… | |
… | |
12 | use SDL::Surface; |
12 | use SDL::Surface; |
13 | use SDL::OpenGL; |
13 | use SDL::OpenGL; |
14 | use SDL::OpenGL::Constants; |
14 | use SDL::OpenGL::Constants; |
15 | |
15 | |
16 | use Crossfire; |
16 | use Crossfire; |
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17 | use Crossfire::Protocol; |
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18 | |
17 | use Crossfire::Client; |
19 | use Crossfire::Client; |
18 | use Crossfire::Protocol; |
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19 | |
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20 | use Crossfire::Client::Widget; |
20 | use Crossfire::Client::Widget; |
21 | |
21 | |
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22 | our $VERSION = '0.1'; |
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23 | |
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24 | my $MAX_FPS = 30; |
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25 | my $TICKS_PER_FRAME = int 1000 / $MAX_FPS - 1; # min ticks per frame |
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26 | |
22 | our $FACECACHE; |
27 | our $FACECACHE; |
23 | |
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|
24 | our $VERSION = '0.1'; |
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25 | |
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26 | our %GL_EXT; |
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27 | |
28 | |
28 | our $CFG; |
29 | our $CFG; |
29 | our $CONN; |
30 | our $CONN; |
30 | |
31 | |
31 | our $WIDTH; |
32 | our $WIDTH; |
32 | our $HEIGHT; |
33 | our $HEIGHT; |
33 | our $FULLSCREEN; |
34 | our $FULLSCREEN; |
34 | |
35 | |
35 | our $UIFONT; |
36 | our $FONTSIZE; |
36 | |
37 | |
37 | our $SDL_TIMER; |
38 | our $SDL_TIMER; |
38 | our $SDL_APP; |
39 | our $SDL_APP; |
39 | our $SDL_EV = new SDL::Event; |
40 | our $SDL_EV; |
40 | our %SDL_CB; |
41 | our %SDL_CB; |
41 | |
42 | |
42 | our @GL_INIT; # hooks called on every gl init |
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43 | |
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44 | our $ALT_ENTER_MESSAGE; |
43 | our $ALT_ENTER_MESSAGE; |
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44 | our $STATUS_LINE; |
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45 | our $DEBUG_STATUS; |
45 | |
46 | |
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47 | my $last_refresh; |
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48 | my %ANIMATE; |
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49 | my $refresh_handler; |
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50 | |
46 | our $tw; # Test widget #d# |
51 | our ($tw, $te); # Test widget #d# |
47 | |
52 | |
48 | sub init_screen { |
53 | sub init_screen { |
49 | $SDL_APP = new SDL::App |
54 | $SDL_APP = new SDL::App |
50 | -flags => SDL_ANYFORMAT | SDL_HWSURFACE, |
55 | -flags => SDL_ANYFORMAT | SDL_HWSURFACE, |
51 | -title => "Crossfire+ Client", |
56 | -title => "Crossfire+ Client", |
52 | -width => $WIDTH, |
57 | -width => $WIDTH, |
53 | -height => $HEIGHT, |
58 | -height => $HEIGHT, |
54 | -opengl => 1, |
59 | -opengl => 1, |
55 | -red_size => 8, |
60 | -red_size => 5, |
56 | -green_size => 8, |
61 | -green_size => 5, |
57 | -blue_size => 8, |
62 | -blue_size => 5, |
|
|
63 | -alpha_size => 0, |
58 | -double_buffer => 1, |
64 | -double_buffer => 1, |
59 | -fullscreen => $FULLSCREEN, |
65 | -fullscreen => $FULLSCREEN, |
60 | -resizeable => 0; |
66 | -resizeable => 0; |
61 | |
67 | |
62 | %GL_EXT = map +($_ => 1), split /\s+/, Crossfire::Client::gl_extensions; |
68 | $SDL_EV = new SDL::Event; |
|
|
69 | $SDL_EV->set_unicode (1); |
63 | |
70 | |
64 | $GL_EXT{GL_ARB_texture_non_power_of_two} |
71 | $SDL_TIMER = add Glib::Timeout 1000/50, sub { |
65 | or warn "WARNING: non-power-of-two opengl extension required"; |
72 | ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() |
|
|
73 | while $SDL_EV->poll; |
66 | |
74 | |
67 | $UIFONT = SDL::TTFOpenFont Crossfire::Client::find_rcfile "uifont.ttf", $HEIGHT / 40 |
75 | 1 |
68 | or die "TTFOpenFont: $!"; |
76 | }; |
69 | |
77 | |
70 | $ALT_ENTER_MESSAGE = new Crossfire::Client::Widget::Label 0, $HEIGHT - $HEIGHT / 40, 10, $UIFONT, "Alt-Enter toggles fullscreen mode"; |
78 | $last_refresh = SDL::GetTicks; |
71 | $ALT_ENTER_MESSAGE->move (0, $HEIGHT - ($ALT_ENTER_MESSAGE->size_request)[1]); |
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72 | $ALT_ENTER_MESSAGE->activate; |
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73 | |
79 | |
74 | # Test code #d# |
80 | Crossfire::Client::gl_init; |
75 | $tw = new Crossfire::Client::Widget::Window; |
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76 | $tw->add (my $lbl = new Crossfire::Client::Widget::Label 0, $HEIGHT - $HEIGHT / 40, 10, $UIFONT, "Foo in the garden!"); |
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77 | # $tw = new Crossfire::Client::Widget::Label 0, $HEIGHT - $HEIGHT / 40, 10, $UIFONT, "Foo in the garden!"; |
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78 | |
81 | |
79 | $tw->move (0, $HEIGHT - 50); |
82 | $FONTSIZE = int $HEIGHT / 50; |
80 | $tw->activate; |
|
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81 | # Test code end #d# |
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82 | |
83 | |
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|
84 | ############################################################################# |
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85 | |
83 | glClearColor 0, 0, 0, 0; |
86 | glClearColor 0.45, 0.45, 0.45, 1; |
84 | |
87 | |
85 | glEnable GL_TEXTURE_2D; |
88 | glEnable GL_TEXTURE_2D; |
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89 | glEnable GL_COLOR_MATERIAL; |
86 | glShadeModel GL_FLAT; |
90 | glShadeModel GL_FLAT; |
87 | glDisable GL_DEPTH_TEST; |
91 | glDisable GL_DEPTH_TEST; |
88 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
92 | glBlendFunc GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA; |
89 | |
93 | |
90 | glMatrixMode GL_PROJECTION; |
94 | ############################################################################# |
91 | glLoadIdentity; |
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92 | glOrtho 0, $WIDTH, $HEIGHT, 0, -100 , 100; |
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93 | |
95 | |
94 | glMatrixMode GL_MODELVIEW; |
96 | $DEBUG_STATUS = new Crossfire::Client::Widget::Label 0, 0, 1, $FONTSIZE, ""; |
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97 | $Crossfire::Client::Widget::TOPLEVEL->add ($DEBUG_STATUS); |
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98 | |
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99 | $STATUS_LINE = new Crossfire::Client::Widget::Label |
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100 | 0, $HEIGHT * 59 / 60 - $FONTSIZE, 1, $FONTSIZE, |
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101 | ""; |
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102 | $Crossfire::Client::Widget::TOPLEVEL->add ($STATUS_LINE); |
95 | |
103 | |
96 | $_->() for @GL_INIT; |
104 | $ALT_ENTER_MESSAGE = new Crossfire::Client::Widget::Label |
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105 | 0, $HEIGHT * 59 / 60, 1, $HEIGHT / 60, |
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106 | "Use <b>Alt-Enter</b> to toggle fullscreen mode"; |
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107 | $Crossfire::Client::Widget::TOPLEVEL->add ($ALT_ENTER_MESSAGE); |
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108 | |
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109 | # Test code #d# |
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110 | unless ($tw) { # haha... |
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111 | $te = new Crossfire::Client::Widget::FancyFrame; |
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112 | $te->add (new Crossfire::Client::Widget::Entry); |
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113 | $te->move (300, 0, 2); |
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114 | $Crossfire::Client::Widget::TOPLEVEL->add ($te); |
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115 | |
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116 | $tw = new Crossfire::Client::Widget::Animator; |
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117 | my $lbl1 = new Crossfire::Client::Widget::Label |
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118 | 0, 0, 10, $FONTSIZE, "<i>This</i> is a\n<u>TEST</u>!\nOf a themed\nFrame!"; |
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119 | my $lbl2 = new Crossfire::Client::Widget::Label |
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120 | 0, 0, 10, $FONTSIZE, "LBL2"; |
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121 | |
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122 | my $vb = new Crossfire::Client::Widget::VBox; |
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123 | my $f = new Crossfire::Client::Widget::FancyFrame; |
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124 | my $f2 = new Crossfire::Client::Widget::FancyFrame; |
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125 | $f->add ($lbl1); |
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126 | $f2->add ($lbl2); |
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127 | $vb->add ($f); |
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128 | $vb->add ($f2, 1); |
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129 | |
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130 | $tw->add ($vb); |
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131 | $tw->w (400); |
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132 | $tw->h (300); |
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133 | $tw->move ($WIDTH - 200, 0); |
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134 | $tw->moveto (0, 0); |
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135 | $Crossfire::Client::Widget::TOPLEVEL->add ($tw); |
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136 | |
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137 | # $f->move ($WIDTH - 200, 0); |
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138 | # $Crossfire::Client::Widget::TOPLEVEL->add ($f); |
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139 | } |
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140 | } |
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141 | |
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142 | sub destroy_screen { |
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143 | remove Glib::Source $SDL_TIMER; |
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144 | undef $SDL_APP; |
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145 | undef $SDL_EV; |
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146 | SDL::Quit; |
97 | } |
147 | } |
98 | |
148 | |
99 | sub start_game { |
149 | sub start_game { |
100 | $SDL_TIMER = add Glib::Timeout 1000/100, sub { |
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101 | ($SDL_CB{$SDL_EV->type} || sub { warn "unhandled event ", $SDL_EV->type })->() |
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102 | while $SDL_EV->poll; |
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103 | |
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104 | 1 |
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105 | }; |
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106 | |
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107 | $WIDTH = $CFG->{width}; |
150 | $WIDTH = $CFG->{width}; |
108 | $HEIGHT = $CFG->{height}; |
151 | $HEIGHT = $CFG->{height}; |
109 | $FULLSCREEN = 0; |
152 | $FULLSCREEN = 0; |
110 | |
153 | |
111 | init_screen; |
154 | init_screen; |
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155 | |
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156 | my $mapsize = List::Util::min 64, List::Util::max 11, int $WIDTH * $CFG->{mapsize} * 0.01 / 32; |
112 | |
157 | |
113 | $CONN = new conn |
158 | $CONN = new conn |
114 | host => $CFG->{host}, |
159 | host => $CFG->{host}, |
115 | port => $CFG->{port}, |
160 | port => $CFG->{port}, |
116 | user => $CFG->{user}, |
161 | user => $CFG->{user}, |
117 | pass => $CFG->{password}; |
162 | pass => $CFG->{password}, |
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163 | mapw => $mapsize, |
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164 | maph => $mapsize, |
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165 | ; |
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166 | |
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167 | Crossfire::Client::lowdelay fileno $CONN->{fh}; |
118 | } |
168 | } |
119 | |
169 | |
120 | sub stop_game { |
170 | sub stop_game { |
121 | remove Glib::Source $SDL_TIMER; |
171 | remove Glib::Source $refresh_handler if $refresh_handler; |
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172 | undef $refresh_handler; |
122 | |
173 | |
123 | undef $SDL_APP; |
174 | undef $CONN; |
124 | SDL::Quit; |
175 | destroy_screen; |
125 | } |
176 | } |
126 | |
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127 | |
177 | |
128 | sub force_refresh { |
178 | sub force_refresh { |
129 | glViewport 0, 0, $WIDTH, $HEIGHT; |
179 | glViewport 0, 0, $WIDTH, $HEIGHT; |
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180 | |
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181 | glMatrixMode GL_PROJECTION; |
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182 | glLoadIdentity; |
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183 | glOrtho 0, $WIDTH, $HEIGHT, 0, -10000 , 10000; |
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184 | glMatrixMode GL_MODELVIEW; |
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185 | |
130 | glClear GL_COLOR_BUFFER_BIT; |
186 | glClear GL_COLOR_BUFFER_BIT; |
131 | |
187 | |
132 | $_->draw for @Crossfire::Client::Widget::ACTIVE_WIDGETS; |
188 | $Crossfire::Client::Widget::TOPLEVEL->draw; |
133 | |
189 | |
134 | SDL::GLSwapBuffers; |
190 | SDL::GLSwapBuffers; |
135 | } |
191 | } |
136 | |
192 | |
137 | my $refresh_handler; |
193 | sub debug { |
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194 | $DEBUG_STATUS->set_text ($_[0]); |
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195 | $DEBUG_STATUS->size_allocate ($DEBUG_STATUS->size_request); |
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196 | $DEBUG_STATUS->move ($WIDTH - $DEBUG_STATUS->{w}, 0); |
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197 | } |
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198 | |
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199 | my $FPS; |
138 | |
200 | |
139 | sub refresh { |
201 | sub refresh { |
140 | $refresh_handler ||= add Glib::Idle sub { |
202 | $refresh_handler ||= add Glib::Idle sub { |
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203 | if ($SDL_APP) { |
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204 | my $next_refresh = SDL::GetTicks; |
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205 | |
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206 | if ($next_refresh - $last_refresh < $TICKS_PER_FRAME) { |
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207 | SDL::Delay $TICKS_PER_FRAME - ($next_refresh - $last_refresh); |
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208 | $next_refresh = SDL::GetTicks; |
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209 | } |
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210 | |
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211 | my $interval = ($next_refresh - $last_refresh) * 0.001; |
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212 | $last_refresh = $next_refresh; |
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213 | |
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214 | if ($interval) { |
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215 | $FPS ||= 1 / $interval; |
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216 | $FPS = $FPS * 0.96 + (1 / $interval) * 0.04; |
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217 | debug sprintf "%5.02f", $FPS; |
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218 | } |
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219 | |
141 | force_refresh; |
220 | force_refresh; |
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221 | $_->animate ($interval) for grep $_, values %ANIMATE; |
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222 | |
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223 | if (%ANIMATE) { |
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224 | 1 |
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225 | } else { |
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226 | undef $refresh_handler; |
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227 | 0 |
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228 | } |
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229 | } else { |
142 | undef $refresh_handler; |
230 | undef $refresh_handler; |
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231 | 0 |
143 | 0 |
232 | } |
144 | }; |
233 | }; |
|
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234 | } |
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235 | |
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236 | sub animation_start { |
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237 | my ($widget) = @_; |
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238 | $ANIMATE{$widget} = $widget; |
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239 | Scalar::Util::weaken $ANIMATE{$widget}; |
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240 | |
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241 | refresh; |
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242 | } |
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243 | |
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244 | sub animation_stop { |
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245 | my ($widget) = @_; |
|
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246 | delete $ANIMATE{$widget}; |
145 | } |
247 | } |
146 | |
248 | |
147 | %SDL_CB = ( |
249 | %SDL_CB = ( |
148 | SDL_QUIT() => sub { |
250 | SDL_QUIT() => sub { |
149 | main_quit Gtk2; |
251 | main_quit Gtk2; |
… | |
… | |
164 | }, |
266 | }, |
165 | SDL_KEYUP() => sub { |
267 | SDL_KEYUP() => sub { |
166 | Crossfire::Client::Widget::feed_sdl_key_up_event ($SDL_EV); |
268 | Crossfire::Client::Widget::feed_sdl_key_up_event ($SDL_EV); |
167 | }, |
269 | }, |
168 | SDL_MOUSEMOTION() => sub { |
270 | SDL_MOUSEMOTION() => sub { |
169 | warn "sdl motion\n";#d# |
271 | Crossfire::Client::Widget::feed_sdl_motion_event ($SDL_EV); |
170 | }, |
272 | }, |
171 | SDL_MOUSEBUTTONDOWN() => sub { |
273 | SDL_MOUSEBUTTONDOWN() => sub { |
172 | Crossfire::Client::Widget::feed_sdl_button_down_event ($SDL_EV); |
274 | Crossfire::Client::Widget::feed_sdl_button_down_event ($SDL_EV); |
173 | }, |
275 | }, |
174 | SDL_MOUSEBUTTONUP() => sub { |
276 | SDL_MOUSEBUTTONUP() => sub { |
175 | Crossfire::Client::Widget::feed_sdl_button_up_event ($SDL_EV); |
277 | Crossfire::Client::Widget::feed_sdl_button_up_event ($SDL_EV); |
176 | }, |
278 | }, |
177 | SDL_ACTIVEEVENT() => sub { |
279 | SDL_ACTIVEEVENT() => sub { |
178 | warn "active\n";#d# |
280 | printf "active %x %x\n", $SDL_EV->active_gain, $SDL_EV->active_state;#d# |
179 | }, |
281 | }, |
180 | ); |
282 | ); |
181 | |
283 | |
182 | @conn::ISA = Crossfire::Protocol::; |
284 | @conn::ISA = Crossfire::Protocol::; |
183 | |
285 | |
… | |
… | |
188 | } |
290 | } |
189 | |
291 | |
190 | sub conn::map_scroll { |
292 | sub conn::map_scroll { |
191 | my ($self, $dx, $dy) = @_; |
293 | my ($self, $dx, $dy) = @_; |
192 | |
294 | |
193 | refresh; |
295 | # refresh; |
194 | } |
296 | } |
195 | |
297 | |
196 | sub conn::map_clear { |
298 | sub conn::map_clear { |
197 | my ($self) = @_; |
299 | my ($self) = @_; |
198 | |
300 | |
199 | refresh; |
301 | # refresh; |
200 | } |
302 | } |
201 | |
303 | |
202 | sub conn::face_find { |
304 | sub conn::face_find { |
203 | my ($self, $face) = @_; |
305 | my ($self, $face) = @_; |
204 | |
306 | |
… | |
… | |
230 | } |
332 | } |
231 | $ent->set_text ($value); |
333 | $ent->set_text ($value); |
232 | $ent->signal_connect (changed => sub { |
334 | $ent->signal_connect (changed => sub { |
233 | my ($ent) = @_; |
335 | my ($ent) = @_; |
234 | $cfg->{$key} = $ent->get_text; |
336 | $cfg->{$key} = $ent->get_text; |
|
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337 | # TODO: Mapsize should be a slider in the game gui |
|
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338 | if ($key eq 'mapsize' and $cfg->{$key} > 100) { |
|
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339 | $cfg->{$key} = 100; |
|
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340 | } elsif ($key eq 'mapsize' and $cfg->{$key} < 50) { |
|
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341 | $cfg->{$key} = 50; |
|
|
342 | } |
235 | }); |
343 | }); |
236 | } |
344 | } |
237 | |
345 | |
238 | sub run_config_dialog { |
346 | sub run_config_dialog { |
239 | my (%events) = @_; |
347 | my (%events) = @_; |
… | |
… | |
241 | my $w = Gtk2::Window->new; |
349 | my $w = Gtk2::Window->new; |
242 | |
350 | |
243 | my @cfg = ( |
351 | my @cfg = ( |
244 | [qw/Host host/], |
352 | [qw/Host host/], |
245 | [qw/Port port/], |
353 | [qw/Port port/], |
|
|
354 | [qw/Mapsize% mapsize/], |
246 | [qw/Username user/], |
355 | [qw/Username user/], |
247 | [qw/Password password/], |
356 | [qw/Password password/], |
248 | ); |
357 | ); |
249 | |
358 | |
250 | my $cfg = {}; |
359 | my $cfg = {}; |
… | |
… | |
297 | my $cb = $events{login} || sub {}; |
406 | my $cb = $events{login} || sub {}; |
298 | $cb->($::CFG->{user}, $::CFG->{password}); |
407 | $cb->($::CFG->{user}, $::CFG->{password}); |
299 | }); |
408 | }); |
300 | $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5); |
409 | $hb->pack_start (my $cb = Gtk2::Button->new ("logout"), 1, 1, 5); |
301 | $cb->signal_connect (clicked => sub { |
410 | $cb->signal_connect (clicked => sub { |
302 | my $cb = $events{login} || sub {}; |
411 | my $cb = $events{logout} || sub {}; |
303 | $cb->(); |
412 | $cb->(); |
304 | }); |
413 | }); |
305 | $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5); |
414 | $hb->pack_start (my $cb = Gtk2::Button->new ("quit"), 1, 1, 5); |
306 | $cb->signal_connect (clicked => sub { $w->destroy }); |
415 | $cb->signal_connect (clicked => sub { $w->destroy }); |
307 | |
416 | |
… | |
… | |
312 | |
421 | |
313 | |
422 | |
314 | ############################################################################# |
423 | ############################################################################# |
315 | |
424 | |
316 | SDL::Init SDL_INIT_EVERYTHING; |
425 | SDL::Init SDL_INIT_EVERYTHING; |
317 | SDL::TTFInit; |
|
|
318 | |
426 | |
319 | my $mapwidget = Crossfire::Client::Widget::MapWidget->new; |
427 | my $mapwidget = Crossfire::Client::Widget::MapWidget->new; |
320 | |
428 | |
321 | $mapwidget->activate; |
429 | $Crossfire::Client::Widget::TOPLEVEL->add ($mapwidget); |
322 | $mapwidget->focus_in; |
430 | $mapwidget->focus_in; |
323 | |
431 | |
324 | Crossfire::Client::read_cfg "$Crossfire::VARDIR/pclientrc"; |
432 | Crossfire::Client::read_cfg "$Crossfire::VARDIR/pclientrc"; |
325 | |
433 | |
326 | $CFG ||= { |
434 | $CFG ||= { |
327 | width => 640, |
435 | width => 640, |
328 | height => 480, |
436 | height => 480, |
|
|
437 | mapsize => 100, |
329 | fullscreen => 0, |
438 | fullscreen => 0, |
330 | host => "crossfire.schmorp.de", |
439 | host => "crossfire.schmorp.de", |
331 | port => 13327, |
440 | port => 13327, |
332 | }; |
441 | }; |
333 | |
442 | |
|
|
443 | { |
|
|
444 | my @fonts = map Crossfire::Client::find_rcfile $_, qw(uifont.ttf uifontb.ttf uifonti.ttf uifontbi.ttf); |
|
|
445 | |
|
|
446 | Crossfire::Client::add_font $_ for @fonts; |
|
|
447 | Crossfire::Client::set_font $fonts[0]; |
|
|
448 | } |
|
|
449 | |
334 | $FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; |
450 | $FACECACHE = eval { Crossfire::load_ref "$Crossfire::VARDIR/pclient.faces" } || {}; |
335 | |
451 | |
336 | run_config_dialog |
452 | run_config_dialog |
337 | login => sub { start_game }, |
453 | login => sub { start_game }, |
338 | logout => sub { stop_game }; |
454 | logout => sub { stop_game }; |