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->()
91 while $SDL_EV->poll;
92
93 1
94 };
95
96 $WIDTH = $CFG->{width};
97 $HEIGHT = $CFG->{height};
98 $FULLSCREEN = 0;
99
100 init_screen;
101
102 $CONN = new conn
103 host => $CFG->{host},
104 port => $CFG->{port},
105 user => $CFG->{user},
106 pass => $CFG->{password};
107}
108
109sub stop_game {
110 remove Glib::Source $SDL_TIMER;
111
112 undef $SDL_APP;
113 SDL::Quit;
114}
115
116
117sub force_refresh {
118 glViewport 0, 0, $WIDTH, $HEIGHT;
119 glClear GL_COLOR_BUFFER_BIT;
120
121 $_->draw for @Crossfire::Client::Widget::ACTIVE_WIDGETS;
122
123 SDL::GLSwapBuffers;
124}
125
126my $refresh_handler;
59 127
60sub refresh { 128sub refresh {
61 glClearColor 0, 0, 0, 0; 129 $refresh_handler ||= add Glib::Idle sub {
62 glClear GL_COLOR_BUFFER_BIT; 130 force_refresh;
131 undef $refresh_handler;
132 0
133 };
134}
63 135
64 my $map = $conn->{map}; 136%SDL_CB = (
65 137 SDL_QUIT() => sub {
66 for my $x (0 .. $conn->{mapw} - 1) { 138 main_quit Gtk2;
67 for my $y (0 .. $conn->{maph} - 1) { 139 },
68 140 SDL_VIDEORESIZE() => sub {
69 my $cell = $map->[$x][$y] 141 },
70 or next; 142 SDL_VIDEOEXPOSE() => sub {
71 143 refresh;
72 my $darkness = $cell->[3] * (1 / 255); 144 },
73 my $darkness = 0.8 + 0.2*rand; 145 SDL_KEYDOWN() => sub {
74 glColor $darkness, $darkness, $darkness; 146 if ($SDL_EV->key_mod & KMOD_ALT && $SDL_EV->key_sym == SDLK_RETURN) {
75 147 # alt-enter
76 for my $num (grep $_, $cell->[0], $cell->[1], $cell->[2]) { 148 $FULLSCREEN = !$FULLSCREEN;
77 my $tex = $conn->{face}[$num]{texture} || 0; 149 init_screen;
78 150 } else {
79 glBindTexture GL_TEXTURE_2D, $tex; 151 Crossfire::Client::Widget::feed_sdl_key_down_event ($SDL_EV);
80
81 glBegin GL_QUADS;
82 glTexCoord 0, 0; glVertex $x, $y;
83 glTexCoord 0, 1; glVertex $x, $y + 1;
84 glTexCoord 1, 1; glVertex $x + 1, $y + 1;
85 glTexCoord 1, 0; glVertex $x + 1, $y;
86 glEnd;
87 }
88 } 152 }
89 } 153 },
90 154 SDL_KEYUP() => sub {
91 SDL::GLSwapBuffers; 155 Crossfire::Client::Widget::feed_sdl_key_up_event ($SDL_EV);
92} 156 },
93 157 SDL_MOUSEMOTION() => sub {
94my $ev = new SDL::Event; 158 warn "sdl motion\n";#d#
95my %ev_cb; 159 },
96 160 SDL_MOUSEBUTTONDOWN() => sub {
97sub event(&$) { 161 Crossfire::Client::Widget::feed_sdl_button_down_event ($SDL_EV);
98 $ev_cb{$_[0]->()} = $_[1]; 162 },
99} 163 SDL_MOUSEBUTTONUP() => sub {
100 164 Crossfire::Client::Widget::feed_sdl_button_up_event ($SDL_EV);
101sub does(&) { shift } 165 },
102 166 SDL_ACTIVEEVENT() => sub {
103event {SDL_QUIT} does {
104 exit;
105};
106
107event {SDL_VIDEORESIZE} does {
108 print "resize\n";
109};
110
111event {SDL_VIDEOEXPOSE} does {
112 refresh;
113};
114
115event {SDL_KEYDOWN} does {
116 print "keypress\n";
117};
118
119event {SDL_KEYUP} does {
120 print "keyup\n";#d#
121};
122
123event {SDL_MOUSEMOTION} does {
124 print "motion\n";
125};
126
127event {SDL_MOUSEBUTTONDOWN} does {
128 print "button\n";
129};
130
131event {SDL_MOUSEBUTTONUP} does {
132 print "buttup\n";
133};
134
135event {SDL_ACTIVEEVENT} does {
136 print "active\n"; 167 warn "active\n";#d#
137}; 168 },
138 169);
139package Crossfire::Client;
140 170
141@conn::ISA = Crossfire::Protocol::; 171@conn::ISA = Crossfire::Protocol::;
142 172
143sub conn::map_update { 173sub conn::map_update {
144 my ($self, $dirty) = @_; 174 my ($self, $dirty) = @_;
156 my ($self) = @_; 186 my ($self) = @_;
157 187
158 refresh; 188 refresh;
159} 189}
160 190
191sub conn::face_find {
192 my ($self, $face) = @_;
193
194 $FACECACHE->{"$face->{chksum},$face->{name}"}
195}
196
161sub conn::face_update { 197sub conn::face_update {
162 my ($self, $num, $face) = @_; 198 my ($self, $face) = @_;
163 199
164 warn "up face $self,$num,$face\n";#d# 200 $FACECACHE->{"$face->{chksum},$face->{name}"} = $face->{image};
165 use Gtk2;
166 201
167 my $pb = new Gtk2::Gdk::PixbufLoader; 202 $face->{texture} = new_from_image Crossfire::Client::Texture delete $face->{image};
168 $pb->write ($face->{image}); 203}
169 $pb->close;
170 204
171 $pb = $pb->get_pixbuf; 205sub gtk_add_cfg_field {
172 $pb = $pb->add_alpha (0, 0, 0, 0); 206 my ($tbl, $cfg, $klbl, $key, $value) = @_;
207 my $i = $cfg->{_i}++;
208 $tbl->attach_defaults (my $lbl = Gtk2::Label->new ($klbl), 0, 1, $i, $i + 1);
209 $tbl->attach_defaults (my $ent = Gtk2::Entry->new, 1, 2, $i, $i + 1);
210 if ($key eq 'password') {
211 $ent->set_invisible_char ("*");
212 $ent->set (visibility => 0)
213 }
214 $ent->set_text ($value);
215 $ent->signal_connect (changed => sub {
216 my ($ent) = @_;
217 $cfg->{$key} = $ent->get_text;
218 });
219}
173 220
174 glGetError(); 221sub run_config_dialog {
175 my ($tex) = @{glGenTextures 1}; 222 my (%events) = @_;
176 223
177 $face->{texture} = $tex; 224 my $w = Gtk2::Window->new;
225
226 my @cfg = (
227 [qw/Host host/],
228 [qw/Port port/],
229 [qw/Username user/],
230 [qw/Password password/],
178 231 );
179 glBindTexture GL_TEXTURE_2D, $tex; 232
180 my $glerr=glGetError(); die "a: ".gluErrorString($glerr)."\n" if $glerr; 233 my $cfg = {};
234
235 my $a = SDL::ListModes (0, SDL_FULLSCREEN|SDL_HWSURFACE);
236 my @modes = map { [SDL::RectW ($_), SDL::RectH ($_)] } @$a;
237
238 $w->add (my $vb = Gtk2::VBox->new);
239 $vb->pack_start (my $t = Gtk2::Table->new (2, scalar @cfg), 0, 0, 0);
240 my $selmode = $::CFG->{width} . 'x' . $::CFG->{height};
241 $t->attach_defaults (Gtk2::Label->new ("Modes"), 0, 1, 0, 1);
242 $t->attach_defaults (my $cb = Gtk2::ComboBox->new_text, 1, 2, 0, 1);
243 my $i = 0;
244 my $act = 0;
245 for (map { "$_->[0]x$_->[1]" } reverse @modes) {
246 if ($_ eq $selmode) { $act = $i }
247 $cb->append_text ($_);
248 $i++;
249 }
250 $cb->set_active ($act);
251 $cb->signal_connect (changed => sub {
252 my ($cb) = @_;
253 my $txt = $cb->get_active_text;
254 if ($txt =~ m/(\d+)x(\d+)/) {
255 $::CFG->{width} = $1;
256 $::CFG->{height} = $2;
181 257 }
182 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR; 258 });
183 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR;#_MIPMAP_LINEAR; 259
184 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP; 260 $cfg->{_i} = 1;
185 glTexParameter GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP; 261 for (@cfg) {
186 262 gtk_add_cfg_field ($t, $cfg, $_->[0], $_->[1], $::CFG->{$_->[1]});
187 glTexImage2D GL_TEXTURE_2D, 0, 263 }
188 GL_RGBA8, 264
189 $pb->get_width, $pb->get_height, 265 $vb->pack_start (my $hb = Gtk2::HBox->new, 0, 0, 0);
266 $hb->pack_start (my $cb = Gtk2::Button->new ("save"), 1, 1, 5);
267 $cb->signal_connect (clicked => sub {
268 for (keys %$cfg) {
269 $::CFG->{$_} = $cfg->{$_}
270 if $_ ne '_i';
190 0, 271 }
272 Crossfire::Client::write_cfg "$Crossfire::VARDIR/pclientrc";
273 });
274 $hb->pack_start (my $cb = Gtk2::Button->new ("login"), 1, 1, 5);
275 $cb->signal_connect (clicked => sub {
276 for (keys %$cfg) {
277 $::CFG->{$_} = $cfg->{$_}
278 if $_ ne '_i';
191 GL_RGBA, 279 }
192 GL_UNSIGNED_BYTE, 280 my $cb = $events{login} || sub {};
193 $pb->get_pixels; 281 $cb->($::CFG->{user}, $::CFG->{password});
194 my $glerr=glGetError(); die "Problem setting up 2d Texture (dimensions not a power of 2?)):".gluErrorString($glerr)."\n" if $glerr; 282 });
283 $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5);
284 $cb->signal_connect (clicked => sub {
285 my $cb = $events{login} || sub {};
286 $cb->();
287 });
288 $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5);
289 $cb->signal_connect (clicked => sub { $w->destroy });
290
291 $w->show_all;
292
293 $w->signal_connect (destroy => sub { Gtk2->main_quit });
195} 294}
295
196 296
197############################################################################# 297#############################################################################
198 298
199use Event; 299SDL::Init SDL_INIT_EVERYTHING;
300SDL::TTFInit;
200 301
302my $mapwidget = Crossfire::Client::Widget::MapWidget->new;
303
304$mapwidget->activate;
305$mapwidget->focus_in;
306
201Client::Util::read_cfg "$Crossfire::VARDIR/pclientrc"; 307Crossfire::Client::read_cfg "$Crossfire::VARDIR/pclientrc";
202 308
203 309$CFG ||= {
204if ($ARGV[0] eq 'config') { 310 width => 640,
205 Client::Util::run_config_dialog; 311 height => 480,
206} 312 fullscreen => 0,
207
208glinit;
209
210$conn = new conn
211 host => "cf.schmorp.de", 313 host => "crossfire.schmorp.de",
212 port => 13327; 314 port => 13327,
213
214Event->timer (after => 0, interval => 1/20, hard => 1, cb => sub {
215 while ($ev->poll) {
216 ($ev_cb{$ev->type} || sub { warn "unhandled event ", $ev->type })->();
217 }
218}); 315};
219 316
220Event::loop; 317$FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {};
221 318
319run_config_dialog
320 login => sub { start_game },
321 logout => sub { stop_game };
322
323main Gtk2;
324
325Crossfire::save_ref $FACECACHE, "$Crossfire::VARDIR/pclient.faces";

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